@ohos-ports/react-three-drei 10.7.7-beta.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (483) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +852 -0
  3. package/core/AccumulativeShadows.cjs.js +1 -0
  4. package/core/AccumulativeShadows.d.ts +59 -0
  5. package/core/AccumulativeShadows.js +310 -0
  6. package/core/AdaptiveDpr.cjs.js +1 -0
  7. package/core/AdaptiveDpr.d.ts +3 -0
  8. package/core/AdaptiveDpr.js +28 -0
  9. package/core/AdaptiveEvents.cjs.js +1 -0
  10. package/core/AdaptiveEvents.d.ts +1 -0
  11. package/core/AdaptiveEvents.js +20 -0
  12. package/core/ArcballControls.cjs.js +1 -0
  13. package/core/ArcballControls.d.ts +15 -0
  14. package/core/ArcballControls.js +67 -0
  15. package/core/AsciiRenderer.cjs.js +1 -0
  16. package/core/AsciiRenderer.d.ts +11 -0
  17. package/core/AsciiRenderer.js +66 -0
  18. package/core/BBAnchor.cjs.js +1 -0
  19. package/core/BBAnchor.d.ts +7 -0
  20. package/core/BBAnchor.js +37 -0
  21. package/core/Backdrop.cjs.js +1 -0
  22. package/core/Backdrop.d.ts +15 -0
  23. package/core/Backdrop.js +33 -0
  24. package/core/BakeShadows.cjs.js +1 -0
  25. package/core/BakeShadows.d.ts +1 -0
  26. package/core/BakeShadows.js +16 -0
  27. package/core/Billboard.cjs.js +1 -0
  28. package/core/Billboard.d.ts +10 -0
  29. package/core/Billboard.js +53 -0
  30. package/core/Bounds.cjs.js +1 -0
  31. package/core/Bounds.d.ts +36 -0
  32. package/core/Bounds.js +254 -0
  33. package/core/Bvh.cjs.js +1 -0
  34. package/core/Bvh.d.ts +19 -0
  35. package/core/Bvh.js +92 -0
  36. package/core/CameraControls.cjs.js +1 -0
  37. package/core/CameraControls.d.ts +48 -0
  38. package/core/CameraControls.js +151 -0
  39. package/core/CameraShake.cjs.js +1 -0
  40. package/core/CameraShake.d.ts +17 -0
  41. package/core/CameraShake.js +57 -0
  42. package/core/CatmullRomLine.cjs.js +1 -0
  43. package/core/CatmullRomLine.d.ts +10 -0
  44. package/core/CatmullRomLine.js +42 -0
  45. package/core/Caustics.cjs.js +1 -0
  46. package/core/Caustics.d.ts +32 -0
  47. package/core/Caustics.js +388 -0
  48. package/core/Center.cjs.js +1 -0
  49. package/core/Center.d.ts +33 -0
  50. package/core/Center.js +67 -0
  51. package/core/Clone.cjs.js +1 -0
  52. package/core/Clone.d.ts +15 -0
  53. package/core/Clone.js +100 -0
  54. package/core/Cloud.cjs.js +1 -0
  55. package/core/Cloud.d.ts +97 -0
  56. package/core/Cloud.js +231 -0
  57. package/core/ComputedAttribute.cjs.js +1 -0
  58. package/core/ComputedAttribute.d.ts +8 -0
  59. package/core/ComputedAttribute.js +33 -0
  60. package/core/ContactShadows.cjs.js +1 -0
  61. package/core/ContactShadows.d.ts +18 -0
  62. package/core/ContactShadows.js +114 -0
  63. package/core/CubeCamera.cjs.js +1 -0
  64. package/core/CubeCamera.d.ts +21 -0
  65. package/core/CubeCamera.js +86 -0
  66. package/core/CubeTexture.cjs.js +1 -0
  67. package/core/CubeTexture.d.ts +14 -0
  68. package/core/CubeTexture.js +25 -0
  69. package/core/CubicBezierLine.cjs.js +1 -0
  70. package/core/CubicBezierLine.d.ts +12 -0
  71. package/core/CubicBezierLine.js +28 -0
  72. package/core/CurveModifier.cjs.js +1 -0
  73. package/core/CurveModifier.d.ts +11 -0
  74. package/core/CurveModifier.js +27 -0
  75. package/core/Decal.cjs.js +1 -0
  76. package/core/Decal.d.ts +16 -0
  77. package/core/Decal.js +128 -0
  78. package/core/Detailed.cjs.js +1 -0
  79. package/core/Detailed.d.ts +10 -0
  80. package/core/Detailed.js +33 -0
  81. package/core/DetectGPU.cjs.js +1 -0
  82. package/core/DetectGPU.d.ts +7 -0
  83. package/core/DetectGPU.js +14 -0
  84. package/core/DeviceOrientationControls.cjs.js +1 -0
  85. package/core/DeviceOrientationControls.d.ts +10 -0
  86. package/core/DeviceOrientationControls.js +51 -0
  87. package/core/Edges.cjs.js +1 -0
  88. package/core/Edges.d.ts +13 -0
  89. package/core/Edges.js +38 -0
  90. package/core/Effects.cjs.js +1 -0
  91. package/core/Effects.d.ts +25 -0
  92. package/core/Effects.js +91 -0
  93. package/core/Environment.cjs.js +1 -0
  94. package/core/Environment.d.ts +37 -0
  95. package/core/Environment.js +189 -0
  96. package/core/Example.cjs.js +1 -0
  97. package/core/Example.d.ts +13 -0
  98. package/core/Example.js +46 -0
  99. package/core/Fbo.cjs.js +1 -0
  100. package/core/Fbo.d.ts +22 -0
  101. package/core/Fbo.js +63 -0
  102. package/core/Fbx.cjs.js +1 -0
  103. package/core/Fbx.d.ts +11 -0
  104. package/core/Fbx.js +23 -0
  105. package/core/FirstPersonControls.cjs.js +1 -0
  106. package/core/FirstPersonControls.d.ts +8 -0
  107. package/core/FirstPersonControls.js +38 -0
  108. package/core/Fisheye.cjs.js +1 -0
  109. package/core/Fisheye.d.ts +10 -0
  110. package/core/Fisheye.js +95 -0
  111. package/core/Float.cjs.js +1 -0
  112. package/core/Float.d.ts +14 -0
  113. package/core/Float.js +37 -0
  114. package/core/FlyControls.cjs.js +1 -0
  115. package/core/FlyControls.d.ts +10 -0
  116. package/core/FlyControls.js +55 -0
  117. package/core/GizmoHelper.cjs.js +1 -0
  118. package/core/GizmoHelper.d.ts +16 -0
  119. package/core/GizmoHelper.js +116 -0
  120. package/core/GizmoViewcube.cjs.js +1 -0
  121. package/core/GizmoViewcube.d.ts +14 -0
  122. package/core/GizmoViewcube.js +133 -0
  123. package/core/GizmoViewport.cjs.js +1 -0
  124. package/core/GizmoViewport.d.ts +16 -0
  125. package/core/GizmoViewport.js +140 -0
  126. package/core/Gltf.cjs.js +1 -0
  127. package/core/Gltf.d.ts +27 -0
  128. package/core/Gltf.js +52 -0
  129. package/core/GradientTexture.cjs.js +1 -0
  130. package/core/GradientTexture.d.ts +18 -0
  131. package/core/GradientTexture.js +54 -0
  132. package/core/Grid.cjs.js +1 -0
  133. package/core/Grid.d.ts +26 -0
  134. package/core/Grid.js +142 -0
  135. package/core/Helper.cjs.js +1 -0
  136. package/core/Helper.d.ts +16 -0
  137. package/core/Helper.js +47 -0
  138. package/core/Hud.cjs.js +1 -0
  139. package/core/Hud.d.ts +6 -0
  140. package/core/Hud.js +55 -0
  141. package/core/Image.cjs.js +1 -0
  142. package/core/Image.d.ts +38 -0
  143. package/core/Image.js +160 -0
  144. package/core/Instances.cjs.js +1 -0
  145. package/core/Instances.d.ts +64 -0
  146. package/core/Instances.js +313 -0
  147. package/core/Ktx2.cjs.js +1 -0
  148. package/core/Ktx2.d.ts +14 -0
  149. package/core/Ktx2.js +48 -0
  150. package/core/Lightformer.cjs.js +1 -0
  151. package/core/Lightformer.d.ts +15 -0
  152. package/core/Lightformer.js +63 -0
  153. package/core/Line.cjs.js +1 -0
  154. package/core/Line.d.ts +13 -0
  155. package/core/Line.js +73 -0
  156. package/core/MapControls.cjs.js +1 -0
  157. package/core/MapControls.d.ts +14 -0
  158. package/core/MapControls.js +63 -0
  159. package/core/MarchingCubes.cjs.js +1 -0
  160. package/core/MarchingCubes.d.ts +24 -0
  161. package/core/MarchingCubes.js +78 -0
  162. package/core/Mask.cjs.js +1 -0
  163. package/core/Mask.d.ts +17 -0
  164. package/core/Mask.js +42 -0
  165. package/core/MatcapTexture.cjs.js +1 -0
  166. package/core/MatcapTexture.d.ts +9 -0
  167. package/core/MatcapTexture.js +51 -0
  168. package/core/MeshDiscardMaterial.cjs.js +1 -0
  169. package/core/MeshDiscardMaterial.d.ts +10 -0
  170. package/core/MeshDiscardMaterial.js +15 -0
  171. package/core/MeshDistortMaterial.cjs.js +1 -0
  172. package/core/MeshDistortMaterial.d.ts +39 -0
  173. package/core/MeshDistortMaterial.js +72 -0
  174. package/core/MeshPortalMaterial.cjs.js +1 -0
  175. package/core/MeshPortalMaterial.d.ts +25 -0
  176. package/core/MeshPortalMaterial.js +467 -0
  177. package/core/MeshReflectorMaterial.cjs.js +1 -0
  178. package/core/MeshReflectorMaterial.d.ts +14 -0
  179. package/core/MeshReflectorMaterial.js +180 -0
  180. package/core/MeshRefractionMaterial.cjs.js +1 -0
  181. package/core/MeshRefractionMaterial.d.ts +19 -0
  182. package/core/MeshRefractionMaterial.js +73 -0
  183. package/core/MeshTransmissionMaterial.cjs.js +1 -0
  184. package/core/MeshTransmissionMaterial.d.ts +34 -0
  185. package/core/MeshTransmissionMaterial.js +402 -0
  186. package/core/MeshWobbleMaterial.cjs.js +1 -0
  187. package/core/MeshWobbleMaterial.d.ts +36 -0
  188. package/core/MeshWobbleMaterial.js +60 -0
  189. package/core/MotionPathControls.cjs.js +1 -0
  190. package/core/MotionPathControls.d.ts +33 -0
  191. package/core/MotionPathControls.js +121 -0
  192. package/core/MultiMaterial.cjs.js +1 -0
  193. package/core/MultiMaterial.d.ts +4 -0
  194. package/core/MultiMaterial.js +29 -0
  195. package/core/NormalTexture.cjs.js +1 -0
  196. package/core/NormalTexture.d.ts +14 -0
  197. package/core/NormalTexture.js +42 -0
  198. package/core/OrbitControls.cjs.js +1 -0
  199. package/core/OrbitControls.d.ts +22 -0
  200. package/core/OrbitControls.js +79 -0
  201. package/core/OrthographicCamera.cjs.js +1 -0
  202. package/core/OrthographicCamera.d.ts +14 -0
  203. package/core/OrthographicCamera.js +76 -0
  204. package/core/Outlines.cjs.js +1 -0
  205. package/core/Outlines.d.ts +17 -0
  206. package/core/Outlines.js +166 -0
  207. package/core/PerformanceMonitor.cjs.js +1 -0
  208. package/core/PerformanceMonitor.d.ts +36 -0
  209. package/core/PerformanceMonitor.js +116 -0
  210. package/core/PerspectiveCamera.cjs.js +1 -0
  211. package/core/PerspectiveCamera.d.ts +14 -0
  212. package/core/PerspectiveCamera.js +72 -0
  213. package/core/PointMaterial.cjs.js +1 -0
  214. package/core/PointMaterial.d.ts +8 -0
  215. package/core/PointMaterial.js +36 -0
  216. package/core/PointerLockControls.cjs.js +1 -0
  217. package/core/PointerLockControls.d.ts +15 -0
  218. package/core/PointerLockControls.js +89 -0
  219. package/core/Points.cjs.js +1 -0
  220. package/core/Points.d.ts +31 -0
  221. package/core/Points.js +202 -0
  222. package/core/PositionalAudio.cjs.js +1 -0
  223. package/core/PositionalAudio.d.ts +9 -0
  224. package/core/PositionalAudio.js +46 -0
  225. package/core/Preload.cjs.js +1 -0
  226. package/core/Preload.d.ts +7 -0
  227. package/core/Preload.js +44 -0
  228. package/core/Progress.cjs.js +1 -0
  229. package/core/Progress.d.ts +14 -0
  230. package/core/Progress.js +55 -0
  231. package/core/QuadraticBezierLine.cjs.js +1 -0
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  234. package/core/RenderCubeTexture.cjs.js +1 -0
  235. package/core/RenderCubeTexture.d.ts +30 -0
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  237. package/core/RenderTexture.cjs.js +1 -0
  238. package/core/RenderTexture.d.ts +18 -0
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  240. package/core/Resize.cjs.js +1 -0
  241. package/core/Resize.d.ts +17 -0
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  243. package/core/RoundedBox.cjs.js +1 -0
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  245. package/core/RoundedBox.js +70 -0
  246. package/core/Sampler.cjs.js +1 -0
  247. package/core/Sampler.d.ts +28 -0
  248. package/core/Sampler.js +75 -0
  249. package/core/ScreenQuad.cjs.js +1 -0
  250. package/core/ScreenQuad.d.ts +5 -0
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  252. package/core/ScreenSizer.cjs.js +1 -0
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  255. package/core/ScreenSpace.cjs.js +1 -0
  256. package/core/ScreenSpace.d.ts +7 -0
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  258. package/core/Segments.cjs.js +1 -0
  259. package/core/Segments.d.ts +29 -0
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  261. package/core/Shadow.cjs.js +1 -0
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  264. package/core/ShadowAlpha.cjs.js +1 -0
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  266. package/core/ShadowAlpha.js +108 -0
  267. package/core/Sky.cjs.js +1 -0
  268. package/core/Sky.d.ts +16 -0
  269. package/core/Sky.js +39 -0
  270. package/core/Sparkles.cjs.js +1 -0
  271. package/core/Sparkles.d.ts +26 -0
  272. package/core/Sparkles.js +161 -0
  273. package/core/Splat.cjs.js +1 -0
  274. package/core/Splat.d.ts +56 -0
  275. package/core/Splat.js +506 -0
  276. package/core/SpotLight.cjs.js +1 -0
  277. package/core/SpotLight.d.ts +27 -0
  278. package/core/SpotLight.js +223 -0
  279. package/core/SpriteAnimator.cjs.js +1 -0
  280. package/core/SpriteAnimator.d.ts +88 -0
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  282. package/core/Stage.cjs.js +1 -0
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  418. package/web/CycleRaycast.cjs.js +1 -0
  419. package/web/CycleRaycast.d.ts +10 -0
  420. package/web/CycleRaycast.js +93 -0
  421. package/web/DragControls.cjs.js +1 -0
  422. package/web/DragControls.d.ts +17 -0
  423. package/web/DragControls.js +127 -0
  424. package/web/FaceControls.cjs.js +1 -0
  425. package/web/FaceControls.d.ts +29 -0
  426. package/web/FaceControls.js +236 -0
  427. package/web/FaceLandmarker.cjs.js +1 -0
  428. package/web/FaceLandmarker.d.ts +14 -0
  429. package/web/FaceLandmarker.js +49 -0
  430. package/web/Facemesh.cjs.js +1 -0
  431. package/web/Facemesh.d.ts +118 -0
  432. package/web/Facemesh.js +4538 -0
  433. package/web/Html.cjs.js +1 -0
  434. package/web/Html.d.ts +34 -0
  435. package/web/Html.js +375 -0
  436. package/web/KeyboardControls.cjs.js +1 -0
  437. package/web/KeyboardControls.d.ts +37 -0
  438. package/web/KeyboardControls.js +104 -0
  439. package/web/Loader.cjs.js +1 -0
  440. package/web/Loader.d.ts +12 -0
  441. package/web/Loader.js +101 -0
  442. package/web/PresentationControls.cjs.js +1 -0
  443. package/web/PresentationControls.d.ts +16 -0
  444. package/web/PresentationControls.js +79 -0
  445. package/web/ScreenVideoTexture.cjs.js +1 -0
  446. package/web/ScreenVideoTexture.d.ts +17 -0
  447. package/web/ScreenVideoTexture.js +30 -0
  448. package/web/ScrollControls.cjs.js +1 -0
  449. package/web/ScrollControls.d.ts +45 -0
  450. package/web/ScrollControls.js +237 -0
  451. package/web/Select.cjs.js +1 -0
  452. package/web/Select.d.ts +14 -0
  453. package/web/Select.js +171 -0
  454. package/web/View.cjs.js +1 -0
  455. package/web/View.d.ts +34 -0
  456. package/web/View.js +259 -0
  457. package/web/WebcamVideoTexture.cjs.js +1 -0
  458. package/web/WebcamVideoTexture.d.ts +17 -0
  459. package/web/WebcamVideoTexture.js +33 -0
  460. package/web/index.cjs.js +1 -0
  461. package/web/index.d.ts +17 -0
  462. package/web/index.js +176 -0
  463. package/web/pivotControls/AxisArrow.cjs.js +1 -0
  464. package/web/pivotControls/AxisArrow.d.ts +7 -0
  465. package/web/pivotControls/AxisArrow.js +193 -0
  466. package/web/pivotControls/AxisRotator.cjs.js +1 -0
  467. package/web/pivotControls/AxisRotator.d.ts +7 -0
  468. package/web/pivotControls/AxisRotator.js +220 -0
  469. package/web/pivotControls/PlaneSlider.cjs.js +1 -0
  470. package/web/pivotControls/PlaneSlider.d.ts +7 -0
  471. package/web/pivotControls/PlaneSlider.js +202 -0
  472. package/web/pivotControls/ScalingSphere.cjs.js +1 -0
  473. package/web/pivotControls/ScalingSphere.d.ts +7 -0
  474. package/web/pivotControls/ScalingSphere.js +192 -0
  475. package/web/pivotControls/context.cjs.js +1 -0
  476. package/web/pivotControls/context.d.ts +33 -0
  477. package/web/pivotControls/context.js +5 -0
  478. package/web/pivotControls/index.cjs.js +1 -0
  479. package/web/pivotControls/index.d.ts +39 -0
  480. package/web/pivotControls/index.js +213 -0
  481. package/web/useCursor.cjs.js +1 -0
  482. package/web/useCursor.d.ts +1 -0
  483. package/web/useCursor.js +12 -0
@@ -0,0 +1,127 @@
1
+ import _extends from '@babel/runtime/helpers/esm/extends';
2
+ import * as React from 'react';
3
+ import * as THREE from 'three';
4
+ import { useThree } from '@react-three/fiber';
5
+ import { useGesture } from '@use-gesture/react';
6
+
7
+ const initialModelPosition = /* @__PURE__ */new THREE.Vector3();
8
+ const mousePosition2D = /* @__PURE__ */new THREE.Vector2();
9
+ const mousePosition3D = /* @__PURE__ */new THREE.Vector3();
10
+ const dragOffset = /* @__PURE__ */new THREE.Vector3();
11
+ const dragPlaneNormal = /* @__PURE__ */new THREE.Vector3();
12
+ const dragPlane = /* @__PURE__ */new THREE.Plane();
13
+ const DragControls = /*#__PURE__*/React.forwardRef(({
14
+ autoTransform = true,
15
+ matrix,
16
+ axisLock,
17
+ dragLimits,
18
+ onHover,
19
+ onDragStart,
20
+ onDrag,
21
+ onDragEnd,
22
+ children,
23
+ dragConfig,
24
+ ...props
25
+ }, fRef) => {
26
+ const defaultControls = useThree(state => state.controls);
27
+ const {
28
+ camera,
29
+ size,
30
+ raycaster,
31
+ invalidate
32
+ } = useThree();
33
+ const ref = React.useRef(null);
34
+ const bind = useGesture({
35
+ onHover: ({
36
+ hovering
37
+ }) => onHover && onHover(hovering !== null && hovering !== void 0 ? hovering : false),
38
+ onDragStart: ({
39
+ event
40
+ }) => {
41
+ if (defaultControls) defaultControls.enabled = false;
42
+ const {
43
+ point
44
+ } = event;
45
+ ref.current.matrix.decompose(initialModelPosition, new THREE.Quaternion(), new THREE.Vector3());
46
+ mousePosition3D.copy(point);
47
+ dragOffset.copy(mousePosition3D).sub(initialModelPosition);
48
+ onDragStart && onDragStart(initialModelPosition);
49
+ invalidate();
50
+ },
51
+ onDrag: ({
52
+ xy: [dragX, dragY],
53
+ intentional
54
+ }) => {
55
+ if (!intentional) return;
56
+ const normalizedMouseX = (dragX - size.left) / size.width * 2 - 1;
57
+ const normalizedMouseY = -((dragY - size.top) / size.height) * 2 + 1;
58
+ mousePosition2D.set(normalizedMouseX, normalizedMouseY);
59
+ raycaster.setFromCamera(mousePosition2D, camera);
60
+ if (!axisLock) {
61
+ camera.getWorldDirection(dragPlaneNormal).negate();
62
+ } else {
63
+ switch (axisLock) {
64
+ case 'x':
65
+ dragPlaneNormal.set(1, 0, 0);
66
+ break;
67
+ case 'y':
68
+ dragPlaneNormal.set(0, 1, 0);
69
+ break;
70
+ case 'z':
71
+ dragPlaneNormal.set(0, 0, 1);
72
+ break;
73
+ }
74
+ }
75
+ dragPlane.setFromNormalAndCoplanarPoint(dragPlaneNormal, mousePosition3D);
76
+ raycaster.ray.intersectPlane(dragPlane, mousePosition3D);
77
+ const previousLocalMatrix = ref.current.matrix.clone();
78
+ const previousWorldMatrix = ref.current.matrixWorld.clone();
79
+ const intendedNewPosition = new THREE.Vector3(mousePosition3D.x - dragOffset.x, mousePosition3D.y - dragOffset.y, mousePosition3D.z - dragOffset.z);
80
+ if (dragLimits) {
81
+ intendedNewPosition.x = dragLimits[0] ? Math.max(Math.min(intendedNewPosition.x, dragLimits[0][1]), dragLimits[0][0]) : intendedNewPosition.x;
82
+ intendedNewPosition.y = dragLimits[1] ? Math.max(Math.min(intendedNewPosition.y, dragLimits[1][1]), dragLimits[1][0]) : intendedNewPosition.y;
83
+ intendedNewPosition.z = dragLimits[2] ? Math.max(Math.min(intendedNewPosition.z, dragLimits[2][1]), dragLimits[2][0]) : intendedNewPosition.z;
84
+ }
85
+ if (autoTransform) {
86
+ ref.current.matrix.setPosition(intendedNewPosition);
87
+ const deltaLocalMatrix = ref.current.matrix.clone().multiply(previousLocalMatrix.invert());
88
+ const deltaWorldMatrix = ref.current.matrix.clone().multiply(previousWorldMatrix.invert());
89
+ onDrag && onDrag(ref.current.matrix, deltaLocalMatrix, ref.current.matrixWorld, deltaWorldMatrix);
90
+ } else {
91
+ const tempMatrix = new THREE.Matrix4().copy(ref.current.matrix);
92
+ tempMatrix.setPosition(intendedNewPosition);
93
+ const deltaLocalMatrix = tempMatrix.clone().multiply(previousLocalMatrix.invert());
94
+ const deltaWorldMatrix = tempMatrix.clone().multiply(previousWorldMatrix.invert());
95
+ onDrag && onDrag(tempMatrix, deltaLocalMatrix, ref.current.matrixWorld, deltaWorldMatrix);
96
+ }
97
+ invalidate();
98
+ },
99
+ onDragEnd: () => {
100
+ if (defaultControls) defaultControls.enabled = true;
101
+ onDragEnd && onDragEnd();
102
+ invalidate();
103
+ }
104
+ }, {
105
+ drag: {
106
+ filterTaps: true,
107
+ threshold: 1,
108
+ ...(typeof dragConfig === 'object' ? dragConfig : {})
109
+ }
110
+ });
111
+ React.useImperativeHandle(fRef, () => ref.current, []);
112
+ React.useLayoutEffect(() => {
113
+ if (!matrix) return;
114
+
115
+ // If the matrix is a real matrix4 it means that the user wants to control the gizmo
116
+ // In that case it should just be set, as a bare prop update would merely copy it
117
+ ref.current.matrix = matrix;
118
+ }, [matrix]);
119
+ return /*#__PURE__*/React.createElement("group", _extends({
120
+ ref: ref
121
+ }, bind(), {
122
+ matrix: matrix,
123
+ matrixAutoUpdate: false
124
+ }, props), children);
125
+ });
126
+
127
+ export { DragControls };
@@ -0,0 +1 @@
1
+ "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@babel/runtime/helpers/extends"),r=require("three"),t=require("react"),o=require("@react-three/fiber"),n=require("maath"),c=require("../core/VideoTexture.cjs.js"),a=require("./WebcamVideoTexture.cjs.js"),u=require("./Facemesh.cjs.js"),s=require("./FaceLandmarker.cjs.js");function i(e){return e&&"object"==typeof e&&"default"in e?e:{default:e}}function l(e){if(e&&e.__esModule)return e;var r=Object.create(null);return e&&Object.keys(e).forEach((function(t){if("default"!==t){var o=Object.getOwnPropertyDescriptor(e,t);Object.defineProperty(r,t,o.get?o:{enumerable:!0,get:function(){return e[t]}})}})),r.default=e,Object.freeze(r)}require("suspend-react"),require("hls.js"),require("../core/Line.cjs.js"),require("three-stdlib");var f=i(e),d=l(r),p=l(t);function m(e,r){return e.clone().add(r).multiplyScalar(.5)}function b(e,r,t){const o=e.localToWorld(r);return t.worldToLocal(o)}const h=t.createContext({}),y=t.forwardRef((({camera:e,videoTexture:r={start:!0},manualDetect:i=!1,faceLandmarkerResult:l,manualUpdate:y=!1,makeDefault:j,smoothTime:v=.25,offset:T=!0,offsetScalar:V=80,eyes:w=!1,eyesAsOrigin:g=!0,depth:q=.15,debug:x=!1,facemesh:O},k)=>{var S,R;const E=o.useThree((e=>e.scene)),D=o.useThree((e=>e.camera)),F=o.useThree((e=>e.set)),C=o.useThree((e=>e.get)),L=e||D,M=t.useRef(null),[A]=t.useState((()=>new d.Object3D)),[P]=t.useState((()=>new d.Vector3)),[W]=t.useState((()=>new d.Vector3)),[_]=t.useState((()=>new d.Vector3)),[z]=t.useState((()=>new d.Vector3)),B=t.useCallback((()=>{A.parent=L.parent;const e=M.current;if(e){const{outerRef:r,eyeRightRef:t,eyeLeftRef:o}=e;if(t.current&&o.current){const{irisDirRef:e}=t.current,{irisDirRef:n}=o.current;e.current&&n.current&&r.current&&(P.copy(b(e.current,new d.Vector3(0,0,0),r.current)),W.copy(b(n.current,new d.Vector3(0,0,0),r.current)),A.position.copy(b(r.current,m(P,W),L.parent||E)),_.copy(b(e.current,new d.Vector3(0,0,1),r.current)),z.copy(b(n.current,new d.Vector3(0,0,1),r.current)),A.lookAt(r.current.localToWorld(m(_,z))))}else r.current&&(A.position.copy(b(r.current,new d.Vector3(0,0,0),L.parent||E)),A.lookAt(r.current.localToWorld(new d.Vector3(0,0,1))))}return A}),[L,W,z,P,_,E,A]),[I]=t.useState((()=>new d.Object3D)),H=t.useCallback((function(e,r){if(L){var t;if(null!==(t=r)&&void 0!==t||(r=B()),v>0){const t=1e-9;n.easing.damp3(I.position,r.position,v,e,void 0,void 0,t),n.easing.dampE(I.rotation,r.rotation,v,e,void 0,void 0,t)}else I.position.copy(r.position),I.rotation.copy(r.rotation);L.position.copy(I.position),L.rotation.copy(I.rotation)}}),[L,B,v,I.position,I.rotation]);o.useFrame(((e,r)=>{y||H(r)}));const N=t.useRef(null),[U,G]=t.useState(),J=s.useFaceLandmarker(),K=t.useCallback(((e,r)=>{const t=N.current;if(!t)return;const o=t.source.data,n=null==J?void 0:J.detectForVideo(o,e);G(n)}),[J]),Q=t.useMemo((()=>Object.assign(Object.create(d.EventDispatcher.prototype),{computeTarget:B,update:H,facemeshApiRef:M})),[B,H]);t.useImperativeHandle(k,(()=>Q),[Q]),t.useEffect((()=>{if(j){const e=C().controls;return F({controls:Q}),()=>F({controls:e})}}),[j,Q,C,F]);const X=null!=l?l:U,Y=null==X?void 0:X.faceLandmarks[0],Z=null==X||null==(S=X.facialTransformationMatrixes)?void 0:S[0],$=null==X||null==(R=X.faceBlendshapes)?void 0:R[0],ee={onVideoFrame:K,...r};return p.createElement(h.Provider,{value:Q},!i&&p.createElement(t.Suspense,{fallback:null},"src"in ee?p.createElement(c.VideoTexture,f.default({ref:N},ee)):p.createElement(a.WebcamVideoTexture,f.default({ref:N},ee))),p.createElement(u.Facemesh,f.default({ref:M,children:p.createElement("meshNormalMaterial",{side:d.DoubleSide})},O,{points:Y,depth:q,facialTransformationMatrix:Z,faceBlendshapes:$,eyes:w,eyesAsOrigin:g,offset:T,offsetScalar:V,debug:x,"rotation-z":Math.PI,visible:x})))}));exports.FaceControls=y,exports.useFaceControls=()=>t.useContext(h);
@@ -0,0 +1,29 @@
1
+ import * as THREE from 'three';
2
+ import * as React from 'react';
3
+ import { RefObject } from 'react';
4
+ import type { FaceLandmarkerResult } from '@mediapipe/tasks-vision';
5
+ import { VideoTextureProps } from '../core/VideoTexture';
6
+ import { FacemeshApi, FacemeshProps } from './Facemesh';
7
+ export type FaceControlsProps = {
8
+ camera?: THREE.Camera;
9
+ videoTexture?: VideoTextureProps;
10
+ manualDetect?: boolean;
11
+ faceLandmarkerResult?: FaceLandmarkerResult;
12
+ manualUpdate?: boolean;
13
+ makeDefault?: boolean;
14
+ smoothTime?: number;
15
+ offset?: boolean;
16
+ offsetScalar?: number;
17
+ eyes?: boolean;
18
+ eyesAsOrigin?: boolean;
19
+ depth?: number;
20
+ debug?: boolean;
21
+ facemesh?: FacemeshProps;
22
+ };
23
+ export type FaceControlsApi = THREE.EventDispatcher & {
24
+ computeTarget: () => THREE.Object3D;
25
+ update: (delta: number, target?: THREE.Object3D) => void;
26
+ facemeshApiRef: RefObject<FacemeshApi>;
27
+ };
28
+ export declare const FaceControls: React.ForwardRefExoticComponent<FaceControlsProps & React.RefAttributes<FaceControlsApi>>;
29
+ export declare const useFaceControls: () => FaceControlsApi;
@@ -0,0 +1,236 @@
1
+ import _extends from '@babel/runtime/helpers/esm/extends';
2
+ import * as THREE from 'three';
3
+ import * as React from 'react';
4
+ import { forwardRef, useRef, useState, useCallback, useMemo, useImperativeHandle, useEffect, Suspense, useContext, createContext } from 'react';
5
+ import { useThree, useFrame } from '@react-three/fiber';
6
+ import { easing } from 'maath';
7
+ import { VideoTexture } from '../core/VideoTexture.js';
8
+ import { WebcamVideoTexture } from './WebcamVideoTexture.js';
9
+ import { Facemesh } from './Facemesh.js';
10
+ import { useFaceLandmarker } from './FaceLandmarker.js';
11
+
12
+ function mean(v1, v2) {
13
+ return v1.clone().add(v2).multiplyScalar(0.5);
14
+ }
15
+ function localToLocal(objSrc, v, objDst) {
16
+ // see: https://discourse.threejs.org/t/object3d-localtolocal/51564
17
+ const v_world = objSrc.localToWorld(v);
18
+ return objDst.worldToLocal(v_world);
19
+ }
20
+
21
+ //
22
+ //
23
+ //
24
+
25
+ const FaceControlsContext = /* @__PURE__ */createContext({});
26
+
27
+ /**
28
+ * The camera follows your face.
29
+ *
30
+ * Pre-requisite: wrap into a `FaceLandmarker` provider:
31
+ *
32
+ * ```jsx
33
+ * <FaceLandmarker>...</FaceLandmarker>
34
+ * ```
35
+ */
36
+
37
+ const FaceControls = /* @__PURE__ */forwardRef(({
38
+ camera,
39
+ videoTexture = {
40
+ start: true
41
+ },
42
+ manualDetect = false,
43
+ faceLandmarkerResult,
44
+ manualUpdate = false,
45
+ makeDefault,
46
+ smoothTime = 0.25,
47
+ offset = true,
48
+ offsetScalar = 80,
49
+ eyes = false,
50
+ eyesAsOrigin = true,
51
+ depth = 0.15,
52
+ debug = false,
53
+ facemesh
54
+ }, fref) => {
55
+ var _result$facialTransfo, _result$faceBlendshap;
56
+ const scene = useThree(state => state.scene);
57
+ const defaultCamera = useThree(state => state.camera);
58
+ const set = useThree(state => state.set);
59
+ const get = useThree(state => state.get);
60
+ const explCamera = camera || defaultCamera;
61
+ const facemeshApiRef = useRef(null);
62
+
63
+ //
64
+ // computeTarget()
65
+ //
66
+ // Compute `target` position and rotation for the camera (according to <Facemesh>)
67
+ //
68
+ // 1. 👀 either following the 2 eyes
69
+ // 2. 👤 or just the head mesh
70
+ //
71
+
72
+ const [target] = useState(() => new THREE.Object3D());
73
+ const [irisRightDirPos] = useState(() => new THREE.Vector3());
74
+ const [irisLeftDirPos] = useState(() => new THREE.Vector3());
75
+ const [irisRightLookAt] = useState(() => new THREE.Vector3());
76
+ const [irisLeftLookAt] = useState(() => new THREE.Vector3());
77
+ const computeTarget = useCallback(() => {
78
+ // same parent as the camera
79
+ target.parent = explCamera.parent;
80
+ const facemeshApi = facemeshApiRef.current;
81
+ if (facemeshApi) {
82
+ const {
83
+ outerRef,
84
+ eyeRightRef,
85
+ eyeLeftRef
86
+ } = facemeshApi;
87
+ if (eyeRightRef.current && eyeLeftRef.current) {
88
+ // 1. 👀
89
+
90
+ const {
91
+ irisDirRef: irisRightDirRef
92
+ } = eyeRightRef.current;
93
+ const {
94
+ irisDirRef: irisLeftDirRef
95
+ } = eyeLeftRef.current;
96
+ if (irisRightDirRef.current && irisLeftDirRef.current && outerRef.current) {
97
+ //
98
+ // position: mean of irisRightDirPos,irisLeftDirPos
99
+ //
100
+ irisRightDirPos.copy(localToLocal(irisRightDirRef.current, new THREE.Vector3(0, 0, 0), outerRef.current));
101
+ irisLeftDirPos.copy(localToLocal(irisLeftDirRef.current, new THREE.Vector3(0, 0, 0), outerRef.current));
102
+ target.position.copy(localToLocal(outerRef.current, mean(irisRightDirPos, irisLeftDirPos), explCamera.parent || scene));
103
+
104
+ //
105
+ // lookAt: mean of irisRightLookAt,irisLeftLookAt
106
+ //
107
+ irisRightLookAt.copy(localToLocal(irisRightDirRef.current, new THREE.Vector3(0, 0, 1), outerRef.current));
108
+ irisLeftLookAt.copy(localToLocal(irisLeftDirRef.current, new THREE.Vector3(0, 0, 1), outerRef.current));
109
+ target.lookAt(outerRef.current.localToWorld(mean(irisRightLookAt, irisLeftLookAt)));
110
+ }
111
+ } else {
112
+ // 2. 👤
113
+
114
+ if (outerRef.current) {
115
+ target.position.copy(localToLocal(outerRef.current, new THREE.Vector3(0, 0, 0), explCamera.parent || scene));
116
+ target.lookAt(outerRef.current.localToWorld(new THREE.Vector3(0, 0, 1)));
117
+ }
118
+ }
119
+ }
120
+ return target;
121
+ }, [explCamera, irisLeftDirPos, irisLeftLookAt, irisRightDirPos, irisRightLookAt, scene, target]);
122
+
123
+ //
124
+ // update()
125
+ //
126
+ // Updating the camera `current` position and rotation, following `target`
127
+ //
128
+
129
+ const [current] = useState(() => new THREE.Object3D());
130
+ const update = useCallback(function (delta, target) {
131
+ if (explCamera) {
132
+ var _target;
133
+ (_target = target) !== null && _target !== void 0 ? _target : target = computeTarget();
134
+ if (smoothTime > 0) {
135
+ // damping current
136
+ const eps = 1e-9;
137
+ easing.damp3(current.position, target.position, smoothTime, delta, undefined, undefined, eps);
138
+ easing.dampE(current.rotation, target.rotation, smoothTime, delta, undefined, undefined, eps);
139
+ } else {
140
+ // instant
141
+ current.position.copy(target.position);
142
+ current.rotation.copy(target.rotation);
143
+ }
144
+ explCamera.position.copy(current.position);
145
+ explCamera.rotation.copy(current.rotation);
146
+ }
147
+ }, [explCamera, computeTarget, smoothTime, current.position, current.rotation]);
148
+ useFrame((_, delta) => {
149
+ if (manualUpdate) return;
150
+ update(delta);
151
+ });
152
+
153
+ //
154
+ // onVideoFrame (only used if !manualDetect)
155
+ //
156
+
157
+ const videoTextureRef = useRef(null);
158
+ const [_faceLandmarkerResult, setFaceLandmarkerResult] = useState();
159
+ const faceLandmarker = useFaceLandmarker();
160
+ const onVideoFrame = useCallback((now, metadata) => {
161
+ const texture = videoTextureRef.current;
162
+ if (!texture) return;
163
+ const videoFrame = texture.source.data;
164
+ const result = faceLandmarker == null ? void 0 : faceLandmarker.detectForVideo(videoFrame, now);
165
+ setFaceLandmarkerResult(result);
166
+ }, [faceLandmarker]);
167
+
168
+ //
169
+ // Ref API
170
+ //
171
+
172
+ const api = useMemo(() => Object.assign(Object.create(THREE.EventDispatcher.prototype), {
173
+ computeTarget,
174
+ update,
175
+ facemeshApiRef
176
+ }), [computeTarget, update]);
177
+ useImperativeHandle(fref, () => api, [api]);
178
+
179
+ //
180
+ // makeDefault (`controls` global state)
181
+ //
182
+
183
+ useEffect(() => {
184
+ if (makeDefault) {
185
+ const old = get().controls;
186
+ set({
187
+ controls: api
188
+ });
189
+ return () => set({
190
+ controls: old
191
+ });
192
+ }
193
+ }, [makeDefault, api, get, set]);
194
+
195
+ //
196
+ //
197
+ //
198
+
199
+ const result = faceLandmarkerResult !== null && faceLandmarkerResult !== void 0 ? faceLandmarkerResult : _faceLandmarkerResult;
200
+ const points = result == null ? void 0 : result.faceLandmarks[0];
201
+ const facialTransformationMatrix = result == null || (_result$facialTransfo = result.facialTransformationMatrixes) == null ? void 0 : _result$facialTransfo[0];
202
+ const faceBlendshapes = result == null || (_result$faceBlendshap = result.faceBlendshapes) == null ? void 0 : _result$faceBlendshap[0];
203
+ const videoTextureProps = {
204
+ onVideoFrame,
205
+ ...videoTexture
206
+ };
207
+ return /*#__PURE__*/React.createElement(FaceControlsContext.Provider, {
208
+ value: api
209
+ }, !manualDetect && /*#__PURE__*/React.createElement(Suspense, {
210
+ fallback: null
211
+ }, 'src' in videoTextureProps ? /*#__PURE__*/React.createElement(VideoTexture, _extends({
212
+ ref: videoTextureRef
213
+ }, videoTextureProps)) : /*#__PURE__*/React.createElement(WebcamVideoTexture, _extends({
214
+ ref: videoTextureRef
215
+ }, videoTextureProps))), /*#__PURE__*/React.createElement(Facemesh, _extends({
216
+ ref: facemeshApiRef,
217
+ children: /*#__PURE__*/React.createElement("meshNormalMaterial", {
218
+ side: THREE.DoubleSide
219
+ })
220
+ }, facemesh, {
221
+ points: points,
222
+ depth: depth,
223
+ facialTransformationMatrix: facialTransformationMatrix,
224
+ faceBlendshapes: faceBlendshapes,
225
+ eyes: eyes,
226
+ eyesAsOrigin: eyesAsOrigin,
227
+ offset: offset,
228
+ offsetScalar: offsetScalar,
229
+ debug: debug,
230
+ "rotation-z": Math.PI,
231
+ visible: debug
232
+ })));
233
+ });
234
+ const useFaceControls = () => useContext(FaceControlsContext);
235
+
236
+ export { FaceControls, useFaceControls };
@@ -0,0 +1 @@
1
+ "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("react"),t=require("suspend-react");function r(e){if(e&&e.__esModule)return e;var t=Object.create(null);return e&&Object.keys(e).forEach((function(r){if("default"!==r){var a=Object.getOwnPropertyDescriptor(e,r);Object.defineProperty(t,r,a.get?a:{enumerable:!0,get:function(){return e[r]}})}})),t.default=e,Object.freeze(t)}var a=r(e);const s=e.createContext({}),n={basePath:"https://cdn.jsdelivr.net/npm/@mediapipe/tasks-vision@0.10.17/wasm",options:{baseOptions:{modelAssetPath:"https://storage.googleapis.com/mediapipe-models/face_landmarker/face_landmarker/float16/1/face_landmarker.task",delegate:"GPU"},runningMode:"VIDEO",outputFaceBlendshapes:!0,outputFacialTransformationMatrixes:!0}},o=e.forwardRef((({basePath:o=n.basePath,options:i=n.options,children:c},u)=>{const l=JSON.stringify(i),d=t.suspend((async()=>{const{FilesetResolver:e,FaceLandmarker:t}=await Promise.resolve().then((function(){return r(require("@mediapipe/tasks-vision"))})),a=await e.forVisionTasks(o);return t.createFromOptions(a,i)}),[o,l]);return e.useEffect((()=>()=>{null==d||d.close(),t.clear([o,l])}),[d,o,l]),e.useImperativeHandle(u,(()=>d),[d]),a.createElement(s.Provider,{value:d},c)}));exports.FaceLandmarker=o,exports.FaceLandmarkerDefaults=n,exports.useFaceLandmarker=function(){return e.useContext(s)};
@@ -0,0 +1,14 @@
1
+ import * as React from 'react';
2
+ import { ReactNode } from 'react';
3
+ import type { FaceLandmarker as FaceLandmarkerImpl, FaceLandmarkerOptions } from '@mediapipe/tasks-vision';
4
+ export type FaceLandmarkerProps = {
5
+ basePath?: string;
6
+ options?: FaceLandmarkerOptions;
7
+ children?: ReactNode;
8
+ };
9
+ export declare const FaceLandmarkerDefaults: {
10
+ basePath: string;
11
+ options: FaceLandmarkerOptions;
12
+ };
13
+ export declare const FaceLandmarker: React.ForwardRefExoticComponent<FaceLandmarkerProps & React.RefAttributes<FaceLandmarkerImpl>>;
14
+ export declare function useFaceLandmarker(): FaceLandmarkerImpl | undefined;
@@ -0,0 +1,49 @@
1
+ import * as React from 'react';
2
+ import { forwardRef, useEffect, useImperativeHandle, useContext, createContext } from 'react';
3
+ import { suspend, clear } from 'suspend-react';
4
+
5
+ /* eslint react-hooks/exhaustive-deps: 1 */
6
+ const FaceLandmarkerContext = /* @__PURE__ */createContext({});
7
+ const FaceLandmarkerDefaults = {
8
+ basePath: 'https://cdn.jsdelivr.net/npm/@mediapipe/tasks-vision@0.10.17/wasm',
9
+ options: {
10
+ baseOptions: {
11
+ modelAssetPath: 'https://storage.googleapis.com/mediapipe-models/face_landmarker/face_landmarker/float16/1/face_landmarker.task',
12
+ delegate: 'GPU'
13
+ },
14
+ runningMode: 'VIDEO',
15
+ outputFaceBlendshapes: true,
16
+ outputFacialTransformationMatrixes: true
17
+ }
18
+ };
19
+ const FaceLandmarker = /*#__PURE__*/forwardRef(({
20
+ basePath = FaceLandmarkerDefaults.basePath,
21
+ options = FaceLandmarkerDefaults.options,
22
+ children
23
+ }, fref) => {
24
+ const opts = JSON.stringify(options);
25
+ const faceLandmarker = suspend(async () => {
26
+ const {
27
+ FilesetResolver,
28
+ FaceLandmarker
29
+ } = await import('@mediapipe/tasks-vision');
30
+ const vision = await FilesetResolver.forVisionTasks(basePath);
31
+ return FaceLandmarker.createFromOptions(vision, options);
32
+ }, [basePath, opts]);
33
+ useEffect(() => {
34
+ return () => {
35
+ faceLandmarker == null || faceLandmarker.close();
36
+ clear([basePath, opts]);
37
+ };
38
+ }, [faceLandmarker, basePath, opts]);
39
+ useImperativeHandle(fref, () => faceLandmarker, [faceLandmarker]); // expose faceLandmarker through ref
40
+
41
+ return /*#__PURE__*/React.createElement(FaceLandmarkerContext.Provider, {
42
+ value: faceLandmarker
43
+ }, children);
44
+ });
45
+ function useFaceLandmarker() {
46
+ return useContext(FaceLandmarkerContext);
47
+ }
48
+
49
+ export { FaceLandmarker, FaceLandmarkerDefaults, useFaceLandmarker };