@fps-games/editor 0.1.3-beta.4 → 0.1.4-beta.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.ts +4 -0
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +3 -2
- package/dist/index.js.map +1 -1
- package/dist/local-editor-agent-actions.d.ts +38 -0
- package/dist/local-editor-agent-actions.d.ts.map +1 -0
- package/dist/local-editor-agent-actions.js +134 -0
- package/dist/local-editor-agent-actions.js.map +1 -0
- package/dist/local-editor-agent-context.d.ts +29 -0
- package/dist/local-editor-agent-context.d.ts.map +1 -0
- package/dist/local-editor-agent-context.js +266 -0
- package/dist/local-editor-agent-context.js.map +1 -0
- package/dist/local-editor-harness.d.ts +19 -1
- package/dist/local-editor-harness.d.ts.map +1 -1
- package/dist/local-editor-harness.js +641 -118
- package/dist/local-editor-harness.js.map +1 -1
- package/dist/local-editor-viewport-render-coordinator.d.ts.map +1 -1
- package/dist/local-editor-viewport-render-coordinator.js +34 -14
- package/dist/local-editor-viewport-render-coordinator.js.map +1 -1
- package/dist/playable-babylon-facade.d.ts +15 -0
- package/dist/playable-babylon-facade.d.ts.map +1 -0
- package/dist/playable-babylon-facade.js +12 -0
- package/dist/playable-babylon-facade.js.map +1 -0
- package/dist/playable-babylon-outline-inspector.d.ts +32 -0
- package/dist/playable-babylon-outline-inspector.d.ts.map +1 -0
- package/dist/playable-babylon-outline-inspector.js +182 -0
- package/dist/playable-babylon-outline-inspector.js.map +1 -0
- package/dist/playable-babylon-outline-runtime.d.ts +19 -0
- package/dist/playable-babylon-outline-runtime.d.ts.map +1 -0
- package/dist/playable-babylon-outline-runtime.js +67 -0
- package/dist/playable-babylon-outline-runtime.js.map +1 -0
- package/dist/playable-local-editor-host.d.ts +501 -0
- package/dist/playable-local-editor-host.d.ts.map +1 -0
- package/dist/playable-local-editor-host.js +526 -0
- package/dist/playable-local-editor-host.js.map +1 -0
- package/dist/playable-sdk.d.ts +8 -0
- package/dist/playable-sdk.d.ts.map +1 -0
- package/dist/playable-sdk.js +5 -0
- package/dist/playable-sdk.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/environment-texture-controller.d.ts +4 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/environment-texture-controller.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/environment-texture-controller.js +79 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/environment-texture-controller.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/index.d.ts +4 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/index.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/index.js +4 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/index.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/profile.d.ts +3 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/profile.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/profile.js +26 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/profile.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/types.d.ts +13 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/types.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/types.js +6 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/types.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/index.d.ts +3 -0
- package/node_modules/@fps-games/babylon-renderer/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/index.js +7 -4
- package/node_modules/@fps-games/babylon-renderer/dist/index.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/apply.d.ts +4 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/apply.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/apply.js +45 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/apply.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/index.d.ts +3 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/index.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/index.js +2 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/index.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/types.d.ts +7 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/types.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/types.js +2 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/types.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/index.d.ts +3 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/index.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/index.js +2 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/index.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/types.d.ts +7 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/types.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/types.js +2 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/types.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.d.ts +5 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.js +83 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/index.d.ts +5 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/index.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/index.js +5 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/index.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/profile.d.ts +5 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/profile.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/profile.js +155 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/profile.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/types.d.ts +77 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/types.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/types.js +24 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/types.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/volume-stack.d.ts +4 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/volume-stack.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/volume-stack.js +105 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/volume-stack.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-shaders.js +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-system.js +14 -14
- package/node_modules/@fps-games/babylon-renderer/package.json +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/camera-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/camera-controller.js +15 -5
- package/node_modules/@fps-games/editor-babylon/dist/camera-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/edit-session.js +4 -4
- package/node_modules/@fps-games/editor-babylon/dist/editor-world.js +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/index.js +24 -24
- package/node_modules/@fps-games/editor-babylon/dist/infinite-grid-layer.d.ts +3 -0
- package/node_modules/@fps-games/editor-babylon/dist/infinite-grid-layer.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/infinite-grid-layer.js +396 -0
- package/node_modules/@fps-games/editor-babylon/dist/infinite-grid-layer.js.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/infinite-grid.d.ts +3 -0
- package/node_modules/@fps-games/editor-babylon/dist/infinite-grid.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/infinite-grid.js +2 -567
- package/node_modules/@fps-games/editor-babylon/dist/infinite-grid.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/inspector-host.js +4 -4
- package/node_modules/@fps-games/editor-babylon/dist/legacy-runtime.js +4 -4
- package/node_modules/@fps-games/editor-babylon/dist/main-camera-preview.js +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/material-property-adapter.d.ts +3 -2
- package/node_modules/@fps-games/editor-babylon/dist/material-property-adapter.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/material-property-adapter.js +401 -96
- package/node_modules/@fps-games/editor-babylon/dist/material-property-adapter.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/monitor.js +2 -2
- package/node_modules/@fps-games/editor-babylon/dist/outline-adapter.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/outline-adapter.js +7 -23
- package/node_modules/@fps-games/editor-babylon/dist/outline-adapter.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection-selection-controller.js +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection-selection-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection.d.ts +10 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection.js +234 -150
- package/node_modules/@fps-games/editor-babylon/dist/projection.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/scene-camera-preview.js +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-camera-controller.js +4 -4
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-input-controller.js +10 -10
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-input-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/tool-controller.js +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.d.ts +12 -2
- package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.js +69 -17
- package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/types.d.ts +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/package.json +5 -5
- package/node_modules/@fps-games/editor-browser/dist/index.d.ts +9 -2
- package/node_modules/@fps-games/editor-browser/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/index.js +8 -2
- package/node_modules/@fps-games/editor-browser/dist/index.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-clipboard.d.ts +20 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-clipboard.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-clipboard.js +88 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-clipboard.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-groups.d.ts +12 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-groups.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-groups.js +34 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-groups.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-context-menu.js +2 -2
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-dock-panel.d.ts +55 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-dock-panel.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-dock-panel.js +144 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-dock-panel.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.js +40 -7
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-auto-scroll.d.ts +5 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-auto-scroll.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-auto-scroll.js +5 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-auto-scroll.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.js +312 -126
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-drag-policy.d.ts +43 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-drag-policy.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-drag-policy.js +28 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-drag-policy.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.d.ts +4 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.js +48 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.d.ts +3 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.js +182 -20
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.d.ts +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.js +24 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.d.ts +2 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.js +373 -63
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.d.ts +2 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.js +17 -12
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.d.ts +2 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.js +9 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shortcuts.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shortcuts.js +42 -19
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shortcuts.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-auto-scroll.d.ts +19 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-auto-scroll.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-auto-scroll.js +40 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-auto-scroll.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-policy.d.ts +59 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-policy.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-policy.js +182 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-policy.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-preview.d.ts +16 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-preview.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-preview.js +14 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-preview.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-session.d.ts +11 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-session.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-session.js +18 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-session.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-tooltip.js +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.d.ts +34 -6
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.d.ts +14 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.js +88 -37
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.d.ts +16 -2
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.js +630 -140
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/runtime-camera-debug-panel.d.ts +40 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-camera-debug-panel.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-camera-debug-panel.js +685 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-camera-debug-panel.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-debug-panel-shell.d.ts +73 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-debug-panel-shell.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-debug-panel-shell.js +370 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-debug-panel-shell.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-lighting-debug-panel.d.ts +15 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-lighting-debug-panel.d.ts.map +1 -0
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@@ -0,0 +1,7 @@
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1
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+
import type { EditorSceneVec3 } from '../document/index';
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2
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+
import type { EditorSceneTransformVectorSource } from './types';
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3
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+
export declare function readEditorSceneTransformVector(transform: EditorSceneTransformVectorSource, vectorName: 'position' | 'rotation' | 'scale'): EditorSceneVec3;
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4
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+
export declare function radiansToEditorSceneDegrees(value: number): number;
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5
|
+
export declare function degreesToEditorSceneRadians(value: number): number;
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6
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+
export declare function roundEditorSceneInspectorNumber(value: number): number;
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7
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//# sourceMappingURL=format.d.ts.map
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@@ -0,0 +1 @@
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1
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+
{"version":3,"file":"format.d.ts","sourceRoot":"","sources":["../../src/inspector/format.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,eAAe,EAChB,MAAM,mBAAmB,CAAC;AAC3B,OAAO,KAAK,EACV,gCAAgC,EACjC,MAAM,SAAS,CAAC;AAEjB,wBAAgB,8BAA8B,CAC5C,SAAS,EAAE,gCAAgC,EAC3C,UAAU,EAAE,UAAU,GAAG,UAAU,GAAG,OAAO,GAC5C,eAAe,CAGjB;AAED,wBAAgB,2BAA2B,CAAC,KAAK,EAAE,MAAM,GAAG,MAAM,CAEjE;AAED,wBAAgB,2BAA2B,CAAC,KAAK,EAAE,MAAM,GAAG,MAAM,CAEjE;AAED,wBAAgB,+BAA+B,CAAC,KAAK,EAAE,MAAM,GAAG,MAAM,CAErE"}
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@@ -0,0 +1,15 @@
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1
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+
export function readEditorSceneTransformVector(transform, vectorName) {
|
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2
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if (vectorName === 'scale')
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3
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return transform.scale ?? { x: 1, y: 1, z: 1 };
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4
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return transform[vectorName];
|
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5
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+
}
|
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6
|
+
export function radiansToEditorSceneDegrees(value) {
|
|
7
|
+
return (value * 180) / Math.PI;
|
|
8
|
+
}
|
|
9
|
+
export function degreesToEditorSceneRadians(value) {
|
|
10
|
+
return (value * Math.PI) / 180;
|
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11
|
+
}
|
|
12
|
+
export function roundEditorSceneInspectorNumber(value) {
|
|
13
|
+
return Math.round(value * 1000000) / 1000000;
|
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14
|
+
}
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15
|
+
//# sourceMappingURL=format.js.map
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@@ -0,0 +1 @@
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1
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+
{"version":3,"file":"format.js","sourceRoot":"","sources":["../../src/inspector/format.ts"],"names":[],"mappings":"AAOA,MAAM,UAAU,8BAA8B,CAC5C,SAA2C,EAC3C,UAA6C;IAE7C,IAAI,UAAU,KAAK,OAAO;QAAE,OAAO,SAAS,CAAC,KAAK,IAAI,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC;IAC3E,OAAO,SAAS,CAAC,UAAU,CAAC,CAAC;AAC/B,CAAC;AAED,MAAM,UAAU,2BAA2B,CAAC,KAAa;IACvD,OAAO,CAAC,KAAK,GAAG,GAAG,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC;AACjC,CAAC;AAED,MAAM,UAAU,2BAA2B,CAAC,KAAa;IACvD,OAAO,CAAC,KAAK,GAAG,IAAI,CAAC,EAAE,CAAC,GAAG,GAAG,CAAC;AACjC,CAAC;AAED,MAAM,UAAU,+BAA+B,CAAC,KAAa;IAC3D,OAAO,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,OAAO,CAAC,GAAG,OAAO,CAAC;AAC/C,CAAC"}
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@@ -0,0 +1,12 @@
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|
|
1
|
+
export type { EditorSceneDocumentInspectorPropertyInput, EditorSceneFieldInspectorExtraValidator, EditorSceneFieldInspectorValidationInput, EditorSceneInspectorSourceTag, EditorSceneReadonlyInspectorPropertyInput, EditorSceneReadonlyInspectorSectionInput, EditorSceneTransformVectorSource, } from './types';
|
|
2
|
+
export { createEditorSceneReadonlyInspectorProperty, createEditorSceneReadonlyInspectorSection, createEditorSceneReadonlyVector3Properties, readEditorSceneInspectorVec3, } from './readonly';
|
|
3
|
+
export { callEditorSceneRuntimeMethod, describeEditorSceneRuntimeObject, readEditorSceneRuntimeBoolean, readEditorSceneRuntimeClassName, readEditorSceneRuntimeNumber, readEditorSceneRuntimeString, readEditorSceneRuntimeValue, } from './runtime';
|
|
4
|
+
export type { EditorSceneRuntimeBounds, EditorSceneRuntimeInspectorSnapshot, } from './runtime-summary';
|
|
5
|
+
export { collectEditorSceneRuntimeChildNodes, collectEditorSceneRuntimeMeshes, createEditorSceneRuntimeInspectorSnapshot, isEditorSceneRuntimeMeshLike, readEditorScenePhysicsParam, readEditorSceneRuntimeArrayLength, readEditorSceneRuntimeArrayLengthFromMethod, readEditorSceneRuntimeBounds, readEditorSceneRuntimeIsEnabled, sumEditorSceneRuntimeMeshNumbers, } from './runtime-summary';
|
|
6
|
+
export { toEditorSceneInspectorSafeValue, } from './safe-value';
|
|
7
|
+
export { createEditorSceneDocumentInspectorProperty, } from './document-property';
|
|
8
|
+
export { createEditorSceneFieldInspectorValidator, normalizeEditorSceneFieldInspectorValue, validateEditorSceneFieldInspectorValue, } from './validation';
|
|
9
|
+
export { degreesToEditorSceneRadians, radiansToEditorSceneDegrees, readEditorSceneTransformVector, roundEditorSceneInspectorNumber, } from './format';
|
|
10
|
+
export { createEditorSceneCommonInspectorProperties, createEditorSceneCommonInspectorSection, createEditorSceneComponentsInspectorProperties, createEditorSceneComponentsInspectorSection, createEditorSceneComponentsInspectorSummary, createEditorSceneDocumentInspectorSections, createEditorSceneHierarchySourceInspectorProperties, createEditorSceneHierarchySourceInspectorSection, createEditorSceneHierarchySourceInspectorSummary, createEditorSceneMetadataInspectorProperties, createEditorSceneMetadataInspectorSection, createEditorSceneMetadataInspectorSummary, createEditorScenePrimitiveInspectorProperties, createEditorScenePrimitiveInspectorSection, createEditorSceneRendererInspectorProperties, createEditorSceneRendererInspectorSection, createEditorSceneRendererInspectorSummary, createEditorSceneTransformInspectorProperties, createEditorSceneTransformInspectorSection, createEditorSceneTransformInspectorSummary, type EditorSceneDocumentInspectorSectionsInput, type EditorSceneInspectorOption, } from './document-sections';
|
|
11
|
+
export { EDITOR_SCENE_RUNTIME_COLOR_SLOTS, EDITOR_SCENE_RUNTIME_INTENSITY_SLOTS, EDITOR_SCENE_RUNTIME_METALLIC_ROUGHNESS_SLOTS, EDITOR_SCENE_RUNTIME_TEXTURE_SLOTS, appendEditorSceneRuntimeColorProperties, appendEditorSceneRuntimeInspectorProperty, appendEditorSceneRuntimeTextureProperties, appendEditorSceneRuntimeVector3Properties, createEditorSceneRuntimeAnimationSkeletonSection, createEditorSceneRuntimeBindingSection, createEditorSceneRuntimeCollisionsSection, createEditorSceneRuntimeGeometryBoxSection, createEditorSceneRuntimeInspectorSection, createEditorSceneRuntimeInspectorSections, createEditorSceneRuntimeIntensityPropertiesSection, createEditorSceneRuntimeMaterialColorsSection, createEditorSceneRuntimeMaterialSection, createEditorSceneRuntimeMaterialTexturesSection, createEditorSceneRuntimeMetallicRoughnessSection, createEditorSceneRuntimePhysicsSection, createEditorSceneRuntimeRawMiscSection, createEditorSceneRuntimeRenderingSection, createEditorSceneRuntimeShadowsSection, readEditorSceneInspectorColor, readEditorSceneTextureUrl, resolveEditorSceneProjectedMaterialRuntimeKind, toEditorSceneInspectorLabel, type EditorSceneRuntimeBindingSectionInput, type EditorSceneRuntimeInspectorSectionsInput, } from './runtime-sections';
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12
|
+
//# sourceMappingURL=index.d.ts.map
|
|
@@ -0,0 +1 @@
|
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|
1
|
+
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/inspector/index.ts"],"names":[],"mappings":"AAAA,YAAY,EACV,yCAAyC,EACzC,uCAAuC,EACvC,wCAAwC,EACxC,6BAA6B,EAC7B,yCAAyC,EACzC,wCAAwC,EACxC,gCAAgC,GACjC,MAAM,SAAS,CAAC;AACjB,OAAO,EACL,0CAA0C,EAC1C,yCAAyC,EACzC,0CAA0C,EAC1C,4BAA4B,GAC7B,MAAM,YAAY,CAAC;AACpB,OAAO,EACL,4BAA4B,EAC5B,gCAAgC,EAChC,6BAA6B,EAC7B,+BAA+B,EAC/B,4BAA4B,EAC5B,4BAA4B,EAC5B,2BAA2B,GAC5B,MAAM,WAAW,CAAC;AACnB,YAAY,EACV,wBAAwB,EACxB,mCAAmC,GACpC,MAAM,mBAAmB,CAAC;AAC3B,OAAO,EACL,mCAAmC,EACnC,+BAA+B,EAC/B,yCAAyC,EACzC,4BAA4B,EAC5B,2BAA2B,EAC3B,iCAAiC,EACjC,2CAA2C,EAC3C,4BAA4B,EAC5B,+BAA+B,EAC/B,gCAAgC,GACjC,MAAM,mBAAmB,CAAC;AAC3B,OAAO,EACL,+BAA+B,GAChC,MAAM,cAAc,CAAC;AACtB,OAAO,EACL,0CAA0C,GAC3C,MAAM,qBAAqB,CAAC;AAC7B,OAAO,EACL,wCAAwC,EACxC,uCAAuC,EACvC,sCAAsC,GACvC,MAAM,cAAc,CAAC;AACtB,OAAO,EACL,2BAA2B,EAC3B,2BAA2B,EAC3B,8BAA8B,EAC9B,+BAA+B,GAChC,MAAM,UAAU,CAAC;AAClB,OAAO,EACL,0CAA0C,EAC1C,uCAAuC,EACvC,8CAA8C,EAC9C,2CAA2C,EAC3C,2CAA2C,EAC3C,0CAA0C,EAC1C,mDAAmD,EACnD,gDAAgD,EAChD,gDAAgD,EAChD,4CAA4C,EAC5C,yCAAyC,EACzC,yCAAyC,EACzC,6CAA6C,EAC7C,0CAA0C,EAC1C,4CAA4C,EAC5C,yCAAyC,EACzC,yCAAyC,EACzC,6CAA6C,EAC7C,0CAA0C,EAC1C,0CAA0C,EAC1C,KAAK,yCAAyC,EAC9C,KAAK,0BAA0B,GAChC,MAAM,qBAAqB,CAAC;AAC7B,OAAO,EACL,gCAAgC,EAChC,oCAAoC,EACpC,6CAA6C,EAC7C,kCAAkC,EAClC,uCAAuC,EACvC,yCAAyC,EACzC,yCAAyC,EACzC,yCAAyC,EACzC,gDAAgD,EAChD,sCAAsC,EACtC,yCAAyC,EACzC,0CAA0C,EAC1C,wCAAwC,EACxC,yCAAyC,EACzC,kDAAkD,EAClD,6CAA6C,EAC7C,uCAAuC,EACvC,+CAA+C,EAC/C,gDAAgD,EAChD,sCAAsC,EACtC,sCAAsC,EACtC,wCAAwC,EACxC,sCAAsC,EACtC,6BAA6B,EAC7B,yBAAyB,EACzB,8CAA8C,EAC9C,2BAA2B,EAC3B,KAAK,qCAAqC,EAC1C,KAAK,wCAAwC,GAC9C,MAAM,oBAAoB,CAAC"}
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@@ -0,0 +1,10 @@
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1
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+
export { createEditorSceneReadonlyInspectorProperty, createEditorSceneReadonlyInspectorSection, createEditorSceneReadonlyVector3Properties, readEditorSceneInspectorVec3, } from './readonly.js';
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2
|
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export { callEditorSceneRuntimeMethod, describeEditorSceneRuntimeObject, readEditorSceneRuntimeBoolean, readEditorSceneRuntimeClassName, readEditorSceneRuntimeNumber, readEditorSceneRuntimeString, readEditorSceneRuntimeValue, } from './runtime.js';
|
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3
|
+
export { collectEditorSceneRuntimeChildNodes, collectEditorSceneRuntimeMeshes, createEditorSceneRuntimeInspectorSnapshot, isEditorSceneRuntimeMeshLike, readEditorScenePhysicsParam, readEditorSceneRuntimeArrayLength, readEditorSceneRuntimeArrayLengthFromMethod, readEditorSceneRuntimeBounds, readEditorSceneRuntimeIsEnabled, sumEditorSceneRuntimeMeshNumbers, } from './runtime-summary.js';
|
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4
|
+
export { toEditorSceneInspectorSafeValue, } from './safe-value.js';
|
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5
|
+
export { createEditorSceneDocumentInspectorProperty, } from './document-property.js';
|
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6
|
+
export { createEditorSceneFieldInspectorValidator, normalizeEditorSceneFieldInspectorValue, validateEditorSceneFieldInspectorValue, } from './validation.js';
|
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7
|
+
export { degreesToEditorSceneRadians, radiansToEditorSceneDegrees, readEditorSceneTransformVector, roundEditorSceneInspectorNumber, } from './format.js';
|
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8
|
+
export { createEditorSceneCommonInspectorProperties, createEditorSceneCommonInspectorSection, createEditorSceneComponentsInspectorProperties, createEditorSceneComponentsInspectorSection, createEditorSceneComponentsInspectorSummary, createEditorSceneDocumentInspectorSections, createEditorSceneHierarchySourceInspectorProperties, createEditorSceneHierarchySourceInspectorSection, createEditorSceneHierarchySourceInspectorSummary, createEditorSceneMetadataInspectorProperties, createEditorSceneMetadataInspectorSection, createEditorSceneMetadataInspectorSummary, createEditorScenePrimitiveInspectorProperties, createEditorScenePrimitiveInspectorSection, createEditorSceneRendererInspectorProperties, createEditorSceneRendererInspectorSection, createEditorSceneRendererInspectorSummary, createEditorSceneTransformInspectorProperties, createEditorSceneTransformInspectorSection, createEditorSceneTransformInspectorSummary, } from './document-sections.js';
|
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9
|
+
export { EDITOR_SCENE_RUNTIME_COLOR_SLOTS, EDITOR_SCENE_RUNTIME_INTENSITY_SLOTS, EDITOR_SCENE_RUNTIME_METALLIC_ROUGHNESS_SLOTS, EDITOR_SCENE_RUNTIME_TEXTURE_SLOTS, appendEditorSceneRuntimeColorProperties, appendEditorSceneRuntimeInspectorProperty, appendEditorSceneRuntimeTextureProperties, appendEditorSceneRuntimeVector3Properties, createEditorSceneRuntimeAnimationSkeletonSection, createEditorSceneRuntimeBindingSection, createEditorSceneRuntimeCollisionsSection, createEditorSceneRuntimeGeometryBoxSection, createEditorSceneRuntimeInspectorSection, createEditorSceneRuntimeInspectorSections, createEditorSceneRuntimeIntensityPropertiesSection, createEditorSceneRuntimeMaterialColorsSection, createEditorSceneRuntimeMaterialSection, createEditorSceneRuntimeMaterialTexturesSection, createEditorSceneRuntimeMetallicRoughnessSection, createEditorSceneRuntimePhysicsSection, createEditorSceneRuntimeRawMiscSection, createEditorSceneRuntimeRenderingSection, createEditorSceneRuntimeShadowsSection, readEditorSceneInspectorColor, readEditorSceneTextureUrl, resolveEditorSceneProjectedMaterialRuntimeKind, toEditorSceneInspectorLabel, } from './runtime-sections.js';
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//# sourceMappingURL=index.js.map
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1
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{"version":3,"file":"index.js","sourceRoot":"","sources":["../../src/inspector/index.ts"],"names":[],"mappings":"AASA,OAAO,EACL,0CAA0C,EAC1C,yCAAyC,EACzC,0CAA0C,EAC1C,4BAA4B,GAC7B,MAAM,YAAY,CAAC;AACpB,OAAO,EACL,4BAA4B,EAC5B,gCAAgC,EAChC,6BAA6B,EAC7B,+BAA+B,EAC/B,4BAA4B,EAC5B,4BAA4B,EAC5B,2BAA2B,GAC5B,MAAM,WAAW,CAAC;AAKnB,OAAO,EACL,mCAAmC,EACnC,+BAA+B,EAC/B,yCAAyC,EACzC,4BAA4B,EAC5B,2BAA2B,EAC3B,iCAAiC,EACjC,2CAA2C,EAC3C,4BAA4B,EAC5B,+BAA+B,EAC/B,gCAAgC,GACjC,MAAM,mBAAmB,CAAC;AAC3B,OAAO,EACL,+BAA+B,GAChC,MAAM,cAAc,CAAC;AACtB,OAAO,EACL,0CAA0C,GAC3C,MAAM,qBAAqB,CAAC;AAC7B,OAAO,EACL,wCAAwC,EACxC,uCAAuC,EACvC,sCAAsC,GACvC,MAAM,cAAc,CAAC;AACtB,OAAO,EACL,2BAA2B,EAC3B,2BAA2B,EAC3B,8BAA8B,EAC9B,+BAA+B,GAChC,MAAM,UAAU,CAAC;AAClB,OAAO,EACL,0CAA0C,EAC1C,uCAAuC,EACvC,8CAA8C,EAC9C,2CAA2C,EAC3C,2CAA2C,EAC3C,0CAA0C,EAC1C,mDAAmD,EACnD,gDAAgD,EAChD,gDAAgD,EAChD,4CAA4C,EAC5C,yCAAyC,EACzC,yCAAyC,EACzC,6CAA6C,EAC7C,0CAA0C,EAC1C,4CAA4C,EAC5C,yCAAyC,EACzC,yCAAyC,EACzC,6CAA6C,EAC7C,0CAA0C,EAC1C,0CAA0C,GAG3C,MAAM,qBAAqB,CAAC;AAC7B,OAAO,EACL,gCAAgC,EAChC,oCAAoC,EACpC,6CAA6C,EAC7C,kCAAkC,EAClC,uCAAuC,EACvC,yCAAyC,EACzC,yCAAyC,EACzC,yCAAyC,EACzC,gDAAgD,EAChD,sCAAsC,EACtC,yCAAyC,EACzC,0CAA0C,EAC1C,wCAAwC,EACxC,yCAAyC,EACzC,kDAAkD,EAClD,6CAA6C,EAC7C,uCAAuC,EACvC,+CAA+C,EAC/C,gDAAgD,EAChD,sCAAsC,EACtC,sCAAsC,EACtC,wCAAwC,EACxC,sCAAsC,EACtC,6BAA6B,EAC7B,yBAAyB,EACzB,8CAA8C,EAC9C,2BAA2B,GAG5B,MAAM,oBAAoB,CAAC"}
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1
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+
import type { InspectorProperty, InspectorSection } from '@fps-games/editor-core';
|
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2
|
+
import type { EditorSceneVec3 } from '../document/index';
|
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3
|
+
import type { EditorSceneReadonlyInspectorPropertyInput, EditorSceneReadonlyInspectorSectionInput, EditorSceneReadonlyVector3PropertiesInput } from './types';
|
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4
|
+
export declare function createEditorSceneReadonlyInspectorSection<TDocument = unknown>(input: EditorSceneReadonlyInspectorSectionInput<TDocument>): InspectorSection<TDocument> | null;
|
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5
|
+
export declare function createEditorSceneReadonlyInspectorProperty<TDocument = unknown>(input: EditorSceneReadonlyInspectorPropertyInput<TDocument>): InspectorProperty<TDocument> | null;
|
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6
|
+
export declare function createEditorSceneReadonlyVector3Properties<TDocument = unknown>(input: EditorSceneReadonlyVector3PropertiesInput<TDocument>): InspectorProperty<TDocument>[];
|
|
7
|
+
export declare function readEditorSceneInspectorVec3(value: unknown): EditorSceneVec3 | null;
|
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8
|
+
//# sourceMappingURL=readonly.d.ts.map
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1
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+
{"version":3,"file":"readonly.d.ts","sourceRoot":"","sources":["../../src/inspector/readonly.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,iBAAiB,EACjB,gBAAgB,EACjB,MAAM,wBAAwB,CAAC;AAChC,OAAO,KAAK,EACV,eAAe,EAChB,MAAM,mBAAmB,CAAC;AAO3B,OAAO,KAAK,EAEV,yCAAyC,EACzC,wCAAwC,EACxC,yCAAyC,EAC1C,MAAM,SAAS,CAAC;AAEjB,wBAAgB,yCAAyC,CAAC,SAAS,GAAG,OAAO,EAC3E,KAAK,EAAE,wCAAwC,CAAC,SAAS,CAAC,GACzD,gBAAgB,CAAC,SAAS,CAAC,GAAG,IAAI,CAmBpC;AAED,wBAAgB,0CAA0C,CAAC,SAAS,GAAG,OAAO,EAC5E,KAAK,EAAE,yCAAyC,CAAC,SAAS,CAAC,GAC1D,iBAAiB,CAAC,SAAS,CAAC,GAAG,IAAI,CAkBrC;AAED,wBAAgB,0CAA0C,CAAC,SAAS,GAAG,OAAO,EAC5E,KAAK,EAAE,yCAAyC,CAAC,SAAS,CAAC,GAC1D,iBAAiB,CAAC,SAAS,CAAC,EAAE,CAkBhC;AAED,wBAAgB,4BAA4B,CAAC,KAAK,EAAE,OAAO,GAAG,eAAe,GAAG,IAAI,CAOnF"}
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@@ -0,0 +1,99 @@
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1
|
+
import { readEditorSceneRuntimeNumber, } from './runtime.js';
|
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2
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+
import { toEditorSceneInspectorSafeValue, } from './safe-value.js';
|
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3
|
+
export function createEditorSceneReadonlyInspectorSection(input) {
|
|
4
|
+
const properties = input.properties
|
|
5
|
+
.filter((property) => !!property)
|
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6
|
+
.map((property, order) => property.order == null ? { ...property, order } : property);
|
|
7
|
+
if (properties.length === 0 && input.omitWhenEmpty !== false)
|
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return null;
|
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9
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+
return {
|
|
10
|
+
id: input.id,
|
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11
|
+
title: input.title,
|
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12
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+
order: input.order,
|
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13
|
+
placement: 'body',
|
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14
|
+
summary: input.summary,
|
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15
|
+
persistence: input.persistence ?? (input.runtimeOnly ? 'runtime' : 'readonly'),
|
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16
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+
runtimeOnly: input.runtimeOnly,
|
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17
|
+
effect: input.effect ?? (input.runtimeOnly ? 'runtime' : undefined),
|
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|
+
disabledReason: input.disabledReason,
|
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19
|
+
collapsedByDefault: input.collapsedByDefault,
|
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20
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+
tags: input.tags,
|
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21
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+
properties,
|
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22
|
+
};
|
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23
|
+
}
|
|
24
|
+
export function createEditorSceneReadonlyInspectorProperty(input) {
|
|
25
|
+
if (!shouldDisplayEditorSceneInspectorValue(input.value))
|
|
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|
+
return null;
|
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27
|
+
const value = toEditorSceneInspectorSafeValue(input.value);
|
|
28
|
+
return {
|
|
29
|
+
path: input.path,
|
|
30
|
+
label: input.label,
|
|
31
|
+
valueType: input.valueType ?? inferEditorSceneInspectorValueType(value),
|
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|
+
control: 'readonly',
|
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+
value,
|
|
34
|
+
readOnly: true,
|
|
35
|
+
persistence: input.persistence ?? 'readonly',
|
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36
|
+
commitMode: 'blur',
|
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37
|
+
order: input.order,
|
|
38
|
+
tags: mergeEditorSceneInspectorTags(input.source, input.tags),
|
|
39
|
+
tooltip: input.tooltip,
|
|
40
|
+
effect: input.effect ?? inferEditorSceneInspectorEffect(input.source, input.persistence),
|
|
41
|
+
disabledReason: input.disabledReason,
|
|
42
|
+
};
|
|
43
|
+
}
|
|
44
|
+
export function createEditorSceneReadonlyVector3Properties(input) {
|
|
45
|
+
const vector = readEditorSceneInspectorVec3(input.value);
|
|
46
|
+
if (!vector)
|
|
47
|
+
return [];
|
|
48
|
+
const order = input.order ?? 0;
|
|
49
|
+
return ['x', 'y', 'z']
|
|
50
|
+
.map((axis, index) => createEditorSceneReadonlyInspectorProperty({
|
|
51
|
+
path: `${input.basePath}.${axis}`,
|
|
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|
+
label: `${input.label}.${axis}`,
|
|
53
|
+
value: vector[axis],
|
|
54
|
+
order: order + index,
|
|
55
|
+
persistence: input.persistence,
|
|
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|
+
source: input.source,
|
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57
|
+
tags: input.tags,
|
|
58
|
+
effect: input.effect,
|
|
59
|
+
disabledReason: input.disabledReason,
|
|
60
|
+
valueType: 'number',
|
|
61
|
+
}))
|
|
62
|
+
.filter((property) => !!property);
|
|
63
|
+
}
|
|
64
|
+
export function readEditorSceneInspectorVec3(value) {
|
|
65
|
+
if (!value || typeof value !== 'object')
|
|
66
|
+
return null;
|
|
67
|
+
const x = readEditorSceneRuntimeNumber(value, 'x');
|
|
68
|
+
const y = readEditorSceneRuntimeNumber(value, 'y');
|
|
69
|
+
const z = readEditorSceneRuntimeNumber(value, 'z');
|
|
70
|
+
if (x == null || y == null || z == null)
|
|
71
|
+
return null;
|
|
72
|
+
return { x, y, z };
|
|
73
|
+
}
|
|
74
|
+
function shouldDisplayEditorSceneInspectorValue(value) {
|
|
75
|
+
return value != null && !(typeof value === 'number' && !Number.isFinite(value));
|
|
76
|
+
}
|
|
77
|
+
function inferEditorSceneInspectorValueType(value) {
|
|
78
|
+
if (typeof value === 'string')
|
|
79
|
+
return 'string';
|
|
80
|
+
if (typeof value === 'number')
|
|
81
|
+
return 'number';
|
|
82
|
+
if (typeof value === 'boolean')
|
|
83
|
+
return 'boolean';
|
|
84
|
+
if (value && typeof value === 'object')
|
|
85
|
+
return 'object';
|
|
86
|
+
return 'unknown';
|
|
87
|
+
}
|
|
88
|
+
function inferEditorSceneInspectorEffect(source, persistence) {
|
|
89
|
+
if (persistence === 'runtime' || source === 'Runtime')
|
|
90
|
+
return 'runtime';
|
|
91
|
+
if (source === 'Derived')
|
|
92
|
+
return 'derived';
|
|
93
|
+
return undefined;
|
|
94
|
+
}
|
|
95
|
+
function mergeEditorSceneInspectorTags(source, tags) {
|
|
96
|
+
const merged = [...(source ? [source] : []), ...(tags ?? [])];
|
|
97
|
+
return merged.length > 0 ? [...new Set(merged)] : undefined;
|
|
98
|
+
}
|
|
99
|
+
//# sourceMappingURL=readonly.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"readonly.js","sourceRoot":"","sources":["../../src/inspector/readonly.ts"],"names":[],"mappings":"AAOA,OAAO,EACL,4BAA4B,GAC7B,MAAM,WAAW,CAAC;AACnB,OAAO,EACL,+BAA+B,GAChC,MAAM,cAAc,CAAC;AAQtB,MAAM,UAAU,yCAAyC,CACvD,KAA0D;IAE1D,MAAM,UAAU,GAAG,KAAK,CAAC,UAAU;SAChC,MAAM,CAAC,CAAC,QAAQ,EAA4C,EAAE,CAAC,CAAC,CAAC,QAAQ,CAAC;SAC1E,GAAG,CAAC,CAAC,QAAQ,EAAE,KAAK,EAAE,EAAE,CAAC,QAAQ,CAAC,KAAK,IAAI,IAAI,CAAC,CAAC,CAAC,EAAE,GAAG,QAAQ,EAAE,KAAK,EAAE,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC;IACxF,IAAI,UAAU,CAAC,MAAM,KAAK,CAAC,IAAI,KAAK,CAAC,aAAa,KAAK,KAAK;QAAE,OAAO,IAAI,CAAC;IAC1E,OAAO;QACL,EAAE,EAAE,KAAK,CAAC,EAAE;QACZ,KAAK,EAAE,KAAK,CAAC,KAAK;QAClB,KAAK,EAAE,KAAK,CAAC,KAAK;QAClB,SAAS,EAAE,MAAM;QACjB,OAAO,EAAE,KAAK,CAAC,OAAO;QACtB,WAAW,EAAE,KAAK,CAAC,WAAW,IAAI,CAAC,KAAK,CAAC,WAAW,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,UAAU,CAAC;QAC9E,WAAW,EAAE,KAAK,CAAC,WAAW;QAC9B,MAAM,EAAE,KAAK,CAAC,MAAM,IAAI,CAAC,KAAK,CAAC,WAAW,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,SAAS,CAAC;QACnE,cAAc,EAAE,KAAK,CAAC,cAAc;QACpC,kBAAkB,EAAE,KAAK,CAAC,kBAAkB;QAC5C,IAAI,EAAE,KAAK,CAAC,IAAI;QAChB,UAAU;KACX,CAAC;AACJ,CAAC;AAED,MAAM,UAAU,0CAA0C,CACxD,KAA2D;IAE3D,IAAI,CAAC,sCAAsC,CAAC,KAAK,CAAC,KAAK,CAAC;QAAE,OAAO,IAAI,CAAC;IACtE,MAAM,KAAK,GAAG,+BAA+B,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;IAC3D,OAAO;QACL,IAAI,EAAE,KAAK,CAAC,IAAI;QAChB,KAAK,EAAE,KAAK,CAAC,KAAK;QAClB,SAAS,EAAE,KAAK,CAAC,SAAS,IAAI,kCAAkC,CAAC,KAAK,CAAC;QACvE,OAAO,EAAE,UAAU;QACnB,KAAK;QACL,QAAQ,EAAE,IAAI;QACd,WAAW,EAAE,KAAK,CAAC,WAAW,IAAI,UAAU;QAC5C,UAAU,EAAE,MAAM;QAClB,KAAK,EAAE,KAAK,CAAC,KAAK;QAClB,IAAI,EAAE,6BAA6B,CAAC,KAAK,CAAC,MAAM,EAAE,KAAK,CAAC,IAAI,CAAC;QAC7D,OAAO,EAAE,KAAK,CAAC,OAAO;QACtB,MAAM,EAAE,KAAK,CAAC,MAAM,IAAI,+BAA+B,CAAC,KAAK,CAAC,MAAM,EAAE,KAAK,CAAC,WAAW,CAAC;QACxF,cAAc,EAAE,KAAK,CAAC,cAAc;KACrC,CAAC;AACJ,CAAC;AAED,MAAM,UAAU,0CAA0C,CACxD,KAA2D;IAE3D,MAAM,MAAM,GAAG,4BAA4B,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;IACzD,IAAI,CAAC,MAAM;QAAE,OAAO,EAAE,CAAC;IACvB,MAAM,KAAK,GAAG,KAAK,CAAC,KAAK,IAAI,CAAC,CAAC;IAC/B,OAAQ,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,CAAW;SAC9B,GAAG,CAAC,CAAC,IAAI,EAAE,KAAK,EAAE,EAAE,CAAC,0CAA0C,CAAY;QAC1E,IAAI,EAAE,GAAG,KAAK,CAAC,QAAQ,IAAI,IAAI,EAAE;QACjC,KAAK,EAAE,GAAG,KAAK,CAAC,KAAK,IAAI,IAAI,EAAE;QAC/B,KAAK,EAAE,MAAM,CAAC,IAAI,CAAC;QACnB,KAAK,EAAE,KAAK,GAAG,KAAK;QACpB,WAAW,EAAE,KAAK,CAAC,WAAW;QAC9B,MAAM,EAAE,KAAK,CAAC,MAAM;QACpB,IAAI,EAAE,KAAK,CAAC,IAAI;QAChB,MAAM,EAAE,KAAK,CAAC,MAAM;QACpB,cAAc,EAAE,KAAK,CAAC,cAAc;QACpC,SAAS,EAAE,QAAQ;KACpB,CAAC,CAAC;SACF,MAAM,CAAC,CAAC,QAAQ,EAA4C,EAAE,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC;AAChF,CAAC;AAED,MAAM,UAAU,4BAA4B,CAAC,KAAc;IACzD,IAAI,CAAC,KAAK,IAAI,OAAO,KAAK,KAAK,QAAQ;QAAE,OAAO,IAAI,CAAC;IACrD,MAAM,CAAC,GAAG,4BAA4B,CAAC,KAAK,EAAE,GAAG,CAAC,CAAC;IACnD,MAAM,CAAC,GAAG,4BAA4B,CAAC,KAAK,EAAE,GAAG,CAAC,CAAC;IACnD,MAAM,CAAC,GAAG,4BAA4B,CAAC,KAAK,EAAE,GAAG,CAAC,CAAC;IACnD,IAAI,CAAC,IAAI,IAAI,IAAI,CAAC,IAAI,IAAI,IAAI,CAAC,IAAI,IAAI;QAAE,OAAO,IAAI,CAAC;IACrD,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC;AACrB,CAAC;AAED,SAAS,sCAAsC,CAAC,KAAc;IAC5D,OAAO,KAAK,IAAI,IAAI,IAAI,CAAC,CAAC,OAAO,KAAK,KAAK,QAAQ,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC;AAClF,CAAC;AAED,SAAS,kCAAkC,CACzC,KAAc;IAEd,IAAI,OAAO,KAAK,KAAK,QAAQ;QAAE,OAAO,QAAQ,CAAC;IAC/C,IAAI,OAAO,KAAK,KAAK,QAAQ;QAAE,OAAO,QAAQ,CAAC;IAC/C,IAAI,OAAO,KAAK,KAAK,SAAS;QAAE,OAAO,SAAS,CAAC;IACjD,IAAI,KAAK,IAAI,OAAO,KAAK,KAAK,QAAQ;QAAE,OAAO,QAAQ,CAAC;IACxD,OAAO,SAAS,CAAC;AACnB,CAAC;AAED,SAAS,+BAA+B,CACtC,MAAiD,EACjD,WAAoE;IAEpE,IAAI,WAAW,KAAK,SAAS,IAAI,MAAM,KAAK,SAAS;QAAE,OAAO,SAAS,CAAC;IACxE,IAAI,MAAM,KAAK,SAAS;QAAE,OAAO,SAAS,CAAC;IAC3C,OAAO,SAAS,CAAC;AACnB,CAAC;AAED,SAAS,6BAA6B,CACpC,MAAiD,EACjD,IAAmC;IAEnC,MAAM,MAAM,GAAG,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,GAAG,CAAC,IAAI,IAAI,EAAE,CAAC,CAAC,CAAC;IAC9D,OAAO,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,IAAI,GAAG,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;AAC9D,CAAC"}
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@@ -0,0 +1,58 @@
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1
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+
import type { InspectorProperty, InspectorSection } from '@fps-games/editor-core';
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2
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+
import type { EditorSceneRuntimeInspectorSnapshot } from './runtime-summary';
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3
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+
import type { EditorSceneInspectorSourceTag, EditorSceneReadonlyInspectorPropertyInput } from './types';
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4
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+
export interface EditorSceneRuntimeBindingSectionInput {
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5
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+
sourceId?: string;
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6
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+
sourceType?: string;
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7
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+
objectId?: string;
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8
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+
component?: string;
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9
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+
projectionNodeId?: string | null;
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10
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+
projectionName?: string | null;
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11
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+
projectionParentId?: string | null;
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12
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+
projectionAssetId?: string | null;
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13
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+
}
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14
|
+
export interface EditorSceneRuntimeInspectorSectionsInput {
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15
|
+
runtime: EditorSceneRuntimeInspectorSnapshot;
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16
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+
binding?: EditorSceneRuntimeBindingSectionInput;
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17
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+
projectionAssetMetadata?: unknown;
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18
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+
}
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19
|
+
export declare function createEditorSceneRuntimeInspectorSections<TDocument = unknown>(input: EditorSceneRuntimeInspectorSectionsInput): InspectorSection<TDocument>[];
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20
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+
export declare function createEditorSceneRuntimeBindingSection<TDocument = unknown>(input: EditorSceneRuntimeInspectorSectionsInput): InspectorSection<TDocument> | null;
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21
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+
export declare function createEditorSceneRuntimeGeometryBoxSection<TDocument = unknown>(runtime: EditorSceneRuntimeInspectorSnapshot): InspectorSection<TDocument> | null;
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22
|
+
export declare function createEditorSceneRuntimeRenderingSection<TDocument = unknown>(runtime: EditorSceneRuntimeInspectorSnapshot): InspectorSection<TDocument> | null;
|
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23
|
+
export declare function createEditorSceneRuntimeCollisionsSection<TDocument = unknown>(runtime: EditorSceneRuntimeInspectorSnapshot): InspectorSection<TDocument> | null;
|
|
24
|
+
export declare function createEditorSceneRuntimePhysicsSection<TDocument = unknown>(runtime: EditorSceneRuntimeInspectorSnapshot): InspectorSection<TDocument> | null;
|
|
25
|
+
export declare function createEditorSceneRuntimeShadowsSection<TDocument = unknown>(runtime: EditorSceneRuntimeInspectorSnapshot): InspectorSection<TDocument> | null;
|
|
26
|
+
export declare function createEditorSceneRuntimeMaterialSection<TDocument = unknown>(runtime: EditorSceneRuntimeInspectorSnapshot): InspectorSection<TDocument> | null;
|
|
27
|
+
export declare function createEditorSceneRuntimeMaterialTexturesSection<TDocument = unknown>(runtime: EditorSceneRuntimeInspectorSnapshot): InspectorSection<TDocument> | null;
|
|
28
|
+
export declare function createEditorSceneRuntimeMaterialColorsSection<TDocument = unknown>(runtime: EditorSceneRuntimeInspectorSnapshot): InspectorSection<TDocument> | null;
|
|
29
|
+
export declare function createEditorSceneRuntimeMetallicRoughnessSection<TDocument = unknown>(runtime: EditorSceneRuntimeInspectorSnapshot): InspectorSection<TDocument> | null;
|
|
30
|
+
export declare function createEditorSceneRuntimeIntensityPropertiesSection<TDocument = unknown>(runtime: EditorSceneRuntimeInspectorSnapshot): InspectorSection<TDocument> | null;
|
|
31
|
+
export declare function createEditorSceneRuntimeAnimationSkeletonSection<TDocument = unknown>(runtime: EditorSceneRuntimeInspectorSnapshot): InspectorSection<TDocument> | null;
|
|
32
|
+
export declare function createEditorSceneRuntimeRawMiscSection<TDocument = unknown>(input: EditorSceneRuntimeInspectorSectionsInput): InspectorSection<TDocument> | null;
|
|
33
|
+
export declare function createEditorSceneRuntimeInspectorSection<TDocument = unknown>(input: {
|
|
34
|
+
id: string;
|
|
35
|
+
title: string;
|
|
36
|
+
order: number;
|
|
37
|
+
properties: Array<InspectorProperty<TDocument> | null | undefined>;
|
|
38
|
+
summary?: string;
|
|
39
|
+
collapsedByDefault?: boolean;
|
|
40
|
+
}): InspectorSection<TDocument> | null;
|
|
41
|
+
export declare function appendEditorSceneRuntimeInspectorProperty<TDocument>(properties: InspectorProperty<TDocument>[], input: Omit<EditorSceneReadonlyInspectorPropertyInput<TDocument>, 'persistence'>): void;
|
|
42
|
+
export declare function appendEditorSceneRuntimeVector3Properties<TDocument>(properties: InspectorProperty<TDocument>[], basePath: string, label: string, value: unknown, order: number, source?: EditorSceneInspectorSourceTag, missingValue?: string): void;
|
|
43
|
+
export declare function appendEditorSceneRuntimeColorProperties<TDocument>(properties: InspectorProperty<TDocument>[], basePath: string, label: string, value: unknown, order: number): boolean;
|
|
44
|
+
export declare function appendEditorSceneRuntimeTextureProperties<TDocument>(properties: InspectorProperty<TDocument>[], basePath: string, label: string, texture: unknown): void;
|
|
45
|
+
export declare function readEditorSceneTextureUrl(texture: unknown): string | null;
|
|
46
|
+
export declare function readEditorSceneInspectorColor(value: unknown): {
|
|
47
|
+
r: number;
|
|
48
|
+
g: number;
|
|
49
|
+
b: number;
|
|
50
|
+
a?: number;
|
|
51
|
+
} | null;
|
|
52
|
+
export declare function resolveEditorSceneProjectedMaterialRuntimeKind(material: unknown): string | null;
|
|
53
|
+
export declare function toEditorSceneInspectorLabel(value: string): string;
|
|
54
|
+
export declare const EDITOR_SCENE_RUNTIME_TEXTURE_SLOTS: readonly ["albedoTexture", "diffuseTexture", "emissiveTexture", "ambientTexture", "opacityTexture", "bumpTexture", "normalTexture", "metallicTexture", "reflectionTexture", "refractionTexture", "lightmapTexture", "specularTexture", "roughnessTexture"];
|
|
55
|
+
export declare const EDITOR_SCENE_RUNTIME_COLOR_SLOTS: readonly ["albedoColor", "diffuseColor", "emissiveColor", "ambientColor", "specularColor", "reflectivityColor"];
|
|
56
|
+
export declare const EDITOR_SCENE_RUNTIME_METALLIC_ROUGHNESS_SLOTS: readonly ["metallic", "roughness", "microSurface", "specularPower", "baseWeight", "indexOfRefraction"];
|
|
57
|
+
export declare const EDITOR_SCENE_RUNTIME_INTENSITY_SLOTS: readonly ["directIntensity", "emissiveIntensity", "environmentIntensity", "specularIntensity", "cameraExposure", "cameraContrast"];
|
|
58
|
+
//# sourceMappingURL=runtime-sections.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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