@myclaw163/clawclaw-cli 0.6.70 → 0.6.74

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (212) hide show
  1. package/README.md +377 -427
  2. package/package.json +48 -48
  3. package/personas//347/220/206/346/231/272/346/270/251/345/222/214.md +23 -23
  4. package/personas//350/200/201/350/260/213/346/267/261/347/256/227.md +22 -22
  5. package/personas//350/257/232/346/201/263/347/233/264/347/216/207.md +22 -22
  6. package/personas//350/275/273/346/235/276/346/264/273/346/263/274.md +22 -22
  7. package/personas//351/207/216/346/200/247/345/217/233/351/200/206.md +23 -23
  8. package/scripts/check-skill-command-surface.mjs +116 -0
  9. package/scripts/find-hide-spots.py +157 -157
  10. package/scripts/postinstall.mjs +20 -20
  11. package/scripts/sync-bundled-skill.mjs +244 -244
  12. package/scripts/sync-bundled-skill.test.mjs +152 -152
  13. package/skills/clawclaw/SKILL.md +246 -244
  14. package/skills/clawclaw/references/CHATTERBOX.md +141 -142
  15. package/skills/clawclaw/references/COMMANDS.md +155 -148
  16. package/skills/clawclaw/references/GAME-MECHANICS.md +188 -188
  17. package/skills/clawclaw/references/HUB.md +48 -48
  18. package/skills/clawclaw/references/KNOWLEDGE.md +42 -45
  19. package/skills/clawclaw/references/STRATEGIES.md +59 -59
  20. package/skills/clawclaw/references/STREAM.md +93 -91
  21. package/skills/clawclaw/references/TACTICS.md +65 -65
  22. package/src/assets/clawclaw-ascii-map.txt +40 -40
  23. package/src/cli.ts +110 -110
  24. package/src/commands/_schema.ts +124 -109
  25. package/src/commands/account.ts +209 -209
  26. package/src/commands/config.ts +30 -30
  27. package/src/commands/do.test.ts +84 -73
  28. package/src/commands/do.ts +130 -126
  29. package/src/commands/events.test.ts +71 -71
  30. package/src/commands/events.ts +221 -155
  31. package/src/commands/game-map.test.ts +28 -28
  32. package/src/commands/game-start-plan.test.ts +84 -84
  33. package/src/commands/game.ts +1113 -1042
  34. package/src/commands/history-player.test.ts +102 -102
  35. package/src/commands/history.ts +573 -573
  36. package/src/commands/hub.test.ts +96 -96
  37. package/src/commands/hub.ts +234 -234
  38. package/src/commands/knowledge.test.ts +13 -13
  39. package/src/commands/knowledge.ts +139 -139
  40. package/src/commands/load.test.ts +51 -51
  41. package/src/commands/load.ts +13 -13
  42. package/src/commands/meeting-history.test.ts +106 -106
  43. package/src/commands/memory.ts +40 -40
  44. package/src/commands/peek.ts +45 -45
  45. package/src/commands/persona.ts +57 -57
  46. package/src/commands/setup/codex.ts +266 -266
  47. package/src/commands/setup/hermes.test.ts +96 -96
  48. package/src/commands/setup/hermes.ts +76 -76
  49. package/src/commands/setup/index.ts +13 -13
  50. package/src/commands/setup/openclaw.test.ts +114 -114
  51. package/src/commands/setup/openclaw.ts +147 -147
  52. package/src/commands/skill.ts +128 -128
  53. package/src/commands/state.ts +46 -46
  54. package/src/commands/strategy.test.ts +145 -145
  55. package/src/commands/strategy.ts +181 -181
  56. package/src/commands/tts.ts +128 -128
  57. package/src/commands/upgrade.test.ts +82 -82
  58. package/src/commands/upgrade.ts +148 -148
  59. package/src/commands/watch.test.ts +999 -977
  60. package/src/commands/watch.ts +660 -658
  61. package/src/lib/auth.test.ts +74 -74
  62. package/src/lib/auth.ts +186 -186
  63. package/src/lib/command-meta.ts +37 -37
  64. package/src/lib/game-client.ts +403 -391
  65. package/src/lib/game-context.ts +92 -0
  66. package/src/lib/host-config-patcher.test.ts +130 -130
  67. package/src/lib/host-config-patcher.ts +151 -151
  68. package/src/lib/http-keepalive.ts +15 -15
  69. package/src/lib/http-transport.test.ts +42 -42
  70. package/src/lib/http-transport.ts +113 -113
  71. package/src/lib/hub-client.test.ts +56 -56
  72. package/src/lib/hub-client.ts +88 -88
  73. package/src/lib/hub-install.test.ts +98 -98
  74. package/src/lib/hub-install.ts +121 -121
  75. package/src/lib/hub-reminder.ts +56 -56
  76. package/src/lib/hub-unzip.test.ts +69 -69
  77. package/src/lib/hub-unzip.ts +62 -62
  78. package/src/lib/init-command.test.ts +75 -75
  79. package/src/lib/init-command.ts +120 -120
  80. package/src/lib/knowledge-store.test.ts +170 -170
  81. package/src/lib/knowledge-store.ts +369 -369
  82. package/src/lib/load-context.test.ts +52 -52
  83. package/src/lib/load-context.ts +52 -52
  84. package/src/lib/match-state.test.ts +134 -134
  85. package/src/lib/match-state.ts +94 -94
  86. package/src/lib/netease-tts.ts +83 -83
  87. package/src/lib/normalize.ts +42 -42
  88. package/src/lib/persona.test.ts +41 -41
  89. package/src/lib/persona.ts +72 -72
  90. package/src/lib/server-registry.ts +152 -152
  91. package/src/lib/skill-version.test.ts +48 -48
  92. package/src/lib/skill-version.ts +19 -19
  93. package/src/lib/strategy-export.test.ts +232 -232
  94. package/src/lib/strategy-export.ts +242 -242
  95. package/src/lib/tts-keys.ts +7 -7
  96. package/src/lib/tts-speech.test.ts +63 -63
  97. package/src/lib/tts-speech.ts +76 -76
  98. package/src/lib/workspace-argv.test.ts +49 -49
  99. package/src/lib/workspace-argv.ts +44 -44
  100. package/src/perception/player-history-store.test.ts +87 -87
  101. package/src/perception/player-history-store.ts +194 -194
  102. package/src/pipeline/event-format.test.ts +243 -215
  103. package/src/pipeline/event-format.ts +501 -485
  104. package/src/pipeline/event-hints.ts +195 -190
  105. package/src/pipeline/event-store.test.ts +28 -28
  106. package/src/pipeline/event-store.ts +193 -193
  107. package/src/pipeline/pipeline.ts +35 -35
  108. package/src/pipeline/player-projection.test.ts +119 -0
  109. package/src/pipeline/player-projection.ts +380 -0
  110. package/src/runtime/auto-upgrade.test.ts +66 -66
  111. package/src/runtime/auto-upgrade.ts +31 -31
  112. package/src/runtime/event-daemon.test.ts +209 -141
  113. package/src/runtime/event-daemon.ts +519 -457
  114. package/src/runtime/owner-control.ts +150 -150
  115. package/src/runtime/raw-ws-log.test.ts +33 -33
  116. package/src/runtime/raw-ws-log.ts +32 -32
  117. package/src/runtime/runtime-logger.ts +107 -107
  118. package/src/runtime/ws-client.test.ts +125 -104
  119. package/src/runtime/ws-client.ts +287 -272
  120. package/src/sdk/action.ts +166 -166
  121. package/src/sdk/index.ts +110 -110
  122. package/src/sdk/types.ts +161 -161
  123. package/src/strategies/avoid-lone.ts +12 -12
  124. package/src/strategies/avoid-players.knowledge.md +19 -19
  125. package/src/strategies/avoid-players.ts +16 -16
  126. package/src/strategies/corpse-patrol.ts +23 -23
  127. package/src/strategies/crab-sabotage.ts +22 -22
  128. package/src/strategies/custom-module.test.ts +270 -270
  129. package/src/strategies/find-player.ts +17 -17
  130. package/src/strategies/game-utils.test.ts +242 -242
  131. package/src/strategies/game-utils.ts +846 -846
  132. package/src/strategies/goals/anchor-linger.ts +77 -77
  133. package/src/strategies/goals/avoid-lone-top.ts +168 -168
  134. package/src/strategies/goals/avoid-players-top.test.ts +83 -83
  135. package/src/strategies/goals/avoid-players-top.ts +121 -121
  136. package/src/strategies/goals/conversation-goal.ts +51 -51
  137. package/src/strategies/goals/corpse-patrol-top.ts +113 -113
  138. package/src/strategies/goals/crab-octopus-reflexes.ts +101 -101
  139. package/src/strategies/goals/crab-sabotage-top.ts +197 -197
  140. package/src/strategies/goals/emergency-hunt-goal.ts +28 -28
  141. package/src/strategies/goals/find-player-top.ts +93 -93
  142. package/src/strategies/goals/flee-players-goal.ts +53 -53
  143. package/src/strategies/goals/follow-companion-goal.ts +106 -106
  144. package/src/strategies/goals/goal-manager.ts +41 -41
  145. package/src/strategies/goals/goal-root-strategy.ts +49 -49
  146. package/src/strategies/goals/goal.ts +28 -28
  147. package/src/strategies/goals/hide-top.ts +197 -197
  148. package/src/strategies/goals/keep-away-goal.ts +221 -221
  149. package/src/strategies/goals/kill-frenzy-top.ts +80 -80
  150. package/src/strategies/goals/kill-lone-top.ts +160 -160
  151. package/src/strategies/goals/kill-target-goal.ts +59 -59
  152. package/src/strategies/goals/kill-target-top.ts +109 -109
  153. package/src/strategies/goals/leaf-goal.ts +27 -27
  154. package/src/strategies/goals/linger-corpse-goal.ts +35 -35
  155. package/src/strategies/goals/lone-kill-core.ts +82 -82
  156. package/src/strategies/goals/lone-kill-goal.ts +24 -24
  157. package/src/strategies/goals/lone-kill-task-top.test.ts +85 -85
  158. package/src/strategies/goals/lone-kill-task-top.ts +133 -133
  159. package/src/strategies/goals/move-room-goal.ts +60 -60
  160. package/src/strategies/goals/normal-shrimp-top.test.ts +80 -80
  161. package/src/strategies/goals/normal-shrimp-top.ts +242 -242
  162. package/src/strategies/goals/paradise-fish-top.test.ts +126 -126
  163. package/src/strategies/goals/paradise-fish-top.ts +224 -224
  164. package/src/strategies/goals/patrol-top.ts +57 -57
  165. package/src/strategies/goals/report-patrol-top.ts +80 -80
  166. package/src/strategies/goals/safe-task-goal.ts +102 -102
  167. package/src/strategies/goals/social-task-top.ts +161 -161
  168. package/src/strategies/goals/task-kill-report-top.ts +163 -163
  169. package/src/strategies/goals/task-only-top.ts +57 -57
  170. package/src/strategies/goals/task-or-patrol-goal.ts +41 -41
  171. package/src/strategies/goals/task-report-top.ts +57 -57
  172. package/src/strategies/goals/wander-task-goal.ts +33 -33
  173. package/src/strategies/goals/warrior-shrimp-top.test.ts +87 -87
  174. package/src/strategies/goals/warrior-shrimp-top.ts +267 -267
  175. package/src/strategies/greeting.ts +53 -53
  176. package/src/strategies/hide-spots.ts +59 -59
  177. package/src/strategies/hide.ts +24 -24
  178. package/src/strategies/kill-frenzy.ts +13 -13
  179. package/src/strategies/kill-lone.knowledge.md +17 -17
  180. package/src/strategies/kill-lone.ts +14 -14
  181. package/src/strategies/kill-target.ts +19 -19
  182. package/src/strategies/loader.test.ts +678 -678
  183. package/src/strategies/loader.ts +179 -179
  184. package/src/strategies/lone-kill-task.ts +22 -22
  185. package/src/strategies/meeting-gate.test.ts +59 -59
  186. package/src/strategies/meeting-gate.ts +23 -23
  187. package/src/strategies/move-room.ts +16 -16
  188. package/src/strategies/new-events-backfill.ts +98 -98
  189. package/src/strategies/off-route-points.ts +105 -105
  190. package/src/strategies/paradise-fish.knowledge.md +19 -19
  191. package/src/strategies/paradise-fish.ts +26 -26
  192. package/src/strategies/pathfind/distance-field.ts +150 -150
  193. package/src/strategies/pathfind/escape-planner.test.ts +197 -197
  194. package/src/strategies/pathfind/escape-planner.ts +355 -355
  195. package/src/strategies/pathfind/walkable-grid.ts +117 -117
  196. package/src/strategies/patrol.ts +12 -12
  197. package/src/strategies/player-targets.ts +13 -13
  198. package/src/strategies/report-patrol.ts +12 -12
  199. package/src/strategies/shrimp-memory.knowledge.md +19 -19
  200. package/src/strategies/shrimp-memory.ts +26 -26
  201. package/src/strategies/social-task.test.ts +28 -28
  202. package/src/strategies/social-task.ts +50 -50
  203. package/src/strategies/spawn.ts +82 -82
  204. package/src/strategies/speech-module.ts +123 -123
  205. package/src/strategies/strategy-loop.test.ts +15 -0
  206. package/src/strategies/strategy-loop.ts +776 -771
  207. package/src/strategies/task-kill-report.ts +18 -18
  208. package/src/strategies/task-only.ts +12 -12
  209. package/src/strategies/task-report.ts +23 -23
  210. package/src/strategies/types.ts +109 -109
  211. package/src/strategies/warrior-memory.knowledge.md +21 -21
  212. package/src/strategies/warrior-memory.ts +17 -17
@@ -1,141 +1,209 @@
1
- import { mkdtempSync, rmSync } from 'fs';
2
- import { tmpdir } from 'os';
3
- import { join } from 'path';
4
- import { afterEach, describe, expect, it, vi } from 'vitest';
5
- import { buildMeetingStateProjection, EventRuntime } from './event-daemon.js';
6
-
7
- const tempDirs: string[] = [];
8
-
9
- function makeRuntimeHarness() {
10
- const dir = mkdtempSync(join(tmpdir(), 'ccl-event-runtime-'));
11
- tempDirs.push(dir);
12
- const appended: Record<string, any>[] = [];
13
- const stops: string[] = [];
14
- const runtime = new EventRuntime({
15
- onStop: (stop) => stops.push(stop.reason),
16
- });
17
- (runtime as any).events = { append: vi.fn((event) => appended.push(event)) };
18
- (runtime as any).feedPath = join(dir, 'feed.json');
19
- (runtime as any).profileName = 'me';
20
- return { runtime, appended, stops };
21
- }
22
-
23
- afterEach(() => {
24
- while (tempDirs.length) {
25
- const dir = tempDirs.pop();
26
- if (dir) rmSync(dir, { recursive: true, force: true });
27
- }
28
- });
29
-
30
- describe('buildMeetingStateProjection', () => {
31
- it('keeps meeting state fields without historical speech text', () => {
32
- expect(buildMeetingStateProjection({
33
- caller: 'A',
34
- sub_phase: 'speech',
35
- first_speaker: 'A',
36
- speech_order: ['A', 'B'],
37
- current_speaker: 'B',
38
- speeches_so_far: { A: 'hello' },
39
- speech_skipped: ['C'],
40
- votes_submitted: ['A'],
41
- alive_players: ['A', 'B'],
42
- countdown: 12,
43
- })).toEqual({
44
- caller: 'A',
45
- sub_phase: 'speech',
46
- first_speaker: 'A',
47
- speech_order: ['A', 'B'],
48
- current_speaker: 'B',
49
- speech_skipped: ['C'],
50
- votes_submitted: ['A'],
51
- alive_players: ['A', 'B'],
52
- });
53
- });
54
- });
55
-
56
- describe('EventRuntime map seat cache', () => {
57
- it('keeps opening map seats in the owner snapshot for formatters', async () => {
58
- const { runtime } = makeRuntimeHarness();
59
- const updateMapCache = vi.fn();
60
- (runtime as any).client = {
61
- getMap: vi.fn().mockResolvedValue({
62
- all_players: [
63
- { name: 'me', seat: 6 },
64
- { name: '菜逼油条', seat: 8 },
65
- ],
66
- all_task_locations: [],
67
- }),
68
- };
69
- (runtime as any).playerHistory = { updateMapCache };
70
-
71
- (runtime as any).refreshPlayerHistoryMapCache();
72
- await new Promise((resolve) => setTimeout(resolve, 0));
73
-
74
- expect((runtime as any).currentGame).toMatchObject({
75
- all_players: [
76
- { name: 'me', seat: 6 },
77
- { name: '菜逼油条', seat: 8 },
78
- ],
79
- all_seats: {
80
- me: 6,
81
- 菜逼油条: 8,
82
- },
83
- });
84
- expect((runtime as any).currentYou.seat).toBe(6);
85
- expect((runtime as any).snapshot()?.game?.all_seats?.菜逼油条).toBe(8);
86
- expect(updateMapCache).toHaveBeenCalled();
87
- });
88
- });
89
-
90
- describe('EventRuntime game over detection', () => {
91
- it('stops when a state snapshot phase is game_over even without a game_over event', () => {
92
- const { runtime, appended, stops } = makeRuntimeHarness();
93
-
94
- (runtime as any).handleEvent({
95
- type: '_state',
96
- phase: 'game_over',
97
- tick: 12,
98
- winner: 'crab',
99
- reason: 'all_lobsters_dead',
100
- });
101
-
102
- expect(appended).toEqual(expect.arrayContaining([
103
- expect.objectContaining({
104
- type: 'game_over',
105
- synthetic: true,
106
- source: '_state',
107
- tick: 12,
108
- winner: 'crab',
109
- reason: 'all_lobsters_dead',
110
- }),
111
- expect.objectContaining({
112
- type: 'event_runtime_stopped',
113
- reason: 'game_over',
114
- }),
115
- ]));
116
- expect(stops).toEqual(['game_over']);
117
- });
118
-
119
- it('stops when state.new_events has already been dispatched as a game_over event', () => {
120
- const { runtime, appended, stops } = makeRuntimeHarness();
121
-
122
- (runtime as any).handleEvent({
123
- type: 'game_over',
124
- tick: 13,
125
- winner: 'lobster',
126
- });
127
-
128
- expect(appended).toEqual(expect.arrayContaining([
129
- expect.objectContaining({
130
- type: 'game_over',
131
- tick: 13,
132
- winner: 'lobster',
133
- }),
134
- expect.objectContaining({
135
- type: 'event_runtime_stopped',
136
- reason: 'game_over',
137
- }),
138
- ]));
139
- expect(stops).toEqual(['game_over']);
140
- });
141
- });
1
+ import { mkdtempSync, rmSync } from 'fs';
2
+ import { tmpdir } from 'os';
3
+ import { join } from 'path';
4
+ import { afterEach, describe, expect, it, vi } from 'vitest';
5
+ import { buildMeetingStateProjection, EventRuntime } from './event-daemon.js';
6
+
7
+ const tempDirs: string[] = [];
8
+
9
+ function makeRuntimeHarness() {
10
+ const dir = mkdtempSync(join(tmpdir(), 'ccl-event-runtime-'));
11
+ tempDirs.push(dir);
12
+ const appended: Record<string, any>[] = [];
13
+ const stops: string[] = [];
14
+ const runtime = new EventRuntime({
15
+ onStop: (stop) => stops.push(stop.reason),
16
+ });
17
+ (runtime as any).events = { append: vi.fn((event) => appended.push(event)) };
18
+ (runtime as any).feedPath = join(dir, 'feed.json');
19
+ (runtime as any).profileName = 'me';
20
+ return { runtime, appended, stops };
21
+ }
22
+
23
+ afterEach(() => {
24
+ while (tempDirs.length) {
25
+ const dir = tempDirs.pop();
26
+ if (dir) rmSync(dir, { recursive: true, force: true });
27
+ }
28
+ });
29
+
30
+ describe('buildMeetingStateProjection', () => {
31
+ it('keeps meeting state fields without historical speech text', () => {
32
+ expect(buildMeetingStateProjection({
33
+ caller: 'A',
34
+ sub_phase: 'speech',
35
+ first_speaker: 'A',
36
+ speech_order: ['A', 'B'],
37
+ current_speaker: 'B',
38
+ speeches_so_far: { A: 'hello' },
39
+ speech_skipped: ['C'],
40
+ votes_submitted: ['A'],
41
+ alive_players: ['A', 'B'],
42
+ countdown: 12,
43
+ })).toEqual({
44
+ caller: 'A',
45
+ sub_phase: 'speech',
46
+ first_speaker: 'A',
47
+ speech_order: ['A', 'B'],
48
+ current_speaker: 'B',
49
+ speech_skipped: ['C'],
50
+ votes_submitted: ['A'],
51
+ alive_players: ['A', 'B'],
52
+ });
53
+ });
54
+ });
55
+
56
+ describe('EventRuntime map seat cache', () => {
57
+ it('keeps opening map seats in the owner snapshot for formatters', async () => {
58
+ const { runtime } = makeRuntimeHarness();
59
+ const updateMapCache = vi.fn();
60
+ (runtime as any).client = {
61
+ getMap: vi.fn().mockResolvedValue({
62
+ all_players: [
63
+ { name: 'me', seat: 6 },
64
+ { name: '菜逼油条', seat: 8 },
65
+ ],
66
+ all_task_locations: [],
67
+ }),
68
+ };
69
+ (runtime as any).playerHistory = { updateMapCache };
70
+
71
+ (runtime as any).refreshPlayerHistoryMapCache();
72
+ await new Promise((resolve) => setTimeout(resolve, 0));
73
+
74
+ expect((runtime as any).currentGame).toMatchObject({
75
+ all_players: [
76
+ { name: 'me', seat: 6 },
77
+ { name: '菜逼油条', seat: 8 },
78
+ ],
79
+ all_seats: {
80
+ me: 6,
81
+ 菜逼油条: 8,
82
+ },
83
+ });
84
+ expect((runtime as any).currentYou.seat).toBe(6);
85
+ expect((runtime as any).snapshot()?.game?.all_seats?.菜逼油条).toBe(8);
86
+ expect(updateMapCache).toHaveBeenCalled();
87
+ });
88
+ });
89
+
90
+ describe('EventRuntime game over detection', () => {
91
+ it('stops when a state snapshot phase is game_over even without a game_over event', () => {
92
+ const { runtime, appended, stops } = makeRuntimeHarness();
93
+
94
+ (runtime as any).handleEvent({
95
+ type: '_state',
96
+ phase: 'game_over',
97
+ tick: 12,
98
+ winner: 'crab',
99
+ reason: 'all_lobsters_dead',
100
+ });
101
+
102
+ expect(appended).toEqual(expect.arrayContaining([
103
+ expect.objectContaining({
104
+ type: 'game_over',
105
+ synthetic: true,
106
+ source: '_state',
107
+ tick: 12,
108
+ winner: 'crab',
109
+ reason: 'all_lobsters_dead',
110
+ }),
111
+ expect.objectContaining({
112
+ type: 'event_runtime_stopped',
113
+ reason: 'game_over',
114
+ }),
115
+ ]));
116
+ expect(stops).toEqual(['game_over']);
117
+ });
118
+
119
+ it('stops when state.new_events has already been dispatched as a game_over event', () => {
120
+ const { runtime, appended, stops } = makeRuntimeHarness();
121
+
122
+ (runtime as any).handleEvent({
123
+ type: 'game_over',
124
+ tick: 13,
125
+ winner: 'lobster',
126
+ });
127
+
128
+ expect(appended).toEqual(expect.arrayContaining([
129
+ expect.objectContaining({
130
+ type: 'game_over',
131
+ tick: 13,
132
+ winner: 'lobster',
133
+ }),
134
+ expect.objectContaining({
135
+ type: 'event_runtime_stopped',
136
+ reason: 'game_over',
137
+ }),
138
+ ]));
139
+ expect(stops).toEqual(['game_over']);
140
+ });
141
+ });
142
+
143
+ describe('EventRuntime user-left-game detection', () => {
144
+ it('stops after writing user_left_game for a 1000 Left game WS close', () => {
145
+ const { runtime, appended, stops } = makeRuntimeHarness();
146
+ (runtime as any).currentPhase = 'wandering';
147
+ (runtime as any).currentTick = 42;
148
+ (runtime as any).currentYou = { name: 'me' };
149
+
150
+ (runtime as any).handleWsClose({ code: 1000, reason: 'Left game', wasClean: true });
151
+
152
+ expect(appended).toEqual(expect.arrayContaining([
153
+ expect.objectContaining({
154
+ type: 'user_left_game',
155
+ synthetic: true,
156
+ source: 'ws_close',
157
+ close_code: 1000,
158
+ close_reason: 'Left game',
159
+ message: 'The user left the game from the web page. This match has ended; stop playing and do not restart unless the user asks.',
160
+ phase: 'wandering',
161
+ tick: 42,
162
+ player_name: 'me',
163
+ }),
164
+ expect.objectContaining({
165
+ type: 'event_runtime_stopped',
166
+ reason: 'user_left_game',
167
+ }),
168
+ ]));
169
+ expect(stops).toEqual(['user_left_game']);
170
+ expect((runtime as any).latestFeed.phase).toBe('user_left_game');
171
+ });
172
+
173
+ it('treats Already left the game close as user_left_game', () => {
174
+ const { runtime, appended, stops } = makeRuntimeHarness();
175
+
176
+ (runtime as any).handleWsClose({ code: 4001, reason: 'Already left the game' });
177
+
178
+ expect(appended).toEqual(expect.arrayContaining([
179
+ expect.objectContaining({
180
+ type: 'user_left_game',
181
+ close_code: 4001,
182
+ close_reason: 'Already left the game',
183
+ already_left: true,
184
+ }),
185
+ ]));
186
+ expect(stops).toEqual(['user_left_game']);
187
+ });
188
+ });
189
+
190
+ describe('EventRuntime event dedup', () => {
191
+ it('does not append repeated runtime events with the same key', () => {
192
+ const { runtime, appended } = makeRuntimeHarness();
193
+
194
+ (runtime as any).handleEvent({ type: 'game_started', tick: 0, player_count: 10 });
195
+ (runtime as any).handleEvent({ type: 'game_started', tick: 0, player_count: 10 });
196
+ (runtime as any).handleEvent({ type: 'role_assigned', tick: 0, role: 'shrimp_generic' });
197
+ (runtime as any).handleEvent({ type: 'role_assigned', tick: 0, role: 'shrimp_generic' });
198
+ (runtime as any).handleEvent({ type: 'player_spotted', tick: 7, spotted_name: 'A' });
199
+ (runtime as any).handleEvent({ type: 'player_spotted', tick: 7, spotted_name: 'A' });
200
+ (runtime as any).handleEvent({ type: 'player_spotted', tick: 7, spotted_name: 'B' });
201
+
202
+ expect(appended.map((event) => [event.type, event.tick, event.spotted_name])).toEqual([
203
+ ['game_started', 0, undefined],
204
+ ['role_assigned', 0, undefined],
205
+ ['player_spotted', 7, 'A'],
206
+ ['player_spotted', 7, 'B'],
207
+ ]);
208
+ });
209
+ });