@mytechtoday/augment-extensions 0.4.0 → 0.5.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +6 -6
- package/augment-extensions/domain-rules/design/color/themes/catppuccin-latte/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/catppuccin-latte/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/catppuccin-mocha/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/catppuccin-mocha/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/dracula/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/dracula/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/gruvbox-dark/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/gruvbox-dark/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/gruvbox-light/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/gruvbox-light/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/high-contrast/README.md +27 -0
- package/augment-extensions/domain-rules/design/color/themes/high-contrast/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/monokai/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/monokai/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/nord/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/nord/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/one-dark/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/one-dark/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/one-light/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/one-light/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/solarized-dark/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/solarized-dark/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/solarized-light/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/solarized-light/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/tokyo-night/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/tokyo-night/module.json +26 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/README.md +136 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/SCHEMA-VALIDATION-REPORT.md +216 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/examples/brand-kit-example.yaml +292 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/examples/campaign-brief-example.yaml +389 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/examples/content-calendar-example.yaml +643 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/examples/email-newsletter-example.md +376 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/examples/landing-page-example.md +934 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/examples/ppc-ad-copy-example.md +301 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/examples/seo-blog-post-example.md +347 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/examples/social-media-campaign-example.md +606 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/module.json +50 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/affiliate-influencer-marketing.md +593 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/asset-management.md +418 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/brand-consistency.md +210 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/content-marketing.md +337 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/conversion-optimization.md +455 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/direct-sales.md +499 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/email-marketing.md +439 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/legal-compliance.md +227 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/ppc-advertising.md +569 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/seo-optimization.md +470 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/social-media-marketing.md +414 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/universal-marketing.md +177 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/schemas/asset-inventory.schema.json +247 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/schemas/brand-kit.schema.json +326 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/schemas/campaign-brief.schema.json +342 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/schemas/color-palette.schema.json +223 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/schemas/content-template.schema.json +383 -0
- package/augment-extensions/workflows/beads-integration/IMPLEMENTATION-STATUS.md +145 -0
- package/augment-extensions/workflows/beads-integration/README.md +143 -0
- package/augment-extensions/workflows/beads-integration/config/defaults.json +32 -0
- package/augment-extensions/workflows/beads-integration/config/schema.json +140 -0
- package/augment-extensions/workflows/beads-integration/examples/basic-task-generation.md +293 -0
- package/augment-extensions/workflows/beads-integration/module.json +75 -0
- package/augment-extensions/workflows/beads-integration/rules/core-rules.md +219 -0
- package/augment-extensions/workflows/beads-integration/rules/effectiveness-standards.md +256 -0
- package/augment-extensions/workflows/beads-integration/rules/task-generation.md +607 -0
- package/augment-extensions/writing-standards/screenplay/README.md +135 -6
- package/augment-extensions/writing-standards/screenplay/_templates/README.md +121 -0
- package/augment-extensions/writing-standards/screenplay/_templates/genre-template.md +153 -0
- package/augment-extensions/writing-standards/screenplay/_templates/style-template.md +243 -0
- package/augment-extensions/writing-standards/screenplay/_templates/theme-template.md +213 -0
- package/augment-extensions/writing-standards/screenplay/examples/beat-sheet-example.yaml +95 -0
- package/augment-extensions/writing-standards/screenplay/examples/character-profile-example.yaml +116 -0
- package/augment-extensions/writing-standards/screenplay/examples/commercial-30sec.fountain +151 -0
- package/augment-extensions/writing-standards/screenplay/examples/independent-monologue.fountain +67 -0
- package/augment-extensions/writing-standards/screenplay/examples/news-segment.fountain +142 -0
- package/augment-extensions/writing-standards/screenplay/examples/plot-outline-example.yaml +184 -0
- package/augment-extensions/writing-standards/screenplay/examples/tv-episode-teaser.fountain +204 -0
- package/augment-extensions/writing-standards/screenplay/genres/README.md +181 -0
- package/augment-extensions/writing-standards/screenplay/genres/examples/.gitkeep +2 -0
- package/augment-extensions/writing-standards/screenplay/genres/module.json +70 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/.gitkeep +2 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/action.md +399 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/adventure.md +407 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/animation.md +293 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/biographical.md +293 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/comedy.md +401 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/documentary.md +293 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/drama.md +409 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/fantasy.md +293 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/historical.md +293 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/horror.md +268 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/musical.md +294 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/mystery.md +293 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/noir.md +294 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/romance.md +293 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/sci-fi.md +289 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/superhero.md +293 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/thriller.md +294 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/western.md +293 -0
- package/augment-extensions/writing-standards/screenplay/module.json +1 -1
- package/augment-extensions/writing-standards/screenplay/rules/aaa-hollywood-films.md +339 -0
- package/augment-extensions/writing-standards/screenplay/rules/ai-integration-testing.md +329 -0
- package/augment-extensions/writing-standards/screenplay/rules/character-development.md +169 -0
- package/augment-extensions/writing-standards/screenplay/rules/commercials.md +437 -0
- package/augment-extensions/writing-standards/screenplay/rules/dialogue-writing.md +263 -0
- package/augment-extensions/writing-standards/screenplay/rules/diversity-inclusion.md +261 -0
- package/augment-extensions/writing-standards/screenplay/rules/examples-guide.md +315 -0
- package/augment-extensions/writing-standards/screenplay/rules/formatting-validation.md +413 -0
- package/augment-extensions/writing-standards/screenplay/rules/fountain-format.md +372 -0
- package/augment-extensions/writing-standards/screenplay/rules/independent-films.md +374 -0
- package/augment-extensions/writing-standards/screenplay/rules/live-tv-productions.md +443 -0
- package/augment-extensions/writing-standards/screenplay/rules/narrative-structures.md +207 -0
- package/augment-extensions/writing-standards/screenplay/rules/news-broadcasts.md +444 -0
- package/augment-extensions/writing-standards/screenplay/rules/pacing-timing.md +331 -0
- package/augment-extensions/writing-standards/screenplay/rules/quality-review-checklist.md +334 -0
- package/augment-extensions/writing-standards/screenplay/rules/quick-reference.md +299 -0
- package/augment-extensions/writing-standards/screenplay/rules/screen-continuity.md +263 -0
- package/augment-extensions/writing-standards/screenplay/rules/streaming-content.md +412 -0
- package/augment-extensions/writing-standards/screenplay/rules/trope-management.md +370 -0
- package/augment-extensions/writing-standards/screenplay/rules/tv-series.md +374 -0
- package/augment-extensions/writing-standards/screenplay/rules/vscode-integration.md +277 -0
- package/augment-extensions/writing-standards/screenplay/rules/web-content.md +393 -0
- package/augment-extensions/writing-standards/screenplay/schemas/beat-sheet.json +332 -0
- package/augment-extensions/writing-standards/screenplay/schemas/character-profile.json +247 -0
- package/augment-extensions/writing-standards/screenplay/schemas/feature-selection.json +200 -0
- package/augment-extensions/writing-standards/screenplay/schemas/plot-outline.json +233 -0
- package/augment-extensions/writing-standards/screenplay/schemas/screenplay-config.json +245 -0
- package/augment-extensions/writing-standards/screenplay/schemas/trope-inventory.json +221 -0
- package/augment-extensions/writing-standards/screenplay/styles/README.md +159 -0
- package/augment-extensions/writing-standards/screenplay/styles/examples/.gitkeep +2 -0
- package/augment-extensions/writing-standards/screenplay/styles/examples/style-applications.md +1449 -0
- package/augment-extensions/writing-standards/screenplay/styles/module.json +64 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/.gitkeep +2 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/dialogue-centric.md +520 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/ensemble.md +499 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/epic.md +497 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/experimental.md +492 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/flashback.md +509 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/linear.md +490 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/minimalist.md +499 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/non-linear.md +501 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/poetic.md +499 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/realistic.md +498 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/satirical.md +499 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/surreal.md +508 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/voice-over.md +500 -0
- package/augment-extensions/writing-standards/screenplay/themes/README.md +158 -0
- package/augment-extensions/writing-standards/screenplay/themes/examples/.gitkeep +2 -0
- package/augment-extensions/writing-standards/screenplay/themes/examples/common-mistakes-and-fixes.md +643 -0
- package/augment-extensions/writing-standards/screenplay/themes/examples/complete-scene-example.md +311 -0
- package/augment-extensions/writing-standards/screenplay/themes/examples/individual-theme-examples.md +562 -0
- package/augment-extensions/writing-standards/screenplay/themes/examples/multi-theme-weaving.md +538 -0
- package/augment-extensions/writing-standards/screenplay/themes/examples/theme-application-guide.md +432 -0
- package/augment-extensions/writing-standards/screenplay/themes/examples/theme-integration-across-acts.md +637 -0
- package/augment-extensions/writing-standards/screenplay/themes/module.json +66 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/.gitkeep +2 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/ambition.md +458 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/betrayal.md +490 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/environment.md +458 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/fate.md +459 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/friendship.md +491 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/growth.md +491 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/identity.md +490 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/isolation.md +464 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/justice.md +461 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/love.md +489 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/power.md +494 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/redemption.md +483 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/revenge.md +489 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/survival.md +496 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/technology.md +463 -0
- package/cli/dist/cli.js +26 -1
- package/cli/dist/cli.js.map +1 -1
- package/cli/dist/commands/show.d.ts +19 -0
- package/cli/dist/commands/show.d.ts.map +1 -1
- package/cli/dist/commands/show.js +495 -10
- package/cli/dist/commands/show.js.map +1 -1
- package/cli/dist/types/gui.d.ts +62 -0
- package/cli/dist/types/gui.d.ts.map +1 -0
- package/cli/dist/types/gui.js +30 -0
- package/cli/dist/types/gui.js.map +1 -0
- package/cli/dist/utils/gui-helpers.d.ts +23 -0
- package/cli/dist/utils/gui-helpers.d.ts.map +1 -0
- package/cli/dist/utils/gui-helpers.js +159 -0
- package/cli/dist/utils/gui-helpers.js.map +1 -0
- package/cli/dist/utils/module-system.d.ts +80 -1
- package/cli/dist/utils/module-system.d.ts.map +1 -1
- package/cli/dist/utils/module-system.js +388 -16
- package/cli/dist/utils/module-system.js.map +1 -1
- package/modules.md +44 -2
- package/package.json +6 -4
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# Revenge Theme
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**Category**: Screenplay Theme
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**Type**: Universal Theme
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**Complexity**: High
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## Overview
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The revenge theme explores the destructive and transformative power of seeking retribution for wrongs committed. It examines the moral complexity of vengeance, asking whether revenge brings justice or perpetuates cycles of violence, and what it costs the person who pursues it.
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## Core Concept
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Revenge in storytelling represents the primal human desire for justice when the system fails or when wrongs are too personal for institutional resolution. It explores the transformation that occurs when someone dedicates themselves to retribution, examining whether revenge satisfies or destroys, whether it's justice or just another crime, and what happens to someone who lives for vengeance.
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## Thematic Statement
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The theme of revenge explores whether retribution brings justice or perpetuates violence, examining the cost of vengeance to the avenger's soul and whether revenge can ever truly satisfy the need for justice.
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## Core Rules
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### Rule 1: Make the Wrong Personal and Devastating
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**Description**: The inciting wrong must be severe enough to justify the protagonist's obsession with revenge. The audience must understand why revenge becomes the character's sole purpose.
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**Why It Matters**: Revenge for minor slights feels petty. The wrong must be devastating enough that the audience understands (even if they don't condone) the desire for vengeance.
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**Application**:
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- **Act I**: Establish what the protagonist loses (loved ones, innocence, identity, everything)
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- **Act II**: Show how the wrong continues to haunt and define the protagonist
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- **Act III**: Resolve whether revenge addresses or perpetuates the original wound
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**Examples**:
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- ✅ **Good**: In *Kill Bill*, the Bride's entire wedding party is murdered and her unborn child is taken—a wrong so devastating that her quest for revenge feels inevitable
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- ❌ **Bad**: A character seeks elaborate revenge for a minor insult or easily resolved conflict
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---
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### Rule 2: Show the Cost of Revenge
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**Description**: Revenge must exact a terrible price from the avenger—their humanity, relationships, morality, or life itself. The pursuit of vengeance transforms and often destroys.
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**Why It Matters**: Revenge without cost feels like simple justice. The price demonstrates the moral complexity and destructive nature of vengeance.
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**Application**:
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- **Act I**: Establish what the character values (morality, relationships, peace)
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- **Act II**: Show revenge forcing the character to sacrifice these values
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- **Act III**: Demonstrate the ultimate cost—what revenge has taken from the avenger
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**Examples**:
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- ✅ **Good**: In *Oldboy*, Oh Dae-su's revenge quest leads him to commit incest unknowingly, destroying him even as he achieves vengeance
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- ❌ **Bad**: The character gets revenge without any moral compromise or personal cost
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---
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### Rule 3: Create Moral Ambiguity
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**Description**: Revenge stories should question whether vengeance is justice or just another crime. The audience should feel conflicted about whether the revenge is justified.
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**Why It Matters**: Clear-cut moral revenge is just heroism. True revenge themes explore the gray area between justice and murder.
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**Application**:
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- **Act I**: Establish the wrong and the protagonist's initial moral state
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- **Act II**: Show the protagonist crossing moral lines in pursuit of revenge
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- **Act III**: Leave the audience questioning whether the revenge was worth it
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**Examples**:
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- ✅ **Good**: In *The Count of Monte Cristo*, Edmond Dantès' elaborate revenge destroys innocent people along with the guilty, raising questions about justice
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- ❌ **Bad**: The villain is so evil that killing them feels like pure heroism with no moral complexity
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---
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### Rule 4: Transform the Avenger
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**Description**: The pursuit of revenge must fundamentally change the protagonist. They cannot remain the same person they were before the wrong.
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**Why It Matters**: Revenge is a transformative obsession. Characters who pursue it become different people—harder, colder, more violent.
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**Application**:
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- **Act I**: Establish the character's original personality and values
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- **Act II**: Show gradual transformation as revenge consumes them
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- **Act III**: Demonstrate how different they've become, for better or worse
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**Examples**:
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- ✅ **Good**: The Bride in *Kill Bill* transforms from a pregnant bride to a ruthless killer, losing her softness in pursuit of vengeance
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- ❌ **Bad**: The character pursues revenge but remains fundamentally unchanged
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---
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### Rule 5: Question Whether Revenge Satisfies
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**Description**: Revenge stories should explore whether achieving vengeance actually brings the satisfaction, closure, or justice the avenger seeks.
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**Why It Matters**: The central question of revenge is whether it's worth it. The answer is rarely simple.
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**Application**:
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- **Act I**: Establish the avenger's belief that revenge will bring peace or justice
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- **Act II**: Show moments of doubt about whether revenge will satisfy
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- **Act III**: Reveal whether revenge brings satisfaction, emptiness, or something unexpected
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**Examples**:
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- ✅ **Good**: In *Oldboy*, revenge brings only horror and regret, not satisfaction
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- ❌ **Bad**: Revenge brings complete satisfaction and closure with no complications
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---
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### Rule 6: Create a Worthy Adversary
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**Description**: The target of revenge must be formidable enough to make the quest difficult and dangerous. Easy revenge lacks dramatic power.
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**Why It Matters**: The difficulty of achieving revenge demonstrates the avenger's commitment and creates dramatic tension.
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**Application**:
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- **Act I**: Establish the target's power, resources, or protection
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- **Act II**: Show the target actively opposing the avenger, creating escalating conflict
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- **Act III**: Make the final confrontation a true test of the avenger's transformation
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**Examples**:
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- ✅ **Good**: Bill in *Kill Bill* is a legendary assassin, making the Bride's quest genuinely dangerous
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- ❌ **Bad**: The target is easily accessible and defeated without significant challenge
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---
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### Rule 7: Explore the Cycle of Violence
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**Description**: Revenge often perpetuates cycles of violence. The avenger's actions may create new victims who seek their own revenge.
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**Why It Matters**: This explores the broader moral implications of revenge beyond the individual story.
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**Application**:
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- **Act I**: Establish the original cycle of violence (if applicable)
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- **Act II**: Show how the avenger's actions affect innocent people or create new enemies
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- **Act III**: Address whether the cycle continues or is broken
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**Examples**:
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- ✅ **Good**: In *Kill Bill Vol. 2*, Vernita Green's daughter witnesses her mother's death, potentially creating a future avenger
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- ❌ **Bad**: Revenge has no consequences beyond the immediate target
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---
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|
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### Rule 8: Consider Alternatives to Revenge
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**Description**: The story should present alternatives to revenge (forgiveness, justice system, moving on) to make the choice of vengeance meaningful.
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**Why It Matters**: Revenge is only dramatically interesting if it's a choice among options, not the only path.
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**Application**:
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- **Act I**: Establish possible alternatives to revenge
|
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- **Act II**: Show the protagonist rejecting alternatives in favor of vengeance
|
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149
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- **Act III**: Reflect on whether the alternative path might have been better
|
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|
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**Examples**:
|
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+
- ✅ **Good**: In *The Count of Monte Cristo*, Dantès could have simply revealed the truth and let justice take its course, but chooses elaborate revenge instead
|
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- ❌ **Bad**: Revenge is presented as the only possible response with no alternatives considered
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---
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|
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## Integration Guidelines
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|
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### Act I: Setup
|
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161
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**Thematic Introduction**:
|
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162
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- Establish the protagonist's life before the wrong
|
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163
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- Show the devastating wrong that incites the revenge quest
|
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- Demonstrate the protagonist's initial response (grief, rage, despair)
|
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- Plant the seed of revenge as a possibility
|
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+
|
|
167
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**Character Connection**:
|
|
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|
+
- Show the protagonist's original moral state and values
|
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+
- Establish what they're willing to do (or not do) before the wrong
|
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- Demonstrate their capacity for violence or their initial pacifism
|
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|
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**Visual/Symbolic Introduction**:
|
|
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- Use visual motifs representing violence, blood, weapons
|
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- Establish symbolic objects connected to the wrong (photographs, weapons, locations)
|
|
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|
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- Create visual language for the protagonist's transformation (appearance, posture, eyes)
|
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+
|
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+
### Act II: Development
|
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**Thematic Exploration**:
|
|
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|
+
- Show the protagonist's transformation as revenge consumes them
|
|
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|
+
- Create escalating violence as they pursue their target
|
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182
|
+
- Introduce moral complications and innocent casualties
|
|
183
|
+
- Test the protagonist's commitment with setbacks and doubts
|
|
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+
|
|
185
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+
**Subtext Techniques**:
|
|
186
|
+
- Use dialogue that reveals the protagonist's changing morality
|
|
187
|
+
- Show physical transformation (scars, hardness, weapon proficiency)
|
|
188
|
+
- Create visual progression toward darkness and violence
|
|
189
|
+
- Use other characters' reactions to show the protagonist's change
|
|
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|
+
|
|
191
|
+
**Thematic Complications**:
|
|
192
|
+
- The protagonist must cross moral lines they never thought they would
|
|
193
|
+
- Innocent people are harmed in the pursuit of revenge
|
|
194
|
+
- Relationships are destroyed by the obsession with vengeance
|
|
195
|
+
- Moments of doubt about whether revenge is worth the cost
|
|
196
|
+
|
|
197
|
+
### Act III: Resolution
|
|
198
|
+
|
|
199
|
+
**Thematic Payoff**:
|
|
200
|
+
- Present the final confrontation with the target
|
|
201
|
+
- Require ultimate choice about how far the protagonist will go
|
|
202
|
+
- Reveal whether revenge brings satisfaction or emptiness
|
|
203
|
+
- Demonstrate the total cost of the revenge quest
|
|
204
|
+
|
|
205
|
+
**Avoiding Preachiness**:
|
|
206
|
+
- Let the consequences speak for themselves
|
|
207
|
+
- Avoid characters explicitly stating "revenge is wrong" or "revenge is right"
|
|
208
|
+
- Show the complexity through action and outcome
|
|
209
|
+
- Allow for ambiguity—revenge can be both satisfying and destructive
|
|
210
|
+
|
|
211
|
+
## Character Connection
|
|
212
|
+
|
|
213
|
+
### Protagonist
|
|
214
|
+
|
|
215
|
+
**Thematic Relationship**: The protagonist is defined by their quest for revenge. Their entire arc is the transformation from victim to avenger and the cost of that transformation.
|
|
216
|
+
|
|
217
|
+
**Arc Integration**: The character arc IS the revenge arc. Every choice, every action, every sacrifice relates to the pursuit of vengeance.
|
|
218
|
+
|
|
219
|
+
**Key Moments**:
|
|
220
|
+
- **Thematic Introduction**: The moment of the devastating wrong that incites revenge
|
|
221
|
+
- **Thematic Challenge**: The moment they must cross a moral line to continue their quest
|
|
222
|
+
- **Thematic Resolution**: The final confrontation and the revelation of whether revenge satisfies
|
|
223
|
+
|
|
224
|
+
### Antagonist
|
|
225
|
+
|
|
226
|
+
**Thematic Opposition**: The antagonist is the target of revenge, but may also represent the protagonist's potential future—what they could become if revenge consumes them completely.
|
|
227
|
+
|
|
228
|
+
**Thematic Function**: The antagonist tests the protagonist's commitment and forces them to become more like their enemy to achieve revenge.
|
|
229
|
+
|
|
230
|
+
### Supporting Characters
|
|
231
|
+
|
|
232
|
+
**Thematic Mirrors**: Supporting characters represent different responses to the revenge theme:
|
|
233
|
+
- The voice of reason who urges forgiveness or legal justice
|
|
234
|
+
- The fellow avenger who shows what complete obsession looks like
|
|
235
|
+
- The innocent victim of the protagonist's revenge, showing the cost
|
|
236
|
+
- The mentor who either enables or tries to prevent the revenge
|
|
237
|
+
|
|
238
|
+
**Thematic Perspectives**: Different characters embody different beliefs about revenge—whether it's justice, whether it's worth the cost, whether it perpetuates violence.
|
|
239
|
+
|
|
240
|
+
## Subtext Techniques
|
|
241
|
+
|
|
242
|
+
### Dialogue
|
|
243
|
+
|
|
244
|
+
- Characters discuss justice, fairness, and retribution without explicitly mentioning "revenge"
|
|
245
|
+
- Use metaphors of debt, balance, and payment
|
|
246
|
+
- Create conversations where the protagonist justifies increasingly extreme actions
|
|
247
|
+
- Include moments where others question the protagonist's path
|
|
248
|
+
|
|
249
|
+
### Visual Storytelling
|
|
250
|
+
|
|
251
|
+
- **Visual motifs**: Blood, weapons, scars, darkness
|
|
252
|
+
- **Color palette**: Progression from normal colors to darker, more violent tones
|
|
253
|
+
- **Symbolic imagery**: Weapons as extensions of the avenger, blood as moral stain
|
|
254
|
+
- **Physical transformation**: Show the protagonist becoming harder, scarred, more dangerous
|
|
255
|
+
|
|
256
|
+
### Action and Behavior
|
|
257
|
+
|
|
258
|
+
- Show increasing violence and ruthlessness
|
|
259
|
+
- Demonstrate the protagonist sacrificing relationships and values
|
|
260
|
+
- Create moments where the protagonist doesn't recognize themselves
|
|
261
|
+
- Show physical changes (scars, weapon proficiency, cold eyes)
|
|
262
|
+
|
|
263
|
+
## Film Examples
|
|
264
|
+
|
|
265
|
+
### Example 1: Kill Bill Vol. 1 & 2 (2003-2004)
|
|
266
|
+
|
|
267
|
+
**Director**: Quentin Tarantino
|
|
268
|
+
|
|
269
|
+
**Thematic Exploration**: Explores revenge as both a justified quest and a destructive obsession, examining what it costs to become a killer and whether revenge brings closure.
|
|
270
|
+
|
|
271
|
+
**Key Thematic Moments**:
|
|
272
|
+
- **The wedding massacre**: Establishes the devastating wrong that justifies the Bride's quest
|
|
273
|
+
- **The hospital scene**: Shows the Bride's ruthlessness and transformation
|
|
274
|
+
- **Vernita Green's death**: Introduces the cycle of violence (her daughter witnesses)
|
|
275
|
+
- **O-Ren Ishii's death**: Demonstrates the Bride's complete transformation into a killer
|
|
276
|
+
- **Bill's death**: Reveals that revenge brings sadness, not satisfaction
|
|
277
|
+
|
|
278
|
+
**Thematic Resolution**: Revenge is achieved but brings complex emotions—satisfaction mixed with loss and the knowledge that violence has consumed years of the Bride's life.
|
|
279
|
+
|
|
280
|
+
**Techniques Used**:
|
|
281
|
+
- Visual style emphasizing violence and blood
|
|
282
|
+
- Chapter structure allowing methodical revenge
|
|
283
|
+
- Flashbacks revealing the depth of the wrong
|
|
284
|
+
- The Bride's physical transformation (from bride to killer)
|
|
285
|
+
- Ambiguous ending (daughter as future avenger)
|
|
286
|
+
|
|
287
|
+
---
|
|
288
|
+
|
|
289
|
+
### Example 2: The Count of Monte Cristo (2002 / Multiple Adaptations)
|
|
290
|
+
|
|
291
|
+
**Director**: Kevin Reynolds (2002 version)
|
|
292
|
+
|
|
293
|
+
**Thematic Exploration**: Explores elaborate, calculated revenge versus impulsive vengeance, examining whether revenge brings justice or just perpetuates suffering.
|
|
294
|
+
|
|
295
|
+
**Key Thematic Moments**:
|
|
296
|
+
- **The betrayal**: Edmond's friends destroy his life for petty reasons
|
|
297
|
+
- **Prison transformation**: Edmond becomes educated and hardened
|
|
298
|
+
- **The treasure**: Provides means for elaborate revenge
|
|
299
|
+
- **Mercedes' recognition**: Forces Edmond to confront what he's become
|
|
300
|
+
- **Albert's near-duel**: Innocent people are harmed by Edmond's revenge
|
|
301
|
+
|
|
302
|
+
**Thematic Resolution**: Edmond realizes revenge has made him cruel and nearly destroyed innocent lives. He chooses mercy over complete vengeance.
|
|
303
|
+
|
|
304
|
+
**Techniques Used**:
|
|
305
|
+
- Dual timeline (before and after transformation)
|
|
306
|
+
- Elaborate schemes showing the planning of revenge
|
|
307
|
+
- Innocent casualties raising moral questions
|
|
308
|
+
- Love interest as moral compass
|
|
309
|
+
- Redemption through mercy
|
|
310
|
+
|
|
311
|
+
---
|
|
312
|
+
|
|
313
|
+
### Example 3: Oldboy (2003)
|
|
314
|
+
|
|
315
|
+
**Director**: Park Chan-wook
|
|
316
|
+
|
|
317
|
+
**Thematic Exploration**: Explores revenge as a trap, examining how the pursuit of vengeance can lead to self-destruction and how revenge can be turned against the avenger.
|
|
318
|
+
|
|
319
|
+
**Key Thematic Moments**:
|
|
320
|
+
- **The imprisonment**: Oh Dae-su's mysterious 15-year captivity
|
|
321
|
+
- **The release**: His obsessive quest to understand why
|
|
322
|
+
- **The violence**: Oh Dae-su's brutal methods showing his transformation
|
|
323
|
+
- **The revelation**: The revenge was against him all along
|
|
324
|
+
- **The incest**: Ultimate horror—his revenge quest led him to commit the unthinkable
|
|
325
|
+
|
|
326
|
+
**Thematic Resolution**: Revenge destroys everyone involved. Oh Dae-su achieves his revenge but is utterly destroyed by the revelation of what he's done.
|
|
327
|
+
|
|
328
|
+
**Techniques Used**:
|
|
329
|
+
- Mystery structure (who and why)
|
|
330
|
+
- Extreme violence showing transformation
|
|
331
|
+
- Twist revealing revenge within revenge
|
|
332
|
+
- Hypnosis ending suggesting the impossibility of escaping revenge's consequences
|
|
333
|
+
- Moral horror rather than physical horror as ultimate cost
|
|
334
|
+
|
|
335
|
+
---
|
|
336
|
+
|
|
337
|
+
### Example 4: Gladiator (2000)
|
|
338
|
+
|
|
339
|
+
**Director**: Ridley Scott
|
|
340
|
+
|
|
341
|
+
**Thematic Exploration**: Explores revenge in the context of honor and justice, examining whether personal vengeance can align with broader justice.
|
|
342
|
+
|
|
343
|
+
**Key Thematic Moments**:
|
|
344
|
+
- **Family's murder**: Establishes the devastating wrong
|
|
345
|
+
- **Slavery**: Maximus' fall from general to slave
|
|
346
|
+
- **"My name is Maximus"**: Revelation of identity and revenge motive
|
|
347
|
+
- **The arena**: Using the system to pursue revenge
|
|
348
|
+
- **Final duel**: Achieving revenge but at the cost of his life
|
|
349
|
+
|
|
350
|
+
**Thematic Resolution**: Revenge is achieved and brings some satisfaction, but costs Maximus his life. His revenge also serves broader justice by removing a tyrant.
|
|
351
|
+
|
|
352
|
+
**Techniques Used**:
|
|
353
|
+
- Visual contrast (general to slave to gladiator)
|
|
354
|
+
- Arena as metaphor for revenge (public spectacle)
|
|
355
|
+
- Dreams of family showing what's lost
|
|
356
|
+
- Revenge aligned with justice (removing tyrant)
|
|
357
|
+
- Death as price of revenge
|
|
358
|
+
|
|
359
|
+
---
|
|
360
|
+
|
|
361
|
+
### Example 5: Blue Ruin (2013)
|
|
362
|
+
|
|
363
|
+
**Director**: Jeremy Saulnier
|
|
364
|
+
|
|
365
|
+
**Thematic Exploration**: Explores revenge pursued by someone unprepared for violence, examining the reality of vengeance versus the fantasy.
|
|
366
|
+
|
|
367
|
+
**Key Thematic Moments**:
|
|
368
|
+
- **Dwight's homeless state**: Shows how the original wrong destroyed his life
|
|
369
|
+
- **The first kill**: Messy, difficult, not satisfying
|
|
370
|
+
- **The escalation**: Dwight's incompetence leads to more violence
|
|
371
|
+
- **Family involvement**: Innocent people drawn into the cycle
|
|
372
|
+
- **The final confrontation**: Dwight achieves revenge but loses everything
|
|
373
|
+
|
|
374
|
+
**Thematic Resolution**: Revenge brings no satisfaction, only more death and loss. The cycle of violence continues.
|
|
375
|
+
|
|
376
|
+
**Techniques Used**:
|
|
377
|
+
- Realistic violence (messy, difficult, unglamorous)
|
|
378
|
+
- Protagonist's incompetence showing revenge isn't heroic
|
|
379
|
+
- Escalating consequences
|
|
380
|
+
- Minimal dialogue emphasizing action and consequence
|
|
381
|
+
- Bleak ending showing revenge's futility
|
|
382
|
+
|
|
383
|
+
---
|
|
384
|
+
|
|
385
|
+
## Integration with Other Features
|
|
386
|
+
|
|
387
|
+
### Compatible Genres
|
|
388
|
+
|
|
389
|
+
- **Action**: Revenge provides motivation for spectacular violence
|
|
390
|
+
- **Thriller**: The hunt for revenge creates suspense
|
|
391
|
+
- **Drama**: Explores the moral and emotional complexity of revenge
|
|
392
|
+
- **Western**: Classic revenge narratives in frontier justice settings
|
|
393
|
+
- **Crime**: Revenge within criminal underworlds
|
|
394
|
+
- **Historical**: Revenge in contexts where formal justice doesn't exist
|
|
395
|
+
|
|
396
|
+
### Compatible Themes (Multi-Theme Stories)
|
|
397
|
+
|
|
398
|
+
- **Justice**: Revenge as alternative to or perversion of justice
|
|
399
|
+
- **Redemption**: Can the avenger be redeemed after revenge?
|
|
400
|
+
- **Sacrifice**: What must be sacrificed to achieve revenge?
|
|
401
|
+
- **Identity**: Revenge transforms identity
|
|
402
|
+
- **Power**: Revenge as reclaiming power from those who took it
|
|
403
|
+
- **Betrayal**: Often the inciting wrong for revenge
|
|
404
|
+
|
|
405
|
+
### Compatible Styles
|
|
406
|
+
|
|
407
|
+
- **Action-Driven**: Emphasizes the physical pursuit of revenge
|
|
408
|
+
- **Character-Driven**: Explores the psychological transformation
|
|
409
|
+
- **Non-Linear**: Flashbacks reveal the wrong and its impact
|
|
410
|
+
- **Minimalist**: Focuses on the essential elements of revenge
|
|
411
|
+
|
|
412
|
+
## Common Pitfalls
|
|
413
|
+
|
|
414
|
+
### Pitfall 1: Making Revenge Too Easy
|
|
415
|
+
|
|
416
|
+
**Problem**: The protagonist achieves revenge without significant cost, challenge, or moral compromise.
|
|
417
|
+
|
|
418
|
+
**Solution**: Make revenge difficult, costly, and morally complex.
|
|
419
|
+
|
|
420
|
+
**Example**: The protagonist must sacrifice relationships, morality, or life itself to achieve revenge.
|
|
421
|
+
|
|
422
|
+
---
|
|
423
|
+
|
|
424
|
+
### Pitfall 2: Clear-Cut Morality
|
|
425
|
+
|
|
426
|
+
**Problem**: The villain is so evil that revenge feels like pure heroism with no moral ambiguity.
|
|
427
|
+
|
|
428
|
+
**Solution**: Create moral complexity—innocent casualties, questionable methods, or sympathetic aspects to the target.
|
|
429
|
+
|
|
430
|
+
**Example**: The revenge harms innocent people or requires the protagonist to become like their enemy.
|
|
431
|
+
|
|
432
|
+
---
|
|
433
|
+
|
|
434
|
+
### Pitfall 3: Revenge Without Transformation
|
|
435
|
+
|
|
436
|
+
**Problem**: The character pursues revenge but remains fundamentally unchanged.
|
|
437
|
+
|
|
438
|
+
**Solution**: Show how revenge transforms the protagonist, usually making them harder, colder, more violent.
|
|
439
|
+
|
|
440
|
+
**Example**: The protagonist becomes unrecognizable to loved ones, having sacrificed their humanity for vengeance.
|
|
441
|
+
|
|
442
|
+
---
|
|
443
|
+
|
|
444
|
+
### Pitfall 4: Instant Satisfaction
|
|
445
|
+
|
|
446
|
+
**Problem**: Revenge immediately brings complete satisfaction and closure.
|
|
447
|
+
|
|
448
|
+
**Solution**: Show revenge as complex—it may bring some satisfaction but also emptiness, regret, or new problems.
|
|
449
|
+
|
|
450
|
+
**Example**: After achieving revenge, the protagonist feels empty or realizes they've wasted years on vengeance.
|
|
451
|
+
|
|
452
|
+
---
|
|
453
|
+
|
|
454
|
+
### Pitfall 5: No Alternatives Considered
|
|
455
|
+
|
|
456
|
+
**Problem**: Revenge is presented as the only possible response.
|
|
457
|
+
|
|
458
|
+
**Solution**: Show alternatives (forgiveness, legal justice, moving on) to make the choice of revenge meaningful.
|
|
459
|
+
|
|
460
|
+
**Example**: Characters suggest alternatives that the protagonist rejects, showing revenge is a choice.
|
|
461
|
+
|
|
462
|
+
---
|
|
463
|
+
|
|
464
|
+
## Best Practices
|
|
465
|
+
|
|
466
|
+
1. **Make the wrong devastating** - The inciting wrong must justify the obsession with revenge
|
|
467
|
+
2. **Show the cost** - Revenge must exact a terrible price from the avenger
|
|
468
|
+
3. **Create moral ambiguity** - Question whether revenge is justice or just another crime
|
|
469
|
+
4. **Transform the avenger** - Revenge must fundamentally change the protagonist
|
|
470
|
+
5. **Question satisfaction** - Explore whether revenge actually brings what the avenger seeks
|
|
471
|
+
6. **Create worthy adversaries** - Make revenge difficult and dangerous to achieve
|
|
472
|
+
7. **Explore the cycle** - Show how revenge perpetuates violence
|
|
473
|
+
8. **Consider alternatives** - Present other options to make revenge a meaningful choice
|
|
474
|
+
9. **Use visual storytelling** - Show transformation through imagery and symbolism
|
|
475
|
+
10. **Avoid preachiness** - Let consequences speak rather than moral pronouncements
|
|
476
|
+
|
|
477
|
+
## Resources
|
|
478
|
+
|
|
479
|
+
- *Hamlet* by William Shakespeare - Classic revenge tragedy exploring moral complexity
|
|
480
|
+
- *The Anatomy of Story* by John Truby - Discusses revenge as a story type
|
|
481
|
+
- *Save the Cat!* by Blake Snyder - Covers revenge plots ("Dude with a Problem")
|
|
482
|
+
- *Story* by Robert McKee - Explores revenge narratives and their moral dimensions
|
|
483
|
+
- *The Writer's Journey* by Christopher Vogler - Discusses revenge within the hero's journey
|
|
484
|
+
|
|
485
|
+
---
|
|
486
|
+
|
|
487
|
+
**Depth Coverage**: 85%
|
|
488
|
+
**Last Updated**: 2026-01-31
|
|
489
|
+
**Version**: 1.0.0
|