@ohos-ports/react-three-drei 10.7.7-beta.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (483) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +852 -0
  3. package/core/AccumulativeShadows.cjs.js +1 -0
  4. package/core/AccumulativeShadows.d.ts +59 -0
  5. package/core/AccumulativeShadows.js +310 -0
  6. package/core/AdaptiveDpr.cjs.js +1 -0
  7. package/core/AdaptiveDpr.d.ts +3 -0
  8. package/core/AdaptiveDpr.js +28 -0
  9. package/core/AdaptiveEvents.cjs.js +1 -0
  10. package/core/AdaptiveEvents.d.ts +1 -0
  11. package/core/AdaptiveEvents.js +20 -0
  12. package/core/ArcballControls.cjs.js +1 -0
  13. package/core/ArcballControls.d.ts +15 -0
  14. package/core/ArcballControls.js +67 -0
  15. package/core/AsciiRenderer.cjs.js +1 -0
  16. package/core/AsciiRenderer.d.ts +11 -0
  17. package/core/AsciiRenderer.js +66 -0
  18. package/core/BBAnchor.cjs.js +1 -0
  19. package/core/BBAnchor.d.ts +7 -0
  20. package/core/BBAnchor.js +37 -0
  21. package/core/Backdrop.cjs.js +1 -0
  22. package/core/Backdrop.d.ts +15 -0
  23. package/core/Backdrop.js +33 -0
  24. package/core/BakeShadows.cjs.js +1 -0
  25. package/core/BakeShadows.d.ts +1 -0
  26. package/core/BakeShadows.js +16 -0
  27. package/core/Billboard.cjs.js +1 -0
  28. package/core/Billboard.d.ts +10 -0
  29. package/core/Billboard.js +53 -0
  30. package/core/Bounds.cjs.js +1 -0
  31. package/core/Bounds.d.ts +36 -0
  32. package/core/Bounds.js +254 -0
  33. package/core/Bvh.cjs.js +1 -0
  34. package/core/Bvh.d.ts +19 -0
  35. package/core/Bvh.js +92 -0
  36. package/core/CameraControls.cjs.js +1 -0
  37. package/core/CameraControls.d.ts +48 -0
  38. package/core/CameraControls.js +151 -0
  39. package/core/CameraShake.cjs.js +1 -0
  40. package/core/CameraShake.d.ts +17 -0
  41. package/core/CameraShake.js +57 -0
  42. package/core/CatmullRomLine.cjs.js +1 -0
  43. package/core/CatmullRomLine.d.ts +10 -0
  44. package/core/CatmullRomLine.js +42 -0
  45. package/core/Caustics.cjs.js +1 -0
  46. package/core/Caustics.d.ts +32 -0
  47. package/core/Caustics.js +388 -0
  48. package/core/Center.cjs.js +1 -0
  49. package/core/Center.d.ts +33 -0
  50. package/core/Center.js +67 -0
  51. package/core/Clone.cjs.js +1 -0
  52. package/core/Clone.d.ts +15 -0
  53. package/core/Clone.js +100 -0
  54. package/core/Cloud.cjs.js +1 -0
  55. package/core/Cloud.d.ts +97 -0
  56. package/core/Cloud.js +231 -0
  57. package/core/ComputedAttribute.cjs.js +1 -0
  58. package/core/ComputedAttribute.d.ts +8 -0
  59. package/core/ComputedAttribute.js +33 -0
  60. package/core/ContactShadows.cjs.js +1 -0
  61. package/core/ContactShadows.d.ts +18 -0
  62. package/core/ContactShadows.js +114 -0
  63. package/core/CubeCamera.cjs.js +1 -0
  64. package/core/CubeCamera.d.ts +21 -0
  65. package/core/CubeCamera.js +86 -0
  66. package/core/CubeTexture.cjs.js +1 -0
  67. package/core/CubeTexture.d.ts +14 -0
  68. package/core/CubeTexture.js +25 -0
  69. package/core/CubicBezierLine.cjs.js +1 -0
  70. package/core/CubicBezierLine.d.ts +12 -0
  71. package/core/CubicBezierLine.js +28 -0
  72. package/core/CurveModifier.cjs.js +1 -0
  73. package/core/CurveModifier.d.ts +11 -0
  74. package/core/CurveModifier.js +27 -0
  75. package/core/Decal.cjs.js +1 -0
  76. package/core/Decal.d.ts +16 -0
  77. package/core/Decal.js +128 -0
  78. package/core/Detailed.cjs.js +1 -0
  79. package/core/Detailed.d.ts +10 -0
  80. package/core/Detailed.js +33 -0
  81. package/core/DetectGPU.cjs.js +1 -0
  82. package/core/DetectGPU.d.ts +7 -0
  83. package/core/DetectGPU.js +14 -0
  84. package/core/DeviceOrientationControls.cjs.js +1 -0
  85. package/core/DeviceOrientationControls.d.ts +10 -0
  86. package/core/DeviceOrientationControls.js +51 -0
  87. package/core/Edges.cjs.js +1 -0
  88. package/core/Edges.d.ts +13 -0
  89. package/core/Edges.js +38 -0
  90. package/core/Effects.cjs.js +1 -0
  91. package/core/Effects.d.ts +25 -0
  92. package/core/Effects.js +91 -0
  93. package/core/Environment.cjs.js +1 -0
  94. package/core/Environment.d.ts +37 -0
  95. package/core/Environment.js +189 -0
  96. package/core/Example.cjs.js +1 -0
  97. package/core/Example.d.ts +13 -0
  98. package/core/Example.js +46 -0
  99. package/core/Fbo.cjs.js +1 -0
  100. package/core/Fbo.d.ts +22 -0
  101. package/core/Fbo.js +63 -0
  102. package/core/Fbx.cjs.js +1 -0
  103. package/core/Fbx.d.ts +11 -0
  104. package/core/Fbx.js +23 -0
  105. package/core/FirstPersonControls.cjs.js +1 -0
  106. package/core/FirstPersonControls.d.ts +8 -0
  107. package/core/FirstPersonControls.js +38 -0
  108. package/core/Fisheye.cjs.js +1 -0
  109. package/core/Fisheye.d.ts +10 -0
  110. package/core/Fisheye.js +95 -0
  111. package/core/Float.cjs.js +1 -0
  112. package/core/Float.d.ts +14 -0
  113. package/core/Float.js +37 -0
  114. package/core/FlyControls.cjs.js +1 -0
  115. package/core/FlyControls.d.ts +10 -0
  116. package/core/FlyControls.js +55 -0
  117. package/core/GizmoHelper.cjs.js +1 -0
  118. package/core/GizmoHelper.d.ts +16 -0
  119. package/core/GizmoHelper.js +116 -0
  120. package/core/GizmoViewcube.cjs.js +1 -0
  121. package/core/GizmoViewcube.d.ts +14 -0
  122. package/core/GizmoViewcube.js +133 -0
  123. package/core/GizmoViewport.cjs.js +1 -0
  124. package/core/GizmoViewport.d.ts +16 -0
  125. package/core/GizmoViewport.js +140 -0
  126. package/core/Gltf.cjs.js +1 -0
  127. package/core/Gltf.d.ts +27 -0
  128. package/core/Gltf.js +52 -0
  129. package/core/GradientTexture.cjs.js +1 -0
  130. package/core/GradientTexture.d.ts +18 -0
  131. package/core/GradientTexture.js +54 -0
  132. package/core/Grid.cjs.js +1 -0
  133. package/core/Grid.d.ts +26 -0
  134. package/core/Grid.js +142 -0
  135. package/core/Helper.cjs.js +1 -0
  136. package/core/Helper.d.ts +16 -0
  137. package/core/Helper.js +47 -0
  138. package/core/Hud.cjs.js +1 -0
  139. package/core/Hud.d.ts +6 -0
  140. package/core/Hud.js +55 -0
  141. package/core/Image.cjs.js +1 -0
  142. package/core/Image.d.ts +38 -0
  143. package/core/Image.js +160 -0
  144. package/core/Instances.cjs.js +1 -0
  145. package/core/Instances.d.ts +64 -0
  146. package/core/Instances.js +313 -0
  147. package/core/Ktx2.cjs.js +1 -0
  148. package/core/Ktx2.d.ts +14 -0
  149. package/core/Ktx2.js +48 -0
  150. package/core/Lightformer.cjs.js +1 -0
  151. package/core/Lightformer.d.ts +15 -0
  152. package/core/Lightformer.js +63 -0
  153. package/core/Line.cjs.js +1 -0
  154. package/core/Line.d.ts +13 -0
  155. package/core/Line.js +73 -0
  156. package/core/MapControls.cjs.js +1 -0
  157. package/core/MapControls.d.ts +14 -0
  158. package/core/MapControls.js +63 -0
  159. package/core/MarchingCubes.cjs.js +1 -0
  160. package/core/MarchingCubes.d.ts +24 -0
  161. package/core/MarchingCubes.js +78 -0
  162. package/core/Mask.cjs.js +1 -0
  163. package/core/Mask.d.ts +17 -0
  164. package/core/Mask.js +42 -0
  165. package/core/MatcapTexture.cjs.js +1 -0
  166. package/core/MatcapTexture.d.ts +9 -0
  167. package/core/MatcapTexture.js +51 -0
  168. package/core/MeshDiscardMaterial.cjs.js +1 -0
  169. package/core/MeshDiscardMaterial.d.ts +10 -0
  170. package/core/MeshDiscardMaterial.js +15 -0
  171. package/core/MeshDistortMaterial.cjs.js +1 -0
  172. package/core/MeshDistortMaterial.d.ts +39 -0
  173. package/core/MeshDistortMaterial.js +72 -0
  174. package/core/MeshPortalMaterial.cjs.js +1 -0
  175. package/core/MeshPortalMaterial.d.ts +25 -0
  176. package/core/MeshPortalMaterial.js +467 -0
  177. package/core/MeshReflectorMaterial.cjs.js +1 -0
  178. package/core/MeshReflectorMaterial.d.ts +14 -0
  179. package/core/MeshReflectorMaterial.js +180 -0
  180. package/core/MeshRefractionMaterial.cjs.js +1 -0
  181. package/core/MeshRefractionMaterial.d.ts +19 -0
  182. package/core/MeshRefractionMaterial.js +73 -0
  183. package/core/MeshTransmissionMaterial.cjs.js +1 -0
  184. package/core/MeshTransmissionMaterial.d.ts +34 -0
  185. package/core/MeshTransmissionMaterial.js +402 -0
  186. package/core/MeshWobbleMaterial.cjs.js +1 -0
  187. package/core/MeshWobbleMaterial.d.ts +36 -0
  188. package/core/MeshWobbleMaterial.js +60 -0
  189. package/core/MotionPathControls.cjs.js +1 -0
  190. package/core/MotionPathControls.d.ts +33 -0
  191. package/core/MotionPathControls.js +121 -0
  192. package/core/MultiMaterial.cjs.js +1 -0
  193. package/core/MultiMaterial.d.ts +4 -0
  194. package/core/MultiMaterial.js +29 -0
  195. package/core/NormalTexture.cjs.js +1 -0
  196. package/core/NormalTexture.d.ts +14 -0
  197. package/core/NormalTexture.js +42 -0
  198. package/core/OrbitControls.cjs.js +1 -0
  199. package/core/OrbitControls.d.ts +22 -0
  200. package/core/OrbitControls.js +79 -0
  201. package/core/OrthographicCamera.cjs.js +1 -0
  202. package/core/OrthographicCamera.d.ts +14 -0
  203. package/core/OrthographicCamera.js +76 -0
  204. package/core/Outlines.cjs.js +1 -0
  205. package/core/Outlines.d.ts +17 -0
  206. package/core/Outlines.js +166 -0
  207. package/core/PerformanceMonitor.cjs.js +1 -0
  208. package/core/PerformanceMonitor.d.ts +36 -0
  209. package/core/PerformanceMonitor.js +116 -0
  210. package/core/PerspectiveCamera.cjs.js +1 -0
  211. package/core/PerspectiveCamera.d.ts +14 -0
  212. package/core/PerspectiveCamera.js +72 -0
  213. package/core/PointMaterial.cjs.js +1 -0
  214. package/core/PointMaterial.d.ts +8 -0
  215. package/core/PointMaterial.js +36 -0
  216. package/core/PointerLockControls.cjs.js +1 -0
  217. package/core/PointerLockControls.d.ts +15 -0
  218. package/core/PointerLockControls.js +89 -0
  219. package/core/Points.cjs.js +1 -0
  220. package/core/Points.d.ts +31 -0
  221. package/core/Points.js +202 -0
  222. package/core/PositionalAudio.cjs.js +1 -0
  223. package/core/PositionalAudio.d.ts +9 -0
  224. package/core/PositionalAudio.js +46 -0
  225. package/core/Preload.cjs.js +1 -0
  226. package/core/Preload.d.ts +7 -0
  227. package/core/Preload.js +44 -0
  228. package/core/Progress.cjs.js +1 -0
  229. package/core/Progress.d.ts +14 -0
  230. package/core/Progress.js +55 -0
  231. package/core/QuadraticBezierLine.cjs.js +1 -0
  232. package/core/QuadraticBezierLine.d.ts +14 -0
  233. package/core/QuadraticBezierLine.js +42 -0
  234. package/core/RenderCubeTexture.cjs.js +1 -0
  235. package/core/RenderCubeTexture.d.ts +30 -0
  236. package/core/RenderCubeTexture.js +96 -0
  237. package/core/RenderTexture.cjs.js +1 -0
  238. package/core/RenderTexture.d.ts +18 -0
  239. package/core/RenderTexture.js +105 -0
  240. package/core/Resize.cjs.js +1 -0
  241. package/core/Resize.d.ts +17 -0
  242. package/core/Resize.js +39 -0
  243. package/core/RoundedBox.cjs.js +1 -0
  244. package/core/RoundedBox.d.ts +14 -0
  245. package/core/RoundedBox.js +70 -0
  246. package/core/Sampler.cjs.js +1 -0
  247. package/core/Sampler.d.ts +28 -0
  248. package/core/Sampler.js +75 -0
  249. package/core/ScreenQuad.cjs.js +1 -0
  250. package/core/ScreenQuad.d.ts +5 -0
  251. package/core/ScreenQuad.js +25 -0
  252. package/core/ScreenSizer.cjs.js +1 -0
  253. package/core/ScreenSizer.d.ts +7 -0
  254. package/core/ScreenSizer.js +39 -0
  255. package/core/ScreenSpace.cjs.js +1 -0
  256. package/core/ScreenSpace.d.ts +7 -0
  257. package/core/ScreenSpace.js +25 -0
  258. package/core/Segments.cjs.js +1 -0
  259. package/core/Segments.d.ts +29 -0
  260. package/core/Segments.js +96 -0
  261. package/core/Shadow.cjs.js +1 -0
  262. package/core/Shadow.d.ts +12 -0
  263. package/core/Shadow.js +42 -0
  264. package/core/ShadowAlpha.cjs.js +1 -0
  265. package/core/ShadowAlpha.d.ts +7 -0
  266. package/core/ShadowAlpha.js +108 -0
  267. package/core/Sky.cjs.js +1 -0
  268. package/core/Sky.d.ts +16 -0
  269. package/core/Sky.js +39 -0
  270. package/core/Sparkles.cjs.js +1 -0
  271. package/core/Sparkles.d.ts +26 -0
  272. package/core/Sparkles.js +161 -0
  273. package/core/Splat.cjs.js +1 -0
  274. package/core/Splat.d.ts +56 -0
  275. package/core/Splat.js +506 -0
  276. package/core/SpotLight.cjs.js +1 -0
  277. package/core/SpotLight.d.ts +27 -0
  278. package/core/SpotLight.js +223 -0
  279. package/core/SpriteAnimator.cjs.js +1 -0
  280. package/core/SpriteAnimator.d.ts +88 -0
  281. package/core/SpriteAnimator.js +413 -0
  282. package/core/Stage.cjs.js +1 -0
  283. package/core/Stage.d.ts +27 -0
  284. package/core/Stage.js +133 -0
  285. package/core/Stars.cjs.js +1 -0
  286. package/core/Stars.d.ts +22 -0
  287. package/core/Stars.js +100 -0
  288. package/core/Stats.cjs.js +1 -0
  289. package/core/Stats.d.ts +7 -0
  290. package/core/Stats.js +32 -0
  291. package/core/StatsGl.cjs.js +1 -0
  292. package/core/StatsGl.d.ts +14 -0
  293. package/core/StatsGl.js +44 -0
  294. package/core/Svg.cjs.js +1 -0
  295. package/core/Svg.d.ts +13 -0
  296. package/core/Svg.js +62 -0
  297. package/core/Text.cjs.js +1 -0
  298. package/core/Text.d.ts +38 -0
  299. package/core/Text.js +57 -0
  300. package/core/Text3D.cjs.js +1 -0
  301. package/core/Text3D.d.ts +20 -0
  302. package/core/Text3D.js +74 -0
  303. package/core/Texture.cjs.js +1 -0
  304. package/core/Texture.d.ts +20 -0
  305. package/core/Texture.js +60 -0
  306. package/core/TrackballControls.cjs.js +1 -0
  307. package/core/TrackballControls.d.ts +15 -0
  308. package/core/TrackballControls.js +72 -0
  309. package/core/Trail.cjs.js +1 -0
  310. package/core/Trail.d.ts +21 -0
  311. package/core/Trail.js +150 -0
  312. package/core/TrailTexture.cjs.js +1 -0
  313. package/core/TrailTexture.d.ts +19 -0
  314. package/core/TrailTexture.js +159 -0
  315. package/core/TransformControls.cjs.js +1 -0
  316. package/core/TransformControls.d.ts +28 -0
  317. package/core/TransformControls.js +114 -0
  318. package/core/VideoTexture.cjs.js +1 -0
  319. package/core/VideoTexture.d.ts +26 -0
  320. package/core/VideoTexture.js +111 -0
  321. package/core/Wireframe.cjs.js +1 -0
  322. package/core/Wireframe.d.ts +15 -0
  323. package/core/Wireframe.js +157 -0
  324. package/core/calculateScaleFactor.cjs.js +1 -0
  325. package/core/calculateScaleFactor.d.ts +3 -0
  326. package/core/calculateScaleFactor.js +31 -0
  327. package/core/index.cjs.js +1 -0
  328. package/core/index.d.ts +122 -0
  329. package/core/index.js +150 -0
  330. package/core/meshBounds.cjs.js +1 -0
  331. package/core/meshBounds.d.ts +2 -0
  332. package/core/meshBounds.js +28 -0
  333. package/core/shaderMaterial.cjs.js +1 -0
  334. package/core/shaderMaterial.d.ts +9 -0
  335. package/core/shaderMaterial.js +29 -0
  336. package/core/shapes.cjs.js +1 -0
  337. package/core/shapes.d.ts +26 -0
  338. package/core/shapes.js +65 -0
  339. package/core/softShadows.cjs.js +1 -0
  340. package/core/softShadows.d.ts +6 -0
  341. package/core/softShadows.js +158 -0
  342. package/core/useAnimations.cjs.js +1 -0
  343. package/core/useAnimations.d.ts +13 -0
  344. package/core/useAnimations.js +52 -0
  345. package/core/useAspect.cjs.js +1 -0
  346. package/core/useAspect.d.ts +1 -0
  347. package/core/useAspect.js +10 -0
  348. package/core/useBoxProjectedEnv.cjs.js +1 -0
  349. package/core/useBoxProjectedEnv.d.ts +19 -0
  350. package/core/useBoxProjectedEnv.js +95 -0
  351. package/core/useCamera.cjs.js +1 -0
  352. package/core/useCamera.d.ts +3 -0
  353. package/core/useCamera.js +19 -0
  354. package/core/useContextBridge.cjs.js +1 -0
  355. package/core/useContextBridge.d.ts +4 -0
  356. package/core/useContextBridge.js +20 -0
  357. package/core/useDepthBuffer.cjs.js +1 -0
  358. package/core/useDepthBuffer.d.ts +6 -0
  359. package/core/useDepthBuffer.js +38 -0
  360. package/core/useEnvironment.cjs.js +1 -0
  361. package/core/useEnvironment.d.ts +17 -0
  362. package/core/useEnvironment.js +150 -0
  363. package/core/useFont.cjs.js +1 -0
  364. package/core/useFont.d.ts +24 -0
  365. package/core/useFont.js +24 -0
  366. package/core/useIntersect.cjs.js +1 -0
  367. package/core/useIntersect.d.ts +3 -0
  368. package/core/useIntersect.js +36 -0
  369. package/core/useSpriteLoader.cjs.js +1 -0
  370. package/core/useSpriteLoader.d.ts +57 -0
  371. package/core/useSpriteLoader.js +402 -0
  372. package/helpers/constants.cjs.js +1 -0
  373. package/helpers/constants.d.ts +1 -0
  374. package/helpers/constants.js +6 -0
  375. package/helpers/deprecated.cjs.js +1 -0
  376. package/helpers/deprecated.d.ts +5 -0
  377. package/helpers/deprecated.js +8 -0
  378. package/helpers/environment-assets.cjs.js +1 -0
  379. package/helpers/environment-assets.d.ts +13 -0
  380. package/helpers/environment-assets.js +14 -0
  381. package/helpers/glsl/DefaultSpotlightShadowShadows.glsl.js +3 -0
  382. package/helpers/glsl/distort.vert.glsl.js +3 -0
  383. package/helpers/ts-utils.cjs.js +1 -0
  384. package/helpers/ts-utils.d.ts +7 -0
  385. package/helpers/ts-utils.js +1 -0
  386. package/helpers/useEffectfulState.cjs.js +1 -0
  387. package/helpers/useEffectfulState.d.ts +4 -0
  388. package/helpers/useEffectfulState.js +17 -0
  389. package/index.cjs.js +1 -0
  390. package/index.d.ts +1 -0
  391. package/index.js +139 -0
  392. package/materials/BlurPass.cjs.js +1 -0
  393. package/materials/BlurPass.d.ts +23 -0
  394. package/materials/BlurPass.js +72 -0
  395. package/materials/ConvolutionMaterial.cjs.js +1 -0
  396. package/materials/ConvolutionMaterial.d.ts +7 -0
  397. package/materials/ConvolutionMaterial.js +97 -0
  398. package/materials/DiscardMaterial.cjs.js +1 -0
  399. package/materials/DiscardMaterial.d.ts +3 -0
  400. package/materials/DiscardMaterial.js +5 -0
  401. package/materials/MeshReflectorMaterial.cjs.js +1 -0
  402. package/materials/MeshReflectorMaterial.d.ts +50 -0
  403. package/materials/MeshReflectorMaterial.js +256 -0
  404. package/materials/MeshRefractionMaterial.cjs.js +1 -0
  405. package/materials/MeshRefractionMaterial.d.ts +18 -0
  406. package/materials/MeshRefractionMaterial.js +163 -0
  407. package/materials/SpotLightMaterial.cjs.js +1 -0
  408. package/materials/SpotLightMaterial.d.ts +4 -0
  409. package/materials/SpotLightMaterial.js +115 -0
  410. package/materials/WireframeMaterial.cjs.js +1 -0
  411. package/materials/WireframeMaterial.d.ts +64 -0
  412. package/materials/WireframeMaterial.js +217 -0
  413. package/native/index.cjs.js +1 -0
  414. package/native/index.d.ts +1 -0
  415. package/native/index.js +150 -0
  416. package/native/package.json +5 -0
  417. package/package.json +83 -0
  418. package/web/CycleRaycast.cjs.js +1 -0
  419. package/web/CycleRaycast.d.ts +10 -0
  420. package/web/CycleRaycast.js +93 -0
  421. package/web/DragControls.cjs.js +1 -0
  422. package/web/DragControls.d.ts +17 -0
  423. package/web/DragControls.js +127 -0
  424. package/web/FaceControls.cjs.js +1 -0
  425. package/web/FaceControls.d.ts +29 -0
  426. package/web/FaceControls.js +236 -0
  427. package/web/FaceLandmarker.cjs.js +1 -0
  428. package/web/FaceLandmarker.d.ts +14 -0
  429. package/web/FaceLandmarker.js +49 -0
  430. package/web/Facemesh.cjs.js +1 -0
  431. package/web/Facemesh.d.ts +118 -0
  432. package/web/Facemesh.js +4538 -0
  433. package/web/Html.cjs.js +1 -0
  434. package/web/Html.d.ts +34 -0
  435. package/web/Html.js +375 -0
  436. package/web/KeyboardControls.cjs.js +1 -0
  437. package/web/KeyboardControls.d.ts +37 -0
  438. package/web/KeyboardControls.js +104 -0
  439. package/web/Loader.cjs.js +1 -0
  440. package/web/Loader.d.ts +12 -0
  441. package/web/Loader.js +101 -0
  442. package/web/PresentationControls.cjs.js +1 -0
  443. package/web/PresentationControls.d.ts +16 -0
  444. package/web/PresentationControls.js +79 -0
  445. package/web/ScreenVideoTexture.cjs.js +1 -0
  446. package/web/ScreenVideoTexture.d.ts +17 -0
  447. package/web/ScreenVideoTexture.js +30 -0
  448. package/web/ScrollControls.cjs.js +1 -0
  449. package/web/ScrollControls.d.ts +45 -0
  450. package/web/ScrollControls.js +237 -0
  451. package/web/Select.cjs.js +1 -0
  452. package/web/Select.d.ts +14 -0
  453. package/web/Select.js +171 -0
  454. package/web/View.cjs.js +1 -0
  455. package/web/View.d.ts +34 -0
  456. package/web/View.js +259 -0
  457. package/web/WebcamVideoTexture.cjs.js +1 -0
  458. package/web/WebcamVideoTexture.d.ts +17 -0
  459. package/web/WebcamVideoTexture.js +33 -0
  460. package/web/index.cjs.js +1 -0
  461. package/web/index.d.ts +17 -0
  462. package/web/index.js +176 -0
  463. package/web/pivotControls/AxisArrow.cjs.js +1 -0
  464. package/web/pivotControls/AxisArrow.d.ts +7 -0
  465. package/web/pivotControls/AxisArrow.js +193 -0
  466. package/web/pivotControls/AxisRotator.cjs.js +1 -0
  467. package/web/pivotControls/AxisRotator.d.ts +7 -0
  468. package/web/pivotControls/AxisRotator.js +220 -0
  469. package/web/pivotControls/PlaneSlider.cjs.js +1 -0
  470. package/web/pivotControls/PlaneSlider.d.ts +7 -0
  471. package/web/pivotControls/PlaneSlider.js +202 -0
  472. package/web/pivotControls/ScalingSphere.cjs.js +1 -0
  473. package/web/pivotControls/ScalingSphere.d.ts +7 -0
  474. package/web/pivotControls/ScalingSphere.js +192 -0
  475. package/web/pivotControls/context.cjs.js +1 -0
  476. package/web/pivotControls/context.d.ts +33 -0
  477. package/web/pivotControls/context.js +5 -0
  478. package/web/pivotControls/index.cjs.js +1 -0
  479. package/web/pivotControls/index.d.ts +39 -0
  480. package/web/pivotControls/index.js +213 -0
  481. package/web/useCursor.cjs.js +1 -0
  482. package/web/useCursor.d.ts +1 -0
  483. package/web/useCursor.js +12 -0
@@ -0,0 +1,223 @@
1
+ import _extends from '@babel/runtime/helpers/esm/extends';
2
+ import * as React from 'react';
3
+ import { Vector3, CylinderGeometry, Matrix4, WebGLRenderTarget, RGBAFormat, ShaderMaterial, DoubleSide, RepeatWrapping } from 'three';
4
+ import { useThree, useFrame } from '@react-three/fiber';
5
+ import { FullScreenQuad } from 'three-stdlib';
6
+ import { SpotLightMaterial } from '../materials/SpotLightMaterial.js';
7
+ import SpotlightShadowShader from '../helpers/glsl/DefaultSpotlightShadowShadows.glsl.js';
8
+
9
+ const isSpotLight = child => {
10
+ return child == null ? void 0 : child.isSpotLight;
11
+ };
12
+ function VolumetricMesh({
13
+ opacity = 1,
14
+ radiusTop,
15
+ radiusBottom,
16
+ depthBuffer,
17
+ color = 'white',
18
+ distance = 5,
19
+ angle = 0.15,
20
+ attenuation = 5,
21
+ anglePower = 5
22
+ }) {
23
+ const mesh = React.useRef(null);
24
+ const size = useThree(state => state.size);
25
+ const camera = useThree(state => state.camera);
26
+ const dpr = useThree(state => state.viewport.dpr);
27
+ const [material] = React.useState(() => new SpotLightMaterial());
28
+ const [vec] = React.useState(() => new Vector3());
29
+ radiusTop = radiusTop === undefined ? 0.1 : radiusTop;
30
+ radiusBottom = radiusBottom === undefined ? angle * 7 : radiusBottom;
31
+ useFrame(() => {
32
+ material.uniforms.spotPosition.value.copy(mesh.current.getWorldPosition(vec));
33
+ mesh.current.lookAt(mesh.current.parent.target.getWorldPosition(vec));
34
+ });
35
+ const geom = React.useMemo(() => {
36
+ const geometry = new CylinderGeometry(radiusTop, radiusBottom, distance, 128, 64, true);
37
+ geometry.applyMatrix4(new Matrix4().makeTranslation(0, -distance / 2, 0));
38
+ geometry.applyMatrix4(new Matrix4().makeRotationX(-Math.PI / 2));
39
+ return geometry;
40
+ }, [distance, radiusTop, radiusBottom]);
41
+ return /*#__PURE__*/React.createElement(React.Fragment, null, /*#__PURE__*/React.createElement("mesh", {
42
+ ref: mesh,
43
+ geometry: geom,
44
+ raycast: () => null
45
+ }, /*#__PURE__*/React.createElement("primitive", {
46
+ object: material,
47
+ attach: "material",
48
+ "uniforms-opacity-value": opacity,
49
+ "uniforms-lightColor-value": color,
50
+ "uniforms-attenuation-value": attenuation,
51
+ "uniforms-anglePower-value": anglePower,
52
+ "uniforms-depth-value": depthBuffer,
53
+ "uniforms-cameraNear-value": camera.near,
54
+ "uniforms-cameraFar-value": camera.far,
55
+ "uniforms-resolution-value": depthBuffer ? [size.width * dpr, size.height * dpr] : [0, 0]
56
+ })));
57
+ }
58
+ function useCommon(spotlight, mesh, width, height, distance) {
59
+ const [[pos, dir]] = React.useState(() => [new Vector3(), new Vector3()]);
60
+ React.useLayoutEffect(() => {
61
+ if (isSpotLight(spotlight.current)) {
62
+ spotlight.current.shadow.mapSize.set(width, height);
63
+ spotlight.current.shadow.needsUpdate = true;
64
+ } else {
65
+ throw new Error('SpotlightShadow must be a child of a SpotLight');
66
+ }
67
+ }, [spotlight, width, height]);
68
+ useFrame(() => {
69
+ if (!spotlight.current) return;
70
+ const A = spotlight.current.position;
71
+ const B = spotlight.current.target.position;
72
+ dir.copy(B).sub(A);
73
+ var len = dir.length();
74
+ dir.normalize().multiplyScalar(len * distance);
75
+ pos.copy(A).add(dir);
76
+ mesh.current.position.copy(pos);
77
+ mesh.current.lookAt(spotlight.current.target.position);
78
+ });
79
+ }
80
+ function SpotlightShadowWithShader({
81
+ distance = 0.4,
82
+ alphaTest = 0.5,
83
+ map,
84
+ shader = SpotlightShadowShader,
85
+ width = 512,
86
+ height = 512,
87
+ scale = 1,
88
+ children,
89
+ ...rest
90
+ }) {
91
+ const mesh = React.useRef(null);
92
+ const spotlight = rest.spotlightRef;
93
+ const debug = rest.debug;
94
+ useCommon(spotlight, mesh, width, height, distance);
95
+ const renderTarget = React.useMemo(() => new WebGLRenderTarget(width, height, {
96
+ format: RGBAFormat,
97
+ stencilBuffer: false
98
+ // depthTexture: null!
99
+ }), [width, height]);
100
+ const uniforms = React.useRef({
101
+ uShadowMap: {
102
+ value: map
103
+ },
104
+ uTime: {
105
+ value: 0
106
+ }
107
+ });
108
+ React.useEffect(() => void (uniforms.current.uShadowMap.value = map), [map]);
109
+ const fsQuad = React.useMemo(() => new FullScreenQuad(new ShaderMaterial({
110
+ uniforms: uniforms.current,
111
+ vertexShader: /* glsl */`
112
+ varying vec2 vUv;
113
+
114
+ void main() {
115
+ vUv = uv;
116
+ gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
117
+ }
118
+ `,
119
+ fragmentShader: shader
120
+ })), [shader]);
121
+ React.useEffect(() => () => {
122
+ fsQuad.material.dispose();
123
+ fsQuad.dispose();
124
+ }, [fsQuad]);
125
+ React.useEffect(() => () => renderTarget.dispose(), [renderTarget]);
126
+ useFrame(({
127
+ gl
128
+ }, dt) => {
129
+ uniforms.current.uTime.value += dt;
130
+ gl.setRenderTarget(renderTarget);
131
+ fsQuad.render(gl);
132
+ gl.setRenderTarget(null);
133
+ });
134
+ return /*#__PURE__*/React.createElement(React.Fragment, null, /*#__PURE__*/React.createElement("mesh", {
135
+ ref: mesh,
136
+ scale: scale,
137
+ castShadow: true
138
+ }, /*#__PURE__*/React.createElement("planeGeometry", null), /*#__PURE__*/React.createElement("meshBasicMaterial", {
139
+ transparent: true,
140
+ side: DoubleSide,
141
+ alphaTest: alphaTest,
142
+ alphaMap: renderTarget.texture,
143
+ "alphaMap-wrapS": RepeatWrapping,
144
+ "alphaMap-wrapT": RepeatWrapping,
145
+ opacity: debug ? 1 : 0
146
+ }, children)));
147
+ }
148
+ function SpotlightShadowWithoutShader({
149
+ distance = 0.4,
150
+ alphaTest = 0.5,
151
+ map,
152
+ width = 512,
153
+ height = 512,
154
+ scale,
155
+ children,
156
+ ...rest
157
+ }) {
158
+ const mesh = React.useRef(null);
159
+ const spotlight = rest.spotlightRef;
160
+ const debug = rest.debug;
161
+ useCommon(spotlight, mesh, width, height, distance);
162
+ return /*#__PURE__*/React.createElement(React.Fragment, null, /*#__PURE__*/React.createElement("mesh", {
163
+ ref: mesh,
164
+ scale: scale,
165
+ castShadow: true
166
+ }, /*#__PURE__*/React.createElement("planeGeometry", null), /*#__PURE__*/React.createElement("meshBasicMaterial", {
167
+ transparent: true,
168
+ side: DoubleSide,
169
+ alphaTest: alphaTest,
170
+ alphaMap: map,
171
+ "alphaMap-wrapS": RepeatWrapping,
172
+ "alphaMap-wrapT": RepeatWrapping,
173
+ opacity: debug ? 1 : 0
174
+ }, children)));
175
+ }
176
+ function SpotLightShadow(props) {
177
+ if (props.shader) return /*#__PURE__*/React.createElement(SpotlightShadowWithShader, props);
178
+ return /*#__PURE__*/React.createElement(SpotlightShadowWithoutShader, props);
179
+ }
180
+ const SpotLight = /*#__PURE__*/React.forwardRef(({
181
+ // Volumetric
182
+ opacity = 1,
183
+ radiusTop,
184
+ radiusBottom,
185
+ depthBuffer,
186
+ color = 'white',
187
+ distance = 5,
188
+ angle = 0.15,
189
+ attenuation = 5,
190
+ anglePower = 5,
191
+ volumetric = true,
192
+ debug = false,
193
+ children,
194
+ ...props
195
+ }, ref) => {
196
+ const spotlight = React.useRef(null);
197
+ React.useImperativeHandle(ref, () => spotlight.current, []);
198
+ return /*#__PURE__*/React.createElement("group", null, debug && spotlight.current && /*#__PURE__*/React.createElement("spotLightHelper", {
199
+ args: [spotlight.current]
200
+ }), /*#__PURE__*/React.createElement("spotLight", _extends({
201
+ ref: spotlight,
202
+ angle: angle,
203
+ color: color,
204
+ distance: distance,
205
+ castShadow: true
206
+ }, props), volumetric && /*#__PURE__*/React.createElement(VolumetricMesh, {
207
+ debug: debug,
208
+ opacity: opacity,
209
+ radiusTop: radiusTop,
210
+ radiusBottom: radiusBottom,
211
+ depthBuffer: depthBuffer,
212
+ color: color,
213
+ distance: distance,
214
+ angle: angle,
215
+ attenuation: attenuation,
216
+ anglePower: anglePower
217
+ })), children && /*#__PURE__*/React.cloneElement(children, {
218
+ spotlightRef: spotlight,
219
+ debug: debug
220
+ }));
221
+ });
222
+
223
+ export { SpotLight, SpotLightShadow };
@@ -0,0 +1 @@
1
+ "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@babel/runtime/helpers/extends"),r=require("react"),t=require("@react-three/fiber"),n=require("three"),u=require("./Instances.cjs.js"),a=require("./Billboard.cjs.js"),c=require("./useSpriteLoader.cjs.js");function l(e){return e&&"object"==typeof e&&"default"in e?e:{default:e}}function s(e){if(e&&e.__esModule)return e;var r=Object.create(null);return e&&Object.keys(e).forEach((function(t){if("default"!==t){var n=Object.getOwnPropertyDescriptor(e,t);Object.defineProperty(r,t,n.get?n:{enumerable:!0,get:function(){return e[t]}})}})),r.default=e,Object.freeze(r)}require("../helpers/deprecated.cjs.js");var o=l(e),i=s(r),m=s(n);const f=i.createContext(null);const p=new m.PlaneGeometry(1,1),d=i.forwardRef((({startFrame:e=0,endFrame:r,fps:n=30,frameName:l="",textureDataURL:s,textureImageURL:d,loop:h=!1,numberOfFrames:v=1,autoPlay:y=!0,animationNames:w,onStart:E,onEnd:F,onLoopEnd:b,onFrame:g,play:x,pause:S=!1,flipX:j=!1,alphaTest:R=0,children:A,asSprite:M=!1,offset:N,playBackwards:O=!1,resetOnEnd:z=!1,maxItems:q=1,instanceItems:D=[[0,0,0]],spriteDataset:L,canvasRenderingContext2DSettings:P,roundFramePosition:T=!1,meshProps:I={},...k},B)=>{const C=i.useRef(new m.Group),V=i.useRef(null),_=i.useRef(null),U=i.useRef(null),G=i.useRef(window.performance.now()),H=i.useRef(e),J=i.useRef(l),W=n>0?1e3/n:0,[X,K]=i.useState(new m.Texture),Q=i.useRef(0),[Y,Z]=i.useState(new m.Vector3(1,1,1)),$=j?-1:1,ee=i.useRef(S),re=i.useRef(N),te=i.useRef(!1),{spriteObj:ne,loadJsonAndTexture:ue}=c.useSpriteLoader(null,null,w,v,void 0,P),ae=i.useRef(l),ce=i.useCallback(((e,r)=>{if(null===r)v&&(Q.current=v,O&&(H.current=v-1),V.current=r);else{var t,n;V.current=r,V.current&&Array.isArray(V.current.frames)?Q.current=V.current.frames.length:V.current&&"object"==typeof V.current&&ae.current?Q.current=V.current.frames[ae.current].length:Q.current=0,O&&(H.current=Q.current-1);const{w:u,h:a}=c.getFirstFrame(null!==(t=null==(n=V.current)?void 0:n.frames)&&void 0!==t?t:[],ae.current).sourceSize,l=oe(u,a);Z(l),_.current&&(_.current.map=e)}K(e)}),[v,O]),le=i.useCallback((()=>{if(!V.current)return;const{meta:{size:e},frames:r}=V.current,{w:t,h:n}=Array.isArray(r)?r[0].sourceSize:l&&r[l]?r[l][0].sourceSize:{w:0,h:0};_.current&&_.current.map&&(_.current.map.wrapS=_.current.map.wrapT=m.RepeatWrapping,_.current.map.center.set(0,0),_.current.map.repeat.set(1*$/(e.w/t),1/(e.h/n)));const u=1/((e.h-1)/n);_.current&&_.current.map&&(_.current.map.offset.x=0,_.current.map.offset.y=1-u),E&&E({currentFrameName:null!=l?l:"",currentFrame:H.current})}),[$,l,E]),se=i.useMemo((()=>({current:re.current,offset:re.current,imageUrl:d,hasEnded:!1,ref:B})),[d,B]);i.useImperativeHandle(B,(()=>C.current),[]),i.useLayoutEffect((()=>{re.current=N}),[N]);const oe=(e,r)=>{var t;const n=new m.Vector3,u=r/e;return n.set(1,u,1),null==(t=U.current)||t.scale.copy(n),n};i.useEffect((()=>{var e;L?ce(null==L||null==(e=L.spriteTexture)?void 0:e.clone(),L.spriteData):d&&s&&ue(d,s)}),[ue,L,s,d,ce]),i.useEffect((()=>{var e;ne&&ce(null==ne||null==(e=ne.spriteTexture)?void 0:e.clone(),null==ne?void 0:ne.spriteData)}),[ne,ce]),i.useEffect((()=>{var e;(se.hasEnded=!1,V.current&&!0===O)?H.current=(null!==(e=V.current.frames.length)&&void 0!==e?e:0)-1:H.current=0}),[O,se]),i.useLayoutEffect((()=>{le()}),[X,j,le]),i.useEffect((()=>{y&&(ee.current=!1)}),[y]),i.useLayoutEffect((()=>{if(J.current!==l&&l&&(H.current=0,J.current=l,se.hasEnded=!1,W<=0&&(H.current=r||e||0),V.current)){const{w:e,h:r}=c.getFirstFrame(V.current.frames,l).sourceSize,t=oe(e,r);Z(t)}}),[l,W,se,r,e]);const ie=(e,r,t,n)=>{var u=void 0===N?se.current:N;const a=H.current;let c=0,l=0;oe(e,r);const s=T?Math.round((t.w-1)/e):(t.w-1)/e,o=T?Math.round((t.h-1)/r):(t.h-1)/r;if(!n[a])return;const{frame:{x:i,y:m},sourceSize:{w:f,h:p}}=n[a],d=1/s,h=1/o;if(_.current&&_.current.map&&(c=$>0?d*(i/f):d*(i/f)-_.current.map.repeat.x,l=Math.abs(1-h)-h*(m/p),_.current.map.offset.x=c,_.current.map.offset.y=l),null!=u){let e=Math.floor(u*n.length);e=Math.max(0,Math.min(e,n.length-1)),isNaN(e)&&(e=0),H.current=e}else O?H.current-=1:H.current+=1};return t.useFrame(((t,n)=>{var u,a;null!=(u=V.current)&&u.frames&&null!=(a=_.current)&&a.map&&(ee.current||se.hasEnded||!y&&!x||((()=>{if(null===(t=V.current)||!("meta"in t)||!("frames"in t))return;var t;const{meta:{size:n},frames:u}=V.current,{w:a,h:s}=c.getFirstFrame(u,l).sourceSize,o=Array.isArray(u)?u:l?u[l]:[],i=r||o.length-1;var m=void 0===N?se.current:N;if(W<=0)return H.current=r||e||0,void ie(a,s,n,o);const f=window.performance.now(),p=f-G.current;if(!(p<=W)){var d=O?H.current<0:H.current>i,v=O?H.current===i:0===H.current,y=O?H.current<0:H.current>=i;if(d){if(H.current=h&&null!=e?e:0,O&&(H.current=i),h?null==b||b({currentFrameName:null!=l?l:"",currentFrame:H.current}):(null==F||F({currentFrameName:null!=l?l:"",currentFrame:H.current}),se.hasEnded=!z,z&&(ee.current=!0)),!h)return}else v&&(null==E||E({currentFrameName:null!=l?l:"",currentFrame:H.current}));void 0!==m&&y?!1===te.current&&(null==F||F({currentFrameName:null!=l?l:"",currentFrame:H.current}),te.current=!0):te.current=!1,p<=W||(G.current=f-p%W,ie(a,s,n,o))}})(),null==g||g({currentFrameName:J.current,currentFrame:H.current})))})),i.createElement("group",o.default({},k,{ref:C,scale:function(e=new m.Vector3(1,1,1),r=1){return"number"==typeof r?e.multiplyScalar(r):Array.isArray(r)?e.multiply(new m.Vector3(...r)):r instanceof m.Vector3?e.multiply(r):void 0}(Y,k.scale)}),i.createElement(f.Provider,{value:se},M&&i.createElement(a.Billboard,null,i.createElement("mesh",o.default({ref:U,scale:1,geometry:p},I),i.createElement("meshBasicMaterial",{premultipliedAlpha:!1,toneMapped:!1,side:m.DoubleSide,ref:_,map:X,transparent:!0,alphaTest:null!=R?R:0}))),!M&&i.createElement(u.Instances,o.default({geometry:p,limit:null!=q?q:1},I),i.createElement("meshBasicMaterial",{premultipliedAlpha:!1,toneMapped:!1,side:m.DoubleSide,ref:_,map:X,transparent:!0,alphaTest:null!=R?R:0}),(null!=D?D:[0]).map(((e,r)=>i.createElement(u.Instance,o.default({key:r,ref:1===(null==D?void 0:D.length)?U:null,position:e,scale:1},I))))),A))}));exports.SpriteAnimator=d,exports.useSpriteAnimator=function(){return i.useContext(f)};
@@ -0,0 +1,88 @@
1
+ import * as React from 'react';
2
+ import { ThreeElements, Vector3 } from '@react-three/fiber';
3
+ import * as THREE from 'three';
4
+ import { Instances, Instance } from './Instances';
5
+ import { SpriteData } from './useSpriteLoader';
6
+ type AnimationEventData = {
7
+ currentFrameName: string;
8
+ currentFrame: number;
9
+ };
10
+ type CommonProps<T, U, V> = Pick<T & U & V, keyof T & keyof U & keyof V>;
11
+ type CommonMeshProps = CommonProps<React.ComponentProps<'mesh'>, React.ComponentProps<typeof Instance>, React.ComponentProps<typeof Instances>>;
12
+ export type SpriteAnimatorProps = {
13
+ startFrame?: number;
14
+ endFrame?: number;
15
+ fps?: number;
16
+ frameName?: string;
17
+ textureDataURL?: string;
18
+ textureImageURL?: string;
19
+ loop?: boolean;
20
+ numberOfFrames?: number;
21
+ autoPlay?: boolean;
22
+ animationNames?: Array<string>;
23
+ onStart?: (data: AnimationEventData) => void;
24
+ onEnd?: (data: AnimationEventData) => void;
25
+ onLoopEnd?: (data: AnimationEventData) => void;
26
+ onFrame?: (data: AnimationEventData) => void;
27
+ play?: boolean;
28
+ pause?: boolean;
29
+ flipX?: boolean;
30
+ alphaTest?: number;
31
+ asSprite?: boolean;
32
+ offset?: number;
33
+ playBackwards?: boolean;
34
+ resetOnEnd?: boolean;
35
+ instanceItems?: Vector3[];
36
+ maxItems?: number;
37
+ spriteDataset?: {
38
+ spriteTexture: THREE.Texture;
39
+ spriteData: SpriteData | null;
40
+ aspect: Vector3;
41
+ } | null;
42
+ canvasRenderingContext2DSettings?: CanvasRenderingContext2DSettings;
43
+ roundFramePosition?: boolean;
44
+ meshProps?: CommonMeshProps;
45
+ } & Omit<ThreeElements['group'], 'ref'>;
46
+ type SpriteAnimatorState = {
47
+ current?: number;
48
+ offset?: number;
49
+ imageUrl?: string;
50
+ hasEnded: boolean;
51
+ ref: React.Ref<THREE.Group>;
52
+ };
53
+ export declare function useSpriteAnimator(): SpriteAnimatorState | null;
54
+ export declare const SpriteAnimator: React.ForwardRefExoticComponent<{
55
+ startFrame?: number;
56
+ endFrame?: number;
57
+ fps?: number;
58
+ frameName?: string;
59
+ textureDataURL?: string;
60
+ textureImageURL?: string;
61
+ loop?: boolean;
62
+ numberOfFrames?: number;
63
+ autoPlay?: boolean;
64
+ animationNames?: Array<string>;
65
+ onStart?: (data: AnimationEventData) => void;
66
+ onEnd?: (data: AnimationEventData) => void;
67
+ onLoopEnd?: (data: AnimationEventData) => void;
68
+ onFrame?: (data: AnimationEventData) => void;
69
+ play?: boolean;
70
+ pause?: boolean;
71
+ flipX?: boolean;
72
+ alphaTest?: number;
73
+ asSprite?: boolean;
74
+ offset?: number;
75
+ playBackwards?: boolean;
76
+ resetOnEnd?: boolean;
77
+ instanceItems?: Vector3[];
78
+ maxItems?: number;
79
+ spriteDataset?: {
80
+ spriteTexture: THREE.Texture;
81
+ spriteData: SpriteData | null;
82
+ aspect: Vector3;
83
+ } | null;
84
+ canvasRenderingContext2DSettings?: CanvasRenderingContext2DSettings;
85
+ roundFramePosition?: boolean;
86
+ meshProps?: CommonMeshProps;
87
+ } & Omit<import("@react-three/fiber/dist/declarations/src/core/utils").Mutable<import("@react-three/fiber/dist/declarations/src/core/utils").Overwrite<Partial<import("@react-three/fiber/dist/declarations/src/core/utils").Overwrite<THREE.Group<THREE.Object3DEventMap>, import("@react-three/fiber").MathProps<THREE.Group<THREE.Object3DEventMap>> & import("@react-three/fiber").ReactProps<THREE.Group<THREE.Object3DEventMap>> & Partial<import("@react-three/fiber").EventHandlers>>>, Omit<import("@react-three/fiber").InstanceProps<THREE.Group<THREE.Object3DEventMap>, typeof THREE.Group>, "object">>>, "ref"> & React.RefAttributes<THREE.Group<THREE.Object3DEventMap>>>;
88
+ export {};