@openglobus/og 0.17.2 → 0.18.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +76 -47
- package/lib/@openglobus/og.esm.js +2 -0
- package/lib/@openglobus/og.esm.js.map +1 -0
- package/lib/@openglobus/og.umd.js +2 -0
- package/lib/@openglobus/og.umd.js.map +1 -0
- package/lib/@openglobus/res/fonts/Karla-Bold.json +5252 -0
- package/lib/@openglobus/res/fonts/Karla-Bold.ttf.cfg +920 -0
- package/lib/@openglobus/res/fonts/Karla-Bold.ttf.png +0 -0
- package/lib/@openglobus/res/fonts/Karla-Light.json +5252 -0
- package/lib/@openglobus/res/fonts/Karla-Light.ttf.cfg +830 -0
- package/lib/@openglobus/res/fonts/Karla-Light.ttf.png +0 -0
- package/lib/@openglobus/res/fonts/Karla-Medium.json +5252 -0
- package/lib/@openglobus/res/fonts/Karla-Medium.ttf.cfg +1196 -0
- package/lib/@openglobus/res/fonts/Karla-Medium.ttf.png +0 -0
- package/lib/@openglobus/res/fonts/NotoSansArabic-Regular.json +3332 -0
- package/lib/@openglobus/res/fonts/NotoSansArabic-Regular.ttf.cfg +1370 -0
- package/lib/@openglobus/res/fonts/NotoSansArabic-Regular.ttf.png +0 -0
- package/lib/@openglobus/res/fonts/Roboto-Regular.json +37147 -0
- package/lib/@openglobus/res/fonts/Roboto-Regular.ttf.cfg +1340 -0
- package/lib/@openglobus/res/fonts/Roboto-Regular.ttf.png +0 -0
- package/lib/@openglobus/res/fonts/arial.json +4321 -0
- package/lib/@openglobus/res/fonts/arial.ttf.cfg +1570 -0
- package/lib/@openglobus/res/fonts/arial.ttf.png +0 -0
- package/lib/@openglobus/res/night-4326.png +0 -0
- package/lib/@openglobus/res/night.png +0 -0
- package/lib/@openglobus/res/spec.png +0 -0
- package/lib/js/Clock.d.ts +106 -0
- package/lib/js/Clock.js +141 -0
- package/lib/js/Deferred.d.ts +6 -0
- package/lib/js/Deferred.js +13 -0
- package/lib/js/Events.d.ts +90 -0
- package/lib/js/Events.js +145 -0
- package/lib/js/Extent.d.ts +145 -0
- package/lib/js/Extent.js +278 -0
- package/lib/js/Globe.d.ts +132 -0
- package/lib/js/Globe.js +265 -0
- package/lib/js/ImageCanvas.d.ts +128 -0
- package/lib/js/ImageCanvas.js +203 -0
- package/lib/js/Lock.d.ts +15 -0
- package/lib/js/Lock.js +27 -0
- package/lib/js/LonLat.d.ts +128 -0
- package/lib/js/LonLat.js +192 -0
- package/lib/js/Object3d.d.ts +49 -0
- package/lib/js/Object3d.js +309 -0
- package/lib/js/Popup.d.ts +46 -0
- package/lib/js/Popup.js +160 -0
- package/lib/js/QueueArray.d.ts +16 -0
- package/lib/js/QueueArray.js +63 -0
- package/lib/js/Rectangle.d.ts +76 -0
- package/lib/js/Rectangle.js +77 -0
- package/lib/js/Stack.d.ts +20 -0
- package/lib/js/Stack.js +42 -0
- package/lib/js/astro/astro.d.ts +39 -0
- package/lib/js/astro/astro.js +43 -0
- package/lib/js/astro/earth.d.ts +8 -0
- package/lib/js/astro/earth.js +75 -0
- package/lib/js/astro/jd.d.ts +234 -0
- package/lib/js/astro/jd.js +416 -0
- package/lib/js/astro/orbit.d.ts +5 -0
- package/lib/js/astro/orbit.js +104 -0
- package/lib/js/astro/rotation.d.ts +2 -0
- package/lib/js/astro/rotation.js +25 -0
- package/lib/js/bv/Box.d.ts +32 -0
- package/lib/js/bv/Box.js +53 -0
- package/lib/js/bv/Sphere.d.ts +37 -0
- package/lib/js/bv/Sphere.js +31 -0
- package/lib/js/bv/index.d.ts +3 -0
- package/lib/js/bv/index.js +3 -0
- package/lib/js/camera/Camera.d.ts +314 -0
- package/lib/js/camera/Camera.js +453 -0
- package/lib/js/camera/Frustum.d.ts +139 -0
- package/lib/js/camera/Frustum.js +238 -0
- package/lib/js/camera/PlanetCamera.d.ts +234 -0
- package/lib/js/camera/PlanetCamera.js +465 -0
- package/lib/js/camera/index.d.ts +3 -0
- package/lib/js/camera/index.js +3 -0
- package/lib/js/cons.d.ts +40 -0
- package/lib/js/cons.js +92 -0
- package/lib/js/control/Atmosphere.d.ts +16 -0
- package/lib/js/control/Atmosphere.js +334 -0
- package/lib/js/control/CompassButton.d.ts +16 -0
- package/lib/js/control/CompassButton.js +118 -0
- package/lib/js/control/Control.d.ts +100 -0
- package/lib/js/control/Control.js +137 -0
- package/lib/js/control/DebugInfo.d.ts +25 -0
- package/lib/js/control/DebugInfo.js +281 -0
- package/lib/js/control/DrawingSwitcher.d.ts +13 -0
- package/lib/js/control/DrawingSwitcher.js +94 -0
- package/lib/js/control/EarthCoordinates.d.ts +41 -0
- package/lib/js/control/EarthCoordinates.js +161 -0
- package/lib/js/control/EarthNavigation.d.ts +50 -0
- package/lib/js/control/EarthNavigation.js +202 -0
- package/lib/js/control/GeoImageDragControl.d.ts +22 -0
- package/lib/js/control/GeoImageDragControl.js +102 -0
- package/lib/js/control/KeyboardNavigation.d.ts +28 -0
- package/lib/js/control/KeyboardNavigation.js +143 -0
- package/lib/js/control/LayerAnimation.d.ts +71 -0
- package/lib/js/control/LayerAnimation.js +283 -0
- package/lib/js/control/LayerSwitcher.d.ts +21 -0
- package/lib/js/control/LayerSwitcher.js +51 -0
- package/lib/js/control/Lighting.d.ts +49 -0
- package/lib/js/control/Lighting.js +412 -0
- package/lib/js/control/MouseNavigation.d.ts +62 -0
- package/lib/js/control/MouseNavigation.js +362 -0
- package/lib/js/control/MouseWheelZoomControl.d.ts +44 -0
- package/lib/js/control/MouseWheelZoomControl.js +181 -0
- package/lib/js/control/RulerSwitcher.d.ts +17 -0
- package/lib/js/control/RulerSwitcher.js +57 -0
- package/lib/js/control/ScaleControl.d.ts +24 -0
- package/lib/js/control/ScaleControl.js +91 -0
- package/lib/js/control/SegmentBoundVisualization.d.ts +12 -0
- package/lib/js/control/SegmentBoundVisualization.js +37 -0
- package/lib/js/control/ShowFps.d.ts +9 -0
- package/lib/js/control/ShowFps.js +20 -0
- package/lib/js/control/SimpleNavigation.d.ts +25 -0
- package/lib/js/control/SimpleNavigation.js +96 -0
- package/lib/js/control/SimpleSkyBackground.d.ts +15 -0
- package/lib/js/control/SimpleSkyBackground.js +177 -0
- package/lib/js/control/Sun.d.ts +33 -0
- package/lib/js/control/Sun.js +117 -0
- package/lib/js/control/ToggleWireframe.d.ts +14 -0
- package/lib/js/control/ToggleWireframe.js +28 -0
- package/lib/js/control/TouchNavigation.d.ts +52 -0
- package/lib/js/control/TouchNavigation.js +263 -0
- package/lib/js/control/ZoomControl.d.ts +27 -0
- package/lib/js/control/ZoomControl.js +86 -0
- package/lib/js/control/drawing/DrawingControl.d.ts +12 -0
- package/lib/js/control/drawing/DrawingControl.js +35 -0
- package/lib/js/control/drawing/LineStringDrawingScene.d.ts +15 -0
- package/lib/js/control/drawing/LineStringDrawingScene.js +139 -0
- package/lib/js/control/drawing/PolygonDrawingScene.d.ts +98 -0
- package/lib/js/control/drawing/PolygonDrawingScene.js +534 -0
- package/lib/js/control/elevationProfile/ElevationProfile.d.ts +61 -0
- package/lib/js/control/elevationProfile/ElevationProfile.js +217 -0
- package/lib/js/control/heightRuler/HeightRuler.d.ts +7 -0
- package/lib/js/control/heightRuler/HeightRuler.js +11 -0
- package/lib/js/control/heightRuler/HeightRulerScene.d.ts +35 -0
- package/lib/js/control/heightRuler/HeightRulerScene.js +181 -0
- package/lib/js/control/heightRuler/HeightRulerSwitcher.d.ts +6 -0
- package/lib/js/control/heightRuler/HeightRulerSwitcher.js +13 -0
- package/lib/js/control/index.d.ts +28 -0
- package/lib/js/control/index.js +28 -0
- package/lib/js/control/ruler/Ruler.d.ts +13 -0
- package/lib/js/control/ruler/Ruler.js +23 -0
- package/lib/js/control/ruler/RulerScene.d.ts +88 -0
- package/lib/js/control/ruler/RulerScene.js +324 -0
- package/lib/js/control/selection/Selection.d.ts +55 -0
- package/lib/js/control/selection/Selection.js +78 -0
- package/lib/js/control/selection/SelectionScene.d.ts +44 -0
- package/lib/js/control/selection/SelectionScene.js +272 -0
- package/lib/js/control/timeline/TimelineControl.d.ts +18 -0
- package/lib/js/control/timeline/TimelineControl.js +79 -0
- package/lib/js/control/timeline/TimelineModel.d.ts +41 -0
- package/lib/js/control/timeline/TimelineModel.js +104 -0
- package/lib/js/control/timeline/TimelineView.d.ts +85 -0
- package/lib/js/control/timeline/TimelineView.js +363 -0
- package/lib/js/control/timeline/timelineUtils.d.ts +12 -0
- package/lib/js/control/timeline/timelineUtils.js +112 -0
- package/lib/js/control/visibleExtent/Segment.d.ts +277 -0
- package/lib/js/control/visibleExtent/Segment.js +1301 -0
- package/lib/js/control/visibleExtent/VisibleExtent.d.ts +5 -0
- package/lib/js/control/visibleExtent/VisibleExtent.js +56 -0
- package/lib/js/control/visibleExtent/drawnode.d.ts +7 -0
- package/lib/js/control/visibleExtent/drawnode.js +718 -0
- package/lib/js/ellipsoid/Ellipsoid.d.ts +187 -0
- package/lib/js/ellipsoid/Ellipsoid.js +434 -0
- package/lib/js/ellipsoid/index.d.ts +3 -0
- package/lib/js/ellipsoid/index.js +3 -0
- package/lib/js/ellipsoid/wgs84.d.ts +6 -0
- package/lib/js/ellipsoid/wgs84.js +6 -0
- package/lib/js/entity/BaseBillboard.d.ts +222 -0
- package/lib/js/entity/BaseBillboard.js +284 -0
- package/lib/js/entity/BaseBillboardHandler.d.ts +81 -0
- package/lib/js/entity/BaseBillboardHandler.js +546 -0
- package/lib/js/entity/Billboard.d.ts +113 -0
- package/lib/js/entity/Billboard.js +127 -0
- package/lib/js/entity/BillboardHandler.d.ts +15 -0
- package/lib/js/entity/BillboardHandler.js +103 -0
- package/lib/js/entity/Entity.d.ts +354 -0
- package/lib/js/entity/Entity.js +515 -0
- package/lib/js/entity/EntityCollection.d.ts +364 -0
- package/lib/js/entity/EntityCollection.js +621 -0
- package/lib/js/entity/GeoObject.d.ts +138 -0
- package/lib/js/entity/GeoObject.js +194 -0
- package/lib/js/entity/GeoObjectHandler.d.ts +99 -0
- package/lib/js/entity/GeoObjectHandler.js +558 -0
- package/lib/js/entity/Geometry.d.ts +111 -0
- package/lib/js/entity/Geometry.js +283 -0
- package/lib/js/entity/GeometryHandler.d.ts +84 -0
- package/lib/js/entity/GeometryHandler.js +687 -0
- package/lib/js/entity/Label.d.ts +207 -0
- package/lib/js/entity/Label.js +291 -0
- package/lib/js/entity/LabelHandler.d.ts +65 -0
- package/lib/js/entity/LabelHandler.js +696 -0
- package/lib/js/entity/LabelWorker.d.ts +15 -0
- package/lib/js/entity/LabelWorker.js +163 -0
- package/lib/js/entity/PointCloud.d.ts +179 -0
- package/lib/js/entity/PointCloud.js +327 -0
- package/lib/js/entity/PointCloudHandler.d.ts +42 -0
- package/lib/js/entity/PointCloudHandler.js +82 -0
- package/lib/js/entity/Polyline.d.ts +337 -0
- package/lib/js/entity/Polyline.js +1546 -0
- package/lib/js/entity/PolylineHandler.d.ts +22 -0
- package/lib/js/entity/PolylineHandler.js +78 -0
- package/lib/js/entity/Ray.d.ts +133 -0
- package/lib/js/entity/Ray.js +171 -0
- package/lib/js/entity/RayHandler.d.ts +70 -0
- package/lib/js/entity/RayHandler.js +496 -0
- package/lib/js/entity/Strip.d.ts +127 -0
- package/lib/js/entity/Strip.js +401 -0
- package/lib/js/entity/StripHandler.d.ts +42 -0
- package/lib/js/entity/StripHandler.js +110 -0
- package/lib/js/entity/index.d.ts +11 -0
- package/lib/js/entity/index.js +11 -0
- package/lib/js/index.d.ts +33 -0
- package/lib/js/index.js +33 -0
- package/lib/js/input/KeyboardHandler.d.ts +33 -0
- package/lib/js/input/KeyboardHandler.js +157 -0
- package/lib/js/input/MouseHandler.d.ts +16 -0
- package/lib/js/input/MouseHandler.js +81 -0
- package/lib/js/input/TouchHandler.d.ts +11 -0
- package/lib/js/input/TouchHandler.js +42 -0
- package/lib/js/input/input.d.ts +3 -0
- package/lib/js/input/input.js +42 -0
- package/lib/js/layer/BaseGeoImage.d.ts +145 -0
- package/lib/js/layer/BaseGeoImage.js +382 -0
- package/lib/js/layer/CanvasTiles.d.ts +103 -0
- package/lib/js/layer/CanvasTiles.js +302 -0
- package/lib/js/layer/GeoImage.d.ts +61 -0
- package/lib/js/layer/GeoImage.js +130 -0
- package/lib/js/layer/GeoTexture2d.d.ts +17 -0
- package/lib/js/layer/GeoTexture2d.js +37 -0
- package/lib/js/layer/GeoVideo.d.ts +68 -0
- package/lib/js/layer/GeoVideo.js +157 -0
- package/lib/js/layer/KML.d.ts +72 -0
- package/lib/js/layer/KML.js +303 -0
- package/lib/js/layer/Layer.d.ts +401 -0
- package/lib/js/layer/Layer.js +732 -0
- package/lib/js/layer/Material.d.ts +34 -0
- package/lib/js/layer/Material.js +69 -0
- package/lib/js/layer/Vector.d.ts +244 -0
- package/lib/js/layer/Vector.js +849 -0
- package/lib/js/layer/WMS.d.ts +75 -0
- package/lib/js/layer/WMS.js +112 -0
- package/lib/js/layer/XYZ.d.ts +149 -0
- package/lib/js/layer/XYZ.js +299 -0
- package/lib/js/layer/index.d.ts +11 -0
- package/lib/js/layer/index.js +11 -0
- package/lib/js/light/LightSource.d.ts +174 -0
- package/lib/js/light/LightSource.js +292 -0
- package/lib/js/math/Line2.d.ts +11 -0
- package/lib/js/math/Line2.js +21 -0
- package/lib/js/math/Line3.d.ts +28 -0
- package/lib/js/math/Line3.js +85 -0
- package/lib/js/math/Mat3.d.ts +77 -0
- package/lib/js/math/Mat3.js +139 -0
- package/lib/js/math/Mat4.d.ts +195 -0
- package/lib/js/math/Mat4.js +470 -0
- package/lib/js/math/Plane.d.ts +20 -0
- package/lib/js/math/Plane.js +108 -0
- package/lib/js/math/Quat.d.ts +373 -0
- package/lib/js/math/Quat.js +783 -0
- package/lib/js/math/Ray.d.ts +76 -0
- package/lib/js/math/Ray.js +188 -0
- package/lib/js/math/Vec2.d.ts +310 -0
- package/lib/js/math/Vec2.js +463 -0
- package/lib/js/math/Vec3.d.ts +472 -0
- package/lib/js/math/Vec3.js +799 -0
- package/lib/js/math/Vec4.d.ts +163 -0
- package/lib/js/math/Vec4.js +211 -0
- package/lib/js/math/coder.d.ts +51 -0
- package/lib/js/math/coder.js +101 -0
- package/lib/js/math/index.d.ts +11 -0
- package/lib/js/math/index.js +11 -0
- package/lib/js/math.d.ts +266 -0
- package/lib/js/math.js +379 -0
- package/lib/js/mercator.d.ts +92 -0
- package/lib/js/mercator.js +119 -0
- package/lib/js/proj/EPSG3857.d.ts +9 -0
- package/lib/js/proj/EPSG3857.js +9 -0
- package/lib/js/proj/EPSG4326.d.ts +9 -0
- package/lib/js/proj/EPSG4326.js +9 -0
- package/lib/js/proj/Proj.d.ts +43 -0
- package/lib/js/proj/Proj.js +38 -0
- package/lib/js/quadTree/EPSG4326QuadTreeStrategy.d.ts +6 -0
- package/lib/js/quadTree/EPSG4326QuadTreeStrategy.js +17 -0
- package/lib/js/quadTree/EarthQuadTreeStrategy.d.ts +6 -0
- package/lib/js/quadTree/EarthQuadTreeStrategy.js +19 -0
- package/lib/js/quadTree/EntityCollectionNode.d.ts +54 -0
- package/lib/js/quadTree/EntityCollectionNode.js +328 -0
- package/lib/js/quadTree/MarsQuadTreeStrategy.d.ts +6 -0
- package/lib/js/quadTree/MarsQuadTreeStrategy.js +17 -0
- package/lib/js/quadTree/Node.d.ts +61 -0
- package/lib/js/quadTree/Node.js +660 -0
- package/lib/js/quadTree/QuadTreeStrategy.d.ts +25 -0
- package/lib/js/quadTree/QuadTreeStrategy.js +69 -0
- package/lib/js/quadTree/Wgs84QuadTreeStrategy.d.ts +6 -0
- package/lib/js/quadTree/Wgs84QuadTreeStrategy.js +15 -0
- package/lib/js/quadTree/index.d.ts +12 -0
- package/lib/js/quadTree/index.js +12 -0
- package/lib/js/quadTree/quadTree.d.ts +40 -0
- package/lib/js/quadTree/quadTree.js +66 -0
- package/lib/js/renderer/Renderer.d.ts +311 -0
- package/lib/js/renderer/Renderer.js +899 -0
- package/lib/js/renderer/RendererEvents.d.ts +237 -0
- package/lib/js/renderer/RendererEvents.js +848 -0
- package/lib/js/scene/Axes.d.ts +12 -0
- package/lib/js/scene/Axes.js +59 -0
- package/lib/js/scene/BaseNode.d.ts +61 -0
- package/lib/js/scene/BaseNode.js +69 -0
- package/lib/js/scene/Planet.d.ts +623 -0
- package/lib/js/scene/Planet.js +1431 -0
- package/lib/js/scene/RenderNode.d.ts +150 -0
- package/lib/js/scene/RenderNode.js +301 -0
- package/lib/js/scene/SkyBox.d.ts +13 -0
- package/lib/js/scene/SkyBox.js +87 -0
- package/lib/js/scene/index.d.ts +5 -0
- package/lib/js/scene/index.js +5 -0
- package/lib/js/segment/Segment.d.ts +278 -0
- package/lib/js/segment/Segment.js +1142 -0
- package/lib/js/segment/SegmentLonLat.d.ts +48 -0
- package/lib/js/segment/SegmentLonLat.js +214 -0
- package/lib/js/segment/SegmentLonLatWgs84.d.ts +10 -0
- package/lib/js/segment/SegmentLonLatWgs84.js +23 -0
- package/lib/js/segment/Slice.d.ts +13 -0
- package/lib/js/segment/Slice.js +33 -0
- package/lib/js/segment/segmentHelper.d.ts +18 -0
- package/lib/js/segment/segmentHelper.js +180 -0
- package/lib/js/shaders/atmos.d.ts +4 -0
- package/lib/js/shaders/atmos.js +312 -0
- package/lib/js/shaders/billboard.d.ts +3 -0
- package/lib/js/shaders/billboard.js +214 -0
- package/lib/js/shaders/bloom.d.ts +2 -0
- package/lib/js/shaders/bloom.js +32 -0
- package/lib/js/shaders/blur.d.ts +3 -0
- package/lib/js/shaders/blur.js +68 -0
- package/lib/js/shaders/depth.d.ts +2 -0
- package/lib/js/shaders/depth.js +43 -0
- package/lib/js/shaders/drawnode.d.ts +8 -0
- package/lib/js/shaders/drawnode.js +986 -0
- package/lib/js/shaders/geoObject.d.ts +3 -0
- package/lib/js/shaders/geoObject.js +256 -0
- package/lib/js/shaders/label.d.ts +4 -0
- package/lib/js/shaders/label.js +589 -0
- package/lib/js/shaders/lumFilter.d.ts +2 -0
- package/lib/js/shaders/lumFilter.js +36 -0
- package/lib/js/shaders/pickingMask.d.ts +2 -0
- package/lib/js/shaders/pickingMask.js +22 -0
- package/lib/js/shaders/pointCloud.d.ts +2 -0
- package/lib/js/shaders/pointCloud.js +32 -0
- package/lib/js/shaders/polyline.d.ts +3 -0
- package/lib/js/shaders/polyline.js +345 -0
- package/lib/js/shaders/ray.d.ts +2 -0
- package/lib/js/shaders/ray.js +76 -0
- package/lib/js/shaders/screenFrame.d.ts +2 -0
- package/lib/js/shaders/screenFrame.js +26 -0
- package/lib/js/shaders/skybox.d.ts +2 -0
- package/lib/js/shaders/skybox.js +28 -0
- package/lib/js/shaders/toneMapping.d.ts +2 -0
- package/lib/js/shaders/toneMapping.js +85 -0
- package/lib/js/shaders/utils.d.ts +1 -0
- package/lib/js/shaders/utils.js +86 -0
- package/lib/js/terrain/BilTerrain.d.ts +18 -0
- package/lib/js/terrain/BilTerrain.js +152 -0
- package/lib/js/terrain/EmptyTerrain.d.ts +106 -0
- package/lib/js/terrain/EmptyTerrain.js +106 -0
- package/lib/js/terrain/Geoid.d.ts +33 -0
- package/lib/js/terrain/Geoid.js +191 -0
- package/lib/js/terrain/GlobusTerrain.d.ts +134 -0
- package/lib/js/terrain/GlobusTerrain.js +332 -0
- package/lib/js/terrain/MapboxTerrain.d.ts +21 -0
- package/lib/js/terrain/MapboxTerrain.js +298 -0
- package/lib/js/terrain/index.d.ts +5 -0
- package/lib/js/terrain/index.js +5 -0
- package/lib/js/ui/Button.d.ts +32 -0
- package/lib/js/ui/Button.js +78 -0
- package/lib/js/ui/ButtonGroup.d.ts +16 -0
- package/lib/js/ui/ButtonGroup.js +41 -0
- package/lib/js/ui/Dialog.d.ts +55 -0
- package/lib/js/ui/Dialog.js +173 -0
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- package/types/shaders/depth.d.ts +0 -2
- package/types/shaders/drawnode.d.ts +0 -8
- package/types/shaders/geoObject.d.ts +0 -3
- package/types/shaders/label.d.ts +0 -4
- package/types/shaders/pickingMask.d.ts +0 -2
- package/types/shaders/pointCloud.d.ts +0 -2
- package/types/shaders/polyline.d.ts +0 -3
- package/types/shaders/ray.d.ts +0 -2
- package/types/shaders/screenFrame.d.ts +0 -2
- package/types/shaders/skybox.d.ts +0 -2
- package/types/shaders/toneMapping.d.ts +0 -2
- package/types/shaders/utils.d.ts +0 -1
- package/types/terrain/BilTerrain.d.ts +0 -14
- package/types/terrain/EmptyTerrain.d.ts +0 -87
- package/types/terrain/Geoid.d.ts +0 -17
- package/types/terrain/GlobusTerrain.d.ts +0 -122
- package/types/terrain/MapboxTerrain.d.ts +0 -14
- package/types/terrain/index.d.ts +0 -5
- package/types/ui/Button.d.ts +0 -21
- package/types/ui/ButtonGroup.d.ts +0 -12
- package/types/ui/Dialog.d.ts +0 -41
- package/types/ui/Slider.d.ts +0 -33
- package/types/ui/ToggleButton.d.ts +0 -10
- package/types/ui/UIhelpers.d.ts +0 -13
- package/types/ui/View.d.ts +0 -33
- package/types/ui/icons.d.ts +0 -1
- package/types/utils/BaseWorker.d.ts +0 -14
- package/types/utils/FontAtlas.d.ts +0 -16
- package/types/utils/GeoImageCreator.d.ts +0 -30
- package/types/utils/ImagesCacheManager.d.ts +0 -10
- package/types/utils/Loader.d.ts +0 -31
- package/types/utils/NormalMapCreator.d.ts +0 -39
- package/types/utils/PlainSegmentWorker.d.ts +0 -8
- package/types/utils/TerrainWorker.d.ts +0 -7
- package/types/utils/TextureAtlas.d.ts +0 -113
- package/types/utils/VectorTileCreator.d.ts +0 -14
- package/types/utils/colorTable.d.ts +0 -143
- package/types/utils/earcut.d.ts +0 -6
- package/types/utils/functionComposition.d.ts +0 -5
- package/types/utils/objParser.d.ts +0 -8
- package/types/utils/shared.d.ts +0 -241
- package/types/utils/units.d.ts +0 -20
- package/types/webgl/Framebuffer.d.ts +0 -134
- package/types/webgl/Handler.d.ts +0 -403
- package/types/webgl/Multisample.d.ts +0 -91
- package/types/webgl/Program.d.ts +0 -163
- package/types/webgl/ProgramController.d.ts +0 -89
- package/types/webgl/callbacks.d.ts +0 -1
- package/types/webgl/index.d.ts +0 -6
- package/types/webgl/types.d.ts +0 -2
- /package/{dist → lib}/@openglobus/og.css +0 -0
- /package/{src/og → lib/@openglobus/res/fonts}/arial.js +0 -0
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import { Extent } from "../Extent";
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2
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import { LonLat } from "../LonLat";
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3
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import { Vec3 } from "../math/Vec3";
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4
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import { cloneArray, htmlColorToFloat32Array, htmlColorToRgba, makeArray, makeArrayTyped } from "../utils/shared";
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5
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const VERTICES_BUFFER = 0;
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const INDEX_BUFFER = 1;
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const COLORS_BUFFER = 2;
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8
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const DEFAULT_COLOR = "#0000FF";
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const R = 0;
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const G = 1;
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const B = 2;
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const A = 3;
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/**
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* Polyline object.
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* @class
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* @param {Object} [options] - Polyline options:
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* @param {number} [options.thickness] - Thickness in screen pixels 1.5 is default.
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* @param {Number} [options.altitude] - Relative to ground layers altitude value.
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* @param {Vec4} [options.color] - RGBA color.
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* @param {Boolean} [options.opacity] - Line opacity.
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* @param {Boolean} [options.visibility] - Polyline visibility. True default.
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* @param {Boolean} [options.isClosed] - Closed geometry type identification.
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* @param {SegmentPathLonLatExt[]} [options.pathLonLat] - Polyline geodetic coordinates array. [[[0,0,0], [1,1,1],...]]
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* @param {SegmentPath3vExt[]} [options.path3v] - LinesString cartesian coordinates array. [[[0,0,0], [1,1,1],...]]
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* @param {SegmentPathColor[]} [options.pathColors] - Coordinates color. [[[1,0,0,1], [0,1,0,1],...]] for right and green colors.
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*/
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class Polyline {
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constructor(options = {}) {
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this.__id = Polyline.__counter__++;
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this.altitude = options.altitude || 0.0;
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this.thickness = options.thickness || 1.5;
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this._opacity = options.opacity != undefined ? options.opacity : 1.0;
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this._defaultColor = htmlColorToFloat32Array(options.color || DEFAULT_COLOR, options.opacity);
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this.visibility = options.visibility != undefined ? options.visibility : true;
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this._closedLine = options.isClosed || false;
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this._path3v = [];
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this._pathLengths = [];
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this._pathLonLat = [];
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this._pathLonLatMerc = [];
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this._pathColors = options.pathColors ? cloneArray(options.pathColors) : [];
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this._extent = new Extent();
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this._verticesHigh = [];
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this._verticesLow = [];
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this._orders = [];
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this._indexes = [];
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this._colors = [];
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this._verticesHighBuffer = null;
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this._verticesLowBuffer = null;
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this._ordersBuffer = null;
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this._indexesBuffer = null;
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this._colorsBuffer = null;
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this._pickingColor = [0, 0, 0];
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this._renderNode = null;
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this._entity = null;
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this._handler = null;
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this._handlerIndex = -1;
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57
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this._buffersUpdateCallbacks = [];
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this._buffersUpdateCallbacks[VERTICES_BUFFER] = this._createVerticesBuffer;
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59
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this._buffersUpdateCallbacks[INDEX_BUFFER] = this._createIndexBuffer;
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this._buffersUpdateCallbacks[COLORS_BUFFER] = this._createColorsBuffer;
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this._changedBuffers = new Array(this._buffersUpdateCallbacks.length);
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62
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// create path
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63
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if (options.pathLonLat) {
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this.setPathLonLat(options.pathLonLat);
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}
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else if (options.path3v) {
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this.setPath3v(options.path3v);
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}
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this._refresh();
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70
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}
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71
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/**
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* Appends to the line array new cartesian coordinates line data.
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73
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* @static
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74
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*/
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static appendLineData3v(path3v, pathColors, defaultColor, isClosed, outVerticesHigh, outVerticesLow, outOrders, outIndexes, ellipsoid, outTransformedPathLonLat, outPath3v, outTransformedPathMerc, outExtent, outColors) {
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var index = 0;
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var v_high = new Vec3(), v_low = new Vec3();
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if (outExtent) {
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outExtent.southWest.set(180.0, 90.0);
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outExtent.northEast.set(-180.0, -90.0);
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81
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}
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if (outIndexes.length > 0) {
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index = outIndexes[outIndexes.length - 5] + 9;
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outIndexes.push(index, index);
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}
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else {
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outIndexes.push(0, 0);
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}
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for (let j = 0, len = path3v.length; j < len; j++) {
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var path = path3v[j], pathColors_j = pathColors[j];
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outTransformedPathLonLat[j] = [];
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outTransformedPathMerc[j] = [];
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outPath3v[j] = [];
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if (path.length === 0) {
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continue;
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}
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var startIndex = index;
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var last;
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if (isClosed) {
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last = path[path.length - 1];
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if (last instanceof Array) {
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last = new Vec3(last[0], last[1], last[2]);
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}
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}
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else {
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var p0 = path[0], p1 = path[1] || p0;
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if (p0 instanceof Array) {
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p0 = new Vec3(p0[0], p0[1], p0[2]);
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}
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if (p1 instanceof Array) {
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p1 = new Vec3(p1[0], p1[1], p1[2]);
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}
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p0 = p0;
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p1 = p1;
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last = new Vec3(p0.x + p0.x - p1.x, p0.y + p0.y - p1.y, p0.z + p0.z - p1.z);
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}
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let color = defaultColor;
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if (pathColors_j && pathColors_j[0]) {
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color = pathColors_j[0];
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}
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Vec3.doubleToTwoFloats(last, v_high, v_low);
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outVerticesHigh.push(v_high.x, v_high.y, v_high.z, v_high.x, v_high.y, v_high.z, v_high.x, v_high.y, v_high.z, v_high.x, v_high.y, v_high.z);
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outVerticesLow.push(v_low.x, v_low.y, v_low.z, v_low.x, v_low.y, v_low.z, v_low.x, v_low.y, v_low.z, v_low.x, v_low.y, v_low.z);
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let r = color[R], g = color[G], b = color[B], a = color[A] != undefined ? color[A] : 1.0;
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if (j > 0) {
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outColors.push(r, g, b, a, r, g, b, a, r, g, b, a, r, g, b, a);
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}
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outOrders.push(1, -1, 2, -2);
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129
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for (let i = 0, len = path.length; i < len; i++) {
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var cur = path[i];
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if (cur instanceof Array) {
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cur = new Vec3(cur[0], cur[1], cur[2]);
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}
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outPath3v[j].push(cur);
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135
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if (ellipsoid) {
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136
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var lonLat = ellipsoid.cartesianToLonLat(cur);
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outTransformedPathLonLat[j].push(lonLat);
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outTransformedPathMerc[j].push(lonLat.forwardMercator());
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139
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if (lonLat.lon < outExtent.southWest.lon) {
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140
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outExtent.southWest.lon = lonLat.lon;
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141
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}
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142
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if (lonLat.lat < outExtent.southWest.lat) {
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143
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outExtent.southWest.lat = lonLat.lat;
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144
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}
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145
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if (lonLat.lon > outExtent.northEast.lon) {
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outExtent.northEast.lon = lonLat.lon;
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147
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}
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148
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if (lonLat.lat > outExtent.northEast.lat) {
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outExtent.northEast.lat = lonLat.lat;
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150
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}
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151
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}
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152
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if (pathColors_j && pathColors_j[i]) {
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153
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color = pathColors_j[i];
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154
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}
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155
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r = color[R];
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156
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g = color[G];
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157
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b = color[B];
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158
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a = color[A] != undefined ? color[A] : 1.0;
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159
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Vec3.doubleToTwoFloats(cur, v_high, v_low);
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160
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outVerticesHigh.push(v_high.x, v_high.y, v_high.z, v_high.x, v_high.y, v_high.z, v_high.x, v_high.y, v_high.z, v_high.x, v_high.y, v_high.z);
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161
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outVerticesLow.push(v_low.x, v_low.y, v_low.z, v_low.x, v_low.y, v_low.z, v_low.x, v_low.y, v_low.z, v_low.x, v_low.y, v_low.z);
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162
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outColors.push(r, g, b, a, r, g, b, a, r, g, b, a, r, g, b, a);
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163
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outOrders.push(1, -1, 2, -2);
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164
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outIndexes.push(index++, index++, index++, index++);
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165
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+
}
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166
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var first;
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167
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if (isClosed) {
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168
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first = path[0];
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169
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if (first instanceof Array) {
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170
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first = new Vec3(first[0], first[1], first[2]);
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171
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}
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172
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outIndexes.push(startIndex, startIndex + 1, startIndex + 1, startIndex + 1);
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173
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}
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174
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else {
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175
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let p0 = path[path.length - 1], p1 = path[path.length - 2] || p0;
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176
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if (p0 instanceof Array) {
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177
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p0 = new Vec3(p0[0], p0[1], p0[2]);
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178
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}
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179
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else {
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180
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p0 = p0;
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181
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}
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182
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if (p1 instanceof Array) {
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183
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p1 = new Vec3(p1[0], p1[1], p1[2]);
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184
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}
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185
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else {
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186
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p1 = p1;
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187
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}
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188
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first = new Vec3(p0.x + p0.x - p1.x, p0.y + p0.y - p1.y, p0.z + p0.z - p1.z);
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189
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+
outIndexes.push(index - 1, index - 1, index - 1, index - 1);
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190
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+
}
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191
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+
if (pathColors_j && pathColors_j[path.length - 1]) {
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192
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color = pathColors_j[path.length - 1];
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193
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}
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194
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+
r = color[R];
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195
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g = color[G];
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196
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+
b = color[B];
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197
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+
a = color[A] != undefined ? color[A] : 1.0;
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198
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Vec3.doubleToTwoFloats(first, v_high, v_low);
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199
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outVerticesHigh.push(v_high.x, v_high.y, v_high.z, v_high.x, v_high.y, v_high.z, v_high.x, v_high.y, v_high.z, v_high.x, v_high.y, v_high.z);
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200
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outVerticesLow.push(v_low.x, v_low.y, v_low.z, v_low.x, v_low.y, v_low.z, v_low.x, v_low.y, v_low.z, v_low.x, v_low.y, v_low.z);
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201
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+
outColors.push(r, g, b, a, r, g, b, a, r, g, b, a, r, g, b, a);
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202
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outOrders.push(1, -1, 2, -2);
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203
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if (j < path3v.length - 1 && path3v[j + 1].length !== 0) {
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204
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index += 8;
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205
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outIndexes.push(index, index);
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206
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}
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207
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}
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208
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}
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209
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/**
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210
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* Appends to the line new cartesian coordinates point data.
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211
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* @static
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212
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*/
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213
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static appendPoint3v(path3v, point3v, pathColors, color, isClosed, outVerticesHigh, outVerticesLow, outColors, outOrders, outIndexes, ellipsoid, outTransformedPathLonLat, outTransformedPathMerc, outExtent) {
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214
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var v_high = new Vec3(), v_low = new Vec3();
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215
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var ii = outIndexes.length - 4, index = outIndexes[ii - 1] + 1;
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216
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if (path3v.length === 0) {
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217
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path3v.push([]);
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218
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if (!pathColors[0]) {
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219
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pathColors[0] = [];
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220
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}
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221
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}
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222
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+
else if (!pathColors[path3v.length - 1]) {
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223
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pathColors[path3v.length - 1] = [];
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224
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}
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225
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+
var path = path3v[path3v.length - 1], len = path.length;
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226
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path.push(point3v);
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227
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+
let r = color[R], g = color[G], b = color[B], a = color[A] != undefined ? color[A] : 1.0, pathColors_last = pathColors[path3v.length - 1];
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228
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+
if (pathColors_last[len]) {
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229
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pathColors_last[len][R] = r;
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230
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+
pathColors_last[len][G] = g;
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231
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+
pathColors_last[len][B] = b;
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232
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pathColors_last[len][A] = a;
|
|
233
|
+
}
|
|
234
|
+
else {
|
|
235
|
+
pathColors_last.push(color);
|
|
236
|
+
}
|
|
237
|
+
if (len === 1) {
|
|
238
|
+
var last;
|
|
239
|
+
if (isClosed) {
|
|
240
|
+
last = path[len - 1];
|
|
241
|
+
if (last instanceof Array) {
|
|
242
|
+
last = new Vec3(last[0], last[1], last[2]);
|
|
243
|
+
}
|
|
244
|
+
}
|
|
245
|
+
else {
|
|
246
|
+
let p0 = path[0], p1 = path[1] || p0;
|
|
247
|
+
if (p0 instanceof Array) {
|
|
248
|
+
p0 = new Vec3(p0[0], p0[1], p0[2]);
|
|
249
|
+
}
|
|
250
|
+
else {
|
|
251
|
+
p0 = p0;
|
|
252
|
+
}
|
|
253
|
+
if (p1 instanceof Array) {
|
|
254
|
+
p1 = new Vec3(p1[0], p1[1], p1[2]);
|
|
255
|
+
}
|
|
256
|
+
else {
|
|
257
|
+
p1 = p1;
|
|
258
|
+
}
|
|
259
|
+
last = new Vec3(p0.x + p0.x - p1.x, p0.y + p0.y - p1.y, p0.z + p0.z - p1.z);
|
|
260
|
+
}
|
|
261
|
+
Vec3.doubleToTwoFloats(last, v_high, v_low);
|
|
262
|
+
let vi = outVerticesHigh.length - 3 * 12;
|
|
263
|
+
outVerticesHigh[vi] = v_high.x;
|
|
264
|
+
outVerticesHigh[vi + 1] = v_high.y;
|
|
265
|
+
outVerticesHigh[vi + 2] = v_high.z;
|
|
266
|
+
outVerticesHigh[vi + 3] = v_high.x;
|
|
267
|
+
outVerticesHigh[vi + 4] = v_high.y;
|
|
268
|
+
outVerticesHigh[vi + 5] = v_high.z;
|
|
269
|
+
outVerticesHigh[vi + 6] = v_high.x;
|
|
270
|
+
outVerticesHigh[vi + 7] = v_high.y;
|
|
271
|
+
outVerticesHigh[vi + 8] = v_high.z;
|
|
272
|
+
outVerticesHigh[vi + 9] = v_high.x;
|
|
273
|
+
outVerticesHigh[vi + 10] = v_high.y;
|
|
274
|
+
outVerticesHigh[vi + 11] = v_high.z;
|
|
275
|
+
outVerticesLow[vi] = v_low.x;
|
|
276
|
+
outVerticesLow[vi + 1] = v_low.y;
|
|
277
|
+
outVerticesLow[vi + 2] = v_low.z;
|
|
278
|
+
outVerticesLow[vi + 3] = v_low.x;
|
|
279
|
+
outVerticesLow[vi + 4] = v_low.y;
|
|
280
|
+
outVerticesLow[vi + 5] = v_low.z;
|
|
281
|
+
outVerticesLow[vi + 6] = v_low.x;
|
|
282
|
+
outVerticesLow[vi + 7] = v_low.y;
|
|
283
|
+
outVerticesLow[vi + 8] = v_low.z;
|
|
284
|
+
outVerticesLow[vi + 9] = v_low.x;
|
|
285
|
+
outVerticesLow[vi + 10] = v_low.y;
|
|
286
|
+
outVerticesLow[vi + 11] = v_low.z;
|
|
287
|
+
}
|
|
288
|
+
var startIndex = index;
|
|
289
|
+
if (ellipsoid) {
|
|
290
|
+
if (outTransformedPathLonLat.length === 0) {
|
|
291
|
+
outTransformedPathLonLat.push([]);
|
|
292
|
+
}
|
|
293
|
+
if (outTransformedPathMerc.length === 0) {
|
|
294
|
+
outTransformedPathMerc.push([]);
|
|
295
|
+
}
|
|
296
|
+
var transformedPathLonLat = outTransformedPathLonLat[outTransformedPathLonLat.length - 1], transformedPathMerc = outTransformedPathMerc[outTransformedPathMerc.length - 1];
|
|
297
|
+
let lonLat = ellipsoid.cartesianToLonLat(point3v);
|
|
298
|
+
transformedPathLonLat.push(lonLat);
|
|
299
|
+
transformedPathMerc.push(lonLat.forwardMercator());
|
|
300
|
+
if (lonLat.lon < outExtent.southWest.lon) {
|
|
301
|
+
outExtent.southWest.lon = lonLat.lon;
|
|
302
|
+
}
|
|
303
|
+
if (lonLat.lat < outExtent.southWest.lat) {
|
|
304
|
+
outExtent.southWest.lat = lonLat.lat;
|
|
305
|
+
}
|
|
306
|
+
if (lonLat.lon > outExtent.northEast.lon) {
|
|
307
|
+
outExtent.northEast.lon = lonLat.lon;
|
|
308
|
+
}
|
|
309
|
+
if (lonLat.lat > outExtent.northEast.lat) {
|
|
310
|
+
outExtent.northEast.lat = lonLat.lat;
|
|
311
|
+
}
|
|
312
|
+
}
|
|
313
|
+
Vec3.doubleToTwoFloats(point3v, v_high, v_low);
|
|
314
|
+
let vi = outVerticesHigh.length - 12;
|
|
315
|
+
outVerticesHigh[vi] = v_high.x;
|
|
316
|
+
outVerticesHigh[vi + 1] = v_high.y;
|
|
317
|
+
outVerticesHigh[vi + 2] = v_high.z;
|
|
318
|
+
outVerticesHigh[vi + 3] = v_high.x;
|
|
319
|
+
outVerticesHigh[vi + 4] = v_high.y;
|
|
320
|
+
outVerticesHigh[vi + 5] = v_high.z;
|
|
321
|
+
outVerticesHigh[vi + 6] = v_high.x;
|
|
322
|
+
outVerticesHigh[vi + 7] = v_high.y;
|
|
323
|
+
outVerticesHigh[vi + 8] = v_high.z;
|
|
324
|
+
outVerticesHigh[vi + 9] = v_high.x;
|
|
325
|
+
outVerticesHigh[vi + 10] = v_high.y;
|
|
326
|
+
outVerticesHigh[vi + 11] = v_high.z;
|
|
327
|
+
outVerticesLow[vi] = v_low.x;
|
|
328
|
+
outVerticesLow[vi + 1] = v_low.y;
|
|
329
|
+
outVerticesLow[vi + 2] = v_low.z;
|
|
330
|
+
outVerticesLow[vi + 3] = v_low.x;
|
|
331
|
+
outVerticesLow[vi + 4] = v_low.y;
|
|
332
|
+
outVerticesLow[vi + 5] = v_low.z;
|
|
333
|
+
outVerticesLow[vi + 6] = v_low.x;
|
|
334
|
+
outVerticesLow[vi + 7] = v_low.y;
|
|
335
|
+
outVerticesLow[vi + 8] = v_low.z;
|
|
336
|
+
outVerticesLow[vi + 9] = v_low.x;
|
|
337
|
+
outVerticesLow[vi + 10] = v_low.y;
|
|
338
|
+
outVerticesLow[vi + 11] = v_low.z;
|
|
339
|
+
let ci = outColors.length - 16;
|
|
340
|
+
outColors[ci] = r;
|
|
341
|
+
outColors[ci + 1] = g;
|
|
342
|
+
outColors[ci + 2] = b;
|
|
343
|
+
outColors[ci + 3] = a;
|
|
344
|
+
outColors[ci + 4] = r;
|
|
345
|
+
outColors[ci + 5] = g;
|
|
346
|
+
outColors[ci + 6] = b;
|
|
347
|
+
outColors[ci + 7] = a;
|
|
348
|
+
outColors[ci + 8] = r;
|
|
349
|
+
outColors[ci + 9] = g;
|
|
350
|
+
outColors[ci + 10] = b;
|
|
351
|
+
outColors[ci + 11] = a;
|
|
352
|
+
outColors[ci + 12] = r;
|
|
353
|
+
outColors[ci + 13] = g;
|
|
354
|
+
outColors[ci + 14] = b;
|
|
355
|
+
outColors[ci + 15] = a;
|
|
356
|
+
outIndexes[ii] = index++;
|
|
357
|
+
outIndexes[ii + 1] = index++;
|
|
358
|
+
outIndexes[ii + 2] = index++;
|
|
359
|
+
outIndexes[ii + 3] = index++;
|
|
360
|
+
//
|
|
361
|
+
// Close path
|
|
362
|
+
//
|
|
363
|
+
var first;
|
|
364
|
+
if (isClosed) {
|
|
365
|
+
first = path[0];
|
|
366
|
+
outIndexes.push(startIndex, startIndex + 1, startIndex + 1, startIndex + 1);
|
|
367
|
+
}
|
|
368
|
+
else {
|
|
369
|
+
let p0 = path[path.length - 1], p1 = path[path.length - 2] || p0;
|
|
370
|
+
first = new Vec3(p0.x + p0.x - p1.x, p0.y + p0.y - p1.y, p0.z + p0.z - p1.z);
|
|
371
|
+
outIndexes.push(index - 1, index - 1, index - 1, index - 1);
|
|
372
|
+
}
|
|
373
|
+
Vec3.doubleToTwoFloats(first, v_high, v_low);
|
|
374
|
+
outVerticesHigh.push(v_high.x, v_high.y, v_high.z, v_high.x, v_high.y, v_high.z, v_high.x, v_high.y, v_high.z, v_high.x, v_high.y, v_high.z);
|
|
375
|
+
outVerticesLow.push(v_low.x, v_low.y, v_low.z, v_low.x, v_low.y, v_low.z, v_low.x, v_low.y, v_low.z, v_low.x, v_low.y, v_low.z);
|
|
376
|
+
outColors.push(r, g, b, a, r, g, b, a, r, g, b, a, r, g, b, a);
|
|
377
|
+
outOrders.push(1, -1, 2, -2);
|
|
378
|
+
}
|
|
379
|
+
/**
|
|
380
|
+
* Appends to the line array new geodetic coordinates line data.
|
|
381
|
+
* @static
|
|
382
|
+
*/
|
|
383
|
+
static appendLineDataLonLat(pathLonLat, pathColors, defaultColor, isClosed, outVerticesHigh, outVerticesLow, outOrders, outIndexes, ellipsoid, outTransformedPathCartesian, outPathLonLat, outTransformedPathMerc, outExtent, outColors) {
|
|
384
|
+
var index = 0;
|
|
385
|
+
var v_high = new Vec3(), v_low = new Vec3();
|
|
386
|
+
if (outExtent) {
|
|
387
|
+
outExtent.southWest.set(180.0, 90.0);
|
|
388
|
+
outExtent.northEast.set(-180.0, -90.0);
|
|
389
|
+
}
|
|
390
|
+
if (outIndexes.length > 0) {
|
|
391
|
+
index = outIndexes[outIndexes.length - 5] + 9;
|
|
392
|
+
outIndexes.push(index, index);
|
|
393
|
+
}
|
|
394
|
+
else {
|
|
395
|
+
outIndexes.push(0, 0);
|
|
396
|
+
}
|
|
397
|
+
for (let j = 0, len = pathLonLat.length; j < len; j++) {
|
|
398
|
+
var path = pathLonLat[j], pathColors_j = pathColors[j];
|
|
399
|
+
outTransformedPathCartesian[j] = [];
|
|
400
|
+
outTransformedPathMerc[j] = [];
|
|
401
|
+
outPathLonLat[j] = [];
|
|
402
|
+
if (path.length === 0) {
|
|
403
|
+
continue;
|
|
404
|
+
}
|
|
405
|
+
var startIndex = index;
|
|
406
|
+
var last;
|
|
407
|
+
if (isClosed) {
|
|
408
|
+
let pp = path[path.length - 1];
|
|
409
|
+
if (pp instanceof Array) {
|
|
410
|
+
last = ellipsoid.lonLatToCartesian(new LonLat(pp[0], pp[1], pp[2]));
|
|
411
|
+
}
|
|
412
|
+
else {
|
|
413
|
+
last = ellipsoid.lonLatToCartesian(pp);
|
|
414
|
+
}
|
|
415
|
+
}
|
|
416
|
+
else {
|
|
417
|
+
let p0, p1;
|
|
418
|
+
let pp = path[0];
|
|
419
|
+
if (pp instanceof Array) {
|
|
420
|
+
p0 = ellipsoid.lonLatToCartesian(new LonLat(pp[0], pp[1], pp[2]));
|
|
421
|
+
}
|
|
422
|
+
else {
|
|
423
|
+
p0 = ellipsoid.lonLatToCartesian(pp);
|
|
424
|
+
}
|
|
425
|
+
pp = path[1];
|
|
426
|
+
if (!pp) {
|
|
427
|
+
pp = path[0];
|
|
428
|
+
}
|
|
429
|
+
if (pp instanceof Array) {
|
|
430
|
+
p1 = ellipsoid.lonLatToCartesian(new LonLat(pp[0], pp[1], pp[2]));
|
|
431
|
+
}
|
|
432
|
+
else {
|
|
433
|
+
p1 = ellipsoid.lonLatToCartesian(pp);
|
|
434
|
+
}
|
|
435
|
+
last = new Vec3(p0.x + p0.x - p1.x, p0.y + p0.y - p1.y, p0.z + p0.z - p1.z);
|
|
436
|
+
}
|
|
437
|
+
let color = defaultColor;
|
|
438
|
+
if (pathColors_j && pathColors_j[0]) {
|
|
439
|
+
color = pathColors_j[0];
|
|
440
|
+
}
|
|
441
|
+
Vec3.doubleToTwoFloats(last, v_high, v_low);
|
|
442
|
+
outVerticesHigh.push(v_high.x, v_high.y, v_high.z, v_high.x, v_high.y, v_high.z, v_high.x, v_high.y, v_high.z, v_high.x, v_high.y, v_high.z);
|
|
443
|
+
outVerticesLow.push(v_low.x, v_low.y, v_low.z, v_low.x, v_low.y, v_low.z, v_low.x, v_low.y, v_low.z, v_low.x, v_low.y, v_low.z);
|
|
444
|
+
let r = color[R], g = color[G], b = color[B], a = color[A] != undefined ? color[A] : 1.0;
|
|
445
|
+
if (j > 0) {
|
|
446
|
+
outColors.push(r, g, b, a, r, g, b, a, r, g, b, a, r, g, b, a);
|
|
447
|
+
}
|
|
448
|
+
outOrders.push(1, -1, 2, -2);
|
|
449
|
+
for (let i = 0, len = path.length; i < len; i++) {
|
|
450
|
+
var cur = path[i];
|
|
451
|
+
if (cur instanceof Array) {
|
|
452
|
+
cur = new LonLat(cur[0], cur[1], cur[2]);
|
|
453
|
+
}
|
|
454
|
+
if (pathColors_j && pathColors_j[i]) {
|
|
455
|
+
color = pathColors_j[i];
|
|
456
|
+
}
|
|
457
|
+
r = color[R];
|
|
458
|
+
g = color[G];
|
|
459
|
+
b = color[B];
|
|
460
|
+
a = color[A] != undefined ? color[A] : 1.0;
|
|
461
|
+
var cartesian = ellipsoid.lonLatToCartesian(cur);
|
|
462
|
+
outTransformedPathCartesian[j].push(cartesian);
|
|
463
|
+
outPathLonLat[j].push(cur);
|
|
464
|
+
outTransformedPathMerc[j].push(cur.forwardMercator());
|
|
465
|
+
Vec3.doubleToTwoFloats(cartesian, v_high, v_low);
|
|
466
|
+
outVerticesHigh.push(v_high.x, v_high.y, v_high.z, v_high.x, v_high.y, v_high.z, v_high.x, v_high.y, v_high.z, v_high.x, v_high.y, v_high.z);
|
|
467
|
+
outVerticesLow.push(v_low.x, v_low.y, v_low.z, v_low.x, v_low.y, v_low.z, v_low.x, v_low.y, v_low.z, v_low.x, v_low.y, v_low.z);
|
|
468
|
+
outColors.push(r, g, b, a, r, g, b, a, r, g, b, a, r, g, b, a);
|
|
469
|
+
outOrders.push(1, -1, 2, -2);
|
|
470
|
+
outIndexes.push(index++, index++, index++, index++);
|
|
471
|
+
if (cur.lon < outExtent.southWest.lon) {
|
|
472
|
+
outExtent.southWest.lon = cur.lon;
|
|
473
|
+
}
|
|
474
|
+
if (cur.lat < outExtent.southWest.lat) {
|
|
475
|
+
outExtent.southWest.lat = cur.lat;
|
|
476
|
+
}
|
|
477
|
+
if (cur.lon > outExtent.northEast.lon) {
|
|
478
|
+
outExtent.northEast.lon = cur.lon;
|
|
479
|
+
}
|
|
480
|
+
if (cur.lat > outExtent.northEast.lat) {
|
|
481
|
+
outExtent.northEast.lat = cur.lat;
|
|
482
|
+
}
|
|
483
|
+
}
|
|
484
|
+
var first;
|
|
485
|
+
if (isClosed) {
|
|
486
|
+
let pp = path[0];
|
|
487
|
+
if (pp instanceof Array) {
|
|
488
|
+
first = ellipsoid.lonLatToCartesian(new LonLat(pp[0], pp[1], pp[2]));
|
|
489
|
+
}
|
|
490
|
+
else {
|
|
491
|
+
first = ellipsoid.lonLatToCartesian(pp);
|
|
492
|
+
}
|
|
493
|
+
outIndexes.push(startIndex, startIndex + 1, startIndex + 1, startIndex + 1);
|
|
494
|
+
}
|
|
495
|
+
else {
|
|
496
|
+
let p0, p1;
|
|
497
|
+
let pp = path[path.length - 1];
|
|
498
|
+
if (pp instanceof Array) {
|
|
499
|
+
p0 = ellipsoid.lonLatToCartesian(new LonLat(pp[0], pp[1], pp[2]));
|
|
500
|
+
}
|
|
501
|
+
else {
|
|
502
|
+
p0 = ellipsoid.lonLatToCartesian(pp);
|
|
503
|
+
}
|
|
504
|
+
pp = path[path.length - 2];
|
|
505
|
+
if (!pp) {
|
|
506
|
+
pp = path[0];
|
|
507
|
+
}
|
|
508
|
+
if (pp instanceof Array) {
|
|
509
|
+
p1 = ellipsoid.lonLatToCartesian(new LonLat(pp[0], pp[1], pp[2]));
|
|
510
|
+
}
|
|
511
|
+
else {
|
|
512
|
+
p1 = ellipsoid.lonLatToCartesian(pp);
|
|
513
|
+
}
|
|
514
|
+
first = new Vec3(p0.x + p0.x - p1.x, p0.y + p0.y - p1.y, p0.z + p0.z - p1.z);
|
|
515
|
+
outIndexes.push(index - 1, index - 1, index - 1, index - 1);
|
|
516
|
+
}
|
|
517
|
+
if (pathColors_j && pathColors_j[path.length - 1]) {
|
|
518
|
+
color = pathColors_j[path.length - 1];
|
|
519
|
+
}
|
|
520
|
+
r = color[R];
|
|
521
|
+
g = color[G];
|
|
522
|
+
b = color[B];
|
|
523
|
+
a = color[A] != undefined ? color[A] : 1.0;
|
|
524
|
+
Vec3.doubleToTwoFloats(first, v_high, v_low);
|
|
525
|
+
outVerticesHigh.push(v_high.x, v_high.y, v_high.z, v_high.x, v_high.y, v_high.z, v_high.x, v_high.y, v_high.z, v_high.x, v_high.y, v_high.z);
|
|
526
|
+
outVerticesLow.push(v_low.x, v_low.y, v_low.z, v_low.x, v_low.y, v_low.z, v_low.x, v_low.y, v_low.z, v_low.x, v_low.y, v_low.z);
|
|
527
|
+
outColors.push(r, g, b, a, r, g, b, a, r, g, b, a, r, g, b, a);
|
|
528
|
+
outOrders.push(1, -1, 2, -2);
|
|
529
|
+
if (j < pathLonLat.length - 1 && pathLonLat[j + 1].length !== 0) {
|
|
530
|
+
index += 8;
|
|
531
|
+
outIndexes.push(index, index);
|
|
532
|
+
}
|
|
533
|
+
}
|
|
534
|
+
}
|
|
535
|
+
/**
|
|
536
|
+
* Sets polyline path with cartesian coordinates.
|
|
537
|
+
* @protected
|
|
538
|
+
* @param {SegmentPath3vExt[]} path3v - Cartesian coordinates.
|
|
539
|
+
*/
|
|
540
|
+
_setEqualPath3v(path3v) {
|
|
541
|
+
var extent = this._extent;
|
|
542
|
+
extent.southWest.set(180, 90);
|
|
543
|
+
extent.northEast.set(-180, -90);
|
|
544
|
+
var v_high = new Vec3(), v_low = new Vec3();
|
|
545
|
+
var vh = this._verticesHigh, vl = this._verticesLow, l = this._pathLonLat, m = this._pathLonLatMerc, k = 0;
|
|
546
|
+
var ellipsoid = this._renderNode.ellipsoid;
|
|
547
|
+
for (let j = 0; j < path3v.length; j++) {
|
|
548
|
+
var path = path3v[j];
|
|
549
|
+
var last;
|
|
550
|
+
if (this._closedLine) {
|
|
551
|
+
last = path[path.length - 1];
|
|
552
|
+
}
|
|
553
|
+
else {
|
|
554
|
+
last = new Vec3(path[0].x + path[0].x - path[1].x, path[0].y + path[0].y - path[1].y, path[0].z + path[0].z - path[1].z);
|
|
555
|
+
}
|
|
556
|
+
Vec3.doubleToTwoFloats(last, v_high, v_low);
|
|
557
|
+
vh[k] = v_high.x;
|
|
558
|
+
vl[k++] = v_low.x;
|
|
559
|
+
vh[k] = v_high.y;
|
|
560
|
+
vl[k++] = v_low.y;
|
|
561
|
+
vh[k] = v_high.z;
|
|
562
|
+
vl[k++] = v_low.z;
|
|
563
|
+
vh[k] = v_high.x;
|
|
564
|
+
vl[k++] = v_low.x;
|
|
565
|
+
vh[k] = v_high.y;
|
|
566
|
+
vl[k++] = v_low.y;
|
|
567
|
+
vh[k] = v_high.z;
|
|
568
|
+
vl[k++] = v_low.z;
|
|
569
|
+
vh[k] = v_high.x;
|
|
570
|
+
vl[k++] = v_low.x;
|
|
571
|
+
vh[k] = v_high.y;
|
|
572
|
+
vl[k++] = v_low.y;
|
|
573
|
+
vh[k] = v_high.z;
|
|
574
|
+
vl[k++] = v_low.z;
|
|
575
|
+
vh[k] = v_high.x;
|
|
576
|
+
vl[k++] = v_low.x;
|
|
577
|
+
vh[k] = v_high.y;
|
|
578
|
+
vl[k++] = v_low.y;
|
|
579
|
+
vh[k] = v_high.z;
|
|
580
|
+
vl[k++] = v_low.z;
|
|
581
|
+
for (let i = 0; i < path.length; i++) {
|
|
582
|
+
var cur = path[i], pji = this._path3v[j][i];
|
|
583
|
+
pji.x = cur.x;
|
|
584
|
+
pji.y = cur.y;
|
|
585
|
+
pji.z = cur.z;
|
|
586
|
+
if (ellipsoid) {
|
|
587
|
+
var lonLat = ellipsoid.cartesianToLonLat(cur);
|
|
588
|
+
this._pathLonLat[j][i] = lonLat;
|
|
589
|
+
l[j][i] = lonLat;
|
|
590
|
+
m[j][i] = lonLat.forwardMercator();
|
|
591
|
+
if (lonLat.lon < extent.southWest.lon) {
|
|
592
|
+
extent.southWest.lon = lonLat.lon;
|
|
593
|
+
}
|
|
594
|
+
if (lonLat.lat < extent.southWest.lat) {
|
|
595
|
+
extent.southWest.lat = lonLat.lat;
|
|
596
|
+
}
|
|
597
|
+
if (lonLat.lon > extent.northEast.lon) {
|
|
598
|
+
extent.northEast.lon = lonLat.lon;
|
|
599
|
+
}
|
|
600
|
+
if (lonLat.lat > extent.northEast.lat) {
|
|
601
|
+
extent.northEast.lat = lonLat.lat;
|
|
602
|
+
}
|
|
603
|
+
}
|
|
604
|
+
Vec3.doubleToTwoFloats(cur, v_high, v_low);
|
|
605
|
+
vh[k] = v_high.x;
|
|
606
|
+
vl[k++] = v_low.x;
|
|
607
|
+
vh[k] = v_high.y;
|
|
608
|
+
vl[k++] = v_low.y;
|
|
609
|
+
vh[k] = v_high.z;
|
|
610
|
+
vl[k++] = v_low.z;
|
|
611
|
+
vh[k] = v_high.x;
|
|
612
|
+
vl[k++] = v_low.x;
|
|
613
|
+
vh[k] = v_high.y;
|
|
614
|
+
vl[k++] = v_low.y;
|
|
615
|
+
vh[k] = v_high.z;
|
|
616
|
+
vl[k++] = v_low.z;
|
|
617
|
+
vh[k] = v_high.x;
|
|
618
|
+
vl[k++] = v_low.x;
|
|
619
|
+
vh[k] = v_high.y;
|
|
620
|
+
vl[k++] = v_low.y;
|
|
621
|
+
vh[k] = v_high.z;
|
|
622
|
+
vl[k++] = v_low.z;
|
|
623
|
+
vh[k] = v_high.x;
|
|
624
|
+
vl[k++] = v_low.x;
|
|
625
|
+
vh[k] = v_high.y;
|
|
626
|
+
vl[k++] = v_low.y;
|
|
627
|
+
vh[k] = v_high.z;
|
|
628
|
+
vl[k++] = v_low.z;
|
|
629
|
+
}
|
|
630
|
+
var first;
|
|
631
|
+
if (this._closedLine) {
|
|
632
|
+
first = path[0];
|
|
633
|
+
}
|
|
634
|
+
else {
|
|
635
|
+
var l1 = path.length - 1;
|
|
636
|
+
first = new Vec3(path[l1].x + path[l1].x - path[l1 - 1].x, path[l1].y + path[l1].y - path[l1 - 1].y, path[l1].z + path[l1].z - path[l1 - 1].z);
|
|
637
|
+
}
|
|
638
|
+
Vec3.doubleToTwoFloats(first, v_high, v_low);
|
|
639
|
+
vh[k] = v_high.x;
|
|
640
|
+
vl[k++] = v_low.x;
|
|
641
|
+
vh[k] = v_high.y;
|
|
642
|
+
vl[k++] = v_low.y;
|
|
643
|
+
vh[k] = v_high.z;
|
|
644
|
+
vl[k++] = v_low.z;
|
|
645
|
+
vh[k] = v_high.x;
|
|
646
|
+
vl[k++] = v_low.x;
|
|
647
|
+
vh[k] = v_high.y;
|
|
648
|
+
vl[k++] = v_low.y;
|
|
649
|
+
vh[k] = v_high.z;
|
|
650
|
+
vl[k++] = v_low.z;
|
|
651
|
+
vh[k] = v_high.x;
|
|
652
|
+
vl[k++] = v_low.x;
|
|
653
|
+
vh[k] = v_high.y;
|
|
654
|
+
vl[k++] = v_low.y;
|
|
655
|
+
vh[k] = v_high.z;
|
|
656
|
+
vl[k++] = v_low.z;
|
|
657
|
+
vh[k] = v_high.x;
|
|
658
|
+
vl[k++] = v_low.x;
|
|
659
|
+
vh[k] = v_high.y;
|
|
660
|
+
vl[k++] = v_low.y;
|
|
661
|
+
vh[k] = v_high.z;
|
|
662
|
+
vl[k++] = v_low.z;
|
|
663
|
+
}
|
|
664
|
+
}
|
|
665
|
+
/**
|
|
666
|
+
* Sets polyline with geodetic coordinates.
|
|
667
|
+
* @protected
|
|
668
|
+
* @param {SegmentPathLonLat[]} pathLonLat - Geodetic polyline path coordinates.
|
|
669
|
+
*/
|
|
670
|
+
_setEqualPathLonLat(pathLonLat) {
|
|
671
|
+
var extent = this._extent;
|
|
672
|
+
extent.southWest.set(180.0, 90.0);
|
|
673
|
+
extent.northEast.set(-180.0, -90.0);
|
|
674
|
+
var v_high = new Vec3(), v_low = new Vec3();
|
|
675
|
+
var vh = this._verticesHigh, vl = this._verticesLow, l = this._pathLonLat, m = this._pathLonLatMerc, c = this._path3v, k = 0;
|
|
676
|
+
var ellipsoid = this._renderNode.ellipsoid;
|
|
677
|
+
for (let j = 0; j < pathLonLat.length; j++) {
|
|
678
|
+
var path = pathLonLat[j];
|
|
679
|
+
var last;
|
|
680
|
+
if (this._closedLine) {
|
|
681
|
+
last = ellipsoid.lonLatToCartesian(path[path.length - 1]);
|
|
682
|
+
}
|
|
683
|
+
else {
|
|
684
|
+
let p0 = ellipsoid.lonLatToCartesian(path[0]), p1 = ellipsoid.lonLatToCartesian(path[1]);
|
|
685
|
+
last = new Vec3(p0.x + p0.x - p1.x, p0.y + p0.y - p1.y, p0.z + p0.z - p1.z);
|
|
686
|
+
}
|
|
687
|
+
Vec3.doubleToTwoFloats(last, v_high, v_low);
|
|
688
|
+
vh[k] = v_high.x;
|
|
689
|
+
vl[k++] = v_low.x;
|
|
690
|
+
vh[k] = v_high.y;
|
|
691
|
+
vl[k++] = v_low.y;
|
|
692
|
+
vh[k] = v_high.z;
|
|
693
|
+
vl[k++] = v_low.z;
|
|
694
|
+
vh[k] = v_high.x;
|
|
695
|
+
vl[k++] = v_low.x;
|
|
696
|
+
vh[k] = v_high.y;
|
|
697
|
+
vl[k++] = v_low.y;
|
|
698
|
+
vh[k] = v_high.z;
|
|
699
|
+
vl[k++] = v_low.z;
|
|
700
|
+
vh[k] = v_high.x;
|
|
701
|
+
vl[k++] = v_low.x;
|
|
702
|
+
vh[k] = v_high.y;
|
|
703
|
+
vl[k++] = v_low.y;
|
|
704
|
+
vh[k] = v_high.z;
|
|
705
|
+
vl[k++] = v_low.z;
|
|
706
|
+
vh[k] = v_high.x;
|
|
707
|
+
vl[k++] = v_low.x;
|
|
708
|
+
vh[k] = v_high.y;
|
|
709
|
+
vl[k++] = v_low.y;
|
|
710
|
+
vh[k] = v_high.z;
|
|
711
|
+
vl[k++] = v_low.z;
|
|
712
|
+
for (let i = 0; i < path.length; i++) {
|
|
713
|
+
var cur = path[i];
|
|
714
|
+
var cartesian = ellipsoid.lonLatToCartesian(cur);
|
|
715
|
+
c[j][i] = cartesian;
|
|
716
|
+
m[j][i] = cur.forwardMercator();
|
|
717
|
+
l[j][i] = cur;
|
|
718
|
+
Vec3.doubleToTwoFloats(cartesian, v_high, v_low);
|
|
719
|
+
vh[k] = v_high.x;
|
|
720
|
+
vl[k++] = v_low.x;
|
|
721
|
+
vh[k] = v_high.y;
|
|
722
|
+
vl[k++] = v_low.y;
|
|
723
|
+
vh[k] = v_high.z;
|
|
724
|
+
vl[k++] = v_low.z;
|
|
725
|
+
vh[k] = v_high.x;
|
|
726
|
+
vl[k++] = v_low.x;
|
|
727
|
+
vh[k] = v_high.y;
|
|
728
|
+
vl[k++] = v_low.y;
|
|
729
|
+
vh[k] = v_high.z;
|
|
730
|
+
vl[k++] = v_low.z;
|
|
731
|
+
vh[k] = v_high.x;
|
|
732
|
+
vl[k++] = v_low.x;
|
|
733
|
+
vh[k] = v_high.y;
|
|
734
|
+
vl[k++] = v_low.y;
|
|
735
|
+
vh[k] = v_high.z;
|
|
736
|
+
vl[k++] = v_low.z;
|
|
737
|
+
vh[k] = v_high.x;
|
|
738
|
+
vl[k++] = v_low.x;
|
|
739
|
+
vh[k] = v_high.y;
|
|
740
|
+
vl[k++] = v_low.y;
|
|
741
|
+
vh[k] = v_high.z;
|
|
742
|
+
vl[k++] = v_low.z;
|
|
743
|
+
if (cur.lon < extent.southWest.lon) {
|
|
744
|
+
extent.southWest.lon = cur.lon;
|
|
745
|
+
}
|
|
746
|
+
if (cur.lat < extent.southWest.lat) {
|
|
747
|
+
extent.southWest.lat = cur.lat;
|
|
748
|
+
}
|
|
749
|
+
if (cur.lon > extent.northEast.lon) {
|
|
750
|
+
extent.northEast.lon = cur.lon;
|
|
751
|
+
}
|
|
752
|
+
if (cur.lat > extent.northEast.lat) {
|
|
753
|
+
extent.northEast.lat = cur.lat;
|
|
754
|
+
}
|
|
755
|
+
}
|
|
756
|
+
var first;
|
|
757
|
+
if (this._closedLine) {
|
|
758
|
+
first = ellipsoid.lonLatToCartesian(path[0]);
|
|
759
|
+
}
|
|
760
|
+
else {
|
|
761
|
+
let p0 = ellipsoid.lonLatToCartesian(path[path.length - 1]), p1 = ellipsoid.lonLatToCartesian(path[path.length - 2]);
|
|
762
|
+
first = new Vec3(p0.x + p0.x - p1.x, p0.y + p0.y - p1.y, p0.z + p0.z - p1.z);
|
|
763
|
+
}
|
|
764
|
+
Vec3.doubleToTwoFloats(first, v_high, v_low);
|
|
765
|
+
vh[k] = v_high.x;
|
|
766
|
+
vl[k++] = v_low.x;
|
|
767
|
+
vh[k] = v_high.y;
|
|
768
|
+
vl[k++] = v_low.y;
|
|
769
|
+
vh[k] = v_high.z;
|
|
770
|
+
vl[k++] = v_low.z;
|
|
771
|
+
vh[k] = v_high.x;
|
|
772
|
+
vl[k++] = v_low.x;
|
|
773
|
+
vh[k] = v_high.y;
|
|
774
|
+
vl[k++] = v_low.y;
|
|
775
|
+
vh[k] = v_high.z;
|
|
776
|
+
vl[k++] = v_low.z;
|
|
777
|
+
vh[k] = v_high.x;
|
|
778
|
+
vl[k++] = v_low.x;
|
|
779
|
+
vh[k] = v_high.y;
|
|
780
|
+
vl[k++] = v_low.y;
|
|
781
|
+
vh[k] = v_high.z;
|
|
782
|
+
vl[k++] = v_low.z;
|
|
783
|
+
vh[k] = v_high.x;
|
|
784
|
+
vl[k++] = v_low.x;
|
|
785
|
+
vh[k] = v_high.y;
|
|
786
|
+
vl[k++] = v_low.y;
|
|
787
|
+
vh[k] = v_high.z;
|
|
788
|
+
vl[k++] = v_low.z;
|
|
789
|
+
}
|
|
790
|
+
}
|
|
791
|
+
setPointLonLat(lonlat, index, segmentIndex) {
|
|
792
|
+
if (this._renderNode && this._renderNode.ellipsoid) {
|
|
793
|
+
let l = this._pathLonLat, m = this._pathLonLatMerc;
|
|
794
|
+
l[segmentIndex][index] = lonlat;
|
|
795
|
+
m[segmentIndex][index] = lonlat.forwardMercator();
|
|
796
|
+
//
|
|
797
|
+
// Apply new extent(TODO: think about optimization)
|
|
798
|
+
//
|
|
799
|
+
var extent = this._extent;
|
|
800
|
+
extent.southWest.set(180.0, 90.0);
|
|
801
|
+
extent.northEast.set(-180.0, -90.0);
|
|
802
|
+
for (let i = 0; i < l.length; i++) {
|
|
803
|
+
var pi = l[i];
|
|
804
|
+
for (let j = 0; j < pi.length; j++) {
|
|
805
|
+
var lon = pi[j].lon, lat = pi[j].lat;
|
|
806
|
+
if (lon > extent.northEast.lon) {
|
|
807
|
+
extent.northEast.lon = lon;
|
|
808
|
+
}
|
|
809
|
+
if (lat > extent.northEast.lat) {
|
|
810
|
+
extent.northEast.lat = lat;
|
|
811
|
+
}
|
|
812
|
+
if (lon < extent.southWest.lon) {
|
|
813
|
+
extent.southWest.lon = lon;
|
|
814
|
+
}
|
|
815
|
+
if (lat < extent.southWest.lat) {
|
|
816
|
+
extent.southWest.lat = lat;
|
|
817
|
+
}
|
|
818
|
+
}
|
|
819
|
+
}
|
|
820
|
+
this.setPoint3v(this._renderNode.ellipsoid.lonLatToCartesian(lonlat), index, segmentIndex, true);
|
|
821
|
+
}
|
|
822
|
+
else {
|
|
823
|
+
let path = this._pathLonLat[segmentIndex];
|
|
824
|
+
path[index].lon = lonlat.lon;
|
|
825
|
+
path[index].lat = lonlat.lat;
|
|
826
|
+
path[index].height = lonlat.height;
|
|
827
|
+
}
|
|
828
|
+
}
|
|
829
|
+
/**
|
|
830
|
+
* Changes cartesian point coordinates of the path
|
|
831
|
+
* @param {Vec3} coordinates - New coordinates
|
|
832
|
+
* @param {number} [index=0] - Path segment index
|
|
833
|
+
* @param {number} [segmentIndex=0] - Index of the point in the path segment
|
|
834
|
+
* @param {boolean} [skipLonLat=false] - Do not update geodetic coordinates
|
|
835
|
+
*/
|
|
836
|
+
setPoint3v(coordinates, index = 0, segmentIndex = 0, skipLonLat = false) {
|
|
837
|
+
if (this._renderNode) {
|
|
838
|
+
var v_high = new Vec3(), v_low = new Vec3();
|
|
839
|
+
var vh = this._verticesHigh, vl = this._verticesLow, l = this._pathLonLat, m = this._pathLonLatMerc, k = 0, kk = 0;
|
|
840
|
+
//for (let i = 0; i < segmentIndex; i++) {
|
|
841
|
+
// kk += this._path3v[i].length * 12 + 24;
|
|
842
|
+
//}
|
|
843
|
+
kk = this._pathLengths[segmentIndex] * 12 + 24 * segmentIndex;
|
|
844
|
+
let path = this._path3v[segmentIndex];
|
|
845
|
+
path[index].x = coordinates.x;
|
|
846
|
+
path[index].y = coordinates.y;
|
|
847
|
+
path[index].z = coordinates.z;
|
|
848
|
+
let _closedLine = this._closedLine || path.length === 1;
|
|
849
|
+
if (index === 0 || index === 1) {
|
|
850
|
+
var last;
|
|
851
|
+
if (_closedLine) {
|
|
852
|
+
last = path[path.length - 1];
|
|
853
|
+
}
|
|
854
|
+
else {
|
|
855
|
+
last = new Vec3(path[0].x + path[0].x - path[1].x, path[0].y + path[0].y - path[1].y, path[0].z + path[0].z - path[1].z);
|
|
856
|
+
}
|
|
857
|
+
k = kk;
|
|
858
|
+
Vec3.doubleToTwoFloats(last, v_high, v_low);
|
|
859
|
+
vh[k] = v_high.x;
|
|
860
|
+
vh[k + 1] = v_high.y;
|
|
861
|
+
vh[k + 2] = v_high.z;
|
|
862
|
+
vh[k + 3] = v_high.x;
|
|
863
|
+
vh[k + 4] = v_high.y;
|
|
864
|
+
vh[k + 5] = v_high.z;
|
|
865
|
+
vh[k + 6] = v_high.x;
|
|
866
|
+
vh[k + 7] = v_high.y;
|
|
867
|
+
vh[k + 8] = v_high.z;
|
|
868
|
+
vh[k + 9] = v_high.x;
|
|
869
|
+
vh[k + 10] = v_high.y;
|
|
870
|
+
vh[k + 11] = v_high.z;
|
|
871
|
+
vl[k] = v_low.x;
|
|
872
|
+
vl[k + 1] = v_low.y;
|
|
873
|
+
vl[k + 2] = v_low.z;
|
|
874
|
+
vl[k + 3] = v_low.x;
|
|
875
|
+
vl[k + 4] = v_low.y;
|
|
876
|
+
vl[k + 5] = v_low.z;
|
|
877
|
+
vl[k + 6] = v_low.x;
|
|
878
|
+
vl[k + 7] = v_low.y;
|
|
879
|
+
vl[k + 8] = v_low.z;
|
|
880
|
+
vl[k + 9] = v_low.x;
|
|
881
|
+
vl[k + 10] = v_low.y;
|
|
882
|
+
vl[k + 11] = v_low.z;
|
|
883
|
+
}
|
|
884
|
+
if (!skipLonLat && this._renderNode.ellipsoid) {
|
|
885
|
+
var lonLat = this._renderNode.ellipsoid.cartesianToLonLat(coordinates);
|
|
886
|
+
l[segmentIndex][index] = lonLat;
|
|
887
|
+
m[segmentIndex][index] = lonLat.forwardMercator();
|
|
888
|
+
//
|
|
889
|
+
// Apply new extent(TODO: think about optimization)
|
|
890
|
+
//
|
|
891
|
+
var extent = this._extent;
|
|
892
|
+
extent.southWest.set(180.0, 90.0);
|
|
893
|
+
extent.northEast.set(-180.0, -90.0);
|
|
894
|
+
for (let i = 0; i < l.length; i++) {
|
|
895
|
+
var pi = l[i];
|
|
896
|
+
for (let j = 0; j < pi.length; j++) {
|
|
897
|
+
var lon = pi[j].lon, lat = pi[j].lat;
|
|
898
|
+
if (lon > extent.northEast.lon) {
|
|
899
|
+
extent.northEast.lon = lon;
|
|
900
|
+
}
|
|
901
|
+
if (lat > extent.northEast.lat) {
|
|
902
|
+
extent.northEast.lat = lat;
|
|
903
|
+
}
|
|
904
|
+
if (lon < extent.southWest.lon) {
|
|
905
|
+
extent.southWest.lon = lon;
|
|
906
|
+
}
|
|
907
|
+
if (lat < extent.southWest.lat) {
|
|
908
|
+
extent.southWest.lat = lat;
|
|
909
|
+
}
|
|
910
|
+
}
|
|
911
|
+
}
|
|
912
|
+
}
|
|
913
|
+
k = kk + index * 12 + 12;
|
|
914
|
+
Vec3.doubleToTwoFloats(coordinates, v_high, v_low);
|
|
915
|
+
vh[k] = v_high.x;
|
|
916
|
+
vh[k + 1] = v_high.y;
|
|
917
|
+
vh[k + 2] = v_high.z;
|
|
918
|
+
vh[k + 3] = v_high.x;
|
|
919
|
+
vh[k + 4] = v_high.y;
|
|
920
|
+
vh[k + 5] = v_high.z;
|
|
921
|
+
vh[k + 6] = v_high.x;
|
|
922
|
+
vh[k + 7] = v_high.y;
|
|
923
|
+
vh[k + 8] = v_high.z;
|
|
924
|
+
vh[k + 9] = v_high.x;
|
|
925
|
+
vh[k + 10] = v_high.y;
|
|
926
|
+
vh[k + 11] = v_high.z;
|
|
927
|
+
vl[k] = v_low.x;
|
|
928
|
+
vl[k + 1] = v_low.y;
|
|
929
|
+
vl[k + 2] = v_low.z;
|
|
930
|
+
vl[k + 3] = v_low.x;
|
|
931
|
+
vl[k + 4] = v_low.y;
|
|
932
|
+
vl[k + 5] = v_low.z;
|
|
933
|
+
vl[k + 6] = v_low.x;
|
|
934
|
+
vl[k + 7] = v_low.y;
|
|
935
|
+
vl[k + 8] = v_low.z;
|
|
936
|
+
vl[k + 9] = v_low.x;
|
|
937
|
+
vl[k + 10] = v_low.y;
|
|
938
|
+
vl[k + 11] = v_low.z;
|
|
939
|
+
if (index === path.length - 1 || index === path.length - 2) {
|
|
940
|
+
var first;
|
|
941
|
+
if (_closedLine) {
|
|
942
|
+
first = path[0];
|
|
943
|
+
}
|
|
944
|
+
else {
|
|
945
|
+
var l1 = path.length - 1;
|
|
946
|
+
first = new Vec3(path[l1].x + path[l1].x - path[l1 - 1].x, path[l1].y + path[l1].y - path[l1 - 1].y, path[l1].z + path[l1].z - path[l1 - 1].z);
|
|
947
|
+
}
|
|
948
|
+
k = kk + path.length * 12 + 12;
|
|
949
|
+
Vec3.doubleToTwoFloats(first, v_high, v_low);
|
|
950
|
+
vh[k] = v_high.x;
|
|
951
|
+
vh[k + 1] = v_high.y;
|
|
952
|
+
vh[k + 2] = v_high.z;
|
|
953
|
+
vh[k + 3] = v_high.x;
|
|
954
|
+
vh[k + 4] = v_high.y;
|
|
955
|
+
vh[k + 5] = v_high.z;
|
|
956
|
+
vh[k + 6] = v_high.x;
|
|
957
|
+
vh[k + 7] = v_high.y;
|
|
958
|
+
vh[k + 8] = v_high.z;
|
|
959
|
+
vh[k + 9] = v_high.x;
|
|
960
|
+
vh[k + 10] = v_high.y;
|
|
961
|
+
vh[k + 11] = v_high.z;
|
|
962
|
+
vl[k] = v_low.x;
|
|
963
|
+
vl[k + 1] = v_low.y;
|
|
964
|
+
vl[k + 2] = v_low.z;
|
|
965
|
+
vl[k + 3] = v_low.x;
|
|
966
|
+
vl[k + 4] = v_low.y;
|
|
967
|
+
vl[k + 5] = v_low.z;
|
|
968
|
+
vl[k + 6] = v_low.x;
|
|
969
|
+
vl[k + 7] = v_low.y;
|
|
970
|
+
vl[k + 8] = v_low.z;
|
|
971
|
+
vl[k + 9] = v_low.x;
|
|
972
|
+
vl[k + 10] = v_low.y;
|
|
973
|
+
vl[k + 11] = v_low.z;
|
|
974
|
+
}
|
|
975
|
+
this._changedBuffers[VERTICES_BUFFER] = true;
|
|
976
|
+
}
|
|
977
|
+
else {
|
|
978
|
+
let path = this._path3v[segmentIndex];
|
|
979
|
+
path[index].x = coordinates.x;
|
|
980
|
+
path[index].y = coordinates.y;
|
|
981
|
+
path[index].z = coordinates.z;
|
|
982
|
+
}
|
|
983
|
+
}
|
|
984
|
+
_resizePathLengths(index = 0) {
|
|
985
|
+
this._pathLengths[0] = 0;
|
|
986
|
+
for (let i = index + 1, len = this._path3v.length; i <= len; i++) {
|
|
987
|
+
this._pathLengths[i] = this._pathLengths[i - 1] + this._path3v[i - 1].length;
|
|
988
|
+
}
|
|
989
|
+
}
|
|
990
|
+
/**
|
|
991
|
+
* Remove path segment
|
|
992
|
+
* @param {number} index - Path segment index
|
|
993
|
+
*/
|
|
994
|
+
removeSegment(index) {
|
|
995
|
+
this._path3v.splice(index, 1);
|
|
996
|
+
this.setPath3v([].concat(this._path3v));
|
|
997
|
+
}
|
|
998
|
+
/**
|
|
999
|
+
* Remove point from the path
|
|
1000
|
+
* @param {number} index - Point index in a path segment
|
|
1001
|
+
* @param {number} [multiLineIndex=0] - Segment path index
|
|
1002
|
+
*/
|
|
1003
|
+
removePoint(index, multiLineIndex = 0) {
|
|
1004
|
+
this._path3v[multiLineIndex].splice(index, 1);
|
|
1005
|
+
if (this._path3v[multiLineIndex].length === 0) {
|
|
1006
|
+
this._path3v.splice(multiLineIndex, 1);
|
|
1007
|
+
}
|
|
1008
|
+
this.setPath3v([].concat(this._path3v));
|
|
1009
|
+
}
|
|
1010
|
+
/**
|
|
1011
|
+
* Insert point coordinates in a path segment
|
|
1012
|
+
* @param {Vec3} point3v - Point coordinates
|
|
1013
|
+
* @param {number} [index=0] - Index in the path
|
|
1014
|
+
* @param {NumberArray4} [color] - Point color
|
|
1015
|
+
* @param {number} [multilineIndex=0] - Path segment index
|
|
1016
|
+
*/
|
|
1017
|
+
insertPoint3v(point3v, index = 0, color, multilineIndex = 0) {
|
|
1018
|
+
let p = [].concat(this._path3v), pp = p[multilineIndex];
|
|
1019
|
+
if (pp) {
|
|
1020
|
+
let c = [].concat(this._pathColors);
|
|
1021
|
+
pp.splice(index, 0, point3v);
|
|
1022
|
+
if (color) {
|
|
1023
|
+
let cc = c[multilineIndex];
|
|
1024
|
+
if (!cc) {
|
|
1025
|
+
cc = new Array(pp.length);
|
|
1026
|
+
}
|
|
1027
|
+
cc.splice(index, 0, color);
|
|
1028
|
+
}
|
|
1029
|
+
this.setPath3v(p, c);
|
|
1030
|
+
}
|
|
1031
|
+
else {
|
|
1032
|
+
this.addPoint3v(point3v, multilineIndex);
|
|
1033
|
+
}
|
|
1034
|
+
}
|
|
1035
|
+
/**
|
|
1036
|
+
* Adds a new cartesian point in the end of the path in a last line segment.
|
|
1037
|
+
* @public
|
|
1038
|
+
* @param {Vec3} point3v - New coordinates.
|
|
1039
|
+
* @param {NumberArray4} [color] -
|
|
1040
|
+
* @param {boolean} [skipEllipsoid] -
|
|
1041
|
+
*/
|
|
1042
|
+
appendPoint3v(point3v, color, skipEllipsoid) {
|
|
1043
|
+
if (this._path3v.length === 0) {
|
|
1044
|
+
this._pathColors.push([color || this._defaultColor]);
|
|
1045
|
+
this.addPoint3v(point3v);
|
|
1046
|
+
}
|
|
1047
|
+
else {
|
|
1048
|
+
//
|
|
1049
|
+
// Making typedArrays suitable for appendPoint function
|
|
1050
|
+
//
|
|
1051
|
+
this._verticesHigh = makeArray(this._verticesHigh);
|
|
1052
|
+
this._verticesLow = makeArray(this._verticesLow);
|
|
1053
|
+
this._colors = makeArray(this._colors);
|
|
1054
|
+
this._orders = makeArray(this._orders);
|
|
1055
|
+
this._indexes = makeArray(this._indexes);
|
|
1056
|
+
Polyline.appendPoint3v(this._path3v, point3v, this._pathColors, color || this._defaultColor, this._closedLine, this._verticesHigh, this._verticesLow, this._colors, this._orders, this._indexes, !skipEllipsoid ? this._renderNode.ellipsoid : null, this._pathLonLat, this._pathLonLatMerc, this._extent);
|
|
1057
|
+
this._pathLengths[this._path3v.length] += 1;
|
|
1058
|
+
this._changedBuffers[VERTICES_BUFFER] = true;
|
|
1059
|
+
this._changedBuffers[COLORS_BUFFER] = true;
|
|
1060
|
+
this._changedBuffers[INDEX_BUFFER] = true;
|
|
1061
|
+
}
|
|
1062
|
+
}
|
|
1063
|
+
/**
|
|
1064
|
+
* Append new point in the end of the path.
|
|
1065
|
+
* @public
|
|
1066
|
+
* @param {Vec3} point3v - New point coordinates.
|
|
1067
|
+
* @param {number} [multiLineIndex=0] - Path segment index, first by default.
|
|
1068
|
+
*/
|
|
1069
|
+
addPoint3v(point3v, multiLineIndex = 0) {
|
|
1070
|
+
//
|
|
1071
|
+
// TODO: could be optimized
|
|
1072
|
+
//
|
|
1073
|
+
if (multiLineIndex >= this._path3v.length) {
|
|
1074
|
+
this._path3v.push([]);
|
|
1075
|
+
}
|
|
1076
|
+
this._path3v[multiLineIndex].push(point3v);
|
|
1077
|
+
this.setPath3v([].concat(this._path3v));
|
|
1078
|
+
}
|
|
1079
|
+
/**
|
|
1080
|
+
* Append new geodetic point in the end of the path.
|
|
1081
|
+
* @public
|
|
1082
|
+
* @param {LonLat} lonLat - New coordinate.
|
|
1083
|
+
* @param {number} [multiLineIndex=0] - Path segment index, first by default.
|
|
1084
|
+
*/
|
|
1085
|
+
addPointLonLat(lonLat, multiLineIndex = 0) {
|
|
1086
|
+
//
|
|
1087
|
+
// TODO: could be optimized
|
|
1088
|
+
//
|
|
1089
|
+
if (multiLineIndex >= this._pathLonLat.length) {
|
|
1090
|
+
this._pathLonLat.push([]);
|
|
1091
|
+
}
|
|
1092
|
+
this._pathLonLat[multiLineIndex].push(lonLat);
|
|
1093
|
+
this.setPathLonLat([].concat(this._pathLonLat));
|
|
1094
|
+
}
|
|
1095
|
+
/**
|
|
1096
|
+
* Clear polyline data.
|
|
1097
|
+
* @public
|
|
1098
|
+
*/
|
|
1099
|
+
clear() {
|
|
1100
|
+
this._clearData();
|
|
1101
|
+
}
|
|
1102
|
+
/**
|
|
1103
|
+
* Change path point color
|
|
1104
|
+
* @param {NumberArray4} color - New color
|
|
1105
|
+
* @param {number} [index=0] - Point index
|
|
1106
|
+
* @param {number} [segmentIndex=0] - Path segment index
|
|
1107
|
+
*/
|
|
1108
|
+
setPointColor(color, index = 0, segmentIndex = 0) {
|
|
1109
|
+
if (this._renderNode && index < this._path3v[segmentIndex].length) {
|
|
1110
|
+
let colors = this._pathColors[segmentIndex];
|
|
1111
|
+
if (!colors) {
|
|
1112
|
+
if (this._path3v[segmentIndex] && index < this._path3v[segmentIndex].length) {
|
|
1113
|
+
this._pathColors[segmentIndex] = new Array(this._path3v[segmentIndex].length);
|
|
1114
|
+
}
|
|
1115
|
+
else {
|
|
1116
|
+
return;
|
|
1117
|
+
}
|
|
1118
|
+
}
|
|
1119
|
+
if (!colors[index]) {
|
|
1120
|
+
colors[index] = [color[R], color[G], color[B], color[A] || 1.0];
|
|
1121
|
+
}
|
|
1122
|
+
else {
|
|
1123
|
+
colors[index][R] = color[R];
|
|
1124
|
+
colors[index][G] = color[G];
|
|
1125
|
+
colors[index][B] = color[B];
|
|
1126
|
+
colors[index][A] = color[A] || 1.0;
|
|
1127
|
+
}
|
|
1128
|
+
let c = this._colors;
|
|
1129
|
+
//optimized with this._pathLengths
|
|
1130
|
+
//for (let i = 0; i < segmentIndex; i++) {
|
|
1131
|
+
// kk += this._path3v[i].length * 16 + 32;
|
|
1132
|
+
//}
|
|
1133
|
+
let k = index * 16 + this._pathLengths[segmentIndex] * 16 + 32 * segmentIndex;
|
|
1134
|
+
c[k] = c[k + 4] = c[k + 8] = c[k + 12] = color[R];
|
|
1135
|
+
c[k + 1] = c[k + 5] = c[k + 9] = c[k + 13] = color[G];
|
|
1136
|
+
c[k + 2] = c[k + 6] = c[k + 10] = c[k + 14] = color[B];
|
|
1137
|
+
c[k + 3] = c[k + 7] = c[k + 11] = c[k + 15] = color[A] || 1.0;
|
|
1138
|
+
this._changedBuffers[COLORS_BUFFER] = true;
|
|
1139
|
+
}
|
|
1140
|
+
else {
|
|
1141
|
+
let pathColors = this._pathColors[segmentIndex];
|
|
1142
|
+
pathColors[index] = color;
|
|
1143
|
+
}
|
|
1144
|
+
}
|
|
1145
|
+
/**
|
|
1146
|
+
* Sets polyline opacity.
|
|
1147
|
+
* @public
|
|
1148
|
+
* @param {number} opacity - Opacity.
|
|
1149
|
+
*/
|
|
1150
|
+
setOpacity(opacity) {
|
|
1151
|
+
this._opacity = opacity;
|
|
1152
|
+
}
|
|
1153
|
+
/**
|
|
1154
|
+
* Sets Polyline thickness in screen pixels.
|
|
1155
|
+
* @public
|
|
1156
|
+
* @param {number} thickness - Thickness.
|
|
1157
|
+
*/
|
|
1158
|
+
setThickness(thickness) {
|
|
1159
|
+
this.thickness = thickness;
|
|
1160
|
+
}
|
|
1161
|
+
/**
|
|
1162
|
+
* Returns thickness.
|
|
1163
|
+
* @public
|
|
1164
|
+
* @return {number} Thickness in screen pixels.
|
|
1165
|
+
*/
|
|
1166
|
+
getThickness() {
|
|
1167
|
+
return this.thickness;
|
|
1168
|
+
}
|
|
1169
|
+
/**
|
|
1170
|
+
* Sets visibility.
|
|
1171
|
+
* @public
|
|
1172
|
+
* @param {boolean} visibility - Polyline visibility.
|
|
1173
|
+
*/
|
|
1174
|
+
setVisibility(visibility) {
|
|
1175
|
+
this.visibility = visibility;
|
|
1176
|
+
}
|
|
1177
|
+
/**
|
|
1178
|
+
* Gets Polyline visibility.
|
|
1179
|
+
* @public
|
|
1180
|
+
* @return {boolean} Polyline visibility.
|
|
1181
|
+
*/
|
|
1182
|
+
getVisibility() {
|
|
1183
|
+
return this.visibility;
|
|
1184
|
+
}
|
|
1185
|
+
/**
|
|
1186
|
+
* Assign with render node.
|
|
1187
|
+
* @public
|
|
1188
|
+
* @param {RenderNode} renderNode -
|
|
1189
|
+
*/
|
|
1190
|
+
setRenderNode(renderNode) {
|
|
1191
|
+
if (renderNode) {
|
|
1192
|
+
this._renderNode = renderNode;
|
|
1193
|
+
if (this._pathLonLat.length) {
|
|
1194
|
+
this._createDataLonLat([].concat(this._pathLonLat));
|
|
1195
|
+
}
|
|
1196
|
+
else {
|
|
1197
|
+
this._createData3v([].concat(this._path3v));
|
|
1198
|
+
}
|
|
1199
|
+
this._refresh();
|
|
1200
|
+
if (renderNode.renderer && renderNode.renderer.isInitialized()) {
|
|
1201
|
+
this._update();
|
|
1202
|
+
}
|
|
1203
|
+
}
|
|
1204
|
+
}
|
|
1205
|
+
_clearData() {
|
|
1206
|
+
//@ts-ignore
|
|
1207
|
+
this._verticesHigh = null;
|
|
1208
|
+
//@ts-ignore
|
|
1209
|
+
this._verticesLow = null;
|
|
1210
|
+
//@ts-ignore
|
|
1211
|
+
this._orders = null;
|
|
1212
|
+
//@ts-ignore
|
|
1213
|
+
this._indexes = null;
|
|
1214
|
+
//@ts-ignore
|
|
1215
|
+
this._colors = null;
|
|
1216
|
+
this._verticesHigh = [];
|
|
1217
|
+
this._verticesLow = [];
|
|
1218
|
+
this._orders = [];
|
|
1219
|
+
this._indexes = [];
|
|
1220
|
+
this._colors = [];
|
|
1221
|
+
this._path3v.length = 0;
|
|
1222
|
+
this._pathLonLat.length = 0;
|
|
1223
|
+
this._pathLonLatMerc.length = 0;
|
|
1224
|
+
this._path3v = [];
|
|
1225
|
+
this._pathLonLat = [];
|
|
1226
|
+
this._pathLonLatMerc = [];
|
|
1227
|
+
}
|
|
1228
|
+
_createData3v(path3v) {
|
|
1229
|
+
this._clearData();
|
|
1230
|
+
Polyline.appendLineData3v(path3v, this._pathColors, this._defaultColor, this._closedLine, this._verticesHigh, this._verticesLow, this._orders, this._indexes, this._renderNode.ellipsoid, this._pathLonLat, this._path3v, this._pathLonLatMerc, this._extent, this._colors);
|
|
1231
|
+
this._resizePathLengths(0);
|
|
1232
|
+
}
|
|
1233
|
+
_createDataLonLat(pathLonlat) {
|
|
1234
|
+
this._clearData();
|
|
1235
|
+
Polyline.appendLineDataLonLat(pathLonlat, this._pathColors, this._defaultColor, this._closedLine, this._verticesHigh, this._verticesLow, this._orders, this._indexes, this._renderNode.ellipsoid, this._path3v, this._pathLonLat, this._pathLonLatMerc, this._extent, this._colors);
|
|
1236
|
+
this._resizePathLengths(0);
|
|
1237
|
+
}
|
|
1238
|
+
/**
|
|
1239
|
+
* Removes from an entity.
|
|
1240
|
+
* @public
|
|
1241
|
+
*/
|
|
1242
|
+
remove() {
|
|
1243
|
+
this._entity = null;
|
|
1244
|
+
this._pathColors.length = 0;
|
|
1245
|
+
this._pathColors = [];
|
|
1246
|
+
//@ts-ignore
|
|
1247
|
+
this._verticesHigh = null;
|
|
1248
|
+
//@ts-ignore
|
|
1249
|
+
this._verticesLow = null;
|
|
1250
|
+
//@ts-ignore
|
|
1251
|
+
this._orders = null;
|
|
1252
|
+
//@ts-ignore
|
|
1253
|
+
this._indexes = null;
|
|
1254
|
+
//@ts-ignore
|
|
1255
|
+
this._colors = null;
|
|
1256
|
+
this._verticesHigh = [];
|
|
1257
|
+
this._verticesLow = [];
|
|
1258
|
+
this._orders = [];
|
|
1259
|
+
this._indexes = [];
|
|
1260
|
+
this._colors = [];
|
|
1261
|
+
this._deleteBuffers();
|
|
1262
|
+
this._handler && this._handler.remove(this);
|
|
1263
|
+
}
|
|
1264
|
+
setPickingColor3v(color) {
|
|
1265
|
+
this._pickingColor[0] = color.x / 255.0;
|
|
1266
|
+
this._pickingColor[1] = color.y / 255.0;
|
|
1267
|
+
this._pickingColor[2] = color.z / 255.0;
|
|
1268
|
+
}
|
|
1269
|
+
/**
|
|
1270
|
+
* Returns polyline geodetic extent.
|
|
1271
|
+
* @public
|
|
1272
|
+
* @returns {Extent} - Geodetic extent
|
|
1273
|
+
*/
|
|
1274
|
+
getExtent() {
|
|
1275
|
+
return this._extent.clone();
|
|
1276
|
+
}
|
|
1277
|
+
/**
|
|
1278
|
+
* Returns path cartesian coordinates.
|
|
1279
|
+
* @return {SegmentPath3vExt[]} Polyline path.
|
|
1280
|
+
*/
|
|
1281
|
+
getPath3v() {
|
|
1282
|
+
return this._path3v;
|
|
1283
|
+
}
|
|
1284
|
+
/**
|
|
1285
|
+
* Returns geodetic path coordinates.
|
|
1286
|
+
* @return {SegmentPathLonLatExt[]} Polyline path.
|
|
1287
|
+
*/
|
|
1288
|
+
getPathLonLat() {
|
|
1289
|
+
return this._pathLonLat;
|
|
1290
|
+
}
|
|
1291
|
+
getPathColors() {
|
|
1292
|
+
return this._pathColors;
|
|
1293
|
+
}
|
|
1294
|
+
/**
|
|
1295
|
+
* @todo
|
|
1296
|
+
* @param {NumberArray4[][]} pathColors
|
|
1297
|
+
*/
|
|
1298
|
+
setPathColors(pathColors) {
|
|
1299
|
+
if (this._renderNode) {
|
|
1300
|
+
//
|
|
1301
|
+
// ...
|
|
1302
|
+
//
|
|
1303
|
+
}
|
|
1304
|
+
}
|
|
1305
|
+
/**
|
|
1306
|
+
* Sets polyline color
|
|
1307
|
+
* @param {string} htmlColor- HTML color
|
|
1308
|
+
*/
|
|
1309
|
+
setColorHTML(htmlColor) {
|
|
1310
|
+
this._defaultColor = htmlColorToFloat32Array(htmlColor);
|
|
1311
|
+
let color = htmlColorToRgba(htmlColor), p = this._pathColors;
|
|
1312
|
+
for (let i = 0, len = p.length; i < len; i++) {
|
|
1313
|
+
let s = p[i];
|
|
1314
|
+
for (let j = 0, slen = s.length; j < slen; j++) {
|
|
1315
|
+
s[j][0] = color.x;
|
|
1316
|
+
s[j][1] = color.y;
|
|
1317
|
+
s[j][2] = color.z;
|
|
1318
|
+
s[j][3] = color.w;
|
|
1319
|
+
}
|
|
1320
|
+
}
|
|
1321
|
+
let c = this._colors;
|
|
1322
|
+
for (let i = 0, len = c.length; i < len; i += 4) {
|
|
1323
|
+
c[i] = color.x;
|
|
1324
|
+
c[i + 1] = color.y;
|
|
1325
|
+
c[i + 2] = color.z;
|
|
1326
|
+
c[i + 3] = color.w;
|
|
1327
|
+
}
|
|
1328
|
+
this._changedBuffers[COLORS_BUFFER] = true;
|
|
1329
|
+
}
|
|
1330
|
+
/**
|
|
1331
|
+
* Sets polyline geodetic coordinates.
|
|
1332
|
+
* @public
|
|
1333
|
+
* @param {SegmentPathLonLat[]} pathLonLat - Polyline path cartesian coordinates.
|
|
1334
|
+
* @param {Boolean} [forceEqual=false] - OPTIMIZATION FLAG: Makes assigning faster for size equal coordinates array.
|
|
1335
|
+
*/
|
|
1336
|
+
setPathLonLat(pathLonLat, forceEqual = false) {
|
|
1337
|
+
if (this._renderNode && this._renderNode.ellipsoid) {
|
|
1338
|
+
if (forceEqual) {
|
|
1339
|
+
this._setEqualPathLonLat(pathLonLat);
|
|
1340
|
+
this._changedBuffers[VERTICES_BUFFER] = true;
|
|
1341
|
+
this._changedBuffers[COLORS_BUFFER] = true;
|
|
1342
|
+
}
|
|
1343
|
+
else {
|
|
1344
|
+
this._createDataLonLat(pathLonLat);
|
|
1345
|
+
this._changedBuffers[VERTICES_BUFFER] = true;
|
|
1346
|
+
this._changedBuffers[INDEX_BUFFER] = true;
|
|
1347
|
+
this._changedBuffers[COLORS_BUFFER] = true;
|
|
1348
|
+
}
|
|
1349
|
+
}
|
|
1350
|
+
else {
|
|
1351
|
+
this._pathLonLat = [].concat(pathLonLat);
|
|
1352
|
+
}
|
|
1353
|
+
}
|
|
1354
|
+
/**
|
|
1355
|
+
* Sets Polyline cartesian coordinates.
|
|
1356
|
+
* @public
|
|
1357
|
+
* @param {SegmentPath3vExt[]} path3v - Polyline path cartesian coordinates. (exactly 3 entries)
|
|
1358
|
+
* @param {SegmentPathColor[]} [pathColors] - Polyline path cartesian coordinates. (exactly 3 entries)
|
|
1359
|
+
* @param {Boolean} [forceEqual=false] - Makes assigning faster for size equal coordinates array.
|
|
1360
|
+
*/
|
|
1361
|
+
setPath3v(path3v, pathColors, forceEqual = false) {
|
|
1362
|
+
if (pathColors) {
|
|
1363
|
+
this._pathColors = [].concat(pathColors);
|
|
1364
|
+
}
|
|
1365
|
+
if (this._renderNode) {
|
|
1366
|
+
if (forceEqual) {
|
|
1367
|
+
this._setEqualPath3v(path3v);
|
|
1368
|
+
this._changedBuffers[VERTICES_BUFFER] = true;
|
|
1369
|
+
this._changedBuffers[COLORS_BUFFER] = true;
|
|
1370
|
+
}
|
|
1371
|
+
else {
|
|
1372
|
+
this._createData3v(path3v);
|
|
1373
|
+
this._changedBuffers[VERTICES_BUFFER] = true;
|
|
1374
|
+
this._changedBuffers[INDEX_BUFFER] = true;
|
|
1375
|
+
this._changedBuffers[COLORS_BUFFER] = true;
|
|
1376
|
+
}
|
|
1377
|
+
}
|
|
1378
|
+
else {
|
|
1379
|
+
this._path3v = [].concat(path3v);
|
|
1380
|
+
}
|
|
1381
|
+
}
|
|
1382
|
+
draw() {
|
|
1383
|
+
if (this.visibility && this._path3v.length) {
|
|
1384
|
+
this._update();
|
|
1385
|
+
let rn = this._renderNode;
|
|
1386
|
+
let r = rn.renderer;
|
|
1387
|
+
let sh = r.handler.programs.polyline_screen;
|
|
1388
|
+
let p = sh._program;
|
|
1389
|
+
let gl = r.handler.gl, sha = p.attributes, shu = p.uniforms;
|
|
1390
|
+
let ec = this._handler._entityCollection;
|
|
1391
|
+
sh.activate();
|
|
1392
|
+
gl.disable(gl.CULL_FACE);
|
|
1393
|
+
gl.uniform1f(shu.depthOffset, ec.polygonOffsetUnits);
|
|
1394
|
+
gl.uniformMatrix4fv(shu.proj, false, r.activeCamera.getProjectionMatrix());
|
|
1395
|
+
gl.uniformMatrix4fv(shu.view, false, r.activeCamera.getViewMatrix());
|
|
1396
|
+
// gl.uniform4fv(shu.color, [this.color.x, this.color.y, this.color.z, this.color.w * this._handler._entityCollection._fadingOpacity]);
|
|
1397
|
+
gl.uniform3fv(shu.eyePositionHigh, r.activeCamera.eyeHigh);
|
|
1398
|
+
gl.uniform3fv(shu.eyePositionLow, r.activeCamera.eyeLow);
|
|
1399
|
+
gl.uniform2fv(shu.uFloatParams, [rn._planetRadius2 || 0.0, r.activeCamera._tanViewAngle_hradOneByHeight]);
|
|
1400
|
+
gl.uniform2fv(shu.viewport, [r.handler.canvas.width, r.handler.canvas.height]);
|
|
1401
|
+
gl.uniform1f(shu.thickness, this.thickness * 0.5);
|
|
1402
|
+
gl.uniform1f(shu.opacity, this._opacity * ec._fadingOpacity);
|
|
1403
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, this._colorsBuffer);
|
|
1404
|
+
gl.vertexAttribPointer(sha.color, this._colorsBuffer.itemSize, gl.FLOAT, false, 0, 0);
|
|
1405
|
+
let v = this._verticesHighBuffer;
|
|
1406
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, v);
|
|
1407
|
+
gl.vertexAttribPointer(sha.prevHigh, v.itemSize, gl.FLOAT, false, 12, 0);
|
|
1408
|
+
gl.vertexAttribPointer(sha.currentHigh, v.itemSize, gl.FLOAT, false, 12, 48);
|
|
1409
|
+
gl.vertexAttribPointer(sha.nextHigh, v.itemSize, gl.FLOAT, false, 12, 96);
|
|
1410
|
+
v = this._verticesLowBuffer;
|
|
1411
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, v);
|
|
1412
|
+
gl.vertexAttribPointer(sha.prevLow, v.itemSize, gl.FLOAT, false, 12, 0);
|
|
1413
|
+
gl.vertexAttribPointer(sha.currentLow, v.itemSize, gl.FLOAT, false, 12, 48);
|
|
1414
|
+
gl.vertexAttribPointer(sha.nextLow, v.itemSize, gl.FLOAT, false, 12, 96);
|
|
1415
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, this._ordersBuffer);
|
|
1416
|
+
gl.vertexAttribPointer(sha.order, this._ordersBuffer.itemSize, gl.FLOAT, false, 4, 0);
|
|
1417
|
+
gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this._indexesBuffer);
|
|
1418
|
+
gl.drawElements(gl.TRIANGLE_STRIP, this._indexesBuffer.numItems, gl.UNSIGNED_INT, 0);
|
|
1419
|
+
gl.enable(gl.CULL_FACE);
|
|
1420
|
+
}
|
|
1421
|
+
}
|
|
1422
|
+
drawPicking() {
|
|
1423
|
+
if (this.visibility && this._path3v.length) {
|
|
1424
|
+
let rn = this._renderNode;
|
|
1425
|
+
let r = rn.renderer;
|
|
1426
|
+
let sh = r.handler.programs.polyline_picking;
|
|
1427
|
+
let p = sh._program;
|
|
1428
|
+
let gl = r.handler.gl, sha = p.attributes, shu = p.uniforms;
|
|
1429
|
+
sh.activate();
|
|
1430
|
+
gl.disable(gl.CULL_FACE);
|
|
1431
|
+
gl.uniform1f(shu.depthOffset, this._handler._entityCollection.polygonOffsetUnits);
|
|
1432
|
+
gl.uniformMatrix4fv(shu.proj, false, r.activeCamera.getProjectionMatrix());
|
|
1433
|
+
gl.uniformMatrix4fv(shu.view, false, r.activeCamera.getViewMatrix());
|
|
1434
|
+
gl.uniform4fv(shu.color, [
|
|
1435
|
+
this._pickingColor[0],
|
|
1436
|
+
this._pickingColor[1],
|
|
1437
|
+
this._pickingColor[2],
|
|
1438
|
+
1.0
|
|
1439
|
+
]);
|
|
1440
|
+
gl.uniform3fv(shu.eyePositionHigh, r.activeCamera.eyeHigh);
|
|
1441
|
+
gl.uniform3fv(shu.eyePositionLow, r.activeCamera.eyeLow);
|
|
1442
|
+
gl.uniform2fv(shu.uFloatParams, [rn._planetRadius2 || 0.0, r.activeCamera._tanViewAngle_hradOneByHeight]);
|
|
1443
|
+
//@todo: replace to the handler property
|
|
1444
|
+
gl.uniform2fv(shu.viewport, [r.handler.canvas.width, r.handler.canvas.height]);
|
|
1445
|
+
gl.uniform1f(shu.thickness, this.thickness * 0.5);
|
|
1446
|
+
let v = this._verticesHighBuffer;
|
|
1447
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, v);
|
|
1448
|
+
gl.vertexAttribPointer(sha.prevHigh, v.itemSize, gl.FLOAT, false, 12, 0);
|
|
1449
|
+
gl.vertexAttribPointer(sha.currentHigh, v.itemSize, gl.FLOAT, false, 12, 48);
|
|
1450
|
+
gl.vertexAttribPointer(sha.nextHigh, v.itemSize, gl.FLOAT, false, 12, 96);
|
|
1451
|
+
v = this._verticesLowBuffer;
|
|
1452
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, v);
|
|
1453
|
+
gl.vertexAttribPointer(sha.prevLow, v.itemSize, gl.FLOAT, false, 12, 0);
|
|
1454
|
+
gl.vertexAttribPointer(sha.currentLow, v.itemSize, gl.FLOAT, false, 12, 48);
|
|
1455
|
+
gl.vertexAttribPointer(sha.nextLow, v.itemSize, gl.FLOAT, false, 12, 96);
|
|
1456
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, this._ordersBuffer);
|
|
1457
|
+
gl.vertexAttribPointer(sha.order, this._ordersBuffer.itemSize, gl.FLOAT, false, 4, 0);
|
|
1458
|
+
gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this._indexesBuffer);
|
|
1459
|
+
gl.drawElements(gl.TRIANGLE_STRIP, this._indexesBuffer.numItems, gl.UNSIGNED_INT, 0);
|
|
1460
|
+
gl.enable(gl.CULL_FACE);
|
|
1461
|
+
}
|
|
1462
|
+
}
|
|
1463
|
+
/**
|
|
1464
|
+
* Refresh buffers.
|
|
1465
|
+
* @protected
|
|
1466
|
+
*/
|
|
1467
|
+
_refresh() {
|
|
1468
|
+
let i = this._changedBuffers.length;
|
|
1469
|
+
while (i--) {
|
|
1470
|
+
this._changedBuffers[i] = true;
|
|
1471
|
+
}
|
|
1472
|
+
}
|
|
1473
|
+
/**
|
|
1474
|
+
* Updates render buffers.
|
|
1475
|
+
* @protected
|
|
1476
|
+
*/
|
|
1477
|
+
_update() {
|
|
1478
|
+
if (this._renderNode) {
|
|
1479
|
+
let i = this._changedBuffers.length;
|
|
1480
|
+
while (i--) {
|
|
1481
|
+
if (this._changedBuffers[i]) {
|
|
1482
|
+
this._buffersUpdateCallbacks[i].call(this);
|
|
1483
|
+
this._changedBuffers[i] = false;
|
|
1484
|
+
}
|
|
1485
|
+
}
|
|
1486
|
+
}
|
|
1487
|
+
}
|
|
1488
|
+
/**
|
|
1489
|
+
* Clear GL buffers.
|
|
1490
|
+
* @public
|
|
1491
|
+
*/
|
|
1492
|
+
_deleteBuffers() {
|
|
1493
|
+
if (this._renderNode) {
|
|
1494
|
+
let r = this._renderNode.renderer, gl = r.handler.gl;
|
|
1495
|
+
gl.deleteBuffer(this._verticesHighBuffer);
|
|
1496
|
+
gl.deleteBuffer(this._verticesLowBuffer);
|
|
1497
|
+
gl.deleteBuffer(this._ordersBuffer);
|
|
1498
|
+
gl.deleteBuffer(this._indexesBuffer);
|
|
1499
|
+
gl.deleteBuffer(this._colorsBuffer);
|
|
1500
|
+
this._verticesHighBuffer = null;
|
|
1501
|
+
this._verticesLowBuffer = null;
|
|
1502
|
+
this._ordersBuffer = null;
|
|
1503
|
+
this._indexesBuffer = null;
|
|
1504
|
+
this._colorsBuffer = null;
|
|
1505
|
+
}
|
|
1506
|
+
}
|
|
1507
|
+
/**
|
|
1508
|
+
* Creates vertices buffers.
|
|
1509
|
+
* @protected
|
|
1510
|
+
*/
|
|
1511
|
+
_createVerticesBuffer() {
|
|
1512
|
+
let h = this._renderNode.renderer.handler;
|
|
1513
|
+
let numItems = this._verticesHigh.length / 3;
|
|
1514
|
+
if (!this._verticesHighBuffer || this._verticesHighBuffer.numItems !== numItems) {
|
|
1515
|
+
h.gl.deleteBuffer(this._verticesHighBuffer);
|
|
1516
|
+
h.gl.deleteBuffer(this._verticesLowBuffer);
|
|
1517
|
+
this._verticesHighBuffer = h.createStreamArrayBuffer(3, numItems);
|
|
1518
|
+
this._verticesLowBuffer = h.createStreamArrayBuffer(3, numItems);
|
|
1519
|
+
}
|
|
1520
|
+
this._verticesHigh = makeArrayTyped(this._verticesHigh);
|
|
1521
|
+
this._verticesLow = makeArrayTyped(this._verticesLow);
|
|
1522
|
+
h.setStreamArrayBuffer(this._verticesHighBuffer, this._verticesHigh);
|
|
1523
|
+
h.setStreamArrayBuffer(this._verticesLowBuffer, this._verticesLow);
|
|
1524
|
+
}
|
|
1525
|
+
/**
|
|
1526
|
+
* Creates gl index and order buffer.
|
|
1527
|
+
* @protected
|
|
1528
|
+
*/
|
|
1529
|
+
_createIndexBuffer() {
|
|
1530
|
+
let h = this._renderNode.renderer.handler;
|
|
1531
|
+
h.gl.deleteBuffer(this._ordersBuffer);
|
|
1532
|
+
h.gl.deleteBuffer(this._indexesBuffer);
|
|
1533
|
+
this._orders = makeArrayTyped(this._orders);
|
|
1534
|
+
this._ordersBuffer = h.createArrayBuffer(this._orders, 1, this._orders.length / 2);
|
|
1535
|
+
this._indexes = makeArrayTyped(this._indexes, Uint32Array);
|
|
1536
|
+
this._indexesBuffer = h.createElementArrayBuffer(this._indexes, 1, this._indexes.length);
|
|
1537
|
+
}
|
|
1538
|
+
_createColorsBuffer() {
|
|
1539
|
+
let h = this._renderNode.renderer.handler;
|
|
1540
|
+
h.gl.deleteBuffer(this._colorsBuffer);
|
|
1541
|
+
this._colors = makeArrayTyped(this._colors);
|
|
1542
|
+
this._colorsBuffer = h.createArrayBuffer(new Float32Array(this._colors), 4, this._colors.length / 4);
|
|
1543
|
+
}
|
|
1544
|
+
}
|
|
1545
|
+
Polyline.__counter__ = 0;
|
|
1546
|
+
export { Polyline };
|