@openglobus/og 0.17.2 → 0.18.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +76 -47
- package/lib/@openglobus/og.esm.js +2 -0
- package/lib/@openglobus/og.esm.js.map +1 -0
- package/lib/@openglobus/og.umd.js +2 -0
- package/lib/@openglobus/og.umd.js.map +1 -0
- package/lib/@openglobus/res/fonts/Karla-Bold.json +5252 -0
- package/lib/@openglobus/res/fonts/Karla-Bold.ttf.cfg +920 -0
- package/lib/@openglobus/res/fonts/Karla-Bold.ttf.png +0 -0
- package/lib/@openglobus/res/fonts/Karla-Light.json +5252 -0
- package/lib/@openglobus/res/fonts/Karla-Light.ttf.cfg +830 -0
- package/lib/@openglobus/res/fonts/Karla-Light.ttf.png +0 -0
- package/lib/@openglobus/res/fonts/Karla-Medium.json +5252 -0
- package/lib/@openglobus/res/fonts/Karla-Medium.ttf.cfg +1196 -0
- package/lib/@openglobus/res/fonts/Karla-Medium.ttf.png +0 -0
- package/lib/@openglobus/res/fonts/NotoSansArabic-Regular.json +3332 -0
- package/lib/@openglobus/res/fonts/NotoSansArabic-Regular.ttf.cfg +1370 -0
- package/lib/@openglobus/res/fonts/NotoSansArabic-Regular.ttf.png +0 -0
- package/lib/@openglobus/res/fonts/Roboto-Regular.json +37147 -0
- package/lib/@openglobus/res/fonts/Roboto-Regular.ttf.cfg +1340 -0
- package/lib/@openglobus/res/fonts/Roboto-Regular.ttf.png +0 -0
- package/lib/@openglobus/res/fonts/arial.json +4321 -0
- package/lib/@openglobus/res/fonts/arial.ttf.cfg +1570 -0
- package/lib/@openglobus/res/fonts/arial.ttf.png +0 -0
- package/lib/@openglobus/res/night-4326.png +0 -0
- package/lib/@openglobus/res/night.png +0 -0
- package/lib/@openglobus/res/spec.png +0 -0
- package/lib/js/Clock.d.ts +106 -0
- package/lib/js/Clock.js +141 -0
- package/lib/js/Deferred.d.ts +6 -0
- package/lib/js/Deferred.js +13 -0
- package/lib/js/Events.d.ts +90 -0
- package/lib/js/Events.js +145 -0
- package/lib/js/Extent.d.ts +145 -0
- package/lib/js/Extent.js +278 -0
- package/lib/js/Globe.d.ts +132 -0
- package/lib/js/Globe.js +265 -0
- package/lib/js/ImageCanvas.d.ts +128 -0
- package/lib/js/ImageCanvas.js +203 -0
- package/lib/js/Lock.d.ts +15 -0
- package/lib/js/Lock.js +27 -0
- package/lib/js/LonLat.d.ts +128 -0
- package/lib/js/LonLat.js +192 -0
- package/lib/js/Object3d.d.ts +49 -0
- package/lib/js/Object3d.js +309 -0
- package/lib/js/Popup.d.ts +46 -0
- package/lib/js/Popup.js +160 -0
- package/lib/js/QueueArray.d.ts +16 -0
- package/lib/js/QueueArray.js +63 -0
- package/lib/js/Rectangle.d.ts +76 -0
- package/lib/js/Rectangle.js +77 -0
- package/lib/js/Stack.d.ts +20 -0
- package/lib/js/Stack.js +42 -0
- package/lib/js/astro/astro.d.ts +39 -0
- package/lib/js/astro/astro.js +43 -0
- package/lib/js/astro/earth.d.ts +8 -0
- package/lib/js/astro/earth.js +75 -0
- package/lib/js/astro/jd.d.ts +234 -0
- package/lib/js/astro/jd.js +416 -0
- package/lib/js/astro/orbit.d.ts +5 -0
- package/lib/js/astro/orbit.js +104 -0
- package/lib/js/astro/rotation.d.ts +2 -0
- package/lib/js/astro/rotation.js +25 -0
- package/lib/js/bv/Box.d.ts +32 -0
- package/lib/js/bv/Box.js +53 -0
- package/lib/js/bv/Sphere.d.ts +37 -0
- package/lib/js/bv/Sphere.js +31 -0
- package/lib/js/bv/index.d.ts +3 -0
- package/lib/js/bv/index.js +3 -0
- package/lib/js/camera/Camera.d.ts +314 -0
- package/lib/js/camera/Camera.js +453 -0
- package/lib/js/camera/Frustum.d.ts +139 -0
- package/lib/js/camera/Frustum.js +238 -0
- package/lib/js/camera/PlanetCamera.d.ts +234 -0
- package/lib/js/camera/PlanetCamera.js +465 -0
- package/lib/js/camera/index.d.ts +3 -0
- package/lib/js/camera/index.js +3 -0
- package/lib/js/cons.d.ts +40 -0
- package/lib/js/cons.js +92 -0
- package/lib/js/control/Atmosphere.d.ts +16 -0
- package/lib/js/control/Atmosphere.js +334 -0
- package/lib/js/control/CompassButton.d.ts +16 -0
- package/lib/js/control/CompassButton.js +118 -0
- package/lib/js/control/Control.d.ts +100 -0
- package/lib/js/control/Control.js +137 -0
- package/lib/js/control/DebugInfo.d.ts +25 -0
- package/lib/js/control/DebugInfo.js +281 -0
- package/lib/js/control/DrawingSwitcher.d.ts +13 -0
- package/lib/js/control/DrawingSwitcher.js +94 -0
- package/lib/js/control/EarthCoordinates.d.ts +41 -0
- package/lib/js/control/EarthCoordinates.js +161 -0
- package/lib/js/control/EarthNavigation.d.ts +50 -0
- package/lib/js/control/EarthNavigation.js +202 -0
- package/lib/js/control/GeoImageDragControl.d.ts +22 -0
- package/lib/js/control/GeoImageDragControl.js +102 -0
- package/lib/js/control/KeyboardNavigation.d.ts +28 -0
- package/lib/js/control/KeyboardNavigation.js +143 -0
- package/lib/js/control/LayerAnimation.d.ts +71 -0
- package/lib/js/control/LayerAnimation.js +283 -0
- package/lib/js/control/LayerSwitcher.d.ts +21 -0
- package/lib/js/control/LayerSwitcher.js +51 -0
- package/lib/js/control/Lighting.d.ts +49 -0
- package/lib/js/control/Lighting.js +412 -0
- package/lib/js/control/MouseNavigation.d.ts +62 -0
- package/lib/js/control/MouseNavigation.js +362 -0
- package/lib/js/control/MouseWheelZoomControl.d.ts +44 -0
- package/lib/js/control/MouseWheelZoomControl.js +181 -0
- package/lib/js/control/RulerSwitcher.d.ts +17 -0
- package/lib/js/control/RulerSwitcher.js +57 -0
- package/lib/js/control/ScaleControl.d.ts +24 -0
- package/lib/js/control/ScaleControl.js +91 -0
- package/lib/js/control/SegmentBoundVisualization.d.ts +12 -0
- package/lib/js/control/SegmentBoundVisualization.js +37 -0
- package/lib/js/control/ShowFps.d.ts +9 -0
- package/lib/js/control/ShowFps.js +20 -0
- package/lib/js/control/SimpleNavigation.d.ts +25 -0
- package/lib/js/control/SimpleNavigation.js +96 -0
- package/lib/js/control/SimpleSkyBackground.d.ts +15 -0
- package/lib/js/control/SimpleSkyBackground.js +177 -0
- package/lib/js/control/Sun.d.ts +33 -0
- package/lib/js/control/Sun.js +117 -0
- package/lib/js/control/ToggleWireframe.d.ts +14 -0
- package/lib/js/control/ToggleWireframe.js +28 -0
- package/lib/js/control/TouchNavigation.d.ts +52 -0
- package/lib/js/control/TouchNavigation.js +263 -0
- package/lib/js/control/ZoomControl.d.ts +27 -0
- package/lib/js/control/ZoomControl.js +86 -0
- package/lib/js/control/drawing/DrawingControl.d.ts +12 -0
- package/lib/js/control/drawing/DrawingControl.js +35 -0
- package/lib/js/control/drawing/LineStringDrawingScene.d.ts +15 -0
- package/lib/js/control/drawing/LineStringDrawingScene.js +139 -0
- package/lib/js/control/drawing/PolygonDrawingScene.d.ts +98 -0
- package/lib/js/control/drawing/PolygonDrawingScene.js +534 -0
- package/lib/js/control/elevationProfile/ElevationProfile.d.ts +61 -0
- package/lib/js/control/elevationProfile/ElevationProfile.js +217 -0
- package/lib/js/control/heightRuler/HeightRuler.d.ts +7 -0
- package/lib/js/control/heightRuler/HeightRuler.js +11 -0
- package/lib/js/control/heightRuler/HeightRulerScene.d.ts +35 -0
- package/lib/js/control/heightRuler/HeightRulerScene.js +181 -0
- package/lib/js/control/heightRuler/HeightRulerSwitcher.d.ts +6 -0
- package/lib/js/control/heightRuler/HeightRulerSwitcher.js +13 -0
- package/lib/js/control/index.d.ts +28 -0
- package/lib/js/control/index.js +28 -0
- package/lib/js/control/ruler/Ruler.d.ts +13 -0
- package/lib/js/control/ruler/Ruler.js +23 -0
- package/lib/js/control/ruler/RulerScene.d.ts +88 -0
- package/lib/js/control/ruler/RulerScene.js +324 -0
- package/lib/js/control/selection/Selection.d.ts +55 -0
- package/lib/js/control/selection/Selection.js +78 -0
- package/lib/js/control/selection/SelectionScene.d.ts +44 -0
- package/lib/js/control/selection/SelectionScene.js +272 -0
- package/lib/js/control/timeline/TimelineControl.d.ts +18 -0
- package/lib/js/control/timeline/TimelineControl.js +79 -0
- package/lib/js/control/timeline/TimelineModel.d.ts +41 -0
- package/lib/js/control/timeline/TimelineModel.js +104 -0
- package/lib/js/control/timeline/TimelineView.d.ts +85 -0
- package/lib/js/control/timeline/TimelineView.js +363 -0
- package/lib/js/control/timeline/timelineUtils.d.ts +12 -0
- package/lib/js/control/timeline/timelineUtils.js +112 -0
- package/lib/js/control/visibleExtent/Segment.d.ts +277 -0
- package/lib/js/control/visibleExtent/Segment.js +1301 -0
- package/lib/js/control/visibleExtent/VisibleExtent.d.ts +5 -0
- package/lib/js/control/visibleExtent/VisibleExtent.js +56 -0
- package/lib/js/control/visibleExtent/drawnode.d.ts +7 -0
- package/lib/js/control/visibleExtent/drawnode.js +718 -0
- package/lib/js/ellipsoid/Ellipsoid.d.ts +187 -0
- package/lib/js/ellipsoid/Ellipsoid.js +434 -0
- package/lib/js/ellipsoid/index.d.ts +3 -0
- package/lib/js/ellipsoid/index.js +3 -0
- package/lib/js/ellipsoid/wgs84.d.ts +6 -0
- package/lib/js/ellipsoid/wgs84.js +6 -0
- package/lib/js/entity/BaseBillboard.d.ts +222 -0
- package/lib/js/entity/BaseBillboard.js +284 -0
- package/lib/js/entity/BaseBillboardHandler.d.ts +81 -0
- package/lib/js/entity/BaseBillboardHandler.js +546 -0
- package/lib/js/entity/Billboard.d.ts +113 -0
- package/lib/js/entity/Billboard.js +127 -0
- package/lib/js/entity/BillboardHandler.d.ts +15 -0
- package/lib/js/entity/BillboardHandler.js +103 -0
- package/lib/js/entity/Entity.d.ts +354 -0
- package/lib/js/entity/Entity.js +515 -0
- package/lib/js/entity/EntityCollection.d.ts +364 -0
- package/lib/js/entity/EntityCollection.js +621 -0
- package/lib/js/entity/GeoObject.d.ts +138 -0
- package/lib/js/entity/GeoObject.js +194 -0
- package/lib/js/entity/GeoObjectHandler.d.ts +99 -0
- package/lib/js/entity/GeoObjectHandler.js +558 -0
- package/lib/js/entity/Geometry.d.ts +111 -0
- package/lib/js/entity/Geometry.js +283 -0
- package/lib/js/entity/GeometryHandler.d.ts +84 -0
- package/lib/js/entity/GeometryHandler.js +687 -0
- package/lib/js/entity/Label.d.ts +207 -0
- package/lib/js/entity/Label.js +291 -0
- package/lib/js/entity/LabelHandler.d.ts +65 -0
- package/lib/js/entity/LabelHandler.js +696 -0
- package/lib/js/entity/LabelWorker.d.ts +15 -0
- package/lib/js/entity/LabelWorker.js +163 -0
- package/lib/js/entity/PointCloud.d.ts +179 -0
- package/lib/js/entity/PointCloud.js +327 -0
- package/lib/js/entity/PointCloudHandler.d.ts +42 -0
- package/lib/js/entity/PointCloudHandler.js +82 -0
- package/lib/js/entity/Polyline.d.ts +337 -0
- package/lib/js/entity/Polyline.js +1546 -0
- package/lib/js/entity/PolylineHandler.d.ts +22 -0
- package/lib/js/entity/PolylineHandler.js +78 -0
- package/lib/js/entity/Ray.d.ts +133 -0
- package/lib/js/entity/Ray.js +171 -0
- package/lib/js/entity/RayHandler.d.ts +70 -0
- package/lib/js/entity/RayHandler.js +496 -0
- package/lib/js/entity/Strip.d.ts +127 -0
- package/lib/js/entity/Strip.js +401 -0
- package/lib/js/entity/StripHandler.d.ts +42 -0
- package/lib/js/entity/StripHandler.js +110 -0
- package/lib/js/entity/index.d.ts +11 -0
- package/lib/js/entity/index.js +11 -0
- package/lib/js/index.d.ts +33 -0
- package/lib/js/index.js +33 -0
- package/lib/js/input/KeyboardHandler.d.ts +33 -0
- package/lib/js/input/KeyboardHandler.js +157 -0
- package/lib/js/input/MouseHandler.d.ts +16 -0
- package/lib/js/input/MouseHandler.js +81 -0
- package/lib/js/input/TouchHandler.d.ts +11 -0
- package/lib/js/input/TouchHandler.js +42 -0
- package/lib/js/input/input.d.ts +3 -0
- package/lib/js/input/input.js +42 -0
- package/lib/js/layer/BaseGeoImage.d.ts +145 -0
- package/lib/js/layer/BaseGeoImage.js +382 -0
- package/lib/js/layer/CanvasTiles.d.ts +103 -0
- package/lib/js/layer/CanvasTiles.js +302 -0
- package/lib/js/layer/GeoImage.d.ts +61 -0
- package/lib/js/layer/GeoImage.js +130 -0
- package/lib/js/layer/GeoTexture2d.d.ts +17 -0
- package/lib/js/layer/GeoTexture2d.js +37 -0
- package/lib/js/layer/GeoVideo.d.ts +68 -0
- package/lib/js/layer/GeoVideo.js +157 -0
- package/lib/js/layer/KML.d.ts +72 -0
- package/lib/js/layer/KML.js +303 -0
- package/lib/js/layer/Layer.d.ts +401 -0
- package/lib/js/layer/Layer.js +732 -0
- package/lib/js/layer/Material.d.ts +34 -0
- package/lib/js/layer/Material.js +69 -0
- package/lib/js/layer/Vector.d.ts +244 -0
- package/lib/js/layer/Vector.js +849 -0
- package/lib/js/layer/WMS.d.ts +75 -0
- package/lib/js/layer/WMS.js +112 -0
- package/lib/js/layer/XYZ.d.ts +149 -0
- package/lib/js/layer/XYZ.js +299 -0
- package/lib/js/layer/index.d.ts +11 -0
- package/lib/js/layer/index.js +11 -0
- package/lib/js/light/LightSource.d.ts +174 -0
- package/lib/js/light/LightSource.js +292 -0
- package/lib/js/math/Line2.d.ts +11 -0
- package/lib/js/math/Line2.js +21 -0
- package/lib/js/math/Line3.d.ts +28 -0
- package/lib/js/math/Line3.js +85 -0
- package/lib/js/math/Mat3.d.ts +77 -0
- package/lib/js/math/Mat3.js +139 -0
- package/lib/js/math/Mat4.d.ts +195 -0
- package/lib/js/math/Mat4.js +470 -0
- package/lib/js/math/Plane.d.ts +20 -0
- package/lib/js/math/Plane.js +108 -0
- package/lib/js/math/Quat.d.ts +373 -0
- package/lib/js/math/Quat.js +783 -0
- package/lib/js/math/Ray.d.ts +76 -0
- package/lib/js/math/Ray.js +188 -0
- package/lib/js/math/Vec2.d.ts +310 -0
- package/lib/js/math/Vec2.js +463 -0
- package/lib/js/math/Vec3.d.ts +472 -0
- package/lib/js/math/Vec3.js +799 -0
- package/lib/js/math/Vec4.d.ts +163 -0
- package/lib/js/math/Vec4.js +211 -0
- package/lib/js/math/coder.d.ts +51 -0
- package/lib/js/math/coder.js +101 -0
- package/lib/js/math/index.d.ts +11 -0
- package/lib/js/math/index.js +11 -0
- package/lib/js/math.d.ts +266 -0
- package/lib/js/math.js +379 -0
- package/lib/js/mercator.d.ts +92 -0
- package/lib/js/mercator.js +119 -0
- package/lib/js/proj/EPSG3857.d.ts +9 -0
- package/lib/js/proj/EPSG3857.js +9 -0
- package/lib/js/proj/EPSG4326.d.ts +9 -0
- package/lib/js/proj/EPSG4326.js +9 -0
- package/lib/js/proj/Proj.d.ts +43 -0
- package/lib/js/proj/Proj.js +38 -0
- package/lib/js/quadTree/EPSG4326QuadTreeStrategy.d.ts +6 -0
- package/lib/js/quadTree/EPSG4326QuadTreeStrategy.js +17 -0
- package/lib/js/quadTree/EarthQuadTreeStrategy.d.ts +6 -0
- package/lib/js/quadTree/EarthQuadTreeStrategy.js +19 -0
- package/lib/js/quadTree/EntityCollectionNode.d.ts +54 -0
- package/lib/js/quadTree/EntityCollectionNode.js +328 -0
- package/lib/js/quadTree/MarsQuadTreeStrategy.d.ts +6 -0
- package/lib/js/quadTree/MarsQuadTreeStrategy.js +17 -0
- package/lib/js/quadTree/Node.d.ts +61 -0
- package/lib/js/quadTree/Node.js +660 -0
- package/lib/js/quadTree/QuadTreeStrategy.d.ts +25 -0
- package/lib/js/quadTree/QuadTreeStrategy.js +69 -0
- package/lib/js/quadTree/Wgs84QuadTreeStrategy.d.ts +6 -0
- package/lib/js/quadTree/Wgs84QuadTreeStrategy.js +15 -0
- package/lib/js/quadTree/index.d.ts +12 -0
- package/lib/js/quadTree/index.js +12 -0
- package/lib/js/quadTree/quadTree.d.ts +40 -0
- package/lib/js/quadTree/quadTree.js +66 -0
- package/lib/js/renderer/Renderer.d.ts +311 -0
- package/lib/js/renderer/Renderer.js +899 -0
- package/lib/js/renderer/RendererEvents.d.ts +237 -0
- package/lib/js/renderer/RendererEvents.js +848 -0
- package/lib/js/scene/Axes.d.ts +12 -0
- package/lib/js/scene/Axes.js +59 -0
- package/lib/js/scene/BaseNode.d.ts +61 -0
- package/lib/js/scene/BaseNode.js +69 -0
- package/lib/js/scene/Planet.d.ts +623 -0
- package/lib/js/scene/Planet.js +1431 -0
- package/lib/js/scene/RenderNode.d.ts +150 -0
- package/lib/js/scene/RenderNode.js +301 -0
- package/lib/js/scene/SkyBox.d.ts +13 -0
- package/lib/js/scene/SkyBox.js +87 -0
- package/lib/js/scene/index.d.ts +5 -0
- package/lib/js/scene/index.js +5 -0
- package/lib/js/segment/Segment.d.ts +278 -0
- package/lib/js/segment/Segment.js +1142 -0
- package/lib/js/segment/SegmentLonLat.d.ts +48 -0
- package/lib/js/segment/SegmentLonLat.js +214 -0
- package/lib/js/segment/SegmentLonLatWgs84.d.ts +10 -0
- package/lib/js/segment/SegmentLonLatWgs84.js +23 -0
- package/lib/js/segment/Slice.d.ts +13 -0
- package/lib/js/segment/Slice.js +33 -0
- package/lib/js/segment/segmentHelper.d.ts +18 -0
- package/lib/js/segment/segmentHelper.js +180 -0
- package/lib/js/shaders/atmos.d.ts +4 -0
- package/lib/js/shaders/atmos.js +312 -0
- package/lib/js/shaders/billboard.d.ts +3 -0
- package/lib/js/shaders/billboard.js +214 -0
- package/lib/js/shaders/bloom.d.ts +2 -0
- package/lib/js/shaders/bloom.js +32 -0
- package/lib/js/shaders/blur.d.ts +3 -0
- package/lib/js/shaders/blur.js +68 -0
- package/lib/js/shaders/depth.d.ts +2 -0
- package/lib/js/shaders/depth.js +43 -0
- package/lib/js/shaders/drawnode.d.ts +8 -0
- package/lib/js/shaders/drawnode.js +986 -0
- package/lib/js/shaders/geoObject.d.ts +3 -0
- package/lib/js/shaders/geoObject.js +256 -0
- package/lib/js/shaders/label.d.ts +4 -0
- package/lib/js/shaders/label.js +589 -0
- package/lib/js/shaders/lumFilter.d.ts +2 -0
- package/lib/js/shaders/lumFilter.js +36 -0
- package/lib/js/shaders/pickingMask.d.ts +2 -0
- package/lib/js/shaders/pickingMask.js +22 -0
- package/lib/js/shaders/pointCloud.d.ts +2 -0
- package/lib/js/shaders/pointCloud.js +32 -0
- package/lib/js/shaders/polyline.d.ts +3 -0
- package/lib/js/shaders/polyline.js +345 -0
- package/lib/js/shaders/ray.d.ts +2 -0
- package/lib/js/shaders/ray.js +76 -0
- package/lib/js/shaders/screenFrame.d.ts +2 -0
- package/lib/js/shaders/screenFrame.js +26 -0
- package/lib/js/shaders/skybox.d.ts +2 -0
- package/lib/js/shaders/skybox.js +28 -0
- package/lib/js/shaders/toneMapping.d.ts +2 -0
- package/lib/js/shaders/toneMapping.js +85 -0
- package/lib/js/shaders/utils.d.ts +1 -0
- package/lib/js/shaders/utils.js +86 -0
- package/lib/js/terrain/BilTerrain.d.ts +18 -0
- package/lib/js/terrain/BilTerrain.js +152 -0
- package/lib/js/terrain/EmptyTerrain.d.ts +106 -0
- package/lib/js/terrain/EmptyTerrain.js +106 -0
- package/lib/js/terrain/Geoid.d.ts +33 -0
- package/lib/js/terrain/Geoid.js +191 -0
- package/lib/js/terrain/GlobusTerrain.d.ts +134 -0
- package/lib/js/terrain/GlobusTerrain.js +332 -0
- package/lib/js/terrain/MapboxTerrain.d.ts +21 -0
- package/lib/js/terrain/MapboxTerrain.js +298 -0
- package/lib/js/terrain/index.d.ts +5 -0
- package/lib/js/terrain/index.js +5 -0
- package/lib/js/ui/Button.d.ts +32 -0
- package/lib/js/ui/Button.js +78 -0
- package/lib/js/ui/ButtonGroup.d.ts +16 -0
- package/lib/js/ui/ButtonGroup.js +41 -0
- package/lib/js/ui/Dialog.d.ts +55 -0
- package/lib/js/ui/Dialog.js +173 -0
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- package/types/shaders/atmos.d.ts +0 -4
- package/types/shaders/billboard.d.ts +0 -3
- package/types/shaders/depth.d.ts +0 -2
- package/types/shaders/drawnode.d.ts +0 -8
- package/types/shaders/geoObject.d.ts +0 -3
- package/types/shaders/label.d.ts +0 -4
- package/types/shaders/pickingMask.d.ts +0 -2
- package/types/shaders/pointCloud.d.ts +0 -2
- package/types/shaders/polyline.d.ts +0 -3
- package/types/shaders/ray.d.ts +0 -2
- package/types/shaders/screenFrame.d.ts +0 -2
- package/types/shaders/skybox.d.ts +0 -2
- package/types/shaders/toneMapping.d.ts +0 -2
- package/types/shaders/utils.d.ts +0 -1
- package/types/terrain/BilTerrain.d.ts +0 -14
- package/types/terrain/EmptyTerrain.d.ts +0 -87
- package/types/terrain/Geoid.d.ts +0 -17
- package/types/terrain/GlobusTerrain.d.ts +0 -122
- package/types/terrain/MapboxTerrain.d.ts +0 -14
- package/types/terrain/index.d.ts +0 -5
- package/types/ui/Button.d.ts +0 -21
- package/types/ui/ButtonGroup.d.ts +0 -12
- package/types/ui/Dialog.d.ts +0 -41
- package/types/ui/Slider.d.ts +0 -33
- package/types/ui/ToggleButton.d.ts +0 -10
- package/types/ui/UIhelpers.d.ts +0 -13
- package/types/ui/View.d.ts +0 -33
- package/types/ui/icons.d.ts +0 -1
- package/types/utils/BaseWorker.d.ts +0 -14
- package/types/utils/FontAtlas.d.ts +0 -16
- package/types/utils/GeoImageCreator.d.ts +0 -30
- package/types/utils/ImagesCacheManager.d.ts +0 -10
- package/types/utils/Loader.d.ts +0 -31
- package/types/utils/NormalMapCreator.d.ts +0 -39
- package/types/utils/PlainSegmentWorker.d.ts +0 -8
- package/types/utils/TerrainWorker.d.ts +0 -7
- package/types/utils/TextureAtlas.d.ts +0 -113
- package/types/utils/VectorTileCreator.d.ts +0 -14
- package/types/utils/colorTable.d.ts +0 -143
- package/types/utils/earcut.d.ts +0 -6
- package/types/utils/functionComposition.d.ts +0 -5
- package/types/utils/objParser.d.ts +0 -8
- package/types/utils/shared.d.ts +0 -241
- package/types/utils/units.d.ts +0 -20
- package/types/webgl/Framebuffer.d.ts +0 -134
- package/types/webgl/Handler.d.ts +0 -403
- package/types/webgl/Multisample.d.ts +0 -91
- package/types/webgl/Program.d.ts +0 -163
- package/types/webgl/ProgramController.d.ts +0 -89
- package/types/webgl/callbacks.d.ts +0 -1
- package/types/webgl/index.d.ts +0 -6
- package/types/webgl/types.d.ts +0 -2
- /package/{dist → lib}/@openglobus/og.css +0 -0
- /package/{src/og → lib/@openglobus/res/fonts}/arial.js +0 -0
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1
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import { binarySearch, parseHTML } from "../utils/shared";
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import { Control } from "./Control";
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3
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import { RADIANS } from "../math";
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4
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import { Vec3 } from "../math/Vec3";
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5
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const scale = [
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1, 2, 3, 5, 10, 20, 30, 50, 100, 200, 300, 500, 1e3, 2e3, 3e3, 5e3, 10e3, 20e3, 30e3, 50e3,
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100e3, 200e3, 300e3, 500e3, 1000e3, 2000e3, 3000e3, 5000e3, 10000e3
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];
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const TEMPLATE = `<div class="og-scale-container">
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<div class="og-scale-label"></div>
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<div class="og-scale-ruler"></div>
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</div>`;
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/**
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* Planet zoom buttons control.
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*/
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export class ScaleControl extends Control {
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constructor(options = {}) {
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if (!options.name || options.name === "") {
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options.name = "scaleControl";
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}
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super(options);
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this._template = TEMPLATE;
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this._minWidth = 100;
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this._maxWidth = 150;
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this._isCenter = options.isCenter != undefined ? options.isCenter : true;
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this._mPx = 0;
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this.currWidth = 0;
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this._metersInMinSize = 0;
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this.el = null;
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this._scaleLabelEl = null;
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}
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_renderTemplate() {
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return parseHTML(this._template)[0];
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}
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oninit() {
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this.el = this._renderTemplate();
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this._scaleLabelEl = this.el.querySelector(".og-scale-label");
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this.renderer.div.appendChild(this.el);
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if (this._isCenter) {
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this.planet.camera.events.on("moveend", () => {
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this._drawScreen(this.planet.renderer.handler.getCenter());
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});
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!this.planet.terrain.isEmpty && this.planet.terrain.events.on("loadend", () => {
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this._drawScreen(this.planet.renderer.handler.getCenter());
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});
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}
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else {
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this.renderer.events.on("mousemove", (e) => {
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if (!e.leftButtonHold && !e.rightButtonHold) {
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this._drawScreen(e.pos);
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}
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});
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this.planet.camera.events.on("moveend", () => {
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let ms = this.renderer.events.mouseState;
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if (!ms.leftButtonHold && !ms.rightButtonHold) {
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this._drawScreen(ms.pos);
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}
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});
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}
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}
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_drawScreen(px) {
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let cam = this.planet.camera;
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let s0 = px;
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let dist = this.planet.getDistanceFromPixel(s0) || 0;
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if (dist === 0) {
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s0 = cam.project(Vec3.ZERO);
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dist = this.planet.getDistanceFromPixel(s0) || 0;
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}
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let p0 = cam.getForward().scaleTo(dist).addA(cam.eye);
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let tempSize = dist * Math.tan(cam.viewAngle * RADIANS);
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let p1 = p0.add(cam.getRight().scaleTo(tempSize));
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let s1 = cam.project(p1);
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this._mPx = tempSize / s1.distance(s0);
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let metersInMinSize = this._mPx * this._minWidth;
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let index = binarySearch(scale, metersInMinSize, (a, b) => a - b);
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if (index < 0) {
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index = ~index;
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}
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let minMeters = scale[index], maxMeters = scale[index + 1];
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80
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let t = (minMeters - metersInMinSize) / (maxMeters - minMeters);
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81
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this.currWidth = this._minWidth + t * (this._maxWidth - this._minWidth);
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82
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if (minMeters > 1000) {
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83
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this._scaleLabelEl.innerText = `${minMeters / 1000} km`;
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84
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}
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85
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else {
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86
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this._scaleLabelEl.innerText = `${minMeters} m`;
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87
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}
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88
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this._metersInMinSize = metersInMinSize;
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89
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this.el.style.width = this.currWidth + "px";
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90
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}
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91
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}
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@@ -0,0 +1,12 @@
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1
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import { EntityCollection } from "../entity/EntityCollection";
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2
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import { Control, IControlParams } from "./Control";
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/**
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* Frame per second(FPS) display control.
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5
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*/
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6
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export declare class SegmentBoundVisualization extends Control {
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7
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protected _boundingSphereCollection: EntityCollection;
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8
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constructor(options: IControlParams);
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oninit(): void;
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10
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protected _predraw(): void;
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11
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protected _draw(): void;
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12
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}
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@@ -0,0 +1,37 @@
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1
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import { Entity } from "../entity/Entity";
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2
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import { EntityCollection } from "../entity/EntityCollection";
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3
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import { Control } from "./Control";
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4
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/**
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5
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* Frame per second(FPS) display control.
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6
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*/
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7
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export class SegmentBoundVisualization extends Control {
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8
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constructor(options) {
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super(options);
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10
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this._boundingSphereCollection = new EntityCollection();
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11
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}
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12
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oninit() {
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13
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this.planet.addEntityCollection(this._boundingSphereCollection);
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14
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this.renderer.events.on("draw", this._predraw, this);
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15
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this.planet.events.on("draw", this._draw, this);
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16
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}
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17
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_predraw() {
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18
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this._boundingSphereCollection.clear();
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19
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}
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20
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+
_draw() {
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21
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const planet = this.planet;
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22
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+
for (let i = 0; i < planet._renderedNodes.length; i++) {
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let si = planet._renderedNodes[i].segment;
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24
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if (!si._sphereEntity) {
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25
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+
si._sphereEntity = new Entity({
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26
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+
billboard: {
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27
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+
//todo: replace with sphere geoObject
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28
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+
}
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29
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+
});
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30
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+
}
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31
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//@todo: geoObject
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32
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+
//si._sphereEntity.shape.setScale(si.bsphere.radius / 2);
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33
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//si._sphereEntity.shape.setPosition3v(si.bsphere.center);
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34
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this._boundingSphereCollection.add(si._sphereEntity);
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35
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+
}
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36
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+
}
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37
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+
}
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@@ -0,0 +1,20 @@
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1
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import { print2d } from "../utils/shared";
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2
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+
import { Control } from "./Control";
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3
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+
/**
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4
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* Frame per second(FPS) display control.
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5
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+
*/
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6
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+
export class ShowFps extends Control {
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7
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constructor(options) {
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8
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super(options);
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9
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}
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10
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oninit() {
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11
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+
let d = document.createElement("div");
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12
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d.className = "defaultText ";
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13
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d.id = "ogShowFpsControl";
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14
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document.body.appendChild(d);
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15
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this.renderer.events.on("draw", this._draw, this);
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16
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}
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17
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_draw() {
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18
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print2d("ogShowFpsControl", (1000.0 / this.renderer.handler.deltaTime).toFixed(1), this.renderer.handler.canvas.clientWidth - 60, 0);
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19
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}
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20
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}
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@@ -0,0 +1,25 @@
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1
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import { Control, IControlParams } from "./Control";
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2
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interface ISimpleNavigationParams extends IControlParams {
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3
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speed?: number;
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4
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+
}
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|
5
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+
/**
|
|
6
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+
* Simple keyboard camera navigation with W,S,A,D and shift keys to fly around the scene.
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|
7
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+
*/
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8
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+
export declare class SimpleNavigation extends Control {
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9
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speed: number;
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10
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+
constructor(options?: ISimpleNavigationParams);
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11
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+
oninit(): void;
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12
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+
onactivate(): void;
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13
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+
ondeactivate(): void;
|
|
14
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+
protected onCameraMoveForward(): void;
|
|
15
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+
protected onCameraMoveBackward(): void;
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16
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+
protected onCameraStrifeLeft(): void;
|
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17
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+
protected onCameraStrifeRight(): void;
|
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18
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+
protected onCameraLookUp(): void;
|
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19
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+
protected onCameraLookDown(): void;
|
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20
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+
protected onCameraTurnLeft(): void;
|
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21
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+
protected onCameraTurnRight(): void;
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22
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+
protected onCameraRollLeft(): void;
|
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23
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+
protected onCameraRollRight(): void;
|
|
24
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+
}
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|
25
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+
export {};
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|
@@ -0,0 +1,96 @@
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1
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+
import { Control } from "./Control";
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2
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+
import { input } from "../input/input";
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3
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+
/**
|
|
4
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+
* Simple keyboard camera navigation with W,S,A,D and shift keys to fly around the scene.
|
|
5
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+
*/
|
|
6
|
+
export class SimpleNavigation extends Control {
|
|
7
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+
constructor(options = {}) {
|
|
8
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+
super({
|
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9
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+
name: "SimpleNavigation",
|
|
10
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+
autoActivate: true, ...options
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11
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+
});
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12
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+
this.speed = options.speed || 1.0;
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13
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+
}
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|
14
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+
oninit() {
|
|
15
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+
}
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16
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+
onactivate() {
|
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17
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+
super.onactivate();
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18
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+
let r = this.renderer;
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19
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+
r.events.on("keypress", input.KEY_W, this.onCameraMoveForward, this);
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20
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+
r.events.on("keypress", input.KEY_S, this.onCameraMoveBackward, this);
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21
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+
r.events.on("keypress", input.KEY_A, this.onCameraStrifeLeft, this);
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22
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+
r.events.on("keypress", input.KEY_D, this.onCameraStrifeRight, this);
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23
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+
r.events.on("keypress", input.KEY_UP, this.onCameraLookUp, this);
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24
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+
r.events.on("keypress", input.KEY_DOWN, this.onCameraLookDown, this);
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25
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+
r.events.on("keypress", input.KEY_LEFT, this.onCameraTurnLeft, this);
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26
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+
r.events.on("keypress", input.KEY_RIGHT, this.onCameraTurnRight, this);
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27
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+
r.events.on("keypress", input.KEY_Q, this.onCameraRollLeft, this);
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28
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+
r.events.on("keypress", input.KEY_E, this.onCameraRollRight, this);
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|
29
|
+
}
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|
30
|
+
ondeactivate() {
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31
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+
super.ondeactivate();
|
|
32
|
+
let r = this.renderer;
|
|
33
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+
r.events.off("keypress", input.KEY_W, this.onCameraMoveForward);
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34
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+
r.events.off("keypress", input.KEY_S, this.onCameraMoveBackward);
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35
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+
r.events.off("keypress", input.KEY_A, this.onCameraStrifeLeft);
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36
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+
r.events.off("keypress", input.KEY_D, this.onCameraStrifeRight);
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37
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+
r.events.off("keypress", input.KEY_UP, this.onCameraLookUp);
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38
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+
r.events.off("keypress", input.KEY_DOWN, this.onCameraLookDown);
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39
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+
r.events.off("keypress", input.KEY_LEFT, this.onCameraTurnLeft);
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40
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+
r.events.off("keypress", input.KEY_RIGHT, this.onCameraTurnRight);
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41
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+
r.events.off("keypress", input.KEY_Q, this.onCameraRollLeft);
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42
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+
r.events.off("keypress", input.KEY_E, this.onCameraRollRight);
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|
43
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+
}
|
|
44
|
+
onCameraMoveForward() {
|
|
45
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+
if (this._active) {
|
|
46
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+
let cam = this.renderer.activeCamera;
|
|
47
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+
cam.slide(0, 0, -this.speed);
|
|
48
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+
cam.update();
|
|
49
|
+
}
|
|
50
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+
}
|
|
51
|
+
onCameraMoveBackward() {
|
|
52
|
+
let cam = this.renderer.activeCamera;
|
|
53
|
+
cam.slide(0, 0, this.speed);
|
|
54
|
+
cam.update();
|
|
55
|
+
}
|
|
56
|
+
onCameraStrifeLeft() {
|
|
57
|
+
let cam = this.renderer.activeCamera;
|
|
58
|
+
cam.slide(-this.speed, 0, 0);
|
|
59
|
+
cam.update();
|
|
60
|
+
}
|
|
61
|
+
onCameraStrifeRight() {
|
|
62
|
+
let cam = this.renderer.activeCamera;
|
|
63
|
+
cam.slide(this.speed, 0, 0);
|
|
64
|
+
cam.update();
|
|
65
|
+
}
|
|
66
|
+
onCameraLookUp() {
|
|
67
|
+
let cam = this.renderer.activeCamera;
|
|
68
|
+
cam.pitch(0.5);
|
|
69
|
+
cam.update();
|
|
70
|
+
}
|
|
71
|
+
onCameraLookDown() {
|
|
72
|
+
let cam = this.renderer.activeCamera;
|
|
73
|
+
cam.pitch(-0.5);
|
|
74
|
+
cam.update();
|
|
75
|
+
}
|
|
76
|
+
onCameraTurnLeft() {
|
|
77
|
+
let cam = this.renderer.activeCamera;
|
|
78
|
+
cam.yaw(0.5);
|
|
79
|
+
cam.update();
|
|
80
|
+
}
|
|
81
|
+
onCameraTurnRight() {
|
|
82
|
+
let cam = this.renderer.activeCamera;
|
|
83
|
+
cam.yaw(-0.5);
|
|
84
|
+
cam.update();
|
|
85
|
+
}
|
|
86
|
+
onCameraRollLeft() {
|
|
87
|
+
let cam = this.renderer.activeCamera;
|
|
88
|
+
cam.roll(-0.5);
|
|
89
|
+
cam.update();
|
|
90
|
+
}
|
|
91
|
+
onCameraRollRight() {
|
|
92
|
+
let cam = this.renderer.activeCamera;
|
|
93
|
+
cam.roll(0.5);
|
|
94
|
+
cam.update();
|
|
95
|
+
}
|
|
96
|
+
}
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
import { Control, IControlParams } from "./Control";
|
|
2
|
+
interface ISimpleSkyBackgroundParams extends IControlParams {
|
|
3
|
+
}
|
|
4
|
+
export declare class SimpleSkyBackground extends Control {
|
|
5
|
+
protected _colorOne: Float32Array;
|
|
6
|
+
protected _colorTwo: Float32Array;
|
|
7
|
+
constructor(options?: ISimpleSkyBackgroundParams);
|
|
8
|
+
set colorOne(htmlColor: string);
|
|
9
|
+
set colorTwo(htmlColor: string);
|
|
10
|
+
oninit(): void;
|
|
11
|
+
onactivate(): void;
|
|
12
|
+
ondeactivate(): void;
|
|
13
|
+
protected _drawBackground(): void;
|
|
14
|
+
}
|
|
15
|
+
export {};
|
|
@@ -0,0 +1,177 @@
|
|
|
1
|
+
import { Control } from "./Control";
|
|
2
|
+
import { htmlColorToRgb } from "../utils/shared";
|
|
3
|
+
import { Program } from '../webgl/Program';
|
|
4
|
+
export class SimpleSkyBackground extends Control {
|
|
5
|
+
constructor(options = {}) {
|
|
6
|
+
super({
|
|
7
|
+
name: "SimpleSkyBackground",
|
|
8
|
+
...options
|
|
9
|
+
});
|
|
10
|
+
this._colorOne = new Float32Array([1.0, 1.0, 1.0]);
|
|
11
|
+
this._colorTwo = new Float32Array([0.0, 153.0 / 255.0, 221.0 / 255.0]);
|
|
12
|
+
}
|
|
13
|
+
set colorOne(htmlColor) {
|
|
14
|
+
let rgb = htmlColorToRgb(htmlColor);
|
|
15
|
+
this._colorOne[0] = rgb.x;
|
|
16
|
+
this._colorOne[1] = rgb.y;
|
|
17
|
+
this._colorOne[2] = rgb.z;
|
|
18
|
+
}
|
|
19
|
+
set colorTwo(htmlColor) {
|
|
20
|
+
let rgb = htmlColorToRgb(htmlColor);
|
|
21
|
+
this._colorTwo[0] = rgb.x;
|
|
22
|
+
this._colorTwo[1] = rgb.y;
|
|
23
|
+
this._colorTwo[2] = rgb.z;
|
|
24
|
+
}
|
|
25
|
+
oninit() {
|
|
26
|
+
this.renderer.handler.addProgram(simpleSkyBackgroundShader());
|
|
27
|
+
this.activate();
|
|
28
|
+
}
|
|
29
|
+
onactivate() {
|
|
30
|
+
super.onactivate();
|
|
31
|
+
this.planet.events.on("draw", this._drawBackground, this);
|
|
32
|
+
}
|
|
33
|
+
ondeactivate() {
|
|
34
|
+
super.ondeactivate();
|
|
35
|
+
this.planet.events.off("draw", this._drawBackground);
|
|
36
|
+
}
|
|
37
|
+
_drawBackground() {
|
|
38
|
+
let h = this.renderer.handler;
|
|
39
|
+
let sh = h.programs.simpleSkyBackground, p = sh._program, shu = p.uniforms, gl = h.gl;
|
|
40
|
+
let cam = this.planet.camera;
|
|
41
|
+
gl.disable(gl.DEPTH_TEST);
|
|
42
|
+
sh.activate();
|
|
43
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, this.renderer.screenFramePositionBuffer);
|
|
44
|
+
gl.vertexAttribPointer(p.attributes.corners, 2, gl.FLOAT, false, 0, 0);
|
|
45
|
+
gl.uniform3fv(shu.camPos, [cam.eye.x, cam.eye.y, cam.eye.z]);
|
|
46
|
+
gl.uniform2fv(shu.iResolution, [h.getWidth(), h.getHeight()]);
|
|
47
|
+
gl.uniform1f(shu.fov, cam.getViewAngle());
|
|
48
|
+
gl.uniform1f(shu.earthRadius, this.planet.ellipsoid.getPolarSize() + 1);
|
|
49
|
+
gl.uniform3fv(shu.colorOne, this._colorOne);
|
|
50
|
+
gl.uniform3fv(shu.colorTwo, this._colorTwo);
|
|
51
|
+
gl.uniformMatrix4fv(shu.viewMatrix, false, cam.getViewMatrix());
|
|
52
|
+
gl.drawArrays(gl.TRIANGLE_STRIP, 0, 4);
|
|
53
|
+
gl.enable(gl.DEPTH_TEST);
|
|
54
|
+
}
|
|
55
|
+
}
|
|
56
|
+
function simpleSkyBackgroundShader() {
|
|
57
|
+
return new Program("simpleSkyBackground", {
|
|
58
|
+
uniforms: {
|
|
59
|
+
iResolution: "vec2", fov: "float",
|
|
60
|
+
camPos: "vec3",
|
|
61
|
+
earthRadius: "float",
|
|
62
|
+
viewMatrix: "mat4",
|
|
63
|
+
colorOne: "vec3",
|
|
64
|
+
colorTwo: "vec3"
|
|
65
|
+
}, attributes: {
|
|
66
|
+
corners: "vec3"
|
|
67
|
+
},
|
|
68
|
+
vertexShader: `attribute vec2 corners;
|
|
69
|
+
|
|
70
|
+
varying vec2 tc;
|
|
71
|
+
|
|
72
|
+
void main(void) {
|
|
73
|
+
gl_Position = vec4(corners, 0.0, 1.0);
|
|
74
|
+
tc = corners * 0.5 + 0.5;
|
|
75
|
+
}`,
|
|
76
|
+
fragmentShader: `precision highp float;
|
|
77
|
+
|
|
78
|
+
#define MAX 10e10
|
|
79
|
+
#define PI 3.14159265359
|
|
80
|
+
#define rad(x) x * PI / 180.
|
|
81
|
+
#define ZERO vec3(0.0)
|
|
82
|
+
|
|
83
|
+
#define RED vec4(1.0, 0.0, 0.0, 1.0)
|
|
84
|
+
#define GREEN vec4(0.0, 1.0, 0.0, 1.0)
|
|
85
|
+
|
|
86
|
+
uniform vec3 camPos;
|
|
87
|
+
uniform vec2 iResolution;
|
|
88
|
+
uniform float fov;
|
|
89
|
+
uniform float earthRadius;
|
|
90
|
+
uniform mat4 viewMatrix;
|
|
91
|
+
|
|
92
|
+
uniform vec3 colorOne;
|
|
93
|
+
uniform vec3 colorTwo;
|
|
94
|
+
|
|
95
|
+
varying vec2 tc;
|
|
96
|
+
|
|
97
|
+
// compute the view ray in the camera coordinate
|
|
98
|
+
vec3 computeView(vec2 uv){
|
|
99
|
+
float w_h_ratio = iResolution.x / iResolution.y;
|
|
100
|
+
float h = tan(rad(fov/2.));
|
|
101
|
+
return normalize(vec3(-w_h_ratio * h, -h, -1.) + vec3(uv.x * 2. * h * w_h_ratio, uv.y*2.*h, 0.));
|
|
102
|
+
}
|
|
103
|
+
|
|
104
|
+
// sphere of size ra centered at point ce
|
|
105
|
+
vec2 sphIntersect( in vec3 ro, in vec3 rd, in vec3 ce, float ra )
|
|
106
|
+
{
|
|
107
|
+
vec3 oc = ro - ce;
|
|
108
|
+
float b = dot( oc, rd );
|
|
109
|
+
float c = dot( oc, oc ) - ra * ra;
|
|
110
|
+
float h = b * b - c;
|
|
111
|
+
if( h < 0.0 ) return vec2(MAX); // no intersection
|
|
112
|
+
h = sqrt( h );
|
|
113
|
+
return vec2( -b-h, -b+h );
|
|
114
|
+
}
|
|
115
|
+
|
|
116
|
+
mat3 transpose(mat3 matrix) {
|
|
117
|
+
vec3 row0 = matrix[0];
|
|
118
|
+
vec3 row1 = matrix[1];
|
|
119
|
+
vec3 row2 = matrix[2];
|
|
120
|
+
mat3 result = mat3(
|
|
121
|
+
vec3(row0.x, row1.x, row2.x),
|
|
122
|
+
vec3(row0.y, row1.y, row2.y),
|
|
123
|
+
vec3(row0.z, row1.z, row2.z)
|
|
124
|
+
);
|
|
125
|
+
return result;
|
|
126
|
+
}
|
|
127
|
+
|
|
128
|
+
float det(mat2 matrix) {
|
|
129
|
+
return matrix[0].x * matrix[1].y - matrix[0].y * matrix[1].x;
|
|
130
|
+
}
|
|
131
|
+
|
|
132
|
+
mat3 inverse(mat3 matrix) {
|
|
133
|
+
vec3 row0 = matrix[0];
|
|
134
|
+
vec3 row1 = matrix[1];
|
|
135
|
+
vec3 row2 = matrix[2];
|
|
136
|
+
|
|
137
|
+
vec3 minors0 = vec3(
|
|
138
|
+
det(mat2(row1.y, row1.z, row2.y, row2.z)),
|
|
139
|
+
det(mat2(row1.z, row1.x, row2.z, row2.x)),
|
|
140
|
+
det(mat2(row1.x, row1.y, row2.x, row2.y))
|
|
141
|
+
);
|
|
142
|
+
vec3 minors1 = vec3(
|
|
143
|
+
det(mat2(row2.y, row2.z, row0.y, row0.z)),
|
|
144
|
+
det(mat2(row2.z, row2.x, row0.z, row0.x)),
|
|
145
|
+
det(mat2(row2.x, row2.y, row0.x, row0.y))
|
|
146
|
+
);
|
|
147
|
+
vec3 minors2 = vec3(
|
|
148
|
+
det(mat2(row0.y, row0.z, row1.y, row1.z)),
|
|
149
|
+
det(mat2(row0.z, row0.x, row1.z, row1.x)),
|
|
150
|
+
det(mat2(row0.x, row0.y, row1.x, row1.y))
|
|
151
|
+
);
|
|
152
|
+
|
|
153
|
+
mat3 adj = transpose(mat3(minors0, minors1, minors2));
|
|
154
|
+
|
|
155
|
+
return (1.0 / dot(row0, minors0)) * adj;
|
|
156
|
+
}
|
|
157
|
+
|
|
158
|
+
void main(void) {
|
|
159
|
+
|
|
160
|
+
vec3 dir = computeView(tc);
|
|
161
|
+
dir = inverse(mat3(viewMatrix)) * dir;
|
|
162
|
+
|
|
163
|
+
vec2 ER = sphIntersect(camPos, dir, vec3(0.0), earthRadius);
|
|
164
|
+
|
|
165
|
+
float bigRadius = earthRadius * 2.5;
|
|
166
|
+
vec3 bigCenter = normalize(camPos) * bigRadius * 1.3;
|
|
167
|
+
|
|
168
|
+
vec2 BIG = sphIntersect(camPos, dir, bigCenter, bigRadius);
|
|
169
|
+
|
|
170
|
+
float Ix = distance(camPos + dir * BIG.y, ZERO);
|
|
171
|
+
|
|
172
|
+
float maxI = sqrt(bigRadius * bigRadius + bigRadius * bigRadius);
|
|
173
|
+
|
|
174
|
+
gl_FragColor = vec4(mix(colorOne, colorTwo, Ix / maxI), 1.0);
|
|
175
|
+
}`
|
|
176
|
+
});
|
|
177
|
+
}
|
|
@@ -0,0 +1,33 @@
|
|
|
1
|
+
import { Control, IControlParams } from "./Control";
|
|
2
|
+
import { Clock } from "../Clock";
|
|
3
|
+
import { LightSource } from "../light/LightSource";
|
|
4
|
+
interface ISunParams extends IControlParams {
|
|
5
|
+
activationHeight?: number;
|
|
6
|
+
offsetVertical?: number;
|
|
7
|
+
offsetHorizontal?: number;
|
|
8
|
+
stopped?: boolean;
|
|
9
|
+
}
|
|
10
|
+
/**
|
|
11
|
+
* Real Sun geocentric position control that place the Sun on the right place by the Earth.
|
|
12
|
+
*/
|
|
13
|
+
export declare class Sun extends Control {
|
|
14
|
+
activationHeight: number;
|
|
15
|
+
offsetVertical: number;
|
|
16
|
+
offsetHorizontal: number;
|
|
17
|
+
sunlight: LightSource;
|
|
18
|
+
protected _currDate: number;
|
|
19
|
+
protected _prevDate: number;
|
|
20
|
+
protected _clockPtr: Clock | null;
|
|
21
|
+
protected _lightOn: boolean;
|
|
22
|
+
protected _stopped: boolean;
|
|
23
|
+
protected _f: number;
|
|
24
|
+
protected _k: number;
|
|
25
|
+
constructor(options?: ISunParams);
|
|
26
|
+
oninit(): void;
|
|
27
|
+
stop(): void;
|
|
28
|
+
start(): void;
|
|
29
|
+
onactivate(): void;
|
|
30
|
+
bindClock(clock: Clock): void;
|
|
31
|
+
protected _draw(): void;
|
|
32
|
+
}
|
|
33
|
+
export {};
|
|
@@ -0,0 +1,117 @@
|
|
|
1
|
+
import { Control } from "./Control";
|
|
2
|
+
import { getSunPosition } from "../astro/earth";
|
|
3
|
+
import { LightSource } from "../light/LightSource";
|
|
4
|
+
import { Quat } from "../math/Quat";
|
|
5
|
+
import { Vec3 } from "../math/Vec3";
|
|
6
|
+
/**
|
|
7
|
+
* Real Sun geocentric position control that place the Sun on the right place by the Earth.
|
|
8
|
+
*/
|
|
9
|
+
export class Sun extends Control {
|
|
10
|
+
constructor(options = {}) {
|
|
11
|
+
super({ autoActivate: true, ...options });
|
|
12
|
+
this._name = "sun";
|
|
13
|
+
this.activationHeight = options.activationHeight || 12079000.0;
|
|
14
|
+
this.offsetVertical = options.offsetVertical || -5000000;
|
|
15
|
+
this.offsetHorizontal = options.offsetHorizontal || 5000000;
|
|
16
|
+
this.sunlight = new LightSource("Sun", {
|
|
17
|
+
ambient: new Vec3(0.15, 0.15, 0.25),
|
|
18
|
+
diffuse: new Vec3(0.9, 0.9, 0.8),
|
|
19
|
+
specular: new Vec3(0.1, 0.1, 0.06),
|
|
20
|
+
shininess: 110
|
|
21
|
+
});
|
|
22
|
+
/**
|
|
23
|
+
* Current frame handler clock date and time.
|
|
24
|
+
* @private
|
|
25
|
+
* @type {Number}
|
|
26
|
+
*/
|
|
27
|
+
this._currDate = 0;
|
|
28
|
+
/**
|
|
29
|
+
* Previous frame handler clock date and time.
|
|
30
|
+
* @private
|
|
31
|
+
* @type {Number}
|
|
32
|
+
*/
|
|
33
|
+
this._prevDate = 0;
|
|
34
|
+
this._clockPtr = null;
|
|
35
|
+
this._lightOn = false;
|
|
36
|
+
this._f = 0;
|
|
37
|
+
this._k = 0;
|
|
38
|
+
this._stopped = options.stopped || false;
|
|
39
|
+
}
|
|
40
|
+
oninit() {
|
|
41
|
+
this.planet.lightEnabled = true;
|
|
42
|
+
// sunlight initialization
|
|
43
|
+
this.sunlight.addTo(this.planet);
|
|
44
|
+
this.renderer.events.on("draw", this._draw, this);
|
|
45
|
+
if (!this._clockPtr) {
|
|
46
|
+
this._clockPtr = this.renderer.handler.defaultClock;
|
|
47
|
+
}
|
|
48
|
+
}
|
|
49
|
+
stop() {
|
|
50
|
+
this._stopped = true;
|
|
51
|
+
this.deactivate();
|
|
52
|
+
}
|
|
53
|
+
start() {
|
|
54
|
+
this._stopped = false;
|
|
55
|
+
this.activate();
|
|
56
|
+
}
|
|
57
|
+
onactivate() {
|
|
58
|
+
super.onactivate();
|
|
59
|
+
this._stopped = false;
|
|
60
|
+
}
|
|
61
|
+
bindClock(clock) {
|
|
62
|
+
this._clockPtr = clock;
|
|
63
|
+
}
|
|
64
|
+
_draw() {
|
|
65
|
+
if (!this._clockPtr)
|
|
66
|
+
return;
|
|
67
|
+
this._currDate = this._clockPtr.currentDate;
|
|
68
|
+
if (!this._stopped) {
|
|
69
|
+
let cam = this.planet.camera;
|
|
70
|
+
if (cam.getHeight() < this.activationHeight || !this._active) {
|
|
71
|
+
this._lightOn = true;
|
|
72
|
+
this._f = 1;
|
|
73
|
+
let n = cam.eye.normal(), u = cam.getForward();
|
|
74
|
+
u.scale(Math.sign(cam._u.dot(n))); // up
|
|
75
|
+
if (cam.slope > 0.99) {
|
|
76
|
+
u = cam._u;
|
|
77
|
+
}
|
|
78
|
+
let tu = Vec3.proj_b_to_plane(u, n, u).normalize().scale(this.offsetVertical);
|
|
79
|
+
let tr = Vec3.proj_b_to_plane(cam._r, n, cam._r)
|
|
80
|
+
.normalize()
|
|
81
|
+
.scale(this.offsetHorizontal); // right
|
|
82
|
+
let d = tu.add(tr);
|
|
83
|
+
let pos = cam.eye.add(d);
|
|
84
|
+
if (this._k > 0) {
|
|
85
|
+
this._k -= 0.01;
|
|
86
|
+
let rot = Quat.getRotationBetweenVectors(this.sunlight._position.normal(), pos.normal());
|
|
87
|
+
let r = rot.slerp(Quat.IDENTITY, this._k).normalize();
|
|
88
|
+
this.sunlight.setPosition3v(r.mulVec3(this.sunlight._position));
|
|
89
|
+
}
|
|
90
|
+
else {
|
|
91
|
+
this.sunlight.setPosition3v(pos);
|
|
92
|
+
}
|
|
93
|
+
}
|
|
94
|
+
else {
|
|
95
|
+
this._k = 1;
|
|
96
|
+
if (this._f > 0) {
|
|
97
|
+
this._f -= 0.01;
|
|
98
|
+
let rot = Quat.getRotationBetweenVectors(this.sunlight._position.normal(), getSunPosition(this._currDate).normal());
|
|
99
|
+
let r = rot.slerp(Quat.IDENTITY, this._f).normalize();
|
|
100
|
+
this.sunlight.setPosition3v(r.mulVec3(this.sunlight._position));
|
|
101
|
+
}
|
|
102
|
+
else {
|
|
103
|
+
if ((Math.abs(this._currDate - this._prevDate) > 0.00034 && this._active) ||
|
|
104
|
+
this._lightOn) {
|
|
105
|
+
this._lightOn = false;
|
|
106
|
+
this._prevDate = this._currDate;
|
|
107
|
+
this.sunlight.setPosition3v(getSunPosition(this._currDate));
|
|
108
|
+
this._f = 0;
|
|
109
|
+
}
|
|
110
|
+
}
|
|
111
|
+
}
|
|
112
|
+
}
|
|
113
|
+
else {
|
|
114
|
+
this.sunlight.setPosition3v(getSunPosition(this._currDate));
|
|
115
|
+
}
|
|
116
|
+
}
|
|
117
|
+
}
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
import { Control, IControlParams } from "./Control";
|
|
2
|
+
interface IToggleWireframe extends IControlParams {
|
|
3
|
+
isActive?: boolean;
|
|
4
|
+
}
|
|
5
|
+
/**
|
|
6
|
+
* Planet GL draw mode(TRIANGLE_STRIP/LINE_STRING) changer.
|
|
7
|
+
*/
|
|
8
|
+
export declare class ToggleWireframe extends Control {
|
|
9
|
+
protected _isActive: boolean;
|
|
10
|
+
constructor(options?: IToggleWireframe);
|
|
11
|
+
oninit(): void;
|
|
12
|
+
toogleWireframe: () => void;
|
|
13
|
+
}
|
|
14
|
+
export {};
|
|
@@ -0,0 +1,28 @@
|
|
|
1
|
+
import { input } from "../input/input";
|
|
2
|
+
import { Control } from "./Control";
|
|
3
|
+
/**
|
|
4
|
+
* Planet GL draw mode(TRIANGLE_STRIP/LINE_STRING) changer.
|
|
5
|
+
*/
|
|
6
|
+
export class ToggleWireframe extends Control {
|
|
7
|
+
constructor(options = {}) {
|
|
8
|
+
super(options);
|
|
9
|
+
this._isActive = false;
|
|
10
|
+
this.toogleWireframe = () => {
|
|
11
|
+
if (this.renderer && this.renderer.handler.gl) {
|
|
12
|
+
if (this.planet.drawMode === this.renderer.handler.gl.LINE_STRIP) {
|
|
13
|
+
this.planet.setDrawMode(this.renderer.handler.gl.TRIANGLE_STRIP);
|
|
14
|
+
}
|
|
15
|
+
else {
|
|
16
|
+
this.planet.setDrawMode(this.renderer.handler.gl.LINE_STRIP);
|
|
17
|
+
}
|
|
18
|
+
}
|
|
19
|
+
};
|
|
20
|
+
this._isActive = options.isActive || false;
|
|
21
|
+
}
|
|
22
|
+
oninit() {
|
|
23
|
+
this.renderer.events.on("charkeypress", input.KEY_X, this.toogleWireframe, this);
|
|
24
|
+
if (this._isActive) {
|
|
25
|
+
this.planet.setDrawMode(this.renderer.handler.gl.LINE_STRIP);
|
|
26
|
+
}
|
|
27
|
+
}
|
|
28
|
+
}
|