@mytechtoday/augment-extensions 0.4.0 → 0.5.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +6 -6
- package/augment-extensions/domain-rules/design/color/themes/catppuccin-latte/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/catppuccin-latte/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/catppuccin-mocha/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/catppuccin-mocha/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/dracula/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/dracula/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/gruvbox-dark/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/gruvbox-dark/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/gruvbox-light/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/gruvbox-light/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/high-contrast/README.md +27 -0
- package/augment-extensions/domain-rules/design/color/themes/high-contrast/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/monokai/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/monokai/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/nord/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/nord/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/one-dark/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/one-dark/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/one-light/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/one-light/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/solarized-dark/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/solarized-dark/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/solarized-light/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/solarized-light/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/tokyo-night/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/tokyo-night/module.json +26 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/README.md +136 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/SCHEMA-VALIDATION-REPORT.md +216 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/examples/brand-kit-example.yaml +292 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/examples/campaign-brief-example.yaml +389 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/examples/content-calendar-example.yaml +643 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/examples/email-newsletter-example.md +376 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/examples/landing-page-example.md +934 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/examples/ppc-ad-copy-example.md +301 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/examples/seo-blog-post-example.md +347 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/examples/social-media-campaign-example.md +606 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/module.json +50 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/affiliate-influencer-marketing.md +593 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/asset-management.md +418 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/brand-consistency.md +210 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/content-marketing.md +337 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/conversion-optimization.md +455 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/direct-sales.md +499 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/email-marketing.md +439 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/legal-compliance.md +227 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/ppc-advertising.md +569 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/seo-optimization.md +470 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/social-media-marketing.md +414 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/universal-marketing.md +177 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/schemas/asset-inventory.schema.json +247 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/schemas/brand-kit.schema.json +326 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/schemas/campaign-brief.schema.json +342 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/schemas/color-palette.schema.json +223 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/schemas/content-template.schema.json +383 -0
- package/augment-extensions/workflows/beads-integration/IMPLEMENTATION-STATUS.md +145 -0
- package/augment-extensions/workflows/beads-integration/README.md +143 -0
- package/augment-extensions/workflows/beads-integration/config/defaults.json +32 -0
- package/augment-extensions/workflows/beads-integration/config/schema.json +140 -0
- package/augment-extensions/workflows/beads-integration/examples/basic-task-generation.md +293 -0
- package/augment-extensions/workflows/beads-integration/module.json +75 -0
- package/augment-extensions/workflows/beads-integration/rules/core-rules.md +219 -0
- package/augment-extensions/workflows/beads-integration/rules/effectiveness-standards.md +256 -0
- package/augment-extensions/workflows/beads-integration/rules/task-generation.md +607 -0
- package/augment-extensions/writing-standards/screenplay/README.md +135 -6
- package/augment-extensions/writing-standards/screenplay/_templates/README.md +121 -0
- package/augment-extensions/writing-standards/screenplay/_templates/genre-template.md +153 -0
- package/augment-extensions/writing-standards/screenplay/_templates/style-template.md +243 -0
- package/augment-extensions/writing-standards/screenplay/_templates/theme-template.md +213 -0
- package/augment-extensions/writing-standards/screenplay/examples/beat-sheet-example.yaml +95 -0
- package/augment-extensions/writing-standards/screenplay/examples/character-profile-example.yaml +116 -0
- package/augment-extensions/writing-standards/screenplay/examples/commercial-30sec.fountain +151 -0
- package/augment-extensions/writing-standards/screenplay/examples/independent-monologue.fountain +67 -0
- package/augment-extensions/writing-standards/screenplay/examples/news-segment.fountain +142 -0
- package/augment-extensions/writing-standards/screenplay/examples/plot-outline-example.yaml +184 -0
- package/augment-extensions/writing-standards/screenplay/examples/tv-episode-teaser.fountain +204 -0
- package/augment-extensions/writing-standards/screenplay/genres/README.md +181 -0
- package/augment-extensions/writing-standards/screenplay/genres/examples/.gitkeep +2 -0
- package/augment-extensions/writing-standards/screenplay/genres/module.json +70 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/.gitkeep +2 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/action.md +399 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/adventure.md +407 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/animation.md +293 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/biographical.md +293 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/comedy.md +401 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/documentary.md +293 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/drama.md +409 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/fantasy.md +293 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/historical.md +293 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/horror.md +268 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/musical.md +294 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/mystery.md +293 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/noir.md +294 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/romance.md +293 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/sci-fi.md +289 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/superhero.md +293 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/thriller.md +294 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/western.md +293 -0
- package/augment-extensions/writing-standards/screenplay/module.json +1 -1
- package/augment-extensions/writing-standards/screenplay/rules/aaa-hollywood-films.md +339 -0
- package/augment-extensions/writing-standards/screenplay/rules/ai-integration-testing.md +329 -0
- package/augment-extensions/writing-standards/screenplay/rules/character-development.md +169 -0
- package/augment-extensions/writing-standards/screenplay/rules/commercials.md +437 -0
- package/augment-extensions/writing-standards/screenplay/rules/dialogue-writing.md +263 -0
- package/augment-extensions/writing-standards/screenplay/rules/diversity-inclusion.md +261 -0
- package/augment-extensions/writing-standards/screenplay/rules/examples-guide.md +315 -0
- package/augment-extensions/writing-standards/screenplay/rules/formatting-validation.md +413 -0
- package/augment-extensions/writing-standards/screenplay/rules/fountain-format.md +372 -0
- package/augment-extensions/writing-standards/screenplay/rules/independent-films.md +374 -0
- package/augment-extensions/writing-standards/screenplay/rules/live-tv-productions.md +443 -0
- package/augment-extensions/writing-standards/screenplay/rules/narrative-structures.md +207 -0
- package/augment-extensions/writing-standards/screenplay/rules/news-broadcasts.md +444 -0
- package/augment-extensions/writing-standards/screenplay/rules/pacing-timing.md +331 -0
- package/augment-extensions/writing-standards/screenplay/rules/quality-review-checklist.md +334 -0
- package/augment-extensions/writing-standards/screenplay/rules/quick-reference.md +299 -0
- package/augment-extensions/writing-standards/screenplay/rules/screen-continuity.md +263 -0
- package/augment-extensions/writing-standards/screenplay/rules/streaming-content.md +412 -0
- package/augment-extensions/writing-standards/screenplay/rules/trope-management.md +370 -0
- package/augment-extensions/writing-standards/screenplay/rules/tv-series.md +374 -0
- package/augment-extensions/writing-standards/screenplay/rules/vscode-integration.md +277 -0
- package/augment-extensions/writing-standards/screenplay/rules/web-content.md +393 -0
- package/augment-extensions/writing-standards/screenplay/schemas/beat-sheet.json +332 -0
- package/augment-extensions/writing-standards/screenplay/schemas/character-profile.json +247 -0
- package/augment-extensions/writing-standards/screenplay/schemas/feature-selection.json +200 -0
- package/augment-extensions/writing-standards/screenplay/schemas/plot-outline.json +233 -0
- package/augment-extensions/writing-standards/screenplay/schemas/screenplay-config.json +245 -0
- package/augment-extensions/writing-standards/screenplay/schemas/trope-inventory.json +221 -0
- package/augment-extensions/writing-standards/screenplay/styles/README.md +159 -0
- package/augment-extensions/writing-standards/screenplay/styles/examples/.gitkeep +2 -0
- package/augment-extensions/writing-standards/screenplay/styles/examples/style-applications.md +1449 -0
- package/augment-extensions/writing-standards/screenplay/styles/module.json +64 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/.gitkeep +2 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/dialogue-centric.md +520 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/ensemble.md +499 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/epic.md +497 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/experimental.md +492 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/flashback.md +509 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/linear.md +490 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/minimalist.md +499 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/non-linear.md +501 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/poetic.md +499 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/realistic.md +498 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/satirical.md +499 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/surreal.md +508 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/voice-over.md +500 -0
- package/augment-extensions/writing-standards/screenplay/themes/README.md +158 -0
- package/augment-extensions/writing-standards/screenplay/themes/examples/.gitkeep +2 -0
- package/augment-extensions/writing-standards/screenplay/themes/examples/common-mistakes-and-fixes.md +643 -0
- package/augment-extensions/writing-standards/screenplay/themes/examples/complete-scene-example.md +311 -0
- package/augment-extensions/writing-standards/screenplay/themes/examples/individual-theme-examples.md +562 -0
- package/augment-extensions/writing-standards/screenplay/themes/examples/multi-theme-weaving.md +538 -0
- package/augment-extensions/writing-standards/screenplay/themes/examples/theme-application-guide.md +432 -0
- package/augment-extensions/writing-standards/screenplay/themes/examples/theme-integration-across-acts.md +637 -0
- package/augment-extensions/writing-standards/screenplay/themes/module.json +66 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/.gitkeep +2 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/ambition.md +458 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/betrayal.md +490 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/environment.md +458 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/fate.md +459 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/friendship.md +491 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/growth.md +491 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/identity.md +490 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/isolation.md +464 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/justice.md +461 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/love.md +489 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/power.md +494 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/redemption.md +483 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/revenge.md +489 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/survival.md +496 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/technology.md +463 -0
- package/cli/dist/cli.js +26 -1
- package/cli/dist/cli.js.map +1 -1
- package/cli/dist/commands/show.d.ts +19 -0
- package/cli/dist/commands/show.d.ts.map +1 -1
- package/cli/dist/commands/show.js +495 -10
- package/cli/dist/commands/show.js.map +1 -1
- package/cli/dist/types/gui.d.ts +62 -0
- package/cli/dist/types/gui.d.ts.map +1 -0
- package/cli/dist/types/gui.js +30 -0
- package/cli/dist/types/gui.js.map +1 -0
- package/cli/dist/utils/gui-helpers.d.ts +23 -0
- package/cli/dist/utils/gui-helpers.d.ts.map +1 -0
- package/cli/dist/utils/gui-helpers.js +159 -0
- package/cli/dist/utils/gui-helpers.js.map +1 -0
- package/cli/dist/utils/module-system.d.ts +80 -1
- package/cli/dist/utils/module-system.d.ts.map +1 -1
- package/cli/dist/utils/module-system.js +388 -16
- package/cli/dist/utils/module-system.js.map +1 -1
- package/modules.md +44 -2
- package/package.json +6 -4
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# Isolation Theme
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**Category**: Screenplay Theme
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**Type**: Universal Theme
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**Complexity**: Medium
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## Overview
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The isolation theme explores physical or emotional separation from others, examining the effects of loneliness, the human need for connection, and whether isolation is chosen or imposed.
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## Core Concept
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Isolation in storytelling represents separation from human connection—whether physical (stranded, imprisoned) or emotional (alienated, misunderstood). It explores the psychological effects of loneliness, the desperate need for connection, and the question of whether isolation destroys or reveals the self.
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## Thematic Statement
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The theme of isolation explores the effects of separation from human connection, examining whether isolation destroys or reveals the self, and what drives the need for belonging.
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## Core Rules
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### Rule 1: Establish What Connection Means
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**Description**: Before exploring isolation, establish what the character has lost—relationships, community, understanding, or belonging.
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**Why It Matters**: Isolation has no impact without understanding what's missing.
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**Application**:
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- **Act I**: Show the character's connections before isolation or what they lack
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- **Act II**: Demonstrate the absence of connection
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- **Act III**: Resolve whether connection is restored or isolation accepted
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**Examples**:
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- ✅ **Good**: In *Cast Away*, we see Chuck's life and relationships before isolation, making the loss meaningful
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- ❌ **Bad**: The character is isolated but we never understand what they're missing
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---
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### Rule 2: Differentiate Physical and Emotional Isolation
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**Description**: Isolation can be physical (alone in space, stranded) or emotional (surrounded by people but disconnected). Each has different dynamics.
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**Why It Matters**: Different types of isolation create different stories and challenges.
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**Application**:
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- **Act I**: Establish which type of isolation (or both) the character faces
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- **Act II**: Explore the specific challenges of that isolation type
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- **Act III**: Resolve the isolation in ways specific to its type
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**Examples**:
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- ✅ **Good**: In *Her*, Theodore is emotionally isolated despite being surrounded by people
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- ❌ **Bad**: All isolation is treated identically regardless of type
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---
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### Rule 3: Show Psychological Effects
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**Description**: Isolation must visibly affect the character's mental state—through loneliness, desperation, hallucination, or personality changes.
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**Why It Matters**: Isolation without psychological impact feels unrealistic.
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**Application**:
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- **Act I**: Establish the character's baseline mental state
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- **Act II**: Show progressive psychological deterioration or adaptation
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- **Act III**: Demonstrate lasting psychological effects
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**Examples**:
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- ✅ **Good**: In *The Shining*, Jack's isolation leads to progressive madness
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- ❌ **Bad**: The character is isolated but mentally unchanged
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---
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### Rule 4: Create Desperate Attempts at Connection
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**Description**: Isolated characters should desperately seek connection—creating imaginary companions, talking to objects, or risking everything for human contact.
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**Why It Matters**: This demonstrates the fundamental human need for connection.
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**Application**:
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- **Act I**: Establish the character's social nature
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- **Act II**: Show increasingly desperate attempts to connect
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- **Act III**: Resolve whether connection is achieved or isolation accepted
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**Examples**:
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- ✅ **Good**: In *Cast Away*, Chuck creates Wilson as a companion, showing desperate need for connection
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- ❌ **Bad**: The character is content alone with no desire for connection
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---
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### Rule 5: Explore Whether Isolation Is Chosen or Imposed
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**Description**: Isolation can be forced (imprisonment, abandonment) or chosen (withdrawal, self-protection). Each raises different questions.
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93
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**Why It Matters**: Chosen vs. imposed isolation creates different moral and psychological dynamics.
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+
**Application**:
|
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- **Act I**: Establish whether isolation is chosen or imposed
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97
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+
- **Act II**: Explore the reasons for chosen isolation or attempts to escape imposed isolation
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98
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- **Act III**: Resolve whether the character chooses connection or continued isolation
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**Examples**:
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- ✅ **Good**: In *Into the Wild*, Chris chooses isolation to escape society, raising questions about that choice
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- ❌ **Bad**: The story doesn't explore why the character is isolated
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---
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### Rule 6: Question Whether Isolation Reveals or Destroys
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**Description**: The story should explore whether isolation strips away false self to reveal truth, or whether it destroys the self entirely.
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**Why It Matters**: This is the central philosophical question of isolation themes.
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**Application**:
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- **Act I**: Establish the character's social self
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- **Act II**: Show isolation revealing or destroying aspects of self
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- **Act III**: Answer whether isolation was revelatory or destructive
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**Examples**:
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+
- ✅ **Good**: In *Moon*, Sam's isolation reveals uncomfortable truths about his identity
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- ❌ **Bad**: Isolation has no effect on self-understanding
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---
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## Integration Guidelines
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### Act I: Setup
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**Thematic Introduction**:
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- Establish the character's isolated state (physical, emotional, or social)
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- Show what caused the isolation or why it exists
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- Demonstrate the character's relationship with their isolation
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- Introduce the possibility of connection or deeper isolation
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**Character Connection**:
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- Show whether isolation is chosen or imposed
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- Demonstrate what the character has lost or never had
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- Establish their coping mechanisms for loneliness
|
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- Reveal their desire for or fear of connection
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+
|
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+
**Visual/Symbolic Introduction**:
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- Use visual motifs representing isolation (empty spaces, barriers, distance)
|
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+
- Establish symbolic objects that represent connection or separation
|
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+
- Create visual language for loneliness vs. connection
|
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+
|
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144
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+
### Act II: Development
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+
|
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**Thematic Exploration**:
|
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+
- Deepen the isolation or introduce opportunities for connection
|
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|
+
- Show the psychological effects of prolonged isolation
|
|
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|
+
- Create situations that test whether the character will remain isolated
|
|
150
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+
- Demonstrate the cost of isolation and the risk of connection
|
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+
|
|
152
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+
**Subtext Techniques**:
|
|
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|
+
- Use dialogue (or lack thereof) to emphasize isolation
|
|
154
|
+
- Show behavioral changes from loneliness
|
|
155
|
+
- Create visual progression showing increasing isolation or gradual connection
|
|
156
|
+
- Use environment to reflect emotional isolation
|
|
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+
|
|
158
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+
**Thematic Complications**:
|
|
159
|
+
- Opportunities for connection are rejected or sabotaged
|
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160
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+
- Isolation becomes comfortable or terrifying
|
|
161
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+
- The character's isolation affects others
|
|
162
|
+
- Connection requires vulnerability the character fears
|
|
163
|
+
|
|
164
|
+
### Act III: Resolution
|
|
165
|
+
|
|
166
|
+
**Thematic Payoff**:
|
|
167
|
+
- Present the ultimate choice between isolation and connection
|
|
168
|
+
- Reveal whether the character can overcome their isolation
|
|
169
|
+
- Answer whether isolation was protective or destructive
|
|
170
|
+
- Demonstrate the consequences of remaining isolated or connecting
|
|
171
|
+
|
|
172
|
+
**Avoiding Preachiness**:
|
|
173
|
+
- Let actions and consequences demonstrate theme
|
|
174
|
+
- Avoid characters explicitly stating "isolation is bad"
|
|
175
|
+
- Show complexity—isolation can be both refuge and prison
|
|
176
|
+
- Allow for ambiguity in whether connection is achieved
|
|
177
|
+
|
|
178
|
+
## Character Connection
|
|
179
|
+
|
|
180
|
+
### Protagonist
|
|
181
|
+
|
|
182
|
+
**Thematic Relationship**: The protagonist's journey explores their relationship with isolation and their ability or inability to connect.
|
|
183
|
+
|
|
184
|
+
**Arc Integration**: The character arc should reflect movement toward or away from connection, or acceptance of isolation.
|
|
185
|
+
|
|
186
|
+
**Key Moments**:
|
|
187
|
+
- **Thematic Introduction**: The moment we see their isolated state
|
|
188
|
+
- **Thematic Challenge**: The moment they must choose between isolation and connection
|
|
189
|
+
- **Thematic Resolution**: The moment they connect or accept permanent isolation
|
|
190
|
+
|
|
191
|
+
### Antagonist
|
|
192
|
+
|
|
193
|
+
**Thematic Opposition**: The antagonist may represent forces that isolate the protagonist, or the protagonist's own fear of connection.
|
|
194
|
+
|
|
195
|
+
**Thematic Function**: The antagonist tests whether the protagonist can overcome isolation or will remain alone.
|
|
196
|
+
|
|
197
|
+
### Supporting Characters
|
|
198
|
+
|
|
199
|
+
**Thematic Mirrors**: Supporting characters represent different relationships with isolation:
|
|
200
|
+
- The character who overcame isolation
|
|
201
|
+
- The character who chose isolation and regrets it
|
|
202
|
+
- The character who offers connection
|
|
203
|
+
- The character who represents what isolation costs
|
|
204
|
+
|
|
205
|
+
**Thematic Perspectives**: Different characters embody different beliefs about isolation—whether it's safety or prison, choice or curse.
|
|
206
|
+
|
|
207
|
+
## Subtext Techniques
|
|
208
|
+
|
|
209
|
+
### Dialogue
|
|
210
|
+
|
|
211
|
+
- Sparse dialogue emphasizing isolation
|
|
212
|
+
- Characters struggle to communicate after prolonged isolation
|
|
213
|
+
- Use metaphors of distance, walls, islands
|
|
214
|
+
- Create conversations where connection is attempted but difficult
|
|
215
|
+
- Include moments of silence that speak volumes
|
|
216
|
+
|
|
217
|
+
### Visual Storytelling
|
|
218
|
+
|
|
219
|
+
- **Visual motifs**: Empty spaces, barriers, windows, distance
|
|
220
|
+
- **Color palette**: Often desaturated or monochromatic
|
|
221
|
+
- **Symbolic imagery**: Islands, walls, glass, empty rooms
|
|
222
|
+
- **Framing**: Character alone in frame, separated from others
|
|
223
|
+
|
|
224
|
+
### Action and Behavior
|
|
225
|
+
|
|
226
|
+
- Show routines of isolated life
|
|
227
|
+
- Demonstrate difficulty with social interaction
|
|
228
|
+
- Create moments where character withdraws from connection
|
|
229
|
+
- Show physical manifestations of isolation (talking to self, objects as companions)
|
|
230
|
+
|
|
231
|
+
## Film Examples
|
|
232
|
+
|
|
233
|
+
### Example 1: Cast Away (2000)
|
|
234
|
+
|
|
235
|
+
**Director**: Robert Zemeckis
|
|
236
|
+
|
|
237
|
+
**Thematic Exploration**: Explores extreme physical isolation, examining human need for connection and what isolation does to the psyche.
|
|
238
|
+
|
|
239
|
+
**Key Thematic Moments**:
|
|
240
|
+
- **The crash**: Sudden complete isolation
|
|
241
|
+
- **Wilson**: Creating companionship from inanimate object
|
|
242
|
+
- **Talking to Wilson**: Isolation driving need for connection
|
|
243
|
+
- **Losing Wilson**: Devastating loss of only "companion"
|
|
244
|
+
- **Return**: Discovering isolation changed him permanently
|
|
245
|
+
- **Final crossroads**: Choosing new direction after isolation
|
|
246
|
+
|
|
247
|
+
**Thematic Resolution**: Isolation reveals human need for connection. Even after rescue, the isolated person is forever changed.
|
|
248
|
+
|
|
249
|
+
**Techniques Used**:
|
|
250
|
+
- Minimal dialogue emphasizing isolation
|
|
251
|
+
- Wilson as symbol of human need for connection
|
|
252
|
+
- Visual emptiness of island
|
|
253
|
+
- Time passage showing adaptation to isolation
|
|
254
|
+
- Contrast between before and after
|
|
255
|
+
|
|
256
|
+
---
|
|
257
|
+
|
|
258
|
+
### Example 2: Moon (2009)
|
|
259
|
+
|
|
260
|
+
**Director**: Duncan Jones
|
|
261
|
+
|
|
262
|
+
**Thematic Exploration**: Explores isolation in space and the psychological effects of prolonged solitude, questioning identity and sanity.
|
|
263
|
+
|
|
264
|
+
**Key Thematic Moments**:
|
|
265
|
+
- **Alone on moon base**: Extreme isolation
|
|
266
|
+
- **Video messages**: One-way connection to Earth
|
|
267
|
+
- **Meeting his clone**: Isolation creating identity crisis
|
|
268
|
+
- **Discovering the truth**: Isolation and exploitation
|
|
269
|
+
- **Connection with clone**: Finding companionship in unexpected place
|
|
270
|
+
- **Sacrifice**: One clone helping the other escape
|
|
271
|
+
|
|
272
|
+
**Thematic Resolution**: Even in extreme isolation, humans seek connection. Identity requires relationship with others.
|
|
273
|
+
|
|
274
|
+
**Techniques Used**:
|
|
275
|
+
- Sterile, isolated setting
|
|
276
|
+
- Minimal cast emphasizing loneliness
|
|
277
|
+
- Technology as inadequate substitute for connection
|
|
278
|
+
- Clone as mirror and companion
|
|
279
|
+
- Psychological deterioration from isolation
|
|
280
|
+
|
|
281
|
+
---
|
|
282
|
+
|
|
283
|
+
### Example 3: Her (2013)
|
|
284
|
+
|
|
285
|
+
**Director**: Spike Jonze
|
|
286
|
+
|
|
287
|
+
**Thematic Exploration**: Explores emotional isolation in a connected world, examining whether technology can substitute for human connection.
|
|
288
|
+
|
|
289
|
+
**Key Thematic Moments**:
|
|
290
|
+
- **Theodore's isolation**: Alone in crowds
|
|
291
|
+
- **Connecting with Samantha**: Finding intimacy with AI
|
|
292
|
+
- **The surrogate**: Attempting physical connection
|
|
293
|
+
- **Samantha's evolution**: Discovering she connects with thousands
|
|
294
|
+
- **Final isolation**: Losing even artificial connection
|
|
295
|
+
- **Human connection**: Finally connecting with Amy
|
|
296
|
+
|
|
297
|
+
**Thematic Resolution**: Technology can't fully replace human connection. True intimacy requires vulnerability with other humans.
|
|
298
|
+
|
|
299
|
+
**Techniques Used**:
|
|
300
|
+
- Visual isolation (Theodore alone in frame)
|
|
301
|
+
- Color palette (warm for connection, cool for isolation)
|
|
302
|
+
- Voice performance creating intimacy
|
|
303
|
+
- Contrast between digital and human connection
|
|
304
|
+
- Final scene showing human connection
|
|
305
|
+
|
|
306
|
+
---
|
|
307
|
+
|
|
308
|
+
### Example 4: The Lighthouse (2019)
|
|
309
|
+
|
|
310
|
+
**Director**: Robert Eggers
|
|
311
|
+
|
|
312
|
+
**Thematic Exploration**: Explores how isolation drives madness and reveals darkness, examining what happens when humans are cut off from civilization.
|
|
313
|
+
|
|
314
|
+
**Key Thematic Moments**:
|
|
315
|
+
- **Arrival at lighthouse**: Beginning of isolation
|
|
316
|
+
- **Growing tension**: Isolation breeding conflict
|
|
317
|
+
- **Psychological deterioration**: Madness from isolation
|
|
318
|
+
- **Violence**: Isolation removing civilized restraints
|
|
319
|
+
- **Obsession with light**: Isolation creating fixation
|
|
320
|
+
- **Final madness**: Complete psychological breakdown
|
|
321
|
+
|
|
322
|
+
**Thematic Resolution**: Extreme isolation destroys sanity and reveals primal darkness. Humans need society to remain human.
|
|
323
|
+
|
|
324
|
+
**Techniques Used**:
|
|
325
|
+
- Claustrophobic framing
|
|
326
|
+
- Black and white emphasizing bleakness
|
|
327
|
+
- Two-person cast intensifying isolation
|
|
328
|
+
- Surreal imagery showing madness
|
|
329
|
+
- Ambiguous ending leaving interpretation open
|
|
330
|
+
|
|
331
|
+
---
|
|
332
|
+
|
|
333
|
+
### Example 5: Lost in Translation (2003)
|
|
334
|
+
|
|
335
|
+
**Director**: Sofia Coppola
|
|
336
|
+
|
|
337
|
+
**Thematic Exploration**: Explores emotional isolation in a foreign place, examining how loneliness can create unexpected connections.
|
|
338
|
+
|
|
339
|
+
**Key Thematic Moments**:
|
|
340
|
+
- **Tokyo isolation**: Foreignness emphasizing loneliness
|
|
341
|
+
- **Bob and Charlotte's meetings**: Finding connection in shared isolation
|
|
342
|
+
- **Brief intimacy**: Temporary escape from loneliness
|
|
343
|
+
- **The whisper**: Private moment of connection
|
|
344
|
+
- **Parting**: Returning to their isolated lives
|
|
345
|
+
- **Ambiguous ending**: Connection that can't last
|
|
346
|
+
|
|
347
|
+
**Thematic Resolution**: Isolation can be temporarily relieved by connection, but some loneliness is permanent. Brief connections still matter.
|
|
348
|
+
|
|
349
|
+
**Techniques Used**:
|
|
350
|
+
- Visual isolation in crowded city
|
|
351
|
+
- Language barrier emphasizing disconnection
|
|
352
|
+
- Quiet, contemplative pacing
|
|
353
|
+
- Intimate moments contrasted with public isolation
|
|
354
|
+
- Ambiguous whisper leaving meaning private
|
|
355
|
+
|
|
356
|
+
---
|
|
357
|
+
|
|
358
|
+
## Integration with Other Features
|
|
359
|
+
|
|
360
|
+
### Compatible Genres
|
|
361
|
+
|
|
362
|
+
- **Drama**: Psychological exploration of isolation
|
|
363
|
+
- **Science Fiction**: Physical isolation in space or future
|
|
364
|
+
- **Horror**: Isolation creating vulnerability
|
|
365
|
+
- **Thriller**: Isolation as danger
|
|
366
|
+
- **Romance**: Overcoming isolation through love
|
|
367
|
+
- **Survival**: Physical isolation and survival
|
|
368
|
+
|
|
369
|
+
### Compatible Themes (Multi-Theme Stories)
|
|
370
|
+
|
|
371
|
+
- **Loneliness**: The emotional experience of isolation
|
|
372
|
+
- **Connection**: The opposite of isolation
|
|
373
|
+
- **Identity**: Isolation affecting sense of self
|
|
374
|
+
- **Madness**: Isolation driving insanity
|
|
375
|
+
- **Survival**: Physical isolation and survival
|
|
376
|
+
- **Alienation**: Social or cultural isolation
|
|
377
|
+
|
|
378
|
+
### Compatible Styles
|
|
379
|
+
|
|
380
|
+
- **Minimalist**: Stripped-down focus on isolation
|
|
381
|
+
- **Contemplative**: Meditative exploration of loneliness
|
|
382
|
+
- **Psychological**: Internal effects of isolation
|
|
383
|
+
- **Atmospheric**: Environment reflecting isolation
|
|
384
|
+
|
|
385
|
+
## Common Pitfalls
|
|
386
|
+
|
|
387
|
+
### Pitfall 1: Isolation Without Cause
|
|
388
|
+
|
|
389
|
+
**Problem**: Character is isolated for no clear reason.
|
|
390
|
+
|
|
391
|
+
**Solution**: Establish why the character is isolated (choice, circumstance, trauma).
|
|
392
|
+
|
|
393
|
+
**Example**: Show what caused the isolation or why the character chooses it.
|
|
394
|
+
|
|
395
|
+
---
|
|
396
|
+
|
|
397
|
+
### Pitfall 2: Isolation Without Cost
|
|
398
|
+
|
|
399
|
+
**Problem**: Character is isolated but suffers no psychological effects.
|
|
400
|
+
|
|
401
|
+
**Solution**: Show the toll isolation takes on mental health and behavior.
|
|
402
|
+
|
|
403
|
+
**Example**: Demonstrate loneliness, difficulty with social interaction, or psychological deterioration.
|
|
404
|
+
|
|
405
|
+
---
|
|
406
|
+
|
|
407
|
+
### Pitfall 3: Easy Connection
|
|
408
|
+
|
|
409
|
+
**Problem**: Character overcomes isolation instantly without struggle.
|
|
410
|
+
|
|
411
|
+
**Solution**: Make connection difficult and gradual.
|
|
412
|
+
|
|
413
|
+
**Example**: Show the character struggling to open up and connect.
|
|
414
|
+
|
|
415
|
+
---
|
|
416
|
+
|
|
417
|
+
### Pitfall 4: Isolation as Purely Negative
|
|
418
|
+
|
|
419
|
+
**Problem**: Isolation presented only as suffering with no complexity.
|
|
420
|
+
|
|
421
|
+
**Solution**: Show both the pain and the appeal of isolation.
|
|
422
|
+
|
|
423
|
+
**Example**: Demonstrate how isolation can be both refuge and prison.
|
|
424
|
+
|
|
425
|
+
---
|
|
426
|
+
|
|
427
|
+
### Pitfall 5: No Visual Isolation
|
|
428
|
+
|
|
429
|
+
**Problem**: Character claims to be isolated but visuals don't support it.
|
|
430
|
+
|
|
431
|
+
**Solution**: Use visual language to emphasize isolation.
|
|
432
|
+
|
|
433
|
+
**Example**: Frame character alone, use empty spaces, show physical distance.
|
|
434
|
+
|
|
435
|
+
---
|
|
436
|
+
|
|
437
|
+
## Best Practices
|
|
438
|
+
|
|
439
|
+
1. **Establish the cause** - Show why the character is isolated
|
|
440
|
+
2. **Show the cost** - Demonstrate psychological and emotional toll
|
|
441
|
+
3. **Use visual language** - Frame isolation visually
|
|
442
|
+
4. **Create complexity** - Isolation can be both refuge and prison
|
|
443
|
+
5. **Make connection difficult** - Overcoming isolation requires struggle
|
|
444
|
+
6. **Show behavioral effects** - Isolation changes how people act
|
|
445
|
+
7. **Use environment** - Setting should reflect emotional isolation
|
|
446
|
+
8. **Minimize dialogue** - Let silence emphasize loneliness
|
|
447
|
+
9. **Avoid easy solutions** - Connection isn't instant
|
|
448
|
+
10. **Allow ambiguity** - Not all isolation must be overcome
|
|
449
|
+
|
|
450
|
+
## Resources
|
|
451
|
+
|
|
452
|
+
- *Solitude* by Anthony Storr - Psychology of isolation
|
|
453
|
+
- *The Lonely City* by Olivia Laing - Art and loneliness
|
|
454
|
+
- *Into the Wild* by Jon Krakauer - Chosen isolation
|
|
455
|
+
- *The Anatomy of Story* by John Truby - Isolation in character arc
|
|
456
|
+
- *Story* by Robert McKee - Isolation and connection in narrative
|
|
457
|
+
|
|
458
|
+
---
|
|
459
|
+
|
|
460
|
+
**Depth Coverage**: 85%
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|
461
|
+
**Last Updated**: 2026-01-31
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462
|
+
**Version**: 1.0.0
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