@ohos-ports/react-three-drei 10.7.7-beta.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (483) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +852 -0
  3. package/core/AccumulativeShadows.cjs.js +1 -0
  4. package/core/AccumulativeShadows.d.ts +59 -0
  5. package/core/AccumulativeShadows.js +310 -0
  6. package/core/AdaptiveDpr.cjs.js +1 -0
  7. package/core/AdaptiveDpr.d.ts +3 -0
  8. package/core/AdaptiveDpr.js +28 -0
  9. package/core/AdaptiveEvents.cjs.js +1 -0
  10. package/core/AdaptiveEvents.d.ts +1 -0
  11. package/core/AdaptiveEvents.js +20 -0
  12. package/core/ArcballControls.cjs.js +1 -0
  13. package/core/ArcballControls.d.ts +15 -0
  14. package/core/ArcballControls.js +67 -0
  15. package/core/AsciiRenderer.cjs.js +1 -0
  16. package/core/AsciiRenderer.d.ts +11 -0
  17. package/core/AsciiRenderer.js +66 -0
  18. package/core/BBAnchor.cjs.js +1 -0
  19. package/core/BBAnchor.d.ts +7 -0
  20. package/core/BBAnchor.js +37 -0
  21. package/core/Backdrop.cjs.js +1 -0
  22. package/core/Backdrop.d.ts +15 -0
  23. package/core/Backdrop.js +33 -0
  24. package/core/BakeShadows.cjs.js +1 -0
  25. package/core/BakeShadows.d.ts +1 -0
  26. package/core/BakeShadows.js +16 -0
  27. package/core/Billboard.cjs.js +1 -0
  28. package/core/Billboard.d.ts +10 -0
  29. package/core/Billboard.js +53 -0
  30. package/core/Bounds.cjs.js +1 -0
  31. package/core/Bounds.d.ts +36 -0
  32. package/core/Bounds.js +254 -0
  33. package/core/Bvh.cjs.js +1 -0
  34. package/core/Bvh.d.ts +19 -0
  35. package/core/Bvh.js +92 -0
  36. package/core/CameraControls.cjs.js +1 -0
  37. package/core/CameraControls.d.ts +48 -0
  38. package/core/CameraControls.js +151 -0
  39. package/core/CameraShake.cjs.js +1 -0
  40. package/core/CameraShake.d.ts +17 -0
  41. package/core/CameraShake.js +57 -0
  42. package/core/CatmullRomLine.cjs.js +1 -0
  43. package/core/CatmullRomLine.d.ts +10 -0
  44. package/core/CatmullRomLine.js +42 -0
  45. package/core/Caustics.cjs.js +1 -0
  46. package/core/Caustics.d.ts +32 -0
  47. package/core/Caustics.js +388 -0
  48. package/core/Center.cjs.js +1 -0
  49. package/core/Center.d.ts +33 -0
  50. package/core/Center.js +67 -0
  51. package/core/Clone.cjs.js +1 -0
  52. package/core/Clone.d.ts +15 -0
  53. package/core/Clone.js +100 -0
  54. package/core/Cloud.cjs.js +1 -0
  55. package/core/Cloud.d.ts +97 -0
  56. package/core/Cloud.js +231 -0
  57. package/core/ComputedAttribute.cjs.js +1 -0
  58. package/core/ComputedAttribute.d.ts +8 -0
  59. package/core/ComputedAttribute.js +33 -0
  60. package/core/ContactShadows.cjs.js +1 -0
  61. package/core/ContactShadows.d.ts +18 -0
  62. package/core/ContactShadows.js +114 -0
  63. package/core/CubeCamera.cjs.js +1 -0
  64. package/core/CubeCamera.d.ts +21 -0
  65. package/core/CubeCamera.js +86 -0
  66. package/core/CubeTexture.cjs.js +1 -0
  67. package/core/CubeTexture.d.ts +14 -0
  68. package/core/CubeTexture.js +25 -0
  69. package/core/CubicBezierLine.cjs.js +1 -0
  70. package/core/CubicBezierLine.d.ts +12 -0
  71. package/core/CubicBezierLine.js +28 -0
  72. package/core/CurveModifier.cjs.js +1 -0
  73. package/core/CurveModifier.d.ts +11 -0
  74. package/core/CurveModifier.js +27 -0
  75. package/core/Decal.cjs.js +1 -0
  76. package/core/Decal.d.ts +16 -0
  77. package/core/Decal.js +128 -0
  78. package/core/Detailed.cjs.js +1 -0
  79. package/core/Detailed.d.ts +10 -0
  80. package/core/Detailed.js +33 -0
  81. package/core/DetectGPU.cjs.js +1 -0
  82. package/core/DetectGPU.d.ts +7 -0
  83. package/core/DetectGPU.js +14 -0
  84. package/core/DeviceOrientationControls.cjs.js +1 -0
  85. package/core/DeviceOrientationControls.d.ts +10 -0
  86. package/core/DeviceOrientationControls.js +51 -0
  87. package/core/Edges.cjs.js +1 -0
  88. package/core/Edges.d.ts +13 -0
  89. package/core/Edges.js +38 -0
  90. package/core/Effects.cjs.js +1 -0
  91. package/core/Effects.d.ts +25 -0
  92. package/core/Effects.js +91 -0
  93. package/core/Environment.cjs.js +1 -0
  94. package/core/Environment.d.ts +37 -0
  95. package/core/Environment.js +189 -0
  96. package/core/Example.cjs.js +1 -0
  97. package/core/Example.d.ts +13 -0
  98. package/core/Example.js +46 -0
  99. package/core/Fbo.cjs.js +1 -0
  100. package/core/Fbo.d.ts +22 -0
  101. package/core/Fbo.js +63 -0
  102. package/core/Fbx.cjs.js +1 -0
  103. package/core/Fbx.d.ts +11 -0
  104. package/core/Fbx.js +23 -0
  105. package/core/FirstPersonControls.cjs.js +1 -0
  106. package/core/FirstPersonControls.d.ts +8 -0
  107. package/core/FirstPersonControls.js +38 -0
  108. package/core/Fisheye.cjs.js +1 -0
  109. package/core/Fisheye.d.ts +10 -0
  110. package/core/Fisheye.js +95 -0
  111. package/core/Float.cjs.js +1 -0
  112. package/core/Float.d.ts +14 -0
  113. package/core/Float.js +37 -0
  114. package/core/FlyControls.cjs.js +1 -0
  115. package/core/FlyControls.d.ts +10 -0
  116. package/core/FlyControls.js +55 -0
  117. package/core/GizmoHelper.cjs.js +1 -0
  118. package/core/GizmoHelper.d.ts +16 -0
  119. package/core/GizmoHelper.js +116 -0
  120. package/core/GizmoViewcube.cjs.js +1 -0
  121. package/core/GizmoViewcube.d.ts +14 -0
  122. package/core/GizmoViewcube.js +133 -0
  123. package/core/GizmoViewport.cjs.js +1 -0
  124. package/core/GizmoViewport.d.ts +16 -0
  125. package/core/GizmoViewport.js +140 -0
  126. package/core/Gltf.cjs.js +1 -0
  127. package/core/Gltf.d.ts +27 -0
  128. package/core/Gltf.js +52 -0
  129. package/core/GradientTexture.cjs.js +1 -0
  130. package/core/GradientTexture.d.ts +18 -0
  131. package/core/GradientTexture.js +54 -0
  132. package/core/Grid.cjs.js +1 -0
  133. package/core/Grid.d.ts +26 -0
  134. package/core/Grid.js +142 -0
  135. package/core/Helper.cjs.js +1 -0
  136. package/core/Helper.d.ts +16 -0
  137. package/core/Helper.js +47 -0
  138. package/core/Hud.cjs.js +1 -0
  139. package/core/Hud.d.ts +6 -0
  140. package/core/Hud.js +55 -0
  141. package/core/Image.cjs.js +1 -0
  142. package/core/Image.d.ts +38 -0
  143. package/core/Image.js +160 -0
  144. package/core/Instances.cjs.js +1 -0
  145. package/core/Instances.d.ts +64 -0
  146. package/core/Instances.js +313 -0
  147. package/core/Ktx2.cjs.js +1 -0
  148. package/core/Ktx2.d.ts +14 -0
  149. package/core/Ktx2.js +48 -0
  150. package/core/Lightformer.cjs.js +1 -0
  151. package/core/Lightformer.d.ts +15 -0
  152. package/core/Lightformer.js +63 -0
  153. package/core/Line.cjs.js +1 -0
  154. package/core/Line.d.ts +13 -0
  155. package/core/Line.js +73 -0
  156. package/core/MapControls.cjs.js +1 -0
  157. package/core/MapControls.d.ts +14 -0
  158. package/core/MapControls.js +63 -0
  159. package/core/MarchingCubes.cjs.js +1 -0
  160. package/core/MarchingCubes.d.ts +24 -0
  161. package/core/MarchingCubes.js +78 -0
  162. package/core/Mask.cjs.js +1 -0
  163. package/core/Mask.d.ts +17 -0
  164. package/core/Mask.js +42 -0
  165. package/core/MatcapTexture.cjs.js +1 -0
  166. package/core/MatcapTexture.d.ts +9 -0
  167. package/core/MatcapTexture.js +51 -0
  168. package/core/MeshDiscardMaterial.cjs.js +1 -0
  169. package/core/MeshDiscardMaterial.d.ts +10 -0
  170. package/core/MeshDiscardMaterial.js +15 -0
  171. package/core/MeshDistortMaterial.cjs.js +1 -0
  172. package/core/MeshDistortMaterial.d.ts +39 -0
  173. package/core/MeshDistortMaterial.js +72 -0
  174. package/core/MeshPortalMaterial.cjs.js +1 -0
  175. package/core/MeshPortalMaterial.d.ts +25 -0
  176. package/core/MeshPortalMaterial.js +467 -0
  177. package/core/MeshReflectorMaterial.cjs.js +1 -0
  178. package/core/MeshReflectorMaterial.d.ts +14 -0
  179. package/core/MeshReflectorMaterial.js +180 -0
  180. package/core/MeshRefractionMaterial.cjs.js +1 -0
  181. package/core/MeshRefractionMaterial.d.ts +19 -0
  182. package/core/MeshRefractionMaterial.js +73 -0
  183. package/core/MeshTransmissionMaterial.cjs.js +1 -0
  184. package/core/MeshTransmissionMaterial.d.ts +34 -0
  185. package/core/MeshTransmissionMaterial.js +402 -0
  186. package/core/MeshWobbleMaterial.cjs.js +1 -0
  187. package/core/MeshWobbleMaterial.d.ts +36 -0
  188. package/core/MeshWobbleMaterial.js +60 -0
  189. package/core/MotionPathControls.cjs.js +1 -0
  190. package/core/MotionPathControls.d.ts +33 -0
  191. package/core/MotionPathControls.js +121 -0
  192. package/core/MultiMaterial.cjs.js +1 -0
  193. package/core/MultiMaterial.d.ts +4 -0
  194. package/core/MultiMaterial.js +29 -0
  195. package/core/NormalTexture.cjs.js +1 -0
  196. package/core/NormalTexture.d.ts +14 -0
  197. package/core/NormalTexture.js +42 -0
  198. package/core/OrbitControls.cjs.js +1 -0
  199. package/core/OrbitControls.d.ts +22 -0
  200. package/core/OrbitControls.js +79 -0
  201. package/core/OrthographicCamera.cjs.js +1 -0
  202. package/core/OrthographicCamera.d.ts +14 -0
  203. package/core/OrthographicCamera.js +76 -0
  204. package/core/Outlines.cjs.js +1 -0
  205. package/core/Outlines.d.ts +17 -0
  206. package/core/Outlines.js +166 -0
  207. package/core/PerformanceMonitor.cjs.js +1 -0
  208. package/core/PerformanceMonitor.d.ts +36 -0
  209. package/core/PerformanceMonitor.js +116 -0
  210. package/core/PerspectiveCamera.cjs.js +1 -0
  211. package/core/PerspectiveCamera.d.ts +14 -0
  212. package/core/PerspectiveCamera.js +72 -0
  213. package/core/PointMaterial.cjs.js +1 -0
  214. package/core/PointMaterial.d.ts +8 -0
  215. package/core/PointMaterial.js +36 -0
  216. package/core/PointerLockControls.cjs.js +1 -0
  217. package/core/PointerLockControls.d.ts +15 -0
  218. package/core/PointerLockControls.js +89 -0
  219. package/core/Points.cjs.js +1 -0
  220. package/core/Points.d.ts +31 -0
  221. package/core/Points.js +202 -0
  222. package/core/PositionalAudio.cjs.js +1 -0
  223. package/core/PositionalAudio.d.ts +9 -0
  224. package/core/PositionalAudio.js +46 -0
  225. package/core/Preload.cjs.js +1 -0
  226. package/core/Preload.d.ts +7 -0
  227. package/core/Preload.js +44 -0
  228. package/core/Progress.cjs.js +1 -0
  229. package/core/Progress.d.ts +14 -0
  230. package/core/Progress.js +55 -0
  231. package/core/QuadraticBezierLine.cjs.js +1 -0
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  234. package/core/RenderCubeTexture.cjs.js +1 -0
  235. package/core/RenderCubeTexture.d.ts +30 -0
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  237. package/core/RenderTexture.cjs.js +1 -0
  238. package/core/RenderTexture.d.ts +18 -0
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  240. package/core/Resize.cjs.js +1 -0
  241. package/core/Resize.d.ts +17 -0
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  243. package/core/RoundedBox.cjs.js +1 -0
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  245. package/core/RoundedBox.js +70 -0
  246. package/core/Sampler.cjs.js +1 -0
  247. package/core/Sampler.d.ts +28 -0
  248. package/core/Sampler.js +75 -0
  249. package/core/ScreenQuad.cjs.js +1 -0
  250. package/core/ScreenQuad.d.ts +5 -0
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  252. package/core/ScreenSizer.cjs.js +1 -0
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  255. package/core/ScreenSpace.cjs.js +1 -0
  256. package/core/ScreenSpace.d.ts +7 -0
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  258. package/core/Segments.cjs.js +1 -0
  259. package/core/Segments.d.ts +29 -0
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  261. package/core/Shadow.cjs.js +1 -0
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  264. package/core/ShadowAlpha.cjs.js +1 -0
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  266. package/core/ShadowAlpha.js +108 -0
  267. package/core/Sky.cjs.js +1 -0
  268. package/core/Sky.d.ts +16 -0
  269. package/core/Sky.js +39 -0
  270. package/core/Sparkles.cjs.js +1 -0
  271. package/core/Sparkles.d.ts +26 -0
  272. package/core/Sparkles.js +161 -0
  273. package/core/Splat.cjs.js +1 -0
  274. package/core/Splat.d.ts +56 -0
  275. package/core/Splat.js +506 -0
  276. package/core/SpotLight.cjs.js +1 -0
  277. package/core/SpotLight.d.ts +27 -0
  278. package/core/SpotLight.js +223 -0
  279. package/core/SpriteAnimator.cjs.js +1 -0
  280. package/core/SpriteAnimator.d.ts +88 -0
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  282. package/core/Stage.cjs.js +1 -0
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  418. package/web/CycleRaycast.cjs.js +1 -0
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  420. package/web/CycleRaycast.js +93 -0
  421. package/web/DragControls.cjs.js +1 -0
  422. package/web/DragControls.d.ts +17 -0
  423. package/web/DragControls.js +127 -0
  424. package/web/FaceControls.cjs.js +1 -0
  425. package/web/FaceControls.d.ts +29 -0
  426. package/web/FaceControls.js +236 -0
  427. package/web/FaceLandmarker.cjs.js +1 -0
  428. package/web/FaceLandmarker.d.ts +14 -0
  429. package/web/FaceLandmarker.js +49 -0
  430. package/web/Facemesh.cjs.js +1 -0
  431. package/web/Facemesh.d.ts +118 -0
  432. package/web/Facemesh.js +4538 -0
  433. package/web/Html.cjs.js +1 -0
  434. package/web/Html.d.ts +34 -0
  435. package/web/Html.js +375 -0
  436. package/web/KeyboardControls.cjs.js +1 -0
  437. package/web/KeyboardControls.d.ts +37 -0
  438. package/web/KeyboardControls.js +104 -0
  439. package/web/Loader.cjs.js +1 -0
  440. package/web/Loader.d.ts +12 -0
  441. package/web/Loader.js +101 -0
  442. package/web/PresentationControls.cjs.js +1 -0
  443. package/web/PresentationControls.d.ts +16 -0
  444. package/web/PresentationControls.js +79 -0
  445. package/web/ScreenVideoTexture.cjs.js +1 -0
  446. package/web/ScreenVideoTexture.d.ts +17 -0
  447. package/web/ScreenVideoTexture.js +30 -0
  448. package/web/ScrollControls.cjs.js +1 -0
  449. package/web/ScrollControls.d.ts +45 -0
  450. package/web/ScrollControls.js +237 -0
  451. package/web/Select.cjs.js +1 -0
  452. package/web/Select.d.ts +14 -0
  453. package/web/Select.js +171 -0
  454. package/web/View.cjs.js +1 -0
  455. package/web/View.d.ts +34 -0
  456. package/web/View.js +259 -0
  457. package/web/WebcamVideoTexture.cjs.js +1 -0
  458. package/web/WebcamVideoTexture.d.ts +17 -0
  459. package/web/WebcamVideoTexture.js +33 -0
  460. package/web/index.cjs.js +1 -0
  461. package/web/index.d.ts +17 -0
  462. package/web/index.js +176 -0
  463. package/web/pivotControls/AxisArrow.cjs.js +1 -0
  464. package/web/pivotControls/AxisArrow.d.ts +7 -0
  465. package/web/pivotControls/AxisArrow.js +193 -0
  466. package/web/pivotControls/AxisRotator.cjs.js +1 -0
  467. package/web/pivotControls/AxisRotator.d.ts +7 -0
  468. package/web/pivotControls/AxisRotator.js +220 -0
  469. package/web/pivotControls/PlaneSlider.cjs.js +1 -0
  470. package/web/pivotControls/PlaneSlider.d.ts +7 -0
  471. package/web/pivotControls/PlaneSlider.js +202 -0
  472. package/web/pivotControls/ScalingSphere.cjs.js +1 -0
  473. package/web/pivotControls/ScalingSphere.d.ts +7 -0
  474. package/web/pivotControls/ScalingSphere.js +192 -0
  475. package/web/pivotControls/context.cjs.js +1 -0
  476. package/web/pivotControls/context.d.ts +33 -0
  477. package/web/pivotControls/context.js +5 -0
  478. package/web/pivotControls/index.cjs.js +1 -0
  479. package/web/pivotControls/index.d.ts +39 -0
  480. package/web/pivotControls/index.js +213 -0
  481. package/web/useCursor.cjs.js +1 -0
  482. package/web/useCursor.d.ts +1 -0
  483. package/web/useCursor.js +12 -0
@@ -0,0 +1,9 @@
1
+ import { PositionalAudio as PositionalAudioImpl } from 'three';
2
+ import { ThreeElements } from '@react-three/fiber';
3
+ import { ForwardRefComponent } from '../helpers/ts-utils';
4
+ export type PositionalAudioProps = Omit<ThreeElements['positionalAudio'], 'ref' | 'args'> & {
5
+ url: string;
6
+ distance?: number;
7
+ loop?: boolean;
8
+ };
9
+ export declare const PositionalAudio: ForwardRefComponent<PositionalAudioProps, PositionalAudioImpl>;
@@ -0,0 +1,46 @@
1
+ import _extends from '@babel/runtime/helpers/esm/extends';
2
+ import * as React from 'react';
3
+ import { AudioListener, AudioLoader } from 'three';
4
+ import { useThree, useLoader } from '@react-three/fiber';
5
+
6
+ const PositionalAudio = /* @__PURE__ */React.forwardRef(({
7
+ url,
8
+ distance = 1,
9
+ loop = true,
10
+ autoplay,
11
+ ...props
12
+ }, ref) => {
13
+ const sound = React.useRef(null);
14
+ React.useImperativeHandle(ref, () => sound.current, []);
15
+ const camera = useThree(({
16
+ camera
17
+ }) => camera);
18
+ const [listener] = React.useState(() => new AudioListener());
19
+ const buffer = useLoader(AudioLoader, url);
20
+ React.useEffect(() => {
21
+ const _sound = sound.current;
22
+ if (_sound) {
23
+ _sound.setBuffer(buffer);
24
+ _sound.setRefDistance(distance);
25
+ _sound.setLoop(loop);
26
+ if (autoplay && !_sound.isPlaying) _sound.play();
27
+ }
28
+ }, [buffer, camera, distance, loop]);
29
+ React.useEffect(() => {
30
+ const _sound = sound.current;
31
+ camera.add(listener);
32
+ return () => {
33
+ camera.remove(listener);
34
+ if (_sound) {
35
+ if (_sound.isPlaying) _sound.stop();
36
+ if (_sound.source && _sound.source._connected) _sound.disconnect();
37
+ }
38
+ };
39
+ }, []);
40
+ return /*#__PURE__*/React.createElement("positionalAudio", _extends({
41
+ ref: sound,
42
+ args: [listener]
43
+ }, props));
44
+ });
45
+
46
+ export { PositionalAudio };
@@ -0,0 +1 @@
1
+ "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),r=require("react"),t=require("@react-three/fiber");function u(e){if(e&&e.__esModule)return e;var r=Object.create(null);return e&&Object.keys(e).forEach((function(t){if("default"!==t){var u=Object.getOwnPropertyDescriptor(e,t);Object.defineProperty(r,t,u.get?u:{enumerable:!0,get:function(){return e[t]}})}})),r.default=e,Object.freeze(r)}var c=u(r);exports.Preload=function({all:r,scene:u,camera:n}){const a=t.useThree((({gl:e})=>e)),s=t.useThree((({camera:e})=>e)),i=t.useThree((({scene:e})=>e));return c.useLayoutEffect((()=>{const t=[];r&&(u||i).traverse((e=>{!1===e.visible&&(t.push(e),e.visible=!0)})),a.compile(u||i,n||s);const c=new e.WebGLCubeRenderTarget(128);new e.CubeCamera(.01,1e5,c).update(a,u||i),c.dispose(),t.forEach((e=>e.visible=!1))}),[]),null};
@@ -0,0 +1,7 @@
1
+ import { Object3D, Camera } from 'three';
2
+ export type PreloadProps = {
3
+ all?: boolean;
4
+ scene?: Object3D;
5
+ camera?: Camera;
6
+ };
7
+ export declare function Preload({ all, scene, camera }: PreloadProps): null;
@@ -0,0 +1,44 @@
1
+ import { WebGLCubeRenderTarget, CubeCamera } from 'three';
2
+ import * as React from 'react';
3
+ import { useThree } from '@react-three/fiber';
4
+
5
+ function Preload({
6
+ all,
7
+ scene,
8
+ camera
9
+ }) {
10
+ const gl = useThree(({
11
+ gl
12
+ }) => gl);
13
+ const dCamera = useThree(({
14
+ camera
15
+ }) => camera);
16
+ const dScene = useThree(({
17
+ scene
18
+ }) => scene);
19
+
20
+ // Layout effect because it must run before React commits
21
+ React.useLayoutEffect(() => {
22
+ const invisible = [];
23
+ if (all) {
24
+ (scene || dScene).traverse(object => {
25
+ if (object.visible === false) {
26
+ invisible.push(object);
27
+ object.visible = true;
28
+ }
29
+ });
30
+ }
31
+ // Now compile the scene
32
+ gl.compile(scene || dScene, camera || dCamera);
33
+ // And for good measure, hit it with a cube camera
34
+ const cubeRenderTarget = new WebGLCubeRenderTarget(128);
35
+ const cubeCamera = new CubeCamera(0.01, 100000, cubeRenderTarget);
36
+ cubeCamera.update(gl, scene || dScene);
37
+ cubeRenderTarget.dispose();
38
+ // Flips these objects back
39
+ invisible.forEach(object => object.visible = false);
40
+ }, []);
41
+ return null;
42
+ }
43
+
44
+ export { Preload };
@@ -0,0 +1 @@
1
+ "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("react"),r=require("three"),t=require("zustand");function a(e){if(e&&e.__esModule)return e;var r=Object.create(null);return e&&Object.keys(e).forEach((function(t){if("default"!==t){var a=Object.getOwnPropertyDescriptor(e,t);Object.defineProperty(r,t,a.get?a:{enumerable:!0,get:function(){return e[t]}})}})),r.default=e,Object.freeze(r)}var o=a(e);let n=0;const s=t.create((e=>(r.DefaultLoadingManager.onStart=(r,t,a)=>{e({active:!0,item:r,loaded:t,total:a,progress:(t-n)/(a-n)*100})},r.DefaultLoadingManager.onLoad=()=>{e({active:!1})},r.DefaultLoadingManager.onError=r=>e((e=>({errors:[...e.errors,r]}))),r.DefaultLoadingManager.onProgress=(r,t,a)=>{t===a&&(n=a),e({active:!0,item:r,loaded:t,total:a,progress:(t-n)/(a-n)*100||100})},{errors:[],active:!1,progress:0,item:"",loaded:0,total:0})));exports.Progress=function({children:e}){const r=s();return o.createElement(o.Fragment,null,null==e?void 0:e(r))},exports.useProgress=s;
@@ -0,0 +1,14 @@
1
+ import * as React from 'react';
2
+ type Data = {
3
+ errors: string[];
4
+ active: boolean;
5
+ progress: number;
6
+ item: string;
7
+ loaded: number;
8
+ total: number;
9
+ };
10
+ declare const useProgress: import("zustand").UseBoundStore<import("zustand").StoreApi<Data>>;
11
+ export { useProgress };
12
+ export declare function Progress({ children }: {
13
+ children?: (result: Data) => React.ReactNode;
14
+ }): React.JSX.Element;
@@ -0,0 +1,55 @@
1
+ import * as React from 'react';
2
+ import { DefaultLoadingManager } from 'three';
3
+ import { create } from 'zustand';
4
+
5
+ let saveLastTotalLoaded = 0;
6
+ const useProgress = /* @__PURE__ */create(set => {
7
+ DefaultLoadingManager.onStart = (item, loaded, total) => {
8
+ set({
9
+ active: true,
10
+ item,
11
+ loaded,
12
+ total,
13
+ progress: (loaded - saveLastTotalLoaded) / (total - saveLastTotalLoaded) * 100
14
+ });
15
+ };
16
+ DefaultLoadingManager.onLoad = () => {
17
+ set({
18
+ active: false
19
+ });
20
+ };
21
+ DefaultLoadingManager.onError = item => set(state => ({
22
+ errors: [...state.errors, item]
23
+ }));
24
+ DefaultLoadingManager.onProgress = (item, loaded, total) => {
25
+ if (loaded === total) {
26
+ saveLastTotalLoaded = total;
27
+ }
28
+ set({
29
+ active: true,
30
+ item,
31
+ loaded,
32
+ total,
33
+ progress: (loaded - saveLastTotalLoaded) / (total - saveLastTotalLoaded) * 100 || 100
34
+ });
35
+ };
36
+ return {
37
+ errors: [],
38
+ active: false,
39
+ progress: 0,
40
+ item: '',
41
+ loaded: 0,
42
+ total: 0
43
+ };
44
+ });
45
+
46
+ //
47
+
48
+ function Progress({
49
+ children
50
+ }) {
51
+ const result = useProgress();
52
+ return /*#__PURE__*/React.createElement(React.Fragment, null, children == null ? void 0 : children(result));
53
+ }
54
+
55
+ export { Progress, useProgress };
@@ -0,0 +1 @@
1
+ "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@babel/runtime/helpers/extends"),t=require("react"),r=require("three"),n=require("./Line.cjs.js");function o(e){return e&&"object"==typeof e&&"default"in e?e:{default:e}}function c(e){if(e&&e.__esModule)return e;var t=Object.create(null);return e&&Object.keys(e).forEach((function(r){if("default"!==r){var n=Object.getOwnPropertyDescriptor(e,r);Object.defineProperty(t,r,n.get?n:{enumerable:!0,get:function(){return e[r]}})}})),t.default=e,Object.freeze(t)}require("@react-three/fiber"),require("three-stdlib");var u=o(e),s=c(t);const i=new r.Vector3,a=s.forwardRef((function({start:e=[0,0,0],end:t=[0,0,0],mid:o,segments:c=20,...a},f){const d=s.useRef(null);s.useImperativeHandle(f,(()=>d.current));const[l]=s.useState((()=>new r.QuadraticBezierCurve3(void 0,void 0,void 0))),v=s.useCallback(((e,t,n,o=20)=>(e instanceof r.Vector3?l.v0.copy(e):l.v0.set(...e),t instanceof r.Vector3?l.v2.copy(t):l.v2.set(...t),n instanceof r.Vector3?l.v1.copy(n):Array.isArray(n)?l.v1.set(...n):l.v1.copy(l.v0.clone().add(l.v2.clone().sub(l.v0)).add(i.set(0,l.v0.y-l.v2.y,0))),l.getPoints(o))),[]);s.useLayoutEffect((()=>{d.current.setPoints=(e,t,r)=>{const n=v(e,t,r);d.current.geometry&&d.current.geometry.setPositions(n.map((e=>e.toArray())).flat())}}),[]);const y=s.useMemo((()=>v(e,t,o,c)),[e,t,o,c]);return s.createElement(n.Line,u.default({ref:d,points:y},a))}));exports.QuadraticBezierLine=a;
@@ -0,0 +1,14 @@
1
+ import { Vector3 } from 'three';
2
+ import { Line2 } from 'three-stdlib';
3
+ import { LineProps } from './Line';
4
+ import { ForwardRefComponent } from '../helpers/ts-utils';
5
+ export type QuadraticBezierLineRef = Line2 & {
6
+ setPoints(start: Vector3 | [number, number, number], end: Vector3 | [number, number, number], mid: Vector3 | [number, number, number]): void;
7
+ };
8
+ export type QuadraticBezierLineProps = Omit<LineProps, 'points' | 'ref'> & {
9
+ start: Vector3 | [number, number, number];
10
+ end: Vector3 | [number, number, number];
11
+ mid?: Vector3 | [number, number, number];
12
+ segments?: number;
13
+ };
14
+ export declare const QuadraticBezierLine: ForwardRefComponent<QuadraticBezierLineProps, QuadraticBezierLineRef>;
@@ -0,0 +1,42 @@
1
+ import _extends from '@babel/runtime/helpers/esm/extends';
2
+ import * as React from 'react';
3
+ import { QuadraticBezierCurve3, Vector3 } from 'three';
4
+ import { Line } from './Line.js';
5
+
6
+ const v = /* @__PURE__ */new Vector3();
7
+ const QuadraticBezierLine = /* @__PURE__ */React.forwardRef(function QuadraticBezierLine({
8
+ start = [0, 0, 0],
9
+ end = [0, 0, 0],
10
+ mid,
11
+ segments = 20,
12
+ ...rest
13
+ }, forwardref) {
14
+ const ref = React.useRef(null);
15
+ React.useImperativeHandle(forwardref, () => ref.current);
16
+ const [curve] = React.useState(() => new QuadraticBezierCurve3(undefined, undefined, undefined));
17
+ const getPoints = React.useCallback((start, end, mid, segments = 20) => {
18
+ if (start instanceof Vector3) curve.v0.copy(start);else curve.v0.set(...start);
19
+ if (end instanceof Vector3) curve.v2.copy(end);else curve.v2.set(...end);
20
+ if (mid instanceof Vector3) {
21
+ curve.v1.copy(mid);
22
+ } else if (Array.isArray(mid)) {
23
+ curve.v1.set(...mid);
24
+ } else {
25
+ curve.v1.copy(curve.v0.clone().add(curve.v2.clone().sub(curve.v0)).add(v.set(0, curve.v0.y - curve.v2.y, 0)));
26
+ }
27
+ return curve.getPoints(segments);
28
+ }, []);
29
+ React.useLayoutEffect(() => {
30
+ ref.current.setPoints = (start, end, mid) => {
31
+ const points = getPoints(start, end, mid);
32
+ if (ref.current.geometry) ref.current.geometry.setPositions(points.map(p => p.toArray()).flat());
33
+ };
34
+ }, []);
35
+ const points = React.useMemo(() => getPoints(start, end, mid, segments), [start, end, mid, segments]);
36
+ return /*#__PURE__*/React.createElement(Line, _extends({
37
+ ref: ref,
38
+ points: points
39
+ }, rest));
40
+ });
41
+
42
+ export { QuadraticBezierLine };
@@ -0,0 +1 @@
1
+ "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@babel/runtime/helpers/extends"),r=require("three"),t=require("react"),n=require("@react-three/fiber");function a(e){return e&&"object"==typeof e&&"default"in e?e:{default:e}}function u(e){if(e&&e.__esModule)return e;var r=Object.create(null);return e&&Object.keys(e).forEach((function(t){if("default"!==t){var n=Object.getOwnPropertyDescriptor(e,t);Object.defineProperty(r,t,n.get?n:{enumerable:!0,get:function(){return e[t]}})}})),r.default=e,Object.freeze(r)}var i=a(e),o=u(r),c=u(t);const l=c.forwardRef((({children:e,compute:r,renderPriority:t=-1,eventPriority:a=0,frames:u=1/0,stencilBuffer:l=!1,depthBuffer:f=!0,generateMipmaps:p=!1,resolution:m=896,near:d=.1,far:b=1e3,flip:x=!1,position:g,rotation:h,scale:y,quaternion:v,matrix:P,matrixAutoUpdate:j,...E},O)=>{const{size:q,viewport:w}=n.useThree(),M=c.useRef(null),T=c.useMemo((()=>{const e=new o.WebGLCubeRenderTarget(Math.max((m||q.width)*w.dpr,(m||q.height)*w.dpr),{stencilBuffer:l,depthBuffer:f,generateMipmaps:p});return e.texture.isRenderTargetTexture=!x,e.texture.flipY=!0,e.texture.type=o.HalfFloatType,e}),[m,x]);c.useEffect((()=>()=>T.dispose()),[T]);const[R]=c.useState((()=>new o.Scene));return c.useImperativeHandle(O,(()=>({scene:R,fbo:T,camera:M.current})),[T]),c.createElement(c.Fragment,null,n.createPortal(c.createElement(s,{renderPriority:t,frames:u,camera:M},e,c.createElement("group",{onPointerOver:()=>null})),R,{events:{compute:r,priority:a}}),c.createElement("primitive",i.default({object:T.texture},E)),c.createElement("cubeCamera",{ref:M,args:[d,b,T],position:g,rotation:h,scale:y,quaternion:v,matrix:P,matrixAutoUpdate:j}))}));function s({frames:e,renderPriority:r,children:t,camera:a}){let u=0;return n.useFrame((r=>{(e===1/0||u<e)&&(a.current.update(r.gl,r.scene),u++)}),r),c.createElement(c.Fragment,null,t)}exports.RenderCubeTexture=l;
@@ -0,0 +1,30 @@
1
+ import * as THREE from 'three';
2
+ import * as React from 'react';
3
+ import { ComputeFunction, ReactThreeFiber, ThreeElements } from '@react-three/fiber';
4
+ import { ForwardRefComponent } from '../helpers/ts-utils';
5
+ export type RenderCubeTextureProps = Omit<ThreeElements['texture'], 'ref' | 'args' | 'rotation'> & {
6
+ stencilBuffer?: boolean;
7
+ depthBuffer?: boolean;
8
+ generateMipmaps?: boolean;
9
+ renderPriority?: number;
10
+ eventPriority?: number;
11
+ frames?: number;
12
+ compute?: ComputeFunction;
13
+ flip?: boolean;
14
+ resolution?: number;
15
+ children: React.ReactNode;
16
+ near?: number;
17
+ far?: number;
18
+ position?: ReactThreeFiber.Vector3;
19
+ rotation?: ReactThreeFiber.Euler;
20
+ scale?: ReactThreeFiber.Vector3;
21
+ quaternion?: ReactThreeFiber.Quaternion;
22
+ matrix?: ReactThreeFiber.Matrix4;
23
+ matrixAutoUpdate?: boolean;
24
+ };
25
+ export type RenderCubeTextureApi = {
26
+ scene: THREE.Scene;
27
+ fbo: THREE.WebGLCubeRenderTarget;
28
+ camera: THREE.CubeCamera;
29
+ };
30
+ export declare const RenderCubeTexture: ForwardRefComponent<RenderCubeTextureProps, RenderCubeTextureApi>;
@@ -0,0 +1,96 @@
1
+ import _extends from '@babel/runtime/helpers/esm/extends';
2
+ import * as THREE from 'three';
3
+ import * as React from 'react';
4
+ import { useThree, createPortal, useFrame } from '@react-three/fiber';
5
+
6
+ const RenderCubeTexture = /* @__PURE__ */React.forwardRef(({
7
+ children,
8
+ compute,
9
+ renderPriority = -1,
10
+ eventPriority = 0,
11
+ frames = Infinity,
12
+ stencilBuffer = false,
13
+ depthBuffer = true,
14
+ generateMipmaps = false,
15
+ resolution = 896,
16
+ near = 0.1,
17
+ far = 1000,
18
+ flip = false,
19
+ position,
20
+ rotation,
21
+ scale,
22
+ quaternion,
23
+ matrix,
24
+ matrixAutoUpdate,
25
+ ...props
26
+ }, forwardRef) => {
27
+ const {
28
+ size,
29
+ viewport
30
+ } = useThree();
31
+ const camera = React.useRef(null);
32
+ const fbo = React.useMemo(() => {
33
+ const fbo = new THREE.WebGLCubeRenderTarget(Math.max((resolution || size.width) * viewport.dpr, (resolution || size.height) * viewport.dpr), {
34
+ stencilBuffer,
35
+ depthBuffer,
36
+ generateMipmaps
37
+ });
38
+ fbo.texture.isRenderTargetTexture = !flip;
39
+ fbo.texture.flipY = true;
40
+ fbo.texture.type = THREE.HalfFloatType;
41
+ return fbo;
42
+ }, [resolution, flip]);
43
+ React.useEffect(() => {
44
+ return () => fbo.dispose();
45
+ }, [fbo]);
46
+ const [vScene] = React.useState(() => new THREE.Scene());
47
+ React.useImperativeHandle(forwardRef, () => ({
48
+ scene: vScene,
49
+ fbo,
50
+ camera: camera.current
51
+ }), [fbo]);
52
+ return /*#__PURE__*/React.createElement(React.Fragment, null, createPortal(/*#__PURE__*/React.createElement(Container, {
53
+ renderPriority: renderPriority,
54
+ frames: frames,
55
+ camera: camera
56
+ }, children, /*#__PURE__*/React.createElement("group", {
57
+ onPointerOver: () => null
58
+ })), vScene, {
59
+ events: {
60
+ compute,
61
+ priority: eventPriority
62
+ }
63
+ }), /*#__PURE__*/React.createElement("primitive", _extends({
64
+ object: fbo.texture
65
+ }, props)), /*#__PURE__*/React.createElement("cubeCamera", {
66
+ ref: camera,
67
+ args: [near, far, fbo],
68
+ position: position,
69
+ rotation: rotation,
70
+ scale: scale,
71
+ quaternion: quaternion,
72
+ matrix: matrix,
73
+ matrixAutoUpdate: matrixAutoUpdate
74
+ }));
75
+ });
76
+
77
+ // The container component has to be separate, it can not be inlined because "useFrame(state" when run inside createPortal will return
78
+ // the portals own state which includes user-land overrides (custom cameras etc), but if it is executed in <RenderTexture>'s render function
79
+ // it would return the default state.
80
+ function Container({
81
+ frames,
82
+ renderPriority,
83
+ children,
84
+ camera
85
+ }) {
86
+ let count = 0;
87
+ useFrame(state => {
88
+ if (frames === Infinity || count < frames) {
89
+ camera.current.update(state.gl, state.scene);
90
+ count++;
91
+ }
92
+ }, renderPriority);
93
+ return /*#__PURE__*/React.createElement(React.Fragment, null, children);
94
+ }
95
+
96
+ export { RenderCubeTexture };
@@ -0,0 +1 @@
1
+ "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@babel/runtime/helpers/extends"),r=require("three"),t=require("react"),n=require("@react-three/fiber"),a=require("./Fbo.cjs.js");function l(e){return e&&"object"==typeof e&&"default"in e?e:{default:e}}function i(e){if(e&&e.__esModule)return e;var r=Object.create(null);return e&&Object.keys(e).forEach((function(t){if("default"!==t){var n=Object.getOwnPropertyDescriptor(e,t);Object.defineProperty(r,t,n.get?n:{enumerable:!0,get:function(){return e[t]}})}})),r.default=e,Object.freeze(r)}var u=l(e),o=i(r),s=i(t);const c=s.forwardRef((({children:e,compute:r,width:t,height:l,samples:i=8,renderPriority:c=0,eventPriority:d=0,frames:g=1/0,stencilBuffer:p=!1,depthBuffer:m=!0,generateMipmaps:b=!1,...v},h)=>{const{size:j,viewport:x}=n.useThree(),y=a.useFBO((t||j.width)*x.dpr,(l||j.height)*x.dpr,{samples:i,stencilBuffer:p,depthBuffer:m,generateMipmaps:b}),[P]=s.useState((()=>new o.Scene)),O=s.useCallback(((e,r,t)=>{var n,a;let l=null==(n=y.texture)||null==(n=n.__r3f.parent)?void 0:n.object;for(;l&&!(l instanceof o.Object3D);){var i;l=null==(i=l.__r3f.parent)?void 0:i.object}if(!l)return!1;t.raycaster.camera||t.events.compute(e,t,null==(a=t.previousRoot)?void 0:a.getState());const[u]=t.raycaster.intersectObject(l);if(!u)return!1;const s=u.uv;if(!s)return!1;r.raycaster.setFromCamera(r.pointer.set(2*s.x-1,2*s.y-1),r.camera)}),[]);return s.useImperativeHandle(h,(()=>y.texture),[y]),s.createElement(s.Fragment,null,n.createPortal(s.createElement(f,{renderPriority:c,frames:g,fbo:y},e,s.createElement("group",{onPointerOver:()=>null})),P,{events:{compute:r||O,priority:d}}),s.createElement("primitive",u.default({object:y.texture},v)))}));function f({frames:e,renderPriority:r,children:t,fbo:a}){let l,i,u,o,c=0;return n.useFrame((r=>{(e===1/0||c<e)&&(l=r.gl.autoClear,i=r.gl.xr.enabled,u=r.gl.getRenderTarget(),o=r.gl.xr.isPresenting,r.gl.autoClear=!0,r.gl.xr.enabled=!1,r.gl.xr.isPresenting=!1,r.gl.setRenderTarget(a),r.gl.render(r.scene,r.camera),r.gl.setRenderTarget(u),r.gl.autoClear=l,r.gl.xr.enabled=i,r.gl.xr.isPresenting=o,c++)}),r),s.createElement(s.Fragment,null,t)}exports.RenderTexture=c;
@@ -0,0 +1,18 @@
1
+ import * as THREE from 'three';
2
+ import * as React from 'react';
3
+ import { ThreeElements } from '@react-three/fiber';
4
+ import { ForwardRefComponent } from '../helpers/ts-utils';
5
+ export type RenderTextureProps = Omit<ThreeElements['texture'], 'ref' | 'args'> & {
6
+ width?: number;
7
+ height?: number;
8
+ samples?: number;
9
+ stencilBuffer?: boolean;
10
+ depthBuffer?: boolean;
11
+ generateMipmaps?: boolean;
12
+ renderPriority?: number;
13
+ eventPriority?: number;
14
+ frames?: number;
15
+ compute?: (event: any, state: any, previous: any) => false | undefined;
16
+ children: React.ReactNode;
17
+ };
18
+ export declare const RenderTexture: ForwardRefComponent<RenderTextureProps, THREE.Texture>;
@@ -0,0 +1,105 @@
1
+ import _extends from '@babel/runtime/helpers/esm/extends';
2
+ import * as THREE from 'three';
3
+ import * as React from 'react';
4
+ import { useThree, createPortal, useFrame } from '@react-three/fiber';
5
+ import { useFBO } from './Fbo.js';
6
+
7
+ const RenderTexture = /* @__PURE__ */React.forwardRef(({
8
+ children,
9
+ compute,
10
+ width,
11
+ height,
12
+ samples = 8,
13
+ renderPriority = 0,
14
+ eventPriority = 0,
15
+ frames = Infinity,
16
+ stencilBuffer = false,
17
+ depthBuffer = true,
18
+ generateMipmaps = false,
19
+ ...props
20
+ }, forwardRef) => {
21
+ const {
22
+ size,
23
+ viewport
24
+ } = useThree();
25
+ const fbo = useFBO((width || size.width) * viewport.dpr, (height || size.height) * viewport.dpr, {
26
+ samples,
27
+ stencilBuffer,
28
+ depthBuffer,
29
+ generateMipmaps
30
+ });
31
+ const [vScene] = React.useState(() => new THREE.Scene());
32
+ const uvCompute = React.useCallback((event, state, previous) => {
33
+ var _fbo$texture, _previous$previousRoo;
34
+ // Since this is only a texture it does not have an easy way to obtain the parent, which we
35
+ // need to transform event coordinates to local coordinates. We use r3f internals to find the
36
+ // next Object3D.
37
+ let parent = (_fbo$texture = fbo.texture) == null || (_fbo$texture = _fbo$texture.__r3f.parent) == null ? void 0 : _fbo$texture.object;
38
+ while (parent && !(parent instanceof THREE.Object3D)) {
39
+ var _parent$__r3f$parent;
40
+ parent = (_parent$__r3f$parent = parent.__r3f.parent) == null ? void 0 : _parent$__r3f$parent.object;
41
+ }
42
+ if (!parent) return false;
43
+ // First we call the previous state-onion-layers compute, this is what makes it possible to nest portals
44
+ if (!previous.raycaster.camera) previous.events.compute(event, previous, (_previous$previousRoo = previous.previousRoot) == null ? void 0 : _previous$previousRoo.getState());
45
+ // We run a quick check against the parent, if it isn't hit there's no need to raycast at all
46
+ const [intersection] = previous.raycaster.intersectObject(parent);
47
+ if (!intersection) return false;
48
+ // We take that hits uv coords, set up this layers raycaster, et voilà, we have raycasting on arbitrary surfaces
49
+ const uv = intersection.uv;
50
+ if (!uv) return false;
51
+ state.raycaster.setFromCamera(state.pointer.set(uv.x * 2 - 1, uv.y * 2 - 1), state.camera);
52
+ }, []);
53
+ React.useImperativeHandle(forwardRef, () => fbo.texture, [fbo]);
54
+ return /*#__PURE__*/React.createElement(React.Fragment, null, createPortal(/*#__PURE__*/React.createElement(Container, {
55
+ renderPriority: renderPriority,
56
+ frames: frames,
57
+ fbo: fbo
58
+ }, children, /*#__PURE__*/React.createElement("group", {
59
+ onPointerOver: () => null
60
+ })), vScene, {
61
+ events: {
62
+ compute: compute || uvCompute,
63
+ priority: eventPriority
64
+ }
65
+ }), /*#__PURE__*/React.createElement("primitive", _extends({
66
+ object: fbo.texture
67
+ }, props)));
68
+ });
69
+
70
+ // The container component has to be separate, it can not be inlined because "useFrame(state" when run inside createPortal will return
71
+ // the portals own state which includes user-land overrides (custom cameras etc), but if it is executed in <RenderTexture>'s render function
72
+ // it would return the default state.
73
+ function Container({
74
+ frames,
75
+ renderPriority,
76
+ children,
77
+ fbo
78
+ }) {
79
+ let count = 0;
80
+ let oldAutoClear;
81
+ let oldXrEnabled;
82
+ let oldRenderTarget;
83
+ let oldIsPresenting;
84
+ useFrame(state => {
85
+ if (frames === Infinity || count < frames) {
86
+ oldAutoClear = state.gl.autoClear;
87
+ oldXrEnabled = state.gl.xr.enabled;
88
+ oldRenderTarget = state.gl.getRenderTarget();
89
+ oldIsPresenting = state.gl.xr.isPresenting;
90
+ state.gl.autoClear = true;
91
+ state.gl.xr.enabled = false;
92
+ state.gl.xr.isPresenting = false;
93
+ state.gl.setRenderTarget(fbo);
94
+ state.gl.render(state.scene, state.camera);
95
+ state.gl.setRenderTarget(oldRenderTarget);
96
+ state.gl.autoClear = oldAutoClear;
97
+ state.gl.xr.enabled = oldXrEnabled;
98
+ state.gl.xr.isPresenting = oldIsPresenting;
99
+ count++;
100
+ }
101
+ }, renderPriority);
102
+ return /*#__PURE__*/React.createElement(React.Fragment, null, children);
103
+ }
104
+
105
+ export { RenderTexture };
@@ -0,0 +1 @@
1
+ "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@babel/runtime/helpers/extends"),t=require("three"),r=require("react");function n(e){return e&&"object"==typeof e&&"default"in e?e:{default:e}}function u(e){if(e&&e.__esModule)return e;var t=Object.create(null);return e&&Object.keys(e).forEach((function(r){if("default"!==r){var n=Object.getOwnPropertyDescriptor(e,r);Object.defineProperty(t,r,n.get?n:{enumerable:!0,get:function(){return e[r]}})}})),t.default=e,Object.freeze(t)}var c=n(e),a=u(t),l=u(r);const i=l.forwardRef((({children:e,width:t,height:r,depth:n,box3:u,precise:i=!0,...o},f)=>{const s=l.useRef(null),d=l.useRef(null),m=l.useRef(null);return l.useLayoutEffect((()=>{d.current.matrixWorld.identity();let e=u||(new a.Box3).setFromObject(m.current,i);const c=e.max.x-e.min.x,l=e.max.y-e.min.y,o=e.max.z-e.min.z;let f=Math.max(c,l,o);t&&(f=c),r&&(f=l),n&&(f=o),d.current.scale.setScalar(1/f)}),[t,r,n,u,i]),l.useImperativeHandle(f,(()=>s.current),[]),l.createElement("group",c.default({ref:s},o),l.createElement("group",{ref:d},l.createElement("group",{ref:m},e)))}));exports.Resize=i;
@@ -0,0 +1,17 @@
1
+ import * as THREE from 'three';
2
+ import * as React from 'react';
3
+ import { ThreeElements } from '@react-three/fiber';
4
+ export type ResizeProps = Omit<ThreeElements['group'], 'ref'> & {
5
+ width?: boolean;
6
+ height?: boolean;
7
+ depth?: boolean;
8
+ box3?: THREE.Box3;
9
+ precise?: boolean;
10
+ };
11
+ export declare const Resize: React.ForwardRefExoticComponent<Omit<import("@react-three/fiber/dist/declarations/src/core/utils").Mutable<import("@react-three/fiber/dist/declarations/src/core/utils").Overwrite<Partial<import("@react-three/fiber/dist/declarations/src/core/utils").Overwrite<THREE.Group<THREE.Object3DEventMap>, import("@react-three/fiber").MathProps<THREE.Group<THREE.Object3DEventMap>> & import("@react-three/fiber").ReactProps<THREE.Group<THREE.Object3DEventMap>> & Partial<import("@react-three/fiber").EventHandlers>>>, Omit<import("@react-three/fiber").InstanceProps<THREE.Group<THREE.Object3DEventMap>, typeof THREE.Group>, "object">>>, "ref"> & {
12
+ width?: boolean;
13
+ height?: boolean;
14
+ depth?: boolean;
15
+ box3?: THREE.Box3;
16
+ precise?: boolean;
17
+ } & React.RefAttributes<THREE.Group<THREE.Object3DEventMap>>>;
package/core/Resize.js ADDED
@@ -0,0 +1,39 @@
1
+ import _extends from '@babel/runtime/helpers/esm/extends';
2
+ import * as THREE from 'three';
3
+ import * as React from 'react';
4
+
5
+ const Resize = /* @__PURE__ */React.forwardRef(({
6
+ children,
7
+ width,
8
+ height,
9
+ depth,
10
+ box3,
11
+ precise = true,
12
+ ...props
13
+ }, fRef) => {
14
+ const ref = React.useRef(null);
15
+ const outer = React.useRef(null);
16
+ const inner = React.useRef(null);
17
+ React.useLayoutEffect(() => {
18
+ outer.current.matrixWorld.identity();
19
+ let box = box3 || new THREE.Box3().setFromObject(inner.current, precise);
20
+ const w = box.max.x - box.min.x;
21
+ const h = box.max.y - box.min.y;
22
+ const d = box.max.z - box.min.z;
23
+ let dimension = Math.max(w, h, d);
24
+ if (width) dimension = w;
25
+ if (height) dimension = h;
26
+ if (depth) dimension = d;
27
+ outer.current.scale.setScalar(1 / dimension);
28
+ }, [width, height, depth, box3, precise]);
29
+ React.useImperativeHandle(fRef, () => ref.current, []);
30
+ return /*#__PURE__*/React.createElement("group", _extends({
31
+ ref: ref
32
+ }, props), /*#__PURE__*/React.createElement("group", {
33
+ ref: outer
34
+ }, /*#__PURE__*/React.createElement("group", {
35
+ ref: inner
36
+ }, children)));
37
+ });
38
+
39
+ export { Resize };
@@ -0,0 +1 @@
1
+ "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@babel/runtime/helpers/extends"),t=require("react"),r=require("three"),s=require("three-stdlib");function n(e){return e&&"object"==typeof e&&"default"in e?e:{default:e}}function a(e){if(e&&e.__esModule)return e;var t=Object.create(null);return e&&Object.keys(e).forEach((function(r){if("default"!==r){var s=Object.getOwnPropertyDescriptor(e,r);Object.defineProperty(t,r,s.get?s:{enumerable:!0,get:function(){return e[r]}})}})),t.default=e,Object.freeze(t)}var u=n(e),c=a(t);const o=1e-5;const l=c.forwardRef((function({args:[e=1,t=1,r=1]=[],radius:s=.05,steps:n=1,smoothness:a=4,bevelSegments:o=4,creaseAngle:l=.4,children:d,...i},b){return c.createElement("mesh",u.default({ref:b},i),c.createElement(f,{args:[e,t,r],radius:s,steps:n,smoothness:a,bevelSegments:o,creaseAngle:l}),d)})),f=c.forwardRef((function({args:[e=1,t=1,n=1]=[],radius:a=.05,steps:l=1,smoothness:f=4,bevelSegments:d=4,creaseAngle:i=.4,...b},m){const h=c.useMemo((()=>function(e,t,s){const n=new r.Shape,a=s-o;return n.absarc(o,o,o,-Math.PI/2,-Math.PI,!0),n.absarc(o,t-2*a,o,Math.PI,Math.PI/2,!0),n.absarc(e-2*a,t-2*a,o,Math.PI/2,0,!0),n.absarc(e-2*a,o,o,0,-Math.PI/2,!0),n}(e,t,a)),[e,t,a]),p=c.useMemo((()=>({depth:n-2*a,bevelEnabled:!0,bevelSegments:2*d,steps:l,bevelSize:a-o,bevelThickness:a,curveSegments:f})),[n,a,f,d,l]),g=c.useRef(null);return c.useLayoutEffect((()=>{g.current&&(g.current.center(),s.toCreasedNormals(g.current,i))}),[h,p,i]),c.useImperativeHandle(m,(()=>g.current)),c.createElement("extrudeGeometry",u.default({ref:g,args:[h,p]},b))}));exports.RoundedBox=l,exports.RoundedBoxGeometry=f;
@@ -0,0 +1,14 @@
1
+ import { Mesh, ExtrudeGeometry } from 'three';
2
+ import { ForwardRefComponent, NamedArrayTuple } from '../helpers/ts-utils';
3
+ import { ThreeElements } from '@react-three/fiber';
4
+ export type RoundedBoxProps = {
5
+ args?: NamedArrayTuple<(width?: number, height?: number, depth?: number) => void>;
6
+ radius?: number;
7
+ smoothness?: number;
8
+ bevelSegments?: number;
9
+ steps?: number;
10
+ creaseAngle?: number;
11
+ } & Omit<ThreeElements['mesh'], 'ref' | 'args'>;
12
+ export type RoundedBoxGeometryProps = Omit<RoundedBoxProps, 'children'> & Omit<ThreeElements['extrudeGeometry'], 'args' | 'ref'>;
13
+ export declare const RoundedBox: ForwardRefComponent<RoundedBoxProps, Mesh>;
14
+ export declare const RoundedBoxGeometry: ForwardRefComponent<RoundedBoxGeometryProps, ExtrudeGeometry>;