@pascal-app/core 1.0.5 → 1.0.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts +31 -0
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/build-room-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/build-room-cases.js +27 -0
- package/dist/agent-operations/__fixtures__/cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/cases.js +19 -11
- package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts +25 -2
- package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/design-brief-cases.js +509 -66
- package/dist/agent-operations/__fixtures__/dressing-scenes.d.ts +30 -0
- package/dist/agent-operations/__fixtures__/dressing-scenes.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/dressing-scenes.js +82 -0
- package/dist/agent-operations/__fixtures__/native-materials.d.ts +407 -9
- package/dist/agent-operations/__fixtures__/native-materials.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/notation-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/notation-cases.js +14 -0
- package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts +7253 -4053
- package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/room-cases.d.ts +1 -0
- package/dist/agent-operations/__fixtures__/room-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/room-cases.js +57 -1
- package/dist/agent-operations/__fixtures__/room-check-scenes.d.ts +51 -0
- package/dist/agent-operations/__fixtures__/room-check-scenes.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/room-check-scenes.js +121 -0
- package/dist/agent-operations/__fixtures__/scene-check-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/scene-check-cases.js +152 -18
- package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/search-assets-cases.js +91 -0
- package/dist/agent-operations/__fixtures__/site-cases.d.ts +40 -1
- package/dist/agent-operations/__fixtures__/site-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/structure-cases.js +199 -18
- package/dist/agent-operations/__fixtures__/unit-cases.d.ts +6 -0
- package/dist/agent-operations/__fixtures__/unit-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/unit-cases.js +266 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts +109 -73
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts.map +1 -1
- package/dist/agent-operations/add-column.d.ts.map +1 -1
- package/dist/agent-operations/add-column.js +32 -3
- package/dist/agent-operations/add-fence.d.ts.map +1 -1
- package/dist/agent-operations/add-fence.js +2 -1
- package/dist/agent-operations/add-level.d.ts.map +1 -1
- package/dist/agent-operations/add-level.js +4 -4
- package/dist/agent-operations/add-object.d.ts +32 -6
- package/dist/agent-operations/add-object.d.ts.map +1 -1
- package/dist/agent-operations/add-object.js +59 -12
- package/dist/agent-operations/add-wall.d.ts +3 -8
- package/dist/agent-operations/add-wall.d.ts.map +1 -1
- package/dist/agent-operations/add-wall.js +31 -8
- package/dist/agent-operations/apply-changes.d.ts.map +1 -1
- package/dist/agent-operations/apply-changes.js +2 -1
- package/dist/agent-operations/asset-catalog.d.ts +63 -0
- package/dist/agent-operations/asset-catalog.d.ts.map +1 -0
- package/dist/agent-operations/asset-catalog.js +182 -0
- package/dist/agent-operations/asset-views.d.ts +4 -2
- package/dist/agent-operations/asset-views.d.ts.map +1 -1
- package/dist/agent-operations/asset-views.js +1 -3
- package/dist/agent-operations/author-scene-checks.d.ts +38 -0
- package/dist/agent-operations/author-scene-checks.d.ts.map +1 -0
- package/dist/agent-operations/author-scene-checks.js +266 -0
- package/dist/agent-operations/author-scene.d.ts +54 -20
- package/dist/agent-operations/author-scene.d.ts.map +1 -1
- package/dist/agent-operations/author-scene.js +1164 -196
- package/dist/agent-operations/authored-scene-merge.d.ts.map +1 -1
- package/dist/agent-operations/authored-scene-merge.js +61 -3
- package/dist/agent-operations/batch.d.ts +1 -1
- package/dist/agent-operations/batch.d.ts.map +1 -1
- package/dist/agent-operations/batch.js +38 -39
- package/dist/agent-operations/ceiling-object-observations.d.ts.map +1 -1
- package/dist/agent-operations/ceiling-object-observations.js +5 -4
- package/dist/agent-operations/circulation-geometry.d.ts +14 -0
- package/dist/agent-operations/circulation-geometry.d.ts.map +1 -0
- package/dist/agent-operations/circulation-geometry.js +151 -0
- package/dist/agent-operations/circulation-graph.d.ts +72 -0
- package/dist/agent-operations/circulation-graph.d.ts.map +1 -0
- package/dist/agent-operations/circulation-graph.js +713 -0
- package/dist/agent-operations/circulation-non-spaces.d.ts +10 -0
- package/dist/agent-operations/circulation-non-spaces.d.ts.map +1 -0
- package/dist/agent-operations/circulation-non-spaces.js +88 -0
- package/dist/agent-operations/circulation-spaces.d.ts +5880 -0
- package/dist/agent-operations/circulation-spaces.d.ts.map +1 -0
- package/dist/agent-operations/circulation-spaces.js +368 -0
- package/dist/agent-operations/collections.d.ts.map +1 -1
- package/dist/agent-operations/collections.js +9 -7
- package/dist/agent-operations/corner-window.d.ts.map +1 -1
- package/dist/agent-operations/corner-window.js +2 -4
- package/dist/agent-operations/create-roof.d.ts.map +1 -1
- package/dist/agent-operations/create-roof.js +5 -7
- package/dist/agent-operations/create-room.d.ts +4 -1
- package/dist/agent-operations/create-room.d.ts.map +1 -1
- package/dist/agent-operations/create-room.js +7 -4
- package/dist/agent-operations/create-stair.js +2 -2
- package/dist/agent-operations/design-brief.d.ts +13 -7
- package/dist/agent-operations/design-brief.d.ts.map +1 -1
- package/dist/agent-operations/design-brief.js +172 -92
- package/dist/agent-operations/door-clearance.d.ts +68 -8
- package/dist/agent-operations/door-clearance.d.ts.map +1 -1
- package/dist/agent-operations/door-clearance.js +127 -20
- package/dist/agent-operations/dress-targets.d.ts +23 -0
- package/dist/agent-operations/dress-targets.d.ts.map +1 -0
- package/dist/agent-operations/dress-targets.js +34 -0
- package/dist/agent-operations/duplicate-node.d.ts +14 -0
- package/dist/agent-operations/duplicate-node.d.ts.map +1 -0
- package/dist/agent-operations/duplicate-node.js +173 -0
- package/dist/agent-operations/find-by-type.d.ts.map +1 -1
- package/dist/agent-operations/find-by-type.js +3 -0
- package/dist/agent-operations/furnish-room.d.ts +2 -0
- package/dist/agent-operations/furnish-room.d.ts.map +1 -1
- package/dist/agent-operations/furnish-room.js +15 -4
- package/dist/agent-operations/furniture-kind.d.ts +28 -1
- package/dist/agent-operations/furniture-kind.d.ts.map +1 -1
- package/dist/agent-operations/furniture-kind.js +105 -6
- package/dist/agent-operations/ground-reader.d.ts +10 -0
- package/dist/agent-operations/ground-reader.d.ts.map +1 -0
- package/dist/agent-operations/ground-reader.js +25 -0
- package/dist/agent-operations/index.d.ts +118 -12
- package/dist/agent-operations/index.d.ts.map +1 -1
- package/dist/agent-operations/index.js +26 -1
- package/dist/agent-operations/item-solids.d.ts +39 -0
- package/dist/agent-operations/item-solids.d.ts.map +1 -0
- package/dist/agent-operations/item-solids.js +128 -0
- package/dist/agent-operations/layout-clearance.d.ts +91 -11
- package/dist/agent-operations/layout-clearance.d.ts.map +1 -1
- package/dist/agent-operations/layout-clearance.js +280 -73
- package/dist/agent-operations/level-height-fill.d.ts.map +1 -1
- package/dist/agent-operations/level-height-fill.js +7 -1
- package/dist/agent-operations/level-reads.d.ts +5 -0
- package/dist/agent-operations/level-reads.d.ts.map +1 -1
- package/dist/agent-operations/level-reads.js +38 -2
- package/dist/agent-operations/list-levels.d.ts.map +1 -1
- package/dist/agent-operations/list-levels.js +2 -4
- package/dist/agent-operations/move-node.d.ts +12 -0
- package/dist/agent-operations/move-node.d.ts.map +1 -0
- package/dist/agent-operations/move-node.js +28 -0
- package/dist/agent-operations/move-plan.d.ts +28 -0
- package/dist/agent-operations/move-plan.d.ts.map +1 -0
- package/dist/agent-operations/move-plan.js +257 -0
- package/dist/agent-operations/node-patch.d.ts.map +1 -1
- package/dist/agent-operations/node-patch.js +15 -0
- package/dist/agent-operations/paint.d.ts +3 -1
- package/dist/agent-operations/paint.d.ts.map +1 -1
- package/dist/agent-operations/paint.js +14 -1
- package/dist/agent-operations/photo-elevation.d.ts.map +1 -1
- package/dist/agent-operations/photo-elevation.js +2 -1
- package/dist/agent-operations/place-in-room.d.ts.map +1 -1
- package/dist/agent-operations/place-in-room.js +1 -0
- package/dist/agent-operations/place-items.d.ts.map +1 -1
- package/dist/agent-operations/place-items.js +3 -4
- package/dist/agent-operations/plan-clearance.d.ts +28 -0
- package/dist/agent-operations/plan-clearance.d.ts.map +1 -0
- package/dist/agent-operations/plan-clearance.js +47 -0
- package/dist/agent-operations/plan-geometry.d.ts +2 -0
- package/dist/agent-operations/plan-geometry.d.ts.map +1 -1
- package/dist/agent-operations/plan-geometry.js +10 -0
- package/dist/agent-operations/project-files.d.ts +10 -0
- package/dist/agent-operations/project-files.d.ts.map +1 -1
- package/dist/agent-operations/reachability.d.ts +41 -0
- package/dist/agent-operations/reachability.d.ts.map +1 -0
- package/dist/agent-operations/reachability.js +199 -0
- package/dist/agent-operations/room-checks.d.ts +60 -0
- package/dist/agent-operations/room-checks.d.ts.map +1 -0
- package/dist/agent-operations/room-checks.js +226 -0
- package/dist/agent-operations/room-faces.d.ts +30 -0
- package/dist/agent-operations/room-faces.d.ts.map +1 -0
- package/dist/agent-operations/room-faces.js +31 -0
- package/dist/agent-operations/room-findings.d.ts +5 -2
- package/dist/agent-operations/room-findings.d.ts.map +1 -1
- package/dist/agent-operations/room-findings.js +30 -0
- package/dist/agent-operations/room-finishes.d.ts +87 -0
- package/dist/agent-operations/room-finishes.d.ts.map +1 -0
- package/dist/agent-operations/room-finishes.js +193 -0
- package/dist/agent-operations/room-floor-script.d.ts +3 -3
- package/dist/agent-operations/room-floor-script.js +3 -3
- package/dist/agent-operations/room-readings.d.ts +90 -0
- package/dist/agent-operations/room-readings.d.ts.map +1 -0
- package/dist/agent-operations/room-readings.js +369 -0
- package/dist/agent-operations/room-tile.d.ts +15 -0
- package/dist/agent-operations/room-tile.d.ts.map +1 -0
- package/dist/agent-operations/room-tile.js +30 -0
- package/dist/agent-operations/room-wet.d.ts +55 -0
- package/dist/agent-operations/room-wet.d.ts.map +1 -0
- package/dist/agent-operations/room-wet.js +203 -0
- package/dist/agent-operations/scene-check-policy.d.ts +5 -0
- package/dist/agent-operations/scene-check-policy.d.ts.map +1 -0
- package/dist/agent-operations/scene-check-policy.js +24 -0
- package/dist/agent-operations/scene-checkpoint.d.ts +10 -0
- package/dist/agent-operations/scene-checkpoint.d.ts.map +1 -1
- package/dist/agent-operations/scene-checkpoint.js +31 -0
- package/dist/agent-operations/scene-issue-groups.d.ts +17 -0
- package/dist/agent-operations/scene-issue-groups.d.ts.map +1 -0
- package/dist/agent-operations/scene-issue-groups.js +71 -0
- package/dist/agent-operations/scene-materials.d.ts +23 -0
- package/dist/agent-operations/scene-materials.d.ts.map +1 -1
- package/dist/agent-operations/scene-materials.js +41 -0
- package/dist/agent-operations/scene-queries.d.ts +1667 -866
- package/dist/agent-operations/scene-queries.d.ts.map +1 -1
- package/dist/agent-operations/scene-queries.js +3 -3
- package/dist/agent-operations/scene-review.d.ts.map +1 -1
- package/dist/agent-operations/scene-review.js +3 -2
- package/dist/agent-operations/scene-view.d.ts.map +1 -1
- package/dist/agent-operations/scene-view.js +91 -21
- package/dist/agent-operations/search-assets.d.ts +10 -6
- package/dist/agent-operations/search-assets.d.ts.map +1 -1
- package/dist/agent-operations/search-assets.js +37 -22
- package/dist/agent-operations/set-checkpoint.d.ts.map +1 -1
- package/dist/agent-operations/set-checkpoint.js +1 -0
- package/dist/agent-operations/set-ground-level.d.ts +1 -1
- package/dist/agent-operations/set-ground-level.d.ts.map +1 -1
- package/dist/agent-operations/set-ground-level.js +3 -14
- package/dist/agent-operations/site.js +3 -2
- package/dist/agent-operations/slab-surface-script.d.ts +25 -0
- package/dist/agent-operations/slab-surface-script.d.ts.map +1 -0
- package/dist/agent-operations/slab-surface-script.js +60 -0
- package/dist/agent-operations/stair-plan-footprint.d.ts +9 -0
- package/dist/agent-operations/stair-plan-footprint.d.ts.map +1 -0
- package/dist/agent-operations/stair-plan-footprint.js +50 -0
- package/dist/agent-operations/types.d.ts +10 -5
- package/dist/agent-operations/types.d.ts.map +1 -1
- package/dist/agent-operations/units.d.ts +26 -0
- package/dist/agent-operations/units.d.ts.map +1 -0
- package/dist/agent-operations/units.js +110 -0
- package/dist/agent-operations/unreachable-rooms-check.d.ts +17 -0
- package/dist/agent-operations/unreachable-rooms-check.d.ts.map +1 -0
- package/dist/agent-operations/unreachable-rooms-check.js +35 -0
- package/dist/agent-operations/usage-checks.d.ts +2 -0
- package/dist/agent-operations/usage-checks.d.ts.map +1 -0
- package/dist/agent-operations/usage-checks.js +12 -0
- package/dist/agent-operations/verify-scene.d.ts +8 -11
- package/dist/agent-operations/verify-scene.d.ts.map +1 -1
- package/dist/agent-operations/verify-scene.js +55 -11
- package/dist/agent-operations/wall-face-defaults.d.ts +44 -0
- package/dist/agent-operations/wall-face-defaults.d.ts.map +1 -0
- package/dist/agent-operations/wall-face-defaults.js +229 -0
- package/dist/agent-operations/wall-joins.d.ts +119 -0
- package/dist/agent-operations/wall-joins.d.ts.map +1 -0
- package/dist/agent-operations/wall-joins.js +308 -0
- package/dist/agent-operations/wall-object-observations.d.ts.map +1 -1
- package/dist/agent-operations/wall-object-observations.js +4 -6
- package/dist/agent-operations/wall-skirting.d.ts.map +1 -1
- package/dist/agent-operations/wall-skirting.js +2 -0
- package/dist/agent-operations/wall-type.d.ts +49 -0
- package/dist/agent-operations/wall-type.d.ts.map +1 -0
- package/dist/agent-operations/wall-type.js +31 -0
- package/dist/agent-operations/zone-coverage.d.ts +85 -0
- package/dist/agent-operations/zone-coverage.d.ts.map +1 -0
- package/dist/agent-operations/zone-coverage.js +208 -0
- package/dist/agent-tools/add-object.d.ts +31 -0
- package/dist/agent-tools/add-object.d.ts.map +1 -1
- package/dist/agent-tools/add-object.js +44 -7
- package/dist/agent-tools/assets.d.ts +4 -0
- package/dist/agent-tools/assets.d.ts.map +1 -1
- package/dist/agent-tools/assets.js +11 -1
- package/dist/agent-tools/author-scene.d.ts +810 -15
- package/dist/agent-tools/author-scene.d.ts.map +1 -1
- package/dist/agent-tools/author-scene.js +275 -34
- package/dist/agent-tools/batch.d.ts +1 -1
- package/dist/agent-tools/batch.d.ts.map +1 -1
- package/dist/agent-tools/batch.js +5 -1
- package/dist/agent-tools/checkpoints.js +1 -1
- package/dist/agent-tools/columns.d.ts +14 -0
- package/dist/agent-tools/columns.d.ts.map +1 -1
- package/dist/agent-tools/columns.js +14 -2
- package/dist/agent-tools/contract.d.ts +10 -0
- package/dist/agent-tools/contract.d.ts.map +1 -1
- package/dist/agent-tools/contract.js +5 -1
- package/dist/agent-tools/corner-window.d.ts +1 -0
- package/dist/agent-tools/corner-window.d.ts.map +1 -1
- package/dist/agent-tools/corner-window.js +1 -1
- package/dist/agent-tools/create-room.d.ts +85 -0
- package/dist/agent-tools/create-room.d.ts.map +1 -1
- package/dist/agent-tools/create-room.js +8 -1
- package/dist/agent-tools/design-brief.d.ts +513 -7
- package/dist/agent-tools/design-brief.d.ts.map +1 -1
- package/dist/agent-tools/design-brief.js +192 -14
- package/dist/agent-tools/designs.js +1 -1
- package/dist/agent-tools/find-by-type.js +1 -1
- package/dist/agent-tools/index.d.ts +658 -10
- package/dist/agent-tools/index.d.ts.map +1 -1
- package/dist/agent-tools/index.js +9 -1
- package/dist/agent-tools/levels.js +4 -4
- package/dist/agent-tools/move-duplicate.d.ts +65 -0
- package/dist/agent-tools/move-duplicate.d.ts.map +1 -0
- package/dist/agent-tools/move-duplicate.js +68 -0
- package/dist/agent-tools/paint.d.ts +6 -0
- package/dist/agent-tools/paint.d.ts.map +1 -1
- package/dist/agent-tools/paint.js +7 -3
- package/dist/agent-tools/photo-elevation.js +1 -1
- package/dist/agent-tools/project-files.d.ts +2 -2
- package/dist/agent-tools/project-files.d.ts.map +1 -1
- package/dist/agent-tools/project-files.js +1 -1
- package/dist/agent-tools/refusal.d.ts +9 -1
- package/dist/agent-tools/refusal.d.ts.map +1 -1
- package/dist/agent-tools/refusal.js +5 -1
- package/dist/agent-tools/roofs.js +1 -1
- package/dist/agent-tools/room-structure.d.ts +60 -0
- package/dist/agent-tools/room-structure.d.ts.map +1 -1
- package/dist/agent-tools/room-structure.js +20 -1
- package/dist/agent-tools/search-materials.d.ts +1 -0
- package/dist/agent-tools/search-materials.d.ts.map +1 -1
- package/dist/agent-tools/site.js +1 -1
- package/dist/agent-tools/stairs.js +1 -1
- package/dist/agent-tools/units.d.ts +84 -0
- package/dist/agent-tools/units.d.ts.map +1 -0
- package/dist/agent-tools/units.js +54 -0
- package/dist/agent-tools/verify-scene-usage.d.ts +44 -0
- package/dist/agent-tools/verify-scene-usage.d.ts.map +1 -0
- package/dist/agent-tools/verify-scene-usage.js +146 -0
- package/dist/agent-tools/verify-scene.d.ts +12 -1
- package/dist/agent-tools/verify-scene.d.ts.map +1 -1
- package/dist/agent-tools/verify-scene.js +183 -3
- package/dist/agent-tools/view-scene.d.ts +3 -0
- package/dist/agent-tools/view-scene.d.ts.map +1 -1
- package/dist/agent-tools/view-scene.js +4 -1
- package/dist/agent-tools/wall-openings.d.ts +121 -2
- package/dist/agent-tools/wall-openings.d.ts.map +1 -1
- package/dist/agent-tools/wall-openings.js +123 -18
- package/dist/agent-tools/walls.d.ts +30 -0
- package/dist/agent-tools/walls.d.ts.map +1 -1
- package/dist/agent-tools/walls.js +54 -2
- package/dist/building/__fixtures__/wall-opening-cases.d.ts +340 -195
- package/dist/building/__fixtures__/wall-opening-cases.d.ts.map +1 -1
- package/dist/building/__fixtures__/wall-opening-cases.js +13 -0
- package/dist/building/code-profile.d.ts +231 -0
- package/dist/building/code-profile.d.ts.map +1 -0
- package/dist/building/code-profile.js +208 -0
- package/dist/building/corner-window.d.ts +2 -2
- package/dist/building/corner-window.d.ts.map +1 -1
- package/dist/building/corner-window.js +11 -2
- package/dist/building/door-types.d.ts +1 -0
- package/dist/building/door-types.d.ts.map +1 -1
- package/dist/building/door-types.js +2 -0
- package/dist/building/floor-item-fit.d.ts.map +1 -1
- package/dist/building/floor-item-fit.js +2 -4
- package/dist/building/ground-level.d.ts +1 -3
- package/dist/building/ground-level.d.ts.map +1 -1
- package/dist/building/ground-level.js +3 -5
- package/dist/building/index.d.ts +2 -0
- package/dist/building/index.d.ts.map +1 -1
- package/dist/building/index.js +2 -0
- package/dist/building/level-duplication.d.ts +5951 -4351
- package/dist/building/level-duplication.d.ts.map +1 -1
- package/dist/building/level-insertion.d.ts +1 -1
- package/dist/building/level-wall-copy.d.ts +24 -0
- package/dist/building/level-wall-copy.d.ts.map +1 -0
- package/dist/building/level-wall-copy.js +53 -0
- package/dist/building/merge-windows.d.ts.map +1 -1
- package/dist/building/merge-windows.js +1 -0
- package/dist/building/opening-style-presets.d.ts +2 -0
- package/dist/building/opening-style-presets.d.ts.map +1 -1
- package/dist/building/opening-style-presets.js +26 -5
- package/dist/building/room-use.d.ts +26 -0
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- package/dist/spatial/usage-field/walls.js +166 -0
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- package/dist/store/actions/node-actions.d.ts +2124 -1322
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- package/dist/store/use-scene.js +408 -336
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- package/dist/systems/owned-floor-openings.js +58 -2
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- package/dist/systems/roof/roof-elevation.js +85 -4
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- package/dist/systems/roof/roof-footprint.d.ts.map +1 -1
- package/dist/systems/roof/roof-footprint.js +160 -4
- package/dist/systems/slab/__fixtures__/floor-step.d.ts +3163 -1934
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- package/dist/systems/slab/__fixtures__/raised-room.d.ts +2495 -1249
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import type { CeilingBuildUp, NominalLumber, RoofBuildUp, RoofingKind, RoofStructure, UnderlaymentKind } from '../schema/build-up.js';
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import type { CeilingNode } from '../schema/nodes/ceiling.js';
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import type { AnyNode, AnyNodeId } from '../schema/types.js';
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/**
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* Actual depth of dressed lumber (2021 IRC R602.3 / ALSC PS 20): what a
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* rafter, truss chord or ceiling joist of that size adds to its layer.
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export declare const LUMBER_DEPTH: Record<NominalLumber, number>;
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/**
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* Typical installed thickness of each roofing, the envelope the plane draws as
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* its covering: two courses of shingle at the laps, a tile's profile, a seam's
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* height.
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*/
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export declare const ROOFING_THICKNESS: Record<RoofingKind, number>;
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export declare const UNDERLAYMENT_THICKNESS: Record<UnderlaymentKind, number>;
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/** Roof sheathing and attic decking panels, thinnest first. */
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export declare const PANEL_THICKNESSES: readonly number[];
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/** Framing spacings on centre: 12, 16, 19.2 and 24 in. */
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export declare const FRAMING_SPACINGS: readonly number[];
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export declare const DRYWALL_THICKNESSES: readonly number[];
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export declare const PLASTER_THICKNESS: number;
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export declare const WOOD_PLANK_THICKNESS: number;
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/**
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* How deep a roof plane's structure stands over the plate plane its deck rises
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* depths, its top chord on the bottom chord at the heel. The heel is plumb, a
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* chord's depth times the slope's cosine square to it, so two depths are the
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* sheathing, never through it.
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export declare function roofStructureDepth(structure: RoofStructure): number;
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/**
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* The two thicknesses a roof plane draws with: `deck` (finish, structure,
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* insulation and sheathing) and `covering` (roofing and underlayment).
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export declare function roofBuildUpDepths(buildUp: RoofBuildUp): {
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deck: number;
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covering: number;
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};
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/**
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* The patch that sets a roof plane's layers: the build-up and the deck and
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* covering thicknesses it derives, together. A writer never sets one without
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*/
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export declare function roofBuildUpPatch(buildUp: RoofBuildUp): {
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buildUp: RoofBuildUp;
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deckThickness: number;
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shingleThickness: number;
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};
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/**
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* The layers a plane without any is drawn as: the default preset over the framing its deck
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* holds, rafters whose depth with the preset's sheathing makes it (a generated roof's 2x6
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* rafters), else the default preset itself: its trusses on their heel, or the one chord the
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* schema's 0.100 m deck held before the heel counted. "Edit layers" writes them, the deck
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* unchanged where it matched and deepened by the heel on that old deck; Bones frames such a
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* plane by them, so its rafters fit the deck drawn until a roof choice writes the plane layers of
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export declare function roofBuildUpOfDeck(deckThickness: number): RoofBuildUp;
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/** A ceiling's thickness, up from its finished underside. */
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export declare function ceilingBuildUpThickness(buildUp: CeilingBuildUp): number;
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/**
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* How far above its underside a ceiling's upper face stands: its build-up's
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* thickness, stopped short of the floor of the level above (a slab covering
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* any vertex or the centroid, as the height clamp samples it) so the two
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* never share a plane. 0 without a build-up.
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*/
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export declare function ceilingCapLift(ceiling: Pick<CeilingNode, 'buildUp' | 'height' | 'parentId' | 'polygon'>, nodes: Record<AnyNodeId, AnyNode>): number;
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export type RoofBuildUpPreset = {
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id: string;
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label: string;
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buildUp: RoofBuildUp;
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};
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export type CeilingBuildUpPreset = {
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id: string;
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label: string;
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buildUp: CeilingBuildUp;
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};
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/**
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* The first is the default: 2x4 trusses under 7/16 in OSB, a 7-7/16 in deck
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* (the top chord on its heel). A roof plane without layers draws the schema's
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* 0.100 m, one chord and its sheathing. Labels stay short enough
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* for the inspector's Preset select to show uncut; the fields below it name
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* every layer.
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*/
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export declare const ROOF_BUILD_UP_PRESETS: readonly RoofBuildUpPreset[];
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export declare const CEILING_BUILD_UP_PRESETS: readonly CeilingBuildUpPreset[];
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@@ -0,0 +1,216 @@
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1
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import { resolveCeilingHeight } from '../services/level-height.js';
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2
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import { CEILING_CLAMP_MARGIN, getCoveringSlabUndersideAt } from '../services/storey.js';
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3
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const inches = (value) => value * 0.0254;
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4
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/**
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5
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* Actual depth of dressed lumber (2021 IRC R602.3 / ALSC PS 20): what a
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6
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* rafter, truss chord or ceiling joist of that size adds to its layer.
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7
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*/
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8
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export const LUMBER_DEPTH = {
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9
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'2x4': inches(3.5),
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10
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'2x6': inches(5.5),
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11
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'2x8': inches(7.25),
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12
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'2x10': inches(9.25),
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13
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'2x12': inches(11.25),
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14
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};
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15
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+
/**
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16
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* Typical installed thickness of each roofing, the envelope the plane draws as
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17
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* its covering: two courses of shingle at the laps, a tile's profile, a seam's
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18
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* height.
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19
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*/
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20
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export const ROOFING_THICKNESS = {
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21
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'asphalt-3-tab': inches(0.25),
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22
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'architectural-shingle': inches(0.5),
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23
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'standing-seam-metal': inches(1),
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24
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'concrete-tile': inches(2),
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25
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'clay-tile': inches(2.5),
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26
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'wood-shake': inches(0.75),
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27
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slate: inches(0.5),
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28
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};
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29
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export const UNDERLAYMENT_THICKNESS = {
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'felt-15': inches(0.03),
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31
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'felt-30': inches(0.05),
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32
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synthetic: inches(0.02),
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33
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'ice-and-water': inches(0.04),
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34
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};
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35
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+
/** Roof sheathing and attic decking panels, thinnest first. */
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36
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export const PANEL_THICKNESSES = [
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37
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7 / 16,
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38
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15 / 32,
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39
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1 / 2,
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40
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19 / 32,
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41
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5 / 8,
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42
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3 / 4,
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43
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+
].map(inches);
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44
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+
/** Framing spacings on centre: 12, 16, 19.2 and 24 in. */
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45
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+
export const FRAMING_SPACINGS = [12, 16, 19.2, 24].map(inches);
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46
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+
export const DRYWALL_THICKNESSES = [0.5, 0.625].map(inches);
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47
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+
/** Three-coat plaster on lath. */
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48
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export const PLASTER_THICKNESS = inches(0.875);
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49
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+
export const WOOD_PLANK_THICKNESS = inches(0.75);
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50
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+
/** Batt and blown fill the framing cavity (and mound over it when deeper); rigid board adds its own. */
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51
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+
function framedDepth(framingDepth, insulation) {
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52
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if (!insulation)
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53
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return framingDepth;
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54
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+
if (insulation.kind === 'rigid')
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55
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+
return framingDepth + insulation.thickness;
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56
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+
return Math.max(framingDepth, insulation.thickness);
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57
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+
}
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58
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+
/**
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59
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* How deep a roof plane's structure stands over the plate plane its deck rises
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60
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+
* from: a rafter's depth, its underside on the plates; a truss two chord
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61
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+
* depths, its top chord on the bottom chord at the heel. The heel is plumb, a
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62
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+
* chord's depth times the slope's cosine square to it, so two depths are the
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63
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+
* most it takes: on a pitch θ the top chords sit d(1 − cos θ) under the
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64
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* sheathing, never through it.
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65
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+
*/
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66
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+
export function roofStructureDepth(structure) {
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67
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const depth = LUMBER_DEPTH[structure.size];
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68
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+
return structure.system === 'trusses' ? 2 * depth : depth;
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69
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+
}
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70
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/**
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71
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* The two thicknesses a roof plane draws with: `deck` (finish, structure,
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72
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+
* insulation and sheathing) and `covering` (roofing and underlayment).
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73
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*/
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74
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export function roofBuildUpDepths(buildUp) {
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75
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+
return {
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76
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deck: (buildUp.finish?.thickness ?? 0) +
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77
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+
framedDepth(roofStructureDepth(buildUp.structure), buildUp.insulation) +
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78
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buildUp.sheathing.thickness,
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79
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covering: buildUp.roofing.thickness + (buildUp.underlayment?.thickness ?? 0),
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80
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};
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81
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+
}
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82
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/**
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83
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* The patch that sets a roof plane's layers: the build-up and the deck and
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84
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* covering thicknesses it derives, together. A writer never sets one without
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85
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* the others.
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86
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+
*/
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87
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+
export function roofBuildUpPatch(buildUp) {
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88
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const { deck, covering } = roofBuildUpDepths(buildUp);
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89
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return { buildUp, deckThickness: deck, shingleThickness: covering };
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90
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+
}
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91
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+
/**
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92
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* The layers a plane without any is drawn as: the default preset over the framing its deck
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93
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+
* holds, rafters whose depth with the preset's sheathing makes it (a generated roof's 2x6
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94
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+
* rafters), else the default preset itself: its trusses on their heel, or the one chord the
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95
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+
* schema's 0.100 m deck held before the heel counted. "Edit layers" writes them, the deck
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96
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+
* unchanged where it matched and deepened by the heel on that old deck; Bones frames such a
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97
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+
* plane by them, so its rafters fit the deck drawn until a roof choice writes the plane layers of
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98
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+
* its own.
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+
*/
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100
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+
export function roofBuildUpOfDeck(deckThickness) {
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101
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const preset = ROOF_BUILD_UP_PRESETS[0].buildUp;
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102
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const framing = deckThickness - preset.sheathing.thickness - (preset.finish?.thickness ?? 0);
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103
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if (Math.abs(roofStructureDepth(preset.structure) - framing) < 1e-3)
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104
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return preset;
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const size = Object.keys(LUMBER_DEPTH).find((lumber) => Math.abs(LUMBER_DEPTH[lumber] - framing) < 1e-3);
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106
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if (!size || size === preset.structure.size)
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107
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return preset;
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108
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const { presetId: _preset, ...layers } = preset;
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109
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+
return { ...layers, structure: { system: 'rafters', size, spacing: preset.structure.spacing } };
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110
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+
}
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111
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+
/** A ceiling's thickness, up from its finished underside. */
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112
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+
export function ceilingBuildUpThickness(buildUp) {
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113
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+
return ((buildUp.finish?.thickness ?? 0) +
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114
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+
framedDepth(buildUp.framing ? LUMBER_DEPTH[buildUp.framing.size] : 0, buildUp.insulation) +
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115
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(buildUp.decking?.thickness ?? 0));
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116
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+
}
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117
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+
/**
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118
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* How far above its underside a ceiling's upper face stands: its build-up's
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119
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+
* thickness, stopped short of the floor of the level above (a slab covering
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120
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+
* any vertex or the centroid, as the height clamp samples it) so the two
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121
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+
* never share a plane. 0 without a build-up.
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122
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+
*/
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123
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+
export function ceilingCapLift(ceiling, nodes) {
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124
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+
const thickness = ceiling.buildUp ? ceilingBuildUpThickness(ceiling.buildUp) : 0;
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125
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+
if (!(thickness > 0) || typeof ceiling.parentId !== 'string')
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return Math.max(0, thickness);
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const underside = resolveCeilingHeight(ceiling, nodes);
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128
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+
const polygon = ceiling.polygon;
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129
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+
let lift = thickness;
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130
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+
if (polygon.length > 0) {
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+
const cx = polygon.reduce((sum, [x]) => sum + x, 0) / polygon.length;
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132
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+
const cz = polygon.reduce((sum, [, z]) => sum + z, 0) / polygon.length;
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133
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+
for (const [x, z] of [...polygon, [cx, cz]]) {
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134
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+
const above = getCoveringSlabUndersideAt(ceiling.parentId, nodes, x, z);
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135
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+
if (above !== null)
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136
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lift = Math.min(lift, above - CEILING_CLAMP_MARGIN - underside);
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137
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+
}
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138
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}
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139
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return Math.max(0, lift);
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140
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+
}
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141
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+
const roofPreset = (id, label, buildUp) => ({
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142
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+
id,
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143
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+
label,
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144
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+
buildUp: { presetId: id, ...buildUp },
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145
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+
});
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146
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+
const ceilingPreset = (id, label, buildUp) => ({
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147
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+
id,
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148
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+
label,
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149
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+
buildUp: { presetId: id, ...buildUp },
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150
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+
});
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151
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+
const shingles = {
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152
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+
kind: 'architectural-shingle',
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153
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+
thickness: ROOFING_THICKNESS['architectural-shingle'],
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154
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+
};
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155
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+
const synthetic = { kind: 'synthetic', thickness: UNDERLAYMENT_THICKNESS.synthetic };
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156
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+
const osb = (thickness = inches(7 / 16)) => ({ kind: 'osb', thickness });
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157
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+
const plywood = (thickness) => ({ kind: 'plywood', thickness });
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158
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+
const drywall = (thickness = inches(0.5)) => ({ kind: 'drywall', thickness });
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159
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+
/**
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160
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+
* The first is the default: 2x4 trusses under 7/16 in OSB, a 7-7/16 in deck
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161
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+
* (the top chord on its heel). A roof plane without layers draws the schema's
|
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162
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+
* 0.100 m, one chord and its sheathing. Labels stay short enough
|
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163
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+
* for the inspector's Preset select to show uncut; the fields below it name
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164
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* every layer.
|
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165
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+
*/
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166
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+
export const ROOF_BUILD_UP_PRESETS = [
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167
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+
roofPreset('asphalt-trusses-24', 'Asphalt on trusses @ 24"', {
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168
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+
roofing: shingles,
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169
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+
underlayment: synthetic,
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170
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+
sheathing: osb(),
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171
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+
structure: { system: 'trusses', size: '2x4', spacing: inches(24) },
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172
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+
}),
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173
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+
roofPreset('asphalt-2x10-16', 'Asphalt on 2x10 @ 16"', {
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174
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+
roofing: shingles,
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175
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+
underlayment: synthetic,
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176
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+
sheathing: osb(),
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177
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+
structure: { system: 'rafters', size: '2x10', spacing: inches(16) },
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178
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+
}),
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179
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+
roofPreset('metal-trusses-24', 'Metal on trusses @ 24"', {
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180
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+
roofing: { kind: 'standing-seam-metal', thickness: ROOFING_THICKNESS['standing-seam-metal'] },
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181
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+
underlayment: synthetic,
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182
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+
sheathing: osb(),
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183
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+
structure: { system: 'trusses', size: '2x4', spacing: inches(24) },
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184
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+
}),
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185
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+
roofPreset('tile-2x8-16', 'Tile on 2x8 @ 16"', {
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186
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+
roofing: { kind: 'concrete-tile', thickness: ROOFING_THICKNESS['concrete-tile'] },
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187
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+
underlayment: { kind: 'felt-30', thickness: UNDERLAYMENT_THICKNESS['felt-30'] },
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188
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+
sheathing: plywood(inches(15 / 32)),
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189
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+
structure: { system: 'rafters', size: '2x8', spacing: inches(16) },
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190
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+
}),
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191
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+
roofPreset('cathedral-2x12-16', 'Cathedral 2x12 @ 16"', {
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192
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+
roofing: shingles,
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193
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+
underlayment: { kind: 'ice-and-water', thickness: UNDERLAYMENT_THICKNESS['ice-and-water'] },
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194
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+
sheathing: plywood(inches(19 / 32)),
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195
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+
structure: { system: 'rafters', size: '2x12', spacing: inches(16) },
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196
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+
insulation: { kind: 'batt', thickness: LUMBER_DEPTH['2x12'] },
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197
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+
finish: drywall(),
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198
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+
}),
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199
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+
];
|
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200
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+
export const CEILING_BUILD_UP_PRESETS = [
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201
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+
ceilingPreset('drywall-2x6-16', 'Drywall on 2x6 @ 16"', {
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202
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finish: drywall(),
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203
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+
framing: { system: 'joists', size: '2x6', spacing: inches(16) },
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204
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+
}),
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205
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+
ceilingPreset('trusses-24-blown', 'Truss chords @ 24", blown', {
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206
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finish: drywall(inches(0.625)),
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207
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+
framing: { system: 'truss-chords', size: '2x4', spacing: inches(24) },
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208
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+
insulation: { kind: 'blown', thickness: inches(12) },
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209
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+
}),
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210
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+
ceilingPreset('storage-2x8-16', 'Attic storage 2x8 @ 16"', {
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211
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finish: drywall(),
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212
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+
framing: { system: 'joists', size: '2x8', spacing: inches(16) },
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213
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+
insulation: { kind: 'batt', thickness: LUMBER_DEPTH['2x8'] },
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214
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+
decking: plywood(inches(3 / 4)),
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215
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+
}),
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216
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+
];
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