@fps-games/editor 0.2.0-beta.4 → 0.2.1-beta.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1397) hide show
  1. package/dist/agent-bridge/capabilities/editor-state.d.ts.map +1 -1
  2. package/dist/agent-bridge/capabilities/editor-state.js +12 -6
  3. package/dist/agent-bridge/capabilities/editor-state.js.map +1 -1
  4. package/dist/agent-bridge/capabilities/hierarchy.d.ts +4 -0
  5. package/dist/agent-bridge/capabilities/hierarchy.d.ts.map +1 -0
  6. package/dist/agent-bridge/capabilities/hierarchy.js +209 -0
  7. package/dist/agent-bridge/capabilities/hierarchy.js.map +1 -0
  8. package/dist/agent-bridge/capabilities/prefabs.d.ts.map +1 -1
  9. package/dist/agent-bridge/capabilities/prefabs.js +208 -73
  10. package/dist/agent-bridge/capabilities/prefabs.js.map +1 -1
  11. package/dist/agent-bridge/capabilities/scene-objects.d.ts +3 -4
  12. package/dist/agent-bridge/capabilities/scene-objects.d.ts.map +1 -1
  13. package/dist/agent-bridge/capabilities/scene-objects.js +24 -23
  14. package/dist/agent-bridge/capabilities/scene-objects.js.map +1 -1
  15. package/dist/agent-bridge/capabilities/shadows.d.ts.map +1 -1
  16. package/dist/agent-bridge/capabilities/shadows.js +829 -66
  17. package/dist/agent-bridge/capabilities/shadows.js.map +1 -1
  18. package/dist/agent-bridge/capabilities/ui-regions.d.ts.map +1 -1
  19. package/dist/agent-bridge/capabilities/ui-regions.js +3 -1
  20. package/dist/agent-bridge/capabilities/ui-regions.js.map +1 -1
  21. package/dist/agent-bridge/capabilities/viewport.d.ts.map +1 -1
  22. package/dist/agent-bridge/capabilities/viewport.js +22 -9
  23. package/dist/agent-bridge/capabilities/viewport.js.map +1 -1
  24. package/dist/agent-bridge/capability-sources.d.ts.map +1 -1
  25. package/dist/agent-bridge/capability-sources.js +2 -0
  26. package/dist/agent-bridge/capability-sources.js.map +1 -1
  27. package/dist/agent-bridge/register.d.ts.map +1 -1
  28. package/dist/agent-bridge/register.js +194 -0
  29. package/dist/agent-bridge/register.js.map +1 -1
  30. package/dist/agent-bridge/shared.d.ts +231 -11
  31. package/dist/agent-bridge/shared.d.ts.map +1 -1
  32. package/dist/agent-bridge/shared.js +162 -20
  33. package/dist/agent-bridge/shared.js.map +1 -1
  34. package/dist/agent-bridge/source-types.d.ts +17 -1
  35. package/dist/agent-bridge/source-types.d.ts.map +1 -1
  36. package/dist/agent-bridge/source-types.js.map +1 -1
  37. package/dist/build-info.json +57 -42
  38. package/dist/index.d.ts +7 -6
  39. package/dist/index.d.ts.map +1 -1
  40. package/dist/index.js +4 -3
  41. package/dist/index.js.map +1 -1
  42. package/dist/internal/babylon-preview-engine.d.ts +3 -0
  43. package/dist/internal/babylon-preview-engine.d.ts.map +1 -0
  44. package/dist/internal/babylon-preview-engine.js +11 -0
  45. package/dist/internal/babylon-preview-engine.js.map +1 -0
  46. package/dist/internal/product-local-editor-cleanup.d.ts +5 -0
  47. package/dist/internal/product-local-editor-cleanup.d.ts.map +1 -0
  48. package/dist/internal/product-local-editor-cleanup.js +20 -0
  49. package/dist/internal/product-local-editor-cleanup.js.map +1 -0
  50. package/dist/local-editor-agent-actions.d.ts +2 -4
  51. package/dist/local-editor-agent-actions.d.ts.map +1 -1
  52. package/dist/local-editor-agent-actions.js +56 -32
  53. package/dist/local-editor-agent-actions.js.map +1 -1
  54. package/dist/local-editor-agent-context.d.ts +5 -5
  55. package/dist/local-editor-agent-context.d.ts.map +1 -1
  56. package/dist/local-editor-agent-context.js.map +1 -1
  57. package/dist/local-editor-harness.d.ts +340 -35
  58. package/dist/local-editor-harness.d.ts.map +1 -1
  59. package/dist/local-editor-harness.js +3834 -1321
  60. package/dist/local-editor-harness.js.map +1 -1
  61. package/dist/local-editor-marker-graph.d.ts +15 -15
  62. package/dist/local-editor-marker-graph.d.ts.map +1 -1
  63. package/dist/local-editor-marker-graph.js +3 -0
  64. package/dist/local-editor-marker-graph.js.map +1 -1
  65. package/dist/local-editor-performance-stats.d.ts +3 -2
  66. package/dist/local-editor-performance-stats.d.ts.map +1 -1
  67. package/dist/local-editor-performance-stats.js.map +1 -1
  68. package/dist/local-editor-prefab-stage-transaction.d.ts +19 -0
  69. package/dist/local-editor-prefab-stage-transaction.d.ts.map +1 -0
  70. package/dist/local-editor-prefab-stage-transaction.js +45 -0
  71. package/dist/local-editor-prefab-stage-transaction.js.map +1 -0
  72. package/dist/local-editor-scene-view-interaction-runtime.d.ts +3 -1
  73. package/dist/local-editor-scene-view-interaction-runtime.d.ts.map +1 -1
  74. package/dist/local-editor-scene-view-interaction-runtime.js +24 -0
  75. package/dist/local-editor-scene-view-interaction-runtime.js.map +1 -1
  76. package/dist/local-editor-tools.d.ts +18 -0
  77. package/dist/local-editor-tools.d.ts.map +1 -0
  78. package/dist/local-editor-tools.js +53 -0
  79. package/dist/local-editor-tools.js.map +1 -0
  80. package/dist/playable-babylon-rendering.d.ts +9 -0
  81. package/dist/playable-babylon-rendering.d.ts.map +1 -1
  82. package/dist/playable-babylon-rendering.js +162 -6
  83. package/dist/playable-babylon-rendering.js.map +1 -1
  84. package/dist/playable-local-editor-entry.d.ts +68 -0
  85. package/dist/playable-local-editor-entry.d.ts.map +1 -0
  86. package/dist/playable-local-editor-entry.js +424 -0
  87. package/dist/playable-local-editor-entry.js.map +1 -0
  88. package/dist/playable-local-editor-host.d.ts +51 -29
  89. package/dist/playable-local-editor-host.d.ts.map +1 -1
  90. package/dist/playable-local-editor-host.js +23 -11
  91. package/dist/playable-local-editor-host.js.map +1 -1
  92. package/dist/playable-product-local-editor.d.ts +10 -12
  93. package/dist/playable-product-local-editor.d.ts.map +1 -1
  94. package/dist/playable-product-local-editor.js +178 -85
  95. package/dist/playable-product-local-editor.js.map +1 -1
  96. package/dist/playable-product-projection-preview.d.ts +4 -1
  97. package/dist/playable-product-projection-preview.d.ts.map +1 -1
  98. package/dist/playable-product-projection-preview.js +122 -5
  99. package/dist/playable-product-projection-preview.js.map +1 -1
  100. package/dist/playable-product-rendering.d.ts +12 -0
  101. package/dist/playable-product-rendering.d.ts.map +1 -1
  102. package/dist/playable-product-rendering.js +128 -6
  103. package/dist/playable-product-rendering.js.map +1 -1
  104. package/dist/playable-product-scene-capabilities.d.ts +24 -7
  105. package/dist/playable-product-scene-capabilities.d.ts.map +1 -1
  106. package/dist/playable-product-scene-capabilities.js +172 -15
  107. package/dist/playable-product-scene-capabilities.js.map +1 -1
  108. package/dist/playable-project-mode.d.ts +17 -0
  109. package/dist/playable-project-mode.d.ts.map +1 -0
  110. package/dist/playable-project-mode.js +2 -0
  111. package/dist/playable-project-mode.js.map +1 -0
  112. package/dist/playable-runtime-babylon.d.ts +3 -6
  113. package/dist/playable-runtime-babylon.d.ts.map +1 -1
  114. package/dist/playable-runtime-babylon.js +1 -5
  115. package/dist/playable-runtime-babylon.js.map +1 -1
  116. package/dist/playable-sdk.d.ts +16 -9
  117. package/dist/playable-sdk.d.ts.map +1 -1
  118. package/dist/playable-sdk.js +6 -4
  119. package/dist/playable-sdk.js.map +1 -1
  120. package/dist/playable-standard-project.d.ts +23 -14
  121. package/dist/playable-standard-project.d.ts.map +1 -1
  122. package/dist/playable-standard-project.js +53 -19
  123. package/dist/playable-standard-project.js.map +1 -1
  124. package/dist/vite-client.d.ts +4 -0
  125. package/node_modules/@babel/helper-string-parser/lib/index.js +0 -1
  126. package/node_modules/@babel/helper-validator-identifier/lib/identifier.js +0 -1
  127. package/node_modules/@babel/helper-validator-identifier/lib/index.js +0 -1
  128. package/node_modules/@babel/helper-validator-identifier/lib/keyword.js +0 -1
  129. package/node_modules/@babel/parser/lib/index.js +0 -1
  130. package/node_modules/@babel/types/lib/asserts/assertNode.js +0 -1
  131. package/node_modules/@babel/types/lib/asserts/generated/index.js +0 -1
  132. package/node_modules/@babel/types/lib/ast-types/generated/index.js +0 -1
  133. package/node_modules/@babel/types/lib/builders/flow/createFlowUnionType.js +0 -1
  134. package/node_modules/@babel/types/lib/builders/flow/createTypeAnnotationBasedOnTypeof.js +0 -1
  135. package/node_modules/@babel/types/lib/builders/generated/index.js +0 -1
  136. package/node_modules/@babel/types/lib/builders/generated/lowercase.js +0 -1
  137. package/node_modules/@babel/types/lib/builders/generated/uppercase.js +0 -1
  138. package/node_modules/@babel/types/lib/builders/productions.js +0 -1
  139. package/node_modules/@babel/types/lib/builders/react/buildChildren.js +0 -1
  140. package/node_modules/@babel/types/lib/builders/typescript/createTSUnionType.js +0 -1
  141. package/node_modules/@babel/types/lib/builders/validateNode.js +0 -1
  142. package/node_modules/@babel/types/lib/clone/clone.js +0 -1
  143. package/node_modules/@babel/types/lib/clone/cloneDeep.js +0 -1
  144. package/node_modules/@babel/types/lib/clone/cloneDeepWithoutLoc.js +0 -1
  145. package/node_modules/@babel/types/lib/clone/cloneNode.js +0 -1
  146. package/node_modules/@babel/types/lib/clone/cloneWithoutLoc.js +0 -1
  147. package/node_modules/@babel/types/lib/comments/addComment.js +0 -1
  148. package/node_modules/@babel/types/lib/comments/addComments.js +0 -1
  149. package/node_modules/@babel/types/lib/comments/inheritInnerComments.js +0 -1
  150. package/node_modules/@babel/types/lib/comments/inheritLeadingComments.js +0 -1
  151. package/node_modules/@babel/types/lib/comments/inheritTrailingComments.js +0 -1
  152. package/node_modules/@babel/types/lib/comments/inheritsComments.js +0 -1
  153. package/node_modules/@babel/types/lib/comments/removeComments.js +0 -1
  154. package/node_modules/@babel/types/lib/constants/generated/index.js +0 -1
  155. package/node_modules/@babel/types/lib/constants/index.js +0 -1
  156. package/node_modules/@babel/types/lib/converters/ensureBlock.js +0 -1
  157. package/node_modules/@babel/types/lib/converters/gatherSequenceExpressions.js +0 -1
  158. package/node_modules/@babel/types/lib/converters/toBindingIdentifierName.js +0 -1
  159. package/node_modules/@babel/types/lib/converters/toBlock.js +0 -1
  160. package/node_modules/@babel/types/lib/converters/toComputedKey.js +0 -1
  161. package/node_modules/@babel/types/lib/converters/toExpression.js +0 -1
  162. package/node_modules/@babel/types/lib/converters/toIdentifier.js +0 -1
  163. package/node_modules/@babel/types/lib/converters/toKeyAlias.js +0 -1
  164. package/node_modules/@babel/types/lib/converters/toSequenceExpression.js +0 -1
  165. package/node_modules/@babel/types/lib/converters/toStatement.js +0 -1
  166. package/node_modules/@babel/types/lib/converters/valueToNode.js +0 -1
  167. package/node_modules/@babel/types/lib/definitions/core.js +0 -1
  168. package/node_modules/@babel/types/lib/definitions/deprecated-aliases.js +0 -1
  169. package/node_modules/@babel/types/lib/definitions/experimental.js +0 -1
  170. package/node_modules/@babel/types/lib/definitions/flow.js +0 -1
  171. package/node_modules/@babel/types/lib/definitions/index.js +0 -1
  172. package/node_modules/@babel/types/lib/definitions/jsx.js +0 -1
  173. package/node_modules/@babel/types/lib/definitions/misc.js +0 -1
  174. package/node_modules/@babel/types/lib/definitions/placeholders.js +0 -1
  175. package/node_modules/@babel/types/lib/definitions/typescript.js +0 -1
  176. package/node_modules/@babel/types/lib/definitions/utils.js +0 -1
  177. package/node_modules/@babel/types/lib/index.js +0 -1
  178. package/node_modules/@babel/types/lib/modifications/appendToMemberExpression.js +0 -1
  179. package/node_modules/@babel/types/lib/modifications/flow/removeTypeDuplicates.js +0 -1
  180. package/node_modules/@babel/types/lib/modifications/inherits.js +0 -1
  181. package/node_modules/@babel/types/lib/modifications/prependToMemberExpression.js +0 -1
  182. package/node_modules/@babel/types/lib/modifications/removeProperties.js +0 -1
  183. package/node_modules/@babel/types/lib/modifications/removePropertiesDeep.js +0 -1
  184. package/node_modules/@babel/types/lib/modifications/typescript/removeTypeDuplicates.js +0 -1
  185. package/node_modules/@babel/types/lib/retrievers/getAssignmentIdentifiers.js +0 -1
  186. package/node_modules/@babel/types/lib/retrievers/getBindingIdentifiers.js +0 -1
  187. package/node_modules/@babel/types/lib/retrievers/getFunctionName.js +0 -1
  188. package/node_modules/@babel/types/lib/retrievers/getOuterBindingIdentifiers.js +0 -1
  189. package/node_modules/@babel/types/lib/traverse/traverse.js +0 -1
  190. package/node_modules/@babel/types/lib/traverse/traverseFast.js +0 -1
  191. package/node_modules/@babel/types/lib/utils/deprecationWarning.js +0 -1
  192. package/node_modules/@babel/types/lib/utils/inherit.js +0 -1
  193. package/node_modules/@babel/types/lib/utils/react/cleanJSXElementLiteralChild.js +0 -1
  194. package/node_modules/@babel/types/lib/utils/shallowEqual.js +0 -1
  195. package/node_modules/@babel/types/lib/validators/buildMatchMemberExpression.js +0 -1
  196. package/node_modules/@babel/types/lib/validators/generated/index.js +0 -1
  197. package/node_modules/@babel/types/lib/validators/is.js +0 -1
  198. package/node_modules/@babel/types/lib/validators/isBinding.js +0 -1
  199. package/node_modules/@babel/types/lib/validators/isBlockScoped.js +0 -1
  200. package/node_modules/@babel/types/lib/validators/isImmutable.js +0 -1
  201. package/node_modules/@babel/types/lib/validators/isLet.js +0 -1
  202. package/node_modules/@babel/types/lib/validators/isNode.js +0 -1
  203. package/node_modules/@babel/types/lib/validators/isNodesEquivalent.js +0 -1
  204. package/node_modules/@babel/types/lib/validators/isPlaceholderType.js +0 -1
  205. package/node_modules/@babel/types/lib/validators/isReferenced.js +0 -1
  206. package/node_modules/@babel/types/lib/validators/isScope.js +0 -1
  207. package/node_modules/@babel/types/lib/validators/isSpecifierDefault.js +0 -1
  208. package/node_modules/@babel/types/lib/validators/isType.js +0 -1
  209. package/node_modules/@babel/types/lib/validators/isValidES3Identifier.js +0 -1
  210. package/node_modules/@babel/types/lib/validators/isValidIdentifier.js +0 -1
  211. package/node_modules/@babel/types/lib/validators/isVar.js +0 -1
  212. package/node_modules/@babel/types/lib/validators/matchesPattern.js +0 -1
  213. package/node_modules/@babel/types/lib/validators/react/isCompatTag.js +0 -1
  214. package/node_modules/@babel/types/lib/validators/react/isReactComponent.js +0 -1
  215. package/node_modules/@babel/types/lib/validators/validate.js +0 -1
  216. package/node_modules/@babylonjs/loaders/BVH/bvhFileLoader.d.ts +69 -0
  217. package/node_modules/@babylonjs/loaders/BVH/bvhFileLoader.js +132 -0
  218. package/node_modules/@babylonjs/loaders/BVH/bvhFileLoader.metadata.d.ts +8 -0
  219. package/node_modules/@babylonjs/loaders/BVH/bvhFileLoader.metadata.js +7 -0
  220. package/node_modules/@babylonjs/loaders/BVH/bvhLoader.d.ts +14 -0
  221. package/node_modules/@babylonjs/loaders/BVH/bvhLoader.js +328 -0
  222. package/node_modules/@babylonjs/loaders/BVH/bvhLoadingOptions.d.ts +9 -0
  223. package/node_modules/@babylonjs/loaders/BVH/bvhLoadingOptions.js +1 -0
  224. package/node_modules/@babylonjs/loaders/BVH/index.d.ts +2 -0
  225. package/node_modules/@babylonjs/loaders/BVH/index.js +3 -0
  226. package/node_modules/@babylonjs/loaders/OBJ/index.d.ts +4 -0
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  228. package/node_modules/@babylonjs/loaders/OBJ/mtlFileLoader.d.ts +41 -0
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  236. package/node_modules/@babylonjs/loaders/OBJ/solidParser.d.ts +175 -0
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  238. package/node_modules/@babylonjs/loaders/SPLAT/index.d.ts +2 -0
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  271. package/node_modules/@babylonjs/loaders/glTF/1.0/index.d.ts +5 -0
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  273. package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_lights_area.d.ts +41 -0
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  1387. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-projection.d.ts.map +0 -1
  1388. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-projection.js +0 -186
  1389. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-projection.js.map +0 -1
  1390. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-scope.d.ts +0 -5
  1391. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-scope.d.ts.map +0 -1
  1392. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-scope.js +0 -98
  1393. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-scope.js.map +0 -1
  1394. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.d.ts +0 -63
  1395. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.d.ts.map +0 -1
  1396. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.js +0 -301
  1397. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.js.map +0 -1
@@ -0,0 +1,1034 @@
1
+ import { Color3 } from "@babylonjs/core/Maths/math.color.js";
2
+ import { Vector3 } from "@babylonjs/core/Maths/math.vector.js";
3
+ /**
4
+ * Material Loading Adapter for OpenPBR materials that provides a unified OpenPBR-like interface.
5
+ */
6
+ export class OpenPBRMaterialLoadingAdapter {
7
+ /**
8
+ * Creates a new instance of the OpenPBRMaterialLoadingAdapter.
9
+ * @param material - The OpenPBR material to adapt.
10
+ */
11
+ constructor(material) {
12
+ this._extinctionCoefficient = Vector3.Zero();
13
+ this._material = material;
14
+ }
15
+ /**
16
+ * Gets the underlying material
17
+ */
18
+ get material() {
19
+ return this._material;
20
+ }
21
+ /**
22
+ * Whether the material should be treated as unlit
23
+ */
24
+ get isUnlit() {
25
+ return this._material.unlit;
26
+ }
27
+ /**
28
+ * Sets whether the material should be treated as unlit
29
+ */
30
+ set isUnlit(value) {
31
+ this._material.unlit = value;
32
+ }
33
+ // ========================================
34
+ // CULLING PROPERTIES
35
+ // ========================================
36
+ /**
37
+ * Sets whether back face culling is enabled.
38
+ * @param value True to enable back face culling
39
+ */
40
+ set backFaceCulling(value) {
41
+ this._material.backFaceCulling = value;
42
+ }
43
+ /**
44
+ * Gets whether back face culling is enabled.
45
+ * @returns True if back face culling is enabled
46
+ */
47
+ get backFaceCulling() {
48
+ return this._material.backFaceCulling;
49
+ }
50
+ /**
51
+ * Sets whether two-sided lighting is enabled.
52
+ * @param value True to enable two-sided lighting
53
+ */
54
+ set twoSidedLighting(value) {
55
+ this._material.twoSidedLighting = value;
56
+ }
57
+ /**
58
+ * Gets whether two-sided lighting is enabled.
59
+ * @returns True if two-sided lighting is enabled
60
+ */
61
+ get twoSidedLighting() {
62
+ return this._material.twoSidedLighting;
63
+ }
64
+ // ========================================
65
+ // ALPHA PROPERTIES
66
+ // ========================================
67
+ /**
68
+ * Sets the alpha cutoff value for alpha testing.
69
+ * Note: OpenPBR doesn't have a direct equivalent, so this is a no-op.
70
+ * @param value The alpha cutoff threshold (ignored for OpenPBR)
71
+ */
72
+ set alphaCutOff(value) {
73
+ // OpenPBR doesn't have a direct equivalent, but could be implemented if needed
74
+ }
75
+ /**
76
+ * Gets the alpha cutoff value.
77
+ * @returns Default value of 0.5 (OpenPBR doesn't support this directly)
78
+ */
79
+ get alphaCutOff() {
80
+ return 0.5; // Default value
81
+ }
82
+ /**
83
+ * Sets whether to use alpha from the base color texture.
84
+ * Note: OpenPBR handles this differently through the baseColorTexture alpha channel.
85
+ * @param value True to use alpha from base color texture (handled automatically in OpenPBR)
86
+ */
87
+ set useAlphaFromBaseColorTexture(value) {
88
+ this._material._useAlphaFromBaseColorTexture = value;
89
+ }
90
+ /**
91
+ * Gets whether alpha is used from the base color texture.
92
+ * @returns Always false for OpenPBR as it's handled automatically
93
+ */
94
+ get useAlphaFromBaseColorTexture() {
95
+ return false;
96
+ }
97
+ /**
98
+ * Gets whether the transparency is treated as alpha coverage.
99
+ */
100
+ get transparencyAsAlphaCoverage() {
101
+ // OpenPBR doesn't support treating transparency as alpha coverage.
102
+ return false;
103
+ }
104
+ /**
105
+ * Sets/Gets whether the transparency is treated as alpha coverage
106
+ */
107
+ set transparencyAsAlphaCoverage(value) {
108
+ // OpenPBR doesn't support treating transparency as alpha coverage.
109
+ }
110
+ // ========================================
111
+ // BASE PARAMETERS
112
+ // ========================================
113
+ /**
114
+ * Sets the base color of the OpenPBR material.
115
+ * @param value The base color as a Color3
116
+ */
117
+ set baseColor(value) {
118
+ this._material.baseColor = value;
119
+ }
120
+ /**
121
+ * Gets the base color of the OpenPBR material.
122
+ * @returns The base color as a Color3
123
+ */
124
+ get baseColor() {
125
+ return this._material.baseColor;
126
+ }
127
+ /**
128
+ * Sets the base color texture of the OpenPBR material.
129
+ * @param value The base color texture or null
130
+ */
131
+ set baseColorTexture(value) {
132
+ this._material.baseColorTexture = value;
133
+ }
134
+ /**
135
+ * Gets the base color texture of the OpenPBR material.
136
+ * @returns The base color texture or null
137
+ */
138
+ get baseColorTexture() {
139
+ return this._material.baseColorTexture;
140
+ }
141
+ /**
142
+ * Sets the base diffuse roughness of the OpenPBR material.
143
+ * @param value The diffuse roughness value (0-1)
144
+ */
145
+ set baseDiffuseRoughness(value) {
146
+ this._material.baseDiffuseRoughness = value;
147
+ }
148
+ /**
149
+ * Gets the base diffuse roughness of the OpenPBR material.
150
+ * @returns The diffuse roughness value (0-1)
151
+ */
152
+ get baseDiffuseRoughness() {
153
+ return this._material.baseDiffuseRoughness;
154
+ }
155
+ /**
156
+ * Sets the base diffuse roughness texture of the OpenPBR material.
157
+ * @param value The diffuse roughness texture or null
158
+ */
159
+ set baseDiffuseRoughnessTexture(value) {
160
+ this._material.baseDiffuseRoughnessTexture = value;
161
+ }
162
+ /**
163
+ * Gets the base diffuse roughness texture of the OpenPBR material.
164
+ * @returns The diffuse roughness texture or null
165
+ */
166
+ get baseDiffuseRoughnessTexture() {
167
+ return this._material.baseDiffuseRoughnessTexture;
168
+ }
169
+ /**
170
+ * Sets the base metalness value of the OpenPBR material.
171
+ * @param value The metalness value (0-1)
172
+ */
173
+ set baseMetalness(value) {
174
+ this._material.baseMetalness = value;
175
+ }
176
+ /**
177
+ * Gets the base metalness value of the OpenPBR material.
178
+ * @returns The metalness value (0-1)
179
+ */
180
+ get baseMetalness() {
181
+ return this._material.baseMetalness;
182
+ }
183
+ /**
184
+ * Sets the base metalness texture of the OpenPBR material.
185
+ * @param value The metalness texture or null
186
+ */
187
+ set baseMetalnessTexture(value) {
188
+ this._material.baseMetalnessTexture = value;
189
+ }
190
+ /**
191
+ * Gets the base metalness texture of the OpenPBR material.
192
+ * @returns The metalness texture or null
193
+ */
194
+ get baseMetalnessTexture() {
195
+ return this._material.baseMetalnessTexture;
196
+ }
197
+ /**
198
+ * Sets whether to use roughness from the metallic texture's green channel.
199
+ * @param value True to use green channel for roughness
200
+ */
201
+ set useRoughnessFromMetallicTextureGreen(value) {
202
+ this._material._useRoughnessFromMetallicTextureGreen = value;
203
+ }
204
+ /**
205
+ * Sets whether to use metalness from the metallic texture's blue channel.
206
+ * @param value True to use blue channel for metalness
207
+ */
208
+ set useMetallicFromMetallicTextureBlue(value) {
209
+ this._material._useMetallicFromMetallicTextureBlue = value;
210
+ }
211
+ // ========================================
212
+ // SPECULAR PARAMETERS
213
+ // ========================================
214
+ /**
215
+ * Configures specular properties for OpenPBR material.
216
+ * @param _enableEdgeColor Whether to enable edge color support (ignored for OpenPBR)
217
+ */
218
+ enableSpecularEdgeColor(_enableEdgeColor = false) {
219
+ // OpenPBR already supports edge color natively, no configuration needed
220
+ }
221
+ /**
222
+ * Sets the specular weight of the OpenPBR material.
223
+ * @param value The specular weight value (0-1)
224
+ */
225
+ set specularWeight(value) {
226
+ this._material.specularWeight = value;
227
+ }
228
+ /**
229
+ * Gets the specular weight of the OpenPBR material.
230
+ * @returns The specular weight value (0-1)
231
+ */
232
+ get specularWeight() {
233
+ return this._material.specularWeight;
234
+ }
235
+ /**
236
+ * Sets the specular weight texture of the OpenPBR material.
237
+ * If the same texture is used for specular color, optimizes by using alpha channel for weight.
238
+ * @param value The specular weight texture or null
239
+ */
240
+ set specularWeightTexture(value) {
241
+ if (this._material.specularColorTexture === value) {
242
+ this._material.specularWeightTexture = null;
243
+ this._material._useSpecularWeightFromSpecularColorTexture = true;
244
+ this._material._useSpecularWeightFromAlpha = true;
245
+ }
246
+ else {
247
+ this._material.specularWeightTexture = value;
248
+ }
249
+ }
250
+ /**
251
+ * Gets the specular weight texture of the OpenPBR material.
252
+ * @returns The specular weight texture or null
253
+ */
254
+ get specularWeightTexture() {
255
+ return this._material.specularWeightTexture;
256
+ }
257
+ /**
258
+ * Sets the specular color of the OpenPBR material.
259
+ * @param value The specular color as a Color3
260
+ */
261
+ set specularColor(value) {
262
+ this._material.specularColor = value;
263
+ }
264
+ /**
265
+ * Gets the specular color of the OpenPBR material.
266
+ * @returns The specular color as a Color3
267
+ */
268
+ get specularColor() {
269
+ return this._material.specularColor;
270
+ }
271
+ /**
272
+ * Sets the specular color texture of the OpenPBR material.
273
+ * If the same texture is used for specular weight, optimizes by using alpha channel for weight.
274
+ * @param value The specular color texture or null
275
+ */
276
+ set specularColorTexture(value) {
277
+ this._material.specularColorTexture = value;
278
+ if (this._material.specularWeightTexture === this._material.specularColorTexture) {
279
+ this._material.specularWeightTexture = null;
280
+ this._material._useSpecularWeightFromSpecularColorTexture = true;
281
+ this._material._useSpecularWeightFromAlpha = true;
282
+ }
283
+ }
284
+ /**
285
+ * Gets the specular color texture of the OpenPBR material.
286
+ * @returns The specular color texture or null
287
+ */
288
+ get specularColorTexture() {
289
+ return this._material.specularColorTexture;
290
+ }
291
+ /**
292
+ * Sets the specular roughness of the OpenPBR material.
293
+ * @param value The roughness value (0-1)
294
+ */
295
+ set specularRoughness(value) {
296
+ this._material.specularRoughness = value;
297
+ }
298
+ /**
299
+ * Gets the specular roughness of the OpenPBR material.
300
+ * @returns The roughness value (0-1)
301
+ */
302
+ get specularRoughness() {
303
+ return this._material.specularRoughness;
304
+ }
305
+ /**
306
+ * Sets the specular roughness texture of the OpenPBR material.
307
+ * @param value The roughness texture or null
308
+ */
309
+ set specularRoughnessTexture(value) {
310
+ this._material.specularRoughnessTexture = value;
311
+ }
312
+ /**
313
+ * Gets the specular roughness texture of the OpenPBR material.
314
+ * @returns The roughness texture or null
315
+ */
316
+ get specularRoughnessTexture() {
317
+ return this._material.specularRoughnessTexture;
318
+ }
319
+ /**
320
+ * Sets the specular index of refraction (IOR) of the OpenPBR material.
321
+ * @param value The IOR value
322
+ */
323
+ set specularIor(value) {
324
+ this._material.specularIor = value;
325
+ }
326
+ /**
327
+ * Gets the specular index of refraction (IOR) of the OpenPBR material.
328
+ * @returns The IOR value
329
+ */
330
+ get specularIor() {
331
+ return this._material.specularIor;
332
+ }
333
+ // ========================================
334
+ // EMISSION PARAMETERS
335
+ // ========================================
336
+ /**
337
+ * Sets the emission color of the OpenPBR material.
338
+ * @param value The emission color as a Color3
339
+ */
340
+ set emissionColor(value) {
341
+ this._material.emissionColor = value;
342
+ }
343
+ /**
344
+ * Gets the emission color of the OpenPBR material.
345
+ * @returns The emission color as a Color3
346
+ */
347
+ get emissionColor() {
348
+ return this._material.emissionColor;
349
+ }
350
+ /**
351
+ * Sets the emission luminance of the OpenPBR material.
352
+ * @param value The emission luminance value
353
+ */
354
+ set emissionLuminance(value) {
355
+ this._material.emissionLuminance = value;
356
+ }
357
+ /**
358
+ * Gets the emission luminance of the OpenPBR material.
359
+ * @returns The emission luminance value
360
+ */
361
+ get emissionLuminance() {
362
+ return this._material.emissionLuminance;
363
+ }
364
+ /**
365
+ * Sets the emission color texture of the OpenPBR material.
366
+ * @param value The emission texture or null
367
+ */
368
+ set emissionColorTexture(value) {
369
+ this._material.emissionColorTexture = value;
370
+ }
371
+ /**
372
+ * Gets the emission color texture of the OpenPBR material.
373
+ * @returns The emission texture or null
374
+ */
375
+ get emissionColorTexture() {
376
+ return this._material.emissionColorTexture;
377
+ }
378
+ // ========================================
379
+ // AMBIENT OCCLUSION
380
+ // ========================================
381
+ /**
382
+ * Sets the ambient occlusion texture of the OpenPBR material.
383
+ * @param value The ambient occlusion texture or null
384
+ */
385
+ set ambientOcclusionTexture(value) {
386
+ this._material.ambientOcclusionTexture = value;
387
+ }
388
+ /**
389
+ * Gets the ambient occlusion texture of the OpenPBR material.
390
+ * @returns The ambient occlusion texture or null
391
+ */
392
+ get ambientOcclusionTexture() {
393
+ return this._material.ambientOcclusionTexture;
394
+ }
395
+ /**
396
+ * Sets the ambient occlusion texture strength by modifying the texture's level.
397
+ * @param value The strength value (typically 0-1)
398
+ */
399
+ set ambientOcclusionTextureStrength(value) {
400
+ const texture = this._material.ambientOcclusionTexture;
401
+ if (texture) {
402
+ texture.level = value;
403
+ }
404
+ }
405
+ /**
406
+ * Gets the ambient occlusion texture strength from the texture's level property.
407
+ * @returns The strength value, defaults to 1.0 if no texture or level is set
408
+ */
409
+ get ambientOcclusionTextureStrength() {
410
+ const texture = this._material.ambientOcclusionTexture;
411
+ return texture?.level ?? 1.0;
412
+ }
413
+ // ========================================
414
+ // COAT PARAMETERS
415
+ // ========================================
416
+ /**
417
+ * Configures coat parameters for OpenPBR material.
418
+ * OpenPBR coat is already built-in, so no configuration is needed.
419
+ */
420
+ configureCoat() {
421
+ // OpenPBR coat is already built-in, no configuration needed
422
+ }
423
+ /**
424
+ * Sets the coat weight of the OpenPBR material.
425
+ * @param value The coat weight value (0-1)
426
+ */
427
+ set coatWeight(value) {
428
+ this._material.coatWeight = value;
429
+ }
430
+ /**
431
+ * Gets the coat weight of the OpenPBR material.
432
+ * @returns The coat weight value (0-1)
433
+ */
434
+ get coatWeight() {
435
+ return this._material.coatWeight;
436
+ }
437
+ /**
438
+ * Sets the coat weight texture of the OpenPBR material.
439
+ * @param value The coat weight texture or null
440
+ */
441
+ set coatWeightTexture(value) {
442
+ this._material.coatWeightTexture = value;
443
+ }
444
+ /**
445
+ * Gets the coat weight texture of the OpenPBR material.
446
+ * @returns The coat weight texture or null
447
+ */
448
+ get coatWeightTexture() {
449
+ return this._material.coatWeightTexture;
450
+ }
451
+ /**
452
+ * Sets the coat color of the OpenPBR material.
453
+ * @param value The coat color as a Color3
454
+ */
455
+ set coatColor(value) {
456
+ this._material.coatColor = value;
457
+ }
458
+ /**
459
+ * Sets the coat color texture of the OpenPBR material.
460
+ * @param value The coat color texture or null
461
+ */
462
+ set coatColorTexture(value) {
463
+ this._material.coatColorTexture = value;
464
+ }
465
+ /**
466
+ * Sets the coat roughness of the OpenPBR material.
467
+ * @param value The coat roughness value (0-1)
468
+ */
469
+ set coatRoughness(value) {
470
+ this._material.coatRoughness = value;
471
+ }
472
+ /**
473
+ * Gets the coat roughness of the OpenPBR material.
474
+ * @returns The coat roughness value (0-1)
475
+ */
476
+ get coatRoughness() {
477
+ return this._material.coatRoughness;
478
+ }
479
+ /**
480
+ * Sets the coat roughness texture of the OpenPBR material.
481
+ * @param value The coat roughness texture or null
482
+ */
483
+ set coatRoughnessTexture(value) {
484
+ this._material.coatRoughnessTexture = value;
485
+ if (value) {
486
+ this._material._useCoatRoughnessFromGreenChannel = true;
487
+ }
488
+ }
489
+ /**
490
+ * Gets the coat roughness texture of the OpenPBR material.
491
+ * @returns The coat roughness texture or null
492
+ */
493
+ get coatRoughnessTexture() {
494
+ return this._material.coatRoughnessTexture;
495
+ }
496
+ /**
497
+ * Sets the coat index of refraction (IOR) of the OpenPBR material.
498
+ */
499
+ set coatIor(value) {
500
+ this._material.coatIor = value;
501
+ }
502
+ /**
503
+ * Sets the coat darkening value of the OpenPBR material.
504
+ * @param value The coat darkening value
505
+ */
506
+ set coatDarkening(value) {
507
+ this._material.coatDarkening = value;
508
+ }
509
+ /**
510
+ * Sets the coat darkening texture (OpenPBR: coatDarkeningTexture, no PBR equivalent)
511
+ */
512
+ set coatDarkeningTexture(value) {
513
+ this._material.coatDarkeningTexture = value;
514
+ }
515
+ /**
516
+ * Sets the coat roughness anisotropy.
517
+ * TODO: Implementation pending OpenPBR coat anisotropy feature availability.
518
+ * @param value The coat anisotropy intensity value
519
+ */
520
+ set coatRoughnessAnisotropy(value) {
521
+ this._material.coatRoughnessAnisotropy = value;
522
+ }
523
+ /**
524
+ * Gets the coat roughness anisotropy.
525
+ * TODO: Implementation pending OpenPBR coat anisotropy feature availability.
526
+ * @returns Currently returns 0 as coat anisotropy is not yet available
527
+ */
528
+ get coatRoughnessAnisotropy() {
529
+ return this._material.coatRoughnessAnisotropy;
530
+ }
531
+ /**
532
+ * Sets the coat tangent angle for anisotropy.
533
+ * TODO: Implementation pending OpenPBR coat anisotropy feature availability.
534
+ * @param value The coat anisotropy rotation angle in radians
535
+ */
536
+ set geometryCoatTangentAngle(value) {
537
+ this._material.geometryCoatTangentAngle = value;
538
+ }
539
+ /**
540
+ * Sets the coat tangent texture for anisotropy.
541
+ * TODO: Implementation pending OpenPBR coat anisotropy feature availability.
542
+ * @param value The coat anisotropy texture or null
543
+ */
544
+ set geometryCoatTangentTexture(value) {
545
+ this._material.geometryCoatTangentTexture = value;
546
+ if (value) {
547
+ this._material._useCoatRoughnessAnisotropyFromTangentTexture = true;
548
+ }
549
+ }
550
+ /**
551
+ * Gets the coat tangent texture for anisotropy.
552
+ * TODO: Implementation pending OpenPBR coat anisotropy feature availability.
553
+ * @returns Currently returns null as coat anisotropy is not yet available
554
+ */
555
+ get geometryCoatTangentTexture() {
556
+ return this._material.geometryCoatTangentTexture;
557
+ }
558
+ // ========================================
559
+ // TRANSMISSION LAYER
560
+ // ========================================
561
+ /**
562
+ * Configures transmission for OpenPBR material.
563
+ */
564
+ configureTransmission() {
565
+ // OpenPBR transmission will be configured differently when available
566
+ }
567
+ /**
568
+ * Sets the transmission weight.
569
+ * @param value The transmission weight value (0-1)
570
+ */
571
+ set transmissionWeight(value) {
572
+ this._material.transmissionWeight = value;
573
+ // If the transmission weight is greater than 0, let's check if the base color
574
+ // is set and use that for a surface tint in OpenPBR. This may later be
575
+ // overridden by the volume properties but, without volume, this will give us
576
+ // glTF compatibility in OpenPBR.
577
+ this._material.transmissionColor = this._material.baseColor;
578
+ this._material.transmissionColorTexture = this._material.baseColorTexture;
579
+ this._material.transmissionDepth = 0.0;
580
+ }
581
+ /**
582
+ * Sets the transmission weight texture.
583
+ * @param value The transmission weight texture or null
584
+ */
585
+ set transmissionWeightTexture(value) {
586
+ this._material.transmissionWeightTexture = value;
587
+ }
588
+ /**
589
+ * Gets the transmission weight.
590
+ * @returns Currently returns 0 as transmission is not yet available
591
+ */
592
+ get transmissionWeight() {
593
+ return this._material.transmissionWeight;
594
+ }
595
+ /**
596
+ * Sets the transmission scatter coefficient.
597
+ * @param value The scatter coefficient as a Vector3
598
+ */
599
+ set transmissionScatter(value) {
600
+ this._material.transmissionScatter = value;
601
+ }
602
+ /**
603
+ * Gets the transmission scatter coefficient.
604
+ * @returns The scatter coefficient as a Vector3
605
+ */
606
+ get transmissionScatter() {
607
+ return this._material.transmissionScatter;
608
+ }
609
+ set transmissionScatterTexture(value) {
610
+ this._material.transmissionScatterTexture = value;
611
+ }
612
+ get transmissionScatterTexture() {
613
+ return this._material.transmissionScatterTexture;
614
+ }
615
+ /**
616
+ * Sets the transmission scattering anisotropy.
617
+ * @param value The anisotropy intensity value (-1 to 1)
618
+ */
619
+ set transmissionScatterAnisotropy(value) {
620
+ this._material.transmissionScatterAnisotropy = value;
621
+ }
622
+ /**
623
+ * Sets the transmission dispersion Abbe number.
624
+ * @param value The Abbe number value
625
+ */
626
+ set transmissionDispersionAbbeNumber(value) {
627
+ this._material.transmissionDispersionAbbeNumber = value;
628
+ }
629
+ /**
630
+ * Sets the transmission dispersion scale.
631
+ * @param value The dispersion scale value
632
+ */
633
+ set transmissionDispersionScale(value) {
634
+ this._material.transmissionDispersionScale = value;
635
+ }
636
+ /**
637
+ * Sets the attenuation distance.
638
+ * @param value The attenuation distance value
639
+ */
640
+ set transmissionDepth(value) {
641
+ // If the value is being set to the default max value, and the current transmission depth is 0,
642
+ // we assume that attenuation color isn't used and keep it at 0 to allow
643
+ // us to use constant transmission color to handle glTF's surface tint from base color.
644
+ if (value !== Number.MAX_VALUE || this._material.transmissionDepth !== 0) {
645
+ this._material.transmissionDepth = value;
646
+ }
647
+ else {
648
+ this._material.transmissionDepth = 0;
649
+ }
650
+ }
651
+ /**
652
+ * Gets the attenuation distance.
653
+ */
654
+ get transmissionDepth() {
655
+ return this._material.transmissionDepth;
656
+ }
657
+ /**
658
+ * Sets the attenuation color.
659
+ * @param value The attenuation color as a Color3
660
+ */
661
+ set transmissionColor(value) {
662
+ // Only set the transmission color if it's not white (default)
663
+ // This allows us to retain the base color as the transmission color,
664
+ // if that was previously set.
665
+ if (!value.equals(Color3.White())) {
666
+ this._material.transmissionColor = value;
667
+ }
668
+ }
669
+ /**
670
+ * Gets the attenuation color.
671
+ */
672
+ get transmissionColor() {
673
+ return this._material.transmissionColor;
674
+ }
675
+ /**
676
+ * Gets the refraction background texture
677
+ * @returns The refraction background texture or null
678
+ */
679
+ get refractionBackgroundTexture() {
680
+ return this._material.backgroundRefractionTexture;
681
+ }
682
+ /**
683
+ * Sets the refraction background texture
684
+ * @param value The refraction background texture or null
685
+ */
686
+ set refractionBackgroundTexture(value) {
687
+ this._material.backgroundRefractionTexture = value;
688
+ }
689
+ /**
690
+ * Sets the thickness texture.
691
+ * @param value The thickness texture or null
692
+ */
693
+ set volumeThicknessTexture(value) {
694
+ this._material.geometryThicknessTexture = value;
695
+ this._material._useGeometryThicknessFromGreenChannel = true;
696
+ }
697
+ /**
698
+ * Sets the thickness factor.
699
+ * @param value The thickness value
700
+ */
701
+ set volumeThickness(value) {
702
+ this._material.geometryThickness = value;
703
+ }
704
+ // ========================================
705
+ // SUBSURFACE PROPERTIES (Subsurface Scattering)
706
+ // ========================================
707
+ /**
708
+ * Configures subsurface properties for PBR material
709
+ */
710
+ configureSubsurface() {
711
+ // TODO
712
+ }
713
+ /**
714
+ * Sets the extinction coefficient of the volume.
715
+ * @param value The extinction coefficient as a Vector3
716
+ */
717
+ set extinctionCoefficient(value) {
718
+ this._extinctionCoefficient = value;
719
+ }
720
+ /**
721
+ * Gets the extinction coefficient of the volume.
722
+ */
723
+ get extinctionCoefficient() {
724
+ return this._extinctionCoefficient;
725
+ }
726
+ /**
727
+ * Sets the subsurface weight
728
+ */
729
+ set subsurfaceWeight(value) {
730
+ // TODO
731
+ }
732
+ get subsurfaceWeight() {
733
+ // TODO
734
+ return 0;
735
+ }
736
+ /**
737
+ * Sets the subsurface weight texture
738
+ */
739
+ set subsurfaceWeightTexture(value) {
740
+ // TODO
741
+ }
742
+ /**
743
+ * Sets the subsurface color.
744
+ * @param value The subsurface tint color as a Color3
745
+ */
746
+ set subsurfaceColor(value) {
747
+ // TODO
748
+ }
749
+ /**
750
+ * Sets the subsurface color texture.
751
+ * @param value The subsurface tint texture or null
752
+ */
753
+ set subsurfaceColorTexture(value) {
754
+ // TODO
755
+ }
756
+ /**
757
+ * Sets the surface tint of the material (when using subsurface scattering)
758
+ */
759
+ set subsurfaceConstantTint(value) {
760
+ // There is no equivalent in OpenPBR
761
+ // Maybe multiply this by subsurfaceColor?
762
+ }
763
+ /**
764
+ * Gets the surface tint of the material (when using subsurface scattering)
765
+ */
766
+ get subsurfaceConstantTint() {
767
+ return Color3.White();
768
+ }
769
+ /**
770
+ * Sets the surface tint texture of the material (when using subsurface scattering)
771
+ */
772
+ set subsurfaceConstantTintTexture(value) {
773
+ // There is no equivalent in OpenPBR
774
+ // Maybe multiply this by subsurfaceColorTexture?
775
+ }
776
+ /**
777
+ * Gets the subsurface radius for subsurface scattering.
778
+ * subsurfaceRadiusScale * subsurfaceRadius gives the mean free path per color channel.
779
+ */
780
+ get subsurfaceRadius() {
781
+ // TODO
782
+ return 0;
783
+ }
784
+ /**
785
+ * Sets the subsurface radius for subsurface scattering.
786
+ * subsurfaceRadiusScale * subsurfaceRadius gives the mean free path per color channel.
787
+ * @param value The subsurface radius value
788
+ */
789
+ set subsurfaceRadius(value) {
790
+ // TODO
791
+ }
792
+ /**
793
+ * Gets the subsurface radius scale for subsurface scattering.
794
+ * subsurfaceRadiusScale * subsurfaceRadius gives the mean free path per color channel.
795
+ */
796
+ get subsurfaceRadiusScale() {
797
+ // TODO
798
+ return Color3.White();
799
+ }
800
+ /**
801
+ * Sets the subsurface radius scale for subsurface scattering.
802
+ * subsurfaceRadiusScale * subsurfaceRadius gives the mean free path per color channel.
803
+ * @param value The subsurface radius scale as a Color3
804
+ */
805
+ set subsurfaceRadiusScale(value) {
806
+ // TODO
807
+ }
808
+ /**
809
+ * Sets the subsurface scattering anisotropy.
810
+ * @param value The anisotropy intensity value
811
+ */
812
+ set subsurfaceScatterAnisotropy(value) {
813
+ // TODO
814
+ }
815
+ // ========================================
816
+ // FUZZ LAYER (Sheen)
817
+ // ========================================
818
+ /**
819
+ * Configures fuzz for OpenPBR.
820
+ * Enables fuzz and sets up proper configuration.
821
+ */
822
+ configureFuzz() {
823
+ // Currently no setup to do for OpenPBR
824
+ }
825
+ /**
826
+ * Sets the fuzz weight.
827
+ * @param value The fuzz weight value
828
+ */
829
+ set fuzzWeight(value) {
830
+ this._material.fuzzWeight = value;
831
+ }
832
+ /**
833
+ * Sets the fuzz weight texture.
834
+ * @param value The fuzz weight texture or null
835
+ */
836
+ set fuzzWeightTexture(value) {
837
+ this._material.fuzzWeightTexture = value;
838
+ }
839
+ /**
840
+ * Sets the fuzz color.
841
+ * @param value The fuzz color as a Color3
842
+ */
843
+ set fuzzColor(value) {
844
+ this._material.fuzzColor = value;
845
+ }
846
+ /**
847
+ * Sets the fuzz color texture.
848
+ * @param value The fuzz color texture or null
849
+ */
850
+ set fuzzColorTexture(value) {
851
+ this._material.fuzzColorTexture = value;
852
+ }
853
+ /**
854
+ * Sets the fuzz roughness.
855
+ * @param value The fuzz roughness value (0-1)
856
+ */
857
+ set fuzzRoughness(value) {
858
+ this._material.fuzzRoughness = value;
859
+ }
860
+ /**
861
+ * Sets the fuzz roughness texture.
862
+ * @param value The fuzz roughness texture or null
863
+ */
864
+ set fuzzRoughnessTexture(value) {
865
+ this._material.fuzzRoughnessTexture = value;
866
+ this._material._useFuzzRoughnessFromTextureAlpha = true;
867
+ }
868
+ // ========================================
869
+ // ANISOTROPY
870
+ // ========================================
871
+ /**
872
+ * Sets the specular roughness anisotropy of the OpenPBR material.
873
+ * @param value The anisotropy intensity value
874
+ */
875
+ set specularRoughnessAnisotropy(value) {
876
+ this._material.specularRoughnessAnisotropy = value;
877
+ }
878
+ /**
879
+ * Gets the specular roughness anisotropy of the OpenPBR material.
880
+ * @returns The anisotropy intensity value
881
+ */
882
+ get specularRoughnessAnisotropy() {
883
+ return this._material.specularRoughnessAnisotropy;
884
+ }
885
+ /**
886
+ * Sets the anisotropy rotation angle.
887
+ * @param value The anisotropy rotation angle in radians
888
+ */
889
+ set geometryTangentAngle(value) {
890
+ this._material.geometryTangentAngle = value;
891
+ }
892
+ /**
893
+ * Sets the geometry tangent texture for anisotropy.
894
+ * Automatically enables using anisotropy from the tangent texture.
895
+ * @param value The anisotropy texture or null
896
+ */
897
+ set geometryTangentTexture(value) {
898
+ this._material.geometryTangentTexture = value;
899
+ this._material._useSpecularRoughnessAnisotropyFromTangentTexture = true;
900
+ }
901
+ /**
902
+ * Gets the geometry tangent texture for anisotropy.
903
+ * @returns The anisotropy texture or null
904
+ */
905
+ get geometryTangentTexture() {
906
+ return this._material.geometryTangentTexture;
907
+ }
908
+ /**
909
+ * Configures glTF-style anisotropy for the OpenPBR material.
910
+ * @param useGltfStyle Whether to use glTF-style anisotropy
911
+ */
912
+ configureGltfStyleAnisotropy(useGltfStyle = true) {
913
+ this._material._useGltfStyleAnisotropy = useGltfStyle;
914
+ }
915
+ // ========================================
916
+ // THIN FILM IRIDESCENCE
917
+ // ========================================
918
+ /**
919
+ * Sets the thin film weight.
920
+ * @param value The thin film weight value
921
+ */
922
+ set thinFilmWeight(value) {
923
+ this._material.thinFilmWeight = value;
924
+ }
925
+ /**
926
+ * Sets the thin film IOR.
927
+ * @param value The thin film IOR value
928
+ */
929
+ set thinFilmIor(value) {
930
+ this._material.thinFilmIor = value;
931
+ }
932
+ /**
933
+ * Sets the thin film thickness minimum.
934
+ * @param value The minimum thickness value in nanometers
935
+ */
936
+ set thinFilmThicknessMinimum(value) {
937
+ this._material.thinFilmThicknessMin = value / 1000.0; // Convert to micrometers for OpenPBR
938
+ }
939
+ /**
940
+ * Sets the thin film thickness maximum.
941
+ * @param value The maximum thickness value in nanometers
942
+ */
943
+ set thinFilmThicknessMaximum(value) {
944
+ this._material.thinFilmThickness = value / 1000.0; // Convert to micrometers for OpenPBR
945
+ }
946
+ /**
947
+ * Sets the thin film weight texture.
948
+ * @param value The thin film weight texture or null
949
+ */
950
+ set thinFilmWeightTexture(value) {
951
+ this._material.thinFilmWeightTexture = value;
952
+ }
953
+ /**
954
+ * Sets the thin film thickness texture.
955
+ * @param value The thin film thickness texture or null
956
+ */
957
+ set thinFilmThicknessTexture(value) {
958
+ this._material.thinFilmThicknessTexture = value;
959
+ this._material._useThinFilmThicknessFromTextureGreen = true;
960
+ }
961
+ // ========================================
962
+ // UNLIT MATERIALS
963
+ // ========================================
964
+ /**
965
+ * Sets whether the OpenPBR material is unlit.
966
+ * @param value True to make the material unlit
967
+ */
968
+ set unlit(value) {
969
+ this._material.unlit = value;
970
+ }
971
+ // ========================================
972
+ // GEOMETRY PARAMETERS
973
+ // ========================================
974
+ /**
975
+ * Sets the geometry opacity of the OpenPBR material.
976
+ * @param value The opacity value (0-1)
977
+ */
978
+ set geometryOpacity(value) {
979
+ this._material.geometryOpacity = value;
980
+ }
981
+ /**
982
+ * Gets the geometry opacity of the OpenPBR material.
983
+ * @returns The opacity value (0-1)
984
+ */
985
+ get geometryOpacity() {
986
+ return this._material.geometryOpacity;
987
+ }
988
+ /**
989
+ * Sets the geometry normal texture of the OpenPBR material.
990
+ * @param value The normal texture or null
991
+ */
992
+ set geometryNormalTexture(value) {
993
+ this._material.geometryNormalTexture = value;
994
+ }
995
+ /**
996
+ * Gets the geometry normal texture of the OpenPBR material.
997
+ * @returns The normal texture or null
998
+ */
999
+ get geometryNormalTexture() {
1000
+ return this._material.geometryNormalTexture;
1001
+ }
1002
+ /**
1003
+ * Sets the normal map inversions for the OpenPBR material.
1004
+ * Note: OpenPBR may handle normal map inversions differently or may not need them.
1005
+ * @param invertX Whether to invert the normal map on the X axis (may be ignored)
1006
+ * @param invertY Whether to invert the normal map on the Y axis (may be ignored)
1007
+ */
1008
+ setNormalMapInversions(invertX, invertY) {
1009
+ // OpenPBR handles normal map inversions differently or may not need them
1010
+ }
1011
+ /**
1012
+ * Sets the geometry coat normal texture of the OpenPBR material.
1013
+ * @param value The coat normal texture or null
1014
+ */
1015
+ set geometryCoatNormalTexture(value) {
1016
+ this._material.geometryCoatNormalTexture = value;
1017
+ }
1018
+ /**
1019
+ * Gets the geometry coat normal texture of the OpenPBR material.
1020
+ * @returns The coat normal texture or null
1021
+ */
1022
+ get geometryCoatNormalTexture() {
1023
+ return this._material.geometryCoatNormalTexture;
1024
+ }
1025
+ /**
1026
+ * Sets the geometry coat normal texture scale.
1027
+ * @param value The scale value for the coat normal texture
1028
+ */
1029
+ set geometryCoatNormalTextureScale(value) {
1030
+ if (this._material.geometryCoatNormalTexture) {
1031
+ this._material.geometryCoatNormalTexture.level = value;
1032
+ }
1033
+ }
1034
+ }