@lightningjs/renderer 2.14.1 → 2.14.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (288) hide show
  1. package/COPYING +1 -0
  2. package/LICENSE +202 -202
  3. package/NOTICE +3 -3
  4. package/README.md +147 -147
  5. package/dist/exports/canvas-shaders.d.ts +10 -0
  6. package/dist/exports/canvas-shaders.js +27 -0
  7. package/dist/exports/canvas-shaders.js.map +1 -0
  8. package/dist/exports/webgl-shaders.d.ts +11 -0
  9. package/dist/exports/webgl-shaders.js +28 -0
  10. package/dist/exports/webgl-shaders.js.map +1 -0
  11. package/dist/src/core/CoreNode.js +6 -0
  12. package/dist/src/core/CoreNode.js.map +1 -1
  13. package/dist/src/core/platforms/Platform.d.ts +37 -0
  14. package/dist/src/core/platforms/Platform.js +22 -0
  15. package/dist/src/core/platforms/Platform.js.map +1 -0
  16. package/dist/src/core/platforms/web/WebPlatform.d.ts +9 -0
  17. package/dist/src/core/platforms/web/WebPlatform.js +58 -0
  18. package/dist/src/core/platforms/web/WebPlatform.js.map +1 -0
  19. package/dist/src/core/renderers/CoreShaderNode.d.ts +58 -0
  20. package/dist/src/core/renderers/CoreShaderNode.js +104 -0
  21. package/dist/src/core/renderers/CoreShaderNode.js.map +1 -0
  22. package/dist/src/core/renderers/CoreShaderProgram.d.ts +4 -0
  23. package/dist/src/core/renderers/CoreShaderProgram.js +20 -0
  24. package/dist/src/core/renderers/CoreShaderProgram.js.map +1 -0
  25. package/dist/src/core/renderers/canvas/CanvasRenderer.d.ts +36 -0
  26. package/dist/src/core/renderers/canvas/CanvasRenderer.js +212 -0
  27. package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +1 -0
  28. package/dist/src/core/renderers/canvas/CanvasShaderNode.d.ts +21 -0
  29. package/dist/src/core/renderers/canvas/CanvasShaderNode.js +60 -0
  30. package/dist/src/core/renderers/canvas/CanvasShaderNode.js.map +1 -0
  31. package/dist/src/core/renderers/canvas/CanvasTexture.d.ts +16 -0
  32. package/dist/src/core/renderers/canvas/CanvasTexture.js +124 -0
  33. package/dist/src/core/renderers/canvas/CanvasTexture.js.map +1 -0
  34. package/dist/src/core/renderers/webgl/WebGlCoreShader.js +3 -1
  35. package/dist/src/core/renderers/webgl/WebGlCoreShader.js.map +1 -1
  36. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.d.ts +12 -0
  37. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js +55 -0
  38. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js.map +1 -0
  39. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.d.ts +9 -0
  40. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js +38 -0
  41. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js.map +1 -0
  42. package/dist/src/core/renderers/webgl/WebGlCtxTexture.d.ts +57 -0
  43. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js +227 -0
  44. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js.map +1 -0
  45. package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +44 -0
  46. package/dist/src/core/renderers/webgl/WebGlRenderOp.js +118 -0
  47. package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +1 -0
  48. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +135 -0
  49. package/dist/src/core/renderers/webgl/WebGlRenderer.js +571 -0
  50. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +1 -0
  51. package/dist/src/core/renderers/webgl/WebGlShaderNode.d.ts +222 -0
  52. package/dist/src/core/renderers/webgl/WebGlShaderNode.js +334 -0
  53. package/dist/src/core/renderers/webgl/WebGlShaderNode.js.map +1 -0
  54. package/dist/src/core/renderers/webgl/WebGlShaderProgram.d.ts +35 -0
  55. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js +201 -0
  56. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js.map +1 -0
  57. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  58. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  59. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  60. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  61. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  62. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  63. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  64. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  65. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  66. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  67. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  68. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  69. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  70. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  71. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  72. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  73. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  74. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  75. package/dist/src/core/shaders/canvas/Border.d.ts +9 -0
  76. package/dist/src/core/shaders/canvas/Border.js +57 -0
  77. package/dist/src/core/shaders/canvas/Border.js.map +1 -0
  78. package/dist/src/core/shaders/canvas/HolePunch.d.ts +7 -0
  79. package/dist/src/core/shaders/canvas/HolePunch.js +38 -0
  80. package/dist/src/core/shaders/canvas/HolePunch.js.map +1 -0
  81. package/dist/src/core/shaders/canvas/LinearGradient.d.ts +10 -0
  82. package/dist/src/core/shaders/canvas/LinearGradient.js +46 -0
  83. package/dist/src/core/shaders/canvas/LinearGradient.js.map +1 -0
  84. package/dist/src/core/shaders/canvas/RadialGradient.d.ts +11 -0
  85. package/dist/src/core/shaders/canvas/RadialGradient.js +68 -0
  86. package/dist/src/core/shaders/canvas/RadialGradient.js.map +1 -0
  87. package/dist/src/core/shaders/canvas/Rounded.d.ts +7 -0
  88. package/dist/src/core/shaders/canvas/Rounded.js +33 -0
  89. package/dist/src/core/shaders/canvas/Rounded.js.map +1 -0
  90. package/dist/src/core/shaders/canvas/RoundedWithBorder.d.ts +7 -0
  91. package/dist/src/core/shaders/canvas/RoundedWithBorder.js +41 -0
  92. package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +1 -0
  93. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.d.ts +8 -0
  94. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js +39 -0
  95. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js.map +1 -0
  96. package/dist/src/core/shaders/canvas/RoundedWithShadow.d.ts +7 -0
  97. package/dist/src/core/shaders/canvas/RoundedWithShadow.js +38 -0
  98. package/dist/src/core/shaders/canvas/RoundedWithShadow.js.map +1 -0
  99. package/dist/src/core/shaders/canvas/Shadow.d.ts +8 -0
  100. package/dist/src/core/shaders/canvas/Shadow.js +31 -0
  101. package/dist/src/core/shaders/canvas/Shadow.js.map +1 -0
  102. package/dist/src/core/shaders/canvas/utils/render.d.ts +5 -0
  103. package/dist/src/core/shaders/canvas/utils/render.js +84 -0
  104. package/dist/src/core/shaders/canvas/utils/render.js.map +1 -0
  105. package/dist/src/core/shaders/templates/BorderTemplate.d.ts +37 -0
  106. package/dist/src/core/shaders/templates/BorderTemplate.js +73 -0
  107. package/dist/src/core/shaders/templates/BorderTemplate.js.map +1 -0
  108. package/dist/src/core/shaders/templates/HolePunchTemplate.d.ts +46 -0
  109. package/dist/src/core/shaders/templates/HolePunchTemplate.js +35 -0
  110. package/dist/src/core/shaders/templates/HolePunchTemplate.js.map +1 -0
  111. package/dist/src/core/shaders/templates/LinearGradientTemplate.d.ts +23 -0
  112. package/dist/src/core/shaders/templates/LinearGradientTemplate.js +47 -0
  113. package/dist/src/core/shaders/templates/LinearGradientTemplate.js.map +1 -0
  114. package/dist/src/core/shaders/templates/RadialGradientTemplate.d.ts +31 -0
  115. package/dist/src/core/shaders/templates/RadialGradientTemplate.js +49 -0
  116. package/dist/src/core/shaders/templates/RadialGradientTemplate.js.map +1 -0
  117. package/dist/src/core/shaders/templates/RoundedTemplate.d.ts +29 -0
  118. package/dist/src/core/shaders/templates/RoundedTemplate.js +67 -0
  119. package/dist/src/core/shaders/templates/RoundedTemplate.js.map +1 -0
  120. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.d.ts +7 -0
  121. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js +24 -0
  122. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js.map +1 -0
  123. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.d.ts +6 -0
  124. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js +23 -0
  125. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js.map +1 -0
  126. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.d.ts +6 -0
  127. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js +23 -0
  128. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js.map +1 -0
  129. package/dist/src/core/shaders/templates/ShadowTemplate.d.ts +34 -0
  130. package/dist/src/core/shaders/templates/ShadowTemplate.js +66 -0
  131. package/dist/src/core/shaders/templates/ShadowTemplate.js.map +1 -0
  132. package/dist/src/core/shaders/templates/shaderUtils.d.ts +5 -0
  133. package/dist/src/core/shaders/templates/shaderUtils.js +41 -0
  134. package/dist/src/core/shaders/templates/shaderUtils.js.map +1 -0
  135. package/dist/src/core/shaders/webgl/Border.d.ts +3 -0
  136. package/dist/src/core/shaders/webgl/Border.js +110 -0
  137. package/dist/src/core/shaders/webgl/Border.js.map +1 -0
  138. package/dist/src/core/shaders/webgl/Default.d.ts +2 -0
  139. package/dist/src/core/shaders/webgl/Default.js +86 -0
  140. package/dist/src/core/shaders/webgl/Default.js.map +1 -0
  141. package/dist/src/core/shaders/webgl/DefaultBatched.d.ts +2 -0
  142. package/dist/src/core/shaders/webgl/DefaultBatched.js +104 -0
  143. package/dist/src/core/shaders/webgl/DefaultBatched.js.map +1 -0
  144. package/dist/src/core/shaders/webgl/HolePunch.d.ts +3 -0
  145. package/dist/src/core/shaders/webgl/HolePunch.js +64 -0
  146. package/dist/src/core/shaders/webgl/HolePunch.js.map +1 -0
  147. package/dist/src/core/shaders/webgl/LinearGradient.d.ts +3 -0
  148. package/dist/src/core/shaders/webgl/LinearGradient.js +75 -0
  149. package/dist/src/core/shaders/webgl/LinearGradient.js.map +1 -0
  150. package/dist/src/core/shaders/webgl/RadialGradient.d.ts +3 -0
  151. package/dist/src/core/shaders/webgl/RadialGradient.js +73 -0
  152. package/dist/src/core/shaders/webgl/RadialGradient.js.map +1 -0
  153. package/dist/src/core/shaders/webgl/Rounded.d.ts +7 -0
  154. package/dist/src/core/shaders/webgl/Rounded.js +86 -0
  155. package/dist/src/core/shaders/webgl/Rounded.js.map +1 -0
  156. package/dist/src/core/shaders/webgl/RoundedWithBorder.d.ts +3 -0
  157. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +129 -0
  158. package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +1 -0
  159. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.d.ts +3 -0
  160. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +149 -0
  161. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +1 -0
  162. package/dist/src/core/shaders/webgl/RoundedWithShadow.d.ts +3 -0
  163. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +84 -0
  164. package/dist/src/core/shaders/webgl/RoundedWithShadow.js.map +1 -0
  165. package/dist/src/core/shaders/webgl/SdfShader.d.ts +32 -0
  166. package/dist/src/core/shaders/webgl/SdfShader.js +116 -0
  167. package/dist/src/core/shaders/webgl/SdfShader.js.map +1 -0
  168. package/dist/src/core/shaders/webgl/Shadow.d.ts +3 -0
  169. package/dist/src/core/shaders/webgl/Shadow.js +110 -0
  170. package/dist/src/core/shaders/webgl/Shadow.js.map +1 -0
  171. package/dist/src/core/temp.js +77 -0
  172. package/dist/src/core/temp.js.map +1 -0
  173. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  174. package/exports/canvas.ts +39 -39
  175. package/exports/index.ts +89 -89
  176. package/exports/inspector.ts +24 -24
  177. package/exports/utils.ts +44 -44
  178. package/exports/webgl.ts +38 -38
  179. package/package.json +1 -1
  180. package/scripts/please-use-pnpm.js +13 -13
  181. package/src/common/CommonTypes.ts +146 -146
  182. package/src/common/EventEmitter.ts +77 -77
  183. package/src/common/IAnimationController.ts +92 -92
  184. package/src/common/IEventEmitter.ts +28 -28
  185. package/src/core/CoreNode.test.ts +202 -202
  186. package/src/core/CoreNode.ts +2468 -2462
  187. package/src/core/CoreShaderManager.ts +292 -292
  188. package/src/core/CoreTextNode.ts +455 -455
  189. package/src/core/CoreTextureManager.ts +558 -558
  190. package/src/core/Stage.ts +743 -743
  191. package/src/core/TextureMemoryManager.ts +404 -404
  192. package/src/core/animations/AnimationManager.ts +38 -38
  193. package/src/core/animations/CoreAnimation.ts +347 -347
  194. package/src/core/animations/CoreAnimationController.ts +166 -166
  195. package/src/core/lib/ContextSpy.ts +41 -41
  196. package/src/core/lib/ImageWorker.ts +280 -280
  197. package/src/core/lib/Matrix3d.ts +244 -244
  198. package/src/core/lib/RenderCoords.ts +86 -86
  199. package/src/core/lib/WebGlContextWrapper.ts +1332 -1332
  200. package/src/core/lib/textureCompression.ts +152 -152
  201. package/src/core/lib/textureSvg.ts +78 -78
  202. package/src/core/lib/utils.ts +384 -384
  203. package/src/core/lib/validateImageBitmap.ts +76 -76
  204. package/src/core/platform.ts +63 -63
  205. package/src/core/renderers/CoreContextTexture.ts +43 -43
  206. package/src/core/renderers/CoreRenderOp.ts +22 -22
  207. package/src/core/renderers/CoreRenderer.ts +115 -115
  208. package/src/core/renderers/CoreShader.ts +41 -41
  209. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +375 -375
  210. package/src/core/renderers/canvas/CanvasCoreTexture.ts +153 -153
  211. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +231 -231
  212. package/src/core/renderers/canvas/internal/ColorUtils.ts +69 -69
  213. package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +48 -48
  214. package/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.ts +86 -86
  215. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +50 -50
  216. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +301 -301
  217. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +125 -125
  218. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +821 -821
  219. package/src/core/renderers/webgl/WebGlCoreShader.ts +365 -362
  220. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  221. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  222. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -143
  223. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  224. package/src/core/renderers/webgl/shaders/DefaultShader.ts +93 -93
  225. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  226. package/src/core/renderers/webgl/shaders/DynamicShader.ts +580 -580
  227. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +167 -167
  228. package/src/core/renderers/webgl/shaders/SdfShader.ts +204 -204
  229. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  230. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +87 -87
  231. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  232. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  233. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  234. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +159 -159
  235. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +127 -127
  236. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +148 -148
  237. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  238. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +157 -157
  239. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +171 -171
  240. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +168 -168
  241. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +187 -187
  242. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +110 -110
  243. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +196 -196
  244. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  245. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  246. package/src/core/text-rendering/TrFontManager.ts +183 -183
  247. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  248. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  249. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  250. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  251. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  252. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  253. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  254. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -509
  255. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +808 -808
  256. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +853 -853
  257. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  258. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  259. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  260. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  261. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  262. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  263. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  264. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +408 -408
  265. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  266. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  267. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  268. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  269. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  270. package/src/core/text-rendering/renderers/TextRenderer.ts +557 -557
  271. package/src/core/textures/ColorTexture.ts +102 -102
  272. package/src/core/textures/ImageTexture.ts +399 -399
  273. package/src/core/textures/NoiseTexture.ts +104 -104
  274. package/src/core/textures/RenderTexture.ts +85 -85
  275. package/src/core/textures/SubTexture.ts +205 -205
  276. package/src/core/textures/Texture.ts +367 -367
  277. package/src/core/utils.ts +227 -227
  278. package/src/env.d.ts +7 -7
  279. package/src/main-api/DynamicShaderController.ts +104 -104
  280. package/src/main-api/INode.ts +101 -101
  281. package/src/main-api/Inspector.ts +522 -522
  282. package/src/main-api/Renderer.ts +751 -751
  283. package/src/main-api/ShaderController.ts +80 -80
  284. package/src/main-api/utils.ts +45 -45
  285. package/src/utils.ts +248 -248
  286. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js +0 -2
  287. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js.map +0 -1
  288. /package/dist/src/core/{renderers/webgl/WebGlCoreShader.destroy.d.ts → temp.d.ts} +0 -0
@@ -1,408 +1,408 @@
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- /*
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- * If not stated otherwise in this file or this component's LICENSE file the
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- * following copyright and licenses apply:
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- *
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- * Copyright 2023 Comcast Cable Communications Management, LLC.
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- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- import { assertTruthy } from '../../../../../utils.js';
21
- import type { Bound } from '../../../../lib/utils.js';
22
- import type {
23
- FontShaperProps,
24
- MappedGlyphInfo,
25
- UnmappedCharacterInfo,
26
- } from '../../../font-face-types/SdfTrFontFace/internal/FontShaper.js';
27
- import type { TrProps, TextRendererState } from '../../TextRenderer.js';
28
- import type { SdfTextRendererState } from '../SdfTextRenderer.js';
29
- import { PeekableIterator } from './PeekableGenerator.js';
30
- import { getUnicodeCodepoints } from './getUnicodeCodepoints.js';
31
- import { measureText } from './measureText.js';
32
-
33
- export function layoutText(
34
- curLineIndex: number,
35
- startX: number,
36
- startY: number,
37
- text: TrProps['text'],
38
- textAlign: TrProps['textAlign'],
39
- width: TrProps['width'],
40
- height: TrProps['height'],
41
- fontSize: TrProps['fontSize'],
42
- lineHeight: number,
43
- letterSpacing: TrProps['letterSpacing'],
44
- /**
45
- * Mutated
46
- */
47
- vertexBuffer: NonNullable<SdfTextRendererState['vertexBuffer']>,
48
- contain: TrProps['contain'],
49
- /**
50
- * Mutated
51
- */
52
- lineCache: SdfTextRendererState['lineCache'],
53
- rwSdf: Bound,
54
- trFontFace: SdfTextRendererState['trFontFace'],
55
- forceFullLayoutCalc: TextRendererState['forceFullLayoutCalc'],
56
- scrollable: TrProps['scrollable'],
57
- overflowSuffix: TrProps['overflowSuffix'],
58
- maxLines: TrProps['maxLines'],
59
- ): {
60
- bufferNumFloats: number;
61
- bufferNumQuads: number;
62
- layoutNumCharacters: number;
63
- fullyProcessed: boolean;
64
- maxX: number;
65
- maxY: number;
66
- numLines: number;
67
- } {
68
- assertTruthy(trFontFace, 'Font face must be loaded');
69
- assertTruthy(trFontFace.loaded, 'Font face must be loaded');
70
- assertTruthy(trFontFace.data, 'Font face must be loaded');
71
- assertTruthy(trFontFace.shaper, 'Font face must be loaded');
72
-
73
- // Regardless of fontSize (or other scaling properties), we layout the vertices of each glyph
74
- // using the fixed coordinate space determined by font size used to produce the atlas.
75
- // Scaling for display is handled by shader uniforms inexpensively.
76
- // So we have:
77
- // - vertex space: the space in which the vertices of each glyph are laid out
78
- // - screen space: the screen pixel space
79
- // Input properties such as x, y, w, fontSize, letterSpacing, etc. are all expressed in screen space.
80
- // We convert these to the vertex space by dividing them the `fontSizeRatio` factor.
81
-
82
- /**
83
- * See above
84
- */
85
- const fontSizeRatio = fontSize / trFontFace.data.info.size;
86
-
87
- /**
88
- * `lineHeight` in vertex coordinates
89
- */
90
- const vertexLineHeight = lineHeight / fontSizeRatio;
91
- /**
92
- * `w` in vertex coordinates
93
- */
94
- const vertexW = width / fontSizeRatio;
95
- /**
96
- * `letterSpacing` in vertex coordinates
97
- */
98
- const vertexLSpacing = letterSpacing / fontSizeRatio;
99
-
100
- const startingLineCacheEntry = lineCache[curLineIndex];
101
- const startingCodepointIndex = startingLineCacheEntry?.codepointIndex || 0;
102
- const startingMaxX = startingLineCacheEntry?.maxX || 0;
103
- const startingMaxY = startingLineCacheEntry?.maxY || 0;
104
-
105
- let maxX = startingMaxX;
106
- let maxY = startingMaxY;
107
- let curX = startX;
108
- let curY = startY;
109
-
110
- let bufferOffset = 0;
111
- /**
112
- * Buffer offset to last word boundry. This is -1 when we aren't in a word boundry.
113
- */
114
- const lastWord: {
115
- codepointIndex: number;
116
- bufferOffset: number;
117
- xStart: number;
118
- } = {
119
- codepointIndex: -1,
120
- bufferOffset: -1,
121
- xStart: -1,
122
- };
123
-
124
- const shaper = trFontFace.shaper;
125
-
126
- const shaperProps: FontShaperProps = {
127
- letterSpacing: vertexLSpacing,
128
- };
129
-
130
- // HACK: The space is used as a word boundary. When a text ends with a space, we need to
131
- // add an extra space to ensure the space is included in the line width calculation.
132
- if (text.endsWith(' ')) {
133
- text += ' ';
134
- }
135
-
136
- // Get glyphs
137
- let glyphs = shaper.shapeText(
138
- shaperProps,
139
- new PeekableIterator(
140
- getUnicodeCodepoints(text, startingCodepointIndex),
141
- startingCodepointIndex,
142
- ),
143
- );
144
-
145
- let glyphResult:
146
- | IteratorResult<MappedGlyphInfo | UnmappedCharacterInfo, void>
147
- | undefined;
148
-
149
- let curLineBufferStart = -1;
150
-
151
- const bufferLineInfos: {
152
- bufferStart: number;
153
- bufferEnd: number;
154
- }[] = [];
155
-
156
- const vertexTruncateHeight = height / fontSizeRatio;
157
- const overflowSuffVertexWidth = measureText(
158
- overflowSuffix,
159
- shaperProps,
160
- shaper,
161
- );
162
-
163
- // Line-by-line layout
164
- let moreLines = true;
165
- while (moreLines) {
166
- const nextLineWillFit =
167
- (maxLines === 0 || curLineIndex + 1 < maxLines) &&
168
- (contain !== 'both' ||
169
- scrollable ||
170
- curY + vertexLineHeight + trFontFace.maxCharHeight <=
171
- vertexTruncateHeight);
172
- const lineVertexW = nextLineWillFit
173
- ? vertexW
174
- : vertexW - overflowSuffVertexWidth;
175
- /**
176
- * Vertex X position to the beginning of the last word boundary. This becomes -1 when we start traversing a word.
177
- */
178
- let xStartLastWordBoundary = 0;
179
-
180
- const lineIsBelowWindowTop = curY + trFontFace.maxCharHeight >= rwSdf.y1;
181
- const lineIsAboveWindowBottom = curY <= rwSdf.y2;
182
- const lineIsWithinWindow = lineIsBelowWindowTop && lineIsAboveWindowBottom;
183
- // Layout glyphs in this line
184
- // Any break statements in this while loop will trigger a line break
185
- while ((glyphResult = glyphs.next()) && !glyphResult.done) {
186
- const glyph = glyphResult.value;
187
-
188
- if (curLineIndex === lineCache.length) {
189
- lineCache.push({
190
- codepointIndex: glyph.cluster,
191
- maxY,
192
- maxX,
193
- });
194
- } else if (curLineIndex > lineCache.length) {
195
- throw new Error('Unexpected lineCache length');
196
- }
197
-
198
- // If we encounter a word boundary (white space or newline) we invalidate
199
- // the lastWord and set the xStartLastWordBoundary if we haven't already.
200
- if (
201
- glyph.codepoint === 32 ||
202
- glyph.codepoint === 10 ||
203
- glyph.codepoint === 8203
204
- ) {
205
- if (lastWord.codepointIndex !== -1) {
206
- lastWord.codepointIndex = -1;
207
- xStartLastWordBoundary = curX;
208
- }
209
- } else if (lastWord.codepointIndex === -1) {
210
- lastWord.codepointIndex = glyph.cluster;
211
- lastWord.bufferOffset = bufferOffset;
212
- lastWord.xStart = xStartLastWordBoundary;
213
- }
214
-
215
- if (glyph.mapped) {
216
- // Mapped glyph
217
- const charEndX = curX + glyph.xOffset + glyph.width;
218
- // Word wrap check
219
- if (
220
- // We are containing the text
221
- contain !== 'none' &&
222
- // The current glyph reaches outside the contained width
223
- charEndX >= lineVertexW &&
224
- // There is a last word that we can break to the next line
225
- lastWord.codepointIndex !== -1 &&
226
- // Prevents infinite loop when a single word is longer than the width
227
- lastWord.xStart > 0
228
- ) {
229
- // The current word is about to go off the edge of the container width
230
- // Reinitialize the iterator starting at the last word
231
- // and proceeding to the next line
232
- if (nextLineWillFit) {
233
- glyphs = shaper.shapeText(
234
- shaperProps,
235
- new PeekableIterator(
236
- getUnicodeCodepoints(text, lastWord.codepointIndex),
237
- lastWord.codepointIndex,
238
- ),
239
- );
240
- bufferOffset = lastWord.bufferOffset;
241
- break;
242
- } else {
243
- glyphs = shaper.shapeText(
244
- shaperProps,
245
- new PeekableIterator(getUnicodeCodepoints(overflowSuffix, 0), 0),
246
- );
247
- curX = lastWord.xStart;
248
- bufferOffset = lastWord.bufferOffset;
249
- // HACK: For the rest of the line when inserting the overflow suffix,
250
- // set contain = 'none' to prevent an infinite loop.
251
- contain = 'none';
252
- }
253
- } else {
254
- // This glyph fits, so we can add it to the buffer
255
- const quadX = curX + glyph.xOffset;
256
- const quadY = curY + glyph.yOffset;
257
-
258
- // Only add to buffer for rendering if the line is within the render window
259
- if (lineIsWithinWindow) {
260
- if (curLineBufferStart === -1) {
261
- curLineBufferStart = bufferOffset;
262
- }
263
-
264
- const atlasEntry = trFontFace.getAtlasEntry(glyph.glyphId);
265
-
266
- // Add texture coordinates
267
- const u = atlasEntry.x / trFontFace.data.common.scaleW;
268
- const v = atlasEntry.y / trFontFace.data.common.scaleH;
269
- const uvWidth = atlasEntry.width / trFontFace.data.common.scaleW;
270
- const uvHeight = atlasEntry.height / trFontFace.data.common.scaleH;
271
-
272
- // TODO: (Performance) We can optimize this by using ELEMENT_ARRAY_BUFFER
273
- // eliminating the need to duplicate vertices
274
-
275
- // Top-left
276
- vertexBuffer[bufferOffset++] = quadX;
277
- vertexBuffer[bufferOffset++] = quadY;
278
- vertexBuffer[bufferOffset++] = u;
279
- vertexBuffer[bufferOffset++] = v;
280
-
281
- // Top-right
282
- vertexBuffer[bufferOffset++] = quadX + glyph.width;
283
- vertexBuffer[bufferOffset++] = quadY;
284
- vertexBuffer[bufferOffset++] = u + uvWidth;
285
- vertexBuffer[bufferOffset++] = v;
286
-
287
- // Bottom-left
288
- vertexBuffer[bufferOffset++] = quadX;
289
- vertexBuffer[bufferOffset++] = quadY + glyph.height;
290
- vertexBuffer[bufferOffset++] = u;
291
- vertexBuffer[bufferOffset++] = v + uvHeight;
292
-
293
- // Bottom-right
294
- vertexBuffer[bufferOffset++] = quadX + glyph.width;
295
- vertexBuffer[bufferOffset++] = quadY + glyph.height;
296
- vertexBuffer[bufferOffset++] = u + uvWidth;
297
- vertexBuffer[bufferOffset++] = v + uvHeight;
298
- }
299
-
300
- maxY = Math.max(maxY, quadY + glyph.height);
301
- maxX = Math.max(maxX, quadX + glyph.width);
302
- curX += glyph.xAdvance;
303
- }
304
- } else {
305
- // Unmapped character
306
-
307
- // Handle newlines
308
- if (glyph.codepoint === 10) {
309
- if (nextLineWillFit) {
310
- // The whole line fit, so we can break to the next line
311
- break;
312
- } else {
313
- // The whole line won't fit, so we need to add the overflow suffix
314
- glyphs = shaper.shapeText(
315
- shaperProps,
316
- new PeekableIterator(getUnicodeCodepoints(overflowSuffix, 0), 0),
317
- );
318
- // HACK: For the rest of the line when inserting the overflow suffix,
319
- // set contain = 'none' to prevent an infinite loop.
320
- contain = 'none';
321
- }
322
- }
323
- }
324
- }
325
-
326
- // Prepare for the next line...
327
- if (curLineBufferStart !== -1) {
328
- bufferLineInfos.push({
329
- bufferStart: curLineBufferStart,
330
- bufferEnd: bufferOffset,
331
- });
332
- curLineBufferStart = -1;
333
- }
334
- curX = 0;
335
- curY += vertexLineHeight;
336
- curLineIndex++;
337
- lastWord.codepointIndex = -1;
338
- xStartLastWordBoundary = 0;
339
-
340
- // Figure out if there are any more lines to render...
341
- if (!forceFullLayoutCalc && contain === 'both' && curY > rwSdf.y2) {
342
- // Stop layout calculation early (for performance purposes) if:
343
- // - We're not forcing a full layout calculation (for width/height calculation)
344
- // - ...and we're containing the text vertically+horizontally (contain === 'both')
345
- // - ...and we have a render window
346
- // - ...and the next line is below the bottom of the render window
347
- moreLines = false;
348
- } else if (glyphResult && glyphResult.done) {
349
- // If we've reached the end of the text, we know we're done
350
- moreLines = false;
351
- } else if (!nextLineWillFit) {
352
- // If we're contained vertically+horizontally (contain === 'both')
353
- // but not scrollable and the next line won't fit, we're done.
354
- moreLines = false;
355
- }
356
- }
357
-
358
- // Use textAlign to determine if we need to adjust the x position of the text
359
- // in the buffer line by line
360
- if (textAlign === 'center') {
361
- const vertexTextW = contain === 'none' ? maxX : vertexW;
362
-
363
- for (let i = 0; i < bufferLineInfos.length; i++) {
364
- const line = bufferLineInfos[i]!;
365
- // - 4 = the x position of a rightmost vertex
366
- const lineWidth =
367
- // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
368
- vertexBuffer[line.bufferEnd - 4]! - vertexBuffer[line.bufferStart]!;
369
-
370
- const xOffset = (vertexTextW - lineWidth) / 2;
371
- for (let j = line.bufferStart; j < line.bufferEnd; j += 4) {
372
- // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
373
- vertexBuffer[j]! += xOffset;
374
- }
375
- }
376
- } else if (textAlign === 'right') {
377
- const vertexTextW = contain === 'none' ? maxX : vertexW;
378
-
379
- for (let i = 0; i < bufferLineInfos.length; i++) {
380
- const line = bufferLineInfos[i]!;
381
- const lineWidth =
382
- line.bufferEnd === line.bufferStart
383
- ? 0
384
- : // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
385
- vertexBuffer[line.bufferEnd - 4]! - vertexBuffer[line.bufferStart]!;
386
-
387
- const xOffset = vertexTextW - lineWidth;
388
- for (let j = line.bufferStart; j < line.bufferEnd; j += 4) {
389
- // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
390
- vertexBuffer[j]! += xOffset;
391
- }
392
- }
393
- }
394
-
395
- assertTruthy(glyphResult);
396
-
397
- return {
398
- bufferNumFloats: bufferOffset,
399
- bufferNumQuads: bufferOffset / 16,
400
- layoutNumCharacters: glyphResult.done
401
- ? text.length - startingCodepointIndex
402
- : glyphResult.value.cluster - startingCodepointIndex + 1,
403
- fullyProcessed: !!glyphResult.done,
404
- maxX,
405
- maxY,
406
- numLines: lineCache.length,
407
- };
408
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import { assertTruthy } from '../../../../../utils.js';
21
+ import type { Bound } from '../../../../lib/utils.js';
22
+ import type {
23
+ FontShaperProps,
24
+ MappedGlyphInfo,
25
+ UnmappedCharacterInfo,
26
+ } from '../../../font-face-types/SdfTrFontFace/internal/FontShaper.js';
27
+ import type { TrProps, TextRendererState } from '../../TextRenderer.js';
28
+ import type { SdfTextRendererState } from '../SdfTextRenderer.js';
29
+ import { PeekableIterator } from './PeekableGenerator.js';
30
+ import { getUnicodeCodepoints } from './getUnicodeCodepoints.js';
31
+ import { measureText } from './measureText.js';
32
+
33
+ export function layoutText(
34
+ curLineIndex: number,
35
+ startX: number,
36
+ startY: number,
37
+ text: TrProps['text'],
38
+ textAlign: TrProps['textAlign'],
39
+ width: TrProps['width'],
40
+ height: TrProps['height'],
41
+ fontSize: TrProps['fontSize'],
42
+ lineHeight: number,
43
+ letterSpacing: TrProps['letterSpacing'],
44
+ /**
45
+ * Mutated
46
+ */
47
+ vertexBuffer: NonNullable<SdfTextRendererState['vertexBuffer']>,
48
+ contain: TrProps['contain'],
49
+ /**
50
+ * Mutated
51
+ */
52
+ lineCache: SdfTextRendererState['lineCache'],
53
+ rwSdf: Bound,
54
+ trFontFace: SdfTextRendererState['trFontFace'],
55
+ forceFullLayoutCalc: TextRendererState['forceFullLayoutCalc'],
56
+ scrollable: TrProps['scrollable'],
57
+ overflowSuffix: TrProps['overflowSuffix'],
58
+ maxLines: TrProps['maxLines'],
59
+ ): {
60
+ bufferNumFloats: number;
61
+ bufferNumQuads: number;
62
+ layoutNumCharacters: number;
63
+ fullyProcessed: boolean;
64
+ maxX: number;
65
+ maxY: number;
66
+ numLines: number;
67
+ } {
68
+ assertTruthy(trFontFace, 'Font face must be loaded');
69
+ assertTruthy(trFontFace.loaded, 'Font face must be loaded');
70
+ assertTruthy(trFontFace.data, 'Font face must be loaded');
71
+ assertTruthy(trFontFace.shaper, 'Font face must be loaded');
72
+
73
+ // Regardless of fontSize (or other scaling properties), we layout the vertices of each glyph
74
+ // using the fixed coordinate space determined by font size used to produce the atlas.
75
+ // Scaling for display is handled by shader uniforms inexpensively.
76
+ // So we have:
77
+ // - vertex space: the space in which the vertices of each glyph are laid out
78
+ // - screen space: the screen pixel space
79
+ // Input properties such as x, y, w, fontSize, letterSpacing, etc. are all expressed in screen space.
80
+ // We convert these to the vertex space by dividing them the `fontSizeRatio` factor.
81
+
82
+ /**
83
+ * See above
84
+ */
85
+ const fontSizeRatio = fontSize / trFontFace.data.info.size;
86
+
87
+ /**
88
+ * `lineHeight` in vertex coordinates
89
+ */
90
+ const vertexLineHeight = lineHeight / fontSizeRatio;
91
+ /**
92
+ * `w` in vertex coordinates
93
+ */
94
+ const vertexW = width / fontSizeRatio;
95
+ /**
96
+ * `letterSpacing` in vertex coordinates
97
+ */
98
+ const vertexLSpacing = letterSpacing / fontSizeRatio;
99
+
100
+ const startingLineCacheEntry = lineCache[curLineIndex];
101
+ const startingCodepointIndex = startingLineCacheEntry?.codepointIndex || 0;
102
+ const startingMaxX = startingLineCacheEntry?.maxX || 0;
103
+ const startingMaxY = startingLineCacheEntry?.maxY || 0;
104
+
105
+ let maxX = startingMaxX;
106
+ let maxY = startingMaxY;
107
+ let curX = startX;
108
+ let curY = startY;
109
+
110
+ let bufferOffset = 0;
111
+ /**
112
+ * Buffer offset to last word boundry. This is -1 when we aren't in a word boundry.
113
+ */
114
+ const lastWord: {
115
+ codepointIndex: number;
116
+ bufferOffset: number;
117
+ xStart: number;
118
+ } = {
119
+ codepointIndex: -1,
120
+ bufferOffset: -1,
121
+ xStart: -1,
122
+ };
123
+
124
+ const shaper = trFontFace.shaper;
125
+
126
+ const shaperProps: FontShaperProps = {
127
+ letterSpacing: vertexLSpacing,
128
+ };
129
+
130
+ // HACK: The space is used as a word boundary. When a text ends with a space, we need to
131
+ // add an extra space to ensure the space is included in the line width calculation.
132
+ if (text.endsWith(' ')) {
133
+ text += ' ';
134
+ }
135
+
136
+ // Get glyphs
137
+ let glyphs = shaper.shapeText(
138
+ shaperProps,
139
+ new PeekableIterator(
140
+ getUnicodeCodepoints(text, startingCodepointIndex),
141
+ startingCodepointIndex,
142
+ ),
143
+ );
144
+
145
+ let glyphResult:
146
+ | IteratorResult<MappedGlyphInfo | UnmappedCharacterInfo, void>
147
+ | undefined;
148
+
149
+ let curLineBufferStart = -1;
150
+
151
+ const bufferLineInfos: {
152
+ bufferStart: number;
153
+ bufferEnd: number;
154
+ }[] = [];
155
+
156
+ const vertexTruncateHeight = height / fontSizeRatio;
157
+ const overflowSuffVertexWidth = measureText(
158
+ overflowSuffix,
159
+ shaperProps,
160
+ shaper,
161
+ );
162
+
163
+ // Line-by-line layout
164
+ let moreLines = true;
165
+ while (moreLines) {
166
+ const nextLineWillFit =
167
+ (maxLines === 0 || curLineIndex + 1 < maxLines) &&
168
+ (contain !== 'both' ||
169
+ scrollable ||
170
+ curY + vertexLineHeight + trFontFace.maxCharHeight <=
171
+ vertexTruncateHeight);
172
+ const lineVertexW = nextLineWillFit
173
+ ? vertexW
174
+ : vertexW - overflowSuffVertexWidth;
175
+ /**
176
+ * Vertex X position to the beginning of the last word boundary. This becomes -1 when we start traversing a word.
177
+ */
178
+ let xStartLastWordBoundary = 0;
179
+
180
+ const lineIsBelowWindowTop = curY + trFontFace.maxCharHeight >= rwSdf.y1;
181
+ const lineIsAboveWindowBottom = curY <= rwSdf.y2;
182
+ const lineIsWithinWindow = lineIsBelowWindowTop && lineIsAboveWindowBottom;
183
+ // Layout glyphs in this line
184
+ // Any break statements in this while loop will trigger a line break
185
+ while ((glyphResult = glyphs.next()) && !glyphResult.done) {
186
+ const glyph = glyphResult.value;
187
+
188
+ if (curLineIndex === lineCache.length) {
189
+ lineCache.push({
190
+ codepointIndex: glyph.cluster,
191
+ maxY,
192
+ maxX,
193
+ });
194
+ } else if (curLineIndex > lineCache.length) {
195
+ throw new Error('Unexpected lineCache length');
196
+ }
197
+
198
+ // If we encounter a word boundary (white space or newline) we invalidate
199
+ // the lastWord and set the xStartLastWordBoundary if we haven't already.
200
+ if (
201
+ glyph.codepoint === 32 ||
202
+ glyph.codepoint === 10 ||
203
+ glyph.codepoint === 8203
204
+ ) {
205
+ if (lastWord.codepointIndex !== -1) {
206
+ lastWord.codepointIndex = -1;
207
+ xStartLastWordBoundary = curX;
208
+ }
209
+ } else if (lastWord.codepointIndex === -1) {
210
+ lastWord.codepointIndex = glyph.cluster;
211
+ lastWord.bufferOffset = bufferOffset;
212
+ lastWord.xStart = xStartLastWordBoundary;
213
+ }
214
+
215
+ if (glyph.mapped) {
216
+ // Mapped glyph
217
+ const charEndX = curX + glyph.xOffset + glyph.width;
218
+ // Word wrap check
219
+ if (
220
+ // We are containing the text
221
+ contain !== 'none' &&
222
+ // The current glyph reaches outside the contained width
223
+ charEndX >= lineVertexW &&
224
+ // There is a last word that we can break to the next line
225
+ lastWord.codepointIndex !== -1 &&
226
+ // Prevents infinite loop when a single word is longer than the width
227
+ lastWord.xStart > 0
228
+ ) {
229
+ // The current word is about to go off the edge of the container width
230
+ // Reinitialize the iterator starting at the last word
231
+ // and proceeding to the next line
232
+ if (nextLineWillFit) {
233
+ glyphs = shaper.shapeText(
234
+ shaperProps,
235
+ new PeekableIterator(
236
+ getUnicodeCodepoints(text, lastWord.codepointIndex),
237
+ lastWord.codepointIndex,
238
+ ),
239
+ );
240
+ bufferOffset = lastWord.bufferOffset;
241
+ break;
242
+ } else {
243
+ glyphs = shaper.shapeText(
244
+ shaperProps,
245
+ new PeekableIterator(getUnicodeCodepoints(overflowSuffix, 0), 0),
246
+ );
247
+ curX = lastWord.xStart;
248
+ bufferOffset = lastWord.bufferOffset;
249
+ // HACK: For the rest of the line when inserting the overflow suffix,
250
+ // set contain = 'none' to prevent an infinite loop.
251
+ contain = 'none';
252
+ }
253
+ } else {
254
+ // This glyph fits, so we can add it to the buffer
255
+ const quadX = curX + glyph.xOffset;
256
+ const quadY = curY + glyph.yOffset;
257
+
258
+ // Only add to buffer for rendering if the line is within the render window
259
+ if (lineIsWithinWindow) {
260
+ if (curLineBufferStart === -1) {
261
+ curLineBufferStart = bufferOffset;
262
+ }
263
+
264
+ const atlasEntry = trFontFace.getAtlasEntry(glyph.glyphId);
265
+
266
+ // Add texture coordinates
267
+ const u = atlasEntry.x / trFontFace.data.common.scaleW;
268
+ const v = atlasEntry.y / trFontFace.data.common.scaleH;
269
+ const uvWidth = atlasEntry.width / trFontFace.data.common.scaleW;
270
+ const uvHeight = atlasEntry.height / trFontFace.data.common.scaleH;
271
+
272
+ // TODO: (Performance) We can optimize this by using ELEMENT_ARRAY_BUFFER
273
+ // eliminating the need to duplicate vertices
274
+
275
+ // Top-left
276
+ vertexBuffer[bufferOffset++] = quadX;
277
+ vertexBuffer[bufferOffset++] = quadY;
278
+ vertexBuffer[bufferOffset++] = u;
279
+ vertexBuffer[bufferOffset++] = v;
280
+
281
+ // Top-right
282
+ vertexBuffer[bufferOffset++] = quadX + glyph.width;
283
+ vertexBuffer[bufferOffset++] = quadY;
284
+ vertexBuffer[bufferOffset++] = u + uvWidth;
285
+ vertexBuffer[bufferOffset++] = v;
286
+
287
+ // Bottom-left
288
+ vertexBuffer[bufferOffset++] = quadX;
289
+ vertexBuffer[bufferOffset++] = quadY + glyph.height;
290
+ vertexBuffer[bufferOffset++] = u;
291
+ vertexBuffer[bufferOffset++] = v + uvHeight;
292
+
293
+ // Bottom-right
294
+ vertexBuffer[bufferOffset++] = quadX + glyph.width;
295
+ vertexBuffer[bufferOffset++] = quadY + glyph.height;
296
+ vertexBuffer[bufferOffset++] = u + uvWidth;
297
+ vertexBuffer[bufferOffset++] = v + uvHeight;
298
+ }
299
+
300
+ maxY = Math.max(maxY, quadY + glyph.height);
301
+ maxX = Math.max(maxX, quadX + glyph.width);
302
+ curX += glyph.xAdvance;
303
+ }
304
+ } else {
305
+ // Unmapped character
306
+
307
+ // Handle newlines
308
+ if (glyph.codepoint === 10) {
309
+ if (nextLineWillFit) {
310
+ // The whole line fit, so we can break to the next line
311
+ break;
312
+ } else {
313
+ // The whole line won't fit, so we need to add the overflow suffix
314
+ glyphs = shaper.shapeText(
315
+ shaperProps,
316
+ new PeekableIterator(getUnicodeCodepoints(overflowSuffix, 0), 0),
317
+ );
318
+ // HACK: For the rest of the line when inserting the overflow suffix,
319
+ // set contain = 'none' to prevent an infinite loop.
320
+ contain = 'none';
321
+ }
322
+ }
323
+ }
324
+ }
325
+
326
+ // Prepare for the next line...
327
+ if (curLineBufferStart !== -1) {
328
+ bufferLineInfos.push({
329
+ bufferStart: curLineBufferStart,
330
+ bufferEnd: bufferOffset,
331
+ });
332
+ curLineBufferStart = -1;
333
+ }
334
+ curX = 0;
335
+ curY += vertexLineHeight;
336
+ curLineIndex++;
337
+ lastWord.codepointIndex = -1;
338
+ xStartLastWordBoundary = 0;
339
+
340
+ // Figure out if there are any more lines to render...
341
+ if (!forceFullLayoutCalc && contain === 'both' && curY > rwSdf.y2) {
342
+ // Stop layout calculation early (for performance purposes) if:
343
+ // - We're not forcing a full layout calculation (for width/height calculation)
344
+ // - ...and we're containing the text vertically+horizontally (contain === 'both')
345
+ // - ...and we have a render window
346
+ // - ...and the next line is below the bottom of the render window
347
+ moreLines = false;
348
+ } else if (glyphResult && glyphResult.done) {
349
+ // If we've reached the end of the text, we know we're done
350
+ moreLines = false;
351
+ } else if (!nextLineWillFit) {
352
+ // If we're contained vertically+horizontally (contain === 'both')
353
+ // but not scrollable and the next line won't fit, we're done.
354
+ moreLines = false;
355
+ }
356
+ }
357
+
358
+ // Use textAlign to determine if we need to adjust the x position of the text
359
+ // in the buffer line by line
360
+ if (textAlign === 'center') {
361
+ const vertexTextW = contain === 'none' ? maxX : vertexW;
362
+
363
+ for (let i = 0; i < bufferLineInfos.length; i++) {
364
+ const line = bufferLineInfos[i]!;
365
+ // - 4 = the x position of a rightmost vertex
366
+ const lineWidth =
367
+ // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
368
+ vertexBuffer[line.bufferEnd - 4]! - vertexBuffer[line.bufferStart]!;
369
+
370
+ const xOffset = (vertexTextW - lineWidth) / 2;
371
+ for (let j = line.bufferStart; j < line.bufferEnd; j += 4) {
372
+ // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
373
+ vertexBuffer[j]! += xOffset;
374
+ }
375
+ }
376
+ } else if (textAlign === 'right') {
377
+ const vertexTextW = contain === 'none' ? maxX : vertexW;
378
+
379
+ for (let i = 0; i < bufferLineInfos.length; i++) {
380
+ const line = bufferLineInfos[i]!;
381
+ const lineWidth =
382
+ line.bufferEnd === line.bufferStart
383
+ ? 0
384
+ : // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
385
+ vertexBuffer[line.bufferEnd - 4]! - vertexBuffer[line.bufferStart]!;
386
+
387
+ const xOffset = vertexTextW - lineWidth;
388
+ for (let j = line.bufferStart; j < line.bufferEnd; j += 4) {
389
+ // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
390
+ vertexBuffer[j]! += xOffset;
391
+ }
392
+ }
393
+ }
394
+
395
+ assertTruthy(glyphResult);
396
+
397
+ return {
398
+ bufferNumFloats: bufferOffset,
399
+ bufferNumQuads: bufferOffset / 16,
400
+ layoutNumCharacters: glyphResult.done
401
+ ? text.length - startingCodepointIndex
402
+ : glyphResult.value.cluster - startingCodepointIndex + 1,
403
+ fullyProcessed: !!glyphResult.done,
404
+ maxX,
405
+ maxY,
406
+ numLines: lineCache.length,
407
+ };
408
+ }