@fps-games/editor 0.2.0-beta.4 → 0.2.1-beta.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/agent-bridge/capabilities/editor-state.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/editor-state.js +12 -6
- package/dist/agent-bridge/capabilities/editor-state.js.map +1 -1
- package/dist/agent-bridge/capabilities/hierarchy.d.ts +4 -0
- package/dist/agent-bridge/capabilities/hierarchy.d.ts.map +1 -0
- package/dist/agent-bridge/capabilities/hierarchy.js +209 -0
- package/dist/agent-bridge/capabilities/hierarchy.js.map +1 -0
- package/dist/agent-bridge/capabilities/prefabs.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/prefabs.js +208 -73
- package/dist/agent-bridge/capabilities/prefabs.js.map +1 -1
- package/dist/agent-bridge/capabilities/scene-objects.d.ts +3 -4
- package/dist/agent-bridge/capabilities/scene-objects.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/scene-objects.js +24 -23
- package/dist/agent-bridge/capabilities/scene-objects.js.map +1 -1
- package/dist/agent-bridge/capabilities/shadows.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/shadows.js +829 -66
- package/dist/agent-bridge/capabilities/shadows.js.map +1 -1
- package/dist/agent-bridge/capabilities/ui-regions.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/ui-regions.js +3 -1
- package/dist/agent-bridge/capabilities/ui-regions.js.map +1 -1
- package/dist/agent-bridge/capabilities/viewport.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/viewport.js +22 -9
- package/dist/agent-bridge/capabilities/viewport.js.map +1 -1
- package/dist/agent-bridge/capability-sources.d.ts.map +1 -1
- package/dist/agent-bridge/capability-sources.js +2 -0
- package/dist/agent-bridge/capability-sources.js.map +1 -1
- package/dist/agent-bridge/register.d.ts.map +1 -1
- package/dist/agent-bridge/register.js +194 -0
- package/dist/agent-bridge/register.js.map +1 -1
- package/dist/agent-bridge/shared.d.ts +231 -11
- package/dist/agent-bridge/shared.d.ts.map +1 -1
- package/dist/agent-bridge/shared.js +162 -20
- package/dist/agent-bridge/shared.js.map +1 -1
- package/dist/agent-bridge/source-types.d.ts +17 -1
- package/dist/agent-bridge/source-types.d.ts.map +1 -1
- package/dist/agent-bridge/source-types.js.map +1 -1
- package/dist/build-info.json +57 -42
- package/dist/index.d.ts +7 -6
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +4 -3
- package/dist/index.js.map +1 -1
- package/dist/internal/babylon-preview-engine.d.ts +3 -0
- package/dist/internal/babylon-preview-engine.d.ts.map +1 -0
- package/dist/internal/babylon-preview-engine.js +11 -0
- package/dist/internal/babylon-preview-engine.js.map +1 -0
- package/dist/internal/product-local-editor-cleanup.d.ts +5 -0
- package/dist/internal/product-local-editor-cleanup.d.ts.map +1 -0
- package/dist/internal/product-local-editor-cleanup.js +20 -0
- package/dist/internal/product-local-editor-cleanup.js.map +1 -0
- package/dist/local-editor-agent-actions.d.ts +2 -4
- package/dist/local-editor-agent-actions.d.ts.map +1 -1
- package/dist/local-editor-agent-actions.js +56 -32
- package/dist/local-editor-agent-actions.js.map +1 -1
- package/dist/local-editor-agent-context.d.ts +5 -5
- package/dist/local-editor-agent-context.d.ts.map +1 -1
- package/dist/local-editor-agent-context.js.map +1 -1
- package/dist/local-editor-harness.d.ts +340 -35
- package/dist/local-editor-harness.d.ts.map +1 -1
- package/dist/local-editor-harness.js +3834 -1321
- package/dist/local-editor-harness.js.map +1 -1
- package/dist/local-editor-marker-graph.d.ts +15 -15
- package/dist/local-editor-marker-graph.d.ts.map +1 -1
- package/dist/local-editor-marker-graph.js +3 -0
- package/dist/local-editor-marker-graph.js.map +1 -1
- package/dist/local-editor-performance-stats.d.ts +3 -2
- package/dist/local-editor-performance-stats.d.ts.map +1 -1
- package/dist/local-editor-performance-stats.js.map +1 -1
- package/dist/local-editor-prefab-stage-transaction.d.ts +19 -0
- package/dist/local-editor-prefab-stage-transaction.d.ts.map +1 -0
- package/dist/local-editor-prefab-stage-transaction.js +45 -0
- package/dist/local-editor-prefab-stage-transaction.js.map +1 -0
- package/dist/local-editor-scene-view-interaction-runtime.d.ts +3 -1
- package/dist/local-editor-scene-view-interaction-runtime.d.ts.map +1 -1
- package/dist/local-editor-scene-view-interaction-runtime.js +24 -0
- package/dist/local-editor-scene-view-interaction-runtime.js.map +1 -1
- package/dist/local-editor-tools.d.ts +18 -0
- package/dist/local-editor-tools.d.ts.map +1 -0
- package/dist/local-editor-tools.js +53 -0
- package/dist/local-editor-tools.js.map +1 -0
- package/dist/playable-babylon-rendering.d.ts +9 -0
- package/dist/playable-babylon-rendering.d.ts.map +1 -1
- package/dist/playable-babylon-rendering.js +162 -6
- package/dist/playable-babylon-rendering.js.map +1 -1
- package/dist/playable-local-editor-entry.d.ts +68 -0
- package/dist/playable-local-editor-entry.d.ts.map +1 -0
- package/dist/playable-local-editor-entry.js +424 -0
- package/dist/playable-local-editor-entry.js.map +1 -0
- package/dist/playable-local-editor-host.d.ts +51 -29
- package/dist/playable-local-editor-host.d.ts.map +1 -1
- package/dist/playable-local-editor-host.js +23 -11
- package/dist/playable-local-editor-host.js.map +1 -1
- package/dist/playable-product-local-editor.d.ts +10 -12
- package/dist/playable-product-local-editor.d.ts.map +1 -1
- package/dist/playable-product-local-editor.js +178 -85
- package/dist/playable-product-local-editor.js.map +1 -1
- package/dist/playable-product-projection-preview.d.ts +4 -1
- package/dist/playable-product-projection-preview.d.ts.map +1 -1
- package/dist/playable-product-projection-preview.js +122 -5
- package/dist/playable-product-projection-preview.js.map +1 -1
- package/dist/playable-product-rendering.d.ts +12 -0
- package/dist/playable-product-rendering.d.ts.map +1 -1
- package/dist/playable-product-rendering.js +128 -6
- package/dist/playable-product-rendering.js.map +1 -1
- package/dist/playable-product-scene-capabilities.d.ts +24 -7
- package/dist/playable-product-scene-capabilities.d.ts.map +1 -1
- package/dist/playable-product-scene-capabilities.js +172 -15
- package/dist/playable-product-scene-capabilities.js.map +1 -1
- package/dist/playable-project-mode.d.ts +17 -0
- package/dist/playable-project-mode.d.ts.map +1 -0
- package/dist/playable-project-mode.js +2 -0
- package/dist/playable-project-mode.js.map +1 -0
- package/dist/playable-runtime-babylon.d.ts +3 -6
- package/dist/playable-runtime-babylon.d.ts.map +1 -1
- package/dist/playable-runtime-babylon.js +1 -5
- package/dist/playable-runtime-babylon.js.map +1 -1
- package/dist/playable-sdk.d.ts +16 -9
- package/dist/playable-sdk.d.ts.map +1 -1
- package/dist/playable-sdk.js +6 -4
- package/dist/playable-sdk.js.map +1 -1
- package/dist/playable-standard-project.d.ts +23 -14
- package/dist/playable-standard-project.d.ts.map +1 -1
- package/dist/playable-standard-project.js +53 -19
- package/dist/playable-standard-project.js.map +1 -1
- package/dist/vite-client.d.ts +4 -0
- package/node_modules/@babel/helper-string-parser/lib/index.js +0 -1
- package/node_modules/@babel/helper-validator-identifier/lib/identifier.js +0 -1
- package/node_modules/@babel/helper-validator-identifier/lib/index.js +0 -1
- package/node_modules/@babel/helper-validator-identifier/lib/keyword.js +0 -1
- package/node_modules/@babel/parser/lib/index.js +0 -1
- package/node_modules/@babel/types/lib/asserts/assertNode.js +0 -1
- package/node_modules/@babel/types/lib/asserts/generated/index.js +0 -1
- package/node_modules/@babel/types/lib/ast-types/generated/index.js +0 -1
- package/node_modules/@babel/types/lib/builders/flow/createFlowUnionType.js +0 -1
- package/node_modules/@babel/types/lib/builders/flow/createTypeAnnotationBasedOnTypeof.js +0 -1
- package/node_modules/@babel/types/lib/builders/generated/index.js +0 -1
- package/node_modules/@babel/types/lib/builders/generated/lowercase.js +0 -1
- package/node_modules/@babel/types/lib/builders/generated/uppercase.js +0 -1
- package/node_modules/@babel/types/lib/builders/productions.js +0 -1
- package/node_modules/@babel/types/lib/builders/react/buildChildren.js +0 -1
- package/node_modules/@babel/types/lib/builders/typescript/createTSUnionType.js +0 -1
- package/node_modules/@babel/types/lib/builders/validateNode.js +0 -1
- package/node_modules/@babel/types/lib/clone/clone.js +0 -1
- package/node_modules/@babel/types/lib/clone/cloneDeep.js +0 -1
- package/node_modules/@babel/types/lib/clone/cloneDeepWithoutLoc.js +0 -1
- package/node_modules/@babel/types/lib/clone/cloneNode.js +0 -1
- package/node_modules/@babel/types/lib/clone/cloneWithoutLoc.js +0 -1
- package/node_modules/@babel/types/lib/comments/addComment.js +0 -1
- package/node_modules/@babel/types/lib/comments/addComments.js +0 -1
- package/node_modules/@babel/types/lib/comments/inheritInnerComments.js +0 -1
- package/node_modules/@babel/types/lib/comments/inheritLeadingComments.js +0 -1
- package/node_modules/@babel/types/lib/comments/inheritTrailingComments.js +0 -1
- package/node_modules/@babel/types/lib/comments/inheritsComments.js +0 -1
- package/node_modules/@babel/types/lib/comments/removeComments.js +0 -1
- package/node_modules/@babel/types/lib/constants/generated/index.js +0 -1
- package/node_modules/@babel/types/lib/constants/index.js +0 -1
- package/node_modules/@babel/types/lib/converters/ensureBlock.js +0 -1
- package/node_modules/@babel/types/lib/converters/gatherSequenceExpressions.js +0 -1
- package/node_modules/@babel/types/lib/converters/toBindingIdentifierName.js +0 -1
- package/node_modules/@babel/types/lib/converters/toBlock.js +0 -1
- package/node_modules/@babel/types/lib/converters/toComputedKey.js +0 -1
- package/node_modules/@babel/types/lib/converters/toExpression.js +0 -1
- package/node_modules/@babel/types/lib/converters/toIdentifier.js +0 -1
- package/node_modules/@babel/types/lib/converters/toKeyAlias.js +0 -1
- package/node_modules/@babel/types/lib/converters/toSequenceExpression.js +0 -1
- package/node_modules/@babel/types/lib/converters/toStatement.js +0 -1
- package/node_modules/@babel/types/lib/converters/valueToNode.js +0 -1
- package/node_modules/@babel/types/lib/definitions/core.js +0 -1
- package/node_modules/@babel/types/lib/definitions/deprecated-aliases.js +0 -1
- package/node_modules/@babel/types/lib/definitions/experimental.js +0 -1
- package/node_modules/@babel/types/lib/definitions/flow.js +0 -1
- package/node_modules/@babel/types/lib/definitions/index.js +0 -1
- package/node_modules/@babel/types/lib/definitions/jsx.js +0 -1
- package/node_modules/@babel/types/lib/definitions/misc.js +0 -1
- package/node_modules/@babel/types/lib/definitions/placeholders.js +0 -1
- package/node_modules/@babel/types/lib/definitions/typescript.js +0 -1
- package/node_modules/@babel/types/lib/definitions/utils.js +0 -1
- package/node_modules/@babel/types/lib/index.js +0 -1
- package/node_modules/@babel/types/lib/modifications/appendToMemberExpression.js +0 -1
- package/node_modules/@babel/types/lib/modifications/flow/removeTypeDuplicates.js +0 -1
- package/node_modules/@babel/types/lib/modifications/inherits.js +0 -1
- package/node_modules/@babel/types/lib/modifications/prependToMemberExpression.js +0 -1
- package/node_modules/@babel/types/lib/modifications/removeProperties.js +0 -1
- package/node_modules/@babel/types/lib/modifications/removePropertiesDeep.js +0 -1
- package/node_modules/@babel/types/lib/modifications/typescript/removeTypeDuplicates.js +0 -1
- package/node_modules/@babel/types/lib/retrievers/getAssignmentIdentifiers.js +0 -1
- package/node_modules/@babel/types/lib/retrievers/getBindingIdentifiers.js +0 -1
- package/node_modules/@babel/types/lib/retrievers/getFunctionName.js +0 -1
- package/node_modules/@babel/types/lib/retrievers/getOuterBindingIdentifiers.js +0 -1
- package/node_modules/@babel/types/lib/traverse/traverse.js +0 -1
- package/node_modules/@babel/types/lib/traverse/traverseFast.js +0 -1
- package/node_modules/@babel/types/lib/utils/deprecationWarning.js +0 -1
- package/node_modules/@babel/types/lib/utils/inherit.js +0 -1
- package/node_modules/@babel/types/lib/utils/react/cleanJSXElementLiteralChild.js +0 -1
- package/node_modules/@babel/types/lib/utils/shallowEqual.js +0 -1
- package/node_modules/@babel/types/lib/validators/buildMatchMemberExpression.js +0 -1
- package/node_modules/@babel/types/lib/validators/generated/index.js +0 -1
- package/node_modules/@babel/types/lib/validators/is.js +0 -1
- package/node_modules/@babel/types/lib/validators/isBinding.js +0 -1
- package/node_modules/@babel/types/lib/validators/isBlockScoped.js +0 -1
- package/node_modules/@babel/types/lib/validators/isImmutable.js +0 -1
- package/node_modules/@babel/types/lib/validators/isLet.js +0 -1
- package/node_modules/@babel/types/lib/validators/isNode.js +0 -1
- package/node_modules/@babel/types/lib/validators/isNodesEquivalent.js +0 -1
- package/node_modules/@babel/types/lib/validators/isPlaceholderType.js +0 -1
- package/node_modules/@babel/types/lib/validators/isReferenced.js +0 -1
- package/node_modules/@babel/types/lib/validators/isScope.js +0 -1
- package/node_modules/@babel/types/lib/validators/isSpecifierDefault.js +0 -1
- package/node_modules/@babel/types/lib/validators/isType.js +0 -1
- package/node_modules/@babel/types/lib/validators/isValidES3Identifier.js +0 -1
- package/node_modules/@babel/types/lib/validators/isValidIdentifier.js +0 -1
- package/node_modules/@babel/types/lib/validators/isVar.js +0 -1
- package/node_modules/@babel/types/lib/validators/matchesPattern.js +0 -1
- package/node_modules/@babel/types/lib/validators/react/isCompatTag.js +0 -1
- package/node_modules/@babel/types/lib/validators/react/isReactComponent.js +0 -1
- package/node_modules/@babel/types/lib/validators/validate.js +0 -1
- package/node_modules/@babylonjs/loaders/BVH/bvhFileLoader.d.ts +69 -0
- package/node_modules/@babylonjs/loaders/BVH/bvhFileLoader.js +132 -0
- package/node_modules/@babylonjs/loaders/BVH/bvhFileLoader.metadata.d.ts +8 -0
- package/node_modules/@babylonjs/loaders/BVH/bvhFileLoader.metadata.js +7 -0
- package/node_modules/@babylonjs/loaders/BVH/bvhLoader.d.ts +14 -0
- package/node_modules/@babylonjs/loaders/BVH/bvhLoader.js +328 -0
- package/node_modules/@babylonjs/loaders/BVH/bvhLoadingOptions.d.ts +9 -0
- package/node_modules/@babylonjs/loaders/BVH/bvhLoadingOptions.js +1 -0
- package/node_modules/@babylonjs/loaders/BVH/index.d.ts +2 -0
- package/node_modules/@babylonjs/loaders/BVH/index.js +3 -0
- package/node_modules/@babylonjs/loaders/OBJ/index.d.ts +4 -0
- package/node_modules/@babylonjs/loaders/OBJ/index.js +4 -0
- package/node_modules/@babylonjs/loaders/OBJ/mtlFileLoader.d.ts +41 -0
- package/node_modules/@babylonjs/loaders/OBJ/mtlFileLoader.js +230 -0
- package/node_modules/@babylonjs/loaders/OBJ/objFileLoader.d.ts +136 -0
- package/node_modules/@babylonjs/loaders/OBJ/objFileLoader.js +317 -0
- package/node_modules/@babylonjs/loaders/OBJ/objFileLoader.metadata.d.ts +4 -0
- package/node_modules/@babylonjs/loaders/OBJ/objFileLoader.metadata.js +4 -0
- package/node_modules/@babylonjs/loaders/OBJ/objLoadingOptions.d.ts +47 -0
- package/node_modules/@babylonjs/loaders/OBJ/objLoadingOptions.js +1 -0
- package/node_modules/@babylonjs/loaders/OBJ/solidParser.d.ts +175 -0
- package/node_modules/@babylonjs/loaders/OBJ/solidParser.js +903 -0
- package/node_modules/@babylonjs/loaders/SPLAT/index.d.ts +2 -0
- package/node_modules/@babylonjs/loaders/SPLAT/index.js +3 -0
- package/node_modules/@babylonjs/loaders/SPLAT/sog.d.ts +84 -0
- package/node_modules/@babylonjs/loaders/SPLAT/sog.js +294 -0
- package/node_modules/@babylonjs/loaders/SPLAT/splatDefs.d.ts +26 -0
- package/node_modules/@babylonjs/loaders/SPLAT/splatDefs.js +10 -0
- package/node_modules/@babylonjs/loaders/SPLAT/splatFileLoader.d.ts +100 -0
- package/node_modules/@babylonjs/loaders/SPLAT/splatFileLoader.js +536 -0
- package/node_modules/@babylonjs/loaders/SPLAT/splatFileLoader.metadata.d.ts +20 -0
- package/node_modules/@babylonjs/loaders/SPLAT/splatFileLoader.metadata.js +15 -0
- package/node_modules/@babylonjs/loaders/SPLAT/splatLoadingOptions.d.ts +33 -0
- package/node_modules/@babylonjs/loaders/SPLAT/splatLoadingOptions.js +1 -0
- package/node_modules/@babylonjs/loaders/SPLAT/spz.d.ts +11 -0
- package/node_modules/@babylonjs/loaders/SPLAT/spz.js +168 -0
- package/node_modules/@babylonjs/loaders/STL/index.d.ts +1 -0
- package/node_modules/@babylonjs/loaders/STL/index.js +1 -0
- package/node_modules/@babylonjs/loaders/STL/stlFileLoader.d.ts +78 -0
- package/node_modules/@babylonjs/loaders/STL/stlFileLoader.js +238 -0
- package/node_modules/@babylonjs/loaders/STL/stlFileLoader.metadata.d.ts +8 -0
- package/node_modules/@babylonjs/loaders/STL/stlFileLoader.metadata.js +7 -0
- package/node_modules/@babylonjs/loaders/bvh/license.md +21 -0
- package/node_modules/@babylonjs/loaders/dynamic.d.ts +5 -0
- package/node_modules/@babylonjs/loaders/dynamic.js +56 -0
- package/node_modules/@babylonjs/loaders/glTF/1.0/glTFBinaryExtension.d.ts +16 -0
- package/node_modules/@babylonjs/loaders/glTF/1.0/glTFBinaryExtension.js +64 -0
- package/node_modules/@babylonjs/loaders/glTF/1.0/glTFLoader.d.ts +144 -0
- package/node_modules/@babylonjs/loaders/glTF/1.0/glTFLoader.js +1841 -0
- package/node_modules/@babylonjs/loaders/glTF/1.0/glTFLoaderInterfaces.d.ts +412 -0
- package/node_modules/@babylonjs/loaders/glTF/1.0/glTFLoaderInterfaces.js +95 -0
- package/node_modules/@babylonjs/loaders/glTF/1.0/glTFLoaderUtils.d.ts +71 -0
- package/node_modules/@babylonjs/loaders/glTF/1.0/glTFLoaderUtils.js +254 -0
- package/node_modules/@babylonjs/loaders/glTF/1.0/glTFMaterialsCommonExtension.d.ts +13 -0
- package/node_modules/@babylonjs/loaders/glTF/1.0/glTFMaterialsCommonExtension.js +130 -0
- package/node_modules/@babylonjs/loaders/glTF/1.0/index.d.ts +5 -0
- package/node_modules/@babylonjs/loaders/glTF/1.0/index.js +5 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_lights_area.d.ts +41 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_lights_area.js +93 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_lights_ies.d.ts +41 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_lights_ies.js +83 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_lights_image_based.d.ts +48 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_lights_image_based.js +115 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_mesh_gpu_instancing.d.ts +39 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_mesh_gpu_instancing.js +94 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_meshopt_compression.d.ts +39 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_meshopt_compression.js +50 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_texture_avif.d.ts +34 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_texture_avif.js +38 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_texture_webp.d.ts +33 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_texture_webp.js +37 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/ExtrasAsMetadata.d.ts +53 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/ExtrasAsMetadata.js +73 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_animation_pointer.d.ts +47 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_animation_pointer.data.d.ts +1 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_animation_pointer.data.js +251 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_animation_pointer.js +77 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_draco_mesh_compression.d.ts +47 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_draco_mesh_compression.js +92 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_interactivity/declarationMapper.d.ts +355 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_interactivity/declarationMapper.js +1678 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_interactivity/flowGraphGLTFDataProvider.d.ts +33 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_interactivity/flowGraphGLTFDataProvider.js +19 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_interactivity/index.d.ts +3 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_interactivity/index.js +3 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_interactivity/interactivityGraphParser.d.ts +70 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_interactivity/interactivityGraphParser.js +438 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_interactivity.d.ts +38 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_interactivity.js +150 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_lights_punctual.d.ts +41 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_lights_punctual.js +91 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_anisotropy.d.ts +42 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_anisotropy.js +65 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_clearcoat.d.ts +43 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_clearcoat.js +79 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_coat.d.ts +49 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_coat.js +119 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_diffuse_roughness.d.ts +43 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_diffuse_roughness.js +58 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_diffuse_transmission.d.ts +43 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_diffuse_transmission.js +69 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_dispersion.d.ts +43 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_dispersion.js +56 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_emissive_strength.d.ts +42 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_emissive_strength.js +47 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_fuzz.d.ts +43 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_fuzz.js +77 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_ior.d.ts +46 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_ior.js +54 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_iridescence.d.ts +42 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_iridescence.js +68 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_pbrSpecularGlossiness.d.ts +42 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_pbrSpecularGlossiness.js +80 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_sheen.d.ts +43 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_sheen.js +73 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_specular.d.ts +42 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_specular.js +76 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_transmission.d.ts +42 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_transmission.js +303 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_unlit.d.ts +42 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_unlit.js +66 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_variants.d.ts +112 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_variants.js +262 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_volume.d.ts +43 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_volume.js +82 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_volume_scatter.d.ts +45 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_volume_scatter.js +109 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_mesh_quantization.d.ts +29 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_mesh_quantization.js +22 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_node_hoverability.d.ts +31 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_node_hoverability.js +189 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_node_selectability.d.ts +30 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_node_selectability.js +123 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_node_visibility.d.ts +30 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_node_visibility.js +66 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_texture_basisu.d.ts +33 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_texture_basisu.js +37 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_texture_transform.d.ts +37 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_texture_transform.js +58 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_xmp_json_ld.d.ts +39 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_xmp_json_ld.js +47 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_audio_emitter.d.ts +56 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_audio_emitter.js +228 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_lod.d.ts +104 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_lod.js +337 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_minecraftMesh.d.ts +27 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_minecraftMesh.js +39 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_sRGBFactors.d.ts +27 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_sRGBFactors.js +38 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/dynamic.d.ts +4 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/dynamic.js +212 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/gltfPathToObjectConverter.d.ts +45 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/gltfPathToObjectConverter.js +100 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/index.d.ts +43 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/index.js +44 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/objectModelMapping.d.ts +306 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/objectModelMapping.js +884 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoader.d.ts +450 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoader.js +2485 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoaderAnimation.d.ts +42 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoaderAnimation.js +79 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoaderExtension.d.ts +165 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoaderExtension.js +1 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoaderExtensionRegistry.d.ts +25 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoaderExtensionRegistry.js +32 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoaderInterfaces.d.ts +262 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoaderInterfaces.js +1 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/index.d.ts +8 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/index.js +9 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/materialLoadingAdapter.d.ts +364 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/materialLoadingAdapter.js +1 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/openpbrMaterialLoadingAdapter.d.ts +674 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/openpbrMaterialLoadingAdapter.js +1034 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/pbrMaterialLoadingAdapter.d.ts +705 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/pbrMaterialLoadingAdapter.js +1126 -0
- package/node_modules/@babylonjs/loaders/glTF/glTFFileLoader.d.ts +553 -0
- package/node_modules/@babylonjs/loaders/glTF/glTFFileLoader.js +998 -0
- package/node_modules/@babylonjs/loaders/glTF/glTFFileLoader.metadata.d.ts +15 -0
- package/node_modules/@babylonjs/loaders/glTF/glTFFileLoader.metadata.js +17 -0
- package/node_modules/@babylonjs/loaders/glTF/glTFValidation.d.ts +35 -0
- package/node_modules/@babylonjs/loaders/glTF/glTFValidation.js +131 -0
- package/node_modules/@babylonjs/loaders/glTF/index.d.ts +5 -0
- package/node_modules/@babylonjs/loaders/glTF/index.js +6 -0
- package/node_modules/@babylonjs/loaders/index.d.ts +6 -0
- package/node_modules/@babylonjs/loaders/index.js +7 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-bvhFileLoader.d.ts +1 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-bvhFileLoader.js +15 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-dynamic.d.ts +1 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-dynamic.js +13 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-glTF.d.ts +2 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-glTF.js +18 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-glTF1.d.ts +2 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-glTF1.js +15 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-glTF1FileLoader.d.ts +2 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-glTF1FileLoader.js +3 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-glTF2.d.ts +2 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-glTF2.js +34 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-glTF2FileLoader.d.ts +2 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-glTF2FileLoader.js +3 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-glTFFileLoader.d.ts +3 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-glTFFileLoader.js +4 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-objFileLoader.d.ts +1 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-objFileLoader.js +15 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-stlFileLoader.d.ts +1 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-stlFileLoader.js +15 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy.d.ts +8 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy.js +10 -0
- package/node_modules/@babylonjs/loaders/license.md +71 -0
- package/node_modules/@babylonjs/loaders/package.json +49 -0
- package/node_modules/@babylonjs/loaders/readme.md +23 -0
- package/node_modules/@fps-games/babylon-renderer/dist/game-world-plugin-lifecycle.d.ts +22 -0
- package/node_modules/@fps-games/babylon-renderer/dist/game-world-plugin-lifecycle.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/game-world-plugin-lifecycle.js +187 -0
- package/node_modules/@fps-games/babylon-renderer/dist/game-world-plugin-lifecycle.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/index.d.ts +3 -0
- package/node_modules/@fps-games/babylon-renderer/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/index.js +3 -0
- package/node_modules/@fps-games/babylon-renderer/dist/index.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/material-owner-candidates.d.ts +19 -0
- package/node_modules/@fps-games/babylon-renderer/dist/material-owner-candidates.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/material-owner-candidates.js +212 -0
- package/node_modules/@fps-games/babylon-renderer/dist/material-owner-candidates.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/plugin.d.ts +17 -2
- package/node_modules/@fps-games/babylon-renderer/dist/plugin.d.ts.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/plugin.js +192 -17
- package/node_modules/@fps-games/babylon-renderer/dist/plugin.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.d.ts +2 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.d.ts.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.js +139 -3
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/types.d.ts +4 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/types.d.ts.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/types.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/dynamic-shadow-system.d.ts +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/dynamic-shadow-system.d.ts.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/dynamic-shadow-system.js +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/dynamic-shadow-system.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/shadow-generator-shaders.d.ts +14 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/shadow-generator-shaders.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/shadow-generator-shaders.js +14 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/shadow-generator-shaders.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/shadow-map-experiment-depth-backend.d.ts +59 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/shadow-map-experiment-depth-backend.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/shadow-map-experiment-depth-backend.js +725 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/shadow-map-experiment-depth-backend.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/shadow-map-experiment-system.d.ts +136 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/shadow-map-experiment-system.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/shadow-map-experiment-system.js +2735 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/shadow-map-experiment-system.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/package.json +7 -7
- package/node_modules/@fps-games/editor-babylon/dist/camera-controller.js +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/camera-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/index.d.ts +2 -1
- package/node_modules/@fps-games/editor-babylon/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/index.js +2 -1
- package/node_modules/@fps-games/editor-babylon/dist/index.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/main-camera-preview.d.ts +2 -0
- package/node_modules/@fps-games/editor-babylon/dist/main-camera-preview.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/main-camera-preview.js +59 -6
- package/node_modules/@fps-games/editor-babylon/dist/main-camera-preview.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/material-slot-source-resolver.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/material-slot-source-resolver.js +81 -11
- package/node_modules/@fps-games/editor-babylon/dist/material-slot-source-resolver.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection-asset-container-importer.js +2 -8
- package/node_modules/@fps-games/editor-babylon/dist/projection-asset-container-importer.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection.d.ts +17 -5
- package/node_modules/@fps-games/editor-babylon/dist/projection.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection.js +300 -362
- package/node_modules/@fps-games/editor-babylon/dist/projection.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-camera-controller.d.ts +4 -0
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-camera-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-camera-controller.js +76 -10
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-camera-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/selection-identity-pass.d.ts +46 -0
- package/node_modules/@fps-games/editor-babylon/dist/selection-identity-pass.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/selection-identity-pass.js +304 -0
- package/node_modules/@fps-games/editor-babylon/dist/selection-identity-pass.js.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/selection-presentation-controller.d.ts +85 -0
- package/node_modules/@fps-games/editor-babylon/dist/selection-presentation-controller.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/selection-presentation-controller.js +1600 -0
- package/node_modules/@fps-games/editor-babylon/dist/selection-presentation-controller.js.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/shadow-preview-controller.d.ts +11 -3
- package/node_modules/@fps-games/editor-babylon/dist/shadow-preview-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/shadow-preview-controller.js +105 -15
- package/node_modules/@fps-games/editor-babylon/dist/shadow-preview-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/viewport-ground-projection.d.ts +25 -0
- package/node_modules/@fps-games/editor-babylon/dist/viewport-ground-projection.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/viewport-ground-projection.js +44 -0
- package/node_modules/@fps-games/editor-babylon/dist/viewport-ground-projection.js.map +1 -0
- package/node_modules/@fps-games/editor-babylon/package.json +6 -5
- package/node_modules/@fps-games/editor-browser/dist/index.d.ts +8 -11
- package/node_modules/@fps-games/editor-browser/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/index.js +6 -9
- package/node_modules/@fps-games/editor-browser/dist/index.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-clipboard.d.ts +2 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-clipboard.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-clipboard.js +36 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-clipboard.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-groups.d.ts +2 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-groups.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-groups.js +17 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-groups.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-asset-kind.d.ts +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-asset-kind.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-asset-kind.js +6 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-asset-kind.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-context-menu.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-context-menu.js +157 -77
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-context-menu.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-dock-panel.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-dock-panel.js +27 -21
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-dock-panel.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-formal-surface-visibility.d.ts +19 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-formal-surface-visibility.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-formal-surface-visibility.js +44 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-formal-surface-visibility.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.d.ts +36 -6
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.js +829 -866
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-drag-policy.d.ts +8 -7
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-drag-policy.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-drag-policy.js +1 -7
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-drag-policy.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view-adapter.d.ts +7 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view-adapter.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view-adapter.js +20 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view-adapter.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.d.ts +6 -7
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.js +266 -114
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.d.ts +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.js +5 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-input-router.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-input-router.js +3 -17
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-input-router.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-modal-dialog.d.ts +14 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-modal-dialog.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-modal-dialog.js +44 -62
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-modal-dialog.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.d.ts +10 -7
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.js +591 -639
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-prefab-stage.d.ts +8 -36
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-prefab-stage.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-prefab-stage.js +25 -103
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-prefab-stage.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.js +29 -110
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.d.ts +1 -3
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.js +6 -90
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shortcuts.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shortcuts.js +9 -54
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shortcuts.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-status-diagnostics.d.ts +16 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-status-diagnostics.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-status-diagnostics.js +44 -39
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-status-diagnostics.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-status-format.d.ts +4 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-status-format.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-status-format.js +44 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-status-format.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-policy.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-policy.js +35 -44
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-policy.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-theme.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-theme.js +40 -24
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-theme.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-tooltip.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-tooltip.js +2 -20
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-tooltip.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.d.ts +52 -341
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.d.ts +4 -14
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.js +33 -119
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.d.ts +5 -10
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.js +595 -544
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/plugin-contributions.d.ts +2 -3
- package/node_modules/@fps-games/editor-browser/dist/plugin-contributions.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/plugin-contributions.js +0 -180
- package/node_modules/@fps-games/editor-browser/dist/plugin-contributions.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/runtime-debug.d.ts +5 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-debug.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-debug.js +5 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-debug.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/package.json +15 -4
- package/node_modules/@fps-games/editor-core/dist/editor-diagnostic-store.d.ts +22 -0
- package/node_modules/@fps-games/editor-core/dist/editor-diagnostic-store.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/editor-diagnostic-store.js +226 -0
- package/node_modules/@fps-games/editor-core/dist/editor-diagnostic-store.js.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/editor-plugin-host.d.ts +6 -1
- package/node_modules/@fps-games/editor-core/dist/editor-plugin-host.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/editor-plugin-host.js +94 -2
- package/node_modules/@fps-games/editor-core/dist/editor-plugin-host.js.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/editor-session.d.ts +24 -2
- package/node_modules/@fps-games/editor-core/dist/editor-session.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/editor-session.js +70 -10
- package/node_modules/@fps-games/editor-core/dist/editor-session.js.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/editor-tools.d.ts +112 -0
- package/node_modules/@fps-games/editor-core/dist/editor-tools.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/editor-tools.js +613 -0
- package/node_modules/@fps-games/editor-core/dist/editor-tools.js.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/inspector.d.ts +46 -0
- package/node_modules/@fps-games/editor-core/dist/inspector.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/inspector.js +62 -0
- package/node_modules/@fps-games/editor-core/dist/inspector.js.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/scene-graph.d.ts +1 -0
- package/node_modules/@fps-games/editor-core/dist/scene-graph.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/scene-graph.js.map +1 -1
- package/node_modules/@fps-games/editor-core/package.json +14 -6
- package/node_modules/@fps-games/editor-forge-play/package.json +2 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/metadata.js +14 -3
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/metadata.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/node.d.ts +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/node.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/node.js +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/node.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/registry.d.ts +14 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/registry.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/registry.js +49 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/registry.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/catalog.js +58 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/catalog.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/document.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/document.js +48 -6
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/document.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/helpers.d.ts +28 -3
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/helpers.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/helpers.js +314 -6
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/helpers.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/index.d.ts +2 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/index.js +2 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/index.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/prefab-instance-identity.d.ts +11 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/prefab-instance-identity.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/prefab-instance-identity.js +27 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/prefab-instance-identity.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/prefab-marker.d.ts +5 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/prefab-marker.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/prefab-marker.js +285 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/prefab-marker.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/types.d.ts +7 -3
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/types.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/index.d.ts +3 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/index.js +6 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/index.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/document-sections.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/document-sections.js +23 -81
- package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/document-sections.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry-manifest.d.ts +41 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry-manifest.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry-manifest.js +93 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry-manifest.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry-module.d.ts +29 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry-module.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry-module.js +77 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry-module.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry-performance.d.ts +51 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry-performance.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry-performance.js +105 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry-performance.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry.d.ts +60 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry.js +287 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play-types.d.ts +6 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play-types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play-types.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play.d.ts +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play.js +53 -17
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/host-controller.d.ts +16 -8
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/host-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/host-controller.js +10 -6
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/host-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/index.d.ts +5 -3
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/index.js +2 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/index.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/lifecycle.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/lifecycle.js +134 -66
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/lifecycle.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/project-asset-commands.d.ts +11 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/project-asset-commands.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/project-asset-commands.js +21 -14
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/project-asset-commands.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/types.d.ts +17 -9
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/types.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/field-patch.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/field-patch.js +20 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/field-patch.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/reducer.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/reducer.js +49 -10
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/reducer.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/package-resolution/aliases.d.ts +2 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/package-resolution/aliases.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/package-resolution/aliases.js +18 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/package-resolution/aliases.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/action-patches.d.ts +7 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/action-patches.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/action-patches.js +130 -20
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/action-patches.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/assets.d.ts +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/assets.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/assets.js +12 -3
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/assets.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/derived-markers.d.ts +11 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/derived-markers.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/derived-markers.js +136 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/derived-markers.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/index.d.ts +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/index.js +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/index.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/projection.d.ts +36 -51
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/projection.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/projection.js +40 -65
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/projection.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/stage-inspector.d.ts +5 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/stage-inspector.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/stage-inspector.js +207 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/stage-inspector.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/index.d.ts +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/index.js +3 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/index.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/project-host-services.d.ts +18 -7
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/project-host-services.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/project-host-services.js +110 -18
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/project-host-services.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/scene-source.d.ts +5 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/scene-source.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/scene-source.js +6 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/scene-source.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/standard-scene-assembly.d.ts +5 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/standard-scene-assembly.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/standard-scene-assembly.js +22 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/standard-scene-assembly.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/panel.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/panel.js +144 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/panel.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/types.d.ts +16 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/types.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/nodes.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/nodes.js +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/nodes.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/types.d.ts +2 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/types.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/compiler.d.ts +2 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/compiler.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/compiler.js +241 -13
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/compiler.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/index.d.ts +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/index.js +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/index.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/shadow-map-experiment-migration.d.ts +31 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/shadow-map-experiment-migration.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/shadow-map-experiment-migration.js +170 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/shadow-map-experiment-migration.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/types.d.ts +153 -13
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/types.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/validation.d.ts +17 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/validation.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/validation.js +1295 -3
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/validation.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/client.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/client.js +14 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/client.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/driver.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/driver.js +57 -34
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/driver.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/protocol.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/protocol.js +4 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/protocol.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/types.d.ts +4 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/types.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/inspector.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/inspector.js +20 -198
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/inspector.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/hierarchy-facade.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/hierarchy-facade.js +5 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/hierarchy-facade.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/patches.d.ts +5 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/patches.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/patches.js +144 -8
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/patches.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/reducer-core.d.ts +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/reducer-core.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/reducer-core.js +30 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/reducer-core.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/types.d.ts +6 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/types.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/inspectors.js +31 -3
- package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/inspectors.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/editor-scene-workflow.d.ts +5 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/editor-scene-workflow.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/editor-scene-workflow.js +40 -4
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/editor-scene-workflow.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/plugin.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/plugin.js +116 -3
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/plugin.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-adapter.d.ts +2 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-adapter.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-adapter.js +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-adapter.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-asset-authoring.d.ts +17 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-asset-authoring.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-asset-authoring.js +50 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-asset-authoring.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-authoring-api.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-authoring-api.js +7 -5
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-authoring-api.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-scene-authoring.d.ts +5 -6
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-scene-authoring.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-scene-authoring.js +31 -17
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-scene-authoring.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/types.d.ts +6 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/types.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/package.json +6 -6
- package/node_modules/@fps-games/editor-protocol/dist/agent-bridge.d.ts +417 -2
- package/node_modules/@fps-games/editor-protocol/dist/agent-bridge.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-protocol/dist/agent-bridge.js +692 -2
- package/node_modules/@fps-games/editor-protocol/dist/agent-bridge.js.map +1 -1
- package/node_modules/@fps-games/editor-protocol/dist/editor-diagnostics.d.ts +55 -0
- package/node_modules/@fps-games/editor-protocol/dist/editor-diagnostics.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-protocol/dist/editor-diagnostics.js +2 -0
- package/node_modules/@fps-games/editor-protocol/dist/editor-diagnostics.js.map +1 -0
- package/node_modules/@fps-games/editor-protocol/dist/index.d.ts +3 -18
- package/node_modules/@fps-games/editor-protocol/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-protocol/dist/index.js +1 -0
- package/node_modules/@fps-games/editor-protocol/dist/index.js.map +1 -1
- package/node_modules/@fps-games/editor-protocol/package.json +2 -2
- package/node_modules/@fps-games/editor-tooling/dist/package-metadata-node.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-tooling/dist/package-metadata-node.js +5 -0
- package/node_modules/@fps-games/editor-tooling/dist/package-metadata-node.js.map +1 -1
- package/node_modules/@fps-games/editor-tooling/dist/vite.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-tooling/dist/vite.js +151 -5
- package/node_modules/@fps-games/editor-tooling/dist/vite.js.map +1 -1
- package/node_modules/@fps-games/editor-tooling/package.json +3 -3
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-controls.d.ts +107 -0
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-controls.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-controls.js +770 -0
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-controls.js.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-layer-host.d.ts +21 -0
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-layer-host.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-layer-host.js +172 -0
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-layer-host.js.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-shell.d.ts +14 -0
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-shell.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-shell.js +32 -0
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-shell.js.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-theme.d.ts +3 -0
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-theme.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-theme.js +653 -0
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-theme.js.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/gallery.d.ts +3 -0
- package/node_modules/@fps-games/editor-ui/dist/gallery.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/gallery.js +3 -0
- package/node_modules/@fps-games/editor-ui/dist/gallery.js.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/index.d.ts +5 -0
- package/node_modules/@fps-games/editor-ui/dist/index.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/index.js +5 -0
- package/node_modules/@fps-games/editor-ui/dist/index.js.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/inspector-property-gallery-model.d.ts +7 -0
- package/node_modules/@fps-games/editor-ui/dist/inspector-property-gallery-model.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/inspector-property-gallery-model.js +29 -0
- package/node_modules/@fps-games/editor-ui/dist/inspector-property-gallery-model.js.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/inspector-property-gallery-styles.d.ts +2 -0
- package/node_modules/@fps-games/editor-ui/dist/inspector-property-gallery-styles.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/inspector-property-gallery-styles.js +95 -0
- package/node_modules/@fps-games/editor-ui/dist/inspector-property-gallery-styles.js.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/inspector-property-gallery.d.ts +28 -0
- package/node_modules/@fps-games/editor-ui/dist/inspector-property-gallery.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/inspector-property-gallery.js +387 -0
- package/node_modules/@fps-games/editor-ui/dist/inspector-property-gallery.js.map +1 -0
- package/node_modules/@fps-games/editor-ui/package.json +23 -0
- package/node_modules/@fps-games/playable-assets/package.json +1 -1
- package/node_modules/@fps-games/playable-contracts/dist/index.d.ts +1 -0
- package/node_modules/@fps-games/playable-contracts/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/playable-contracts/dist/index.js +1 -0
- package/node_modules/@fps-games/playable-contracts/dist/index.js.map +1 -1
- package/node_modules/@fps-games/playable-contracts/dist/material-owner.d.ts +116 -0
- package/node_modules/@fps-games/playable-contracts/dist/material-owner.d.ts.map +1 -0
- package/node_modules/@fps-games/playable-contracts/dist/material-owner.js +403 -0
- package/node_modules/@fps-games/playable-contracts/dist/material-owner.js.map +1 -0
- package/node_modules/@fps-games/playable-contracts/package.json +1 -1
- package/node_modules/@fps-games/playable-rendering/dist/index.d.ts +3 -0
- package/node_modules/@fps-games/playable-rendering/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/playable-rendering/dist/index.js +3 -0
- package/node_modules/@fps-games/playable-rendering/dist/index.js.map +1 -1
- package/node_modules/@fps-games/playable-rendering/dist/rendering-profile-validation.js +5 -25
- package/node_modules/@fps-games/playable-rendering/dist/rendering-profile-validation.js.map +1 -1
- package/node_modules/@fps-games/playable-rendering/dist/runtime.d.ts +3 -0
- package/node_modules/@fps-games/playable-rendering/dist/runtime.d.ts.map +1 -1
- package/node_modules/@fps-games/playable-rendering/dist/runtime.js +3 -0
- package/node_modules/@fps-games/playable-rendering/dist/runtime.js.map +1 -1
- package/node_modules/@fps-games/playable-rendering/dist/shadow-map-experiment-depth.d.ts +61 -0
- package/node_modules/@fps-games/playable-rendering/dist/shadow-map-experiment-depth.d.ts.map +1 -0
- package/node_modules/@fps-games/playable-rendering/dist/shadow-map-experiment-depth.js +176 -0
- package/node_modules/@fps-games/playable-rendering/dist/shadow-map-experiment-depth.js.map +1 -0
- package/node_modules/@fps-games/playable-rendering/dist/shadow-map-experiment-lifecycle.d.ts +84 -0
- package/node_modules/@fps-games/playable-rendering/dist/shadow-map-experiment-lifecycle.d.ts.map +1 -0
- package/node_modules/@fps-games/playable-rendering/dist/shadow-map-experiment-lifecycle.js +362 -0
- package/node_modules/@fps-games/playable-rendering/dist/shadow-map-experiment-lifecycle.js.map +1 -0
- package/node_modules/@fps-games/playable-rendering/dist/shadow-map-experiment.d.ts +167 -0
- package/node_modules/@fps-games/playable-rendering/dist/shadow-map-experiment.d.ts.map +1 -0
- package/node_modules/@fps-games/playable-rendering/dist/shadow-map-experiment.js +484 -0
- package/node_modules/@fps-games/playable-rendering/dist/shadow-map-experiment.js.map +1 -0
- package/node_modules/@fps-games/playable-rendering/package.json +2 -2
- package/node_modules/@fps-games/playable-runtime/dist/compiled-scene-data.d.ts +5 -0
- package/node_modules/@fps-games/playable-runtime/dist/compiled-scene-data.d.ts.map +1 -1
- package/node_modules/@fps-games/playable-runtime/dist/compiled-scene-data.js +1 -0
- package/node_modules/@fps-games/playable-runtime/dist/compiled-scene-data.js.map +1 -1
- package/node_modules/@fps-games/playable-runtime/package.json +12 -12
- package/node_modules/@fps-games/playable-runtime-data/package.json +4 -4
- package/node_modules/@fps-games/playable-scene/package.json +2 -2
- package/node_modules/@fps-games/plugin-api/package.json +1 -1
- package/node_modules/@fps-games/plugin-assets/dist/version.d.ts +1 -1
- package/node_modules/@fps-games/plugin-assets/dist/version.js +1 -1
- package/node_modules/@fps-games/plugin-assets/dist/version.js.map +1 -1
- package/node_modules/@fps-games/plugin-assets/package.json +5 -5
- package/node_modules/@fps-games/plugin-hierarchy/dist/editor.d.ts +6 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/editor.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/editor.js +16 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/editor.js.map +1 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/integration.d.ts +7 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/integration.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/integration.js +47 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/integration.js.map +1 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/kernel.d.ts +306 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/kernel.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/kernel.js +1237 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/kernel.js.map +1 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/reference.d.ts +8 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/reference.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/reference.js +32 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/reference.js.map +1 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/version.d.ts +2 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/version.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/version.js +2 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/version.js.map +1 -0
- package/node_modules/@fps-games/plugin-hierarchy/package.json +57 -0
- package/node_modules/@fps-games/plugin-host/package.json +2 -2
- package/node_modules/@fps-games/plugin-markers/dist/version.d.ts +1 -1
- package/node_modules/@fps-games/plugin-markers/dist/version.js +1 -1
- package/node_modules/@fps-games/plugin-markers/dist/version.js.map +1 -1
- package/node_modules/@fps-games/plugin-markers/package.json +5 -5
- package/node_modules/@fps-games/plugin-materials/dist/version.d.ts +1 -1
- package/node_modules/@fps-games/plugin-materials/dist/version.js +1 -1
- package/node_modules/@fps-games/plugin-materials/dist/version.js.map +1 -1
- package/node_modules/@fps-games/plugin-materials/package.json +5 -5
- package/node_modules/@fps-games/plugin-rendering/dist/version.d.ts +1 -1
- package/node_modules/@fps-games/plugin-rendering/dist/version.js +1 -1
- package/node_modules/@fps-games/plugin-rendering/dist/version.js.map +1 -1
- package/node_modules/@fps-games/plugin-rendering/package.json +5 -5
- package/node_modules/@fps-games/plugin-scene/dist/version.d.ts +1 -1
- package/node_modules/@fps-games/plugin-scene/dist/version.js +1 -1
- package/node_modules/@fps-games/plugin-scene/dist/version.js.map +1 -1
- package/node_modules/@fps-games/plugin-scene/package.json +5 -5
- package/node_modules/@fps-games/plugin-shadow-map-experiment/dist/reference.d.ts +8 -0
- package/node_modules/@fps-games/plugin-shadow-map-experiment/dist/reference.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-shadow-map-experiment/dist/reference.js +35 -0
- package/node_modules/@fps-games/plugin-shadow-map-experiment/dist/reference.js.map +1 -0
- package/node_modules/@fps-games/plugin-shadow-map-experiment/dist/runtime.d.ts +11 -0
- package/node_modules/@fps-games/plugin-shadow-map-experiment/dist/runtime.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-shadow-map-experiment/dist/runtime.js +14 -0
- package/node_modules/@fps-games/plugin-shadow-map-experiment/dist/runtime.js.map +1 -0
- package/node_modules/@fps-games/plugin-shadow-map-experiment/dist/version.d.ts +2 -0
- package/node_modules/@fps-games/plugin-shadow-map-experiment/dist/version.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-shadow-map-experiment/dist/version.js +2 -0
- package/node_modules/@fps-games/plugin-shadow-map-experiment/dist/version.js.map +1 -0
- package/node_modules/@fps-games/plugin-shadow-map-experiment/package.json +53 -0
- package/node_modules/@fps-games/plugin-shadows/dist/version.d.ts +1 -1
- package/node_modules/@fps-games/plugin-shadows/dist/version.js +1 -1
- package/node_modules/@fps-games/plugin-shadows/dist/version.js.map +1 -1
- package/node_modules/@fps-games/plugin-shadows/package.json +7 -7
- package/node_modules/@playcanvas/observer/LICENSE +19 -0
- package/node_modules/@playcanvas/observer/README.md +72 -0
- package/node_modules/@playcanvas/observer/dist/index.cjs +2033 -0
- package/node_modules/@playcanvas/observer/dist/index.js +2039 -0
- package/node_modules/@playcanvas/observer/dist/index.mjs +2026 -0
- package/node_modules/@playcanvas/observer/package.json +78 -0
- package/node_modules/@playcanvas/observer/types/event-handle.d.ts +41 -0
- package/node_modules/@playcanvas/observer/types/events.d.ts +162 -0
- package/node_modules/@playcanvas/observer/types/history.d.ts +123 -0
- package/node_modules/@playcanvas/observer/types/index.d.ts +15 -0
- package/node_modules/@playcanvas/observer/types/observer-history.d.ts +32 -0
- package/node_modules/@playcanvas/observer/types/observer-list.d.ts +39 -0
- package/node_modules/@playcanvas/observer/types/observer.d.ts +157 -0
- package/node_modules/@playcanvas/observer/types/utils.d.ts +33 -0
- package/node_modules/@playcanvas/pcui/LICENSE +19 -0
- package/node_modules/@playcanvas/pcui/README.md +164 -0
- package/node_modules/@playcanvas/pcui/dist/module/node_modules/playcanvas/build/playcanvas/src/core/math/constants.mjs +6 -0
- package/node_modules/@playcanvas/pcui/dist/module/node_modules/playcanvas/build/playcanvas/src/core/math/curve-evaluator.mjs +119 -0
- package/node_modules/@playcanvas/pcui/dist/module/node_modules/playcanvas/build/playcanvas/src/core/math/curve-set.mjs +82 -0
- package/node_modules/@playcanvas/pcui/dist/module/node_modules/playcanvas/build/playcanvas/src/core/math/curve.mjs +92 -0
- package/node_modules/@playcanvas/pcui/dist/module/node_modules/playcanvas/build/playcanvas/src/core/math/math.mjs +105 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/Math/color-value.mjs +77 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/binding/BindingBase/index.mjs +215 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/binding/BindingElementToObservers/index.mjs +297 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/binding/BindingObserversToElement/index.mjs +110 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/binding/BindingTwoWay/index.mjs +113 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/class.mjs +19 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/ArrayInput/index.mjs +498 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/BooleanInput/index.mjs +122 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/Button/index.mjs +119 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/Canvas/index.mjs +104 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/Code/index.mjs +43 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/ColorPicker/index.mjs +619 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/Container/index.mjs +642 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/Divider/index.mjs +20 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/Element/index.mjs +829 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/GradientPicker/index.mjs +1136 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/GridView/index.mjs +448 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/GridViewItem/index.mjs +152 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/InfoBox/index.mjs +90 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/InputElement/index.mjs +186 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/Label/index.mjs +124 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/LabelGroup/index.mjs +74 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/Menu/index.mjs +174 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/MenuItem/index.mjs +223 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/NumericInput/index.mjs +400 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/Overlay/index.mjs +108 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/Panel/index.mjs +400 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/Progress/index.mjs +45 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/RadioButton/index.mjs +113 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/SelectInput/index.mjs +1085 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/SliderInput/index.mjs +333 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/Spinner/index.mjs +34 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/TextAreaInput/index.mjs +50 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/TextInput/index.mjs +98 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/TreeView/index.mjs +1131 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/TreeViewItem/index.mjs +500 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/VectorInput/index.mjs +366 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/helpers/search.mjs +194 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/helpers/utils.mjs +43 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/index.mjs +56 -0
- package/node_modules/@playcanvas/pcui/dist/pcui-theme-green.scss +2798 -0
- package/node_modules/@playcanvas/pcui/dist/pcui-theme-grey.scss +2798 -0
- package/node_modules/@playcanvas/pcui/package.json +150 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/node_modules/playcanvas/build/playcanvas/src/core/math/constants.mjs +6 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/node_modules/playcanvas/build/playcanvas/src/core/math/curve-evaluator.mjs +119 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/node_modules/playcanvas/build/playcanvas/src/core/math/curve-set.mjs +82 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/node_modules/playcanvas/build/playcanvas/src/core/math/curve.mjs +92 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/node_modules/playcanvas/build/playcanvas/src/core/math/math.mjs +105 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/Math/color-value.mjs +77 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/binding/BindingBase/index.mjs +215 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/binding/BindingElementToObservers/index.mjs +297 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/binding/BindingObserversToElement/index.mjs +110 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/binding/BindingTwoWay/index.mjs +113 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/class.mjs +19 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/ArrayInput/component.mjs +11 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/ArrayInput/index.mjs +498 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/BooleanInput/component.mjs +11 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/BooleanInput/index.mjs +122 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Button/component.mjs +16 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Button/index.mjs +119 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Canvas/component.mjs +16 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Canvas/index.mjs +104 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Code/component.mjs +11 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Code/index.mjs +43 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/ColorPicker/component.mjs +16 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/ColorPicker/index.mjs +619 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Container/component.mjs +36 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Container/index.mjs +642 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Divider/component.mjs +11 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Divider/index.mjs +20 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Element/component.mjs +107 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Element/index.mjs +829 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/GradientPicker/component.mjs +16 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/GradientPicker/index.mjs +1136 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/GridView/component.mjs +38 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/GridView/index.mjs +448 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/GridViewItem/component.mjs +11 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/GridViewItem/index.mjs +152 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/InfoBox/component.mjs +16 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/InfoBox/index.mjs +90 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/InputElement/index.mjs +186 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Label/component.mjs +16 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Label/index.mjs +124 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/LabelGroup/component.mjs +42 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/LabelGroup/index.mjs +74 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Menu/component.mjs +23 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Menu/index.mjs +174 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/MenuItem/index.mjs +223 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/NumericInput/component.mjs +11 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/NumericInput/index.mjs +400 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Overlay/component.mjs +11 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Overlay/index.mjs +108 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Panel/component.mjs +32 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Panel/index.mjs +400 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Progress/component.mjs +11 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Progress/index.mjs +45 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/RadioButton/component.mjs +11 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/RadioButton/index.mjs +113 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/SelectInput/component.mjs +21 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/SelectInput/index.mjs +1085 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/SliderInput/component.mjs +12 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/SliderInput/index.mjs +333 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Spinner/component.mjs +16 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Spinner/index.mjs +34 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/TextAreaInput/component.mjs +11 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/TextAreaInput/index.mjs +50 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/TextInput/component.mjs +23 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/TextInput/index.mjs +98 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/TreeView/component.mjs +52 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/TreeView/index.mjs +1131 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/TreeViewItem/component.mjs +33 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/TreeViewItem/index.mjs +500 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/VectorInput/component.mjs +11 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/VectorInput/index.mjs +366 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/helpers/search.mjs +194 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/helpers/utils.mjs +43 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/index.mjs +39 -0
- package/node_modules/@playcanvas/pcui/react/package.json +18 -0
- package/node_modules/@playcanvas/pcui/react/types/Math/color-value.d.ts +3 -0
- package/node_modules/@playcanvas/pcui/react/types/binding/BindingBase/index.d.ts +178 -0
- package/node_modules/@playcanvas/pcui/react/types/binding/BindingElementToObservers/index.d.ts +24 -0
- package/node_modules/@playcanvas/pcui/react/types/binding/BindingObserversToElement/index.d.ts +40 -0
- package/node_modules/@playcanvas/pcui/react/types/binding/BindingTwoWay/index.d.ts +54 -0
- package/node_modules/@playcanvas/pcui/react/types/binding/index.d.ts +5 -0
- package/node_modules/@playcanvas/pcui/react/types/class.d.ts +17 -0
- package/node_modules/@playcanvas/pcui/react/types/components/ArrayInput/component.d.ts +9 -0
- package/node_modules/@playcanvas/pcui/react/types/components/ArrayInput/index.d.ts +140 -0
- package/node_modules/@playcanvas/pcui/react/types/components/BooleanInput/component.d.ts +9 -0
- package/node_modules/@playcanvas/pcui/react/types/components/BooleanInput/index.d.ts +41 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Button/component.d.ts +11 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Button/index.d.ts +75 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Canvas/component.d.ts +11 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Canvas/index.d.ts +61 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Code/component.d.ts +9 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Code/index.d.ts +33 -0
- package/node_modules/@playcanvas/pcui/react/types/components/ColorPicker/component.d.ts +11 -0
- package/node_modules/@playcanvas/pcui/react/types/components/ColorPicker/index.d.ts +99 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Container/component.d.ts +15 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Container/index.d.ts +292 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Divider/component.d.ts +10 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Divider/index.d.ts +13 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Element/component.d.ts +23 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Element/index.d.ts +671 -0
- package/node_modules/@playcanvas/pcui/react/types/components/GradientPicker/component.d.ts +11 -0
- package/node_modules/@playcanvas/pcui/react/types/components/GradientPicker/index.d.ts +152 -0
- package/node_modules/@playcanvas/pcui/react/types/components/GridView/component.d.ts +14 -0
- package/node_modules/@playcanvas/pcui/react/types/components/GridView/index.d.ts +103 -0
- package/node_modules/@playcanvas/pcui/react/types/components/GridViewItem/component.d.ts +9 -0
- package/node_modules/@playcanvas/pcui/react/types/components/GridViewItem/index.d.ts +82 -0
- package/node_modules/@playcanvas/pcui/react/types/components/InfoBox/component.d.ts +11 -0
- package/node_modules/@playcanvas/pcui/react/types/components/InfoBox/index.d.ts +71 -0
- package/node_modules/@playcanvas/pcui/react/types/components/InputElement/index.d.ts +84 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Label/component.d.ts +11 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Label/index.d.ts +85 -0
- package/node_modules/@playcanvas/pcui/react/types/components/LabelGroup/component.d.ts +10 -0
- package/node_modules/@playcanvas/pcui/react/types/components/LabelGroup/index.d.ts +62 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Menu/component.d.ts +14 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Menu/index.d.ts +70 -0
- package/node_modules/@playcanvas/pcui/react/types/components/MenuItem/index.d.ts +139 -0
- package/node_modules/@playcanvas/pcui/react/types/components/NumericInput/component.d.ts +9 -0
- package/node_modules/@playcanvas/pcui/react/types/components/NumericInput/index.d.ts +173 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Overlay/component.d.ts +9 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Overlay/index.d.ts +53 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Panel/component.d.ts +16 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Panel/index.d.ts +178 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Progress/component.d.ts +9 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Progress/index.d.ts +33 -0
- package/node_modules/@playcanvas/pcui/react/types/components/RadioButton/component.d.ts +9 -0
- package/node_modules/@playcanvas/pcui/react/types/components/RadioButton/index.d.ts +33 -0
- package/node_modules/@playcanvas/pcui/react/types/components/SelectInput/component.d.ts +12 -0
- package/node_modules/@playcanvas/pcui/react/types/components/SelectInput/index.d.ts +278 -0
- package/node_modules/@playcanvas/pcui/react/types/components/SliderInput/component.d.ts +10 -0
- package/node_modules/@playcanvas/pcui/react/types/components/SliderInput/index.d.ts +133 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Spinner/component.d.ts +11 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Spinner/index.d.ts +27 -0
- package/node_modules/@playcanvas/pcui/react/types/components/TextAreaInput/component.d.ts +9 -0
- package/node_modules/@playcanvas/pcui/react/types/components/TextAreaInput/index.d.ts +24 -0
- package/node_modules/@playcanvas/pcui/react/types/components/TextInput/component.d.ts +12 -0
- package/node_modules/@playcanvas/pcui/react/types/components/TextInput/index.d.ts +40 -0
- package/node_modules/@playcanvas/pcui/react/types/components/TreeView/component.d.ts +17 -0
- package/node_modules/@playcanvas/pcui/react/types/components/TreeView/index.d.ts +359 -0
- package/node_modules/@playcanvas/pcui/react/types/components/TreeViewItem/component.d.ts +13 -0
- package/node_modules/@playcanvas/pcui/react/types/components/TreeViewItem/index.d.ts +224 -0
- package/node_modules/@playcanvas/pcui/react/types/components/VectorInput/component.d.ts +9 -0
- package/node_modules/@playcanvas/pcui/react/types/components/VectorInput/index.d.ts +176 -0
- package/node_modules/@playcanvas/pcui/react/types/components/components.d.ts +30 -0
- package/node_modules/@playcanvas/pcui/react/types/components/index.d.ts +32 -0
- package/node_modules/@playcanvas/pcui/react/types/helpers/search.d.ts +31 -0
- package/node_modules/@playcanvas/pcui/react/types/helpers/utils.d.ts +2 -0
- package/node_modules/@playcanvas/pcui/react/types/index.d.ts +4 -0
- package/node_modules/@playcanvas/pcui/styles/dist/index.mjs +11 -0
- package/node_modules/@playcanvas/pcui/styles/package.json +17 -0
- package/node_modules/@playcanvas/pcui/types/Math/color-value.d.ts +3 -0
- package/node_modules/@playcanvas/pcui/types/binding/BindingBase/index.d.ts +178 -0
- package/node_modules/@playcanvas/pcui/types/binding/BindingElementToObservers/index.d.ts +24 -0
- package/node_modules/@playcanvas/pcui/types/binding/BindingObserversToElement/index.d.ts +40 -0
- package/node_modules/@playcanvas/pcui/types/binding/BindingTwoWay/index.d.ts +54 -0
- package/node_modules/@playcanvas/pcui/types/binding/index.d.ts +5 -0
- package/node_modules/@playcanvas/pcui/types/class.d.ts +17 -0
- package/node_modules/@playcanvas/pcui/types/components/ArrayInput/index.d.ts +140 -0
- package/node_modules/@playcanvas/pcui/types/components/BooleanInput/index.d.ts +41 -0
- package/node_modules/@playcanvas/pcui/types/components/Button/index.d.ts +75 -0
- package/node_modules/@playcanvas/pcui/types/components/Canvas/index.d.ts +61 -0
- package/node_modules/@playcanvas/pcui/types/components/Code/index.d.ts +33 -0
- package/node_modules/@playcanvas/pcui/types/components/ColorPicker/index.d.ts +99 -0
- package/node_modules/@playcanvas/pcui/types/components/Container/index.d.ts +292 -0
- package/node_modules/@playcanvas/pcui/types/components/Divider/index.d.ts +13 -0
- package/node_modules/@playcanvas/pcui/types/components/Element/index.d.ts +671 -0
- package/node_modules/@playcanvas/pcui/types/components/GradientPicker/index.d.ts +152 -0
- package/node_modules/@playcanvas/pcui/types/components/GridView/index.d.ts +103 -0
- package/node_modules/@playcanvas/pcui/types/components/GridViewItem/index.d.ts +82 -0
- package/node_modules/@playcanvas/pcui/types/components/InfoBox/index.d.ts +71 -0
- package/node_modules/@playcanvas/pcui/types/components/InputElement/index.d.ts +84 -0
- package/node_modules/@playcanvas/pcui/types/components/Label/index.d.ts +85 -0
- package/node_modules/@playcanvas/pcui/types/components/LabelGroup/index.d.ts +62 -0
- package/node_modules/@playcanvas/pcui/types/components/Menu/index.d.ts +70 -0
- package/node_modules/@playcanvas/pcui/types/components/MenuItem/index.d.ts +139 -0
- package/node_modules/@playcanvas/pcui/types/components/NumericInput/index.d.ts +173 -0
- package/node_modules/@playcanvas/pcui/types/components/Overlay/index.d.ts +53 -0
- package/node_modules/@playcanvas/pcui/types/components/Panel/index.d.ts +178 -0
- package/node_modules/@playcanvas/pcui/types/components/Progress/index.d.ts +33 -0
- package/node_modules/@playcanvas/pcui/types/components/RadioButton/index.d.ts +33 -0
- package/node_modules/@playcanvas/pcui/types/components/SelectInput/index.d.ts +278 -0
- package/node_modules/@playcanvas/pcui/types/components/SliderInput/index.d.ts +133 -0
- package/node_modules/@playcanvas/pcui/types/components/Spinner/index.d.ts +27 -0
- package/node_modules/@playcanvas/pcui/types/components/TextAreaInput/index.d.ts +24 -0
- package/node_modules/@playcanvas/pcui/types/components/TextInput/index.d.ts +40 -0
- package/node_modules/@playcanvas/pcui/types/components/TreeView/index.d.ts +359 -0
- package/node_modules/@playcanvas/pcui/types/components/TreeViewItem/index.d.ts +224 -0
- package/node_modules/@playcanvas/pcui/types/components/VectorInput/index.d.ts +176 -0
- package/node_modules/@playcanvas/pcui/types/components/index.d.ts +32 -0
- package/node_modules/@playcanvas/pcui/types/helpers/search.d.ts +31 -0
- package/node_modules/@playcanvas/pcui/types/helpers/utils.d.ts +2 -0
- package/node_modules/@playcanvas/pcui/types/index.d.ts +20 -0
- package/node_modules/babylonjs-gltf2interface/babylon.glTF2Interface.d.ts +1655 -0
- package/node_modules/babylonjs-gltf2interface/license.md +71 -0
- package/node_modules/babylonjs-gltf2interface/package.json +26 -0
- package/package.json +31 -19
- package/dist/editor-plugin-hierarchy-command.d.ts +0 -19
- package/dist/editor-plugin-hierarchy-command.d.ts.map +0 -1
- package/dist/editor-plugin-hierarchy-command.js +0 -119
- package/dist/editor-plugin-hierarchy-command.js.map +0 -1
- package/node_modules/@babel/helper-string-parser/lib/index.js.map +0 -1
- package/node_modules/@babel/helper-validator-identifier/lib/identifier.js.map +0 -1
- package/node_modules/@babel/helper-validator-identifier/lib/index.js.map +0 -1
- package/node_modules/@babel/helper-validator-identifier/lib/keyword.js.map +0 -1
- package/node_modules/@babel/parser/lib/index.js.map +0 -1
- package/node_modules/@babel/types/lib/asserts/assertNode.js.map +0 -1
- package/node_modules/@babel/types/lib/asserts/generated/index.js.map +0 -1
- package/node_modules/@babel/types/lib/ast-types/generated/index.js.map +0 -1
- package/node_modules/@babel/types/lib/builders/flow/createFlowUnionType.js.map +0 -1
- package/node_modules/@babel/types/lib/builders/flow/createTypeAnnotationBasedOnTypeof.js.map +0 -1
- package/node_modules/@babel/types/lib/builders/generated/index.js.map +0 -1
- package/node_modules/@babel/types/lib/builders/generated/lowercase.js.map +0 -1
- package/node_modules/@babel/types/lib/builders/generated/uppercase.js.map +0 -1
- package/node_modules/@babel/types/lib/builders/productions.js.map +0 -1
- package/node_modules/@babel/types/lib/builders/react/buildChildren.js.map +0 -1
- package/node_modules/@babel/types/lib/builders/typescript/createTSUnionType.js.map +0 -1
- package/node_modules/@babel/types/lib/builders/validateNode.js.map +0 -1
- package/node_modules/@babel/types/lib/clone/clone.js.map +0 -1
- package/node_modules/@babel/types/lib/clone/cloneDeep.js.map +0 -1
- package/node_modules/@babel/types/lib/clone/cloneDeepWithoutLoc.js.map +0 -1
- package/node_modules/@babel/types/lib/clone/cloneNode.js.map +0 -1
- package/node_modules/@babel/types/lib/clone/cloneWithoutLoc.js.map +0 -1
- package/node_modules/@babel/types/lib/comments/addComment.js.map +0 -1
- package/node_modules/@babel/types/lib/comments/addComments.js.map +0 -1
- package/node_modules/@babel/types/lib/comments/inheritInnerComments.js.map +0 -1
- package/node_modules/@babel/types/lib/comments/inheritLeadingComments.js.map +0 -1
- package/node_modules/@babel/types/lib/comments/inheritTrailingComments.js.map +0 -1
- package/node_modules/@babel/types/lib/comments/inheritsComments.js.map +0 -1
- package/node_modules/@babel/types/lib/comments/removeComments.js.map +0 -1
- package/node_modules/@babel/types/lib/constants/generated/index.js.map +0 -1
- package/node_modules/@babel/types/lib/constants/index.js.map +0 -1
- package/node_modules/@babel/types/lib/converters/ensureBlock.js.map +0 -1
- package/node_modules/@babel/types/lib/converters/gatherSequenceExpressions.js.map +0 -1
- package/node_modules/@babel/types/lib/converters/toBindingIdentifierName.js.map +0 -1
- package/node_modules/@babel/types/lib/converters/toBlock.js.map +0 -1
- package/node_modules/@babel/types/lib/converters/toComputedKey.js.map +0 -1
- package/node_modules/@babel/types/lib/converters/toExpression.js.map +0 -1
- package/node_modules/@babel/types/lib/converters/toIdentifier.js.map +0 -1
- package/node_modules/@babel/types/lib/converters/toKeyAlias.js.map +0 -1
- package/node_modules/@babel/types/lib/converters/toSequenceExpression.js.map +0 -1
- package/node_modules/@babel/types/lib/converters/toStatement.js.map +0 -1
- package/node_modules/@babel/types/lib/converters/valueToNode.js.map +0 -1
- package/node_modules/@babel/types/lib/definitions/core.js.map +0 -1
- package/node_modules/@babel/types/lib/definitions/deprecated-aliases.js.map +0 -1
- package/node_modules/@babel/types/lib/definitions/experimental.js.map +0 -1
- package/node_modules/@babel/types/lib/definitions/flow.js.map +0 -1
- package/node_modules/@babel/types/lib/definitions/index.js.map +0 -1
- package/node_modules/@babel/types/lib/definitions/jsx.js.map +0 -1
- package/node_modules/@babel/types/lib/definitions/misc.js.map +0 -1
- package/node_modules/@babel/types/lib/definitions/placeholders.js.map +0 -1
- package/node_modules/@babel/types/lib/definitions/typescript.js.map +0 -1
- package/node_modules/@babel/types/lib/definitions/utils.js.map +0 -1
- package/node_modules/@babel/types/lib/index.js.map +0 -1
- package/node_modules/@babel/types/lib/modifications/appendToMemberExpression.js.map +0 -1
- package/node_modules/@babel/types/lib/modifications/flow/removeTypeDuplicates.js.map +0 -1
- package/node_modules/@babel/types/lib/modifications/inherits.js.map +0 -1
- package/node_modules/@babel/types/lib/modifications/prependToMemberExpression.js.map +0 -1
- package/node_modules/@babel/types/lib/modifications/removeProperties.js.map +0 -1
- package/node_modules/@babel/types/lib/modifications/removePropertiesDeep.js.map +0 -1
- package/node_modules/@babel/types/lib/modifications/typescript/removeTypeDuplicates.js.map +0 -1
- package/node_modules/@babel/types/lib/retrievers/getAssignmentIdentifiers.js.map +0 -1
- package/node_modules/@babel/types/lib/retrievers/getBindingIdentifiers.js.map +0 -1
- package/node_modules/@babel/types/lib/retrievers/getFunctionName.js.map +0 -1
- package/node_modules/@babel/types/lib/retrievers/getOuterBindingIdentifiers.js.map +0 -1
- package/node_modules/@babel/types/lib/traverse/traverse.js.map +0 -1
- package/node_modules/@babel/types/lib/traverse/traverseFast.js.map +0 -1
- package/node_modules/@babel/types/lib/utils/deprecationWarning.js.map +0 -1
- package/node_modules/@babel/types/lib/utils/inherit.js.map +0 -1
- package/node_modules/@babel/types/lib/utils/react/cleanJSXElementLiteralChild.js.map +0 -1
- package/node_modules/@babel/types/lib/utils/shallowEqual.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/buildMatchMemberExpression.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/generated/index.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/is.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/isBinding.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/isBlockScoped.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/isImmutable.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/isLet.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/isNode.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/isNodesEquivalent.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/isPlaceholderType.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/isReferenced.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/isScope.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/isSpecifierDefault.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/isType.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/isValidES3Identifier.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/isValidIdentifier.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/isVar.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/matchesPattern.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/react/isCompatTag.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/react/isReactComponent.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/validate.js.map +0 -1
- package/node_modules/@fps-games/editor-babylon/dist/prefab-comparison-preview-controller.d.ts +0 -37
- package/node_modules/@fps-games/editor-babylon/dist/prefab-comparison-preview-controller.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-babylon/dist/prefab-comparison-preview-controller.js +0 -451
- package/node_modules/@fps-games/editor-babylon/dist/prefab-comparison-preview-controller.js.map +0 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.d.ts +0 -49
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.js +0 -627
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.js.map +0 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-attach-dialog.d.ts +0 -52
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-attach-dialog.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-attach-dialog.js +0 -450
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-attach-dialog.js.map +0 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-command-adapter.d.ts +0 -21
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-command-adapter.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-command-adapter.js +0 -75
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-command-adapter.js.map +0 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-projection.d.ts +0 -7
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-projection.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-projection.js +0 -186
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-projection.js.map +0 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-scope.d.ts +0 -5
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-scope.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-scope.js +0 -98
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-scope.js.map +0 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.d.ts +0 -63
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.js +0 -301
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.js.map +0 -1
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"shared.js","sourceRoot":"","sources":["../../src/agent-bridge/shared.ts"],"names":[],"mappings":"AAAA,OAAO,EAWN,MAAM,wBAAwB,CAAC;AAuBhC,MAAM,CAAC,MAAM,sBAAsB,GAAyB,EAAE,WAAW,EAAE,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE,CAAC;AA8LhG,MAAM,UAAU,yBAAyB,CAAC,SAA+B;IACvE,OAAO;QACL,WAAW,EAAE,CAAC,GAAG,SAAS,CAAC,WAAW,CAAC;QACvC,QAAQ,EAAE,SAAS,CAAC,QAAQ;KAC7B,CAAC;AACJ,CAAC;AAED,MAAM,UAAU,0BAA0B,CAAC,KAAc;IACvD,OAAO,OAAO,KAAK,KAAK,QAAQ,CAAC,CAAC,CAAC,KAAK,CAAC,IAAI,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;AACvD,CAAC;AAED,MAAM,UAAU,0BAA0B,CAAC,MAA0B;IACnE,MAAM,GAAG,GAAa,EAAE,CAAC;IACzB,MAAM,IAAI,GAAG,IAAI,GAAG,EAAU,CAAC;IAC/B,KAAK,MAAM,KAAK,IAAI,MAAM,EAAE,CAAC;QAC3B,MAAM,EAAE,GAAG,0BAA0B,CAAC,KAAK,CAAC,CAAC;QAC7C,IAAI,CAAC,EAAE,IAAI,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC;YAAE,SAAS;QAClC,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC;QACb,GAAG,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;IACf,CAAC;IACD,OAAO,GAAG,CAAC;AACb,CAAC;AAED,MAAM,UAAU,+BAA+B,CAC7C,OAA6D,EAC7D,QAAmB,EACnB,EAAU;IAEV,OAAO,OAAO,CAAC,eAAe,CAAC,QAAQ,EAAE,CAAC,QAAQ,EAAE,EAAE,CAAC,IAAI,KAAK,CAAC;AACnE,CAAC;AAED,MAAM,UAAU,mCAAmC,CACjD,OAA6D,EAC7D,QAAmB,EACnB,EAAU;IAEV,IAAI,+BAA+B,CAAC,OAAO,EAAE,QAAQ,EAAE,EAAE,CAAC;QAAE,OAAO,KAAK,CAAC;IACzE,OAAO,OAAO,CAAC,eAAe,CAAC,YAAY,EAAE,CAAC,QAAQ,EAAE,EAAE,CAAC,IAAI,IAAI,CAAC;AACtE,CAAC;AAED,MAAM,UAAU,6BAA6B,CAC3C,OAA6D,EAC7D,QAAmB,EACnB,QAAgB,EAChB,cAA4D;IAE5D,MAAM,WAAW,GAAG,cAAc,CAAC,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE,KAAK,QAAQ,CAAC,CAAC;IACtE,MAAM,iBAAiB,GAAG,CAAC,CAAC,OAAO,CAAC,eAAe,CAAC,iBAAiB,CAAC,QAAQ,EAAE,QAAQ,CAAC,CAAC;IAC1F,IAAI,CAAC,WAAW,IAAI,CAAC,iBAAiB;QAAE,OAAO,KAAK,CAAC;IACrD,OAAO,mCAAmC,CAAC,OAAO,EAAE,QAAQ,EAAE,QAAQ,CAAC,CAAC;AAC1E,CAAC;AAED,MAAM,UAAU,sCAAsC,CACpD,OAA6D,EAC7D,QAAmB,EACnB,QAAgB,EAChB,cAA4D;IAE5D,OAAO,cAAc,CAAC,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE,KAAK,QAAQ,CAAC;WACnD,mCAAmC,CAAC,OAAO,EAAE,QAAQ,EAAE,QAAQ,CAAC,CAAC;AACxE,CAAC;AAED,MAAM,UAAU,gCAAgC,CAC9C,UAAuG;IAEvG,MAAM,UAAU,GAAG,UAAU,CAAC,sBAAsB,EAAE,CAAC;IACvD,IAAI,CAAC,UAAU,IAAI,UAAU,CAAC,SAAS,KAAK,OAAO;QAAE,OAAO,EAAE,CAAC;IAC/D,MAAM,eAAe,GAAG,IAAI,GAAG,CAC7B,UAAU,CAAC,OAAO;SACf,MAAM,CAAC,MAAM,CAAC,EAAE,CAAC,MAAM,CAAC,KAAK,KAAK,MAAM,CAAC,QAAQ,CAAC;SAClD,GAAG,CAAC,MAAM,CAAC,EAAE,CAAC,MAAM,CAAC,KAAK,CAAC,CAC/B,CAAC;IACF,OAAO,UAAU,CAAC,KAAK,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC,eAAe,CAAC,GAAG,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC;AACvE,CAAC;AAED,MAAM,UAAU,4BAA4B,CAC1C,UAAuG;IAEvG,OAAO,UAAU,CAAC,sBAAsB,EAAE,EAAE,SAAS,KAAK,OAAO,CAAC;AACpE,CAAC;AAED,MAAM,UAAU,gCAAgC,CAC9C,UAAuG;IAEvG,MAAM,UAAU,GAAG,UAAU,CAAC,sBAAsB,EAAE,CAAC;IACvD,IAAI,CAAC,UAAU,IAAI,UAAU,CAAC,SAAS,KAAK,OAAO;QAAE,OAAO,sBAAsB,CAAC;IACnF,MAAM,OAAO,GAAG,IAAI,GAAG,CACrB,UAAU,CAAC,OAAO;SACf,MAAM,CAAC,MAAM,CAAC,EAAE,CAAC,MAAM,CAAC,KAAK,KAAK,MAAM,CAAC,QAAQ,CAAC;SAClD,GAAG,CAAC,MAAM,CAAC,EAAE,CAAC,MAAM,CAAC,KAAK,CAAC,CAC/B,CAAC;IACF,MAAM,WAAW,GAAG,UAAU,CAAC,WAAW,CAAC,MAAM,CAAC,EAAE,CAAC,EAAE,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;IACzE,MAAM,QAAQ,GAAG,UAAU,CAAC,QAAQ,IAAI,WAAW,CAAC,QAAQ,CAAC,UAAU,CAAC,QAAQ,CAAC;QAC/E,CAAC,CAAC,UAAU,CAAC,QAAQ;QACrB,CAAC,CAAC,WAAW,CAAC,WAAW,CAAC,MAAM,GAAG,CAAC,CAAC,IAAI,IAAI,CAAC;IAChD,OAAO,EAAE,WAAW,EAAE,QAAQ,EAAE,CAAC;AACnC,CAAC;AAED,MAAM,UAAU,8BAA8B,CAC5C,UAAuG,EACvG,QAAgB;IAEhB,OAAO,gCAAgC,CAAC,UAAU,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE,KAAK,QAAQ,CAAC,CAAC;AACzF,CAAC","sourcesContent":["import {\n type AuthoringSourceDescriptor,\n type EditorProjectionImpact,\n type EditorSelectionState,\n type EditorSession,\n type EditorTransformSnapshot,\n type EditorViewportProjectionMode,\n type EditorViewportToolState,\n type EditorViewportViewPreset,\n type InspectorObject,\n type SelectionCommand,\n} from '@fps-games/editor-core';\nimport type { FpsEditorLifecycleService } from '@fps-games/editor-core/lifecycle';\nimport type {\n EditorAgentBridgePrefabStageExitOutput,\n EditorAgentBridgePrefabStageOpenOutput,\n EditorAgentBridgePrefabStageState,\n EditorAgentBridgeSelectionState,\n EditorAgentBridgeVec3,\n} from '@fps-games/editor-protocol';\nimport type {\n LocalEditorBrowserAssetActionInput,\n LocalEditorBrowserPrefabStageStructureItem,\n LocalEditorBrowserHierarchyProjectionState,\n LocalEditorBrowserStatusDiagnostic,\n LocalEditorBrowserUiHierarchyItem,\n} from '@fps-games/editor-browser';\nimport type {\n LocalEditorHarnessAssetCreationOptions,\n LocalEditorHarnessAssetCreationResult,\n LocalEditorHarnessMode,\n LocalEditorHarnessOptions,\n} from '../local-editor-harness.js';\n\nexport const EMPTY_EDITOR_SELECTION: EditorSelectionState = { selectedIds: [], activeId: null };\n\nexport interface LocalEditorAgentBridgeProjection {\n readNodeTransform(objectId: string): EditorTransformSnapshot | null;\n getSelectionBounds(objectIds: readonly string[]): { center: EditorAgentBridgeVec3; size: EditorAgentBridgeVec3 } | null;\n getPreviewVisibilityOverrides?(): Array<{\n nodeId: string;\n visible: boolean;\n authoredActive: boolean;\n effectiveVisible: boolean;\n }>;\n setPreviewVisibilityOverrides?(overrides: Record<string, boolean>): Array<{\n nodeId: string;\n visible: boolean;\n authoredActive: boolean;\n effectiveVisible: boolean;\n }>;\n clearPreviewVisibilityOverrides?(): Array<{\n nodeId: string;\n visible: boolean;\n authoredActive: boolean;\n effectiveVisible: boolean;\n }>;\n getProjectedNodeIds?(): string[];\n getProjectionParentIds?(nodeId: string): string[];\n setShadowDebugOverlay?(items: LocalEditorAgentBridgeShadowDebugOverlayItem[]): string[];\n clearShadowDebugOverlay?(): boolean;\n waitForIdle?(): Promise<unknown>;\n}\n\nexport interface LocalEditorAgentBridgePreviewVisibilityEntry {\n nodeId: string;\n visible: boolean;\n authoredActive: boolean;\n effectiveVisible: boolean;\n}\n\nexport interface LocalEditorAgentBridgePreviewVisibilityState {\n overrides: Record<string, boolean>;\n isolatedObjectIds: string[];\n reason?: string;\n protectedObjectIds?: string[];\n protectedReceiverIds?: string[];\n}\n\nexport interface LocalEditorAgentBridgeShadowDebugBounds {\n min: EditorAgentBridgeVec3;\n max: EditorAgentBridgeVec3;\n size: EditorAgentBridgeVec3;\n center: EditorAgentBridgeVec3;\n}\n\nexport interface LocalEditorAgentBridgeShadowDebugOverlayItem {\n id: string;\n kind: 'caster-bounds' | 'receiver-bounds' | 'receiver-surface' | 'light-direction' | 'footprint' | 'artifact-bounds';\n bounds?: LocalEditorAgentBridgeShadowDebugBounds;\n center?: EditorAgentBridgeVec3;\n size?: EditorAgentBridgeVec3;\n direction?: EditorAgentBridgeVec3;\n}\n\nexport interface LocalEditorAgentBridgePlanarShadowCasterDebugInfo {\n sourceName: string;\n sourceMeshNames?: string[];\n sourceNodeId?: string;\n sourceNodeIds?: string[];\n shadowName: string;\n strategy: 'auto' | 'projected-mesh' | 'convex-hull';\n hasSkeleton: boolean;\n projectedMeshCount: number;\n convexHullMeshCount: number;\n alphaCutoutMeshCount: number;\n instancedCasterCount?: number;\n batchMeshCount?: number;\n instancedBatchIds?: string[];\n instancedBatchNames?: string[];\n independentProjectedMeshCount?: number;\n visibleInstanceCount?: number;\n alphaCutoutChannels?: Array<'alpha' | 'luminance' | 'red'>;\n alphaCutoutUvSets?: number[];\n alphaCutoutLevels?: number[];\n fallbackReasons?: string[];\n instancingFallbackReasons?: string[];\n}\n\nexport interface LocalEditorAgentBridgeShadowPreviewDebugInfo {\n planar?: {\n enabled: boolean;\n casterCount: number;\n casters: LocalEditorAgentBridgePlanarShadowCasterDebugInfo[];\n };\n}\n\nexport interface LocalEditorAgentBridgeSceneViewCameraState {\n viewPreset: EditorViewportViewPreset;\n projectionMode: EditorViewportProjectionMode;\n target?: EditorAgentBridgeVec3;\n position?: EditorAgentBridgeVec3;\n alpha?: number;\n beta?: number;\n radius?: number;\n}\n\nexport interface LocalEditorAgentBridgeSceneViewCamera {\n getState(): LocalEditorAgentBridgeSceneViewCameraState;\n setViewPreset(preset: EditorViewportViewPreset, options?: { target?: EditorAgentBridgeVec3 | null; radius?: number }): boolean;\n orbit(options?: {\n target?: EditorAgentBridgeVec3;\n yawDeltaDeg?: number;\n pitchDeltaDeg?: number;\n distanceScale?: number;\n }): boolean;\n}\n\nexport interface LocalEditorAgentBridgePrefabStageDetails<TDocument = unknown> {\n stage: EditorAgentBridgePrefabStageState;\n structureItems: readonly LocalEditorBrowserPrefabStageStructureItem[];\n inspectorObject?: InspectorObject<TDocument> | null;\n}\n\nexport interface LocalEditorAgentBridgeHarnessState<TDocument, TPatch> {\n mode: LocalEditorHarnessMode;\n lifecycle: FpsEditorLifecycleService | null;\n busy: boolean;\n session: EditorSession<TDocument, TPatch> | null;\n assets: readonly unknown[];\n projection: LocalEditorAgentBridgeProjection | null;\n previewVisibility: LocalEditorAgentBridgePreviewVisibilityState;\n sceneCameraPreviewEnabled: boolean;\n sceneViewCamera: LocalEditorAgentBridgeSceneViewCamera | null | any;\n viewportTools: EditorViewportToolState;\n status: string;\n statusTone: 'default' | 'success' | 'warning' | 'error';\n statusToneStatus: string;\n statusDetails: string;\n summary: string;\n}\n\nexport interface LocalEditorAgentBridgeCapabilitySourceOperations<TDocument> {\n createAssetFromAssetId(assetId: string, options?: LocalEditorHarnessAssetCreationOptions): LocalEditorHarnessAssetCreationResult;\n getPrefabStage(): EditorAgentBridgePrefabStageState | null;\n getPrefabStageDetails(): LocalEditorAgentBridgePrefabStageDetails<TDocument> | null;\n openPrefabStage(input: {\n assetId: string;\n browserAssetId?: string;\n }): Promise<EditorAgentBridgePrefabStageOpenOutput | null>;\n exitPrefabStage(): Promise<EditorAgentBridgePrefabStageExitOutput>;\n selectPrefabStageItem(itemId: string): boolean;\n runPrefabStageAssetAction(input: LocalEditorBrowserAssetActionInput): boolean;\n getHierarchyProjection(): LocalEditorBrowserHierarchyProjectionState | null;\n getStatusDiagnostics(): LocalEditorBrowserStatusDiagnostic[];\n dispatchSelectionCommand(command: SelectionCommand, renderUi?: boolean): boolean;\n focusProjectionNode(objectId: string): boolean;\n syncViewportCameraState(): void;\n requestSceneFrame(reason: string): void;\n cloneTransformSnapshot(transform: EditorTransformSnapshot): EditorTransformSnapshot;\n cancelActiveOperation(): void;\n withProjectionImpact(impact: EditorProjectionImpact | undefined): { projectionImpact?: EditorProjectionImpact };\n resolveProjectionImpact(source: { projectionImpact?: EditorProjectionImpact }, fallback: EditorProjectionImpact | undefined): EditorProjectionImpact | undefined;\n createReprojectProjectionImpact(ids: readonly (string | null | undefined)[]): EditorProjectionImpact | undefined;\n createTransformProjectionImpact(ids: readonly (string | null | undefined)[]): EditorProjectionImpact | undefined;\n createKnownCreatedReprojectProjectionImpact(input: {\n createdNodeIds: readonly (string | null | undefined)[];\n reprojectIds?: readonly (string | null | undefined)[];\n }): EditorProjectionImpact | undefined;\n createDeletedNodeProjectionImpact(ids: readonly (string | null | undefined)[]): EditorProjectionImpact | undefined;\n reprojectProjectionForChangedIds(document: TDocument, changedIds: string[]): void;\n syncProjectionForChangedIds(document: TDocument, changedIds: string[]): void;\n rebuildProjectionFromDocument(document: TDocument, selection: EditorSelectionState): void;\n sanitizeSelection(document: TDocument, selection: EditorSelectionState): EditorSelectionState | null;\n summarizeDocument(document: TDocument, source?: AuthoringSourceDescriptor | null): string;\n runRenderingAction?(actionId: string): Promise<LocalEditorAgentBridgeRenderingActionResult>;\n invalidateStaticShadowArtifact?(): boolean;\n getShadowPreviewDebugInfo?(): LocalEditorAgentBridgeShadowPreviewDebugInfo | null;\n setShadowDebugOverlay?(items: LocalEditorAgentBridgeShadowDebugOverlayItem[]): string[];\n clearShadowDebugOverlay?(): boolean;\n resolvePrefabStageProjectionNodeId?(nodeId: string): string | null;\n}\n\nexport interface LocalEditorAgentBridgeRenderingActionResult {\n ok: boolean;\n changed: boolean;\n rendered: boolean;\n status?: string;\n statusTone?: 'default' | 'success' | 'warning' | 'error';\n statusDetails?: string;\n details?: Record<string, unknown>;\n error?: string;\n}\n\nexport function cloneAgentBridgeSelection(selection: EditorSelectionState): EditorAgentBridgeSelectionState {\n return {\n selectedIds: [...selection.selectedIds],\n activeId: selection.activeId,\n };\n}\n\nexport function normalizeAgentBridgeString(value: unknown): string {\n return typeof value === 'string' ? value.trim() : '';\n}\n\nexport function normalizeAgentBridgeIdList(values: readonly unknown[]): string[] {\n const ids: string[] = [];\n const seen = new Set<string>();\n for (const value of values) {\n const id = normalizeAgentBridgeString(value);\n if (!id || seen.has(id)) continue;\n seen.add(id);\n ids.push(id);\n }\n return ids;\n}\n\nexport function isAgentBridgeDocumentNodeLocked<TDocument, TPatch, TAsset>(\n options: LocalEditorHarnessOptions<TDocument, TPatch, TAsset>,\n document: TDocument,\n id: string,\n): boolean {\n return options.documentAdapter.isLocked?.(document, id) ?? false;\n}\n\nexport function isAgentBridgeDocumentNodeSelectable<TDocument, TPatch, TAsset>(\n options: LocalEditorHarnessOptions<TDocument, TPatch, TAsset>,\n document: TDocument,\n id: string,\n): boolean {\n if (isAgentBridgeDocumentNodeLocked(options, document, id)) return false;\n return options.documentAdapter.isSelectable?.(document, id) ?? true;\n}\n\nexport function isAgentBridgeObjectSelectable<TDocument, TPatch, TAsset>(\n options: LocalEditorHarnessOptions<TDocument, TPatch, TAsset>,\n document: TDocument,\n objectId: string,\n hierarchyItems: readonly LocalEditorBrowserUiHierarchyItem[],\n): boolean {\n const inHierarchy = hierarchyItems.some(item => item.id === objectId);\n const hasProjectionNode = !!options.documentAdapter.getProjectionNode(document, objectId);\n if (!inHierarchy && !hasProjectionNode) return false;\n return isAgentBridgeDocumentNodeSelectable(options, document, objectId);\n}\n\nexport function isAgentBridgeHierarchyObjectSelectable<TDocument, TPatch, TAsset>(\n options: LocalEditorHarnessOptions<TDocument, TPatch, TAsset>,\n document: TDocument,\n objectId: string,\n hierarchyItems: readonly LocalEditorBrowserUiHierarchyItem[],\n): boolean {\n return hierarchyItems.some(item => item.id === objectId)\n && isAgentBridgeDocumentNodeSelectable(options, document, objectId);\n}\n\nexport function getAgentBridgeSafeSceneHierarchy<TDocument>(\n operations: Pick<LocalEditorAgentBridgeCapabilitySourceOperations<TDocument>, 'getHierarchyProjection'>,\n): LocalEditorBrowserUiHierarchyItem[] {\n const projection = operations.getHierarchyProjection();\n if (!projection || projection.scopeKind !== 'scene') return [];\n const commandableRows = new Set(\n projection.targets\n .filter(target => target.rowId === target.targetId)\n .map(target => target.rowId),\n );\n return projection.nodes.filter(node => commandableRows.has(node.id));\n}\n\nexport function hasAgentBridgeSafeSceneScope<TDocument>(\n operations: Pick<LocalEditorAgentBridgeCapabilitySourceOperations<TDocument>, 'getHierarchyProjection'>,\n): boolean {\n return operations.getHierarchyProjection()?.scopeKind === 'scene';\n}\n\nexport function getAgentBridgeSafeSceneSelection<TDocument>(\n operations: Pick<LocalEditorAgentBridgeCapabilitySourceOperations<TDocument>, 'getHierarchyProjection'>,\n): EditorSelectionState {\n const projection = operations.getHierarchyProjection();\n if (!projection || projection.scopeKind !== 'scene') return EMPTY_EDITOR_SELECTION;\n const safeIds = new Set(\n projection.targets\n .filter(target => target.rowId === target.targetId)\n .map(target => target.rowId),\n );\n const selectedIds = projection.selectedIds.filter(id => safeIds.has(id));\n const activeId = projection.activeId && selectedIds.includes(projection.activeId)\n ? projection.activeId\n : selectedIds[selectedIds.length - 1] ?? null;\n return { selectedIds, activeId };\n}\n\nexport function isAgentBridgeSafeSceneObjectId<TDocument>(\n operations: Pick<LocalEditorAgentBridgeCapabilitySourceOperations<TDocument>, 'getHierarchyProjection'>,\n objectId: string,\n): boolean {\n return getAgentBridgeSafeSceneHierarchy(operations).some(item => item.id === objectId);\n}\n"]}
|
|
1
|
+
{"version":3,"file":"shared.js","sourceRoot":"","sources":["../../src/agent-bridge/shared.ts"],"names":[],"mappings":"AAAA,OAAO,EAWN,MAAM,wBAAwB,CAAC;AAwBhC,MAAM,CAAC,MAAM,sBAAsB,GAAyB,EAAE,WAAW,EAAE,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE,CAAC;AAwYhG,MAAM,UAAU,yBAAyB,CAAC,SAA+B;IACvE,OAAO;QACL,WAAW,EAAE,CAAC,GAAG,SAAS,CAAC,WAAW,CAAC;QACvC,QAAQ,EAAE,SAAS,CAAC,QAAQ;KAC7B,CAAC;AACJ,CAAC;AAED,MAAM,UAAU,0BAA0B,CAAC,KAAc;IACvD,OAAO,OAAO,KAAK,KAAK,QAAQ,CAAC,CAAC,CAAC,KAAK,CAAC,IAAI,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;AACvD,CAAC;AAED,MAAM,UAAU,0BAA0B,CAAC,MAA0B;IACnE,MAAM,GAAG,GAAa,EAAE,CAAC;IACzB,MAAM,IAAI,GAAG,IAAI,GAAG,EAAU,CAAC;IAC/B,KAAK,MAAM,KAAK,IAAI,MAAM,EAAE,CAAC;QAC3B,MAAM,EAAE,GAAG,0BAA0B,CAAC,KAAK,CAAC,CAAC;QAC7C,IAAI,CAAC,EAAE,IAAI,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC;YAAE,SAAS;QAClC,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC;QACb,GAAG,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;IACf,CAAC;IACD,OAAO,GAAG,CAAC;AACb,CAAC;AAED,MAAM,UAAU,+BAA+B,CAC7C,OAA6D,EAC7D,QAAmB,EACnB,EAAU;IAEV,OAAO,OAAO,CAAC,eAAe,CAAC,QAAQ,EAAE,CAAC,QAAQ,EAAE,EAAE,CAAC,IAAI,KAAK,CAAC;AACnE,CAAC;AAED,MAAM,UAAU,mCAAmC,CACjD,OAA6D,EAC7D,QAAmB,EACnB,EAAU;IAEV,IAAI,+BAA+B,CAAC,OAAO,EAAE,QAAQ,EAAE,EAAE,CAAC;QAAE,OAAO,KAAK,CAAC;IACzE,OAAO,OAAO,CAAC,eAAe,CAAC,YAAY,EAAE,CAAC,QAAQ,EAAE,EAAE,CAAC,IAAI,IAAI,CAAC;AACtE,CAAC;AAED,MAAM,UAAU,6BAA6B,CAC3C,OAA6D,EAC7D,QAAmB,EACnB,QAAgB,EAChB,cAA8D;IAE9D,MAAM,WAAW,GAAG,cAAc,CAAC,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE,KAAK,QAAQ,CAAC,CAAC;IACtE,MAAM,iBAAiB,GAAG,CAAC,CAAC,OAAO,CAAC,eAAe,CAAC,iBAAiB,CAAC,QAAQ,EAAE,QAAQ,CAAC,CAAC;IAC1F,IAAI,CAAC,WAAW,IAAI,CAAC,iBAAiB;QAAE,OAAO,KAAK,CAAC;IACrD,OAAO,mCAAmC,CAAC,OAAO,EAAE,QAAQ,EAAE,QAAQ,CAAC,CAAC;AAC1E,CAAC;AAED,MAAM,UAAU,sCAAsC,CACpD,OAA6D,EAC7D,QAAmB,EACnB,QAAgB,EAChB,cAA8D;IAE9D,OAAO,cAAc,CAAC,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE,KAAK,QAAQ,CAAC;WACnD,mCAAmC,CAAC,OAAO,EAAE,QAAQ,EAAE,QAAQ,CAAC,CAAC;AACxE,CAAC;AAED,MAAM,UAAU,gCAAgC,CAC9C,UAAsG;IAEtG,OAAO,CAAC,GAAG,gCAAgC,CAAC,UAAU,CAAC,CAAC,SAAS,CAAC,CAAC;AACrE,CAAC;AAED,MAAM,UAAU,gCAAgC,CAC9C,UAAsG;IAEtG,OAAO,mCAAmC,CAAC,UAAU,CAAC,qBAAqB,EAAE,CAAC,CAAC;AACjF,CAAC;AAED,MAAM,UAAU,mCAAmC,CACjD,KAA+C;IAE/C,MAAM,IAAI,GAAG;QACX,cAAc,EAAE,KAAK,CAAC,cAAc;QACpC,QAAQ,EAAE,KAAK,CAAC,QAAQ,CAAC,QAAQ;QACjC,SAAS,EAAE,KAAK,CAAC,QAAQ,CAAC,SAAS;QACnC,QAAQ,EAAE,KAAK,CAAC,QAAQ,CAAC,QAAQ;KAClC,CAAC;IACF,IAAI,KAAK,CAAC,QAAQ,CAAC,SAAS,KAAK,OAAO,EAAE,CAAC;QACzC,OAAO,EAAE,GAAG,IAAI,EAAE,SAAS,EAAE,EAAE,EAAE,SAAS,EAAE,sBAAsB,EAAE,CAAC;IACvE,CAAC;IACD,MAAM,QAAQ,GAAG,kCAAkC,CAAC,KAAK,EAAE,cAAc,CAAC,CAAC;IAC3E,MAAM,iBAAiB,GAAG,IAAI,GAAG,CAAC,QAAQ,CAAC,GAAG,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC,KAAK,CAAC,IAAI,CAAC,EAAE,EAAE,KAAK,CAAC,MAAM,CAAC,UAAU,CAAU,CAAC,CAAC,CAAC;IAC5G,MAAM,SAAS,GAA0C,QAAQ,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,gBAAgB,EAAE,EAAE,EAAE;QAC3G,MAAM,IAAI,GAAgD,IAAI,CAAC,IAAI,KAAK,MAAM;eACzE,IAAI,CAAC,IAAI,KAAK,OAAO;eACrB,IAAI,CAAC,IAAI,KAAK,QAAQ;eACtB,IAAI,CAAC,IAAI,KAAK,QAAQ;YACzB,CAAC,CAAC,IAAI,CAAC,IAAI;YACX,CAAC,CAAC,SAAS,CAAC;QACd,OAAO;YACL,EAAE,EAAE,MAAM,CAAC,UAAU;YACrB,KAAK,EAAE,IAAI,CAAC,KAAK;YACjB,QAAQ,EAAE,gBAAgB;YAC1B,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;YACzB,UAAU,EAAE,IAAI,CAAC,UAAU;YAC3B,eAAe,EAAE,IAAI,CAAC,eAAe;YACrC,SAAS,EAAE,IAAI,CAAC,SAAS;YACzB,SAAS,EAAE,IAAI,CAAC,SAAS;YACzB,SAAS,EAAE,IAAI,CAAC,SAAS;YACzB,MAAM,EAAE,IAAI,CAAC,YAAY,KAAK,IAAI;YAClC,SAAS,EAAE,IAAI,CAAC,YAAY,KAAK,IAAI;SACtC,CAAC;IACJ,CAAC,CAAC,CAAC;IACH,MAAM,WAAW,GAAG,CAAC,GAAG,IAAI,GAAG,CAAC,KAAK,CAAC,QAAQ,CAAC,WAAW,CAAC,OAAO,CAAC,KAAK,CAAC,EAAE;YACzE,MAAM,QAAQ,GAAG,iBAAiB,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC;YAC9C,OAAO,QAAQ,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC;QACpC,CAAC,CAAC,CAAC,CAAC,CAAC;IACL,MAAM,cAAc,GAAG,KAAK,CAAC,QAAQ,CAAC,QAAQ;QAC5C,CAAC,CAAC,iBAAiB,CAAC,GAAG,CAAC,KAAK,CAAC,QAAQ,CAAC,QAAQ,CAAC,IAAI,IAAI;QACxD,CAAC,CAAC,IAAI,CAAC;IACT,MAAM,QAAQ,GAAG,cAAc,IAAI,WAAW,CAAC,QAAQ,CAAC,cAAc,CAAC;QACrE,CAAC,CAAC,cAAc;QAChB,CAAC,CAAC,WAAW,CAAC,WAAW,CAAC,MAAM,GAAG,CAAC,CAAC,IAAI,IAAI,CAAC;IAChD,OAAO;QACL,GAAG,IAAI;QACP,SAAS;QACT,SAAS,EAAE,EAAE,WAAW,EAAE,QAAQ,EAAE;KACrC,CAAC;AACJ,CAAC;AAED,MAAM,UAAU,wCAAwC,CACtD,KAA+C,EAC/C,UAA0C,EAC1C,KAAa;IAEb,OAAO,kCAAkC,CAAC,KAAK,EAAE,UAAU,CAAC;SACzD,IAAI,CAAC,KAAK,CAAC,EAAE,CAAC,KAAK,CAAC,IAAI,CAAC,EAAE,KAAK,KAAK,CAAC,EAAE,MAAM,IAAI,IAAI,CAAC;AAC5D,CAAC;AAED,MAAM,UAAU,6CAA6C,CAC3D,KAA+C,EAC/C,UAA0C,EAC1C,UAAkB;IAElB,OAAO,kCAAkC,CAAC,KAAK,EAAE,UAAU,CAAC;SACzD,IAAI,CAAC,KAAK,CAAC,EAAE,CAAC,KAAK,CAAC,MAAM,CAAC,UAAU,KAAK,UAAU,CAAC,EAAE,MAAM,IAAI,IAAI,CAAC;AAC3E,CAAC;AAED,MAAM,UAAU,kCAAkC,CAChD,KAA+C,EAC/C,UAA0C;IAE1C,MAAM,YAAY,GAA4B,EAAE,CAAC;IACjD,MAAM,aAAa,GAAG,IAAI,GAAG,EAAU,CAAC;IACxC,MAAM,KAAK,GAAG,CAAC,KAAa,EAAQ,EAAE;QACpC,IAAI,aAAa,CAAC,GAAG,CAAC,KAAK,CAAC;YAAE,OAAO;QACrC,MAAM,IAAI,GAAG,KAAK,CAAC,QAAQ,CAAC,QAAQ,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC;QAChD,IAAI,CAAC,IAAI;YAAE,OAAO;QAClB,aAAa,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC;QACzB,YAAY,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QACxB,KAAK,MAAM,OAAO,IAAI,KAAK,CAAC,QAAQ,CAAC,kBAAkB,CAAC,GAAG,CAAC,KAAK,CAAC,IAAI,EAAE;YAAE,KAAK,CAAC,OAAO,CAAC,CAAC;IAC3F,CAAC,CAAC;IACF,KAAK,MAAM,MAAM,IAAI,KAAK,CAAC,QAAQ,CAAC,OAAO;QAAE,KAAK,CAAC,MAAM,CAAC,CAAC;IAC3D,MAAM,QAAQ,GAAG,YAAY,CAAC,OAAO,CAAC,IAAI,CAAC,EAAE;QAC3C,MAAM,MAAM,GAAG,KAAK,CAAC,aAAa,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;QAC5C,OAAO,MAAM,EAAE,UAAU,KAAK,UAAU,CAAC,CAAC,CAAC,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC;IACrE,CAAC,CAAC,CAAC;IACH,MAAM,YAAY,GAAG,IAAI,GAAG,EAAkB,CAAC;IAC/C,KAAK,MAAM,KAAK,IAAI,QAAQ,EAAE,CAAC;QAC7B,YAAY,CAAC,GAAG,CAAC,KAAK,CAAC,MAAM,CAAC,UAAU,EAAE,CAAC,YAAY,CAAC,GAAG,CAAC,KAAK,CAAC,MAAM,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;IAClG,CAAC;IACD,MAAM,mBAAmB,GAAG,IAAI,GAAG,CACjC,QAAQ;SACL,MAAM,CAAC,KAAK,CAAC,EAAE,CAAC,YAAY,CAAC,GAAG,CAAC,KAAK,CAAC,MAAM,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;SAChE,GAAG,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC,KAAK,CAAC,IAAI,CAAC,EAAE,EAAE,KAAK,CAAC,MAAM,CAAC,UAAU,CAAU,CAAC,CACnE,CAAC;IACF,MAAM,WAAW,GAAG,IAAI,GAAG,EAAmB,CAAC;IAC/C,MAAM,aAAa,GAAG,IAAI,GAAG,EAAU,CAAC;IACxC,MAAM,SAAS,GAAG,CAAC,KAAa,EAAW,EAAE;QAC3C,MAAM,MAAM,GAAG,WAAW,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC;QACtC,IAAI,MAAM,KAAK,SAAS;YAAE,OAAO,MAAM,CAAC;QACxC,MAAM,IAAI,GAAG,KAAK,CAAC,QAAQ,CAAC,QAAQ,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC;QAChD,IAAI,CAAC,IAAI,IAAI,CAAC,mBAAmB,CAAC,GAAG,CAAC,KAAK,CAAC,IAAI,aAAa,CAAC,GAAG,CAAC,KAAK,CAAC,EAAE,CAAC;YACzE,WAAW,CAAC,GAAG,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;YAC9B,OAAO,KAAK,CAAC;QACf,CAAC;QACD,aAAa,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC;QACzB,MAAM,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,CAAC,QAAQ,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC;QACjF,MAAM,YAAY,GAAG,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,aAAa,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC;QACpE,MAAM,wBAAwB,GAAG,UAAU,KAAK,aAAa;eACxD,MAAM,EAAE,QAAQ,KAAK,IAAI;eACzB,MAAM,CAAC,IAAI,KAAK,MAAM;eACtB,YAAY,EAAE,UAAU,KAAK,gBAAgB,CAAC;QACnD,MAAM,IAAI,GAAG,IAAI,CAAC,QAAQ,KAAK,IAAI,IAAI,wBAAwB,IAAI,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QAC5F,aAAa,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;QAC5B,WAAW,CAAC,GAAG,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;QAC7B,OAAO,IAAI,CAAC;IACd,CAAC,CAAC;IACF,MAAM,iBAAiB,GAAG,IAAI,GAAG,CAC/B,CAAC,GAAG,mBAAmB,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,EAAE,EAAE,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC,CAC/D,CAAC;IACF,OAAO,QAAQ,CAAC,OAAO,CAAC,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,EAAE,EAAE;QAC3C,IAAI,CAAC,iBAAiB,CAAC,GAAG,CAAC,IAAI,CAAC,EAAE,CAAC;YAAE,OAAO,EAAE,CAAC;QAC/C,OAAO,CAAC;gBACN,IAAI;gBACJ,MAAM;gBACN,gBAAgB,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,iBAAiB,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,CAAC,IAAI,IAAI,CAAC,CAAC,CAAC,IAAI;aACtF,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;AACL,CAAC;AAED,MAAM,UAAU,oCAAoC,CAClD,KAA+C,EAC/C,WAA+D;IAE/D,MAAM,OAAO,GAAG,kCAAkC,CAAC,KAAK,EAAE,aAAa,CAAC,CAAC;IACzE,MAAM,YAAY,GAAG,IAAI,GAAG,EAAkB,CAAC;IAC/C,KAAK,MAAM,MAAM,IAAI,WAAW,EAAE,CAAC;QACjC,YAAY,CAAC,GAAG,CAAC,MAAM,CAAC,MAAM,EAAE,CAAC,YAAY,CAAC,GAAG,CAAC,MAAM,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;IAC9E,CAAC;IACD,MAAM,qBAAqB,GAAG,IAAI,GAAG,CAAC,WAAW;SAC9C,MAAM,CAAC,MAAM,CAAC,EAAE,CAAC,YAAY,CAAC,GAAG,CAAC,MAAM,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;SACvD,GAAG,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC,MAAM,CAAC,MAAM,EAAE,MAAM,CAAU,CAAC,CAAC,CAAC;IACpD,MAAM,aAAa,GAAG,IAAI,GAAG,CAAC,OAAO,CAAC,GAAG,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC,KAAK,CAAC,IAAI,CAAC,EAAE,EAAE,KAAK,CAAC,MAAM,CAAC,UAAU,CAAU,CAAC,CAAC,CAAC;IACvG,MAAM,KAAK,GAAG,OAAO,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,gBAAgB,EAAE,EAAE,EAAE,CAAC,CAAC;QACjE,KAAK,EAAE,IAAI,CAAC,EAAE;QACd,MAAM,EAAE,MAAM,CAAC,UAAU;QACzB,KAAK,EAAE,IAAI,CAAC,KAAK;QACjB,YAAY,EAAE,gBAAgB;QAC9B,IAAI,EAAE,IAAI,CAAC,IAAI;QACf,OAAO,EAAE,qBAAqB,CAAC,GAAG,CAAC,MAAM,CAAC,UAAU,CAAC,IAAI,IAAI;KAC9D,CAAC,CAAC,CAAC;IACJ,MAAM,eAAe,GAAG,CAAC,GAAG,IAAI,GAAG,CAAC,KAAK,CAAC,QAAQ,CAAC,WAAW,CAAC,OAAO,CAAC,KAAK,CAAC,EAAE;YAC7E,MAAM,MAAM,GAAG,aAAa,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC;YACxC,OAAO,MAAM,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC;QAChC,CAAC,CAAC,CAAC,CAAC,CAAC;IACL,MAAM,cAAc,GAAG,KAAK,CAAC,QAAQ,CAAC,QAAQ;QAC5C,CAAC,CAAC,aAAa,CAAC,GAAG,CAAC,KAAK,CAAC,QAAQ,CAAC,QAAQ,CAAC,IAAI,IAAI;QACpD,CAAC,CAAC,IAAI,CAAC;IACT,OAAO;QACL,cAAc,EAAE,KAAK,CAAC,cAAc;QACpC,QAAQ,EAAE,KAAK,CAAC,QAAQ,CAAC,QAAQ;QACjC,SAAS,EAAE,KAAK,CAAC,QAAQ,CAAC,SAAS;QACnC,QAAQ,EAAE,KAAK,CAAC,QAAQ,CAAC,QAAQ;QACjC,KAAK;QACL,eAAe;QACf,YAAY,EAAE,cAAc,IAAI,eAAe,CAAC,QAAQ,CAAC,cAAc,CAAC;YACtE,CAAC,CAAC,cAAc;YAChB,CAAC,CAAC,eAAe,CAAC,eAAe,CAAC,MAAM,GAAG,CAAC,CAAC,IAAI,IAAI;KACxD,CAAC;AACJ,CAAC;AAED,MAAM,UAAU,4BAA4B,CAC1C,UAAsG;IAEtG,OAAO,UAAU,CAAC,qBAAqB,EAAE,CAAC,QAAQ,CAAC,SAAS,KAAK,OAAO,CAAC;AAC3E,CAAC;AAED,MAAM,UAAU,gCAAgC,CAC9C,UAAsG;IAEtG,OAAO,gCAAgC,CAAC,UAAU,CAAC,CAAC,SAAS,CAAC;AAChE,CAAC;AAED,MAAM,UAAU,8BAA8B,CAC5C,UAAsG,EACtG,QAAgB;IAEhB,OAAO,gCAAgC,CAAC,UAAU,CAAC,CAAC,SAAS,CAAC,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE,KAAK,QAAQ,CAAC,CAAC;AACnG,CAAC","sourcesContent":["import {\n type AuthoringSourceDescriptor,\n type EditorProjectionImpact,\n type EditorSelectionState,\n type EditorSession,\n type EditorTransformSnapshot,\n type EditorViewportProjectionMode,\n type EditorViewportToolState,\n type EditorViewportViewPreset,\n type InspectorObject,\n type SelectionCommand,\n} from '@fps-games/editor-core';\nimport type { FpsEditorLifecycleService } from '@fps-games/editor-core/lifecycle';\nimport type { HierarchyNodeSnapshot, HierarchyScopeSnapshot } from '@fps-games/plugin-hierarchy';\nimport type {\n EditorAgentBridgeEditorDiagnosticsListInput,\n EditorAgentBridgeEditorDiagnosticsListOutput,\n EditorAgentBridgePrefabStageExitOutput,\n EditorAgentBridgePrefabStageOpenOutput,\n EditorAgentBridgePrefabStageState,\n EditorAgentBridgeSelectionState,\n EditorAgentBridgeVec3,\n} from '@fps-games/editor-protocol';\nimport type {\n LocalEditorBrowserAssetActionInput,\n LocalEditorBrowserStatusDiagnostic,\n} from '@fps-games/editor-browser';\nimport type { ShadowMapExperimentPlan } from '@fps-games/playable-rendering';\nimport type {\n LocalEditorHarnessAssetCreationOptions,\n LocalEditorHarnessAssetCreationResult,\n LocalEditorHarnessMode,\n LocalEditorHarnessOptions,\n} from '../local-editor-harness.js';\n\nexport const EMPTY_EDITOR_SELECTION: EditorSelectionState = { selectedIds: [], activeId: null };\n\nexport interface LocalEditorAgentBridgeHierarchyTarget {\n readonly rowId: string;\n readonly authoredId: string;\n readonly focusId: string;\n readonly targetKind: 'scene-object' | 'prefab-node' | 'hierarchy-only';\n}\n\nexport interface LocalEditorAgentBridgeHierarchyReadModel {\n readonly authorityToken: number;\n readonly snapshot: HierarchyScopeSnapshot;\n resolveTarget(rowId: string): LocalEditorAgentBridgeHierarchyTarget | null;\n}\n\nexport interface LocalEditorAgentBridgeHierarchyItem {\n readonly id: string;\n readonly label: string;\n readonly parentId: string | null;\n readonly role?: 'root' | 'group' | 'object' | 'marker';\n readonly selectable?: boolean;\n readonly canHaveChildren?: boolean;\n readonly renamable?: boolean;\n readonly deletable?: boolean;\n readonly draggable?: boolean;\n readonly locked?: boolean;\n readonly protected?: boolean;\n}\n\nexport interface LocalEditorAgentBridgeSafeSceneReadModel {\n readonly authorityToken: number;\n readonly scopeKey: string;\n readonly scopeType: string;\n readonly revision: number;\n readonly hierarchy: readonly LocalEditorAgentBridgeHierarchyItem[];\n readonly selection: EditorSelectionState;\n}\n\nexport interface LocalEditorAgentBridgeSafeHierarchyEntry {\n readonly node: HierarchyNodeSnapshot;\n readonly target: LocalEditorAgentBridgeHierarchyTarget;\n readonly parentAuthoredId: string | null;\n}\n\nexport interface LocalEditorAgentBridgePrefabNodeDetails {\n readonly nodeId: string;\n readonly guid?: string;\n readonly kind?: string;\n readonly sourceAssetId?: string;\n readonly sourceNodePath?: string;\n readonly childPrefabId?: string;\n readonly transform?: unknown;\n readonly primitive?: Readonly<Record<string, unknown>>;\n readonly marker?: Readonly<Record<string, unknown>>;\n readonly defaults?: Readonly<Record<string, unknown>>;\n readonly overrides?: Readonly<Record<string, unknown>>;\n readonly light?: Readonly<Record<string, unknown>>;\n readonly readonly?: boolean;\n}\n\nexport interface LocalEditorAgentBridgeSafePrefabHierarchyNode {\n readonly rowId: string;\n readonly nodeId: string;\n readonly label: string;\n readonly parentNodeId: string | null;\n readonly role?: HierarchyNodeSnapshot['role'];\n readonly details: LocalEditorAgentBridgePrefabNodeDetails | null;\n}\n\nexport interface LocalEditorAgentBridgeSafePrefabReadModel {\n readonly authorityToken: number;\n readonly scopeKey: string;\n readonly scopeType: string;\n readonly revision: number;\n readonly nodes: readonly LocalEditorAgentBridgeSafePrefabHierarchyNode[];\n readonly selectedNodeIds: readonly string[];\n readonly activeNodeId: string | null;\n}\n\nexport interface LocalEditorAgentBridgeProjection {\n readNodeTransform(objectId: string): EditorTransformSnapshot | null;\n getSelectionBounds(objectIds: readonly string[]): { center: EditorAgentBridgeVec3; size: EditorAgentBridgeVec3 } | null;\n getPreviewVisibilityOverrides?(): Array<{\n nodeId: string;\n visible: boolean;\n authoredActive: boolean;\n effectiveVisible: boolean;\n }>;\n setPreviewVisibilityOverrides?(overrides: Record<string, boolean>): Array<{\n nodeId: string;\n visible: boolean;\n authoredActive: boolean;\n effectiveVisible: boolean;\n }>;\n clearPreviewVisibilityOverrides?(): Array<{\n nodeId: string;\n visible: boolean;\n authoredActive: boolean;\n effectiveVisible: boolean;\n }>;\n getProjectedNodeIds?(): string[];\n getProjectionParentIds?(nodeId: string): string[];\n setShadowDebugOverlay?(items: LocalEditorAgentBridgeShadowDebugOverlayItem[]): string[];\n clearShadowDebugOverlay?(): boolean;\n waitForIdle?(): Promise<unknown>;\n}\n\nexport interface LocalEditorAgentBridgePreviewVisibilityEntry {\n nodeId: string;\n visible: boolean;\n authoredActive: boolean;\n effectiveVisible: boolean;\n}\n\nexport interface LocalEditorAgentBridgePreviewVisibilityState {\n overrides: Record<string, boolean>;\n isolatedObjectIds: string[];\n reason?: string;\n protectedObjectIds?: string[];\n protectedReceiverIds?: string[];\n}\n\nexport interface LocalEditorAgentBridgeShadowDebugBounds {\n min: EditorAgentBridgeVec3;\n max: EditorAgentBridgeVec3;\n size: EditorAgentBridgeVec3;\n center: EditorAgentBridgeVec3;\n}\n\nexport interface LocalEditorAgentBridgeShadowDebugOverlayItem {\n id: string;\n kind: 'caster-bounds' | 'receiver-bounds' | 'receiver-surface' | 'light-direction' | 'footprint' | 'artifact-bounds';\n bounds?: LocalEditorAgentBridgeShadowDebugBounds;\n center?: EditorAgentBridgeVec3;\n size?: EditorAgentBridgeVec3;\n direction?: EditorAgentBridgeVec3;\n}\n\nexport interface LocalEditorAgentBridgePlanarShadowCasterDebugInfo {\n sourceName: string;\n sourceMeshNames?: string[];\n sourceNodeId?: string;\n sourceNodeIds?: string[];\n shadowName: string;\n strategy: 'auto' | 'projected-mesh' | 'convex-hull';\n hasSkeleton: boolean;\n projectedMeshCount: number;\n convexHullMeshCount: number;\n alphaCutoutMeshCount: number;\n instancedCasterCount?: number;\n batchMeshCount?: number;\n instancedBatchIds?: string[];\n instancedBatchNames?: string[];\n independentProjectedMeshCount?: number;\n visibleInstanceCount?: number;\n alphaCutoutChannels?: Array<'alpha' | 'luminance' | 'red'>;\n alphaCutoutUvSets?: number[];\n alphaCutoutLevels?: number[];\n fallbackReasons?: string[];\n instancingFallbackReasons?: string[];\n}\n\nexport interface LocalEditorAgentBridgeShadowPreviewDebugInfo {\n planar?: {\n enabled: boolean;\n casterCount: number;\n casters: LocalEditorAgentBridgePlanarShadowCasterDebugInfo[];\n };\n shadowMapExperiment?: {\n enabled: boolean;\n planRevision: number | null;\n planFingerprint: string | null;\n effectivePlan?: ShadowMapExperimentPlan | null;\n lightEntityId: string | null;\n generatorAllocated: boolean;\n resolution: number | null;\n mapResolutions: { readonly static: number; readonly dynamic: number; readonly composite: number } | null;\n configuredMapResolutions: { readonly static: number; readonly dynamic: number; readonly composite: number } | null;\n diagnosticThresholds: {\n readonly staticCasterCountWarning: number;\n readonly dynamicCasterCountWarning: number;\n readonly renderableCountWarning: number;\n } | null;\n filter: 'hard' | 'low-pcf' | null;\n renderListCount: number;\n receiverMeshCount: number;\n boundMeshCount: number;\n backend: 'split-static-dynamic' | 'single-map' | 'single-map-fallback' | null;\n fallbackReason: string | null;\n fallbackWarningEmitted: boolean;\n depth: {\n backend: 'split-static-dynamic' | 'single-map' | 'single-map-fallback';\n fallbackReason: string | null;\n receiverFilter: 'hard' | 'poisson-low-pcf' | 'native-low-pcf';\n gpuCapability: {\n engine: 'webgl' | 'webgpu';\n maxRenderTextureSize: number;\n halfFloatRender: boolean;\n halfFloatLinearFiltering: boolean;\n splitSupported: boolean;\n };\n textureFormat: 'r-half-float' | 'single-map';\n static: {\n resolution: number;\n candidateMeshCount: number;\n retainedMeshCount: number;\n culledMeshCount: number;\n renderListCount: number;\n refreshCount: number;\n renderCount: number;\n lastRefreshReasons: readonly string[];\n };\n dynamic: {\n resolution: number;\n candidateMeshCount: number;\n retainedMeshCount: number;\n culledMeshCount: number;\n renderListCount: number;\n refreshCount: number;\n renderCount: number;\n lastRefreshReasons: readonly string[];\n };\n compositeResolution: number;\n compositeRefreshCount: number;\n compositeRenderCount: number;\n compositorReady: boolean;\n } | null;\n culling: {\n enabled: boolean;\n guardBandRatio: number;\n coverageRevision: number;\n cameraId: string | null;\n projectionSignature: string | null;\n coverage: { readonly min: readonly [number, number, number]; readonly max: readonly [number, number, number] } | null;\n conservative: boolean;\n rebuildCount: number;\n stable: boolean;\n lastInvalidationReason: string | null;\n coverageMode?: 'fixed' | 'scene-fit';\n authoredCenter?: readonly [number, number, number] | null;\n effectiveCenter?: readonly [number, number, number] | null;\n authoredExtent?: readonly [number, number, number] | null;\n effectiveExtent?: readonly [number, number, number] | null;\n anchor?: readonly [number, number, number] | null;\n };\n activity: {\n trackedEntityStateCount: number;\n registeredActivitySourceCount: number;\n activeActivitySourceCount: number;\n pendingActivitySourceCount: number;\n activeActivityCasterCount: number;\n activeActivityKindCounts: Record<'transform' | 'animation' | 'morph' | 'physics', number>;\n pendingDirtyReasons: readonly string[];\n untrackedDynamicCasterCount: number;\n untrackedDynamicCasterEntityIds: readonly string[];\n sources: readonly unknown[];\n };\n runtime: {\n planSchemaVersion: 2 | 3 | null;\n sourcePlanRevision: number | null;\n effectivePlanRevision: number | null;\n overlayRevision: number;\n registrationCount: number;\n activityOwnerCount: number;\n registrations: readonly {\n entityId: string;\n behaviorProfileId: string;\n renderableIds: readonly string[];\n activitySourceIds: readonly string[];\n }[];\n };\n refreshCount: number;\n lastRefreshReasons: readonly string[];\n worldUnitsPerTexel: readonly [number, number] | null;\n worldUnitsPerTexelByMap: {\n readonly static: readonly [number, number];\n readonly dynamic: readonly [number, number];\n readonly composite: readonly [number, number];\n } | null;\n registry: unknown;\n diagnostics: readonly { code: string; message: string; entityId?: string; renderableId?: string }[];\n };\n}\n\nexport interface LocalEditorAgentBridgeSceneViewCameraState {\n viewPreset: EditorViewportViewPreset;\n projectionMode: EditorViewportProjectionMode;\n target?: EditorAgentBridgeVec3;\n position?: EditorAgentBridgeVec3;\n alpha?: number;\n beta?: number;\n radius?: number;\n}\n\nexport interface LocalEditorAgentBridgeSceneViewCamera {\n getState(): LocalEditorAgentBridgeSceneViewCameraState;\n setViewPreset(preset: EditorViewportViewPreset, options?: { target?: EditorAgentBridgeVec3 | null; radius?: number }): boolean;\n orbit(options?: {\n target?: EditorAgentBridgeVec3;\n yawDeltaDeg?: number;\n pitchDeltaDeg?: number;\n distanceScale?: number;\n }): boolean;\n}\n\nexport interface LocalEditorAgentBridgePrefabStageDetails<TDocument = unknown> {\n stage: EditorAgentBridgePrefabStageState;\n nodeDetails: readonly LocalEditorAgentBridgePrefabNodeDetails[];\n inspectorObject?: InspectorObject<TDocument> | null;\n}\n\nexport interface LocalEditorAgentBridgeHarnessState<TDocument, TPatch> {\n mode: LocalEditorHarnessMode;\n lifecycle: FpsEditorLifecycleService | null;\n busy: boolean;\n session: EditorSession<TDocument, TPatch> | null;\n assets: readonly unknown[];\n projection: LocalEditorAgentBridgeProjection | null;\n previewVisibility: LocalEditorAgentBridgePreviewVisibilityState;\n sceneCameraPreviewEnabled: boolean;\n sceneViewCamera: LocalEditorAgentBridgeSceneViewCamera | null | any;\n viewportTools: EditorViewportToolState;\n status: string;\n statusTone: 'default' | 'success' | 'warning' | 'error';\n statusToneStatus: string;\n statusDetails: string;\n summary: string;\n}\n\nexport interface LocalEditorAgentBridgeCapabilitySourceOperations<TDocument> {\n createAssetFromAssetId(assetId: string, options?: LocalEditorHarnessAssetCreationOptions): LocalEditorHarnessAssetCreationResult;\n getPrefabStage(): EditorAgentBridgePrefabStageState | null;\n getPrefabStageDetails(): LocalEditorAgentBridgePrefabStageDetails<TDocument> | null;\n openPrefabStage(input: {\n assetId: string;\n browserAssetId?: string;\n dirtyAction?: 'reject' | 'save' | 'discard';\n }): Promise<EditorAgentBridgePrefabStageOpenOutput | null>;\n exitPrefabStage(input?: { dirtyAction?: 'reject' | 'save' | 'discard' }): Promise<EditorAgentBridgePrefabStageExitOutput>;\n savePrefabStage(): Promise<boolean>;\n discardPrefabStage(): boolean;\n selectPrefabStageItem(itemId: string): boolean;\n runPrefabStageAssetAction(input: LocalEditorBrowserAssetActionInput): boolean;\n getHierarchyReadModel(): LocalEditorAgentBridgeHierarchyReadModel;\n getHierarchyScope(): import('@fps-games/editor-protocol').EditorAgentBridgeHierarchyScopeGetOutput;\n listHierarchyOperations(input: import('@fps-games/editor-protocol').EditorAgentBridgeHierarchyOperationsListInput): import('@fps-games/editor-protocol').EditorAgentBridgeHierarchyOperationsListOutput;\n executeHierarchyOperation(input: import('@fps-games/editor-protocol').EditorAgentBridgeHierarchyOperationExecuteInput): Promise<import('@fps-games/editor-protocol').EditorAgentBridgeHierarchyOperationExecuteOutput>;\n getStatusDiagnostics(): LocalEditorBrowserStatusDiagnostic[];\n getDiagnostics(input: EditorAgentBridgeEditorDiagnosticsListInput): EditorAgentBridgeEditorDiagnosticsListOutput;\n getPreviewSelection(): EditorSelectionState;\n dispatchSelectionCommand(command: SelectionCommand, renderUi?: boolean): boolean;\n focusPreviewSelection(): boolean;\n focusProjectionNode(objectId: string): boolean;\n syncViewportCameraState(): void;\n requestSceneFrame(reason: string): void;\n cloneTransformSnapshot(transform: EditorTransformSnapshot): EditorTransformSnapshot;\n cancelActiveOperation(): void;\n withProjectionImpact(impact: EditorProjectionImpact | undefined): { projectionImpact?: EditorProjectionImpact };\n resolveProjectionImpact(source: { projectionImpact?: EditorProjectionImpact }, fallback: EditorProjectionImpact | undefined): EditorProjectionImpact | undefined;\n createReprojectProjectionImpact(ids: readonly (string | null | undefined)[]): EditorProjectionImpact | undefined;\n createTransformProjectionImpact(ids: readonly (string | null | undefined)[]): EditorProjectionImpact | undefined;\n createKnownCreatedReprojectProjectionImpact(input: {\n createdNodeIds: readonly (string | null | undefined)[];\n reprojectIds?: readonly (string | null | undefined)[];\n }): EditorProjectionImpact | undefined;\n createDeletedNodeProjectionImpact(ids: readonly (string | null | undefined)[]): EditorProjectionImpact | undefined;\n reprojectProjectionForChangedIds(document: TDocument, changedIds: string[]): void;\n syncProjectionForChangedIds(document: TDocument, changedIds: string[]): void;\n rebuildProjectionFromDocument(document: TDocument, selection: EditorSelectionState): void;\n sanitizeSelection(document: TDocument, selection: EditorSelectionState): EditorSelectionState | null;\n summarizeDocument(document: TDocument, source?: AuthoringSourceDescriptor | null): string;\n runRenderingAction?(actionId: string): Promise<LocalEditorAgentBridgeRenderingActionResult>;\n invalidateStaticShadowArtifact?(): boolean;\n getShadowMapExperimentExecutionPlan?(): ShadowMapExperimentPlan | null;\n getShadowPreviewDebugInfo?(): LocalEditorAgentBridgeShadowPreviewDebugInfo | null;\n refreshShadowPreview?(): void;\n setShadowDebugOverlay?(items: LocalEditorAgentBridgeShadowDebugOverlayItem[]): string[];\n clearShadowDebugOverlay?(): boolean;\n resolvePrefabStageProjectionNodeId?(nodeId: string): string | null;\n}\n\nexport interface LocalEditorAgentBridgeRenderingActionResult {\n ok: boolean;\n changed: boolean;\n rendered: boolean;\n status?: string;\n statusTone?: 'default' | 'success' | 'warning' | 'error';\n statusDetails?: string;\n details?: Record<string, unknown>;\n error?: string;\n}\n\nexport function cloneAgentBridgeSelection(selection: EditorSelectionState): EditorAgentBridgeSelectionState {\n return {\n selectedIds: [...selection.selectedIds],\n activeId: selection.activeId,\n };\n}\n\nexport function normalizeAgentBridgeString(value: unknown): string {\n return typeof value === 'string' ? value.trim() : '';\n}\n\nexport function normalizeAgentBridgeIdList(values: readonly unknown[]): string[] {\n const ids: string[] = [];\n const seen = new Set<string>();\n for (const value of values) {\n const id = normalizeAgentBridgeString(value);\n if (!id || seen.has(id)) continue;\n seen.add(id);\n ids.push(id);\n }\n return ids;\n}\n\nexport function isAgentBridgeDocumentNodeLocked<TDocument, TPatch, TAsset>(\n options: LocalEditorHarnessOptions<TDocument, TPatch, TAsset>,\n document: TDocument,\n id: string,\n): boolean {\n return options.documentAdapter.isLocked?.(document, id) ?? false;\n}\n\nexport function isAgentBridgeDocumentNodeSelectable<TDocument, TPatch, TAsset>(\n options: LocalEditorHarnessOptions<TDocument, TPatch, TAsset>,\n document: TDocument,\n id: string,\n): boolean {\n if (isAgentBridgeDocumentNodeLocked(options, document, id)) return false;\n return options.documentAdapter.isSelectable?.(document, id) ?? true;\n}\n\nexport function isAgentBridgeObjectSelectable<TDocument, TPatch, TAsset>(\n options: LocalEditorHarnessOptions<TDocument, TPatch, TAsset>,\n document: TDocument,\n objectId: string,\n hierarchyItems: readonly LocalEditorAgentBridgeHierarchyItem[],\n): boolean {\n const inHierarchy = hierarchyItems.some(item => item.id === objectId);\n const hasProjectionNode = !!options.documentAdapter.getProjectionNode(document, objectId);\n if (!inHierarchy && !hasProjectionNode) return false;\n return isAgentBridgeDocumentNodeSelectable(options, document, objectId);\n}\n\nexport function isAgentBridgeHierarchyObjectSelectable<TDocument, TPatch, TAsset>(\n options: LocalEditorHarnessOptions<TDocument, TPatch, TAsset>,\n document: TDocument,\n objectId: string,\n hierarchyItems: readonly LocalEditorAgentBridgeHierarchyItem[],\n): boolean {\n return hierarchyItems.some(item => item.id === objectId)\n && isAgentBridgeDocumentNodeSelectable(options, document, objectId);\n}\n\nexport function getAgentBridgeSafeSceneHierarchy<TDocument>(\n operations: Pick<LocalEditorAgentBridgeCapabilitySourceOperations<TDocument>, 'getHierarchyReadModel'>,\n): LocalEditorAgentBridgeHierarchyItem[] {\n return [...getAgentBridgeSafeSceneReadModel(operations).hierarchy];\n}\n\nexport function getAgentBridgeSafeSceneReadModel<TDocument>(\n operations: Pick<LocalEditorAgentBridgeCapabilitySourceOperations<TDocument>, 'getHierarchyReadModel'>,\n): LocalEditorAgentBridgeSafeSceneReadModel {\n return createAgentBridgeSafeSceneReadModel(operations.getHierarchyReadModel());\n}\n\nexport function createAgentBridgeSafeSceneReadModel(\n model: LocalEditorAgentBridgeHierarchyReadModel,\n): LocalEditorAgentBridgeSafeSceneReadModel {\n const base = {\n authorityToken: model.authorityToken,\n scopeKey: model.snapshot.scopeKey,\n scopeType: model.snapshot.scopeType,\n revision: model.snapshot.revision,\n };\n if (model.snapshot.scopeType !== 'scene') {\n return { ...base, hierarchy: [], selection: EMPTY_EDITOR_SELECTION };\n }\n const resolved = getAgentBridgeSafeHierarchyEntries(model, 'scene-object');\n const safeTargetByRowId = new Map(resolved.map(entry => [entry.node.id, entry.target.authoredId] as const));\n const hierarchy: LocalEditorAgentBridgeHierarchyItem[] = resolved.map(({ node, target, parentAuthoredId }) => {\n const role: LocalEditorAgentBridgeHierarchyItem['role'] = node.role === 'root'\n || node.role === 'group'\n || node.role === 'object'\n || node.role === 'marker'\n ? node.role\n : undefined;\n return {\n id: target.authoredId,\n label: node.label,\n parentId: parentAuthoredId,\n ...(role ? { role } : {}),\n selectable: node.selectable,\n canHaveChildren: node.canHaveChildren,\n renamable: node.renamable,\n deletable: node.deletable,\n draggable: node.draggable,\n locked: node.editorLocked === true,\n protected: node.editorLocked === true,\n };\n });\n const selectedIds = [...new Set(model.snapshot.selectedIds.flatMap(rowId => {\n const targetId = safeTargetByRowId.get(rowId);\n return targetId ? [targetId] : [];\n }))];\n const activeTargetId = model.snapshot.activeId\n ? safeTargetByRowId.get(model.snapshot.activeId) ?? null\n : null;\n const activeId = activeTargetId && selectedIds.includes(activeTargetId)\n ? activeTargetId\n : selectedIds[selectedIds.length - 1] ?? null;\n return {\n ...base,\n hierarchy,\n selection: { selectedIds, activeId },\n };\n}\n\nexport function getAgentBridgeSafeHierarchyTargetByRowId(\n model: LocalEditorAgentBridgeHierarchyReadModel,\n targetKind: 'scene-object' | 'prefab-node',\n rowId: string,\n): LocalEditorAgentBridgeHierarchyTarget | null {\n return getAgentBridgeSafeHierarchyEntries(model, targetKind)\n .find(entry => entry.node.id === rowId)?.target ?? null;\n}\n\nexport function getAgentBridgeSafeHierarchyTargetByAuthoredId(\n model: LocalEditorAgentBridgeHierarchyReadModel,\n targetKind: 'scene-object' | 'prefab-node',\n authoredId: string,\n): LocalEditorAgentBridgeHierarchyTarget | null {\n return getAgentBridgeSafeHierarchyEntries(model, targetKind)\n .find(entry => entry.target.authoredId === authoredId)?.target ?? null;\n}\n\nexport function getAgentBridgeSafeHierarchyEntries(\n model: LocalEditorAgentBridgeHierarchyReadModel,\n targetKind: 'scene-object' | 'prefab-node',\n): LocalEditorAgentBridgeSafeHierarchyEntry[] {\n const orderedNodes: HierarchyNodeSnapshot[] = [];\n const visitedRowIds = new Set<string>();\n const visit = (rowId: string): void => {\n if (visitedRowIds.has(rowId)) return;\n const node = model.snapshot.nodeById.get(rowId);\n if (!node) return;\n visitedRowIds.add(rowId);\n orderedNodes.push(node);\n for (const childId of model.snapshot.childrenByParentId.get(rowId) ?? []) visit(childId);\n };\n for (const rootId of model.snapshot.rootIds) visit(rootId);\n const resolved = orderedNodes.flatMap(node => {\n const target = model.resolveTarget(node.id);\n return target?.targetKind === targetKind ? [{ node, target }] : [];\n });\n const targetCounts = new Map<string, number>();\n for (const entry of resolved) {\n targetCounts.set(entry.target.authoredId, (targetCounts.get(entry.target.authoredId) ?? 0) + 1);\n }\n const uniqueTargetByRowId = new Map(\n resolved\n .filter(entry => targetCounts.get(entry.target.authoredId) === 1)\n .map(entry => [entry.node.id, entry.target.authoredId] as const),\n );\n const safeRowMemo = new Map<string, boolean>();\n const resolvingRows = new Set<string>();\n const isSafeRow = (rowId: string): boolean => {\n const cached = safeRowMemo.get(rowId);\n if (cached !== undefined) return cached;\n const node = model.snapshot.nodeById.get(rowId);\n if (!node || !uniqueTargetByRowId.has(rowId) || resolvingRows.has(rowId)) {\n safeRowMemo.set(rowId, false);\n return false;\n }\n resolvingRows.add(rowId);\n const parent = node.parentId ? model.snapshot.nodeById.get(node.parentId) : null;\n const parentTarget = parent ? model.resolveTarget(parent.id) : null;\n const hasAllowedScopeContainer = targetKind === 'prefab-node'\n && parent?.parentId === null\n && parent.role === 'root'\n && parentTarget?.targetKind === 'hierarchy-only';\n const safe = node.parentId === null || hasAllowedScopeContainer || isSafeRow(node.parentId);\n resolvingRows.delete(rowId);\n safeRowMemo.set(rowId, safe);\n return safe;\n };\n const safeTargetByRowId = new Map(\n [...uniqueTargetByRowId].filter(([rowId]) => isSafeRow(rowId)),\n );\n return resolved.flatMap(({ node, target }) => {\n if (!safeTargetByRowId.has(node.id)) return [];\n return [{\n node,\n target,\n parentAuthoredId: node.parentId ? safeTargetByRowId.get(node.parentId) ?? null : null,\n }];\n });\n}\n\nexport function createAgentBridgeSafePrefabReadModel(\n model: LocalEditorAgentBridgeHierarchyReadModel,\n nodeDetails: readonly LocalEditorAgentBridgePrefabNodeDetails[],\n): LocalEditorAgentBridgeSafePrefabReadModel {\n const entries = getAgentBridgeSafeHierarchyEntries(model, 'prefab-node');\n const detailCounts = new Map<string, number>();\n for (const detail of nodeDetails) {\n detailCounts.set(detail.nodeId, (detailCounts.get(detail.nodeId) ?? 0) + 1);\n }\n const uniqueDetailsByNodeId = new Map(nodeDetails\n .filter(detail => detailCounts.get(detail.nodeId) === 1)\n .map(detail => [detail.nodeId, detail] as const));\n const nodeIdByRowId = new Map(entries.map(entry => [entry.node.id, entry.target.authoredId] as const));\n const nodes = entries.map(({ node, target, parentAuthoredId }) => ({\n rowId: node.id,\n nodeId: target.authoredId,\n label: node.label,\n parentNodeId: parentAuthoredId,\n role: node.role,\n details: uniqueDetailsByNodeId.get(target.authoredId) ?? null,\n }));\n const selectedNodeIds = [...new Set(model.snapshot.selectedIds.flatMap(rowId => {\n const nodeId = nodeIdByRowId.get(rowId);\n return nodeId ? [nodeId] : [];\n }))];\n const activeTargetId = model.snapshot.activeId\n ? nodeIdByRowId.get(model.snapshot.activeId) ?? null\n : null;\n return {\n authorityToken: model.authorityToken,\n scopeKey: model.snapshot.scopeKey,\n scopeType: model.snapshot.scopeType,\n revision: model.snapshot.revision,\n nodes,\n selectedNodeIds,\n activeNodeId: activeTargetId && selectedNodeIds.includes(activeTargetId)\n ? activeTargetId\n : selectedNodeIds[selectedNodeIds.length - 1] ?? null,\n };\n}\n\nexport function hasAgentBridgeSafeSceneScope<TDocument>(\n operations: Pick<LocalEditorAgentBridgeCapabilitySourceOperations<TDocument>, 'getHierarchyReadModel'>,\n): boolean {\n return operations.getHierarchyReadModel().snapshot.scopeType === 'scene';\n}\n\nexport function getAgentBridgeSafeSceneSelection<TDocument>(\n operations: Pick<LocalEditorAgentBridgeCapabilitySourceOperations<TDocument>, 'getHierarchyReadModel'>,\n): EditorSelectionState {\n return getAgentBridgeSafeSceneReadModel(operations).selection;\n}\n\nexport function isAgentBridgeSafeSceneObjectId<TDocument>(\n operations: Pick<LocalEditorAgentBridgeCapabilitySourceOperations<TDocument>, 'getHierarchyReadModel'>,\n objectId: string,\n): boolean {\n return getAgentBridgeSafeSceneReadModel(operations).hierarchy.some(item => item.id === objectId);\n}\n"]}
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import type { EditorAgentBridgeCallResult, EditorAgentBridgeAssetAnalysisGetInput, EditorAgentBridgeAssetAnalysisGetOutput, EditorAgentBridgeAssetInfoGetInput, EditorAgentBridgeAssetInfoGetOutput, EditorAgentBridgeAssetLibraryListInput, EditorAgentBridgeAssetLibraryListOutput, EditorAgentBridgeEditorSnapshot, EditorAgentBridgeEditorSnapshotGetInput, EditorAgentBridgeEditorState, EditorAgentBridgeEditorStateGetInput, EditorAgentBridgeUiRegionsGetInput, EditorAgentBridgeUiRegionsGetOutput, EditorAgentBridgeHostEditorEnterInput, EditorAgentBridgeHostEditorEnterOutput, EditorAgentBridgeHostEditorSaveAndRunInput, EditorAgentBridgeHostEditorSaveAndRunOutput, EditorAgentBridgeHostEditorDiscardAndRunInput, EditorAgentBridgeHostEditorDiscardAndRunOutput, EditorAgentBridgeHostEditorWaitReadyInput, EditorAgentBridgeHostEditorWaitReadyOutput, EditorAgentBridgeHostModeGetInput, EditorAgentBridgeHostModeGetOutput, EditorAgentBridgeObjectCreatePrimitiveInput, EditorAgentBridgeObjectCreatePrimitiveOutput, EditorAgentBridgeObjectCreateFromAssetInput, EditorAgentBridgeObjectCreateFromAssetOutput, EditorAgentBridgeObjectDeleteInput, EditorAgentBridgeObjectDeleteOutput, EditorAgentBridgeObjectResolveInput, EditorAgentBridgeObjectResolveOutput, EditorAgentBridgePrefabMaterialSlotsListInput, EditorAgentBridgePrefabMaterialSlotsListOutput, EditorAgentBridgePrefabAssetRenameInput, EditorAgentBridgePrefabAssetRenameOutput, EditorAgentBridgePrefabNodeCreateFromAssetInput, EditorAgentBridgePrefabNodeCreateGroupInput, EditorAgentBridgePrefabNodeCreatePrimitiveInput, EditorAgentBridgePrefabNodeDeleteInput, EditorAgentBridgePrefabNodeMutationOutput, EditorAgentBridgePrefabNodeReparentInput, EditorAgentBridgePrefabNodeRenameInput, EditorAgentBridgePrefabNodeRenameOutput, EditorAgentBridgePrefabNodeSelectInput, EditorAgentBridgePrefabNodeSelectOutput, EditorAgentBridgePrefabNodeSetTransformInput, EditorAgentBridgePrefabResolveInput, EditorAgentBridgePrefabResolveOutput, EditorAgentBridgePrefabSceneGetInput, EditorAgentBridgePrefabSceneGetOutput, EditorAgentBridgePrefabSourceStructureGetInput, EditorAgentBridgePrefabSourceStructureGetOutput, EditorAgentBridgePrefabStageExitInput, EditorAgentBridgePrefabStageExitOutput, EditorAgentBridgePrefabStageOpenInput, EditorAgentBridgePrefabStageOpenOutput, EditorAgentBridgeSceneObject, EditorAgentBridgeSceneObjectsListInput, EditorAgentBridgeSelectionSetInput, EditorAgentBridgeSelectionSetOutput, EditorAgentBridgeSelectionState, EditorAgentBridgeShadowPolicyGetInput, EditorAgentBridgeShadowPolicyGetOutput, EditorAgentBridgeShadowPolicySetInput, EditorAgentBridgeShadowPolicySetOutput, EditorAgentBridgeShadowDebugInspectInput, EditorAgentBridgeShadowDebugInspectOutput, EditorAgentBridgeShadowDebugContextClearInput, EditorAgentBridgeShadowDebugContextClearOutput, EditorAgentBridgeShadowDebugContextEnterInput, EditorAgentBridgeShadowDebugContextEnterOutput, EditorAgentBridgeShadowDebugOverlayClearInput, EditorAgentBridgeShadowDebugOverlayClearOutput, EditorAgentBridgeShadowDebugOverlaySetInput, EditorAgentBridgeShadowDebugOverlaySetOutput, EditorAgentBridgeShadowDebugVisibilityMeasureInput, EditorAgentBridgeShadowDebugVisibilityMeasureOutput, EditorAgentBridgeShadowReceiversListInput, EditorAgentBridgeShadowReceiversListOutput, EditorAgentBridgeShadowResolvePreviewInput, EditorAgentBridgeShadowResolvePreviewOutput, EditorAgentBridgeShadowStaticBakeInput, EditorAgentBridgeShadowStaticBakeOutput, EditorAgentBridgeShadowStaticInvalidateInput, EditorAgentBridgeShadowStaticInvalidateOutput, EditorAgentBridgeTransformMoveInput, EditorAgentBridgeTransformMoveOutput, EditorAgentBridgeTransformSetInput, EditorAgentBridgeTransformSetOutput, EditorAgentBridgeViewportCameraGetInput, EditorAgentBridgeViewportCameraOrbitInput, EditorAgentBridgeViewportCameraOrbitOutput, EditorAgentBridgeViewportCameraSetPresetInput, EditorAgentBridgeViewportCameraSetPresetOutput, EditorAgentBridgeViewportCameraState, EditorAgentBridgeViewportFocusObjectInput, EditorAgentBridgeViewportFocusObjectOutput, EditorAgentBridgeViewportFrameSelectionInput, EditorAgentBridgeViewportFrameSelectionOutput, EditorAgentBridgeViewportIsolationEnterInput, EditorAgentBridgeViewportIsolationEnterOutput, EditorAgentBridgeViewportVisibilityClearInput, EditorAgentBridgeViewportVisibilityMutationOutput, EditorAgentBridgeViewportVisibilitySetInput, EditorAgentBridgeViewportVisibilitySnapshotInput, EditorAgentBridgeViewportVisibilitySnapshotOutput } from '@fps-games/editor-protocol';
|
|
1
|
+
import type { EditorAgentBridgeCallResult, EditorAgentBridgeAssetAnalysisGetInput, EditorAgentBridgeAssetAnalysisGetOutput, EditorAgentBridgeAssetInfoGetInput, EditorAgentBridgeAssetInfoGetOutput, EditorAgentBridgeAssetLibraryListInput, EditorAgentBridgeAssetLibraryListOutput, EditorAgentBridgeEditorSnapshot, EditorAgentBridgeEditorSnapshotGetInput, EditorAgentBridgeEditorState, EditorAgentBridgeEditorStateGetInput, EditorAgentBridgeEditorDiagnosticsListInput, EditorAgentBridgeEditorDiagnosticsListOutput, EditorAgentBridgeUiRegionsGetInput, EditorAgentBridgeUiRegionsGetOutput, EditorAgentBridgeHostEditorEnterInput, EditorAgentBridgeHostEditorEnterOutput, EditorAgentBridgeHostEditorSaveAndRunInput, EditorAgentBridgeHostEditorSaveAndRunOutput, EditorAgentBridgeHostEditorDiscardAndRunInput, EditorAgentBridgeHostEditorDiscardAndRunOutput, EditorAgentBridgeHostEditorWaitReadyInput, EditorAgentBridgeHostEditorWaitReadyOutput, EditorAgentBridgeHostModeGetInput, EditorAgentBridgeHostModeGetOutput, EditorAgentBridgeHierarchyScopeGetInput, EditorAgentBridgeHierarchyScopeGetOutput, EditorAgentBridgeHierarchyOperationsListInput, EditorAgentBridgeHierarchyOperationsListOutput, EditorAgentBridgeHierarchyOperationExecuteInput, EditorAgentBridgeHierarchyOperationExecuteOutput, EditorAgentBridgeObjectCreatePrimitiveInput, EditorAgentBridgeObjectCreatePrimitiveOutput, EditorAgentBridgeObjectCreateFromAssetInput, EditorAgentBridgeObjectCreateFromAssetOutput, EditorAgentBridgeObjectDeleteInput, EditorAgentBridgeObjectDeleteOutput, EditorAgentBridgeObjectResolveInput, EditorAgentBridgeObjectResolveOutput, EditorAgentBridgePrefabMaterialSlotsListInput, EditorAgentBridgePrefabMaterialSlotsListOutput, EditorAgentBridgePrefabAssetRenameInput, EditorAgentBridgePrefabAssetRenameOutput, EditorAgentBridgePrefabNodeCreateFromAssetInput, EditorAgentBridgePrefabNodeCreateGroupInput, EditorAgentBridgePrefabNodeCreateMarkerInput, EditorAgentBridgePrefabNodeCreatePrimitiveInput, EditorAgentBridgePrefabNodeDeleteInput, EditorAgentBridgePrefabNodeMutationOutput, EditorAgentBridgePrefabNodeReparentInput, EditorAgentBridgePrefabNodeRenameInput, EditorAgentBridgePrefabNodeRenameOutput, EditorAgentBridgePrefabNodeSelectInput, EditorAgentBridgePrefabNodeSelectOutput, EditorAgentBridgePrefabNodeSetTransformInput, EditorAgentBridgePrefabNodeSetMarkerInput, EditorAgentBridgePrefabResolveInput, EditorAgentBridgePrefabResolveOutput, EditorAgentBridgePrefabSceneGetInput, EditorAgentBridgePrefabSceneGetOutput, EditorAgentBridgePrefabSourceStructureGetInput, EditorAgentBridgePrefabSourceStructureGetOutput, EditorAgentBridgePrefabStageExitInput, EditorAgentBridgePrefabStageExitOutput, EditorAgentBridgePrefabStageActionInput, EditorAgentBridgePrefabStageActionOutput, EditorAgentBridgePrefabStageOpenInput, EditorAgentBridgePrefabStageOpenOutput, EditorAgentBridgeSceneObject, EditorAgentBridgeSceneObjectsListInput, EditorAgentBridgeSelectionSetInput, EditorAgentBridgeSelectionSetOutput, EditorAgentBridgeSelectionState, EditorAgentBridgeShadowPolicyGetInput, EditorAgentBridgeShadowPolicyGetOutput, EditorAgentBridgeShadowPolicySetInput, EditorAgentBridgeShadowPolicySetOutput, EditorAgentBridgeShadowMapExperimentConfigGetInput, EditorAgentBridgeShadowMapExperimentConfigGetOutput, EditorAgentBridgeShadowMapExperimentPolicyGetInput, EditorAgentBridgeShadowMapExperimentPolicyOutput, EditorAgentBridgeShadowMapExperimentPolicySetInput, EditorAgentBridgeShadowMapExperimentPolicySetOutput, EditorAgentBridgeShadowMapExperimentPlanPreviewInput, EditorAgentBridgeShadowMapExperimentPlanPreviewOutput, EditorAgentBridgeShadowMapExperimentRuntimeSnapshotInput, EditorAgentBridgeShadowMapExperimentRuntimeSnapshotOutput, EditorAgentBridgeShadowDebugInspectInput, EditorAgentBridgeShadowDebugInspectOutput, EditorAgentBridgeShadowDebugContextClearInput, EditorAgentBridgeShadowDebugContextClearOutput, EditorAgentBridgeShadowDebugContextEnterInput, EditorAgentBridgeShadowDebugContextEnterOutput, EditorAgentBridgeShadowDebugOverlayClearInput, EditorAgentBridgeShadowDebugOverlayClearOutput, EditorAgentBridgeShadowDebugOverlaySetInput, EditorAgentBridgeShadowDebugOverlaySetOutput, EditorAgentBridgeShadowDebugVisibilityMeasureInput, EditorAgentBridgeShadowDebugVisibilityMeasureOutput, EditorAgentBridgeShadowReceiversListInput, EditorAgentBridgeShadowReceiversListOutput, EditorAgentBridgeShadowResolvePreviewInput, EditorAgentBridgeShadowResolvePreviewOutput, EditorAgentBridgeShadowStaticBakeInput, EditorAgentBridgeShadowStaticBakeOutput, EditorAgentBridgeShadowStaticInvalidateInput, EditorAgentBridgeShadowStaticInvalidateOutput, EditorAgentBridgeTransformMoveInput, EditorAgentBridgeTransformMoveOutput, EditorAgentBridgeTransformSetInput, EditorAgentBridgeTransformSetOutput, EditorAgentBridgeViewportCameraGetInput, EditorAgentBridgeViewportCameraOrbitInput, EditorAgentBridgeViewportCameraOrbitOutput, EditorAgentBridgeViewportCameraSetPresetInput, EditorAgentBridgeViewportCameraSetPresetOutput, EditorAgentBridgeViewportCameraState, EditorAgentBridgeViewportFocusObjectInput, EditorAgentBridgeViewportFocusObjectOutput, EditorAgentBridgeViewportFrameSelectionInput, EditorAgentBridgeViewportFrameSelectionOutput, EditorAgentBridgeViewportIsolationEnterInput, EditorAgentBridgeViewportIsolationEnterOutput, EditorAgentBridgeViewportVisibilityClearInput, EditorAgentBridgeViewportVisibilityMutationOutput, EditorAgentBridgeViewportVisibilitySetInput, EditorAgentBridgeViewportVisibilitySnapshotInput, EditorAgentBridgeViewportVisibilitySnapshotOutput } from '@fps-games/editor-protocol';
|
|
2
2
|
import type { EditorAgentBridgeCallContext } from '@fps-games/editor-core';
|
|
3
3
|
export type LocalEditorAgentBridgeSourceResult<TOutput> = TOutput | EditorAgentBridgeCallResult<TOutput> | Promise<TOutput | EditorAgentBridgeCallResult<TOutput>>;
|
|
4
4
|
export interface LocalEditorAgentBridgeHostSource {
|
|
@@ -14,6 +14,11 @@ export interface LocalEditorAgentBridgeAssetSource {
|
|
|
14
14
|
getAssetInfo(input: EditorAgentBridgeAssetInfoGetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeAssetInfoGetOutput>;
|
|
15
15
|
getAssetAnalysis(input: EditorAgentBridgeAssetAnalysisGetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeAssetAnalysisGetOutput>;
|
|
16
16
|
}
|
|
17
|
+
export interface LocalEditorAgentBridgeHierarchySource {
|
|
18
|
+
getScope(input: EditorAgentBridgeHierarchyScopeGetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeHierarchyScopeGetOutput>;
|
|
19
|
+
listOperations(input: EditorAgentBridgeHierarchyOperationsListInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeHierarchyOperationsListOutput>;
|
|
20
|
+
executeOperation(input: EditorAgentBridgeHierarchyOperationExecuteInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeHierarchyOperationExecuteOutput>;
|
|
21
|
+
}
|
|
17
22
|
export interface LocalEditorAgentBridgeObjectSource {
|
|
18
23
|
listObjects(input: EditorAgentBridgeSceneObjectsListInput): EditorAgentBridgeSceneObject[];
|
|
19
24
|
resolveObject(input: EditorAgentBridgeObjectResolveInput): EditorAgentBridgeObjectResolveOutput;
|
|
@@ -26,13 +31,17 @@ export interface LocalEditorAgentBridgePrefabSource {
|
|
|
26
31
|
resolvePrefab(input: EditorAgentBridgePrefabResolveInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabResolveOutput>;
|
|
27
32
|
openStage(input: EditorAgentBridgePrefabStageOpenInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabStageOpenOutput>;
|
|
28
33
|
exitStage(input: EditorAgentBridgePrefabStageExitInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabStageExitOutput>;
|
|
34
|
+
saveStage(input: EditorAgentBridgePrefabStageActionInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabStageActionOutput>;
|
|
35
|
+
discardStage(input: EditorAgentBridgePrefabStageActionInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabStageActionOutput>;
|
|
29
36
|
renameAsset(input: EditorAgentBridgePrefabAssetRenameInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabAssetRenameOutput>;
|
|
30
37
|
getScene(input: EditorAgentBridgePrefabSceneGetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabSceneGetOutput>;
|
|
31
38
|
selectNode(input: EditorAgentBridgePrefabNodeSelectInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabNodeSelectOutput>;
|
|
32
39
|
createNodeFromAsset(input: EditorAgentBridgePrefabNodeCreateFromAssetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabNodeMutationOutput>;
|
|
33
40
|
createGroupNode(input: EditorAgentBridgePrefabNodeCreateGroupInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabNodeMutationOutput>;
|
|
41
|
+
createMarkerNode(input: EditorAgentBridgePrefabNodeCreateMarkerInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabNodeMutationOutput>;
|
|
34
42
|
createPrimitiveNode(input: EditorAgentBridgePrefabNodeCreatePrimitiveInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabNodeMutationOutput>;
|
|
35
43
|
setNodeTransform(input: EditorAgentBridgePrefabNodeSetTransformInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabNodeMutationOutput>;
|
|
44
|
+
setNodeMarker(input: EditorAgentBridgePrefabNodeSetMarkerInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabNodeMutationOutput>;
|
|
36
45
|
renameNode(input: EditorAgentBridgePrefabNodeRenameInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabNodeRenameOutput>;
|
|
37
46
|
reparentNode(input: EditorAgentBridgePrefabNodeReparentInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabNodeMutationOutput>;
|
|
38
47
|
deleteNode(input: EditorAgentBridgePrefabNodeDeleteInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabNodeMutationOutput>;
|
|
@@ -46,6 +55,11 @@ export interface LocalEditorAgentBridgeSelectionSource {
|
|
|
46
55
|
export interface LocalEditorAgentBridgeShadowSource {
|
|
47
56
|
getPolicy(input: EditorAgentBridgeShadowPolicyGetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeShadowPolicyGetOutput>;
|
|
48
57
|
setPolicy(input: EditorAgentBridgeShadowPolicySetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeShadowPolicySetOutput>;
|
|
58
|
+
getShadowMapExperimentConfig(input: EditorAgentBridgeShadowMapExperimentConfigGetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeShadowMapExperimentConfigGetOutput>;
|
|
59
|
+
getShadowMapExperimentPolicy(input: EditorAgentBridgeShadowMapExperimentPolicyGetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeShadowMapExperimentPolicyOutput>;
|
|
60
|
+
setShadowMapExperimentPolicy(input: EditorAgentBridgeShadowMapExperimentPolicySetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeShadowMapExperimentPolicySetOutput>;
|
|
61
|
+
previewShadowMapExperimentPlan(input: EditorAgentBridgeShadowMapExperimentPlanPreviewInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeShadowMapExperimentPlanPreviewOutput>;
|
|
62
|
+
snapshotShadowMapExperimentRuntime(input: EditorAgentBridgeShadowMapExperimentRuntimeSnapshotInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeShadowMapExperimentRuntimeSnapshotOutput>;
|
|
49
63
|
listReceivers(input: EditorAgentBridgeShadowReceiversListInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeShadowReceiversListOutput>;
|
|
50
64
|
resolvePreview(input: EditorAgentBridgeShadowResolvePreviewInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeShadowResolvePreviewOutput>;
|
|
51
65
|
inspectDebug(input: EditorAgentBridgeShadowDebugInspectInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeShadowDebugInspectOutput>;
|
|
@@ -75,6 +89,7 @@ export interface LocalEditorAgentBridgeViewportSource {
|
|
|
75
89
|
export interface LocalEditorAgentBridgeStateSource {
|
|
76
90
|
getSnapshot(input: EditorAgentBridgeEditorSnapshotGetInput): EditorAgentBridgeEditorSnapshot;
|
|
77
91
|
getState(input: EditorAgentBridgeEditorStateGetInput): EditorAgentBridgeEditorState;
|
|
92
|
+
listDiagnostics(input: EditorAgentBridgeEditorDiagnosticsListInput): EditorAgentBridgeEditorDiagnosticsListOutput;
|
|
78
93
|
}
|
|
79
94
|
export interface LocalEditorAgentBridgeUiSource {
|
|
80
95
|
getRegions(input: EditorAgentBridgeUiRegionsGetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeUiRegionsGetOutput>;
|
|
@@ -82,6 +97,7 @@ export interface LocalEditorAgentBridgeUiSource {
|
|
|
82
97
|
export interface LocalEditorAgentBridgeCapabilitySources {
|
|
83
98
|
assets: LocalEditorAgentBridgeAssetSource;
|
|
84
99
|
host: LocalEditorAgentBridgeHostSource;
|
|
100
|
+
hierarchy: LocalEditorAgentBridgeHierarchySource;
|
|
85
101
|
objects: LocalEditorAgentBridgeObjectSource;
|
|
86
102
|
prefabs: LocalEditorAgentBridgePrefabSource;
|
|
87
103
|
selection: LocalEditorAgentBridgeSelectionSource;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"source-types.d.ts","sourceRoot":"","sources":["../../src/agent-bridge/source-types.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,2BAA2B,EAC3B,sCAAsC,EACtC,uCAAuC,EACvC,kCAAkC,EAClC,mCAAmC,EACnC,sCAAsC,EACtC,uCAAuC,EACvC,+BAA+B,EAC/B,uCAAuC,EACvC,4BAA4B,EAC5B,oCAAoC,EACpC,kCAAkC,EAClC,mCAAmC,EACnC,qCAAqC,EACrC,sCAAsC,EACtC,0CAA0C,EAC1C,2CAA2C,EAC3C,6CAA6C,EAC7C,8CAA8C,EAC9C,yCAAyC,EACzC,0CAA0C,EAC1C,iCAAiC,EACjC,kCAAkC,EAClC,2CAA2C,EAC3C,4CAA4C,EAC5C,2CAA2C,EAC3C,4CAA4C,EAC5C,kCAAkC,EAClC,mCAAmC,EACnC,mCAAmC,EACnC,oCAAoC,EACpC,6CAA6C,EAC7C,8CAA8C,EAC9C,uCAAuC,EACvC,wCAAwC,EACxC,+CAA+C,EAC/C,2CAA2C,EAC3C,+CAA+C,EAC/C,sCAAsC,EACtC,yCAAyC,EACzC,wCAAwC,EACxC,sCAAsC,EACtC,uCAAuC,EACvC,sCAAsC,EACtC,uCAAuC,EACvC,4CAA4C,EAC5C,mCAAmC,EACnC,oCAAoC,EACpC,oCAAoC,EACpC,qCAAqC,EACrC,8CAA8C,EAC9C,+CAA+C,EAC/C,qCAAqC,EACrC,sCAAsC,EACtC,qCAAqC,EACrC,sCAAsC,EACtC,4BAA4B,EAC5B,sCAAsC,EACtC,kCAAkC,EAClC,mCAAmC,EACnC,+BAA+B,EAC/B,qCAAqC,EACrC,sCAAsC,EACtC,qCAAqC,EACrC,sCAAsC,EACtC,wCAAwC,EACxC,yCAAyC,EACzC,6CAA6C,EAC7C,8CAA8C,EAC9C,6CAA6C,EAC7C,8CAA8C,EAC9C,6CAA6C,EAC7C,8CAA8C,EAC9C,2CAA2C,EAC3C,4CAA4C,EAC5C,kDAAkD,EAClD,mDAAmD,EACnD,yCAAyC,EACzC,0CAA0C,EAC1C,0CAA0C,EAC1C,2CAA2C,EAC3C,sCAAsC,EACtC,uCAAuC,EACvC,4CAA4C,EAC5C,6CAA6C,EAC7C,mCAAmC,EACnC,oCAAoC,EACpC,kCAAkC,EAClC,mCAAmC,EACnC,uCAAuC,EACvC,yCAAyC,EACzC,0CAA0C,EAC1C,6CAA6C,EAC7C,8CAA8C,EAC9C,oCAAoC,EACpC,yCAAyC,EACzC,0CAA0C,EAC1C,4CAA4C,EAC5C,6CAA6C,EAC7C,4CAA4C,EAC5C,6CAA6C,EAC7C,6CAA6C,EAC7C,iDAAiD,EACjD,2CAA2C,EAC3C,gDAAgD,EAChD,iDAAiD,EAClD,MAAM,4BAA4B,CAAC;AACpC,OAAO,KAAK,EAAE,4BAA4B,EAAE,MAAM,wBAAwB,CAAC;AAE3E,MAAM,MAAM,kCAAkC,CAAC,OAAO,IAClD,OAAO,GACP,2BAA2B,CAAC,OAAO,CAAC,GACpC,OAAO,CAAC,OAAO,GAAG,2BAA2B,CAAC,OAAO,CAAC,CAAC,CAAC;AAE5D,MAAM,WAAW,gCAAgC;IAC/C,MAAM,IAAI,OAAO,CAAC;IAClB,OAAO,CAAC,KAAK,EAAE,iCAAiC,GAAG,kCAAkC,CAAC,kCAAkC,CAAC,CAAC;IAC1H,WAAW,CAAC,KAAK,EAAE,qCAAqC,EAAE,OAAO,CAAC,EAAE,4BAA4B,GAAG,kCAAkC,CAAC,sCAAsC,CAAC,CAAC;IAC9K,UAAU,CAAC,KAAK,EAAE,0CAA0C,EAAE,OAAO,CAAC,EAAE,4BAA4B,GAAG,kCAAkC,CAAC,2CAA2C,CAAC,CAAC;IACvL,aAAa,CAAC,KAAK,EAAE,6CAA6C,EAAE,OAAO,CAAC,EAAE,4BAA4B,GAAG,kCAAkC,CAAC,8CAA8C,CAAC,CAAC;IAChM,SAAS,CAAC,KAAK,EAAE,yCAAyC,GAAG,kCAAkC,CAAC,0CAA0C,CAAC,CAAC;CAC7I;AAED,MAAM,WAAW,iCAAiC;IAChD,UAAU,CAAC,KAAK,EAAE,sCAAsC,GAAG,kCAAkC,CAAC,uCAAuC,CAAC,CAAC;IACvI,YAAY,CAAC,KAAK,EAAE,kCAAkC,GAAG,kCAAkC,CAAC,mCAAmC,CAAC,CAAC;IACjI,gBAAgB,CAAC,KAAK,EAAE,sCAAsC,GAAG,kCAAkC,CAAC,uCAAuC,CAAC,CAAC;CAC9I;AAED,MAAM,WAAW,kCAAkC;IACjD,WAAW,CAAC,KAAK,EAAE,sCAAsC,GAAG,4BAA4B,EAAE,CAAC;IAC3F,aAAa,CAAC,KAAK,EAAE,mCAAmC,GAAG,oCAAoC,CAAC;IAChG,SAAS,CAAC,QAAQ,EAAE,MAAM,GAAG,4BAA4B,GAAG,IAAI,CAAC;IACjE,eAAe,CAAC,KAAK,EAAE,2CAA2C,GAAG,kCAAkC,CAAC,4CAA4C,CAAC,CAAC;IACtJ,eAAe,CAAC,KAAK,EAAE,2CAA2C,GAAG,kCAAkC,CAAC,4CAA4C,CAAC,CAAC;IACtJ,aAAa,CAAC,KAAK,EAAE,kCAAkC,GAAG,kCAAkC,CAAC,mCAAmC,CAAC,CAAC;CACnI;AAED,MAAM,WAAW,kCAAkC;IACjD,aAAa,CAAC,KAAK,EAAE,mCAAmC,GAAG,kCAAkC,CAAC,oCAAoC,CAAC,CAAC;IACpI,SAAS,CAAC,KAAK,EAAE,qCAAqC,GAAG,kCAAkC,CAAC,sCAAsC,CAAC,CAAC;IACpI,SAAS,CAAC,KAAK,EAAE,qCAAqC,GAAG,kCAAkC,CAAC,sCAAsC,CAAC,CAAC;IACpI,WAAW,CAAC,KAAK,EAAE,uCAAuC,GAAG,kCAAkC,CAAC,wCAAwC,CAAC,CAAC;IAC1I,QAAQ,CAAC,KAAK,EAAE,oCAAoC,GAAG,kCAAkC,CAAC,qCAAqC,CAAC,CAAC;IACjI,UAAU,CAAC,KAAK,EAAE,sCAAsC,GAAG,kCAAkC,CAAC,uCAAuC,CAAC,CAAC;IACvI,mBAAmB,CAAC,KAAK,EAAE,+CAA+C,GAAG,kCAAkC,CAAC,yCAAyC,CAAC,CAAC;IAC3J,eAAe,CAAC,KAAK,EAAE,2CAA2C,GAAG,kCAAkC,CAAC,yCAAyC,CAAC,CAAC;IACnJ,mBAAmB,CAAC,KAAK,EAAE,+CAA+C,GAAG,kCAAkC,CAAC,yCAAyC,CAAC,CAAC;IAC3J,gBAAgB,CAAC,KAAK,EAAE,4CAA4C,GAAG,kCAAkC,CAAC,yCAAyC,CAAC,CAAC;IACrJ,UAAU,CAAC,KAAK,EAAE,sCAAsC,GAAG,kCAAkC,CAAC,uCAAuC,CAAC,CAAC;IACvI,YAAY,CAAC,KAAK,EAAE,wCAAwC,GAAG,kCAAkC,CAAC,yCAAyC,CAAC,CAAC;IAC7I,UAAU,CAAC,KAAK,EAAE,sCAAsC,GAAG,kCAAkC,CAAC,yCAAyC,CAAC,CAAC;IACzI,kBAAkB,CAAC,KAAK,EAAE,8CAA8C,GAAG,kCAAkC,CAAC,+CAA+C,CAAC,CAAC;IAC/J,iBAAiB,CAAC,KAAK,EAAE,6CAA6C,GAAG,kCAAkC,CAAC,8CAA8C,CAAC,CAAC;CAC7J;AAED,MAAM,WAAW,qCAAqC;IACpD,YAAY,IAAI,+BAA+B,CAAC;IAChD,YAAY,CAAC,KAAK,EAAE,kCAAkC,GAAG,kCAAkC,CAAC,mCAAmC,CAAC,CAAC;CAClI;AAED,MAAM,WAAW,kCAAkC;IACjD,SAAS,CAAC,KAAK,EAAE,qCAAqC,GAAG,kCAAkC,CAAC,sCAAsC,CAAC,CAAC;IACpI,SAAS,CAAC,KAAK,EAAE,qCAAqC,GAAG,kCAAkC,CAAC,sCAAsC,CAAC,CAAC;IACpI,aAAa,CAAC,KAAK,EAAE,yCAAyC,GAAG,kCAAkC,CAAC,0CAA0C,CAAC,CAAC;IAChJ,cAAc,CAAC,KAAK,EAAE,0CAA0C,GAAG,kCAAkC,CAAC,2CAA2C,CAAC,CAAC;IACnJ,YAAY,CAAC,KAAK,EAAE,wCAAwC,GAAG,kCAAkC,CAAC,yCAAyC,CAAC,CAAC;IAC7I,iBAAiB,CAAC,KAAK,EAAE,6CAA6C,GAAG,kCAAkC,CAAC,8CAA8C,CAAC,CAAC;IAC5J,iBAAiB,CAAC,KAAK,EAAE,6CAA6C,GAAG,kCAAkC,CAAC,8CAA8C,CAAC,CAAC;IAC5J,eAAe,CAAC,KAAK,EAAE,2CAA2C,GAAG,kCAAkC,CAAC,4CAA4C,CAAC,CAAC;IACtJ,iBAAiB,CAAC,KAAK,EAAE,6CAA6C,GAAG,kCAAkC,CAAC,8CAA8C,CAAC,CAAC;IAC5J,iBAAiB,CAAC,KAAK,EAAE,kDAAkD,GAAG,kCAAkC,CAAC,mDAAmD,CAAC,CAAC;IACtK,UAAU,CAAC,KAAK,EAAE,sCAAsC,GAAG,kCAAkC,CAAC,uCAAuC,CAAC,CAAC;IACvI,gBAAgB,CAAC,KAAK,EAAE,4CAA4C,GAAG,kCAAkC,CAAC,6CAA6C,CAAC,CAAC;CAC1J;AAED,MAAM,WAAW,qCAAqC;IACpD,IAAI,CAAC,KAAK,EAAE,mCAAmC,GAAG,kCAAkC,CAAC,oCAAoC,CAAC,CAAC;IAC3H,GAAG,CAAC,KAAK,EAAE,kCAAkC,GAAG,kCAAkC,CAAC,mCAAmC,CAAC,CAAC;CACzH;AAED,MAAM,WAAW,oCAAoC;IACnD,WAAW,CAAC,KAAK,EAAE,yCAAyC,GAAG,kCAAkC,CAAC,0CAA0C,CAAC,CAAC;IAC9I,cAAc,CAAC,KAAK,EAAE,4CAA4C,GAAG,kCAAkC,CAAC,6CAA6C,CAAC,CAAC;IACvJ,SAAS,CAAC,KAAK,EAAE,uCAAuC,GAAG,kCAAkC,CAAC,oCAAoC,CAAC,CAAC;IACpI,eAAe,CAAC,KAAK,EAAE,6CAA6C,GAAG,kCAAkC,CAAC,8CAA8C,CAAC,CAAC;IAC1J,WAAW,CAAC,KAAK,EAAE,yCAAyC,GAAG,kCAAkC,CAAC,0CAA0C,CAAC,CAAC;IAC9I,qBAAqB,CAAC,KAAK,EAAE,gDAAgD,GAAG,kCAAkC,CAAC,iDAAiD,CAAC,CAAC;IACtK,aAAa,CAAC,KAAK,EAAE,2CAA2C,GAAG,kCAAkC,CAAC,iDAAiD,CAAC,CAAC;IACzJ,eAAe,CAAC,KAAK,EAAE,6CAA6C,GAAG,kCAAkC,CAAC,iDAAiD,CAAC,CAAC;IAC7J,cAAc,CAAC,KAAK,EAAE,4CAA4C,GAAG,kCAAkC,CAAC,6CAA6C,CAAC,CAAC;CACxJ;AAED,MAAM,WAAW,iCAAiC;IAChD,WAAW,CAAC,KAAK,EAAE,uCAAuC,GAAG,+BAA+B,CAAC;IAC7F,QAAQ,CAAC,KAAK,EAAE,oCAAoC,GAAG,4BAA4B,CAAC;
|
|
1
|
+
{"version":3,"file":"source-types.d.ts","sourceRoot":"","sources":["../../src/agent-bridge/source-types.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,2BAA2B,EAC3B,sCAAsC,EACtC,uCAAuC,EACvC,kCAAkC,EAClC,mCAAmC,EACnC,sCAAsC,EACtC,uCAAuC,EACvC,+BAA+B,EAC/B,uCAAuC,EACvC,4BAA4B,EAC5B,oCAAoC,EACpC,2CAA2C,EAC3C,4CAA4C,EAC5C,kCAAkC,EAClC,mCAAmC,EACnC,qCAAqC,EACrC,sCAAsC,EACtC,0CAA0C,EAC1C,2CAA2C,EAC3C,6CAA6C,EAC7C,8CAA8C,EAC9C,yCAAyC,EACzC,0CAA0C,EAC1C,iCAAiC,EACjC,kCAAkC,EAClC,uCAAuC,EACvC,wCAAwC,EACxC,6CAA6C,EAC7C,8CAA8C,EAC9C,+CAA+C,EAC/C,gDAAgD,EAChD,2CAA2C,EAC3C,4CAA4C,EAC5C,2CAA2C,EAC3C,4CAA4C,EAC5C,kCAAkC,EAClC,mCAAmC,EACnC,mCAAmC,EACnC,oCAAoC,EACpC,6CAA6C,EAC7C,8CAA8C,EAC9C,uCAAuC,EACvC,wCAAwC,EACxC,+CAA+C,EAC/C,2CAA2C,EAC3C,4CAA4C,EAC5C,+CAA+C,EAC/C,sCAAsC,EACtC,yCAAyC,EACzC,wCAAwC,EACxC,sCAAsC,EACtC,uCAAuC,EACvC,sCAAsC,EACtC,uCAAuC,EACvC,4CAA4C,EAC5C,yCAAyC,EACzC,mCAAmC,EACnC,oCAAoC,EACpC,oCAAoC,EACpC,qCAAqC,EACrC,8CAA8C,EAC9C,+CAA+C,EAC/C,qCAAqC,EACrC,sCAAsC,EACtC,uCAAuC,EACvC,wCAAwC,EACxC,qCAAqC,EACrC,sCAAsC,EACtC,4BAA4B,EAC5B,sCAAsC,EACtC,kCAAkC,EAClC,mCAAmC,EACnC,+BAA+B,EAC/B,qCAAqC,EACrC,sCAAsC,EACtC,qCAAqC,EACrC,sCAAsC,EACtC,kDAAkD,EAClD,mDAAmD,EACnD,kDAAkD,EAClD,gDAAgD,EAChD,kDAAkD,EAClD,mDAAmD,EACnD,oDAAoD,EACpD,qDAAqD,EACrD,wDAAwD,EACxD,yDAAyD,EACzD,wCAAwC,EACxC,yCAAyC,EACzC,6CAA6C,EAC7C,8CAA8C,EAC9C,6CAA6C,EAC7C,8CAA8C,EAC9C,6CAA6C,EAC7C,8CAA8C,EAC9C,2CAA2C,EAC3C,4CAA4C,EAC5C,kDAAkD,EAClD,mDAAmD,EACnD,yCAAyC,EACzC,0CAA0C,EAC1C,0CAA0C,EAC1C,2CAA2C,EAC3C,sCAAsC,EACtC,uCAAuC,EACvC,4CAA4C,EAC5C,6CAA6C,EAC7C,mCAAmC,EACnC,oCAAoC,EACpC,kCAAkC,EAClC,mCAAmC,EACnC,uCAAuC,EACvC,yCAAyC,EACzC,0CAA0C,EAC1C,6CAA6C,EAC7C,8CAA8C,EAC9C,oCAAoC,EACpC,yCAAyC,EACzC,0CAA0C,EAC1C,4CAA4C,EAC5C,6CAA6C,EAC7C,4CAA4C,EAC5C,6CAA6C,EAC7C,6CAA6C,EAC7C,iDAAiD,EACjD,2CAA2C,EAC3C,gDAAgD,EAChD,iDAAiD,EAClD,MAAM,4BAA4B,CAAC;AACpC,OAAO,KAAK,EAAE,4BAA4B,EAAE,MAAM,wBAAwB,CAAC;AAE3E,MAAM,MAAM,kCAAkC,CAAC,OAAO,IAClD,OAAO,GACP,2BAA2B,CAAC,OAAO,CAAC,GACpC,OAAO,CAAC,OAAO,GAAG,2BAA2B,CAAC,OAAO,CAAC,CAAC,CAAC;AAE5D,MAAM,WAAW,gCAAgC;IAC/C,MAAM,IAAI,OAAO,CAAC;IAClB,OAAO,CAAC,KAAK,EAAE,iCAAiC,GAAG,kCAAkC,CAAC,kCAAkC,CAAC,CAAC;IAC1H,WAAW,CAAC,KAAK,EAAE,qCAAqC,EAAE,OAAO,CAAC,EAAE,4BAA4B,GAAG,kCAAkC,CAAC,sCAAsC,CAAC,CAAC;IAC9K,UAAU,CAAC,KAAK,EAAE,0CAA0C,EAAE,OAAO,CAAC,EAAE,4BAA4B,GAAG,kCAAkC,CAAC,2CAA2C,CAAC,CAAC;IACvL,aAAa,CAAC,KAAK,EAAE,6CAA6C,EAAE,OAAO,CAAC,EAAE,4BAA4B,GAAG,kCAAkC,CAAC,8CAA8C,CAAC,CAAC;IAChM,SAAS,CAAC,KAAK,EAAE,yCAAyC,GAAG,kCAAkC,CAAC,0CAA0C,CAAC,CAAC;CAC7I;AAED,MAAM,WAAW,iCAAiC;IAChD,UAAU,CAAC,KAAK,EAAE,sCAAsC,GAAG,kCAAkC,CAAC,uCAAuC,CAAC,CAAC;IACvI,YAAY,CAAC,KAAK,EAAE,kCAAkC,GAAG,kCAAkC,CAAC,mCAAmC,CAAC,CAAC;IACjI,gBAAgB,CAAC,KAAK,EAAE,sCAAsC,GAAG,kCAAkC,CAAC,uCAAuC,CAAC,CAAC;CAC9I;AAED,MAAM,WAAW,qCAAqC;IACpD,QAAQ,CAAC,KAAK,EAAE,uCAAuC,GAAG,kCAAkC,CAAC,wCAAwC,CAAC,CAAC;IACvI,cAAc,CAAC,KAAK,EAAE,6CAA6C,GAAG,kCAAkC,CAAC,8CAA8C,CAAC,CAAC;IACzJ,gBAAgB,CAAC,KAAK,EAAE,+CAA+C,GAAG,kCAAkC,CAAC,gDAAgD,CAAC,CAAC;CAChK;AAED,MAAM,WAAW,kCAAkC;IACjD,WAAW,CAAC,KAAK,EAAE,sCAAsC,GAAG,4BAA4B,EAAE,CAAC;IAC3F,aAAa,CAAC,KAAK,EAAE,mCAAmC,GAAG,oCAAoC,CAAC;IAChG,SAAS,CAAC,QAAQ,EAAE,MAAM,GAAG,4BAA4B,GAAG,IAAI,CAAC;IACjE,eAAe,CAAC,KAAK,EAAE,2CAA2C,GAAG,kCAAkC,CAAC,4CAA4C,CAAC,CAAC;IACtJ,eAAe,CAAC,KAAK,EAAE,2CAA2C,GAAG,kCAAkC,CAAC,4CAA4C,CAAC,CAAC;IACtJ,aAAa,CAAC,KAAK,EAAE,kCAAkC,GAAG,kCAAkC,CAAC,mCAAmC,CAAC,CAAC;CACnI;AAED,MAAM,WAAW,kCAAkC;IACjD,aAAa,CAAC,KAAK,EAAE,mCAAmC,GAAG,kCAAkC,CAAC,oCAAoC,CAAC,CAAC;IACpI,SAAS,CAAC,KAAK,EAAE,qCAAqC,GAAG,kCAAkC,CAAC,sCAAsC,CAAC,CAAC;IACpI,SAAS,CAAC,KAAK,EAAE,qCAAqC,GAAG,kCAAkC,CAAC,sCAAsC,CAAC,CAAC;IACpI,SAAS,CAAC,KAAK,EAAE,uCAAuC,GAAG,kCAAkC,CAAC,wCAAwC,CAAC,CAAC;IACxI,YAAY,CAAC,KAAK,EAAE,uCAAuC,GAAG,kCAAkC,CAAC,wCAAwC,CAAC,CAAC;IAC3I,WAAW,CAAC,KAAK,EAAE,uCAAuC,GAAG,kCAAkC,CAAC,wCAAwC,CAAC,CAAC;IAC1I,QAAQ,CAAC,KAAK,EAAE,oCAAoC,GAAG,kCAAkC,CAAC,qCAAqC,CAAC,CAAC;IACjI,UAAU,CAAC,KAAK,EAAE,sCAAsC,GAAG,kCAAkC,CAAC,uCAAuC,CAAC,CAAC;IACvI,mBAAmB,CAAC,KAAK,EAAE,+CAA+C,GAAG,kCAAkC,CAAC,yCAAyC,CAAC,CAAC;IAC3J,eAAe,CAAC,KAAK,EAAE,2CAA2C,GAAG,kCAAkC,CAAC,yCAAyC,CAAC,CAAC;IACnJ,gBAAgB,CAAC,KAAK,EAAE,4CAA4C,GAAG,kCAAkC,CAAC,yCAAyC,CAAC,CAAC;IACrJ,mBAAmB,CAAC,KAAK,EAAE,+CAA+C,GAAG,kCAAkC,CAAC,yCAAyC,CAAC,CAAC;IAC3J,gBAAgB,CAAC,KAAK,EAAE,4CAA4C,GAAG,kCAAkC,CAAC,yCAAyC,CAAC,CAAC;IACrJ,aAAa,CAAC,KAAK,EAAE,yCAAyC,GAAG,kCAAkC,CAAC,yCAAyC,CAAC,CAAC;IAC/I,UAAU,CAAC,KAAK,EAAE,sCAAsC,GAAG,kCAAkC,CAAC,uCAAuC,CAAC,CAAC;IACvI,YAAY,CAAC,KAAK,EAAE,wCAAwC,GAAG,kCAAkC,CAAC,yCAAyC,CAAC,CAAC;IAC7I,UAAU,CAAC,KAAK,EAAE,sCAAsC,GAAG,kCAAkC,CAAC,yCAAyC,CAAC,CAAC;IACzI,kBAAkB,CAAC,KAAK,EAAE,8CAA8C,GAAG,kCAAkC,CAAC,+CAA+C,CAAC,CAAC;IAC/J,iBAAiB,CAAC,KAAK,EAAE,6CAA6C,GAAG,kCAAkC,CAAC,8CAA8C,CAAC,CAAC;CAC7J;AAED,MAAM,WAAW,qCAAqC;IACpD,YAAY,IAAI,+BAA+B,CAAC;IAChD,YAAY,CAAC,KAAK,EAAE,kCAAkC,GAAG,kCAAkC,CAAC,mCAAmC,CAAC,CAAC;CAClI;AAED,MAAM,WAAW,kCAAkC;IACjD,SAAS,CAAC,KAAK,EAAE,qCAAqC,GAAG,kCAAkC,CAAC,sCAAsC,CAAC,CAAC;IACpI,SAAS,CAAC,KAAK,EAAE,qCAAqC,GAAG,kCAAkC,CAAC,sCAAsC,CAAC,CAAC;IACpI,4BAA4B,CAAC,KAAK,EAAE,kDAAkD,GAAG,kCAAkC,CAAC,mDAAmD,CAAC,CAAC;IACjL,4BAA4B,CAAC,KAAK,EAAE,kDAAkD,GAAG,kCAAkC,CAAC,gDAAgD,CAAC,CAAC;IAC9K,4BAA4B,CAAC,KAAK,EAAE,kDAAkD,GAAG,kCAAkC,CAAC,mDAAmD,CAAC,CAAC;IACjL,8BAA8B,CAAC,KAAK,EAAE,oDAAoD,GAAG,kCAAkC,CAAC,qDAAqD,CAAC,CAAC;IACvL,kCAAkC,CAAC,KAAK,EAAE,wDAAwD,GAAG,kCAAkC,CAAC,yDAAyD,CAAC,CAAC;IACnM,aAAa,CAAC,KAAK,EAAE,yCAAyC,GAAG,kCAAkC,CAAC,0CAA0C,CAAC,CAAC;IAChJ,cAAc,CAAC,KAAK,EAAE,0CAA0C,GAAG,kCAAkC,CAAC,2CAA2C,CAAC,CAAC;IACnJ,YAAY,CAAC,KAAK,EAAE,wCAAwC,GAAG,kCAAkC,CAAC,yCAAyC,CAAC,CAAC;IAC7I,iBAAiB,CAAC,KAAK,EAAE,6CAA6C,GAAG,kCAAkC,CAAC,8CAA8C,CAAC,CAAC;IAC5J,iBAAiB,CAAC,KAAK,EAAE,6CAA6C,GAAG,kCAAkC,CAAC,8CAA8C,CAAC,CAAC;IAC5J,eAAe,CAAC,KAAK,EAAE,2CAA2C,GAAG,kCAAkC,CAAC,4CAA4C,CAAC,CAAC;IACtJ,iBAAiB,CAAC,KAAK,EAAE,6CAA6C,GAAG,kCAAkC,CAAC,8CAA8C,CAAC,CAAC;IAC5J,iBAAiB,CAAC,KAAK,EAAE,kDAAkD,GAAG,kCAAkC,CAAC,mDAAmD,CAAC,CAAC;IACtK,UAAU,CAAC,KAAK,EAAE,sCAAsC,GAAG,kCAAkC,CAAC,uCAAuC,CAAC,CAAC;IACvI,gBAAgB,CAAC,KAAK,EAAE,4CAA4C,GAAG,kCAAkC,CAAC,6CAA6C,CAAC,CAAC;CAC1J;AAED,MAAM,WAAW,qCAAqC;IACpD,IAAI,CAAC,KAAK,EAAE,mCAAmC,GAAG,kCAAkC,CAAC,oCAAoC,CAAC,CAAC;IAC3H,GAAG,CAAC,KAAK,EAAE,kCAAkC,GAAG,kCAAkC,CAAC,mCAAmC,CAAC,CAAC;CACzH;AAED,MAAM,WAAW,oCAAoC;IACnD,WAAW,CAAC,KAAK,EAAE,yCAAyC,GAAG,kCAAkC,CAAC,0CAA0C,CAAC,CAAC;IAC9I,cAAc,CAAC,KAAK,EAAE,4CAA4C,GAAG,kCAAkC,CAAC,6CAA6C,CAAC,CAAC;IACvJ,SAAS,CAAC,KAAK,EAAE,uCAAuC,GAAG,kCAAkC,CAAC,oCAAoC,CAAC,CAAC;IACpI,eAAe,CAAC,KAAK,EAAE,6CAA6C,GAAG,kCAAkC,CAAC,8CAA8C,CAAC,CAAC;IAC1J,WAAW,CAAC,KAAK,EAAE,yCAAyC,GAAG,kCAAkC,CAAC,0CAA0C,CAAC,CAAC;IAC9I,qBAAqB,CAAC,KAAK,EAAE,gDAAgD,GAAG,kCAAkC,CAAC,iDAAiD,CAAC,CAAC;IACtK,aAAa,CAAC,KAAK,EAAE,2CAA2C,GAAG,kCAAkC,CAAC,iDAAiD,CAAC,CAAC;IACzJ,eAAe,CAAC,KAAK,EAAE,6CAA6C,GAAG,kCAAkC,CAAC,iDAAiD,CAAC,CAAC;IAC7J,cAAc,CAAC,KAAK,EAAE,4CAA4C,GAAG,kCAAkC,CAAC,6CAA6C,CAAC,CAAC;CACxJ;AAED,MAAM,WAAW,iCAAiC;IAChD,WAAW,CAAC,KAAK,EAAE,uCAAuC,GAAG,+BAA+B,CAAC;IAC7F,QAAQ,CAAC,KAAK,EAAE,oCAAoC,GAAG,4BAA4B,CAAC;IACpF,eAAe,CAAC,KAAK,EAAE,2CAA2C,GAAG,4CAA4C,CAAC;CACnH;AAED,MAAM,WAAW,8BAA8B;IAC7C,UAAU,CAAC,KAAK,EAAE,kCAAkC,GAAG,kCAAkC,CAAC,mCAAmC,CAAC,CAAC;CAChI;AAED,MAAM,WAAW,uCAAuC;IACtD,MAAM,EAAE,iCAAiC,CAAC;IAC1C,IAAI,EAAE,gCAAgC,CAAC;IACvC,SAAS,EAAE,qCAAqC,CAAC;IACjD,OAAO,EAAE,kCAAkC,CAAC;IAC5C,OAAO,EAAE,kCAAkC,CAAC;IAC5C,SAAS,EAAE,qCAAqC,CAAC;IACjD,OAAO,EAAE,kCAAkC,CAAC;IAC5C,SAAS,EAAE,qCAAqC,CAAC;IACjD,QAAQ,EAAE,oCAAoC,CAAC;IAC/C,KAAK,EAAE,iCAAiC,CAAC;IACzC,EAAE,EAAE,8BAA8B,CAAC;CACpC"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"source-types.js","sourceRoot":"","sources":["../../src/agent-bridge/source-types.ts"],"names":[],"mappings":"","sourcesContent":["import type {\n EditorAgentBridgeCallResult,\n EditorAgentBridgeAssetAnalysisGetInput,\n EditorAgentBridgeAssetAnalysisGetOutput,\n EditorAgentBridgeAssetInfoGetInput,\n EditorAgentBridgeAssetInfoGetOutput,\n EditorAgentBridgeAssetLibraryListInput,\n EditorAgentBridgeAssetLibraryListOutput,\n EditorAgentBridgeEditorSnapshot,\n EditorAgentBridgeEditorSnapshotGetInput,\n EditorAgentBridgeEditorState,\n EditorAgentBridgeEditorStateGetInput,\n EditorAgentBridgeUiRegionsGetInput,\n EditorAgentBridgeUiRegionsGetOutput,\n EditorAgentBridgeHostEditorEnterInput,\n EditorAgentBridgeHostEditorEnterOutput,\n EditorAgentBridgeHostEditorSaveAndRunInput,\n EditorAgentBridgeHostEditorSaveAndRunOutput,\n EditorAgentBridgeHostEditorDiscardAndRunInput,\n EditorAgentBridgeHostEditorDiscardAndRunOutput,\n EditorAgentBridgeHostEditorWaitReadyInput,\n EditorAgentBridgeHostEditorWaitReadyOutput,\n EditorAgentBridgeHostModeGetInput,\n EditorAgentBridgeHostModeGetOutput,\n EditorAgentBridgeObjectCreatePrimitiveInput,\n EditorAgentBridgeObjectCreatePrimitiveOutput,\n EditorAgentBridgeObjectCreateFromAssetInput,\n EditorAgentBridgeObjectCreateFromAssetOutput,\n EditorAgentBridgeObjectDeleteInput,\n EditorAgentBridgeObjectDeleteOutput,\n EditorAgentBridgeObjectResolveInput,\n EditorAgentBridgeObjectResolveOutput,\n EditorAgentBridgePrefabMaterialSlotsListInput,\n EditorAgentBridgePrefabMaterialSlotsListOutput,\n EditorAgentBridgePrefabAssetRenameInput,\n EditorAgentBridgePrefabAssetRenameOutput,\n EditorAgentBridgePrefabNodeCreateFromAssetInput,\n EditorAgentBridgePrefabNodeCreateGroupInput,\n EditorAgentBridgePrefabNodeCreatePrimitiveInput,\n EditorAgentBridgePrefabNodeDeleteInput,\n EditorAgentBridgePrefabNodeMutationOutput,\n EditorAgentBridgePrefabNodeReparentInput,\n EditorAgentBridgePrefabNodeRenameInput,\n EditorAgentBridgePrefabNodeRenameOutput,\n EditorAgentBridgePrefabNodeSelectInput,\n EditorAgentBridgePrefabNodeSelectOutput,\n EditorAgentBridgePrefabNodeSetTransformInput,\n EditorAgentBridgePrefabResolveInput,\n EditorAgentBridgePrefabResolveOutput,\n EditorAgentBridgePrefabSceneGetInput,\n EditorAgentBridgePrefabSceneGetOutput,\n EditorAgentBridgePrefabSourceStructureGetInput,\n EditorAgentBridgePrefabSourceStructureGetOutput,\n EditorAgentBridgePrefabStageExitInput,\n EditorAgentBridgePrefabStageExitOutput,\n EditorAgentBridgePrefabStageOpenInput,\n EditorAgentBridgePrefabStageOpenOutput,\n EditorAgentBridgeSceneObject,\n EditorAgentBridgeSceneObjectsListInput,\n EditorAgentBridgeSelectionSetInput,\n EditorAgentBridgeSelectionSetOutput,\n EditorAgentBridgeSelectionState,\n EditorAgentBridgeShadowPolicyGetInput,\n EditorAgentBridgeShadowPolicyGetOutput,\n EditorAgentBridgeShadowPolicySetInput,\n EditorAgentBridgeShadowPolicySetOutput,\n EditorAgentBridgeShadowDebugInspectInput,\n EditorAgentBridgeShadowDebugInspectOutput,\n EditorAgentBridgeShadowDebugContextClearInput,\n EditorAgentBridgeShadowDebugContextClearOutput,\n EditorAgentBridgeShadowDebugContextEnterInput,\n EditorAgentBridgeShadowDebugContextEnterOutput,\n EditorAgentBridgeShadowDebugOverlayClearInput,\n EditorAgentBridgeShadowDebugOverlayClearOutput,\n EditorAgentBridgeShadowDebugOverlaySetInput,\n EditorAgentBridgeShadowDebugOverlaySetOutput,\n EditorAgentBridgeShadowDebugVisibilityMeasureInput,\n EditorAgentBridgeShadowDebugVisibilityMeasureOutput,\n EditorAgentBridgeShadowReceiversListInput,\n EditorAgentBridgeShadowReceiversListOutput,\n EditorAgentBridgeShadowResolvePreviewInput,\n EditorAgentBridgeShadowResolvePreviewOutput,\n EditorAgentBridgeShadowStaticBakeInput,\n EditorAgentBridgeShadowStaticBakeOutput,\n EditorAgentBridgeShadowStaticInvalidateInput,\n EditorAgentBridgeShadowStaticInvalidateOutput,\n EditorAgentBridgeTransformMoveInput,\n EditorAgentBridgeTransformMoveOutput,\n EditorAgentBridgeTransformSetInput,\n EditorAgentBridgeTransformSetOutput,\n EditorAgentBridgeViewportCameraGetInput,\n EditorAgentBridgeViewportCameraOrbitInput,\n EditorAgentBridgeViewportCameraOrbitOutput,\n EditorAgentBridgeViewportCameraSetPresetInput,\n EditorAgentBridgeViewportCameraSetPresetOutput,\n EditorAgentBridgeViewportCameraState,\n EditorAgentBridgeViewportFocusObjectInput,\n EditorAgentBridgeViewportFocusObjectOutput,\n EditorAgentBridgeViewportFrameSelectionInput,\n EditorAgentBridgeViewportFrameSelectionOutput,\n EditorAgentBridgeViewportIsolationEnterInput,\n EditorAgentBridgeViewportIsolationEnterOutput,\n EditorAgentBridgeViewportVisibilityClearInput,\n EditorAgentBridgeViewportVisibilityMutationOutput,\n EditorAgentBridgeViewportVisibilitySetInput,\n EditorAgentBridgeViewportVisibilitySnapshotInput,\n EditorAgentBridgeViewportVisibilitySnapshotOutput,\n} from '@fps-games/editor-protocol';\nimport type { EditorAgentBridgeCallContext } from '@fps-games/editor-core';\n\nexport type LocalEditorAgentBridgeSourceResult<TOutput> =\n | TOutput\n | EditorAgentBridgeCallResult<TOutput>\n | Promise<TOutput | EditorAgentBridgeCallResult<TOutput>>;\n\nexport interface LocalEditorAgentBridgeHostSource {\n isBusy(): boolean;\n getMode(input: EditorAgentBridgeHostModeGetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeHostModeGetOutput>;\n enterEditor(input: EditorAgentBridgeHostEditorEnterInput, context?: EditorAgentBridgeCallContext): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeHostEditorEnterOutput>;\n saveAndRun(input: EditorAgentBridgeHostEditorSaveAndRunInput, context?: EditorAgentBridgeCallContext): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeHostEditorSaveAndRunOutput>;\n discardAndRun(input: EditorAgentBridgeHostEditorDiscardAndRunInput, context?: EditorAgentBridgeCallContext): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeHostEditorDiscardAndRunOutput>;\n waitReady(input: EditorAgentBridgeHostEditorWaitReadyInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeHostEditorWaitReadyOutput>;\n}\n\nexport interface LocalEditorAgentBridgeAssetSource {\n listAssets(input: EditorAgentBridgeAssetLibraryListInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeAssetLibraryListOutput>;\n getAssetInfo(input: EditorAgentBridgeAssetInfoGetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeAssetInfoGetOutput>;\n getAssetAnalysis(input: EditorAgentBridgeAssetAnalysisGetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeAssetAnalysisGetOutput>;\n}\n\nexport interface LocalEditorAgentBridgeObjectSource {\n listObjects(input: EditorAgentBridgeSceneObjectsListInput): EditorAgentBridgeSceneObject[];\n resolveObject(input: EditorAgentBridgeObjectResolveInput): EditorAgentBridgeObjectResolveOutput;\n getObject(objectId: string): EditorAgentBridgeSceneObject | null;\n createPrimitive(input: EditorAgentBridgeObjectCreatePrimitiveInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeObjectCreatePrimitiveOutput>;\n createFromAsset(input: EditorAgentBridgeObjectCreateFromAssetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeObjectCreateFromAssetOutput>;\n deleteObjects(input: EditorAgentBridgeObjectDeleteInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeObjectDeleteOutput>;\n}\n\nexport interface LocalEditorAgentBridgePrefabSource {\n resolvePrefab(input: EditorAgentBridgePrefabResolveInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabResolveOutput>;\n openStage(input: EditorAgentBridgePrefabStageOpenInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabStageOpenOutput>;\n exitStage(input: EditorAgentBridgePrefabStageExitInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabStageExitOutput>;\n renameAsset(input: EditorAgentBridgePrefabAssetRenameInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabAssetRenameOutput>;\n getScene(input: EditorAgentBridgePrefabSceneGetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabSceneGetOutput>;\n selectNode(input: EditorAgentBridgePrefabNodeSelectInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabNodeSelectOutput>;\n createNodeFromAsset(input: EditorAgentBridgePrefabNodeCreateFromAssetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabNodeMutationOutput>;\n createGroupNode(input: EditorAgentBridgePrefabNodeCreateGroupInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabNodeMutationOutput>;\n createPrimitiveNode(input: EditorAgentBridgePrefabNodeCreatePrimitiveInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabNodeMutationOutput>;\n setNodeTransform(input: EditorAgentBridgePrefabNodeSetTransformInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabNodeMutationOutput>;\n renameNode(input: EditorAgentBridgePrefabNodeRenameInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabNodeRenameOutput>;\n reparentNode(input: EditorAgentBridgePrefabNodeReparentInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabNodeMutationOutput>;\n deleteNode(input: EditorAgentBridgePrefabNodeDeleteInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabNodeMutationOutput>;\n getSourceStructure(input: EditorAgentBridgePrefabSourceStructureGetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabSourceStructureGetOutput>;\n listMaterialSlots(input: EditorAgentBridgePrefabMaterialSlotsListInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabMaterialSlotsListOutput>;\n}\n\nexport interface LocalEditorAgentBridgeSelectionSource {\n getSelection(): EditorAgentBridgeSelectionState;\n setSelection(input: EditorAgentBridgeSelectionSetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeSelectionSetOutput>;\n}\n\nexport interface LocalEditorAgentBridgeShadowSource {\n getPolicy(input: EditorAgentBridgeShadowPolicyGetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeShadowPolicyGetOutput>;\n setPolicy(input: EditorAgentBridgeShadowPolicySetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeShadowPolicySetOutput>;\n listReceivers(input: EditorAgentBridgeShadowReceiversListInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeShadowReceiversListOutput>;\n resolvePreview(input: EditorAgentBridgeShadowResolvePreviewInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeShadowResolvePreviewOutput>;\n inspectDebug(input: EditorAgentBridgeShadowDebugInspectInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeShadowDebugInspectOutput>;\n enterDebugContext(input: EditorAgentBridgeShadowDebugContextEnterInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeShadowDebugContextEnterOutput>;\n clearDebugContext(input: EditorAgentBridgeShadowDebugContextClearInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeShadowDebugContextClearOutput>;\n setDebugOverlay(input: EditorAgentBridgeShadowDebugOverlaySetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeShadowDebugOverlaySetOutput>;\n clearDebugOverlay(input: EditorAgentBridgeShadowDebugOverlayClearInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeShadowDebugOverlayClearOutput>;\n measureVisibility(input: EditorAgentBridgeShadowDebugVisibilityMeasureInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeShadowDebugVisibilityMeasureOutput>;\n bakeStatic(input: EditorAgentBridgeShadowStaticBakeInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeShadowStaticBakeOutput>;\n invalidateStatic(input: EditorAgentBridgeShadowStaticInvalidateInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeShadowStaticInvalidateOutput>;\n}\n\nexport interface LocalEditorAgentBridgeTransformSource {\n move(input: EditorAgentBridgeTransformMoveInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeTransformMoveOutput>;\n set(input: EditorAgentBridgeTransformSetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeTransformSetOutput>;\n}\n\nexport interface LocalEditorAgentBridgeViewportSource {\n focusObject(input: EditorAgentBridgeViewportFocusObjectInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeViewportFocusObjectOutput>;\n frameSelection(input: EditorAgentBridgeViewportFrameSelectionInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeViewportFrameSelectionOutput>;\n getCamera(input: EditorAgentBridgeViewportCameraGetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeViewportCameraState>;\n setCameraPreset(input: EditorAgentBridgeViewportCameraSetPresetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeViewportCameraSetPresetOutput>;\n orbitCamera(input: EditorAgentBridgeViewportCameraOrbitInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeViewportCameraOrbitOutput>;\n getVisibilitySnapshot(input: EditorAgentBridgeViewportVisibilitySnapshotInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeViewportVisibilitySnapshotOutput>;\n setVisibility(input: EditorAgentBridgeViewportVisibilitySetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeViewportVisibilityMutationOutput>;\n clearVisibility(input: EditorAgentBridgeViewportVisibilityClearInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeViewportVisibilityMutationOutput>;\n enterIsolation(input: EditorAgentBridgeViewportIsolationEnterInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeViewportIsolationEnterOutput>;\n}\n\nexport interface LocalEditorAgentBridgeStateSource {\n getSnapshot(input: EditorAgentBridgeEditorSnapshotGetInput): EditorAgentBridgeEditorSnapshot;\n getState(input: EditorAgentBridgeEditorStateGetInput): EditorAgentBridgeEditorState;\n}\n\nexport interface LocalEditorAgentBridgeUiSource {\n getRegions(input: EditorAgentBridgeUiRegionsGetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeUiRegionsGetOutput>;\n}\n\nexport interface LocalEditorAgentBridgeCapabilitySources {\n assets: LocalEditorAgentBridgeAssetSource;\n host: LocalEditorAgentBridgeHostSource;\n objects: LocalEditorAgentBridgeObjectSource;\n prefabs: LocalEditorAgentBridgePrefabSource;\n selection: LocalEditorAgentBridgeSelectionSource;\n shadows: LocalEditorAgentBridgeShadowSource;\n transform: LocalEditorAgentBridgeTransformSource;\n viewport: LocalEditorAgentBridgeViewportSource;\n state: LocalEditorAgentBridgeStateSource;\n ui: LocalEditorAgentBridgeUiSource;\n}\n"]}
|
|
1
|
+
{"version":3,"file":"source-types.js","sourceRoot":"","sources":["../../src/agent-bridge/source-types.ts"],"names":[],"mappings":"","sourcesContent":["import type {\n EditorAgentBridgeCallResult,\n EditorAgentBridgeAssetAnalysisGetInput,\n EditorAgentBridgeAssetAnalysisGetOutput,\n EditorAgentBridgeAssetInfoGetInput,\n EditorAgentBridgeAssetInfoGetOutput,\n EditorAgentBridgeAssetLibraryListInput,\n EditorAgentBridgeAssetLibraryListOutput,\n EditorAgentBridgeEditorSnapshot,\n EditorAgentBridgeEditorSnapshotGetInput,\n EditorAgentBridgeEditorState,\n EditorAgentBridgeEditorStateGetInput,\n EditorAgentBridgeEditorDiagnosticsListInput,\n EditorAgentBridgeEditorDiagnosticsListOutput,\n EditorAgentBridgeUiRegionsGetInput,\n EditorAgentBridgeUiRegionsGetOutput,\n EditorAgentBridgeHostEditorEnterInput,\n EditorAgentBridgeHostEditorEnterOutput,\n EditorAgentBridgeHostEditorSaveAndRunInput,\n EditorAgentBridgeHostEditorSaveAndRunOutput,\n EditorAgentBridgeHostEditorDiscardAndRunInput,\n EditorAgentBridgeHostEditorDiscardAndRunOutput,\n EditorAgentBridgeHostEditorWaitReadyInput,\n EditorAgentBridgeHostEditorWaitReadyOutput,\n EditorAgentBridgeHostModeGetInput,\n EditorAgentBridgeHostModeGetOutput,\n EditorAgentBridgeHierarchyScopeGetInput,\n EditorAgentBridgeHierarchyScopeGetOutput,\n EditorAgentBridgeHierarchyOperationsListInput,\n EditorAgentBridgeHierarchyOperationsListOutput,\n EditorAgentBridgeHierarchyOperationExecuteInput,\n EditorAgentBridgeHierarchyOperationExecuteOutput,\n EditorAgentBridgeObjectCreatePrimitiveInput,\n EditorAgentBridgeObjectCreatePrimitiveOutput,\n EditorAgentBridgeObjectCreateFromAssetInput,\n EditorAgentBridgeObjectCreateFromAssetOutput,\n EditorAgentBridgeObjectDeleteInput,\n EditorAgentBridgeObjectDeleteOutput,\n EditorAgentBridgeObjectResolveInput,\n EditorAgentBridgeObjectResolveOutput,\n EditorAgentBridgePrefabMaterialSlotsListInput,\n EditorAgentBridgePrefabMaterialSlotsListOutput,\n EditorAgentBridgePrefabAssetRenameInput,\n EditorAgentBridgePrefabAssetRenameOutput,\n EditorAgentBridgePrefabNodeCreateFromAssetInput,\n EditorAgentBridgePrefabNodeCreateGroupInput,\n EditorAgentBridgePrefabNodeCreateMarkerInput,\n EditorAgentBridgePrefabNodeCreatePrimitiveInput,\n EditorAgentBridgePrefabNodeDeleteInput,\n EditorAgentBridgePrefabNodeMutationOutput,\n EditorAgentBridgePrefabNodeReparentInput,\n EditorAgentBridgePrefabNodeRenameInput,\n EditorAgentBridgePrefabNodeRenameOutput,\n EditorAgentBridgePrefabNodeSelectInput,\n EditorAgentBridgePrefabNodeSelectOutput,\n EditorAgentBridgePrefabNodeSetTransformInput,\n EditorAgentBridgePrefabNodeSetMarkerInput,\n EditorAgentBridgePrefabResolveInput,\n EditorAgentBridgePrefabResolveOutput,\n EditorAgentBridgePrefabSceneGetInput,\n EditorAgentBridgePrefabSceneGetOutput,\n EditorAgentBridgePrefabSourceStructureGetInput,\n EditorAgentBridgePrefabSourceStructureGetOutput,\n EditorAgentBridgePrefabStageExitInput,\n EditorAgentBridgePrefabStageExitOutput,\n EditorAgentBridgePrefabStageActionInput,\n EditorAgentBridgePrefabStageActionOutput,\n EditorAgentBridgePrefabStageOpenInput,\n EditorAgentBridgePrefabStageOpenOutput,\n EditorAgentBridgeSceneObject,\n EditorAgentBridgeSceneObjectsListInput,\n EditorAgentBridgeSelectionSetInput,\n EditorAgentBridgeSelectionSetOutput,\n EditorAgentBridgeSelectionState,\n EditorAgentBridgeShadowPolicyGetInput,\n EditorAgentBridgeShadowPolicyGetOutput,\n EditorAgentBridgeShadowPolicySetInput,\n EditorAgentBridgeShadowPolicySetOutput,\n EditorAgentBridgeShadowMapExperimentConfigGetInput,\n EditorAgentBridgeShadowMapExperimentConfigGetOutput,\n EditorAgentBridgeShadowMapExperimentPolicyGetInput,\n EditorAgentBridgeShadowMapExperimentPolicyOutput,\n EditorAgentBridgeShadowMapExperimentPolicySetInput,\n EditorAgentBridgeShadowMapExperimentPolicySetOutput,\n EditorAgentBridgeShadowMapExperimentPlanPreviewInput,\n EditorAgentBridgeShadowMapExperimentPlanPreviewOutput,\n EditorAgentBridgeShadowMapExperimentRuntimeSnapshotInput,\n EditorAgentBridgeShadowMapExperimentRuntimeSnapshotOutput,\n EditorAgentBridgeShadowDebugInspectInput,\n EditorAgentBridgeShadowDebugInspectOutput,\n EditorAgentBridgeShadowDebugContextClearInput,\n EditorAgentBridgeShadowDebugContextClearOutput,\n EditorAgentBridgeShadowDebugContextEnterInput,\n EditorAgentBridgeShadowDebugContextEnterOutput,\n EditorAgentBridgeShadowDebugOverlayClearInput,\n EditorAgentBridgeShadowDebugOverlayClearOutput,\n EditorAgentBridgeShadowDebugOverlaySetInput,\n EditorAgentBridgeShadowDebugOverlaySetOutput,\n EditorAgentBridgeShadowDebugVisibilityMeasureInput,\n EditorAgentBridgeShadowDebugVisibilityMeasureOutput,\n EditorAgentBridgeShadowReceiversListInput,\n EditorAgentBridgeShadowReceiversListOutput,\n EditorAgentBridgeShadowResolvePreviewInput,\n EditorAgentBridgeShadowResolvePreviewOutput,\n EditorAgentBridgeShadowStaticBakeInput,\n EditorAgentBridgeShadowStaticBakeOutput,\n EditorAgentBridgeShadowStaticInvalidateInput,\n EditorAgentBridgeShadowStaticInvalidateOutput,\n EditorAgentBridgeTransformMoveInput,\n EditorAgentBridgeTransformMoveOutput,\n EditorAgentBridgeTransformSetInput,\n EditorAgentBridgeTransformSetOutput,\n EditorAgentBridgeViewportCameraGetInput,\n EditorAgentBridgeViewportCameraOrbitInput,\n EditorAgentBridgeViewportCameraOrbitOutput,\n EditorAgentBridgeViewportCameraSetPresetInput,\n EditorAgentBridgeViewportCameraSetPresetOutput,\n EditorAgentBridgeViewportCameraState,\n EditorAgentBridgeViewportFocusObjectInput,\n EditorAgentBridgeViewportFocusObjectOutput,\n EditorAgentBridgeViewportFrameSelectionInput,\n EditorAgentBridgeViewportFrameSelectionOutput,\n EditorAgentBridgeViewportIsolationEnterInput,\n EditorAgentBridgeViewportIsolationEnterOutput,\n EditorAgentBridgeViewportVisibilityClearInput,\n EditorAgentBridgeViewportVisibilityMutationOutput,\n EditorAgentBridgeViewportVisibilitySetInput,\n EditorAgentBridgeViewportVisibilitySnapshotInput,\n EditorAgentBridgeViewportVisibilitySnapshotOutput,\n} from '@fps-games/editor-protocol';\nimport type { EditorAgentBridgeCallContext } from '@fps-games/editor-core';\n\nexport type LocalEditorAgentBridgeSourceResult<TOutput> =\n | TOutput\n | EditorAgentBridgeCallResult<TOutput>\n | Promise<TOutput | EditorAgentBridgeCallResult<TOutput>>;\n\nexport interface LocalEditorAgentBridgeHostSource {\n isBusy(): boolean;\n getMode(input: EditorAgentBridgeHostModeGetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeHostModeGetOutput>;\n enterEditor(input: EditorAgentBridgeHostEditorEnterInput, context?: EditorAgentBridgeCallContext): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeHostEditorEnterOutput>;\n saveAndRun(input: EditorAgentBridgeHostEditorSaveAndRunInput, context?: EditorAgentBridgeCallContext): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeHostEditorSaveAndRunOutput>;\n discardAndRun(input: EditorAgentBridgeHostEditorDiscardAndRunInput, context?: EditorAgentBridgeCallContext): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeHostEditorDiscardAndRunOutput>;\n waitReady(input: EditorAgentBridgeHostEditorWaitReadyInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeHostEditorWaitReadyOutput>;\n}\n\nexport interface LocalEditorAgentBridgeAssetSource {\n listAssets(input: EditorAgentBridgeAssetLibraryListInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeAssetLibraryListOutput>;\n getAssetInfo(input: EditorAgentBridgeAssetInfoGetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeAssetInfoGetOutput>;\n getAssetAnalysis(input: EditorAgentBridgeAssetAnalysisGetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeAssetAnalysisGetOutput>;\n}\n\nexport interface LocalEditorAgentBridgeHierarchySource {\n getScope(input: EditorAgentBridgeHierarchyScopeGetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeHierarchyScopeGetOutput>;\n listOperations(input: EditorAgentBridgeHierarchyOperationsListInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeHierarchyOperationsListOutput>;\n executeOperation(input: EditorAgentBridgeHierarchyOperationExecuteInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeHierarchyOperationExecuteOutput>;\n}\n\nexport interface LocalEditorAgentBridgeObjectSource {\n listObjects(input: EditorAgentBridgeSceneObjectsListInput): EditorAgentBridgeSceneObject[];\n resolveObject(input: EditorAgentBridgeObjectResolveInput): EditorAgentBridgeObjectResolveOutput;\n getObject(objectId: string): EditorAgentBridgeSceneObject | null;\n createPrimitive(input: EditorAgentBridgeObjectCreatePrimitiveInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeObjectCreatePrimitiveOutput>;\n createFromAsset(input: EditorAgentBridgeObjectCreateFromAssetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeObjectCreateFromAssetOutput>;\n deleteObjects(input: EditorAgentBridgeObjectDeleteInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeObjectDeleteOutput>;\n}\n\nexport interface LocalEditorAgentBridgePrefabSource {\n resolvePrefab(input: EditorAgentBridgePrefabResolveInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabResolveOutput>;\n openStage(input: EditorAgentBridgePrefabStageOpenInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabStageOpenOutput>;\n exitStage(input: EditorAgentBridgePrefabStageExitInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabStageExitOutput>;\n saveStage(input: EditorAgentBridgePrefabStageActionInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabStageActionOutput>;\n discardStage(input: EditorAgentBridgePrefabStageActionInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabStageActionOutput>;\n renameAsset(input: EditorAgentBridgePrefabAssetRenameInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabAssetRenameOutput>;\n getScene(input: EditorAgentBridgePrefabSceneGetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabSceneGetOutput>;\n selectNode(input: EditorAgentBridgePrefabNodeSelectInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabNodeSelectOutput>;\n createNodeFromAsset(input: EditorAgentBridgePrefabNodeCreateFromAssetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabNodeMutationOutput>;\n createGroupNode(input: EditorAgentBridgePrefabNodeCreateGroupInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabNodeMutationOutput>;\n createMarkerNode(input: EditorAgentBridgePrefabNodeCreateMarkerInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabNodeMutationOutput>;\n createPrimitiveNode(input: EditorAgentBridgePrefabNodeCreatePrimitiveInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabNodeMutationOutput>;\n setNodeTransform(input: EditorAgentBridgePrefabNodeSetTransformInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabNodeMutationOutput>;\n setNodeMarker(input: EditorAgentBridgePrefabNodeSetMarkerInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabNodeMutationOutput>;\n renameNode(input: EditorAgentBridgePrefabNodeRenameInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabNodeRenameOutput>;\n reparentNode(input: EditorAgentBridgePrefabNodeReparentInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabNodeMutationOutput>;\n deleteNode(input: EditorAgentBridgePrefabNodeDeleteInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabNodeMutationOutput>;\n getSourceStructure(input: EditorAgentBridgePrefabSourceStructureGetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabSourceStructureGetOutput>;\n listMaterialSlots(input: EditorAgentBridgePrefabMaterialSlotsListInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgePrefabMaterialSlotsListOutput>;\n}\n\nexport interface LocalEditorAgentBridgeSelectionSource {\n getSelection(): EditorAgentBridgeSelectionState;\n setSelection(input: EditorAgentBridgeSelectionSetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeSelectionSetOutput>;\n}\n\nexport interface LocalEditorAgentBridgeShadowSource {\n getPolicy(input: EditorAgentBridgeShadowPolicyGetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeShadowPolicyGetOutput>;\n setPolicy(input: EditorAgentBridgeShadowPolicySetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeShadowPolicySetOutput>;\n getShadowMapExperimentConfig(input: EditorAgentBridgeShadowMapExperimentConfigGetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeShadowMapExperimentConfigGetOutput>;\n getShadowMapExperimentPolicy(input: EditorAgentBridgeShadowMapExperimentPolicyGetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeShadowMapExperimentPolicyOutput>;\n setShadowMapExperimentPolicy(input: EditorAgentBridgeShadowMapExperimentPolicySetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeShadowMapExperimentPolicySetOutput>;\n previewShadowMapExperimentPlan(input: EditorAgentBridgeShadowMapExperimentPlanPreviewInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeShadowMapExperimentPlanPreviewOutput>;\n snapshotShadowMapExperimentRuntime(input: EditorAgentBridgeShadowMapExperimentRuntimeSnapshotInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeShadowMapExperimentRuntimeSnapshotOutput>;\n listReceivers(input: EditorAgentBridgeShadowReceiversListInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeShadowReceiversListOutput>;\n resolvePreview(input: EditorAgentBridgeShadowResolvePreviewInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeShadowResolvePreviewOutput>;\n inspectDebug(input: EditorAgentBridgeShadowDebugInspectInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeShadowDebugInspectOutput>;\n enterDebugContext(input: EditorAgentBridgeShadowDebugContextEnterInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeShadowDebugContextEnterOutput>;\n clearDebugContext(input: EditorAgentBridgeShadowDebugContextClearInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeShadowDebugContextClearOutput>;\n setDebugOverlay(input: EditorAgentBridgeShadowDebugOverlaySetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeShadowDebugOverlaySetOutput>;\n clearDebugOverlay(input: EditorAgentBridgeShadowDebugOverlayClearInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeShadowDebugOverlayClearOutput>;\n measureVisibility(input: EditorAgentBridgeShadowDebugVisibilityMeasureInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeShadowDebugVisibilityMeasureOutput>;\n bakeStatic(input: EditorAgentBridgeShadowStaticBakeInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeShadowStaticBakeOutput>;\n invalidateStatic(input: EditorAgentBridgeShadowStaticInvalidateInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeShadowStaticInvalidateOutput>;\n}\n\nexport interface LocalEditorAgentBridgeTransformSource {\n move(input: EditorAgentBridgeTransformMoveInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeTransformMoveOutput>;\n set(input: EditorAgentBridgeTransformSetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeTransformSetOutput>;\n}\n\nexport interface LocalEditorAgentBridgeViewportSource {\n focusObject(input: EditorAgentBridgeViewportFocusObjectInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeViewportFocusObjectOutput>;\n frameSelection(input: EditorAgentBridgeViewportFrameSelectionInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeViewportFrameSelectionOutput>;\n getCamera(input: EditorAgentBridgeViewportCameraGetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeViewportCameraState>;\n setCameraPreset(input: EditorAgentBridgeViewportCameraSetPresetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeViewportCameraSetPresetOutput>;\n orbitCamera(input: EditorAgentBridgeViewportCameraOrbitInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeViewportCameraOrbitOutput>;\n getVisibilitySnapshot(input: EditorAgentBridgeViewportVisibilitySnapshotInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeViewportVisibilitySnapshotOutput>;\n setVisibility(input: EditorAgentBridgeViewportVisibilitySetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeViewportVisibilityMutationOutput>;\n clearVisibility(input: EditorAgentBridgeViewportVisibilityClearInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeViewportVisibilityMutationOutput>;\n enterIsolation(input: EditorAgentBridgeViewportIsolationEnterInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeViewportIsolationEnterOutput>;\n}\n\nexport interface LocalEditorAgentBridgeStateSource {\n getSnapshot(input: EditorAgentBridgeEditorSnapshotGetInput): EditorAgentBridgeEditorSnapshot;\n getState(input: EditorAgentBridgeEditorStateGetInput): EditorAgentBridgeEditorState;\n listDiagnostics(input: EditorAgentBridgeEditorDiagnosticsListInput): EditorAgentBridgeEditorDiagnosticsListOutput;\n}\n\nexport interface LocalEditorAgentBridgeUiSource {\n getRegions(input: EditorAgentBridgeUiRegionsGetInput): LocalEditorAgentBridgeSourceResult<EditorAgentBridgeUiRegionsGetOutput>;\n}\n\nexport interface LocalEditorAgentBridgeCapabilitySources {\n assets: LocalEditorAgentBridgeAssetSource;\n host: LocalEditorAgentBridgeHostSource;\n hierarchy: LocalEditorAgentBridgeHierarchySource;\n objects: LocalEditorAgentBridgeObjectSource;\n prefabs: LocalEditorAgentBridgePrefabSource;\n selection: LocalEditorAgentBridgeSelectionSource;\n shadows: LocalEditorAgentBridgeShadowSource;\n transform: LocalEditorAgentBridgeTransformSource;\n viewport: LocalEditorAgentBridgeViewportSource;\n state: LocalEditorAgentBridgeStateSource;\n ui: LocalEditorAgentBridgeUiSource;\n}\n"]}
|
package/dist/build-info.json
CHANGED
|
@@ -1,120 +1,135 @@
|
|
|
1
1
|
{
|
|
2
2
|
"schemaVersion": 1,
|
|
3
3
|
"packageName": "@fps-games/editor",
|
|
4
|
-
"version": "0.2.
|
|
5
|
-
"gitSha": "
|
|
6
|
-
"distHash": "
|
|
7
|
-
"cacheKey": "0.2.
|
|
4
|
+
"version": "0.2.1-beta.1",
|
|
5
|
+
"gitSha": "846bae327b1debfb8ae586d7bc7a354cbb3bd072",
|
|
6
|
+
"distHash": "ade74556aadf607a54b6b99036c3efd954d0101da481d4fba594d1905e7725e1",
|
|
7
|
+
"cacheKey": "0.2.1-beta.1-ade74556aadf",
|
|
8
8
|
"bundledPackages": [
|
|
9
9
|
{
|
|
10
10
|
"name": "@fps-games/babylon-renderer",
|
|
11
|
-
"version": "0.2.
|
|
12
|
-
"distHash": "
|
|
11
|
+
"version": "0.2.1-beta.1",
|
|
12
|
+
"distHash": "657e87be140dca67305023a0995a57f9a2a637e6031e2c93c6cb9c9537b0fde7"
|
|
13
13
|
},
|
|
14
14
|
{
|
|
15
15
|
"name": "@fps-games/editor-babylon",
|
|
16
|
-
"version": "0.2.
|
|
17
|
-
"distHash": "
|
|
16
|
+
"version": "0.2.1-beta.1",
|
|
17
|
+
"distHash": "c76798b9aa7116e9a4a891ea1956581417f97eaa2ccbb4bf04ec45468b0153a9"
|
|
18
18
|
},
|
|
19
19
|
{
|
|
20
20
|
"name": "@fps-games/editor-browser",
|
|
21
|
-
"version": "0.2.
|
|
22
|
-
"distHash": "
|
|
21
|
+
"version": "0.2.1-beta.1",
|
|
22
|
+
"distHash": "4e508a90d6c32de362949958a8bae76a0560250ec43dc14a6d027c6f63f8d463"
|
|
23
23
|
},
|
|
24
24
|
{
|
|
25
25
|
"name": "@fps-games/editor-core",
|
|
26
|
-
"version": "0.2.
|
|
27
|
-
"distHash": "
|
|
26
|
+
"version": "0.2.1-beta.1",
|
|
27
|
+
"distHash": "5a1215dbdef3bc3a3893022ebf1261157b866d555902acdf6c3e4cfb6067c644"
|
|
28
28
|
},
|
|
29
29
|
{
|
|
30
30
|
"name": "@fps-games/editor-forge-play",
|
|
31
|
-
"version": "0.2.
|
|
31
|
+
"version": "0.2.1-beta.1",
|
|
32
32
|
"distHash": "c76fb413ce05bbcae6481366d71aed662bc56c65827b6dddbde5478a2740e079"
|
|
33
33
|
},
|
|
34
34
|
{
|
|
35
35
|
"name": "@fps-games/editor-playable-sdk",
|
|
36
|
-
"version": "0.2.
|
|
37
|
-
"distHash": "
|
|
36
|
+
"version": "0.2.1-beta.1",
|
|
37
|
+
"distHash": "94c35257d1ef392eb5585a0eb3d5a870a64bc8262898189a10dcde30be06e628"
|
|
38
38
|
},
|
|
39
39
|
{
|
|
40
40
|
"name": "@fps-games/editor-protocol",
|
|
41
|
-
"version": "0.2.
|
|
42
|
-
"distHash": "
|
|
41
|
+
"version": "0.2.1-beta.1",
|
|
42
|
+
"distHash": "048d113da972fa39f4e4bd249e392a172c0f57b2b48fbcf6a8210b2c3b53bfa9"
|
|
43
43
|
},
|
|
44
44
|
{
|
|
45
45
|
"name": "@fps-games/editor-tooling",
|
|
46
|
-
"version": "0.2.
|
|
47
|
-
"distHash": "
|
|
46
|
+
"version": "0.2.1-beta.1",
|
|
47
|
+
"distHash": "adb386db73f3001fecddf7a5961b1d896db58b0fc65ec30d306c41e16a887a07"
|
|
48
|
+
},
|
|
49
|
+
{
|
|
50
|
+
"name": "@fps-games/editor-ui",
|
|
51
|
+
"version": "0.2.1-beta.1",
|
|
52
|
+
"distHash": "56fc9f9cf4ba70755aad00e6d3e0d9c98c415225420728e43b81163edf006515"
|
|
48
53
|
},
|
|
49
54
|
{
|
|
50
55
|
"name": "@fps-games/playable-assets",
|
|
51
|
-
"version": "0.2.
|
|
56
|
+
"version": "0.2.1-beta.1",
|
|
52
57
|
"distHash": "37a544c7fef71429562a181f3e74008b1d40ed8fcb26e19b604ddaa1298cbd18"
|
|
53
58
|
},
|
|
54
59
|
{
|
|
55
60
|
"name": "@fps-games/playable-contracts",
|
|
56
|
-
"version": "0.2.
|
|
57
|
-
"distHash": "
|
|
61
|
+
"version": "0.2.1-beta.1",
|
|
62
|
+
"distHash": "234d4c791465ed1911668589489210caa54c8198301b5a4ba644849c68eadbbb"
|
|
58
63
|
},
|
|
59
64
|
{
|
|
60
65
|
"name": "@fps-games/playable-rendering",
|
|
61
|
-
"version": "0.2.
|
|
62
|
-
"distHash": "
|
|
66
|
+
"version": "0.2.1-beta.1",
|
|
67
|
+
"distHash": "08bad015efd9c32ec9e61cb2ea826d1c87176d447ad28dea8d4604ea31de29b8"
|
|
63
68
|
},
|
|
64
69
|
{
|
|
65
70
|
"name": "@fps-games/playable-runtime",
|
|
66
|
-
"version": "0.2.
|
|
67
|
-
"distHash": "
|
|
71
|
+
"version": "0.2.1-beta.1",
|
|
72
|
+
"distHash": "9e65be3d6503d94d2e6ae6d9bc305ad429bb395d1445d3f25260feab76abe1fc"
|
|
68
73
|
},
|
|
69
74
|
{
|
|
70
75
|
"name": "@fps-games/playable-runtime-data",
|
|
71
|
-
"version": "0.2.
|
|
76
|
+
"version": "0.2.1-beta.1",
|
|
72
77
|
"distHash": "44bf5edaf873b0888d790a142895d24acae9896b5d38836d6cee1d85a5d9483e"
|
|
73
78
|
},
|
|
74
79
|
{
|
|
75
80
|
"name": "@fps-games/playable-scene",
|
|
76
|
-
"version": "0.2.
|
|
81
|
+
"version": "0.2.1-beta.1",
|
|
77
82
|
"distHash": "c9988e0a517dbda0250812d61c3cca1b149b25ac36231f5f2b57346f3435dd92"
|
|
78
83
|
},
|
|
79
84
|
{
|
|
80
85
|
"name": "@fps-games/plugin-api",
|
|
81
|
-
"version": "0.2.
|
|
86
|
+
"version": "0.2.1-beta.1",
|
|
82
87
|
"distHash": "06c15e6ba76748b069aae75d1ec325ad2842e38bad37f91a25fd878ed1bf73f6"
|
|
83
88
|
},
|
|
84
89
|
{
|
|
85
90
|
"name": "@fps-games/plugin-assets",
|
|
86
|
-
"version": "0.2.
|
|
87
|
-
"distHash": "
|
|
91
|
+
"version": "0.2.1-beta.1",
|
|
92
|
+
"distHash": "52a05e755fa9db59f638bbf0789e0e2f3f6292705fb3c72c64ca07954a5a1790"
|
|
93
|
+
},
|
|
94
|
+
{
|
|
95
|
+
"name": "@fps-games/plugin-hierarchy",
|
|
96
|
+
"version": "0.2.1-beta.1",
|
|
97
|
+
"distHash": "83886f88ae484caf578912b2cfc4b3782bc31843c2e0f855c1e6c887b513a425"
|
|
88
98
|
},
|
|
89
99
|
{
|
|
90
100
|
"name": "@fps-games/plugin-host",
|
|
91
|
-
"version": "0.2.
|
|
101
|
+
"version": "0.2.1-beta.1",
|
|
92
102
|
"distHash": "f46e8257e5ed78b4dff21a905d3cf7c54933a6ff1ae458ae2d73126dfc0d8f56"
|
|
93
103
|
},
|
|
94
104
|
{
|
|
95
105
|
"name": "@fps-games/plugin-markers",
|
|
96
|
-
"version": "0.2.
|
|
97
|
-
"distHash": "
|
|
106
|
+
"version": "0.2.1-beta.1",
|
|
107
|
+
"distHash": "64081ad4672b16b6788880f848945d4d80b90e8c35e3bac5f88fa337f345866d"
|
|
98
108
|
},
|
|
99
109
|
{
|
|
100
110
|
"name": "@fps-games/plugin-materials",
|
|
101
|
-
"version": "0.2.
|
|
102
|
-
"distHash": "
|
|
111
|
+
"version": "0.2.1-beta.1",
|
|
112
|
+
"distHash": "435ec9725d2627951b96dff837f9042d18df06ddc3ffbb7478184e4b42e3d133"
|
|
103
113
|
},
|
|
104
114
|
{
|
|
105
115
|
"name": "@fps-games/plugin-rendering",
|
|
106
|
-
"version": "0.2.
|
|
107
|
-
"distHash": "
|
|
116
|
+
"version": "0.2.1-beta.1",
|
|
117
|
+
"distHash": "eb0c6c63f051e5333baf97ef1057fb45c9c572aab550e6a953d0ca054c53e1c3"
|
|
108
118
|
},
|
|
109
119
|
{
|
|
110
120
|
"name": "@fps-games/plugin-scene",
|
|
111
|
-
"version": "0.2.
|
|
112
|
-
"distHash": "
|
|
121
|
+
"version": "0.2.1-beta.1",
|
|
122
|
+
"distHash": "ec52ee7f62af13bb1675f5a9329f240d51364432ddcf4df9eea5a8e9802621d4"
|
|
123
|
+
},
|
|
124
|
+
{
|
|
125
|
+
"name": "@fps-games/plugin-shadow-map-experiment",
|
|
126
|
+
"version": "0.2.1-beta.1",
|
|
127
|
+
"distHash": "4a45a2a37921468390cefa4524a7971ce1bed7349e08ad7333af32a60f600973"
|
|
113
128
|
},
|
|
114
129
|
{
|
|
115
130
|
"name": "@fps-games/plugin-shadows",
|
|
116
|
-
"version": "0.2.
|
|
117
|
-
"distHash": "
|
|
131
|
+
"version": "0.2.1-beta.1",
|
|
132
|
+
"distHash": "9d04acabad58e1daa45031532cafc3e2e19d4f50f11ec97cbb283c51d003bd2f"
|
|
118
133
|
}
|
|
119
134
|
]
|
|
120
135
|
}
|
package/dist/index.d.ts
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
export type { LocalEditorThemeController, LocalEditorThemeName, } from '@fps-games/editor-browser';
|
|
2
|
-
export { mountEditorRuntimeCameraDebugPanel, mountEditorRuntimeDebugPanelShell, mountEditorRuntimeLightingDebugPanel, } from '@fps-games/editor-browser';
|
|
3
|
-
export type { EditorRuntimeCameraDebugPanel, EditorRuntimeCameraDebugPanelOptions, EditorRuntimeCameraDebugPanInput, EditorRuntimeCameraDebugScreenPoint, EditorRuntimeCameraDebugViewportRect, EditorRuntimeDebugPanelLanguage, EditorRuntimeDebugPanelMode, EditorRuntimeDebugPanelPlacement, EditorRuntimeDebugPanelShell, EditorRuntimeDebugPanelShellOptions, EditorRuntimeDebugPanelStatusOptions, EditorRuntimeLightingDebugPanel, EditorRuntimeLightingDebugPanelOptions, } from '@fps-games/editor-browser';
|
|
2
|
+
export { mountEditorRuntimeCameraDebugPanel, mountEditorRuntimeDebugPanelShell, mountEditorRuntimeLightingDebugPanel, } from '@fps-games/editor-browser/runtime-debug';
|
|
3
|
+
export type { EditorRuntimeCameraDebugPanel, EditorRuntimeCameraDebugPanelOptions, EditorRuntimeCameraDebugPanInput, EditorRuntimeCameraDebugScreenPoint, EditorRuntimeCameraDebugViewportRect, EditorRuntimeDebugPanelLanguage, EditorRuntimeDebugPanelMode, EditorRuntimeDebugPanelPlacement, EditorRuntimeDebugPanelShell, EditorRuntimeDebugPanelShellOptions, EditorRuntimeDebugPanelStatusOptions, EditorRuntimeLightingDebugPanel, EditorRuntimeLightingDebugPanelOptions, } from '@fps-games/editor-browser/runtime-debug';
|
|
4
4
|
export type { BabylonRuntimeGlobal } from '@fps-games/editor-babylon';
|
|
5
5
|
export type { DocumentAdapter } from '@fps-games/editor-core/document-adapter';
|
|
6
6
|
export { FPS_EDITOR_LIFECYCLE_CHANGED } from '@fps-games/editor-core/lifecycle';
|
|
@@ -15,18 +15,19 @@ export { FPS_SCENE_PLUGIN_ID, scenePlugin, } from '@fps-games/plugin-scene';
|
|
|
15
15
|
export { FPS_ASSETS_PLUGIN_ID, assetsPlugin, } from '@fps-games/plugin-assets';
|
|
16
16
|
export { FPS_MATERIALS_PLUGIN_ID, materialsPlugin, } from '@fps-games/plugin-materials';
|
|
17
17
|
export { FPS_MARKERS_PLUGIN_ID, markersPlugin, } from '@fps-games/plugin-markers';
|
|
18
|
+
export { FPS_HIERARCHY_PLUGIN_ID, FPS_HIERARCHY_SURFACE_CONTRIBUTION_ID, createHierarchyKernel, createHierarchyScopeSnapshot, createHierarchyTreeSnapshot, createHierarchyVisibleProjection, hierarchyPlugin, registerHierarchyScopeProvider, resolveHierarchyScopeProviders, resolveHierarchySelection, } from '@fps-games/plugin-hierarchy';
|
|
19
|
+
export type { HierarchyDiagnostic, HierarchyDropInput, HierarchyDropPlacement, HierarchyDropResolution, HierarchyIntent, HierarchyJsonValue, HierarchyKernel, HierarchyNodeSnapshot, HierarchyOperationContext, HierarchyOperationDescriptor, HierarchyOperationInvocation, HierarchyOperationResult, HierarchyScopeProvider, HierarchyScopeSnapshot, HierarchySurfaceContribution, HierarchyTreeSnapshot, HierarchyVisibleProjection, HierarchyVisibleRow, HierarchyViewAdapter, HierarchyViewModel, HierarchyViewState, } from '@fps-games/plugin-hierarchy';
|
|
18
20
|
export { FPS_RENDERING_PLUGIN_ID, renderingPlugin, } from '@fps-games/plugin-rendering';
|
|
19
21
|
export { FPS_SHADOWS_PLUGIN_ID, shadowsPlugin, } from '@fps-games/plugin-shadows';
|
|
22
|
+
export { FPS_SHADOW_MAP_EXPERIMENT_PLUGIN_ID, shadowMapExperimentPlugin, } from '@fps-games/plugin-shadow-map-experiment';
|
|
20
23
|
export type { FpsBabylonRendererPluginConfig, } from '@fps-games/babylon-renderer/config';
|
|
21
24
|
export { FPS_EDITOR_CONTRIBUTIONS, createFpsEditorPluginHost, createFpsEditorPluginHostFromEnvironmentModule, registerFpsEditorCommand, registerFpsEditorLifecycleParticipant, resolveFpsEditorLifecycleParticipants, } from '@fps-games/editor-core/plugin-host';
|
|
22
|
-
export { registerLocalEditorBrowserInspectorControl, } from '@fps-games/editor-browser';
|
|
23
|
-
export type { LocalEditorBrowserInspectorControlRegistration, LocalEditorBrowserInspectorControlRenderContext, LocalEditorBrowserInspectorControlRenderer, } from '@fps-games/editor-browser';
|
|
25
|
+
export { registerLocalEditorBrowserInspectorControl, } from '@fps-games/editor-browser/plugin-contributions';
|
|
26
|
+
export type { LocalEditorBrowserInspectorControlRegistration, LocalEditorBrowserInspectorControlRenderContext, LocalEditorBrowserInspectorControlRenderer, } from '@fps-games/editor-browser/plugin-contributions';
|
|
24
27
|
export type { FpsEditorPluginHost, FpsEditorPluginHostOptions, FpsEditorPluginEnvironmentModuleHostOptions, FpsEditorCommandRegistration, } from '@fps-games/editor-core/plugin-host';
|
|
25
28
|
export type { FpsPluginHostInspection, FpsPluginHostState, FpsPluginInspectionDiagnostic, FpsPluginInspection, FpsPluginLifecycleState, } from '@fps-games/plugin-host';
|
|
26
29
|
export type { EditorRuntime, EditorRuntimeChange, PersistentBinding, } from '@fps-games/editor-protocol';
|
|
27
30
|
export { EDITOR_AGENT_BRIDGE_SCHEMA_VERSION, EDITOR_COMMAND_NAME, EDITOR_EVENT_NAME, EDITOR_POST_MESSAGE, } from '@fps-games/editor-protocol';
|
|
28
31
|
export type { EditorAgentBridgeCapabilityManifest, EditorAgentBridgeJsonObject, } from '@fps-games/editor-protocol';
|
|
29
|
-
export { registerFpsEditorHierarchyCommand, } from './editor-plugin-hierarchy-command.js';
|
|
30
|
-
export type { FpsEditorHierarchyCommandInput, FpsEditorHierarchyCommandRegistration, FpsEditorHierarchyCommandResult, } from './editor-plugin-hierarchy-command.js';
|
|
31
32
|
export * from './authoring-apply.js';
|
|
32
33
|
//# sourceMappingURL=index.d.ts.map
|
package/dist/index.d.ts.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAAA,YAAY,EACV,0BAA0B,EAC1B,oBAAoB,GACrB,MAAM,2BAA2B,CAAC;AACnC,OAAO,EACL,kCAAkC,EAClC,iCAAiC,EACjC,oCAAoC,GACrC,MAAM,
|
|
1
|
+
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAAA,YAAY,EACV,0BAA0B,EAC1B,oBAAoB,GACrB,MAAM,2BAA2B,CAAC;AACnC,OAAO,EACL,kCAAkC,EAClC,iCAAiC,EACjC,oCAAoC,GACrC,MAAM,yCAAyC,CAAC;AACjD,YAAY,EACV,6BAA6B,EAC7B,oCAAoC,EACpC,gCAAgC,EAChC,mCAAmC,EACnC,oCAAoC,EACpC,+BAA+B,EAC/B,2BAA2B,EAC3B,gCAAgC,EAChC,4BAA4B,EAC5B,mCAAmC,EACnC,oCAAoC,EACpC,+BAA+B,EAC/B,sCAAsC,GACvC,MAAM,yCAAyC,CAAC;AACjD,YAAY,EAAE,oBAAoB,EAAE,MAAM,2BAA2B,CAAC;AACtE,YAAY,EAAE,eAAe,EAAE,MAAM,yCAAyC,CAAC;AAC/E,OAAO,EAAE,4BAA4B,EAAE,MAAM,kCAAkC,CAAC;AAChF,OAAO,EACL,8BAA8B,EAC9B,8BAA8B,EAC9B,2BAA2B,EAC3B,6BAA6B,EAC7B,+BAA+B,EAC/B,0BAA0B,EAC1B,0BAA0B,EAC1B,uBAAuB,EACvB,uBAAuB,EACvB,4BAA4B,GAC7B,MAAM,+BAA+B,CAAC;AACvC,YAAY,EACV,+BAA+B,EAC/B,gCAAgC,EAChC,6BAA6B,EAC7B,+BAA+B,EAC/B,gCAAgC,EAChC,qBAAqB,EACrB,uBAAuB,EACvB,4BAA4B,EAC5B,4BAA4B,EAC5B,mBAAmB,EACnB,8BAA8B,GAC/B,MAAM,+BAA+B,CAAC;AACvC,YAAY,EACV,kCAAkC,EAClC,+BAA+B,EAC/B,8BAA8B,EAC9B,8BAA8B,EAC9B,0BAA0B,EAC1B,6BAA6B,EAC7B,+BAA+B,EAC/B,yBAAyB,EACzB,0BAA0B,EAC1B,4BAA4B,EAC5B,mCAAmC,EACnC,iCAAiC,EACjC,gCAAgC,EAChC,2BAA2B,EAC3B,8BAA8B,EAC9B,8BAA8B,GAC/B,MAAM,kCAAkC,CAAC;AAC1C,OAAO,EACL,gBAAgB,EAChB,cAAc,EACd,oBAAoB,EACpB,oBAAoB,EACpB,uBAAuB,EACvB,wBAAwB,EACxB,qBAAqB,EACrB,0BAA0B,EAC1B,mCAAmC,EACnC,uCAAuC,EACvC,iCAAiC,GAClC,MAAM,uBAAuB,CAAC;AAC/B,YAAY,EACV,4BAA4B,EAC5B,UAAU,EACV,aAAa,EACb,WAAW,EACX,QAAQ,EACR,gBAAgB,EAChB,gBAAgB,EAChB,cAAc,EACd,oBAAoB,EACpB,0BAA0B,EAC1B,+BAA+B,EAC/B,iBAAiB,EACjB,kBAAkB,EAClB,cAAc,EACd,eAAe,GAChB,MAAM,uBAAuB,CAAC;AAC/B,OAAO,EACL,mCAAmC,EACnC,wCAAwC,GACzC,MAAM,wBAAwB,CAAC;AAChC,OAAO,EACL,qBAAqB,GACtB,MAAM,oCAAoC,CAAC;AAC5C,OAAO,EACL,mBAAmB,EACnB,WAAW,GACZ,MAAM,yBAAyB,CAAC;AACjC,OAAO,EACL,oBAAoB,EACpB,YAAY,GACb,MAAM,0BAA0B,CAAC;AAClC,OAAO,EACL,uBAAuB,EACvB,eAAe,GAChB,MAAM,6BAA6B,CAAC;AACrC,OAAO,EACL,qBAAqB,EACrB,aAAa,GACd,MAAM,2BAA2B,CAAC;AACnC,OAAO,EACL,uBAAuB,EACvB,qCAAqC,EACrC,qBAAqB,EACrB,4BAA4B,EAC5B,2BAA2B,EAC3B,gCAAgC,EAChC,eAAe,EACf,8BAA8B,EAC9B,8BAA8B,EAC9B,yBAAyB,GAC1B,MAAM,6BAA6B,CAAC;AACrC,YAAY,EACV,mBAAmB,EACnB,kBAAkB,EAClB,sBAAsB,EACtB,uBAAuB,EACvB,eAAe,EACf,kBAAkB,EAClB,eAAe,EACf,qBAAqB,EACrB,yBAAyB,EACzB,4BAA4B,EAC5B,4BAA4B,EAC5B,wBAAwB,EACxB,sBAAsB,EACtB,sBAAsB,EACtB,4BAA4B,EAC5B,qBAAqB,EACrB,0BAA0B,EAC1B,mBAAmB,EACnB,oBAAoB,EACpB,kBAAkB,EAClB,kBAAkB,GACnB,MAAM,6BAA6B,CAAC;AACrC,OAAO,EACL,uBAAuB,EACvB,eAAe,GAChB,MAAM,6BAA6B,CAAC;AACrC,OAAO,EACL,qBAAqB,EACrB,aAAa,GACd,MAAM,2BAA2B,CAAC;AACnC,OAAO,EACL,mCAAmC,EACnC,yBAAyB,GAC1B,MAAM,yCAAyC,CAAC;AACjD,YAAY,EACV,8BAA8B,GAC/B,MAAM,oCAAoC,CAAC;AAC5C,OAAO,EACL,wBAAwB,EACxB,yBAAyB,EACzB,8CAA8C,EAC9C,wBAAwB,EACxB,qCAAqC,EACrC,qCAAqC,GACtC,MAAM,oCAAoC,CAAC;AAC5C,OAAO,EACL,0CAA0C,GAC3C,MAAM,gDAAgD,CAAC;AACxD,YAAY,EACV,8CAA8C,EAC9C,+CAA+C,EAC/C,0CAA0C,GAC3C,MAAM,gDAAgD,CAAC;AACxD,YAAY,EACV,mBAAmB,EACnB,0BAA0B,EAC1B,2CAA2C,EAC3C,4BAA4B,GAC7B,MAAM,oCAAoC,CAAC;AAC5C,YAAY,EACV,uBAAuB,EACvB,kBAAkB,EAClB,6BAA6B,EAC7B,mBAAmB,EACnB,uBAAuB,GACxB,MAAM,wBAAwB,CAAC;AAChC,YAAY,EACV,aAAa,EACb,mBAAmB,EACnB,iBAAiB,GAClB,MAAM,4BAA4B,CAAC;AACpC,OAAO,EACL,kCAAkC,EAClC,mBAAmB,EACnB,iBAAiB,EACjB,mBAAmB,GACpB,MAAM,4BAA4B,CAAC;AACpC,YAAY,EACV,mCAAmC,EACnC,2BAA2B,GAC5B,MAAM,4BAA4B,CAAC;AACpC,cAAc,sBAAsB,CAAC"}
|
package/dist/index.js
CHANGED
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
export { mountEditorRuntimeCameraDebugPanel, mountEditorRuntimeDebugPanelShell, mountEditorRuntimeLightingDebugPanel, } from '@fps-games/editor-browser';
|
|
1
|
+
export { mountEditorRuntimeCameraDebugPanel, mountEditorRuntimeDebugPanelShell, mountEditorRuntimeLightingDebugPanel, } from '@fps-games/editor-browser/runtime-debug';
|
|
2
2
|
export { FPS_EDITOR_LIFECYCLE_CHANGED } from '@fps-games/editor-core/lifecycle';
|
|
3
3
|
export { FPS_EDITOR_ACTIVE_TOOL_CHANGED, FPS_EDITOR_DIAGNOSTIC_REPORTED, FPS_EDITOR_DOCUMENT_CHANGED, FPS_EDITOR_DOCUMENT_COMMITTED, FPS_EDITOR_DOCUMENT_SAVE_FAILED, FPS_EDITOR_HISTORY_CHANGED, FPS_EDITOR_PREVIEW_CHANGED, FPS_EDITOR_SCOPE_CLOSED, FPS_EDITOR_SCOPE_OPENED, FPS_EDITOR_SELECTION_CHANGED, } from '@fps-games/editor-core/events';
|
|
4
4
|
export { defineFpsCommand, defineFpsEvent, defineFpsPluginEvent, defineFpsPluginEntry, defineFpsPluginManifest, defineFpsPluginReference, defineFpsServiceToken, getFpsPluginEventNamespace, resolveFpsPluginEnvironmentProvides, resolveFpsPluginEnvironmentRequirements, resolveFpsPluginEnvironmentScopes, } from '@fps-games/plugin-api';
|
|
@@ -8,11 +8,12 @@ export { FPS_SCENE_PLUGIN_ID, scenePlugin, } from '@fps-games/plugin-scene';
|
|
|
8
8
|
export { FPS_ASSETS_PLUGIN_ID, assetsPlugin, } from '@fps-games/plugin-assets';
|
|
9
9
|
export { FPS_MATERIALS_PLUGIN_ID, materialsPlugin, } from '@fps-games/plugin-materials';
|
|
10
10
|
export { FPS_MARKERS_PLUGIN_ID, markersPlugin, } from '@fps-games/plugin-markers';
|
|
11
|
+
export { FPS_HIERARCHY_PLUGIN_ID, FPS_HIERARCHY_SURFACE_CONTRIBUTION_ID, createHierarchyKernel, createHierarchyScopeSnapshot, createHierarchyTreeSnapshot, createHierarchyVisibleProjection, hierarchyPlugin, registerHierarchyScopeProvider, resolveHierarchyScopeProviders, resolveHierarchySelection, } from '@fps-games/plugin-hierarchy';
|
|
11
12
|
export { FPS_RENDERING_PLUGIN_ID, renderingPlugin, } from '@fps-games/plugin-rendering';
|
|
12
13
|
export { FPS_SHADOWS_PLUGIN_ID, shadowsPlugin, } from '@fps-games/plugin-shadows';
|
|
14
|
+
export { FPS_SHADOW_MAP_EXPERIMENT_PLUGIN_ID, shadowMapExperimentPlugin, } from '@fps-games/plugin-shadow-map-experiment';
|
|
13
15
|
export { FPS_EDITOR_CONTRIBUTIONS, createFpsEditorPluginHost, createFpsEditorPluginHostFromEnvironmentModule, registerFpsEditorCommand, registerFpsEditorLifecycleParticipant, resolveFpsEditorLifecycleParticipants, } from '@fps-games/editor-core/plugin-host';
|
|
14
|
-
export { registerLocalEditorBrowserInspectorControl, } from '@fps-games/editor-browser';
|
|
16
|
+
export { registerLocalEditorBrowserInspectorControl, } from '@fps-games/editor-browser/plugin-contributions';
|
|
15
17
|
export { EDITOR_AGENT_BRIDGE_SCHEMA_VERSION, EDITOR_COMMAND_NAME, EDITOR_EVENT_NAME, EDITOR_POST_MESSAGE, } from '@fps-games/editor-protocol';
|
|
16
|
-
export { registerFpsEditorHierarchyCommand, } from './editor-plugin-hierarchy-command.js';
|
|
17
18
|
export * from './authoring-apply.js';
|
|
18
19
|
//# sourceMappingURL=index.js.map
|