@lightningjs/renderer 2.14.1 → 2.14.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (288) hide show
  1. package/COPYING +1 -0
  2. package/LICENSE +202 -202
  3. package/NOTICE +3 -3
  4. package/README.md +147 -147
  5. package/dist/exports/canvas-shaders.d.ts +10 -0
  6. package/dist/exports/canvas-shaders.js +27 -0
  7. package/dist/exports/canvas-shaders.js.map +1 -0
  8. package/dist/exports/webgl-shaders.d.ts +11 -0
  9. package/dist/exports/webgl-shaders.js +28 -0
  10. package/dist/exports/webgl-shaders.js.map +1 -0
  11. package/dist/src/core/CoreNode.js +6 -0
  12. package/dist/src/core/CoreNode.js.map +1 -1
  13. package/dist/src/core/platforms/Platform.d.ts +37 -0
  14. package/dist/src/core/platforms/Platform.js +22 -0
  15. package/dist/src/core/platforms/Platform.js.map +1 -0
  16. package/dist/src/core/platforms/web/WebPlatform.d.ts +9 -0
  17. package/dist/src/core/platforms/web/WebPlatform.js +58 -0
  18. package/dist/src/core/platforms/web/WebPlatform.js.map +1 -0
  19. package/dist/src/core/renderers/CoreShaderNode.d.ts +58 -0
  20. package/dist/src/core/renderers/CoreShaderNode.js +104 -0
  21. package/dist/src/core/renderers/CoreShaderNode.js.map +1 -0
  22. package/dist/src/core/renderers/CoreShaderProgram.d.ts +4 -0
  23. package/dist/src/core/renderers/CoreShaderProgram.js +20 -0
  24. package/dist/src/core/renderers/CoreShaderProgram.js.map +1 -0
  25. package/dist/src/core/renderers/canvas/CanvasRenderer.d.ts +36 -0
  26. package/dist/src/core/renderers/canvas/CanvasRenderer.js +212 -0
  27. package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +1 -0
  28. package/dist/src/core/renderers/canvas/CanvasShaderNode.d.ts +21 -0
  29. package/dist/src/core/renderers/canvas/CanvasShaderNode.js +60 -0
  30. package/dist/src/core/renderers/canvas/CanvasShaderNode.js.map +1 -0
  31. package/dist/src/core/renderers/canvas/CanvasTexture.d.ts +16 -0
  32. package/dist/src/core/renderers/canvas/CanvasTexture.js +124 -0
  33. package/dist/src/core/renderers/canvas/CanvasTexture.js.map +1 -0
  34. package/dist/src/core/renderers/webgl/WebGlCoreShader.js +3 -1
  35. package/dist/src/core/renderers/webgl/WebGlCoreShader.js.map +1 -1
  36. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.d.ts +12 -0
  37. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js +55 -0
  38. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js.map +1 -0
  39. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.d.ts +9 -0
  40. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js +38 -0
  41. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js.map +1 -0
  42. package/dist/src/core/renderers/webgl/WebGlCtxTexture.d.ts +57 -0
  43. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js +227 -0
  44. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js.map +1 -0
  45. package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +44 -0
  46. package/dist/src/core/renderers/webgl/WebGlRenderOp.js +118 -0
  47. package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +1 -0
  48. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +135 -0
  49. package/dist/src/core/renderers/webgl/WebGlRenderer.js +571 -0
  50. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +1 -0
  51. package/dist/src/core/renderers/webgl/WebGlShaderNode.d.ts +222 -0
  52. package/dist/src/core/renderers/webgl/WebGlShaderNode.js +334 -0
  53. package/dist/src/core/renderers/webgl/WebGlShaderNode.js.map +1 -0
  54. package/dist/src/core/renderers/webgl/WebGlShaderProgram.d.ts +35 -0
  55. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js +201 -0
  56. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js.map +1 -0
  57. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  58. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  59. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  60. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  61. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  62. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  63. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  64. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  65. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  66. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  67. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  68. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  69. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  70. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  71. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  72. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  73. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  74. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  75. package/dist/src/core/shaders/canvas/Border.d.ts +9 -0
  76. package/dist/src/core/shaders/canvas/Border.js +57 -0
  77. package/dist/src/core/shaders/canvas/Border.js.map +1 -0
  78. package/dist/src/core/shaders/canvas/HolePunch.d.ts +7 -0
  79. package/dist/src/core/shaders/canvas/HolePunch.js +38 -0
  80. package/dist/src/core/shaders/canvas/HolePunch.js.map +1 -0
  81. package/dist/src/core/shaders/canvas/LinearGradient.d.ts +10 -0
  82. package/dist/src/core/shaders/canvas/LinearGradient.js +46 -0
  83. package/dist/src/core/shaders/canvas/LinearGradient.js.map +1 -0
  84. package/dist/src/core/shaders/canvas/RadialGradient.d.ts +11 -0
  85. package/dist/src/core/shaders/canvas/RadialGradient.js +68 -0
  86. package/dist/src/core/shaders/canvas/RadialGradient.js.map +1 -0
  87. package/dist/src/core/shaders/canvas/Rounded.d.ts +7 -0
  88. package/dist/src/core/shaders/canvas/Rounded.js +33 -0
  89. package/dist/src/core/shaders/canvas/Rounded.js.map +1 -0
  90. package/dist/src/core/shaders/canvas/RoundedWithBorder.d.ts +7 -0
  91. package/dist/src/core/shaders/canvas/RoundedWithBorder.js +41 -0
  92. package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +1 -0
  93. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.d.ts +8 -0
  94. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js +39 -0
  95. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js.map +1 -0
  96. package/dist/src/core/shaders/canvas/RoundedWithShadow.d.ts +7 -0
  97. package/dist/src/core/shaders/canvas/RoundedWithShadow.js +38 -0
  98. package/dist/src/core/shaders/canvas/RoundedWithShadow.js.map +1 -0
  99. package/dist/src/core/shaders/canvas/Shadow.d.ts +8 -0
  100. package/dist/src/core/shaders/canvas/Shadow.js +31 -0
  101. package/dist/src/core/shaders/canvas/Shadow.js.map +1 -0
  102. package/dist/src/core/shaders/canvas/utils/render.d.ts +5 -0
  103. package/dist/src/core/shaders/canvas/utils/render.js +84 -0
  104. package/dist/src/core/shaders/canvas/utils/render.js.map +1 -0
  105. package/dist/src/core/shaders/templates/BorderTemplate.d.ts +37 -0
  106. package/dist/src/core/shaders/templates/BorderTemplate.js +73 -0
  107. package/dist/src/core/shaders/templates/BorderTemplate.js.map +1 -0
  108. package/dist/src/core/shaders/templates/HolePunchTemplate.d.ts +46 -0
  109. package/dist/src/core/shaders/templates/HolePunchTemplate.js +35 -0
  110. package/dist/src/core/shaders/templates/HolePunchTemplate.js.map +1 -0
  111. package/dist/src/core/shaders/templates/LinearGradientTemplate.d.ts +23 -0
  112. package/dist/src/core/shaders/templates/LinearGradientTemplate.js +47 -0
  113. package/dist/src/core/shaders/templates/LinearGradientTemplate.js.map +1 -0
  114. package/dist/src/core/shaders/templates/RadialGradientTemplate.d.ts +31 -0
  115. package/dist/src/core/shaders/templates/RadialGradientTemplate.js +49 -0
  116. package/dist/src/core/shaders/templates/RadialGradientTemplate.js.map +1 -0
  117. package/dist/src/core/shaders/templates/RoundedTemplate.d.ts +29 -0
  118. package/dist/src/core/shaders/templates/RoundedTemplate.js +67 -0
  119. package/dist/src/core/shaders/templates/RoundedTemplate.js.map +1 -0
  120. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.d.ts +7 -0
  121. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js +24 -0
  122. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js.map +1 -0
  123. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.d.ts +6 -0
  124. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js +23 -0
  125. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js.map +1 -0
  126. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.d.ts +6 -0
  127. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js +23 -0
  128. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js.map +1 -0
  129. package/dist/src/core/shaders/templates/ShadowTemplate.d.ts +34 -0
  130. package/dist/src/core/shaders/templates/ShadowTemplate.js +66 -0
  131. package/dist/src/core/shaders/templates/ShadowTemplate.js.map +1 -0
  132. package/dist/src/core/shaders/templates/shaderUtils.d.ts +5 -0
  133. package/dist/src/core/shaders/templates/shaderUtils.js +41 -0
  134. package/dist/src/core/shaders/templates/shaderUtils.js.map +1 -0
  135. package/dist/src/core/shaders/webgl/Border.d.ts +3 -0
  136. package/dist/src/core/shaders/webgl/Border.js +110 -0
  137. package/dist/src/core/shaders/webgl/Border.js.map +1 -0
  138. package/dist/src/core/shaders/webgl/Default.d.ts +2 -0
  139. package/dist/src/core/shaders/webgl/Default.js +86 -0
  140. package/dist/src/core/shaders/webgl/Default.js.map +1 -0
  141. package/dist/src/core/shaders/webgl/DefaultBatched.d.ts +2 -0
  142. package/dist/src/core/shaders/webgl/DefaultBatched.js +104 -0
  143. package/dist/src/core/shaders/webgl/DefaultBatched.js.map +1 -0
  144. package/dist/src/core/shaders/webgl/HolePunch.d.ts +3 -0
  145. package/dist/src/core/shaders/webgl/HolePunch.js +64 -0
  146. package/dist/src/core/shaders/webgl/HolePunch.js.map +1 -0
  147. package/dist/src/core/shaders/webgl/LinearGradient.d.ts +3 -0
  148. package/dist/src/core/shaders/webgl/LinearGradient.js +75 -0
  149. package/dist/src/core/shaders/webgl/LinearGradient.js.map +1 -0
  150. package/dist/src/core/shaders/webgl/RadialGradient.d.ts +3 -0
  151. package/dist/src/core/shaders/webgl/RadialGradient.js +73 -0
  152. package/dist/src/core/shaders/webgl/RadialGradient.js.map +1 -0
  153. package/dist/src/core/shaders/webgl/Rounded.d.ts +7 -0
  154. package/dist/src/core/shaders/webgl/Rounded.js +86 -0
  155. package/dist/src/core/shaders/webgl/Rounded.js.map +1 -0
  156. package/dist/src/core/shaders/webgl/RoundedWithBorder.d.ts +3 -0
  157. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +129 -0
  158. package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +1 -0
  159. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.d.ts +3 -0
  160. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +149 -0
  161. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +1 -0
  162. package/dist/src/core/shaders/webgl/RoundedWithShadow.d.ts +3 -0
  163. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +84 -0
  164. package/dist/src/core/shaders/webgl/RoundedWithShadow.js.map +1 -0
  165. package/dist/src/core/shaders/webgl/SdfShader.d.ts +32 -0
  166. package/dist/src/core/shaders/webgl/SdfShader.js +116 -0
  167. package/dist/src/core/shaders/webgl/SdfShader.js.map +1 -0
  168. package/dist/src/core/shaders/webgl/Shadow.d.ts +3 -0
  169. package/dist/src/core/shaders/webgl/Shadow.js +110 -0
  170. package/dist/src/core/shaders/webgl/Shadow.js.map +1 -0
  171. package/dist/src/core/temp.js +77 -0
  172. package/dist/src/core/temp.js.map +1 -0
  173. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  174. package/exports/canvas.ts +39 -39
  175. package/exports/index.ts +89 -89
  176. package/exports/inspector.ts +24 -24
  177. package/exports/utils.ts +44 -44
  178. package/exports/webgl.ts +38 -38
  179. package/package.json +1 -1
  180. package/scripts/please-use-pnpm.js +13 -13
  181. package/src/common/CommonTypes.ts +146 -146
  182. package/src/common/EventEmitter.ts +77 -77
  183. package/src/common/IAnimationController.ts +92 -92
  184. package/src/common/IEventEmitter.ts +28 -28
  185. package/src/core/CoreNode.test.ts +202 -202
  186. package/src/core/CoreNode.ts +2468 -2462
  187. package/src/core/CoreShaderManager.ts +292 -292
  188. package/src/core/CoreTextNode.ts +455 -455
  189. package/src/core/CoreTextureManager.ts +558 -558
  190. package/src/core/Stage.ts +743 -743
  191. package/src/core/TextureMemoryManager.ts +404 -404
  192. package/src/core/animations/AnimationManager.ts +38 -38
  193. package/src/core/animations/CoreAnimation.ts +347 -347
  194. package/src/core/animations/CoreAnimationController.ts +166 -166
  195. package/src/core/lib/ContextSpy.ts +41 -41
  196. package/src/core/lib/ImageWorker.ts +280 -280
  197. package/src/core/lib/Matrix3d.ts +244 -244
  198. package/src/core/lib/RenderCoords.ts +86 -86
  199. package/src/core/lib/WebGlContextWrapper.ts +1332 -1332
  200. package/src/core/lib/textureCompression.ts +152 -152
  201. package/src/core/lib/textureSvg.ts +78 -78
  202. package/src/core/lib/utils.ts +384 -384
  203. package/src/core/lib/validateImageBitmap.ts +76 -76
  204. package/src/core/platform.ts +63 -63
  205. package/src/core/renderers/CoreContextTexture.ts +43 -43
  206. package/src/core/renderers/CoreRenderOp.ts +22 -22
  207. package/src/core/renderers/CoreRenderer.ts +115 -115
  208. package/src/core/renderers/CoreShader.ts +41 -41
  209. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +375 -375
  210. package/src/core/renderers/canvas/CanvasCoreTexture.ts +153 -153
  211. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +231 -231
  212. package/src/core/renderers/canvas/internal/ColorUtils.ts +69 -69
  213. package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +48 -48
  214. package/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.ts +86 -86
  215. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +50 -50
  216. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +301 -301
  217. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +125 -125
  218. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +821 -821
  219. package/src/core/renderers/webgl/WebGlCoreShader.ts +365 -362
  220. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  221. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  222. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -143
  223. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  224. package/src/core/renderers/webgl/shaders/DefaultShader.ts +93 -93
  225. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  226. package/src/core/renderers/webgl/shaders/DynamicShader.ts +580 -580
  227. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +167 -167
  228. package/src/core/renderers/webgl/shaders/SdfShader.ts +204 -204
  229. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  230. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +87 -87
  231. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  232. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  233. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  234. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +159 -159
  235. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +127 -127
  236. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +148 -148
  237. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  238. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +157 -157
  239. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +171 -171
  240. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +168 -168
  241. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +187 -187
  242. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +110 -110
  243. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +196 -196
  244. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  245. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  246. package/src/core/text-rendering/TrFontManager.ts +183 -183
  247. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  248. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  249. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  250. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  251. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  252. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  253. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  254. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -509
  255. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +808 -808
  256. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +853 -853
  257. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  258. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  259. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  260. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  261. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  262. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  263. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  264. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +408 -408
  265. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  266. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  267. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  268. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  269. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  270. package/src/core/text-rendering/renderers/TextRenderer.ts +557 -557
  271. package/src/core/textures/ColorTexture.ts +102 -102
  272. package/src/core/textures/ImageTexture.ts +399 -399
  273. package/src/core/textures/NoiseTexture.ts +104 -104
  274. package/src/core/textures/RenderTexture.ts +85 -85
  275. package/src/core/textures/SubTexture.ts +205 -205
  276. package/src/core/textures/Texture.ts +367 -367
  277. package/src/core/utils.ts +227 -227
  278. package/src/env.d.ts +7 -7
  279. package/src/main-api/DynamicShaderController.ts +104 -104
  280. package/src/main-api/INode.ts +101 -101
  281. package/src/main-api/Inspector.ts +522 -522
  282. package/src/main-api/Renderer.ts +751 -751
  283. package/src/main-api/ShaderController.ts +80 -80
  284. package/src/main-api/utils.ts +45 -45
  285. package/src/utils.ts +248 -248
  286. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js +0 -2
  287. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js.map +0 -1
  288. /package/dist/src/core/{renderers/webgl/WebGlCoreShader.destroy.d.ts → temp.d.ts} +0 -0
package/src/core/utils.ts CHANGED
@@ -1,227 +1,227 @@
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- /*
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- * If not stated otherwise in this file or this component's LICENSE file the
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- * following copyright and licenses apply:
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- *
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- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- /**
21
- * Core Utility Functions
22
- *
23
- * @module
24
- */
25
-
26
- export const EPSILON = 0.000001;
27
- export let ARRAY_TYPE =
28
- typeof Float32Array !== 'undefined' ? Float32Array : Array;
29
- export const RANDOM = Math.random;
30
- export const ANGLE_ORDER = 'zyx';
31
- const degree = Math.PI / 180;
32
-
33
- export const setMatrixArrayType = (
34
- type: Float32ArrayConstructor | ArrayConstructor,
35
- ) => {
36
- ARRAY_TYPE = type;
37
- };
38
-
39
- export const toRadian = (a: number) => {
40
- return a * degree;
41
- };
42
-
43
- export const equals = (a: number, b: number) => {
44
- return Math.abs(a - b) <= EPSILON * Math.max(1.0, Math.abs(a), Math.abs(b));
45
- };
46
-
47
- export const rand = (min: number, max: number) => {
48
- return Math.floor(Math.random() * (max - min + 1) + min);
49
- };
50
-
51
- export const isPowerOfTwo = (value: number) => {
52
- return value && !(value & (value - 1));
53
- };
54
-
55
- const getTimingBezier = (
56
- a: number,
57
- b: number,
58
- c: number,
59
- d: number,
60
- ): ((time: number) => number | undefined) => {
61
- const xc = 3.0 * a;
62
- const xb = 3.0 * (c - a) - xc;
63
- const xa = 1.0 - xc - xb;
64
- const yc = 3.0 * b;
65
- const yb = 3.0 * (d - b) - yc;
66
- const ya = 1.0 - yc - yb;
67
-
68
- return function (time: number): number | undefined {
69
- if (time >= 1.0) {
70
- return 1;
71
- }
72
- if (time <= 0) {
73
- return 0;
74
- }
75
-
76
- let t = 0.5,
77
- cbx,
78
- cbxd,
79
- dx;
80
-
81
- for (let it = 0; it < 20; it++) {
82
- cbx = t * (t * (t * xa + xb) + xc);
83
- dx = time - cbx;
84
- if (dx > -1e-8 && dx < 1e-8) {
85
- return t * (t * (t * ya + yb) + yc);
86
- }
87
-
88
- // Cubic bezier derivative.
89
- cbxd = t * (t * (3 * xa) + 2 * xb) + xc;
90
-
91
- if (cbxd > 1e-10 && cbxd < 1e-10) {
92
- // Problematic. Fall back to binary search method.
93
- break;
94
- }
95
-
96
- t += dx / cbxd;
97
- }
98
-
99
- // Fallback: binary search method. This is more reliable when there are near-0 slopes.
100
- let minT = 0;
101
- let maxT = 1;
102
- for (let it = 0; it < 20; it++) {
103
- t = 0.5 * (minT + maxT);
104
-
105
- cbx = t * (t * (t * xa + xb) + xc);
106
-
107
- dx = time - cbx;
108
- if (dx > -1e-8 && dx < 1e-8) {
109
- // Solution found!
110
- return t * (t * (t * ya + yb) + yc);
111
- }
112
-
113
- if (dx < 0) {
114
- maxT = t;
115
- } else {
116
- minT = t;
117
- }
118
- }
119
- };
120
- };
121
-
122
- interface TimingFunctionMap {
123
- [key: string]: (time: number) => number | undefined;
124
- }
125
-
126
- type TimingLookupArray = number[];
127
- interface TimingLookup {
128
- [key: string]: TimingLookupArray;
129
- }
130
-
131
- const timingMapping: TimingFunctionMap = {};
132
-
133
- const timingLookup: TimingLookup = {
134
- ease: [0.25, 0.1, 0.25, 1.0],
135
- 'ease-in': [0.42, 0, 1.0, 1.0],
136
- 'ease-out': [0, 0, 0.58, 1.0],
137
- 'ease-in-out': [0.42, 0, 0.58, 1.0],
138
- 'ease-in-sine': [0.12, 0, 0.39, 0],
139
- 'ease-out-sine': [0.12, 0, 0.39, 0],
140
- 'ease-in-out-sine': [0.37, 0, 0.63, 1],
141
- 'ease-in-cubic': [0.32, 0, 0.67, 0],
142
- 'ease-out-cubic': [0.33, 1, 0.68, 1],
143
- 'ease-in-out-cubic': [0.65, 0, 0.35, 1],
144
- 'ease-in-circ': [0.55, 0, 1, 0.45],
145
- 'ease-out-circ': [0, 0.55, 0.45, 1],
146
- 'ease-in-out-circ': [0.85, 0, 0.15, 1],
147
- 'ease-in-back': [0.36, 0, 0.66, -0.56],
148
- 'ease-out-back': [0.34, 1.56, 0.64, 1],
149
- 'ease-in-out-back': [0.68, -0.6, 0.32, 1.6],
150
- };
151
-
152
- const defaultTiming = (t: number): number => t;
153
-
154
- const parseCubicBezier = (str: string) => {
155
- //cubic-bezier(0.84, 0.52, 0.56, 0.6)
156
- const regex = /-?\d*\.?\d+/g;
157
- const match = str.match(regex);
158
-
159
- if (match) {
160
- const [num1, num2, num3, num4] = match;
161
- const a = parseFloat(num1 || '0.42');
162
- const b = parseFloat(num2 || '0');
163
- const c = parseFloat(num3 || '1');
164
- const d = parseFloat(num4 || '1');
165
-
166
- const timing = getTimingBezier(a, b, c, d);
167
- timingMapping[str] = timing;
168
-
169
- return timing;
170
- }
171
-
172
- // parse failed, return linear
173
- console.warn('Unknown cubic-bezier timing: ' + str);
174
- return defaultTiming;
175
- };
176
-
177
- export const getTimingFunction = (
178
- str: string,
179
- ): ((time: number) => number | undefined) => {
180
- if (str === 'linear') {
181
- return defaultTiming;
182
- }
183
-
184
- if (timingMapping[str] !== undefined) {
185
- return timingMapping[str] || defaultTiming;
186
- }
187
-
188
- if (str === 'step-start') {
189
- return () => {
190
- return 1;
191
- };
192
- }
193
-
194
- if (str === 'step-end') {
195
- return (time: number) => {
196
- return time === 1 ? 1 : 0;
197
- };
198
- }
199
-
200
- const lookup = timingLookup[str];
201
- if (lookup !== undefined) {
202
- const [a, b, c, d] = lookup;
203
- // eslint-disable-next-line @typescript-eslint/ban-ts-comment
204
- // @ts-ignore - TS doesn't understand that we've checked for undefined
205
- // eslint-disable-next-line @typescript-eslint/no-unsafe-argument
206
- const timing = getTimingBezier(a, b, c, d);
207
- timingMapping[str] = timing;
208
- return timing;
209
- }
210
-
211
- if (str.startsWith('cubic-bezier')) {
212
- return parseCubicBezier(str);
213
- }
214
-
215
- console.warn('Unknown timing function: ' + str);
216
- return defaultTiming;
217
- };
218
-
219
- /**
220
- * Convert bytes to string of megabytes with 2 decimal points
221
- *
222
- * @param bytes
223
- * @returns
224
- */
225
- export function bytesToMb(bytes: number) {
226
- return (bytes / 1024 / 1024).toFixed(2);
227
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ /**
21
+ * Core Utility Functions
22
+ *
23
+ * @module
24
+ */
25
+
26
+ export const EPSILON = 0.000001;
27
+ export let ARRAY_TYPE =
28
+ typeof Float32Array !== 'undefined' ? Float32Array : Array;
29
+ export const RANDOM = Math.random;
30
+ export const ANGLE_ORDER = 'zyx';
31
+ const degree = Math.PI / 180;
32
+
33
+ export const setMatrixArrayType = (
34
+ type: Float32ArrayConstructor | ArrayConstructor,
35
+ ) => {
36
+ ARRAY_TYPE = type;
37
+ };
38
+
39
+ export const toRadian = (a: number) => {
40
+ return a * degree;
41
+ };
42
+
43
+ export const equals = (a: number, b: number) => {
44
+ return Math.abs(a - b) <= EPSILON * Math.max(1.0, Math.abs(a), Math.abs(b));
45
+ };
46
+
47
+ export const rand = (min: number, max: number) => {
48
+ return Math.floor(Math.random() * (max - min + 1) + min);
49
+ };
50
+
51
+ export const isPowerOfTwo = (value: number) => {
52
+ return value && !(value & (value - 1));
53
+ };
54
+
55
+ const getTimingBezier = (
56
+ a: number,
57
+ b: number,
58
+ c: number,
59
+ d: number,
60
+ ): ((time: number) => number | undefined) => {
61
+ const xc = 3.0 * a;
62
+ const xb = 3.0 * (c - a) - xc;
63
+ const xa = 1.0 - xc - xb;
64
+ const yc = 3.0 * b;
65
+ const yb = 3.0 * (d - b) - yc;
66
+ const ya = 1.0 - yc - yb;
67
+
68
+ return function (time: number): number | undefined {
69
+ if (time >= 1.0) {
70
+ return 1;
71
+ }
72
+ if (time <= 0) {
73
+ return 0;
74
+ }
75
+
76
+ let t = 0.5,
77
+ cbx,
78
+ cbxd,
79
+ dx;
80
+
81
+ for (let it = 0; it < 20; it++) {
82
+ cbx = t * (t * (t * xa + xb) + xc);
83
+ dx = time - cbx;
84
+ if (dx > -1e-8 && dx < 1e-8) {
85
+ return t * (t * (t * ya + yb) + yc);
86
+ }
87
+
88
+ // Cubic bezier derivative.
89
+ cbxd = t * (t * (3 * xa) + 2 * xb) + xc;
90
+
91
+ if (cbxd > 1e-10 && cbxd < 1e-10) {
92
+ // Problematic. Fall back to binary search method.
93
+ break;
94
+ }
95
+
96
+ t += dx / cbxd;
97
+ }
98
+
99
+ // Fallback: binary search method. This is more reliable when there are near-0 slopes.
100
+ let minT = 0;
101
+ let maxT = 1;
102
+ for (let it = 0; it < 20; it++) {
103
+ t = 0.5 * (minT + maxT);
104
+
105
+ cbx = t * (t * (t * xa + xb) + xc);
106
+
107
+ dx = time - cbx;
108
+ if (dx > -1e-8 && dx < 1e-8) {
109
+ // Solution found!
110
+ return t * (t * (t * ya + yb) + yc);
111
+ }
112
+
113
+ if (dx < 0) {
114
+ maxT = t;
115
+ } else {
116
+ minT = t;
117
+ }
118
+ }
119
+ };
120
+ };
121
+
122
+ interface TimingFunctionMap {
123
+ [key: string]: (time: number) => number | undefined;
124
+ }
125
+
126
+ type TimingLookupArray = number[];
127
+ interface TimingLookup {
128
+ [key: string]: TimingLookupArray;
129
+ }
130
+
131
+ const timingMapping: TimingFunctionMap = {};
132
+
133
+ const timingLookup: TimingLookup = {
134
+ ease: [0.25, 0.1, 0.25, 1.0],
135
+ 'ease-in': [0.42, 0, 1.0, 1.0],
136
+ 'ease-out': [0, 0, 0.58, 1.0],
137
+ 'ease-in-out': [0.42, 0, 0.58, 1.0],
138
+ 'ease-in-sine': [0.12, 0, 0.39, 0],
139
+ 'ease-out-sine': [0.12, 0, 0.39, 0],
140
+ 'ease-in-out-sine': [0.37, 0, 0.63, 1],
141
+ 'ease-in-cubic': [0.32, 0, 0.67, 0],
142
+ 'ease-out-cubic': [0.33, 1, 0.68, 1],
143
+ 'ease-in-out-cubic': [0.65, 0, 0.35, 1],
144
+ 'ease-in-circ': [0.55, 0, 1, 0.45],
145
+ 'ease-out-circ': [0, 0.55, 0.45, 1],
146
+ 'ease-in-out-circ': [0.85, 0, 0.15, 1],
147
+ 'ease-in-back': [0.36, 0, 0.66, -0.56],
148
+ 'ease-out-back': [0.34, 1.56, 0.64, 1],
149
+ 'ease-in-out-back': [0.68, -0.6, 0.32, 1.6],
150
+ };
151
+
152
+ const defaultTiming = (t: number): number => t;
153
+
154
+ const parseCubicBezier = (str: string) => {
155
+ //cubic-bezier(0.84, 0.52, 0.56, 0.6)
156
+ const regex = /-?\d*\.?\d+/g;
157
+ const match = str.match(regex);
158
+
159
+ if (match) {
160
+ const [num1, num2, num3, num4] = match;
161
+ const a = parseFloat(num1 || '0.42');
162
+ const b = parseFloat(num2 || '0');
163
+ const c = parseFloat(num3 || '1');
164
+ const d = parseFloat(num4 || '1');
165
+
166
+ const timing = getTimingBezier(a, b, c, d);
167
+ timingMapping[str] = timing;
168
+
169
+ return timing;
170
+ }
171
+
172
+ // parse failed, return linear
173
+ console.warn('Unknown cubic-bezier timing: ' + str);
174
+ return defaultTiming;
175
+ };
176
+
177
+ export const getTimingFunction = (
178
+ str: string,
179
+ ): ((time: number) => number | undefined) => {
180
+ if (str === 'linear') {
181
+ return defaultTiming;
182
+ }
183
+
184
+ if (timingMapping[str] !== undefined) {
185
+ return timingMapping[str] || defaultTiming;
186
+ }
187
+
188
+ if (str === 'step-start') {
189
+ return () => {
190
+ return 1;
191
+ };
192
+ }
193
+
194
+ if (str === 'step-end') {
195
+ return (time: number) => {
196
+ return time === 1 ? 1 : 0;
197
+ };
198
+ }
199
+
200
+ const lookup = timingLookup[str];
201
+ if (lookup !== undefined) {
202
+ const [a, b, c, d] = lookup;
203
+ // eslint-disable-next-line @typescript-eslint/ban-ts-comment
204
+ // @ts-ignore - TS doesn't understand that we've checked for undefined
205
+ // eslint-disable-next-line @typescript-eslint/no-unsafe-argument
206
+ const timing = getTimingBezier(a, b, c, d);
207
+ timingMapping[str] = timing;
208
+ return timing;
209
+ }
210
+
211
+ if (str.startsWith('cubic-bezier')) {
212
+ return parseCubicBezier(str);
213
+ }
214
+
215
+ console.warn('Unknown timing function: ' + str);
216
+ return defaultTiming;
217
+ };
218
+
219
+ /**
220
+ * Convert bytes to string of megabytes with 2 decimal points
221
+ *
222
+ * @param bytes
223
+ * @returns
224
+ */
225
+ export function bytesToMb(bytes: number) {
226
+ return (bytes / 1024 / 1024).toFixed(2);
227
+ }
package/src/env.d.ts CHANGED
@@ -1,7 +1,7 @@
1
- interface ImportMetaEnv {
2
- readonly PROD: boolean;
3
- }
4
-
5
- interface ImportMeta {
6
- readonly env: ImportMetaEnv;
7
- }
1
+ interface ImportMetaEnv {
2
+ readonly PROD: boolean;
3
+ }
4
+
5
+ interface ImportMeta {
6
+ readonly env: ImportMetaEnv;
7
+ }
@@ -1,104 +1,104 @@
1
- import type { ShaderEffectValueMap } from '../../exports/index.js';
2
- import type {
3
- CoreShaderManager,
4
- EffectMap,
5
- ShaderMap,
6
- } from '../core/CoreShaderManager.js';
7
- import type { ExtractProps } from '../core/CoreTextureManager.js';
8
- import type { EffectDesc } from '../core/renderers/webgl/shaders/effects/ShaderEffect.js';
9
- import type { BaseShaderController } from './ShaderController.js';
10
-
11
- type OptionalName<T> = T extends string ? T : never;
12
-
13
- type MapEffectProps<
14
- Effects extends [...{ name?: string; type: keyof EffectMap }[]],
15
- > = {
16
- [K in Effects[number] as OptionalName<K['name']>]: ExtractProps<
17
- EffectMap[K['type']]
18
- >;
19
- };
20
-
21
- export type DynamicEffects<
22
- T extends [...{ name?: string; type: keyof EffectMap }[]],
23
- > = {
24
- [K in keyof T]: EffectDesc<T[K]>;
25
- };
26
-
27
- export class DynamicShaderController<
28
- Effects extends [...{ name?: string; type: keyof EffectMap }[]],
29
- > implements BaseShaderController
30
- {
31
- private resolvedProps: ExtractProps<ShaderMap['DynamicShader']>;
32
- props: MapEffectProps<Effects>;
33
- type: 'DynamicShader';
34
-
35
- constructor(
36
- readonly shader: InstanceType<ShaderMap['DynamicShader']>,
37
- props: ExtractProps<ShaderMap['DynamicShader']>,
38
- shManager: CoreShaderManager,
39
- ) {
40
- this.type = 'DynamicShader';
41
- this.resolvedProps = props;
42
- const effectConstructors = shManager.getRegisteredEffects();
43
- const definedProps = {};
44
-
45
- const effects = props.effects!;
46
- const effectsLength = effects.length;
47
-
48
- for (let i = 0; i < effectsLength; i++) {
49
- const {
50
- name: effectName,
51
- props: effectProps,
52
- type: effectType,
53
- } = effects[i]!;
54
- if (effectName === undefined) {
55
- continue;
56
- }
57
- const definedEffectProps = {};
58
- const propEntries = Object.keys(effectProps);
59
- const propEntriesLength = propEntries.length;
60
- for (let j = 0; j < propEntriesLength; j++) {
61
- const propName = propEntries[j]!;
62
- Object.defineProperty(definedEffectProps, propName, {
63
- get: () => {
64
- return (
65
- this.resolvedProps.effects![i]!.props[propName] as Record<
66
- string,
67
- any
68
- >
69
- ).value;
70
- },
71
- set: (value) => {
72
- const target = this.resolvedProps.effects![i]!.props[
73
- propName
74
- ] as Record<string, any>;
75
- target.value = value;
76
- if (target.hasValidator) {
77
- value = target.validatedValue = effectConstructors[effectType]!
78
- .uniforms[propName]?.validator!(value, effectProps);
79
- }
80
- if (target.hasProgramValueUpdater) {
81
- effectConstructors[effectType]!.uniforms[propName]
82
- ?.updateProgramValue!(target as ShaderEffectValueMap);
83
- } else {
84
- target.programValue = value;
85
- }
86
- shManager.renderer.stage.requestRender();
87
- },
88
- });
89
- }
90
-
91
- Object.defineProperty(definedProps, effectName, {
92
- get: () => {
93
- return definedEffectProps;
94
- },
95
- });
96
- }
97
-
98
- this.props = definedProps as MapEffectProps<Effects>;
99
- }
100
-
101
- getResolvedProps() {
102
- return this.resolvedProps;
103
- }
104
- }
1
+ import type { ShaderEffectValueMap } from '../../exports/index.js';
2
+ import type {
3
+ CoreShaderManager,
4
+ EffectMap,
5
+ ShaderMap,
6
+ } from '../core/CoreShaderManager.js';
7
+ import type { ExtractProps } from '../core/CoreTextureManager.js';
8
+ import type { EffectDesc } from '../core/renderers/webgl/shaders/effects/ShaderEffect.js';
9
+ import type { BaseShaderController } from './ShaderController.js';
10
+
11
+ type OptionalName<T> = T extends string ? T : never;
12
+
13
+ type MapEffectProps<
14
+ Effects extends [...{ name?: string; type: keyof EffectMap }[]],
15
+ > = {
16
+ [K in Effects[number] as OptionalName<K['name']>]: ExtractProps<
17
+ EffectMap[K['type']]
18
+ >;
19
+ };
20
+
21
+ export type DynamicEffects<
22
+ T extends [...{ name?: string; type: keyof EffectMap }[]],
23
+ > = {
24
+ [K in keyof T]: EffectDesc<T[K]>;
25
+ };
26
+
27
+ export class DynamicShaderController<
28
+ Effects extends [...{ name?: string; type: keyof EffectMap }[]],
29
+ > implements BaseShaderController
30
+ {
31
+ private resolvedProps: ExtractProps<ShaderMap['DynamicShader']>;
32
+ props: MapEffectProps<Effects>;
33
+ type: 'DynamicShader';
34
+
35
+ constructor(
36
+ readonly shader: InstanceType<ShaderMap['DynamicShader']>,
37
+ props: ExtractProps<ShaderMap['DynamicShader']>,
38
+ shManager: CoreShaderManager,
39
+ ) {
40
+ this.type = 'DynamicShader';
41
+ this.resolvedProps = props;
42
+ const effectConstructors = shManager.getRegisteredEffects();
43
+ const definedProps = {};
44
+
45
+ const effects = props.effects!;
46
+ const effectsLength = effects.length;
47
+
48
+ for (let i = 0; i < effectsLength; i++) {
49
+ const {
50
+ name: effectName,
51
+ props: effectProps,
52
+ type: effectType,
53
+ } = effects[i]!;
54
+ if (effectName === undefined) {
55
+ continue;
56
+ }
57
+ const definedEffectProps = {};
58
+ const propEntries = Object.keys(effectProps);
59
+ const propEntriesLength = propEntries.length;
60
+ for (let j = 0; j < propEntriesLength; j++) {
61
+ const propName = propEntries[j]!;
62
+ Object.defineProperty(definedEffectProps, propName, {
63
+ get: () => {
64
+ return (
65
+ this.resolvedProps.effects![i]!.props[propName] as Record<
66
+ string,
67
+ any
68
+ >
69
+ ).value;
70
+ },
71
+ set: (value) => {
72
+ const target = this.resolvedProps.effects![i]!.props[
73
+ propName
74
+ ] as Record<string, any>;
75
+ target.value = value;
76
+ if (target.hasValidator) {
77
+ value = target.validatedValue = effectConstructors[effectType]!
78
+ .uniforms[propName]?.validator!(value, effectProps);
79
+ }
80
+ if (target.hasProgramValueUpdater) {
81
+ effectConstructors[effectType]!.uniforms[propName]
82
+ ?.updateProgramValue!(target as ShaderEffectValueMap);
83
+ } else {
84
+ target.programValue = value;
85
+ }
86
+ shManager.renderer.stage.requestRender();
87
+ },
88
+ });
89
+ }
90
+
91
+ Object.defineProperty(definedProps, effectName, {
92
+ get: () => {
93
+ return definedEffectProps;
94
+ },
95
+ });
96
+ }
97
+
98
+ this.props = definedProps as MapEffectProps<Effects>;
99
+ }
100
+
101
+ getResolvedProps() {
102
+ return this.resolvedProps;
103
+ }
104
+ }