@pascal-app/core 1.0.5 → 1.0.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (940) hide show
  1. package/dist/agent-operations/__fixtures__/add-object-cases.d.ts +31 -0
  2. package/dist/agent-operations/__fixtures__/add-object-cases.d.ts.map +1 -1
  3. package/dist/agent-operations/__fixtures__/build-room-cases.d.ts.map +1 -1
  4. package/dist/agent-operations/__fixtures__/build-room-cases.js +27 -0
  5. package/dist/agent-operations/__fixtures__/cases.d.ts.map +1 -1
  6. package/dist/agent-operations/__fixtures__/cases.js +19 -11
  7. package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts +25 -2
  8. package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts.map +1 -1
  9. package/dist/agent-operations/__fixtures__/design-brief-cases.js +509 -66
  10. package/dist/agent-operations/__fixtures__/dressing-scenes.d.ts +30 -0
  11. package/dist/agent-operations/__fixtures__/dressing-scenes.d.ts.map +1 -0
  12. package/dist/agent-operations/__fixtures__/dressing-scenes.js +82 -0
  13. package/dist/agent-operations/__fixtures__/native-materials.d.ts +407 -9
  14. package/dist/agent-operations/__fixtures__/native-materials.d.ts.map +1 -1
  15. package/dist/agent-operations/__fixtures__/notation-cases.d.ts.map +1 -1
  16. package/dist/agent-operations/__fixtures__/notation-cases.js +14 -0
  17. package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts +7253 -4053
  18. package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts.map +1 -1
  19. package/dist/agent-operations/__fixtures__/room-cases.d.ts +1 -0
  20. package/dist/agent-operations/__fixtures__/room-cases.d.ts.map +1 -1
  21. package/dist/agent-operations/__fixtures__/room-cases.js +57 -1
  22. package/dist/agent-operations/__fixtures__/room-check-scenes.d.ts +51 -0
  23. package/dist/agent-operations/__fixtures__/room-check-scenes.d.ts.map +1 -0
  24. package/dist/agent-operations/__fixtures__/room-check-scenes.js +121 -0
  25. package/dist/agent-operations/__fixtures__/scene-check-cases.d.ts.map +1 -1
  26. package/dist/agent-operations/__fixtures__/scene-check-cases.js +152 -18
  27. package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts.map +1 -1
  28. package/dist/agent-operations/__fixtures__/search-assets-cases.js +91 -0
  29. package/dist/agent-operations/__fixtures__/site-cases.d.ts +40 -1
  30. package/dist/agent-operations/__fixtures__/site-cases.d.ts.map +1 -1
  31. package/dist/agent-operations/__fixtures__/structure-cases.d.ts +3 -0
  32. package/dist/agent-operations/__fixtures__/structure-cases.d.ts.map +1 -1
  33. package/dist/agent-operations/__fixtures__/structure-cases.js +199 -18
  34. package/dist/agent-operations/__fixtures__/unit-cases.d.ts +6 -0
  35. package/dist/agent-operations/__fixtures__/unit-cases.d.ts.map +1 -0
  36. package/dist/agent-operations/__fixtures__/unit-cases.js +266 -0
  37. package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts +109 -73
  38. package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts.map +1 -1
  39. package/dist/agent-operations/add-column.d.ts.map +1 -1
  40. package/dist/agent-operations/add-column.js +32 -3
  41. package/dist/agent-operations/add-fence.d.ts.map +1 -1
  42. package/dist/agent-operations/add-fence.js +2 -1
  43. package/dist/agent-operations/add-level.d.ts.map +1 -1
  44. package/dist/agent-operations/add-level.js +4 -4
  45. package/dist/agent-operations/add-object.d.ts +32 -6
  46. package/dist/agent-operations/add-object.d.ts.map +1 -1
  47. package/dist/agent-operations/add-object.js +59 -12
  48. package/dist/agent-operations/add-wall.d.ts +3 -8
  49. package/dist/agent-operations/add-wall.d.ts.map +1 -1
  50. package/dist/agent-operations/add-wall.js +31 -8
  51. package/dist/agent-operations/apply-changes.d.ts.map +1 -1
  52. package/dist/agent-operations/apply-changes.js +2 -1
  53. package/dist/agent-operations/asset-catalog.d.ts +63 -0
  54. package/dist/agent-operations/asset-catalog.d.ts.map +1 -0
  55. package/dist/agent-operations/asset-catalog.js +182 -0
  56. package/dist/agent-operations/asset-views.d.ts +4 -2
  57. package/dist/agent-operations/asset-views.d.ts.map +1 -1
  58. package/dist/agent-operations/asset-views.js +1 -3
  59. package/dist/agent-operations/author-scene-checks.d.ts +38 -0
  60. package/dist/agent-operations/author-scene-checks.d.ts.map +1 -0
  61. package/dist/agent-operations/author-scene-checks.js +266 -0
  62. package/dist/agent-operations/author-scene.d.ts +54 -20
  63. package/dist/agent-operations/author-scene.d.ts.map +1 -1
  64. package/dist/agent-operations/author-scene.js +1164 -196
  65. package/dist/agent-operations/authored-scene-merge.d.ts.map +1 -1
  66. package/dist/agent-operations/authored-scene-merge.js +61 -3
  67. package/dist/agent-operations/batch.d.ts +1 -1
  68. package/dist/agent-operations/batch.d.ts.map +1 -1
  69. package/dist/agent-operations/batch.js +38 -39
  70. package/dist/agent-operations/ceiling-object-observations.d.ts.map +1 -1
  71. package/dist/agent-operations/ceiling-object-observations.js +5 -4
  72. package/dist/agent-operations/circulation-geometry.d.ts +14 -0
  73. package/dist/agent-operations/circulation-geometry.d.ts.map +1 -0
  74. package/dist/agent-operations/circulation-geometry.js +151 -0
  75. package/dist/agent-operations/circulation-graph.d.ts +72 -0
  76. package/dist/agent-operations/circulation-graph.d.ts.map +1 -0
  77. package/dist/agent-operations/circulation-graph.js +713 -0
  78. package/dist/agent-operations/circulation-non-spaces.d.ts +10 -0
  79. package/dist/agent-operations/circulation-non-spaces.d.ts.map +1 -0
  80. package/dist/agent-operations/circulation-non-spaces.js +88 -0
  81. package/dist/agent-operations/circulation-spaces.d.ts +5880 -0
  82. package/dist/agent-operations/circulation-spaces.d.ts.map +1 -0
  83. package/dist/agent-operations/circulation-spaces.js +368 -0
  84. package/dist/agent-operations/collections.d.ts.map +1 -1
  85. package/dist/agent-operations/collections.js +9 -7
  86. package/dist/agent-operations/corner-window.d.ts.map +1 -1
  87. package/dist/agent-operations/corner-window.js +2 -4
  88. package/dist/agent-operations/create-roof.d.ts.map +1 -1
  89. package/dist/agent-operations/create-roof.js +5 -7
  90. package/dist/agent-operations/create-room.d.ts +4 -1
  91. package/dist/agent-operations/create-room.d.ts.map +1 -1
  92. package/dist/agent-operations/create-room.js +7 -4
  93. package/dist/agent-operations/create-stair.js +2 -2
  94. package/dist/agent-operations/design-brief.d.ts +13 -7
  95. package/dist/agent-operations/design-brief.d.ts.map +1 -1
  96. package/dist/agent-operations/design-brief.js +172 -92
  97. package/dist/agent-operations/door-clearance.d.ts +68 -8
  98. package/dist/agent-operations/door-clearance.d.ts.map +1 -1
  99. package/dist/agent-operations/door-clearance.js +127 -20
  100. package/dist/agent-operations/dress-targets.d.ts +23 -0
  101. package/dist/agent-operations/dress-targets.d.ts.map +1 -0
  102. package/dist/agent-operations/dress-targets.js +34 -0
  103. package/dist/agent-operations/duplicate-node.d.ts +14 -0
  104. package/dist/agent-operations/duplicate-node.d.ts.map +1 -0
  105. package/dist/agent-operations/duplicate-node.js +173 -0
  106. package/dist/agent-operations/find-by-type.d.ts.map +1 -1
  107. package/dist/agent-operations/find-by-type.js +3 -0
  108. package/dist/agent-operations/furnish-room.d.ts +2 -0
  109. package/dist/agent-operations/furnish-room.d.ts.map +1 -1
  110. package/dist/agent-operations/furnish-room.js +15 -4
  111. package/dist/agent-operations/furniture-kind.d.ts +28 -1
  112. package/dist/agent-operations/furniture-kind.d.ts.map +1 -1
  113. package/dist/agent-operations/furniture-kind.js +105 -6
  114. package/dist/agent-operations/ground-reader.d.ts +10 -0
  115. package/dist/agent-operations/ground-reader.d.ts.map +1 -0
  116. package/dist/agent-operations/ground-reader.js +25 -0
  117. package/dist/agent-operations/index.d.ts +118 -12
  118. package/dist/agent-operations/index.d.ts.map +1 -1
  119. package/dist/agent-operations/index.js +26 -1
  120. package/dist/agent-operations/item-solids.d.ts +39 -0
  121. package/dist/agent-operations/item-solids.d.ts.map +1 -0
  122. package/dist/agent-operations/item-solids.js +128 -0
  123. package/dist/agent-operations/layout-clearance.d.ts +91 -11
  124. package/dist/agent-operations/layout-clearance.d.ts.map +1 -1
  125. package/dist/agent-operations/layout-clearance.js +280 -73
  126. package/dist/agent-operations/level-height-fill.d.ts.map +1 -1
  127. package/dist/agent-operations/level-height-fill.js +7 -1
  128. package/dist/agent-operations/level-reads.d.ts +5 -0
  129. package/dist/agent-operations/level-reads.d.ts.map +1 -1
  130. package/dist/agent-operations/level-reads.js +38 -2
  131. package/dist/agent-operations/list-levels.d.ts.map +1 -1
  132. package/dist/agent-operations/list-levels.js +2 -4
  133. package/dist/agent-operations/move-node.d.ts +12 -0
  134. package/dist/agent-operations/move-node.d.ts.map +1 -0
  135. package/dist/agent-operations/move-node.js +28 -0
  136. package/dist/agent-operations/move-plan.d.ts +28 -0
  137. package/dist/agent-operations/move-plan.d.ts.map +1 -0
  138. package/dist/agent-operations/move-plan.js +257 -0
  139. package/dist/agent-operations/node-patch.d.ts.map +1 -1
  140. package/dist/agent-operations/node-patch.js +15 -0
  141. package/dist/agent-operations/paint.d.ts +3 -1
  142. package/dist/agent-operations/paint.d.ts.map +1 -1
  143. package/dist/agent-operations/paint.js +14 -1
  144. package/dist/agent-operations/photo-elevation.d.ts.map +1 -1
  145. package/dist/agent-operations/photo-elevation.js +2 -1
  146. package/dist/agent-operations/place-in-room.d.ts.map +1 -1
  147. package/dist/agent-operations/place-in-room.js +1 -0
  148. package/dist/agent-operations/place-items.d.ts.map +1 -1
  149. package/dist/agent-operations/place-items.js +3 -4
  150. package/dist/agent-operations/plan-clearance.d.ts +28 -0
  151. package/dist/agent-operations/plan-clearance.d.ts.map +1 -0
  152. package/dist/agent-operations/plan-clearance.js +47 -0
  153. package/dist/agent-operations/plan-geometry.d.ts +2 -0
  154. package/dist/agent-operations/plan-geometry.d.ts.map +1 -1
  155. package/dist/agent-operations/plan-geometry.js +10 -0
  156. package/dist/agent-operations/project-files.d.ts +10 -0
  157. package/dist/agent-operations/project-files.d.ts.map +1 -1
  158. package/dist/agent-operations/reachability.d.ts +41 -0
  159. package/dist/agent-operations/reachability.d.ts.map +1 -0
  160. package/dist/agent-operations/reachability.js +199 -0
  161. package/dist/agent-operations/room-checks.d.ts +60 -0
  162. package/dist/agent-operations/room-checks.d.ts.map +1 -0
  163. package/dist/agent-operations/room-checks.js +226 -0
  164. package/dist/agent-operations/room-faces.d.ts +30 -0
  165. package/dist/agent-operations/room-faces.d.ts.map +1 -0
  166. package/dist/agent-operations/room-faces.js +31 -0
  167. package/dist/agent-operations/room-findings.d.ts +5 -2
  168. package/dist/agent-operations/room-findings.d.ts.map +1 -1
  169. package/dist/agent-operations/room-findings.js +30 -0
  170. package/dist/agent-operations/room-finishes.d.ts +87 -0
  171. package/dist/agent-operations/room-finishes.d.ts.map +1 -0
  172. package/dist/agent-operations/room-finishes.js +193 -0
  173. package/dist/agent-operations/room-floor-script.d.ts +3 -3
  174. package/dist/agent-operations/room-floor-script.js +3 -3
  175. package/dist/agent-operations/room-readings.d.ts +90 -0
  176. package/dist/agent-operations/room-readings.d.ts.map +1 -0
  177. package/dist/agent-operations/room-readings.js +369 -0
  178. package/dist/agent-operations/room-tile.d.ts +15 -0
  179. package/dist/agent-operations/room-tile.d.ts.map +1 -0
  180. package/dist/agent-operations/room-tile.js +30 -0
  181. package/dist/agent-operations/room-wet.d.ts +55 -0
  182. package/dist/agent-operations/room-wet.d.ts.map +1 -0
  183. package/dist/agent-operations/room-wet.js +203 -0
  184. package/dist/agent-operations/scene-check-policy.d.ts +5 -0
  185. package/dist/agent-operations/scene-check-policy.d.ts.map +1 -0
  186. package/dist/agent-operations/scene-check-policy.js +24 -0
  187. package/dist/agent-operations/scene-checkpoint.d.ts +10 -0
  188. package/dist/agent-operations/scene-checkpoint.d.ts.map +1 -1
  189. package/dist/agent-operations/scene-checkpoint.js +31 -0
  190. package/dist/agent-operations/scene-issue-groups.d.ts +17 -0
  191. package/dist/agent-operations/scene-issue-groups.d.ts.map +1 -0
  192. package/dist/agent-operations/scene-issue-groups.js +71 -0
  193. package/dist/agent-operations/scene-materials.d.ts +23 -0
  194. package/dist/agent-operations/scene-materials.d.ts.map +1 -1
  195. package/dist/agent-operations/scene-materials.js +41 -0
  196. package/dist/agent-operations/scene-queries.d.ts +1667 -866
  197. package/dist/agent-operations/scene-queries.d.ts.map +1 -1
  198. package/dist/agent-operations/scene-queries.js +3 -3
  199. package/dist/agent-operations/scene-review.d.ts.map +1 -1
  200. package/dist/agent-operations/scene-review.js +3 -2
  201. package/dist/agent-operations/scene-view.d.ts.map +1 -1
  202. package/dist/agent-operations/scene-view.js +91 -21
  203. package/dist/agent-operations/search-assets.d.ts +10 -6
  204. package/dist/agent-operations/search-assets.d.ts.map +1 -1
  205. package/dist/agent-operations/search-assets.js +37 -22
  206. package/dist/agent-operations/set-checkpoint.d.ts.map +1 -1
  207. package/dist/agent-operations/set-checkpoint.js +1 -0
  208. package/dist/agent-operations/set-ground-level.d.ts +1 -1
  209. package/dist/agent-operations/set-ground-level.d.ts.map +1 -1
  210. package/dist/agent-operations/set-ground-level.js +3 -14
  211. package/dist/agent-operations/site.js +3 -2
  212. package/dist/agent-operations/slab-surface-script.d.ts +25 -0
  213. package/dist/agent-operations/slab-surface-script.d.ts.map +1 -0
  214. package/dist/agent-operations/slab-surface-script.js +60 -0
  215. package/dist/agent-operations/stair-plan-footprint.d.ts +9 -0
  216. package/dist/agent-operations/stair-plan-footprint.d.ts.map +1 -0
  217. package/dist/agent-operations/stair-plan-footprint.js +50 -0
  218. package/dist/agent-operations/types.d.ts +10 -5
  219. package/dist/agent-operations/types.d.ts.map +1 -1
  220. package/dist/agent-operations/units.d.ts +26 -0
  221. package/dist/agent-operations/units.d.ts.map +1 -0
  222. package/dist/agent-operations/units.js +110 -0
  223. package/dist/agent-operations/unreachable-rooms-check.d.ts +17 -0
  224. package/dist/agent-operations/unreachable-rooms-check.d.ts.map +1 -0
  225. package/dist/agent-operations/unreachable-rooms-check.js +35 -0
  226. package/dist/agent-operations/usage-checks.d.ts +2 -0
  227. package/dist/agent-operations/usage-checks.d.ts.map +1 -0
  228. package/dist/agent-operations/usage-checks.js +12 -0
  229. package/dist/agent-operations/verify-scene.d.ts +8 -11
  230. package/dist/agent-operations/verify-scene.d.ts.map +1 -1
  231. package/dist/agent-operations/verify-scene.js +55 -11
  232. package/dist/agent-operations/wall-face-defaults.d.ts +44 -0
  233. package/dist/agent-operations/wall-face-defaults.d.ts.map +1 -0
  234. package/dist/agent-operations/wall-face-defaults.js +229 -0
  235. package/dist/agent-operations/wall-joins.d.ts +119 -0
  236. package/dist/agent-operations/wall-joins.d.ts.map +1 -0
  237. package/dist/agent-operations/wall-joins.js +308 -0
  238. package/dist/agent-operations/wall-object-observations.d.ts.map +1 -1
  239. package/dist/agent-operations/wall-object-observations.js +4 -6
  240. package/dist/agent-operations/wall-skirting.d.ts.map +1 -1
  241. package/dist/agent-operations/wall-skirting.js +2 -0
  242. package/dist/agent-operations/wall-type.d.ts +49 -0
  243. package/dist/agent-operations/wall-type.d.ts.map +1 -0
  244. package/dist/agent-operations/wall-type.js +31 -0
  245. package/dist/agent-operations/zone-coverage.d.ts +85 -0
  246. package/dist/agent-operations/zone-coverage.d.ts.map +1 -0
  247. package/dist/agent-operations/zone-coverage.js +208 -0
  248. package/dist/agent-tools/add-object.d.ts +31 -0
  249. package/dist/agent-tools/add-object.d.ts.map +1 -1
  250. package/dist/agent-tools/add-object.js +44 -7
  251. package/dist/agent-tools/assets.d.ts +4 -0
  252. package/dist/agent-tools/assets.d.ts.map +1 -1
  253. package/dist/agent-tools/assets.js +11 -1
  254. package/dist/agent-tools/author-scene.d.ts +810 -15
  255. package/dist/agent-tools/author-scene.d.ts.map +1 -1
  256. package/dist/agent-tools/author-scene.js +275 -34
  257. package/dist/agent-tools/batch.d.ts +1 -1
  258. package/dist/agent-tools/batch.d.ts.map +1 -1
  259. package/dist/agent-tools/batch.js +5 -1
  260. package/dist/agent-tools/checkpoints.js +1 -1
  261. package/dist/agent-tools/columns.d.ts +14 -0
  262. package/dist/agent-tools/columns.d.ts.map +1 -1
  263. package/dist/agent-tools/columns.js +14 -2
  264. package/dist/agent-tools/contract.d.ts +10 -0
  265. package/dist/agent-tools/contract.d.ts.map +1 -1
  266. package/dist/agent-tools/contract.js +5 -1
  267. package/dist/agent-tools/corner-window.d.ts +1 -0
  268. package/dist/agent-tools/corner-window.d.ts.map +1 -1
  269. package/dist/agent-tools/corner-window.js +1 -1
  270. package/dist/agent-tools/create-room.d.ts +85 -0
  271. package/dist/agent-tools/create-room.d.ts.map +1 -1
  272. package/dist/agent-tools/create-room.js +8 -1
  273. package/dist/agent-tools/design-brief.d.ts +513 -7
  274. package/dist/agent-tools/design-brief.d.ts.map +1 -1
  275. package/dist/agent-tools/design-brief.js +192 -14
  276. package/dist/agent-tools/designs.js +1 -1
  277. package/dist/agent-tools/find-by-type.js +1 -1
  278. package/dist/agent-tools/index.d.ts +658 -10
  279. package/dist/agent-tools/index.d.ts.map +1 -1
  280. package/dist/agent-tools/index.js +9 -1
  281. package/dist/agent-tools/levels.js +4 -4
  282. package/dist/agent-tools/move-duplicate.d.ts +65 -0
  283. package/dist/agent-tools/move-duplicate.d.ts.map +1 -0
  284. package/dist/agent-tools/move-duplicate.js +68 -0
  285. package/dist/agent-tools/paint.d.ts +6 -0
  286. package/dist/agent-tools/paint.d.ts.map +1 -1
  287. package/dist/agent-tools/paint.js +7 -3
  288. package/dist/agent-tools/photo-elevation.js +1 -1
  289. package/dist/agent-tools/project-files.d.ts +2 -2
  290. package/dist/agent-tools/project-files.d.ts.map +1 -1
  291. package/dist/agent-tools/project-files.js +1 -1
  292. package/dist/agent-tools/refusal.d.ts +9 -1
  293. package/dist/agent-tools/refusal.d.ts.map +1 -1
  294. package/dist/agent-tools/refusal.js +5 -1
  295. package/dist/agent-tools/roofs.js +1 -1
  296. package/dist/agent-tools/room-structure.d.ts +60 -0
  297. package/dist/agent-tools/room-structure.d.ts.map +1 -1
  298. package/dist/agent-tools/room-structure.js +20 -1
  299. package/dist/agent-tools/search-materials.d.ts +1 -0
  300. package/dist/agent-tools/search-materials.d.ts.map +1 -1
  301. package/dist/agent-tools/site.js +1 -1
  302. package/dist/agent-tools/stairs.js +1 -1
  303. package/dist/agent-tools/units.d.ts +84 -0
  304. package/dist/agent-tools/units.d.ts.map +1 -0
  305. package/dist/agent-tools/units.js +54 -0
  306. package/dist/agent-tools/verify-scene-usage.d.ts +44 -0
  307. package/dist/agent-tools/verify-scene-usage.d.ts.map +1 -0
  308. package/dist/agent-tools/verify-scene-usage.js +146 -0
  309. package/dist/agent-tools/verify-scene.d.ts +12 -1
  310. package/dist/agent-tools/verify-scene.d.ts.map +1 -1
  311. package/dist/agent-tools/verify-scene.js +183 -3
  312. package/dist/agent-tools/view-scene.d.ts +3 -0
  313. package/dist/agent-tools/view-scene.d.ts.map +1 -1
  314. package/dist/agent-tools/view-scene.js +4 -1
  315. package/dist/agent-tools/wall-openings.d.ts +121 -2
  316. package/dist/agent-tools/wall-openings.d.ts.map +1 -1
  317. package/dist/agent-tools/wall-openings.js +123 -18
  318. package/dist/agent-tools/walls.d.ts +30 -0
  319. package/dist/agent-tools/walls.d.ts.map +1 -1
  320. package/dist/agent-tools/walls.js +54 -2
  321. package/dist/building/__fixtures__/wall-opening-cases.d.ts +340 -195
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@@ -0,0 +1,89 @@
1
+ import type { CeilingBuildUp, NominalLumber, RoofBuildUp, RoofingKind, RoofStructure, UnderlaymentKind } from '../schema/build-up.js';
2
+ import type { CeilingNode } from '../schema/nodes/ceiling.js';
3
+ import type { AnyNode, AnyNodeId } from '../schema/types.js';
4
+ /**
5
+ * Actual depth of dressed lumber (2021 IRC R602.3 / ALSC PS 20): what a
6
+ * rafter, truss chord or ceiling joist of that size adds to its layer.
7
+ */
8
+ export declare const LUMBER_DEPTH: Record<NominalLumber, number>;
9
+ /**
10
+ * Typical installed thickness of each roofing, the envelope the plane draws as
11
+ * its covering: two courses of shingle at the laps, a tile's profile, a seam's
12
+ * height.
13
+ */
14
+ export declare const ROOFING_THICKNESS: Record<RoofingKind, number>;
15
+ export declare const UNDERLAYMENT_THICKNESS: Record<UnderlaymentKind, number>;
16
+ /** Roof sheathing and attic decking panels, thinnest first. */
17
+ export declare const PANEL_THICKNESSES: readonly number[];
18
+ /** Framing spacings on centre: 12, 16, 19.2 and 24 in. */
19
+ export declare const FRAMING_SPACINGS: readonly number[];
20
+ export declare const DRYWALL_THICKNESSES: readonly number[];
21
+ /** Three-coat plaster on lath. */
22
+ export declare const PLASTER_THICKNESS: number;
23
+ export declare const WOOD_PLANK_THICKNESS: number;
24
+ /**
25
+ * How deep a roof plane's structure stands over the plate plane its deck rises
26
+ * from: a rafter's depth, its underside on the plates; a truss two chord
27
+ * depths, its top chord on the bottom chord at the heel. The heel is plumb, a
28
+ * chord's depth times the slope's cosine square to it, so two depths are the
29
+ * most it takes: on a pitch θ the top chords sit d(1 − cos θ) under the
30
+ * sheathing, never through it.
31
+ */
32
+ export declare function roofStructureDepth(structure: RoofStructure): number;
33
+ /**
34
+ * The two thicknesses a roof plane draws with: `deck` (finish, structure,
35
+ * insulation and sheathing) and `covering` (roofing and underlayment).
36
+ */
37
+ export declare function roofBuildUpDepths(buildUp: RoofBuildUp): {
38
+ deck: number;
39
+ covering: number;
40
+ };
41
+ /**
42
+ * The patch that sets a roof plane's layers: the build-up and the deck and
43
+ * covering thicknesses it derives, together. A writer never sets one without
44
+ * the others.
45
+ */
46
+ export declare function roofBuildUpPatch(buildUp: RoofBuildUp): {
47
+ buildUp: RoofBuildUp;
48
+ deckThickness: number;
49
+ shingleThickness: number;
50
+ };
51
+ /**
52
+ * The layers a plane without any is drawn as: the default preset over the framing its deck
53
+ * holds, rafters whose depth with the preset's sheathing makes it (a generated roof's 2x6
54
+ * rafters), else the default preset itself: its trusses on their heel, or the one chord the
55
+ * schema's 0.100 m deck held before the heel counted. "Edit layers" writes them, the deck
56
+ * unchanged where it matched and deepened by the heel on that old deck; Bones frames such a
57
+ * plane by them, so its rafters fit the deck drawn until a roof choice writes the plane layers of
58
+ * its own.
59
+ */
60
+ export declare function roofBuildUpOfDeck(deckThickness: number): RoofBuildUp;
61
+ /** A ceiling's thickness, up from its finished underside. */
62
+ export declare function ceilingBuildUpThickness(buildUp: CeilingBuildUp): number;
63
+ /**
64
+ * How far above its underside a ceiling's upper face stands: its build-up's
65
+ * thickness, stopped short of the floor of the level above (a slab covering
66
+ * any vertex or the centroid, as the height clamp samples it) so the two
67
+ * never share a plane. 0 without a build-up.
68
+ */
69
+ export declare function ceilingCapLift(ceiling: Pick<CeilingNode, 'buildUp' | 'height' | 'parentId' | 'polygon'>, nodes: Record<AnyNodeId, AnyNode>): number;
70
+ export type RoofBuildUpPreset = {
71
+ id: string;
72
+ label: string;
73
+ buildUp: RoofBuildUp;
74
+ };
75
+ export type CeilingBuildUpPreset = {
76
+ id: string;
77
+ label: string;
78
+ buildUp: CeilingBuildUp;
79
+ };
80
+ /**
81
+ * The first is the default: 2x4 trusses under 7/16 in OSB, a 7-7/16 in deck
82
+ * (the top chord on its heel). A roof plane without layers draws the schema's
83
+ * 0.100 m, one chord and its sheathing. Labels stay short enough
84
+ * for the inspector's Preset select to show uncut; the fields below it name
85
+ * every layer.
86
+ */
87
+ export declare const ROOF_BUILD_UP_PRESETS: readonly RoofBuildUpPreset[];
88
+ export declare const CEILING_BUILD_UP_PRESETS: readonly CeilingBuildUpPreset[];
89
+ //# sourceMappingURL=build-up.d.ts.map
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@@ -0,0 +1,216 @@
1
+ import { resolveCeilingHeight } from '../services/level-height.js';
2
+ import { CEILING_CLAMP_MARGIN, getCoveringSlabUndersideAt } from '../services/storey.js';
3
+ const inches = (value) => value * 0.0254;
4
+ /**
5
+ * Actual depth of dressed lumber (2021 IRC R602.3 / ALSC PS 20): what a
6
+ * rafter, truss chord or ceiling joist of that size adds to its layer.
7
+ */
8
+ export const LUMBER_DEPTH = {
9
+ '2x4': inches(3.5),
10
+ '2x6': inches(5.5),
11
+ '2x8': inches(7.25),
12
+ '2x10': inches(9.25),
13
+ '2x12': inches(11.25),
14
+ };
15
+ /**
16
+ * Typical installed thickness of each roofing, the envelope the plane draws as
17
+ * its covering: two courses of shingle at the laps, a tile's profile, a seam's
18
+ * height.
19
+ */
20
+ export const ROOFING_THICKNESS = {
21
+ 'asphalt-3-tab': inches(0.25),
22
+ 'architectural-shingle': inches(0.5),
23
+ 'standing-seam-metal': inches(1),
24
+ 'concrete-tile': inches(2),
25
+ 'clay-tile': inches(2.5),
26
+ 'wood-shake': inches(0.75),
27
+ slate: inches(0.5),
28
+ };
29
+ export const UNDERLAYMENT_THICKNESS = {
30
+ 'felt-15': inches(0.03),
31
+ 'felt-30': inches(0.05),
32
+ synthetic: inches(0.02),
33
+ 'ice-and-water': inches(0.04),
34
+ };
35
+ /** Roof sheathing and attic decking panels, thinnest first. */
36
+ export const PANEL_THICKNESSES = [
37
+ 7 / 16,
38
+ 15 / 32,
39
+ 1 / 2,
40
+ 19 / 32,
41
+ 5 / 8,
42
+ 3 / 4,
43
+ ].map(inches);
44
+ /** Framing spacings on centre: 12, 16, 19.2 and 24 in. */
45
+ export const FRAMING_SPACINGS = [12, 16, 19.2, 24].map(inches);
46
+ export const DRYWALL_THICKNESSES = [0.5, 0.625].map(inches);
47
+ /** Three-coat plaster on lath. */
48
+ export const PLASTER_THICKNESS = inches(0.875);
49
+ export const WOOD_PLANK_THICKNESS = inches(0.75);
50
+ /** Batt and blown fill the framing cavity (and mound over it when deeper); rigid board adds its own. */
51
+ function framedDepth(framingDepth, insulation) {
52
+ if (!insulation)
53
+ return framingDepth;
54
+ if (insulation.kind === 'rigid')
55
+ return framingDepth + insulation.thickness;
56
+ return Math.max(framingDepth, insulation.thickness);
57
+ }
58
+ /**
59
+ * How deep a roof plane's structure stands over the plate plane its deck rises
60
+ * from: a rafter's depth, its underside on the plates; a truss two chord
61
+ * depths, its top chord on the bottom chord at the heel. The heel is plumb, a
62
+ * chord's depth times the slope's cosine square to it, so two depths are the
63
+ * most it takes: on a pitch θ the top chords sit d(1 − cos θ) under the
64
+ * sheathing, never through it.
65
+ */
66
+ export function roofStructureDepth(structure) {
67
+ const depth = LUMBER_DEPTH[structure.size];
68
+ return structure.system === 'trusses' ? 2 * depth : depth;
69
+ }
70
+ /**
71
+ * The two thicknesses a roof plane draws with: `deck` (finish, structure,
72
+ * insulation and sheathing) and `covering` (roofing and underlayment).
73
+ */
74
+ export function roofBuildUpDepths(buildUp) {
75
+ return {
76
+ deck: (buildUp.finish?.thickness ?? 0) +
77
+ framedDepth(roofStructureDepth(buildUp.structure), buildUp.insulation) +
78
+ buildUp.sheathing.thickness,
79
+ covering: buildUp.roofing.thickness + (buildUp.underlayment?.thickness ?? 0),
80
+ };
81
+ }
82
+ /**
83
+ * The patch that sets a roof plane's layers: the build-up and the deck and
84
+ * covering thicknesses it derives, together. A writer never sets one without
85
+ * the others.
86
+ */
87
+ export function roofBuildUpPatch(buildUp) {
88
+ const { deck, covering } = roofBuildUpDepths(buildUp);
89
+ return { buildUp, deckThickness: deck, shingleThickness: covering };
90
+ }
91
+ /**
92
+ * The layers a plane without any is drawn as: the default preset over the framing its deck
93
+ * holds, rafters whose depth with the preset's sheathing makes it (a generated roof's 2x6
94
+ * rafters), else the default preset itself: its trusses on their heel, or the one chord the
95
+ * schema's 0.100 m deck held before the heel counted. "Edit layers" writes them, the deck
96
+ * unchanged where it matched and deepened by the heel on that old deck; Bones frames such a
97
+ * plane by them, so its rafters fit the deck drawn until a roof choice writes the plane layers of
98
+ * its own.
99
+ */
100
+ export function roofBuildUpOfDeck(deckThickness) {
101
+ const preset = ROOF_BUILD_UP_PRESETS[0].buildUp;
102
+ const framing = deckThickness - preset.sheathing.thickness - (preset.finish?.thickness ?? 0);
103
+ if (Math.abs(roofStructureDepth(preset.structure) - framing) < 1e-3)
104
+ return preset;
105
+ const size = Object.keys(LUMBER_DEPTH).find((lumber) => Math.abs(LUMBER_DEPTH[lumber] - framing) < 1e-3);
106
+ if (!size || size === preset.structure.size)
107
+ return preset;
108
+ const { presetId: _preset, ...layers } = preset;
109
+ return { ...layers, structure: { system: 'rafters', size, spacing: preset.structure.spacing } };
110
+ }
111
+ /** A ceiling's thickness, up from its finished underside. */
112
+ export function ceilingBuildUpThickness(buildUp) {
113
+ return ((buildUp.finish?.thickness ?? 0) +
114
+ framedDepth(buildUp.framing ? LUMBER_DEPTH[buildUp.framing.size] : 0, buildUp.insulation) +
115
+ (buildUp.decking?.thickness ?? 0));
116
+ }
117
+ /**
118
+ * How far above its underside a ceiling's upper face stands: its build-up's
119
+ * thickness, stopped short of the floor of the level above (a slab covering
120
+ * any vertex or the centroid, as the height clamp samples it) so the two
121
+ * never share a plane. 0 without a build-up.
122
+ */
123
+ export function ceilingCapLift(ceiling, nodes) {
124
+ const thickness = ceiling.buildUp ? ceilingBuildUpThickness(ceiling.buildUp) : 0;
125
+ if (!(thickness > 0) || typeof ceiling.parentId !== 'string')
126
+ return Math.max(0, thickness);
127
+ const underside = resolveCeilingHeight(ceiling, nodes);
128
+ const polygon = ceiling.polygon;
129
+ let lift = thickness;
130
+ if (polygon.length > 0) {
131
+ const cx = polygon.reduce((sum, [x]) => sum + x, 0) / polygon.length;
132
+ const cz = polygon.reduce((sum, [, z]) => sum + z, 0) / polygon.length;
133
+ for (const [x, z] of [...polygon, [cx, cz]]) {
134
+ const above = getCoveringSlabUndersideAt(ceiling.parentId, nodes, x, z);
135
+ if (above !== null)
136
+ lift = Math.min(lift, above - CEILING_CLAMP_MARGIN - underside);
137
+ }
138
+ }
139
+ return Math.max(0, lift);
140
+ }
141
+ const roofPreset = (id, label, buildUp) => ({
142
+ id,
143
+ label,
144
+ buildUp: { presetId: id, ...buildUp },
145
+ });
146
+ const ceilingPreset = (id, label, buildUp) => ({
147
+ id,
148
+ label,
149
+ buildUp: { presetId: id, ...buildUp },
150
+ });
151
+ const shingles = {
152
+ kind: 'architectural-shingle',
153
+ thickness: ROOFING_THICKNESS['architectural-shingle'],
154
+ };
155
+ const synthetic = { kind: 'synthetic', thickness: UNDERLAYMENT_THICKNESS.synthetic };
156
+ const osb = (thickness = inches(7 / 16)) => ({ kind: 'osb', thickness });
157
+ const plywood = (thickness) => ({ kind: 'plywood', thickness });
158
+ const drywall = (thickness = inches(0.5)) => ({ kind: 'drywall', thickness });
159
+ /**
160
+ * The first is the default: 2x4 trusses under 7/16 in OSB, a 7-7/16 in deck
161
+ * (the top chord on its heel). A roof plane without layers draws the schema's
162
+ * 0.100 m, one chord and its sheathing. Labels stay short enough
163
+ * for the inspector's Preset select to show uncut; the fields below it name
164
+ * every layer.
165
+ */
166
+ export const ROOF_BUILD_UP_PRESETS = [
167
+ roofPreset('asphalt-trusses-24', 'Asphalt on trusses @ 24"', {
168
+ roofing: shingles,
169
+ underlayment: synthetic,
170
+ sheathing: osb(),
171
+ structure: { system: 'trusses', size: '2x4', spacing: inches(24) },
172
+ }),
173
+ roofPreset('asphalt-2x10-16', 'Asphalt on 2x10 @ 16"', {
174
+ roofing: shingles,
175
+ underlayment: synthetic,
176
+ sheathing: osb(),
177
+ structure: { system: 'rafters', size: '2x10', spacing: inches(16) },
178
+ }),
179
+ roofPreset('metal-trusses-24', 'Metal on trusses @ 24"', {
180
+ roofing: { kind: 'standing-seam-metal', thickness: ROOFING_THICKNESS['standing-seam-metal'] },
181
+ underlayment: synthetic,
182
+ sheathing: osb(),
183
+ structure: { system: 'trusses', size: '2x4', spacing: inches(24) },
184
+ }),
185
+ roofPreset('tile-2x8-16', 'Tile on 2x8 @ 16"', {
186
+ roofing: { kind: 'concrete-tile', thickness: ROOFING_THICKNESS['concrete-tile'] },
187
+ underlayment: { kind: 'felt-30', thickness: UNDERLAYMENT_THICKNESS['felt-30'] },
188
+ sheathing: plywood(inches(15 / 32)),
189
+ structure: { system: 'rafters', size: '2x8', spacing: inches(16) },
190
+ }),
191
+ roofPreset('cathedral-2x12-16', 'Cathedral 2x12 @ 16"', {
192
+ roofing: shingles,
193
+ underlayment: { kind: 'ice-and-water', thickness: UNDERLAYMENT_THICKNESS['ice-and-water'] },
194
+ sheathing: plywood(inches(19 / 32)),
195
+ structure: { system: 'rafters', size: '2x12', spacing: inches(16) },
196
+ insulation: { kind: 'batt', thickness: LUMBER_DEPTH['2x12'] },
197
+ finish: drywall(),
198
+ }),
199
+ ];
200
+ export const CEILING_BUILD_UP_PRESETS = [
201
+ ceilingPreset('drywall-2x6-16', 'Drywall on 2x6 @ 16"', {
202
+ finish: drywall(),
203
+ framing: { system: 'joists', size: '2x6', spacing: inches(16) },
204
+ }),
205
+ ceilingPreset('trusses-24-blown', 'Truss chords @ 24", blown', {
206
+ finish: drywall(inches(0.625)),
207
+ framing: { system: 'truss-chords', size: '2x4', spacing: inches(24) },
208
+ insulation: { kind: 'blown', thickness: inches(12) },
209
+ }),
210
+ ceilingPreset('storage-2x8-16', 'Attic storage 2x8 @ 16"', {
211
+ finish: drywall(),
212
+ framing: { system: 'joists', size: '2x8', spacing: inches(16) },
213
+ insulation: { kind: 'batt', thickness: LUMBER_DEPTH['2x8'] },
214
+ decking: plywood(inches(3 / 4)),
215
+ }),
216
+ ];