@origingame/create-game 0.0.0-stage → 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (581) hide show
  1. package/README.md +57 -2
  2. package/archetypes/README.md +99 -0
  3. package/archetypes/idle/.origin/setup +14 -0
  4. package/archetypes/idle/LICENSES.md +12 -0
  5. package/archetypes/idle/README.md +234 -0
  6. package/archetypes/idle/assets/audio/buy.wav +0 -0
  7. package/archetypes/idle/assets/audio/milestone.wav +0 -0
  8. package/archetypes/idle/assets/audio/nova.wav +0 -0
  9. package/archetypes/idle/assets/audio/orbit.wav +0 -0
  10. package/archetypes/idle/assets/audio/tap.wav +0 -0
  11. package/archetypes/idle/assets/audio/ui-close.ogt +9 -0
  12. package/archetypes/idle/assets/audio/ui-error.ogt +9 -0
  13. package/archetypes/idle/assets/audio/ui-open.ogt +9 -0
  14. package/archetypes/idle/assets/audio/ui-press.ogt +9 -0
  15. package/archetypes/idle/assets/audio/ui-success.ogt +9 -0
  16. package/archetypes/idle/assets/fonts/NotoSansSC-subset.ttf +0 -0
  17. package/archetypes/idle/assets/fonts/NotoSansSC-subset.ttf.ogt +10 -0
  18. package/archetypes/idle/assets/fonts/OFL.txt +93 -0
  19. package/archetypes/idle/assets/fx/drift.ogt +21 -0
  20. package/archetypes/idle/assets/fx/milestone.ogt +21 -0
  21. package/archetypes/idle/assets/fx/nova.ogt +22 -0
  22. package/archetypes/idle/assets/fx/stars.ogt +20 -0
  23. package/archetypes/idle/assets/fx/tap.ogt +23 -0
  24. package/archetypes/idle/assets/looks/idle.ogt +17 -0
  25. package/archetypes/idle/assets/skins/sparkorb/ChakraPetch-BoldItalic.ttf +0 -0
  26. package/archetypes/idle/assets/skins/sparkorb/ChakraPetch-BoldItalic.ttf.ogt +9 -0
  27. package/archetypes/idle/assets/skins/sparkorb/LICENSES.md +19 -0
  28. package/archetypes/idle/assets/skins/sparkorb/OFL.txt +95 -0
  29. package/archetypes/idle/assets/skins/sparkorb/Orbitron-Medium.ttf +0 -0
  30. package/archetypes/idle/assets/skins/sparkorb/Orbitron-Medium.ttf.ogt +9 -0
  31. package/archetypes/idle/assets/skins/sparkorb/Rajdhani-Bold.ttf +0 -0
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  37. package/archetypes/idle/assets/skins/sparkorb/skin.ogt +113 -0
  38. package/archetypes/idle/assets/sprites/glow.png +0 -0
  39. package/archetypes/idle/assets/sprites/glow.png.ogt +8 -0
  40. package/archetypes/idle/assets/sprites/mote-crystal.png +0 -0
  41. package/archetypes/idle/assets/sprites/mote-crystal.png.ogt +7 -0
  42. package/archetypes/idle/assets/sprites/mote-ember.png +0 -0
  43. package/archetypes/idle/assets/sprites/mote-ember.png.ogt +7 -0
  44. package/archetypes/idle/assets/sprites/mote-star.png +0 -0
  45. package/archetypes/idle/assets/sprites/mote-star.png.ogt +7 -0
  46. package/archetypes/idle/assets/sprites/mote-storm.png +0 -0
  47. package/archetypes/idle/assets/sprites/mote-storm.png.ogt +7 -0
  48. package/archetypes/idle/assets/sprites/orb.png +0 -0
  49. package/archetypes/idle/assets/sprites/orb.png.ogt +7 -0
  50. package/archetypes/idle/assets/sprites/spark.png +0 -0
  51. package/archetypes/idle/assets/sprites/spark.png.ogt +7 -0
  52. package/archetypes/idle/assets/strings/en.ogt +62 -0
  53. package/archetypes/idle/assets/strings/zh-CN.ogt +62 -0
  54. package/archetypes/idle/gitattributes +22 -0
  55. package/archetypes/idle/host.d.ts +46 -0
  56. package/archetypes/idle/package.json +18 -0
  57. package/archetypes/idle/project.ogt +14 -0
  58. package/archetypes/idle/references/metal/card.png +0 -0
  59. package/archetypes/idle/references/metal/orbit.png +0 -0
  60. package/archetypes/idle/references/metal/title.png +0 -0
  61. package/archetypes/idle/src/components.ts +139 -0
  62. package/archetypes/idle/src/main.ts +247 -0
  63. package/archetypes/idle/src/numbers.ts +126 -0
  64. package/archetypes/idle/src/systems.ts +340 -0
  65. package/archetypes/idle/src/ui.ts +412 -0
  66. package/archetypes/idle/tests/away.og.ts +42 -0
  67. package/archetypes/idle/tests/flow.og.ts +57 -0
  68. package/archetypes/idle/tests/frames.og.ts +33 -0
  69. package/archetypes/idle/tests/frames.ts +134 -0
  70. package/archetypes/idle/tests/lib.ts +74 -0
  71. package/archetypes/idle/tests/milestone.og.ts +32 -0
  72. package/archetypes/idle/tests/nova.og.ts +52 -0
  73. package/archetypes/idle/tests/offline.og.ts +60 -0
  74. package/archetypes/idle/tests/pad.og.ts +55 -0
  75. package/archetypes/idle/tests/pause.og.ts +68 -0
  76. package/archetypes/idle/tests/phone.og.ts +50 -0
  77. package/archetypes/idle/tests/replay.og.ts +28 -0
  78. package/archetypes/idle/tools/make-assets.py +448 -0
  79. package/archetypes/idle/tools/oglite.py +285 -0
  80. package/archetypes/idle/tsconfig.json +17 -0
  81. package/archetypes/match3/.origin/setup +14 -0
  82. package/archetypes/match3/LICENSES.md +7 -0
  83. package/archetypes/match3/README.md +205 -0
  84. package/archetypes/match3/assets/audio/cascade.wav +0 -0
  85. package/archetypes/match3/assets/audio/clear.wav +0 -0
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  89. package/archetypes/match3/assets/audio/swap.wav +0 -0
  90. package/archetypes/match3/assets/audio/won.wav +0 -0
  91. package/archetypes/match3/assets/fonts/OFL.txt +93 -0
  92. package/archetypes/match3/assets/fonts/ui.ttf +0 -0
  93. package/archetypes/match3/assets/fonts/ui.ttf.ogt +11 -0
  94. package/archetypes/match3/assets/scenes/main.ogt +24 -0
  95. package/archetypes/match3/assets/sprites/backdrop.png +0 -0
  96. package/archetypes/match3/assets/sprites/board.ogt +21 -0
  97. package/archetypes/match3/assets/sprites/cells.ogt +7 -0
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  100. package/archetypes/match3/assets/sprites/gems.ogt +75 -0
  101. package/archetypes/match3/assets/sprites/gems.png +0 -0
  102. package/archetypes/match3/assets/sprites/panel.png +0 -0
  103. package/archetypes/match3/assets/sprites/ring.png +0 -0
  104. package/archetypes/match3/gitattributes +22 -0
  105. package/archetypes/match3/host.d.ts +46 -0
  106. package/archetypes/match3/package.json +18 -0
  107. package/archetypes/match3/project.ogt +18 -0
  108. package/archetypes/match3/references/metal/cascade.png +0 -0
  109. package/archetypes/match3/references/metal/clearing.png +0 -0
  110. package/archetypes/match3/references/metal/dealt.png +0 -0
  111. package/archetypes/match3/src/art.ts +54 -0
  112. package/archetypes/match3/src/board.ts +112 -0
  113. package/archetypes/match3/src/components.ts +95 -0
  114. package/archetypes/match3/src/layout.ts +25 -0
  115. package/archetypes/match3/src/main.ts +199 -0
  116. package/archetypes/match3/src/systems.ts +631 -0
  117. package/archetypes/match3/tests/drag.og.ts +31 -0
  118. package/archetypes/match3/tests/endings.og.ts +40 -0
  119. package/archetypes/match3/tests/frames.og.ts +49 -0
  120. package/archetypes/match3/tests/frames.ts +134 -0
  121. package/archetypes/match3/tests/hidpi.og.ts +41 -0
  122. package/archetypes/match3/tests/lib.ts +64 -0
  123. package/archetypes/match3/tests/replay.og.ts +28 -0
  124. package/archetypes/match3/tests/sounds.og.ts +50 -0
  125. package/archetypes/match3/tests/swap.og.ts +67 -0
  126. package/archetypes/match3/tools/make-assets.py +404 -0
  127. package/archetypes/match3/tools/oglite.py +285 -0
  128. package/archetypes/match3/tsconfig.json +17 -0
  129. package/archetypes/rhythm/.origin/setup +14 -0
  130. package/archetypes/rhythm/LICENSES.md +13 -0
  131. package/archetypes/rhythm/README.md +235 -0
  132. package/archetypes/rhythm/assets/audio/bass0.wav +0 -0
  133. package/archetypes/rhythm/assets/audio/bass1.wav +0 -0
  134. package/archetypes/rhythm/assets/audio/bass2.wav +0 -0
  135. package/archetypes/rhythm/assets/audio/bass3.wav +0 -0
  136. package/archetypes/rhythm/assets/audio/chords0.wav +0 -0
  137. package/archetypes/rhythm/assets/audio/chords1.wav +0 -0
  138. package/archetypes/rhythm/assets/audio/chords2.wav +0 -0
  139. package/archetypes/rhythm/assets/audio/chords3.wav +0 -0
  140. package/archetypes/rhythm/assets/audio/clear.wav +0 -0
  141. package/archetypes/rhythm/assets/audio/click.wav +0 -0
  142. package/archetypes/rhythm/assets/audio/drums.wav +0 -0
  143. package/archetypes/rhythm/assets/audio/fail.wav +0 -0
  144. package/archetypes/rhythm/assets/audio/leadA.wav +0 -0
  145. package/archetypes/rhythm/assets/audio/leadB.wav +0 -0
  146. package/archetypes/rhythm/assets/audio/miss.wav +0 -0
  147. package/archetypes/rhythm/assets/audio/tap0.wav +0 -0
  148. package/archetypes/rhythm/assets/audio/tap1.wav +0 -0
  149. package/archetypes/rhythm/assets/audio/tap2.wav +0 -0
  150. package/archetypes/rhythm/assets/audio/ui-close.ogt +9 -0
  151. package/archetypes/rhythm/assets/audio/ui-error.ogt +9 -0
  152. package/archetypes/rhythm/assets/audio/ui-open.ogt +9 -0
  153. package/archetypes/rhythm/assets/audio/ui-press.ogt +9 -0
  154. package/archetypes/rhythm/assets/audio/ui-success.ogt +9 -0
  155. package/archetypes/rhythm/assets/charts/neon-pulse.ogt +919 -0
  156. package/archetypes/rhythm/assets/fonts/NotoSansSC-subset.ttf +0 -0
  157. package/archetypes/rhythm/assets/fonts/NotoSansSC-subset.ttf.ogt +10 -0
  158. package/archetypes/rhythm/assets/fonts/OFL.txt +93 -0
  159. package/archetypes/rhythm/assets/fx/hit.ogt +22 -0
  160. package/archetypes/rhythm/assets/skins/lanebeat/ChakraPetch-Medium.ttf +0 -0
  161. package/archetypes/rhythm/assets/skins/lanebeat/ChakraPetch-Medium.ttf.ogt +9 -0
  162. package/archetypes/rhythm/assets/skins/lanebeat/JetBrainsMono-Regular.ttf +0 -0
  163. package/archetypes/rhythm/assets/skins/lanebeat/JetBrainsMono-Regular.ttf.ogt +9 -0
  164. package/archetypes/rhythm/assets/skins/lanebeat/LICENSES.md +17 -0
  165. package/archetypes/rhythm/assets/skins/lanebeat/OFL.txt +95 -0
  166. package/archetypes/rhythm/assets/skins/lanebeat/Orbitron-Bold.ttf +0 -0
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  175. package/archetypes/rhythm/assets/sprites/note.png +0 -0
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  178. package/archetypes/rhythm/assets/sprites/ring.png.ogt +7 -0
  179. package/archetypes/rhythm/assets/sprites/spark.png +0 -0
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  183. package/archetypes/rhythm/gitattributes +22 -0
  184. package/archetypes/rhythm/host.d.ts +46 -0
  185. package/archetypes/rhythm/package.json +18 -0
  186. package/archetypes/rhythm/project.ogt +14 -0
  187. package/archetypes/rhythm/references/metal/highway.png +0 -0
  188. package/archetypes/rhythm/references/metal/results.png +0 -0
  189. package/archetypes/rhythm/references/metal/title.png +0 -0
  190. package/archetypes/rhythm/src/components.ts +147 -0
  191. package/archetypes/rhythm/src/main.ts +202 -0
  192. package/archetypes/rhythm/src/systems.ts +490 -0
  193. package/archetypes/rhythm/src/ui.ts +421 -0
  194. package/archetypes/rhythm/tests/band.og.ts +45 -0
  195. package/archetypes/rhythm/tests/calibrate.og.ts +49 -0
  196. package/archetypes/rhythm/tests/clear.og.ts +51 -0
  197. package/archetypes/rhythm/tests/fail.og.ts +40 -0
  198. package/archetypes/rhythm/tests/flow.og.ts +54 -0
  199. package/archetypes/rhythm/tests/frames.og.ts +35 -0
  200. package/archetypes/rhythm/tests/frames.ts +134 -0
  201. package/archetypes/rhythm/tests/lib.ts +123 -0
  202. package/archetypes/rhythm/tests/pad.og.ts +41 -0
  203. package/archetypes/rhythm/tests/pause.og.ts +77 -0
  204. package/archetypes/rhythm/tests/phone.og.ts +44 -0
  205. package/archetypes/rhythm/tests/replay.og.ts +27 -0
  206. package/archetypes/rhythm/tests/timing.og.ts +37 -0
  207. package/archetypes/rhythm/tools/make-assets.py +383 -0
  208. package/archetypes/rhythm/tools/oglite.py +285 -0
  209. package/archetypes/rhythm/tsconfig.json +17 -0
  210. package/archetypes/roguelike/.origin/setup +14 -0
  211. package/archetypes/roguelike/LICENSES.md +14 -0
  212. package/archetypes/roguelike/README.md +256 -0
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  269. package/archetypes/roguelike/src/systems.ts +620 -0
  270. package/archetypes/roguelike/src/ui.ts +350 -0
  271. package/archetypes/roguelike/tests/flow.og.ts +54 -0
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  273. package/archetypes/roguelike/tests/frames.og.ts +32 -0
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  275. package/archetypes/roguelike/tests/lib.ts +83 -0
  276. package/archetypes/roguelike/tests/lose.og.ts +44 -0
  277. package/archetypes/roguelike/tests/pad.og.ts +54 -0
  278. package/archetypes/roguelike/tests/pause.og.ts +59 -0
  279. package/archetypes/roguelike/tests/phone.og.ts +54 -0
  280. package/archetypes/roguelike/tests/replay.og.ts +24 -0
  281. package/archetypes/roguelike/tests/win.og.ts +60 -0
  282. package/archetypes/roguelike/tools/make-assets.py +518 -0
  283. package/archetypes/roguelike/tools/oglite.py +285 -0
  284. package/archetypes/roguelike/tsconfig.json +17 -0
  285. package/archetypes/runner/.origin/setup +14 -0
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+ Copyright 2014-2021 Adobe (http://www.adobe.com/), with Reserved Font Name 'Source'
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+
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+ This Font Software is licensed under the SIL Open Font License, Version 1.1.
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+ This license is copied below, and is also available with a FAQ at:
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+ https://scripts.sil.org/OFL
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+
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+
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+ -----------------------------------------------------------
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+ SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
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+ -----------------------------------------------------------
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+
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+ PREAMBLE
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+ The goals of the Open Font License (OFL) are to stimulate worldwide
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+ development of collaborative font projects, to support the font creation
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+ efforts of academic and linguistic communities, and to provide a free and
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+ open framework in which fonts may be shared and improved in partnership
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+ with others.
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+
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+ The OFL allows the licensed fonts to be used, studied, modified and
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+ redistributed freely as long as they are not sold by themselves. The
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+ fonts, including any derivative works, can be bundled, embedded,
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+ redistributed and/or sold with any software provided that any reserved
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+ names are not used by derivative works. The fonts and derivatives,
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+ however, cannot be released under any other type of license. The
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+ requirement for fonts to remain under this license does not apply
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+ to any document created using the fonts or their derivatives.
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+
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+ DEFINITIONS
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+ "Font Software" refers to the set of files released by the Copyright
30
+ Holder(s) under this license and clearly marked as such. This may
31
+ include source files, build scripts and documentation.
32
+
33
+ "Reserved Font Name" refers to any names specified as such after the
34
+ copyright statement(s).
35
+
36
+ "Original Version" refers to the collection of Font Software components as
37
+ distributed by the Copyright Holder(s).
38
+
39
+ "Modified Version" refers to any derivative made by adding to, deleting,
40
+ or substituting -- in part or in whole -- any of the components of the
41
+ Original Version, by changing formats or by porting the Font Software to a
42
+ new environment.
43
+
44
+ "Author" refers to any designer, engineer, programmer, technical
45
+ writer or other person who contributed to the Font Software.
46
+
47
+ PERMISSION & CONDITIONS
48
+ Permission is hereby granted, free of charge, to any person obtaining
49
+ a copy of the Font Software, to use, study, copy, merge, embed, modify,
50
+ redistribute, and sell modified and unmodified copies of the Font
51
+ Software, subject to the following conditions:
52
+
53
+ 1) Neither the Font Software nor any of its individual components,
54
+ in Original or Modified Versions, may be sold by itself.
55
+
56
+ 2) Original or Modified Versions of the Font Software may be bundled,
57
+ redistributed and/or sold with any software, provided that each copy
58
+ contains the above copyright notice and this license. These can be
59
+ included either as stand-alone text files, human-readable headers or
60
+ in the appropriate machine-readable metadata fields within text or
61
+ binary files as long as those fields can be easily viewed by the user.
62
+
63
+ 3) No Modified Version of the Font Software may use the Reserved Font
64
+ Name(s) unless explicit written permission is granted by the corresponding
65
+ Copyright Holder. This restriction only applies to the primary font name as
66
+ presented to the users.
67
+
68
+ 4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
69
+ Software shall not be used to promote, endorse or advertise any
70
+ Modified Version, except to acknowledge the contribution(s) of the
71
+ Copyright Holder(s) and the Author(s) or with their explicit written
72
+ permission.
73
+
74
+ 5) The Font Software, modified or unmodified, in part or in whole,
75
+ must be distributed entirely under this license, and must not be
76
+ distributed under any other license. The requirement for fonts to
77
+ remain under this license does not apply to any document created
78
+ using the Font Software.
79
+
80
+ TERMINATION
81
+ This license becomes null and void if any of the above conditions are
82
+ not met.
83
+
84
+ DISCLAIMER
85
+ THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
86
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
87
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
88
+ OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
89
+ COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
90
+ INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
91
+ DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
92
+ FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
93
+ OTHER DEALINGS IN THE FONT SOFTWARE.
@@ -0,0 +1,21 @@
1
+ type particles
2
+ version 1
3
+ ---
4
+ # Fireflies over the garden: slow, drifting, blinking out; drawn as glowing sprites above the lawn.
5
+ maxParticles 40
6
+ shape box 7 9 0
7
+ rate 5
8
+ lifetime 3 5
9
+ speed 0.05 0.25
10
+ size 0.12 0.2
11
+ sizeOverLife 0 0.2 0.3 1 0.8 1 1 0
12
+ colorOverLife {
13
+ key 0 0.85 1 0.45 0
14
+ key 0.2 0.85 1 0.45 0.9
15
+ key 0.8 0.95 0.9 0.4 0.7
16
+ key 1 0.95 0.9 0.4 0
17
+ }
18
+ noise 0.5 0.4 0.3
19
+ texture "sprites/spark.png"
20
+ blend additive
21
+ render sprite 6
@@ -0,0 +1,21 @@
1
+ type particles
2
+ version 1
3
+ ---
4
+ # A visitor turned away: a puff of petals thrown out, drawn as sprites.
5
+ maxParticles 48
6
+ shape point
7
+ spread 180
8
+ burst 0 14
9
+ duration 0.1
10
+ lifetime 0.35 0.6
11
+ speed 1.6 3.2
12
+ size 0.12 0.22
13
+ sizeOverLife 0 1 1 0
14
+ colorOverLife {
15
+ key 0 1 0.86 0.45 1
16
+ key 1 0.79 0.71 0.95 0
17
+ }
18
+ gravity 0 -2 0
19
+ drag 2
20
+ texture "sprites/spark.png"
21
+ render sprite 20
@@ -0,0 +1,91 @@
1
+ type tilemap
2
+ version 1
3
+ ---
4
+ # Path Guard's field (tools/make-assets.py): 9 x 13 cells of 32 px, one
5
+ # world unit each. Visitors come through the gate (top) and walk to the
6
+ # doorstep (bottom); hedges and stones block them; the pads layer is
7
+ # empty until a plant is set on a cell.
8
+ size 9 13
9
+ tile 32 32
10
+ unit 1
11
+ tileset "tiles/garden.ogt"
12
+ layer ground {
13
+ z -12
14
+ legend "a" 0
15
+ legend "b" 1
16
+ legend "g" 4
17
+ legend "d" 5
18
+ row "aaaagaaaa"
19
+ row "aabaaaaaa"
20
+ row "aaaaaaaaa"
21
+ row "aaaaaaaaa"
22
+ row "aaaaaabaa"
23
+ row "aabaaaaaa"
24
+ row "aaaaaaaaa"
25
+ row "aaaaaaaaa"
26
+ row "aaaaaaaaa"
27
+ row "aaaaabaaa"
28
+ row "aaaaaaaaa"
29
+ row "aabaaaaaa"
30
+ row "aaaadaaaa"
31
+ }
32
+ layer decor {
33
+ z -11
34
+ legend "f" 7
35
+ row "........."
36
+ row "......ff."
37
+ row "......f.."
38
+ row "........."
39
+ row "........."
40
+ row ".f.ff...."
41
+ row "...f....."
42
+ row "........."
43
+ row "........."
44
+ row "........."
45
+ row "........."
46
+ row "........."
47
+ row "........."
48
+ }
49
+ layer walls {
50
+ z -10
51
+ collision true
52
+ legend "H" 2
53
+ legend "R" 3
54
+ row "HHHH.HHHH"
55
+ row "H.......H"
56
+ row "H.......H"
57
+ row "H.R...R.H"
58
+ row "H.......H"
59
+ row "H.......H"
60
+ row "H...R...H"
61
+ row "H.......H"
62
+ row "HR.....RH"
63
+ row "H.......H"
64
+ row "H..R.R..H"
65
+ row "H.......H"
66
+ row "HHHH.HHHH"
67
+ }
68
+ layer pads {
69
+ z -9
70
+ row "........."
71
+ row "........."
72
+ row "........."
73
+ row "........."
74
+ row "........."
75
+ row "........."
76
+ row "........."
77
+ row "........."
78
+ row "........."
79
+ row "........."
80
+ row "........."
81
+ row "........."
82
+ row "........."
83
+ }
84
+ object gate {
85
+ kind "spawn"
86
+ at 4.5 0.5
87
+ }
88
+ object doorstep {
89
+ kind "goal"
90
+ at 4.5 12.5
91
+ }
@@ -0,0 +1,9 @@
1
+ type import
2
+ version 1
3
+ ---
4
+ # Latin-1 and the typographic punctuation the kit shows; 32 px per em in the atlas.
5
+ font {
6
+ charset latin punct
7
+ em_px 32
8
+ px_range 4
9
+ }
@@ -0,0 +1,13 @@
1
+ # Path Guard's skin (the engine's cartoon style pack, recoloured): licences
2
+
3
+ | File | Licence | Origin |
4
+ |---|---|---|
5
+ | `atlas.png` | CC0 1.0 | self-made by the Origin Engine authors: drawn by `templates/ui-kit/tools/make-skins.py` (deterministic) |
6
+ | `icons.png` | CC0 1.0 | self-made: the kit's 32 icons (`tools/make-assets.py`) restyled by the same script |
7
+ | `skin.ogt`, `*.ogt` | CC0 1.0 | written by the same script |
8
+ | `Fredoka-SemiBold.ttf` | SIL Open Font License 1.1 (`OFL.txt`) | Fredoka SemiBold (Google Fonts); unmodified. Copyright 2016 The Fredoka Project Authors (https://github.com/hafontia/Fredoka-One) |
9
+ | `LilitaOne-Regular.ttf` | SIL Open Font License 1.1 (`OFL.txt`) | Lilita One (Google Fonts); unmodified (Reserved Font Name "Lilita One"). Copyright (c) 2011 Juan Montoreano (juan@remolacha.biz), with Reserved Font Names "Lilita One" |
10
+
11
+ Characters these fonts lack (Chinese, Japanese, Korean) are drawn with the
12
+ skin's `fallback` font, `fonts/NotoSansSC-Regular-subset.ttf` (the platform's
13
+ subset, OFL 1.1, `assets/fonts/OFL.txt`).
@@ -0,0 +1,9 @@
1
+ type import
2
+ version 1
3
+ ---
4
+ # Latin-1 and the typographic punctuation the kit shows; 48 px per em in the atlas.
5
+ font {
6
+ charset latin punct
7
+ em_px 48
8
+ px_range 4
9
+ }
@@ -0,0 +1,94 @@
1
+ Copyright 2016 The Fredoka Project Authors (https://github.com/hafontia/Fredoka-One)
2
+ Copyright (c) 2011 Juan Montoreano (juan@remolacha.biz), with Reserved Font Names "Lilita One"
3
+
4
+ This Font Software is licensed under the SIL Open Font License, Version 1.1.
5
+ This license is copied below, and is also available with a FAQ at:
6
+ https://openfontlicense.org
7
+
8
+
9
+ -----------------------------------------------------------
10
+ SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
11
+ -----------------------------------------------------------
12
+
13
+ PREAMBLE
14
+ The goals of the Open Font License (OFL) are to stimulate worldwide
15
+ development of collaborative font projects, to support the font creation
16
+ efforts of academic and linguistic communities, and to provide a free and
17
+ open framework in which fonts may be shared and improved in partnership
18
+ with others.
19
+
20
+ The OFL allows the licensed fonts to be used, studied, modified and
21
+ redistributed freely as long as they are not sold by themselves. The
22
+ fonts, including any derivative works, can be bundled, embedded,
23
+ redistributed and/or sold with any software provided that any reserved
24
+ names are not used by derivative works. The fonts and derivatives,
25
+ however, cannot be released under any other type of license. The
26
+ requirement for fonts to remain under this license does not apply
27
+ to any document created using the fonts or their derivatives.
28
+
29
+ DEFINITIONS
30
+ "Font Software" refers to the set of files released by the Copyright
31
+ Holder(s) under this license and clearly marked as such. This may
32
+ include source files, build scripts and documentation.
33
+
34
+ "Reserved Font Name" refers to any names specified as such after the
35
+ copyright statement(s).
36
+
37
+ "Original Version" refers to the collection of Font Software components as
38
+ distributed by the Copyright Holder(s).
39
+
40
+ "Modified Version" refers to any derivative made by adding to, deleting,
41
+ or substituting -- in part or in whole -- any of the components of the
42
+ Original Version, by changing formats or by porting the Font Software to a
43
+ new environment.
44
+
45
+ "Author" refers to any designer, engineer, programmer, technical
46
+ writer or other person who contributed to the Font Software.
47
+
48
+ PERMISSION & CONDITIONS
49
+ Permission is hereby granted, free of charge, to any person obtaining
50
+ a copy of the Font Software, to use, study, copy, merge, embed, modify,
51
+ redistribute, and sell modified and unmodified copies of the Font
52
+ Software, subject to the following conditions:
53
+
54
+ 1) Neither the Font Software nor any of its individual components,
55
+ in Original or Modified Versions, may be sold by itself.
56
+
57
+ 2) Original or Modified Versions of the Font Software may be bundled,
58
+ redistributed and/or sold with any software, provided that each copy
59
+ contains the above copyright notice and this license. These can be
60
+ included either as stand-alone text files, human-readable headers or
61
+ in the appropriate machine-readable metadata fields within text or
62
+ binary files as long as those fields can be easily viewed by the user.
63
+
64
+ 3) No Modified Version of the Font Software may use the Reserved Font
65
+ Name(s) unless explicit written permission is granted by the corresponding
66
+ Copyright Holder. This restriction only applies to the primary font name as
67
+ presented to the users.
68
+
69
+ 4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
70
+ Software shall not be used to promote, endorse or advertise any
71
+ Modified Version, except to acknowledge the contribution(s) of the
72
+ Copyright Holder(s) and the Author(s) or with their explicit written
73
+ permission.
74
+
75
+ 5) The Font Software, modified or unmodified, in part or in whole,
76
+ must be distributed entirely under this license, and must not be
77
+ distributed under any other license. The requirement for fonts to
78
+ remain under this license does not apply to any document created
79
+ using the Font Software.
80
+
81
+ TERMINATION
82
+ This license becomes null and void if any of the above conditions are
83
+ not met.
84
+
85
+ DISCLAIMER
86
+ THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
87
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
88
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
89
+ OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
90
+ COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
91
+ INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
92
+ DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
93
+ FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
94
+ OTHER DEALINGS IN THE FONT SOFTWARE.
@@ -0,0 +1,7 @@
1
+ type import
2
+ version 1
3
+ ---
4
+ # Sharp art: UASTC.
5
+ texture {
6
+ kind color
7
+ }
@@ -0,0 +1,7 @@
1
+ type import
2
+ version 1
3
+ ---
4
+ # Sharp art: UASTC.
5
+ texture {
6
+ kind linear
7
+ }
@@ -0,0 +1,111 @@
1
+ type skin
2
+ version 1
3
+ ---
4
+ # Path Guard's skin: the engine's cartoon style pack (templates/ui-kit/tools/make-skins.py; CC0 art, OFL fonts;
5
+ # LICENSES.md) in a night-garden palette: cream panels on the dark lawn, the lantern's orange as the one accent.
6
+ name "pathguard"
7
+ base light
8
+ atlas "skins/pathguard/atlas.png" 384 256
9
+ scale 1
10
+ palette {
11
+ bg "#10231a"
12
+ bgSubtle "#15301f"
13
+ surface "#fff4dc"
14
+ surfaceRaised "#fff4dc"
15
+ surfaceHover "#ffe9bd"
16
+ materialThick "#fff4dcf5"
17
+ materialRegular "#fff4dcee"
18
+ materialThin "#fff4dce0"
19
+ fg "#0f1a14"
20
+ fgMuted "#3a483f"
21
+ fgSubtle "#45534a"
22
+ fgInverse "#fff4dc"
23
+ fill "#ffe08a"
24
+ fillStrong "#ffd466"
25
+ border "#20302a"
26
+ borderStrong "#20302a"
27
+ accent "#b44c0d"
28
+ accentHover "#ab480c"
29
+ accentActive "#a0430b"
30
+ accentFg "#fff4dc"
31
+ accentInk "#a8400a"
32
+ accentSoft "#ff8c3a40"
33
+ focus "#5cb6e8"
34
+ thumb "#ffffff"
35
+ scrim "#07120ccc"
36
+ success "#06681b"
37
+ warn "#7b5102"
38
+ danger "#700b1c"
39
+ info "#2256af"
40
+ shadow "#0b1a1299"
41
+ }
42
+ radius {
43
+ control 12
44
+ field 14
45
+ block 14
46
+ card 18
47
+ panel 28
48
+ sheet 28
49
+ button 9999
50
+ }
51
+ ramp {
52
+ body 15 20
53
+ meta 13 18
54
+ caption 13 18
55
+ lg 19 26
56
+ xl 22 28
57
+ xl2 26 30
58
+ xl3 30 34
59
+ displaySm 32 36
60
+ displayMd 40 44
61
+ displayLg 52 56
62
+ }
63
+ durations {
64
+ instant 110
65
+ fast 160
66
+ base 280
67
+ slow 420
68
+ }
69
+ fonts {
70
+ body "skins/pathguard/Fredoka-SemiBold.ttf"
71
+ display "skins/pathguard/LilitaOne-Regular.ttf"
72
+ numeric "skins/pathguard/LilitaOne-Regular.ttf"
73
+ fallback "fonts/NotoSansSC-subset.ttf"
74
+ }
75
+ icons "skins/pathguard/icons.png" 8 4 {
76
+ names "heart" "star" "coin" "lock" "pause" "gear" "sword" "shield" "potion" "gem" "key" "map" "bolt" "clock" "trophy" "home" "plus" "close" "check" "play" "back" "bag" "bomb" "crown" "flag" "apple" "leaf" "fire" "drop" "skull" "music" "person"
77
+ }
78
+ slice panel 4 4 96 96 30 tint
79
+ slice card 104 4 64 64 20 tint
80
+ slice button 172 4 48 48 20 tint
81
+ slice buttonHover 224 4 48 48 20 tint
82
+ slice buttonPressed 276 4 48 48 20 tint
83
+ slice buttonDisabled 328 4 48 48 20 tint
84
+ slice field 4 104 48 48 16 tint
85
+ slice slot 56 104 48 48 16 tint
86
+ slice tooltip 108 104 32 32 13 tint
87
+ slice capsule 144 104 32 32 15 tint
88
+ slice track 180 104 32 16 7 tint
89
+ slice fill 216 104 32 16 7 tint
90
+ soft 252 104 64 64 24
91
+ divider 4 172 128 24 48 16 accent
92
+ flourish 136 172 64 24 22 10 accent 2
93
+ shadow panel 0 8 0 0 "#0b1a12cc"
94
+ shadow card 0 5 0 0 "#0b1a1299"
95
+ shadow button 0 5 0 0 "#0b1a12cc"
96
+ shadow capsule 0 4 0 0 "#0b1a1299"
97
+ shadow slot 0 3 0 0 "#0b1a1266"
98
+ textShadow display 0 4 0 "#0b1a12"
99
+ # Body text gets a hairline of its own ink to the right: the Chinese fallback
100
+ # (Noto Sans SC Regular) reads at the weight of the Latin face.
101
+ textShadow body 1 0 0 "#20302a"
102
+ press 1.08 0.88 3
103
+ hover -3 1.04
104
+ motion {
105
+ enter pop
106
+ stagger 50
107
+ toast pop
108
+ progress 360
109
+ shake 8
110
+ pop 0.22
111
+ }
@@ -0,0 +1,66 @@
1
+ type flipbook
2
+ version 1
3
+ ---
4
+ # Written by tools/make-assets.py: 32 px frames, eight a row. The visitors
5
+ # crawl, the plants sway and open on the frame they shoot ("shoot" ends the
6
+ # once-clips), the lantern flickers.
7
+ texture "garden.png"
8
+ pivot 0.5 0.5
9
+ grid 32 32 8 3
10
+ clip beetle {
11
+ frames 0 1
12
+ fps 6
13
+ }
14
+ clip moth {
15
+ frames 2 3
16
+ fps 10
17
+ }
18
+ clip snail {
19
+ frames 4 5
20
+ fps 3
21
+ }
22
+ clip lantern {
23
+ frames 6 7
24
+ durations 0.6 0.25
25
+ }
26
+ clip thorn {
27
+ frames 8 9
28
+ fps 2
29
+ mode pingPong
30
+ }
31
+ clip thorn_shoot {
32
+ frames 10 8
33
+ durations 0.12 0.1
34
+ mode once
35
+ }
36
+ clip frost {
37
+ frames 11 12
38
+ fps 2
39
+ mode pingPong
40
+ }
41
+ clip frost_shoot {
42
+ frames 13 11
43
+ durations 0.14 0.1
44
+ mode once
45
+ }
46
+ clip hedge {
47
+ frames 14 15
48
+ fps 1.5
49
+ mode pingPong
50
+ }
51
+ clip seed {
52
+ frames 16
53
+ fps 1
54
+ }
55
+ clip flake {
56
+ frames 17
57
+ fps 1
58
+ }
59
+ clip cursor {
60
+ frames 18
61
+ fps 1
62
+ }
63
+ clip refused {
64
+ frames 19
65
+ fps 1
66
+ }
@@ -0,0 +1,7 @@
1
+ type import
2
+ version 1
3
+ ---
4
+ # Drawn art: lossless, sampled linear.
5
+ texture {
6
+ kind color
7
+ }
@@ -0,0 +1,7 @@
1
+ type import
2
+ version 1
3
+ ---
4
+ # Drawn art: lossless, sampled linear.
5
+ texture {
6
+ kind color
7
+ }
@@ -0,0 +1,7 @@
1
+ type import
2
+ version 1
3
+ ---
4
+ # Drawn art: lossless, sampled linear.
5
+ texture {
6
+ kind color
7
+ }
@@ -0,0 +1,7 @@
1
+ type import
2
+ version 1
3
+ ---
4
+ # Drawn art: lossless, sampled linear.
5
+ texture {
6
+ kind color
7
+ }
@@ -0,0 +1,47 @@
1
+ type strings
2
+ version 1
3
+ ---
4
+ # Path Guard's English strings (og.i18n); every key is in zh-CN.ogt too.
5
+ locale "en"
6
+ base true
7
+ string "title.name" "Path Guard"
8
+ string "title.tagline" "Hold the garden path until the night is over"
9
+ string "title.play" "Play"
10
+ string "title.settings" "Settings"
11
+ string "title.footer" "Plants on the grass, visitors on the path"
12
+ string "hud.wave" "Wave {n}/{total}"
13
+ string "hud.next" "Next wave"
14
+ string "hud.pause" "Pause"
15
+ string "hud.hint" "Pick a plant, then a cell of the lawn"
16
+ string "tower.thorn" "Thorn"
17
+ string "tower.frost" "Frost lily"
18
+ string "tower.hedge" "Hedge"
19
+ string "float.gold" "+{n}"
20
+ string "float.leak" "-{n}"
21
+ string "float.blocked" "That closes the path"
22
+ string "float.poor" "Need {n}"
23
+ string "float.taken" "Taken"
24
+ string "float.wave" "Wave {n}"
25
+ string "float.clear" "Wave cleared +{n}"
26
+ string "pause.title" "Paused"
27
+ string "pause.resume" "Resume"
28
+ string "pause.settings" "Settings"
29
+ string "pause.quit" "Quit to title"
30
+ string "settings.title" "Settings"
31
+ string "settings.master" "Master"
32
+ string "settings.music" "Music"
33
+ string "settings.effects" "Effects"
34
+ string "settings.language" "Language"
35
+ string "settings.motion" "Reduce motion"
36
+ string "settings.done" "Done"
37
+ string "over.won" "The garden held"
38
+ string "over.lost" "The lantern went out"
39
+ string "over.best" "Best {n}"
40
+ string "over.newBest" "New best"
41
+ string "over.waves" "Waves held"
42
+ string "over.kills" "Visitors turned away"
43
+ string "over.lives" "Lantern light left"
44
+ string "over.retry" "Play again"
45
+ string "over.menu" "Title"
46
+ string "lang.en" "English"
47
+ string "lang.zh" "简体中文"