@lightningjs/renderer 2.14.1 → 2.14.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (288) hide show
  1. package/COPYING +1 -0
  2. package/LICENSE +202 -202
  3. package/NOTICE +3 -3
  4. package/README.md +147 -147
  5. package/dist/exports/canvas-shaders.d.ts +10 -0
  6. package/dist/exports/canvas-shaders.js +27 -0
  7. package/dist/exports/canvas-shaders.js.map +1 -0
  8. package/dist/exports/webgl-shaders.d.ts +11 -0
  9. package/dist/exports/webgl-shaders.js +28 -0
  10. package/dist/exports/webgl-shaders.js.map +1 -0
  11. package/dist/src/core/CoreNode.js +6 -0
  12. package/dist/src/core/CoreNode.js.map +1 -1
  13. package/dist/src/core/platforms/Platform.d.ts +37 -0
  14. package/dist/src/core/platforms/Platform.js +22 -0
  15. package/dist/src/core/platforms/Platform.js.map +1 -0
  16. package/dist/src/core/platforms/web/WebPlatform.d.ts +9 -0
  17. package/dist/src/core/platforms/web/WebPlatform.js +58 -0
  18. package/dist/src/core/platforms/web/WebPlatform.js.map +1 -0
  19. package/dist/src/core/renderers/CoreShaderNode.d.ts +58 -0
  20. package/dist/src/core/renderers/CoreShaderNode.js +104 -0
  21. package/dist/src/core/renderers/CoreShaderNode.js.map +1 -0
  22. package/dist/src/core/renderers/CoreShaderProgram.d.ts +4 -0
  23. package/dist/src/core/renderers/CoreShaderProgram.js +20 -0
  24. package/dist/src/core/renderers/CoreShaderProgram.js.map +1 -0
  25. package/dist/src/core/renderers/canvas/CanvasRenderer.d.ts +36 -0
  26. package/dist/src/core/renderers/canvas/CanvasRenderer.js +212 -0
  27. package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +1 -0
  28. package/dist/src/core/renderers/canvas/CanvasShaderNode.d.ts +21 -0
  29. package/dist/src/core/renderers/canvas/CanvasShaderNode.js +60 -0
  30. package/dist/src/core/renderers/canvas/CanvasShaderNode.js.map +1 -0
  31. package/dist/src/core/renderers/canvas/CanvasTexture.d.ts +16 -0
  32. package/dist/src/core/renderers/canvas/CanvasTexture.js +124 -0
  33. package/dist/src/core/renderers/canvas/CanvasTexture.js.map +1 -0
  34. package/dist/src/core/renderers/webgl/WebGlCoreShader.js +3 -1
  35. package/dist/src/core/renderers/webgl/WebGlCoreShader.js.map +1 -1
  36. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.d.ts +12 -0
  37. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js +55 -0
  38. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js.map +1 -0
  39. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.d.ts +9 -0
  40. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js +38 -0
  41. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js.map +1 -0
  42. package/dist/src/core/renderers/webgl/WebGlCtxTexture.d.ts +57 -0
  43. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js +227 -0
  44. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js.map +1 -0
  45. package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +44 -0
  46. package/dist/src/core/renderers/webgl/WebGlRenderOp.js +118 -0
  47. package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +1 -0
  48. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +135 -0
  49. package/dist/src/core/renderers/webgl/WebGlRenderer.js +571 -0
  50. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +1 -0
  51. package/dist/src/core/renderers/webgl/WebGlShaderNode.d.ts +222 -0
  52. package/dist/src/core/renderers/webgl/WebGlShaderNode.js +334 -0
  53. package/dist/src/core/renderers/webgl/WebGlShaderNode.js.map +1 -0
  54. package/dist/src/core/renderers/webgl/WebGlShaderProgram.d.ts +35 -0
  55. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js +201 -0
  56. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js.map +1 -0
  57. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  58. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  59. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  60. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  61. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  62. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  63. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  64. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  65. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  66. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  67. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  68. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  69. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  70. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  71. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  72. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  73. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  74. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  75. package/dist/src/core/shaders/canvas/Border.d.ts +9 -0
  76. package/dist/src/core/shaders/canvas/Border.js +57 -0
  77. package/dist/src/core/shaders/canvas/Border.js.map +1 -0
  78. package/dist/src/core/shaders/canvas/HolePunch.d.ts +7 -0
  79. package/dist/src/core/shaders/canvas/HolePunch.js +38 -0
  80. package/dist/src/core/shaders/canvas/HolePunch.js.map +1 -0
  81. package/dist/src/core/shaders/canvas/LinearGradient.d.ts +10 -0
  82. package/dist/src/core/shaders/canvas/LinearGradient.js +46 -0
  83. package/dist/src/core/shaders/canvas/LinearGradient.js.map +1 -0
  84. package/dist/src/core/shaders/canvas/RadialGradient.d.ts +11 -0
  85. package/dist/src/core/shaders/canvas/RadialGradient.js +68 -0
  86. package/dist/src/core/shaders/canvas/RadialGradient.js.map +1 -0
  87. package/dist/src/core/shaders/canvas/Rounded.d.ts +7 -0
  88. package/dist/src/core/shaders/canvas/Rounded.js +33 -0
  89. package/dist/src/core/shaders/canvas/Rounded.js.map +1 -0
  90. package/dist/src/core/shaders/canvas/RoundedWithBorder.d.ts +7 -0
  91. package/dist/src/core/shaders/canvas/RoundedWithBorder.js +41 -0
  92. package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +1 -0
  93. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.d.ts +8 -0
  94. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js +39 -0
  95. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js.map +1 -0
  96. package/dist/src/core/shaders/canvas/RoundedWithShadow.d.ts +7 -0
  97. package/dist/src/core/shaders/canvas/RoundedWithShadow.js +38 -0
  98. package/dist/src/core/shaders/canvas/RoundedWithShadow.js.map +1 -0
  99. package/dist/src/core/shaders/canvas/Shadow.d.ts +8 -0
  100. package/dist/src/core/shaders/canvas/Shadow.js +31 -0
  101. package/dist/src/core/shaders/canvas/Shadow.js.map +1 -0
  102. package/dist/src/core/shaders/canvas/utils/render.d.ts +5 -0
  103. package/dist/src/core/shaders/canvas/utils/render.js +84 -0
  104. package/dist/src/core/shaders/canvas/utils/render.js.map +1 -0
  105. package/dist/src/core/shaders/templates/BorderTemplate.d.ts +37 -0
  106. package/dist/src/core/shaders/templates/BorderTemplate.js +73 -0
  107. package/dist/src/core/shaders/templates/BorderTemplate.js.map +1 -0
  108. package/dist/src/core/shaders/templates/HolePunchTemplate.d.ts +46 -0
  109. package/dist/src/core/shaders/templates/HolePunchTemplate.js +35 -0
  110. package/dist/src/core/shaders/templates/HolePunchTemplate.js.map +1 -0
  111. package/dist/src/core/shaders/templates/LinearGradientTemplate.d.ts +23 -0
  112. package/dist/src/core/shaders/templates/LinearGradientTemplate.js +47 -0
  113. package/dist/src/core/shaders/templates/LinearGradientTemplate.js.map +1 -0
  114. package/dist/src/core/shaders/templates/RadialGradientTemplate.d.ts +31 -0
  115. package/dist/src/core/shaders/templates/RadialGradientTemplate.js +49 -0
  116. package/dist/src/core/shaders/templates/RadialGradientTemplate.js.map +1 -0
  117. package/dist/src/core/shaders/templates/RoundedTemplate.d.ts +29 -0
  118. package/dist/src/core/shaders/templates/RoundedTemplate.js +67 -0
  119. package/dist/src/core/shaders/templates/RoundedTemplate.js.map +1 -0
  120. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.d.ts +7 -0
  121. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js +24 -0
  122. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js.map +1 -0
  123. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.d.ts +6 -0
  124. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js +23 -0
  125. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js.map +1 -0
  126. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.d.ts +6 -0
  127. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js +23 -0
  128. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js.map +1 -0
  129. package/dist/src/core/shaders/templates/ShadowTemplate.d.ts +34 -0
  130. package/dist/src/core/shaders/templates/ShadowTemplate.js +66 -0
  131. package/dist/src/core/shaders/templates/ShadowTemplate.js.map +1 -0
  132. package/dist/src/core/shaders/templates/shaderUtils.d.ts +5 -0
  133. package/dist/src/core/shaders/templates/shaderUtils.js +41 -0
  134. package/dist/src/core/shaders/templates/shaderUtils.js.map +1 -0
  135. package/dist/src/core/shaders/webgl/Border.d.ts +3 -0
  136. package/dist/src/core/shaders/webgl/Border.js +110 -0
  137. package/dist/src/core/shaders/webgl/Border.js.map +1 -0
  138. package/dist/src/core/shaders/webgl/Default.d.ts +2 -0
  139. package/dist/src/core/shaders/webgl/Default.js +86 -0
  140. package/dist/src/core/shaders/webgl/Default.js.map +1 -0
  141. package/dist/src/core/shaders/webgl/DefaultBatched.d.ts +2 -0
  142. package/dist/src/core/shaders/webgl/DefaultBatched.js +104 -0
  143. package/dist/src/core/shaders/webgl/DefaultBatched.js.map +1 -0
  144. package/dist/src/core/shaders/webgl/HolePunch.d.ts +3 -0
  145. package/dist/src/core/shaders/webgl/HolePunch.js +64 -0
  146. package/dist/src/core/shaders/webgl/HolePunch.js.map +1 -0
  147. package/dist/src/core/shaders/webgl/LinearGradient.d.ts +3 -0
  148. package/dist/src/core/shaders/webgl/LinearGradient.js +75 -0
  149. package/dist/src/core/shaders/webgl/LinearGradient.js.map +1 -0
  150. package/dist/src/core/shaders/webgl/RadialGradient.d.ts +3 -0
  151. package/dist/src/core/shaders/webgl/RadialGradient.js +73 -0
  152. package/dist/src/core/shaders/webgl/RadialGradient.js.map +1 -0
  153. package/dist/src/core/shaders/webgl/Rounded.d.ts +7 -0
  154. package/dist/src/core/shaders/webgl/Rounded.js +86 -0
  155. package/dist/src/core/shaders/webgl/Rounded.js.map +1 -0
  156. package/dist/src/core/shaders/webgl/RoundedWithBorder.d.ts +3 -0
  157. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +129 -0
  158. package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +1 -0
  159. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.d.ts +3 -0
  160. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +149 -0
  161. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +1 -0
  162. package/dist/src/core/shaders/webgl/RoundedWithShadow.d.ts +3 -0
  163. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +84 -0
  164. package/dist/src/core/shaders/webgl/RoundedWithShadow.js.map +1 -0
  165. package/dist/src/core/shaders/webgl/SdfShader.d.ts +32 -0
  166. package/dist/src/core/shaders/webgl/SdfShader.js +116 -0
  167. package/dist/src/core/shaders/webgl/SdfShader.js.map +1 -0
  168. package/dist/src/core/shaders/webgl/Shadow.d.ts +3 -0
  169. package/dist/src/core/shaders/webgl/Shadow.js +110 -0
  170. package/dist/src/core/shaders/webgl/Shadow.js.map +1 -0
  171. package/dist/src/core/temp.js +77 -0
  172. package/dist/src/core/temp.js.map +1 -0
  173. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  174. package/exports/canvas.ts +39 -39
  175. package/exports/index.ts +89 -89
  176. package/exports/inspector.ts +24 -24
  177. package/exports/utils.ts +44 -44
  178. package/exports/webgl.ts +38 -38
  179. package/package.json +1 -1
  180. package/scripts/please-use-pnpm.js +13 -13
  181. package/src/common/CommonTypes.ts +146 -146
  182. package/src/common/EventEmitter.ts +77 -77
  183. package/src/common/IAnimationController.ts +92 -92
  184. package/src/common/IEventEmitter.ts +28 -28
  185. package/src/core/CoreNode.test.ts +202 -202
  186. package/src/core/CoreNode.ts +2468 -2462
  187. package/src/core/CoreShaderManager.ts +292 -292
  188. package/src/core/CoreTextNode.ts +455 -455
  189. package/src/core/CoreTextureManager.ts +558 -558
  190. package/src/core/Stage.ts +743 -743
  191. package/src/core/TextureMemoryManager.ts +404 -404
  192. package/src/core/animations/AnimationManager.ts +38 -38
  193. package/src/core/animations/CoreAnimation.ts +347 -347
  194. package/src/core/animations/CoreAnimationController.ts +166 -166
  195. package/src/core/lib/ContextSpy.ts +41 -41
  196. package/src/core/lib/ImageWorker.ts +280 -280
  197. package/src/core/lib/Matrix3d.ts +244 -244
  198. package/src/core/lib/RenderCoords.ts +86 -86
  199. package/src/core/lib/WebGlContextWrapper.ts +1332 -1332
  200. package/src/core/lib/textureCompression.ts +152 -152
  201. package/src/core/lib/textureSvg.ts +78 -78
  202. package/src/core/lib/utils.ts +384 -384
  203. package/src/core/lib/validateImageBitmap.ts +76 -76
  204. package/src/core/platform.ts +63 -63
  205. package/src/core/renderers/CoreContextTexture.ts +43 -43
  206. package/src/core/renderers/CoreRenderOp.ts +22 -22
  207. package/src/core/renderers/CoreRenderer.ts +115 -115
  208. package/src/core/renderers/CoreShader.ts +41 -41
  209. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +375 -375
  210. package/src/core/renderers/canvas/CanvasCoreTexture.ts +153 -153
  211. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +231 -231
  212. package/src/core/renderers/canvas/internal/ColorUtils.ts +69 -69
  213. package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +48 -48
  214. package/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.ts +86 -86
  215. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +50 -50
  216. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +301 -301
  217. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +125 -125
  218. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +821 -821
  219. package/src/core/renderers/webgl/WebGlCoreShader.ts +365 -362
  220. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  221. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  222. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -143
  223. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  224. package/src/core/renderers/webgl/shaders/DefaultShader.ts +93 -93
  225. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  226. package/src/core/renderers/webgl/shaders/DynamicShader.ts +580 -580
  227. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +167 -167
  228. package/src/core/renderers/webgl/shaders/SdfShader.ts +204 -204
  229. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  230. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +87 -87
  231. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  232. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  233. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  234. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +159 -159
  235. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +127 -127
  236. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +148 -148
  237. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  238. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +157 -157
  239. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +171 -171
  240. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +168 -168
  241. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +187 -187
  242. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +110 -110
  243. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +196 -196
  244. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  245. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  246. package/src/core/text-rendering/TrFontManager.ts +183 -183
  247. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  248. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  249. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  250. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  251. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  252. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  253. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  254. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -509
  255. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +808 -808
  256. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +853 -853
  257. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  258. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  259. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  260. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  261. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  262. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  263. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  264. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +408 -408
  265. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  266. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  267. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  268. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  269. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  270. package/src/core/text-rendering/renderers/TextRenderer.ts +557 -557
  271. package/src/core/textures/ColorTexture.ts +102 -102
  272. package/src/core/textures/ImageTexture.ts +399 -399
  273. package/src/core/textures/NoiseTexture.ts +104 -104
  274. package/src/core/textures/RenderTexture.ts +85 -85
  275. package/src/core/textures/SubTexture.ts +205 -205
  276. package/src/core/textures/Texture.ts +367 -367
  277. package/src/core/utils.ts +227 -227
  278. package/src/env.d.ts +7 -7
  279. package/src/main-api/DynamicShaderController.ts +104 -104
  280. package/src/main-api/INode.ts +101 -101
  281. package/src/main-api/Inspector.ts +522 -522
  282. package/src/main-api/Renderer.ts +751 -751
  283. package/src/main-api/ShaderController.ts +80 -80
  284. package/src/main-api/utils.ts +45 -45
  285. package/src/utils.ts +248 -248
  286. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js +0 -2
  287. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js.map +0 -1
  288. /package/dist/src/core/{renderers/webgl/WebGlCoreShader.destroy.d.ts → temp.d.ts} +0 -0
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- /*
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- * If not stated otherwise in this file or this component's LICENSE file the
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- * following copyright and licenses apply:
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- *
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- * Copyright 2023 Comcast Cable Communications Management, LLC.
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- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- import type { WebGlContextWrapper } from '../../../lib/WebGlContextWrapper.js';
21
- import type { WebGlCoreRenderer } from '../WebGlCoreRenderer.js';
22
-
23
- //#region Types
24
- export interface AttributeInfo {
25
- name: string;
26
- size: number;
27
- type: number;
28
- normalized: boolean;
29
- stride: number;
30
- offset: number;
31
- }
32
-
33
- export interface UniformInfo {
34
- name: string;
35
- uniform: keyof UniformMethodMap;
36
- }
37
-
38
- export interface ShaderOptions {
39
- renderer: WebGlCoreRenderer;
40
- attributes: string[];
41
- uniforms: UniformInfo[];
42
- shaderSources?: ShaderProgramSources;
43
- supportsIndexedTextures?: boolean;
44
- webgl1Extensions?: string[];
45
- webgl2Extensions?: string[];
46
- }
47
-
48
- // prettier-ignore
49
- type IsUniformMethod<MethodName, MethodType> = MethodName extends `uniform${string}`
50
- ? // eslint-disable-next-line @typescript-eslint/no-explicit-any
51
- MethodType extends (location: WebGLUniformLocation | null, ...args: any[]) => void
52
- ? true
53
- : false
54
- : false;
55
-
56
- // prettier-ignore
57
- export type UniformMethodMap = {
58
- [Key in keyof WebGLRenderingContext as IsUniformMethod<Key, WebGLRenderingContext[Key]> extends true ? Key : never]: WebGLRenderingContext[Key] extends (
59
- location: WebGLUniformLocation | null,
60
- ...args: infer T
61
- ) => void
62
- ? T
63
- : never;
64
- };
65
-
66
- // eslint-disable-next-line @typescript-eslint/no-explicit-any
67
- type TupleToObject<T extends any[]> = Omit<T, keyof any[]>;
68
-
69
- // Why the below has to be so insane is beyond me
70
- // prettier-ignore
71
- export type UniformTupleToMap<Uniforms extends [...UniformInfo[]]> = {
72
- [Key in keyof TupleToObject<Uniforms> as TupleToObject<Uniforms>[Key] extends {
73
- name: infer K extends string;
74
- }
75
- ? K
76
- : never]: TupleToObject<Uniforms>[Key] extends {
77
- uniform: infer T extends keyof UniformMethodMap;
78
- }
79
- ? UniformMethodMap[T]
80
- : never;
81
- };
82
-
83
- type ShaderSource = string | ((textureUnits: number) => string);
84
-
85
- export interface ShaderProgramSources {
86
- vertex: ShaderSource;
87
- fragment: ShaderSource;
88
- webGl2?: {
89
- vertex: ShaderSource;
90
- fragment: ShaderSource;
91
- };
92
- }
93
-
94
- //#endregion Types
95
-
96
- export function createShader(
97
- glw: WebGlContextWrapper,
98
- type: number,
99
- source: string,
100
- ) {
101
- const shader = glw.createShader(type);
102
- if (!shader) {
103
- const glError = glw.getError();
104
- throw new Error(
105
- `Unable to create the shader: ${
106
- type === glw.VERTEX_SHADER ? 'VERTEX_SHADER' : 'FRAGMENT_SHADER'
107
- }.${glError ? ` WebGlContext Error: ${glError}` : ''}`,
108
- );
109
- }
110
-
111
- glw.shaderSource(shader, source);
112
- glw.compileShader(shader);
113
- const success = !!glw.getShaderParameter(shader, glw.COMPILE_STATUS);
114
- if (success) {
115
- return shader;
116
- }
117
-
118
- console.error(glw.getShaderInfoLog(shader));
119
- glw.deleteShader(shader);
120
- }
121
-
122
- export function createProgram(
123
- glw: WebGlContextWrapper,
124
- vertexShader: WebGLShader,
125
- fragmentShader: WebGLShader,
126
- ) {
127
- const program = glw.createProgram();
128
- if (!program) {
129
- throw new Error('Unable to create program');
130
- }
131
-
132
- glw.attachShader(program, vertexShader);
133
- glw.attachShader(program, fragmentShader);
134
- glw.linkProgram(program);
135
- const success = !!glw.getProgramParameter(program, glw.LINK_STATUS);
136
- if (success) {
137
- return program;
138
- }
139
-
140
- console.warn(glw.getProgramInfoLog(program));
141
- glw.deleteProgram(program);
142
- return undefined;
143
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import type { WebGlContextWrapper } from '../../../lib/WebGlContextWrapper.js';
21
+ import type { WebGlCoreRenderer } from '../WebGlCoreRenderer.js';
22
+
23
+ //#region Types
24
+ export interface AttributeInfo {
25
+ name: string;
26
+ size: number;
27
+ type: number;
28
+ normalized: boolean;
29
+ stride: number;
30
+ offset: number;
31
+ }
32
+
33
+ export interface UniformInfo {
34
+ name: string;
35
+ uniform: keyof UniformMethodMap;
36
+ }
37
+
38
+ export interface ShaderOptions {
39
+ renderer: WebGlCoreRenderer;
40
+ attributes: string[];
41
+ uniforms: UniformInfo[];
42
+ shaderSources?: ShaderProgramSources;
43
+ supportsIndexedTextures?: boolean;
44
+ webgl1Extensions?: string[];
45
+ webgl2Extensions?: string[];
46
+ }
47
+
48
+ // prettier-ignore
49
+ type IsUniformMethod<MethodName, MethodType> = MethodName extends `uniform${string}`
50
+ ? // eslint-disable-next-line @typescript-eslint/no-explicit-any
51
+ MethodType extends (location: WebGLUniformLocation | null, ...args: any[]) => void
52
+ ? true
53
+ : false
54
+ : false;
55
+
56
+ // prettier-ignore
57
+ export type UniformMethodMap = {
58
+ [Key in keyof WebGLRenderingContext as IsUniformMethod<Key, WebGLRenderingContext[Key]> extends true ? Key : never]: WebGLRenderingContext[Key] extends (
59
+ location: WebGLUniformLocation | null,
60
+ ...args: infer T
61
+ ) => void
62
+ ? T
63
+ : never;
64
+ };
65
+
66
+ // eslint-disable-next-line @typescript-eslint/no-explicit-any
67
+ type TupleToObject<T extends any[]> = Omit<T, keyof any[]>;
68
+
69
+ // Why the below has to be so insane is beyond me
70
+ // prettier-ignore
71
+ export type UniformTupleToMap<Uniforms extends [...UniformInfo[]]> = {
72
+ [Key in keyof TupleToObject<Uniforms> as TupleToObject<Uniforms>[Key] extends {
73
+ name: infer K extends string;
74
+ }
75
+ ? K
76
+ : never]: TupleToObject<Uniforms>[Key] extends {
77
+ uniform: infer T extends keyof UniformMethodMap;
78
+ }
79
+ ? UniformMethodMap[T]
80
+ : never;
81
+ };
82
+
83
+ type ShaderSource = string | ((textureUnits: number) => string);
84
+
85
+ export interface ShaderProgramSources {
86
+ vertex: ShaderSource;
87
+ fragment: ShaderSource;
88
+ webGl2?: {
89
+ vertex: ShaderSource;
90
+ fragment: ShaderSource;
91
+ };
92
+ }
93
+
94
+ //#endregion Types
95
+
96
+ export function createShader(
97
+ glw: WebGlContextWrapper,
98
+ type: number,
99
+ source: string,
100
+ ) {
101
+ const shader = glw.createShader(type);
102
+ if (!shader) {
103
+ const glError = glw.getError();
104
+ throw new Error(
105
+ `Unable to create the shader: ${
106
+ type === glw.VERTEX_SHADER ? 'VERTEX_SHADER' : 'FRAGMENT_SHADER'
107
+ }.${glError ? ` WebGlContext Error: ${glError}` : ''}`,
108
+ );
109
+ }
110
+
111
+ glw.shaderSource(shader, source);
112
+ glw.compileShader(shader);
113
+ const success = !!glw.getShaderParameter(shader, glw.COMPILE_STATUS);
114
+ if (success) {
115
+ return shader;
116
+ }
117
+
118
+ console.error(glw.getShaderInfoLog(shader));
119
+ glw.deleteShader(shader);
120
+ }
121
+
122
+ export function createProgram(
123
+ glw: WebGlContextWrapper,
124
+ vertexShader: WebGLShader,
125
+ fragmentShader: WebGLShader,
126
+ ) {
127
+ const program = glw.createProgram();
128
+ if (!program) {
129
+ throw new Error('Unable to create program');
130
+ }
131
+
132
+ glw.attachShader(program, vertexShader);
133
+ glw.attachShader(program, fragmentShader);
134
+ glw.linkProgram(program);
135
+ const success = !!glw.getProgramParameter(program, glw.LINK_STATUS);
136
+ if (success) {
137
+ return program;
138
+ }
139
+
140
+ console.warn(glw.getProgramInfoLog(program));
141
+ glw.deleteProgram(program);
142
+ return undefined;
143
+ }
@@ -1,35 +1,35 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- /**
21
- * Generic WebGL Utility Functions
22
- *
23
- * @remarks
24
- * Nothing here should be coupled to Renderer logic / types.
25
- *
26
- * @param gl
27
- * @returns
28
- */
29
- export function isWebGl2(
30
- gl: WebGLRenderingContext,
31
- ): gl is WebGL2RenderingContext {
32
- return (
33
- self.WebGL2RenderingContext && gl instanceof self.WebGL2RenderingContext
34
- );
35
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ /**
21
+ * Generic WebGL Utility Functions
22
+ *
23
+ * @remarks
24
+ * Nothing here should be coupled to Renderer logic / types.
25
+ *
26
+ * @param gl
27
+ * @returns
28
+ */
29
+ export function isWebGl2(
30
+ gl: WebGLRenderingContext,
31
+ ): gl is WebGL2RenderingContext {
32
+ return (
33
+ self.WebGL2RenderingContext && gl instanceof self.WebGL2RenderingContext
34
+ );
35
+ }
@@ -1,93 +1,93 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- import type { WebGlCoreRenderer } from '../WebGlCoreRenderer.js';
21
- import { WebGlCoreShader } from '../WebGlCoreShader.js';
22
- import type { WebGlCoreCtxTexture } from '../WebGlCoreCtxTexture.js';
23
- import type { ShaderProgramSources } from '../internal/ShaderUtils.js';
24
-
25
- export class DefaultShader extends WebGlCoreShader {
26
- constructor(renderer: WebGlCoreRenderer) {
27
- super({
28
- renderer,
29
- attributes: ['a_position', 'a_textureCoordinate', 'a_color'],
30
- uniforms: [
31
- { name: 'u_resolution', uniform: 'uniform2fv' },
32
- { name: 'u_pixelRatio', uniform: 'uniform1f' },
33
- { name: 'u_texture', uniform: 'uniform2fv' },
34
- ],
35
- });
36
- }
37
-
38
- override bindTextures(textures: WebGlCoreCtxTexture[]) {
39
- const { glw } = this;
40
- glw.activeTexture(0);
41
- glw.bindTexture(textures[0]!.ctxTexture);
42
- }
43
-
44
- static override shaderSources: ShaderProgramSources = {
45
- vertex: `
46
- # ifdef GL_FRAGMENT_PRECISION_HIGH
47
- precision highp float;
48
- # else
49
- precision mediump float;
50
- # endif
51
-
52
- attribute vec2 a_position;
53
- attribute vec2 a_textureCoordinate;
54
- attribute vec4 a_color;
55
-
56
- uniform vec2 u_resolution;
57
- uniform float u_pixelRatio;
58
-
59
-
60
- varying vec4 v_color;
61
- varying vec2 v_textureCoordinate;
62
-
63
- void main() {
64
- vec2 normalized = a_position * u_pixelRatio;
65
- vec2 screenSpace = vec2(2.0 / u_resolution.x, -2.0 / u_resolution.y);
66
-
67
- v_color = a_color;
68
- v_textureCoordinate = a_textureCoordinate;
69
-
70
- gl_Position = vec4(normalized.x * screenSpace.x - 1.0, normalized.y * -abs(screenSpace.y) + 1.0, 0.0, 1.0);
71
- gl_Position.y = -sign(screenSpace.y) * gl_Position.y;
72
- }
73
- `,
74
- fragment: `
75
- # ifdef GL_FRAGMENT_PRECISION_HIGH
76
- precision highp float;
77
- # else
78
- precision mediump float;
79
- # endif
80
-
81
- uniform vec2 u_resolution;
82
- uniform sampler2D u_texture;
83
-
84
- varying vec4 v_color;
85
- varying vec2 v_textureCoordinate;
86
-
87
- void main() {
88
- vec4 color = texture2D(u_texture, v_textureCoordinate);
89
- gl_FragColor = vec4(v_color) * texture2D(u_texture, v_textureCoordinate);
90
- }
91
- `,
92
- };
93
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import type { WebGlCoreRenderer } from '../WebGlCoreRenderer.js';
21
+ import { WebGlCoreShader } from '../WebGlCoreShader.js';
22
+ import type { WebGlCoreCtxTexture } from '../WebGlCoreCtxTexture.js';
23
+ import type { ShaderProgramSources } from '../internal/ShaderUtils.js';
24
+
25
+ export class DefaultShader extends WebGlCoreShader {
26
+ constructor(renderer: WebGlCoreRenderer) {
27
+ super({
28
+ renderer,
29
+ attributes: ['a_position', 'a_textureCoordinate', 'a_color'],
30
+ uniforms: [
31
+ { name: 'u_resolution', uniform: 'uniform2fv' },
32
+ { name: 'u_pixelRatio', uniform: 'uniform1f' },
33
+ { name: 'u_texture', uniform: 'uniform2fv' },
34
+ ],
35
+ });
36
+ }
37
+
38
+ override bindTextures(textures: WebGlCoreCtxTexture[]) {
39
+ const { glw } = this;
40
+ glw.activeTexture(0);
41
+ glw.bindTexture(textures[0]!.ctxTexture);
42
+ }
43
+
44
+ static override shaderSources: ShaderProgramSources = {
45
+ vertex: `
46
+ # ifdef GL_FRAGMENT_PRECISION_HIGH
47
+ precision highp float;
48
+ # else
49
+ precision mediump float;
50
+ # endif
51
+
52
+ attribute vec2 a_position;
53
+ attribute vec2 a_textureCoordinate;
54
+ attribute vec4 a_color;
55
+
56
+ uniform vec2 u_resolution;
57
+ uniform float u_pixelRatio;
58
+
59
+
60
+ varying vec4 v_color;
61
+ varying vec2 v_textureCoordinate;
62
+
63
+ void main() {
64
+ vec2 normalized = a_position * u_pixelRatio;
65
+ vec2 screenSpace = vec2(2.0 / u_resolution.x, -2.0 / u_resolution.y);
66
+
67
+ v_color = a_color;
68
+ v_textureCoordinate = a_textureCoordinate;
69
+
70
+ gl_Position = vec4(normalized.x * screenSpace.x - 1.0, normalized.y * -abs(screenSpace.y) + 1.0, 0.0, 1.0);
71
+ gl_Position.y = -sign(screenSpace.y) * gl_Position.y;
72
+ }
73
+ `,
74
+ fragment: `
75
+ # ifdef GL_FRAGMENT_PRECISION_HIGH
76
+ precision highp float;
77
+ # else
78
+ precision mediump float;
79
+ # endif
80
+
81
+ uniform vec2 u_resolution;
82
+ uniform sampler2D u_texture;
83
+
84
+ varying vec4 v_color;
85
+ varying vec2 v_textureCoordinate;
86
+
87
+ void main() {
88
+ vec4 color = texture2D(u_texture, v_textureCoordinate);
89
+ gl_FragColor = vec4(v_color) * texture2D(u_texture, v_textureCoordinate);
90
+ }
91
+ `,
92
+ };
93
+ }