@pascal-app/core 1.0.5 → 1.0.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts +31 -0
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/build-room-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/build-room-cases.js +27 -0
- package/dist/agent-operations/__fixtures__/cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/cases.js +19 -11
- package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts +25 -2
- package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/design-brief-cases.js +509 -66
- package/dist/agent-operations/__fixtures__/dressing-scenes.d.ts +30 -0
- package/dist/agent-operations/__fixtures__/dressing-scenes.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/dressing-scenes.js +82 -0
- package/dist/agent-operations/__fixtures__/native-materials.d.ts +407 -9
- package/dist/agent-operations/__fixtures__/native-materials.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/notation-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/notation-cases.js +14 -0
- package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts +7253 -4053
- package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/room-cases.d.ts +1 -0
- package/dist/agent-operations/__fixtures__/room-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/room-cases.js +57 -1
- package/dist/agent-operations/__fixtures__/room-check-scenes.d.ts +51 -0
- package/dist/agent-operations/__fixtures__/room-check-scenes.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/room-check-scenes.js +121 -0
- package/dist/agent-operations/__fixtures__/scene-check-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/scene-check-cases.js +152 -18
- package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/search-assets-cases.js +91 -0
- package/dist/agent-operations/__fixtures__/site-cases.d.ts +40 -1
- package/dist/agent-operations/__fixtures__/site-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/structure-cases.js +199 -18
- package/dist/agent-operations/__fixtures__/unit-cases.d.ts +6 -0
- package/dist/agent-operations/__fixtures__/unit-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/unit-cases.js +266 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts +109 -73
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts.map +1 -1
- package/dist/agent-operations/add-column.d.ts.map +1 -1
- package/dist/agent-operations/add-column.js +32 -3
- package/dist/agent-operations/add-fence.d.ts.map +1 -1
- package/dist/agent-operations/add-fence.js +2 -1
- package/dist/agent-operations/add-level.d.ts.map +1 -1
- package/dist/agent-operations/add-level.js +4 -4
- package/dist/agent-operations/add-object.d.ts +32 -6
- package/dist/agent-operations/add-object.d.ts.map +1 -1
- package/dist/agent-operations/add-object.js +59 -12
- package/dist/agent-operations/add-wall.d.ts +3 -8
- package/dist/agent-operations/add-wall.d.ts.map +1 -1
- package/dist/agent-operations/add-wall.js +31 -8
- package/dist/agent-operations/apply-changes.d.ts.map +1 -1
- package/dist/agent-operations/apply-changes.js +2 -1
- package/dist/agent-operations/asset-catalog.d.ts +63 -0
- package/dist/agent-operations/asset-catalog.d.ts.map +1 -0
- package/dist/agent-operations/asset-catalog.js +182 -0
- package/dist/agent-operations/asset-views.d.ts +4 -2
- package/dist/agent-operations/asset-views.d.ts.map +1 -1
- package/dist/agent-operations/asset-views.js +1 -3
- package/dist/agent-operations/author-scene-checks.d.ts +38 -0
- package/dist/agent-operations/author-scene-checks.d.ts.map +1 -0
- package/dist/agent-operations/author-scene-checks.js +266 -0
- package/dist/agent-operations/author-scene.d.ts +54 -20
- package/dist/agent-operations/author-scene.d.ts.map +1 -1
- package/dist/agent-operations/author-scene.js +1164 -196
- package/dist/agent-operations/authored-scene-merge.d.ts.map +1 -1
- package/dist/agent-operations/authored-scene-merge.js +61 -3
- package/dist/agent-operations/batch.d.ts +1 -1
- package/dist/agent-operations/batch.d.ts.map +1 -1
- package/dist/agent-operations/batch.js +38 -39
- package/dist/agent-operations/ceiling-object-observations.d.ts.map +1 -1
- package/dist/agent-operations/ceiling-object-observations.js +5 -4
- package/dist/agent-operations/circulation-geometry.d.ts +14 -0
- package/dist/agent-operations/circulation-geometry.d.ts.map +1 -0
- package/dist/agent-operations/circulation-geometry.js +151 -0
- package/dist/agent-operations/circulation-graph.d.ts +72 -0
- package/dist/agent-operations/circulation-graph.d.ts.map +1 -0
- package/dist/agent-operations/circulation-graph.js +713 -0
- package/dist/agent-operations/circulation-non-spaces.d.ts +10 -0
- package/dist/agent-operations/circulation-non-spaces.d.ts.map +1 -0
- package/dist/agent-operations/circulation-non-spaces.js +88 -0
- package/dist/agent-operations/circulation-spaces.d.ts +5880 -0
- package/dist/agent-operations/circulation-spaces.d.ts.map +1 -0
- package/dist/agent-operations/circulation-spaces.js +368 -0
- package/dist/agent-operations/collections.d.ts.map +1 -1
- package/dist/agent-operations/collections.js +9 -7
- package/dist/agent-operations/corner-window.d.ts.map +1 -1
- package/dist/agent-operations/corner-window.js +2 -4
- package/dist/agent-operations/create-roof.d.ts.map +1 -1
- package/dist/agent-operations/create-roof.js +5 -7
- package/dist/agent-operations/create-room.d.ts +4 -1
- package/dist/agent-operations/create-room.d.ts.map +1 -1
- package/dist/agent-operations/create-room.js +7 -4
- package/dist/agent-operations/create-stair.js +2 -2
- package/dist/agent-operations/design-brief.d.ts +13 -7
- package/dist/agent-operations/design-brief.d.ts.map +1 -1
- package/dist/agent-operations/design-brief.js +172 -92
- package/dist/agent-operations/door-clearance.d.ts +68 -8
- package/dist/agent-operations/door-clearance.d.ts.map +1 -1
- package/dist/agent-operations/door-clearance.js +127 -20
- package/dist/agent-operations/dress-targets.d.ts +23 -0
- package/dist/agent-operations/dress-targets.d.ts.map +1 -0
- package/dist/agent-operations/dress-targets.js +34 -0
- package/dist/agent-operations/duplicate-node.d.ts +14 -0
- package/dist/agent-operations/duplicate-node.d.ts.map +1 -0
- package/dist/agent-operations/duplicate-node.js +173 -0
- package/dist/agent-operations/find-by-type.d.ts.map +1 -1
- package/dist/agent-operations/find-by-type.js +3 -0
- package/dist/agent-operations/furnish-room.d.ts +2 -0
- package/dist/agent-operations/furnish-room.d.ts.map +1 -1
- package/dist/agent-operations/furnish-room.js +15 -4
- package/dist/agent-operations/furniture-kind.d.ts +28 -1
- package/dist/agent-operations/furniture-kind.d.ts.map +1 -1
- package/dist/agent-operations/furniture-kind.js +105 -6
- package/dist/agent-operations/ground-reader.d.ts +10 -0
- package/dist/agent-operations/ground-reader.d.ts.map +1 -0
- package/dist/agent-operations/ground-reader.js +25 -0
- package/dist/agent-operations/index.d.ts +118 -12
- package/dist/agent-operations/index.d.ts.map +1 -1
- package/dist/agent-operations/index.js +26 -1
- package/dist/agent-operations/item-solids.d.ts +39 -0
- package/dist/agent-operations/item-solids.d.ts.map +1 -0
- package/dist/agent-operations/item-solids.js +128 -0
- package/dist/agent-operations/layout-clearance.d.ts +91 -11
- package/dist/agent-operations/layout-clearance.d.ts.map +1 -1
- package/dist/agent-operations/layout-clearance.js +280 -73
- package/dist/agent-operations/level-height-fill.d.ts.map +1 -1
- package/dist/agent-operations/level-height-fill.js +7 -1
- package/dist/agent-operations/level-reads.d.ts +5 -0
- package/dist/agent-operations/level-reads.d.ts.map +1 -1
- package/dist/agent-operations/level-reads.js +38 -2
- package/dist/agent-operations/list-levels.d.ts.map +1 -1
- package/dist/agent-operations/list-levels.js +2 -4
- package/dist/agent-operations/move-node.d.ts +12 -0
- package/dist/agent-operations/move-node.d.ts.map +1 -0
- package/dist/agent-operations/move-node.js +28 -0
- package/dist/agent-operations/move-plan.d.ts +28 -0
- package/dist/agent-operations/move-plan.d.ts.map +1 -0
- package/dist/agent-operations/move-plan.js +257 -0
- package/dist/agent-operations/node-patch.d.ts.map +1 -1
- package/dist/agent-operations/node-patch.js +15 -0
- package/dist/agent-operations/paint.d.ts +3 -1
- package/dist/agent-operations/paint.d.ts.map +1 -1
- package/dist/agent-operations/paint.js +14 -1
- package/dist/agent-operations/photo-elevation.d.ts.map +1 -1
- package/dist/agent-operations/photo-elevation.js +2 -1
- package/dist/agent-operations/place-in-room.d.ts.map +1 -1
- package/dist/agent-operations/place-in-room.js +1 -0
- package/dist/agent-operations/place-items.d.ts.map +1 -1
- package/dist/agent-operations/place-items.js +3 -4
- package/dist/agent-operations/plan-clearance.d.ts +28 -0
- package/dist/agent-operations/plan-clearance.d.ts.map +1 -0
- package/dist/agent-operations/plan-clearance.js +47 -0
- package/dist/agent-operations/plan-geometry.d.ts +2 -0
- package/dist/agent-operations/plan-geometry.d.ts.map +1 -1
- package/dist/agent-operations/plan-geometry.js +10 -0
- package/dist/agent-operations/project-files.d.ts +10 -0
- package/dist/agent-operations/project-files.d.ts.map +1 -1
- package/dist/agent-operations/reachability.d.ts +41 -0
- package/dist/agent-operations/reachability.d.ts.map +1 -0
- package/dist/agent-operations/reachability.js +199 -0
- package/dist/agent-operations/room-checks.d.ts +60 -0
- package/dist/agent-operations/room-checks.d.ts.map +1 -0
- package/dist/agent-operations/room-checks.js +226 -0
- package/dist/agent-operations/room-faces.d.ts +30 -0
- package/dist/agent-operations/room-faces.d.ts.map +1 -0
- package/dist/agent-operations/room-faces.js +31 -0
- package/dist/agent-operations/room-findings.d.ts +5 -2
- package/dist/agent-operations/room-findings.d.ts.map +1 -1
- package/dist/agent-operations/room-findings.js +30 -0
- package/dist/agent-operations/room-finishes.d.ts +87 -0
- package/dist/agent-operations/room-finishes.d.ts.map +1 -0
- package/dist/agent-operations/room-finishes.js +193 -0
- package/dist/agent-operations/room-floor-script.d.ts +3 -3
- package/dist/agent-operations/room-floor-script.js +3 -3
- package/dist/agent-operations/room-readings.d.ts +90 -0
- package/dist/agent-operations/room-readings.d.ts.map +1 -0
- package/dist/agent-operations/room-readings.js +369 -0
- package/dist/agent-operations/room-tile.d.ts +15 -0
- package/dist/agent-operations/room-tile.d.ts.map +1 -0
- package/dist/agent-operations/room-tile.js +30 -0
- package/dist/agent-operations/room-wet.d.ts +55 -0
- package/dist/agent-operations/room-wet.d.ts.map +1 -0
- package/dist/agent-operations/room-wet.js +203 -0
- package/dist/agent-operations/scene-check-policy.d.ts +5 -0
- package/dist/agent-operations/scene-check-policy.d.ts.map +1 -0
- package/dist/agent-operations/scene-check-policy.js +24 -0
- package/dist/agent-operations/scene-checkpoint.d.ts +10 -0
- package/dist/agent-operations/scene-checkpoint.d.ts.map +1 -1
- package/dist/agent-operations/scene-checkpoint.js +31 -0
- package/dist/agent-operations/scene-issue-groups.d.ts +17 -0
- package/dist/agent-operations/scene-issue-groups.d.ts.map +1 -0
- package/dist/agent-operations/scene-issue-groups.js +71 -0
- package/dist/agent-operations/scene-materials.d.ts +23 -0
- package/dist/agent-operations/scene-materials.d.ts.map +1 -1
- package/dist/agent-operations/scene-materials.js +41 -0
- package/dist/agent-operations/scene-queries.d.ts +1667 -866
- package/dist/agent-operations/scene-queries.d.ts.map +1 -1
- package/dist/agent-operations/scene-queries.js +3 -3
- package/dist/agent-operations/scene-review.d.ts.map +1 -1
- package/dist/agent-operations/scene-review.js +3 -2
- package/dist/agent-operations/scene-view.d.ts.map +1 -1
- package/dist/agent-operations/scene-view.js +91 -21
- package/dist/agent-operations/search-assets.d.ts +10 -6
- package/dist/agent-operations/search-assets.d.ts.map +1 -1
- package/dist/agent-operations/search-assets.js +37 -22
- package/dist/agent-operations/set-checkpoint.d.ts.map +1 -1
- package/dist/agent-operations/set-checkpoint.js +1 -0
- package/dist/agent-operations/set-ground-level.d.ts +1 -1
- package/dist/agent-operations/set-ground-level.d.ts.map +1 -1
- package/dist/agent-operations/set-ground-level.js +3 -14
- package/dist/agent-operations/site.js +3 -2
- package/dist/agent-operations/slab-surface-script.d.ts +25 -0
- package/dist/agent-operations/slab-surface-script.d.ts.map +1 -0
- package/dist/agent-operations/slab-surface-script.js +60 -0
- package/dist/agent-operations/stair-plan-footprint.d.ts +9 -0
- package/dist/agent-operations/stair-plan-footprint.d.ts.map +1 -0
- package/dist/agent-operations/stair-plan-footprint.js +50 -0
- package/dist/agent-operations/types.d.ts +10 -5
- package/dist/agent-operations/types.d.ts.map +1 -1
- package/dist/agent-operations/units.d.ts +26 -0
- package/dist/agent-operations/units.d.ts.map +1 -0
- package/dist/agent-operations/units.js +110 -0
- package/dist/agent-operations/unreachable-rooms-check.d.ts +17 -0
- package/dist/agent-operations/unreachable-rooms-check.d.ts.map +1 -0
- package/dist/agent-operations/unreachable-rooms-check.js +35 -0
- package/dist/agent-operations/usage-checks.d.ts +2 -0
- package/dist/agent-operations/usage-checks.d.ts.map +1 -0
- package/dist/agent-operations/usage-checks.js +12 -0
- package/dist/agent-operations/verify-scene.d.ts +8 -11
- package/dist/agent-operations/verify-scene.d.ts.map +1 -1
- package/dist/agent-operations/verify-scene.js +55 -11
- package/dist/agent-operations/wall-face-defaults.d.ts +44 -0
- package/dist/agent-operations/wall-face-defaults.d.ts.map +1 -0
- package/dist/agent-operations/wall-face-defaults.js +229 -0
- package/dist/agent-operations/wall-joins.d.ts +119 -0
- package/dist/agent-operations/wall-joins.d.ts.map +1 -0
- package/dist/agent-operations/wall-joins.js +308 -0
- package/dist/agent-operations/wall-object-observations.d.ts.map +1 -1
- package/dist/agent-operations/wall-object-observations.js +4 -6
- package/dist/agent-operations/wall-skirting.d.ts.map +1 -1
- package/dist/agent-operations/wall-skirting.js +2 -0
- package/dist/agent-operations/wall-type.d.ts +49 -0
- package/dist/agent-operations/wall-type.d.ts.map +1 -0
- package/dist/agent-operations/wall-type.js +31 -0
- package/dist/agent-operations/zone-coverage.d.ts +85 -0
- package/dist/agent-operations/zone-coverage.d.ts.map +1 -0
- package/dist/agent-operations/zone-coverage.js +208 -0
- package/dist/agent-tools/add-object.d.ts +31 -0
- package/dist/agent-tools/add-object.d.ts.map +1 -1
- package/dist/agent-tools/add-object.js +44 -7
- package/dist/agent-tools/assets.d.ts +4 -0
- package/dist/agent-tools/assets.d.ts.map +1 -1
- package/dist/agent-tools/assets.js +11 -1
- package/dist/agent-tools/author-scene.d.ts +810 -15
- package/dist/agent-tools/author-scene.d.ts.map +1 -1
- package/dist/agent-tools/author-scene.js +275 -34
- package/dist/agent-tools/batch.d.ts +1 -1
- package/dist/agent-tools/batch.d.ts.map +1 -1
- package/dist/agent-tools/batch.js +5 -1
- package/dist/agent-tools/checkpoints.js +1 -1
- package/dist/agent-tools/columns.d.ts +14 -0
- package/dist/agent-tools/columns.d.ts.map +1 -1
- package/dist/agent-tools/columns.js +14 -2
- package/dist/agent-tools/contract.d.ts +10 -0
- package/dist/agent-tools/contract.d.ts.map +1 -1
- package/dist/agent-tools/contract.js +5 -1
- package/dist/agent-tools/corner-window.d.ts +1 -0
- package/dist/agent-tools/corner-window.d.ts.map +1 -1
- package/dist/agent-tools/corner-window.js +1 -1
- package/dist/agent-tools/create-room.d.ts +85 -0
- package/dist/agent-tools/create-room.d.ts.map +1 -1
- package/dist/agent-tools/create-room.js +8 -1
- package/dist/agent-tools/design-brief.d.ts +513 -7
- package/dist/agent-tools/design-brief.d.ts.map +1 -1
- package/dist/agent-tools/design-brief.js +192 -14
- package/dist/agent-tools/designs.js +1 -1
- package/dist/agent-tools/find-by-type.js +1 -1
- package/dist/agent-tools/index.d.ts +658 -10
- package/dist/agent-tools/index.d.ts.map +1 -1
- package/dist/agent-tools/index.js +9 -1
- package/dist/agent-tools/levels.js +4 -4
- package/dist/agent-tools/move-duplicate.d.ts +65 -0
- package/dist/agent-tools/move-duplicate.d.ts.map +1 -0
- package/dist/agent-tools/move-duplicate.js +68 -0
- package/dist/agent-tools/paint.d.ts +6 -0
- package/dist/agent-tools/paint.d.ts.map +1 -1
- package/dist/agent-tools/paint.js +7 -3
- package/dist/agent-tools/photo-elevation.js +1 -1
- package/dist/agent-tools/project-files.d.ts +2 -2
- package/dist/agent-tools/project-files.d.ts.map +1 -1
- package/dist/agent-tools/project-files.js +1 -1
- package/dist/agent-tools/refusal.d.ts +9 -1
- package/dist/agent-tools/refusal.d.ts.map +1 -1
- package/dist/agent-tools/refusal.js +5 -1
- package/dist/agent-tools/roofs.js +1 -1
- package/dist/agent-tools/room-structure.d.ts +60 -0
- package/dist/agent-tools/room-structure.d.ts.map +1 -1
- package/dist/agent-tools/room-structure.js +20 -1
- package/dist/agent-tools/search-materials.d.ts +1 -0
- package/dist/agent-tools/search-materials.d.ts.map +1 -1
- package/dist/agent-tools/site.js +1 -1
- package/dist/agent-tools/stairs.js +1 -1
- package/dist/agent-tools/units.d.ts +84 -0
- package/dist/agent-tools/units.d.ts.map +1 -0
- package/dist/agent-tools/units.js +54 -0
- package/dist/agent-tools/verify-scene-usage.d.ts +44 -0
- package/dist/agent-tools/verify-scene-usage.d.ts.map +1 -0
- package/dist/agent-tools/verify-scene-usage.js +146 -0
- package/dist/agent-tools/verify-scene.d.ts +12 -1
- package/dist/agent-tools/verify-scene.d.ts.map +1 -1
- package/dist/agent-tools/verify-scene.js +183 -3
- package/dist/agent-tools/view-scene.d.ts +3 -0
- package/dist/agent-tools/view-scene.d.ts.map +1 -1
- package/dist/agent-tools/view-scene.js +4 -1
- package/dist/agent-tools/wall-openings.d.ts +121 -2
- package/dist/agent-tools/wall-openings.d.ts.map +1 -1
- package/dist/agent-tools/wall-openings.js +123 -18
- package/dist/agent-tools/walls.d.ts +30 -0
- package/dist/agent-tools/walls.d.ts.map +1 -1
- package/dist/agent-tools/walls.js +54 -2
- package/dist/building/__fixtures__/wall-opening-cases.d.ts +340 -195
- package/dist/building/__fixtures__/wall-opening-cases.d.ts.map +1 -1
- package/dist/building/__fixtures__/wall-opening-cases.js +13 -0
- package/dist/building/code-profile.d.ts +231 -0
- package/dist/building/code-profile.d.ts.map +1 -0
- package/dist/building/code-profile.js +208 -0
- package/dist/building/corner-window.d.ts +2 -2
- package/dist/building/corner-window.d.ts.map +1 -1
- package/dist/building/corner-window.js +11 -2
- package/dist/building/door-types.d.ts +1 -0
- package/dist/building/door-types.d.ts.map +1 -1
- package/dist/building/door-types.js +2 -0
- package/dist/building/floor-item-fit.d.ts.map +1 -1
- package/dist/building/floor-item-fit.js +2 -4
- package/dist/building/ground-level.d.ts +1 -3
- package/dist/building/ground-level.d.ts.map +1 -1
- package/dist/building/ground-level.js +3 -5
- package/dist/building/index.d.ts +2 -0
- package/dist/building/index.d.ts.map +1 -1
- package/dist/building/index.js +2 -0
- package/dist/building/level-duplication.d.ts +5951 -4351
- package/dist/building/level-duplication.d.ts.map +1 -1
- package/dist/building/level-insertion.d.ts +1 -1
- package/dist/building/level-wall-copy.d.ts +24 -0
- package/dist/building/level-wall-copy.d.ts.map +1 -0
- package/dist/building/level-wall-copy.js +53 -0
- package/dist/building/merge-windows.d.ts.map +1 -1
- package/dist/building/merge-windows.js +1 -0
- package/dist/building/opening-style-presets.d.ts +2 -0
- package/dist/building/opening-style-presets.d.ts.map +1 -1
- package/dist/building/opening-style-presets.js +26 -5
- package/dist/building/room-use.d.ts +26 -0
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- package/dist/spatial/usage-field/blocked.d.ts.map +1 -0
- package/dist/spatial/usage-field/blocked.js +185 -0
- package/dist/spatial/usage-field/boxes.d.ts +17 -0
- package/dist/spatial/usage-field/boxes.d.ts.map +1 -0
- package/dist/spatial/usage-field/boxes.js +82 -0
- package/dist/spatial/usage-field/catalogue-shapes.d.ts +3 -0
- package/dist/spatial/usage-field/catalogue-shapes.d.ts.map +1 -0
- package/dist/spatial/usage-field/catalogue-shapes.js +257 -0
- package/dist/spatial/usage-field/catalogue.d.ts +6 -0
- package/dist/spatial/usage-field/catalogue.d.ts.map +1 -0
- package/dist/spatial/usage-field/catalogue.js +11 -0
- package/dist/spatial/usage-field/clash.d.ts +40 -0
- package/dist/spatial/usage-field/clash.d.ts.map +1 -0
- package/dist/spatial/usage-field/clash.js +187 -0
- package/dist/spatial/usage-field/door-stairs.d.ts +18 -0
- package/dist/spatial/usage-field/door-stairs.d.ts.map +1 -0
- package/dist/spatial/usage-field/door-stairs.js +129 -0
- package/dist/spatial/usage-field/entry-way.d.ts +14 -0
- package/dist/spatial/usage-field/entry-way.d.ts.map +1 -0
- package/dist/spatial/usage-field/entry-way.js +219 -0
- package/dist/spatial/usage-field/fences.d.ts +18 -0
- package/dist/spatial/usage-field/fences.d.ts.map +1 -0
- package/dist/spatial/usage-field/fences.js +253 -0
- package/dist/spatial/usage-field/field.d.ts +44 -0
- package/dist/spatial/usage-field/field.d.ts.map +1 -0
- package/dist/spatial/usage-field/field.js +145 -0
- package/dist/spatial/usage-field/findings.d.ts +76 -0
- package/dist/spatial/usage-field/findings.d.ts.map +1 -0
- package/dist/spatial/usage-field/findings.js +252 -0
- package/dist/spatial/usage-field/fixtures.d.ts +18 -0
- package/dist/spatial/usage-field/fixtures.d.ts.map +1 -0
- package/dist/spatial/usage-field/fixtures.js +160 -0
- package/dist/spatial/usage-field/flag.d.ts +10 -0
- package/dist/spatial/usage-field/flag.d.ts.map +1 -0
- package/dist/spatial/usage-field/flag.js +12 -0
- package/dist/spatial/usage-field/floors.d.ts +13 -0
- package/dist/spatial/usage-field/floors.d.ts.map +1 -0
- package/dist/spatial/usage-field/floors.js +36 -0
- package/dist/spatial/usage-field/index.d.ts +7 -0
- package/dist/spatial/usage-field/index.d.ts.map +1 -0
- package/dist/spatial/usage-field/index.js +5 -0
- package/dist/spatial/usage-field/items.d.ts +38 -0
- package/dist/spatial/usage-field/items.d.ts.map +1 -0
- package/dist/spatial/usage-field/items.js +261 -0
- package/dist/spatial/usage-field/labels.d.ts +8 -0
- package/dist/spatial/usage-field/labels.d.ts.map +1 -0
- package/dist/spatial/usage-field/labels.js +14 -0
- package/dist/spatial/usage-field/level-field.d.ts +47 -0
- package/dist/spatial/usage-field/level-field.d.ts.map +1 -0
- package/dist/spatial/usage-field/level-field.js +96 -0
- package/dist/spatial/usage-field/measure.d.ts +324 -0
- package/dist/spatial/usage-field/measure.d.ts.map +1 -0
- package/dist/spatial/usage-field/measure.js +458 -0
- package/dist/spatial/usage-field/obstacles.d.ts +63 -0
- package/dist/spatial/usage-field/obstacles.d.ts.map +1 -0
- package/dist/spatial/usage-field/obstacles.js +215 -0
- package/dist/spatial/usage-field/openings.d.ts +12 -0
- package/dist/spatial/usage-field/openings.d.ts.map +1 -0
- package/dist/spatial/usage-field/openings.js +162 -0
- package/dist/spatial/usage-field/path.d.ts +48 -0
- package/dist/spatial/usage-field/path.d.ts.map +1 -0
- package/dist/spatial/usage-field/path.js +354 -0
- package/dist/spatial/usage-field/pieces.d.ts +27 -0
- package/dist/spatial/usage-field/pieces.d.ts.map +1 -0
- package/dist/spatial/usage-field/pieces.js +89 -0
- package/dist/spatial/usage-field/shapes.d.ts +18 -0
- package/dist/spatial/usage-field/shapes.d.ts.map +1 -0
- package/dist/spatial/usage-field/shapes.js +92 -0
- package/dist/spatial/usage-field/stairs.d.ts +23 -0
- package/dist/spatial/usage-field/stairs.d.ts.map +1 -0
- package/dist/spatial/usage-field/stairs.js +163 -0
- package/dist/spatial/usage-field/support.d.ts +24 -0
- package/dist/spatial/usage-field/support.d.ts.map +1 -0
- package/dist/spatial/usage-field/support.js +46 -0
- package/dist/spatial/usage-field/swings.d.ts +846 -0
- package/dist/spatial/usage-field/swings.d.ts.map +1 -0
- package/dist/spatial/usage-field/swings.js +427 -0
- package/dist/spatial/usage-field/types.d.ts +65 -0
- package/dist/spatial/usage-field/types.d.ts.map +1 -0
- package/dist/spatial/usage-field/types.js +1 -0
- package/dist/spatial/usage-field/walls.d.ts +1057 -0
- package/dist/spatial/usage-field/walls.d.ts.map +1 -0
- package/dist/spatial/usage-field/walls.js +166 -0
- package/dist/spatial/usage-field/way-in.d.ts +26 -0
- package/dist/spatial/usage-field/way-in.d.ts.map +1 -0
- package/dist/spatial/usage-field/way-in.js +113 -0
- package/dist/store/actions/node-actions.d.ts +2124 -1322
- package/dist/store/actions/node-actions.d.ts.map +1 -1
- package/dist/store/actions/node-actions.js +42 -16
- package/dist/store/derived-node-guard.d.ts +10 -2
- package/dist/store/derived-node-guard.d.ts.map +1 -1
- package/dist/store/derived-node-guard.js +31 -11
- package/dist/store/document-settling.d.ts +9 -0
- package/dist/store/document-settling.d.ts.map +1 -0
- package/dist/store/document-settling.js +22 -0
- package/dist/store/history-control.d.ts +19 -10
- package/dist/store/history-control.d.ts.map +1 -1
- package/dist/store/history-control.js +176 -127
- package/dist/store/history-drafts.d.ts.map +1 -1
- package/dist/store/history-drafts.js +21 -17
- package/dist/store/live-previews.d.ts +9 -0
- package/dist/store/live-previews.d.ts.map +1 -0
- package/dist/store/live-previews.js +19 -0
- package/dist/store/scene-annotations.d.ts +6751 -5151
- package/dist/store/scene-annotations.d.ts.map +1 -1
- package/dist/store/scene-environment.d.ts +33 -0
- package/dist/store/scene-environment.d.ts.map +1 -0
- package/dist/store/scene-environment.js +54 -0
- package/dist/store/scene-hydration.d.ts.map +1 -1
- package/dist/store/scene-hydration.js +41 -30
- package/dist/store/use-interactive.d.ts +9 -3
- package/dist/store/use-interactive.d.ts.map +1 -1
- package/dist/store/use-interactive.js +43 -11
- package/dist/store/use-live-node-overrides.d.ts.map +1 -1
- package/dist/store/use-live-node-overrides.js +3 -0
- package/dist/store/use-scene.d.ts +25 -0
- package/dist/store/use-scene.d.ts.map +1 -1
- package/dist/store/use-scene.js +408 -336
- package/dist/systems/document-reconcile.d.ts +40 -0
- package/dist/systems/document-reconcile.d.ts.map +1 -0
- package/dist/systems/document-reconcile.js +159 -0
- package/dist/systems/elevator/elevator-opening-system.d.ts.map +1 -1
- package/dist/systems/elevator/elevator-opening-system.js +9 -24
- package/dist/systems/fence/guard-layout.d.ts +69 -0
- package/dist/systems/fence/guard-layout.d.ts.map +1 -0
- package/dist/systems/fence/guard-layout.js +194 -0
- package/dist/systems/owned-floor-openings.d.ts +13 -1
- package/dist/systems/owned-floor-openings.d.ts.map +1 -1
- package/dist/systems/owned-floor-openings.js +58 -2
- package/dist/systems/reconcile-owned-floor-openings.d.ts +3 -1
- package/dist/systems/reconcile-owned-floor-openings.d.ts.map +1 -1
- package/dist/systems/reconcile-owned-floor-openings.js +4 -4
- package/dist/systems/roof/roof-elevation-system.d.ts.map +1 -1
- package/dist/systems/roof/roof-elevation-system.js +8 -26
- package/dist/systems/roof/roof-elevation.d.ts +16 -1
- package/dist/systems/roof/roof-elevation.d.ts.map +1 -1
- package/dist/systems/roof/roof-elevation.js +85 -4
- package/dist/systems/roof/roof-footprint.d.ts +42 -1
- package/dist/systems/roof/roof-footprint.d.ts.map +1 -1
- package/dist/systems/roof/roof-footprint.js +160 -4
- package/dist/systems/slab/__fixtures__/floor-step.d.ts +3163 -1934
- package/dist/systems/slab/__fixtures__/floor-step.d.ts.map +1 -1
- package/dist/systems/slab/__fixtures__/raised-room.d.ts +2495 -1249
- package/dist/systems/slab/__fixtures__/raised-room.d.ts.map +1 -1
- package/dist/systems/stair/stair-clearance.d.ts +7 -0
- package/dist/systems/stair/stair-clearance.d.ts.map +1 -1
- package/dist/systems/stair/stair-clearance.js +31 -11
- package/dist/systems/stair/stair-construction.d.ts +8 -3
- package/dist/systems/stair/stair-construction.d.ts.map +1 -1
- package/dist/systems/stair/stair-construction.js +55 -4
- package/dist/systems/stair/stair-opening-preview.d.ts +889 -89
- package/dist/systems/stair/stair-opening-preview.d.ts.map +1 -1
- package/dist/systems/stair/stair-opening-system.d.ts.map +1 -1
- package/dist/systems/stair/stair-opening-system.js +18 -34
- package/dist/systems/stair/stair-presets.d.ts +36 -0
- package/dist/systems/stair/stair-presets.d.ts.map +1 -1
- package/dist/systems/stair/stair-rise-query.d.ts.map +1 -1
- package/dist/systems/stair/stair-rise-query.js +3 -2
- package/dist/systems/stair/stair-rise.d.ts.map +1 -1
- package/dist/systems/stair/stair-rise.js +6 -0
- package/dist/systems/stair/stair-sizing.d.ts +42 -11
- package/dist/systems/stair/stair-sizing.d.ts.map +1 -1
- package/dist/systems/stair/stair-sizing.js +10 -1
- package/dist/systems/stair/stair-structure.d.ts +277 -0
- package/dist/systems/stair/stair-structure.d.ts.map +1 -0
- package/dist/systems/stair/stair-structure.js +496 -0
- package/dist/systems/wall/wall-assembly.d.ts +84 -6
- package/dist/systems/wall/wall-assembly.d.ts.map +1 -1
- package/dist/systems/wall/wall-assembly.js +204 -5
- package/dist/systems/wall/wall-finish.d.ts +38 -2
- package/dist/systems/wall/wall-finish.d.ts.map +1 -1
- package/dist/systems/wall/wall-finish.js +70 -2
- package/dist/systems/wall/wall-footprint.js +2 -2
- package/dist/systems/wall/wall-merge.d.ts.map +1 -1
- package/dist/systems/wall/wall-merge.js +28 -7
- package/dist/systems/wall/wall-mitering.d.ts +1 -0
- package/dist/systems/wall/wall-mitering.d.ts.map +1 -1
- package/dist/systems/wall/wall-mitering.js +152 -52
- package/dist/systems/wall/wall-move.d.ts +23 -6
- package/dist/systems/wall/wall-move.d.ts.map +1 -1
- package/dist/systems/wall/wall-move.js +65 -0
- package/dist/systems/wall/wall-top.d.ts +2 -2
- package/dist/systems/wall/wall-top.d.ts.map +1 -1
- package/dist/systems/wall/wall-top.js +6 -1
- package/dist/systems/wall/wall-topology.d.ts +32 -1
- package/dist/systems/wall/wall-topology.d.ts.map +1 -1
- package/dist/systems/wall/wall-topology.js +118 -10
- package/dist/systems/wall/wall-trim-profiles.d.ts +12 -0
- package/dist/systems/wall/wall-trim-profiles.d.ts.map +1 -0
- package/dist/systems/wall/wall-trim-profiles.js +191 -0
- package/dist/utils/ensure-scene-openings.d.ts +6523 -4923
- package/dist/utils/ensure-scene-openings.d.ts.map +1 -1
- package/dist/utils/floor-piece-adoption.d.ts +5 -0
- package/dist/utils/floor-piece-adoption.d.ts.map +1 -1
- package/dist/utils/floor-plate-migration.d.ts +1930 -1130
- package/dist/utils/floor-plate-migration.d.ts.map +1 -1
- package/dist/utils/owned-floor-opening-migration.d.ts +888 -88
- package/dist/utils/owned-floor-opening-migration.d.ts.map +1 -1
- package/dist/utils/reconcile-structure-on-load.d.ts +1930 -1130
- package/dist/utils/reconcile-structure-on-load.d.ts.map +1 -1
- package/dist/utils/structure-id.d.ts.map +1 -1
- package/dist/utils/structure-id.js +4 -0
- package/package.json +22 -5
- package/dist/lib/generic-foundation.d.ts +0 -40
- package/dist/lib/generic-foundation.d.ts.map +0 -1
- package/dist/lib/generic-foundation.js +0 -200
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@@ -15,13 +15,45 @@ import { boundsOf, boxCorners, frame, rotateVector, transformPoint, } from '../p
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import { getScaledDimensions } from '../schema/index.js';
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import { resolveCeilingHeight } from '../services/level-height.js';
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import { CEILING_DRAW_OFFSET } from '../services/storey.js';
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import { aabbsOverlap, findBlockedDoors, itemNodePlanAabb, itemPlanAabb, resolveNodeLevelId, } from './door-clearance.js';
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import {
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import {
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import {
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import { aabbsOverlap, findBlockedDoors as findBlockedDoorsByBox, itemNodePlanAabb, itemNodePlanCorners, itemPlanAabb, resolveNodeLevelId, } from './door-clearance.js';
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import { designedTogether, isFloorUnderlay, isWallDressing, wallBoundWord } from './furniture-kind.js';
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import { manifestSolids, relateSolids } from './item-solids.js';
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import { itemLevelHeightRange, itemLevelPose, itemPlanAabbInLevel } from './item-space.js';
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import { axisOverlap, clearingMoves, describeMoves, metres, roundBox, roundMm, } from './plan-clearance.js';
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import { distanceToSegment, pointInPolygon } from './plan-geometry.js';
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export { aabbsOverlap, collectDoorKeepouts, itemNodePlanAabb, itemPlanAabb, resolveNodeLevelId, } from './door-clearance.js';
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import { queryNodes } from './scene-queries.js';
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/** Minimum free space (m) required between item footprints. */
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export const DEFAULT_ITEM_GAP = 0.08;
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function boxReading(a, b, gap) {
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const shared = axisOverlap(a, b);
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const depth = Math.min(shared.x, shared.z);
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const clearBy = clearingMoves(a, b, gap);
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return depth > 0
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? {
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overlapM: roundMm(depth),
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overlapAlongM: { x: roundMm(shared.x), z: roundMm(shared.z) },
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clearBy,
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}
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: { gapM: roundMm(-depth), clearBy };
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}
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function collisionMessage(violation, gap, [a, b], reading) {
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const [first, second] = [a.name ?? a.id, b.name ?? b.id];
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const pair = `${first} (${a.id}) and ${second} (${b.id})`;
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const how = 'overlapAreaM2' in reading
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? `share ${metres(reading.overlapAreaM2)} m²`
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: 'overlapAlongM' in reading
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? `by ${metres(reading.overlapAlongM.x)} m along x and ${metres(reading.overlapAlongM.z)} m along z`
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: `are ${metres(reading.gapM)} m apart`;
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const lead = violation === 'overlap'
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? `Items overlap: ${pair} ${how}`
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: `Items are closer than ${gap} m: ${pair} ${how}`;
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const shapes = 'clearBy' in reading ? 'footprint boxes' : 'real shapes';
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const moves = 'clearBy' in reading
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? ` ${first} is ${gap} m clear of ${second}, the gap the check keeps, after ${describeMoves(reading.clearBy)}.`
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: '';
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return `${lead} (${shapes}).${moves}`;
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}
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export function nodeItemAabb(node) {
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}
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floorConstructionLift(nodes, node);
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return ground();
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const list =
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const list = queryNodes(nodes, { type: ['slab', 'wall'] });
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const slabs = list
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.filter((other) => other.type === 'slab' && other.parentId === levelId)
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.map((slab) => liftedManualSlab(nodes, slab));
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// Malformed or unsupported support geometry is not evidence of separation.
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}
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}
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/**
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* Where a script item's own model space stands in its level: maps a point of its manifest (its
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* bounds, parts, surfaces) to the level's frame, through the corrective asset pose and the item's
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* node pose the renderer applies. Undefined where the bounds cannot be resolved.
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*/
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export function scriptItemToLevel(node, nodes) {
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const resolved = scriptItemBoundsInLevel(node, nodes);
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const origin = node.source?.manifest.bounds.min;
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const corner = resolved?.corners[0];
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if (!(origin && corner))
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return;
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const corrected = (point) => {
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const asset = rotateVector(point.map((value, axis) => value * (node.asset.scale?.[axis] ?? 1)), node.asset.rotation);
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return rotateVector(asset.map((value, axis) => (value + (node.asset.offset[axis] ?? 0)) * (node.scale[axis] ?? 1)), node.rotation);
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};
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// The elected attachment translation comes from the shared bounds resolver, not a guessed floor Y.
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const first = corrected(origin);
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const shift = corner.map((value, axis) => value - (first[axis] ?? 0));
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return (point) => corrected(point).map((value, axis) => value + shift[axis]);
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}
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function itemVerticalInterval(node, nodes) {
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// Keep the existing plan-layout evidence limited to yaw-only model poses.
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if (node?.type !== 'item' ||
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}
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/**
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* An item's real shape in its level's frame (see `item-solids`), or null where there is none to read:
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* a script with no faces, a catalogue model, a tilted or animated one. A thing hosted by another item
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* stands at its host chain's pose, on the floor construction under the item at the chain's root.
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*/
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export function itemSolidsInLevel(node, nodes) {
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const manifest = node.source?.manifest;
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if (!manifest ||
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manifest.animations?.length ||
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!planarRotation(node.rotation) ||
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!planarRotation(node.asset.rotation))
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return null;
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const direct = scriptItemToLevel(node, nodes);
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const toLevel = direct ?? hostedToLevel(node, nodes);
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if (!toLevel)
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return null;
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try {
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|
+
const solids = manifestSolids(manifest, toLevel);
|
|
248
|
+
return solids?.every((solid) => Number.isFinite(solid.y0) && Number.isFinite(solid.y1))
|
|
249
|
+
? solids
|
|
250
|
+
: null;
|
|
251
|
+
}
|
|
252
|
+
catch {
|
|
253
|
+
// A malformed outline is not evidence of separation: the box reads instead.
|
|
254
|
+
return null;
|
|
255
|
+
}
|
|
256
|
+
}
|
|
257
|
+
/** The map of a manifest point to the level for an item hosted by other items, or undefined. */
|
|
258
|
+
function hostedToLevel(node, nodes) {
|
|
259
|
+
// biome-ignore lint/plugin: an item hosted by other items resolves each parent through the whole scene
|
|
260
|
+
const byId = new Map(Object.entries(nodes));
|
|
261
|
+
const pose = itemLevelPose(node, byId);
|
|
262
|
+
if (!pose ||
|
|
263
|
+
!node.scale.every((value) => value > 0) ||
|
|
264
|
+
!(node.asset.scale ?? [1, 1, 1]).every((value) => value > 0))
|
|
265
|
+
return;
|
|
266
|
+
let root = node;
|
|
267
|
+
for (let depth = 0; depth < 16; depth++) {
|
|
268
|
+
const parent = root.parentId ? nodes[root.parentId] : undefined;
|
|
269
|
+
if (parent?.type !== 'item')
|
|
270
|
+
break;
|
|
271
|
+
root = parent;
|
|
272
|
+
}
|
|
273
|
+
const rootParent = root.parentId ? nodes[root.parentId] : undefined;
|
|
274
|
+
if (rootParent?.type !== 'level')
|
|
275
|
+
return;
|
|
276
|
+
const lift = itemFloorLift(root, nodes);
|
|
277
|
+
if (!Number.isFinite(lift))
|
|
278
|
+
return;
|
|
279
|
+
const assetScale = node.asset.scale ?? [1, 1, 1];
|
|
280
|
+
const turn = [node.rotation[0], pose.yawDeg, node.rotation[2]];
|
|
281
|
+
return (point) => {
|
|
282
|
+
const asset = rotateVector(point.map((value, axis) => value * assetScale[axis]), node.asset.rotation);
|
|
283
|
+
const placed = rotateVector(asset.map((value, axis) => (value + node.asset.offset[axis]) * node.scale[axis]), turn);
|
|
284
|
+
return [
|
|
285
|
+
placed[0] + pose.position[0],
|
|
286
|
+
placed[1] + pose.position[1] + lift,
|
|
287
|
+
placed[2] + pose.position[2],
|
|
288
|
+
];
|
|
289
|
+
};
|
|
290
|
+
}
|
|
291
|
+
/**
|
|
292
|
+
* Doors blocked by furniture. An item is its box, as tall as its heights say (a pendant over the door
|
|
293
|
+
* is above its leaf); wall panelling alone is its real strips (see `findItemItemCollisions`).
|
|
294
|
+
*/
|
|
295
|
+
export function findBlockedDoors(args) {
|
|
296
|
+
const list = [...args.nodes];
|
|
297
|
+
const nodes = Object.fromEntries(list.map((node) => [node.id, node]));
|
|
298
|
+
const byId = new Map(list.map((node) => [node.id, node]));
|
|
299
|
+
const finite = list.every((node) => node.type === 'item' || finiteNumbers(node));
|
|
300
|
+
return findBlockedDoorsByBox({
|
|
301
|
+
...args,
|
|
302
|
+
nodes: list,
|
|
303
|
+
solidsOf: (node) => (finite && isWallDressing(node) ? itemSolidsInLevel(node, nodes) : null),
|
|
304
|
+
heightsOf: (node) => itemHeightsInLevel(node, nodes, byId, finite) ?? null,
|
|
305
|
+
});
|
|
306
|
+
}
|
|
307
|
+
/** Plan overlap, in square metres, from which two real shapes are overlapping: a touching edge or a boolean's sliver is not. */
|
|
308
|
+
export const MIN_OVERLAP_AREA = 0.001;
|
|
309
|
+
/**
|
|
310
|
+
* An item's bottom and top in the level's frame, as the renderer stands it: the model's own bounds
|
|
311
|
+
* through the floor construction under it (measured) or, where it has none, its pose and its height
|
|
312
|
+
* above its host, lifted by the floor construction under the item at the root of its host chain. A
|
|
313
|
+
* thing hosted by a ceiling or a wall, or one whose heights are unknown, has none.
|
|
314
|
+
*/
|
|
315
|
+
export function itemHeightsInLevel(node, nodes, byId, finiteContext = true) {
|
|
316
|
+
const measured = finiteContext ? itemVerticalInterval(node, nodes) : undefined;
|
|
317
|
+
if (measured)
|
|
318
|
+
return measured;
|
|
319
|
+
const range = itemLevelHeightRange(node, byId);
|
|
320
|
+
let root = node;
|
|
321
|
+
for (let depth = 0; depth < 16; depth++) {
|
|
322
|
+
const parent = root.parentId ? nodes[root.parentId] : undefined;
|
|
323
|
+
if (parent?.type !== 'item')
|
|
324
|
+
break;
|
|
325
|
+
root = parent;
|
|
326
|
+
}
|
|
327
|
+
const rootParent = root.parentId ? nodes[root.parentId] : undefined;
|
|
328
|
+
const levelId = resolveNodeLevelId(node.id, byId);
|
|
329
|
+
if (!(range && levelId && finiteContext && rootParent?.type === 'level'))
|
|
330
|
+
return undefined;
|
|
331
|
+
const lift = itemFloorLift(root, nodes);
|
|
332
|
+
return Number.isFinite(lift)
|
|
333
|
+
? { levelId, min: range.min + lift, max: range.max + lift }
|
|
334
|
+
: undefined;
|
|
335
|
+
}
|
|
336
|
+
/** How far an item may sink into what it stands on and still be resting on it, in metres. */
|
|
337
|
+
export const STACK_TOLERANCE = 0.02;
|
|
178
338
|
export function findItemItemCollisions(args) {
|
|
179
339
|
const gap = args.gap ?? DEFAULT_ITEM_GAP;
|
|
180
340
|
const list = [...args.nodes];
|
|
@@ -183,28 +343,37 @@ export function findItemItemCollisions(args) {
|
|
|
183
343
|
// Drawing fallbacks on invalid support heights cannot prove collision separation.
|
|
184
344
|
const finiteContext = list.every((node) => node.type === 'item' || finiteNumbers(node));
|
|
185
345
|
const byId = new Map(list.map((node) => [node.id, node]));
|
|
186
|
-
|
|
187
|
-
|
|
188
|
-
|
|
189
|
-
|
|
346
|
+
const heights = new Map();
|
|
347
|
+
for (const { id } of footprints)
|
|
348
|
+
heights.set(id, itemHeightsInLevel(nodes[id], nodes, byId, finiteContext));
|
|
349
|
+
// A box is as tall as its heights say; a real shape is read for wall panelling only.
|
|
350
|
+
const solids = new Map();
|
|
351
|
+
const solidsOf = (id) => {
|
|
352
|
+
if (!solids.has(id))
|
|
353
|
+
solids.set(id, finiteContext ? itemSolidsInLevel(nodes[id], nodes) : null);
|
|
354
|
+
return solids.get(id) ?? null;
|
|
355
|
+
};
|
|
356
|
+
const boxSolid = (id) => {
|
|
190
357
|
const node = nodes[id];
|
|
191
|
-
const
|
|
192
|
-
if (
|
|
193
|
-
return
|
|
194
|
-
const
|
|
358
|
+
const pose = itemLevelPose(node, byId);
|
|
359
|
+
if (!pose)
|
|
360
|
+
return null;
|
|
361
|
+
const corners = itemNodePlanCorners({
|
|
362
|
+
...node,
|
|
363
|
+
position: pose.position,
|
|
364
|
+
rotation: [node.rotation[0], pose.yawDeg, node.rotation[2]],
|
|
365
|
+
});
|
|
366
|
+
if (!corners.every((corner) => corner.every(Number.isFinite)))
|
|
367
|
+
return null;
|
|
368
|
+
const interval = heights.get(id);
|
|
195
369
|
return [
|
|
196
|
-
|
|
197
|
-
|
|
198
|
-
|
|
199
|
-
|
|
200
|
-
|
|
201
|
-
max: range.max,
|
|
202
|
-
measured: false,
|
|
203
|
-
}
|
|
204
|
-
: undefined,
|
|
370
|
+
{
|
|
371
|
+
polygons: [{ outer: corners.map(([x, z]) => [x, z]), holes: [] }],
|
|
372
|
+
y0: interval?.min ?? Number.NEGATIVE_INFINITY,
|
|
373
|
+
y1: interval?.max ?? Number.POSITIVE_INFINITY,
|
|
374
|
+
},
|
|
205
375
|
];
|
|
206
|
-
}
|
|
207
|
-
const hosts = new Map(footprints.map(({ id }) => [id, itemHosts(nodes[id], byId)]));
|
|
376
|
+
};
|
|
208
377
|
const collisions = [];
|
|
209
378
|
for (let i = 0; i < footprints.length; i++) {
|
|
210
379
|
for (let j = i + 1; j < footprints.length; j++) {
|
|
@@ -212,29 +381,47 @@ export function findItemItemCollisions(args) {
|
|
|
212
381
|
const b = footprints[j];
|
|
213
382
|
if (a.levelId && b.levelId && a.levelId !== b.levelId)
|
|
214
383
|
continue;
|
|
215
|
-
// A thing resting on top of its host is stacked by design: its bottom at the host's top. A
|
|
216
|
-
// child sunk into its host, or one whose height is unknown, is still a collision.
|
|
217
|
-
const [child, host] = hosts.get(a.id)?.has(b.id)
|
|
218
|
-
? [a, b]
|
|
219
|
-
: hosts.get(b.id)?.has(a.id)
|
|
220
|
-
? [b, a]
|
|
221
|
-
: [];
|
|
222
|
-
if (child && host) {
|
|
223
|
-
const cY = intervals.get(child.id);
|
|
224
|
-
const hY = intervals.get(host.id);
|
|
225
|
-
if (cY && hY && cY.min >= hY.max - 0.02)
|
|
226
|
-
continue;
|
|
227
|
-
}
|
|
228
384
|
if (!aabbsOverlap(a.aabb, b.aabb, gap))
|
|
229
385
|
continue;
|
|
230
|
-
const aY =
|
|
231
|
-
const bY =
|
|
232
|
-
|
|
233
|
-
|
|
234
|
-
|
|
235
|
-
|
|
386
|
+
const aY = heights.get(a.id);
|
|
387
|
+
const bY = heights.get(b.id);
|
|
388
|
+
let violation;
|
|
389
|
+
let reading;
|
|
390
|
+
if (isWallDressing(nodes[a.id]) || isWallDressing(nodes[b.id])) {
|
|
391
|
+
// Wall panelling is thin strips along the walls, and its box is the room's: it is read by its
|
|
392
|
+
// strips, a piece beside it by its footprint. Nothing else is: a script's horizontal faces leave
|
|
393
|
+
// out its rails, backs and foliage, so the box stays the shape of the rest.
|
|
394
|
+
const left = solidsOf(a.id) ?? boxSolid(a.id);
|
|
395
|
+
const right = solidsOf(b.id) ?? boxSolid(b.id);
|
|
396
|
+
if (!(left && right))
|
|
397
|
+
continue;
|
|
398
|
+
const relation = relateSolids(left, right, {
|
|
399
|
+
stack: STACK_TOLERANCE,
|
|
400
|
+
minArea: MIN_OVERLAP_AREA,
|
|
401
|
+
});
|
|
402
|
+
if (relation.overlapArea > 0) {
|
|
403
|
+
violation = 'overlap';
|
|
404
|
+
reading = { overlapAreaM2: roundMm(relation.overlapArea) };
|
|
405
|
+
}
|
|
406
|
+
else if (relation.gap < gap) {
|
|
407
|
+
violation = 'clearance';
|
|
408
|
+
reading = { gapM: roundMm(relation.gap) };
|
|
409
|
+
}
|
|
410
|
+
else
|
|
236
411
|
continue;
|
|
237
412
|
}
|
|
413
|
+
else {
|
|
414
|
+
// Two boxes. One standing on the other (a lamp on a table, a vase on a console) is stacked,
|
|
415
|
+
// whether it is the other's child or a sibling in the scene: its bottom is at or above the
|
|
416
|
+
// other's top, to within what a model sinks into it. Unknown heights waive nothing.
|
|
417
|
+
if (aY &&
|
|
418
|
+
bY &&
|
|
419
|
+
aY.levelId === bY.levelId &&
|
|
420
|
+
(aY.min >= bY.max - STACK_TOLERANCE - 1e-9 || bY.min >= aY.max - STACK_TOLERANCE - 1e-9))
|
|
421
|
+
continue;
|
|
422
|
+
violation = aabbsOverlap(a.aabb, b.aabb, 0) ? 'overlap' : 'clearance';
|
|
423
|
+
reading = boxReading(a.aabb, b.aabb, gap);
|
|
424
|
+
}
|
|
238
425
|
collisions.push({
|
|
239
426
|
aId: a.id,
|
|
240
427
|
bId: b.id,
|
|
@@ -242,11 +429,11 @@ export function findItemItemCollisions(args) {
|
|
|
242
429
|
bName: b.name,
|
|
243
430
|
levelId: a.levelId ?? b.levelId,
|
|
244
431
|
kind: 'item-aabb',
|
|
245
|
-
violation
|
|
432
|
+
violation,
|
|
246
433
|
minimumClearanceMeters: gap,
|
|
247
|
-
|
|
248
|
-
|
|
249
|
-
|
|
434
|
+
footprints: [roundBox(a.aabb), roundBox(b.aabb)],
|
|
435
|
+
reading,
|
|
436
|
+
message: collisionMessage(violation, gap, [a, b], reading),
|
|
250
437
|
});
|
|
251
438
|
}
|
|
252
439
|
}
|
|
@@ -387,15 +574,6 @@ export const MID_ROOM_DISTANCE_M = 0.4;
|
|
|
387
574
|
const OUTLINE_CONTACT_M = 1e-3;
|
|
388
575
|
const DEFAULT_WALL_THICKNESS_M = 0.1;
|
|
389
576
|
const cross = (o, p, q) => (p[0] - o[0]) * (q[1] - o[1]) - (p[1] - o[1]) * (q[0] - o[0]);
|
|
390
|
-
function distanceToSegment(point, a, b) {
|
|
391
|
-
const dx = b[0] - a[0];
|
|
392
|
-
const dz = b[1] - a[1];
|
|
393
|
-
const length2 = dx * dx + dz * dz;
|
|
394
|
-
const t = length2 === 0
|
|
395
|
-
? 0
|
|
396
|
-
: Math.max(0, Math.min(1, ((point[0] - a[0]) * dx + (point[1] - a[1]) * dz) / length2));
|
|
397
|
-
return Math.hypot(point[0] - (a[0] + t * dx), point[1] - (a[1] + t * dz));
|
|
398
|
-
}
|
|
399
577
|
/** The shortest distance from a footprint box to a wall's centre line (0 when the line passes through it). */
|
|
400
578
|
function boxToSegment(box, a, b) {
|
|
401
579
|
const corners = [
|
|
@@ -414,17 +592,20 @@ function boxToSegment(box, a, b) {
|
|
|
414
592
|
}
|
|
415
593
|
return nearest;
|
|
416
594
|
}
|
|
417
|
-
/**
|
|
595
|
+
/**
|
|
596
|
+
* The walls of a level (resolved through `byId`), as the mid-room check reads them: its wall nodes.
|
|
597
|
+
*/
|
|
418
598
|
export function wallFacesOn(nodes, levelId, byId = new Map([...nodes].map((node) => [node.id, node]))) {
|
|
419
599
|
const walls = [];
|
|
420
600
|
for (const node of nodes) {
|
|
421
|
-
if (
|
|
601
|
+
if (resolveNodeLevelId(node.id, byId) !== levelId)
|
|
422
602
|
continue;
|
|
423
|
-
|
|
424
|
-
|
|
425
|
-
|
|
426
|
-
|
|
427
|
-
|
|
603
|
+
if (node.type === 'wall')
|
|
604
|
+
walls.push({
|
|
605
|
+
a: [node.start[0], node.start[1]],
|
|
606
|
+
b: [node.end[0], node.end[1]],
|
|
607
|
+
halfThickness: (node.thickness ?? DEFAULT_WALL_THICKNESS_M) / 2,
|
|
608
|
+
});
|
|
428
609
|
}
|
|
429
610
|
return walls;
|
|
430
611
|
}
|
|
@@ -434,8 +615,10 @@ export function gapToWalls(box, walls) {
|
|
|
434
615
|
}
|
|
435
616
|
/**
|
|
436
617
|
* Wall-bound pieces (a fridge, a counter, a bed, a sofa) that stand in a room but away from every
|
|
437
|
-
* wall: further than {@link MID_ROOM_DISTANCE_M} from the face of each wall of their level.
|
|
438
|
-
*
|
|
618
|
+
* wall: further than {@link MID_ROOM_DISTANCE_M} from the face of each wall of their level. A roof
|
|
619
|
+
* on the level stands walls of its own (knee walls, gable ends) where no wall node does, so a loft
|
|
620
|
+
* bounded by its roof is measured to them. Pieces outside every room, free-standing kinds, and
|
|
621
|
+
* levels with neither walls nor a roof shell are not judged.
|
|
439
622
|
*/
|
|
440
623
|
export function findItemsMidRoom(args) {
|
|
441
624
|
const list = [...args.nodes];
|
|
@@ -450,7 +633,8 @@ export function findItemsMidRoom(args) {
|
|
|
450
633
|
...(args.levelId === undefined ? {} : { levelId: args.levelId }),
|
|
451
634
|
})) {
|
|
452
635
|
const node = byId.get(footprint.id);
|
|
453
|
-
|
|
636
|
+
const word = node?.type === 'item' ? wallBoundWord(node.asset) : null;
|
|
637
|
+
if (node?.type !== 'item' || !word)
|
|
454
638
|
continue;
|
|
455
639
|
const room = zones.find((zone) => pointInPolygon([node.position[0], node.position[2]], zone.polygon, true));
|
|
456
640
|
if (!room)
|
|
@@ -460,13 +644,14 @@ export function findItemsMidRoom(args) {
|
|
|
460
644
|
continue;
|
|
461
645
|
found.push({
|
|
462
646
|
id: node.id,
|
|
463
|
-
message: `${footprint.name ?? node.asset.id} (${node.id}) stands in the middle of ${room.name || room.id}, ${gap.toFixed(1)} m from the nearest wall: a ${
|
|
647
|
+
message: `${footprint.name ?? node.asset.id} (${node.id}) stands in the middle of ${room.name || room.id}, ${gap.toFixed(1)} m from the nearest wall: a ${word} belongs against a wall (place_in_room puts it there).`,
|
|
464
648
|
});
|
|
465
649
|
}
|
|
466
650
|
return found;
|
|
467
651
|
}
|
|
468
652
|
/**
|
|
469
|
-
* Collect layout issues, scoped per level so stacked floors do not false-positive.
|
|
653
|
+
* Collect layout issues, scoped per level so stacked floors do not false-positive. A blocked door and
|
|
654
|
+
* a pair of items carry the numbers of the finding: what stands where, how deep, and the way clear.
|
|
470
655
|
*/
|
|
471
656
|
export function layoutIssuesFromScene(nodes) {
|
|
472
657
|
const list = [...nodes];
|
|
@@ -484,17 +669,39 @@ export function layoutIssuesFromScene(nodes) {
|
|
|
484
669
|
}
|
|
485
670
|
const issues = new Map();
|
|
486
671
|
const levels = levelIds.size > 0 ? [...levelIds] : [undefined];
|
|
672
|
+
const itemById = new Map(list.map((n) => [n.id, n]));
|
|
487
673
|
for (const levelId of levels) {
|
|
488
674
|
for (const b of findBlockedDoors({ nodes: list, levelId })) {
|
|
489
|
-
issues.set(b.message,
|
|
675
|
+
issues.set(b.message, {
|
|
676
|
+
type: 'door_blocked',
|
|
677
|
+
message: b.message,
|
|
678
|
+
nodeIds: [b.doorId, b.itemId, b.wallId],
|
|
679
|
+
obstacle: { nodeId: b.itemId, name: b.itemName, footprint: b.footprint, side: b.side },
|
|
680
|
+
clearZone: b.clearZone,
|
|
681
|
+
...b.reading,
|
|
682
|
+
});
|
|
490
683
|
}
|
|
491
684
|
for (const c of findItemItemCollisions({ nodes: list, levelId })) {
|
|
492
|
-
|
|
685
|
+
// Close is the design for a nightstand beside its bed, a chair at its table: not a finding.
|
|
686
|
+
const [a, b] = [itemById.get(c.aId), itemById.get(c.bId)];
|
|
687
|
+
if (c.violation === 'clearance' &&
|
|
688
|
+
a?.type === 'item' &&
|
|
689
|
+
b?.type === 'item' &&
|
|
690
|
+
designedTogether(a, b))
|
|
691
|
+
continue;
|
|
692
|
+
issues.set(c.message, {
|
|
693
|
+
type: c.violation === 'overlap' ? 'item_overlap' : 'item_too_close',
|
|
694
|
+
message: c.message,
|
|
695
|
+
nodeIds: [c.aId, c.bId],
|
|
696
|
+
footprints: c.footprints,
|
|
697
|
+
minimumClearanceMeters: c.minimumClearanceMeters,
|
|
698
|
+
...c.reading,
|
|
699
|
+
});
|
|
493
700
|
}
|
|
494
701
|
for (const m of findItemsMidRoom({ nodes: list, levelId })) {
|
|
495
|
-
issues.set(m.message, 'item_mid_room');
|
|
702
|
+
issues.set(m.message, { type: 'item_mid_room', message: m.message, nodeIds: [m.id] });
|
|
496
703
|
}
|
|
497
704
|
}
|
|
498
705
|
// Deduplicate (node may appear under multiple walks)
|
|
499
|
-
return [...issues
|
|
706
|
+
return [...issues.values()];
|
|
500
707
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"level-height-fill.d.ts","sourceRoot":"","sources":["../../src/agent-operations/level-height-fill.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"level-height-fill.d.ts","sourceRoot":"","sources":["../../src/agent-operations/level-height-fill.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,EAAE,OAAO,EAAa,MAAM,WAAW,CAAA;AAEnD,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,SAAS,CAAA;AAIxC;;;;;;;GAOG;AACH,wBAAgB,gBAAgB,CAC9B,GAAG,EAAE,SAAS,EAAE,EAChB,KAAK,EAAE,QAAQ,CAAC,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC,GACvC,MAAM,EAAE,CAqDV"}
|
|
@@ -1,3 +1,4 @@
|
|
|
1
|
+
import { draftOf } from '../runtime/reader.js';
|
|
1
2
|
import { deriveLegacyLevelHeight } from '../services/level-height.js';
|
|
2
3
|
const round = (value) => Math.round(value * 100) / 100;
|
|
3
4
|
/**
|
|
@@ -9,7 +10,12 @@ const round = (value) => Math.round(value * 100) / 100;
|
|
|
9
10
|
* per level filled, for the write's answer.
|
|
10
11
|
*/
|
|
11
12
|
export function fillLevelHeights(ops, scene) {
|
|
12
|
-
|
|
13
|
+
// Only a level written without a height reads the scene as the write leaves it.
|
|
14
|
+
if (!ops.some((op) => op.op === 'create'
|
|
15
|
+
? op.node.type === 'level' && op.node.height == null
|
|
16
|
+
: op.op === 'update' && 'height' in op.data && op.data.height == null))
|
|
17
|
+
return [];
|
|
18
|
+
const after = draftOf(scene);
|
|
13
19
|
for (const op of ops) {
|
|
14
20
|
// A create's own parentId wins over its node's, as the write applies it.
|
|
15
21
|
if (op.op === 'create')
|
|
@@ -16,6 +16,11 @@ export declare function wallSummary(nodes: SceneNodes, wall: WallNode): {
|
|
|
16
16
|
resolvedHeight: number;
|
|
17
17
|
heightIsExplicit: boolean;
|
|
18
18
|
thickness: number | undefined;
|
|
19
|
+
wallType: "curtain" | "railing" | "standard";
|
|
20
|
+
type: {
|
|
21
|
+
id: string;
|
|
22
|
+
label: string;
|
|
23
|
+
} | null;
|
|
19
24
|
wallFaceChains: {
|
|
20
25
|
a: import("../index.js").WallFaceChainFinish;
|
|
21
26
|
b: import("../index.js").WallFaceChainFinish;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"level-reads.d.ts","sourceRoot":"","sources":["../../src/agent-operations/level-reads.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"level-reads.d.ts","sourceRoot":"","sources":["../../src/agent-operations/level-reads.ts"],"names":[],"mappings":"AAKA,OAAO,KAAK,EAMV,QAAQ,EAET,MAAM,WAAW,CAAA;AAMlB,OAAO,EAAE,KAAK,gBAAgB,EAAe,MAAM,gBAAgB,CAAA;AAEnE,OAAO,KAAK,EAAE,cAAc,EAAE,UAAU,EAAE,MAAM,SAAS,CAAA;AASzD;;;GAGG;AACH,wBAAgB,kBAAkB,CAAC,KAAK,EAAE,UAAU,EAAE,IAAI,EAAE,QAAQ,GAAG,MAAM,CAiB5E;AAED,wBAAgB,WAAW,CAAC,KAAK,EAAE,UAAU,EAAE,IAAI,EAAE,QAAQ;IAKzD,EAAE;IACF,IAAI;IACJ,KAAK;IACL,GAAG;IACH,MAAM;IACN,MAAM;IACN,cAAc;IACd,gBAAgB;IAChB,SAAS;IACT,QAAQ;IACR,IAAI;;;;IACJ,cAAc;QACZ,CAAC;QACD,CAAC;;IAEH,QAAQ;;;;;;;EAOX;AAuID,2BAA2B;AAC3B,eAAO,MAAM,eAAe,EAAE,cAAc,CAAC,gBAAgB,CAE3D,CAAA;AAEF,mBAAmB;AACnB,eAAO,MAAM,QAAQ,EAAE,cAAc,CAAC,gBAAgB,CAUrD,CAAA;AAED,mBAAmB;AACnB,eAAO,MAAM,QAAQ,EAAE,cAAc,CAAC,gBAAgB,CAIrD,CAAA"}
|
|
@@ -1,4 +1,7 @@
|
|
|
1
|
+
import { deckBoardSettings } from '../lib/deck-boards.js';
|
|
1
2
|
import { area } from '../lib/polygon-boolean.js';
|
|
3
|
+
import { porchFramingSettings } from '../lib/porch-framing.js';
|
|
4
|
+
import { porchPartOf } from '../lib/porch-framing-sync.js';
|
|
2
5
|
import { roomFloorChoices } from '../lib/room-floor-choices.js';
|
|
3
6
|
import { DEFAULT_LEVEL_HEIGHT } from '../services/level-height.js';
|
|
4
7
|
import { getWallTop } from '../services/storey.js';
|
|
@@ -6,7 +9,8 @@ import { computeWallSlabSupport } from '../systems/slab/slab-support.js';
|
|
|
6
9
|
import { resolveWallFaceChain } from '../systems/wall/wall-finish.js';
|
|
7
10
|
import { resolveWallEffectiveHeight } from '../systems/wall/wall-top.js';
|
|
8
11
|
import { targetLevel } from './level-target.js';
|
|
9
|
-
import { contentCounts, levelIdOf, levelRole, nodesOnLevel } from './scene-queries.js';
|
|
12
|
+
import { contentCounts, levelIdOf, levelRole, nodesOnLevel, queryNodes } from './scene-queries.js';
|
|
13
|
+
import { wallTypeChoices } from './wall-type.js';
|
|
10
14
|
const round2 = (value) => Math.round(value * 100) / 100;
|
|
11
15
|
function ofType(content, type) {
|
|
12
16
|
return content.filter((node) => node.type === type);
|
|
@@ -25,6 +29,9 @@ export function wallResolvedHeight(nodes, wall) {
|
|
|
25
29
|
support.elevation);
|
|
26
30
|
}
|
|
27
31
|
export function wallSummary(nodes, wall) {
|
|
32
|
+
const type = wall.assembly?.presetId
|
|
33
|
+
? wallTypeChoices(nodes).find((entry) => entry.id === wall.assembly?.presetId)
|
|
34
|
+
: undefined;
|
|
28
35
|
return {
|
|
29
36
|
id: wall.id,
|
|
30
37
|
name: wall.name,
|
|
@@ -35,6 +42,8 @@ export function wallSummary(nodes, wall) {
|
|
|
35
42
|
resolvedHeight: wallResolvedHeight(nodes, wall),
|
|
36
43
|
heightIsExplicit: wall.height !== undefined,
|
|
37
44
|
thickness: wall.thickness,
|
|
45
|
+
wallType: wall.wallType ?? 'standard',
|
|
46
|
+
type: type ? { id: type.id, label: type.label } : null,
|
|
38
47
|
wallFaceChains: {
|
|
39
48
|
a: resolveWallFaceChain(wall, 'a'),
|
|
40
49
|
b: resolveWallFaceChain(wall, 'b'),
|
|
@@ -59,14 +68,35 @@ function zoneSize(zone) {
|
|
|
59
68
|
},
|
|
60
69
|
};
|
|
61
70
|
}
|
|
71
|
+
/** The unit a zone belongs to; none is common area. */
|
|
72
|
+
const unitOf = (nodes, zoneId) => {
|
|
73
|
+
const unit = queryNodes(nodes, { type: 'unit' }).find((node) => node.members.includes(zoneId));
|
|
74
|
+
return { unitId: unit?.id ?? null, unit: unit?.name ?? null };
|
|
75
|
+
};
|
|
76
|
+
function zoneFraming(nodes, zone) {
|
|
77
|
+
const parts = queryNodes(nodes, { type: ['column', 'beam'], parentId: zone.parentId }).filter((node) => porchPartOf(node)?.porchOf === zone.id);
|
|
78
|
+
if (!zone.roomType && !zone.porchFraming && parts.length === 0)
|
|
79
|
+
return null;
|
|
80
|
+
return {
|
|
81
|
+
...porchFramingSettings(zone),
|
|
82
|
+
auto: zone.porchFraming?.auto ?? (zone.roomType === 'porch' && zone.hasCeiling !== false),
|
|
83
|
+
postCount: parts.filter((node) => node.type === 'column').length,
|
|
84
|
+
beamCount: parts.filter((node) => node.type === 'beam').length,
|
|
85
|
+
};
|
|
86
|
+
}
|
|
62
87
|
const zoneSummary = (nodes, zone) => ({
|
|
63
88
|
id: zone.id,
|
|
64
89
|
name: zone.name,
|
|
65
90
|
color: zone.color,
|
|
66
91
|
polygon: zone.polygon,
|
|
67
92
|
holes: zone.holes ?? [],
|
|
93
|
+
roomType: zone.roomType ?? 'room',
|
|
94
|
+
floor: { drop: zone.floor?.drop ?? 0 },
|
|
95
|
+
porchFraming: zoneFraming(nodes, zone),
|
|
96
|
+
...(zone.roomType === 'deck' || zone.decking ? { decking: deckBoardSettings(zone) } : {}),
|
|
68
97
|
wallMaterial: zone.wallMaterial ?? null,
|
|
69
98
|
wallOverrides: zone.wallOverrides ?? [],
|
|
99
|
+
...unitOf(nodes, zone.id),
|
|
70
100
|
...zoneSize(zone),
|
|
71
101
|
floor_choices: roomFloorChoices(nodes, zone.id),
|
|
72
102
|
});
|
|
@@ -158,7 +188,13 @@ export const getLevelSummary = (nodes, input, context) => ({
|
|
|
158
188
|
export const getWalls = (nodes, input, context) => {
|
|
159
189
|
const level = targetLevel(nodes, input, context);
|
|
160
190
|
const walls = ofType(nodesOnLevel(nodes, level.id), 'wall');
|
|
161
|
-
return {
|
|
191
|
+
return {
|
|
192
|
+
result: {
|
|
193
|
+
levelId: level.id,
|
|
194
|
+
walls: walls.map((wall) => wallSummary(nodes, wall)),
|
|
195
|
+
wallTypes: wallTypeChoices(nodes).map(({ id, label }) => ({ id, label })),
|
|
196
|
+
},
|
|
197
|
+
};
|
|
162
198
|
};
|
|
163
199
|
/** `get_zones`. */
|
|
164
200
|
export const getZones = (nodes, input, context) => {
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"list-levels.d.ts","sourceRoot":"","sources":["../../src/agent-operations/list-levels.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,SAAS,CAAA;AAE7C,mFAAmF;AACnF,eAAO,MAAM,UAAU,EAAE,
|
|
1
|
+
{"version":3,"file":"list-levels.d.ts","sourceRoot":"","sources":["../../src/agent-operations/list-levels.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,SAAS,CAAA;AAE7C,mFAAmF;AACnF,eAAO,MAAM,UAAU,EAAE,cA+CxB,CAAA"}
|
|
@@ -1,11 +1,9 @@
|
|
|
1
1
|
import { levelGradeStanding } from '../lib/grade-standing.js';
|
|
2
2
|
import { groundSeat } from '../lib/ground-seat.js';
|
|
3
|
-
import { levelRole, levelsOf } from './scene-queries.js';
|
|
3
|
+
import { levelRole, levelsOf, queryNodes } from './scene-queries.js';
|
|
4
4
|
/** `list_levels`: every level of every building, in floor order, with its role. */
|
|
5
5
|
export const listLevels = (nodes, _input, context) => {
|
|
6
|
-
const groundLevels =
|
|
7
|
-
.filter((node) => node.type === 'building')
|
|
8
|
-
.flatMap((building) => {
|
|
6
|
+
const groundLevels = queryNodes(nodes, { type: 'building' }).flatMap((building) => {
|
|
9
7
|
const seat = groundSeat(nodes, building.id);
|
|
10
8
|
return seat
|
|
11
9
|
? [
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
import { type MoveTarget } from './move-plan.js';
|
|
2
|
+
import type { AgentOperation } from './types.js';
|
|
3
|
+
type MoveNodeInput = MoveTarget & {
|
|
4
|
+
id: string;
|
|
5
|
+
};
|
|
6
|
+
/**
|
|
7
|
+
* `move_node`: the editor's move tool for one node — re-seated on its host by `planNodeMove`,
|
|
8
|
+
* so the node the agent leaves is the node the editor's drag would leave.
|
|
9
|
+
*/
|
|
10
|
+
export declare const moveNode: AgentOperation<MoveNodeInput>;
|
|
11
|
+
export {};
|
|
12
|
+
//# sourceMappingURL=move-node.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"move-node.d.ts","sourceRoot":"","sources":["../../src/agent-operations/move-node.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,KAAK,UAAU,EAAgB,MAAM,aAAa,CAAA;AAC3D,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,SAAS,CAAA;AAE7C,KAAK,aAAa,GAAG,UAAU,GAAG;IAAE,EAAE,EAAE,MAAM,CAAA;CAAE,CAAA;AAEhD;;;GAGG;AACH,eAAO,MAAM,QAAQ,EAAE,cAAc,CAAC,aAAa,CAmBlD,CAAA"}
|