@scoova/mgl 1.0.0

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Files changed (565) hide show
  1. package/LICENSE.txt +116 -0
  2. package/README.md +174 -0
  3. package/build/banner.ts +12 -0
  4. package/build/bump-version-changelog.js +26 -0
  5. package/build/check-bundle-size.js +77 -0
  6. package/build/generate-dist-package.js +26 -0
  7. package/build/generate-doc-images.ts +78 -0
  8. package/build/generate-docs.ts +190 -0
  9. package/build/generate-shaders.ts +68 -0
  10. package/build/generate-struct-arrays.ts +438 -0
  11. package/build/generate-style-code.ts +283 -0
  12. package/build/readme.md +56 -0
  13. package/build/release-notes.js +45 -0
  14. package/build/rollup/bundle_prelude.js +29 -0
  15. package/build/rollup/maplibregl.js +22 -0
  16. package/build/rollup_plugins.ts +58 -0
  17. package/dist/LICENSE.txt +116 -0
  18. package/dist/maplibre-gl.css +1 -0
  19. package/dist/maplibre-gl.d.ts +13304 -0
  20. package/dist/maplibre-gl.js +59 -0
  21. package/dist/maplibre-gl.js.map +1 -0
  22. package/dist/package.json +1 -0
  23. package/package.json +192 -0
  24. package/src/css/maplibre-gl.css +854 -0
  25. package/src/css/svg/maplibregl-ctrl-attrib.svg +3 -0
  26. package/src/css/svg/maplibregl-ctrl-compass.svg +4 -0
  27. package/src/css/svg/maplibregl-ctrl-fullscreen.svg +3 -0
  28. package/src/css/svg/maplibregl-ctrl-geolocate.svg +5 -0
  29. package/src/css/svg/maplibregl-ctrl-logo.svg +11 -0
  30. package/src/css/svg/maplibregl-ctrl-shrink.svg +3 -0
  31. package/src/css/svg/maplibregl-ctrl-terrain.svg +3 -0
  32. package/src/css/svg/maplibregl-ctrl-zoom-in.svg +3 -0
  33. package/src/css/svg/maplibregl-ctrl-zoom-out.svg +3 -0
  34. package/src/data/array_types.g.ts +1130 -0
  35. package/src/data/bucket/circle_attributes.ts +8 -0
  36. package/src/data/bucket/circle_bucket.ts +197 -0
  37. package/src/data/bucket/fill_attributes.ts +8 -0
  38. package/src/data/bucket/fill_bucket.test.ts +95 -0
  39. package/src/data/bucket/fill_bucket.ts +228 -0
  40. package/src/data/bucket/fill_extrusion_attributes.ts +13 -0
  41. package/src/data/bucket/fill_extrusion_bucket.ts +305 -0
  42. package/src/data/bucket/heatmap_bucket.ts +12 -0
  43. package/src/data/bucket/line_attributes.ts +8 -0
  44. package/src/data/bucket/line_attributes_ext.ts +8 -0
  45. package/src/data/bucket/line_bucket.test.ts +142 -0
  46. package/src/data/bucket/line_bucket.ts +592 -0
  47. package/src/data/bucket/pattern_attributes.ts +9 -0
  48. package/src/data/bucket/pattern_bucket_features.ts +57 -0
  49. package/src/data/bucket/symbol_attributes.ts +122 -0
  50. package/src/data/bucket/symbol_bucket.test.ts +243 -0
  51. package/src/data/bucket/symbol_bucket.ts +975 -0
  52. package/src/data/bucket.ts +123 -0
  53. package/src/data/dem_data.test.ts +237 -0
  54. package/src/data/dem_data.ts +171 -0
  55. package/src/data/evaluation_feature.ts +18 -0
  56. package/src/data/extent.ts +13 -0
  57. package/src/data/feature_index.ts +337 -0
  58. package/src/data/feature_position_map.test.ts +33 -0
  59. package/src/data/feature_position_map.ts +126 -0
  60. package/src/data/index_array_type.ts +9 -0
  61. package/src/data/load_geometry.test.ts +49 -0
  62. package/src/data/load_geometry.ts +44 -0
  63. package/src/data/pos3d_attributes.ts +5 -0
  64. package/src/data/pos_attributes.ts +5 -0
  65. package/src/data/program_configuration.ts +735 -0
  66. package/src/data/raster_bounds_attributes.ts +6 -0
  67. package/src/data/segment.ts +89 -0
  68. package/src/geo/edge_insets.test.ts +83 -0
  69. package/src/geo/edge_insets.ts +146 -0
  70. package/src/geo/lng_lat.test.ts +65 -0
  71. package/src/geo/lng_lat.ts +169 -0
  72. package/src/geo/lng_lat_bounds.test.ts +357 -0
  73. package/src/geo/lng_lat_bounds.ts +356 -0
  74. package/src/geo/mercator_coordinate.test.ts +34 -0
  75. package/src/geo/mercator_coordinate.ts +157 -0
  76. package/src/geo/projection/projection.ts +72 -0
  77. package/src/geo/transform.test.ts +509 -0
  78. package/src/geo/transform.ts +1072 -0
  79. package/src/gl/color_mode.ts +31 -0
  80. package/src/gl/context.ts +321 -0
  81. package/src/gl/cull_face_mode.ts +22 -0
  82. package/src/gl/depth_mode.ts +26 -0
  83. package/src/gl/framebuffer.ts +48 -0
  84. package/src/gl/index_buffer.ts +55 -0
  85. package/src/gl/render_pool.test.ts +69 -0
  86. package/src/gl/render_pool.ts +93 -0
  87. package/src/gl/state.test.ts +125 -0
  88. package/src/gl/stencil_mode.ts +27 -0
  89. package/src/gl/types.ts +59 -0
  90. package/src/gl/value.ts +534 -0
  91. package/src/gl/vertex_buffer.test.ts +57 -0
  92. package/src/gl/vertex_buffer.ts +111 -0
  93. package/src/gl/webgl2.ts +12 -0
  94. package/src/index.test.ts +121 -0
  95. package/src/index.ts +250 -0
  96. package/src/render/draw_background.ts +53 -0
  97. package/src/render/draw_circle.ts +113 -0
  98. package/src/render/draw_collision_debug.ts +168 -0
  99. package/src/render/draw_custom.test.ts +73 -0
  100. package/src/render/draw_custom.ts +45 -0
  101. package/src/render/draw_debug.test.ts +122 -0
  102. package/src/render/draw_debug.ts +148 -0
  103. package/src/render/draw_fill.test.ts +137 -0
  104. package/src/render/draw_fill.ts +128 -0
  105. package/src/render/draw_fill_extrusion.ts +97 -0
  106. package/src/render/draw_heatmap.ts +228 -0
  107. package/src/render/draw_hillshade.ts +119 -0
  108. package/src/render/draw_line.ts +125 -0
  109. package/src/render/draw_raster.ts +133 -0
  110. package/src/render/draw_sky.ts +44 -0
  111. package/src/render/draw_symbol.test.ts +223 -0
  112. package/src/render/draw_symbol.ts +499 -0
  113. package/src/render/draw_terrain.ts +99 -0
  114. package/src/render/glyph_atlas.ts +83 -0
  115. package/src/render/glyph_manager.test.ts +147 -0
  116. package/src/render/glyph_manager.ts +198 -0
  117. package/src/render/image_atlas.ts +159 -0
  118. package/src/render/image_manager.ts +337 -0
  119. package/src/render/line_atlas.test.ts +38 -0
  120. package/src/render/line_atlas.ts +214 -0
  121. package/src/render/mesh.ts +25 -0
  122. package/src/render/painter.test.ts +51 -0
  123. package/src/render/painter.ts +666 -0
  124. package/src/render/program/background_program.ts +100 -0
  125. package/src/render/program/circle_program.ts +61 -0
  126. package/src/render/program/clipping_mask_program.ts +19 -0
  127. package/src/render/program/collision_program.ts +47 -0
  128. package/src/render/program/debug_program.ts +29 -0
  129. package/src/render/program/fill_extrusion_program.ts +120 -0
  130. package/src/render/program/fill_program.ts +121 -0
  131. package/src/render/program/heatmap_program.ts +76 -0
  132. package/src/render/program/hillshade_program.ts +116 -0
  133. package/src/render/program/line_program.ts +207 -0
  134. package/src/render/program/pattern.ts +102 -0
  135. package/src/render/program/program_uniforms.ts +46 -0
  136. package/src/render/program/raster_program.ts +88 -0
  137. package/src/render/program/sky_program.ts +28 -0
  138. package/src/render/program/symbol_program.ts +266 -0
  139. package/src/render/program/terrain_program.ts +116 -0
  140. package/src/render/program.ts +233 -0
  141. package/src/render/render_to_texture.test.ts +151 -0
  142. package/src/render/render_to_texture.ts +197 -0
  143. package/src/render/terrain.test.ts +322 -0
  144. package/src/render/terrain.ts +464 -0
  145. package/src/render/texture.ts +114 -0
  146. package/src/render/uniform_binding.test.ts +122 -0
  147. package/src/render/uniform_binding.ts +157 -0
  148. package/src/render/update_pattern_positions_in_program.test.ts +74 -0
  149. package/src/render/update_pattern_positions_in_program.ts +50 -0
  150. package/src/render/vertex_array_object.ts +163 -0
  151. package/src/shaders/README.md +42 -0
  152. package/src/shaders/_prelude.fragment.glsl +19 -0
  153. package/src/shaders/_prelude.fragment.glsl.g.ts +2 -0
  154. package/src/shaders/_prelude.vertex.glsl +148 -0
  155. package/src/shaders/_prelude.vertex.glsl.g.ts +2 -0
  156. package/src/shaders/background.fragment.glsl +10 -0
  157. package/src/shaders/background.fragment.glsl.g.ts +2 -0
  158. package/src/shaders/background.vertex.glsl +7 -0
  159. package/src/shaders/background.vertex.glsl.g.ts +2 -0
  160. package/src/shaders/background_pattern.fragment.glsl +28 -0
  161. package/src/shaders/background_pattern.fragment.glsl.g.ts +2 -0
  162. package/src/shaders/background_pattern.vertex.glsl +19 -0
  163. package/src/shaders/background_pattern.vertex.glsl.g.ts +2 -0
  164. package/src/shaders/circle.fragment.glsl +34 -0
  165. package/src/shaders/circle.fragment.glsl.g.ts +2 -0
  166. package/src/shaders/circle.vertex.glsl +68 -0
  167. package/src/shaders/circle.vertex.glsl.g.ts +2 -0
  168. package/src/shaders/clipping_mask.fragment.glsl +3 -0
  169. package/src/shaders/clipping_mask.fragment.glsl.g.ts +2 -0
  170. package/src/shaders/clipping_mask.vertex.glsl +7 -0
  171. package/src/shaders/clipping_mask.vertex.glsl.g.ts +2 -0
  172. package/src/shaders/collision_box.fragment.glsl +20 -0
  173. package/src/shaders/collision_box.fragment.glsl.g.ts +2 -0
  174. package/src/shaders/collision_box.vertex.glsl +27 -0
  175. package/src/shaders/collision_box.vertex.glsl.g.ts +2 -0
  176. package/src/shaders/collision_circle.fragment.glsl +17 -0
  177. package/src/shaders/collision_circle.fragment.glsl.g.ts +2 -0
  178. package/src/shaders/collision_circle.vertex.glsl +59 -0
  179. package/src/shaders/collision_circle.vertex.glsl.g.ts +2 -0
  180. package/src/shaders/debug.fragment.glsl +9 -0
  181. package/src/shaders/debug.fragment.glsl.g.ts +2 -0
  182. package/src/shaders/debug.vertex.glsl +12 -0
  183. package/src/shaders/debug.vertex.glsl.g.ts +2 -0
  184. package/src/shaders/encode_attribute.test.ts +11 -0
  185. package/src/shaders/encode_attribute.ts +13 -0
  186. package/src/shaders/fill.fragment.glsl +13 -0
  187. package/src/shaders/fill.fragment.glsl.g.ts +2 -0
  188. package/src/shaders/fill.vertex.glsl +13 -0
  189. package/src/shaders/fill.vertex.glsl.g.ts +2 -0
  190. package/src/shaders/fill_extrusion.fragment.glsl +9 -0
  191. package/src/shaders/fill_extrusion.fragment.glsl.g.ts +2 -0
  192. package/src/shaders/fill_extrusion.vertex.glsl +84 -0
  193. package/src/shaders/fill_extrusion.vertex.glsl.g.ts +2 -0
  194. package/src/shaders/fill_extrusion_pattern.fragment.glsl +47 -0
  195. package/src/shaders/fill_extrusion_pattern.fragment.glsl.g.ts +2 -0
  196. package/src/shaders/fill_extrusion_pattern.vertex.glsl +96 -0
  197. package/src/shaders/fill_extrusion_pattern.vertex.glsl.g.ts +2 -0
  198. package/src/shaders/fill_outline.fragment.glsl +17 -0
  199. package/src/shaders/fill_outline.fragment.glsl.g.ts +2 -0
  200. package/src/shaders/fill_outline.vertex.glsl +17 -0
  201. package/src/shaders/fill_outline.vertex.glsl.g.ts +2 -0
  202. package/src/shaders/fill_outline_pattern.fragment.glsl +43 -0
  203. package/src/shaders/fill_outline_pattern.fragment.glsl.g.ts +2 -0
  204. package/src/shaders/fill_outline_pattern.vertex.glsl +44 -0
  205. package/src/shaders/fill_outline_pattern.vertex.glsl.g.ts +2 -0
  206. package/src/shaders/fill_pattern.fragment.glsl +39 -0
  207. package/src/shaders/fill_pattern.fragment.glsl.g.ts +2 -0
  208. package/src/shaders/fill_pattern.vertex.glsl +39 -0
  209. package/src/shaders/fill_pattern.vertex.glsl.g.ts +2 -0
  210. package/src/shaders/heatmap.fragment.glsl +22 -0
  211. package/src/shaders/heatmap.fragment.glsl.g.ts +2 -0
  212. package/src/shaders/heatmap.vertex.glsl +54 -0
  213. package/src/shaders/heatmap.vertex.glsl.g.ts +2 -0
  214. package/src/shaders/heatmap_texture.fragment.glsl +15 -0
  215. package/src/shaders/heatmap_texture.fragment.glsl.g.ts +2 -0
  216. package/src/shaders/heatmap_texture.vertex.glsl +11 -0
  217. package/src/shaders/heatmap_texture.vertex.glsl.g.ts +2 -0
  218. package/src/shaders/hillshade.fragment.glsl +52 -0
  219. package/src/shaders/hillshade.fragment.glsl.g.ts +2 -0
  220. package/src/shaders/hillshade.vertex.glsl +11 -0
  221. package/src/shaders/hillshade.vertex.glsl.g.ts +2 -0
  222. package/src/shaders/hillshade_prepare.fragment.glsl +77 -0
  223. package/src/shaders/hillshade_prepare.fragment.glsl.g.ts +2 -0
  224. package/src/shaders/hillshade_prepare.vertex.glsl +15 -0
  225. package/src/shaders/hillshade_prepare.vertex.glsl.g.ts +2 -0
  226. package/src/shaders/line.fragment.glsl +30 -0
  227. package/src/shaders/line.fragment.glsl.g.ts +2 -0
  228. package/src/shaders/line.vertex.glsl +89 -0
  229. package/src/shaders/line.vertex.glsl.g.ts +2 -0
  230. package/src/shaders/line_gradient.fragment.glsl +34 -0
  231. package/src/shaders/line_gradient.fragment.glsl.g.ts +2 -0
  232. package/src/shaders/line_gradient.vertex.glsl +92 -0
  233. package/src/shaders/line_gradient.vertex.glsl.g.ts +2 -0
  234. package/src/shaders/line_pattern.fragment.glsl +77 -0
  235. package/src/shaders/line_pattern.fragment.glsl.g.ts +2 -0
  236. package/src/shaders/line_pattern.vertex.glsl +103 -0
  237. package/src/shaders/line_pattern.vertex.glsl.g.ts +2 -0
  238. package/src/shaders/line_sdf.fragment.glsl +45 -0
  239. package/src/shaders/line_sdf.fragment.glsl.g.ts +2 -0
  240. package/src/shaders/line_sdf.vertex.glsl +101 -0
  241. package/src/shaders/line_sdf.vertex.glsl.g.ts +2 -0
  242. package/src/shaders/raster.fragment.glsl +53 -0
  243. package/src/shaders/raster.fragment.glsl.g.ts +2 -0
  244. package/src/shaders/raster.vertex.glsl +21 -0
  245. package/src/shaders/raster.vertex.glsl.g.ts +2 -0
  246. package/src/shaders/shaders.ts +197 -0
  247. package/src/shaders/sky.fragment.glsl +17 -0
  248. package/src/shaders/sky.fragment.glsl.g.ts +2 -0
  249. package/src/shaders/sky.vertex.glsl +5 -0
  250. package/src/shaders/sky.vertex.glsl.g.ts +2 -0
  251. package/src/shaders/symbol_icon.fragment.glsl +17 -0
  252. package/src/shaders/symbol_icon.fragment.glsl.g.ts +2 -0
  253. package/src/shaders/symbol_icon.vertex.glsl +117 -0
  254. package/src/shaders/symbol_icon.vertex.glsl.g.ts +2 -0
  255. package/src/shaders/symbol_sdf.fragment.glsl +58 -0
  256. package/src/shaders/symbol_sdf.fragment.glsl.g.ts +2 -0
  257. package/src/shaders/symbol_sdf.vertex.glsl +142 -0
  258. package/src/shaders/symbol_sdf.vertex.glsl.g.ts +2 -0
  259. package/src/shaders/symbol_text_and_icon.fragment.glsl +68 -0
  260. package/src/shaders/symbol_text_and_icon.fragment.glsl.g.ts +2 -0
  261. package/src/shaders/symbol_text_and_icon.vertex.glsl +140 -0
  262. package/src/shaders/symbol_text_and_icon.vertex.glsl.g.ts +2 -0
  263. package/src/shaders/terrain.fragment.glsl +32 -0
  264. package/src/shaders/terrain.fragment.glsl.g.ts +2 -0
  265. package/src/shaders/terrain.vertex.glsl +17 -0
  266. package/src/shaders/terrain.vertex.glsl.g.ts +2 -0
  267. package/src/shaders/terrain_coords.fragment.glsl +11 -0
  268. package/src/shaders/terrain_coords.fragment.glsl.g.ts +2 -0
  269. package/src/shaders/terrain_coords.vertex.glsl +13 -0
  270. package/src/shaders/terrain_coords.vertex.glsl.g.ts +2 -0
  271. package/src/shaders/terrain_depth.fragment.glsl +15 -0
  272. package/src/shaders/terrain_depth.fragment.glsl.g.ts +2 -0
  273. package/src/shaders/terrain_depth.vertex.glsl +13 -0
  274. package/src/shaders/terrain_depth.vertex.glsl.g.ts +2 -0
  275. package/src/source/canvas_source.test.ts +210 -0
  276. package/src/source/canvas_source.ts +227 -0
  277. package/src/source/geojson_source.test.ts +492 -0
  278. package/src/source/geojson_source.ts +431 -0
  279. package/src/source/geojson_source_diff.test.ts +364 -0
  280. package/src/source/geojson_source_diff.ts +172 -0
  281. package/src/source/geojson_worker_source.test.ts +399 -0
  282. package/src/source/geojson_worker_source.ts +303 -0
  283. package/src/source/geojson_wrapper.test.ts +32 -0
  284. package/src/source/geojson_wrapper.ts +81 -0
  285. package/src/source/image_source.test.ts +235 -0
  286. package/src/source/image_source.ts +338 -0
  287. package/src/source/load_tilejson.ts +47 -0
  288. package/src/source/pixels_to_tile_units.ts +25 -0
  289. package/src/source/protocol_crud.ts +48 -0
  290. package/src/source/query_features.test.ts +31 -0
  291. package/src/source/query_features.ts +252 -0
  292. package/src/source/raster_dem_tile_source.test.ts +158 -0
  293. package/src/source/raster_dem_tile_source.ts +166 -0
  294. package/src/source/raster_dem_tile_worker_source.test.ts +36 -0
  295. package/src/source/raster_dem_tile_worker_source.ts +38 -0
  296. package/src/source/raster_tile_source.test.ts +206 -0
  297. package/src/source/raster_tile_source.ts +227 -0
  298. package/src/source/rtl_text_plugin_main_thread.test.ts +170 -0
  299. package/src/source/rtl_text_plugin_main_thread.ts +89 -0
  300. package/src/source/rtl_text_plugin_status.ts +33 -0
  301. package/src/source/rtl_text_plugin_worker.ts +49 -0
  302. package/src/source/source.test.ts +41 -0
  303. package/src/source/source.ts +186 -0
  304. package/src/source/source_cache.test.ts +2069 -0
  305. package/src/source/source_cache.ts +1102 -0
  306. package/src/source/source_state.ts +157 -0
  307. package/src/source/terrain_source_cache.test.ts +105 -0
  308. package/src/source/terrain_source_cache.ts +204 -0
  309. package/src/source/tile.test.ts +290 -0
  310. package/src/source/tile.ts +478 -0
  311. package/src/source/tile_bounds.ts +34 -0
  312. package/src/source/tile_cache.test.ts +130 -0
  313. package/src/source/tile_cache.ts +208 -0
  314. package/src/source/tile_id.test.ts +112 -0
  315. package/src/source/tile_id.ts +221 -0
  316. package/src/source/vector_tile_source.test.ts +401 -0
  317. package/src/source/vector_tile_source.ts +283 -0
  318. package/src/source/vector_tile_worker_source.test.ts +396 -0
  319. package/src/source/vector_tile_worker_source.ts +199 -0
  320. package/src/source/video_source.test.ts +124 -0
  321. package/src/source/video_source.ts +204 -0
  322. package/src/source/worker.test.ts +233 -0
  323. package/src/source/worker.ts +301 -0
  324. package/src/source/worker_source.ts +117 -0
  325. package/src/source/worker_tile.test.ts +226 -0
  326. package/src/source/worker_tile.ts +208 -0
  327. package/src/style/create_style_layer.ts +39 -0
  328. package/src/style/evaluation_parameters.ts +62 -0
  329. package/src/style/format_section_override.test.ts +62 -0
  330. package/src/style/format_section_override.ts +50 -0
  331. package/src/style/light.test.ts +86 -0
  332. package/src/style/light.ts +135 -0
  333. package/src/style/load_glyph_range.test.ts +40 -0
  334. package/src/style/load_glyph_range.ts +32 -0
  335. package/src/style/load_sprite.test.ts +227 -0
  336. package/src/style/load_sprite.ts +71 -0
  337. package/src/style/parse_glyph_pbf.ts +42 -0
  338. package/src/style/pauseable_placement.ts +138 -0
  339. package/src/style/properties.ts +726 -0
  340. package/src/style/query_utils.test.ts +107 -0
  341. package/src/style/query_utils.ts +70 -0
  342. package/src/style/sky.ts +127 -0
  343. package/src/style/style.test.ts +2654 -0
  344. package/src/style/style.ts +1814 -0
  345. package/src/style/style_glyph.ts +25 -0
  346. package/src/style/style_image.ts +188 -0
  347. package/src/style/style_layer/background_style_layer.ts +17 -0
  348. package/src/style/style_layer/background_style_layer_properties.g.ts +40 -0
  349. package/src/style/style_layer/circle_style_layer.ts +98 -0
  350. package/src/style/style_layer/circle_style_layer_properties.g.ts +76 -0
  351. package/src/style/style_layer/custom_style_layer.ts +233 -0
  352. package/src/style/style_layer/fill_extrusion_style_layer.ts +224 -0
  353. package/src/style/style_layer/fill_extrusion_style_layer_properties.g.ts +55 -0
  354. package/src/style/style_layer/fill_style_layer.test.ts +37 -0
  355. package/src/style/style_layer/fill_style_layer.ts +65 -0
  356. package/src/style/style_layer/fill_style_layer_properties.g.ts +64 -0
  357. package/src/style/style_layer/heatmap_style_layer.ts +74 -0
  358. package/src/style/style_layer/heatmap_style_layer_properties.g.ts +46 -0
  359. package/src/style/style_layer/hillshade_style_layer.ts +21 -0
  360. package/src/style/style_layer/hillshade_style_layer_properties.g.ts +49 -0
  361. package/src/style/style_layer/line_style_layer.test.ts +50 -0
  362. package/src/style/style_layer/line_style_layer.ts +131 -0
  363. package/src/style/style_layer/line_style_layer_properties.g.ts +88 -0
  364. package/src/style/style_layer/overlap_mode.test.ts +57 -0
  365. package/src/style/style_layer/overlap_mode.ts +25 -0
  366. package/src/style/style_layer/raster_style_layer.ts +17 -0
  367. package/src/style/style_layer/raster_style_layer_properties.g.ts +55 -0
  368. package/src/style/style_layer/symbol_style_layer.ts +195 -0
  369. package/src/style/style_layer/symbol_style_layer_properties.g.ts +218 -0
  370. package/src/style/style_layer/typed_style_layer.ts +9 -0
  371. package/src/style/style_layer/variable_text_anchor.test.ts +117 -0
  372. package/src/style/style_layer/variable_text_anchor.ts +163 -0
  373. package/src/style/style_layer.test.ts +372 -0
  374. package/src/style/style_layer.ts +287 -0
  375. package/src/style/style_layer_index.test.ts +99 -0
  376. package/src/style/style_layer_index.ts +78 -0
  377. package/src/style/validate_style.ts +53 -0
  378. package/src/style/zoom_history.ts +40 -0
  379. package/src/symbol/anchor.test.ts +14 -0
  380. package/src/symbol/anchor.ts +22 -0
  381. package/src/symbol/check_max_angle.test.ts +54 -0
  382. package/src/symbol/check_max_angle.ts +76 -0
  383. package/src/symbol/clip_line.test.ts +154 -0
  384. package/src/symbol/clip_line.ts +66 -0
  385. package/src/symbol/collision_feature.test.ts +98 -0
  386. package/src/symbol/collision_feature.ts +114 -0
  387. package/src/symbol/collision_index.test.ts +19 -0
  388. package/src/symbol/collision_index.ts +618 -0
  389. package/src/symbol/cross_tile_symbol_index.test.ts +260 -0
  390. package/src/symbol/cross_tile_symbol_index.ts +367 -0
  391. package/src/symbol/get_anchors.test.ts +113 -0
  392. package/src/symbol/get_anchors.ts +167 -0
  393. package/src/symbol/grid_index.test.ts +75 -0
  394. package/src/symbol/grid_index.ts +414 -0
  395. package/src/symbol/merge_lines.test.ts +30 -0
  396. package/src/symbol/merge_lines.ts +80 -0
  397. package/src/symbol/one_em.ts +3 -0
  398. package/src/symbol/opacity_state.ts +23 -0
  399. package/src/symbol/path_interpolator.test.ts +134 -0
  400. package/src/symbol/path_interpolator.ts +55 -0
  401. package/src/symbol/placement.ts +1371 -0
  402. package/src/symbol/projection.test.ts +171 -0
  403. package/src/symbol/projection.ts +833 -0
  404. package/src/symbol/quads.test.ts +157 -0
  405. package/src/symbol/quads.ts +349 -0
  406. package/src/symbol/shaping.test.ts +360 -0
  407. package/src/symbol/shaping.ts +911 -0
  408. package/src/symbol/symbol_layout.ts +739 -0
  409. package/src/symbol/symbol_size.ts +129 -0
  410. package/src/symbol/symbol_style_layer.test.ts +103 -0
  411. package/src/symbol/transform_text.ts +27 -0
  412. package/src/ui/anchor.ts +27 -0
  413. package/src/ui/camera.test.ts +2301 -0
  414. package/src/ui/camera.ts +1520 -0
  415. package/src/ui/control/attribution_control.test.ts +543 -0
  416. package/src/ui/control/attribution_control.ts +209 -0
  417. package/src/ui/control/control.ts +67 -0
  418. package/src/ui/control/fullscreen_control.test.ts +114 -0
  419. package/src/ui/control/fullscreen_control.ts +189 -0
  420. package/src/ui/control/geolocate_control.test.ts +619 -0
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  422. package/src/ui/control/logo_control.test.ts +88 -0
  423. package/src/ui/control/logo_control.ts +86 -0
  424. package/src/ui/control/navigation_control.test.ts +238 -0
  425. package/src/ui/control/navigation_control.ts +294 -0
  426. package/src/ui/control/scale_control.test.ts +52 -0
  427. package/src/ui/control/scale_control.ts +152 -0
  428. package/src/ui/control/terrain_control.test.ts +58 -0
  429. package/src/ui/control/terrain_control.ts +74 -0
  430. package/src/ui/default_locale.ts +25 -0
  431. package/src/ui/events.ts +758 -0
  432. package/src/ui/handler/box_zoom.test.ts +163 -0
  433. package/src/ui/handler/box_zoom.ts +171 -0
  434. package/src/ui/handler/click_zoom.ts +55 -0
  435. package/src/ui/handler/cooperative_gestures.test.ts +338 -0
  436. package/src/ui/handler/cooperative_gestures.ts +111 -0
  437. package/src/ui/handler/dblclick_zoom.test.ts +151 -0
  438. package/src/ui/handler/drag_handler.ts +174 -0
  439. package/src/ui/handler/drag_move_state_manager.ts +115 -0
  440. package/src/ui/handler/drag_pan.test.ts +487 -0
  441. package/src/ui/handler/drag_rotate.test.ts +859 -0
  442. package/src/ui/handler/handler_util.ts +10 -0
  443. package/src/ui/handler/keyboard.test.ts +235 -0
  444. package/src/ui/handler/keyboard.ts +212 -0
  445. package/src/ui/handler/map_event.test.ts +158 -0
  446. package/src/ui/handler/map_event.ts +161 -0
  447. package/src/ui/handler/mouse.ts +92 -0
  448. package/src/ui/handler/mouse_handler_interface.test.ts +111 -0
  449. package/src/ui/handler/mouse_rotate.test.ts +62 -0
  450. package/src/ui/handler/one_finger_touch_drag.ts +45 -0
  451. package/src/ui/handler/one_finger_touch_drag_handler_interface.test.ts +77 -0
  452. package/src/ui/handler/scroll_zoom.test.ts +382 -0
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  454. package/src/ui/handler/shim/dblclick_zoom.ts +64 -0
  455. package/src/ui/handler/shim/drag_pan.ts +104 -0
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  457. package/src/ui/handler/shim/two_fingers_touch.ts +112 -0
  458. package/src/ui/handler/tap_drag_zoom.test.ts +113 -0
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  460. package/src/ui/handler/tap_recognizer.ts +138 -0
  461. package/src/ui/handler/tap_zoom.ts +98 -0
  462. package/src/ui/handler/touch_pan.ts +115 -0
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  464. package/src/ui/handler/two_fingers_touch.test.ts +283 -0
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  467. package/src/ui/handler_manager.ts +637 -0
  468. package/src/ui/hash.test.ts +404 -0
  469. package/src/ui/hash.ts +153 -0
  470. package/src/ui/map.ts +3393 -0
  471. package/src/ui/map_tests/map_animation.test.ts +61 -0
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  475. package/src/ui/map_tests/map_canvas.test.ts +59 -0
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  483. package/src/ui/map_tests/map_is_zooming.test.ts +86 -0
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  486. package/src/ui/map_tests/map_pitch.test.ts +90 -0
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  565. package/src/util/world_bounds.ts +46 -0
@@ -0,0 +1,637 @@
1
+ import {Event} from '../util/evented';
2
+ import {DOM} from '../util/dom';
3
+ import {Map, CompleteMapOptions} from './map';
4
+ import {HandlerInertia} from './handler_inertia';
5
+ import {MapEventHandler, BlockableMapEventHandler} from './handler/map_event';
6
+ import {BoxZoomHandler} from './handler/box_zoom';
7
+ import {TapZoomHandler} from './handler/tap_zoom';
8
+ import {generateMouseRotationHandler, generateMousePitchHandler, generateMousePanHandler} from './handler/mouse';
9
+ import {TouchPanHandler} from './handler/touch_pan';
10
+ import {TwoFingersTouchZoomHandler, TwoFingersTouchRotateHandler, TwoFingersTouchPitchHandler} from './handler/two_fingers_touch';
11
+ import {KeyboardHandler} from './handler/keyboard';
12
+ import {ScrollZoomHandler} from './handler/scroll_zoom';
13
+ import {DoubleClickZoomHandler} from './handler/shim/dblclick_zoom';
14
+ import {ClickZoomHandler} from './handler/click_zoom';
15
+ import {TapDragZoomHandler} from './handler/tap_drag_zoom';
16
+ import {DragPanHandler} from './handler/shim/drag_pan';
17
+ import {DragRotateHandler} from './handler/shim/drag_rotate';
18
+ import {TwoFingersTouchZoomRotateHandler} from './handler/shim/two_fingers_touch';
19
+ import {CooperativeGesturesHandler} from './handler/cooperative_gestures';
20
+ import {extend} from '../util/util';
21
+ import {browser} from '../util/browser';
22
+ import Point from '@mapbox/point-geometry';
23
+
24
+ const isMoving = (p: EventsInProgress) => p.zoom || p.drag || p.pitch || p.rotate;
25
+
26
+ class RenderFrameEvent extends Event {
27
+ type: 'renderFrame';
28
+ timeStamp: number;
29
+ }
30
+
31
+ /**
32
+ * Handlers interpret dom events and return camera changes that should be
33
+ * applied to the map (`HandlerResult`s). The camera changes are all deltas.
34
+ * The handler itself should have no knowledge of the map's current state.
35
+ * This makes it easier to merge multiple results and keeps handlers simpler.
36
+ * For example, if there is a mousedown and mousemove, the mousePan handler
37
+ * would return a `panDelta` on the mousemove.
38
+ */
39
+ export interface Handler {
40
+ enable(): void;
41
+ disable(): void;
42
+ isEnabled(): boolean;
43
+ /**
44
+ * This is used to indicate if the handler is currently active or not.
45
+ * In case a handler is active, it will block other handlers from getting the relevant events.
46
+ * There is an allow list of handlers that can be active at the same time, which is configured when adding a handler.
47
+ */
48
+ isActive(): boolean;
49
+ /**
50
+ * `reset` can be called by the manager at any time and must reset everything to it's original state
51
+ */
52
+ reset(): void;
53
+ // Handlers can optionally implement these methods.
54
+ // They are called with dom events whenever those dom evens are received.
55
+ readonly touchstart?: (e: TouchEvent, points: Array<Point>, mapTouches: Array<Touch>) => HandlerResult | void;
56
+ readonly touchmove?: (e: TouchEvent, points: Array<Point>, mapTouches: Array<Touch>) => HandlerResult | void;
57
+ readonly touchmoveWindow?: (e: TouchEvent, points: Array<Point>, mapTouches: Array<Touch>) => HandlerResult | void;
58
+ readonly touchend?: (e: TouchEvent, points: Array<Point>, mapTouches: Array<Touch>) => HandlerResult | void;
59
+ readonly touchcancel?: (e: TouchEvent, points: Array<Point>, mapTouches: Array<Touch>) => HandlerResult | void;
60
+ readonly mousedown?: (e: MouseEvent, point: Point) => HandlerResult | void;
61
+ readonly mousemove?: (e: MouseEvent, point: Point) => HandlerResult | void;
62
+ readonly mousemoveWindow?: (e: MouseEvent, point: Point) => HandlerResult | void;
63
+ readonly mouseup?: (e: MouseEvent, point: Point) => HandlerResult | void;
64
+ readonly mouseupWindow?: (e: MouseEvent, point: Point) => HandlerResult | void;
65
+ readonly dblclick?: (e: MouseEvent, point: Point) => HandlerResult | void;
66
+ readonly contextmenu?: (e: MouseEvent) => HandlerResult | void;
67
+ readonly wheel?: (e: WheelEvent, point: Point) => HandlerResult | void;
68
+ readonly keydown?: (e: KeyboardEvent) => HandlerResult | void;
69
+ readonly keyup?: (e: KeyboardEvent) => HandlerResult | void;
70
+ /**
71
+ * `renderFrame` is the only non-dom event. It is called during render
72
+ * frames and can be used to smooth camera changes (see scroll handler).
73
+ */
74
+ readonly renderFrame?: () => HandlerResult | void;
75
+ }
76
+
77
+ /**
78
+ * All handler methods that are called with events can optionally return a `HandlerResult`.
79
+ */
80
+ export type HandlerResult = {
81
+ panDelta?: Point;
82
+ zoomDelta?: number;
83
+ bearingDelta?: number;
84
+ pitchDelta?: number;
85
+ /**
86
+ * the point to not move when changing the camera
87
+ */
88
+ around?: Point | null;
89
+ /**
90
+ * same as above, except for pinch actions, which are given higher priority
91
+ */
92
+ pinchAround?: Point | null;
93
+ /**
94
+ * A method that can fire a one-off easing by directly changing the map's camera.
95
+ */
96
+ cameraAnimation?: (map: Map) => any;
97
+ /**
98
+ * The last three properties are needed by only one handler: scrollzoom.
99
+ * The DOM event to be used as the `originalEvent` on any camera change events.
100
+ */
101
+ originalEvent?: Event;
102
+ /**
103
+ * Makes the manager trigger a frame, allowing the handler to return multiple results over time (see scrollzoom).
104
+ */
105
+ needsRenderFrame?: boolean;
106
+ /**
107
+ * The camera changes won't get recorded for inertial zooming.
108
+ */
109
+ noInertia?: boolean;
110
+ };
111
+
112
+ export type EventInProgress = {
113
+ handlerName: string;
114
+ originalEvent: Event;
115
+ }
116
+
117
+ export type EventsInProgress = {
118
+ zoom?: EventInProgress;
119
+ pitch?: EventInProgress;
120
+ rotate?: EventInProgress;
121
+ drag?: EventInProgress;
122
+ }
123
+
124
+ function hasChange(result: HandlerResult) {
125
+ return (result.panDelta && result.panDelta.mag()) || result.zoomDelta || result.bearingDelta || result.pitchDelta;
126
+ }
127
+
128
+ export class HandlerManager {
129
+ _map: Map;
130
+ _el: HTMLElement;
131
+ _handlers: Array<{
132
+ handlerName: string;
133
+ handler: Handler;
134
+ allowed: Array<string>;
135
+ }>;
136
+ _eventsInProgress: EventsInProgress;
137
+ _frameId: number;
138
+ _inertia: HandlerInertia;
139
+ _bearingSnap: number;
140
+ _handlersById: {[x: string]: Handler};
141
+ _updatingCamera: boolean;
142
+ _changes: Array<[HandlerResult, EventsInProgress, {[handlerName: string]: Event}]>;
143
+ _terrainMovement: boolean;
144
+ _zoom: {handlerName: string};
145
+ _previousActiveHandlers: {[x: string]: Handler};
146
+ _listeners: Array<[Window | Document | HTMLElement, string, {
147
+ passive?: boolean;
148
+ capture?: boolean;
149
+ } | undefined]>;
150
+
151
+ constructor(map: Map, options: CompleteMapOptions) {
152
+ this._map = map;
153
+ this._el = this._map.getCanvasContainer();
154
+ this._handlers = [];
155
+ this._handlersById = {};
156
+ this._changes = [];
157
+
158
+ this._inertia = new HandlerInertia(map);
159
+ this._bearingSnap = options.bearingSnap;
160
+ this._previousActiveHandlers = {};
161
+
162
+ // Track whether map is currently moving, to compute start/move/end events
163
+ this._eventsInProgress = {};
164
+
165
+ this._addDefaultHandlers(options);
166
+
167
+ const el = this._el;
168
+
169
+ this._listeners = [
170
+ // This needs to be `passive: true` so that a double tap fires two
171
+ // pairs of touchstart/end events in iOS Safari 13. If this is set to
172
+ // `passive: false` then the second pair of events is only fired if
173
+ // preventDefault() is called on the first touchstart. Calling preventDefault()
174
+ // undesirably prevents click events.
175
+ [el, 'touchstart', {passive: true}],
176
+ // This needs to be `passive: false` so that scrolls and pinches can be
177
+ // prevented in browsers that don't support `touch-actions: none`, for example iOS Safari 12.
178
+ [el, 'touchmove', {passive: false}],
179
+ [el, 'touchend', undefined],
180
+ [el, 'touchcancel', undefined],
181
+
182
+ [el, 'mousedown', undefined],
183
+ [el, 'mousemove', undefined],
184
+ [el, 'mouseup', undefined],
185
+
186
+ // Bind window-level event listeners for move and up/end events. In the absence of
187
+ // the pointer capture API, which is not supported by all necessary platforms,
188
+ // window-level event listeners give us the best shot at capturing events that
189
+ // fall outside the map canvas element. Use `{capture: true}` for the move event
190
+ // to prevent map move events from being fired during a drag.
191
+ [document, 'mousemove', {capture: true}],
192
+ [document, 'mouseup', undefined],
193
+
194
+ [el, 'mouseover', undefined],
195
+ [el, 'mouseout', undefined],
196
+ [el, 'dblclick', undefined],
197
+ [el, 'click', undefined],
198
+
199
+ [el, 'keydown', {capture: false}],
200
+ [el, 'keyup', undefined],
201
+
202
+ [el, 'wheel', {passive: false}],
203
+ [el, 'contextmenu', undefined],
204
+
205
+ [window, 'blur', undefined]
206
+ ];
207
+
208
+ for (const [target, type, listenerOptions] of this._listeners) {
209
+ DOM.addEventListener(target, type, target === document ? this.handleWindowEvent : this.handleEvent, listenerOptions);
210
+ }
211
+ }
212
+
213
+ destroy() {
214
+ for (const [target, type, listenerOptions] of this._listeners) {
215
+ DOM.removeEventListener(target, type, target === document ? this.handleWindowEvent : this.handleEvent, listenerOptions);
216
+ }
217
+ }
218
+
219
+ _addDefaultHandlers(options: CompleteMapOptions) {
220
+ const map = this._map;
221
+ const el = map.getCanvasContainer();
222
+ this._add('mapEvent', new MapEventHandler(map, options));
223
+
224
+ const boxZoom = map.boxZoom = new BoxZoomHandler(map, options);
225
+ this._add('boxZoom', boxZoom);
226
+ if (options.interactive && options.boxZoom) {
227
+ boxZoom.enable();
228
+ }
229
+
230
+ const cooperativeGestures = map.cooperativeGestures = new CooperativeGesturesHandler(map, options.cooperativeGestures);
231
+ this._add('cooperativeGestures', cooperativeGestures);
232
+ if (options.cooperativeGestures) {
233
+ cooperativeGestures.enable();
234
+ }
235
+
236
+ const tapZoom = new TapZoomHandler(map);
237
+ const clickZoom = new ClickZoomHandler(map);
238
+ map.doubleClickZoom = new DoubleClickZoomHandler(clickZoom, tapZoom);
239
+ this._add('tapZoom', tapZoom);
240
+ this._add('clickZoom', clickZoom);
241
+ if (options.interactive && options.doubleClickZoom) {
242
+ map.doubleClickZoom.enable();
243
+ }
244
+
245
+ const tapDragZoom = new TapDragZoomHandler();
246
+ this._add('tapDragZoom', tapDragZoom);
247
+
248
+ const touchPitch = map.touchPitch = new TwoFingersTouchPitchHandler(map);
249
+ this._add('touchPitch', touchPitch);
250
+ if (options.interactive && options.touchPitch) {
251
+ map.touchPitch.enable(options.touchPitch);
252
+ }
253
+
254
+ const mouseRotate = generateMouseRotationHandler(options);
255
+ const mousePitch = generateMousePitchHandler(options);
256
+ map.dragRotate = new DragRotateHandler(options, mouseRotate, mousePitch);
257
+ this._add('mouseRotate', mouseRotate, ['mousePitch']);
258
+ this._add('mousePitch', mousePitch, ['mouseRotate']);
259
+ if (options.interactive && options.dragRotate) {
260
+ map.dragRotate.enable();
261
+ }
262
+
263
+ const mousePan = generateMousePanHandler(options);
264
+ const touchPan = new TouchPanHandler(options, map);
265
+ map.dragPan = new DragPanHandler(el, mousePan, touchPan);
266
+ this._add('mousePan', mousePan);
267
+ this._add('touchPan', touchPan, ['touchZoom', 'touchRotate']);
268
+ if (options.interactive && options.dragPan) {
269
+ map.dragPan.enable(options.dragPan);
270
+ }
271
+
272
+ const touchRotate = new TwoFingersTouchRotateHandler();
273
+ const touchZoom = new TwoFingersTouchZoomHandler();
274
+ map.touchZoomRotate = new TwoFingersTouchZoomRotateHandler(el, touchZoom, touchRotate, tapDragZoom);
275
+ this._add('touchRotate', touchRotate, ['touchPan', 'touchZoom']);
276
+ this._add('touchZoom', touchZoom, ['touchPan', 'touchRotate']);
277
+ if (options.interactive && options.touchZoomRotate) {
278
+ map.touchZoomRotate.enable(options.touchZoomRotate);
279
+ }
280
+
281
+ const scrollZoom = map.scrollZoom = new ScrollZoomHandler(map, () => this._triggerRenderFrame());
282
+ this._add('scrollZoom', scrollZoom, ['mousePan']);
283
+ if (options.interactive && options.scrollZoom) {
284
+ map.scrollZoom.enable(options.scrollZoom);
285
+ }
286
+
287
+ const keyboard = map.keyboard = new KeyboardHandler(map);
288
+ this._add('keyboard', keyboard);
289
+ if (options.interactive && options.keyboard) {
290
+ map.keyboard.enable();
291
+ }
292
+
293
+ this._add('blockableMapEvent', new BlockableMapEventHandler(map));
294
+ }
295
+
296
+ _add(handlerName: string, handler: Handler, allowed?: Array<string>) {
297
+ this._handlers.push({handlerName, handler, allowed});
298
+ this._handlersById[handlerName] = handler;
299
+ }
300
+
301
+ stop(allowEndAnimation: boolean) {
302
+ // do nothing if this method was triggered by a gesture update
303
+ if (this._updatingCamera) return;
304
+
305
+ for (const {handler} of this._handlers) {
306
+ handler.reset();
307
+ }
308
+ this._inertia.clear();
309
+ this._fireEvents({}, {}, allowEndAnimation);
310
+ this._changes = [];
311
+ }
312
+
313
+ isActive() {
314
+ for (const {handler} of this._handlers) {
315
+ if (handler.isActive()) return true;
316
+ }
317
+ return false;
318
+ }
319
+
320
+ isZooming() {
321
+ return !!this._eventsInProgress.zoom || this._map.scrollZoom.isZooming();
322
+ }
323
+ isRotating() {
324
+ return !!this._eventsInProgress.rotate;
325
+ }
326
+
327
+ isMoving() {
328
+ return Boolean(isMoving(this._eventsInProgress)) || this.isZooming();
329
+ }
330
+
331
+ _blockedByActive(activeHandlers: {[x: string]: Handler}, allowed: Array<string>, myName: string) {
332
+ for (const name in activeHandlers) {
333
+ if (name === myName) continue;
334
+ if (!allowed || allowed.indexOf(name) < 0) {
335
+ return true;
336
+ }
337
+ }
338
+ return false;
339
+ }
340
+
341
+ handleWindowEvent = (e: { type: 'mousemove' | 'mouseup' | 'touchmove'}) => {
342
+ this.handleEvent(e, `${e.type}Window`);
343
+ };
344
+
345
+ _getMapTouches(touches: TouchList) {
346
+ const mapTouches = [];
347
+ for (const t of touches) {
348
+ const target = (t.target as any as Node);
349
+ if (this._el.contains(target)) {
350
+ mapTouches.push(t);
351
+ }
352
+ }
353
+ return mapTouches as any as TouchList;
354
+ }
355
+
356
+ handleEvent = (e: Event, eventName?: keyof Handler) => {
357
+
358
+ if (e.type === 'blur') {
359
+ this.stop(true);
360
+ return;
361
+ }
362
+
363
+ this._updatingCamera = true;
364
+
365
+ const inputEvent = e.type === 'renderFrame' ? undefined : e as UIEvent;
366
+
367
+ /*
368
+ * We don't call e.preventDefault() for any events by default.
369
+ * Handlers are responsible for calling it where necessary.
370
+ */
371
+
372
+ const mergedHandlerResult: HandlerResult = {needsRenderFrame: false};
373
+ const eventsInProgress: EventsInProgress = {};
374
+ const activeHandlers = {};
375
+ const eventTouches = (e as TouchEvent).touches;
376
+
377
+ const mapTouches = eventTouches ? this._getMapTouches(eventTouches) : undefined;
378
+ const points = mapTouches ?
379
+ DOM.touchPos(this._map.getCanvas(), mapTouches) :
380
+ DOM.mousePos(this._map.getCanvas(), ((e as MouseEvent)));
381
+
382
+ for (const {handlerName, handler, allowed} of this._handlers) {
383
+ if (!handler.isEnabled()) continue;
384
+
385
+ let data: HandlerResult;
386
+ if (this._blockedByActive(activeHandlers, allowed, handlerName)) {
387
+ handler.reset();
388
+
389
+ } else {
390
+ if (handler[eventName || e.type]) {
391
+ data = handler[eventName || e.type](e, points, mapTouches);
392
+ this.mergeHandlerResult(mergedHandlerResult, eventsInProgress, data, handlerName, inputEvent);
393
+ if (data && data.needsRenderFrame) {
394
+ this._triggerRenderFrame();
395
+ }
396
+ }
397
+ }
398
+
399
+ if (data || handler.isActive()) {
400
+ activeHandlers[handlerName] = handler;
401
+ }
402
+ }
403
+
404
+ const deactivatedHandlers: {[handlerName: string]: Event} = {};
405
+ for (const name in this._previousActiveHandlers) {
406
+ if (!activeHandlers[name]) {
407
+ deactivatedHandlers[name] = inputEvent;
408
+ }
409
+ }
410
+ this._previousActiveHandlers = activeHandlers;
411
+
412
+ if (Object.keys(deactivatedHandlers).length || hasChange(mergedHandlerResult)) {
413
+ this._changes.push([mergedHandlerResult, eventsInProgress, deactivatedHandlers]);
414
+ this._triggerRenderFrame();
415
+ }
416
+
417
+ if (Object.keys(activeHandlers).length || hasChange(mergedHandlerResult)) {
418
+ this._map._stop(true);
419
+ }
420
+
421
+ this._updatingCamera = false;
422
+
423
+ const {cameraAnimation} = mergedHandlerResult;
424
+ if (cameraAnimation) {
425
+ this._inertia.clear();
426
+ this._fireEvents({}, {}, true);
427
+ this._changes = [];
428
+ cameraAnimation(this._map);
429
+ }
430
+ };
431
+
432
+ mergeHandlerResult(mergedHandlerResult: HandlerResult,
433
+ eventsInProgress: EventsInProgress,
434
+ handlerResult: HandlerResult,
435
+ name: string,
436
+ e?: UIEvent) {
437
+ if (!handlerResult) return;
438
+
439
+ extend(mergedHandlerResult, handlerResult);
440
+
441
+ const eventData = {handlerName: name, originalEvent: handlerResult.originalEvent || e};
442
+
443
+ // track which handler changed which camera property
444
+ if (handlerResult.zoomDelta !== undefined) {
445
+ eventsInProgress.zoom = eventData;
446
+ }
447
+ if (handlerResult.panDelta !== undefined) {
448
+ eventsInProgress.drag = eventData;
449
+ }
450
+ if (handlerResult.pitchDelta !== undefined) {
451
+ eventsInProgress.pitch = eventData;
452
+ }
453
+ if (handlerResult.bearingDelta !== undefined) {
454
+ eventsInProgress.rotate = eventData;
455
+ }
456
+
457
+ }
458
+
459
+ _applyChanges() {
460
+ const combined: HandlerResult = {};
461
+ const combinedEventsInProgress: EventsInProgress = {};
462
+ const combinedDeactivatedHandlers = {};
463
+
464
+ for (const [change, eventsInProgress, deactivatedHandlers] of this._changes) {
465
+
466
+ if (change.panDelta) combined.panDelta = (combined.panDelta || new Point(0, 0))._add(change.panDelta);
467
+ if (change.zoomDelta) combined.zoomDelta = (combined.zoomDelta || 0) + change.zoomDelta;
468
+ if (change.bearingDelta) combined.bearingDelta = (combined.bearingDelta || 0) + change.bearingDelta;
469
+ if (change.pitchDelta) combined.pitchDelta = (combined.pitchDelta || 0) + change.pitchDelta;
470
+ if (change.around !== undefined) combined.around = change.around;
471
+ if (change.pinchAround !== undefined) combined.pinchAround = change.pinchAround;
472
+ if (change.noInertia) combined.noInertia = change.noInertia;
473
+
474
+ extend(combinedEventsInProgress, eventsInProgress);
475
+ extend(combinedDeactivatedHandlers, deactivatedHandlers);
476
+ }
477
+
478
+ this._updateMapTransform(combined, combinedEventsInProgress, combinedDeactivatedHandlers);
479
+ this._changes = [];
480
+ }
481
+
482
+ _updateMapTransform(combinedResult: HandlerResult,
483
+ combinedEventsInProgress: EventsInProgress,
484
+ deactivatedHandlers: {[handlerName: string]: Event}) {
485
+ const map = this._map;
486
+ const tr = map._getTransformForUpdate();
487
+ const terrain = map.terrain;
488
+
489
+ if (!hasChange(combinedResult) && !(terrain && this._terrainMovement)) {
490
+ return this._fireEvents(combinedEventsInProgress, deactivatedHandlers, true);
491
+ }
492
+
493
+ let {panDelta, zoomDelta, bearingDelta, pitchDelta, around, pinchAround} = combinedResult;
494
+
495
+ if (pinchAround !== undefined) {
496
+ around = pinchAround;
497
+ }
498
+
499
+ // stop any ongoing camera animations (easeTo, flyTo)
500
+ map._stop(true);
501
+
502
+ around = around || map.transform.centerPoint;
503
+ const loc = tr.pointLocation(panDelta ? around.sub(panDelta) : around);
504
+ if (bearingDelta) tr.bearing += bearingDelta;
505
+ if (pitchDelta) tr.pitch += pitchDelta;
506
+ if (zoomDelta) tr.zoom += zoomDelta;
507
+
508
+ if (!terrain) {
509
+ tr.setLocationAtPoint(loc, around);
510
+ } else {
511
+ // when 3d-terrain is enabled act a little different:
512
+ // - dragging do not drag the picked point itself, instead it drags the map by pixel-delta.
513
+ // With this approach it is no longer possible to pick a point from somewhere near
514
+ // the horizon to the center in one move.
515
+ // So this logic avoids the problem, that in such cases you easily loose orientation.
516
+ if (!this._terrainMovement &&
517
+ (combinedEventsInProgress.drag || combinedEventsInProgress.zoom)) {
518
+ // When starting to drag or move, flag it and register moveend to clear flagging
519
+ this._terrainMovement = true;
520
+ this._map._elevationFreeze = true;
521
+ tr.setLocationAtPoint(loc, around);
522
+ } else if (combinedEventsInProgress.drag && this._terrainMovement) {
523
+ // drag map
524
+ tr.center = tr.pointLocation(tr.centerPoint.sub(panDelta));
525
+ } else {
526
+ tr.setLocationAtPoint(loc, around);
527
+ }
528
+ }
529
+
530
+ map._applyUpdatedTransform(tr);
531
+
532
+ this._map._update();
533
+ if (!combinedResult.noInertia) this._inertia.record(combinedResult);
534
+ this._fireEvents(combinedEventsInProgress, deactivatedHandlers, true);
535
+
536
+ }
537
+
538
+ _fireEvents(newEventsInProgress: EventsInProgress, deactivatedHandlers: {[handlerName: string]: Event}, allowEndAnimation: boolean) {
539
+
540
+ const wasMoving = isMoving(this._eventsInProgress);
541
+ const nowMoving = isMoving(newEventsInProgress);
542
+
543
+ const startEvents = {};
544
+
545
+ for (const eventName in newEventsInProgress) {
546
+ const {originalEvent} = newEventsInProgress[eventName];
547
+ if (!this._eventsInProgress[eventName]) {
548
+ startEvents[`${eventName}start`] = originalEvent;
549
+ }
550
+ this._eventsInProgress[eventName] = newEventsInProgress[eventName];
551
+ }
552
+
553
+ // fire start events only after this._eventsInProgress has been updated
554
+ if (!wasMoving && nowMoving) {
555
+ this._fireEvent('movestart', nowMoving.originalEvent);
556
+ }
557
+
558
+ for (const name in startEvents) {
559
+ this._fireEvent(name, startEvents[name]);
560
+ }
561
+
562
+ if (nowMoving) {
563
+ this._fireEvent('move', nowMoving.originalEvent);
564
+ }
565
+
566
+ for (const eventName in newEventsInProgress) {
567
+ const {originalEvent} = newEventsInProgress[eventName];
568
+ this._fireEvent(eventName, originalEvent);
569
+ }
570
+
571
+ const endEvents = {};
572
+
573
+ let originalEndEvent;
574
+ for (const eventName in this._eventsInProgress) {
575
+ const {handlerName, originalEvent} = this._eventsInProgress[eventName];
576
+ if (!this._handlersById[handlerName].isActive()) {
577
+ delete this._eventsInProgress[eventName];
578
+ originalEndEvent = deactivatedHandlers[handlerName] || originalEvent;
579
+ endEvents[`${eventName}end`] = originalEndEvent;
580
+ }
581
+ }
582
+
583
+ for (const name in endEvents) {
584
+ this._fireEvent(name, endEvents[name]);
585
+ }
586
+
587
+ const stillMoving = isMoving(this._eventsInProgress);
588
+ const finishedMoving = (wasMoving || nowMoving) && !stillMoving;
589
+ if (finishedMoving && this._terrainMovement) {
590
+ this._map._elevationFreeze = false;
591
+ this._terrainMovement = false;
592
+ const tr = this._map._getTransformForUpdate();
593
+ tr.recalculateZoom(this._map.terrain);
594
+ this._map._applyUpdatedTransform(tr);
595
+ }
596
+ if (allowEndAnimation && finishedMoving) {
597
+ this._updatingCamera = true;
598
+ const inertialEase = this._inertia._onMoveEnd(this._map.dragPan._inertiaOptions);
599
+
600
+ const shouldSnapToNorth = bearing => bearing !== 0 && -this._bearingSnap < bearing && bearing < this._bearingSnap;
601
+
602
+ if (inertialEase && (inertialEase.essential || !browser.prefersReducedMotion)) {
603
+ if (shouldSnapToNorth(inertialEase.bearing || this._map.getBearing())) {
604
+ inertialEase.bearing = 0;
605
+ }
606
+ inertialEase.freezeElevation = true;
607
+ this._map.easeTo(inertialEase, {originalEvent: originalEndEvent});
608
+ } else {
609
+ this._map.fire(new Event('moveend', {originalEvent: originalEndEvent}));
610
+ if (shouldSnapToNorth(this._map.getBearing())) {
611
+ this._map.resetNorth();
612
+ }
613
+ }
614
+ this._updatingCamera = false;
615
+ }
616
+
617
+ }
618
+
619
+ _fireEvent(type: string, e?: Event) {
620
+ this._map.fire(new Event(type, e ? {originalEvent: e} : {}));
621
+ }
622
+
623
+ _requestFrame() {
624
+ this._map.triggerRepaint();
625
+ return this._map._renderTaskQueue.add(timeStamp => {
626
+ delete this._frameId;
627
+ this.handleEvent(new RenderFrameEvent('renderFrame', {timeStamp}));
628
+ this._applyChanges();
629
+ });
630
+ }
631
+
632
+ _triggerRenderFrame() {
633
+ if (this._frameId === undefined) {
634
+ this._frameId = this._requestFrame();
635
+ }
636
+ }
637
+ }