@fps-games/editor 0.1.3-beta.4 → 0.1.4-beta.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.ts +4 -0
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +3 -2
- package/dist/index.js.map +1 -1
- package/dist/local-editor-agent-actions.d.ts +38 -0
- package/dist/local-editor-agent-actions.d.ts.map +1 -0
- package/dist/local-editor-agent-actions.js +134 -0
- package/dist/local-editor-agent-actions.js.map +1 -0
- package/dist/local-editor-agent-context.d.ts +29 -0
- package/dist/local-editor-agent-context.d.ts.map +1 -0
- package/dist/local-editor-agent-context.js +266 -0
- package/dist/local-editor-agent-context.js.map +1 -0
- package/dist/local-editor-harness.d.ts +19 -1
- package/dist/local-editor-harness.d.ts.map +1 -1
- package/dist/local-editor-harness.js +641 -118
- package/dist/local-editor-harness.js.map +1 -1
- package/dist/local-editor-viewport-render-coordinator.d.ts.map +1 -1
- package/dist/local-editor-viewport-render-coordinator.js +34 -14
- package/dist/local-editor-viewport-render-coordinator.js.map +1 -1
- package/dist/playable-babylon-facade.d.ts +15 -0
- package/dist/playable-babylon-facade.d.ts.map +1 -0
- package/dist/playable-babylon-facade.js +12 -0
- package/dist/playable-babylon-facade.js.map +1 -0
- package/dist/playable-babylon-outline-inspector.d.ts +32 -0
- package/dist/playable-babylon-outline-inspector.d.ts.map +1 -0
- package/dist/playable-babylon-outline-inspector.js +182 -0
- package/dist/playable-babylon-outline-inspector.js.map +1 -0
- package/dist/playable-babylon-outline-runtime.d.ts +19 -0
- package/dist/playable-babylon-outline-runtime.d.ts.map +1 -0
- package/dist/playable-babylon-outline-runtime.js +67 -0
- package/dist/playable-babylon-outline-runtime.js.map +1 -0
- package/dist/playable-local-editor-host.d.ts +501 -0
- package/dist/playable-local-editor-host.d.ts.map +1 -0
- package/dist/playable-local-editor-host.js +526 -0
- package/dist/playable-local-editor-host.js.map +1 -0
- package/dist/playable-sdk.d.ts +8 -0
- package/dist/playable-sdk.d.ts.map +1 -0
- package/dist/playable-sdk.js +5 -0
- package/dist/playable-sdk.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/environment-texture-controller.d.ts +4 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/environment-texture-controller.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/environment-texture-controller.js +79 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/environment-texture-controller.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/index.d.ts +4 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/index.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/index.js +4 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/index.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/profile.d.ts +3 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/profile.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/profile.js +26 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/profile.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/types.d.ts +13 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/types.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/types.js +6 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/types.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/index.d.ts +3 -0
- package/node_modules/@fps-games/babylon-renderer/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/index.js +7 -4
- package/node_modules/@fps-games/babylon-renderer/dist/index.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/apply.d.ts +4 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/apply.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/apply.js +45 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/apply.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/index.d.ts +3 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/index.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/index.js +2 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/index.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/types.d.ts +7 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/types.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/types.js +2 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/types.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/index.d.ts +3 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/index.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/index.js +2 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/index.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/types.d.ts +7 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/types.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/types.js +2 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/types.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.d.ts +5 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.js +83 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/index.d.ts +5 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/index.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/index.js +5 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/index.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/profile.d.ts +5 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/profile.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/profile.js +155 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/profile.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/types.d.ts +77 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/types.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/types.js +24 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/types.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/volume-stack.d.ts +4 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/volume-stack.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/volume-stack.js +105 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/volume-stack.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-shaders.js +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-system.js +14 -14
- package/node_modules/@fps-games/babylon-renderer/package.json +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/camera-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/camera-controller.js +15 -5
- package/node_modules/@fps-games/editor-babylon/dist/camera-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/edit-session.js +4 -4
- package/node_modules/@fps-games/editor-babylon/dist/editor-world.js +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/index.js +24 -24
- package/node_modules/@fps-games/editor-babylon/dist/infinite-grid-layer.d.ts +3 -0
- package/node_modules/@fps-games/editor-babylon/dist/infinite-grid-layer.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/infinite-grid-layer.js +396 -0
- package/node_modules/@fps-games/editor-babylon/dist/infinite-grid-layer.js.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/infinite-grid.d.ts +3 -0
- package/node_modules/@fps-games/editor-babylon/dist/infinite-grid.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/infinite-grid.js +2 -567
- package/node_modules/@fps-games/editor-babylon/dist/infinite-grid.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/inspector-host.js +4 -4
- package/node_modules/@fps-games/editor-babylon/dist/legacy-runtime.js +4 -4
- package/node_modules/@fps-games/editor-babylon/dist/main-camera-preview.js +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/material-property-adapter.d.ts +3 -2
- package/node_modules/@fps-games/editor-babylon/dist/material-property-adapter.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/material-property-adapter.js +401 -96
- package/node_modules/@fps-games/editor-babylon/dist/material-property-adapter.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/monitor.js +2 -2
- package/node_modules/@fps-games/editor-babylon/dist/outline-adapter.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/outline-adapter.js +7 -23
- package/node_modules/@fps-games/editor-babylon/dist/outline-adapter.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection-selection-controller.js +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection-selection-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection.d.ts +10 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection.js +234 -150
- package/node_modules/@fps-games/editor-babylon/dist/projection.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/scene-camera-preview.js +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-camera-controller.js +4 -4
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-input-controller.js +10 -10
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-input-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/tool-controller.js +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.d.ts +12 -2
- package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.js +69 -17
- package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/types.d.ts +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/package.json +5 -5
- package/node_modules/@fps-games/editor-browser/dist/index.d.ts +9 -2
- package/node_modules/@fps-games/editor-browser/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/index.js +8 -2
- package/node_modules/@fps-games/editor-browser/dist/index.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-clipboard.d.ts +20 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-clipboard.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-clipboard.js +88 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-clipboard.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-groups.d.ts +12 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-groups.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-groups.js +34 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-groups.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-context-menu.js +2 -2
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-dock-panel.d.ts +55 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-dock-panel.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-dock-panel.js +144 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-dock-panel.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.js +40 -7
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-auto-scroll.d.ts +5 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-auto-scroll.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-auto-scroll.js +5 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-auto-scroll.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.js +312 -126
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-drag-policy.d.ts +43 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-drag-policy.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-drag-policy.js +28 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-drag-policy.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.d.ts +4 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.js +48 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.d.ts +3 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.js +182 -20
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.d.ts +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.js +24 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.d.ts +2 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.js +373 -63
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.d.ts +2 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.js +17 -12
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.d.ts +2 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.js +9 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shortcuts.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shortcuts.js +42 -19
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shortcuts.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-auto-scroll.d.ts +19 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-auto-scroll.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-auto-scroll.js +40 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-auto-scroll.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-policy.d.ts +59 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-policy.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-policy.js +182 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-policy.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-preview.d.ts +16 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-preview.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-preview.js +14 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-preview.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-session.d.ts +11 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-session.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-session.js +18 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-session.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-tooltip.js +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.d.ts +34 -6
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.d.ts +14 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.js +88 -37
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.d.ts +16 -2
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.js +630 -140
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/runtime-camera-debug-panel.d.ts +40 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-camera-debug-panel.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-camera-debug-panel.js +685 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-camera-debug-panel.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-debug-panel-shell.d.ts +73 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-debug-panel-shell.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-debug-panel-shell.js +370 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-debug-panel-shell.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-lighting-debug-panel.d.ts +15 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-lighting-debug-panel.d.ts.map +1 -0
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- package/package.json +13 -7
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import { readRecord, } from '../shared/json.js';
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export function readPlayableBridgeRequestId(params) {
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return readCommandString(params.requestId);
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}
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export function readPlayableAssetRegistrationPlanInput(params) {
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return {
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requestId: readPlayableBridgeRequestId(params),
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assetName: readCommandString(params.assetName),
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assetPath: readCommandString(params.assetPath),
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assetUrl: readCommandString(params.assetUrl),
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guid: readCommandString(params.guid),
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assetId: readCommandString(params.projectAssetId),
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kind: readCommandString(params.assetType) ?? readCommandString(params.kind),
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platformAssetId: readCommandString(params.platformAssetId) ?? readCommandString(params.assetId),
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displayName: readCommandString(params.displayName),
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category: readCommandString(params.category),
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materialMode: params.materialMode,
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scale: params.scale,
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defaultScale: params.defaultScale,
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metadata: readRecord(params.metadata),
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payloadPath: readCommandString(params.payloadPath),
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};
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}
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export function readPlayableAssetUnregistrationPlanInput(params) {
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return {
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requestId: readPlayableBridgeRequestId(params),
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guid: readCommandString(params.guid),
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assetId: readCommandString(params.projectAssetId) ?? readCommandString(params.assetId),
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payloadPath: readCommandString(params.payloadPath),
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deleteFile: typeof params.deleteFile === 'boolean' ? params.deleteFile : undefined,
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};
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}
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export function readPlayableAssetImportInput(params) {
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const rawAssetName = readCommandString(params.assetName) ?? '';
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const inferredAssetPath = readCommandString(params.assetPath);
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return {
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...readPlayableAssetRegistrationPlanInput(params),
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kind: readCommandString(params.assetType) ?? readCommandString(params.kind) ?? 'model',
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rawAssetName,
|
|
40
|
+
inferredAssetPath,
|
|
41
|
+
inferredAssetUrl: readCommandString(params.assetUrl) ?? (inferredAssetPath ? `/@fs${inferredAssetPath}` : ''),
|
|
42
|
+
instanceScale: params.instanceScale,
|
|
43
|
+
dropSurfaceName: readCommandString(params.dropSurfaceName),
|
|
44
|
+
clientX: typeof params.clientX === 'number' && Number.isFinite(params.clientX) ? params.clientX : undefined,
|
|
45
|
+
clientY: typeof params.clientY === 'number' && Number.isFinite(params.clientY) ? params.clientY : undefined,
|
|
46
|
+
position: params.position,
|
|
47
|
+
};
|
|
48
|
+
}
|
|
49
|
+
export function readPlayableSceneNodeCreateInput(params) {
|
|
50
|
+
return {
|
|
51
|
+
requestId: readPlayableBridgeRequestId(params),
|
|
52
|
+
id: readCommandString(params.id),
|
|
53
|
+
name: readCommandString(params.name),
|
|
54
|
+
kind: params.kind,
|
|
55
|
+
parentId: readCommandString(params.parentId),
|
|
56
|
+
enabled: typeof params.enabled === 'boolean' ? params.enabled : undefined,
|
|
57
|
+
transform: params.transform,
|
|
58
|
+
instance: params.instance,
|
|
59
|
+
primitive: params.primitive,
|
|
60
|
+
transformType: params.transformType,
|
|
61
|
+
groundDecal: params.groundDecal,
|
|
62
|
+
camera: params.camera,
|
|
63
|
+
light: params.light,
|
|
64
|
+
};
|
|
65
|
+
}
|
|
66
|
+
export function readPlayableSceneNodePatchInput(params) {
|
|
67
|
+
return {
|
|
68
|
+
requestId: readPlayableBridgeRequestId(params),
|
|
69
|
+
nodeId: readCommandString(params.nodeId) ?? '',
|
|
70
|
+
patches: Array.isArray(params.patches)
|
|
71
|
+
? params.patches
|
|
72
|
+
: readCommandString(params.path)
|
|
73
|
+
? [{ path: params.path, value: params.value }]
|
|
74
|
+
: [],
|
|
75
|
+
};
|
|
76
|
+
}
|
|
77
|
+
export function readPlayableSceneNodeRemoveInput(params) {
|
|
78
|
+
return {
|
|
79
|
+
requestId: readPlayableBridgeRequestId(params),
|
|
80
|
+
nodeId: readCommandString(params.nodeId),
|
|
81
|
+
};
|
|
82
|
+
}
|
|
83
|
+
function readCommandString(value) {
|
|
84
|
+
if (typeof value !== 'string')
|
|
85
|
+
return undefined;
|
|
86
|
+
const trimmed = value.trim();
|
|
87
|
+
return trimmed ? trimmed : undefined;
|
|
88
|
+
}
|
|
89
|
+
//# sourceMappingURL=readers.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"readers.js","sourceRoot":"","sources":["../../src/bridge-command/readers.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,UAAU,GACX,MAAM,gBAAgB,CAAC;AAUxB,MAAM,UAAU,2BAA2B,CAAC,MAA+B;IACzE,OAAO,iBAAiB,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;AAC7C,CAAC;AAED,MAAM,UAAU,sCAAsC,CACpD,MAA+B;IAE/B,OAAO;QACL,SAAS,EAAE,2BAA2B,CAAC,MAAM,CAAC;QAC9C,SAAS,EAAE,iBAAiB,CAAC,MAAM,CAAC,SAAS,CAAC;QAC9C,SAAS,EAAE,iBAAiB,CAAC,MAAM,CAAC,SAAS,CAAC;QAC9C,QAAQ,EAAE,iBAAiB,CAAC,MAAM,CAAC,QAAQ,CAAC;QAC5C,IAAI,EAAE,iBAAiB,CAAC,MAAM,CAAC,IAAI,CAAC;QACpC,OAAO,EAAE,iBAAiB,CAAC,MAAM,CAAC,cAAc,CAAC;QACjD,IAAI,EAAE,iBAAiB,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,iBAAiB,CAAC,MAAM,CAAC,IAAI,CAAC;QAC3E,eAAe,EAAE,iBAAiB,CAAC,MAAM,CAAC,eAAe,CAAC,IAAI,iBAAiB,CAAC,MAAM,CAAC,OAAO,CAAC;QAC/F,WAAW,EAAE,iBAAiB,CAAC,MAAM,CAAC,WAAW,CAAC;QAClD,QAAQ,EAAE,iBAAiB,CAAC,MAAM,CAAC,QAAQ,CAAC;QAC5C,YAAY,EAAE,MAAM,CAAC,YAAY;QACjC,KAAK,EAAE,MAAM,CAAC,KAAK;QACnB,YAAY,EAAE,MAAM,CAAC,YAAY;QACjC,QAAQ,EAAE,UAAU,CAAC,MAAM,CAAC,QAAQ,CAAC;QACrC,WAAW,EAAE,iBAAiB,CAAC,MAAM,CAAC,WAAW,CAAC;KACnD,CAAC;AACJ,CAAC;AAED,MAAM,UAAU,wCAAwC,CACtD,MAA+B;IAE/B,OAAO;QACL,SAAS,EAAE,2BAA2B,CAAC,MAAM,CAAC;QAC9C,IAAI,EAAE,iBAAiB,CAAC,MAAM,CAAC,IAAI,CAAC;QACpC,OAAO,EAAE,iBAAiB,CAAC,MAAM,CAAC,cAAc,CAAC,IAAI,iBAAiB,CAAC,MAAM,CAAC,OAAO,CAAC;QACtF,WAAW,EAAE,iBAAiB,CAAC,MAAM,CAAC,WAAW,CAAC;QAClD,UAAU,EAAE,OAAO,MAAM,CAAC,UAAU,KAAK,SAAS,CAAC,CAAC,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC,CAAC,SAAS;KACnF,CAAC;AACJ,CAAC;AAED,MAAM,UAAU,4BAA4B,CAC1C,MAA+B;IAE/B,MAAM,YAAY,GAAG,iBAAiB,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,EAAE,CAAC;IAC/D,MAAM,iBAAiB,GAAG,iBAAiB,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;IAC9D,OAAO;QACL,GAAG,sCAAsC,CAAC,MAAM,CAAC;QACjD,IAAI,EAAE,iBAAiB,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,iBAAiB,CAAC,MAAM,CAAC,IAAI,CAAC,IAAI,OAAO;QACtF,YAAY;QACZ,iBAAiB;QACjB,gBAAgB,EAAE,iBAAiB,CAAC,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC,CAAC,OAAO,iBAAiB,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;QAC7G,aAAa,EAAE,MAAM,CAAC,aAAa;QACnC,eAAe,EAAE,iBAAiB,CAAC,MAAM,CAAC,eAAe,CAAC;QAC1D,OAAO,EAAE,OAAO,MAAM,CAAC,OAAO,KAAK,QAAQ,IAAI,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC,CAAC,SAAS;QAC3G,OAAO,EAAE,OAAO,MAAM,CAAC,OAAO,KAAK,QAAQ,IAAI,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC,CAAC,SAAS;QAC3G,QAAQ,EAAE,MAAM,CAAC,QAAQ;KAC1B,CAAC;AACJ,CAAC;AAED,MAAM,UAAU,gCAAgC,CAC9C,MAA+B;IAE/B,OAAO;QACL,SAAS,EAAE,2BAA2B,CAAC,MAAM,CAAC;QAC9C,EAAE,EAAE,iBAAiB,CAAC,MAAM,CAAC,EAAE,CAAC;QAChC,IAAI,EAAE,iBAAiB,CAAC,MAAM,CAAC,IAAI,CAAC;QACpC,IAAI,EAAE,MAAM,CAAC,IAAI;QACjB,QAAQ,EAAE,iBAAiB,CAAC,MAAM,CAAC,QAAQ,CAAC;QAC5C,OAAO,EAAE,OAAO,MAAM,CAAC,OAAO,KAAK,SAAS,CAAC,CAAC,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC,CAAC,SAAS;QACzE,SAAS,EAAE,MAAM,CAAC,SAAS;QAC3B,QAAQ,EAAE,MAAM,CAAC,QAAQ;QACzB,SAAS,EAAE,MAAM,CAAC,SAAS;QAC3B,aAAa,EAAE,MAAM,CAAC,aAAa;QACnC,WAAW,EAAE,MAAM,CAAC,WAAW;QAC/B,MAAM,EAAE,MAAM,CAAC,MAAM;QACrB,KAAK,EAAE,MAAM,CAAC,KAAK;KACpB,CAAC;AACJ,CAAC;AAED,MAAM,UAAU,+BAA+B,CAC7C,MAA+B;IAE/B,OAAO;QACL,SAAS,EAAE,2BAA2B,CAAC,MAAM,CAAC;QAC9C,MAAM,EAAE,iBAAiB,CAAC,MAAM,CAAC,MAAM,CAAC,IAAI,EAAE;QAC9C,OAAO,EAAE,KAAK,CAAC,OAAO,CAAC,MAAM,CAAC,OAAO,CAAC;YACpC,CAAC,CAAC,MAAM,CAAC,OAAO;YAChB,CAAC,CAAC,iBAAiB,CAAC,MAAM,CAAC,IAAI,CAAC;gBAC9B,CAAC,CAAC,CAAC,EAAE,IAAI,EAAE,MAAM,CAAC,IAAI,EAAE,KAAK,EAAE,MAAM,CAAC,KAAK,EAAE,CAAC;gBAC9C,CAAC,CAAC,EAAE;KACT,CAAC;AACJ,CAAC;AAED,MAAM,UAAU,gCAAgC,CAC9C,MAA+B;IAE/B,OAAO;QACL,SAAS,EAAE,2BAA2B,CAAC,MAAM,CAAC;QAC9C,MAAM,EAAE,iBAAiB,CAAC,MAAM,CAAC,MAAM,CAAC;KACzC,CAAC;AACJ,CAAC;AAED,SAAS,iBAAiB,CAAC,KAAc;IACvC,IAAI,OAAO,KAAK,KAAK,QAAQ;QAAE,OAAO,SAAS,CAAC;IAChD,MAAM,OAAO,GAAG,KAAK,CAAC,IAAI,EAAE,CAAC;IAC7B,OAAO,OAAO,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,SAAS,CAAC;AACvC,CAAC"}
|
|
@@ -0,0 +1,79 @@
|
|
|
1
|
+
export type PlayableMaybePromise<T> = T | Promise<T>;
|
|
2
|
+
export interface PlayableEditorAdapterContext {
|
|
3
|
+
browserHost: unknown;
|
|
4
|
+
engine?: unknown;
|
|
5
|
+
scene: unknown | null;
|
|
6
|
+
game: unknown | null;
|
|
7
|
+
}
|
|
8
|
+
export interface PlayableAssetAdapter {
|
|
9
|
+
handleCommand?(name: string, params: Record<string, unknown>, context: PlayableEditorAdapterContext): PlayableMaybePromise<boolean>;
|
|
10
|
+
}
|
|
11
|
+
export interface PlayableBridgeCommandErrorPayload {
|
|
12
|
+
code: string;
|
|
13
|
+
error: string;
|
|
14
|
+
details?: Record<string, unknown>;
|
|
15
|
+
}
|
|
16
|
+
export interface PlayableBridgeCommandErrorLike {
|
|
17
|
+
code?: unknown;
|
|
18
|
+
message?: unknown;
|
|
19
|
+
details?: unknown;
|
|
20
|
+
}
|
|
21
|
+
export interface PlayableAssetRegistrationPlanInput {
|
|
22
|
+
requestId?: string;
|
|
23
|
+
assetName?: string;
|
|
24
|
+
assetPath?: string;
|
|
25
|
+
assetUrl?: string;
|
|
26
|
+
guid?: string;
|
|
27
|
+
assetId?: string;
|
|
28
|
+
kind?: string;
|
|
29
|
+
platformAssetId?: string;
|
|
30
|
+
displayName?: string;
|
|
31
|
+
category?: string;
|
|
32
|
+
materialMode?: unknown;
|
|
33
|
+
scale?: unknown;
|
|
34
|
+
defaultScale?: unknown;
|
|
35
|
+
metadata?: Record<string, unknown>;
|
|
36
|
+
payloadPath?: string;
|
|
37
|
+
}
|
|
38
|
+
export interface PlayableAssetUnregistrationPlanInput {
|
|
39
|
+
requestId?: string;
|
|
40
|
+
guid?: string;
|
|
41
|
+
assetId?: string;
|
|
42
|
+
payloadPath?: string;
|
|
43
|
+
deleteFile?: boolean;
|
|
44
|
+
}
|
|
45
|
+
export interface PlayableAssetImportInput extends PlayableAssetRegistrationPlanInput {
|
|
46
|
+
rawAssetName: string;
|
|
47
|
+
inferredAssetPath?: string;
|
|
48
|
+
inferredAssetUrl: string;
|
|
49
|
+
instanceScale?: unknown;
|
|
50
|
+
dropSurfaceName?: string;
|
|
51
|
+
clientX?: number;
|
|
52
|
+
clientY?: number;
|
|
53
|
+
position?: unknown;
|
|
54
|
+
}
|
|
55
|
+
export interface PlayableSceneNodeCreateInput {
|
|
56
|
+
requestId?: string;
|
|
57
|
+
id?: string;
|
|
58
|
+
name?: string;
|
|
59
|
+
kind?: unknown;
|
|
60
|
+
parentId?: string;
|
|
61
|
+
enabled?: boolean;
|
|
62
|
+
transform?: unknown;
|
|
63
|
+
instance?: unknown;
|
|
64
|
+
primitive?: unknown;
|
|
65
|
+
transformType?: unknown;
|
|
66
|
+
groundDecal?: unknown;
|
|
67
|
+
camera?: unknown;
|
|
68
|
+
light?: unknown;
|
|
69
|
+
}
|
|
70
|
+
export interface PlayableSceneNodePatchInput {
|
|
71
|
+
requestId?: string;
|
|
72
|
+
nodeId: string;
|
|
73
|
+
patches: unknown[];
|
|
74
|
+
}
|
|
75
|
+
export interface PlayableSceneNodeRemoveInput {
|
|
76
|
+
requestId?: string;
|
|
77
|
+
nodeId?: string;
|
|
78
|
+
}
|
|
79
|
+
//# sourceMappingURL=types.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"types.d.ts","sourceRoot":"","sources":["../../src/bridge-command/types.ts"],"names":[],"mappings":"AAAA,MAAM,MAAM,oBAAoB,CAAC,CAAC,IAAI,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC;AAErD,MAAM,WAAW,4BAA4B;IAC3C,WAAW,EAAE,OAAO,CAAC;IACrB,MAAM,CAAC,EAAE,OAAO,CAAC;IACjB,KAAK,EAAE,OAAO,GAAG,IAAI,CAAC;IACtB,IAAI,EAAE,OAAO,GAAG,IAAI,CAAC;CACtB;AAED,MAAM,WAAW,oBAAoB;IACnC,aAAa,CAAC,CACZ,IAAI,EAAE,MAAM,EACZ,MAAM,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,EAC/B,OAAO,EAAE,4BAA4B,GACpC,oBAAoB,CAAC,OAAO,CAAC,CAAC;CAClC;AAED,MAAM,WAAW,iCAAiC;IAChD,IAAI,EAAE,MAAM,CAAC;IACb,KAAK,EAAE,MAAM,CAAC;IACd,OAAO,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC;CACnC;AAED,MAAM,WAAW,8BAA8B;IAC7C,IAAI,CAAC,EAAE,OAAO,CAAC;IACf,OAAO,CAAC,EAAE,OAAO,CAAC;IAClB,OAAO,CAAC,EAAE,OAAO,CAAC;CACnB;AAED,MAAM,WAAW,kCAAkC;IACjD,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,OAAO,CAAC,EAAE,MAAM,CAAC;IACjB,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,eAAe,CAAC,EAAE,MAAM,CAAC;IACzB,WAAW,CAAC,EAAE,MAAM,CAAC;IACrB,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB,YAAY,CAAC,EAAE,OAAO,CAAC;IACvB,KAAK,CAAC,EAAE,OAAO,CAAC;IAChB,YAAY,CAAC,EAAE,OAAO,CAAC;IACvB,QAAQ,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC;IACnC,WAAW,CAAC,EAAE,MAAM,CAAC;CACtB;AAED,MAAM,WAAW,oCAAoC;IACnD,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,OAAO,CAAC,EAAE,MAAM,CAAC;IACjB,WAAW,CAAC,EAAE,MAAM,CAAC;IACrB,UAAU,CAAC,EAAE,OAAO,CAAC;CACtB;AAED,MAAM,WAAW,wBAAyB,SAAQ,kCAAkC;IAClF,YAAY,EAAE,MAAM,CAAC;IACrB,iBAAiB,CAAC,EAAE,MAAM,CAAC;IAC3B,gBAAgB,EAAE,MAAM,CAAC;IACzB,aAAa,CAAC,EAAE,OAAO,CAAC;IACxB,eAAe,CAAC,EAAE,MAAM,CAAC;IACzB,OAAO,CAAC,EAAE,MAAM,CAAC;IACjB,OAAO,CAAC,EAAE,MAAM,CAAC;IACjB,QAAQ,CAAC,EAAE,OAAO,CAAC;CACpB;AAED,MAAM,WAAW,4BAA4B;IAC3C,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,EAAE,CAAC,EAAE,MAAM,CAAC;IACZ,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,IAAI,CAAC,EAAE,OAAO,CAAC;IACf,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB,OAAO,CAAC,EAAE,OAAO,CAAC;IAClB,SAAS,CAAC,EAAE,OAAO,CAAC;IACpB,QAAQ,CAAC,EAAE,OAAO,CAAC;IACnB,SAAS,CAAC,EAAE,OAAO,CAAC;IACpB,aAAa,CAAC,EAAE,OAAO,CAAC;IACxB,WAAW,CAAC,EAAE,OAAO,CAAC;IACtB,MAAM,CAAC,EAAE,OAAO,CAAC;IACjB,KAAK,CAAC,EAAE,OAAO,CAAC;CACjB;AAED,MAAM,WAAW,2BAA2B;IAC1C,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,MAAM,EAAE,MAAM,CAAC;IACf,OAAO,EAAE,OAAO,EAAE,CAAC;CACpB;AAED,MAAM,WAAW,4BAA4B;IAC3C,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,MAAM,CAAC,EAAE,MAAM,CAAC;CACjB"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"types.js","sourceRoot":"","sources":["../../src/bridge-command/types.ts"],"names":[],"mappings":""}
|
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
export interface EditorSceneRuntimeCameraBinding {
|
|
2
|
+
sourceId: string;
|
|
3
|
+
objectGuid?: string;
|
|
4
|
+
objectId?: string;
|
|
5
|
+
propertyPath: 'camera' | string;
|
|
6
|
+
}
|
|
7
|
+
export type NormalizedEditorSceneRuntimeCameraBinding = Required<Pick<EditorSceneRuntimeCameraBinding, 'sourceId' | 'propertyPath'>> & Pick<EditorSceneRuntimeCameraBinding, 'objectGuid' | 'objectId'>;
|
|
8
|
+
export declare function readEditorSceneRuntimeCameraBinding(metadata: unknown): EditorSceneRuntimeCameraBinding | null;
|
|
9
|
+
export declare function normalizeEditorSceneRuntimeCameraBinding(binding: EditorSceneRuntimeCameraBinding): NormalizedEditorSceneRuntimeCameraBinding;
|
|
10
|
+
//# sourceMappingURL=binding.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"binding.d.ts","sourceRoot":"","sources":["../../src/camera-debug/binding.ts"],"names":[],"mappings":"AAAA,MAAM,WAAW,+BAA+B;IAC9C,QAAQ,EAAE,MAAM,CAAC;IACjB,UAAU,CAAC,EAAE,MAAM,CAAC;IACpB,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB,YAAY,EAAE,QAAQ,GAAG,MAAM,CAAC;CACjC;AAED,MAAM,MAAM,yCAAyC,GACnD,QAAQ,CAAC,IAAI,CAAC,+BAA+B,EAAE,UAAU,GAAG,cAAc,CAAC,CAAC,GAC1E,IAAI,CAAC,+BAA+B,EAAE,YAAY,GAAG,UAAU,CAAC,CAAC;AAErE,wBAAgB,mCAAmC,CAAC,QAAQ,EAAE,OAAO,GAAG,+BAA+B,GAAG,IAAI,CAa7G;AAED,wBAAgB,wCAAwC,CACtD,OAAO,EAAE,+BAA+B,GACvC,yCAAyC,CAc3C"}
|
|
@@ -0,0 +1,42 @@
|
|
|
1
|
+
export function readEditorSceneRuntimeCameraBinding(metadata) {
|
|
2
|
+
const fpsEditor = readRecord(readRecord(metadata)?.__fpsEditor);
|
|
3
|
+
const sourceId = readNonEmptyString(fpsEditor?.sourceId);
|
|
4
|
+
const objectGuid = readNonEmptyString(fpsEditor?.objectGuid);
|
|
5
|
+
const objectId = readNonEmptyString(fpsEditor?.objectId);
|
|
6
|
+
const propertyPath = readNonEmptyString(fpsEditor?.propertyPath);
|
|
7
|
+
if (!sourceId || propertyPath !== 'camera' || (!objectGuid && !objectId))
|
|
8
|
+
return null;
|
|
9
|
+
return {
|
|
10
|
+
sourceId,
|
|
11
|
+
propertyPath: 'camera',
|
|
12
|
+
...(objectGuid ? { objectGuid } : {}),
|
|
13
|
+
...(objectId ? { objectId } : {}),
|
|
14
|
+
};
|
|
15
|
+
}
|
|
16
|
+
export function normalizeEditorSceneRuntimeCameraBinding(binding) {
|
|
17
|
+
const sourceId = readNonEmptyString(binding.sourceId);
|
|
18
|
+
const propertyPath = readNonEmptyString(binding.propertyPath);
|
|
19
|
+
const objectGuid = readNonEmptyString(binding.objectGuid);
|
|
20
|
+
const objectId = readNonEmptyString(binding.objectId);
|
|
21
|
+
if (!sourceId)
|
|
22
|
+
throw new Error('Runtime camera binding is missing sourceId.');
|
|
23
|
+
if (propertyPath !== 'camera')
|
|
24
|
+
throw new Error(`Runtime camera binding is not for camera: ${propertyPath ?? 'missing'}`);
|
|
25
|
+
if (!objectGuid && !objectId)
|
|
26
|
+
throw new Error('Runtime camera binding is missing objectGuid/objectId.');
|
|
27
|
+
return {
|
|
28
|
+
sourceId,
|
|
29
|
+
propertyPath,
|
|
30
|
+
...(objectGuid ? { objectGuid } : {}),
|
|
31
|
+
...(objectId ? { objectId } : {}),
|
|
32
|
+
};
|
|
33
|
+
}
|
|
34
|
+
function readRecord(value) {
|
|
35
|
+
return value && typeof value === 'object' && !Array.isArray(value)
|
|
36
|
+
? value
|
|
37
|
+
: null;
|
|
38
|
+
}
|
|
39
|
+
function readNonEmptyString(value) {
|
|
40
|
+
return typeof value === 'string' && value.trim() ? value.trim() : null;
|
|
41
|
+
}
|
|
42
|
+
//# sourceMappingURL=binding.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"binding.js","sourceRoot":"","sources":["../../src/camera-debug/binding.ts"],"names":[],"mappings":"AAWA,MAAM,UAAU,mCAAmC,CAAC,QAAiB;IACnE,MAAM,SAAS,GAAG,UAAU,CAAC,UAAU,CAAC,QAAQ,CAAC,EAAE,WAAW,CAAC,CAAC;IAChE,MAAM,QAAQ,GAAG,kBAAkB,CAAC,SAAS,EAAE,QAAQ,CAAC,CAAC;IACzD,MAAM,UAAU,GAAG,kBAAkB,CAAC,SAAS,EAAE,UAAU,CAAC,CAAC;IAC7D,MAAM,QAAQ,GAAG,kBAAkB,CAAC,SAAS,EAAE,QAAQ,CAAC,CAAC;IACzD,MAAM,YAAY,GAAG,kBAAkB,CAAC,SAAS,EAAE,YAAY,CAAC,CAAC;IACjE,IAAI,CAAC,QAAQ,IAAI,YAAY,KAAK,QAAQ,IAAI,CAAC,CAAC,UAAU,IAAI,CAAC,QAAQ,CAAC;QAAE,OAAO,IAAI,CAAC;IACtF,OAAO;QACL,QAAQ;QACR,YAAY,EAAE,QAAQ;QACtB,GAAG,CAAC,UAAU,CAAC,CAAC,CAAC,EAAE,UAAU,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;QACrC,GAAG,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,QAAQ,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;KAClC,CAAC;AACJ,CAAC;AAED,MAAM,UAAU,wCAAwC,CACtD,OAAwC;IAExC,MAAM,QAAQ,GAAG,kBAAkB,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAC;IACtD,MAAM,YAAY,GAAG,kBAAkB,CAAC,OAAO,CAAC,YAAY,CAAC,CAAC;IAC9D,MAAM,UAAU,GAAG,kBAAkB,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;IAC1D,MAAM,QAAQ,GAAG,kBAAkB,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAC;IACtD,IAAI,CAAC,QAAQ;QAAE,MAAM,IAAI,KAAK,CAAC,6CAA6C,CAAC,CAAC;IAC9E,IAAI,YAAY,KAAK,QAAQ;QAAE,MAAM,IAAI,KAAK,CAAC,6CAA6C,YAAY,IAAI,SAAS,EAAE,CAAC,CAAC;IACzH,IAAI,CAAC,UAAU,IAAI,CAAC,QAAQ;QAAE,MAAM,IAAI,KAAK,CAAC,wDAAwD,CAAC,CAAC;IACxG,OAAO;QACL,QAAQ;QACR,YAAY;QACZ,GAAG,CAAC,UAAU,CAAC,CAAC,CAAC,EAAE,UAAU,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;QACrC,GAAG,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,QAAQ,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;KAClC,CAAC;AACJ,CAAC;AAED,SAAS,UAAU,CAAC,KAAc;IAChC,OAAO,KAAK,IAAI,OAAO,KAAK,KAAK,QAAQ,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,KAAK,CAAC;QAChE,CAAC,CAAC,KAAgC;QAClC,CAAC,CAAC,IAAI,CAAC;AACX,CAAC;AAED,SAAS,kBAAkB,CAAC,KAAc;IACxC,OAAO,OAAO,KAAK,KAAK,QAAQ,IAAI,KAAK,CAAC,IAAI,EAAE,CAAC,CAAC,CAAC,KAAK,CAAC,IAAI,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC;AACzE,CAAC"}
|
|
@@ -0,0 +1,74 @@
|
|
|
1
|
+
export declare const EDITOR_SCENE_CAMERA_DEBUG_NUMBER_FIELDS: readonly [{
|
|
2
|
+
readonly field: "alpha";
|
|
3
|
+
readonly step: 1;
|
|
4
|
+
}, {
|
|
5
|
+
readonly field: "beta";
|
|
6
|
+
readonly step: 1;
|
|
7
|
+
}, {
|
|
8
|
+
readonly field: "radius";
|
|
9
|
+
readonly step: 0.1;
|
|
10
|
+
readonly min: 0.001;
|
|
11
|
+
}, {
|
|
12
|
+
readonly field: "orthoSize";
|
|
13
|
+
readonly step: 0.1;
|
|
14
|
+
readonly min: 0.001;
|
|
15
|
+
readonly projection: "orthographic";
|
|
16
|
+
}, {
|
|
17
|
+
readonly field: "fovDeg";
|
|
18
|
+
readonly step: 1;
|
|
19
|
+
readonly min: 1;
|
|
20
|
+
readonly max: 179;
|
|
21
|
+
readonly projection: "perspective";
|
|
22
|
+
}, {
|
|
23
|
+
readonly field: "targetOffsetX";
|
|
24
|
+
readonly step: 0.05;
|
|
25
|
+
}, {
|
|
26
|
+
readonly field: "targetOffsetY";
|
|
27
|
+
readonly step: 0.05;
|
|
28
|
+
}, {
|
|
29
|
+
readonly field: "targetOffsetZ";
|
|
30
|
+
readonly step: 0.05;
|
|
31
|
+
}, {
|
|
32
|
+
readonly field: "minZ";
|
|
33
|
+
readonly step: 0.1;
|
|
34
|
+
readonly min: 0.001;
|
|
35
|
+
}, {
|
|
36
|
+
readonly field: "maxZ";
|
|
37
|
+
readonly step: 1;
|
|
38
|
+
readonly min: 0.001;
|
|
39
|
+
}, {
|
|
40
|
+
readonly field: "lowerBetaLimit";
|
|
41
|
+
readonly step: 1;
|
|
42
|
+
}, {
|
|
43
|
+
readonly field: "upperBetaLimit";
|
|
44
|
+
readonly step: 1;
|
|
45
|
+
}, {
|
|
46
|
+
readonly field: "lowerRadiusLimit";
|
|
47
|
+
readonly step: 0.1;
|
|
48
|
+
readonly min: 0.001;
|
|
49
|
+
}, {
|
|
50
|
+
readonly field: "upperRadiusLimit";
|
|
51
|
+
readonly step: 0.1;
|
|
52
|
+
readonly min: 0.001;
|
|
53
|
+
}, {
|
|
54
|
+
readonly field: "inertia";
|
|
55
|
+
readonly step: 0.05;
|
|
56
|
+
readonly min: 0;
|
|
57
|
+
readonly max: 1;
|
|
58
|
+
}, {
|
|
59
|
+
readonly field: "targetScreenOffsetX";
|
|
60
|
+
readonly step: 0.01;
|
|
61
|
+
}, {
|
|
62
|
+
readonly field: "targetScreenOffsetY";
|
|
63
|
+
readonly step: 0.01;
|
|
64
|
+
}];
|
|
65
|
+
export declare const EDITOR_SCENE_CAMERA_DEBUG_RANGE_FIELD_PAIRS: readonly [{
|
|
66
|
+
readonly value: "beta";
|
|
67
|
+
readonly lower: "lowerBetaLimit";
|
|
68
|
+
readonly upper: "upperBetaLimit";
|
|
69
|
+
}, {
|
|
70
|
+
readonly value: "radius";
|
|
71
|
+
readonly lower: "lowerRadiusLimit";
|
|
72
|
+
readonly upper: "upperRadiusLimit";
|
|
73
|
+
}];
|
|
74
|
+
//# sourceMappingURL=fields.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"fields.d.ts","sourceRoot":"","sources":["../../src/camera-debug/fields.ts"],"names":[],"mappings":"AAKA,eAAO,MAAM,uCAAuC;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;EAkBuB,CAAC;AAE5E,eAAO,MAAM,2CAA2C;;;;;;;;EAGgB,CAAC"}
|
|
@@ -0,0 +1,24 @@
|
|
|
1
|
+
export const EDITOR_SCENE_CAMERA_DEBUG_NUMBER_FIELDS = [
|
|
2
|
+
{ field: 'alpha', step: 1 },
|
|
3
|
+
{ field: 'beta', step: 1 },
|
|
4
|
+
{ field: 'radius', step: 0.1, min: 0.001 },
|
|
5
|
+
{ field: 'orthoSize', step: 0.1, min: 0.001, projection: 'orthographic' },
|
|
6
|
+
{ field: 'fovDeg', step: 1, min: 1, max: 179, projection: 'perspective' },
|
|
7
|
+
{ field: 'targetOffsetX', step: 0.05 },
|
|
8
|
+
{ field: 'targetOffsetY', step: 0.05 },
|
|
9
|
+
{ field: 'targetOffsetZ', step: 0.05 },
|
|
10
|
+
{ field: 'minZ', step: 0.1, min: 0.001 },
|
|
11
|
+
{ field: 'maxZ', step: 1, min: 0.001 },
|
|
12
|
+
{ field: 'lowerBetaLimit', step: 1 },
|
|
13
|
+
{ field: 'upperBetaLimit', step: 1 },
|
|
14
|
+
{ field: 'lowerRadiusLimit', step: 0.1, min: 0.001 },
|
|
15
|
+
{ field: 'upperRadiusLimit', step: 0.1, min: 0.001 },
|
|
16
|
+
{ field: 'inertia', step: 0.05, min: 0, max: 1 },
|
|
17
|
+
{ field: 'targetScreenOffsetX', step: 0.01 },
|
|
18
|
+
{ field: 'targetScreenOffsetY', step: 0.01 },
|
|
19
|
+
];
|
|
20
|
+
export const EDITOR_SCENE_CAMERA_DEBUG_RANGE_FIELD_PAIRS = [
|
|
21
|
+
{ value: 'beta', lower: 'lowerBetaLimit', upper: 'upperBetaLimit' },
|
|
22
|
+
{ value: 'radius', lower: 'lowerRadiusLimit', upper: 'upperRadiusLimit' },
|
|
23
|
+
];
|
|
24
|
+
//# sourceMappingURL=fields.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"fields.js","sourceRoot":"","sources":["../../src/camera-debug/fields.ts"],"names":[],"mappings":"AAKA,MAAM,CAAC,MAAM,uCAAuC,GAAG;IACrD,EAAE,KAAK,EAAE,OAAO,EAAE,IAAI,EAAE,CAAC,EAAE;IAC3B,EAAE,KAAK,EAAE,MAAM,EAAE,IAAI,EAAE,CAAC,EAAE;IAC1B,EAAE,KAAK,EAAE,QAAQ,EAAE,IAAI,EAAE,GAAG,EAAE,GAAG,EAAE,KAAK,EAAE;IAC1C,EAAE,KAAK,EAAE,WAAW,EAAE,IAAI,EAAE,GAAG,EAAE,GAAG,EAAE,KAAK,EAAE,UAAU,EAAE,cAAc,EAAE;IACzE,EAAE,KAAK,EAAE,QAAQ,EAAE,IAAI,EAAE,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,EAAE,GAAG,EAAE,UAAU,EAAE,aAAa,EAAE;IACzE,EAAE,KAAK,EAAE,eAAe,EAAE,IAAI,EAAE,IAAI,EAAE;IACtC,EAAE,KAAK,EAAE,eAAe,EAAE,IAAI,EAAE,IAAI,EAAE;IACtC,EAAE,KAAK,EAAE,eAAe,EAAE,IAAI,EAAE,IAAI,EAAE;IACtC,EAAE,KAAK,EAAE,MAAM,EAAE,IAAI,EAAE,GAAG,EAAE,GAAG,EAAE,KAAK,EAAE;IACxC,EAAE,KAAK,EAAE,MAAM,EAAE,IAAI,EAAE,CAAC,EAAE,GAAG,EAAE,KAAK,EAAE;IACtC,EAAE,KAAK,EAAE,gBAAgB,EAAE,IAAI,EAAE,CAAC,EAAE;IACpC,EAAE,KAAK,EAAE,gBAAgB,EAAE,IAAI,EAAE,CAAC,EAAE;IACpC,EAAE,KAAK,EAAE,kBAAkB,EAAE,IAAI,EAAE,GAAG,EAAE,GAAG,EAAE,KAAK,EAAE;IACpD,EAAE,KAAK,EAAE,kBAAkB,EAAE,IAAI,EAAE,GAAG,EAAE,GAAG,EAAE,KAAK,EAAE;IACpD,EAAE,KAAK,EAAE,SAAS,EAAE,IAAI,EAAE,IAAI,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE;IAChD,EAAE,KAAK,EAAE,qBAAqB,EAAE,IAAI,EAAE,IAAI,EAAE;IAC5C,EAAE,KAAK,EAAE,qBAAqB,EAAE,IAAI,EAAE,IAAI,EAAE;CAC6B,CAAC;AAE5E,MAAM,CAAC,MAAM,2CAA2C,GAAG;IACzD,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,gBAAgB,EAAE,KAAK,EAAE,gBAAgB,EAAE;IACnE,EAAE,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,kBAAkB,EAAE,KAAK,EAAE,kBAAkB,EAAE;CACH,CAAC"}
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
export * from './types';
|
|
2
|
+
export * from './fields';
|
|
3
|
+
export * from './math';
|
|
4
|
+
export * from './rig';
|
|
5
|
+
export * from './binding';
|
|
6
|
+
export * from './save-patch';
|
|
7
|
+
export * from './snapshot';
|
|
8
|
+
export * from './pan';
|
|
9
|
+
export * from './panel-text';
|
|
10
|
+
export * from './panel-state';
|
|
11
|
+
export * from './panel-storage';
|
|
12
|
+
export * from './panel-format';
|
|
13
|
+
//# sourceMappingURL=index.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/camera-debug/index.ts"],"names":[],"mappings":"AAAA,cAAc,SAAS,CAAC;AACxB,cAAc,UAAU,CAAC;AACzB,cAAc,QAAQ,CAAC;AACvB,cAAc,OAAO,CAAC;AACtB,cAAc,WAAW,CAAC;AAC1B,cAAc,cAAc,CAAC;AAC7B,cAAc,YAAY,CAAC;AAC3B,cAAc,OAAO,CAAC;AACtB,cAAc,cAAc,CAAC;AAC7B,cAAc,eAAe,CAAC;AAC9B,cAAc,iBAAiB,CAAC;AAChC,cAAc,gBAAgB,CAAC"}
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
export * from './types.js';
|
|
2
|
+
export * from './fields.js';
|
|
3
|
+
export * from './math.js';
|
|
4
|
+
export * from './rig.js';
|
|
5
|
+
export * from './binding.js';
|
|
6
|
+
export * from './save-patch.js';
|
|
7
|
+
export * from './snapshot.js';
|
|
8
|
+
export * from './pan.js';
|
|
9
|
+
export * from './panel-text.js';
|
|
10
|
+
export * from './panel-state.js';
|
|
11
|
+
export * from './panel-storage.js';
|
|
12
|
+
export * from './panel-format.js';
|
|
13
|
+
//# sourceMappingURL=index.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.js","sourceRoot":"","sources":["../../src/camera-debug/index.ts"],"names":[],"mappings":"AAAA,cAAc,SAAS,CAAC;AACxB,cAAc,UAAU,CAAC;AACzB,cAAc,QAAQ,CAAC;AACvB,cAAc,OAAO,CAAC;AACtB,cAAc,WAAW,CAAC;AAC1B,cAAc,cAAc,CAAC;AAC7B,cAAc,YAAY,CAAC;AAC3B,cAAc,OAAO,CAAC;AACtB,cAAc,cAAc,CAAC;AAC7B,cAAc,eAAe,CAAC;AAC9B,cAAc,iBAAiB,CAAC;AAChC,cAAc,gBAAgB,CAAC"}
|
|
@@ -0,0 +1,7 @@
|
|
|
1
|
+
export declare function radiansToEditorSceneCameraDebugDegrees(value: number): number;
|
|
2
|
+
export declare function degreesToEditorSceneCameraDebugRadians(value: number): number;
|
|
3
|
+
export declare function roundEditorSceneCameraDebugNumber(value: number): number;
|
|
4
|
+
export declare function clampEditorSceneCameraDebugNumber(value: number, min: number, max: number): number;
|
|
5
|
+
export declare function readEditorSceneCameraDebugFiniteNumber(value: unknown, fallback: number): number;
|
|
6
|
+
export declare function readEditorSceneCameraDebugPositiveNumber(value: unknown, fallback: number): number;
|
|
7
|
+
//# sourceMappingURL=math.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"math.d.ts","sourceRoot":"","sources":["../../src/camera-debug/math.ts"],"names":[],"mappings":"AAAA,wBAAgB,sCAAsC,CAAC,KAAK,EAAE,MAAM,GAAG,MAAM,CAE5E;AAED,wBAAgB,sCAAsC,CAAC,KAAK,EAAE,MAAM,GAAG,MAAM,CAE5E;AAED,wBAAgB,iCAAiC,CAAC,KAAK,EAAE,MAAM,GAAG,MAAM,CAEvE;AAED,wBAAgB,iCAAiC,CAAC,KAAK,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,GAAG,MAAM,CAEjG;AAED,wBAAgB,sCAAsC,CAAC,KAAK,EAAE,OAAO,EAAE,QAAQ,EAAE,MAAM,GAAG,MAAM,CAE/F;AAED,wBAAgB,wCAAwC,CAAC,KAAK,EAAE,OAAO,EAAE,QAAQ,EAAE,MAAM,GAAG,MAAM,CAEjG"}
|
|
@@ -0,0 +1,19 @@
|
|
|
1
|
+
export function radiansToEditorSceneCameraDebugDegrees(value) {
|
|
2
|
+
return (value * 180) / Math.PI;
|
|
3
|
+
}
|
|
4
|
+
export function degreesToEditorSceneCameraDebugRadians(value) {
|
|
5
|
+
return (value * Math.PI) / 180;
|
|
6
|
+
}
|
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7
|
+
export function roundEditorSceneCameraDebugNumber(value) {
|
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8
|
+
return Number.isFinite(value) ? Number(value.toFixed(4)) : 0;
|
|
9
|
+
}
|
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10
|
+
export function clampEditorSceneCameraDebugNumber(value, min, max) {
|
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11
|
+
return Math.min(max, Math.max(min, value));
|
|
12
|
+
}
|
|
13
|
+
export function readEditorSceneCameraDebugFiniteNumber(value, fallback) {
|
|
14
|
+
return typeof value === 'number' && Number.isFinite(value) ? value : fallback;
|
|
15
|
+
}
|
|
16
|
+
export function readEditorSceneCameraDebugPositiveNumber(value, fallback) {
|
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17
|
+
return typeof value === 'number' && Number.isFinite(value) && value > 0 ? value : fallback;
|
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18
|
+
}
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+
//# sourceMappingURL=math.js.map
|
|
@@ -0,0 +1 @@
|
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1
|
+
{"version":3,"file":"math.js","sourceRoot":"","sources":["../../src/camera-debug/math.ts"],"names":[],"mappings":"AAAA,MAAM,UAAU,sCAAsC,CAAC,KAAa;IAClE,OAAO,CAAC,KAAK,GAAG,GAAG,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC;AACjC,CAAC;AAED,MAAM,UAAU,sCAAsC,CAAC,KAAa;IAClE,OAAO,CAAC,KAAK,GAAG,IAAI,CAAC,EAAE,CAAC,GAAG,GAAG,CAAC;AACjC,CAAC;AAED,MAAM,UAAU,iCAAiC,CAAC,KAAa;IAC7D,OAAO,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;AAC/D,CAAC;AAED,MAAM,UAAU,iCAAiC,CAAC,KAAa,EAAE,GAAW,EAAE,GAAW;IACvF,OAAO,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,KAAK,CAAC,CAAC,CAAC;AAC7C,CAAC;AAED,MAAM,UAAU,sCAAsC,CAAC,KAAc,EAAE,QAAgB;IACrF,OAAO,OAAO,KAAK,KAAK,QAAQ,IAAI,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,QAAQ,CAAC;AAChF,CAAC;AAED,MAAM,UAAU,wCAAwC,CAAC,KAAc,EAAE,QAAgB;IACvF,OAAO,OAAO,KAAK,KAAK,QAAQ,IAAI,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC,IAAI,KAAK,GAAG,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,QAAQ,CAAC;AAC7F,CAAC"}
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
import type { EditorSceneVec3 } from '../document/index';
|
|
2
|
+
export interface EditorSceneCameraPanMovementInput {
|
|
3
|
+
pressedKeys: Iterable<string>;
|
|
4
|
+
cameraPosition: EditorSceneVec3;
|
|
5
|
+
cameraTarget: EditorSceneVec3;
|
|
6
|
+
projection: 'orthographic' | 'perspective';
|
|
7
|
+
radius: number;
|
|
8
|
+
orthoSize: number;
|
|
9
|
+
deltaSeconds: number;
|
|
10
|
+
}
|
|
11
|
+
export declare function createEditorSceneCameraPanMovement(input: EditorSceneCameraPanMovementInput): EditorSceneVec3 | null;
|
|
12
|
+
//# sourceMappingURL=pan.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"pan.d.ts","sourceRoot":"","sources":["../../src/camera-debug/pan.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,eAAe,EAChB,MAAM,mBAAmB,CAAC;AAE3B,MAAM,WAAW,iCAAiC;IAChD,WAAW,EAAE,QAAQ,CAAC,MAAM,CAAC,CAAC;IAC9B,cAAc,EAAE,eAAe,CAAC;IAChC,YAAY,EAAE,eAAe,CAAC;IAC9B,UAAU,EAAE,cAAc,GAAG,aAAa,CAAC;IAC3C,MAAM,EAAE,MAAM,CAAC;IACf,SAAS,EAAE,MAAM,CAAC;IAClB,YAAY,EAAE,MAAM,CAAC;CACtB;AAED,wBAAgB,kCAAkC,CAChD,KAAK,EAAE,iCAAiC,GACvC,eAAe,GAAG,IAAI,CAgCxB"}
|
|
@@ -0,0 +1,46 @@
|
|
|
1
|
+
export function createEditorSceneCameraPanMovement(input) {
|
|
2
|
+
if (input.deltaSeconds <= 0)
|
|
3
|
+
return null;
|
|
4
|
+
const pressedKeys = new Set(Array.from(input.pressedKeys, (key) => key.toLowerCase()));
|
|
5
|
+
const direction = {
|
|
6
|
+
x: (pressedKeys.has('d') ? 1 : 0) + (pressedKeys.has('a') ? -1 : 0),
|
|
7
|
+
z: (pressedKeys.has('w') ? 1 : 0) + (pressedKeys.has('s') ? -1 : 0),
|
|
8
|
+
};
|
|
9
|
+
if (direction.x === 0 && direction.z === 0)
|
|
10
|
+
return null;
|
|
11
|
+
let forward = {
|
|
12
|
+
x: input.cameraTarget.x - input.cameraPosition.x,
|
|
13
|
+
y: 0,
|
|
14
|
+
z: input.cameraTarget.z - input.cameraPosition.z,
|
|
15
|
+
};
|
|
16
|
+
forward = normalizeEditorSceneCameraDebugVec3(lengthSquared(forward) <= 0.000001 ? { x: 0, y: 0, z: 1 } : forward);
|
|
17
|
+
const right = normalizeEditorSceneCameraDebugVec3({ x: -forward.z, y: 0, z: forward.x });
|
|
18
|
+
const rawMovement = {
|
|
19
|
+
x: forward.x * direction.z + right.x * direction.x,
|
|
20
|
+
y: 0,
|
|
21
|
+
z: forward.z * direction.z + right.z * direction.x,
|
|
22
|
+
};
|
|
23
|
+
if (lengthSquared(rawMovement) === 0)
|
|
24
|
+
return null;
|
|
25
|
+
const speed = Math.max(0.75, input.projection === 'perspective' ? input.radius * 0.12 : input.orthoSize * 1.6);
|
|
26
|
+
const movement = normalizeEditorSceneCameraDebugVec3(rawMovement);
|
|
27
|
+
return {
|
|
28
|
+
x: movement.x * speed * input.deltaSeconds,
|
|
29
|
+
y: 0,
|
|
30
|
+
z: movement.z * speed * input.deltaSeconds,
|
|
31
|
+
};
|
|
32
|
+
}
|
|
33
|
+
function normalizeEditorSceneCameraDebugVec3(vector) {
|
|
34
|
+
const length = Math.sqrt(lengthSquared(vector));
|
|
35
|
+
if (length <= 0.000001)
|
|
36
|
+
return { x: 0, y: 0, z: 0 };
|
|
37
|
+
return {
|
|
38
|
+
x: vector.x / length,
|
|
39
|
+
y: vector.y / length,
|
|
40
|
+
z: vector.z / length,
|
|
41
|
+
};
|
|
42
|
+
}
|
|
43
|
+
function lengthSquared(vector) {
|
|
44
|
+
return vector.x * vector.x + vector.y * vector.y + vector.z * vector.z;
|
|
45
|
+
}
|
|
46
|
+
//# sourceMappingURL=pan.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"pan.js","sourceRoot":"","sources":["../../src/camera-debug/pan.ts"],"names":[],"mappings":"AAcA,MAAM,UAAU,kCAAkC,CAChD,KAAwC;IAExC,IAAI,KAAK,CAAC,YAAY,IAAI,CAAC;QAAE,OAAO,IAAI,CAAC;IACzC,MAAM,WAAW,GAAG,IAAI,GAAG,CAAC,KAAK,CAAC,IAAI,CAAC,KAAK,CAAC,WAAW,EAAE,CAAC,GAAG,EAAE,EAAE,CAAC,GAAG,CAAC,WAAW,EAAE,CAAC,CAAC,CAAC;IACvF,MAAM,SAAS,GAAG;QAChB,CAAC,EAAE,CAAC,WAAW,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,WAAW,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACnE,CAAC,EAAE,CAAC,WAAW,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,WAAW,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;KACpE,CAAC;IACF,IAAI,SAAS,CAAC,CAAC,KAAK,CAAC,IAAI,SAAS,CAAC,CAAC,KAAK,CAAC;QAAE,OAAO,IAAI,CAAC;IAExD,IAAI,OAAO,GAAG;QACZ,CAAC,EAAE,KAAK,CAAC,YAAY,CAAC,CAAC,GAAG,KAAK,CAAC,cAAc,CAAC,CAAC;QAChD,CAAC,EAAE,CAAC;QACJ,CAAC,EAAE,KAAK,CAAC,YAAY,CAAC,CAAC,GAAG,KAAK,CAAC,cAAc,CAAC,CAAC;KACjD,CAAC;IACF,OAAO,GAAG,mCAAmC,CAC3C,aAAa,CAAC,OAAO,CAAC,IAAI,QAAQ,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,OAAO,CACpE,CAAC;IACF,MAAM,KAAK,GAAG,mCAAmC,CAAC,EAAE,CAAC,EAAE,CAAC,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,OAAO,CAAC,CAAC,EAAE,CAAC,CAAC;IACzF,MAAM,WAAW,GAAG;QAClB,CAAC,EAAE,OAAO,CAAC,CAAC,GAAG,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,GAAG,SAAS,CAAC,CAAC;QAClD,CAAC,EAAE,CAAC;QACJ,CAAC,EAAE,OAAO,CAAC,CAAC,GAAG,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,GAAG,SAAS,CAAC,CAAC;KACnD,CAAC;IACF,IAAI,aAAa,CAAC,WAAW,CAAC,KAAK,CAAC;QAAE,OAAO,IAAI,CAAC;IAElD,MAAM,KAAK,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,EAAE,KAAK,CAAC,UAAU,KAAK,aAAa,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,SAAS,GAAG,GAAG,CAAC,CAAC;IAC/G,MAAM,QAAQ,GAAG,mCAAmC,CAAC,WAAW,CAAC,CAAC;IAClE,OAAO;QACL,CAAC,EAAE,QAAQ,CAAC,CAAC,GAAG,KAAK,GAAG,KAAK,CAAC,YAAY;QAC1C,CAAC,EAAE,CAAC;QACJ,CAAC,EAAE,QAAQ,CAAC,CAAC,GAAG,KAAK,GAAG,KAAK,CAAC,YAAY;KAC3C,CAAC;AACJ,CAAC;AAED,SAAS,mCAAmC,CAAC,MAAuB;IAClE,MAAM,MAAM,GAAG,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,MAAM,CAAC,CAAC,CAAC;IAChD,IAAI,MAAM,IAAI,QAAQ;QAAE,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC;IACpD,OAAO;QACL,CAAC,EAAE,MAAM,CAAC,CAAC,GAAG,MAAM;QACpB,CAAC,EAAE,MAAM,CAAC,CAAC,GAAG,MAAM;QACpB,CAAC,EAAE,MAAM,CAAC,CAAC,GAAG,MAAM;KACrB,CAAC;AACJ,CAAC;AAED,SAAS,aAAa,CAAC,MAAuB;IAC5C,OAAO,MAAM,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC;AACzE,CAAC"}
|
|
@@ -0,0 +1,5 @@
|
|
|
1
|
+
import type { EditorSceneVec3 } from '../document/index';
|
|
2
|
+
export declare function cloneEditorSceneCameraDebugTarget<TTarget extends EditorSceneVec3>(target: TTarget): TTarget;
|
|
3
|
+
export declare function formatEditorSceneCameraDebugErrorMessage(error: unknown, prefix: string): string;
|
|
4
|
+
export declare function formatEditorSceneCameraDebugCoordinate(value: number): string;
|
|
5
|
+
//# sourceMappingURL=panel-format.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"panel-format.d.ts","sourceRoot":"","sources":["../../src/camera-debug/panel-format.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,eAAe,EAChB,MAAM,mBAAmB,CAAC;AAK3B,wBAAgB,iCAAiC,CAAC,OAAO,SAAS,eAAe,EAAE,MAAM,EAAE,OAAO,GAAG,OAAO,CAE3G;AAED,wBAAgB,wCAAwC,CAAC,KAAK,EAAE,OAAO,EAAE,MAAM,EAAE,MAAM,GAAG,MAAM,CAG/F;AAED,wBAAgB,sCAAsC,CAAC,KAAK,EAAE,MAAM,GAAG,MAAM,CAE5E"}
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
import { roundEditorSceneCameraDebugNumber, } from './math.js';
|
|
2
|
+
export function cloneEditorSceneCameraDebugTarget(target) {
|
|
3
|
+
return { ...target };
|
|
4
|
+
}
|
|
5
|
+
export function formatEditorSceneCameraDebugErrorMessage(error, prefix) {
|
|
6
|
+
const message = error instanceof Error ? error.message : String(error);
|
|
7
|
+
return message ? `${prefix}: ${message}` : `${prefix}.`;
|
|
8
|
+
}
|
|
9
|
+
export function formatEditorSceneCameraDebugCoordinate(value) {
|
|
10
|
+
return roundEditorSceneCameraDebugNumber(value).toFixed(3);
|
|
11
|
+
}
|
|
12
|
+
//# sourceMappingURL=panel-format.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"panel-format.js","sourceRoot":"","sources":["../../src/camera-debug/panel-format.ts"],"names":[],"mappings":"AAGA,OAAO,EACL,iCAAiC,GAClC,MAAM,QAAQ,CAAC;AAEhB,MAAM,UAAU,iCAAiC,CAAkC,MAAe;IAChG,OAAO,EAAE,GAAG,MAAM,EAAE,CAAC;AACvB,CAAC;AAED,MAAM,UAAU,wCAAwC,CAAC,KAAc,EAAE,MAAc;IACrF,MAAM,OAAO,GAAG,KAAK,YAAY,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;IACvE,OAAO,OAAO,CAAC,CAAC,CAAC,GAAG,MAAM,KAAK,OAAO,EAAE,CAAC,CAAC,CAAC,GAAG,MAAM,GAAG,CAAC;AAC1D,CAAC;AAED,MAAM,UAAU,sCAAsC,CAAC,KAAa;IAClE,OAAO,iCAAiC,CAAC,KAAK,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;AAC7D,CAAC"}
|
|
@@ -0,0 +1,38 @@
|
|
|
1
|
+
import type { EditorSceneCameraDebugNumberField, EditorSceneCameraDebugNumberFieldConfig, EditorSceneCameraDebugSnapshot } from './types';
|
|
2
|
+
import type { EditorSceneCameraDebugTextKey, EditorSceneCameraDebugTooltipTextKey } from './panel-text';
|
|
3
|
+
export interface EditorSceneCameraDebugPanelNumberFieldConfig extends EditorSceneCameraDebugNumberFieldConfig {
|
|
4
|
+
textKey: EditorSceneCameraDebugTextKey;
|
|
5
|
+
}
|
|
6
|
+
export interface EditorSceneCameraDebugPanelRangeFieldPair {
|
|
7
|
+
labelKey: EditorSceneCameraDebugTextKey;
|
|
8
|
+
tooltipKey: EditorSceneCameraDebugTooltipTextKey;
|
|
9
|
+
lower: EditorSceneCameraDebugNumberField;
|
|
10
|
+
upper: EditorSceneCameraDebugNumberField;
|
|
11
|
+
}
|
|
12
|
+
export type EditorSceneCameraDebugPanelInputValue = string | number | null | undefined;
|
|
13
|
+
export type EditorSceneCameraDebugPanelInputValues = Partial<Record<EditorSceneCameraDebugNumberField, EditorSceneCameraDebugPanelInputValue>> & {
|
|
14
|
+
projection?: EditorSceneCameraDebugPanelInputValue;
|
|
15
|
+
};
|
|
16
|
+
export interface EditorSceneCameraDebugPanelInputSnapshotOptions {
|
|
17
|
+
activeField?: EditorSceneCameraDebugNumberField | null;
|
|
18
|
+
}
|
|
19
|
+
export interface EditorSceneCameraDebugPanKeyInput {
|
|
20
|
+
key: string;
|
|
21
|
+
active: boolean;
|
|
22
|
+
saving?: boolean;
|
|
23
|
+
editable?: boolean;
|
|
24
|
+
metaKey?: boolean;
|
|
25
|
+
ctrlKey?: boolean;
|
|
26
|
+
altKey?: boolean;
|
|
27
|
+
}
|
|
28
|
+
export declare const EDITOR_SCENE_CAMERA_DEBUG_NUMBER_FIELD_TEXT_KEYS: Record<EditorSceneCameraDebugNumberField, EditorSceneCameraDebugTextKey>;
|
|
29
|
+
export declare const EDITOR_SCENE_CAMERA_DEBUG_PAN_KEYS: readonly ["w", "a", "s", "d"];
|
|
30
|
+
export declare function createEditorSceneCameraDebugPanelNumberFields(): ReadonlyArray<EditorSceneCameraDebugPanelNumberFieldConfig>;
|
|
31
|
+
export declare function createEditorSceneCameraDebugPanelRangeFieldPairs(): ReadonlyArray<EditorSceneCameraDebugPanelRangeFieldPair>;
|
|
32
|
+
export declare function createEditorSceneCameraDebugPanelRangeFieldEnds(): ReadonlySet<EditorSceneCameraDebugNumberField>;
|
|
33
|
+
export declare function isEditorSceneCameraDebugPanelFieldVisible(config: Pick<EditorSceneCameraDebugNumberFieldConfig, 'projection'>, projection: EditorSceneCameraDebugSnapshot['projection']): boolean;
|
|
34
|
+
export declare function readEditorSceneCameraDebugPanelInputSnapshot(fallback: EditorSceneCameraDebugSnapshot, values: EditorSceneCameraDebugPanelInputValues, options?: EditorSceneCameraDebugPanelInputSnapshotOptions): EditorSceneCameraDebugSnapshot;
|
|
35
|
+
export declare function readEditorSceneCameraDebugProjectionSelectValue(value: unknown): EditorSceneCameraDebugSnapshot['projection'];
|
|
36
|
+
export declare function isEditorSceneCameraDebugPanKey(key: string): boolean;
|
|
37
|
+
export declare function canHandleEditorSceneCameraDebugPanKey(input: EditorSceneCameraDebugPanKeyInput): boolean;
|
|
38
|
+
//# sourceMappingURL=panel-state.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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