@needle-tools/engine 4.4.0-beta → 4.4.0-beta.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1056) hide show
  1. package/CHANGELOG.md +3607 -3604
  2. package/LICENSE.md +10 -10
  3. package/README.md +64 -64
  4. package/components.needle.json +1 -1
  5. package/dist/needle-engine.bundle.js +2256 -2254
  6. package/dist/needle-engine.bundle.light.js +2256 -2254
  7. package/dist/needle-engine.bundle.light.min.js +118 -118
  8. package/dist/needle-engine.bundle.light.umd.cjs +116 -116
  9. package/dist/needle-engine.bundle.min.js +118 -118
  10. package/dist/needle-engine.bundle.umd.cjs +116 -116
  11. package/dist/needle-engine.d.ts +130 -138
  12. package/dist/needle-engine.js +468 -467
  13. package/dist/needle-engine.light.d.ts +130 -138
  14. package/dist/needle-engine.light.js +468 -467
  15. package/dist/needle-engine.light.min.js +1 -1
  16. package/dist/needle-engine.light.umd.cjs +1 -1
  17. package/dist/needle-engine.min.js +1 -1
  18. package/dist/needle-engine.umd.cjs +1 -1
  19. package/dist/postprocessing.js +1673 -1527
  20. package/dist/postprocessing.light.js +1673 -1527
  21. package/dist/postprocessing.light.min.js +80 -66
  22. package/dist/postprocessing.light.umd.cjs +83 -69
  23. package/dist/postprocessing.min.js +80 -66
  24. package/dist/postprocessing.umd.cjs +83 -69
  25. package/dist/vendor.js +1 -1
  26. package/dist/vendor.light.js +1 -1
  27. package/lib/asap/needle-asap.d.ts +1 -1
  28. package/lib/asap/needle-asap.js +95 -95
  29. package/lib/asap/sessiongranted.d.ts +3 -3
  30. package/lib/asap/sessiongranted.js +65 -65
  31. package/lib/asap/utils.d.ts +1 -1
  32. package/lib/asap/utils.js +3 -3
  33. package/lib/engine/analytics/index.d.ts +6 -6
  34. package/lib/engine/analytics/index.js +12 -12
  35. package/lib/engine/analytics/lcp.d.ts +3 -3
  36. package/lib/engine/analytics/lcp.js +34 -34
  37. package/lib/engine/api.d.ts +81 -81
  38. package/lib/engine/api.js +80 -80
  39. package/lib/engine/assets/index.d.ts +11 -11
  40. package/lib/engine/assets/index.js +47 -47
  41. package/lib/engine/assets/static.d.ts +1 -1
  42. package/lib/engine/assets/static.js +4 -4
  43. package/lib/engine/codegen/register_types.d.ts +1 -1
  44. package/lib/engine/codegen/register_types.js +300 -298
  45. package/lib/engine/codegen/register_types.js.map +1 -1
  46. package/lib/engine/debug/debug.d.ts +15 -15
  47. package/lib/engine/debug/debug.js +44 -44
  48. package/lib/engine/debug/debug_console.d.ts +2 -2
  49. package/lib/engine/debug/debug_console.js +307 -307
  50. package/lib/engine/debug/debug_overlay.d.ts +22 -22
  51. package/lib/engine/debug/debug_overlay.js +316 -316
  52. package/lib/engine/debug/debug_spatial_console.d.ts +2 -2
  53. package/lib/engine/debug/debug_spatial_console.js +390 -390
  54. package/lib/engine/debug/index.d.ts +2 -2
  55. package/lib/engine/debug/index.js +2 -2
  56. package/lib/engine/engine_addressables.d.ts +166 -166
  57. package/lib/engine/engine_addressables.js +608 -608
  58. package/lib/engine/engine_animation.d.ts +43 -43
  59. package/lib/engine/engine_animation.js +133 -133
  60. package/lib/engine/engine_application.d.ts +40 -40
  61. package/lib/engine/engine_application.js +104 -104
  62. package/lib/engine/engine_assetdatabase.d.ts +25 -25
  63. package/lib/engine/engine_assetdatabase.js +344 -344
  64. package/lib/engine/engine_audio.d.ts +4 -4
  65. package/lib/engine/engine_audio.js +23 -23
  66. package/lib/engine/engine_camera.d.ts +13 -13
  67. package/lib/engine/engine_camera.js +30 -30
  68. package/lib/engine/engine_components.d.ts +110 -110
  69. package/lib/engine/engine_components.js +380 -380
  70. package/lib/engine/engine_components_internal.d.ts +9 -9
  71. package/lib/engine/engine_components_internal.js +36 -36
  72. package/lib/engine/engine_constants.d.ts +10 -10
  73. package/lib/engine/engine_constants.js +41 -41
  74. package/lib/engine/engine_context.d.ts +345 -345
  75. package/lib/engine/engine_context.js +1515 -1515
  76. package/lib/engine/engine_context_registry.d.ts +71 -71
  77. package/lib/engine/engine_context_registry.js +117 -117
  78. package/lib/engine/engine_coroutine.d.ts +35 -35
  79. package/lib/engine/engine_coroutine.js +52 -52
  80. package/lib/engine/engine_create_objects.d.ts +118 -118
  81. package/lib/engine/engine_create_objects.js +308 -308
  82. package/lib/engine/engine_default_parameters.d.ts +2 -2
  83. package/lib/engine/engine_default_parameters.js +3 -3
  84. package/lib/engine/engine_editor-sync.d.ts +21 -21
  85. package/lib/engine/engine_editor-sync.js +4 -4
  86. package/lib/engine/engine_element.d.ts +113 -113
  87. package/lib/engine/engine_element.js +830 -830
  88. package/lib/engine/engine_element_attributes.d.ts +72 -72
  89. package/lib/engine/engine_element_attributes.js +1 -1
  90. package/lib/engine/engine_element_extras.d.ts +6 -6
  91. package/lib/engine/engine_element_extras.js +13 -13
  92. package/lib/engine/engine_element_loading.d.ts +44 -44
  93. package/lib/engine/engine_element_loading.js +349 -349
  94. package/lib/engine/engine_element_overlay.d.ts +21 -21
  95. package/lib/engine/engine_element_overlay.js +166 -166
  96. package/lib/engine/engine_fileloader.d.ts +2 -2
  97. package/lib/engine/engine_fileloader.js +8 -8
  98. package/lib/engine/engine_gameobject.d.ts +68 -68
  99. package/lib/engine/engine_gameobject.js +591 -591
  100. package/lib/engine/engine_generic_utils.d.ts +1 -1
  101. package/lib/engine/engine_generic_utils.js +13 -13
  102. package/lib/engine/engine_gizmos.d.ts +149 -149
  103. package/lib/engine/engine_gizmos.js +530 -530
  104. package/lib/engine/engine_gltf.d.ts +12 -12
  105. package/lib/engine/engine_gltf.js +15 -15
  106. package/lib/engine/engine_gltf_builtin_components.d.ts +7 -7
  107. package/lib/engine/engine_gltf_builtin_components.js +341 -341
  108. package/lib/engine/engine_hot_reload.d.ts +7 -7
  109. package/lib/engine/engine_hot_reload.js +184 -184
  110. package/lib/engine/engine_input.d.ts +352 -352
  111. package/lib/engine/engine_input.js +1265 -1265
  112. package/lib/engine/engine_input_utils.d.ts +2 -2
  113. package/lib/engine/engine_input_utils.js +22 -22
  114. package/lib/engine/engine_instancing.d.ts +19 -19
  115. package/lib/engine/engine_instancing.js +39 -39
  116. package/lib/engine/engine_license.d.ts +9 -9
  117. package/lib/engine/engine_license.js +320 -320
  118. package/lib/engine/engine_lifecycle_api.d.ts +76 -76
  119. package/lib/engine/engine_lifecycle_api.js +99 -99
  120. package/lib/engine/engine_lifecycle_functions_internal.d.ts +32 -32
  121. package/lib/engine/engine_lifecycle_functions_internal.js +146 -146
  122. package/lib/engine/engine_lightdata.d.ts +23 -23
  123. package/lib/engine/engine_lightdata.js +91 -91
  124. package/lib/engine/engine_loaders.d.ts +13 -13
  125. package/lib/engine/engine_loaders.js +62 -62
  126. package/lib/engine/engine_lods.d.ts +31 -31
  127. package/lib/engine/engine_lods.js +146 -146
  128. package/lib/engine/engine_mainloop_utils.d.ts +32 -32
  129. package/lib/engine/engine_mainloop_utils.js +466 -466
  130. package/lib/engine/engine_math.d.ts +114 -114
  131. package/lib/engine/engine_math.js +247 -247
  132. package/lib/engine/engine_modules.d.ts +36 -36
  133. package/lib/engine/engine_modules.js +85 -85
  134. package/lib/engine/engine_networking.d.ts +252 -252
  135. package/lib/engine/engine_networking.js +743 -743
  136. package/lib/engine/engine_networking_auto.d.ts +24 -24
  137. package/lib/engine/engine_networking_auto.js +310 -310
  138. package/lib/engine/engine_networking_blob.d.ts +48 -48
  139. package/lib/engine/engine_networking_blob.js +212 -212
  140. package/lib/engine/engine_networking_files.d.ts +35 -35
  141. package/lib/engine/engine_networking_files.js +172 -172
  142. package/lib/engine/engine_networking_files_default_components.d.ts +6 -6
  143. package/lib/engine/engine_networking_files_default_components.js +42 -42
  144. package/lib/engine/engine_networking_instantiate.d.ts +100 -100
  145. package/lib/engine/engine_networking_instantiate.js +345 -345
  146. package/lib/engine/engine_networking_peer.d.ts +15 -15
  147. package/lib/engine/engine_networking_peer.js +132 -132
  148. package/lib/engine/engine_networking_streams.d.ts +123 -123
  149. package/lib/engine/engine_networking_streams.js +645 -645
  150. package/lib/engine/engine_networking_types.d.ts +22 -22
  151. package/lib/engine/engine_networking_types.js +7 -7
  152. package/lib/engine/engine_networking_utils.d.ts +2 -2
  153. package/lib/engine/engine_networking_utils.js +20 -20
  154. package/lib/engine/engine_networking_websocket.d.ts +1 -1
  155. package/lib/engine/engine_networking_websocket.js +2 -2
  156. package/lib/engine/engine_patcher.d.ts +10 -10
  157. package/lib/engine/engine_patcher.js +142 -142
  158. package/lib/engine/engine_physics.d.ts +152 -152
  159. package/lib/engine/engine_physics.js +645 -645
  160. package/lib/engine/engine_physics.types.d.ts +40 -40
  161. package/lib/engine/engine_physics.types.js +33 -33
  162. package/lib/engine/engine_physics_rapier.d.ts +147 -147
  163. package/lib/engine/engine_physics_rapier.js +1432 -1432
  164. package/lib/engine/engine_playerview.d.ts +26 -26
  165. package/lib/engine/engine_playerview.js +64 -64
  166. package/lib/engine/engine_scenelighting.d.ts +71 -71
  167. package/lib/engine/engine_scenelighting.js +226 -226
  168. package/lib/engine/engine_scenetools.d.ts +50 -50
  169. package/lib/engine/engine_scenetools.js +321 -321
  170. package/lib/engine/engine_serialization.d.ts +3 -3
  171. package/lib/engine/engine_serialization.js +3 -3
  172. package/lib/engine/engine_serialization_builtin_serializer.d.ts +72 -72
  173. package/lib/engine/engine_serialization_builtin_serializer.js +403 -403
  174. package/lib/engine/engine_serialization_core.d.ts +85 -85
  175. package/lib/engine/engine_serialization_core.js +602 -602
  176. package/lib/engine/engine_serialization_decorator.d.ts +23 -23
  177. package/lib/engine/engine_serialization_decorator.js +66 -66
  178. package/lib/engine/engine_setup.d.ts +1 -1
  179. package/lib/engine/engine_setup.js +2 -2
  180. package/lib/engine/engine_shaders.d.ts +53 -53
  181. package/lib/engine/engine_shaders.js +252 -252
  182. package/lib/engine/engine_shims.d.ts +4 -4
  183. package/lib/engine/engine_shims.js +24 -24
  184. package/lib/engine/engine_test_utils.d.ts +39 -39
  185. package/lib/engine/engine_test_utils.js +83 -83
  186. package/lib/engine/engine_texture.d.ts +28 -28
  187. package/lib/engine/engine_texture.js +64 -64
  188. package/lib/engine/engine_three_utils.d.ts +201 -201
  189. package/lib/engine/engine_three_utils.js +731 -731
  190. package/lib/engine/engine_time.d.ts +51 -51
  191. package/lib/engine/engine_time.js +82 -82
  192. package/lib/engine/engine_time_utils.d.ts +88 -88
  193. package/lib/engine/engine_time_utils.js +215 -215
  194. package/lib/engine/engine_tonemapping.d.ts +2 -2
  195. package/lib/engine/engine_tonemapping.js +194 -194
  196. package/lib/engine/engine_types.d.ts +572 -572
  197. package/lib/engine/engine_types.js +88 -88
  198. package/lib/engine/engine_typestore.d.ts +28 -28
  199. package/lib/engine/engine_typestore.js +55 -55
  200. package/lib/engine/engine_util_decorator.d.ts +13 -13
  201. package/lib/engine/engine_util_decorator.js +116 -116
  202. package/lib/engine/engine_utils.d.ts +266 -266
  203. package/lib/engine/engine_utils.js +878 -878
  204. package/lib/engine/engine_utils_format.d.ts +21 -21
  205. package/lib/engine/engine_utils_format.js +193 -193
  206. package/lib/engine/engine_utils_screenshot.d.ts +159 -159
  207. package/lib/engine/engine_utils_screenshot.js +513 -513
  208. package/lib/engine/engine_utils_screenshot.xr.d.ts +5 -5
  209. package/lib/engine/engine_utils_screenshot.xr.js +90 -90
  210. package/lib/engine/engine_xr.d.ts +1 -1
  211. package/lib/engine/engine_xr.js +1 -1
  212. package/lib/engine/export/gltf/Writers.d.ts +19 -19
  213. package/lib/engine/export/gltf/Writers.js +24 -24
  214. package/lib/engine/export/gltf/index.d.ts +11 -11
  215. package/lib/engine/export/gltf/index.js +123 -123
  216. package/lib/engine/export/index.d.ts +2 -2
  217. package/lib/engine/export/index.js +2 -2
  218. package/lib/engine/export/state.d.ts +7 -7
  219. package/lib/engine/export/state.js +17 -17
  220. package/lib/engine/export/utils.d.ts +2 -2
  221. package/lib/engine/export/utils.js +7 -7
  222. package/lib/engine/extensions/EXT_texture_exr.d.ts +8 -8
  223. package/lib/engine/extensions/EXT_texture_exr.js +32 -32
  224. package/lib/engine/extensions/NEEDLE_animator_controller_model.d.ts +122 -122
  225. package/lib/engine/extensions/NEEDLE_animator_controller_model.js +95 -95
  226. package/lib/engine/extensions/NEEDLE_components.d.ts +35 -35
  227. package/lib/engine/extensions/NEEDLE_components.js +220 -220
  228. package/lib/engine/extensions/NEEDLE_gameobject_data.d.ts +10 -10
  229. package/lib/engine/extensions/NEEDLE_gameobject_data.js +57 -57
  230. package/lib/engine/extensions/NEEDLE_lighting_settings.d.ts +37 -37
  231. package/lib/engine/extensions/NEEDLE_lighting_settings.js +157 -157
  232. package/lib/engine/extensions/NEEDLE_lightmaps.d.ts +18 -18
  233. package/lib/engine/extensions/NEEDLE_lightmaps.js +99 -99
  234. package/lib/engine/extensions/NEEDLE_persistent_assets.d.ts +11 -11
  235. package/lib/engine/extensions/NEEDLE_persistent_assets.js +63 -63
  236. package/lib/engine/extensions/NEEDLE_progressive.d.ts +1 -1
  237. package/lib/engine/extensions/NEEDLE_progressive.js +1 -1
  238. package/lib/engine/extensions/NEEDLE_render_objects.d.ts +13 -13
  239. package/lib/engine/extensions/NEEDLE_render_objects.js +159 -159
  240. package/lib/engine/extensions/NEEDLE_techniques_webgl.d.ts +38 -38
  241. package/lib/engine/extensions/NEEDLE_techniques_webgl.js +564 -564
  242. package/lib/engine/extensions/extension_resolver.d.ts +4 -4
  243. package/lib/engine/extensions/extension_resolver.js +1 -1
  244. package/lib/engine/extensions/extension_utils.d.ts +12 -12
  245. package/lib/engine/extensions/extension_utils.js +152 -152
  246. package/lib/engine/extensions/extensions.d.ts +31 -31
  247. package/lib/engine/extensions/extensions.js +103 -103
  248. package/lib/engine/extensions/index.d.ts +6 -6
  249. package/lib/engine/extensions/index.js +6 -6
  250. package/lib/engine/extensions/usage_tracker.d.ts +13 -13
  251. package/lib/engine/extensions/usage_tracker.js +65 -65
  252. package/lib/engine/js-extensions/Camera.d.ts +1 -1
  253. package/lib/engine/js-extensions/Camera.js +39 -39
  254. package/lib/engine/js-extensions/ExtensionUtils.d.ts +9 -9
  255. package/lib/engine/js-extensions/ExtensionUtils.js +67 -67
  256. package/lib/engine/js-extensions/Layers.d.ts +6 -6
  257. package/lib/engine/js-extensions/Layers.js +22 -22
  258. package/lib/engine/js-extensions/Object3D.d.ts +120 -120
  259. package/lib/engine/js-extensions/Object3D.js +136 -136
  260. package/lib/engine/js-extensions/RGBAColor.d.ts +22 -22
  261. package/lib/engine/js-extensions/RGBAColor.js +62 -62
  262. package/lib/engine/js-extensions/Vector.d.ts +3 -3
  263. package/lib/engine/js-extensions/Vector.js +13 -13
  264. package/lib/engine/js-extensions/index.d.ts +5 -5
  265. package/lib/engine/js-extensions/index.js +5 -5
  266. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.d.ts +4 -4
  267. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +75 -75
  268. package/lib/engine/shaders/shaderData.d.ts +55 -55
  269. package/lib/engine/shaders/shaderData.js +58 -58
  270. package/lib/engine/tests/test_utils.d.ts +2 -2
  271. package/lib/engine/tests/test_utils.js +53 -53
  272. package/lib/engine/webcomponents/WebXRButtons.d.ts +56 -56
  273. package/lib/engine/webcomponents/WebXRButtons.js +230 -230
  274. package/lib/engine/webcomponents/api.d.ts +5 -5
  275. package/lib/engine/webcomponents/api.js +4 -4
  276. package/lib/engine/webcomponents/buttons.d.ts +39 -39
  277. package/lib/engine/webcomponents/buttons.js +237 -237
  278. package/lib/engine/webcomponents/fonts.d.ts +9 -9
  279. package/lib/engine/webcomponents/fonts.js +32 -32
  280. package/lib/engine/webcomponents/icons.d.ts +9 -9
  281. package/lib/engine/webcomponents/icons.js +52 -52
  282. package/lib/engine/webcomponents/index.d.ts +1 -1
  283. package/lib/engine/webcomponents/index.js +1 -1
  284. package/lib/engine/webcomponents/logo-element.d.ts +10 -10
  285. package/lib/engine/webcomponents/logo-element.js +67 -67
  286. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.d.ts +37 -37
  287. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.js +513 -513
  288. package/lib/engine/webcomponents/needle menu/needle-menu.d.ts +151 -151
  289. package/lib/engine/webcomponents/needle menu/needle-menu.js +1018 -1018
  290. package/lib/engine/webcomponents/needle-button.d.ts +34 -34
  291. package/lib/engine/webcomponents/needle-button.js +161 -161
  292. package/lib/engine/xr/NeedleXRController.d.ts +313 -313
  293. package/lib/engine/xr/NeedleXRController.js +1008 -1008
  294. package/lib/engine/xr/NeedleXRSession.d.ts +339 -339
  295. package/lib/engine/xr/NeedleXRSession.js +1427 -1427
  296. package/lib/engine/xr/NeedleXRSync.d.ts +22 -22
  297. package/lib/engine/xr/NeedleXRSync.js +188 -188
  298. package/lib/engine/xr/SceneTransition.d.ts +18 -18
  299. package/lib/engine/xr/SceneTransition.js +69 -69
  300. package/lib/engine/xr/TempXRContext.d.ts +34 -34
  301. package/lib/engine/xr/TempXRContext.js +187 -187
  302. package/lib/engine/xr/XRRig.d.ts +7 -7
  303. package/lib/engine/xr/XRRig.js +1 -1
  304. package/lib/engine/xr/api.d.ts +6 -6
  305. package/lib/engine/xr/api.js +6 -6
  306. package/lib/engine/xr/events.d.ts +66 -66
  307. package/lib/engine/xr/events.js +93 -93
  308. package/lib/engine/xr/internal.d.ts +12 -12
  309. package/lib/engine/xr/internal.js +25 -25
  310. package/lib/engine/xr/usdz.d.ts +12 -12
  311. package/lib/engine/xr/usdz.js +29 -29
  312. package/lib/engine/xr/utils.d.ts +11 -11
  313. package/lib/engine/xr/utils.js +34 -34
  314. package/lib/engine-components/AlignmentConstraint.d.ts +10 -10
  315. package/lib/engine-components/AlignmentConstraint.js +39 -39
  316. package/lib/engine-components/Animation.d.ts +156 -156
  317. package/lib/engine-components/Animation.js +508 -508
  318. package/lib/engine-components/AnimationCurve.d.ts +40 -40
  319. package/lib/engine-components/AnimationCurve.js +159 -159
  320. package/lib/engine-components/AnimationUtils.d.ts +8 -8
  321. package/lib/engine-components/AnimationUtils.js +27 -27
  322. package/lib/engine-components/AnimationUtilsAutoplay.d.ts +1 -1
  323. package/lib/engine-components/AnimationUtilsAutoplay.js +39 -39
  324. package/lib/engine-components/Animator.d.ts +217 -217
  325. package/lib/engine-components/Animator.js +354 -354
  326. package/lib/engine-components/AnimatorController.d.ts +227 -227
  327. package/lib/engine-components/AnimatorController.js +1152 -1152
  328. package/lib/engine-components/AudioListener.d.ts +33 -33
  329. package/lib/engine-components/AudioListener.js +86 -86
  330. package/lib/engine-components/AudioSource.d.ts +217 -217
  331. package/lib/engine-components/AudioSource.js +627 -627
  332. package/lib/engine-components/AvatarLoader.d.ts +80 -80
  333. package/lib/engine-components/AvatarLoader.js +231 -231
  334. package/lib/engine-components/AxesHelper.d.ts +32 -32
  335. package/lib/engine-components/AxesHelper.js +67 -67
  336. package/lib/engine-components/BasicIKConstraint.d.ts +9 -9
  337. package/lib/engine-components/BasicIKConstraint.js +43 -43
  338. package/lib/engine-components/BoxCollider.d.ts +2 -2
  339. package/lib/engine-components/BoxCollider.js +2 -2
  340. package/lib/engine-components/BoxHelperComponent.d.ts +47 -47
  341. package/lib/engine-components/BoxHelperComponent.js +102 -102
  342. package/lib/engine-components/Camera.d.ts +231 -231
  343. package/lib/engine-components/Camera.js +694 -694
  344. package/lib/engine-components/CameraUtils.d.ts +1 -1
  345. package/lib/engine-components/CameraUtils.js +127 -127
  346. package/lib/engine-components/CameraUtils.js.map +1 -1
  347. package/lib/engine-components/CharacterController.d.ts +55 -55
  348. package/lib/engine-components/CharacterController.js +236 -236
  349. package/lib/engine-components/Collider.d.ts +188 -188
  350. package/lib/engine-components/Collider.js +369 -369
  351. package/lib/engine-components/Component.d.ts +792 -792
  352. package/lib/engine-components/Component.js +915 -915
  353. package/lib/engine-components/ContactShadows.d.ts +82 -82
  354. package/lib/engine-components/ContactShadows.js +430 -430
  355. package/lib/engine-components/DeleteBox.d.ts +19 -19
  356. package/lib/engine-components/DeleteBox.js +58 -58
  357. package/lib/engine-components/DeviceFlag.d.ts +16 -16
  358. package/lib/engine-components/DeviceFlag.js +47 -47
  359. package/lib/engine-components/DragControls.d.ts +170 -170
  360. package/lib/engine-components/DragControls.js +1421 -1421
  361. package/lib/engine-components/DropListener.d.ts +215 -215
  362. package/lib/engine-components/DropListener.js +630 -630
  363. package/lib/engine-components/Duplicatable.d.ts +35 -35
  364. package/lib/engine-components/Duplicatable.js +202 -202
  365. package/lib/engine-components/EventList.d.ts +54 -54
  366. package/lib/engine-components/EventList.js +232 -232
  367. package/lib/engine-components/EventTrigger.d.ts +33 -33
  368. package/lib/engine-components/EventTrigger.js +75 -75
  369. package/lib/engine-components/EventType.d.ts +22 -22
  370. package/lib/engine-components/EventType.js +23 -23
  371. package/lib/engine-components/Fog.d.ts +22 -22
  372. package/lib/engine-components/Fog.js +61 -61
  373. package/lib/engine-components/Gizmos.d.ts +17 -17
  374. package/lib/engine-components/Gizmos.js +64 -64
  375. package/lib/engine-components/GridHelper.d.ts +20 -20
  376. package/lib/engine-components/GridHelper.js +54 -54
  377. package/lib/engine-components/GroundProjection.d.ts +67 -67
  378. package/lib/engine-components/GroundProjection.js +343 -343
  379. package/lib/engine-components/Interactable.d.ts +12 -12
  380. package/lib/engine-components/Interactable.js +12 -12
  381. package/lib/engine-components/Joints.d.ts +19 -19
  382. package/lib/engine-components/Joints.js +51 -51
  383. package/lib/engine-components/LODGroup.d.ts +35 -35
  384. package/lib/engine-components/LODGroup.js +152 -152
  385. package/lib/engine-components/Light.d.ts +180 -180
  386. package/lib/engine-components/Light.js +535 -535
  387. package/lib/engine-components/LookAtConstraint.d.ts +19 -19
  388. package/lib/engine-components/LookAtConstraint.js +35 -35
  389. package/lib/engine-components/NeedleMenu.d.ts +50 -50
  390. package/lib/engine-components/NeedleMenu.js +92 -92
  391. package/lib/engine-components/NestedGltf.d.ts +25 -25
  392. package/lib/engine-components/NestedGltf.js +88 -88
  393. package/lib/engine-components/Networking.d.ts +54 -54
  394. package/lib/engine-components/Networking.js +112 -112
  395. package/lib/engine-components/OffsetConstraint.d.ts +14 -14
  396. package/lib/engine-components/OffsetConstraint.js +65 -65
  397. package/lib/engine-components/OrbitControls.d.ts +266 -266
  398. package/lib/engine-components/OrbitControls.js +1009 -1009
  399. package/lib/engine-components/PlayerColor.d.ts +19 -19
  400. package/lib/engine-components/PlayerColor.js +94 -94
  401. package/lib/engine-components/ReflectionProbe.d.ts +26 -26
  402. package/lib/engine-components/ReflectionProbe.js +194 -194
  403. package/lib/engine-components/Renderer.d.ts +153 -153
  404. package/lib/engine-components/Renderer.js +830 -830
  405. package/lib/engine-components/RendererInstancing.d.ts +140 -140
  406. package/lib/engine-components/RendererInstancing.js +744 -744
  407. package/lib/engine-components/RendererLightmap.d.ts +24 -24
  408. package/lib/engine-components/RendererLightmap.js +182 -182
  409. package/lib/engine-components/RigidBody.d.ts +155 -155
  410. package/lib/engine-components/RigidBody.js +517 -517
  411. package/lib/engine-components/SceneSwitcher.d.ts +263 -263
  412. package/lib/engine-components/SceneSwitcher.js +951 -951
  413. package/lib/engine-components/ScreenCapture.d.ts +144 -144
  414. package/lib/engine-components/ScreenCapture.js +547 -547
  415. package/lib/engine-components/ShadowCatcher.d.ts +33 -33
  416. package/lib/engine-components/ShadowCatcher.js +166 -166
  417. package/lib/engine-components/Skybox.d.ts +82 -82
  418. package/lib/engine-components/Skybox.js +448 -448
  419. package/lib/engine-components/SmoothFollow.d.ts +34 -34
  420. package/lib/engine-components/SmoothFollow.js +82 -82
  421. package/lib/engine-components/SpatialTrigger.d.ts +102 -102
  422. package/lib/engine-components/SpatialTrigger.js +225 -225
  423. package/lib/engine-components/SpectatorCamera.d.ts +111 -111
  424. package/lib/engine-components/SpectatorCamera.js +715 -715
  425. package/lib/engine-components/SphereCollider.d.ts +2 -2
  426. package/lib/engine-components/SphereCollider.js +2 -2
  427. package/lib/engine-components/SpriteRenderer.d.ts +132 -132
  428. package/lib/engine-components/SpriteRenderer.js +472 -472
  429. package/lib/engine-components/SyncedCamera.d.ts +41 -41
  430. package/lib/engine-components/SyncedCamera.js +199 -199
  431. package/lib/engine-components/SyncedRoom.d.ts +106 -106
  432. package/lib/engine-components/SyncedRoom.js +371 -371
  433. package/lib/engine-components/SyncedTransform.d.ts +88 -88
  434. package/lib/engine-components/SyncedTransform.js +326 -326
  435. package/lib/engine-components/TestRunner.d.ts +16 -16
  436. package/lib/engine-components/TestRunner.js +102 -102
  437. package/lib/engine-components/TransformGizmo.d.ts +75 -75
  438. package/lib/engine-components/TransformGizmo.js +209 -209
  439. package/lib/engine-components/VideoPlayer.d.ts +184 -184
  440. package/lib/engine-components/VideoPlayer.js +978 -978
  441. package/lib/engine-components/Voip.d.ts +67 -67
  442. package/lib/engine-components/Voip.js +360 -360
  443. package/lib/engine-components/api.d.ts +51 -51
  444. package/lib/engine-components/api.js +50 -50
  445. package/lib/engine-components/avatar/AvatarBlink_Simple.d.ts +11 -11
  446. package/lib/engine-components/avatar/AvatarBlink_Simple.js +76 -76
  447. package/lib/engine-components/avatar/AvatarEyeLook_Rotation.d.ts +14 -14
  448. package/lib/engine-components/avatar/AvatarEyeLook_Rotation.js +68 -68
  449. package/lib/engine-components/avatar/Avatar_Brain_LookAt.d.ts +29 -29
  450. package/lib/engine-components/avatar/Avatar_Brain_LookAt.js +121 -121
  451. package/lib/engine-components/avatar/Avatar_MouthShapes.d.ts +15 -15
  452. package/lib/engine-components/avatar/Avatar_MouthShapes.js +79 -79
  453. package/lib/engine-components/avatar/Avatar_MustacheShake.d.ts +9 -9
  454. package/lib/engine-components/avatar/Avatar_MustacheShake.js +29 -29
  455. package/lib/engine-components/codegen/components.d.ts +216 -215
  456. package/lib/engine-components/codegen/components.js +218 -217
  457. package/lib/engine-components/codegen/components.js.map +1 -1
  458. package/lib/engine-components/debug/LogStats.d.ts +5 -5
  459. package/lib/engine-components/debug/LogStats.js +18 -18
  460. package/lib/engine-components/export/gltf/GltfExport.d.ts +30 -30
  461. package/lib/engine-components/export/gltf/GltfExport.js +246 -246
  462. package/lib/engine-components/export/gltf/index.d.ts +1 -1
  463. package/lib/engine-components/export/gltf/index.js +1 -1
  464. package/lib/engine-components/export/index.d.ts +1 -1
  465. package/lib/engine-components/export/index.js +1 -1
  466. package/lib/engine-components/export/usdz/Extension.d.ts +22 -22
  467. package/lib/engine-components/export/usdz/Extension.js +1 -1
  468. package/lib/engine-components/export/usdz/ThreeUSDZExporter.d.ts +160 -160
  469. package/lib/engine-components/export/usdz/ThreeUSDZExporter.js +1782 -1782
  470. package/lib/engine-components/export/usdz/USDZExporter.d.ts +130 -130
  471. package/lib/engine-components/export/usdz/USDZExporter.js +663 -663
  472. package/lib/engine-components/export/usdz/extensions/Animation.d.ts +106 -106
  473. package/lib/engine-components/export/usdz/extensions/Animation.js +1071 -1071
  474. package/lib/engine-components/export/usdz/extensions/DocumentExtension.d.ts +5 -5
  475. package/lib/engine-components/export/usdz/extensions/DocumentExtension.js +6 -6
  476. package/lib/engine-components/export/usdz/extensions/USDZText.d.ts +54 -54
  477. package/lib/engine-components/export/usdz/extensions/USDZText.js +203 -203
  478. package/lib/engine-components/export/usdz/extensions/USDZUI.d.ts +8 -8
  479. package/lib/engine-components/export/usdz/extensions/USDZUI.js +157 -157
  480. package/lib/engine-components/export/usdz/extensions/behavior/Actions.d.ts +30 -30
  481. package/lib/engine-components/export/usdz/extensions/behavior/Actions.js +88 -88
  482. package/lib/engine-components/export/usdz/extensions/behavior/AudioExtension.d.ts +10 -10
  483. package/lib/engine-components/export/usdz/extensions/behavior/AudioExtension.js +86 -86
  484. package/lib/engine-components/export/usdz/extensions/behavior/Behaviour.d.ts +28 -28
  485. package/lib/engine-components/export/usdz/extensions/behavior/Behaviour.js +290 -290
  486. package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.d.ts +190 -190
  487. package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.js +1060 -1060
  488. package/lib/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.d.ts +135 -135
  489. package/lib/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.js +548 -548
  490. package/lib/engine-components/export/usdz/extensions/behavior/PhysicsExtension.d.ts +7 -7
  491. package/lib/engine-components/export/usdz/extensions/behavior/PhysicsExtension.js +115 -115
  492. package/lib/engine-components/export/usdz/index.d.ts +3 -3
  493. package/lib/engine-components/export/usdz/index.js +2 -2
  494. package/lib/engine-components/export/usdz/utils/animationutils.d.ts +7 -7
  495. package/lib/engine-components/export/usdz/utils/animationutils.js +163 -163
  496. package/lib/engine-components/export/usdz/utils/quicklook.d.ts +2 -2
  497. package/lib/engine-components/export/usdz/utils/quicklook.js +43 -43
  498. package/lib/engine-components/particlesystem/ParticleSystem.d.ts +177 -177
  499. package/lib/engine-components/particlesystem/ParticleSystem.js +1176 -1176
  500. package/lib/engine-components/particlesystem/ParticleSystemModules.d.ts +526 -526
  501. package/lib/engine-components/particlesystem/ParticleSystemModules.js +1930 -1930
  502. package/lib/engine-components/particlesystem/ParticleSystemSubEmitter.d.ts +25 -25
  503. package/lib/engine-components/particlesystem/ParticleSystemSubEmitter.js +87 -87
  504. package/lib/engine-components/particlesystem/api.d.ts +2 -2
  505. package/lib/engine-components/particlesystem/api.js +2 -2
  506. package/lib/engine-components/postprocessing/Effects/Antialiasing.d.ts +17 -17
  507. package/lib/engine-components/postprocessing/Effects/Antialiasing.js +50 -50
  508. package/lib/engine-components/postprocessing/Effects/BloomEffect.d.ts +46 -46
  509. package/lib/engine-components/postprocessing/Effects/BloomEffect.js +113 -113
  510. package/lib/engine-components/postprocessing/Effects/ChromaticAberration.d.ts +11 -11
  511. package/lib/engine-components/postprocessing/Effects/ChromaticAberration.js +39 -39
  512. package/lib/engine-components/postprocessing/Effects/ColorAdjustments.d.ts +15 -15
  513. package/lib/engine-components/postprocessing/Effects/ColorAdjustments.js +92 -92
  514. package/lib/engine-components/postprocessing/Effects/DepthOfField.d.ts +25 -25
  515. package/lib/engine-components/postprocessing/Effects/DepthOfField.js +104 -104
  516. package/lib/engine-components/postprocessing/Effects/EffectWrapper.d.ts +12 -12
  517. package/lib/engine-components/postprocessing/Effects/EffectWrapper.js +18 -18
  518. package/lib/engine-components/postprocessing/Effects/Pixelation.d.ts +11 -11
  519. package/lib/engine-components/postprocessing/Effects/Pixelation.js +32 -32
  520. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.d.ts +18 -18
  521. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.js +91 -91
  522. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.d.ts +70 -70
  523. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.js +175 -175
  524. package/lib/engine-components/postprocessing/Effects/Sharpening.d.ts +17 -17
  525. package/lib/engine-components/postprocessing/Effects/Sharpening.js +123 -123
  526. package/lib/engine-components/postprocessing/Effects/TiltShiftEffect.d.ts +17 -17
  527. package/lib/engine-components/postprocessing/Effects/TiltShiftEffect.js +70 -70
  528. package/lib/engine-components/postprocessing/Effects/Tonemapping.d.ts +26 -26
  529. package/lib/engine-components/postprocessing/Effects/Tonemapping.js +138 -138
  530. package/lib/engine-components/postprocessing/Effects/Vignette.d.ts +15 -15
  531. package/lib/engine-components/postprocessing/Effects/Vignette.js +60 -60
  532. package/lib/engine-components/postprocessing/PostProcessingEffect.d.ts +72 -72
  533. package/lib/engine-components/postprocessing/PostProcessingEffect.js +149 -149
  534. package/lib/engine-components/postprocessing/PostProcessingHandler.d.ts +25 -25
  535. package/lib/engine-components/postprocessing/PostProcessingHandler.js +350 -350
  536. package/lib/engine-components/postprocessing/Volume.d.ts +89 -89
  537. package/lib/engine-components/postprocessing/Volume.js +367 -367
  538. package/lib/engine-components/postprocessing/VolumeParameter.d.ts +26 -26
  539. package/lib/engine-components/postprocessing/VolumeParameter.js +136 -136
  540. package/lib/engine-components/postprocessing/VolumeProfile.d.ts +15 -15
  541. package/lib/engine-components/postprocessing/VolumeProfile.js +60 -60
  542. package/lib/engine-components/postprocessing/index.d.ts +5 -5
  543. package/lib/engine-components/postprocessing/index.js +5 -5
  544. package/lib/engine-components/postprocessing/utils.d.ts +11 -11
  545. package/lib/engine-components/postprocessing/utils.js +37 -37
  546. package/lib/engine-components/timeline/PlayableDirector.d.ts +163 -163
  547. package/lib/engine-components/timeline/PlayableDirector.js +686 -686
  548. package/lib/engine-components/timeline/SignalAsset.d.ts +24 -24
  549. package/lib/engine-components/timeline/SignalAsset.js +130 -130
  550. package/lib/engine-components/timeline/TimelineModels.d.ts +89 -89
  551. package/lib/engine-components/timeline/TimelineModels.js +22 -22
  552. package/lib/engine-components/timeline/TimelineTracks.d.ts +110 -110
  553. package/lib/engine-components/timeline/TimelineTracks.js +879 -879
  554. package/lib/engine-components/timeline/index.d.ts +4 -4
  555. package/lib/engine-components/timeline/index.js +3 -3
  556. package/lib/engine-components/ui/BaseUIComponent.d.ts +49 -49
  557. package/lib/engine-components/ui/BaseUIComponent.js +170 -170
  558. package/lib/engine-components/ui/Button.d.ts +64 -64
  559. package/lib/engine-components/ui/Button.js +315 -315
  560. package/lib/engine-components/ui/Canvas.d.ts +74 -74
  561. package/lib/engine-components/ui/Canvas.js +407 -407
  562. package/lib/engine-components/ui/CanvasGroup.d.ts +19 -19
  563. package/lib/engine-components/ui/CanvasGroup.js +58 -58
  564. package/lib/engine-components/ui/EventSystem.d.ts +125 -125
  565. package/lib/engine-components/ui/EventSystem.js +764 -764
  566. package/lib/engine-components/ui/Graphic.d.ts +55 -55
  567. package/lib/engine-components/ui/Graphic.js +254 -254
  568. package/lib/engine-components/ui/Image.d.ts +35 -35
  569. package/lib/engine-components/ui/Image.js +116 -116
  570. package/lib/engine-components/ui/InputField.d.ts +42 -42
  571. package/lib/engine-components/ui/InputField.js +268 -268
  572. package/lib/engine-components/ui/Interfaces.d.ts +38 -38
  573. package/lib/engine-components/ui/Interfaces.js +12 -12
  574. package/lib/engine-components/ui/Layout.d.ts +84 -84
  575. package/lib/engine-components/ui/Layout.js +330 -330
  576. package/lib/engine-components/ui/Outline.d.ts +7 -7
  577. package/lib/engine-components/ui/Outline.js +20 -20
  578. package/lib/engine-components/ui/PointerEvents.d.ts +115 -115
  579. package/lib/engine-components/ui/PointerEvents.js +145 -145
  580. package/lib/engine-components/ui/RaycastUtils.d.ts +11 -11
  581. package/lib/engine-components/ui/RaycastUtils.js +67 -67
  582. package/lib/engine-components/ui/Raycaster.d.ts +30 -30
  583. package/lib/engine-components/ui/Raycaster.js +95 -95
  584. package/lib/engine-components/ui/RectTransform.d.ts +61 -61
  585. package/lib/engine-components/ui/RectTransform.js +353 -353
  586. package/lib/engine-components/ui/SpatialHtml.d.ts +8 -8
  587. package/lib/engine-components/ui/SpatialHtml.js +79 -79
  588. package/lib/engine-components/ui/Text.d.ts +78 -78
  589. package/lib/engine-components/ui/Text.js +539 -539
  590. package/lib/engine-components/ui/Utils.d.ts +24 -24
  591. package/lib/engine-components/ui/Utils.js +90 -90
  592. package/lib/engine-components/ui/index.d.ts +1 -1
  593. package/lib/engine-components/ui/index.js +1 -1
  594. package/lib/engine-components/utils/EnvironmentScene.d.ts +5 -5
  595. package/lib/engine-components/utils/EnvironmentScene.js +205 -205
  596. package/lib/engine-components/utils/EnvironmentScene.js.map +1 -1
  597. package/lib/engine-components/utils/LookAt.d.ts +31 -31
  598. package/lib/engine-components/utils/LookAt.js +82 -82
  599. package/lib/engine-components/utils/OpenURL.d.ts +42 -42
  600. package/lib/engine-components/utils/OpenURL.js +119 -119
  601. package/lib/engine-components/webxr/Avatar.d.ts +25 -25
  602. package/lib/engine-components/webxr/Avatar.js +255 -255
  603. package/lib/engine-components/webxr/TeleportTarget.d.ts +7 -7
  604. package/lib/engine-components/webxr/TeleportTarget.js +7 -7
  605. package/lib/engine-components/webxr/WebARCameraBackground.d.ts +30 -30
  606. package/lib/engine-components/webxr/WebARCameraBackground.js +155 -155
  607. package/lib/engine-components/webxr/WebARSessionRoot.d.ts +98 -98
  608. package/lib/engine-components/webxr/WebARSessionRoot.js +770 -770
  609. package/lib/engine-components/webxr/WebXR.d.ts +232 -232
  610. package/lib/engine-components/webxr/WebXR.js +561 -561
  611. package/lib/engine-components/webxr/WebXRAvatar.d.ts +27 -27
  612. package/lib/engine-components/webxr/WebXRAvatar.js +44 -44
  613. package/lib/engine-components/webxr/WebXRImageTracking.d.ts +86 -86
  614. package/lib/engine-components/webxr/WebXRImageTracking.js +470 -470
  615. package/lib/engine-components/webxr/WebXRPlaneTracking.d.ts +92 -92
  616. package/lib/engine-components/webxr/WebXRPlaneTracking.js +500 -500
  617. package/lib/engine-components/webxr/WebXRRig.d.ts +32 -32
  618. package/lib/engine-components/webxr/WebXRRig.js +72 -72
  619. package/lib/engine-components/webxr/XRFlag.d.ts +38 -38
  620. package/lib/engine-components/webxr/XRFlag.js +139 -139
  621. package/lib/engine-components/webxr/controllers/XRControllerFollow.d.ts +47 -47
  622. package/lib/engine-components/webxr/controllers/XRControllerFollow.js +120 -120
  623. package/lib/engine-components/webxr/controllers/XRControllerModel.d.ts +43 -43
  624. package/lib/engine-components/webxr/controllers/XRControllerModel.js +351 -351
  625. package/lib/engine-components/webxr/controllers/XRControllerMovement.d.ts +78 -78
  626. package/lib/engine-components/webxr/controllers/XRControllerMovement.js +506 -506
  627. package/lib/engine-components/webxr/index.d.ts +3 -3
  628. package/lib/engine-components/webxr/index.js +3 -3
  629. package/lib/engine-components/webxr/types.d.ts +3 -3
  630. package/lib/engine-components/webxr/types.js +1 -1
  631. package/lib/engine-components-experimental/Presentation.d.ts +6 -6
  632. package/lib/engine-components-experimental/Presentation.js +9 -9
  633. package/lib/engine-components-experimental/api.d.ts +4 -4
  634. package/lib/engine-components-experimental/api.js +4 -4
  635. package/lib/engine-components-experimental/networking/PlayerSync.d.ts +156 -156
  636. package/lib/engine-components-experimental/networking/PlayerSync.js +377 -377
  637. package/lib/engine-schemes/api.d.ts +12 -12
  638. package/lib/engine-schemes/api.js +12 -12
  639. package/lib/engine-schemes/schemes.d.ts +7 -7
  640. package/lib/engine-schemes/schemes.js +19 -19
  641. package/lib/engine-schemes/synced-camera-model.d.ts +25 -25
  642. package/lib/engine-schemes/synced-camera-model.js +67 -67
  643. package/lib/engine-schemes/synced-transform-model.d.ts +31 -31
  644. package/lib/engine-schemes/synced-transform-model.js +66 -66
  645. package/lib/engine-schemes/transform.d.ts +12 -12
  646. package/lib/engine-schemes/transform.js +39 -39
  647. package/lib/engine-schemes/vec2.d.ts +10 -10
  648. package/lib/engine-schemes/vec2.js +25 -25
  649. package/lib/engine-schemes/vec3.d.ts +11 -11
  650. package/lib/engine-schemes/vec3.js +29 -29
  651. package/lib/engine-schemes/vec4.d.ts +12 -12
  652. package/lib/engine-schemes/vec4.js +33 -33
  653. package/lib/engine-schemes/vr-user-state-buffer.d.ts +37 -37
  654. package/lib/engine-schemes/vr-user-state-buffer.js +110 -110
  655. package/lib/include/three/EXT_mesh_gpu_instancing_exporter.d.ts +6 -6
  656. package/lib/include/three/EXT_mesh_gpu_instancing_exporter.js +45 -45
  657. package/lib/needle-engine.d.ts +7 -7
  658. package/lib/needle-engine.js +64 -64
  659. package/package.json +1 -1
  660. package/plugins/common/buildinfo.js +64 -63
  661. package/plugins/common/cloud.js +2 -0
  662. package/plugins/common/config.cjs +31 -31
  663. package/plugins/common/config.js +35 -35
  664. package/plugins/common/files.js +31 -31
  665. package/plugins/common/generator.js +10 -10
  666. package/plugins/common/license.js +317 -224
  667. package/plugins/common/npm.js +15 -15
  668. package/plugins/common/timers.js +7 -7
  669. package/plugins/common/version.js +37 -37
  670. package/plugins/gltf-packer.mjs +1 -1
  671. package/plugins/next/alias.cjs +39 -39
  672. package/plugins/next/license.cjs +18 -18
  673. package/plugins/next/meshbvhworker.cjs +18 -18
  674. package/plugins/next/next.js +128 -128
  675. package/plugins/types/index.d.ts +2 -2
  676. package/plugins/types/license.d.ts +24 -24
  677. package/plugins/types/needleConfig.d.ts +27 -27
  678. package/plugins/types/userconfig.d.ts +105 -105
  679. package/plugins/types/webmanifest.d.ts +32 -32
  680. package/plugins/vite/alias.js +174 -174
  681. package/plugins/vite/asap.js +245 -245
  682. package/plugins/vite/build-pipeline.js +355 -354
  683. package/plugins/vite/build.js +19 -19
  684. package/plugins/vite/buildinfo.js +41 -41
  685. package/plugins/vite/config.js +106 -106
  686. package/plugins/vite/copyfiles.js +138 -138
  687. package/plugins/vite/defines.js +66 -66
  688. package/plugins/vite/dependencies.js +213 -213
  689. package/plugins/vite/dependency-watcher.js +231 -231
  690. package/plugins/vite/drop-client.js +76 -76
  691. package/plugins/vite/drop.js +87 -87
  692. package/plugins/vite/editor-connection.js +124 -124
  693. package/plugins/vite/facebook-instant-games.js +99 -99
  694. package/plugins/vite/gzip.js +5 -5
  695. package/plugins/vite/imports-logger.js +143 -143
  696. package/plugins/vite/index.js +139 -139
  697. package/plugins/vite/license.js +55 -55
  698. package/plugins/vite/meta.js +163 -163
  699. package/plugins/vite/npm.js +7 -7
  700. package/plugins/vite/peer.js +29 -29
  701. package/plugins/vite/poster-client.js +73 -73
  702. package/plugins/vite/poster.js +79 -79
  703. package/plugins/vite/pwa.js +604 -604
  704. package/plugins/vite/reload-client.js +15 -15
  705. package/plugins/vite/reload.js +363 -363
  706. package/plugins/vite/server.js +66 -66
  707. package/plugins/vite/transform-codegen.js +55 -55
  708. package/plugins/vite/transform.js +31 -31
  709. package/plugins/vite/vite-4.4-hack.js +31 -31
  710. package/src/asap/needle-asap.ts +111 -111
  711. package/src/asap/sessiongranted.ts +75 -75
  712. package/src/asap/utils.ts +4 -4
  713. package/src/engine/analytics/index.ts +10 -10
  714. package/src/engine/analytics/lcp.ts +35 -35
  715. package/src/engine/api.ts +81 -81
  716. package/src/engine/assets/index.ts +59 -59
  717. package/src/engine/assets/static.js +5 -5
  718. package/src/engine/codegen/register_types.ts +300 -298
  719. package/src/engine/debug/debug.ts +51 -51
  720. package/src/engine/debug/debug_console.ts +333 -333
  721. package/src/engine/debug/debug_overlay.ts +332 -332
  722. package/src/engine/debug/debug_spatial_console.ts +429 -429
  723. package/src/engine/debug/index.ts +1 -1
  724. package/src/engine/engine_addressables.ts +679 -679
  725. package/src/engine/engine_animation.ts +145 -145
  726. package/src/engine/engine_application.ts +113 -113
  727. package/src/engine/engine_assetdatabase.ts +387 -387
  728. package/src/engine/engine_audio.ts +24 -24
  729. package/src/engine/engine_camera.ts +39 -39
  730. package/src/engine/engine_components.ts +373 -373
  731. package/src/engine/engine_components_internal.ts +40 -40
  732. package/src/engine/engine_constants.ts +52 -52
  733. package/src/engine/engine_context.ts +1662 -1662
  734. package/src/engine/engine_context_registry.ts +129 -129
  735. package/src/engine/engine_coroutine.ts +54 -54
  736. package/src/engine/engine_create_objects.ts +398 -398
  737. package/src/engine/engine_default_parameters.ts +3 -3
  738. package/src/engine/engine_editor-sync.ts +28 -28
  739. package/src/engine/engine_element.ts +871 -871
  740. package/src/engine/engine_element_attributes.ts +85 -85
  741. package/src/engine/engine_element_extras.ts +16 -16
  742. package/src/engine/engine_element_loading.ts +381 -381
  743. package/src/engine/engine_element_overlay.ts +186 -186
  744. package/src/engine/engine_fileloader.js +9 -9
  745. package/src/engine/engine_gameobject.ts +684 -684
  746. package/src/engine/engine_generic_utils.js +13 -13
  747. package/src/engine/engine_gizmos.ts +577 -577
  748. package/src/engine/engine_gltf.ts +29 -29
  749. package/src/engine/engine_gltf_builtin_components.ts +403 -403
  750. package/src/engine/engine_hot_reload.ts +198 -198
  751. package/src/engine/engine_input.ts +1460 -1460
  752. package/src/engine/engine_input_utils.ts +23 -23
  753. package/src/engine/engine_instancing.ts +45 -45
  754. package/src/engine/engine_license.ts +329 -329
  755. package/src/engine/engine_lifecycle_api.ts +106 -106
  756. package/src/engine/engine_lifecycle_functions_internal.ts +193 -193
  757. package/src/engine/engine_lightdata.ts +117 -117
  758. package/src/engine/engine_loaders.ts +82 -82
  759. package/src/engine/engine_lods.ts +168 -168
  760. package/src/engine/engine_mainloop_utils.ts +472 -472
  761. package/src/engine/engine_math.ts +282 -282
  762. package/src/engine/engine_modules.ts +83 -83
  763. package/src/engine/engine_networking.ts +841 -841
  764. package/src/engine/engine_networking_auto.ts +352 -352
  765. package/src/engine/engine_networking_blob.ts +254 -254
  766. package/src/engine/engine_networking_files.ts +217 -217
  767. package/src/engine/engine_networking_files_default_components.ts +58 -58
  768. package/src/engine/engine_networking_instantiate.ts +419 -419
  769. package/src/engine/engine_networking_peer.ts +159 -159
  770. package/src/engine/engine_networking_streams.ts +713 -713
  771. package/src/engine/engine_networking_types.ts +24 -24
  772. package/src/engine/engine_networking_utils.ts +23 -23
  773. package/src/engine/engine_networking_websocket.ts +2 -2
  774. package/src/engine/engine_patcher.ts +199 -199
  775. package/src/engine/engine_physics.ts +783 -783
  776. package/src/engine/engine_physics.types.ts +46 -46
  777. package/src/engine/engine_physics_rapier.ts +1579 -1579
  778. package/src/engine/engine_playerview.ts +80 -80
  779. package/src/engine/engine_scenelighting.ts +294 -294
  780. package/src/engine/engine_scenetools.ts +365 -365
  781. package/src/engine/engine_serialization.ts +2 -2
  782. package/src/engine/engine_serialization_builtin_serializer.ts +473 -473
  783. package/src/engine/engine_serialization_core.ts +705 -705
  784. package/src/engine/engine_serialization_decorator.ts +80 -80
  785. package/src/engine/engine_setup.ts +1 -1
  786. package/src/engine/engine_shaders.ts +267 -267
  787. package/src/engine/engine_shims.ts +32 -32
  788. package/src/engine/engine_test_utils.ts +109 -109
  789. package/src/engine/engine_texture.ts +82 -82
  790. package/src/engine/engine_three_utils.ts +849 -849
  791. package/src/engine/engine_time.ts +94 -94
  792. package/src/engine/engine_time_utils.ts +237 -237
  793. package/src/engine/engine_tonemapping.ts +210 -210
  794. package/src/engine/engine_types.ts +714 -714
  795. package/src/engine/engine_typestore.ts +63 -63
  796. package/src/engine/engine_util_decorator.ts +136 -136
  797. package/src/engine/engine_utils.ts +972 -972
  798. package/src/engine/engine_utils_format.ts +212 -212
  799. package/src/engine/engine_utils_screenshot.ts +698 -698
  800. package/src/engine/engine_utils_screenshot.xr.ts +103 -103
  801. package/src/engine/export/gltf/Writers.ts +34 -34
  802. package/src/engine/export/gltf/index.ts +158 -158
  803. package/src/engine/export/index.ts +2 -2
  804. package/src/engine/export/state.ts +19 -19
  805. package/src/engine/export/utils.ts +9 -9
  806. package/src/engine/extensions/EXT_texture_exr.ts +50 -50
  807. package/src/engine/extensions/NEEDLE_animator_controller_model.ts +195 -195
  808. package/src/engine/extensions/NEEDLE_components.ts +268 -268
  809. package/src/engine/extensions/NEEDLE_gameobject_data.ts +81 -81
  810. package/src/engine/extensions/NEEDLE_lighting_settings.ts +185 -185
  811. package/src/engine/extensions/NEEDLE_lightmaps.ts +119 -119
  812. package/src/engine/extensions/NEEDLE_persistent_assets.ts +76 -76
  813. package/src/engine/extensions/NEEDLE_render_objects.ts +209 -209
  814. package/src/engine/extensions/NEEDLE_techniques_webgl.ts +640 -640
  815. package/src/engine/extensions/extension_resolver.ts +4 -4
  816. package/src/engine/extensions/extension_utils.ts +166 -166
  817. package/src/engine/extensions/extensions.ts +135 -135
  818. package/src/engine/extensions/index.ts +5 -5
  819. package/src/engine/extensions/usage_tracker.ts +100 -100
  820. package/src/engine/js-extensions/Camera.ts +37 -37
  821. package/src/engine/js-extensions/ExtensionUtils.ts +85 -85
  822. package/src/engine/js-extensions/Layers.ts +23 -23
  823. package/src/engine/js-extensions/Object3D.ts +296 -296
  824. package/src/engine/js-extensions/RGBAColor.ts +75 -75
  825. package/src/engine/js-extensions/Vector.ts +18 -18
  826. package/src/engine/js-extensions/index.ts +4 -4
  827. package/src/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +122 -122
  828. package/src/engine/shaders/shaderData.ts +67 -67
  829. package/src/engine/tests/test_utils.ts +63 -63
  830. package/src/engine/webcomponents/WebXRButtons.ts +260 -260
  831. package/src/engine/webcomponents/api.ts +6 -6
  832. package/src/engine/webcomponents/buttons.ts +262 -262
  833. package/src/engine/webcomponents/fonts.ts +41 -41
  834. package/src/engine/webcomponents/icons.ts +57 -57
  835. package/src/engine/webcomponents/index.ts +1 -1
  836. package/src/engine/webcomponents/logo-element.ts +78 -78
  837. package/src/engine/webcomponents/needle menu/needle-menu-spatial.ts +573 -573
  838. package/src/engine/webcomponents/needle menu/needle-menu.ts +1107 -1107
  839. package/src/engine/webcomponents/needle-button.ts +181 -181
  840. package/src/engine/xr/NeedleXRController.ts +1126 -1126
  841. package/src/engine/xr/NeedleXRSession.ts +1585 -1585
  842. package/src/engine/xr/NeedleXRSync.ts +220 -220
  843. package/src/engine/xr/SceneTransition.ts +78 -78
  844. package/src/engine/xr/TempXRContext.ts +216 -216
  845. package/src/engine/xr/XRRig.ts +9 -9
  846. package/src/engine/xr/api.ts +5 -5
  847. package/src/engine/xr/events.ts +102 -102
  848. package/src/engine/xr/internal.ts +34 -34
  849. package/src/engine/xr/usdz.ts +30 -30
  850. package/src/engine/xr/utils.ts +39 -39
  851. package/src/engine-components/AlignmentConstraint.ts +36 -36
  852. package/src/engine-components/Animation.ts +557 -557
  853. package/src/engine-components/AnimationCurve.ts +150 -150
  854. package/src/engine-components/AnimationUtils.ts +28 -28
  855. package/src/engine-components/AnimationUtilsAutoplay.ts +43 -43
  856. package/src/engine-components/Animator.ts +397 -397
  857. package/src/engine-components/AnimatorController.ts +1293 -1293
  858. package/src/engine-components/AudioListener.ts +92 -92
  859. package/src/engine-components/AudioSource.ts +639 -639
  860. package/src/engine-components/AvatarLoader.ts +263 -263
  861. package/src/engine-components/AxesHelper.ts +59 -59
  862. package/src/engine-components/BasicIKConstraint.ts +54 -54
  863. package/src/engine-components/BoxCollider.ts +1 -1
  864. package/src/engine-components/BoxHelperComponent.ts +114 -114
  865. package/src/engine-components/Camera.ts +707 -707
  866. package/src/engine-components/CameraUtils.ts +142 -144
  867. package/src/engine-components/CharacterController.ts +253 -253
  868. package/src/engine-components/Collider.ts +374 -374
  869. package/src/engine-components/Component.ts +1294 -1294
  870. package/src/engine-components/ContactShadows.ts +482 -482
  871. package/src/engine-components/DeleteBox.ts +62 -62
  872. package/src/engine-components/DeviceFlag.ts +46 -46
  873. package/src/engine-components/DragControls.ts +1623 -1623
  874. package/src/engine-components/DropListener.ts +698 -698
  875. package/src/engine-components/Duplicatable.ts +198 -198
  876. package/src/engine-components/EventList.ts +266 -266
  877. package/src/engine-components/EventTrigger.ts +74 -74
  878. package/src/engine-components/EventType.ts +22 -22
  879. package/src/engine-components/Fog.ts +60 -60
  880. package/src/engine-components/Gizmos.ts +56 -56
  881. package/src/engine-components/GridHelper.ts +48 -48
  882. package/src/engine-components/GroundProjection.ts +356 -356
  883. package/src/engine-components/Interactable.ts +14 -14
  884. package/src/engine-components/Joints.ts +52 -52
  885. package/src/engine-components/LODGroup.ts +153 -153
  886. package/src/engine-components/Light.ts +558 -558
  887. package/src/engine-components/LookAtConstraint.ts +25 -25
  888. package/src/engine-components/NeedleMenu.ts +84 -84
  889. package/src/engine-components/NestedGltf.ts +86 -86
  890. package/src/engine-components/Networking.ts +114 -114
  891. package/src/engine-components/OffsetConstraint.ts +60 -60
  892. package/src/engine-components/OrbitControls.ts +1068 -1068
  893. package/src/engine-components/PlayerColor.ts +103 -103
  894. package/src/engine-components/ReflectionProbe.ts +209 -209
  895. package/src/engine-components/Renderer.ts +900 -900
  896. package/src/engine-components/RendererInstancing.ts +855 -855
  897. package/src/engine-components/RendererLightmap.ts +198 -198
  898. package/src/engine-components/RigidBody.ts +526 -526
  899. package/src/engine-components/SceneSwitcher.ts +1013 -1013
  900. package/src/engine-components/ScreenCapture.ts +592 -592
  901. package/src/engine-components/ShadowCatcher.ts +172 -172
  902. package/src/engine-components/Skybox.ts +455 -455
  903. package/src/engine-components/SmoothFollow.ts +76 -76
  904. package/src/engine-components/SpatialTrigger.ts +229 -229
  905. package/src/engine-components/SpectatorCamera.ts +787 -787
  906. package/src/engine-components/SphereCollider.ts +1 -1
  907. package/src/engine-components/SpriteRenderer.ts +468 -468
  908. package/src/engine-components/SyncedCamera.ts +220 -220
  909. package/src/engine-components/SyncedRoom.ts +380 -380
  910. package/src/engine-components/SyncedTransform.ts +378 -378
  911. package/src/engine-components/TestRunner.ts +118 -118
  912. package/src/engine-components/TransformGizmo.ts +219 -219
  913. package/src/engine-components/VideoPlayer.ts +1025 -1025
  914. package/src/engine-components/Voip.ts +363 -363
  915. package/src/engine-components/api.ts +60 -60
  916. package/src/engine-components/avatar/AvatarBlink_Simple.ts +69 -69
  917. package/src/engine-components/avatar/AvatarEyeLook_Rotation.ts +63 -63
  918. package/src/engine-components/avatar/Avatar_Brain_LookAt.ts +139 -139
  919. package/src/engine-components/avatar/Avatar_MouthShapes.ts +83 -83
  920. package/src/engine-components/avatar/Avatar_MustacheShake.ts +31 -31
  921. package/src/engine-components/codegen/components.ts +217 -216
  922. package/src/engine-components/debug/LogStats.ts +21 -21
  923. package/src/engine-components/export/gltf/GltfExport.ts +265 -265
  924. package/src/engine-components/export/usdz/Extension.ts +24 -24
  925. package/src/engine-components/export/usdz/ThreeUSDZExporter.ts +2413 -2413
  926. package/src/engine-components/export/usdz/USDZExporter.ts +705 -705
  927. package/src/engine-components/export/usdz/extensions/Animation.ts +1204 -1204
  928. package/src/engine-components/export/usdz/extensions/DocumentExtension.ts +9 -9
  929. package/src/engine-components/export/usdz/extensions/USDZText.ts +240 -240
  930. package/src/engine-components/export/usdz/extensions/USDZUI.ts +189 -189
  931. package/src/engine-components/export/usdz/extensions/behavior/Actions.ts +99 -99
  932. package/src/engine-components/export/usdz/extensions/behavior/AudioExtension.ts +102 -102
  933. package/src/engine-components/export/usdz/extensions/behavior/Behaviour.ts +320 -320
  934. package/src/engine-components/export/usdz/extensions/behavior/BehaviourComponents.ts +1225 -1225
  935. package/src/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.ts +646 -646
  936. package/src/engine-components/export/usdz/extensions/behavior/PhysicsExtension.ts +132 -132
  937. package/src/engine-components/export/usdz/index.ts +2 -2
  938. package/src/engine-components/export/usdz/utils/animationutils.ts +191 -191
  939. package/src/engine-components/export/usdz/utils/quicklook.ts +50 -50
  940. package/src/engine-components/particlesystem/ParticleSystem.ts +1287 -1287
  941. package/src/engine-components/particlesystem/ParticleSystemModules.ts +1765 -1765
  942. package/src/engine-components/particlesystem/ParticleSystemSubEmitter.ts +111 -111
  943. package/src/engine-components/particlesystem/api.ts +1 -1
  944. package/src/engine-components/postprocessing/Effects/Antialiasing.ts +55 -55
  945. package/src/engine-components/postprocessing/Effects/BloomEffect.ts +116 -116
  946. package/src/engine-components/postprocessing/Effects/ChromaticAberration.ts +37 -37
  947. package/src/engine-components/postprocessing/Effects/ColorAdjustments.ts +95 -95
  948. package/src/engine-components/postprocessing/Effects/DepthOfField.ts +103 -103
  949. package/src/engine-components/postprocessing/Effects/EffectWrapper.ts +25 -25
  950. package/src/engine-components/postprocessing/Effects/Pixelation.ts +32 -32
  951. package/src/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.ts +90 -90
  952. package/src/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.ts +191 -191
  953. package/src/engine-components/postprocessing/Effects/Sharpening.ts +138 -138
  954. package/src/engine-components/postprocessing/Effects/TiltShiftEffect.ts +61 -61
  955. package/src/engine-components/postprocessing/Effects/Tonemapping.ts +155 -155
  956. package/src/engine-components/postprocessing/Effects/Vignette.ts +59 -59
  957. package/src/engine-components/postprocessing/PostProcessingEffect.ts +172 -172
  958. package/src/engine-components/postprocessing/PostProcessingHandler.ts +398 -398
  959. package/src/engine-components/postprocessing/Volume.ts +410 -410
  960. package/src/engine-components/postprocessing/VolumeParameter.ts +158 -158
  961. package/src/engine-components/postprocessing/VolumeProfile.ts +61 -61
  962. package/src/engine-components/postprocessing/index.ts +5 -5
  963. package/src/engine-components/postprocessing/utils.ts +52 -52
  964. package/src/engine-components/timeline/PlayableDirector.ts +722 -722
  965. package/src/engine-components/timeline/SignalAsset.ts +144 -144
  966. package/src/engine-components/timeline/TimelineModels.ts +92 -92
  967. package/src/engine-components/timeline/TimelineTracks.ts +967 -967
  968. package/src/engine-components/timeline/index.ts +3 -3
  969. package/src/engine-components/ui/BaseUIComponent.ts +203 -203
  970. package/src/engine-components/ui/Button.ts +307 -307
  971. package/src/engine-components/ui/Canvas.ts +419 -419
  972. package/src/engine-components/ui/CanvasGroup.ts +54 -54
  973. package/src/engine-components/ui/EventSystem.ts +853 -853
  974. package/src/engine-components/ui/Graphic.ts +275 -275
  975. package/src/engine-components/ui/Image.ts +112 -112
  976. package/src/engine-components/ui/InputField.ts +321 -321
  977. package/src/engine-components/ui/Interfaces.ts +57 -57
  978. package/src/engine-components/ui/Layout.ts +334 -334
  979. package/src/engine-components/ui/Outline.ts +13 -13
  980. package/src/engine-components/ui/PointerEvents.ts +206 -206
  981. package/src/engine-components/ui/RaycastUtils.ts +69 -69
  982. package/src/engine-components/ui/Raycaster.ts +102 -102
  983. package/src/engine-components/ui/RectTransform.ts +372 -372
  984. package/src/engine-components/ui/SpatialHtml.ts +79 -79
  985. package/src/engine-components/ui/Text.ts +578 -578
  986. package/src/engine-components/ui/Utils.ts +112 -112
  987. package/src/engine-components/utils/EnvironmentScene.ts +245 -245
  988. package/src/engine-components/utils/LookAt.ts +88 -88
  989. package/src/engine-components/utils/OpenURL.ts +114 -114
  990. package/src/engine-components/webxr/Avatar.ts +265 -265
  991. package/src/engine-components/webxr/TeleportTarget.ts +9 -9
  992. package/src/engine-components/webxr/WebARCameraBackground.ts +175 -175
  993. package/src/engine-components/webxr/WebARSessionRoot.ts +880 -880
  994. package/src/engine-components/webxr/WebXR.ts +585 -585
  995. package/src/engine-components/webxr/WebXRAvatar.ts +66 -66
  996. package/src/engine-components/webxr/WebXRImageTracking.ts +518 -518
  997. package/src/engine-components/webxr/WebXRPlaneTracking.ts +570 -570
  998. package/src/engine-components/webxr/WebXRRig.ts +77 -77
  999. package/src/engine-components/webxr/XRFlag.ts +147 -147
  1000. package/src/engine-components/webxr/controllers/XRControllerFollow.ts +118 -118
  1001. package/src/engine-components/webxr/controllers/XRControllerModel.ts +374 -374
  1002. package/src/engine-components/webxr/controllers/XRControllerMovement.ts +550 -550
  1003. package/src/engine-components/webxr/index.ts +2 -2
  1004. package/src/engine-components/webxr/types.ts +3 -3
  1005. package/src/engine-components-experimental/Presentation.ts +12 -12
  1006. package/src/engine-components-experimental/api.ts +4 -4
  1007. package/src/engine-components-experimental/networking/PlayerSync.ts +401 -401
  1008. package/src/engine-schemes/COMPILE_SCHEMES.bat +3 -3
  1009. package/src/engine-schemes/COMPILE_TS.bat +11 -11
  1010. package/src/engine-schemes/README.md +1 -1
  1011. package/src/engine-schemes/api.ts +12 -12
  1012. package/src/engine-schemes/schemes.ts +28 -28
  1013. package/src/engine-schemes/synced-camera-model.ts +92 -92
  1014. package/src/engine-schemes/synced-transform-model.ts +90 -90
  1015. package/src/engine-schemes/syncedCamera.fbs +10 -10
  1016. package/src/engine-schemes/transform.ts +50 -50
  1017. package/src/engine-schemes/transforms.fbs +25 -25
  1018. package/src/engine-schemes/vec.fbs +19 -19
  1019. package/src/engine-schemes/vec2.ts +33 -33
  1020. package/src/engine-schemes/vec3.ts +38 -38
  1021. package/src/engine-schemes/vec4.ts +43 -43
  1022. package/src/engine-schemes/vr-user-state-buffer.ts +145 -145
  1023. package/src/engine-schemes/vrUserStateBuffer.fbs +17 -17
  1024. package/src/include/draco/draco_decoder.js +34 -34
  1025. package/src/include/ktx2/basis_transcoder.js +21 -21
  1026. package/src/include/needle/arial-msdf.json +1471 -1471
  1027. package/src/include/three/DragControls.js +231 -231
  1028. package/src/include/three/EXT_mesh_gpu_instancing_exporter.js +66 -66
  1029. package/src/needle-engine.ts +70 -70
  1030. package/lib/engine/engine.d.ts +0 -4
  1031. package/lib/engine/engine.js +0 -12
  1032. package/lib/engine/engine.js.map +0 -1
  1033. package/lib/engine/engine_web_api.d.ts +0 -12
  1034. package/lib/engine/engine_web_api.js +0 -113
  1035. package/lib/engine/engine_web_api.js.map +0 -1
  1036. package/lib/engine-components/FlyControls.d.ts +0 -10
  1037. package/lib/engine-components/FlyControls.js +0 -29
  1038. package/lib/engine-components/FlyControls.js.map +0 -1
  1039. package/src/engine-schemes/dist/api.js +0 -17
  1040. package/src/engine-schemes/dist/api.js.meta +0 -7
  1041. package/src/engine-schemes/dist/schemes.js +0 -25
  1042. package/src/engine-schemes/dist/schemes.js.meta +0 -7
  1043. package/src/engine-schemes/dist/synced-camera-model.js +0 -74
  1044. package/src/engine-schemes/dist/synced-camera-model.js.meta +0 -7
  1045. package/src/engine-schemes/dist/synced-transform-model.js +0 -73
  1046. package/src/engine-schemes/dist/synced-transform-model.js.meta +0 -7
  1047. package/src/engine-schemes/dist/transform.js +0 -46
  1048. package/src/engine-schemes/dist/transform.js.meta +0 -7
  1049. package/src/engine-schemes/dist/vec2.js +0 -32
  1050. package/src/engine-schemes/dist/vec2.js.meta +0 -7
  1051. package/src/engine-schemes/dist/vec3.js +0 -36
  1052. package/src/engine-schemes/dist/vec3.js.meta +0 -7
  1053. package/src/engine-schemes/dist/vec4.js +0 -40
  1054. package/src/engine-schemes/dist/vec4.js.meta +0 -7
  1055. package/src/engine-schemes/dist/vr-user-state-buffer.js +0 -110
  1056. package/src/engine-schemes/dist/vr-user-state-buffer.js.meta +0 -7
@@ -1,698 +1,698 @@
1
- import { Camera, Color, ColorRepresentation, FrontSide, Mesh, MirroredRepeatWrapping, PerspectiveCamera, PlaneGeometry, Scene, ShaderLib, ShaderMaterial, SRGBColorSpace, Texture, UniformsUtils, WebGLRenderer, WebGLRenderTarget } from "three";
2
-
3
- import { GameObject } from "../engine-components/Component.js";
4
- import { Renderer } from "../engine-components/Renderer.js";
5
- import { WebARCameraBackground } from "../engine-components/webxr/WebARCameraBackground.js";
6
- import { setAutoFitEnabled } from "./engine_camera.js";
7
- import { getComponentsInChildren } from "./engine_components.js";
8
- import { ContextRegistry } from "./engine_context_registry.js";
9
- import { onAfterRender } from "./engine_lifecycle_api.js";
10
- import { registerFrameEventCallback } from "./engine_lifecycle_functions_internal.js";
11
- import { Context, FrameEvent } from "./engine_setup.js";
12
- import { ICamera } from "./engine_types.js";
13
- import { DeviceUtilities } from "./engine_utils.js";
14
- import { updateTextureFromXRFrame } from "./engine_utils_screenshot.xr.js";
15
- import { RGBAColor } from "./js-extensions/index.js";
16
- import { setCustomVisibility } from "./js-extensions/Layers.js";
17
-
18
- declare type ScreenshotImageMimeType = "image/webp" | "image/png" | "image/jpeg";
19
-
20
- /**
21
- * Take a screenshot from the current scene.
22
- * **NOTE**: Use {@link screenshot2} for more options.
23
- *
24
- * @param context The context to take the screenshot from
25
- * @param width The width of the screenshot
26
- * @param height The height of the screenshot
27
- * @param mimeType The mime type of the image
28
- * @param camera The camera to use for the screenshot
29
- * @returns The data url of the screenshot. Returns null if the screenshot could not be taken.
30
- * @example
31
- * ```ts
32
- * const dataUrl = screenshot();
33
- * saveImage(dataUrl, "screenshot.png");
34
- * ```
35
- */
36
- export function screenshot(context?: Context, width?: number, height?: number, mimeType: ScreenshotImageMimeType = "image/webp", camera?: Camera | null): string | null {
37
- return screenshot2({ context, width, height, mimeType, camera });
38
- }
39
-
40
-
41
- /**
42
- * Options for the {@link screenshot2} function.
43
- */
44
- export declare type ScreenshotOptions = {
45
- /**
46
- * The context to take the screenshot from. If not provided, the current context will be used.
47
- */
48
- context?: Pick<Context, "scene" | "renderer" | "mainCamera" | "renderNow" | "updateAspect" | "updateSize" | "currentFrameEvent">,
49
- /**
50
- * The width of the screenshot - if not provided, the width of the current renderer will be used.
51
- */
52
- width?: number,
53
- /**
54
- * The height of the screenshot - if not provided, the height of the current renderer will be used.
55
- */
56
- height?: number,
57
- /**
58
- * The mime type of the image
59
- */
60
- mimeType?: ScreenshotImageMimeType,
61
- /**
62
- * The camera to use for the screenshot. If not provided, the main camera of the context will be used.
63
- */
64
- camera?: Camera | ICamera | null,
65
- /**
66
- * If true, the background will be transparent.
67
- */
68
- transparent?: boolean,
69
- /**
70
- * If true, the image will be trimmed to the non-transparent area. Has no effect if `transparent` is false.
71
- */
72
- trim?: boolean,
73
- /**
74
- * The background of the screenshot. If not provided, the currently set background of the renderer/scene will be used
75
- */
76
- background?: Color | RGBAColor | ColorRepresentation,
77
-
78
- /**
79
- * If true onBeforeRender and onAfterRender will be invoked on all renderers in the scene.
80
- * @default true
81
- */
82
- render_events?: boolean,
83
- };
84
-
85
-
86
- export declare type ScreenshotOptionsDataUrl = ScreenshotOptions & {
87
- /**
88
- * If set the screenshot will be downloaded using the provided filename.
89
- * NOTE: if you need more control you can manually download the returned image using {@link saveImage}
90
- * @default undefined
91
- */
92
- download_filename?: string,
93
- }
94
-
95
- export declare type ScreenshotOptionsTexture = ScreenshotOptions & {
96
- type: "texture",
97
- /**
98
- * If set the screenshot will be saved to the provided texture.
99
- * @default undefined
100
- */
101
- target?: Texture,
102
- }
103
-
104
- export declare type ScreenshotOptionsBlob = ScreenshotOptions & {
105
- type: "blob",
106
- }
107
-
108
- export declare type ScreenshotOptionsShare = ScreenshotOptions & {
109
- type: "share",
110
- filename?: string,
111
- file_type?: ScreenshotImageMimeType,
112
-
113
- title?: string,
114
- text?: string,
115
- url?: string,
116
- }
117
-
118
- declare type ScreenshotOptionsShareReturnType = {
119
- blob: Blob | null,
120
- shared: boolean,
121
- }
122
-
123
- /**
124
- * Take a screenshot from the current scene and return a {@link Texture}. This can applied to a surface in 3D space.
125
- * @param opts Provide `{ type: "texture" }` to get a texture instead of a data url.
126
- * @returns The texture of the screenshot. Returns null if the screenshot could not be taken.
127
- */
128
- export function screenshot2(opts: ScreenshotOptionsTexture): Texture | null;
129
- /**
130
- * Take a screenshot from the current scene.
131
- * @param opts
132
- * @returns The data url of the screenshot. Returns null if the screenshot could not be taken.
133
- * ```ts
134
- * const res = screenshot2({
135
- * width: 1024,
136
- * height: 1024,
137
- * mimeType: "image/webp",
138
- * transparent: true,
139
- * })
140
- * // use saveImage to download the image
141
- * saveImage(res, "screenshot.webp");
142
- * ```
143
- */
144
- export function screenshot2(opts: ScreenshotOptionsDataUrl): string | null;
145
-
146
- /**
147
- * Take a screenshot asynchronously from the current scene.
148
- * @returns A promise that resolves with the blob of the screenshot. Returns null if the screenshot could not be taken.
149
- * @param {ScreenshotOptionsBlob} opts Set `{ type: "blob" }` to get a blob instead of a data url.
150
- */
151
- export function screenshot2(opts: ScreenshotOptionsBlob): Promise<Blob | null>;
152
- export function screenshot2(opts: ScreenshotOptionsShare): Promise<ScreenshotOptionsShareReturnType>;
153
- export function screenshot2(opts: ScreenshotOptionsDataUrl | ScreenshotOptionsTexture | ScreenshotOptionsBlob | ScreenshotOptionsShare)
154
- : Texture | string | null | Promise<Blob | null> | Promise<ScreenshotOptionsShareReturnType> {
155
-
156
- if (!opts) opts = {};
157
-
158
- const { transparent = false } = opts;
159
- let { mimeType, context, width, height, camera } = opts;
160
-
161
- if (!context) {
162
- context = ContextRegistry.Current as Context;
163
- if (!context) {
164
- console.error("Can not save screenshot: No needle-engine context found or provided.");
165
- return null;
166
- }
167
- }
168
-
169
- if (!camera) {
170
- camera = context.mainCamera;
171
- if (!camera) {
172
- console.error("No camera found");
173
- return null;
174
- }
175
- }
176
-
177
- const renderer = context.renderer;
178
- const isXRScreenshot = renderer.xr.enabled;
179
-
180
-
181
- // Perform XR screenshot in onBeforeRender (after the screenshot we want to render the original camera view)
182
- // If we do it in onAfterRender we will see one frame of a wrong image which is not what we want
183
- if (isXRScreenshot && context.currentFrameEvent != FrameEvent.EarlyUpdate) {
184
- console.warn("Screenshot: defer to access XR frame")
185
- const ret = new Promise(resolve => {
186
- registerFrameEventCallback(_ => {
187
- // TODO: why is the return type not correct?
188
- const screenshotResult = screenshot2(opts);
189
- resolve(screenshotResult);
190
- }, FrameEvent.EarlyUpdate, { once: true });
191
- });
192
- /** @ts-expect-error */
193
- return ret;
194
- }
195
-
196
-
197
- const domElement = renderer.domElement;
198
-
199
- const prevWidth = domElement.width;
200
- const prevHeight = domElement.height;
201
-
202
- if (!width) width = prevWidth;
203
- if (!height) height = prevHeight;
204
-
205
- const renderWidth = width;
206
- const renderHeight = height;
207
-
208
- // apply page zoom
209
- const zoomLevel = window.devicePixelRatio || 1;
210
- width /= zoomLevel;
211
- height /= zoomLevel;
212
-
213
- // save XR state and reset it for screenshot
214
- const xrframe = renderer.xr.isPresenting && renderer.xr.getFrame();
215
- const previousXRState = renderer.xr.enabled;
216
- renderer.xr.enabled = false;
217
- renderer.xr.isPresenting = false;
218
-
219
- // reset style during screenshot
220
- domElement.style.width = `${width}px`;
221
- domElement.style.height = `${height}px`;
222
-
223
- const prevRenderTarget = renderer.getRenderTarget();
224
- const previousClearColor = renderer.getClearColor(new Color());
225
- const previousClearAlpha = renderer.getClearAlpha();
226
- const previousBackground = context.scene.background;
227
- const previousAspect: number | null = "aspect" in camera ? camera.aspect : null;
228
-
229
- try {
230
- // Calling onBeforeRender to update objects with reflection probes. https://linear.app/needle/issue/NE-5112
231
- const callRenderEvents = opts.render_events !== false;
232
- const renderers = new Array<Renderer>();
233
- if (callRenderEvents) {
234
- getComponentsInChildren(context.scene, Renderer, renderers);
235
- renderers.forEach(r => {
236
- r?.onBeforeRender();
237
- if (r.isInstancingActive && r.instances) {
238
- for (let i = 0; i < r.instances?.length; i++) {
239
- const handle = r.instances[i];
240
- setCustomVisibility(handle.object, true);
241
- }
242
- }
243
- });
244
- }
245
-
246
- if (transparent) {
247
- context.scene.background = null;
248
- renderer.setClearColor(0x000000, 0);
249
- }
250
- if (opts.background) {
251
- context.scene.background = null;
252
- renderer.setClearColor(opts.background);
253
- if (opts.background instanceof RGBAColor) {
254
- renderer.setClearAlpha(opts.background.a);
255
- }
256
- }
257
- if (transparent) {
258
- renderer.setClearAlpha(0);
259
- }
260
-
261
- // set the desired output size
262
- renderer.setSize(width, height, false);
263
-
264
- // If a camera component was provided
265
- if ("cam" in camera) {
266
- camera = camera.threeCamera;
267
- }
268
- // update the camera aspect and matrix
269
- if (camera instanceof PerspectiveCamera) {
270
- camera.aspect = width / height;
271
- camera.updateProjectionMatrix();
272
- }
273
-
274
- const textureOutput = "type" in opts && opts.type === "texture";
275
- let targetTexture: WebGLRenderTarget | null = null;
276
-
277
- if (textureOutput) {
278
- targetTexture = new WebGLRenderTarget(width, height, {
279
- wrapS: MirroredRepeatWrapping,
280
- wrapT: MirroredRepeatWrapping,
281
- format: 1023,
282
- });
283
- renderer.setRenderTarget(targetTexture);
284
- }
285
-
286
- let outputCanvas = domElement;
287
-
288
- if (isXRScreenshot) {
289
- // Special rendering path since in XR rendering doesn't go into the domElement
290
- // and we also want to composite the camera-access image if available.
291
- if (targetTexture) {
292
- console.error('Taking XR screenshots with { type: "texture" } is currently not supported.');
293
- }
294
- // Note: this method must be invoked during the render loop when we get the XR frame
295
- outputCanvas = InternalScreenshotUtils.compositeWithCameraImage({
296
- width: renderWidth,
297
- height: renderHeight,
298
- scene: context.scene,
299
- camera: camera,
300
- renderer: renderer,
301
- });
302
- }
303
- else {
304
- // Render normally, as we can just use the domElement for rendering
305
- context.renderNow(camera || null);
306
- }
307
-
308
- // restore
309
- if (camera instanceof PerspectiveCamera && previousAspect != null) {
310
- camera.aspect = previousAspect;
311
- camera.updateProjectionMatrix();
312
- }
313
-
314
- if (callRenderEvents)
315
- renderers.forEach(r => r.onAfterRender());
316
-
317
- if (!mimeType) {
318
- if ("download_filename" in opts && opts.download_filename) {
319
- const ext = opts.download_filename.split(".").pop()?.toLowerCase();
320
- switch (ext) {
321
- case "png":
322
- mimeType = "image/png";
323
- break;
324
- case "jpg":
325
- case "jpeg":
326
- mimeType = "image/jpeg";
327
- break;
328
- case "webp":
329
- mimeType = "image/webp";
330
- break;
331
- }
332
- }
333
- }
334
-
335
- if (transparent && opts.trim === true) {
336
- const trimmed = trimCanvas(outputCanvas);
337
- if (trimmed) outputCanvas = trimmed;
338
- }
339
-
340
- if ("type" in opts) {
341
- if (opts.type === "texture") {
342
- if (!targetTexture) {
343
- console.error("No target texture found");
344
- return null;
345
- }
346
- if (opts.target) {
347
- opts.target.image = targetTexture?.texture.image;
348
- opts.target.needsUpdate = true;
349
- }
350
- targetTexture.texture.offset.set(0, -1);
351
- targetTexture.texture.needsUpdate = true;
352
- return targetTexture.texture;
353
- }
354
- else if (opts.type === "blob") {
355
- const promise = new Promise<Blob | null>((resolve, _) => {
356
- outputCanvas.toBlob(blob => {
357
- resolve(blob);
358
- }, mimeType);
359
- });
360
- return promise;
361
- }
362
- else if (opts.type === "share") {
363
- const promise = new Promise<ScreenshotOptionsShareReturnType>((resolve, _) => {
364
- outputCanvas.toBlob(blob => {
365
- if (blob && "share" in navigator) {
366
- let mimetype = "file_type" in opts ? opts.file_type || mimeType : mimeType;
367
- if (!mimeType) {
368
- mimetype = "image/png";
369
- }
370
- const ext = mimetype?.split("/")[1] || "png";
371
- const file = new File([blob], "filename" in opts ? opts.filename || `screenshot.${ext}` : `screenshot.${ext}`, { type: mimetype });
372
- return navigator.share({
373
- title: "title" in opts ? opts.title : undefined,
374
- text: "text" in opts ? opts.text : undefined,
375
- url: "url" in opts ? opts.url : undefined,
376
- files: [file],
377
- })
378
- .catch(err => {
379
- console.warn("User cancelled share", err.message);
380
- })
381
- .finally(() => {
382
- resolve({ blob, shared: true });
383
- });
384
- }
385
- return {
386
- blob: blob,
387
- shared: false
388
- }
389
- }, mimeType);
390
- });
391
- return promise;
392
- }
393
- }
394
-
395
- const dataUrl = outputCanvas.toDataURL(mimeType);
396
-
397
- if ("download_filename" in opts && opts.download_filename) {
398
- let download_name = opts.download_filename;
399
- // On mobile we don't want to see the dialogue for every screenshot
400
- if (DeviceUtilities.isMobileDevice() && typeof window !== "undefined") {
401
- const key = download_name + "_screenshots";
402
- const parts = download_name.split(".");
403
- const ext = parts.pop()?.toLowerCase();
404
- let count = 0;
405
- if (localStorage.getItem(key)) {
406
- count = parseInt(sessionStorage.getItem(key) || "0");
407
- }
408
- if (count > 0) {
409
- // const timestamp = new Date().toLocaleString();
410
- download_name = `${parts.join()}-${count}.${ext}`;
411
- }
412
- count += 1;
413
- sessionStorage.setItem(key, count.toString());
414
- }
415
- saveImage(dataUrl, download_name);
416
- }
417
- return dataUrl;
418
- }
419
- finally {
420
- renderer.setRenderTarget(prevRenderTarget);
421
- context.scene.background = previousBackground;
422
- renderer.setSize(prevWidth, prevHeight, false);
423
- renderer.setClearColor(previousClearColor, previousClearAlpha);
424
- // Make sure to reset the aspect ratio. This is crucial if the main camera is not the currently active rendering camera
425
- // For example if we did a screenshot from a different camera that has a different aspect ratio / fov
426
- if (previousAspect != null && camera instanceof PerspectiveCamera) {
427
- camera.aspect = previousAspect;
428
- camera.updateProjectionMatrix();
429
- }
430
- renderer.xr.enabled = previousXRState;
431
- renderer.xr.isPresenting = isXRScreenshot;
432
- if (!isXRScreenshot)
433
- context.updateSize(true);
434
- }
435
-
436
- return null;
437
- }
438
-
439
-
440
-
441
-
442
- // trim to transparent pixels
443
- function trimCanvas(originalCanvas: HTMLCanvasElement): HTMLCanvasElement | null {
444
- if (!("document" in globalThis)) return null;
445
- // Copy the original canvas to a new canvas
446
- const canvas = document.createElement('canvas');
447
- canvas.width = originalCanvas.width;
448
- canvas.height = originalCanvas.height;
449
- const ctx = canvas.getContext('2d');
450
- if (!ctx) return null;
451
- ctx.drawImage(originalCanvas, 0, 0);
452
-
453
- const width = canvas.width;
454
- const height = canvas.height;
455
- const imageData = ctx.getImageData(0, 0, width, height);
456
- const data = imageData.data;
457
-
458
- // Calculate the bounding box of non-transparent pixels
459
- let top = height, left = width, bottom = 0, right = 0;
460
-
461
- for (let y = 0; y < height; y++) {
462
- for (let x = 0; x < width; x++) {
463
- const index = (y * width + x) * 4;
464
- const alpha = data[index + 3];
465
-
466
- if (alpha !== 0) {
467
- if (x < left) left = x;
468
- if (x > right) right = x;
469
- if (y < top) top = y;
470
- if (y > bottom) bottom = y;
471
- }
472
- }
473
- }
474
-
475
- // Create new canvas with trimmed dimensions
476
- const trimmedWidth = right - left + 1;
477
- const trimmedHeight = bottom - top + 1;
478
- const trimmedCanvas = document.createElement('canvas');
479
- const trimmedCtx = trimmedCanvas.getContext('2d');
480
- if (!trimmedCtx) return null;
481
- trimmedCanvas.width = trimmedWidth;
482
- trimmedCanvas.height = trimmedHeight;
483
-
484
- // Draw the trimmed area onto the new canvas
485
- trimmedCtx.drawImage(canvas, left, top, trimmedWidth, trimmedHeight, 0, 0, trimmedWidth, trimmedHeight);
486
-
487
- return trimmedCanvas;
488
- }
489
-
490
-
491
-
492
- let saveImageElement: HTMLAnchorElement | null = null;
493
-
494
- /** Download a image (must be a data url).
495
- * @param dataUrl The data url of the image
496
- * @param filename The filename of the image
497
- * @example
498
- * ```ts
499
- * const dataUrl = screenshot();
500
- * saveImage(dataUrl, "screenshot.png");
501
- * ```
502
- */
503
- export function saveImage(dataUrl: string | null, filename: string) {
504
- if (!dataUrl) {
505
- return;
506
- }
507
- if (!dataUrl.startsWith("data:image")) {
508
- console.error("Can not save image: Data url is not an image", dataUrl);
509
- return;
510
- }
511
- if (!saveImageElement) {
512
- saveImageElement = document.createElement("a");
513
- }
514
- saveImageElement.href = dataUrl;
515
- saveImageElement.download = filename;
516
- saveImageElement.click();
517
- }
518
-
519
- export namespace InternalScreenshotUtils {
520
-
521
- let backgroundPlane: FullscreenPlane | null = null;
522
- let otherPlaneMesh: FullscreenPlane | null = null;
523
- let rtTexture: WebGLRenderTarget | null = null;
524
- let threeTexture: Texture | null = null;
525
- let customCanvas: HTMLCanvasElement | null = null;
526
-
527
- /**
528
- * Screenshot rendering for AR
529
- * @param args
530
- * @returns The canvas with the screenshot
531
- */
532
- export function compositeWithCameraImage(args: { scene: Scene, camera: Camera, renderer: WebGLRenderer, width: number, height: number }) {
533
-
534
- const { renderer, width, height } = args;
535
-
536
- const prevXREnabled = renderer.xr.enabled;
537
- const prevRT = renderer.getRenderTarget();
538
- const prevAutoClear = renderer.autoClear;
539
-
540
- // Initialize the render target and canvas. Width and height should already take DPI into account
541
- const expectedWidth = width;
542
- const expectedHeight = height;
543
- const aspect = width / height;
544
-
545
- if (!rtTexture || rtTexture.width !== expectedWidth || rtTexture.height !== expectedHeight) {
546
- rtTexture ??= new WebGLRenderTarget(expectedWidth, expectedHeight, { colorSpace: SRGBColorSpace });
547
- rtTexture.width = expectedWidth;
548
- rtTexture.height = expectedHeight;
549
- rtTexture.samples = 4;
550
- // necessary to match texture orientation from the exported meshes it seems
551
- rtTexture.texture.repeat.y = -1;
552
- rtTexture.texture.offset.y = 1;
553
- }
554
-
555
- if (!customCanvas || customCanvas.width !== expectedWidth || customCanvas.height !== expectedHeight) {
556
- customCanvas = document.createElement('canvas');
557
- customCanvas.width = expectedWidth;
558
- customCanvas.height = expectedHeight;
559
-
560
- customCanvas.style.position = "fixed";
561
- customCanvas.style.top = "0px";
562
- customCanvas.style.right = "0px";
563
- customCanvas.style.width = "300px";
564
- customCanvas.style.height = `${300 / aspect}px`;
565
- customCanvas.style.zIndex = "1000";
566
- customCanvas.style.pointerEvents = "none";
567
- customCanvas.style.opacity = "1.0";
568
- customCanvas.style.willChange = "contents";
569
- }
570
-
571
- if (!backgroundPlane) {
572
- backgroundPlane = makeFullscreenPlane({
573
- defines: {
574
- DECODE_VIDEO_TEXTURE: true
575
- },
576
- });
577
- }
578
-
579
- if (!otherPlaneMesh) {
580
- otherPlaneMesh = makeFullscreenPlane();
581
- }
582
-
583
- if (!threeTexture) {
584
- threeTexture = new Texture();
585
- }
586
-
587
- const manager = renderer.xr;
588
- manager.updateCamera(args.camera as PerspectiveCamera);
589
-
590
-
591
- // adjust aspect on currentCamera
592
- // doesn't seem to be necessary since updateCamera
593
- // if (args.camera.type === "PerspectiveCamera") {
594
- // const cam = args.camera as PerspectiveCamera;
595
- // cam.aspect = aspect;
596
- // cam.updateProjectionMatrix();
597
- // }
598
-
599
-
600
- renderer.xr.enabled = false;
601
- renderer.autoClear = false;
602
- renderer.clear();
603
- renderer.setSize(expectedWidth, expectedHeight);
604
- renderer.setRenderTarget(rtTexture);
605
-
606
- // First we update the render texture which will hold the camera image
607
- if (!updateTextureFromXRFrame(args.renderer, threeTexture)) {
608
- console.error("Could not update texture from XR frame");
609
- }
610
-
611
- const camBg = GameObject.findObjectOfType(WebARCameraBackground);
612
- if (camBg) {
613
- // the scene uses WebARCameraBackground, so we make sure it has the latest camera-access texture
614
- camBg.setTexture(threeTexture);
615
- }
616
- else {
617
- // the scene doesn't use WebARCameraBackground, so we render the camera feed fullscreen
618
- backgroundPlane.setTexture(threeTexture);
619
- renderer.render(backgroundPlane, args.camera);
620
- }
621
-
622
- renderer.clearDepth();
623
- renderer.setSize(expectedWidth, expectedHeight);
624
- renderer.render(args.scene, args.camera);
625
-
626
- // Blit the render texture first into our renderer on the GPU,
627
- // then into a canvas so we can process it further on the CPU
628
- renderer.setRenderTarget(null);
629
- otherPlaneMesh.setTexture(rtTexture.texture);
630
- renderer.render(otherPlaneMesh, args.camera);
631
- const _context = customCanvas.getContext('2d', { alpha: false })!;
632
- _context.drawImage(renderer.domElement, 0, 0, customCanvas.width, customCanvas.height);
633
-
634
- renderer.setRenderTarget(prevRT);
635
- renderer.xr.enabled = prevXREnabled;
636
- renderer.autoClear = prevAutoClear;
637
-
638
- return customCanvas;
639
- }
640
-
641
- const backgroundFragment: string = /* glsl */`
642
- uniform sampler2D t2D;
643
- varying vec2 vUv;
644
-
645
- void main() {
646
-
647
- vec4 texColor = texture2D( t2D, vUv );
648
-
649
- #ifdef DECODE_VIDEO_TEXTURE
650
-
651
- // inline sRGB decode (TODO: Remove this code when https://crbug.com/1256340 is solved)
652
- texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
653
-
654
- #endif
655
-
656
- gl_FragColor = texColor;
657
- #include <tonemapping_fragment>
658
- #include <colorspace_fragment>
659
- }
660
- `;
661
-
662
- declare type FullscreenPlane = Mesh & { setTexture: (texture: Texture) => void };
663
-
664
- export function makeFullscreenPlane(options?: {
665
- material?: ShaderMaterial,
666
- defines?: { [key: string]: boolean | number },
667
- }): FullscreenPlane {
668
- const planeMaterial = options?.material || new ShaderMaterial({
669
- name: 'BackgroundMaterial',
670
- uniforms: UniformsUtils.clone(ShaderLib.background.uniforms),
671
- vertexShader: ShaderLib.background.vertexShader,
672
- fragmentShader: backgroundFragment,
673
- defines: options?.defines,
674
- side: FrontSide,
675
- depthTest: false,
676
- depthWrite: false,
677
- fog: false
678
- });
679
- // add "map" material property so the renderer can evaluate it like for built-in materials
680
- Object.defineProperty(planeMaterial, 'map', {
681
- get: function () {
682
- return this.threeTexture;
683
- }
684
- });
685
-
686
- const planeMesh = new Mesh(new PlaneGeometry(2, 2), planeMaterial,) as unknown as FullscreenPlane;
687
- setAutoFitEnabled(planeMesh, false);
688
- planeMesh.geometry.deleteAttribute('normal');
689
- // Option 1: add the planeMesh to our scene for rendering.
690
- // This is useful for applying custom shader effects on the background (instead of using the system composite)
691
- planeMesh.renderOrder = -1000000; // render first
692
- // should be a class, for now lets just define a method for the weird way the texture needs to be set
693
- planeMesh.setTexture = function (texture) {
694
- planeMaterial.uniforms.t2D.value = texture;
695
- }
696
- return planeMesh;
697
- }
698
- }
1
+ import { Camera, Color, ColorRepresentation, FrontSide, Mesh, MirroredRepeatWrapping, PerspectiveCamera, PlaneGeometry, Scene, ShaderLib, ShaderMaterial, SRGBColorSpace, Texture, UniformsUtils, WebGLRenderer, WebGLRenderTarget } from "three";
2
+
3
+ import { GameObject } from "../engine-components/Component.js";
4
+ import { Renderer } from "../engine-components/Renderer.js";
5
+ import { WebARCameraBackground } from "../engine-components/webxr/WebARCameraBackground.js";
6
+ import { setAutoFitEnabled } from "./engine_camera.js";
7
+ import { getComponentsInChildren } from "./engine_components.js";
8
+ import { ContextRegistry } from "./engine_context_registry.js";
9
+ import { onAfterRender } from "./engine_lifecycle_api.js";
10
+ import { registerFrameEventCallback } from "./engine_lifecycle_functions_internal.js";
11
+ import { Context, FrameEvent } from "./engine_setup.js";
12
+ import { ICamera } from "./engine_types.js";
13
+ import { DeviceUtilities } from "./engine_utils.js";
14
+ import { updateTextureFromXRFrame } from "./engine_utils_screenshot.xr.js";
15
+ import { RGBAColor } from "./js-extensions/index.js";
16
+ import { setCustomVisibility } from "./js-extensions/Layers.js";
17
+
18
+ declare type ScreenshotImageMimeType = "image/webp" | "image/png" | "image/jpeg";
19
+
20
+ /**
21
+ * Take a screenshot from the current scene.
22
+ * **NOTE**: Use {@link screenshot2} for more options.
23
+ *
24
+ * @param context The context to take the screenshot from
25
+ * @param width The width of the screenshot
26
+ * @param height The height of the screenshot
27
+ * @param mimeType The mime type of the image
28
+ * @param camera The camera to use for the screenshot
29
+ * @returns The data url of the screenshot. Returns null if the screenshot could not be taken.
30
+ * @example
31
+ * ```ts
32
+ * const dataUrl = screenshot();
33
+ * saveImage(dataUrl, "screenshot.png");
34
+ * ```
35
+ */
36
+ export function screenshot(context?: Context, width?: number, height?: number, mimeType: ScreenshotImageMimeType = "image/webp", camera?: Camera | null): string | null {
37
+ return screenshot2({ context, width, height, mimeType, camera });
38
+ }
39
+
40
+
41
+ /**
42
+ * Options for the {@link screenshot2} function.
43
+ */
44
+ export declare type ScreenshotOptions = {
45
+ /**
46
+ * The context to take the screenshot from. If not provided, the current context will be used.
47
+ */
48
+ context?: Pick<Context, "scene" | "renderer" | "mainCamera" | "renderNow" | "updateAspect" | "updateSize" | "currentFrameEvent">,
49
+ /**
50
+ * The width of the screenshot - if not provided, the width of the current renderer will be used.
51
+ */
52
+ width?: number,
53
+ /**
54
+ * The height of the screenshot - if not provided, the height of the current renderer will be used.
55
+ */
56
+ height?: number,
57
+ /**
58
+ * The mime type of the image
59
+ */
60
+ mimeType?: ScreenshotImageMimeType,
61
+ /**
62
+ * The camera to use for the screenshot. If not provided, the main camera of the context will be used.
63
+ */
64
+ camera?: Camera | ICamera | null,
65
+ /**
66
+ * If true, the background will be transparent.
67
+ */
68
+ transparent?: boolean,
69
+ /**
70
+ * If true, the image will be trimmed to the non-transparent area. Has no effect if `transparent` is false.
71
+ */
72
+ trim?: boolean,
73
+ /**
74
+ * The background of the screenshot. If not provided, the currently set background of the renderer/scene will be used
75
+ */
76
+ background?: Color | RGBAColor | ColorRepresentation,
77
+
78
+ /**
79
+ * If true onBeforeRender and onAfterRender will be invoked on all renderers in the scene.
80
+ * @default true
81
+ */
82
+ render_events?: boolean,
83
+ };
84
+
85
+
86
+ export declare type ScreenshotOptionsDataUrl = ScreenshotOptions & {
87
+ /**
88
+ * If set the screenshot will be downloaded using the provided filename.
89
+ * NOTE: if you need more control you can manually download the returned image using {@link saveImage}
90
+ * @default undefined
91
+ */
92
+ download_filename?: string,
93
+ }
94
+
95
+ export declare type ScreenshotOptionsTexture = ScreenshotOptions & {
96
+ type: "texture",
97
+ /**
98
+ * If set the screenshot will be saved to the provided texture.
99
+ * @default undefined
100
+ */
101
+ target?: Texture,
102
+ }
103
+
104
+ export declare type ScreenshotOptionsBlob = ScreenshotOptions & {
105
+ type: "blob",
106
+ }
107
+
108
+ export declare type ScreenshotOptionsShare = ScreenshotOptions & {
109
+ type: "share",
110
+ filename?: string,
111
+ file_type?: ScreenshotImageMimeType,
112
+
113
+ title?: string,
114
+ text?: string,
115
+ url?: string,
116
+ }
117
+
118
+ declare type ScreenshotOptionsShareReturnType = {
119
+ blob: Blob | null,
120
+ shared: boolean,
121
+ }
122
+
123
+ /**
124
+ * Take a screenshot from the current scene and return a {@link Texture}. This can applied to a surface in 3D space.
125
+ * @param opts Provide `{ type: "texture" }` to get a texture instead of a data url.
126
+ * @returns The texture of the screenshot. Returns null if the screenshot could not be taken.
127
+ */
128
+ export function screenshot2(opts: ScreenshotOptionsTexture): Texture | null;
129
+ /**
130
+ * Take a screenshot from the current scene.
131
+ * @param opts
132
+ * @returns The data url of the screenshot. Returns null if the screenshot could not be taken.
133
+ * ```ts
134
+ * const res = screenshot2({
135
+ * width: 1024,
136
+ * height: 1024,
137
+ * mimeType: "image/webp",
138
+ * transparent: true,
139
+ * })
140
+ * // use saveImage to download the image
141
+ * saveImage(res, "screenshot.webp");
142
+ * ```
143
+ */
144
+ export function screenshot2(opts: ScreenshotOptionsDataUrl): string | null;
145
+
146
+ /**
147
+ * Take a screenshot asynchronously from the current scene.
148
+ * @returns A promise that resolves with the blob of the screenshot. Returns null if the screenshot could not be taken.
149
+ * @param {ScreenshotOptionsBlob} opts Set `{ type: "blob" }` to get a blob instead of a data url.
150
+ */
151
+ export function screenshot2(opts: ScreenshotOptionsBlob): Promise<Blob | null>;
152
+ export function screenshot2(opts: ScreenshotOptionsShare): Promise<ScreenshotOptionsShareReturnType>;
153
+ export function screenshot2(opts: ScreenshotOptionsDataUrl | ScreenshotOptionsTexture | ScreenshotOptionsBlob | ScreenshotOptionsShare)
154
+ : Texture | string | null | Promise<Blob | null> | Promise<ScreenshotOptionsShareReturnType> {
155
+
156
+ if (!opts) opts = {};
157
+
158
+ const { transparent = false } = opts;
159
+ let { mimeType, context, width, height, camera } = opts;
160
+
161
+ if (!context) {
162
+ context = ContextRegistry.Current as Context;
163
+ if (!context) {
164
+ console.error("Can not save screenshot: No needle-engine context found or provided.");
165
+ return null;
166
+ }
167
+ }
168
+
169
+ if (!camera) {
170
+ camera = context.mainCamera;
171
+ if (!camera) {
172
+ console.error("No camera found");
173
+ return null;
174
+ }
175
+ }
176
+
177
+ const renderer = context.renderer;
178
+ const isXRScreenshot = renderer.xr.enabled;
179
+
180
+
181
+ // Perform XR screenshot in onBeforeRender (after the screenshot we want to render the original camera view)
182
+ // If we do it in onAfterRender we will see one frame of a wrong image which is not what we want
183
+ if (isXRScreenshot && context.currentFrameEvent != FrameEvent.EarlyUpdate) {
184
+ console.warn("Screenshot: defer to access XR frame")
185
+ const ret = new Promise(resolve => {
186
+ registerFrameEventCallback(_ => {
187
+ // TODO: why is the return type not correct?
188
+ const screenshotResult = screenshot2(opts);
189
+ resolve(screenshotResult);
190
+ }, FrameEvent.EarlyUpdate, { once: true });
191
+ });
192
+ /** @ts-expect-error */
193
+ return ret;
194
+ }
195
+
196
+
197
+ const domElement = renderer.domElement;
198
+
199
+ const prevWidth = domElement.width;
200
+ const prevHeight = domElement.height;
201
+
202
+ if (!width) width = prevWidth;
203
+ if (!height) height = prevHeight;
204
+
205
+ const renderWidth = width;
206
+ const renderHeight = height;
207
+
208
+ // apply page zoom
209
+ const zoomLevel = window.devicePixelRatio || 1;
210
+ width /= zoomLevel;
211
+ height /= zoomLevel;
212
+
213
+ // save XR state and reset it for screenshot
214
+ const xrframe = renderer.xr.isPresenting && renderer.xr.getFrame();
215
+ const previousXRState = renderer.xr.enabled;
216
+ renderer.xr.enabled = false;
217
+ renderer.xr.isPresenting = false;
218
+
219
+ // reset style during screenshot
220
+ domElement.style.width = `${width}px`;
221
+ domElement.style.height = `${height}px`;
222
+
223
+ const prevRenderTarget = renderer.getRenderTarget();
224
+ const previousClearColor = renderer.getClearColor(new Color());
225
+ const previousClearAlpha = renderer.getClearAlpha();
226
+ const previousBackground = context.scene.background;
227
+ const previousAspect: number | null = "aspect" in camera ? camera.aspect : null;
228
+
229
+ try {
230
+ // Calling onBeforeRender to update objects with reflection probes. https://linear.app/needle/issue/NE-5112
231
+ const callRenderEvents = opts.render_events !== false;
232
+ const renderers = new Array<Renderer>();
233
+ if (callRenderEvents) {
234
+ getComponentsInChildren(context.scene, Renderer, renderers);
235
+ renderers.forEach(r => {
236
+ r?.onBeforeRender();
237
+ if (r.isInstancingActive && r.instances) {
238
+ for (let i = 0; i < r.instances?.length; i++) {
239
+ const handle = r.instances[i];
240
+ setCustomVisibility(handle.object, true);
241
+ }
242
+ }
243
+ });
244
+ }
245
+
246
+ if (transparent) {
247
+ context.scene.background = null;
248
+ renderer.setClearColor(0x000000, 0);
249
+ }
250
+ if (opts.background) {
251
+ context.scene.background = null;
252
+ renderer.setClearColor(opts.background);
253
+ if (opts.background instanceof RGBAColor) {
254
+ renderer.setClearAlpha(opts.background.a);
255
+ }
256
+ }
257
+ if (transparent) {
258
+ renderer.setClearAlpha(0);
259
+ }
260
+
261
+ // set the desired output size
262
+ renderer.setSize(width, height, false);
263
+
264
+ // If a camera component was provided
265
+ if ("cam" in camera) {
266
+ camera = camera.threeCamera;
267
+ }
268
+ // update the camera aspect and matrix
269
+ if (camera instanceof PerspectiveCamera) {
270
+ camera.aspect = width / height;
271
+ camera.updateProjectionMatrix();
272
+ }
273
+
274
+ const textureOutput = "type" in opts && opts.type === "texture";
275
+ let targetTexture: WebGLRenderTarget | null = null;
276
+
277
+ if (textureOutput) {
278
+ targetTexture = new WebGLRenderTarget(width, height, {
279
+ wrapS: MirroredRepeatWrapping,
280
+ wrapT: MirroredRepeatWrapping,
281
+ format: 1023,
282
+ });
283
+ renderer.setRenderTarget(targetTexture);
284
+ }
285
+
286
+ let outputCanvas = domElement;
287
+
288
+ if (isXRScreenshot) {
289
+ // Special rendering path since in XR rendering doesn't go into the domElement
290
+ // and we also want to composite the camera-access image if available.
291
+ if (targetTexture) {
292
+ console.error('Taking XR screenshots with { type: "texture" } is currently not supported.');
293
+ }
294
+ // Note: this method must be invoked during the render loop when we get the XR frame
295
+ outputCanvas = InternalScreenshotUtils.compositeWithCameraImage({
296
+ width: renderWidth,
297
+ height: renderHeight,
298
+ scene: context.scene,
299
+ camera: camera,
300
+ renderer: renderer,
301
+ });
302
+ }
303
+ else {
304
+ // Render normally, as we can just use the domElement for rendering
305
+ context.renderNow(camera || null);
306
+ }
307
+
308
+ // restore
309
+ if (camera instanceof PerspectiveCamera && previousAspect != null) {
310
+ camera.aspect = previousAspect;
311
+ camera.updateProjectionMatrix();
312
+ }
313
+
314
+ if (callRenderEvents)
315
+ renderers.forEach(r => r.onAfterRender());
316
+
317
+ if (!mimeType) {
318
+ if ("download_filename" in opts && opts.download_filename) {
319
+ const ext = opts.download_filename.split(".").pop()?.toLowerCase();
320
+ switch (ext) {
321
+ case "png":
322
+ mimeType = "image/png";
323
+ break;
324
+ case "jpg":
325
+ case "jpeg":
326
+ mimeType = "image/jpeg";
327
+ break;
328
+ case "webp":
329
+ mimeType = "image/webp";
330
+ break;
331
+ }
332
+ }
333
+ }
334
+
335
+ if (transparent && opts.trim === true) {
336
+ const trimmed = trimCanvas(outputCanvas);
337
+ if (trimmed) outputCanvas = trimmed;
338
+ }
339
+
340
+ if ("type" in opts) {
341
+ if (opts.type === "texture") {
342
+ if (!targetTexture) {
343
+ console.error("No target texture found");
344
+ return null;
345
+ }
346
+ if (opts.target) {
347
+ opts.target.image = targetTexture?.texture.image;
348
+ opts.target.needsUpdate = true;
349
+ }
350
+ targetTexture.texture.offset.set(0, -1);
351
+ targetTexture.texture.needsUpdate = true;
352
+ return targetTexture.texture;
353
+ }
354
+ else if (opts.type === "blob") {
355
+ const promise = new Promise<Blob | null>((resolve, _) => {
356
+ outputCanvas.toBlob(blob => {
357
+ resolve(blob);
358
+ }, mimeType);
359
+ });
360
+ return promise;
361
+ }
362
+ else if (opts.type === "share") {
363
+ const promise = new Promise<ScreenshotOptionsShareReturnType>((resolve, _) => {
364
+ outputCanvas.toBlob(blob => {
365
+ if (blob && "share" in navigator) {
366
+ let mimetype = "file_type" in opts ? opts.file_type || mimeType : mimeType;
367
+ if (!mimeType) {
368
+ mimetype = "image/png";
369
+ }
370
+ const ext = mimetype?.split("/")[1] || "png";
371
+ const file = new File([blob], "filename" in opts ? opts.filename || `screenshot.${ext}` : `screenshot.${ext}`, { type: mimetype });
372
+ return navigator.share({
373
+ title: "title" in opts ? opts.title : undefined,
374
+ text: "text" in opts ? opts.text : undefined,
375
+ url: "url" in opts ? opts.url : undefined,
376
+ files: [file],
377
+ })
378
+ .catch(err => {
379
+ console.warn("User cancelled share", err.message);
380
+ })
381
+ .finally(() => {
382
+ resolve({ blob, shared: true });
383
+ });
384
+ }
385
+ return {
386
+ blob: blob,
387
+ shared: false
388
+ }
389
+ }, mimeType);
390
+ });
391
+ return promise;
392
+ }
393
+ }
394
+
395
+ const dataUrl = outputCanvas.toDataURL(mimeType);
396
+
397
+ if ("download_filename" in opts && opts.download_filename) {
398
+ let download_name = opts.download_filename;
399
+ // On mobile we don't want to see the dialogue for every screenshot
400
+ if (DeviceUtilities.isMobileDevice() && typeof window !== "undefined") {
401
+ const key = download_name + "_screenshots";
402
+ const parts = download_name.split(".");
403
+ const ext = parts.pop()?.toLowerCase();
404
+ let count = 0;
405
+ if (localStorage.getItem(key)) {
406
+ count = parseInt(sessionStorage.getItem(key) || "0");
407
+ }
408
+ if (count > 0) {
409
+ // const timestamp = new Date().toLocaleString();
410
+ download_name = `${parts.join()}-${count}.${ext}`;
411
+ }
412
+ count += 1;
413
+ sessionStorage.setItem(key, count.toString());
414
+ }
415
+ saveImage(dataUrl, download_name);
416
+ }
417
+ return dataUrl;
418
+ }
419
+ finally {
420
+ renderer.setRenderTarget(prevRenderTarget);
421
+ context.scene.background = previousBackground;
422
+ renderer.setSize(prevWidth, prevHeight, false);
423
+ renderer.setClearColor(previousClearColor, previousClearAlpha);
424
+ // Make sure to reset the aspect ratio. This is crucial if the main camera is not the currently active rendering camera
425
+ // For example if we did a screenshot from a different camera that has a different aspect ratio / fov
426
+ if (previousAspect != null && camera instanceof PerspectiveCamera) {
427
+ camera.aspect = previousAspect;
428
+ camera.updateProjectionMatrix();
429
+ }
430
+ renderer.xr.enabled = previousXRState;
431
+ renderer.xr.isPresenting = isXRScreenshot;
432
+ if (!isXRScreenshot)
433
+ context.updateSize(true);
434
+ }
435
+
436
+ return null;
437
+ }
438
+
439
+
440
+
441
+
442
+ // trim to transparent pixels
443
+ function trimCanvas(originalCanvas: HTMLCanvasElement): HTMLCanvasElement | null {
444
+ if (!("document" in globalThis)) return null;
445
+ // Copy the original canvas to a new canvas
446
+ const canvas = document.createElement('canvas');
447
+ canvas.width = originalCanvas.width;
448
+ canvas.height = originalCanvas.height;
449
+ const ctx = canvas.getContext('2d');
450
+ if (!ctx) return null;
451
+ ctx.drawImage(originalCanvas, 0, 0);
452
+
453
+ const width = canvas.width;
454
+ const height = canvas.height;
455
+ const imageData = ctx.getImageData(0, 0, width, height);
456
+ const data = imageData.data;
457
+
458
+ // Calculate the bounding box of non-transparent pixels
459
+ let top = height, left = width, bottom = 0, right = 0;
460
+
461
+ for (let y = 0; y < height; y++) {
462
+ for (let x = 0; x < width; x++) {
463
+ const index = (y * width + x) * 4;
464
+ const alpha = data[index + 3];
465
+
466
+ if (alpha !== 0) {
467
+ if (x < left) left = x;
468
+ if (x > right) right = x;
469
+ if (y < top) top = y;
470
+ if (y > bottom) bottom = y;
471
+ }
472
+ }
473
+ }
474
+
475
+ // Create new canvas with trimmed dimensions
476
+ const trimmedWidth = right - left + 1;
477
+ const trimmedHeight = bottom - top + 1;
478
+ const trimmedCanvas = document.createElement('canvas');
479
+ const trimmedCtx = trimmedCanvas.getContext('2d');
480
+ if (!trimmedCtx) return null;
481
+ trimmedCanvas.width = trimmedWidth;
482
+ trimmedCanvas.height = trimmedHeight;
483
+
484
+ // Draw the trimmed area onto the new canvas
485
+ trimmedCtx.drawImage(canvas, left, top, trimmedWidth, trimmedHeight, 0, 0, trimmedWidth, trimmedHeight);
486
+
487
+ return trimmedCanvas;
488
+ }
489
+
490
+
491
+
492
+ let saveImageElement: HTMLAnchorElement | null = null;
493
+
494
+ /** Download a image (must be a data url).
495
+ * @param dataUrl The data url of the image
496
+ * @param filename The filename of the image
497
+ * @example
498
+ * ```ts
499
+ * const dataUrl = screenshot();
500
+ * saveImage(dataUrl, "screenshot.png");
501
+ * ```
502
+ */
503
+ export function saveImage(dataUrl: string | null, filename: string) {
504
+ if (!dataUrl) {
505
+ return;
506
+ }
507
+ if (!dataUrl.startsWith("data:image")) {
508
+ console.error("Can not save image: Data url is not an image", dataUrl);
509
+ return;
510
+ }
511
+ if (!saveImageElement) {
512
+ saveImageElement = document.createElement("a");
513
+ }
514
+ saveImageElement.href = dataUrl;
515
+ saveImageElement.download = filename;
516
+ saveImageElement.click();
517
+ }
518
+
519
+ export namespace InternalScreenshotUtils {
520
+
521
+ let backgroundPlane: FullscreenPlane | null = null;
522
+ let otherPlaneMesh: FullscreenPlane | null = null;
523
+ let rtTexture: WebGLRenderTarget | null = null;
524
+ let threeTexture: Texture | null = null;
525
+ let customCanvas: HTMLCanvasElement | null = null;
526
+
527
+ /**
528
+ * Screenshot rendering for AR
529
+ * @param args
530
+ * @returns The canvas with the screenshot
531
+ */
532
+ export function compositeWithCameraImage(args: { scene: Scene, camera: Camera, renderer: WebGLRenderer, width: number, height: number }) {
533
+
534
+ const { renderer, width, height } = args;
535
+
536
+ const prevXREnabled = renderer.xr.enabled;
537
+ const prevRT = renderer.getRenderTarget();
538
+ const prevAutoClear = renderer.autoClear;
539
+
540
+ // Initialize the render target and canvas. Width and height should already take DPI into account
541
+ const expectedWidth = width;
542
+ const expectedHeight = height;
543
+ const aspect = width / height;
544
+
545
+ if (!rtTexture || rtTexture.width !== expectedWidth || rtTexture.height !== expectedHeight) {
546
+ rtTexture ??= new WebGLRenderTarget(expectedWidth, expectedHeight, { colorSpace: SRGBColorSpace });
547
+ rtTexture.width = expectedWidth;
548
+ rtTexture.height = expectedHeight;
549
+ rtTexture.samples = 4;
550
+ // necessary to match texture orientation from the exported meshes it seems
551
+ rtTexture.texture.repeat.y = -1;
552
+ rtTexture.texture.offset.y = 1;
553
+ }
554
+
555
+ if (!customCanvas || customCanvas.width !== expectedWidth || customCanvas.height !== expectedHeight) {
556
+ customCanvas = document.createElement('canvas');
557
+ customCanvas.width = expectedWidth;
558
+ customCanvas.height = expectedHeight;
559
+
560
+ customCanvas.style.position = "fixed";
561
+ customCanvas.style.top = "0px";
562
+ customCanvas.style.right = "0px";
563
+ customCanvas.style.width = "300px";
564
+ customCanvas.style.height = `${300 / aspect}px`;
565
+ customCanvas.style.zIndex = "1000";
566
+ customCanvas.style.pointerEvents = "none";
567
+ customCanvas.style.opacity = "1.0";
568
+ customCanvas.style.willChange = "contents";
569
+ }
570
+
571
+ if (!backgroundPlane) {
572
+ backgroundPlane = makeFullscreenPlane({
573
+ defines: {
574
+ DECODE_VIDEO_TEXTURE: true
575
+ },
576
+ });
577
+ }
578
+
579
+ if (!otherPlaneMesh) {
580
+ otherPlaneMesh = makeFullscreenPlane();
581
+ }
582
+
583
+ if (!threeTexture) {
584
+ threeTexture = new Texture();
585
+ }
586
+
587
+ const manager = renderer.xr;
588
+ manager.updateCamera(args.camera as PerspectiveCamera);
589
+
590
+
591
+ // adjust aspect on currentCamera
592
+ // doesn't seem to be necessary since updateCamera
593
+ // if (args.camera.type === "PerspectiveCamera") {
594
+ // const cam = args.camera as PerspectiveCamera;
595
+ // cam.aspect = aspect;
596
+ // cam.updateProjectionMatrix();
597
+ // }
598
+
599
+
600
+ renderer.xr.enabled = false;
601
+ renderer.autoClear = false;
602
+ renderer.clear();
603
+ renderer.setSize(expectedWidth, expectedHeight);
604
+ renderer.setRenderTarget(rtTexture);
605
+
606
+ // First we update the render texture which will hold the camera image
607
+ if (!updateTextureFromXRFrame(args.renderer, threeTexture)) {
608
+ console.error("Could not update texture from XR frame");
609
+ }
610
+
611
+ const camBg = GameObject.findObjectOfType(WebARCameraBackground);
612
+ if (camBg) {
613
+ // the scene uses WebARCameraBackground, so we make sure it has the latest camera-access texture
614
+ camBg.setTexture(threeTexture);
615
+ }
616
+ else {
617
+ // the scene doesn't use WebARCameraBackground, so we render the camera feed fullscreen
618
+ backgroundPlane.setTexture(threeTexture);
619
+ renderer.render(backgroundPlane, args.camera);
620
+ }
621
+
622
+ renderer.clearDepth();
623
+ renderer.setSize(expectedWidth, expectedHeight);
624
+ renderer.render(args.scene, args.camera);
625
+
626
+ // Blit the render texture first into our renderer on the GPU,
627
+ // then into a canvas so we can process it further on the CPU
628
+ renderer.setRenderTarget(null);
629
+ otherPlaneMesh.setTexture(rtTexture.texture);
630
+ renderer.render(otherPlaneMesh, args.camera);
631
+ const _context = customCanvas.getContext('2d', { alpha: false })!;
632
+ _context.drawImage(renderer.domElement, 0, 0, customCanvas.width, customCanvas.height);
633
+
634
+ renderer.setRenderTarget(prevRT);
635
+ renderer.xr.enabled = prevXREnabled;
636
+ renderer.autoClear = prevAutoClear;
637
+
638
+ return customCanvas;
639
+ }
640
+
641
+ const backgroundFragment: string = /* glsl */`
642
+ uniform sampler2D t2D;
643
+ varying vec2 vUv;
644
+
645
+ void main() {
646
+
647
+ vec4 texColor = texture2D( t2D, vUv );
648
+
649
+ #ifdef DECODE_VIDEO_TEXTURE
650
+
651
+ // inline sRGB decode (TODO: Remove this code when https://crbug.com/1256340 is solved)
652
+ texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
653
+
654
+ #endif
655
+
656
+ gl_FragColor = texColor;
657
+ #include <tonemapping_fragment>
658
+ #include <colorspace_fragment>
659
+ }
660
+ `;
661
+
662
+ declare type FullscreenPlane = Mesh & { setTexture: (texture: Texture) => void };
663
+
664
+ export function makeFullscreenPlane(options?: {
665
+ material?: ShaderMaterial,
666
+ defines?: { [key: string]: boolean | number },
667
+ }): FullscreenPlane {
668
+ const planeMaterial = options?.material || new ShaderMaterial({
669
+ name: 'BackgroundMaterial',
670
+ uniforms: UniformsUtils.clone(ShaderLib.background.uniforms),
671
+ vertexShader: ShaderLib.background.vertexShader,
672
+ fragmentShader: backgroundFragment,
673
+ defines: options?.defines,
674
+ side: FrontSide,
675
+ depthTest: false,
676
+ depthWrite: false,
677
+ fog: false
678
+ });
679
+ // add "map" material property so the renderer can evaluate it like for built-in materials
680
+ Object.defineProperty(planeMaterial, 'map', {
681
+ get: function () {
682
+ return this.threeTexture;
683
+ }
684
+ });
685
+
686
+ const planeMesh = new Mesh(new PlaneGeometry(2, 2), planeMaterial,) as unknown as FullscreenPlane;
687
+ setAutoFitEnabled(planeMesh, false);
688
+ planeMesh.geometry.deleteAttribute('normal');
689
+ // Option 1: add the planeMesh to our scene for rendering.
690
+ // This is useful for applying custom shader effects on the background (instead of using the system composite)
691
+ planeMesh.renderOrder = -1000000; // render first
692
+ // should be a class, for now lets just define a method for the weird way the texture needs to be set
693
+ planeMesh.setTexture = function (texture) {
694
+ planeMaterial.uniforms.t2D.value = texture;
695
+ }
696
+ return planeMesh;
697
+ }
698
+ }