@lightningjs/renderer 2.14.1 → 2.14.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (288) hide show
  1. package/COPYING +1 -0
  2. package/LICENSE +202 -202
  3. package/NOTICE +3 -3
  4. package/README.md +147 -147
  5. package/dist/exports/canvas-shaders.d.ts +10 -0
  6. package/dist/exports/canvas-shaders.js +27 -0
  7. package/dist/exports/canvas-shaders.js.map +1 -0
  8. package/dist/exports/webgl-shaders.d.ts +11 -0
  9. package/dist/exports/webgl-shaders.js +28 -0
  10. package/dist/exports/webgl-shaders.js.map +1 -0
  11. package/dist/src/core/CoreNode.js +6 -0
  12. package/dist/src/core/CoreNode.js.map +1 -1
  13. package/dist/src/core/platforms/Platform.d.ts +37 -0
  14. package/dist/src/core/platforms/Platform.js +22 -0
  15. package/dist/src/core/platforms/Platform.js.map +1 -0
  16. package/dist/src/core/platforms/web/WebPlatform.d.ts +9 -0
  17. package/dist/src/core/platforms/web/WebPlatform.js +58 -0
  18. package/dist/src/core/platforms/web/WebPlatform.js.map +1 -0
  19. package/dist/src/core/renderers/CoreShaderNode.d.ts +58 -0
  20. package/dist/src/core/renderers/CoreShaderNode.js +104 -0
  21. package/dist/src/core/renderers/CoreShaderNode.js.map +1 -0
  22. package/dist/src/core/renderers/CoreShaderProgram.d.ts +4 -0
  23. package/dist/src/core/renderers/CoreShaderProgram.js +20 -0
  24. package/dist/src/core/renderers/CoreShaderProgram.js.map +1 -0
  25. package/dist/src/core/renderers/canvas/CanvasRenderer.d.ts +36 -0
  26. package/dist/src/core/renderers/canvas/CanvasRenderer.js +212 -0
  27. package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +1 -0
  28. package/dist/src/core/renderers/canvas/CanvasShaderNode.d.ts +21 -0
  29. package/dist/src/core/renderers/canvas/CanvasShaderNode.js +60 -0
  30. package/dist/src/core/renderers/canvas/CanvasShaderNode.js.map +1 -0
  31. package/dist/src/core/renderers/canvas/CanvasTexture.d.ts +16 -0
  32. package/dist/src/core/renderers/canvas/CanvasTexture.js +124 -0
  33. package/dist/src/core/renderers/canvas/CanvasTexture.js.map +1 -0
  34. package/dist/src/core/renderers/webgl/WebGlCoreShader.js +3 -1
  35. package/dist/src/core/renderers/webgl/WebGlCoreShader.js.map +1 -1
  36. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.d.ts +12 -0
  37. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js +55 -0
  38. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js.map +1 -0
  39. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.d.ts +9 -0
  40. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js +38 -0
  41. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js.map +1 -0
  42. package/dist/src/core/renderers/webgl/WebGlCtxTexture.d.ts +57 -0
  43. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js +227 -0
  44. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js.map +1 -0
  45. package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +44 -0
  46. package/dist/src/core/renderers/webgl/WebGlRenderOp.js +118 -0
  47. package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +1 -0
  48. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +135 -0
  49. package/dist/src/core/renderers/webgl/WebGlRenderer.js +571 -0
  50. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +1 -0
  51. package/dist/src/core/renderers/webgl/WebGlShaderNode.d.ts +222 -0
  52. package/dist/src/core/renderers/webgl/WebGlShaderNode.js +334 -0
  53. package/dist/src/core/renderers/webgl/WebGlShaderNode.js.map +1 -0
  54. package/dist/src/core/renderers/webgl/WebGlShaderProgram.d.ts +35 -0
  55. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js +201 -0
  56. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js.map +1 -0
  57. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  58. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  59. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  60. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  61. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  62. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  63. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  64. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  65. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  66. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  67. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  68. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  69. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  70. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  71. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  72. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  73. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  74. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  75. package/dist/src/core/shaders/canvas/Border.d.ts +9 -0
  76. package/dist/src/core/shaders/canvas/Border.js +57 -0
  77. package/dist/src/core/shaders/canvas/Border.js.map +1 -0
  78. package/dist/src/core/shaders/canvas/HolePunch.d.ts +7 -0
  79. package/dist/src/core/shaders/canvas/HolePunch.js +38 -0
  80. package/dist/src/core/shaders/canvas/HolePunch.js.map +1 -0
  81. package/dist/src/core/shaders/canvas/LinearGradient.d.ts +10 -0
  82. package/dist/src/core/shaders/canvas/LinearGradient.js +46 -0
  83. package/dist/src/core/shaders/canvas/LinearGradient.js.map +1 -0
  84. package/dist/src/core/shaders/canvas/RadialGradient.d.ts +11 -0
  85. package/dist/src/core/shaders/canvas/RadialGradient.js +68 -0
  86. package/dist/src/core/shaders/canvas/RadialGradient.js.map +1 -0
  87. package/dist/src/core/shaders/canvas/Rounded.d.ts +7 -0
  88. package/dist/src/core/shaders/canvas/Rounded.js +33 -0
  89. package/dist/src/core/shaders/canvas/Rounded.js.map +1 -0
  90. package/dist/src/core/shaders/canvas/RoundedWithBorder.d.ts +7 -0
  91. package/dist/src/core/shaders/canvas/RoundedWithBorder.js +41 -0
  92. package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +1 -0
  93. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.d.ts +8 -0
  94. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js +39 -0
  95. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js.map +1 -0
  96. package/dist/src/core/shaders/canvas/RoundedWithShadow.d.ts +7 -0
  97. package/dist/src/core/shaders/canvas/RoundedWithShadow.js +38 -0
  98. package/dist/src/core/shaders/canvas/RoundedWithShadow.js.map +1 -0
  99. package/dist/src/core/shaders/canvas/Shadow.d.ts +8 -0
  100. package/dist/src/core/shaders/canvas/Shadow.js +31 -0
  101. package/dist/src/core/shaders/canvas/Shadow.js.map +1 -0
  102. package/dist/src/core/shaders/canvas/utils/render.d.ts +5 -0
  103. package/dist/src/core/shaders/canvas/utils/render.js +84 -0
  104. package/dist/src/core/shaders/canvas/utils/render.js.map +1 -0
  105. package/dist/src/core/shaders/templates/BorderTemplate.d.ts +37 -0
  106. package/dist/src/core/shaders/templates/BorderTemplate.js +73 -0
  107. package/dist/src/core/shaders/templates/BorderTemplate.js.map +1 -0
  108. package/dist/src/core/shaders/templates/HolePunchTemplate.d.ts +46 -0
  109. package/dist/src/core/shaders/templates/HolePunchTemplate.js +35 -0
  110. package/dist/src/core/shaders/templates/HolePunchTemplate.js.map +1 -0
  111. package/dist/src/core/shaders/templates/LinearGradientTemplate.d.ts +23 -0
  112. package/dist/src/core/shaders/templates/LinearGradientTemplate.js +47 -0
  113. package/dist/src/core/shaders/templates/LinearGradientTemplate.js.map +1 -0
  114. package/dist/src/core/shaders/templates/RadialGradientTemplate.d.ts +31 -0
  115. package/dist/src/core/shaders/templates/RadialGradientTemplate.js +49 -0
  116. package/dist/src/core/shaders/templates/RadialGradientTemplate.js.map +1 -0
  117. package/dist/src/core/shaders/templates/RoundedTemplate.d.ts +29 -0
  118. package/dist/src/core/shaders/templates/RoundedTemplate.js +67 -0
  119. package/dist/src/core/shaders/templates/RoundedTemplate.js.map +1 -0
  120. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.d.ts +7 -0
  121. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js +24 -0
  122. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js.map +1 -0
  123. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.d.ts +6 -0
  124. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js +23 -0
  125. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js.map +1 -0
  126. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.d.ts +6 -0
  127. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js +23 -0
  128. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js.map +1 -0
  129. package/dist/src/core/shaders/templates/ShadowTemplate.d.ts +34 -0
  130. package/dist/src/core/shaders/templates/ShadowTemplate.js +66 -0
  131. package/dist/src/core/shaders/templates/ShadowTemplate.js.map +1 -0
  132. package/dist/src/core/shaders/templates/shaderUtils.d.ts +5 -0
  133. package/dist/src/core/shaders/templates/shaderUtils.js +41 -0
  134. package/dist/src/core/shaders/templates/shaderUtils.js.map +1 -0
  135. package/dist/src/core/shaders/webgl/Border.d.ts +3 -0
  136. package/dist/src/core/shaders/webgl/Border.js +110 -0
  137. package/dist/src/core/shaders/webgl/Border.js.map +1 -0
  138. package/dist/src/core/shaders/webgl/Default.d.ts +2 -0
  139. package/dist/src/core/shaders/webgl/Default.js +86 -0
  140. package/dist/src/core/shaders/webgl/Default.js.map +1 -0
  141. package/dist/src/core/shaders/webgl/DefaultBatched.d.ts +2 -0
  142. package/dist/src/core/shaders/webgl/DefaultBatched.js +104 -0
  143. package/dist/src/core/shaders/webgl/DefaultBatched.js.map +1 -0
  144. package/dist/src/core/shaders/webgl/HolePunch.d.ts +3 -0
  145. package/dist/src/core/shaders/webgl/HolePunch.js +64 -0
  146. package/dist/src/core/shaders/webgl/HolePunch.js.map +1 -0
  147. package/dist/src/core/shaders/webgl/LinearGradient.d.ts +3 -0
  148. package/dist/src/core/shaders/webgl/LinearGradient.js +75 -0
  149. package/dist/src/core/shaders/webgl/LinearGradient.js.map +1 -0
  150. package/dist/src/core/shaders/webgl/RadialGradient.d.ts +3 -0
  151. package/dist/src/core/shaders/webgl/RadialGradient.js +73 -0
  152. package/dist/src/core/shaders/webgl/RadialGradient.js.map +1 -0
  153. package/dist/src/core/shaders/webgl/Rounded.d.ts +7 -0
  154. package/dist/src/core/shaders/webgl/Rounded.js +86 -0
  155. package/dist/src/core/shaders/webgl/Rounded.js.map +1 -0
  156. package/dist/src/core/shaders/webgl/RoundedWithBorder.d.ts +3 -0
  157. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +129 -0
  158. package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +1 -0
  159. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.d.ts +3 -0
  160. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +149 -0
  161. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +1 -0
  162. package/dist/src/core/shaders/webgl/RoundedWithShadow.d.ts +3 -0
  163. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +84 -0
  164. package/dist/src/core/shaders/webgl/RoundedWithShadow.js.map +1 -0
  165. package/dist/src/core/shaders/webgl/SdfShader.d.ts +32 -0
  166. package/dist/src/core/shaders/webgl/SdfShader.js +116 -0
  167. package/dist/src/core/shaders/webgl/SdfShader.js.map +1 -0
  168. package/dist/src/core/shaders/webgl/Shadow.d.ts +3 -0
  169. package/dist/src/core/shaders/webgl/Shadow.js +110 -0
  170. package/dist/src/core/shaders/webgl/Shadow.js.map +1 -0
  171. package/dist/src/core/temp.js +77 -0
  172. package/dist/src/core/temp.js.map +1 -0
  173. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  174. package/exports/canvas.ts +39 -39
  175. package/exports/index.ts +89 -89
  176. package/exports/inspector.ts +24 -24
  177. package/exports/utils.ts +44 -44
  178. package/exports/webgl.ts +38 -38
  179. package/package.json +1 -1
  180. package/scripts/please-use-pnpm.js +13 -13
  181. package/src/common/CommonTypes.ts +146 -146
  182. package/src/common/EventEmitter.ts +77 -77
  183. package/src/common/IAnimationController.ts +92 -92
  184. package/src/common/IEventEmitter.ts +28 -28
  185. package/src/core/CoreNode.test.ts +202 -202
  186. package/src/core/CoreNode.ts +2468 -2462
  187. package/src/core/CoreShaderManager.ts +292 -292
  188. package/src/core/CoreTextNode.ts +455 -455
  189. package/src/core/CoreTextureManager.ts +558 -558
  190. package/src/core/Stage.ts +743 -743
  191. package/src/core/TextureMemoryManager.ts +404 -404
  192. package/src/core/animations/AnimationManager.ts +38 -38
  193. package/src/core/animations/CoreAnimation.ts +347 -347
  194. package/src/core/animations/CoreAnimationController.ts +166 -166
  195. package/src/core/lib/ContextSpy.ts +41 -41
  196. package/src/core/lib/ImageWorker.ts +280 -280
  197. package/src/core/lib/Matrix3d.ts +244 -244
  198. package/src/core/lib/RenderCoords.ts +86 -86
  199. package/src/core/lib/WebGlContextWrapper.ts +1332 -1332
  200. package/src/core/lib/textureCompression.ts +152 -152
  201. package/src/core/lib/textureSvg.ts +78 -78
  202. package/src/core/lib/utils.ts +384 -384
  203. package/src/core/lib/validateImageBitmap.ts +76 -76
  204. package/src/core/platform.ts +63 -63
  205. package/src/core/renderers/CoreContextTexture.ts +43 -43
  206. package/src/core/renderers/CoreRenderOp.ts +22 -22
  207. package/src/core/renderers/CoreRenderer.ts +115 -115
  208. package/src/core/renderers/CoreShader.ts +41 -41
  209. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +375 -375
  210. package/src/core/renderers/canvas/CanvasCoreTexture.ts +153 -153
  211. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +231 -231
  212. package/src/core/renderers/canvas/internal/ColorUtils.ts +69 -69
  213. package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +48 -48
  214. package/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.ts +86 -86
  215. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +50 -50
  216. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +301 -301
  217. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +125 -125
  218. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +821 -821
  219. package/src/core/renderers/webgl/WebGlCoreShader.ts +365 -362
  220. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  221. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  222. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -143
  223. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  224. package/src/core/renderers/webgl/shaders/DefaultShader.ts +93 -93
  225. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  226. package/src/core/renderers/webgl/shaders/DynamicShader.ts +580 -580
  227. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +167 -167
  228. package/src/core/renderers/webgl/shaders/SdfShader.ts +204 -204
  229. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  230. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +87 -87
  231. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  232. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  233. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  234. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +159 -159
  235. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +127 -127
  236. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +148 -148
  237. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  238. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +157 -157
  239. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +171 -171
  240. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +168 -168
  241. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +187 -187
  242. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +110 -110
  243. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +196 -196
  244. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  245. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  246. package/src/core/text-rendering/TrFontManager.ts +183 -183
  247. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  248. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  249. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  250. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  251. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  252. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  253. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  254. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -509
  255. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +808 -808
  256. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +853 -853
  257. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  258. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  259. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  260. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  261. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  262. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  263. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  264. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +408 -408
  265. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  266. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  267. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  268. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  269. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  270. package/src/core/text-rendering/renderers/TextRenderer.ts +557 -557
  271. package/src/core/textures/ColorTexture.ts +102 -102
  272. package/src/core/textures/ImageTexture.ts +399 -399
  273. package/src/core/textures/NoiseTexture.ts +104 -104
  274. package/src/core/textures/RenderTexture.ts +85 -85
  275. package/src/core/textures/SubTexture.ts +205 -205
  276. package/src/core/textures/Texture.ts +367 -367
  277. package/src/core/utils.ts +227 -227
  278. package/src/env.d.ts +7 -7
  279. package/src/main-api/DynamicShaderController.ts +104 -104
  280. package/src/main-api/INode.ts +101 -101
  281. package/src/main-api/Inspector.ts +522 -522
  282. package/src/main-api/Renderer.ts +751 -751
  283. package/src/main-api/ShaderController.ts +80 -80
  284. package/src/main-api/utils.ts +45 -45
  285. package/src/utils.ts +248 -248
  286. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js +0 -2
  287. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js.map +0 -1
  288. /package/dist/src/core/{renderers/webgl/WebGlCoreShader.destroy.d.ts → temp.d.ts} +0 -0
@@ -0,0 +1,222 @@
1
+ import type { CoreNode } from '../../CoreNode.js';
2
+ import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
3
+ import type { Stage } from '../../Stage.js';
4
+ import type { QuadOptions } from '../CoreRenderer.js';
5
+ import { CoreShaderNode, type CoreShaderType } from '../CoreShaderNode.js';
6
+ import type { UniformCollection, Vec2, Vec3, Vec4 } from './internal/ShaderUtils.js';
7
+ import type { WebGlRenderer } from './WebGlRenderer.js';
8
+ import type { WebGlRenderOp } from './WebGlRenderOp.js';
9
+ import type { WebGlShaderProgram } from './WebGlShaderProgram.js';
10
+ export type ShaderSource<T> = string | ((renderer: WebGlRenderer, props: T) => string);
11
+ /**
12
+ * This is the WebGL specific ShaderType @mixes CoreShaderType
13
+ */
14
+ export type WebGlShaderType<T extends object = Record<string, unknown>> = CoreShaderType<T> & {
15
+ /**
16
+ * fragment shader source for WebGl or WebGl2
17
+ */
18
+ fragment: ShaderSource<T>;
19
+ /**
20
+ * vertex shader source for WebGl or WebGl2
21
+ */
22
+ vertex?: ShaderSource<T>;
23
+ /**
24
+ * This function is called when one of the props is changed, here you can update the uniforms you use in the fragment / vertex shader.
25
+ * @param node WebGlContextWrapper with utilities to update uniforms, and other actions.
26
+ */
27
+ update?: (this: WebGlShaderNode<T>, node: CoreNode) => void;
28
+ /**
29
+ * only used for SDF shader, will be removed in the future.
30
+ *
31
+ * @warning don't use this in your shader type
32
+ */
33
+ onSdfBind?: (this: WebGlContextWrapper, props: T) => void;
34
+ /**
35
+ * This function is used to check if the shader can be reused based on quad info
36
+ * @param props
37
+ */
38
+ canBatch?: (incomingQuad: QuadOptions, currentRenderOp: WebGlRenderOp) => boolean;
39
+ /**
40
+ * extensions required for specific shader?
41
+ */
42
+ webgl1Extensions?: string[];
43
+ webgl2Extensions?: string[];
44
+ supportsIndexedTextures?: boolean;
45
+ };
46
+ export declare class WebGlShaderNode<Props extends object = Record<string, unknown>> extends CoreShaderNode<Props> {
47
+ readonly program: WebGlShaderProgram;
48
+ private updater;
49
+ private valueKey;
50
+ uniforms: UniformCollection;
51
+ constructor(shaderKey: string, config: WebGlShaderType<Props>, program: WebGlShaderProgram, stage: Stage, props?: Props);
52
+ /**
53
+ * Sets the value of a RGBA variable
54
+ * @param location
55
+ * @param value
56
+ */
57
+ uniformRGBA(location: string, value: number): void;
58
+ /**
59
+ * Sets the value of a single float uniform variable.
60
+ *
61
+ * @param location - The location of the uniform variable.
62
+ * @param v0 - The value to set.
63
+ */
64
+ uniform1f(location: string, value: number): void;
65
+ /**
66
+ * Sets the value of a float array uniform variable.
67
+ *
68
+ * @param location - The location of the uniform variable.
69
+ * @param value - The array of values to set.
70
+ */
71
+ uniform1fv(location: string, value: Float32Array): void;
72
+ /**
73
+ * Sets the value of a single integer uniform variable.
74
+ *
75
+ * @param location - The location of the uniform variable.
76
+ * @param v0 - The value to set.
77
+ */
78
+ uniform1i(location: string, value: number): void;
79
+ /**
80
+ * Sets the value of an integer array uniform variable.
81
+ *
82
+ * @param location - The location of the uniform variable.
83
+ * @param value - The array of values to set.
84
+ */
85
+ uniform1iv(location: string, value: Int32Array): void;
86
+ /**
87
+ * Sets the value of a vec2 uniform variable.
88
+ *
89
+ * @param location - The location of the uniform variable.
90
+ * @param v0 - The first component of the vector.
91
+ * @param v1 - The second component of the vector.
92
+ */
93
+ uniform2f(location: string, v0: number, v1: number): void;
94
+ /**
95
+ * Sets the value of a vec2 array uniform variable.
96
+ *
97
+ * @param location - The location of the uniform variable.
98
+ * @param value - The array of vec2 values to set as FloatArray.
99
+ */
100
+ uniform2fv(location: string, value: Float32Array): void;
101
+ /**
102
+ * Sets the value of a vec2 array uniform variable.
103
+ *
104
+ * @param location - The location of the uniform variable.
105
+ * @param value - The array of vec2 values to set.
106
+ */
107
+ uniform2fa(location: string, value: Vec2): void;
108
+ /**
109
+ * Sets the value of a ivec2 uniform variable.
110
+ *
111
+ * @param location - The location of the uniform variable.
112
+ * @param v0 - The first component of the vector.
113
+ * @param v1 - The second component of the vector.
114
+ */
115
+ uniform2i(location: string, v0: number, v1: number): void;
116
+ /**
117
+ * Sets the value of an ivec2 array uniform variable.
118
+ *
119
+ * @param location - The location of the uniform variable.
120
+ * @param value - The array of ivec2 values to set.
121
+ */
122
+ uniform2iv(location: string, value: Int32Array): void;
123
+ /**
124
+ * Sets the value of a vec3 uniform variable.
125
+ *
126
+ * @param location - The location of the uniform variable.
127
+ * @param v0 - The first component of the vector.
128
+ * @param v1 - The second component of the vector.
129
+ * @param v2 - The third component of the vector.
130
+ */
131
+ uniform3f(location: string, v0: number, v1: number, v2: number): void;
132
+ /**
133
+ * Sets the value of a vec3 uniform variable.
134
+ *
135
+ * @param location - The location of the uniform variable.
136
+ * @param
137
+ */
138
+ uniform3fa(location: string, value: Vec3): void;
139
+ /**
140
+ * Sets the value of a vec3 array uniform variable.
141
+ *
142
+ * @param location - The location of the uniform variable.
143
+ * @param value - The array of vec3 values to set.
144
+ */
145
+ uniform3fv(location: string, value: Float32Array): void;
146
+ /**
147
+ * Sets the value of a ivec3 uniform variable.
148
+ *
149
+ * @param location - The location of the uniform variable.
150
+ * @param v0 - The first component of the vector.
151
+ * @param v1 - The second component of the vector.
152
+ * @param v2 - The third component of the vector.
153
+ */
154
+ uniform3i(location: string, v0: number, v1: number, v2: number): void;
155
+ /**
156
+ * Sets the value of an ivec3 array uniform variable.
157
+ *
158
+ * @param location - The location of the uniform variable.
159
+ * @param value - The array of ivec3 values to set.
160
+ */
161
+ uniform3iv(location: string, value: Int32Array): void;
162
+ /**
163
+ * Sets the value of a vec4 uniform variable.
164
+ *
165
+ * @param location - The location of the uniform variable.
166
+ * @param v0 - The first component of the vector.
167
+ * @param v1 - The second component of the vector.
168
+ * @param v2 - The third component of the vector.
169
+ * @param v3 - The fourth component of the vector.
170
+ */
171
+ uniform4f(location: string, v0: number, v1: number, v2: number, v3: number): void;
172
+ /**
173
+ * Sets an array of numbers
174
+ * @param location The location of the uniform variable.
175
+ * @param value
176
+ */
177
+ uniform4fa(location: string, value: Vec4): void;
178
+ /**
179
+ * Sets the value of a vec4 array uniform variable.
180
+ *
181
+ * @param location - The location of the uniform variable.
182
+ * @param value - The array of vec4 values to set.
183
+ */
184
+ uniform4fv(location: string, value: Float32Array): void;
185
+ /**
186
+ * Sets the value of a ivec4 uniform variable.
187
+ *
188
+ * @param location - The location of the uniform variable.
189
+ * @param v0 - The first component of the vector.
190
+ * @param v1 - The second component of the vector.
191
+ * @param v2 - The third component of the vector.
192
+ * @param v3 - The fourth component of the vector.
193
+ */
194
+ uniform4i(location: string, v0: number, v1: number, v2: number, v3: number): void;
195
+ /**
196
+ * Sets the value of an ivec4 array uniform variable.
197
+ *
198
+ * @param location - The location of the uniform variable.
199
+ * @param value - The array of ivec4 values to set.
200
+ */
201
+ uniform4iv(location: string, value: Int32Array): void;
202
+ /**
203
+ * Sets the value of a mat2 uniform variable.
204
+ *
205
+ * @param location - The location of the uniform variable.
206
+ * @param transpose - Whether to transpose the matrix.
207
+ * @param value - The array of mat2 values to set.
208
+ */
209
+ uniformMatrix2fv(location: string, value: Float32Array): void;
210
+ /**
211
+ * Sets the value of a mat2 uniform variable.
212
+ * @param location - The location of the uniform variable.
213
+ * @param value - The array of mat2 values to set.
214
+ */
215
+ uniformMatrix3fv(location: string, value: Float32Array): void;
216
+ /**
217
+ * Sets the value of a mat4 uniform variable.
218
+ * @param location - The location of the uniform variable.
219
+ * @param value - The array of mat4 values to set.
220
+ */
221
+ uniformMatrix4fv(location: string, value: Float32Array): void;
222
+ }
@@ -0,0 +1,334 @@
1
+ import { getNormalizedRgbaComponents } from '../../lib/utils.js';
2
+ import { CoreShaderNode } from '../CoreShaderNode.js';
3
+ export class WebGlShaderNode extends CoreShaderNode {
4
+ program;
5
+ updater = undefined;
6
+ valueKey = '';
7
+ uniforms = {
8
+ single: {},
9
+ vec2: {},
10
+ vec3: {},
11
+ vec4: {},
12
+ };
13
+ constructor(shaderKey, config, program, stage, props) {
14
+ super(shaderKey, config, stage, props);
15
+ this.program = program;
16
+ if (config.update !== undefined) {
17
+ this.updater = config.update;
18
+ this.update = () => {
19
+ if (this.props === undefined) {
20
+ this.updater(this.node, this.props);
21
+ return;
22
+ }
23
+ const prevKey = this.valueKey;
24
+ this.valueKey = '';
25
+ for (const key in this.resolvedProps) {
26
+ this.valueKey += `${key}:${this.resolvedProps[key]};`;
27
+ }
28
+ if (prevKey === this.valueKey) {
29
+ return;
30
+ }
31
+ if (prevKey.length > 0) {
32
+ this.stage.shManager.mutateShaderValueUsage(prevKey, -1);
33
+ }
34
+ const values = this.stage.shManager.getShaderValues(this.valueKey);
35
+ if (values !== undefined) {
36
+ this.uniforms = values;
37
+ return;
38
+ }
39
+ //create empty uniform collection when calculating new values
40
+ this.uniforms = {
41
+ single: {},
42
+ vec2: {},
43
+ vec3: {},
44
+ vec4: {},
45
+ };
46
+ this.updater(this.node);
47
+ this.stage.shManager.setShaderValues(this.valueKey, this.uniforms);
48
+ };
49
+ }
50
+ }
51
+ /**
52
+ * Sets the value of a RGBA variable
53
+ * @param location
54
+ * @param value
55
+ */
56
+ uniformRGBA(location, value) {
57
+ this.uniform4fv(location, new Float32Array(getNormalizedRgbaComponents(value)));
58
+ }
59
+ /**
60
+ * Sets the value of a single float uniform variable.
61
+ *
62
+ * @param location - The location of the uniform variable.
63
+ * @param v0 - The value to set.
64
+ */
65
+ uniform1f(location, value) {
66
+ this.uniforms.single[location] = {
67
+ method: 'uniform1f',
68
+ value,
69
+ };
70
+ }
71
+ /**
72
+ * Sets the value of a float array uniform variable.
73
+ *
74
+ * @param location - The location of the uniform variable.
75
+ * @param value - The array of values to set.
76
+ */
77
+ uniform1fv(location, value) {
78
+ this.uniforms.single[location] = {
79
+ method: 'uniform1fv',
80
+ value,
81
+ };
82
+ }
83
+ /**
84
+ * Sets the value of a single integer uniform variable.
85
+ *
86
+ * @param location - The location of the uniform variable.
87
+ * @param v0 - The value to set.
88
+ */
89
+ uniform1i(location, value) {
90
+ this.uniforms.single[location] = {
91
+ method: 'uniform1i',
92
+ value,
93
+ };
94
+ }
95
+ /**
96
+ * Sets the value of an integer array uniform variable.
97
+ *
98
+ * @param location - The location of the uniform variable.
99
+ * @param value - The array of values to set.
100
+ */
101
+ uniform1iv(location, value) {
102
+ this.uniforms.single[location] = {
103
+ method: 'uniform1iv',
104
+ value,
105
+ };
106
+ }
107
+ /**
108
+ * Sets the value of a vec2 uniform variable.
109
+ *
110
+ * @param location - The location of the uniform variable.
111
+ * @param v0 - The first component of the vector.
112
+ * @param v1 - The second component of the vector.
113
+ */
114
+ uniform2f(location, v0, v1) {
115
+ this.uniforms.vec2[location] = {
116
+ method: 'uniform2f',
117
+ value: [v0, v1],
118
+ };
119
+ }
120
+ /**
121
+ * Sets the value of a vec2 array uniform variable.
122
+ *
123
+ * @param location - The location of the uniform variable.
124
+ * @param value - The array of vec2 values to set as FloatArray.
125
+ */
126
+ uniform2fv(location, value) {
127
+ this.uniforms.single[location] = {
128
+ method: 'uniform2fv',
129
+ value,
130
+ };
131
+ }
132
+ /**
133
+ * Sets the value of a vec2 array uniform variable.
134
+ *
135
+ * @param location - The location of the uniform variable.
136
+ * @param value - The array of vec2 values to set.
137
+ */
138
+ uniform2fa(location, value) {
139
+ this.uniforms.vec2[location] = {
140
+ method: 'uniform2f',
141
+ value,
142
+ };
143
+ }
144
+ /**
145
+ * Sets the value of a ivec2 uniform variable.
146
+ *
147
+ * @param location - The location of the uniform variable.
148
+ * @param v0 - The first component of the vector.
149
+ * @param v1 - The second component of the vector.
150
+ */
151
+ uniform2i(location, v0, v1) {
152
+ this.uniforms.vec2[location] = {
153
+ method: 'uniform2i',
154
+ value: [v0, v1],
155
+ };
156
+ }
157
+ /**
158
+ * Sets the value of an ivec2 array uniform variable.
159
+ *
160
+ * @param location - The location of the uniform variable.
161
+ * @param value - The array of ivec2 values to set.
162
+ */
163
+ uniform2iv(location, value) {
164
+ this.uniforms.single[location] = {
165
+ method: 'uniform2iv',
166
+ value,
167
+ };
168
+ }
169
+ /**
170
+ * Sets the value of a vec3 uniform variable.
171
+ *
172
+ * @param location - The location of the uniform variable.
173
+ * @param v0 - The first component of the vector.
174
+ * @param v1 - The second component of the vector.
175
+ * @param v2 - The third component of the vector.
176
+ */
177
+ uniform3f(location, v0, v1, v2) {
178
+ this.uniforms.vec3[location] = {
179
+ method: 'uniform3f',
180
+ value: [v0, v1, v2],
181
+ };
182
+ }
183
+ /**
184
+ * Sets the value of a vec3 uniform variable.
185
+ *
186
+ * @param location - The location of the uniform variable.
187
+ * @param
188
+ */
189
+ uniform3fa(location, value) {
190
+ this.uniforms.vec3[location] = {
191
+ method: 'uniform3f',
192
+ value,
193
+ };
194
+ }
195
+ /**
196
+ * Sets the value of a vec3 array uniform variable.
197
+ *
198
+ * @param location - The location of the uniform variable.
199
+ * @param value - The array of vec3 values to set.
200
+ */
201
+ uniform3fv(location, value) {
202
+ this.uniforms.single[location] = {
203
+ method: 'uniform3fv',
204
+ value,
205
+ };
206
+ }
207
+ /**
208
+ * Sets the value of a ivec3 uniform variable.
209
+ *
210
+ * @param location - The location of the uniform variable.
211
+ * @param v0 - The first component of the vector.
212
+ * @param v1 - The second component of the vector.
213
+ * @param v2 - The third component of the vector.
214
+ */
215
+ uniform3i(location, v0, v1, v2) {
216
+ this.uniforms.vec3[location] = {
217
+ method: 'uniform3i',
218
+ value: [v0, v1, v2],
219
+ };
220
+ }
221
+ /**
222
+ * Sets the value of an ivec3 array uniform variable.
223
+ *
224
+ * @param location - The location of the uniform variable.
225
+ * @param value - The array of ivec3 values to set.
226
+ */
227
+ uniform3iv(location, value) {
228
+ this.uniforms.single[location] = {
229
+ method: 'uniform3iv',
230
+ value,
231
+ };
232
+ }
233
+ /**
234
+ * Sets the value of a vec4 uniform variable.
235
+ *
236
+ * @param location - The location of the uniform variable.
237
+ * @param v0 - The first component of the vector.
238
+ * @param v1 - The second component of the vector.
239
+ * @param v2 - The third component of the vector.
240
+ * @param v3 - The fourth component of the vector.
241
+ */
242
+ uniform4f(location, v0, v1, v2, v3) {
243
+ this.uniforms.vec4[location] = {
244
+ method: 'uniform4f',
245
+ value: [v0, v1, v2, v3],
246
+ };
247
+ }
248
+ /**
249
+ * Sets an array of numbers
250
+ * @param location The location of the uniform variable.
251
+ * @param value
252
+ */
253
+ uniform4fa(location, value) {
254
+ this.uniforms.vec4[location] = {
255
+ method: 'uniform4f',
256
+ value,
257
+ };
258
+ }
259
+ /**
260
+ * Sets the value of a vec4 array uniform variable.
261
+ *
262
+ * @param location - The location of the uniform variable.
263
+ * @param value - The array of vec4 values to set.
264
+ */
265
+ uniform4fv(location, value) {
266
+ this.uniforms.single[location] = {
267
+ method: 'uniform4fv',
268
+ value,
269
+ };
270
+ }
271
+ /**
272
+ * Sets the value of a ivec4 uniform variable.
273
+ *
274
+ * @param location - The location of the uniform variable.
275
+ * @param v0 - The first component of the vector.
276
+ * @param v1 - The second component of the vector.
277
+ * @param v2 - The third component of the vector.
278
+ * @param v3 - The fourth component of the vector.
279
+ */
280
+ uniform4i(location, v0, v1, v2, v3) {
281
+ this.uniforms.vec4[location] = {
282
+ method: 'uniform4i',
283
+ value: [v0, v1, v2, v3],
284
+ };
285
+ }
286
+ /**
287
+ * Sets the value of an ivec4 array uniform variable.
288
+ *
289
+ * @param location - The location of the uniform variable.
290
+ * @param value - The array of ivec4 values to set.
291
+ */
292
+ uniform4iv(location, value) {
293
+ this.uniforms.single[location] = {
294
+ method: 'uniform4iv',
295
+ value,
296
+ };
297
+ }
298
+ /**
299
+ * Sets the value of a mat2 uniform variable.
300
+ *
301
+ * @param location - The location of the uniform variable.
302
+ * @param transpose - Whether to transpose the matrix.
303
+ * @param value - The array of mat2 values to set.
304
+ */
305
+ uniformMatrix2fv(location, value) {
306
+ this.uniforms.single[location] = {
307
+ method: 'uniformMatrix2fv',
308
+ value,
309
+ };
310
+ }
311
+ /**
312
+ * Sets the value of a mat2 uniform variable.
313
+ * @param location - The location of the uniform variable.
314
+ * @param value - The array of mat2 values to set.
315
+ */
316
+ uniformMatrix3fv(location, value) {
317
+ this.uniforms.single[location] = {
318
+ method: 'uniformMatrix3fv',
319
+ value,
320
+ };
321
+ }
322
+ /**
323
+ * Sets the value of a mat4 uniform variable.
324
+ * @param location - The location of the uniform variable.
325
+ * @param value - The array of mat4 values to set.
326
+ */
327
+ uniformMatrix4fv(location, value) {
328
+ this.uniforms.single[location] = {
329
+ method: 'uniformMatrix4fv',
330
+ value,
331
+ };
332
+ }
333
+ }
334
+ //# sourceMappingURL=WebGlShaderNode.js.map
@@ -0,0 +1 @@
1
+ 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@@ -0,0 +1,35 @@
1
+ import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
2
+ import type { QuadOptions } from '../CoreRenderer.js';
3
+ import type { CoreShaderProgram } from '../CoreShaderProgram.js';
4
+ import type { WebGlCtxTexture } from './WebGlCtxTexture.js';
5
+ import type { WebGlRenderOp } from './WebGlRenderOp.js';
6
+ import type { WebGlRenderer } from './WebGlRenderer.js';
7
+ import type { WebGlShaderType } from './WebGlShaderNode.js';
8
+ import type { BufferCollection } from './internal/BufferCollection.js';
9
+ export declare class WebGlShaderProgram implements CoreShaderProgram {
10
+ protected boundBufferCollection: BufferCollection | null;
11
+ protected program: WebGLProgram;
12
+ /**
13
+ * Vertex Array Object
14
+ *
15
+ * @remarks
16
+ * Used by WebGL2 Only
17
+ */
18
+ protected vao: WebGLVertexArrayObject | undefined;
19
+ protected renderer: WebGlRenderer;
20
+ protected glw: WebGlContextWrapper;
21
+ protected attributeLocations: Record<string, number>;
22
+ protected lifecycle: Pick<WebGlShaderType, 'update' | 'canBatch'>;
23
+ protected useSystemAlpha: boolean;
24
+ protected useSystemDimensions: boolean;
25
+ supportsIndexedTextures: boolean;
26
+ constructor(renderer: WebGlRenderer, config: WebGlShaderType, resolvedProps: Record<string, any>);
27
+ disableAttribute(location: number): void;
28
+ disableAttributes(): void;
29
+ reuseRenderOp(incomingQuad: QuadOptions, currentRenderOp: WebGlRenderOp): boolean;
30
+ bindRenderOp(renderOp: WebGlRenderOp): void;
31
+ bindBufferCollection(buffer: BufferCollection): void;
32
+ bindTextures(textures: WebGlCtxTexture[]): void;
33
+ attach(): void;
34
+ detach(): void;
35
+ }