@fps-games/vfx 0.1.1 → 0.3.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +115 -0
- package/README.md +41 -0
- package/dist/effects/coin-burst/index.js +6 -2
- package/dist/effects/comet-trail-flame/index.js +3 -1
- package/dist/effects/debris-smoke/index.js +1 -0
- package/dist/effects/electric-arc/index.js +1 -0
- package/dist/effects/energy-shield/index.js +1 -0
- package/dist/effects/explosion/index.js +3 -2
- package/dist/effects/hit-flash/index.js +12 -4
- package/dist/effects/laser-beam/index.js +14 -2
- package/dist/effects/lumber_vehicle_upgrade_aura/index.js +1 -0
- package/dist/effects/monster-hit/index.js +2 -1
- package/dist/effects/player-upgrade/index.js +5 -3
- package/dist/effects/pulse-laser-volley/index.js +14 -4
- package/dist/effects/thruster-flame/index.js +3 -1
- package/dist/effects/treasure-attention/index.d.ts +54 -0
- package/dist/effects/treasure-attention/index.js +535 -0
- package/dist/effects/ufo-thread-flame/index.js +1 -0
- package/dist/effects/vehicle-upgrade/index.js +4 -1
- package/dist/effects/weapon-trail/index.js +8 -3
- package/dist/effects/wood_crusher_sawdust/index.d.ts +4 -0
- package/dist/effects/wood_cutter_sawdust/index.d.ts +4 -0
- package/dist/index.js +85 -17
- package/dist/types.d.ts +80 -0
- package/index.json +19 -1
- package/package.json +9 -4
- package/packages/effects/treasure-attention/vfx-params.json +49 -0
- package/tooling/vfx-cli.mjs +8 -1
- package/docs/AUTHORING_EFFECTS.md +0 -297
- package/docs/VFX_LIBRARY_ARCHITECTURE_chatgpt.md +0 -1580
- package/docs/VFX_LIBRARY_EXECUTION_PLAN.md +0 -229
- package/docs/VFX_LIBRARY_PLAN.md +0 -546
- package/docs/vfx-ab/RESULTS.md +0 -35
- package/docs/vfx-ab/lumber-order/vehicle-exhaust-smoke/after.png +0 -0
- package/docs/vfx-ab/lumber-order/vehicle-exhaust-smoke/before.png +0 -0
- package/docs/vfx-ab/lumber-truck/vehicle-exhaust-smoke/after.png +0 -0
- package/docs/vfx-ab/lumber-truck/vehicle-exhaust-smoke/before.png +0 -0
- package/docs/vfx-integration_chatgpt.md +0 -462
- package/docs/weapon-trail-visualization.html +0 -241
- package/packages/EffectPackageService.ts +0 -240
- package/packages/SceneVfxService.ts +0 -96
- package/packages/build.mesh.yellow_build_upgrade_indicator/assets/runtime/simpleMeshEffect.v1.js +0 -333
- package/packages/build.mesh.yellow_build_upgrade_indicator/assets/shaders/mesh-effect-preview.frag.glsl +0 -25
- package/packages/build.mesh.yellow_build_upgrade_indicator/assets/shaders/mesh-effect-preview.vert.glsl +0 -11
- package/packages/build.mesh.yellow_build_upgrade_indicator/assets/textures/effect_jianbian.png +0 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/effect.json +0 -927
- package/packages/build.mesh.yellow_build_upgrade_indicator/media/contact-sheet.png +0 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.gif +0 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.mp4 +0 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.webm +0 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/media/thumbnail.png +0 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/metadata/description.json +0 -197
- package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/03-effect.original.json +0 -895
- package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/03-normalized-vfx-to-babylon-report.json +0 -241
- package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/04-preview-overrides.json +0 -542
- package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/04-preview-tuning-report.json +0 -69
- package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/asset-map.json +0 -125
- package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/lineage.json +0 -44
- package/packages/build.particle.golden_upgrade_starburst/assets/runtime/particleEmitter.v1.js +0 -210
- package/packages/build.particle.golden_upgrade_starburst/assets/textures/effect_guangdian.png +0 -0
- package/packages/build.particle.golden_upgrade_starburst/effect.json +0 -880
- package/packages/build.particle.golden_upgrade_starburst/media/contact-sheet.png +0 -0
- package/packages/build.particle.golden_upgrade_starburst/media/preview.gif +0 -0
- package/packages/build.particle.golden_upgrade_starburst/media/preview.mp4 +0 -0
- package/packages/build.particle.golden_upgrade_starburst/media/preview.webm +0 -0
- package/packages/build.particle.golden_upgrade_starburst/media/thumbnail.png +0 -0
- package/packages/build.particle.golden_upgrade_starburst/metadata/description.json +0 -161
- package/packages/build.particle.golden_upgrade_starburst/provenance/03-effect.original.json +0 -762
- package/packages/build.particle.golden_upgrade_starburst/provenance/03-normalized-vfx-to-babylon-report.json +0 -260
- package/packages/build.particle.golden_upgrade_starburst/provenance/04-preview-overrides.json +0 -436
- package/packages/build.particle.golden_upgrade_starburst/provenance/04-preview-tuning-report.json +0 -40
- package/packages/build.particle.golden_upgrade_starburst/provenance/asset-map.json +0 -115
- package/packages/build.particle.golden_upgrade_starburst/provenance/lineage.json +0 -40
- package/packages/build.particle.orange_upgrade_transform_sparks/assets/runtime/particleEmitter.v1.js +0 -210
- package/packages/build.particle.orange_upgrade_transform_sparks/assets/textures/b5b27ab1-e740-4398-b407-848fc2b2c897.png +0 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/effect.json +0 -887
- package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.gif +0 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.mp4 +0 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.webm +0 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/media/thumbnail.png +0 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/metadata/description.json +0 -179
- package/packages/build.particle.orange_upgrade_transform_sparks/provenance/03-effect.original.json +0 -859
- package/packages/build.particle.orange_upgrade_transform_sparks/provenance/03-normalized-vfx-to-babylon-report.json +0 -260
- package/packages/build.particle.orange_upgrade_transform_sparks/provenance/04-preview-overrides.json +0 -478
- package/packages/build.particle.orange_upgrade_transform_sparks/provenance/04-preview-tuning-report.json +0 -40
- package/packages/build.particle.orange_upgrade_transform_sparks/provenance/asset-map.json +0 -114
- package/packages/build.particle.orange_upgrade_transform_sparks/provenance/lineage.json +0 -41
- package/packages/build.particle.wood_chip_dust_burst/assets/runtime/particleEmitter.v1.js +0 -210
- package/packages/build.particle.wood_chip_dust_burst/assets/textures/effect_yanwu4.png +0 -0
- package/packages/build.particle.wood_chip_dust_burst/assets/textures/suipian3.png +0 -0
- package/packages/build.particle.wood_chip_dust_burst/effect.json +0 -1400
- package/packages/build.particle.wood_chip_dust_burst/media/contact-sheet.png +0 -0
- package/packages/build.particle.wood_chip_dust_burst/media/preview.gif +0 -0
- package/packages/build.particle.wood_chip_dust_burst/media/preview.mp4 +0 -0
- package/packages/build.particle.wood_chip_dust_burst/media/preview.webm +0 -0
- package/packages/build.particle.wood_chip_dust_burst/media/thumbnail.png +0 -0
- package/packages/build.particle.wood_chip_dust_burst/metadata/description.json +0 -173
- package/packages/build.particle.wood_chip_dust_burst/provenance/03-effect.original.json +0 -1277
- package/packages/build.particle.wood_chip_dust_burst/provenance/03-normalized-vfx-to-babylon-report.json +0 -329
- package/packages/build.particle.wood_chip_dust_burst/provenance/04-preview-overrides.json +0 -749
- package/packages/build.particle.wood_chip_dust_burst/provenance/04-preview-tuning-report.json +0 -60
- package/packages/build.particle.wood_chip_dust_burst/provenance/asset-map.json +0 -146
- package/packages/build.particle.wood_chip_dust_burst/provenance/lineage.json +0 -69
- package/packages/effects/building-upgrade/effect.json +0 -6
- package/packages/effects/building-upgrade/index.ts +0 -387
- package/packages/effects/character-entrance/effect.json +0 -6
- package/packages/effects/character-entrance/index.ts +0 -308
- package/packages/effects/coin-burst/index.ts +0 -43
- package/packages/effects/comet-trail-flame/assets/textures/trail_5x4.webp +0 -0
- package/packages/effects/comet-trail-flame/index.ts +0 -106
- package/packages/effects/conveyor-upgrade/effect.json +0 -6
- package/packages/effects/conveyor-upgrade/index.ts +0 -401
- package/packages/effects/debris-smoke/assets/models/rock_debris.glb +0 -0
- package/packages/effects/debris-smoke/assets/textures/smoke22.webp +0 -0
- package/packages/effects/debris-smoke/index.ts +0 -101
- package/packages/effects/door_open_gold_flakes/assets/runtime/goldFlakes.v1.js +0 -397
- package/packages/effects/door_open_gold_flakes/door_open_gold_flakes.json +0 -498
- package/packages/effects/door_open_gold_flakes/index.ts +0 -11
- package/packages/effects/electric-arc/assets/textures/spark_4x4.webp +0 -0
- package/packages/effects/electric-arc/index.ts +0 -62
- package/packages/effects/energy-shield/effect.json +0 -7
- package/packages/effects/energy-shield/index.ts +0 -431
- package/packages/effects/explosion/assets/textures/baozha29.webp +0 -0
- package/packages/effects/explosion/assets/textures/glow01.webp +0 -0
- package/packages/effects/explosion/assets/textures/lizi01.webp +0 -0
- package/packages/effects/explosion/assets/textures/xulie_lizibaozha02_5x5.webp +0 -0
- package/packages/effects/explosion/index.ts +0 -114
- package/packages/effects/ground-tile-upgrade/effect.json +0 -6
- package/packages/effects/ground-tile-upgrade/index.ts +0 -410
- package/packages/effects/hit-flash/index.ts +0 -69
- package/packages/effects/laser-beam/assets/textures/laser_glow.webp +0 -0
- package/packages/effects/laser-beam/assets/textures/laser_noise.webp +0 -0
- package/packages/effects/laser-beam/index.ts +0 -6
- package/packages/effects/laser-beam-factory.ts +0 -135
- package/packages/effects/lumber-cart-suction/effect.json +0 -6
- package/packages/effects/lumber-cart-suction/index.ts +0 -399
- package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb +0 -0
- package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb.versions/.active +0 -1
- package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb.versions/1781589063890_upload.glb +0 -0
- package/packages/effects/lumber-debris-scatter/assets/runtime/solidParticleScatter.v1.js +0 -236
- package/packages/effects/lumber-debris-scatter/effect.json +0 -228
- package/packages/effects/lumber-debris-scatter/index.ts +0 -780
- package/packages/effects/lumber_vehicle_gear_spin/assets/runtime/gearSpin.v1.js +0 -202
- package/packages/effects/lumber_vehicle_gear_spin/index.ts +0 -11
- package/packages/effects/lumber_vehicle_gear_spin/lumber_vehicle_gear_spin.json +0 -338
- package/packages/effects/lumber_vehicle_upgrade_aura/assets/runtime/upgradeAura.v1.js +0 -353
- package/packages/effects/lumber_vehicle_upgrade_aura/index.ts +0 -11
- package/packages/effects/lumber_vehicle_upgrade_aura/lumber_vehicle_upgrade_aura.json +0 -365
- package/packages/effects/lumber_vehicle_wood_chips/assets/runtime/solidParticleScatter.v1.js +0 -310
- package/packages/effects/lumber_vehicle_wood_chips/index.ts +0 -11
- package/packages/effects/lumber_vehicle_wood_chips/lumber_vehicle_wood_chips.json +0 -335
- package/packages/effects/monster-hit/index.ts +0 -128
- package/packages/effects/player-upgrade/effect.json +0 -6
- package/packages/effects/player-upgrade/index.ts +0 -635
- package/packages/effects/pulse-laser-volley/assets/textures/bolt_guangshu.webp +0 -0
- package/packages/effects/pulse-laser-volley/index.ts +0 -204
- package/packages/effects/resource-collect-sparkles/effect.json +0 -6
- package/packages/effects/resource-collect-sparkles/index.ts +0 -254
- package/packages/effects/run-footstep-dust/assets/runtime/runFootstepDust.v1.js +0 -215
- package/packages/effects/run-footstep-dust/effect.json +0 -183
- package/packages/effects/run-footstep-dust/index.ts +0 -377
- package/packages/effects/space-shared.ts +0 -120
- package/packages/effects/thruster-flame/index.ts +0 -305
- package/packages/effects/tree-chop-dust/assets/textures/tree_chop_dust_atlas.png +0 -0
- package/packages/effects/tree-chop-dust/effect.json +0 -8
- package/packages/effects/tree-chop-dust/index.ts +0 -202
- package/packages/effects/tree-leaf-chop-burst/assets/runtime/particleEmitter.v1.js +0 -303
- package/packages/effects/tree-leaf-chop-burst/assets/textures/tree_leaf_chop_burst_leaf_atlas.png +0 -0
- package/packages/effects/tree-leaf-chop-burst/effect.json +0 -498
- package/packages/effects/tree-leaf-chop-burst/index.ts +0 -294
- package/packages/effects/tree_chop_dust_burst/assets/runtime/particleEmitter.v1.js +0 -318
- package/packages/effects/tree_chop_dust_burst/assets/textures/tree_chop_dust_burst_dust.png +0 -0
- package/packages/effects/tree_chop_dust_burst/index.ts +0 -13
- package/packages/effects/tree_chop_dust_burst/tree_chop_dust_burst.json +0 -412
- package/packages/effects/ufo-thread-flame/assets/textures/flame_flow.webp +0 -0
- package/packages/effects/ufo-thread-flame/assets/textures/flame_spike.webp +0 -0
- package/packages/effects/ufo-thread-flame/index.ts +0 -152
- package/packages/effects/vehicle-exhaust-smoke/assets/textures/vehicle_exhaust_smoke_atlas.png +0 -0
- package/packages/effects/vehicle-exhaust-smoke/effect.json +0 -8
- package/packages/effects/vehicle-exhaust-smoke/index.ts +0 -298
- package/packages/effects/vehicle-upgrade/effect.json +0 -6
- package/packages/effects/vehicle-upgrade/index.ts +0 -401
- package/packages/effects/weapon-trail/assets/textures/trail_wedge.png +0 -0
- package/packages/effects/weapon-trail/index.ts +0 -313
- package/packages/effects/wood-crusher-sawdust/assets/runtime/particleEmitter.v1.js +0 -312
- package/packages/effects/wood-crusher-sawdust/assets/textures/wood_crusher_sawdust_dust.png +0 -0
- package/packages/effects/wood-crusher-sawdust/assets/textures/wood_crusher_sawdust_fiber.png +0 -0
- package/packages/effects/wood-crusher-sawdust/index.ts +0 -43
- package/packages/effects/wood-crusher-sawdust/wood_crusher_sawdust.json +0 -592
- package/packages/effects/wood-cutter-sawdust/assets/runtime/particleEmitter.v1.js +0 -312
- package/packages/effects/wood-cutter-sawdust/assets/textures/wood_cutter_sawdust_chip.png +0 -0
- package/packages/effects/wood-cutter-sawdust/assets/textures/wood_cutter_sawdust_dust.png +0 -0
- package/packages/effects/wood-cutter-sawdust/index.ts +0 -43
- package/packages/effects/wood-cutter-sawdust/wood_cutter_sawdust.json +0 -592
- package/packages/effects/wood-sawdust-effect-factory.ts +0 -194
- package/packages/effects/wood_crusher_sawdust/assets/runtime/particleEmitter.v1.js +0 -318
- package/packages/effects/wood_crusher_sawdust/assets/textures/wood_crusher_sawdust_dust.png +0 -0
- package/packages/effects/wood_crusher_sawdust/assets/textures/wood_crusher_sawdust_fiber.png +0 -0
- package/packages/effects/wood_crusher_sawdust/index.ts +0 -29
- package/packages/effects/wood_crusher_sawdust/wood_crusher_sawdust.json +0 -592
- package/packages/effects/wood_cutter_sawdust/assets/runtime/particleEmitter.v1.js +0 -318
- package/packages/effects/wood_cutter_sawdust/assets/textures/wood_cutter_sawdust_chip.png +0 -0
- package/packages/effects/wood_cutter_sawdust/assets/textures/wood_cutter_sawdust_dust.png +0 -0
- package/packages/effects/wood_cutter_sawdust/index.ts +0 -29
- package/packages/effects/wood_cutter_sawdust/wood_cutter_sawdust.json +0 -592
- package/packages/effects/wood_peel_material_test/assets/runtime/woodPeelMaterialTest.v1.js +0 -196
- package/packages/effects/wood_peel_material_test/index.ts +0 -11
- package/packages/effects/wood_peel_material_test/wood_peel_material_test.json +0 -136
- package/packages/env.particle.forest_edge_fog/assets/runtime/particleEmitter.v1.js +0 -210
- package/packages/env.particle.forest_edge_fog/assets/textures/f12a23c4-b924-4322-a260-3d982428f1e8.png +0 -0
- package/packages/env.particle.forest_edge_fog/assets/textures/yuan.png +0 -0
- package/packages/env.particle.forest_edge_fog/effect.json +0 -854
- package/packages/env.particle.forest_edge_fog/media/preview.gif +0 -0
- package/packages/env.particle.forest_edge_fog/media/preview.mp4 +0 -0
- package/packages/env.particle.forest_edge_fog/media/preview.webm +0 -0
- package/packages/env.particle.forest_edge_fog/media/thumbnail.png +0 -0
- package/packages/env.particle.forest_edge_fog/metadata/description.json +0 -148
- package/packages/env.particle.forest_edge_fog/provenance/03-effect.original.json +0 -827
- package/packages/env.particle.forest_edge_fog/provenance/03-normalized-vfx-to-babylon-report.json +0 -196
- package/packages/env.particle.forest_edge_fog/provenance/04-preview-overrides.json +0 -432
- package/packages/env.particle.forest_edge_fog/provenance/04-preview-tuning-report.json +0 -28
- package/packages/env.particle.forest_edge_fog/provenance/asset-map.json +0 -124
- package/packages/env.particle.forest_edge_fog/provenance/lineage.json +0 -41
- package/packages/generation.ts +0 -14
- package/packages/index.ts +0 -14
- package/packages/legacy-particle-runtime.ts +0 -113
- package/packages/manifestRuntimePackage.ts +0 -519
- package/packages/registry.ts +0 -85
- package/packages/rendering.ts +0 -13
- package/packages/resource.particle.viscous_oil_suction/assets/runtime/top_disk_suction/particleEmitter.v1.js +0 -424
- package/packages/resource.particle.viscous_oil_suction/assets/textures/Glow ad.png +0 -0
- package/packages/resource.particle.viscous_oil_suction/effect.json +0 -1254
- package/packages/resource.particle.viscous_oil_suction/media/preview.gif +0 -0
- package/packages/resource.particle.viscous_oil_suction/media/preview.mp4 +0 -0
- package/packages/resource.particle.viscous_oil_suction/media/preview.webm +0 -0
- package/packages/resource.particle.viscous_oil_suction/media/thumbnail.png +0 -0
- package/packages/resource.particle.viscous_oil_suction/metadata/description.json +0 -122
- package/packages/resource.particle.viscous_oil_suction/provenance/03-effect.original.json +0 -1051
- package/packages/resource.particle.viscous_oil_suction/provenance/03-normalized-vfx-to-babylon-report.json +0 -200
- package/packages/resource.particle.viscous_oil_suction/provenance/04-preview-overrides.json +0 -581
- package/packages/resource.particle.viscous_oil_suction/provenance/04-preview-tuning-report.json +0 -28
- package/packages/resource.particle.viscous_oil_suction/provenance/asset-map.json +0 -111
- package/packages/resource.particle.viscous_oil_suction/provenance/lineage.json +0 -45
- package/packages/types.ts +0 -107
- package/tooling/check-dist-runtime.mjs +0 -166
- package/tooling/generate-index.mjs +0 -55
- package/tooling/test-guardrails.mjs +0 -157
- package/tooling/validate-boundary.mjs +0 -92
- package/tooling/validate-effects.mjs +0 -304
- package/tooling/validate.mjs +0 -53
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import { Color3, Color4 } from '@babylonjs/core/Maths/math.color';
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flyingParticleOuterOffset: number;
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36
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flyingParticleOpacity: number;
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37
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directionX: number;
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38
|
-
directionZ: number;
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39
|
-
}
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40
|
-
|
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41
|
-
interface RingBasis {
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42
|
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forward: Vector3;
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43
|
-
side: Vector3;
|
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44
|
-
up: Vector3;
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45
|
-
mouth: Vector3;
|
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46
|
-
length: number;
|
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47
|
-
startRadius: number;
|
|
48
|
-
endRadius: number;
|
|
49
|
-
ringWidth: number;
|
|
50
|
-
}
|
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51
|
-
|
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52
|
-
const DEFAULT_PARAMS: LumberCartSuctionParams = {
|
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53
|
-
lifetime: 1.8,
|
|
54
|
-
scale: 1,
|
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55
|
-
initialHeight: 0.18,
|
|
56
|
-
color: { r: 1, g: 0.86, b: 0.42 },
|
|
57
|
-
opacity: 0.95,
|
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58
|
-
ringCount: 5,
|
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59
|
-
forwardOffset: 0.4,
|
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60
|
-
suctionLength: 2.1,
|
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61
|
-
startRadius: 0.62,
|
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62
|
-
endRadius: 0.08,
|
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63
|
-
ringWidth: 0.035,
|
|
64
|
-
suctionSpeed: 1.45,
|
|
65
|
-
pulse: 0.18,
|
|
66
|
-
flyingParticleCount: 42,
|
|
67
|
-
flyingParticleSize: 0.045,
|
|
68
|
-
flyingParticleSpeed: 4.2,
|
|
69
|
-
flyingParticleDrift: 0.22,
|
|
70
|
-
flyingParticleOuterOffset: 0.28,
|
|
71
|
-
flyingParticleOpacity: 0.74,
|
|
72
|
-
directionX: 1,
|
|
73
|
-
directionZ: 0,
|
|
74
|
-
};
|
|
75
|
-
|
|
76
|
-
export const lumberCartSuctionEffectPackage: VfxEffectPackage<LumberCartSuctionParams> = {
|
|
77
|
-
id: 'lumber-cart-suction',
|
|
78
|
-
nameZh: '收集车吸入圆环',
|
|
79
|
-
manifest,
|
|
80
|
-
defaultParams: DEFAULT_PARAMS,
|
|
81
|
-
debugAnchor: 'playerRight',
|
|
82
|
-
debugParams: [
|
|
83
|
-
{ key: 'lifetime', label: '生命周期', kind: 'lifetime', min: 0.08, step: 0.01 },
|
|
84
|
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{ key: 'scale', label: '整体缩放', kind: 'scale', min: 0.05, max: 6, step: 0.01 },
|
|
85
|
-
{ key: 'initialHeight', label: '初始高度', kind: 'number', min: -0.5, max: 3, step: 0.01 },
|
|
86
|
-
{ key: 'color', label: '圆环颜色', kind: 'color' },
|
|
87
|
-
{ key: 'opacity', label: '透明度', kind: 'opacity', min: 0, max: 1, step: 0.01 },
|
|
88
|
-
{ key: 'ringCount', label: '圆环数量', kind: 'number', min: 1, max: 16, step: 1 },
|
|
89
|
-
{ key: 'forwardOffset', label: '车前偏移', kind: 'number', min: -1, max: 4, step: 0.01 },
|
|
90
|
-
{ key: 'suctionLength', label: '吸入长度', kind: 'number', min: 0.1, max: 8, step: 0.01 },
|
|
91
|
-
{ key: 'startRadius', label: '外圈半径', kind: 'number', min: 0.02, max: 4, step: 0.01 },
|
|
92
|
-
{ key: 'endRadius', label: '入口半径', kind: 'number', min: 0.01, max: 2, step: 0.01 },
|
|
93
|
-
{ key: 'ringWidth', label: '圆环粗细', kind: 'number', min: 0.005, max: 0.25, step: 0.001 },
|
|
94
|
-
{ key: 'suctionSpeed', label: '吸入速度', kind: 'number', min: 0, max: 8, step: 0.01 },
|
|
95
|
-
{ key: 'pulse', label: '收缩脉冲', kind: 'number', min: 0, max: 1, step: 0.01 },
|
|
96
|
-
{ key: 'flyingParticleCount', label: '飞行粒子数量', kind: 'number', min: 0, max: 180, step: 1 },
|
|
97
|
-
{ key: 'flyingParticleSize', label: '飞行粒子大小', kind: 'number', min: 0.005, max: 0.3, step: 0.001 },
|
|
98
|
-
{ key: 'flyingParticleSpeed', label: '飞行粒子速度', kind: 'number', min: 0, max: 16, step: 0.01 },
|
|
99
|
-
{ key: 'flyingParticleDrift', label: '飞行粒子散布', kind: 'number', min: 0, max: 1.5, step: 0.01 },
|
|
100
|
-
{ key: 'flyingParticleOuterOffset', label: '飞行粒子外偏移', kind: 'number', min: -1, max: 2, step: 0.01 },
|
|
101
|
-
{ key: 'flyingParticleOpacity', label: '飞行粒子透明度', kind: 'opacity', min: 0, max: 1, step: 0.01 },
|
|
102
|
-
{ key: 'directionX', label: '方向 X', kind: 'number', min: -1, max: 1, step: 0.01 },
|
|
103
|
-
{ key: 'directionZ', label: '方向 Z', kind: 'number', min: -1, max: 1, step: 0.01 },
|
|
104
|
-
],
|
|
105
|
-
create({ scene, root, position, params }) {
|
|
106
|
-
root.position.copyFrom(position).addInPlace(new Vector3(0, params.initialHeight, 0));
|
|
107
|
-
const rings = createSuctionRings(scene, root, params);
|
|
108
|
-
let disposed = false;
|
|
109
|
-
|
|
110
|
-
rings.start();
|
|
111
|
-
|
|
112
|
-
return {
|
|
113
|
-
root,
|
|
114
|
-
dispose() {
|
|
115
|
-
disposeAll();
|
|
116
|
-
},
|
|
117
|
-
};
|
|
118
|
-
|
|
119
|
-
function disposeAll(): void {
|
|
120
|
-
if (disposed) return;
|
|
121
|
-
disposed = true;
|
|
122
|
-
rings.dispose();
|
|
123
|
-
root.dispose();
|
|
124
|
-
}
|
|
125
|
-
},
|
|
126
|
-
};
|
|
127
|
-
|
|
128
|
-
function createSuctionRings(scene: Scene, root: TransformNode, params: LumberCartSuctionParams): { start(): void; dispose(): void } {
|
|
129
|
-
const basis = createRingBasis(params);
|
|
130
|
-
const ringCount = Math.max(1, Math.round(params.ringCount));
|
|
131
|
-
const material = createRingMaterial(scene, params);
|
|
132
|
-
const particles = createFlyingParticleSystem(scene, root, params, basis);
|
|
133
|
-
const rings: Mesh[] = [];
|
|
134
|
-
let age = 0;
|
|
135
|
-
let observer: ReturnType<Scene['onBeforeRenderObservable']['add']> | null = null;
|
|
136
|
-
let disposed = false;
|
|
137
|
-
|
|
138
|
-
for (let index = 0; index < ringCount; index += 1) {
|
|
139
|
-
const progress = index / ringCount;
|
|
140
|
-
const ring = CreateTube(`lumber-cart-suction.ring.${index}`, {
|
|
141
|
-
path: buildRingPath(basis, progress, params.pulse),
|
|
142
|
-
radius: basis.ringWidth,
|
|
143
|
-
tessellation: 8,
|
|
144
|
-
updatable: true,
|
|
145
|
-
}, scene);
|
|
146
|
-
ring.parent = root;
|
|
147
|
-
ring.material = material;
|
|
148
|
-
ring.renderingGroupId = LUMBER_CART_SUCTION_RENDERING_GROUP_ID;
|
|
149
|
-
ring.isPickable = false;
|
|
150
|
-
rings.push(ring);
|
|
151
|
-
}
|
|
152
|
-
|
|
153
|
-
return { start, dispose };
|
|
154
|
-
|
|
155
|
-
function start(): void {
|
|
156
|
-
if (observer) return;
|
|
157
|
-
particles.start();
|
|
158
|
-
observer = scene.onBeforeRenderObservable.add(() => {
|
|
159
|
-
if (disposed) return;
|
|
160
|
-
const deltaSeconds = Math.min(0.05, scene.getEngine().getDeltaTime() / 1000);
|
|
161
|
-
age += deltaSeconds;
|
|
162
|
-
|
|
163
|
-
for (let index = 0; index < rings.length; index += 1) {
|
|
164
|
-
const progress = fract(age * Math.max(0, params.suctionSpeed) + index / rings.length);
|
|
165
|
-
CreateTube(`lumber-cart-suction.ring.${index}`, {
|
|
166
|
-
path: buildRingPath(basis, progress, params.pulse),
|
|
167
|
-
radius: basis.ringWidth,
|
|
168
|
-
tessellation: 8,
|
|
169
|
-
instance: rings[index],
|
|
170
|
-
}, scene);
|
|
171
|
-
}
|
|
172
|
-
|
|
173
|
-
const pulse = Math.sin(age * Math.max(0.1, params.suctionSpeed) * Math.PI * 2) * Math.max(0, params.pulse);
|
|
174
|
-
material.alpha = clamp01(params.opacity * (0.88 + pulse * 0.12));
|
|
175
|
-
});
|
|
176
|
-
}
|
|
177
|
-
|
|
178
|
-
function dispose(): void {
|
|
179
|
-
if (disposed) return;
|
|
180
|
-
disposed = true;
|
|
181
|
-
if (observer) scene.onBeforeRenderObservable.remove(observer);
|
|
182
|
-
observer = null;
|
|
183
|
-
for (const ring of rings) ring.dispose();
|
|
184
|
-
particles.stop();
|
|
185
|
-
particles.dispose(false);
|
|
186
|
-
material.dispose();
|
|
187
|
-
}
|
|
188
|
-
}
|
|
189
|
-
|
|
190
|
-
function createRingBasis(params: LumberCartSuctionParams): RingBasis {
|
|
191
|
-
const scale = Math.max(0.01, params.scale);
|
|
192
|
-
const forward = new Vector3(params.directionX, 0, params.directionZ);
|
|
193
|
-
if (forward.lengthSquared() < 0.0001) forward.set(1, 0, 0);
|
|
194
|
-
forward.normalize();
|
|
195
|
-
|
|
196
|
-
return {
|
|
197
|
-
forward,
|
|
198
|
-
side: new Vector3(-forward.z, 0, forward.x),
|
|
199
|
-
up: Vector3.Up(),
|
|
200
|
-
mouth: forward.scale(params.forwardOffset * scale),
|
|
201
|
-
length: Math.max(0.01, params.suctionLength * scale),
|
|
202
|
-
startRadius: Math.max(0.001, params.startRadius * scale),
|
|
203
|
-
endRadius: Math.max(0.001, params.endRadius * scale),
|
|
204
|
-
ringWidth: Math.max(0.002, params.ringWidth * scale),
|
|
205
|
-
};
|
|
206
|
-
}
|
|
207
|
-
|
|
208
|
-
function buildRingPath(basis: RingBasis, progress: number, pulse: number): Vector3[] {
|
|
209
|
-
const points: Vector3[] = [];
|
|
210
|
-
const segments = 72;
|
|
211
|
-
const eased = easeInCubic(clamp01(progress));
|
|
212
|
-
const distance = basis.length * (1 - eased);
|
|
213
|
-
const pulseScale = 1 + Math.sin(progress * Math.PI * 2) * Math.max(0, pulse) * 0.12;
|
|
214
|
-
const radius = lerp(basis.endRadius, basis.startRadius, 1 - eased) * pulseScale;
|
|
215
|
-
const center = basis.mouth.add(basis.forward.scale(distance));
|
|
216
|
-
|
|
217
|
-
for (let index = 0; index <= segments; index += 1) {
|
|
218
|
-
const angle = (index / segments) * Math.PI * 2;
|
|
219
|
-
points.push(
|
|
220
|
-
center
|
|
221
|
-
.add(basis.side.scale(Math.cos(angle) * radius))
|
|
222
|
-
.add(basis.up.scale(Math.sin(angle) * radius)),
|
|
223
|
-
);
|
|
224
|
-
}
|
|
225
|
-
|
|
226
|
-
return points;
|
|
227
|
-
}
|
|
228
|
-
|
|
229
|
-
function createRingMaterial(scene: Scene, params: LumberCartSuctionParams): StandardMaterial {
|
|
230
|
-
const material = new StandardMaterial('lumber-cart-suction.ring.material', scene);
|
|
231
|
-
const color = toColor3(params.color);
|
|
232
|
-
material.diffuseColor = color;
|
|
233
|
-
material.emissiveColor = color.scale(1.35);
|
|
234
|
-
material.alpha = params.opacity;
|
|
235
|
-
material.disableLighting = true;
|
|
236
|
-
material.backFaceCulling = false;
|
|
237
|
-
material.alphaMode = Constants.ALPHA_ADD;
|
|
238
|
-
return material;
|
|
239
|
-
}
|
|
240
|
-
|
|
241
|
-
function createFlyingParticleSystem(
|
|
242
|
-
scene: Scene,
|
|
243
|
-
root: TransformNode,
|
|
244
|
-
params: LumberCartSuctionParams,
|
|
245
|
-
basis: RingBasis,
|
|
246
|
-
): ParticleSystem {
|
|
247
|
-
const scale = Math.max(0.01, params.scale);
|
|
248
|
-
const count = Math.max(0, Math.round(params.flyingParticleCount));
|
|
249
|
-
const speed = Math.max(0.01, params.flyingParticleSpeed * scale);
|
|
250
|
-
const particleLife = clampNumber(basis.length / speed, 0.18, 0.85);
|
|
251
|
-
const system = new ParticleSystem('lumber-cart-suction.flying-particles', Math.max(8, count * 2), scene);
|
|
252
|
-
const size = Math.max(0.001, params.flyingParticleSize * scale);
|
|
253
|
-
const color = params.color;
|
|
254
|
-
const opacity = clamp01(params.flyingParticleOpacity * params.opacity);
|
|
255
|
-
|
|
256
|
-
system.isLocal = false;
|
|
257
|
-
system.renderingGroupId = LUMBER_CART_SUCTION_RENDERING_GROUP_ID;
|
|
258
|
-
system.particleTexture = getFlyingParticleTexture(scene);
|
|
259
|
-
system.emitter = root as any;
|
|
260
|
-
system.emitRate = count / particleLife;
|
|
261
|
-
system.updateSpeed = 1 / 60;
|
|
262
|
-
system.minLifeTime = particleLife * 0.72;
|
|
263
|
-
system.maxLifeTime = particleLife * 1.12;
|
|
264
|
-
system.minSize = size * 0.72;
|
|
265
|
-
system.maxSize = size * 1.28;
|
|
266
|
-
system.minAngularSpeed = -4;
|
|
267
|
-
system.maxAngularSpeed = 4;
|
|
268
|
-
system.minEmitPower = 1;
|
|
269
|
-
system.maxEmitPower = 1;
|
|
270
|
-
system.gravity = Vector3.Zero();
|
|
271
|
-
system.blendMode = ParticleSystem.BLENDMODE_ADD;
|
|
272
|
-
system.color1 = tintColor(color, 1.5, opacity * 0.78);
|
|
273
|
-
system.color2 = tintColor(color, 2.1, opacity);
|
|
274
|
-
system.colorDead = tintColor(color, 0.8, 0);
|
|
275
|
-
system.addColorGradient(0, tintColor(color, 1.1, 0));
|
|
276
|
-
system.addColorGradient(0.2, tintColor(color, 2.2, opacity));
|
|
277
|
-
system.addColorGradient(0.72, tintColor(color, 1.55, opacity * 0.68));
|
|
278
|
-
system.addColorGradient(1, tintColor(color, 0.8, 0));
|
|
279
|
-
system.addSizeGradient(0, size * 0.46, size * 0.72);
|
|
280
|
-
system.addSizeGradient(0.22, size * 0.9, size * 1.28);
|
|
281
|
-
system.addSizeGradient(1, size * 0.18, size * 0.36);
|
|
282
|
-
|
|
283
|
-
system.startPositionFunction = (worldMatrix: Matrix, positionToUpdate: Vector3, _particle: Particle, isLocal: boolean) => {
|
|
284
|
-
const local = sampleFlyingParticlePosition(basis, params);
|
|
285
|
-
if (isLocal) positionToUpdate.copyFrom(local);
|
|
286
|
-
else Vector3.TransformCoordinatesToRef(local, worldMatrix, positionToUpdate);
|
|
287
|
-
};
|
|
288
|
-
system.startDirectionFunction = (worldMatrix: Matrix, directionToUpdate: Vector3, particle: Particle, isLocal: boolean) => {
|
|
289
|
-
const id = flyingParticleDirectionSequenceIndex;
|
|
290
|
-
flyingParticleDirectionSequenceIndex += 1;
|
|
291
|
-
const localPosition = particle.position.clone();
|
|
292
|
-
const localTarget = basis.mouth.add(
|
|
293
|
-
basis.side.scale((sequence01(id, 3) - 0.5) * basis.endRadius * 0.6),
|
|
294
|
-
).addInPlace(
|
|
295
|
-
basis.up.scale((sequence01(id, 4) - 0.5) * basis.endRadius * 0.5),
|
|
296
|
-
);
|
|
297
|
-
const target = isLocal ? localTarget : Vector3.TransformCoordinates(localTarget, worldMatrix);
|
|
298
|
-
const direction = target.subtract(localPosition);
|
|
299
|
-
if (direction.lengthSquared() < 0.0001) {
|
|
300
|
-
const fallback = basis.forward.scale(-1);
|
|
301
|
-
if (isLocal) direction.copyFrom(fallback);
|
|
302
|
-
else Vector3.TransformNormalToRef(fallback, worldMatrix, direction);
|
|
303
|
-
}
|
|
304
|
-
else direction.normalize();
|
|
305
|
-
|
|
306
|
-
const drift = Math.max(0, params.flyingParticleDrift) * scale;
|
|
307
|
-
const localTangent = basis.side
|
|
308
|
-
.scale((sequence01(id, 5) - 0.5) * drift)
|
|
309
|
-
.addInPlace(basis.up.scale((sequence01(id, 6) - 0.5) * drift * 0.65));
|
|
310
|
-
const tangent = isLocal ? localTangent : Vector3.TransformNormal(localTangent, worldMatrix);
|
|
311
|
-
direction.scaleInPlace(speed * lerp(0.78, 1.28, sequence01(id, 7))).addInPlace(tangent);
|
|
312
|
-
directionToUpdate.copyFrom(direction);
|
|
313
|
-
};
|
|
314
|
-
|
|
315
|
-
return system;
|
|
316
|
-
}
|
|
317
|
-
|
|
318
|
-
function sampleFlyingParticlePosition(basis: RingBasis, params: LumberCartSuctionParams): Vector3 {
|
|
319
|
-
const id = flyingParticleSequenceIndex;
|
|
320
|
-
flyingParticleSequenceIndex += 1;
|
|
321
|
-
const scale = Math.max(0.01, params.scale);
|
|
322
|
-
const outerOffset = params.flyingParticleOuterOffset * scale;
|
|
323
|
-
const distanceRatio = lerp(0.68, 1.02, sequence01(id, 0));
|
|
324
|
-
const radiusRatio = lerp(0.38, 0.92, Math.sqrt(sequence01(id, 1)));
|
|
325
|
-
const angle = sequence01(id, 2) * Math.PI * 2;
|
|
326
|
-
const radius = lerp(basis.endRadius, basis.startRadius, clamp01(distanceRatio)) * radiusRatio;
|
|
327
|
-
return basis.mouth
|
|
328
|
-
.add(basis.forward.scale(basis.length * distanceRatio + outerOffset))
|
|
329
|
-
.addInPlace(basis.side.scale(Math.cos(angle) * radius))
|
|
330
|
-
.addInPlace(basis.up.scale(Math.sin(angle) * radius));
|
|
331
|
-
}
|
|
332
|
-
|
|
333
|
-
function getFlyingParticleTexture(scene: Scene): DynamicTexture {
|
|
334
|
-
const key = '__vfx_lumber_cart_suction_particle_texture';
|
|
335
|
-
const metadata = scene.metadata && typeof scene.metadata === 'object' ? scene.metadata as Record<string, unknown> : {};
|
|
336
|
-
scene.metadata = metadata;
|
|
337
|
-
const existing = metadata[key] as DynamicTexture | undefined;
|
|
338
|
-
if (existing) return existing;
|
|
339
|
-
|
|
340
|
-
const texture = new DynamicTexture('lumber_cart_suction_particle_texture', { width: 64, height: 64 }, scene, true);
|
|
341
|
-
const context = texture.getContext() as unknown as CanvasRenderingContext2D;
|
|
342
|
-
context.clearRect(0, 0, 64, 64);
|
|
343
|
-
const dot = context.createRadialGradient(32, 32, 1, 32, 32, 30);
|
|
344
|
-
dot.addColorStop(0, 'rgba(255, 255, 255, 1)');
|
|
345
|
-
dot.addColorStop(0.48, 'rgba(255, 255, 255, 0.92)');
|
|
346
|
-
dot.addColorStop(0.78, 'rgba(255, 255, 255, 0.42)');
|
|
347
|
-
dot.addColorStop(1, 'rgba(255, 255, 255, 0)');
|
|
348
|
-
context.fillStyle = dot;
|
|
349
|
-
context.beginPath();
|
|
350
|
-
context.arc(32, 32, 30, 0, Math.PI * 2);
|
|
351
|
-
context.fill();
|
|
352
|
-
texture.hasAlpha = true;
|
|
353
|
-
texture.update(false);
|
|
354
|
-
metadata[key] = texture;
|
|
355
|
-
return texture;
|
|
356
|
-
}
|
|
357
|
-
|
|
358
|
-
function toColor3(color: VfxColorValue): Color3 {
|
|
359
|
-
return new Color3(clamp01(color.r), clamp01(color.g), clamp01(color.b));
|
|
360
|
-
}
|
|
361
|
-
|
|
362
|
-
function tintColor(color: VfxColorValue, brightness: number, alpha: number): Color4 {
|
|
363
|
-
return new Color4(
|
|
364
|
-
Math.max(0, color.r * brightness),
|
|
365
|
-
Math.max(0, color.g * brightness),
|
|
366
|
-
Math.max(0, color.b * brightness),
|
|
367
|
-
clamp01(alpha),
|
|
368
|
-
);
|
|
369
|
-
}
|
|
370
|
-
|
|
371
|
-
function lerp(min: number, max: number, t: number): number {
|
|
372
|
-
return min + (max - min) * t;
|
|
373
|
-
}
|
|
374
|
-
|
|
375
|
-
function clamp01(value: number): number {
|
|
376
|
-
return Math.min(1, Math.max(0, value));
|
|
377
|
-
}
|
|
378
|
-
|
|
379
|
-
function clampNumber(value: number, min: number, max: number): number {
|
|
380
|
-
return Math.min(max, Math.max(min, value));
|
|
381
|
-
}
|
|
382
|
-
|
|
383
|
-
function fract(value: number): number {
|
|
384
|
-
return value - Math.floor(value);
|
|
385
|
-
}
|
|
386
|
-
|
|
387
|
-
function easeInCubic(value: number): number {
|
|
388
|
-
const t = clamp01(value);
|
|
389
|
-
return t * t * t;
|
|
390
|
-
}
|
|
391
|
-
|
|
392
|
-
function sequence01(index: number, axis: number): number {
|
|
393
|
-
if (index === 0) return 0.5;
|
|
394
|
-
const strides = [0.618033988749895, 0.414213562373095, 0.732050807568877, 0.324717957244746, 0.754877666246693, 0.569840290998053];
|
|
395
|
-
return fract(0.5 + index * strides[axis % strides.length] + axis * 0.173205080756888);
|
|
396
|
-
}
|
|
397
|
-
|
|
398
|
-
let flyingParticleSequenceIndex = 0;
|
|
399
|
-
let flyingParticleDirectionSequenceIndex = 2048;
|
|
Binary file
|
package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb.versions/.active
DELETED
|
@@ -1 +0,0 @@
|
|
|
1
|
-
1781589063890_upload
|
|
Binary file
|
|
@@ -1,236 +0,0 @@
|
|
|
1
|
-
export const runtimeId = "solidParticleScatter/v1";
|
|
2
|
-
|
|
3
|
-
export const runtimeContract = {
|
|
4
|
-
runtimeId,
|
|
5
|
-
kind: "solidParticleScatter",
|
|
6
|
-
fields: {
|
|
7
|
-
count: "Number of lumber pieces emitted per burst.",
|
|
8
|
-
scatterMode: "vertical drops pieces downward; radial throws pieces from the emitter center outward.",
|
|
9
|
-
outwardAngleDegrees: "Radial scatter fan angle in degrees, used only when scatterMode is radial.",
|
|
10
|
-
scatterGravity: "Higher values pull pieces down sooner and reduce hang time.",
|
|
11
|
-
rotationStrength: "Deterministic random rotation around each lumber piece center, not around the emitter.",
|
|
12
|
-
effectScale: "Overall spatial scale for piece size, travel distance, and spawn height.",
|
|
13
|
-
},
|
|
14
|
-
};
|
|
15
|
-
|
|
16
|
-
function num(value, fallback = 0) {
|
|
17
|
-
const next = Number(value);
|
|
18
|
-
return Number.isFinite(next) ? next : fallback;
|
|
19
|
-
}
|
|
20
|
-
|
|
21
|
-
function clamp(value, min, max) {
|
|
22
|
-
return Math.min(max, Math.max(min, value));
|
|
23
|
-
}
|
|
24
|
-
|
|
25
|
-
function fract(value) {
|
|
26
|
-
return value - Math.floor(value);
|
|
27
|
-
}
|
|
28
|
-
|
|
29
|
-
function sequence01(index, axis) {
|
|
30
|
-
if (index === 0) return 0.5;
|
|
31
|
-
const strides = [0.618033988749895, 0.414213562373095, 0.732050807568877, 0.324717957244746, 0.754877666246693, 0.569840290998053];
|
|
32
|
-
return fract(0.5 + index * strides[axis % strides.length] + axis * 0.173205080756888);
|
|
33
|
-
}
|
|
34
|
-
|
|
35
|
-
function bounceOut(t) {
|
|
36
|
-
const n1 = 7.5625;
|
|
37
|
-
const d1 = 2.75;
|
|
38
|
-
if (t < 1 / d1) return n1 * t * t;
|
|
39
|
-
if (t < 2 / d1) {
|
|
40
|
-
const next = t - 1.5 / d1;
|
|
41
|
-
return n1 * next * next + 0.75;
|
|
42
|
-
}
|
|
43
|
-
if (t < 2.5 / d1) {
|
|
44
|
-
const next = t - 2.25 / d1;
|
|
45
|
-
return n1 * next * next + 0.9375;
|
|
46
|
-
}
|
|
47
|
-
const next = t - 2.625 / d1;
|
|
48
|
-
return n1 * next * next + 0.984375;
|
|
49
|
-
}
|
|
50
|
-
|
|
51
|
-
function lerp(start, end, t) {
|
|
52
|
-
return start + (end - start) * t;
|
|
53
|
-
}
|
|
54
|
-
|
|
55
|
-
function readVec(BABYLON, value, fallback = new BABYLON.Vector3(0, 0, 0)) {
|
|
56
|
-
if (!value) return fallback;
|
|
57
|
-
return new BABYLON.Vector3(num(value.x, fallback.x), num(value.y, fallback.y), num(value.z, fallback.z));
|
|
58
|
-
}
|
|
59
|
-
|
|
60
|
-
function splitUrl(url) {
|
|
61
|
-
const slashIndex = url.lastIndexOf("/");
|
|
62
|
-
if (slashIndex < 0) return { rootUrl: "", fileName: url };
|
|
63
|
-
return { rootUrl: url.slice(0, slashIndex + 1), fileName: url.slice(slashIndex + 1) };
|
|
64
|
-
}
|
|
65
|
-
|
|
66
|
-
function createFallbackSourceMesh(BABYLON, scene, name) {
|
|
67
|
-
const source = BABYLON.MeshBuilder.CreateBox(name, { width: 0.22, height: 0.16, depth: 0.82 }, scene);
|
|
68
|
-
source.isVisible = false;
|
|
69
|
-
source.setEnabled(false);
|
|
70
|
-
return source;
|
|
71
|
-
}
|
|
72
|
-
|
|
73
|
-
async function loadSourceMesh(BABYLON, scene, emitter, urlForPackagePath) {
|
|
74
|
-
const modelPath = emitter.modelPath;
|
|
75
|
-
if (!modelPath || !BABYLON.SceneLoader) {
|
|
76
|
-
return createFallbackSourceMesh(BABYLON, scene, `${emitter.name || "lumber_debris_scatter"}Source`);
|
|
77
|
-
}
|
|
78
|
-
|
|
79
|
-
try {
|
|
80
|
-
const modelUrl = urlForPackagePath ? urlForPackagePath(modelPath) : modelPath;
|
|
81
|
-
const { rootUrl, fileName } = splitUrl(modelUrl);
|
|
82
|
-
const result = await BABYLON.SceneLoader.ImportMeshAsync("", rootUrl, fileName, scene);
|
|
83
|
-
const meshes = result.meshes.filter((mesh) => mesh instanceof BABYLON.Mesh && mesh.getTotalVertices() > 0);
|
|
84
|
-
if (!meshes.length) throw new Error(`No mesh was found in ${modelPath}.`);
|
|
85
|
-
const source = meshes.length === 1 ? meshes[0] : BABYLON.Mesh.MergeMeshes(meshes, true, true, undefined, false, true);
|
|
86
|
-
if (!source) throw new Error(`Unable to merge meshes from ${modelPath}.`);
|
|
87
|
-
source.name = `${emitter.name || "lumber_debris_scatter"}ModelSource`;
|
|
88
|
-
source.isVisible = false;
|
|
89
|
-
source.setEnabled(false);
|
|
90
|
-
source.refreshBoundingInfo();
|
|
91
|
-
const size = source.getBoundingInfo().boundingBox.extendSize.scale(2);
|
|
92
|
-
const maxDimension = Math.max(size.x, size.y, size.z, 0.0001);
|
|
93
|
-
source.scaling.scaleInPlace(0.82 / maxDimension);
|
|
94
|
-
source.rotationQuaternion = null;
|
|
95
|
-
source.refreshBoundingInfo();
|
|
96
|
-
return source;
|
|
97
|
-
} catch (error) {
|
|
98
|
-
console.warn("Unable to load lumber debris model; using box fallback.", error);
|
|
99
|
-
return createFallbackSourceMesh(BABYLON, scene, `${emitter.name || "lumber_debris_scatter"}Source`);
|
|
100
|
-
}
|
|
101
|
-
}
|
|
102
|
-
|
|
103
|
-
function createState(BABYLON, index, count, origin, emitter) {
|
|
104
|
-
const effectScale = Math.max(0.01, num(emitter.effectScale, 1));
|
|
105
|
-
const resourceScale = Math.max(0.01, num(emitter.resourceScale, 1));
|
|
106
|
-
const speedScale = Math.max(0.1, num(emitter.speedScale, 1));
|
|
107
|
-
const duration = Math.max(0.08, num(emitter.duration, 0.74)) / speedScale;
|
|
108
|
-
const interval = Math.max(0, num(emitter.intervalMs, 18)) / 1000;
|
|
109
|
-
const mode = emitter.scatterMode === "vertical" ? "vertical" : "radial";
|
|
110
|
-
const spread = Math.max(0, num(emitter.spread, 0.88)) * effectScale;
|
|
111
|
-
const gravity = Math.max(0.05, num(emitter.scatterGravity, 1));
|
|
112
|
-
const rotationStrength = Math.max(0, num(emitter.rotationStrength, 1));
|
|
113
|
-
const outwardAngleRadians = clamp(num(emitter.outwardAngleDegrees, 240), 0, 360) * (Math.PI / 180);
|
|
114
|
-
const emissionDirection = readVec(BABYLON, emitter.emissionDirection, new BABYLON.Vector3(1, 0, 0));
|
|
115
|
-
|
|
116
|
-
const angleSeed = sequence01(index, 0);
|
|
117
|
-
const radiusSeed = Math.sqrt(sequence01(index, 1));
|
|
118
|
-
const sideSeed = sequence01(index, 2) < 0.5 ? -1 : 1;
|
|
119
|
-
emissionDirection.y = 0;
|
|
120
|
-
if (emissionDirection.lengthSquared() < 0.0001) emissionDirection.set(1, 0, 0);
|
|
121
|
-
emissionDirection.normalize();
|
|
122
|
-
|
|
123
|
-
const baseAngle = Math.atan2(emissionDirection.z, emissionDirection.x);
|
|
124
|
-
const radialAngle = mode === "radial" ? baseAngle + (angleSeed - 0.5) * outwardAngleRadians : angleSeed * Math.PI * 2;
|
|
125
|
-
const scatterRadius = spread * (0.35 + radiusSeed * 0.65);
|
|
126
|
-
const localX = Math.cos(radialAngle) * scatterRadius;
|
|
127
|
-
const localZ = Math.sin(radialAngle) * scatterRadius;
|
|
128
|
-
const startPos = mode === "radial"
|
|
129
|
-
? new BABYLON.Vector3(origin.x + emissionDirection.x * spread * 0.08, origin.y + 0.34 * effectScale, origin.z + emissionDirection.z * spread * 0.08)
|
|
130
|
-
: new BABYLON.Vector3(origin.x + localX * 0.52, origin.y + (0.72 + sequence01(index, 3) * 0.24) * effectScale, origin.z + localZ * 0.52);
|
|
131
|
-
const targetPos = mode === "radial"
|
|
132
|
-
? new BABYLON.Vector3(origin.x + localX, origin.y, origin.z + localZ)
|
|
133
|
-
: new BABYLON.Vector3(origin.x + localX * 0.52, origin.y, origin.z + localZ * 0.52);
|
|
134
|
-
const rotationBase = Math.PI * 2 * rotationStrength;
|
|
135
|
-
|
|
136
|
-
return {
|
|
137
|
-
active: index < count,
|
|
138
|
-
startPos,
|
|
139
|
-
targetPos,
|
|
140
|
-
startRotation: new BABYLON.Vector3((sequence01(index, 4) - 0.5) * rotationBase, (sequence01(index, 5) - 0.5) * rotationBase, (sequence01(index, 6) - 0.5) * rotationBase),
|
|
141
|
-
rotationDelta: new BABYLON.Vector3(sideSeed * (2.6 + sequence01(index, 7) * 2.2) * rotationStrength, (sequence01(index, 8) - 0.5) * 7.2 * rotationStrength, sideSeed * (1.7 + sequence01(index, 9) * 2.8) * rotationStrength),
|
|
142
|
-
duration: duration * (0.88 + sequence01(index, 10) * 0.18),
|
|
143
|
-
elapsed: -index * interval,
|
|
144
|
-
gravity,
|
|
145
|
-
scale: resourceScale * effectScale * (0.68 + sequence01(index, 11) * 0.24),
|
|
146
|
-
};
|
|
147
|
-
}
|
|
148
|
-
|
|
149
|
-
export async function createSolidParticleScatterRuntime({ BABYLON, scene, emitter, urlForPackagePath, shouldStart = false }) {
|
|
150
|
-
if (!BABYLON) throw new Error("createSolidParticleScatterRuntime requires BABYLON.");
|
|
151
|
-
if (!scene) throw new Error("createSolidParticleScatterRuntime requires scene.");
|
|
152
|
-
if (!emitter) throw new Error("createSolidParticleScatterRuntime requires emitter.");
|
|
153
|
-
|
|
154
|
-
const count = Math.max(0, Math.round(num(emitter.count ?? emitter.particleCount, 18)));
|
|
155
|
-
const capacity = Math.max(8, Math.round(num(emitter.capacity, count)));
|
|
156
|
-
const origin = readVec(BABYLON, emitter.origin, BABYLON.Vector3.Zero());
|
|
157
|
-
const sps = new BABYLON.SolidParticleSystem(emitter.name || "lumber_debris_scatter", scene, { updatable: true, isPickable: false });
|
|
158
|
-
const source = await loadSourceMesh(BABYLON, scene, emitter, urlForPackagePath);
|
|
159
|
-
sps.addShape(source, capacity);
|
|
160
|
-
source.dispose();
|
|
161
|
-
|
|
162
|
-
const mesh = sps.buildMesh();
|
|
163
|
-
mesh.isPickable = false;
|
|
164
|
-
mesh.alwaysSelectAsActiveMesh = true;
|
|
165
|
-
const material = new BABYLON.StandardMaterial(`${emitter.name || "lumber_debris_scatter"}Material`, scene);
|
|
166
|
-
material.diffuseColor = new BABYLON.Color3(0.52, 0.31, 0.13);
|
|
167
|
-
material.emissiveColor = new BABYLON.Color3(0.08, 0.045, 0.02);
|
|
168
|
-
material.specularColor = BABYLON.Color3.Black();
|
|
169
|
-
mesh.material = material;
|
|
170
|
-
|
|
171
|
-
const states = Array.from({ length: capacity }, (_, index) => createState(BABYLON, index, count, origin, emitter));
|
|
172
|
-
let activeCount = Math.min(count, capacity);
|
|
173
|
-
let elapsed = 0;
|
|
174
|
-
let started = false;
|
|
175
|
-
const disposeAfter = Math.max(...states.map((state) => Math.max(0, -state.elapsed) + state.duration), 0) + 0.35;
|
|
176
|
-
|
|
177
|
-
sps.updateParticle = (particle) => {
|
|
178
|
-
const state = states[particle.idx];
|
|
179
|
-
if (!state?.active || state.elapsed < 0) {
|
|
180
|
-
particle.position.set(0, -9999, 0);
|
|
181
|
-
particle.scaling.set(0, 0, 0);
|
|
182
|
-
return particle;
|
|
183
|
-
}
|
|
184
|
-
const t = clamp(state.elapsed / state.duration, 0, 1);
|
|
185
|
-
const horizontalT = bounceOut(t);
|
|
186
|
-
const gravityT = 1 - Math.pow(1 - t, 1 + state.gravity * 1.15);
|
|
187
|
-
const lift = Math.sin(Math.PI * t) * (0.32 / Math.max(0.25, state.gravity));
|
|
188
|
-
particle.position.set(lerp(state.startPos.x, state.targetPos.x, horizontalT), lerp(state.startPos.y, state.targetPos.y, gravityT) + lift, lerp(state.startPos.z, state.targetPos.z, horizontalT));
|
|
189
|
-
particle.rotation.set(state.startRotation.x + state.rotationDelta.x * t, state.startRotation.y + state.rotationDelta.y * t, state.startRotation.z + state.rotationDelta.z * t);
|
|
190
|
-
particle.scaling.set(state.scale, state.scale, state.scale);
|
|
191
|
-
return particle;
|
|
192
|
-
};
|
|
193
|
-
sps.setParticles();
|
|
194
|
-
|
|
195
|
-
let observer = null;
|
|
196
|
-
const start = () => {
|
|
197
|
-
if (started) return;
|
|
198
|
-
started = true;
|
|
199
|
-
observer = scene.onBeforeRenderObservable.add(() => {
|
|
200
|
-
const deltaTime = scene.getEngine().getDeltaTime() / 1000;
|
|
201
|
-
elapsed += deltaTime;
|
|
202
|
-
for (const state of states) {
|
|
203
|
-
if (!state.active) continue;
|
|
204
|
-
state.elapsed += deltaTime;
|
|
205
|
-
if (state.elapsed >= state.duration) {
|
|
206
|
-
state.active = false;
|
|
207
|
-
activeCount = Math.max(0, activeCount - 1);
|
|
208
|
-
}
|
|
209
|
-
}
|
|
210
|
-
sps.setParticles();
|
|
211
|
-
if (activeCount <= 0 && elapsed >= disposeAfter) preview.dispose();
|
|
212
|
-
});
|
|
213
|
-
};
|
|
214
|
-
|
|
215
|
-
const preview = {
|
|
216
|
-
start,
|
|
217
|
-
stop: () => {
|
|
218
|
-
if (observer) scene.onBeforeRenderObservable.remove(observer);
|
|
219
|
-
observer = null;
|
|
220
|
-
started = false;
|
|
221
|
-
},
|
|
222
|
-
dispose: () => {
|
|
223
|
-
if (observer) scene.onBeforeRenderObservable.remove(observer);
|
|
224
|
-
observer = null;
|
|
225
|
-
sps.dispose();
|
|
226
|
-
material.dispose();
|
|
227
|
-
},
|
|
228
|
-
isStarted: () => started,
|
|
229
|
-
duration: disposeAfter,
|
|
230
|
-
mesh,
|
|
231
|
-
sps,
|
|
232
|
-
};
|
|
233
|
-
|
|
234
|
-
if (shouldStart) start();
|
|
235
|
-
return preview;
|
|
236
|
-
}
|