@lightningjs/renderer 2.14.1 → 2.14.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (288) hide show
  1. package/COPYING +1 -0
  2. package/LICENSE +202 -202
  3. package/NOTICE +3 -3
  4. package/README.md +147 -147
  5. package/dist/exports/canvas-shaders.d.ts +10 -0
  6. package/dist/exports/canvas-shaders.js +27 -0
  7. package/dist/exports/canvas-shaders.js.map +1 -0
  8. package/dist/exports/webgl-shaders.d.ts +11 -0
  9. package/dist/exports/webgl-shaders.js +28 -0
  10. package/dist/exports/webgl-shaders.js.map +1 -0
  11. package/dist/src/core/CoreNode.js +6 -0
  12. package/dist/src/core/CoreNode.js.map +1 -1
  13. package/dist/src/core/platforms/Platform.d.ts +37 -0
  14. package/dist/src/core/platforms/Platform.js +22 -0
  15. package/dist/src/core/platforms/Platform.js.map +1 -0
  16. package/dist/src/core/platforms/web/WebPlatform.d.ts +9 -0
  17. package/dist/src/core/platforms/web/WebPlatform.js +58 -0
  18. package/dist/src/core/platforms/web/WebPlatform.js.map +1 -0
  19. package/dist/src/core/renderers/CoreShaderNode.d.ts +58 -0
  20. package/dist/src/core/renderers/CoreShaderNode.js +104 -0
  21. package/dist/src/core/renderers/CoreShaderNode.js.map +1 -0
  22. package/dist/src/core/renderers/CoreShaderProgram.d.ts +4 -0
  23. package/dist/src/core/renderers/CoreShaderProgram.js +20 -0
  24. package/dist/src/core/renderers/CoreShaderProgram.js.map +1 -0
  25. package/dist/src/core/renderers/canvas/CanvasRenderer.d.ts +36 -0
  26. package/dist/src/core/renderers/canvas/CanvasRenderer.js +212 -0
  27. package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +1 -0
  28. package/dist/src/core/renderers/canvas/CanvasShaderNode.d.ts +21 -0
  29. package/dist/src/core/renderers/canvas/CanvasShaderNode.js +60 -0
  30. package/dist/src/core/renderers/canvas/CanvasShaderNode.js.map +1 -0
  31. package/dist/src/core/renderers/canvas/CanvasTexture.d.ts +16 -0
  32. package/dist/src/core/renderers/canvas/CanvasTexture.js +124 -0
  33. package/dist/src/core/renderers/canvas/CanvasTexture.js.map +1 -0
  34. package/dist/src/core/renderers/webgl/WebGlCoreShader.js +3 -1
  35. package/dist/src/core/renderers/webgl/WebGlCoreShader.js.map +1 -1
  36. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.d.ts +12 -0
  37. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js +55 -0
  38. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js.map +1 -0
  39. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.d.ts +9 -0
  40. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js +38 -0
  41. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js.map +1 -0
  42. package/dist/src/core/renderers/webgl/WebGlCtxTexture.d.ts +57 -0
  43. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js +227 -0
  44. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js.map +1 -0
  45. package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +44 -0
  46. package/dist/src/core/renderers/webgl/WebGlRenderOp.js +118 -0
  47. package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +1 -0
  48. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +135 -0
  49. package/dist/src/core/renderers/webgl/WebGlRenderer.js +571 -0
  50. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +1 -0
  51. package/dist/src/core/renderers/webgl/WebGlShaderNode.d.ts +222 -0
  52. package/dist/src/core/renderers/webgl/WebGlShaderNode.js +334 -0
  53. package/dist/src/core/renderers/webgl/WebGlShaderNode.js.map +1 -0
  54. package/dist/src/core/renderers/webgl/WebGlShaderProgram.d.ts +35 -0
  55. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js +201 -0
  56. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js.map +1 -0
  57. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  58. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  59. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  60. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  61. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  62. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  63. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  64. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  65. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  66. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  67. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  68. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  69. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  70. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  71. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  72. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  73. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  74. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  75. package/dist/src/core/shaders/canvas/Border.d.ts +9 -0
  76. package/dist/src/core/shaders/canvas/Border.js +57 -0
  77. package/dist/src/core/shaders/canvas/Border.js.map +1 -0
  78. package/dist/src/core/shaders/canvas/HolePunch.d.ts +7 -0
  79. package/dist/src/core/shaders/canvas/HolePunch.js +38 -0
  80. package/dist/src/core/shaders/canvas/HolePunch.js.map +1 -0
  81. package/dist/src/core/shaders/canvas/LinearGradient.d.ts +10 -0
  82. package/dist/src/core/shaders/canvas/LinearGradient.js +46 -0
  83. package/dist/src/core/shaders/canvas/LinearGradient.js.map +1 -0
  84. package/dist/src/core/shaders/canvas/RadialGradient.d.ts +11 -0
  85. package/dist/src/core/shaders/canvas/RadialGradient.js +68 -0
  86. package/dist/src/core/shaders/canvas/RadialGradient.js.map +1 -0
  87. package/dist/src/core/shaders/canvas/Rounded.d.ts +7 -0
  88. package/dist/src/core/shaders/canvas/Rounded.js +33 -0
  89. package/dist/src/core/shaders/canvas/Rounded.js.map +1 -0
  90. package/dist/src/core/shaders/canvas/RoundedWithBorder.d.ts +7 -0
  91. package/dist/src/core/shaders/canvas/RoundedWithBorder.js +41 -0
  92. package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +1 -0
  93. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.d.ts +8 -0
  94. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js +39 -0
  95. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js.map +1 -0
  96. package/dist/src/core/shaders/canvas/RoundedWithShadow.d.ts +7 -0
  97. package/dist/src/core/shaders/canvas/RoundedWithShadow.js +38 -0
  98. package/dist/src/core/shaders/canvas/RoundedWithShadow.js.map +1 -0
  99. package/dist/src/core/shaders/canvas/Shadow.d.ts +8 -0
  100. package/dist/src/core/shaders/canvas/Shadow.js +31 -0
  101. package/dist/src/core/shaders/canvas/Shadow.js.map +1 -0
  102. package/dist/src/core/shaders/canvas/utils/render.d.ts +5 -0
  103. package/dist/src/core/shaders/canvas/utils/render.js +84 -0
  104. package/dist/src/core/shaders/canvas/utils/render.js.map +1 -0
  105. package/dist/src/core/shaders/templates/BorderTemplate.d.ts +37 -0
  106. package/dist/src/core/shaders/templates/BorderTemplate.js +73 -0
  107. package/dist/src/core/shaders/templates/BorderTemplate.js.map +1 -0
  108. package/dist/src/core/shaders/templates/HolePunchTemplate.d.ts +46 -0
  109. package/dist/src/core/shaders/templates/HolePunchTemplate.js +35 -0
  110. package/dist/src/core/shaders/templates/HolePunchTemplate.js.map +1 -0
  111. package/dist/src/core/shaders/templates/LinearGradientTemplate.d.ts +23 -0
  112. package/dist/src/core/shaders/templates/LinearGradientTemplate.js +47 -0
  113. package/dist/src/core/shaders/templates/LinearGradientTemplate.js.map +1 -0
  114. package/dist/src/core/shaders/templates/RadialGradientTemplate.d.ts +31 -0
  115. package/dist/src/core/shaders/templates/RadialGradientTemplate.js +49 -0
  116. package/dist/src/core/shaders/templates/RadialGradientTemplate.js.map +1 -0
  117. package/dist/src/core/shaders/templates/RoundedTemplate.d.ts +29 -0
  118. package/dist/src/core/shaders/templates/RoundedTemplate.js +67 -0
  119. package/dist/src/core/shaders/templates/RoundedTemplate.js.map +1 -0
  120. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.d.ts +7 -0
  121. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js +24 -0
  122. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js.map +1 -0
  123. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.d.ts +6 -0
  124. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js +23 -0
  125. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js.map +1 -0
  126. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.d.ts +6 -0
  127. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js +23 -0
  128. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js.map +1 -0
  129. package/dist/src/core/shaders/templates/ShadowTemplate.d.ts +34 -0
  130. package/dist/src/core/shaders/templates/ShadowTemplate.js +66 -0
  131. package/dist/src/core/shaders/templates/ShadowTemplate.js.map +1 -0
  132. package/dist/src/core/shaders/templates/shaderUtils.d.ts +5 -0
  133. package/dist/src/core/shaders/templates/shaderUtils.js +41 -0
  134. package/dist/src/core/shaders/templates/shaderUtils.js.map +1 -0
  135. package/dist/src/core/shaders/webgl/Border.d.ts +3 -0
  136. package/dist/src/core/shaders/webgl/Border.js +110 -0
  137. package/dist/src/core/shaders/webgl/Border.js.map +1 -0
  138. package/dist/src/core/shaders/webgl/Default.d.ts +2 -0
  139. package/dist/src/core/shaders/webgl/Default.js +86 -0
  140. package/dist/src/core/shaders/webgl/Default.js.map +1 -0
  141. package/dist/src/core/shaders/webgl/DefaultBatched.d.ts +2 -0
  142. package/dist/src/core/shaders/webgl/DefaultBatched.js +104 -0
  143. package/dist/src/core/shaders/webgl/DefaultBatched.js.map +1 -0
  144. package/dist/src/core/shaders/webgl/HolePunch.d.ts +3 -0
  145. package/dist/src/core/shaders/webgl/HolePunch.js +64 -0
  146. package/dist/src/core/shaders/webgl/HolePunch.js.map +1 -0
  147. package/dist/src/core/shaders/webgl/LinearGradient.d.ts +3 -0
  148. package/dist/src/core/shaders/webgl/LinearGradient.js +75 -0
  149. package/dist/src/core/shaders/webgl/LinearGradient.js.map +1 -0
  150. package/dist/src/core/shaders/webgl/RadialGradient.d.ts +3 -0
  151. package/dist/src/core/shaders/webgl/RadialGradient.js +73 -0
  152. package/dist/src/core/shaders/webgl/RadialGradient.js.map +1 -0
  153. package/dist/src/core/shaders/webgl/Rounded.d.ts +7 -0
  154. package/dist/src/core/shaders/webgl/Rounded.js +86 -0
  155. package/dist/src/core/shaders/webgl/Rounded.js.map +1 -0
  156. package/dist/src/core/shaders/webgl/RoundedWithBorder.d.ts +3 -0
  157. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +129 -0
  158. package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +1 -0
  159. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.d.ts +3 -0
  160. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +149 -0
  161. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +1 -0
  162. package/dist/src/core/shaders/webgl/RoundedWithShadow.d.ts +3 -0
  163. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +84 -0
  164. package/dist/src/core/shaders/webgl/RoundedWithShadow.js.map +1 -0
  165. package/dist/src/core/shaders/webgl/SdfShader.d.ts +32 -0
  166. package/dist/src/core/shaders/webgl/SdfShader.js +116 -0
  167. package/dist/src/core/shaders/webgl/SdfShader.js.map +1 -0
  168. package/dist/src/core/shaders/webgl/Shadow.d.ts +3 -0
  169. package/dist/src/core/shaders/webgl/Shadow.js +110 -0
  170. package/dist/src/core/shaders/webgl/Shadow.js.map +1 -0
  171. package/dist/src/core/temp.js +77 -0
  172. package/dist/src/core/temp.js.map +1 -0
  173. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  174. package/exports/canvas.ts +39 -39
  175. package/exports/index.ts +89 -89
  176. package/exports/inspector.ts +24 -24
  177. package/exports/utils.ts +44 -44
  178. package/exports/webgl.ts +38 -38
  179. package/package.json +1 -1
  180. package/scripts/please-use-pnpm.js +13 -13
  181. package/src/common/CommonTypes.ts +146 -146
  182. package/src/common/EventEmitter.ts +77 -77
  183. package/src/common/IAnimationController.ts +92 -92
  184. package/src/common/IEventEmitter.ts +28 -28
  185. package/src/core/CoreNode.test.ts +202 -202
  186. package/src/core/CoreNode.ts +2468 -2462
  187. package/src/core/CoreShaderManager.ts +292 -292
  188. package/src/core/CoreTextNode.ts +455 -455
  189. package/src/core/CoreTextureManager.ts +558 -558
  190. package/src/core/Stage.ts +743 -743
  191. package/src/core/TextureMemoryManager.ts +404 -404
  192. package/src/core/animations/AnimationManager.ts +38 -38
  193. package/src/core/animations/CoreAnimation.ts +347 -347
  194. package/src/core/animations/CoreAnimationController.ts +166 -166
  195. package/src/core/lib/ContextSpy.ts +41 -41
  196. package/src/core/lib/ImageWorker.ts +280 -280
  197. package/src/core/lib/Matrix3d.ts +244 -244
  198. package/src/core/lib/RenderCoords.ts +86 -86
  199. package/src/core/lib/WebGlContextWrapper.ts +1332 -1332
  200. package/src/core/lib/textureCompression.ts +152 -152
  201. package/src/core/lib/textureSvg.ts +78 -78
  202. package/src/core/lib/utils.ts +384 -384
  203. package/src/core/lib/validateImageBitmap.ts +76 -76
  204. package/src/core/platform.ts +63 -63
  205. package/src/core/renderers/CoreContextTexture.ts +43 -43
  206. package/src/core/renderers/CoreRenderOp.ts +22 -22
  207. package/src/core/renderers/CoreRenderer.ts +115 -115
  208. package/src/core/renderers/CoreShader.ts +41 -41
  209. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +375 -375
  210. package/src/core/renderers/canvas/CanvasCoreTexture.ts +153 -153
  211. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +231 -231
  212. package/src/core/renderers/canvas/internal/ColorUtils.ts +69 -69
  213. package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +48 -48
  214. package/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.ts +86 -86
  215. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +50 -50
  216. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +301 -301
  217. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +125 -125
  218. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +821 -821
  219. package/src/core/renderers/webgl/WebGlCoreShader.ts +365 -362
  220. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  221. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  222. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -143
  223. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  224. package/src/core/renderers/webgl/shaders/DefaultShader.ts +93 -93
  225. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  226. package/src/core/renderers/webgl/shaders/DynamicShader.ts +580 -580
  227. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +167 -167
  228. package/src/core/renderers/webgl/shaders/SdfShader.ts +204 -204
  229. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  230. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +87 -87
  231. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  232. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  233. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  234. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +159 -159
  235. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +127 -127
  236. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +148 -148
  237. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  238. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +157 -157
  239. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +171 -171
  240. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +168 -168
  241. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +187 -187
  242. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +110 -110
  243. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +196 -196
  244. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  245. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  246. package/src/core/text-rendering/TrFontManager.ts +183 -183
  247. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  248. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  249. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  250. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  251. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  252. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  253. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  254. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -509
  255. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +808 -808
  256. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +853 -853
  257. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  258. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  259. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  260. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  261. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  262. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  263. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  264. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +408 -408
  265. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  266. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  267. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  268. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  269. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  270. package/src/core/text-rendering/renderers/TextRenderer.ts +557 -557
  271. package/src/core/textures/ColorTexture.ts +102 -102
  272. package/src/core/textures/ImageTexture.ts +399 -399
  273. package/src/core/textures/NoiseTexture.ts +104 -104
  274. package/src/core/textures/RenderTexture.ts +85 -85
  275. package/src/core/textures/SubTexture.ts +205 -205
  276. package/src/core/textures/Texture.ts +367 -367
  277. package/src/core/utils.ts +227 -227
  278. package/src/env.d.ts +7 -7
  279. package/src/main-api/DynamicShaderController.ts +104 -104
  280. package/src/main-api/INode.ts +101 -101
  281. package/src/main-api/Inspector.ts +522 -522
  282. package/src/main-api/Renderer.ts +751 -751
  283. package/src/main-api/ShaderController.ts +80 -80
  284. package/src/main-api/utils.ts +45 -45
  285. package/src/utils.ts +248 -248
  286. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js +0 -2
  287. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js.map +0 -1
  288. /package/dist/src/core/{renderers/webgl/WebGlCoreShader.destroy.d.ts → temp.d.ts} +0 -0
package/src/utils.ts CHANGED
@@ -1,248 +1,248 @@
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- /*
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- * If not stated otherwise in this file or this component's LICENSE file the
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- * following copyright and licenses apply:
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- *
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- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- import type { ContextSpy } from './core/lib/ContextSpy.js';
21
-
22
- export function createWebGLContext(
23
- canvas: HTMLCanvasElement | OffscreenCanvas,
24
- forceWebGL2 = false,
25
- contextSpy: ContextSpy | null,
26
- ): WebGLRenderingContext {
27
- const config: WebGLContextAttributes = {
28
- alpha: true,
29
- antialias: false,
30
- depth: false,
31
- stencil: true,
32
- desynchronized: false,
33
- // Disabled because it prevents Visual Regression Tests from working
34
- // failIfMajorPerformanceCaveat: true,
35
- powerPreference: 'high-performance',
36
- premultipliedAlpha: true,
37
- preserveDrawingBuffer: false,
38
- };
39
- const gl =
40
- // TODO: Remove this assertion once this issue is fixed in TypeScript
41
- // https://github.com/microsoft/TypeScript/issues/53614
42
- (canvas.getContext(forceWebGL2 ? 'webgl2' : 'webgl', config) ||
43
- canvas.getContext(
44
- 'experimental-webgl' as 'webgl',
45
- config,
46
- )) as unknown as WebGLRenderingContext | null;
47
- if (!gl) {
48
- throw new Error('Unable to create WebGL context');
49
- }
50
- if (contextSpy) {
51
- // Proxy the GL context to log all GL calls
52
- return new Proxy(gl, {
53
- get(target, prop) {
54
- const value = target[prop as never] as unknown;
55
- if (typeof value === 'function') {
56
- contextSpy.increment(String(prop));
57
- return value.bind(target);
58
- }
59
- return value;
60
- },
61
- });
62
- }
63
-
64
- return gl;
65
- }
66
-
67
- /**
68
- * Asserts a condition is truthy, otherwise throws an error
69
- *
70
- * @remarks
71
- * Useful at the top of functions to ensure certain conditions, arguments and
72
- * properties are set/met before continuing. When using this function,
73
- * TypeScript will narrow away falsy types from the condition.
74
- *
75
- * @param condition
76
- * @param message
77
- * @returns
78
- */
79
- export function assertTruthy(
80
- condition: unknown,
81
- message?: string,
82
- ): asserts condition {
83
- if (isProductionEnvironment() === true) return;
84
- if (!condition) {
85
- throw new Error(message || 'Assertion failed');
86
- }
87
- }
88
-
89
- /**
90
- * Merges two colors based on a given progress value.
91
- *
92
- * This function takes two colors (c1 and c2) represented as 32-bit integers
93
- * in RGBA format and blends them based on the provided progress value (p).
94
- * The result is a new color that is a weighted combination of the input colors,
95
- * where the weight is determined by the progress value.
96
- *
97
- * @param {number} c1 - The first color in RGBA format (32-bit integer).
98
- * @param {number} c2 - The second color in RGBA format (32-bit integer).
99
- * @param {number} p - The progress value between 0 and 1.
100
- * @returns {number} The merged color as a 32-bit integer in RGBA format.
101
- */
102
- export function mergeColorProgress(
103
- rgba1: number,
104
- rgba2: number,
105
- p: number,
106
- ): number {
107
- const r1 = Math.trunc(rgba1 >>> 24);
108
- const g1 = Math.trunc((rgba1 >>> 16) & 0xff);
109
- const b1 = Math.trunc((rgba1 >>> 8) & 0xff);
110
- const a1 = Math.trunc(rgba1 & 0xff);
111
-
112
- const r2 = Math.trunc(rgba2 >>> 24);
113
- const g2 = Math.trunc((rgba2 >>> 16) & 0xff);
114
- const b2 = Math.trunc((rgba2 >>> 8) & 0xff);
115
- const a2 = Math.trunc(rgba2 & 0xff);
116
-
117
- const r = Math.round(r2 * p + r1 * (1 - p));
118
- const g = Math.round(g2 * p + g1 * (1 - p));
119
- const b = Math.round(b2 * p + b1 * (1 - p));
120
- const a = Math.round(a2 * p + a1 * (1 - p));
121
-
122
- return ((r << 24) | (g << 16) | (b << 8) | a) >>> 0;
123
- }
124
-
125
- /**
126
- * Given an RGBA encoded number, returns back the RGBA number with it's alpha
127
- * component multiplied by the passed `alpha` parameter.
128
- *
129
- * @internalRemarks
130
- * This method does NOT premultiply the alpha into the color channels. If that
131
- * is required (for internal use only) use {@link mergeColorAlphaPremultiplied}
132
- * instead.
133
- *
134
- * @param rgba RGBA encoded number
135
- * @param alpha Normalized alpha value (Range: 0.0 - 1.0)
136
- * @returns
137
- */
138
- export function mergeColorAlpha(rgba: number, alpha: number): number {
139
- const r = rgba >>> 24;
140
- const g = (rgba >>> 16) & 0xff;
141
- const b = (rgba >>> 8) & 0xff;
142
- const a = Math.trunc((rgba & 0xff) * alpha);
143
-
144
- return ((r << 24) | (g << 16) | (b << 8) | a) >>> 0;
145
- }
146
-
147
- let premultiplyRGB = true;
148
-
149
- /**
150
- * RGB components should not be premultiplied when using Canvas renderer
151
- * @param mode Renderer mode
152
- */
153
- export function setPremultiplyMode(mode: 'webgl' | 'canvas'): void {
154
- premultiplyRGB = mode === 'webgl';
155
- }
156
-
157
- /**
158
- * Given an RGBA encoded number, returns back the RGBA number with it's alpha
159
- * component multiplied by the passed `alpha` parameter.
160
- *
161
- * For the webGl renderer, each color channel is premultiplied by the final alpha value.
162
- *
163
- * @remarks
164
- * If `flipEndianess` is set to true, the function will returned an ABGR encoded number
165
- * which is useful when the color value needs to be passed into a shader attribute.
166
- *
167
- * NOTE: Depending on the mode set by {@link setPremultiplyMode}, this method returns
168
- * a PREMULTIPLIED alpha color which is generally only useful in the context of the
169
- * internal rendering process. Use {@link mergeColorAlpha} if you need to blend an alpha
170
- * value into a color in the context of the Renderer's main API.
171
- *
172
- * @internalRemarks
173
- * Do not expose this method in the main API because Renderer users should instead use
174
- * {@link mergeColorAlpha} to manipulate the alpha value of a color.
175
- *
176
- * @internal
177
- * @param rgba RGBA encoded number
178
- * @param alpha Normalized alpha value (Range: 0.0 - 1.0)
179
- * @param flipEndianess Flip the endianess. RGBA becomes encoded as ABGR (for inserting colors into shader attributes)
180
- * @returns
181
- */
182
- export function mergeColorAlphaPremultiplied(
183
- rgba: number,
184
- alpha: number,
185
- flipEndianess = false,
186
- ): number {
187
- const newAlpha = ((rgba & 0xff) / 255) * alpha;
188
- const rgbAlpha = premultiplyRGB ? newAlpha : 1;
189
- const r = Math.trunc((rgba >>> 24) * rgbAlpha);
190
- const g = Math.trunc(((rgba >>> 16) & 0xff) * rgbAlpha);
191
- const b = Math.trunc(((rgba >>> 8) & 0xff) * rgbAlpha);
192
- const a = Math.trunc(newAlpha * 255);
193
-
194
- if (flipEndianess) {
195
- return ((a << 24) | (b << 16) | (g << 8) | r) >>> 0;
196
- }
197
-
198
- return ((r << 24) | (g << 16) | (b << 8) | a) >>> 0;
199
- }
200
-
201
- /**
202
- * Returns true if the given object has the given "own" property.
203
- *
204
- * @param obj
205
- * @param prop
206
- * @returns
207
- */
208
- export function hasOwn(obj: object, prop: string | number | symbol): boolean {
209
- return Object.prototype.hasOwnProperty.call(obj, prop);
210
- }
211
-
212
- /**
213
- * Converts degrees to radians
214
- *
215
- * @param degrees
216
- * @returns
217
- */
218
- export function deg2Rad(degrees: number): number {
219
- return (degrees * Math.PI) / 180;
220
- }
221
-
222
- /**
223
- * Returns image aspect ratio
224
- *
225
- * @param width
226
- * @param height
227
- * @returns
228
- */
229
- export function getImageAspectRatio(width: number, height: number): number {
230
- return width / height;
231
- }
232
-
233
- /**
234
- * Checks import.meta if env is production
235
- *
236
- * @returns
237
- */
238
- export function isProductionEnvironment(): boolean {
239
- return import.meta.env && import.meta.env.PROD;
240
- }
241
-
242
- /**
243
- * Returns a new unique ID
244
- */
245
- let nextId = 1;
246
- export function getNewId(): number {
247
- return nextId++;
248
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import type { ContextSpy } from './core/lib/ContextSpy.js';
21
+
22
+ export function createWebGLContext(
23
+ canvas: HTMLCanvasElement | OffscreenCanvas,
24
+ forceWebGL2 = false,
25
+ contextSpy: ContextSpy | null,
26
+ ): WebGLRenderingContext {
27
+ const config: WebGLContextAttributes = {
28
+ alpha: true,
29
+ antialias: false,
30
+ depth: false,
31
+ stencil: true,
32
+ desynchronized: false,
33
+ // Disabled because it prevents Visual Regression Tests from working
34
+ // failIfMajorPerformanceCaveat: true,
35
+ powerPreference: 'high-performance',
36
+ premultipliedAlpha: true,
37
+ preserveDrawingBuffer: false,
38
+ };
39
+ const gl =
40
+ // TODO: Remove this assertion once this issue is fixed in TypeScript
41
+ // https://github.com/microsoft/TypeScript/issues/53614
42
+ (canvas.getContext(forceWebGL2 ? 'webgl2' : 'webgl', config) ||
43
+ canvas.getContext(
44
+ 'experimental-webgl' as 'webgl',
45
+ config,
46
+ )) as unknown as WebGLRenderingContext | null;
47
+ if (!gl) {
48
+ throw new Error('Unable to create WebGL context');
49
+ }
50
+ if (contextSpy) {
51
+ // Proxy the GL context to log all GL calls
52
+ return new Proxy(gl, {
53
+ get(target, prop) {
54
+ const value = target[prop as never] as unknown;
55
+ if (typeof value === 'function') {
56
+ contextSpy.increment(String(prop));
57
+ return value.bind(target);
58
+ }
59
+ return value;
60
+ },
61
+ });
62
+ }
63
+
64
+ return gl;
65
+ }
66
+
67
+ /**
68
+ * Asserts a condition is truthy, otherwise throws an error
69
+ *
70
+ * @remarks
71
+ * Useful at the top of functions to ensure certain conditions, arguments and
72
+ * properties are set/met before continuing. When using this function,
73
+ * TypeScript will narrow away falsy types from the condition.
74
+ *
75
+ * @param condition
76
+ * @param message
77
+ * @returns
78
+ */
79
+ export function assertTruthy(
80
+ condition: unknown,
81
+ message?: string,
82
+ ): asserts condition {
83
+ if (isProductionEnvironment() === true) return;
84
+ if (!condition) {
85
+ throw new Error(message || 'Assertion failed');
86
+ }
87
+ }
88
+
89
+ /**
90
+ * Merges two colors based on a given progress value.
91
+ *
92
+ * This function takes two colors (c1 and c2) represented as 32-bit integers
93
+ * in RGBA format and blends them based on the provided progress value (p).
94
+ * The result is a new color that is a weighted combination of the input colors,
95
+ * where the weight is determined by the progress value.
96
+ *
97
+ * @param {number} c1 - The first color in RGBA format (32-bit integer).
98
+ * @param {number} c2 - The second color in RGBA format (32-bit integer).
99
+ * @param {number} p - The progress value between 0 and 1.
100
+ * @returns {number} The merged color as a 32-bit integer in RGBA format.
101
+ */
102
+ export function mergeColorProgress(
103
+ rgba1: number,
104
+ rgba2: number,
105
+ p: number,
106
+ ): number {
107
+ const r1 = Math.trunc(rgba1 >>> 24);
108
+ const g1 = Math.trunc((rgba1 >>> 16) & 0xff);
109
+ const b1 = Math.trunc((rgba1 >>> 8) & 0xff);
110
+ const a1 = Math.trunc(rgba1 & 0xff);
111
+
112
+ const r2 = Math.trunc(rgba2 >>> 24);
113
+ const g2 = Math.trunc((rgba2 >>> 16) & 0xff);
114
+ const b2 = Math.trunc((rgba2 >>> 8) & 0xff);
115
+ const a2 = Math.trunc(rgba2 & 0xff);
116
+
117
+ const r = Math.round(r2 * p + r1 * (1 - p));
118
+ const g = Math.round(g2 * p + g1 * (1 - p));
119
+ const b = Math.round(b2 * p + b1 * (1 - p));
120
+ const a = Math.round(a2 * p + a1 * (1 - p));
121
+
122
+ return ((r << 24) | (g << 16) | (b << 8) | a) >>> 0;
123
+ }
124
+
125
+ /**
126
+ * Given an RGBA encoded number, returns back the RGBA number with it's alpha
127
+ * component multiplied by the passed `alpha` parameter.
128
+ *
129
+ * @internalRemarks
130
+ * This method does NOT premultiply the alpha into the color channels. If that
131
+ * is required (for internal use only) use {@link mergeColorAlphaPremultiplied}
132
+ * instead.
133
+ *
134
+ * @param rgba RGBA encoded number
135
+ * @param alpha Normalized alpha value (Range: 0.0 - 1.0)
136
+ * @returns
137
+ */
138
+ export function mergeColorAlpha(rgba: number, alpha: number): number {
139
+ const r = rgba >>> 24;
140
+ const g = (rgba >>> 16) & 0xff;
141
+ const b = (rgba >>> 8) & 0xff;
142
+ const a = Math.trunc((rgba & 0xff) * alpha);
143
+
144
+ return ((r << 24) | (g << 16) | (b << 8) | a) >>> 0;
145
+ }
146
+
147
+ let premultiplyRGB = true;
148
+
149
+ /**
150
+ * RGB components should not be premultiplied when using Canvas renderer
151
+ * @param mode Renderer mode
152
+ */
153
+ export function setPremultiplyMode(mode: 'webgl' | 'canvas'): void {
154
+ premultiplyRGB = mode === 'webgl';
155
+ }
156
+
157
+ /**
158
+ * Given an RGBA encoded number, returns back the RGBA number with it's alpha
159
+ * component multiplied by the passed `alpha` parameter.
160
+ *
161
+ * For the webGl renderer, each color channel is premultiplied by the final alpha value.
162
+ *
163
+ * @remarks
164
+ * If `flipEndianess` is set to true, the function will returned an ABGR encoded number
165
+ * which is useful when the color value needs to be passed into a shader attribute.
166
+ *
167
+ * NOTE: Depending on the mode set by {@link setPremultiplyMode}, this method returns
168
+ * a PREMULTIPLIED alpha color which is generally only useful in the context of the
169
+ * internal rendering process. Use {@link mergeColorAlpha} if you need to blend an alpha
170
+ * value into a color in the context of the Renderer's main API.
171
+ *
172
+ * @internalRemarks
173
+ * Do not expose this method in the main API because Renderer users should instead use
174
+ * {@link mergeColorAlpha} to manipulate the alpha value of a color.
175
+ *
176
+ * @internal
177
+ * @param rgba RGBA encoded number
178
+ * @param alpha Normalized alpha value (Range: 0.0 - 1.0)
179
+ * @param flipEndianess Flip the endianess. RGBA becomes encoded as ABGR (for inserting colors into shader attributes)
180
+ * @returns
181
+ */
182
+ export function mergeColorAlphaPremultiplied(
183
+ rgba: number,
184
+ alpha: number,
185
+ flipEndianess = false,
186
+ ): number {
187
+ const newAlpha = ((rgba & 0xff) / 255) * alpha;
188
+ const rgbAlpha = premultiplyRGB ? newAlpha : 1;
189
+ const r = Math.trunc((rgba >>> 24) * rgbAlpha);
190
+ const g = Math.trunc(((rgba >>> 16) & 0xff) * rgbAlpha);
191
+ const b = Math.trunc(((rgba >>> 8) & 0xff) * rgbAlpha);
192
+ const a = Math.trunc(newAlpha * 255);
193
+
194
+ if (flipEndianess) {
195
+ return ((a << 24) | (b << 16) | (g << 8) | r) >>> 0;
196
+ }
197
+
198
+ return ((r << 24) | (g << 16) | (b << 8) | a) >>> 0;
199
+ }
200
+
201
+ /**
202
+ * Returns true if the given object has the given "own" property.
203
+ *
204
+ * @param obj
205
+ * @param prop
206
+ * @returns
207
+ */
208
+ export function hasOwn(obj: object, prop: string | number | symbol): boolean {
209
+ return Object.prototype.hasOwnProperty.call(obj, prop);
210
+ }
211
+
212
+ /**
213
+ * Converts degrees to radians
214
+ *
215
+ * @param degrees
216
+ * @returns
217
+ */
218
+ export function deg2Rad(degrees: number): number {
219
+ return (degrees * Math.PI) / 180;
220
+ }
221
+
222
+ /**
223
+ * Returns image aspect ratio
224
+ *
225
+ * @param width
226
+ * @param height
227
+ * @returns
228
+ */
229
+ export function getImageAspectRatio(width: number, height: number): number {
230
+ return width / height;
231
+ }
232
+
233
+ /**
234
+ * Checks import.meta if env is production
235
+ *
236
+ * @returns
237
+ */
238
+ export function isProductionEnvironment(): boolean {
239
+ return import.meta.env && import.meta.env.PROD;
240
+ }
241
+
242
+ /**
243
+ * Returns a new unique ID
244
+ */
245
+ let nextId = 1;
246
+ export function getNewId(): number {
247
+ return nextId++;
248
+ }
@@ -1,2 +0,0 @@
1
- export {};
2
- //# sourceMappingURL=WebGlCoreShader.destroy.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"WebGlCoreShader.destroy.js","sourceRoot":"","sources":["../../../../../src/core/renderers/webgl/WebGlCoreShader.destroy.ts"],"names":[],"mappings":""}