@fps-games/editor 0.1.3-beta.4 → 0.1.4-beta.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.ts +4 -0
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +3 -2
- package/dist/index.js.map +1 -1
- package/dist/local-editor-agent-actions.d.ts +38 -0
- package/dist/local-editor-agent-actions.d.ts.map +1 -0
- package/dist/local-editor-agent-actions.js +134 -0
- package/dist/local-editor-agent-actions.js.map +1 -0
- package/dist/local-editor-agent-context.d.ts +29 -0
- package/dist/local-editor-agent-context.d.ts.map +1 -0
- package/dist/local-editor-agent-context.js +266 -0
- package/dist/local-editor-agent-context.js.map +1 -0
- package/dist/local-editor-harness.d.ts +19 -1
- package/dist/local-editor-harness.d.ts.map +1 -1
- package/dist/local-editor-harness.js +641 -118
- package/dist/local-editor-harness.js.map +1 -1
- package/dist/local-editor-viewport-render-coordinator.d.ts.map +1 -1
- package/dist/local-editor-viewport-render-coordinator.js +34 -14
- package/dist/local-editor-viewport-render-coordinator.js.map +1 -1
- package/dist/playable-babylon-facade.d.ts +15 -0
- package/dist/playable-babylon-facade.d.ts.map +1 -0
- package/dist/playable-babylon-facade.js +12 -0
- package/dist/playable-babylon-facade.js.map +1 -0
- package/dist/playable-babylon-outline-inspector.d.ts +32 -0
- package/dist/playable-babylon-outline-inspector.d.ts.map +1 -0
- package/dist/playable-babylon-outline-inspector.js +182 -0
- package/dist/playable-babylon-outline-inspector.js.map +1 -0
- package/dist/playable-babylon-outline-runtime.d.ts +19 -0
- package/dist/playable-babylon-outline-runtime.d.ts.map +1 -0
- package/dist/playable-babylon-outline-runtime.js +67 -0
- package/dist/playable-babylon-outline-runtime.js.map +1 -0
- package/dist/playable-local-editor-host.d.ts +501 -0
- package/dist/playable-local-editor-host.d.ts.map +1 -0
- package/dist/playable-local-editor-host.js +526 -0
- package/dist/playable-local-editor-host.js.map +1 -0
- package/dist/playable-sdk.d.ts +8 -0
- package/dist/playable-sdk.d.ts.map +1 -0
- package/dist/playable-sdk.js +5 -0
- package/dist/playable-sdk.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/environment-texture-controller.d.ts +4 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/environment-texture-controller.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/environment-texture-controller.js +79 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/environment-texture-controller.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/index.d.ts +4 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/index.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/index.js +4 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/index.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/profile.d.ts +3 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/profile.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/profile.js +26 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/profile.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/types.d.ts +13 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/types.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/types.js +6 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/types.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/index.d.ts +3 -0
- package/node_modules/@fps-games/babylon-renderer/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/index.js +7 -4
- package/node_modules/@fps-games/babylon-renderer/dist/index.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/apply.d.ts +4 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/apply.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/apply.js +45 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/apply.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/index.d.ts +3 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/index.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/index.js +2 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/index.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/types.d.ts +7 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/types.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/types.js +2 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/types.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/index.d.ts +3 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/index.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/index.js +2 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/index.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/types.d.ts +7 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/types.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/types.js +2 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/types.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.d.ts +5 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.js +83 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/index.d.ts +5 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/index.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/index.js +5 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/index.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/profile.d.ts +5 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/profile.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/profile.js +155 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/profile.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/types.d.ts +77 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/types.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/types.js +24 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/types.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/volume-stack.d.ts +4 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/volume-stack.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/volume-stack.js +105 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/volume-stack.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-shaders.js +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-system.js +14 -14
- package/node_modules/@fps-games/babylon-renderer/package.json +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/camera-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/camera-controller.js +15 -5
- package/node_modules/@fps-games/editor-babylon/dist/camera-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/edit-session.js +4 -4
- package/node_modules/@fps-games/editor-babylon/dist/editor-world.js +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/index.js +24 -24
- package/node_modules/@fps-games/editor-babylon/dist/infinite-grid-layer.d.ts +3 -0
- package/node_modules/@fps-games/editor-babylon/dist/infinite-grid-layer.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/infinite-grid-layer.js +396 -0
- package/node_modules/@fps-games/editor-babylon/dist/infinite-grid-layer.js.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/infinite-grid.d.ts +3 -0
- package/node_modules/@fps-games/editor-babylon/dist/infinite-grid.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/infinite-grid.js +2 -567
- package/node_modules/@fps-games/editor-babylon/dist/infinite-grid.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/inspector-host.js +4 -4
- package/node_modules/@fps-games/editor-babylon/dist/legacy-runtime.js +4 -4
- package/node_modules/@fps-games/editor-babylon/dist/main-camera-preview.js +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/material-property-adapter.d.ts +3 -2
- package/node_modules/@fps-games/editor-babylon/dist/material-property-adapter.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/material-property-adapter.js +401 -96
- package/node_modules/@fps-games/editor-babylon/dist/material-property-adapter.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/monitor.js +2 -2
- package/node_modules/@fps-games/editor-babylon/dist/outline-adapter.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/outline-adapter.js +7 -23
- package/node_modules/@fps-games/editor-babylon/dist/outline-adapter.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection-selection-controller.js +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection-selection-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection.d.ts +10 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection.js +234 -150
- package/node_modules/@fps-games/editor-babylon/dist/projection.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/scene-camera-preview.js +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-camera-controller.js +4 -4
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-input-controller.js +10 -10
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-input-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/tool-controller.js +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.d.ts +12 -2
- package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.js +69 -17
- package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/types.d.ts +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/package.json +5 -5
- package/node_modules/@fps-games/editor-browser/dist/index.d.ts +9 -2
- package/node_modules/@fps-games/editor-browser/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/index.js +8 -2
- package/node_modules/@fps-games/editor-browser/dist/index.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-clipboard.d.ts +20 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-clipboard.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-clipboard.js +88 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-clipboard.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-groups.d.ts +12 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-groups.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-groups.js +34 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-groups.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-context-menu.js +2 -2
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-dock-panel.d.ts +55 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-dock-panel.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-dock-panel.js +144 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-dock-panel.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.js +40 -7
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-auto-scroll.d.ts +5 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-auto-scroll.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-auto-scroll.js +5 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-auto-scroll.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.js +312 -126
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-drag-policy.d.ts +43 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-drag-policy.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-drag-policy.js +28 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-drag-policy.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.d.ts +4 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.js +48 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.d.ts +3 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.js +182 -20
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.d.ts +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.js +24 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.d.ts +2 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.js +373 -63
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.d.ts +2 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.js +17 -12
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.d.ts +2 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.js +9 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shortcuts.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shortcuts.js +42 -19
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shortcuts.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-auto-scroll.d.ts +19 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-auto-scroll.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-auto-scroll.js +40 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-auto-scroll.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-policy.d.ts +59 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-policy.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-policy.js +182 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-policy.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-preview.d.ts +16 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-preview.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-preview.js +14 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-preview.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-session.d.ts +11 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-session.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-session.js +18 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-session.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-tooltip.js +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.d.ts +34 -6
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.d.ts +14 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.js +88 -37
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.d.ts +16 -2
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.js +630 -140
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/runtime-camera-debug-panel.d.ts +40 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-camera-debug-panel.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-camera-debug-panel.js +685 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-camera-debug-panel.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-debug-panel-shell.d.ts +73 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-debug-panel-shell.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-debug-panel-shell.js +370 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-debug-panel-shell.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-lighting-debug-panel.d.ts +15 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-lighting-debug-panel.d.ts.map +1 -0
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- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/companion-configs.js.map +1 -0
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- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/protocol.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/protocol.js +81 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/protocol.js.map +1 -0
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- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/types.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/types.js +2 -0
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- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/validation.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/validation.js +60 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/validation.js.map +1 -0
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- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/descriptors.js +164 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/descriptors.js.map +1 -0
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- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/index.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/index.js +4 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/index.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/object.d.ts +6 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/object.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/object.js +31 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/object.js.map +1 -0
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- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/patch.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/patch.js +18 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/patch.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/types.d.ts +34 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/types.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/types.js +2 -0
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- package/node_modules/@fps-games/editor-playable-sdk/dist/session/classification.js +24 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/classification.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/hierarchy.d.ts +7 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/hierarchy.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/hierarchy.js +206 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/hierarchy.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/identity.d.ts +7 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/identity.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/identity.js +47 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/identity.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/index.d.ts +8 -0
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- package/node_modules/@fps-games/editor-playable-sdk/dist/session/index.js +6 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/index.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/patches.d.ts +91 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/patches.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/patches.js +579 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/patches.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/transform.d.ts +14 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/transform.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/transform.js +90 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/transform.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/types.d.ts +7 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/types.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/types.js +2 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/types.js.map +1 -0
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- package/node_modules/@fps-games/editor-playable-sdk/dist/shared/http.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/shared/http.js +15 -0
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- package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/inspectors.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/inspectors.js +268 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/inspectors.js.map +1 -0
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- package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/types.d.ts.map +1 -0
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- package/node_modules/@fps-games/editor-protocol/dist/agent.d.ts +113 -0
- package/node_modules/@fps-games/editor-protocol/dist/agent.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-protocol/dist/agent.js +5 -0
- package/node_modules/@fps-games/editor-protocol/dist/agent.js.map +1 -0
- package/node_modules/@fps-games/editor-protocol/dist/index.d.ts +45 -4
- package/node_modules/@fps-games/editor-protocol/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-protocol/dist/index.js +115 -2
- package/node_modules/@fps-games/editor-protocol/dist/index.js.map +1 -1
- package/node_modules/@fps-games/editor-protocol/package.json +1 -1
- package/package.json +13 -7
package/node_modules/@fps-games/babylon-renderer/dist/environment/environment-texture-controller.js
ADDED
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@@ -0,0 +1,79 @@
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1
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import { CubeTexture } from '@babylonjs/core/Materials/Textures/cubeTexture.js';
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2
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+
import {} from './types.js';
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3
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+
import { normalizeBabylonEnvironmentTextureProfile } from './profile.js';
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4
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+
export function createBabylonEnvironmentTextureController(scene, initialProfile) {
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5
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return new BabylonEnvironmentTextureControllerImpl(scene, initialProfile ?? null);
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6
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+
}
|
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7
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+
class BabylonEnvironmentTextureControllerImpl {
|
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8
|
+
constructor(scene, initialProfile) {
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9
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+
this.scene = scene;
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10
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+
this.profile = null;
|
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11
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+
this.texture = null;
|
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12
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this.textureUrl = '';
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13
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+
this.setProfile(initialProfile);
|
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14
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+
}
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15
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+
setProfile(profile) {
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16
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+
if (!profile) {
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17
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+
this.clearEnvironmentTexture();
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18
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+
this.profile = null;
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19
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+
return;
|
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20
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}
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21
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+
const nextProfile = normalizeBabylonEnvironmentTextureProfile(profile);
|
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22
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+
this.profile = nextProfile;
|
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23
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+
this.scene.environmentIntensity = nextProfile.intensity;
|
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24
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+
if (!nextProfile.textureUrl) {
|
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25
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+
this.clearEnvironmentTexture();
|
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26
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+
return;
|
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27
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+
}
|
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28
|
+
if (!this.texture || this.textureUrl !== nextProfile.textureUrl) {
|
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29
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+
this.clearEnvironmentTexture();
|
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30
|
+
const texture = this.createEnvironmentTexture(nextProfile.textureUrl);
|
|
31
|
+
if (!texture)
|
|
32
|
+
return;
|
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33
|
+
this.texture = texture;
|
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34
|
+
this.textureUrl = nextProfile.textureUrl;
|
|
35
|
+
this.scene.environmentTexture = texture;
|
|
36
|
+
}
|
|
37
|
+
if (this.texture) {
|
|
38
|
+
this.texture.level = nextProfile.intensity;
|
|
39
|
+
this.texture.rotationY = nextProfile.rotationY;
|
|
40
|
+
if (this.scene.environmentTexture !== this.texture) {
|
|
41
|
+
this.scene.environmentTexture = this.texture;
|
|
42
|
+
}
|
|
43
|
+
}
|
|
44
|
+
}
|
|
45
|
+
getProfile() {
|
|
46
|
+
return this.profile ? { ...this.profile } : null;
|
|
47
|
+
}
|
|
48
|
+
getTexture() {
|
|
49
|
+
return this.texture;
|
|
50
|
+
}
|
|
51
|
+
dispose() {
|
|
52
|
+
this.clearEnvironmentTexture();
|
|
53
|
+
this.profile = null;
|
|
54
|
+
}
|
|
55
|
+
clearEnvironmentTexture() {
|
|
56
|
+
if (this.texture && this.scene.environmentTexture === this.texture) {
|
|
57
|
+
this.scene.environmentTexture = null;
|
|
58
|
+
}
|
|
59
|
+
this.texture?.dispose();
|
|
60
|
+
this.texture = null;
|
|
61
|
+
this.textureUrl = '';
|
|
62
|
+
}
|
|
63
|
+
createEnvironmentTexture(textureUrl) {
|
|
64
|
+
try {
|
|
65
|
+
const texture = CubeTexture.CreateFromPrefilteredData(textureUrl, this.scene);
|
|
66
|
+
const onError = texture.onErrorObservable;
|
|
67
|
+
onError?.addOnce?.(() => {
|
|
68
|
+
if (this.texture === texture)
|
|
69
|
+
this.clearEnvironmentTexture();
|
|
70
|
+
});
|
|
71
|
+
return texture;
|
|
72
|
+
}
|
|
73
|
+
catch {
|
|
74
|
+
this.clearEnvironmentTexture();
|
|
75
|
+
return null;
|
|
76
|
+
}
|
|
77
|
+
}
|
|
78
|
+
}
|
|
79
|
+
//# sourceMappingURL=environment-texture-controller.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"environment-texture-controller.js","sourceRoot":"","sources":["../../src/environment/environment-texture-controller.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAE,MAAM,gDAAgD,CAAC;AAE7E,OAAO,EAGN,MAAM,SAAS,CAAC;AACjB,OAAO,EAAE,yCAAyC,EAAE,MAAM,WAAW,CAAC;AAEtE,MAAM,UAAU,yCAAyC,CACvD,KAAY,EACZ,cAAwD;IAExD,OAAO,IAAI,uCAAuC,CAAC,KAAK,EAAE,cAAc,IAAI,IAAI,CAAC,CAAC;AACpF,CAAC;AAED,MAAM,uCAAuC;IAK3C,YACmB,KAAY,EAC7B,cAAuD;QADtC,UAAK,GAAL,KAAK,CAAO;QALvB,YAAO,GAA4C,IAAI,CAAC;QACxD,YAAO,GAAuB,IAAI,CAAC;QACnC,eAAU,GAAG,EAAE,CAAC;QAMtB,IAAI,CAAC,UAAU,CAAC,cAAc,CAAC,CAAC;IAClC,CAAC;IAED,UAAU,CAAC,OAA4D;QACrE,IAAI,CAAC,OAAO,EAAE,CAAC;YACb,IAAI,CAAC,uBAAuB,EAAE,CAAC;YAC/B,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC;YACpB,OAAO;QACT,CAAC;QAED,MAAM,WAAW,GAAG,yCAAyC,CAAC,OAAO,CAAC,CAAC;QACvE,IAAI,CAAC,OAAO,GAAG,WAAW,CAAC;QAC1B,IAAI,CAAC,KAAsD,CAAC,oBAAoB,GAAG,WAAW,CAAC,SAAS,CAAC;QAE1G,IAAI,CAAC,WAAW,CAAC,UAAU,EAAE,CAAC;YAC5B,IAAI,CAAC,uBAAuB,EAAE,CAAC;YAC/B,OAAO;QACT,CAAC;QAED,IAAI,CAAC,IAAI,CAAC,OAAO,IAAI,IAAI,CAAC,UAAU,KAAK,WAAW,CAAC,UAAU,EAAE,CAAC;YAChE,IAAI,CAAC,uBAAuB,EAAE,CAAC;YAC/B,MAAM,OAAO,GAAG,IAAI,CAAC,wBAAwB,CAAC,WAAW,CAAC,UAAU,CAAC,CAAC;YACtE,IAAI,CAAC,OAAO;gBAAE,OAAO;YACrB,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;YACvB,IAAI,CAAC,UAAU,GAAG,WAAW,CAAC,UAAU,CAAC;YACzC,IAAI,CAAC,KAAK,CAAC,kBAAkB,GAAG,OAAO,CAAC;QAC1C,CAAC;QAED,IAAI,IAAI,CAAC,OAAO,EAAE,CAAC;YACjB,IAAI,CAAC,OAAO,CAAC,KAAK,GAAG,WAAW,CAAC,SAAS,CAAC;YAC1C,IAAI,CAAC,OAA6C,CAAC,SAAS,GAAG,WAAW,CAAC,SAAS,CAAC;YACtF,IAAI,IAAI,CAAC,KAAK,CAAC,kBAAkB,KAAK,IAAI,CAAC,OAAO,EAAE,CAAC;gBACnD,IAAI,CAAC,KAAK,CAAC,kBAAkB,GAAG,IAAI,CAAC,OAAO,CAAC;YAC/C,CAAC;QACH,CAAC;IACH,CAAC;IAED,UAAU;QACR,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,GAAG,IAAI,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC;IACnD,CAAC;IAED,UAAU;QACR,OAAO,IAAI,CAAC,OAAO,CAAC;IACtB,CAAC;IAED,OAAO;QACL,IAAI,CAAC,uBAAuB,EAAE,CAAC;QAC/B,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC;IACtB,CAAC;IAEO,uBAAuB;QAC7B,IAAI,IAAI,CAAC,OAAO,IAAI,IAAI,CAAC,KAAK,CAAC,kBAAkB,KAAK,IAAI,CAAC,OAAO,EAAE,CAAC;YACnE,IAAI,CAAC,KAAK,CAAC,kBAAkB,GAAG,IAAI,CAAC;QACvC,CAAC;QACD,IAAI,CAAC,OAAO,EAAE,OAAO,EAAE,CAAC;QACxB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC;QACpB,IAAI,CAAC,UAAU,GAAG,EAAE,CAAC;IACvB,CAAC;IAEO,wBAAwB,CAAC,UAAkB;QACjD,IAAI,CAAC;YACH,MAAM,OAAO,GAAG,WAAW,CAAC,yBAAyB,CAAC,UAAU,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;YAC9E,MAAM,OAAO,GAAI,OAIf,CAAC,iBAAiB,CAAC;YACrB,OAAO,EAAE,OAAO,EAAE,CAAC,GAAG,EAAE;gBACtB,IAAI,IAAI,CAAC,OAAO,KAAK,OAAO;oBAAE,IAAI,CAAC,uBAAuB,EAAE,CAAC;YAC/D,CAAC,CAAC,CAAC;YACH,OAAO,OAAO,CAAC;QACjB,CAAC;QAAC,MAAM,CAAC;YACP,IAAI,CAAC,uBAAuB,EAAE,CAAC;YAC/B,OAAO,IAAI,CAAC;QACd,CAAC;IACH,CAAC;CACF"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/environment/index.ts"],"names":[],"mappings":"AAAA,cAAc,kCAAkC,CAAC;AACjD,cAAc,WAAW,CAAC;AAC1B,cAAc,SAAS,CAAC"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.js","sourceRoot":"","sources":["../../src/environment/index.ts"],"names":[],"mappings":"AAAA,cAAc,kCAAkC,CAAC;AACjD,cAAc,WAAW,CAAC;AAC1B,cAAc,SAAS,CAAC"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"profile.d.ts","sourceRoot":"","sources":["../../src/environment/profile.ts"],"names":[],"mappings":"AAAA,OAAO,EAEL,KAAK,gCAAgC,EACtC,MAAM,SAAS,CAAC;AAEjB,wBAAgB,yCAAyC,CACvD,KAAK,EAAE,OAAO,GACb,gCAAgC,CAQlC"}
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
import { DEFAULT_BABYLON_ENVIRONMENT_TEXTURE_PROFILE, } from './types.js';
|
|
2
|
+
export function normalizeBabylonEnvironmentTextureProfile(value) {
|
|
3
|
+
const source = readRecord(value);
|
|
4
|
+
const fallback = DEFAULT_BABYLON_ENVIRONMENT_TEXTURE_PROFILE;
|
|
5
|
+
return {
|
|
6
|
+
textureUrl: readStringOrNull(source.textureUrl),
|
|
7
|
+
intensity: readNonNegativeNumber(source.intensity, fallback.intensity),
|
|
8
|
+
rotationY: readFiniteNumber(source.rotationY, fallback.rotationY),
|
|
9
|
+
};
|
|
10
|
+
}
|
|
11
|
+
function readRecord(value) {
|
|
12
|
+
return value && typeof value === 'object' && !Array.isArray(value)
|
|
13
|
+
? value
|
|
14
|
+
: {};
|
|
15
|
+
}
|
|
16
|
+
function readStringOrNull(value) {
|
|
17
|
+
const text = typeof value === 'string' ? value.trim() : '';
|
|
18
|
+
return text || null;
|
|
19
|
+
}
|
|
20
|
+
function readFiniteNumber(value, fallback) {
|
|
21
|
+
return typeof value === 'number' && Number.isFinite(value) ? value : fallback;
|
|
22
|
+
}
|
|
23
|
+
function readNonNegativeNumber(value, fallback) {
|
|
24
|
+
return Math.max(0, readFiniteNumber(value, fallback));
|
|
25
|
+
}
|
|
26
|
+
//# sourceMappingURL=profile.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"profile.js","sourceRoot":"","sources":["../../src/environment/profile.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,2CAA2C,GAE5C,MAAM,SAAS,CAAC;AAEjB,MAAM,UAAU,yCAAyC,CACvD,KAAc;IAEd,MAAM,MAAM,GAAG,UAAU,CAAC,KAAK,CAAC,CAAC;IACjC,MAAM,QAAQ,GAAG,2CAA2C,CAAC;IAC7D,OAAO;QACL,UAAU,EAAE,gBAAgB,CAAC,MAAM,CAAC,UAAU,CAAC;QAC/C,SAAS,EAAE,qBAAqB,CAAC,MAAM,CAAC,SAAS,EAAE,QAAQ,CAAC,SAAS,CAAC;QACtE,SAAS,EAAE,gBAAgB,CAAC,MAAM,CAAC,SAAS,EAAE,QAAQ,CAAC,SAAS,CAAC;KAClE,CAAC;AACJ,CAAC;AAED,SAAS,UAAU,CAAC,KAAc;IAChC,OAAO,KAAK,IAAI,OAAO,KAAK,KAAK,QAAQ,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,KAAK,CAAC;QAChE,CAAC,CAAC,KAAgC;QAClC,CAAC,CAAC,EAAE,CAAC;AACT,CAAC;AAED,SAAS,gBAAgB,CAAC,KAAc;IACtC,MAAM,IAAI,GAAG,OAAO,KAAK,KAAK,QAAQ,CAAC,CAAC,CAAC,KAAK,CAAC,IAAI,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;IAC3D,OAAO,IAAI,IAAI,IAAI,CAAC;AACtB,CAAC;AAED,SAAS,gBAAgB,CAAC,KAAc,EAAE,QAAgB;IACxD,OAAO,OAAO,KAAK,KAAK,QAAQ,IAAI,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,QAAQ,CAAC;AAChF,CAAC;AAED,SAAS,qBAAqB,CAAC,KAAc,EAAE,QAAgB;IAC7D,OAAO,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,gBAAgB,CAAC,KAAK,EAAE,QAAQ,CAAC,CAAC,CAAC;AACxD,CAAC"}
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
export interface BabylonEnvironmentTextureProfile {
|
|
2
|
+
textureUrl: string | null;
|
|
3
|
+
intensity: number;
|
|
4
|
+
rotationY: number;
|
|
5
|
+
}
|
|
6
|
+
export interface BabylonEnvironmentTextureController {
|
|
7
|
+
setProfile(profile: BabylonEnvironmentTextureProfile | null | undefined): void;
|
|
8
|
+
getProfile(): BabylonEnvironmentTextureProfile | null;
|
|
9
|
+
getTexture(): unknown | null;
|
|
10
|
+
dispose(): void;
|
|
11
|
+
}
|
|
12
|
+
export declare const DEFAULT_BABYLON_ENVIRONMENT_TEXTURE_PROFILE: BabylonEnvironmentTextureProfile;
|
|
13
|
+
//# sourceMappingURL=types.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"types.d.ts","sourceRoot":"","sources":["../../src/environment/types.ts"],"names":[],"mappings":"AAAA,MAAM,WAAW,gCAAgC;IAC/C,UAAU,EAAE,MAAM,GAAG,IAAI,CAAC;IAC1B,SAAS,EAAE,MAAM,CAAC;IAClB,SAAS,EAAE,MAAM,CAAC;CACnB;AAED,MAAM,WAAW,mCAAmC;IAClD,UAAU,CAAC,OAAO,EAAE,gCAAgC,GAAG,IAAI,GAAG,SAAS,GAAG,IAAI,CAAC;IAC/E,UAAU,IAAI,gCAAgC,GAAG,IAAI,CAAC;IACtD,UAAU,IAAI,OAAO,GAAG,IAAI,CAAC;IAC7B,OAAO,IAAI,IAAI,CAAC;CACjB;AAED,eAAO,MAAM,2CAA2C,EAAE,gCAIzD,CAAC"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"types.js","sourceRoot":"","sources":["../../src/environment/types.ts"],"names":[],"mappings":"AAaA,MAAM,CAAC,MAAM,2CAA2C,GAAqC;IAC3F,UAAU,EAAE,IAAI;IAChB,SAAS,EAAE,CAAC;IACZ,SAAS,EAAE,CAAC;CACb,CAAC"}
|
|
@@ -1,4 +1,7 @@
|
|
|
1
1
|
export * from './lighting/directional-light-angles';
|
|
2
|
+
export * from './environment';
|
|
3
|
+
export * from './outlines';
|
|
4
|
+
export * from './post-process';
|
|
2
5
|
export * from './shadows/planar-shadow-system';
|
|
3
6
|
export * from './shadows/planar-shadow-shaders';
|
|
4
7
|
export * from './shadows/types';
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAAA,cAAc,qCAAqC,CAAC;AACpD,cAAc,gCAAgC,CAAC;AAC/C,cAAc,iCAAiC,CAAC;AAChD,cAAc,iBAAiB,CAAC"}
|
|
1
|
+
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAAA,cAAc,qCAAqC,CAAC;AACpD,cAAc,eAAe,CAAC;AAC9B,cAAc,YAAY,CAAC;AAC3B,cAAc,gBAAgB,CAAC;AAC/B,cAAc,gCAAgC,CAAC;AAC/C,cAAc,iCAAiC,CAAC;AAChD,cAAc,iBAAiB,CAAC"}
|
|
@@ -1,5 +1,8 @@
|
|
|
1
|
-
export * from './lighting/directional-light-angles';
|
|
2
|
-
export * from './
|
|
3
|
-
export * from './
|
|
4
|
-
export * from './
|
|
1
|
+
export * from './lighting/directional-light-angles.js';
|
|
2
|
+
export * from './environment/index.js';
|
|
3
|
+
export * from './outlines/index.js';
|
|
4
|
+
export * from './post-process/index.js';
|
|
5
|
+
export * from './shadows/planar-shadow-system.js';
|
|
6
|
+
export * from './shadows/planar-shadow-shaders.js';
|
|
7
|
+
export * from './shadows/types.js';
|
|
5
8
|
//# sourceMappingURL=index.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"index.js","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAAA,cAAc,qCAAqC,CAAC;AACpD,cAAc,gCAAgC,CAAC;AAC/C,cAAc,iCAAiC,CAAC;AAChD,cAAc,iBAAiB,CAAC"}
|
|
1
|
+
{"version":3,"file":"index.js","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAAA,cAAc,qCAAqC,CAAC;AACpD,cAAc,eAAe,CAAC;AAC9B,cAAc,YAAY,CAAC;AAC3B,cAAc,gBAAgB,CAAC;AAC/B,cAAc,gCAAgC,CAAC;AAC/C,cAAc,iCAAiC,CAAC;AAChD,cAAc,iBAAiB,CAAC"}
|
|
@@ -0,0 +1,4 @@
|
|
|
1
|
+
import '@babylonjs/core/Rendering/outlineRenderer.js';
|
|
2
|
+
import type { BabylonDefaultOutlineOptions } from './types';
|
|
3
|
+
export declare function applyBabylonDefaultOutline(target: unknown, options: BabylonDefaultOutlineOptions): boolean;
|
|
4
|
+
//# sourceMappingURL=apply.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"apply.d.ts","sourceRoot":"","sources":["../../../src/outlines/babylon-default/apply.ts"],"names":[],"mappings":"AAAA,OAAO,8CAA8C,CAAC;AAEtD,OAAO,KAAK,EAAE,4BAA4B,EAAE,MAAM,SAAS,CAAC;AAE5D,wBAAgB,0BAA0B,CACxC,MAAM,EAAE,OAAO,EACf,OAAO,EAAE,4BAA4B,GACpC,OAAO,CAiCT"}
|
|
@@ -0,0 +1,45 @@
|
|
|
1
|
+
import '@babylonjs/core/Rendering/outlineRenderer.js';
|
|
2
|
+
import { Color3 } from '@babylonjs/core/Maths/math.color.js';
|
|
3
|
+
export function applyBabylonDefaultOutline(target, options) {
|
|
4
|
+
const mesh = target;
|
|
5
|
+
if (!mesh || typeof mesh !== 'object')
|
|
6
|
+
return false;
|
|
7
|
+
if (typeof options.enabled === 'boolean') {
|
|
8
|
+
mesh.renderOutline = options.enabled;
|
|
9
|
+
}
|
|
10
|
+
if (options.width !== undefined) {
|
|
11
|
+
if (options.width == null) {
|
|
12
|
+
try {
|
|
13
|
+
Reflect.deleteProperty(mesh, 'outlineWidth');
|
|
14
|
+
}
|
|
15
|
+
catch { }
|
|
16
|
+
}
|
|
17
|
+
else if (typeof options.width === 'number' && Number.isFinite(options.width)) {
|
|
18
|
+
mesh.outlineWidth = options.width;
|
|
19
|
+
}
|
|
20
|
+
else {
|
|
21
|
+
return false;
|
|
22
|
+
}
|
|
23
|
+
}
|
|
24
|
+
if (options.color !== undefined) {
|
|
25
|
+
if (options.color == null) {
|
|
26
|
+
try {
|
|
27
|
+
Reflect.deleteProperty(mesh, 'outlineColor');
|
|
28
|
+
}
|
|
29
|
+
catch { }
|
|
30
|
+
}
|
|
31
|
+
else {
|
|
32
|
+
const { r, g, b } = options.color;
|
|
33
|
+
if (![r, g, b].every(value => typeof value === 'number' && Number.isFinite(value)))
|
|
34
|
+
return false;
|
|
35
|
+
if (mesh.outlineColor?.copyFromFloats) {
|
|
36
|
+
mesh.outlineColor.copyFromFloats(r, g, b);
|
|
37
|
+
}
|
|
38
|
+
else {
|
|
39
|
+
mesh.outlineColor = new Color3(r, g, b);
|
|
40
|
+
}
|
|
41
|
+
}
|
|
42
|
+
}
|
|
43
|
+
return true;
|
|
44
|
+
}
|
|
45
|
+
//# sourceMappingURL=apply.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"apply.js","sourceRoot":"","sources":["../../../src/outlines/babylon-default/apply.ts"],"names":[],"mappings":"AAAA,OAAO,8CAA8C,CAAC;AACtD,OAAO,EAAE,MAAM,EAAE,MAAM,kCAAkC,CAAC;AAG1D,MAAM,UAAU,0BAA0B,CACxC,MAAe,EACf,OAAqC;IAErC,MAAM,IAAI,GAAG,MAAa,CAAC;IAC3B,IAAI,CAAC,IAAI,IAAI,OAAO,IAAI,KAAK,QAAQ;QAAE,OAAO,KAAK,CAAC;IAEpD,IAAI,OAAO,OAAO,CAAC,OAAO,KAAK,SAAS,EAAE,CAAC;QACzC,IAAI,CAAC,aAAa,GAAG,OAAO,CAAC,OAAO,CAAC;IACvC,CAAC;IAED,IAAI,OAAO,CAAC,KAAK,KAAK,SAAS,EAAE,CAAC;QAChC,IAAI,OAAO,CAAC,KAAK,IAAI,IAAI,EAAE,CAAC;YAC1B,IAAI,CAAC;gBAAC,OAAO,CAAC,cAAc,CAAC,IAAI,EAAE,cAAc,CAAC,CAAC;YAAC,CAAC;YAAC,MAAM,CAAC,CAAA,CAAC;QAChE,CAAC;aAAM,IAAI,OAAO,OAAO,CAAC,KAAK,KAAK,QAAQ,IAAI,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,KAAK,CAAC,EAAE,CAAC;YAC/E,IAAI,CAAC,YAAY,GAAG,OAAO,CAAC,KAAK,CAAC;QACpC,CAAC;aAAM,CAAC;YACN,OAAO,KAAK,CAAC;QACf,CAAC;IACH,CAAC;IAED,IAAI,OAAO,CAAC,KAAK,KAAK,SAAS,EAAE,CAAC;QAChC,IAAI,OAAO,CAAC,KAAK,IAAI,IAAI,EAAE,CAAC;YAC1B,IAAI,CAAC;gBAAC,OAAO,CAAC,cAAc,CAAC,IAAI,EAAE,cAAc,CAAC,CAAC;YAAC,CAAC;YAAC,MAAM,CAAC,CAAA,CAAC;QAChE,CAAC;aAAM,CAAC;YACN,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,GAAG,OAAO,CAAC,KAAK,CAAC;YAClC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,KAAK,CAAC,KAAK,CAAC,EAAE,CAAC,OAAO,KAAK,KAAK,QAAQ,IAAI,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;gBAAE,OAAO,KAAK,CAAC;YACjG,IAAI,IAAI,CAAC,YAAY,EAAE,cAAc,EAAE,CAAC;gBACtC,IAAI,CAAC,YAAY,CAAC,cAAc,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YAC5C,CAAC;iBAAM,CAAC;gBACN,IAAI,CAAC,YAAY,GAAG,IAAI,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YAC1C,CAAC;QACH,CAAC;IACH,CAAC;IAED,OAAO,IAAI,CAAC;AACd,CAAC"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../src/outlines/babylon-default/index.ts"],"names":[],"mappings":"AAAA,cAAc,SAAS,CAAC;AACxB,mBAAmB,SAAS,CAAC"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.js","sourceRoot":"","sources":["../../../src/outlines/babylon-default/index.ts"],"names":[],"mappings":"AAAA,cAAc,SAAS,CAAC"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"types.d.ts","sourceRoot":"","sources":["../../../src/outlines/babylon-default/types.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,uBAAuB,EAAE,MAAM,UAAU,CAAC;AAExD,MAAM,WAAW,4BAA4B;IAC3C,OAAO,CAAC,EAAE,OAAO,CAAC;IAClB,KAAK,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IACtB,KAAK,CAAC,EAAE,uBAAuB,GAAG,IAAI,CAAC;CACxC"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"types.js","sourceRoot":"","sources":["../../../src/outlines/babylon-default/types.ts"],"names":[],"mappings":""}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/outlines/index.ts"],"names":[],"mappings":"AAAA,cAAc,mBAAmB,CAAC;AAClC,mBAAmB,SAAS,CAAC"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.js","sourceRoot":"","sources":["../../src/outlines/index.ts"],"names":[],"mappings":"AAAA,cAAc,mBAAmB,CAAC"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"types.d.ts","sourceRoot":"","sources":["../../src/outlines/types.ts"],"names":[],"mappings":"AAAA,MAAM,MAAM,8BAA8B,GAAG,iBAAiB,CAAC;AAE/D,MAAM,WAAW,uBAAuB;IACtC,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;CACX"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"types.js","sourceRoot":"","sources":["../../src/outlines/types.ts"],"names":[],"mappings":""}
|
package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.d.ts
ADDED
|
@@ -0,0 +1,5 @@
|
|
|
1
|
+
import type { Camera } from '@babylonjs/core/Cameras/camera';
|
|
2
|
+
import type { Scene } from '@babylonjs/core/scene';
|
|
3
|
+
import { type BabylonDefaultPostProcessPipelineController, type BabylonDefaultPostProcessPipelineControllerOptions, type BabylonDefaultPostProcessProfile } from './types';
|
|
4
|
+
export declare function createBabylonDefaultPostProcessPipelineController(scene: Scene, cameras: Camera[], initialProfile?: BabylonDefaultPostProcessProfile | null, options?: BabylonDefaultPostProcessPipelineControllerOptions): BabylonDefaultPostProcessPipelineController;
|
|
5
|
+
//# sourceMappingURL=babylon-default-pipeline.d.ts.map
|
package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.d.ts.map
ADDED
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"babylon-default-pipeline.d.ts","sourceRoot":"","sources":["../../src/post-process/babylon-default-pipeline.ts"],"names":[],"mappings":"AAEA,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,gCAAgC,CAAC;AAC7D,OAAO,KAAK,EAAE,KAAK,EAAE,MAAM,uBAAuB,CAAC;AACnD,OAAO,EACL,KAAK,2CAA2C,EAChD,KAAK,kDAAkD,EACvD,KAAK,gCAAgC,EACtC,MAAM,SAAS,CAAC;AAIjB,wBAAgB,iDAAiD,CAC/D,KAAK,EAAE,KAAK,EACZ,OAAO,EAAE,MAAM,EAAE,EACjB,cAAc,CAAC,EAAE,gCAAgC,GAAG,IAAI,EACxD,OAAO,GAAE,kDAAuD,GAC/D,2CAA2C,CAO7C"}
|
package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.js
ADDED
|
@@ -0,0 +1,83 @@
|
|
|
1
|
+
import { ImageProcessingConfiguration } from '@babylonjs/core/Materials/imageProcessingConfiguration.js';
|
|
2
|
+
import { DefaultRenderingPipeline } from '@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline.js';
|
|
3
|
+
import {} from './types.js';
|
|
4
|
+
import { normalizeBabylonDefaultPostProcessProfile } from './profile.js';
|
|
5
|
+
import { createPostProcessStructuralKey } from './volume-stack.js';
|
|
6
|
+
export function createBabylonDefaultPostProcessPipelineController(scene, cameras, initialProfile, options = {}) {
|
|
7
|
+
return new BabylonDefaultPostProcessPipelineControllerImpl(scene, cameras, options.name ?? 'defaultPostProcessPipeline', initialProfile ?? null);
|
|
8
|
+
}
|
|
9
|
+
class BabylonDefaultPostProcessPipelineControllerImpl {
|
|
10
|
+
constructor(scene, cameras, name, initialProfile) {
|
|
11
|
+
this.scene = scene;
|
|
12
|
+
this.cameras = cameras;
|
|
13
|
+
this.name = name;
|
|
14
|
+
this.pipeline = null;
|
|
15
|
+
this.profile = null;
|
|
16
|
+
this.structuralKey = '';
|
|
17
|
+
this.setProfile(initialProfile);
|
|
18
|
+
}
|
|
19
|
+
setProfile(profile) {
|
|
20
|
+
if (!profile) {
|
|
21
|
+
this.disposePipeline();
|
|
22
|
+
this.profile = null;
|
|
23
|
+
this.structuralKey = '';
|
|
24
|
+
return;
|
|
25
|
+
}
|
|
26
|
+
const nextProfile = normalizeBabylonDefaultPostProcessProfile(profile);
|
|
27
|
+
const nextStructuralKey = createPostProcessStructuralKey(nextProfile);
|
|
28
|
+
this.profile = nextProfile;
|
|
29
|
+
if (!nextProfile.enabled) {
|
|
30
|
+
this.disposePipeline();
|
|
31
|
+
this.structuralKey = nextStructuralKey;
|
|
32
|
+
return;
|
|
33
|
+
}
|
|
34
|
+
if (!this.pipeline || this.structuralKey !== nextStructuralKey) {
|
|
35
|
+
this.disposePipeline();
|
|
36
|
+
this.pipeline = new DefaultRenderingPipeline(this.name, nextProfile.hdr, this.scene, this.cameras);
|
|
37
|
+
this.structuralKey = nextStructuralKey;
|
|
38
|
+
}
|
|
39
|
+
this.applyProfile(nextProfile);
|
|
40
|
+
}
|
|
41
|
+
getProfile() {
|
|
42
|
+
return this.profile;
|
|
43
|
+
}
|
|
44
|
+
getPipeline() {
|
|
45
|
+
return this.pipeline;
|
|
46
|
+
}
|
|
47
|
+
dispose() {
|
|
48
|
+
this.disposePipeline();
|
|
49
|
+
this.profile = null;
|
|
50
|
+
this.structuralKey = '';
|
|
51
|
+
}
|
|
52
|
+
applyProfile(profile) {
|
|
53
|
+
if (!this.pipeline)
|
|
54
|
+
return;
|
|
55
|
+
this.pipeline.imageProcessingEnabled = true;
|
|
56
|
+
this.pipeline.imageProcessing.exposure = profile.imageProcessing.exposure;
|
|
57
|
+
this.pipeline.imageProcessing.contrast = profile.imageProcessing.contrast;
|
|
58
|
+
this.pipeline.imageProcessing.toneMappingEnabled = profile.toneMapping.enabled;
|
|
59
|
+
this.pipeline.imageProcessing.toneMappingType = resolveToneMappingType(profile.toneMapping.type);
|
|
60
|
+
this.pipeline.samples = profile.antialiasing.samples;
|
|
61
|
+
this.pipeline.bloomEnabled = profile.bloom.enabled;
|
|
62
|
+
this.pipeline.bloomThreshold = profile.bloom.threshold;
|
|
63
|
+
this.pipeline.bloomWeight = profile.bloom.weight;
|
|
64
|
+
this.pipeline.bloomKernel = profile.bloom.kernel;
|
|
65
|
+
this.pipeline.bloomScale = profile.bloom.scale;
|
|
66
|
+
this.pipeline.sharpenEnabled = false;
|
|
67
|
+
this.pipeline.chromaticAberrationEnabled = false;
|
|
68
|
+
this.pipeline.depthOfFieldEnabled = false;
|
|
69
|
+
this.pipeline.grainEnabled = false;
|
|
70
|
+
}
|
|
71
|
+
disposePipeline() {
|
|
72
|
+
this.pipeline?.dispose();
|
|
73
|
+
this.pipeline = null;
|
|
74
|
+
}
|
|
75
|
+
}
|
|
76
|
+
function resolveToneMappingType(type) {
|
|
77
|
+
if (type === 'aces')
|
|
78
|
+
return ImageProcessingConfiguration.TONEMAPPING_ACES;
|
|
79
|
+
if (type === 'khr-pbr-neutral')
|
|
80
|
+
return ImageProcessingConfiguration.TONEMAPPING_KHR_PBR_NEUTRAL;
|
|
81
|
+
return ImageProcessingConfiguration.TONEMAPPING_STANDARD;
|
|
82
|
+
}
|
|
83
|
+
//# sourceMappingURL=babylon-default-pipeline.js.map
|
package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.js.map
ADDED
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"babylon-default-pipeline.js","sourceRoot":"","sources":["../../src/post-process/babylon-default-pipeline.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,4BAA4B,EAAE,MAAM,wDAAwD,CAAC;AACtG,OAAO,EAAE,wBAAwB,EAAE,MAAM,iFAAiF,CAAC;AAG3H,OAAO,EAIN,MAAM,SAAS,CAAC;AACjB,OAAO,EAAE,yCAAyC,EAAE,MAAM,WAAW,CAAC;AACtE,OAAO,EAAE,8BAA8B,EAAE,MAAM,gBAAgB,CAAC;AAEhE,MAAM,UAAU,iDAAiD,CAC/D,KAAY,EACZ,OAAiB,EACjB,cAAwD,EACxD,UAA8D,EAAE;IAEhE,OAAO,IAAI,+CAA+C,CACxD,KAAK,EACL,OAAO,EACP,OAAO,CAAC,IAAI,IAAI,4BAA4B,EAC5C,cAAc,IAAI,IAAI,CACvB,CAAC;AACJ,CAAC;AAED,MAAM,+CAA+C;IAKnD,YACmB,KAAY,EACZ,OAAiB,EACjB,IAAY,EAC7B,cAAuD;QAHtC,UAAK,GAAL,KAAK,CAAO;QACZ,YAAO,GAAP,OAAO,CAAU;QACjB,SAAI,GAAJ,IAAI,CAAQ;QAPvB,aAAQ,GAAoC,IAAI,CAAC;QACjD,YAAO,GAA4C,IAAI,CAAC;QACxD,kBAAa,GAAG,EAAE,CAAC;QAQzB,IAAI,CAAC,UAAU,CAAC,cAAc,CAAC,CAAC;IAClC,CAAC;IAED,UAAU,CAAC,OAA4D;QACrE,IAAI,CAAC,OAAO,EAAE,CAAC;YACb,IAAI,CAAC,eAAe,EAAE,CAAC;YACvB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC;YACpB,IAAI,CAAC,aAAa,GAAG,EAAE,CAAC;YACxB,OAAO;QACT,CAAC;QACD,MAAM,WAAW,GAAG,yCAAyC,CAAC,OAAO,CAAC,CAAC;QACvE,MAAM,iBAAiB,GAAG,8BAA8B,CAAC,WAAW,CAAC,CAAC;QACtE,IAAI,CAAC,OAAO,GAAG,WAAW,CAAC;QAC3B,IAAI,CAAC,WAAW,CAAC,OAAO,EAAE,CAAC;YACzB,IAAI,CAAC,eAAe,EAAE,CAAC;YACvB,IAAI,CAAC,aAAa,GAAG,iBAAiB,CAAC;YACvC,OAAO;QACT,CAAC;QACD,IAAI,CAAC,IAAI,CAAC,QAAQ,IAAI,IAAI,CAAC,aAAa,KAAK,iBAAiB,EAAE,CAAC;YAC/D,IAAI,CAAC,eAAe,EAAE,CAAC;YACvB,IAAI,CAAC,QAAQ,GAAG,IAAI,wBAAwB,CAC1C,IAAI,CAAC,IAAI,EACT,WAAW,CAAC,GAAG,EACf,IAAI,CAAC,KAAK,EACV,IAAI,CAAC,OAAO,CACb,CAAC;YACF,IAAI,CAAC,aAAa,GAAG,iBAAiB,CAAC;QACzC,CAAC;QACD,IAAI,CAAC,YAAY,CAAC,WAAW,CAAC,CAAC;IACjC,CAAC;IAED,UAAU;QACR,OAAO,IAAI,CAAC,OAAO,CAAC;IACtB,CAAC;IAED,WAAW;QACT,OAAO,IAAI,CAAC,QAAQ,CAAC;IACvB,CAAC;IAED,OAAO;QACL,IAAI,CAAC,eAAe,EAAE,CAAC;QACvB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC;QACpB,IAAI,CAAC,aAAa,GAAG,EAAE,CAAC;IAC1B,CAAC;IAEO,YAAY,CAAC,OAAyC;QAC5D,IAAI,CAAC,IAAI,CAAC,QAAQ;YAAE,OAAO;QAC3B,IAAI,CAAC,QAAQ,CAAC,sBAAsB,GAAG,IAAI,CAAC;QAC5C,IAAI,CAAC,QAAQ,CAAC,eAAe,CAAC,QAAQ,GAAG,OAAO,CAAC,eAAe,CAAC,QAAQ,CAAC;QAC1E,IAAI,CAAC,QAAQ,CAAC,eAAe,CAAC,QAAQ,GAAG,OAAO,CAAC,eAAe,CAAC,QAAQ,CAAC;QAC1E,IAAI,CAAC,QAAQ,CAAC,eAAe,CAAC,kBAAkB,GAAG,OAAO,CAAC,WAAW,CAAC,OAAO,CAAC;QAC/E,IAAI,CAAC,QAAQ,CAAC,eAAe,CAAC,eAAe,GAAG,sBAAsB,CAAC,OAAO,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC;QAEjG,IAAI,CAAC,QAAQ,CAAC,OAAO,GAAG,OAAO,CAAC,YAAY,CAAC,OAAO,CAAC;QACrD,IAAI,CAAC,QAAQ,CAAC,YAAY,GAAG,OAAO,CAAC,KAAK,CAAC,OAAO,CAAC;QACnD,IAAI,CAAC,QAAQ,CAAC,cAAc,GAAG,OAAO,CAAC,KAAK,CAAC,SAAS,CAAC;QACvD,IAAI,CAAC,QAAQ,CAAC,WAAW,GAAG,OAAO,CAAC,KAAK,CAAC,MAAM,CAAC;QACjD,IAAI,CAAC,QAAQ,CAAC,WAAW,GAAG,OAAO,CAAC,KAAK,CAAC,MAAM,CAAC;QACjD,IAAI,CAAC,QAAQ,CAAC,UAAU,GAAG,OAAO,CAAC,KAAK,CAAC,KAAK,CAAC;QAE/C,IAAI,CAAC,QAAQ,CAAC,cAAc,GAAG,KAAK,CAAC;QACrC,IAAI,CAAC,QAAQ,CAAC,0BAA0B,GAAG,KAAK,CAAC;QACjD,IAAI,CAAC,QAAQ,CAAC,mBAAmB,GAAG,KAAK,CAAC;QAC1C,IAAI,CAAC,QAAQ,CAAC,YAAY,GAAG,KAAK,CAAC;IACrC,CAAC;IAEO,eAAe;QACrB,IAAI,CAAC,QAAQ,EAAE,OAAO,EAAE,CAAC;QACzB,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;IACvB,CAAC;CACF;AAED,SAAS,sBAAsB,CAAC,IAA6D;IAC3F,IAAI,IAAI,KAAK,MAAM;QAAE,OAAO,4BAA4B,CAAC,gBAAgB,CAAC;IAC1E,IAAI,IAAI,KAAK,iBAAiB;QAAE,OAAO,4BAA4B,CAAC,2BAA2B,CAAC;IAChG,OAAO,4BAA4B,CAAC,oBAAoB,CAAC;AAC3D,CAAC"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/post-process/index.ts"],"names":[],"mappings":"AAAA,cAAc,SAAS,CAAC;AACxB,cAAc,WAAW,CAAC;AAC1B,cAAc,gBAAgB,CAAC;AAC/B,cAAc,4BAA4B,CAAC"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.js","sourceRoot":"","sources":["../../src/post-process/index.ts"],"names":[],"mappings":"AAAA,cAAc,SAAS,CAAC;AACxB,cAAc,WAAW,CAAC;AAC1B,cAAc,gBAAgB,CAAC;AAC/B,cAAc,4BAA4B,CAAC"}
|
|
@@ -0,0 +1,5 @@
|
|
|
1
|
+
import { type BabylonDefaultPostProcessProfile, type BabylonDefaultPostProcessVolumeStack } from './types';
|
|
2
|
+
export declare function normalizeBabylonDefaultPostProcessProfile(value: unknown): BabylonDefaultPostProcessProfile;
|
|
3
|
+
export declare function normalizeBabylonDefaultPostProcessVolumeStack(value: unknown): BabylonDefaultPostProcessVolumeStack;
|
|
4
|
+
export declare function readRecord(value: unknown): Record<string, unknown>;
|
|
5
|
+
//# sourceMappingURL=profile.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"profile.d.ts","sourceRoot":"","sources":["../../src/post-process/profile.ts"],"names":[],"mappings":"AAAA,OAAO,EAGL,KAAK,gCAAgC,EAIrC,KAAK,oCAAoC,EAE1C,MAAM,SAAS,CAAC;AAMjB,wBAAgB,yCAAyC,CAAC,KAAK,EAAE,OAAO,GAAG,gCAAgC,CA8B1G;AAED,wBAAgB,6CAA6C,CAAC,KAAK,EAAE,OAAO,GAAG,oCAAoC,CA4BlH;AAuDD,wBAAgB,UAAU,CAAC,KAAK,EAAE,OAAO,GAAG,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAIlE"}
|