@fps-games/vfx 0.1.1 → 0.3.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (250) hide show
  1. package/CHANGELOG.md +115 -0
  2. package/README.md +41 -0
  3. package/dist/effects/coin-burst/index.js +6 -2
  4. package/dist/effects/comet-trail-flame/index.js +3 -1
  5. package/dist/effects/debris-smoke/index.js +1 -0
  6. package/dist/effects/electric-arc/index.js +1 -0
  7. package/dist/effects/energy-shield/index.js +1 -0
  8. package/dist/effects/explosion/index.js +3 -2
  9. package/dist/effects/hit-flash/index.js +12 -4
  10. package/dist/effects/laser-beam/index.js +14 -2
  11. package/dist/effects/lumber_vehicle_upgrade_aura/index.js +1 -0
  12. package/dist/effects/monster-hit/index.js +2 -1
  13. package/dist/effects/player-upgrade/index.js +5 -3
  14. package/dist/effects/pulse-laser-volley/index.js +14 -4
  15. package/dist/effects/thruster-flame/index.js +3 -1
  16. package/dist/effects/treasure-attention/index.d.ts +54 -0
  17. package/dist/effects/treasure-attention/index.js +535 -0
  18. package/dist/effects/ufo-thread-flame/index.js +1 -0
  19. package/dist/effects/vehicle-upgrade/index.js +4 -1
  20. package/dist/effects/weapon-trail/index.js +8 -3
  21. package/dist/effects/wood_crusher_sawdust/index.d.ts +4 -0
  22. package/dist/effects/wood_cutter_sawdust/index.d.ts +4 -0
  23. package/dist/index.js +85 -17
  24. package/dist/types.d.ts +80 -0
  25. package/index.json +19 -1
  26. package/package.json +9 -4
  27. package/packages/effects/treasure-attention/vfx-params.json +49 -0
  28. package/tooling/vfx-cli.mjs +8 -1
  29. package/docs/AUTHORING_EFFECTS.md +0 -297
  30. package/docs/VFX_LIBRARY_ARCHITECTURE_chatgpt.md +0 -1580
  31. package/docs/VFX_LIBRARY_EXECUTION_PLAN.md +0 -229
  32. package/docs/VFX_LIBRARY_PLAN.md +0 -546
  33. package/docs/vfx-ab/RESULTS.md +0 -35
  34. package/docs/vfx-ab/lumber-order/vehicle-exhaust-smoke/after.png +0 -0
  35. package/docs/vfx-ab/lumber-order/vehicle-exhaust-smoke/before.png +0 -0
  36. package/docs/vfx-ab/lumber-truck/vehicle-exhaust-smoke/after.png +0 -0
  37. package/docs/vfx-ab/lumber-truck/vehicle-exhaust-smoke/before.png +0 -0
  38. package/docs/vfx-integration_chatgpt.md +0 -462
  39. package/docs/weapon-trail-visualization.html +0 -241
  40. package/packages/EffectPackageService.ts +0 -240
  41. package/packages/SceneVfxService.ts +0 -96
  42. package/packages/build.mesh.yellow_build_upgrade_indicator/assets/runtime/simpleMeshEffect.v1.js +0 -333
  43. package/packages/build.mesh.yellow_build_upgrade_indicator/assets/shaders/mesh-effect-preview.frag.glsl +0 -25
  44. package/packages/build.mesh.yellow_build_upgrade_indicator/assets/shaders/mesh-effect-preview.vert.glsl +0 -11
  45. package/packages/build.mesh.yellow_build_upgrade_indicator/assets/textures/effect_jianbian.png +0 -0
  46. package/packages/build.mesh.yellow_build_upgrade_indicator/effect.json +0 -927
  47. package/packages/build.mesh.yellow_build_upgrade_indicator/media/contact-sheet.png +0 -0
  48. package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.gif +0 -0
  49. package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.mp4 +0 -0
  50. package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.webm +0 -0
  51. package/packages/build.mesh.yellow_build_upgrade_indicator/media/thumbnail.png +0 -0
  52. package/packages/build.mesh.yellow_build_upgrade_indicator/metadata/description.json +0 -197
  53. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/03-effect.original.json +0 -895
  54. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/03-normalized-vfx-to-babylon-report.json +0 -241
  55. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/04-preview-overrides.json +0 -542
  56. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/04-preview-tuning-report.json +0 -69
  57. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/asset-map.json +0 -125
  58. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/lineage.json +0 -44
  59. package/packages/build.particle.golden_upgrade_starburst/assets/runtime/particleEmitter.v1.js +0 -210
  60. package/packages/build.particle.golden_upgrade_starburst/assets/textures/effect_guangdian.png +0 -0
  61. package/packages/build.particle.golden_upgrade_starburst/effect.json +0 -880
  62. package/packages/build.particle.golden_upgrade_starburst/media/contact-sheet.png +0 -0
  63. package/packages/build.particle.golden_upgrade_starburst/media/preview.gif +0 -0
  64. package/packages/build.particle.golden_upgrade_starburst/media/preview.mp4 +0 -0
  65. package/packages/build.particle.golden_upgrade_starburst/media/preview.webm +0 -0
  66. package/packages/build.particle.golden_upgrade_starburst/media/thumbnail.png +0 -0
  67. package/packages/build.particle.golden_upgrade_starburst/metadata/description.json +0 -161
  68. package/packages/build.particle.golden_upgrade_starburst/provenance/03-effect.original.json +0 -762
  69. package/packages/build.particle.golden_upgrade_starburst/provenance/03-normalized-vfx-to-babylon-report.json +0 -260
  70. package/packages/build.particle.golden_upgrade_starburst/provenance/04-preview-overrides.json +0 -436
  71. package/packages/build.particle.golden_upgrade_starburst/provenance/04-preview-tuning-report.json +0 -40
  72. package/packages/build.particle.golden_upgrade_starburst/provenance/asset-map.json +0 -115
  73. package/packages/build.particle.golden_upgrade_starburst/provenance/lineage.json +0 -40
  74. package/packages/build.particle.orange_upgrade_transform_sparks/assets/runtime/particleEmitter.v1.js +0 -210
  75. package/packages/build.particle.orange_upgrade_transform_sparks/assets/textures/b5b27ab1-e740-4398-b407-848fc2b2c897.png +0 -0
  76. package/packages/build.particle.orange_upgrade_transform_sparks/effect.json +0 -887
  77. package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.gif +0 -0
  78. package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.mp4 +0 -0
  79. package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.webm +0 -0
  80. package/packages/build.particle.orange_upgrade_transform_sparks/media/thumbnail.png +0 -0
  81. package/packages/build.particle.orange_upgrade_transform_sparks/metadata/description.json +0 -179
  82. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/03-effect.original.json +0 -859
  83. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/03-normalized-vfx-to-babylon-report.json +0 -260
  84. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/04-preview-overrides.json +0 -478
  85. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/04-preview-tuning-report.json +0 -40
  86. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/asset-map.json +0 -114
  87. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/lineage.json +0 -41
  88. package/packages/build.particle.wood_chip_dust_burst/assets/runtime/particleEmitter.v1.js +0 -210
  89. package/packages/build.particle.wood_chip_dust_burst/assets/textures/effect_yanwu4.png +0 -0
  90. package/packages/build.particle.wood_chip_dust_burst/assets/textures/suipian3.png +0 -0
  91. package/packages/build.particle.wood_chip_dust_burst/effect.json +0 -1400
  92. package/packages/build.particle.wood_chip_dust_burst/media/contact-sheet.png +0 -0
  93. package/packages/build.particle.wood_chip_dust_burst/media/preview.gif +0 -0
  94. package/packages/build.particle.wood_chip_dust_burst/media/preview.mp4 +0 -0
  95. package/packages/build.particle.wood_chip_dust_burst/media/preview.webm +0 -0
  96. package/packages/build.particle.wood_chip_dust_burst/media/thumbnail.png +0 -0
  97. package/packages/build.particle.wood_chip_dust_burst/metadata/description.json +0 -173
  98. package/packages/build.particle.wood_chip_dust_burst/provenance/03-effect.original.json +0 -1277
  99. package/packages/build.particle.wood_chip_dust_burst/provenance/03-normalized-vfx-to-babylon-report.json +0 -329
  100. package/packages/build.particle.wood_chip_dust_burst/provenance/04-preview-overrides.json +0 -749
  101. package/packages/build.particle.wood_chip_dust_burst/provenance/04-preview-tuning-report.json +0 -60
  102. package/packages/build.particle.wood_chip_dust_burst/provenance/asset-map.json +0 -146
  103. package/packages/build.particle.wood_chip_dust_burst/provenance/lineage.json +0 -69
  104. package/packages/effects/building-upgrade/effect.json +0 -6
  105. package/packages/effects/building-upgrade/index.ts +0 -387
  106. package/packages/effects/character-entrance/effect.json +0 -6
  107. package/packages/effects/character-entrance/index.ts +0 -308
  108. package/packages/effects/coin-burst/index.ts +0 -43
  109. package/packages/effects/comet-trail-flame/assets/textures/trail_5x4.webp +0 -0
  110. package/packages/effects/comet-trail-flame/index.ts +0 -106
  111. package/packages/effects/conveyor-upgrade/effect.json +0 -6
  112. package/packages/effects/conveyor-upgrade/index.ts +0 -401
  113. package/packages/effects/debris-smoke/assets/models/rock_debris.glb +0 -0
  114. package/packages/effects/debris-smoke/assets/textures/smoke22.webp +0 -0
  115. package/packages/effects/debris-smoke/index.ts +0 -101
  116. package/packages/effects/door_open_gold_flakes/assets/runtime/goldFlakes.v1.js +0 -397
  117. package/packages/effects/door_open_gold_flakes/door_open_gold_flakes.json +0 -498
  118. package/packages/effects/door_open_gold_flakes/index.ts +0 -11
  119. package/packages/effects/electric-arc/assets/textures/spark_4x4.webp +0 -0
  120. package/packages/effects/electric-arc/index.ts +0 -62
  121. package/packages/effects/energy-shield/effect.json +0 -7
  122. package/packages/effects/energy-shield/index.ts +0 -431
  123. package/packages/effects/explosion/assets/textures/baozha29.webp +0 -0
  124. package/packages/effects/explosion/assets/textures/glow01.webp +0 -0
  125. package/packages/effects/explosion/assets/textures/lizi01.webp +0 -0
  126. package/packages/effects/explosion/assets/textures/xulie_lizibaozha02_5x5.webp +0 -0
  127. package/packages/effects/explosion/index.ts +0 -114
  128. package/packages/effects/ground-tile-upgrade/effect.json +0 -6
  129. package/packages/effects/ground-tile-upgrade/index.ts +0 -410
  130. package/packages/effects/hit-flash/index.ts +0 -69
  131. package/packages/effects/laser-beam/assets/textures/laser_glow.webp +0 -0
  132. package/packages/effects/laser-beam/assets/textures/laser_noise.webp +0 -0
  133. package/packages/effects/laser-beam/index.ts +0 -6
  134. package/packages/effects/laser-beam-factory.ts +0 -135
  135. package/packages/effects/lumber-cart-suction/effect.json +0 -6
  136. package/packages/effects/lumber-cart-suction/index.ts +0 -399
  137. package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb +0 -0
  138. package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb.versions/.active +0 -1
  139. package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb.versions/1781589063890_upload.glb +0 -0
  140. package/packages/effects/lumber-debris-scatter/assets/runtime/solidParticleScatter.v1.js +0 -236
  141. package/packages/effects/lumber-debris-scatter/effect.json +0 -228
  142. package/packages/effects/lumber-debris-scatter/index.ts +0 -780
  143. package/packages/effects/lumber_vehicle_gear_spin/assets/runtime/gearSpin.v1.js +0 -202
  144. package/packages/effects/lumber_vehicle_gear_spin/index.ts +0 -11
  145. package/packages/effects/lumber_vehicle_gear_spin/lumber_vehicle_gear_spin.json +0 -338
  146. package/packages/effects/lumber_vehicle_upgrade_aura/assets/runtime/upgradeAura.v1.js +0 -353
  147. package/packages/effects/lumber_vehicle_upgrade_aura/index.ts +0 -11
  148. package/packages/effects/lumber_vehicle_upgrade_aura/lumber_vehicle_upgrade_aura.json +0 -365
  149. package/packages/effects/lumber_vehicle_wood_chips/assets/runtime/solidParticleScatter.v1.js +0 -310
  150. package/packages/effects/lumber_vehicle_wood_chips/index.ts +0 -11
  151. package/packages/effects/lumber_vehicle_wood_chips/lumber_vehicle_wood_chips.json +0 -335
  152. package/packages/effects/monster-hit/index.ts +0 -128
  153. package/packages/effects/player-upgrade/effect.json +0 -6
  154. package/packages/effects/player-upgrade/index.ts +0 -635
  155. package/packages/effects/pulse-laser-volley/assets/textures/bolt_guangshu.webp +0 -0
  156. package/packages/effects/pulse-laser-volley/index.ts +0 -204
  157. package/packages/effects/resource-collect-sparkles/effect.json +0 -6
  158. package/packages/effects/resource-collect-sparkles/index.ts +0 -254
  159. package/packages/effects/run-footstep-dust/assets/runtime/runFootstepDust.v1.js +0 -215
  160. package/packages/effects/run-footstep-dust/effect.json +0 -183
  161. package/packages/effects/run-footstep-dust/index.ts +0 -377
  162. package/packages/effects/space-shared.ts +0 -120
  163. package/packages/effects/thruster-flame/index.ts +0 -305
  164. package/packages/effects/tree-chop-dust/assets/textures/tree_chop_dust_atlas.png +0 -0
  165. package/packages/effects/tree-chop-dust/effect.json +0 -8
  166. package/packages/effects/tree-chop-dust/index.ts +0 -202
  167. package/packages/effects/tree-leaf-chop-burst/assets/runtime/particleEmitter.v1.js +0 -303
  168. package/packages/effects/tree-leaf-chop-burst/assets/textures/tree_leaf_chop_burst_leaf_atlas.png +0 -0
  169. package/packages/effects/tree-leaf-chop-burst/effect.json +0 -498
  170. package/packages/effects/tree-leaf-chop-burst/index.ts +0 -294
  171. package/packages/effects/tree_chop_dust_burst/assets/runtime/particleEmitter.v1.js +0 -318
  172. package/packages/effects/tree_chop_dust_burst/assets/textures/tree_chop_dust_burst_dust.png +0 -0
  173. package/packages/effects/tree_chop_dust_burst/index.ts +0 -13
  174. package/packages/effects/tree_chop_dust_burst/tree_chop_dust_burst.json +0 -412
  175. package/packages/effects/ufo-thread-flame/assets/textures/flame_flow.webp +0 -0
  176. package/packages/effects/ufo-thread-flame/assets/textures/flame_spike.webp +0 -0
  177. package/packages/effects/ufo-thread-flame/index.ts +0 -152
  178. package/packages/effects/vehicle-exhaust-smoke/assets/textures/vehicle_exhaust_smoke_atlas.png +0 -0
  179. package/packages/effects/vehicle-exhaust-smoke/effect.json +0 -8
  180. package/packages/effects/vehicle-exhaust-smoke/index.ts +0 -298
  181. package/packages/effects/vehicle-upgrade/effect.json +0 -6
  182. package/packages/effects/vehicle-upgrade/index.ts +0 -401
  183. package/packages/effects/weapon-trail/assets/textures/trail_wedge.png +0 -0
  184. package/packages/effects/weapon-trail/index.ts +0 -313
  185. package/packages/effects/wood-crusher-sawdust/assets/runtime/particleEmitter.v1.js +0 -312
  186. package/packages/effects/wood-crusher-sawdust/assets/textures/wood_crusher_sawdust_dust.png +0 -0
  187. package/packages/effects/wood-crusher-sawdust/assets/textures/wood_crusher_sawdust_fiber.png +0 -0
  188. package/packages/effects/wood-crusher-sawdust/index.ts +0 -43
  189. package/packages/effects/wood-crusher-sawdust/wood_crusher_sawdust.json +0 -592
  190. package/packages/effects/wood-cutter-sawdust/assets/runtime/particleEmitter.v1.js +0 -312
  191. package/packages/effects/wood-cutter-sawdust/assets/textures/wood_cutter_sawdust_chip.png +0 -0
  192. package/packages/effects/wood-cutter-sawdust/assets/textures/wood_cutter_sawdust_dust.png +0 -0
  193. package/packages/effects/wood-cutter-sawdust/index.ts +0 -43
  194. package/packages/effects/wood-cutter-sawdust/wood_cutter_sawdust.json +0 -592
  195. package/packages/effects/wood-sawdust-effect-factory.ts +0 -194
  196. package/packages/effects/wood_crusher_sawdust/assets/runtime/particleEmitter.v1.js +0 -318
  197. package/packages/effects/wood_crusher_sawdust/assets/textures/wood_crusher_sawdust_dust.png +0 -0
  198. package/packages/effects/wood_crusher_sawdust/assets/textures/wood_crusher_sawdust_fiber.png +0 -0
  199. package/packages/effects/wood_crusher_sawdust/index.ts +0 -29
  200. package/packages/effects/wood_crusher_sawdust/wood_crusher_sawdust.json +0 -592
  201. package/packages/effects/wood_cutter_sawdust/assets/runtime/particleEmitter.v1.js +0 -318
  202. package/packages/effects/wood_cutter_sawdust/assets/textures/wood_cutter_sawdust_chip.png +0 -0
  203. package/packages/effects/wood_cutter_sawdust/assets/textures/wood_cutter_sawdust_dust.png +0 -0
  204. package/packages/effects/wood_cutter_sawdust/index.ts +0 -29
  205. package/packages/effects/wood_cutter_sawdust/wood_cutter_sawdust.json +0 -592
  206. package/packages/effects/wood_peel_material_test/assets/runtime/woodPeelMaterialTest.v1.js +0 -196
  207. package/packages/effects/wood_peel_material_test/index.ts +0 -11
  208. package/packages/effects/wood_peel_material_test/wood_peel_material_test.json +0 -136
  209. package/packages/env.particle.forest_edge_fog/assets/runtime/particleEmitter.v1.js +0 -210
  210. package/packages/env.particle.forest_edge_fog/assets/textures/f12a23c4-b924-4322-a260-3d982428f1e8.png +0 -0
  211. package/packages/env.particle.forest_edge_fog/assets/textures/yuan.png +0 -0
  212. package/packages/env.particle.forest_edge_fog/effect.json +0 -854
  213. package/packages/env.particle.forest_edge_fog/media/preview.gif +0 -0
  214. package/packages/env.particle.forest_edge_fog/media/preview.mp4 +0 -0
  215. package/packages/env.particle.forest_edge_fog/media/preview.webm +0 -0
  216. package/packages/env.particle.forest_edge_fog/media/thumbnail.png +0 -0
  217. package/packages/env.particle.forest_edge_fog/metadata/description.json +0 -148
  218. package/packages/env.particle.forest_edge_fog/provenance/03-effect.original.json +0 -827
  219. package/packages/env.particle.forest_edge_fog/provenance/03-normalized-vfx-to-babylon-report.json +0 -196
  220. package/packages/env.particle.forest_edge_fog/provenance/04-preview-overrides.json +0 -432
  221. package/packages/env.particle.forest_edge_fog/provenance/04-preview-tuning-report.json +0 -28
  222. package/packages/env.particle.forest_edge_fog/provenance/asset-map.json +0 -124
  223. package/packages/env.particle.forest_edge_fog/provenance/lineage.json +0 -41
  224. package/packages/generation.ts +0 -14
  225. package/packages/index.ts +0 -14
  226. package/packages/legacy-particle-runtime.ts +0 -113
  227. package/packages/manifestRuntimePackage.ts +0 -519
  228. package/packages/registry.ts +0 -85
  229. package/packages/rendering.ts +0 -13
  230. package/packages/resource.particle.viscous_oil_suction/assets/runtime/top_disk_suction/particleEmitter.v1.js +0 -424
  231. package/packages/resource.particle.viscous_oil_suction/assets/textures/Glow ad.png +0 -0
  232. package/packages/resource.particle.viscous_oil_suction/effect.json +0 -1254
  233. package/packages/resource.particle.viscous_oil_suction/media/preview.gif +0 -0
  234. package/packages/resource.particle.viscous_oil_suction/media/preview.mp4 +0 -0
  235. package/packages/resource.particle.viscous_oil_suction/media/preview.webm +0 -0
  236. package/packages/resource.particle.viscous_oil_suction/media/thumbnail.png +0 -0
  237. package/packages/resource.particle.viscous_oil_suction/metadata/description.json +0 -122
  238. package/packages/resource.particle.viscous_oil_suction/provenance/03-effect.original.json +0 -1051
  239. package/packages/resource.particle.viscous_oil_suction/provenance/03-normalized-vfx-to-babylon-report.json +0 -200
  240. package/packages/resource.particle.viscous_oil_suction/provenance/04-preview-overrides.json +0 -581
  241. package/packages/resource.particle.viscous_oil_suction/provenance/04-preview-tuning-report.json +0 -28
  242. package/packages/resource.particle.viscous_oil_suction/provenance/asset-map.json +0 -111
  243. package/packages/resource.particle.viscous_oil_suction/provenance/lineage.json +0 -45
  244. package/packages/types.ts +0 -107
  245. package/tooling/check-dist-runtime.mjs +0 -166
  246. package/tooling/generate-index.mjs +0 -55
  247. package/tooling/test-guardrails.mjs +0 -157
  248. package/tooling/validate-boundary.mjs +0 -92
  249. package/tooling/validate-effects.mjs +0 -304
  250. package/tooling/validate.mjs +0 -53
@@ -1,353 +0,0 @@
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- export const runtimeId = "upgradeAura/v1";
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-
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- export const runtimeContract = {
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- runtimeId,
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- kind: "upgradeAura",
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- emitterFields: {
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- origin: "World-space center of the upgrade aura.",
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- duration: "Total effect lifetime in seconds.",
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- spiralTurns: "Number of turns in the continuous rising spiral.",
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- ringRiseHeight: "World-space travel height of the whole spiral during its lifetime.",
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- spiralHeight: "Static local height of the spiral shape.",
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- sparkleCount: "Number of body sparkles emitted during the effect.",
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- ringColor: "Primary spiral color.",
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- bodyGlowColor: "Vertical body glow color.",
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- hdrIntensity: "Shared HDR emissive intensity for the upgrade light.",
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- },
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- };
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-
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- function num(value, fallback = 0) {
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- const next = Number(value);
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- return Number.isFinite(next) ? next : fallback;
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- }
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-
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- function readVec(BABYLON, value, fallback = new BABYLON.Vector3(0, 0, 0)) {
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- if (!value) return fallback.clone ? fallback.clone() : fallback;
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- return new BABYLON.Vector3(num(value.x, fallback.x), num(value.y, fallback.y), num(value.z, fallback.z));
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- }
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-
29
- function readColor3(BABYLON, value, fallback = new BABYLON.Color3(1, 0.84, 0.22)) {
30
- if (!value) return fallback;
31
- return new BABYLON.Color3(num(value.r, fallback.r), num(value.g, fallback.g), num(value.b, fallback.b));
32
- }
33
-
34
- function scaleColor(BABYLON, color, intensity) {
35
- const next = color.clone ? color.clone() : new BABYLON.Color3(color.r, color.g, color.b);
36
- return next.scale(Math.max(0, num(intensity, 1)));
37
- }
38
-
39
- function sequence01(index, axis) {
40
- const strides = [0.618033988749895, 0.414213562373095, 0.732050807568877, 0.324717957244746];
41
- return (0.5 + index * strides[axis % strides.length] + axis * 0.173205080756888) % 1;
42
- }
43
-
44
- function makeGlowMaterial(BABYLON, scene, name, color, alpha, hdrIntensity = 1) {
45
- const material = new BABYLON.StandardMaterial(name, scene);
46
- material.diffuseColor = color;
47
- material.emissiveColor = scaleColor(BABYLON, color, hdrIntensity);
48
- material.alpha = alpha;
49
- material.backFaceCulling = false;
50
- material.disableLighting = true;
51
- material.disableDepthWrite = true;
52
- material.useAlphaFromDiffuseTexture = false;
53
- material.transparencyMode = BABYLON.Material.MATERIAL_ALPHABLEND;
54
- if (BABYLON.Engine?.ALPHA_ADD !== undefined) {
55
- material.alphaMode = BABYLON.Engine.ALPHA_ADD;
56
- }
57
- return material;
58
- }
59
-
60
- function createSoftTexture(BABYLON, scene, name, width, height, mode = "vertical") {
61
- const texture = new BABYLON.DynamicTexture(name, { width, height }, scene, false);
62
- texture.hasAlpha = true;
63
- const ctx = texture.getContext();
64
- const image = ctx.createImageData(width, height);
65
- const data = image.data;
66
-
67
- for (let y = 0; y < height; y += 1) {
68
- const v = y / Math.max(1, height - 1);
69
- for (let x = 0; x < width; x += 1) {
70
- const u = x / Math.max(1, width - 1);
71
- const dx = Math.abs(u - 0.5) * 2;
72
- const dy = Math.abs(v - 0.5) * 2;
73
- const horizontal = Math.max(0, 1 - dx);
74
- const vertical = mode === "radial" ? Math.max(0, 1 - dy) : Math.sin(v * Math.PI);
75
- const radial = mode === "radial"
76
- ? Math.max(0, 1 - Math.sqrt(dx * dx + dy * dy))
77
- : horizontal * vertical;
78
- const alpha = Math.pow(radial, mode === "radial" ? 2.2 : 1.8);
79
- const offset = (y * width + x) * 4;
80
- data[offset] = 255;
81
- data[offset + 1] = 255;
82
- data[offset + 2] = 255;
83
- data[offset + 3] = Math.round(alpha * 255);
84
- }
85
- }
86
-
87
- ctx.putImageData(image, 0, 0);
88
- texture.update(false);
89
- return texture;
90
- }
91
-
92
- function makeTexturedGlowMaterial(BABYLON, scene, name, color, alpha, hdrIntensity, texture) {
93
- const material = makeGlowMaterial(BABYLON, scene, name, color, alpha, hdrIntensity);
94
- material.diffuseTexture = texture;
95
- material.emissiveTexture = texture;
96
- material.opacityTexture = texture;
97
- material.useAlphaFromDiffuseTexture = true;
98
- return material;
99
- }
100
-
101
- function createSpiralPath(BABYLON, config, phase = 0) {
102
- const turns = Math.max(1, num(config.spiralTurns, 3.4));
103
- const height = Math.max(0.05, num(config.spiralHeight, 1.12));
104
- const radius = Math.max(0.05, num(config.ringRadius, 0.72));
105
- const steps = Math.max(72, Math.round(turns * 56));
106
- const path = [];
107
-
108
- for (let index = 0; index <= steps; index += 1) {
109
- const t = index / steps;
110
- const angle = phase + t * turns * Math.PI * 2;
111
- const waist = 0.94 + Math.sin(t * Math.PI) * 0.1;
112
- path.push(new BABYLON.Vector3(
113
- Math.cos(angle) * radius * waist,
114
- 0.05 + t * height,
115
- Math.sin(angle) * radius * waist
116
- ));
117
- }
118
-
119
- return path;
120
- }
121
-
122
- function createSpiral(BABYLON, scene, root, material, name, config, phase = 0, radiusScale = 1) {
123
- const spiral = BABYLON.MeshBuilder.CreateTube(
124
- name,
125
- {
126
- path: createSpiralPath(BABYLON, config, phase),
127
- radius: num(config.ringThickness, 0.035) * radiusScale,
128
- tessellation: 14,
129
- cap: BABYLON.Mesh.CAP_ALL,
130
- },
131
- scene
132
- );
133
- spiral.parent = root;
134
- spiral.material = material;
135
- return spiral;
136
- }
137
-
138
- function createSpark(BABYLON, scene, root, material, index, config) {
139
- const spark = BABYLON.MeshBuilder.CreatePlane(
140
- `vfx_upgrade_body_spark_${index}`,
141
- {
142
- width: num(config.sparkWidth, 0.045),
143
- height: num(config.sparkHeight, 0.22),
144
- },
145
- scene
146
- );
147
- spark.parent = root;
148
- spark.material = material;
149
- spark.billboardMode = BABYLON.Mesh.BILLBOARDMODE_ALL;
150
- return spark;
151
- }
152
-
153
- function createBodyGlowPlane(BABYLON, scene, root, material, index, config) {
154
- const plane = BABYLON.MeshBuilder.CreatePlane(
155
- `vfx_upgrade_body_soft_glow_${index}`,
156
- {
157
- width: num(config.width, 0.72),
158
- height: num(config.height, 1.75),
159
- },
160
- scene
161
- );
162
- plane.parent = root;
163
- plane.material = material;
164
- plane.position.y = num(config.height, 1.75) * 0.5;
165
- plane.rotation.y = index * Math.PI / Math.max(1, num(config.count, 3));
166
- return plane;
167
- }
168
-
169
- export async function createUpgradeAuraRuntime({ BABYLON, scene, emitter, shouldStart = false }) {
170
- if (!BABYLON) throw new Error("createUpgradeAuraRuntime requires BABYLON.");
171
- if (!scene) throw new Error("createUpgradeAuraRuntime requires scene.");
172
- if (!emitter) throw new Error("createUpgradeAuraRuntime requires emitter.");
173
-
174
- const origin = readVec(BABYLON, emitter.origin, BABYLON.Vector3.Zero());
175
- const duration = Math.max(0.1, num(emitter.duration, 1.35));
176
- const effectScale = Math.max(0.05, num(emitter.effectScale, 1));
177
- const spiralTurns = Math.max(1, num(emitter.spiralTurns ?? emitter.ringCount, 3.4));
178
- const sparkleCount = Math.max(0, Math.round(num(emitter.sparkleCount, 22)));
179
- const spiralTravelHeight = Math.max(0.02, num(emitter.ringRiseHeight, 1.45) * effectScale);
180
- const spiralHeight = Math.max(0.05, num(emitter.spiralHeight, 1.12) * effectScale);
181
- const bodyRiseHeight = Math.max(0.05, num(emitter.bodyRiseHeight, 1.75) * effectScale);
182
- const sparkleLife = Math.max(0.12, num(emitter.sparkleLife, 0.62));
183
- const ringColor = readColor3(BABYLON, emitter.ringColor, new BABYLON.Color3(1, 0.78, 0.14));
184
- const bodyGlowColor = readColor3(BABYLON, emitter.bodyGlowColor, new BABYLON.Color3(1, 0.95, 0.5));
185
- const hdrIntensity = Math.max(0, num(emitter.hdrIntensity, 3.0));
186
-
187
- const root = new BABYLON.TransformNode(`vfx_upgrade_aura_${Date.now()}`, scene);
188
- root.position.copyFrom(origin);
189
-
190
- const bodyGlowTexture = createSoftTexture(BABYLON, scene, "vfx_upgrade_body_soft_texture", 96, 256, "vertical");
191
- const sparkTexture = createSoftTexture(BABYLON, scene, "vfx_upgrade_spark_soft_texture", 96, 96, "radial");
192
- const ringMaterial = makeGlowMaterial(BABYLON, scene, "vfx_upgrade_ring_mat", ringColor, num(emitter.ringAlpha, 0.78), hdrIntensity);
193
- const spiralCoreMaterial = makeGlowMaterial(BABYLON, scene, "vfx_upgrade_spiral_core_mat", bodyGlowColor, num(emitter.ringAlpha, 0.78), hdrIntensity);
194
- const spiralHaloMaterial = makeGlowMaterial(BABYLON, scene, "vfx_upgrade_spiral_halo_mat", ringColor, num(emitter.spiralGlowAlpha, 0.08), Math.max(1, hdrIntensity * 0.7));
195
- const bodySoftMaterial = makeTexturedGlowMaterial(BABYLON, scene, "vfx_upgrade_body_soft_mat", bodyGlowColor, num(emitter.bodyGlowAlpha, 0.62), hdrIntensity, bodyGlowTexture);
196
- const sparkMaterial = makeTexturedGlowMaterial(BABYLON, scene, "vfx_upgrade_spark_mat", bodyGlowColor, num(emitter.sparkAlpha, 0.92), hdrIntensity, sparkTexture);
197
-
198
- const bodyPlanes = Array.from({ length: 3 }, (_, index) => createBodyGlowPlane(BABYLON, scene, root, bodySoftMaterial, index, {
199
- width: 0.78 * effectScale,
200
- height: bodyRiseHeight,
201
- count: 3,
202
- }));
203
-
204
- const spiralConfig = {
205
- spiralTurns,
206
- ringRadius: num(emitter.ringRadius, 0.78) * effectScale,
207
- ringThickness: num(emitter.ringThickness, 0.035) * effectScale,
208
- spiralHeight,
209
- };
210
- const spiralHalo = createSpiral(
211
- BABYLON,
212
- scene,
213
- root,
214
- spiralHaloMaterial,
215
- "vfx_upgrade_continuous_spiral_halo",
216
- spiralConfig,
217
- 0,
218
- 2.2
219
- );
220
- const spiral = createSpiral(BABYLON, scene, root, ringMaterial, "vfx_upgrade_continuous_spiral", spiralConfig);
221
- const spiralCore = createSpiral(
222
- BABYLON,
223
- scene,
224
- root,
225
- spiralCoreMaterial,
226
- "vfx_upgrade_continuous_spiral_core",
227
- spiralConfig,
228
- 0.07,
229
- 0.48
230
- );
231
-
232
- const sparks = Array.from({ length: sparkleCount }, (_, index) => {
233
- const spark = createSpark(BABYLON, scene, root, sparkMaterial, index, {
234
- sparkWidth: num(emitter.sparkWidth, 0.045) * effectScale,
235
- sparkHeight: num(emitter.sparkHeight, 0.22) * effectScale,
236
- });
237
- spark.metadata = {
238
- angle: sequence01(index, 0) * Math.PI * 2,
239
- radius: (0.12 + sequence01(index, 1) * 0.36) * effectScale,
240
- delay: sequence01(index, 2) * duration * 0.64,
241
- spin: (sequence01(index, 3) < 0.5 ? -1 : 1) * (0.6 + sequence01(index, 4) * 1.1),
242
- };
243
- return spark;
244
- });
245
-
246
- let startedAt = 0;
247
- let observer = null;
248
- let running = false;
249
- let disposed = false;
250
-
251
- const update = () => {
252
- const elapsed = (performance.now() - startedAt) / 1000;
253
- const globalT = Math.min(1, elapsed / duration);
254
- const pulse = Math.sin(globalT * Math.PI);
255
-
256
- ringMaterial.alpha = num(emitter.ringAlpha, 0.78) * pulse;
257
- spiralCoreMaterial.alpha = num(emitter.ringAlpha, 0.78) * 0.42 * pulse;
258
- spiralHaloMaterial.alpha = num(emitter.spiralGlowAlpha, 0.08) * pulse;
259
- bodySoftMaterial.alpha = num(emitter.bodyGlowAlpha, 0.62) * pulse;
260
- spiral.position.y = -0.1 + globalT * spiralTravelHeight;
261
- spiralCore.position.y = spiral.position.y;
262
- spiralHalo.position.y = spiral.position.y;
263
- spiral.rotation.y = elapsed * 2.15;
264
- spiralCore.rotation.y = spiral.rotation.y;
265
- spiralHalo.rotation.y = spiral.rotation.y;
266
- const spiralScale = 0.96 + pulse * 0.1;
267
- spiral.scaling.setAll(spiralScale);
268
- spiralCore.scaling.setAll(spiralScale);
269
- spiralHalo.scaling.setAll(spiralScale);
270
- for (let index = 0; index < bodyPlanes.length; index += 1) {
271
- bodyPlanes[index].rotation.y = index * Math.PI / bodyPlanes.length + elapsed * 0.52;
272
- bodyPlanes[index].scaling.set(0.9 + pulse * 0.18, 1, 1);
273
- }
274
-
275
- for (const spark of sparks) {
276
- const meta = spark.metadata || {};
277
- const localElapsed = elapsed - num(meta.delay, 0);
278
- const local = ((localElapsed % sparkleLife) + sparkleLife) % sparkleLife / sparkleLife;
279
- const angle = num(meta.angle, 0) + elapsed * num(meta.spin, 1);
280
- const radius = num(meta.radius, 0.28);
281
- spark.position.x = Math.cos(angle) * radius;
282
- spark.position.z = Math.sin(angle) * radius;
283
- spark.position.y = 0.1 + local * bodyRiseHeight;
284
- spark.rotation.z = angle;
285
- spark.visibility = Math.max(0, Math.sin(local * Math.PI));
286
- spark.scaling.setAll(0.7 + 0.55 * Math.sin(local * Math.PI));
287
- }
288
-
289
- if (elapsed >= duration) {
290
- stop();
291
- }
292
- };
293
-
294
- function start() {
295
- if (running || disposed) return;
296
- running = true;
297
- startedAt = performance.now();
298
- root.setEnabled(true);
299
- observer = scene.onBeforeRenderObservable.add(update);
300
- }
301
-
302
- function stop() {
303
- if (!running) return;
304
- running = false;
305
- if (observer) {
306
- scene.onBeforeRenderObservable.remove(observer);
307
- observer = null;
308
- }
309
- dispose();
310
- }
311
-
312
- function dispose() {
313
- if (disposed) return;
314
- disposed = true;
315
- for (const spark of sparks) spark.dispose(false, true);
316
- for (const plane of bodyPlanes) plane.dispose(false, true);
317
- spiralHalo.dispose(false, true);
318
- spiral.dispose(false, true);
319
- spiralCore.dispose(false, true);
320
- root.dispose();
321
- ringMaterial.dispose();
322
- spiralCoreMaterial.dispose();
323
- spiralHaloMaterial.dispose();
324
- bodySoftMaterial.dispose();
325
- sparkMaterial.dispose();
326
- bodyGlowTexture.dispose();
327
- sparkTexture.dispose();
328
- }
329
-
330
- function setPosition(position) {
331
- if (disposed || !position) return;
332
- root.position.copyFrom(position);
333
- }
334
-
335
- function setScaling(scaling) {
336
- if (disposed || !scaling) return;
337
- root.scaling.copyFrom(scaling);
338
- }
339
-
340
- root.setEnabled(false);
341
- const preview = {
342
- start,
343
- stop,
344
- dispose,
345
- isStarted: () => running,
346
- setPosition,
347
- setScaling,
348
- duration,
349
- };
350
-
351
- if (shouldStart) start();
352
- return preview;
353
- }
@@ -1,11 +0,0 @@
1
- import manifest from './lumber_vehicle_upgrade_aura.json';
2
- import runtimeUrl from './assets/runtime/upgradeAura.v1.js?url';
3
- import { createManifestRuntimeEffectPackage } from '../../manifestRuntimePackage';
4
-
5
- export const lumberVehicleUpgradeAuraEffectPackage = createManifestRuntimeEffectPackage({
6
- id: 'lumber_vehicle_upgrade_aura',
7
- manifest,
8
- assetUrls: {
9
- 'assets/runtime/upgradeAura.v1.js': runtimeUrl,
10
- },
11
- });