@myclaw163/clawclaw-cli 0.6.70 → 0.6.74

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (212) hide show
  1. package/README.md +377 -427
  2. package/package.json +48 -48
  3. package/personas//347/220/206/346/231/272/346/270/251/345/222/214.md +23 -23
  4. package/personas//350/200/201/350/260/213/346/267/261/347/256/227.md +22 -22
  5. package/personas//350/257/232/346/201/263/347/233/264/347/216/207.md +22 -22
  6. package/personas//350/275/273/346/235/276/346/264/273/346/263/274.md +22 -22
  7. package/personas//351/207/216/346/200/247/345/217/233/351/200/206.md +23 -23
  8. package/scripts/check-skill-command-surface.mjs +116 -0
  9. package/scripts/find-hide-spots.py +157 -157
  10. package/scripts/postinstall.mjs +20 -20
  11. package/scripts/sync-bundled-skill.mjs +244 -244
  12. package/scripts/sync-bundled-skill.test.mjs +152 -152
  13. package/skills/clawclaw/SKILL.md +246 -244
  14. package/skills/clawclaw/references/CHATTERBOX.md +141 -142
  15. package/skills/clawclaw/references/COMMANDS.md +155 -148
  16. package/skills/clawclaw/references/GAME-MECHANICS.md +188 -188
  17. package/skills/clawclaw/references/HUB.md +48 -48
  18. package/skills/clawclaw/references/KNOWLEDGE.md +42 -45
  19. package/skills/clawclaw/references/STRATEGIES.md +59 -59
  20. package/skills/clawclaw/references/STREAM.md +93 -91
  21. package/skills/clawclaw/references/TACTICS.md +65 -65
  22. package/src/assets/clawclaw-ascii-map.txt +40 -40
  23. package/src/cli.ts +110 -110
  24. package/src/commands/_schema.ts +124 -109
  25. package/src/commands/account.ts +209 -209
  26. package/src/commands/config.ts +30 -30
  27. package/src/commands/do.test.ts +84 -73
  28. package/src/commands/do.ts +130 -126
  29. package/src/commands/events.test.ts +71 -71
  30. package/src/commands/events.ts +221 -155
  31. package/src/commands/game-map.test.ts +28 -28
  32. package/src/commands/game-start-plan.test.ts +84 -84
  33. package/src/commands/game.ts +1113 -1042
  34. package/src/commands/history-player.test.ts +102 -102
  35. package/src/commands/history.ts +573 -573
  36. package/src/commands/hub.test.ts +96 -96
  37. package/src/commands/hub.ts +234 -234
  38. package/src/commands/knowledge.test.ts +13 -13
  39. package/src/commands/knowledge.ts +139 -139
  40. package/src/commands/load.test.ts +51 -51
  41. package/src/commands/load.ts +13 -13
  42. package/src/commands/meeting-history.test.ts +106 -106
  43. package/src/commands/memory.ts +40 -40
  44. package/src/commands/peek.ts +45 -45
  45. package/src/commands/persona.ts +57 -57
  46. package/src/commands/setup/codex.ts +266 -266
  47. package/src/commands/setup/hermes.test.ts +96 -96
  48. package/src/commands/setup/hermes.ts +76 -76
  49. package/src/commands/setup/index.ts +13 -13
  50. package/src/commands/setup/openclaw.test.ts +114 -114
  51. package/src/commands/setup/openclaw.ts +147 -147
  52. package/src/commands/skill.ts +128 -128
  53. package/src/commands/state.ts +46 -46
  54. package/src/commands/strategy.test.ts +145 -145
  55. package/src/commands/strategy.ts +181 -181
  56. package/src/commands/tts.ts +128 -128
  57. package/src/commands/upgrade.test.ts +82 -82
  58. package/src/commands/upgrade.ts +148 -148
  59. package/src/commands/watch.test.ts +999 -977
  60. package/src/commands/watch.ts +660 -658
  61. package/src/lib/auth.test.ts +74 -74
  62. package/src/lib/auth.ts +186 -186
  63. package/src/lib/command-meta.ts +37 -37
  64. package/src/lib/game-client.ts +403 -391
  65. package/src/lib/game-context.ts +92 -0
  66. package/src/lib/host-config-patcher.test.ts +130 -130
  67. package/src/lib/host-config-patcher.ts +151 -151
  68. package/src/lib/http-keepalive.ts +15 -15
  69. package/src/lib/http-transport.test.ts +42 -42
  70. package/src/lib/http-transport.ts +113 -113
  71. package/src/lib/hub-client.test.ts +56 -56
  72. package/src/lib/hub-client.ts +88 -88
  73. package/src/lib/hub-install.test.ts +98 -98
  74. package/src/lib/hub-install.ts +121 -121
  75. package/src/lib/hub-reminder.ts +56 -56
  76. package/src/lib/hub-unzip.test.ts +69 -69
  77. package/src/lib/hub-unzip.ts +62 -62
  78. package/src/lib/init-command.test.ts +75 -75
  79. package/src/lib/init-command.ts +120 -120
  80. package/src/lib/knowledge-store.test.ts +170 -170
  81. package/src/lib/knowledge-store.ts +369 -369
  82. package/src/lib/load-context.test.ts +52 -52
  83. package/src/lib/load-context.ts +52 -52
  84. package/src/lib/match-state.test.ts +134 -134
  85. package/src/lib/match-state.ts +94 -94
  86. package/src/lib/netease-tts.ts +83 -83
  87. package/src/lib/normalize.ts +42 -42
  88. package/src/lib/persona.test.ts +41 -41
  89. package/src/lib/persona.ts +72 -72
  90. package/src/lib/server-registry.ts +152 -152
  91. package/src/lib/skill-version.test.ts +48 -48
  92. package/src/lib/skill-version.ts +19 -19
  93. package/src/lib/strategy-export.test.ts +232 -232
  94. package/src/lib/strategy-export.ts +242 -242
  95. package/src/lib/tts-keys.ts +7 -7
  96. package/src/lib/tts-speech.test.ts +63 -63
  97. package/src/lib/tts-speech.ts +76 -76
  98. package/src/lib/workspace-argv.test.ts +49 -49
  99. package/src/lib/workspace-argv.ts +44 -44
  100. package/src/perception/player-history-store.test.ts +87 -87
  101. package/src/perception/player-history-store.ts +194 -194
  102. package/src/pipeline/event-format.test.ts +243 -215
  103. package/src/pipeline/event-format.ts +501 -485
  104. package/src/pipeline/event-hints.ts +195 -190
  105. package/src/pipeline/event-store.test.ts +28 -28
  106. package/src/pipeline/event-store.ts +193 -193
  107. package/src/pipeline/pipeline.ts +35 -35
  108. package/src/pipeline/player-projection.test.ts +119 -0
  109. package/src/pipeline/player-projection.ts +380 -0
  110. package/src/runtime/auto-upgrade.test.ts +66 -66
  111. package/src/runtime/auto-upgrade.ts +31 -31
  112. package/src/runtime/event-daemon.test.ts +209 -141
  113. package/src/runtime/event-daemon.ts +519 -457
  114. package/src/runtime/owner-control.ts +150 -150
  115. package/src/runtime/raw-ws-log.test.ts +33 -33
  116. package/src/runtime/raw-ws-log.ts +32 -32
  117. package/src/runtime/runtime-logger.ts +107 -107
  118. package/src/runtime/ws-client.test.ts +125 -104
  119. package/src/runtime/ws-client.ts +287 -272
  120. package/src/sdk/action.ts +166 -166
  121. package/src/sdk/index.ts +110 -110
  122. package/src/sdk/types.ts +161 -161
  123. package/src/strategies/avoid-lone.ts +12 -12
  124. package/src/strategies/avoid-players.knowledge.md +19 -19
  125. package/src/strategies/avoid-players.ts +16 -16
  126. package/src/strategies/corpse-patrol.ts +23 -23
  127. package/src/strategies/crab-sabotage.ts +22 -22
  128. package/src/strategies/custom-module.test.ts +270 -270
  129. package/src/strategies/find-player.ts +17 -17
  130. package/src/strategies/game-utils.test.ts +242 -242
  131. package/src/strategies/game-utils.ts +846 -846
  132. package/src/strategies/goals/anchor-linger.ts +77 -77
  133. package/src/strategies/goals/avoid-lone-top.ts +168 -168
  134. package/src/strategies/goals/avoid-players-top.test.ts +83 -83
  135. package/src/strategies/goals/avoid-players-top.ts +121 -121
  136. package/src/strategies/goals/conversation-goal.ts +51 -51
  137. package/src/strategies/goals/corpse-patrol-top.ts +113 -113
  138. package/src/strategies/goals/crab-octopus-reflexes.ts +101 -101
  139. package/src/strategies/goals/crab-sabotage-top.ts +197 -197
  140. package/src/strategies/goals/emergency-hunt-goal.ts +28 -28
  141. package/src/strategies/goals/find-player-top.ts +93 -93
  142. package/src/strategies/goals/flee-players-goal.ts +53 -53
  143. package/src/strategies/goals/follow-companion-goal.ts +106 -106
  144. package/src/strategies/goals/goal-manager.ts +41 -41
  145. package/src/strategies/goals/goal-root-strategy.ts +49 -49
  146. package/src/strategies/goals/goal.ts +28 -28
  147. package/src/strategies/goals/hide-top.ts +197 -197
  148. package/src/strategies/goals/keep-away-goal.ts +221 -221
  149. package/src/strategies/goals/kill-frenzy-top.ts +80 -80
  150. package/src/strategies/goals/kill-lone-top.ts +160 -160
  151. package/src/strategies/goals/kill-target-goal.ts +59 -59
  152. package/src/strategies/goals/kill-target-top.ts +109 -109
  153. package/src/strategies/goals/leaf-goal.ts +27 -27
  154. package/src/strategies/goals/linger-corpse-goal.ts +35 -35
  155. package/src/strategies/goals/lone-kill-core.ts +82 -82
  156. package/src/strategies/goals/lone-kill-goal.ts +24 -24
  157. package/src/strategies/goals/lone-kill-task-top.test.ts +85 -85
  158. package/src/strategies/goals/lone-kill-task-top.ts +133 -133
  159. package/src/strategies/goals/move-room-goal.ts +60 -60
  160. package/src/strategies/goals/normal-shrimp-top.test.ts +80 -80
  161. package/src/strategies/goals/normal-shrimp-top.ts +242 -242
  162. package/src/strategies/goals/paradise-fish-top.test.ts +126 -126
  163. package/src/strategies/goals/paradise-fish-top.ts +224 -224
  164. package/src/strategies/goals/patrol-top.ts +57 -57
  165. package/src/strategies/goals/report-patrol-top.ts +80 -80
  166. package/src/strategies/goals/safe-task-goal.ts +102 -102
  167. package/src/strategies/goals/social-task-top.ts +161 -161
  168. package/src/strategies/goals/task-kill-report-top.ts +163 -163
  169. package/src/strategies/goals/task-only-top.ts +57 -57
  170. package/src/strategies/goals/task-or-patrol-goal.ts +41 -41
  171. package/src/strategies/goals/task-report-top.ts +57 -57
  172. package/src/strategies/goals/wander-task-goal.ts +33 -33
  173. package/src/strategies/goals/warrior-shrimp-top.test.ts +87 -87
  174. package/src/strategies/goals/warrior-shrimp-top.ts +267 -267
  175. package/src/strategies/greeting.ts +53 -53
  176. package/src/strategies/hide-spots.ts +59 -59
  177. package/src/strategies/hide.ts +24 -24
  178. package/src/strategies/kill-frenzy.ts +13 -13
  179. package/src/strategies/kill-lone.knowledge.md +17 -17
  180. package/src/strategies/kill-lone.ts +14 -14
  181. package/src/strategies/kill-target.ts +19 -19
  182. package/src/strategies/loader.test.ts +678 -678
  183. package/src/strategies/loader.ts +179 -179
  184. package/src/strategies/lone-kill-task.ts +22 -22
  185. package/src/strategies/meeting-gate.test.ts +59 -59
  186. package/src/strategies/meeting-gate.ts +23 -23
  187. package/src/strategies/move-room.ts +16 -16
  188. package/src/strategies/new-events-backfill.ts +98 -98
  189. package/src/strategies/off-route-points.ts +105 -105
  190. package/src/strategies/paradise-fish.knowledge.md +19 -19
  191. package/src/strategies/paradise-fish.ts +26 -26
  192. package/src/strategies/pathfind/distance-field.ts +150 -150
  193. package/src/strategies/pathfind/escape-planner.test.ts +197 -197
  194. package/src/strategies/pathfind/escape-planner.ts +355 -355
  195. package/src/strategies/pathfind/walkable-grid.ts +117 -117
  196. package/src/strategies/patrol.ts +12 -12
  197. package/src/strategies/player-targets.ts +13 -13
  198. package/src/strategies/report-patrol.ts +12 -12
  199. package/src/strategies/shrimp-memory.knowledge.md +19 -19
  200. package/src/strategies/shrimp-memory.ts +26 -26
  201. package/src/strategies/social-task.test.ts +28 -28
  202. package/src/strategies/social-task.ts +50 -50
  203. package/src/strategies/spawn.ts +82 -82
  204. package/src/strategies/speech-module.ts +123 -123
  205. package/src/strategies/strategy-loop.test.ts +15 -0
  206. package/src/strategies/strategy-loop.ts +776 -771
  207. package/src/strategies/task-kill-report.ts +18 -18
  208. package/src/strategies/task-only.ts +12 -12
  209. package/src/strategies/task-report.ts +23 -23
  210. package/src/strategies/types.ts +109 -109
  211. package/src/strategies/warrior-memory.knowledge.md +21 -21
  212. package/src/strategies/warrior-memory.ts +17 -17
@@ -1,155 +1,221 @@
1
- import { Command } from 'commander';
2
- import { existsSync, readFileSync } from 'fs';
3
- import { join } from 'path';
4
- import { AuthStore } from '../lib/auth.js';
5
- import { getProfileStateDir } from '../lib/init-command.js';
6
- import { sendOwnerControlRequest } from '../runtime/owner-control.js';
7
- import { EventRecord, EventStore } from '../pipeline/event-store.js';
8
- import { compactEventFields, compactStateForEvents } from '../pipeline/event-format.js';
9
- import { NOTABLE_EVENT_TYPES, nextStepForTriggers } from './watch.js';
10
-
11
- interface EventsCommandOptions {
12
- last?: string;
13
- clear?: boolean;
14
- type?: string;
15
- }
16
-
17
- async function readCurrentSummary(): Promise<any | null> {
18
- const auth = new AuthStore();
19
- const profile = auth.getActive();
20
- if (!profile) return null;
21
- const stateDir = getProfileStateDir(profile);
22
- try {
23
- const response = await sendOwnerControlRequest(stateDir, 'snapshot');
24
- if (response?.ok) return response.summary ?? null;
25
- } catch {}
26
- const feedPath = join(stateDir, 'feed.json');
27
- if (!existsSync(feedPath)) return null;
28
- try {
29
- return JSON.parse(readFileSync(feedPath, 'utf8'));
30
- } catch {
31
- return null;
32
- }
33
- }
34
-
35
- function parseCount(value: string | undefined, fallback: number): number {
36
- if (!value) return fallback;
37
- const parsed = Number.parseInt(value, 10);
38
- return Number.isFinite(parsed) && parsed > 0 ? parsed : fallback;
39
- }
40
-
41
- function isMonitorRegisteredRecord(record: EventRecord): boolean {
42
- return typeof record.event.type === 'string' && NOTABLE_EVENT_TYPES.has(record.event.type);
43
- }
44
-
45
- export function selectMonitorEventRecordsAfterCursor(
46
- records: EventRecord[],
47
- fromLine: number,
48
- ): { scanned: EventRecord[]; returned: EventRecord[]; toLine: number } {
49
- const scanned = records.filter((record) => record.line > fromLine);
50
- const returned = scanned.filter(isMonitorRegisteredRecord);
51
- const toLine = scanned.reduce((max, record) => Math.max(max, record.line), fromLine);
52
- return { scanned, returned, toLine };
53
- }
54
-
55
- export function selectMonitorTailEventRecords(
56
- records: EventRecord[],
57
- count: number,
58
- type?: string,
59
- ): EventRecord[] {
60
- let selected = records.filter(isMonitorRegisteredRecord);
61
- if (type) selected = selected.filter((record) => record.event.type === type);
62
- return selected.slice(-count);
63
- }
64
-
65
- function eventTypes(records: EventRecord[]): string[] {
66
- const out: string[] = [];
67
- for (const record of records) {
68
- const type = record.event.type;
69
- if (typeof type !== 'string' || out.includes(type)) continue;
70
- out.push(type);
71
- }
72
- return out;
73
- }
74
-
75
- export function enrichEventForEvents(event: Record<string, any>, summary: any | null | undefined): Record<string, any> {
76
- if (event.type !== 'meeting_briefing') return event;
77
- if (event.speech_order) return event;
78
- const speechOrder = summary?.meeting?.speech_order;
79
- if (!Array.isArray(speechOrder)) return event;
80
- const summaryCaller = summary?.meeting?.caller;
81
- const eventCaller = event.caller ?? event.meeting_caller_name;
82
- if (summaryCaller && eventCaller && summaryCaller !== eventCaller) return event;
83
- return { ...event, speech_order: speechOrder };
84
- }
85
-
86
- export function createEventsCommand(): Command {
87
- return new Command('events')
88
- .alias('e')
89
- .description('Query game events')
90
- .option('-n, --last <count>', 'Show last N events')
91
- .option('--clear', 'Clear event history')
92
- .option('--type <type>', 'Filter by event type')
93
- .action(async (opts: EventsCommandOptions) => {
94
- const store = EventStore.forLatestGame();
95
- if (opts.clear) {
96
- store.clear();
97
- console.log(JSON.stringify({ message: 'Events cleared.' }, null, 2));
98
- return;
99
- }
100
-
101
- const summary = await readCurrentSummary();
102
- const formatContext = {
103
- summary,
104
- };
105
- const state = compactStateForEvents(summary);
106
- const debugMode = opts.last !== undefined || opts.type !== undefined;
107
-
108
- if (debugMode) {
109
- const count = parseCount(opts.last, 10);
110
- let records = selectMonitorTailEventRecords(store.eventRecords(), count, opts.type);
111
- records = [...records].sort((a, b) => b.line - a.line);
112
- const triggers = eventTypes(records);
113
- console.log(JSON.stringify({
114
- schema: 'ccl.events.v2',
115
- state,
116
- exit_reason: triggers,
117
- next_step: nextStepForTriggers(triggers),
118
- mode: 'tail',
119
- session_path: store.path,
120
- cursor: null,
121
- counts: { returned: records.length },
122
- events: records.map((record) => compactEventFields(
123
- enrichEventForEvents(record.event, summary),
124
- formatContext,
125
- record.line,
126
- )),
127
- }, null, 2));
128
- return;
129
- }
130
-
131
- const fromLine = store.readEventsCursor();
132
- const { scanned, returned, toLine } = selectMonitorEventRecordsAfterCursor(store.eventRecords(), fromLine);
133
- const sortedRecords = [...returned].sort((a, b) => b.line - a.line);
134
- const triggers = eventTypes(sortedRecords);
135
- if (scanned.length > 0) store.appendEventsCursor(toLine);
136
-
137
- console.log(JSON.stringify({
138
- schema: 'ccl.events.v2',
139
- state,
140
- exit_reason: triggers,
141
- next_step: nextStepForTriggers(triggers),
142
- cursor: {
143
- from_line: fromLine,
144
- to_line: toLine,
145
- advanced: scanned.length > 0,
146
- },
147
- counts: { returned: sortedRecords.length },
148
- events: sortedRecords.map((record) => compactEventFields(
149
- enrichEventForEvents(record.event, summary),
150
- formatContext,
151
- record.line,
152
- )),
153
- }, null, 2));
154
- });
155
- }
1
+ import { Command, Option } from 'commander';
2
+ import { existsSync, readFileSync } from 'fs';
3
+ import { join } from 'path';
4
+ import { AuthStore } from '../lib/auth.js';
5
+ import { GameClient } from '../lib/game-client.js';
6
+ import { buildGameStartedEnrichment } from '../lib/game-context.js';
7
+ import { getProfileStateDir } from '../lib/init-command.js';
8
+ import { sendOwnerControlRequest } from '../runtime/owner-control.js';
9
+ import { EventRecord, EventStore } from '../pipeline/event-store.js';
10
+ import { compactEventFields, compactStateForEvents } from '../pipeline/event-format.js';
11
+ import { NOTABLE_EVENT_TYPES, nextStepForTriggers } from './watch.js';
12
+
13
+ interface EventsCommandOptions {
14
+ last?: string;
15
+ clear?: boolean;
16
+ type?: string;
17
+ }
18
+
19
+ async function readCurrentSummary(): Promise<any | null> {
20
+ const auth = new AuthStore();
21
+ const profile = auth.getActive();
22
+ if (!profile) return null;
23
+ const stateDir = getProfileStateDir(profile);
24
+ try {
25
+ const response = await sendOwnerControlRequest(stateDir, 'snapshot');
26
+ if (response?.ok) return response.summary ?? null;
27
+ } catch {}
28
+ const feedPath = join(stateDir, 'feed.json');
29
+ if (existsSync(feedPath)) {
30
+ try {
31
+ return JSON.parse(readFileSync(feedPath, 'utf8'));
32
+ } catch {
33
+ // Fall through to live HTTP state.
34
+ }
35
+ }
36
+ try {
37
+ const client = GameClient.fromAuth();
38
+ await client.discoverGameServer();
39
+ return await client.getGameState();
40
+ } catch {
41
+ return null;
42
+ }
43
+ }
44
+
45
+ function parseCount(value: string | undefined, fallback: number): number {
46
+ if (!value) return fallback;
47
+ const parsed = Number.parseInt(value, 10);
48
+ return Number.isFinite(parsed) && parsed > 0 ? parsed : fallback;
49
+ }
50
+
51
+ function isMonitorRegisteredRecord(record: EventRecord): boolean {
52
+ return typeof record.event.type === 'string' && NOTABLE_EVENT_TYPES.has(record.event.type);
53
+ }
54
+
55
+ export function selectMonitorEventRecordsAfterCursor(
56
+ records: EventRecord[],
57
+ fromLine: number,
58
+ ): { scanned: EventRecord[]; returned: EventRecord[]; toLine: number } {
59
+ const scanned = records.filter((record) => record.line > fromLine);
60
+ const returned = scanned.filter(isMonitorRegisteredRecord);
61
+ const toLine = scanned.reduce((max, record) => Math.max(max, record.line), fromLine);
62
+ return { scanned, returned, toLine };
63
+ }
64
+
65
+ export function selectMonitorTailEventRecords(
66
+ records: EventRecord[],
67
+ count: number,
68
+ type?: string,
69
+ ): EventRecord[] {
70
+ let selected = records.filter(isMonitorRegisteredRecord);
71
+ if (type) selected = selected.filter((record) => record.event.type === type);
72
+ return selected.slice(-count);
73
+ }
74
+
75
+ function eventTypes(records: EventRecord[]): string[] {
76
+ const out: string[] = [];
77
+ for (const record of records) {
78
+ const type = record.event.type;
79
+ if (typeof type !== 'string' || out.includes(type)) continue;
80
+ out.push(type);
81
+ }
82
+ return out;
83
+ }
84
+
85
+ function latestEventRecord(records: EventRecord[], type: string): EventRecord | null {
86
+ for (let i = records.length - 1; i >= 0; i -= 1) {
87
+ const record = records[i];
88
+ if (record.event.type === type) return record;
89
+ }
90
+ return null;
91
+ }
92
+
93
+ async function readGameStartedEnrichment(): Promise<Record<string, any> | null> {
94
+ try {
95
+ const client = GameClient.fromAuth();
96
+ await client.discoverGameServer();
97
+ const mapData = await client.getMap();
98
+ return buildGameStartedEnrichment(mapData);
99
+ } catch {
100
+ return null;
101
+ }
102
+ }
103
+
104
+ export function enrichEventForEvents(event: Record<string, any>, summary: any | null | undefined): Record<string, any> {
105
+ if (event.type !== 'meeting_briefing') return event;
106
+ if (event.speech_order) return event;
107
+ const speechOrder = summary?.meeting?.speech_order;
108
+ if (!Array.isArray(speechOrder)) return event;
109
+ const summaryCaller = summary?.meeting?.caller;
110
+ const eventCaller = event.caller ?? event.meeting_caller_name;
111
+ if (summaryCaller && eventCaller && summaryCaller !== eventCaller) return event;
112
+ return { ...event, speech_order: speechOrder };
113
+ }
114
+
115
+ async function enrichLatestEventForEvents(
116
+ event: Record<string, any>,
117
+ summary: any | null | undefined,
118
+ ): Promise<Record<string, any>> {
119
+ const base = enrichEventForEvents(event, summary);
120
+ if (base.type !== 'game_started') return base;
121
+ const enrichment = await readGameStartedEnrichment();
122
+ if (!enrichment) return base;
123
+ return {
124
+ ...base,
125
+ ...enrichment,
126
+ map: {
127
+ ...(base.map && typeof base.map === 'object' ? base.map : {}),
128
+ ...(enrichment.map ?? {}),
129
+ },
130
+ };
131
+ }
132
+
133
+ export function createEventsCommand(): Command {
134
+ return new Command('events')
135
+ .alias('e')
136
+ .description('Query game events')
137
+ .argument('[event_type]', 'Return the latest full payload for this event type without advancing the cursor')
138
+ .option('-n, --last <count>', 'Show last N events')
139
+ .addOption(new Option('--clear', 'Clear event history').hideHelp())
140
+ .option('--type <type>', 'Filter by event type')
141
+ .action(async (eventType: string | undefined, opts: EventsCommandOptions) => {
142
+ const store = EventStore.forLatestGame();
143
+ if (opts.clear) {
144
+ store.clear();
145
+ console.log(JSON.stringify({ message: 'Events cleared.' }, null, 2));
146
+ return;
147
+ }
148
+
149
+ const summary = await readCurrentSummary();
150
+ const allEvents = store.all();
151
+ const formatContext = {
152
+ summary,
153
+ };
154
+ const state = compactStateForEvents(summary, allEvents);
155
+ if (eventType) {
156
+ const record = latestEventRecord(store.eventRecords(), eventType);
157
+ const event = record
158
+ ? await enrichLatestEventForEvents(record.event, summary)
159
+ : null;
160
+ console.log(JSON.stringify({
161
+ schema: 'ccl.events.v3',
162
+ mode: 'latest_event',
163
+ query: { type: eventType },
164
+ state,
165
+ found: !!record,
166
+ session_path: store.path,
167
+ line: record?.line ?? null,
168
+ event,
169
+ }, null, 2));
170
+ return;
171
+ }
172
+ const debugMode = opts.last !== undefined || opts.type !== undefined;
173
+
174
+ if (debugMode) {
175
+ const count = parseCount(opts.last, 10);
176
+ let records = selectMonitorTailEventRecords(store.eventRecords(), count, opts.type);
177
+ records = [...records].sort((a, b) => b.line - a.line);
178
+ const triggers = eventTypes(records);
179
+ console.log(JSON.stringify({
180
+ schema: 'ccl.events.v3',
181
+ state,
182
+ exit_reason: triggers,
183
+ next_step: nextStepForTriggers(triggers),
184
+ mode: 'tail',
185
+ session_path: store.path,
186
+ cursor: null,
187
+ counts: { returned: records.length },
188
+ events: records.map((record) => compactEventFields(
189
+ enrichEventForEvents(record.event, summary),
190
+ formatContext,
191
+ record.line,
192
+ )),
193
+ }, null, 2));
194
+ return;
195
+ }
196
+
197
+ const fromLine = store.readEventsCursor();
198
+ const { scanned, returned, toLine } = selectMonitorEventRecordsAfterCursor(store.eventRecords(), fromLine);
199
+ const sortedRecords = [...returned].sort((a, b) => b.line - a.line);
200
+ const triggers = eventTypes(sortedRecords);
201
+ if (scanned.length > 0) store.appendEventsCursor(toLine);
202
+
203
+ console.log(JSON.stringify({
204
+ schema: 'ccl.events.v3',
205
+ state,
206
+ exit_reason: triggers,
207
+ next_step: nextStepForTriggers(triggers),
208
+ cursor: {
209
+ from_line: fromLine,
210
+ to_line: toLine,
211
+ advanced: scanned.length > 0,
212
+ },
213
+ counts: { returned: sortedRecords.length },
214
+ events: sortedRecords.map((record) => compactEventFields(
215
+ enrichEventForEvents(record.event, summary),
216
+ formatContext,
217
+ record.line,
218
+ )),
219
+ }, null, 2));
220
+ });
221
+ }
@@ -1,28 +1,28 @@
1
- import { describe, expect, it } from 'vitest';
2
- import { summarizeGameMap } from './game.js';
3
-
4
- const mapData = {
5
- rooms: [{ name: '酒吧', polygon: [[1, 2]] }],
6
- all_task_locations: [
7
- { name: '修线', room: '酒吧', x: 1, y: 2, faction: 'lobster' },
8
- { name: '破坏', room: '控制室', x: 3, y: 4, faction: 'crab' },
9
- ],
10
- };
11
-
12
- describe('summarizeGameMap', () => {
13
- it('does not include ASCII by default', () => {
14
- const summary = summarizeGameMap(mapData);
15
- expect(summary.rooms).toEqual([{ name: '酒吧', polygon: [[1, 2]] }]);
16
- expect(summary.task_locations.lobster).toEqual([{ name: '修线', room: '酒吧', x: 1, y: 2 }]);
17
- expect(summary.task_locations.crab).toEqual([{ name: '破坏', room: '控制室', x: 3, y: 4 }]);
18
- expect(summary).not.toHaveProperty('ascii_map');
19
- });
20
-
21
- it('includes packaged ASCII map only with --ascii', () => {
22
- const summary = summarizeGameMap(mapData, { ascii: true });
23
- expect(typeof summary.ascii_map).toBe('string');
24
- expect(summary.ascii_map).toContain('酒吧');
25
- expect(summary.ascii_map).toContain('5号走廊');
26
- expect(summary).not.toHaveProperty('corridors');
27
- });
28
- });
1
+ import { describe, expect, it } from 'vitest';
2
+ import { summarizeGameMap } from './game.js';
3
+
4
+ const mapData = {
5
+ rooms: [{ name: '酒吧', polygon: [[1, 2]] }],
6
+ all_task_locations: [
7
+ { name: '修线', room: '酒吧', x: 1, y: 2, faction: 'lobster' },
8
+ { name: '破坏', room: '控制室', x: 3, y: 4, faction: 'crab' },
9
+ ],
10
+ };
11
+
12
+ describe('summarizeGameMap', () => {
13
+ it('does not include ASCII by default', () => {
14
+ const summary = summarizeGameMap(mapData);
15
+ expect(summary.rooms).toEqual([{ name: '酒吧', polygon: [[1, 2]] }]);
16
+ expect(summary.task_locations.lobster).toEqual([{ name: '修线', room: '酒吧', x: 1, y: 2 }]);
17
+ expect(summary.task_locations.crab).toEqual([{ name: '破坏', room: '控制室', x: 3, y: 4 }]);
18
+ expect(summary).not.toHaveProperty('ascii_map');
19
+ });
20
+
21
+ it('includes packaged ASCII map only with --ascii', () => {
22
+ const summary = summarizeGameMap(mapData, { ascii: true });
23
+ expect(typeof summary.ascii_map).toBe('string');
24
+ expect(summary.ascii_map).toContain('酒吧');
25
+ expect(summary.ascii_map).toContain('5号走廊');
26
+ expect(summary).not.toHaveProperty('corridors');
27
+ });
28
+ });
@@ -1,84 +1,84 @@
1
- import { describe, expect, it } from 'vitest';
2
- import {
3
- gameStrategyIdentity,
4
- planGameStartAction,
5
- } from './game.js';
6
-
7
- describe('planGameStartAction', () => {
8
- it('returns the running game start pid when a stream is already alive', () => {
9
- expect(planGameStartAction({
10
- gameStartPid: 1234,
11
- hasMatchState: true,
12
- queueStatus: 'allocated',
13
- })).toEqual({ kind: 'already_running', pid: 1234 });
14
- });
15
-
16
- it('resumes queue polling from backend queue state', () => {
17
- expect(planGameStartAction({
18
- hasMatchState: true,
19
- queueStatus: 'queued',
20
- })).toEqual({ kind: 'resume_queue' });
21
- });
22
-
23
- it('ignores stale local match state when backend says not in queue', () => {
24
- expect(planGameStartAction({
25
- hasMatchState: true,
26
- queueStatus: 'not_in_queue',
27
- })).toEqual({ kind: 'fresh_start' });
28
- });
29
-
30
- it('resumes queue polling from local match state when backend status is unavailable', () => {
31
- expect(planGameStartAction({
32
- hasMatchState: true,
33
- queueStatus: undefined,
34
- })).toEqual({ kind: 'resume_queue' });
35
- });
36
-
37
- it('resumes an allocated match when no owner runtime is alive', () => {
38
- expect(planGameStartAction({
39
- hasMatchState: false,
40
- queueStatus: 'allocated',
41
- })).toEqual({ kind: 'resume_allocated' });
42
- });
43
-
44
- it('resumes queue polling for queued and already_in_queue states without an owner runtime', () => {
45
- for (const queueStatus of ['queued', 'already_in_queue']) {
46
- expect(planGameStartAction({
47
- hasMatchState: false,
48
- queueStatus,
49
- })).toEqual({ kind: 'resume_queue' });
50
- }
51
- });
52
-
53
- it('starts fresh when no stream, runtime, or queue state can be recovered', () => {
54
- expect(planGameStartAction({
55
- hasMatchState: false,
56
- queueStatus: 'not_in_queue',
57
- })).toEqual({ kind: 'fresh_start' });
58
- });
59
- });
60
-
61
- describe('game strategy identity', () => {
62
- it('derives game id, role, and alive status from current server context', () => {
63
- expect(gameStrategyIdentity(
64
- { game_id: 'game-1', you: { role: 'shrimp_generic', is_alive: false } },
65
- null,
66
- )).toEqual({
67
- gameId: 'game-1',
68
- role: 'shrimp_generic',
69
- alive: false,
70
- });
71
- });
72
-
73
- it('prefers role_info role over state role', () => {
74
- expect(gameStrategyIdentity(
75
- { game_id: 'game-1', you: { role: 'shrimp_generic', is_alive: true } },
76
- { data: { role: 'crab_generic' } },
77
- )).toEqual({
78
- gameId: 'game-1',
79
- role: 'crab_generic',
80
- alive: true,
81
- });
82
- });
83
-
84
- });
1
+ import { describe, expect, it } from 'vitest';
2
+ import {
3
+ gameStrategyIdentity,
4
+ planGameStartAction,
5
+ } from './game.js';
6
+
7
+ describe('planGameStartAction', () => {
8
+ it('returns the running game start pid when a stream is already alive', () => {
9
+ expect(planGameStartAction({
10
+ gameStartPid: 1234,
11
+ hasMatchState: true,
12
+ queueStatus: 'allocated',
13
+ })).toEqual({ kind: 'already_running', pid: 1234 });
14
+ });
15
+
16
+ it('resumes queue polling from backend queue state', () => {
17
+ expect(planGameStartAction({
18
+ hasMatchState: true,
19
+ queueStatus: 'queued',
20
+ })).toEqual({ kind: 'resume_queue' });
21
+ });
22
+
23
+ it('ignores stale local match state when backend says not in queue', () => {
24
+ expect(planGameStartAction({
25
+ hasMatchState: true,
26
+ queueStatus: 'not_in_queue',
27
+ })).toEqual({ kind: 'fresh_start' });
28
+ });
29
+
30
+ it('resumes queue polling from local match state when backend status is unavailable', () => {
31
+ expect(planGameStartAction({
32
+ hasMatchState: true,
33
+ queueStatus: undefined,
34
+ })).toEqual({ kind: 'resume_queue' });
35
+ });
36
+
37
+ it('resumes an allocated match when no owner runtime is alive', () => {
38
+ expect(planGameStartAction({
39
+ hasMatchState: false,
40
+ queueStatus: 'allocated',
41
+ })).toEqual({ kind: 'resume_allocated' });
42
+ });
43
+
44
+ it('resumes queue polling for queued and already_in_queue states without an owner runtime', () => {
45
+ for (const queueStatus of ['queued', 'already_in_queue']) {
46
+ expect(planGameStartAction({
47
+ hasMatchState: false,
48
+ queueStatus,
49
+ })).toEqual({ kind: 'resume_queue' });
50
+ }
51
+ });
52
+
53
+ it('starts fresh when no stream, runtime, or queue state can be recovered', () => {
54
+ expect(planGameStartAction({
55
+ hasMatchState: false,
56
+ queueStatus: 'not_in_queue',
57
+ })).toEqual({ kind: 'fresh_start' });
58
+ });
59
+ });
60
+
61
+ describe('game strategy identity', () => {
62
+ it('derives game id, role, and alive status from current server context', () => {
63
+ expect(gameStrategyIdentity(
64
+ { game_id: 'game-1', you: { role: 'shrimp_generic', is_alive: false } },
65
+ null,
66
+ )).toEqual({
67
+ gameId: 'game-1',
68
+ role: 'shrimp_generic',
69
+ alive: false,
70
+ });
71
+ });
72
+
73
+ it('prefers role_info role over state role', () => {
74
+ expect(gameStrategyIdentity(
75
+ { game_id: 'game-1', you: { role: 'shrimp_generic', is_alive: true } },
76
+ { data: { role: 'crab_generic' } },
77
+ )).toEqual({
78
+ gameId: 'game-1',
79
+ role: 'crab_generic',
80
+ alive: true,
81
+ });
82
+ });
83
+
84
+ });