@fps-games/editor 0.1.3-beta.4 → 0.1.4-beta.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (887) hide show
  1. package/dist/index.d.ts +4 -0
  2. package/dist/index.d.ts.map +1 -1
  3. package/dist/index.js +3 -2
  4. package/dist/index.js.map +1 -1
  5. package/dist/local-editor-agent-actions.d.ts +38 -0
  6. package/dist/local-editor-agent-actions.d.ts.map +1 -0
  7. package/dist/local-editor-agent-actions.js +134 -0
  8. package/dist/local-editor-agent-actions.js.map +1 -0
  9. package/dist/local-editor-agent-context.d.ts +29 -0
  10. package/dist/local-editor-agent-context.d.ts.map +1 -0
  11. package/dist/local-editor-agent-context.js +266 -0
  12. package/dist/local-editor-agent-context.js.map +1 -0
  13. package/dist/local-editor-harness.d.ts +19 -1
  14. package/dist/local-editor-harness.d.ts.map +1 -1
  15. package/dist/local-editor-harness.js +641 -118
  16. package/dist/local-editor-harness.js.map +1 -1
  17. package/dist/local-editor-viewport-render-coordinator.d.ts.map +1 -1
  18. package/dist/local-editor-viewport-render-coordinator.js +34 -14
  19. package/dist/local-editor-viewport-render-coordinator.js.map +1 -1
  20. package/dist/playable-babylon-facade.d.ts +15 -0
  21. package/dist/playable-babylon-facade.d.ts.map +1 -0
  22. package/dist/playable-babylon-facade.js +12 -0
  23. package/dist/playable-babylon-facade.js.map +1 -0
  24. package/dist/playable-babylon-outline-inspector.d.ts +32 -0
  25. package/dist/playable-babylon-outline-inspector.d.ts.map +1 -0
  26. package/dist/playable-babylon-outline-inspector.js +182 -0
  27. package/dist/playable-babylon-outline-inspector.js.map +1 -0
  28. package/dist/playable-babylon-outline-runtime.d.ts +19 -0
  29. package/dist/playable-babylon-outline-runtime.d.ts.map +1 -0
  30. package/dist/playable-babylon-outline-runtime.js +67 -0
  31. package/dist/playable-babylon-outline-runtime.js.map +1 -0
  32. package/dist/playable-local-editor-host.d.ts +501 -0
  33. package/dist/playable-local-editor-host.d.ts.map +1 -0
  34. package/dist/playable-local-editor-host.js +526 -0
  35. package/dist/playable-local-editor-host.js.map +1 -0
  36. package/dist/playable-sdk.d.ts +8 -0
  37. package/dist/playable-sdk.d.ts.map +1 -0
  38. package/dist/playable-sdk.js +5 -0
  39. package/dist/playable-sdk.js.map +1 -0
  40. package/node_modules/@fps-games/babylon-renderer/dist/environment/environment-texture-controller.d.ts +4 -0
  41. package/node_modules/@fps-games/babylon-renderer/dist/environment/environment-texture-controller.d.ts.map +1 -0
  42. package/node_modules/@fps-games/babylon-renderer/dist/environment/environment-texture-controller.js +79 -0
  43. package/node_modules/@fps-games/babylon-renderer/dist/environment/environment-texture-controller.js.map +1 -0
  44. package/node_modules/@fps-games/babylon-renderer/dist/environment/index.d.ts +4 -0
  45. package/node_modules/@fps-games/babylon-renderer/dist/environment/index.d.ts.map +1 -0
  46. package/node_modules/@fps-games/babylon-renderer/dist/environment/index.js +4 -0
  47. package/node_modules/@fps-games/babylon-renderer/dist/environment/index.js.map +1 -0
  48. package/node_modules/@fps-games/babylon-renderer/dist/environment/profile.d.ts +3 -0
  49. package/node_modules/@fps-games/babylon-renderer/dist/environment/profile.d.ts.map +1 -0
  50. package/node_modules/@fps-games/babylon-renderer/dist/environment/profile.js +26 -0
  51. package/node_modules/@fps-games/babylon-renderer/dist/environment/profile.js.map +1 -0
  52. package/node_modules/@fps-games/babylon-renderer/dist/environment/types.d.ts +13 -0
  53. package/node_modules/@fps-games/babylon-renderer/dist/environment/types.d.ts.map +1 -0
  54. package/node_modules/@fps-games/babylon-renderer/dist/environment/types.js +6 -0
  55. package/node_modules/@fps-games/babylon-renderer/dist/environment/types.js.map +1 -0
  56. package/node_modules/@fps-games/babylon-renderer/dist/index.d.ts +3 -0
  57. package/node_modules/@fps-games/babylon-renderer/dist/index.d.ts.map +1 -1
  58. package/node_modules/@fps-games/babylon-renderer/dist/index.js +7 -4
  59. package/node_modules/@fps-games/babylon-renderer/dist/index.js.map +1 -1
  60. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/apply.d.ts +4 -0
  61. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/apply.d.ts.map +1 -0
  62. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/apply.js +45 -0
  63. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/apply.js.map +1 -0
  64. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/index.d.ts +3 -0
  65. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/index.d.ts.map +1 -0
  66. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/index.js +2 -0
  67. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/index.js.map +1 -0
  68. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/types.d.ts +7 -0
  69. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/types.d.ts.map +1 -0
  70. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/types.js +2 -0
  71. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/types.js.map +1 -0
  72. package/node_modules/@fps-games/babylon-renderer/dist/outlines/index.d.ts +3 -0
  73. package/node_modules/@fps-games/babylon-renderer/dist/outlines/index.d.ts.map +1 -0
  74. package/node_modules/@fps-games/babylon-renderer/dist/outlines/index.js +2 -0
  75. package/node_modules/@fps-games/babylon-renderer/dist/outlines/index.js.map +1 -0
  76. package/node_modules/@fps-games/babylon-renderer/dist/outlines/types.d.ts +7 -0
  77. package/node_modules/@fps-games/babylon-renderer/dist/outlines/types.d.ts.map +1 -0
  78. package/node_modules/@fps-games/babylon-renderer/dist/outlines/types.js +2 -0
  79. package/node_modules/@fps-games/babylon-renderer/dist/outlines/types.js.map +1 -0
  80. package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.d.ts +5 -0
  81. package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.d.ts.map +1 -0
  82. package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.js +83 -0
  83. package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.js.map +1 -0
  84. package/node_modules/@fps-games/babylon-renderer/dist/post-process/index.d.ts +5 -0
  85. package/node_modules/@fps-games/babylon-renderer/dist/post-process/index.d.ts.map +1 -0
  86. package/node_modules/@fps-games/babylon-renderer/dist/post-process/index.js +5 -0
  87. package/node_modules/@fps-games/babylon-renderer/dist/post-process/index.js.map +1 -0
  88. package/node_modules/@fps-games/babylon-renderer/dist/post-process/profile.d.ts +5 -0
  89. package/node_modules/@fps-games/babylon-renderer/dist/post-process/profile.d.ts.map +1 -0
  90. package/node_modules/@fps-games/babylon-renderer/dist/post-process/profile.js +155 -0
  91. package/node_modules/@fps-games/babylon-renderer/dist/post-process/profile.js.map +1 -0
  92. package/node_modules/@fps-games/babylon-renderer/dist/post-process/types.d.ts +77 -0
  93. package/node_modules/@fps-games/babylon-renderer/dist/post-process/types.d.ts.map +1 -0
  94. package/node_modules/@fps-games/babylon-renderer/dist/post-process/types.js +24 -0
  95. package/node_modules/@fps-games/babylon-renderer/dist/post-process/types.js.map +1 -0
  96. package/node_modules/@fps-games/babylon-renderer/dist/post-process/volume-stack.d.ts +4 -0
  97. package/node_modules/@fps-games/babylon-renderer/dist/post-process/volume-stack.d.ts.map +1 -0
  98. package/node_modules/@fps-games/babylon-renderer/dist/post-process/volume-stack.js +105 -0
  99. package/node_modules/@fps-games/babylon-renderer/dist/post-process/volume-stack.js.map +1 -0
  100. package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-shaders.js +1 -1
  101. package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-system.js +14 -14
  102. package/node_modules/@fps-games/babylon-renderer/package.json +1 -1
  103. package/node_modules/@fps-games/editor-babylon/dist/camera-controller.d.ts.map +1 -1
  104. package/node_modules/@fps-games/editor-babylon/dist/camera-controller.js +15 -5
  105. package/node_modules/@fps-games/editor-babylon/dist/camera-controller.js.map +1 -1
  106. package/node_modules/@fps-games/editor-babylon/dist/edit-session.js +4 -4
  107. package/node_modules/@fps-games/editor-babylon/dist/editor-world.js +1 -1
  108. package/node_modules/@fps-games/editor-babylon/dist/index.js +24 -24
  109. package/node_modules/@fps-games/editor-babylon/dist/infinite-grid-layer.d.ts +3 -0
  110. package/node_modules/@fps-games/editor-babylon/dist/infinite-grid-layer.d.ts.map +1 -0
  111. package/node_modules/@fps-games/editor-babylon/dist/infinite-grid-layer.js +396 -0
  112. package/node_modules/@fps-games/editor-babylon/dist/infinite-grid-layer.js.map +1 -0
  113. package/node_modules/@fps-games/editor-babylon/dist/infinite-grid.d.ts +3 -0
  114. package/node_modules/@fps-games/editor-babylon/dist/infinite-grid.d.ts.map +1 -1
  115. package/node_modules/@fps-games/editor-babylon/dist/infinite-grid.js +2 -567
  116. package/node_modules/@fps-games/editor-babylon/dist/infinite-grid.js.map +1 -1
  117. package/node_modules/@fps-games/editor-babylon/dist/inspector-host.js +4 -4
  118. package/node_modules/@fps-games/editor-babylon/dist/legacy-runtime.js +4 -4
  119. package/node_modules/@fps-games/editor-babylon/dist/main-camera-preview.js +1 -1
  120. package/node_modules/@fps-games/editor-babylon/dist/material-property-adapter.d.ts +3 -2
  121. package/node_modules/@fps-games/editor-babylon/dist/material-property-adapter.d.ts.map +1 -1
  122. package/node_modules/@fps-games/editor-babylon/dist/material-property-adapter.js +401 -96
  123. package/node_modules/@fps-games/editor-babylon/dist/material-property-adapter.js.map +1 -1
  124. package/node_modules/@fps-games/editor-babylon/dist/monitor.js +2 -2
  125. package/node_modules/@fps-games/editor-babylon/dist/outline-adapter.d.ts.map +1 -1
  126. package/node_modules/@fps-games/editor-babylon/dist/outline-adapter.js +7 -23
  127. package/node_modules/@fps-games/editor-babylon/dist/outline-adapter.js.map +1 -1
  128. package/node_modules/@fps-games/editor-babylon/dist/projection-selection-controller.js +1 -1
  129. package/node_modules/@fps-games/editor-babylon/dist/projection-selection-controller.js.map +1 -1
  130. package/node_modules/@fps-games/editor-babylon/dist/projection.d.ts +10 -1
  131. package/node_modules/@fps-games/editor-babylon/dist/projection.d.ts.map +1 -1
  132. package/node_modules/@fps-games/editor-babylon/dist/projection.js +234 -150
  133. package/node_modules/@fps-games/editor-babylon/dist/projection.js.map +1 -1
  134. package/node_modules/@fps-games/editor-babylon/dist/scene-camera-preview.js +1 -1
  135. package/node_modules/@fps-games/editor-babylon/dist/scene-view-camera-controller.js +4 -4
  136. package/node_modules/@fps-games/editor-babylon/dist/scene-view-input-controller.js +10 -10
  137. package/node_modules/@fps-games/editor-babylon/dist/scene-view-input-controller.js.map +1 -1
  138. package/node_modules/@fps-games/editor-babylon/dist/tool-controller.js +1 -1
  139. package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.d.ts +12 -2
  140. package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.d.ts.map +1 -1
  141. package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.js +69 -17
  142. package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.js.map +1 -1
  143. package/node_modules/@fps-games/editor-babylon/dist/types.d.ts +1 -0
  144. package/node_modules/@fps-games/editor-babylon/dist/types.d.ts.map +1 -1
  145. package/node_modules/@fps-games/editor-babylon/package.json +5 -5
  146. package/node_modules/@fps-games/editor-browser/dist/index.d.ts +9 -2
  147. package/node_modules/@fps-games/editor-browser/dist/index.d.ts.map +1 -1
  148. package/node_modules/@fps-games/editor-browser/dist/index.js +8 -2
  149. package/node_modules/@fps-games/editor-browser/dist/index.js.map +1 -1
  150. package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-clipboard.d.ts +20 -0
  151. package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-clipboard.d.ts.map +1 -0
  152. package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-clipboard.js +88 -0
  153. package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-clipboard.js.map +1 -0
  154. package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-groups.d.ts +12 -0
  155. package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-groups.d.ts.map +1 -0
  156. package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-groups.js +34 -0
  157. package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-groups.js.map +1 -0
  158. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-context-menu.js +2 -2
  159. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-dock-panel.d.ts +55 -0
  160. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-dock-panel.d.ts.map +1 -0
  161. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-dock-panel.js +144 -0
  162. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-dock-panel.js.map +1 -0
  163. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.d.ts.map +1 -1
  164. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.js +40 -7
  165. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.js.map +1 -1
  166. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-auto-scroll.d.ts +5 -0
  167. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-auto-scroll.d.ts.map +1 -0
  168. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-auto-scroll.js +5 -0
  169. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-auto-scroll.js.map +1 -0
  170. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.d.ts.map +1 -1
  171. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.js +312 -126
  172. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.js.map +1 -1
  173. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-drag-policy.d.ts +43 -0
  174. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-drag-policy.d.ts.map +1 -0
  175. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-drag-policy.js +28 -0
  176. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-drag-policy.js.map +1 -0
  177. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.d.ts +4 -0
  178. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.d.ts.map +1 -1
  179. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.js +48 -0
  180. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.js.map +1 -1
  181. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.d.ts +3 -0
  182. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.d.ts.map +1 -1
  183. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.js +182 -20
  184. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.js.map +1 -1
  185. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.d.ts +1 -1
  186. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.d.ts.map +1 -1
  187. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.js +24 -0
  188. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.js.map +1 -1
  189. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.d.ts +2 -0
  190. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.d.ts.map +1 -1
  191. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.js +373 -63
  192. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.js.map +1 -1
  193. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.d.ts +2 -0
  194. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.d.ts.map +1 -1
  195. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.js +17 -12
  196. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.js.map +1 -1
  197. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.d.ts +2 -0
  198. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.d.ts.map +1 -1
  199. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.js +9 -1
  200. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.js.map +1 -1
  201. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shortcuts.d.ts.map +1 -1
  202. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shortcuts.js +42 -19
  203. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shortcuts.js.map +1 -1
  204. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-auto-scroll.d.ts +19 -0
  205. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-auto-scroll.d.ts.map +1 -0
  206. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-auto-scroll.js +40 -0
  207. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-auto-scroll.js.map +1 -0
  208. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-policy.d.ts +59 -0
  209. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-policy.d.ts.map +1 -0
  210. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-policy.js +182 -0
  211. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-policy.js.map +1 -0
  212. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-preview.d.ts +16 -0
  213. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-preview.d.ts.map +1 -0
  214. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-preview.js +14 -0
  215. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-preview.js.map +1 -0
  216. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-session.d.ts +11 -0
  217. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-session.d.ts.map +1 -0
  218. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-session.js +18 -0
  219. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-session.js.map +1 -0
  220. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-tooltip.js +1 -1
  221. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.d.ts +34 -6
  222. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.d.ts.map +1 -1
  223. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.d.ts +14 -0
  224. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.d.ts.map +1 -1
  225. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.js +88 -37
  226. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.js.map +1 -1
  227. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.d.ts +16 -2
  228. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.d.ts.map +1 -1
  229. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.js +630 -140
  230. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.js.map +1 -1
  231. package/node_modules/@fps-games/editor-browser/dist/runtime-camera-debug-panel.d.ts +40 -0
  232. package/node_modules/@fps-games/editor-browser/dist/runtime-camera-debug-panel.d.ts.map +1 -0
  233. package/node_modules/@fps-games/editor-browser/dist/runtime-camera-debug-panel.js +685 -0
  234. package/node_modules/@fps-games/editor-browser/dist/runtime-camera-debug-panel.js.map +1 -0
  235. package/node_modules/@fps-games/editor-browser/dist/runtime-debug-panel-shell.d.ts +73 -0
  236. package/node_modules/@fps-games/editor-browser/dist/runtime-debug-panel-shell.d.ts.map +1 -0
  237. package/node_modules/@fps-games/editor-browser/dist/runtime-debug-panel-shell.js +370 -0
  238. package/node_modules/@fps-games/editor-browser/dist/runtime-debug-panel-shell.js.map +1 -0
  239. package/node_modules/@fps-games/editor-browser/dist/runtime-lighting-debug-panel.d.ts +15 -0
  240. package/node_modules/@fps-games/editor-browser/dist/runtime-lighting-debug-panel.d.ts.map +1 -0
  241. package/node_modules/@fps-games/editor-browser/dist/runtime-lighting-debug-panel.js +350 -0
  242. package/node_modules/@fps-games/editor-browser/dist/runtime-lighting-debug-panel.js.map +1 -0
  243. package/node_modules/@fps-games/editor-browser/package.json +3 -2
  244. package/node_modules/@fps-games/editor-core/dist/agent-interaction.d.ts +17 -0
  245. package/node_modules/@fps-games/editor-core/dist/agent-interaction.d.ts.map +1 -0
  246. package/node_modules/@fps-games/editor-core/dist/agent-interaction.js +14 -0
  247. package/node_modules/@fps-games/editor-core/dist/agent-interaction.js.map +1 -0
  248. package/node_modules/@fps-games/editor-core/dist/index.d.ts +2 -0
  249. package/node_modules/@fps-games/editor-core/dist/index.d.ts.map +1 -1
  250. package/node_modules/@fps-games/editor-core/dist/index.js +14 -12
  251. package/node_modules/@fps-games/editor-core/dist/index.js.map +1 -1
  252. package/node_modules/@fps-games/editor-core/dist/inspector.d.ts +9 -0
  253. package/node_modules/@fps-games/editor-core/dist/inspector.d.ts.map +1 -1
  254. package/node_modules/@fps-games/editor-core/dist/inspector.js +108 -0
  255. package/node_modules/@fps-games/editor-core/dist/inspector.js.map +1 -1
  256. package/node_modules/@fps-games/editor-core/dist/scene-graph.d.ts +5 -0
  257. package/node_modules/@fps-games/editor-core/dist/scene-graph.d.ts.map +1 -1
  258. package/node_modules/@fps-games/editor-core/dist/scene-graph.js.map +1 -1
  259. package/node_modules/@fps-games/editor-core/dist/transform-operation-policy.d.ts +27 -0
  260. package/node_modules/@fps-games/editor-core/dist/transform-operation-policy.d.ts.map +1 -0
  261. package/node_modules/@fps-games/editor-core/dist/transform-operation-policy.js +35 -0
  262. package/node_modules/@fps-games/editor-core/dist/transform-operation-policy.js.map +1 -0
  263. package/node_modules/@fps-games/editor-core/package.json +2 -2
  264. package/node_modules/@fps-games/editor-forge-play/dist/agent-transport.d.ts +23 -0
  265. package/node_modules/@fps-games/editor-forge-play/dist/agent-transport.d.ts.map +1 -0
  266. package/node_modules/@fps-games/editor-forge-play/dist/agent-transport.js +43 -0
  267. package/node_modules/@fps-games/editor-forge-play/dist/agent-transport.js.map +1 -0
  268. package/node_modules/@fps-games/editor-forge-play/dist/index.d.ts +1 -0
  269. package/node_modules/@fps-games/editor-forge-play/dist/index.d.ts.map +1 -1
  270. package/node_modules/@fps-games/editor-forge-play/dist/index.js +1 -0
  271. package/node_modules/@fps-games/editor-forge-play/dist/index.js.map +1 -1
  272. package/node_modules/@fps-games/editor-forge-play/package.json +2 -2
  273. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-bridge/drop-cache.d.ts +4 -0
  274. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-bridge/drop-cache.d.ts.map +1 -0
  275. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-bridge/drop-cache.js +93 -0
  276. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-bridge/drop-cache.js.map +1 -0
  277. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-bridge/index.d.ts +4 -0
  278. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-bridge/index.d.ts.map +1 -0
  279. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-bridge/index.js +4 -0
  280. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-bridge/index.js.map +1 -0
  281. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-bridge/payload.d.ts +15 -0
  282. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-bridge/payload.d.ts.map +1 -0
  283. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-bridge/payload.js +169 -0
  284. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-bridge/payload.js.map +1 -0
  285. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-bridge/types.d.ts +46 -0
  286. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-bridge/types.d.ts.map +1 -0
  287. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-bridge/types.js +2 -0
  288. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-bridge/types.js.map +1 -0
  289. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/catalog.d.ts +6 -0
  290. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/catalog.d.ts.map +1 -0
  291. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/catalog.js +64 -0
  292. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/catalog.js.map +1 -0
  293. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/document.d.ts +4 -0
  294. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/document.d.ts.map +1 -0
  295. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/document.js +28 -0
  296. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/document.js.map +1 -0
  297. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/index.d.ts +4 -0
  298. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/index.d.ts.map +1 -0
  299. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/index.js +3 -0
  300. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/index.js.map +1 -0
  301. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/types.d.ts +23 -0
  302. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/types.d.ts.map +1 -0
  303. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/types.js +2 -0
  304. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/types.js.map +1 -0
  305. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/document.d.ts +8 -0
  306. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/document.d.ts.map +1 -0
  307. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/document.js +120 -0
  308. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/document.js.map +1 -0
  309. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/identity.d.ts +3 -0
  310. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/identity.d.ts.map +1 -0
  311. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/identity.js +19 -0
  312. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/identity.js.map +1 -0
  313. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/index.d.ts +5 -0
  314. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/index.d.ts.map +1 -0
  315. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/index.js +4 -0
  316. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/index.js.map +1 -0
  317. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/placement.d.ts +7 -0
  318. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/placement.d.ts.map +1 -0
  319. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/placement.js +35 -0
  320. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/placement.js.map +1 -0
  321. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/types.d.ts +33 -0
  322. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/types.d.ts.map +1 -0
  323. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/types.js +2 -0
  324. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/types.js.map +1 -0
  325. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-registration/index.d.ts +5 -0
  326. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-registration/index.d.ts.map +1 -0
  327. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-registration/index.js +5 -0
  328. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-registration/index.js.map +1 -0
  329. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-registration/result.d.ts +4 -0
  330. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-registration/result.d.ts.map +1 -0
  331. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-registration/result.js +22 -0
  332. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-registration/result.js.map +1 -0
  333. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-registration/transport.d.ts +3 -0
  334. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-registration/transport.d.ts.map +1 -0
  335. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-registration/transport.js +42 -0
  336. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-registration/transport.js.map +1 -0
  337. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-registration/types.d.ts +27 -0
  338. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-registration/types.d.ts.map +1 -0
  339. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-registration/types.js +2 -0
  340. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-registration/types.js.map +1 -0
  341. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-registration/workflow.d.ts +3 -0
  342. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-registration/workflow.d.ts.map +1 -0
  343. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-registration/workflow.js +36 -0
  344. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-registration/workflow.js.map +1 -0
  345. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring/constants.d.ts +4 -0
  346. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring/constants.d.ts.map +1 -0
  347. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring/constants.js +4 -0
  348. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring/constants.js.map +1 -0
  349. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring/drift.d.ts +11 -0
  350. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring/drift.d.ts.map +1 -0
  351. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring/drift.js +66 -0
  352. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring/drift.js.map +1 -0
  353. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring/index.d.ts +4 -0
  354. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring/index.d.ts.map +1 -0
  355. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring/index.js +4 -0
  356. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring/index.js.map +1 -0
  357. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring/source.d.ts +7 -0
  358. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring/source.d.ts.map +1 -0
  359. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring/source.js +51 -0
  360. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring/source.js.map +1 -0
  361. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-client/client.d.ts +7 -0
  362. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-client/client.d.ts.map +1 -0
  363. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-client/client.js +60 -0
  364. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-client/client.js.map +1 -0
  365. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-client/index.d.ts +4 -0
  366. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-client/index.d.ts.map +1 -0
  367. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-client/index.js +4 -0
  368. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-client/index.js.map +1 -0
  369. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-client/types.d.ts +24 -0
  370. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-client/types.d.ts.map +1 -0
  371. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-client/types.js +2 -0
  372. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-client/types.js.map +1 -0
  373. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/handler.d.ts +3 -0
  374. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/handler.d.ts.map +1 -0
  375. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/handler.js +105 -0
  376. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/handler.js.map +1 -0
  377. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/index.d.ts +6 -0
  378. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/index.d.ts.map +1 -0
  379. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/index.js +6 -0
  380. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/index.js.map +1 -0
  381. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/payload.d.ts +2 -0
  382. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/payload.d.ts.map +1 -0
  383. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/payload.js +9 -0
  384. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/payload.js.map +1 -0
  385. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/response.d.ts +5 -0
  386. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/response.d.ts.map +1 -0
  387. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/response.js +18 -0
  388. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/response.js.map +1 -0
  389. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/routes.d.ts +3 -0
  390. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/routes.d.ts.map +1 -0
  391. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/routes.js +37 -0
  392. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/routes.js.map +1 -0
  393. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/types.d.ts +54 -0
  394. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/types.d.ts.map +1 -0
  395. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/types.js +2 -0
  396. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/types.js.map +1 -0
  397. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/index.d.ts +5 -0
  398. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/index.d.ts.map +1 -0
  399. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/index.js +5 -0
  400. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/index.js.map +1 -0
  401. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/payload.d.ts +8 -0
  402. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/payload.d.ts.map +1 -0
  403. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/payload.js +26 -0
  404. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/payload.js.map +1 -0
  405. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/protocol.d.ts +43 -0
  406. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/protocol.d.ts.map +1 -0
  407. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/protocol.js +5 -0
  408. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/protocol.js.map +1 -0
  409. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/readers.d.ts +9 -0
  410. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/readers.d.ts.map +1 -0
  411. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/readers.js +89 -0
  412. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/readers.js.map +1 -0
  413. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/types.d.ts +79 -0
  414. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/types.d.ts.map +1 -0
  415. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/types.js +2 -0
  416. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/types.js.map +1 -0
  417. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/binding.d.ts +10 -0
  418. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/binding.d.ts.map +1 -0
  419. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/binding.js +42 -0
  420. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/binding.js.map +1 -0
  421. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/fields.d.ts +74 -0
  422. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/fields.d.ts.map +1 -0
  423. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/fields.js +24 -0
  424. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/fields.js.map +1 -0
  425. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/index.d.ts +13 -0
  426. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/index.d.ts.map +1 -0
  427. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/index.js +13 -0
  428. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/index.js.map +1 -0
  429. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/math.d.ts +7 -0
  430. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/math.d.ts.map +1 -0
  431. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/math.js +19 -0
  432. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/math.js.map +1 -0
  433. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/pan.d.ts +12 -0
  434. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/pan.d.ts.map +1 -0
  435. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/pan.js +46 -0
  436. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/pan.js.map +1 -0
  437. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/panel-format.d.ts +5 -0
  438. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/panel-format.d.ts.map +1 -0
  439. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/panel-format.js +12 -0
  440. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/panel-format.js.map +1 -0
  441. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/panel-state.d.ts +38 -0
  442. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/panel-state.d.ts.map +1 -0
  443. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/panel-state.js +98 -0
  444. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/panel-state.js.map +1 -0
  445. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/panel-storage.d.ts +13 -0
  446. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/panel-storage.d.ts.map +1 -0
  447. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/panel-storage.js +33 -0
  448. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/panel-storage.js.map +1 -0
  449. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/panel-text.d.ts +10 -0
  450. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/panel-text.d.ts.map +1 -0
  451. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/panel-text.js +149 -0
  452. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/panel-text.js.map +1 -0
  453. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/rig.d.ts +8 -0
  454. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/rig.d.ts.map +1 -0
  455. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/rig.js +214 -0
  456. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/rig.js.map +1 -0
  457. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/save-patch.d.ts +17 -0
  458. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/save-patch.d.ts.map +1 -0
  459. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/save-patch.js +84 -0
  460. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/save-patch.js.map +1 -0
  461. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/snapshot.d.ts +32 -0
  462. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/snapshot.d.ts.map +1 -0
  463. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/snapshot.js +85 -0
  464. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/snapshot.js.map +1 -0
  465. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/types.d.ts +39 -0
  466. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/types.d.ts.map +1 -0
  467. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/types.js +2 -0
  468. package/node_modules/@fps-games/editor-playable-sdk/dist/camera-debug/types.js.map +1 -0
  469. package/node_modules/@fps-games/editor-playable-sdk/dist/commands/index.d.ts +3 -0
  470. package/node_modules/@fps-games/editor-playable-sdk/dist/commands/index.d.ts.map +1 -0
  471. package/node_modules/@fps-games/editor-playable-sdk/dist/commands/index.js +2 -0
  472. package/node_modules/@fps-games/editor-playable-sdk/dist/commands/index.js.map +1 -0
  473. package/node_modules/@fps-games/editor-playable-sdk/dist/commands/transform.d.ts +10 -0
  474. package/node_modules/@fps-games/editor-playable-sdk/dist/commands/transform.d.ts.map +1 -0
  475. package/node_modules/@fps-games/editor-playable-sdk/dist/commands/transform.js +88 -0
  476. package/node_modules/@fps-games/editor-playable-sdk/dist/commands/transform.js.map +1 -0
  477. package/node_modules/@fps-games/editor-playable-sdk/dist/commands/types.d.ts +50 -0
  478. package/node_modules/@fps-games/editor-playable-sdk/dist/commands/types.d.ts.map +1 -0
  479. package/node_modules/@fps-games/editor-playable-sdk/dist/commands/types.js +2 -0
  480. package/node_modules/@fps-games/editor-playable-sdk/dist/commands/types.js.map +1 -0
  481. package/node_modules/@fps-games/editor-playable-sdk/dist/core-contracts/index.d.ts +3 -0
  482. package/node_modules/@fps-games/editor-playable-sdk/dist/core-contracts/index.d.ts.map +1 -0
  483. package/node_modules/@fps-games/editor-playable-sdk/dist/core-contracts/index.js +2 -0
  484. package/node_modules/@fps-games/editor-playable-sdk/dist/core-contracts/index.js.map +1 -0
  485. package/node_modules/@fps-games/editor-playable-sdk/dist/document/helpers.d.ts +6 -0
  486. package/node_modules/@fps-games/editor-playable-sdk/dist/document/helpers.d.ts.map +1 -0
  487. package/node_modules/@fps-games/editor-playable-sdk/dist/document/helpers.js +31 -0
  488. package/node_modules/@fps-games/editor-playable-sdk/dist/document/helpers.js.map +1 -0
  489. package/node_modules/@fps-games/editor-playable-sdk/dist/document/index.d.ts +3 -0
  490. package/node_modules/@fps-games/editor-playable-sdk/dist/document/index.d.ts.map +1 -0
  491. package/node_modules/@fps-games/editor-playable-sdk/dist/document/index.js +3 -0
  492. package/node_modules/@fps-games/editor-playable-sdk/dist/document/index.js.map +1 -0
  493. package/node_modules/@fps-games/editor-playable-sdk/dist/document/types.d.ts +112 -0
  494. package/node_modules/@fps-games/editor-playable-sdk/dist/document/types.d.ts.map +1 -0
  495. package/node_modules/@fps-games/editor-playable-sdk/dist/document/types.js +2 -0
  496. package/node_modules/@fps-games/editor-playable-sdk/dist/document/types.js.map +1 -0
  497. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/index.d.ts +5 -0
  498. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/index.d.ts.map +1 -0
  499. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/index.js +4 -0
  500. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/index.js.map +1 -0
  501. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/resolver.d.ts +3 -0
  502. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/resolver.d.ts.map +1 -0
  503. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/resolver.js +8 -0
  504. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/resolver.js.map +1 -0
  505. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/schema.d.ts +3 -0
  506. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/schema.d.ts.map +1 -0
  507. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/schema.js +201 -0
  508. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/schema.js.map +1 -0
  509. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/types.d.ts +28 -0
  510. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/types.d.ts.map +1 -0
  511. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/types.js +2 -0
  512. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/types.js.map +1 -0
  513. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/validators.d.ts +17 -0
  514. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/validators.d.ts.map +1 -0
  515. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/validators.js +81 -0
  516. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/validators.js.map +1 -0
  517. package/node_modules/@fps-games/editor-playable-sdk/dist/index.d.ts +27 -0
  518. package/node_modules/@fps-games/editor-playable-sdk/dist/index.d.ts.map +1 -0
  519. package/node_modules/@fps-games/editor-playable-sdk/dist/index.js +27 -0
  520. package/node_modules/@fps-games/editor-playable-sdk/dist/index.js.map +1 -0
  521. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/document-property.d.ts +5 -0
  522. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/document-property.d.ts.map +1 -0
  523. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/document-property.js +16 -0
  524. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/document-property.js.map +1 -0
  525. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/document-sections.d.ts +47 -0
  526. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/document-sections.d.ts.map +1 -0
  527. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/document-sections.js +545 -0
  528. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/document-sections.js.map +1 -0
  529. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/format.d.ts +7 -0
  530. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/format.d.ts.map +1 -0
  531. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/format.js +15 -0
  532. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/format.js.map +1 -0
  533. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/index.d.ts +12 -0
  534. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/index.d.ts.map +1 -0
  535. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/index.js +10 -0
  536. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/index.js.map +1 -0
  537. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/readonly.d.ts +8 -0
  538. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/readonly.d.ts.map +1 -0
  539. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/readonly.js +99 -0
  540. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/readonly.js.map +1 -0
  541. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/runtime-sections.d.ts +58 -0
  542. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/runtime-sections.d.ts.map +1 -0
  543. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/runtime-sections.js +557 -0
  544. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/runtime-sections.js.map +1 -0
  545. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/runtime-summary.d.ts +30 -0
  546. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/runtime-summary.d.ts.map +1 -0
  547. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/runtime-summary.js +105 -0
  548. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/runtime-summary.js.map +1 -0
  549. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/runtime.d.ts +9 -0
  550. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/runtime.d.ts.map +1 -0
  551. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/runtime.js +56 -0
  552. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/runtime.js.map +1 -0
  553. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/safe-value.d.ts +2 -0
  554. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/safe-value.d.ts.map +1 -0
  555. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/safe-value.js +33 -0
  556. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/safe-value.js.map +1 -0
  557. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/types.d.ts +61 -0
  558. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/types.d.ts.map +1 -0
  559. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/types.js +2 -0
  560. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/types.js.map +1 -0
  561. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/validation.d.ts +7 -0
  562. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/validation.d.ts.map +1 -0
  563. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/validation.js +61 -0
  564. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/validation.js.map +1 -0
  565. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/binding.d.ts +4 -0
  566. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/binding.d.ts.map +1 -0
  567. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/binding.js +48 -0
  568. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/binding.js.map +1 -0
  569. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/fields.d.ts +6 -0
  570. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/fields.d.ts.map +1 -0
  571. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/fields.js +16 -0
  572. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/fields.js.map +1 -0
  573. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/index.d.ts +9 -0
  574. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/index.d.ts.map +1 -0
  575. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/index.js +9 -0
  576. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/index.js.map +1 -0
  577. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/math.d.ts +19 -0
  578. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/math.d.ts.map +1 -0
  579. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/math.js +95 -0
  580. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/math.js.map +1 -0
  581. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/save-patch.d.ts +8 -0
  582. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/save-patch.d.ts.map +1 -0
  583. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/save-patch.js +162 -0
  584. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/save-patch.js.map +1 -0
  585. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/snapshot.d.ts +10 -0
  586. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/snapshot.d.ts.map +1 -0
  587. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/snapshot.js +71 -0
  588. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/snapshot.js.map +1 -0
  589. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/storage.d.ts +13 -0
  590. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/storage.d.ts.map +1 -0
  591. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/storage.js +34 -0
  592. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/storage.js.map +1 -0
  593. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/text.d.ts +7 -0
  594. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/text.d.ts.map +1 -0
  595. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/text.js +108 -0
  596. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/text.js.map +1 -0
  597. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/types.d.ts +72 -0
  598. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/types.d.ts.map +1 -0
  599. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/types.js +2 -0
  600. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/types.js.map +1 -0
  601. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-preview/index.d.ts +4 -0
  602. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-preview/index.d.ts.map +1 -0
  603. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-preview/index.js +4 -0
  604. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-preview/index.js.map +1 -0
  605. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-preview/math.d.ts +13 -0
  606. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-preview/math.d.ts.map +1 -0
  607. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-preview/math.js +70 -0
  608. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-preview/math.js.map +1 -0
  609. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-preview/profile.d.ts +7 -0
  610. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-preview/profile.d.ts.map +1 -0
  611. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-preview/profile.js +86 -0
  612. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-preview/profile.js.map +1 -0
  613. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-preview/types.d.ts +31 -0
  614. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-preview/types.d.ts.map +1 -0
  615. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-preview/types.js +2 -0
  616. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-preview/types.js.map +1 -0
  617. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play-types.d.ts +80 -0
  618. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play-types.d.ts.map +1 -0
  619. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play-types.js +2 -0
  620. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play-types.js.map +1 -0
  621. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play.d.ts +39 -0
  622. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play.d.ts.map +1 -0
  623. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play.js +371 -0
  624. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play.js.map +1 -0
  625. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/host-controller.d.ts +58 -0
  626. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/host-controller.d.ts.map +1 -0
  627. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/host-controller.js +125 -0
  628. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/host-controller.js.map +1 -0
  629. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/index.d.ts +11 -0
  630. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/index.d.ts.map +1 -0
  631. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/index.js +7 -0
  632. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/index.js.map +1 -0
  633. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/lifecycle.d.ts +3 -0
  634. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/lifecycle.d.ts.map +1 -0
  635. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/lifecycle.js +87 -0
  636. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/lifecycle.js.map +1 -0
  637. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/loading-overlay.d.ts +3 -0
  638. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/loading-overlay.d.ts.map +1 -0
  639. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/loading-overlay.js +82 -0
  640. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/loading-overlay.js.map +1 -0
  641. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/project-asset-commands.d.ts +37 -0
  642. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/project-asset-commands.d.ts.map +1 -0
  643. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/project-asset-commands.js +140 -0
  644. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/project-asset-commands.js.map +1 -0
  645. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/timing.d.ts +3 -0
  646. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/timing.d.ts.map +1 -0
  647. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/timing.js +16 -0
  648. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/timing.js.map +1 -0
  649. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/types.d.ts +40 -0
  650. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/types.d.ts.map +1 -0
  651. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/types.js +2 -0
  652. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/types.js.map +1 -0
  653. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/binding.d.ts +13 -0
  654. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/binding.d.ts.map +1 -0
  655. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/binding.js +299 -0
  656. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/binding.js.map +1 -0
  657. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/duplicate.d.ts +26 -0
  658. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/duplicate.d.ts.map +1 -0
  659. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/duplicate.js +251 -0
  660. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/duplicate.js.map +1 -0
  661. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/index.d.ts +11 -0
  662. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/index.d.ts.map +1 -0
  663. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/index.js +11 -0
  664. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/index.js.map +1 -0
  665. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/inspector.d.ts +28 -0
  666. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/inspector.d.ts.map +1 -0
  667. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/inspector.js +188 -0
  668. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/inspector.js.map +1 -0
  669. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/paths.d.ts +26 -0
  670. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/paths.d.ts.map +1 -0
  671. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/paths.js +222 -0
  672. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/paths.js.map +1 -0
  673. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/preview.d.ts +15 -0
  674. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/preview.d.ts.map +1 -0
  675. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/preview.js +97 -0
  676. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/preview.js.map +1 -0
  677. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/profile.d.ts +6 -0
  678. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/profile.d.ts.map +1 -0
  679. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/profile.js +128 -0
  680. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/profile.js.map +1 -0
  681. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/reimport.d.ts +3 -0
  682. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/reimport.d.ts.map +1 -0
  683. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/reimport.js +259 -0
  684. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/reimport.js.map +1 -0
  685. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/resolver.d.ts +22 -0
  686. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/resolver.d.ts.map +1 -0
  687. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/resolver.js +49 -0
  688. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/resolver.js.map +1 -0
  689. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/types.d.ts +433 -0
  690. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/types.d.ts.map +1 -0
  691. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/types.js +2 -0
  692. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/types.js.map +1 -0
  693. package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/field-patch.d.ts +5 -0
  694. package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/field-patch.d.ts.map +1 -0
  695. package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/field-patch.js +224 -0
  696. package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/field-patch.js.map +1 -0
  697. package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/index.d.ts +7 -0
  698. package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/index.d.ts.map +1 -0
  699. package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/index.js +5 -0
  700. package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/index.js.map +1 -0
  701. package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/json-field.d.ts +5 -0
  702. package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/json-field.d.ts.map +1 -0
  703. package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/json-field.js +76 -0
  704. package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/json-field.js.map +1 -0
  705. package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/reducer.d.ts +6 -0
  706. package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/reducer.d.ts.map +1 -0
  707. package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/reducer.js +242 -0
  708. package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/reducer.js.map +1 -0
  709. package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/transform.d.ts +4 -0
  710. package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/transform.d.ts.map +1 -0
  711. package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/transform.js +30 -0
  712. package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/transform.js.map +1 -0
  713. package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/types.d.ts +62 -0
  714. package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/types.d.ts.map +1 -0
  715. package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/types.js +2 -0
  716. package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/types.js.map +1 -0
  717. package/node_modules/@fps-games/editor-playable-sdk/dist/package-resolution/aliases.d.ts +9 -0
  718. package/node_modules/@fps-games/editor-playable-sdk/dist/package-resolution/aliases.d.ts.map +1 -0
  719. package/node_modules/@fps-games/editor-playable-sdk/dist/package-resolution/aliases.js +131 -0
  720. package/node_modules/@fps-games/editor-playable-sdk/dist/package-resolution/aliases.js.map +1 -0
  721. package/node_modules/@fps-games/editor-playable-sdk/dist/package-resolution/index.d.ts +3 -0
  722. package/node_modules/@fps-games/editor-playable-sdk/dist/package-resolution/index.d.ts.map +1 -0
  723. package/node_modules/@fps-games/editor-playable-sdk/dist/package-resolution/index.js +3 -0
  724. package/node_modules/@fps-games/editor-playable-sdk/dist/package-resolution/index.js.map +1 -0
  725. package/node_modules/@fps-games/editor-playable-sdk/dist/package-resolution/types.d.ts +41 -0
  726. package/node_modules/@fps-games/editor-playable-sdk/dist/package-resolution/types.d.ts.map +1 -0
  727. package/node_modules/@fps-games/editor-playable-sdk/dist/package-resolution/types.js +2 -0
  728. package/node_modules/@fps-games/editor-playable-sdk/dist/package-resolution/types.js.map +1 -0
  729. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/draft.d.ts +8 -0
  730. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/draft.d.ts.map +1 -0
  731. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/draft.js +45 -0
  732. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/draft.js.map +1 -0
  733. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/index.d.ts +6 -0
  734. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/index.d.ts.map +1 -0
  735. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/index.js +6 -0
  736. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/index.js.map +1 -0
  737. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/panel.d.ts +3 -0
  738. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/panel.d.ts.map +1 -0
  739. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/panel.js +759 -0
  740. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/panel.js.map +1 -0
  741. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/profile.d.ts +11 -0
  742. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/profile.d.ts.map +1 -0
  743. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/profile.js +512 -0
  744. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/profile.js.map +1 -0
  745. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/route.d.ts +4 -0
  746. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/route.d.ts.map +1 -0
  747. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/route.js +73 -0
  748. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/route.js.map +1 -0
  749. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/types.d.ts +290 -0
  750. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/types.d.ts.map +1 -0
  751. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/types.js +2 -0
  752. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/types.js.map +1 -0
  753. package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/assets.d.ts +9 -0
  754. package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/assets.d.ts.map +1 -0
  755. package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/assets.js +136 -0
  756. package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/assets.js.map +1 -0
  757. package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/import-plan.d.ts +18 -0
  758. package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/import-plan.d.ts.map +1 -0
  759. package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/import-plan.js +65 -0
  760. package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/import-plan.js.map +1 -0
  761. package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/index.d.ts +5 -0
  762. package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/index.d.ts.map +1 -0
  763. package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/index.js +5 -0
  764. package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/index.js.map +1 -0
  765. package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/nodes.d.ts +6 -0
  766. package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/nodes.d.ts.map +1 -0
  767. package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/nodes.js +211 -0
  768. package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/nodes.js.map +1 -0
  769. package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/types.d.ts +80 -0
  770. package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/types.d.ts.map +1 -0
  771. package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/types.js +2 -0
  772. package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/types.js.map +1 -0
  773. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/artifacts.d.ts +7 -0
  774. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/artifacts.d.ts.map +1 -0
  775. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/artifacts.js +78 -0
  776. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/artifacts.js.map +1 -0
  777. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/client.d.ts +7 -0
  778. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/client.d.ts.map +1 -0
  779. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/client.js +73 -0
  780. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/client.js.map +1 -0
  781. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/companion-configs.d.ts +10 -0
  782. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/companion-configs.d.ts.map +1 -0
  783. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/companion-configs.js +43 -0
  784. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/companion-configs.js.map +1 -0
  785. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/driver.d.ts +5 -0
  786. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/driver.d.ts.map +1 -0
  787. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/driver.js +49 -0
  788. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/driver.js.map +1 -0
  789. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/index.d.ts +7 -0
  790. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/index.d.ts.map +1 -0
  791. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/index.js +7 -0
  792. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/index.js.map +1 -0
  793. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/protocol.d.ts +7 -0
  794. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/protocol.d.ts.map +1 -0
  795. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/protocol.js +81 -0
  796. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/protocol.js.map +1 -0
  797. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/types.d.ts +37 -0
  798. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/types.d.ts.map +1 -0
  799. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/types.js +2 -0
  800. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/types.js.map +1 -0
  801. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/validation.d.ts +4 -0
  802. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/validation.d.ts.map +1 -0
  803. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/validation.js +60 -0
  804. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/validation.js.map +1 -0
  805. package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/descriptors.d.ts +6 -0
  806. package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/descriptors.d.ts.map +1 -0
  807. package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/descriptors.js +164 -0
  808. package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/descriptors.js.map +1 -0
  809. package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/index.d.ts +5 -0
  810. package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/index.d.ts.map +1 -0
  811. package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/index.js +4 -0
  812. package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/index.js.map +1 -0
  813. package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/object.d.ts +6 -0
  814. package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/object.d.ts.map +1 -0
  815. package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/object.js +31 -0
  816. package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/object.js.map +1 -0
  817. package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/patch.d.ts +4 -0
  818. package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/patch.d.ts.map +1 -0
  819. package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/patch.js +18 -0
  820. package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/patch.js.map +1 -0
  821. package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/types.d.ts +34 -0
  822. package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/types.d.ts.map +1 -0
  823. package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/types.js +2 -0
  824. package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/types.js.map +1 -0
  825. package/node_modules/@fps-games/editor-playable-sdk/dist/session/classification.d.ts +9 -0
  826. package/node_modules/@fps-games/editor-playable-sdk/dist/session/classification.d.ts.map +1 -0
  827. package/node_modules/@fps-games/editor-playable-sdk/dist/session/classification.js +24 -0
  828. package/node_modules/@fps-games/editor-playable-sdk/dist/session/classification.js.map +1 -0
  829. package/node_modules/@fps-games/editor-playable-sdk/dist/session/hierarchy.d.ts +7 -0
  830. package/node_modules/@fps-games/editor-playable-sdk/dist/session/hierarchy.d.ts.map +1 -0
  831. package/node_modules/@fps-games/editor-playable-sdk/dist/session/hierarchy.js +206 -0
  832. package/node_modules/@fps-games/editor-playable-sdk/dist/session/hierarchy.js.map +1 -0
  833. package/node_modules/@fps-games/editor-playable-sdk/dist/session/identity.d.ts +7 -0
  834. package/node_modules/@fps-games/editor-playable-sdk/dist/session/identity.d.ts.map +1 -0
  835. package/node_modules/@fps-games/editor-playable-sdk/dist/session/identity.js +47 -0
  836. package/node_modules/@fps-games/editor-playable-sdk/dist/session/identity.js.map +1 -0
  837. package/node_modules/@fps-games/editor-playable-sdk/dist/session/index.d.ts +8 -0
  838. package/node_modules/@fps-games/editor-playable-sdk/dist/session/index.d.ts.map +1 -0
  839. package/node_modules/@fps-games/editor-playable-sdk/dist/session/index.js +6 -0
  840. package/node_modules/@fps-games/editor-playable-sdk/dist/session/index.js.map +1 -0
  841. package/node_modules/@fps-games/editor-playable-sdk/dist/session/patches.d.ts +91 -0
  842. package/node_modules/@fps-games/editor-playable-sdk/dist/session/patches.d.ts.map +1 -0
  843. package/node_modules/@fps-games/editor-playable-sdk/dist/session/patches.js +579 -0
  844. package/node_modules/@fps-games/editor-playable-sdk/dist/session/patches.js.map +1 -0
  845. package/node_modules/@fps-games/editor-playable-sdk/dist/session/transform.d.ts +14 -0
  846. package/node_modules/@fps-games/editor-playable-sdk/dist/session/transform.d.ts.map +1 -0
  847. package/node_modules/@fps-games/editor-playable-sdk/dist/session/transform.js +90 -0
  848. package/node_modules/@fps-games/editor-playable-sdk/dist/session/transform.js.map +1 -0
  849. package/node_modules/@fps-games/editor-playable-sdk/dist/session/types.d.ts +7 -0
  850. package/node_modules/@fps-games/editor-playable-sdk/dist/session/types.d.ts.map +1 -0
  851. package/node_modules/@fps-games/editor-playable-sdk/dist/session/types.js +2 -0
  852. package/node_modules/@fps-games/editor-playable-sdk/dist/session/types.js.map +1 -0
  853. package/node_modules/@fps-games/editor-playable-sdk/dist/shared/http.d.ts +4 -0
  854. package/node_modules/@fps-games/editor-playable-sdk/dist/shared/http.d.ts.map +1 -0
  855. package/node_modules/@fps-games/editor-playable-sdk/dist/shared/http.js +15 -0
  856. package/node_modules/@fps-games/editor-playable-sdk/dist/shared/http.js.map +1 -0
  857. package/node_modules/@fps-games/editor-playable-sdk/dist/shared/json.d.ts +3 -0
  858. package/node_modules/@fps-games/editor-playable-sdk/dist/shared/json.d.ts.map +1 -0
  859. package/node_modules/@fps-games/editor-playable-sdk/dist/shared/json.js +9 -0
  860. package/node_modules/@fps-games/editor-playable-sdk/dist/shared/json.js.map +1 -0
  861. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/index.d.ts +4 -0
  862. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/index.d.ts.map +1 -0
  863. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/index.js +4 -0
  864. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/index.js.map +1 -0
  865. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/inspectors.d.ts +19 -0
  866. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/inspectors.d.ts.map +1 -0
  867. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/inspectors.js +268 -0
  868. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/inspectors.js.map +1 -0
  869. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/report.d.ts +7 -0
  870. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/report.d.ts.map +1 -0
  871. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/report.js +38 -0
  872. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/report.js.map +1 -0
  873. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/types.d.ts +87 -0
  874. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/types.d.ts.map +1 -0
  875. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/types.js +2 -0
  876. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/types.js.map +1 -0
  877. package/node_modules/@fps-games/editor-playable-sdk/package.json +20 -0
  878. package/node_modules/@fps-games/editor-protocol/dist/agent.d.ts +113 -0
  879. package/node_modules/@fps-games/editor-protocol/dist/agent.d.ts.map +1 -0
  880. package/node_modules/@fps-games/editor-protocol/dist/agent.js +5 -0
  881. package/node_modules/@fps-games/editor-protocol/dist/agent.js.map +1 -0
  882. package/node_modules/@fps-games/editor-protocol/dist/index.d.ts +45 -4
  883. package/node_modules/@fps-games/editor-protocol/dist/index.d.ts.map +1 -1
  884. package/node_modules/@fps-games/editor-protocol/dist/index.js +115 -2
  885. package/node_modules/@fps-games/editor-protocol/dist/index.js.map +1 -1
  886. package/node_modules/@fps-games/editor-protocol/package.json +1 -1
  887. package/package.json +13 -7
@@ -0,0 +1,87 @@
1
+ import { waitForPlayableLocalEditorPaint, waitForPlayableMilliseconds, } from './timing.js';
2
+ export function createPlayableLocalEditorLifecycleController(options) {
3
+ const waitForPaint = options.waitForPaint ?? waitForPlayableLocalEditorPaint;
4
+ const waitForMilliseconds = options.waitForMilliseconds ?? waitForPlayableMilliseconds;
5
+ const now = options.now ?? (() => Date.now());
6
+ const minAssetLoadingOverlayMs = options.minAssetLoadingOverlayMs ?? 500;
7
+ const viewportRevealReason = options.viewportRevealReason ?? 'editor-loading-overlay-hidden';
8
+ let assetLoadingCount = 0;
9
+ let assetLoadingOverlayOwned = false;
10
+ let assetLoadingOverlayShownAt = 0;
11
+ const showLoadingOverlayIfNeeded = (content) => {
12
+ if (!options.loadingOverlay.isVisible())
13
+ options.loadingOverlay.show(content);
14
+ };
15
+ return {
16
+ async enterEditor() {
17
+ options.loadingOverlay.show(options.content.enter);
18
+ let entered = false;
19
+ try {
20
+ await waitForPaint();
21
+ await options.harness.enterEditor();
22
+ entered = true;
23
+ options.harness.render();
24
+ await waitForPaint();
25
+ }
26
+ finally {
27
+ options.loadingOverlay.hide();
28
+ if (entered)
29
+ options.harness.notifyViewportRevealed?.(viewportRevealReason);
30
+ }
31
+ },
32
+ async saveAndRunGame() {
33
+ showLoadingOverlayIfNeeded(options.content.saveAndRunGame);
34
+ try {
35
+ await waitForPaint();
36
+ const saved = await options.harness.saveScene();
37
+ if (!saved) {
38
+ options.loadingOverlay.hide();
39
+ return false;
40
+ }
41
+ await options.harness.discardAndRunGame();
42
+ return true;
43
+ }
44
+ catch (error) {
45
+ options.loadingOverlay.hide();
46
+ throw error;
47
+ }
48
+ },
49
+ async discardAndRunGame() {
50
+ showLoadingOverlayIfNeeded(options.content.discardAndRunGame);
51
+ try {
52
+ await waitForPaint();
53
+ await options.harness.discardAndRunGame();
54
+ }
55
+ catch (error) {
56
+ options.loadingOverlay.hide();
57
+ throw error;
58
+ }
59
+ },
60
+ async runWithAssetLoadingOverlay(operation) {
61
+ const shouldShowAssetLoading = !options.loadingOverlay.isVisible() && !assetLoadingOverlayOwned;
62
+ assetLoadingCount += 1;
63
+ if (shouldShowAssetLoading) {
64
+ assetLoadingOverlayOwned = true;
65
+ assetLoadingOverlayShownAt = now();
66
+ options.loadingOverlay.show(options.content.assetImport);
67
+ await waitForPaint();
68
+ }
69
+ try {
70
+ return await operation();
71
+ }
72
+ finally {
73
+ assetLoadingCount = Math.max(0, assetLoadingCount - 1);
74
+ if (assetLoadingCount === 0 && assetLoadingOverlayOwned) {
75
+ const remaining = minAssetLoadingOverlayMs - (now() - assetLoadingOverlayShownAt);
76
+ if (remaining > 0)
77
+ await waitForMilliseconds(remaining);
78
+ if (assetLoadingCount === 0 && assetLoadingOverlayOwned) {
79
+ assetLoadingOverlayOwned = false;
80
+ options.loadingOverlay.hide();
81
+ }
82
+ }
83
+ }
84
+ },
85
+ };
86
+ }
87
+ //# sourceMappingURL=lifecycle.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"lifecycle.js","sourceRoot":"","sources":["../../src/local-harness/lifecycle.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,+BAA+B,EAC/B,2BAA2B,GAC5B,MAAM,UAAU,CAAC;AAOlB,MAAM,UAAU,4CAA4C,CAC1D,OAAsD;IAEtD,MAAM,YAAY,GAAG,OAAO,CAAC,YAAY,IAAI,+BAA+B,CAAC;IAC7E,MAAM,mBAAmB,GAAG,OAAO,CAAC,mBAAmB,IAAI,2BAA2B,CAAC;IACvF,MAAM,GAAG,GAAG,OAAO,CAAC,GAAG,IAAI,CAAC,GAAG,EAAE,CAAC,IAAI,CAAC,GAAG,EAAE,CAAC,CAAC;IAC9C,MAAM,wBAAwB,GAAG,OAAO,CAAC,wBAAwB,IAAI,GAAG,CAAC;IACzE,MAAM,oBAAoB,GAAG,OAAO,CAAC,oBAAoB,IAAI,+BAA+B,CAAC;IAC7F,IAAI,iBAAiB,GAAG,CAAC,CAAC;IAC1B,IAAI,wBAAwB,GAAG,KAAK,CAAC;IACrC,IAAI,0BAA0B,GAAG,CAAC,CAAC;IAEnC,MAAM,0BAA0B,GAAG,CAAC,OAAiD,EAAQ,EAAE;QAC7F,IAAI,CAAC,OAAO,CAAC,cAAc,CAAC,SAAS,EAAE;YAAE,OAAO,CAAC,cAAc,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;IAChF,CAAC,CAAC;IAEF,OAAO;QACL,KAAK,CAAC,WAAW;YACf,OAAO,CAAC,cAAc,CAAC,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;YACnD,IAAI,OAAO,GAAG,KAAK,CAAC;YACpB,IAAI,CAAC;gBACH,MAAM,YAAY,EAAE,CAAC;gBACrB,MAAM,OAAO,CAAC,OAAO,CAAC,WAAW,EAAE,CAAC;gBACpC,OAAO,GAAG,IAAI,CAAC;gBACf,OAAO,CAAC,OAAO,CAAC,MAAM,EAAE,CAAC;gBACzB,MAAM,YAAY,EAAE,CAAC;YACvB,CAAC;oBAAS,CAAC;gBACT,OAAO,CAAC,cAAc,CAAC,IAAI,EAAE,CAAC;gBAC9B,IAAI,OAAO;oBAAE,OAAO,CAAC,OAAO,CAAC,sBAAsB,EAAE,CAAC,oBAAoB,CAAC,CAAC;YAC9E,CAAC;QACH,CAAC;QACD,KAAK,CAAC,cAAc;YAClB,0BAA0B,CAAC,OAAO,CAAC,OAAO,CAAC,cAAc,CAAC,CAAC;YAC3D,IAAI,CAAC;gBACH,MAAM,YAAY,EAAE,CAAC;gBACrB,MAAM,KAAK,GAAG,MAAM,OAAO,CAAC,OAAO,CAAC,SAAS,EAAE,CAAC;gBAChD,IAAI,CAAC,KAAK,EAAE,CAAC;oBACX,OAAO,CAAC,cAAc,CAAC,IAAI,EAAE,CAAC;oBAC9B,OAAO,KAAK,CAAC;gBACf,CAAC;gBACD,MAAM,OAAO,CAAC,OAAO,CAAC,iBAAiB,EAAE,CAAC;gBAC1C,OAAO,IAAI,CAAC;YACd,CAAC;YAAC,OAAO,KAAK,EAAE,CAAC;gBACf,OAAO,CAAC,cAAc,CAAC,IAAI,EAAE,CAAC;gBAC9B,MAAM,KAAK,CAAC;YACd,CAAC;QACH,CAAC;QACD,KAAK,CAAC,iBAAiB;YACrB,0BAA0B,CAAC,OAAO,CAAC,OAAO,CAAC,iBAAiB,CAAC,CAAC;YAC9D,IAAI,CAAC;gBACH,MAAM,YAAY,EAAE,CAAC;gBACrB,MAAM,OAAO,CAAC,OAAO,CAAC,iBAAiB,EAAE,CAAC;YAC5C,CAAC;YAAC,OAAO,KAAK,EAAE,CAAC;gBACf,OAAO,CAAC,cAAc,CAAC,IAAI,EAAE,CAAC;gBAC9B,MAAM,KAAK,CAAC;YACd,CAAC;QACH,CAAC;QACD,KAAK,CAAC,0BAA0B,CAAC,SAAS;YACxC,MAAM,sBAAsB,GAAG,CAAC,OAAO,CAAC,cAAc,CAAC,SAAS,EAAE,IAAI,CAAC,wBAAwB,CAAC;YAChG,iBAAiB,IAAI,CAAC,CAAC;YACvB,IAAI,sBAAsB,EAAE,CAAC;gBAC3B,wBAAwB,GAAG,IAAI,CAAC;gBAChC,0BAA0B,GAAG,GAAG,EAAE,CAAC;gBACnC,OAAO,CAAC,cAAc,CAAC,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC;gBACzD,MAAM,YAAY,EAAE,CAAC;YACvB,CAAC;YAED,IAAI,CAAC;gBACH,OAAO,MAAM,SAAS,EAAE,CAAC;YAC3B,CAAC;oBAAS,CAAC;gBACT,iBAAiB,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,iBAAiB,GAAG,CAAC,CAAC,CAAC;gBACvD,IAAI,iBAAiB,KAAK,CAAC,IAAI,wBAAwB,EAAE,CAAC;oBACxD,MAAM,SAAS,GAAG,wBAAwB,GAAG,CAAC,GAAG,EAAE,GAAG,0BAA0B,CAAC,CAAC;oBAClF,IAAI,SAAS,GAAG,CAAC;wBAAE,MAAM,mBAAmB,CAAC,SAAS,CAAC,CAAC;oBACxD,IAAI,iBAAiB,KAAK,CAAC,IAAI,wBAAwB,EAAE,CAAC;wBACxD,wBAAwB,GAAG,KAAK,CAAC;wBACjC,OAAO,CAAC,cAAc,CAAC,IAAI,EAAE,CAAC;oBAChC,CAAC;gBACH,CAAC;YACH,CAAC;QACH,CAAC;KACF,CAAC;AACJ,CAAC"}
@@ -0,0 +1,3 @@
1
+ import type { PlayableLocalEditorLoadingOverlayController } from './types';
2
+ export declare function createPlayableLocalEditorLoadingOverlay(root: HTMLElement): PlayableLocalEditorLoadingOverlayController;
3
+ //# sourceMappingURL=loading-overlay.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"loading-overlay.d.ts","sourceRoot":"","sources":["../../src/local-harness/loading-overlay.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAEV,2CAA2C,EAC5C,MAAM,SAAS,CAAC;AAEjB,wBAAgB,uCAAuC,CACrD,IAAI,EAAE,WAAW,GAChB,2CAA2C,CAyF7C"}
@@ -0,0 +1,82 @@
1
+ export function createPlayableLocalEditorLoadingOverlay(root) {
2
+ const ownerDocument = root.ownerDocument ?? document;
3
+ const host = ownerDocument.body ?? root;
4
+ const overlay = ownerDocument.createElement('div');
5
+ overlay.style.position = 'fixed';
6
+ overlay.style.inset = '0';
7
+ overlay.style.zIndex = '2147483000';
8
+ overlay.style.display = 'none';
9
+ overlay.style.alignItems = 'center';
10
+ overlay.style.justifyContent = 'center';
11
+ overlay.style.background = 'rgba(7, 11, 20, 0.72)';
12
+ overlay.style.backdropFilter = 'blur(3px)';
13
+ overlay.style.color = '#f8fbff';
14
+ overlay.style.fontFamily = 'system-ui, -apple-system, BlinkMacSystemFont, "Segoe UI", sans-serif';
15
+ overlay.style.pointerEvents = 'auto';
16
+ overlay.setAttribute('role', 'status');
17
+ overlay.setAttribute('aria-live', 'polite');
18
+ const panel = ownerDocument.createElement('div');
19
+ panel.style.minWidth = '260px';
20
+ panel.style.maxWidth = 'min(420px, calc(100vw - 48px))';
21
+ panel.style.padding = '24px 28px';
22
+ panel.style.borderRadius = '18px';
23
+ panel.style.background = 'rgba(15, 23, 42, 0.92)';
24
+ panel.style.boxShadow = '0 18px 60px rgba(0, 0, 0, 0.38)';
25
+ panel.style.border = '1px solid rgba(148, 163, 184, 0.26)';
26
+ panel.style.textAlign = 'center';
27
+ const spinner = ownerDocument.createElement('div');
28
+ spinner.style.width = '38px';
29
+ spinner.style.height = '38px';
30
+ spinner.style.margin = '0 auto 16px';
31
+ spinner.style.borderRadius = '999px';
32
+ spinner.style.border = '4px solid rgba(148, 163, 184, 0.28)';
33
+ spinner.style.borderTopColor = '#60a5fa';
34
+ spinner.style.animation = 'playable-local-editor-loading-spin 0.82s linear infinite';
35
+ const title = ownerDocument.createElement('div');
36
+ title.style.fontSize = '18px';
37
+ title.style.fontWeight = '700';
38
+ title.style.letterSpacing = '0.02em';
39
+ const desc = ownerDocument.createElement('div');
40
+ desc.style.marginTop = '8px';
41
+ desc.style.fontSize = '13px';
42
+ desc.style.lineHeight = '1.5';
43
+ desc.style.color = 'rgba(226, 232, 240, 0.82)';
44
+ const style = ownerDocument.createElement('style');
45
+ style.textContent = '@keyframes playable-local-editor-loading-spin { to { transform: rotate(360deg); } }';
46
+ panel.append(spinner, title, desc);
47
+ overlay.append(panel);
48
+ let attached = false;
49
+ let visible = false;
50
+ const ensureAttached = () => {
51
+ if (attached)
52
+ return;
53
+ host.append(style, overlay);
54
+ attached = true;
55
+ };
56
+ const setContent = (content) => {
57
+ title.textContent = content.title;
58
+ desc.textContent = content.description;
59
+ };
60
+ return {
61
+ show(content) {
62
+ ensureAttached();
63
+ setContent(content);
64
+ overlay.style.display = 'flex';
65
+ visible = true;
66
+ },
67
+ hide() {
68
+ overlay.style.display = 'none';
69
+ visible = false;
70
+ },
71
+ isVisible() {
72
+ return visible;
73
+ },
74
+ dispose() {
75
+ overlay.remove();
76
+ style.remove();
77
+ attached = false;
78
+ visible = false;
79
+ },
80
+ };
81
+ }
82
+ //# sourceMappingURL=loading-overlay.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"loading-overlay.js","sourceRoot":"","sources":["../../src/local-harness/loading-overlay.ts"],"names":[],"mappings":"AAKA,MAAM,UAAU,uCAAuC,CACrD,IAAiB;IAEjB,MAAM,aAAa,GAAG,IAAI,CAAC,aAAa,IAAI,QAAQ,CAAC;IACrD,MAAM,IAAI,GAAG,aAAa,CAAC,IAAI,IAAI,IAAI,CAAC;IACxC,MAAM,OAAO,GAAG,aAAa,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;IACnD,OAAO,CAAC,KAAK,CAAC,QAAQ,GAAG,OAAO,CAAC;IACjC,OAAO,CAAC,KAAK,CAAC,KAAK,GAAG,GAAG,CAAC;IAC1B,OAAO,CAAC,KAAK,CAAC,MAAM,GAAG,YAAY,CAAC;IACpC,OAAO,CAAC,KAAK,CAAC,OAAO,GAAG,MAAM,CAAC;IAC/B,OAAO,CAAC,KAAK,CAAC,UAAU,GAAG,QAAQ,CAAC;IACpC,OAAO,CAAC,KAAK,CAAC,cAAc,GAAG,QAAQ,CAAC;IACxC,OAAO,CAAC,KAAK,CAAC,UAAU,GAAG,uBAAuB,CAAC;IACnD,OAAO,CAAC,KAAK,CAAC,cAAc,GAAG,WAAW,CAAC;IAC3C,OAAO,CAAC,KAAK,CAAC,KAAK,GAAG,SAAS,CAAC;IAChC,OAAO,CAAC,KAAK,CAAC,UAAU,GAAG,sEAAsE,CAAC;IAClG,OAAO,CAAC,KAAK,CAAC,aAAa,GAAG,MAAM,CAAC;IACrC,OAAO,CAAC,YAAY,CAAC,MAAM,EAAE,QAAQ,CAAC,CAAC;IACvC,OAAO,CAAC,YAAY,CAAC,WAAW,EAAE,QAAQ,CAAC,CAAC;IAE5C,MAAM,KAAK,GAAG,aAAa,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;IACjD,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,OAAO,CAAC;IAC/B,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,gCAAgC,CAAC;IACxD,KAAK,CAAC,KAAK,CAAC,OAAO,GAAG,WAAW,CAAC;IAClC,KAAK,CAAC,KAAK,CAAC,YAAY,GAAG,MAAM,CAAC;IAClC,KAAK,CAAC,KAAK,CAAC,UAAU,GAAG,wBAAwB,CAAC;IAClD,KAAK,CAAC,KAAK,CAAC,SAAS,GAAG,iCAAiC,CAAC;IAC1D,KAAK,CAAC,KAAK,CAAC,MAAM,GAAG,qCAAqC,CAAC;IAC3D,KAAK,CAAC,KAAK,CAAC,SAAS,GAAG,QAAQ,CAAC;IAEjC,MAAM,OAAO,GAAG,aAAa,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;IACnD,OAAO,CAAC,KAAK,CAAC,KAAK,GAAG,MAAM,CAAC;IAC7B,OAAO,CAAC,KAAK,CAAC,MAAM,GAAG,MAAM,CAAC;IAC9B,OAAO,CAAC,KAAK,CAAC,MAAM,GAAG,aAAa,CAAC;IACrC,OAAO,CAAC,KAAK,CAAC,YAAY,GAAG,OAAO,CAAC;IACrC,OAAO,CAAC,KAAK,CAAC,MAAM,GAAG,qCAAqC,CAAC;IAC7D,OAAO,CAAC,KAAK,CAAC,cAAc,GAAG,SAAS,CAAC;IACzC,OAAO,CAAC,KAAK,CAAC,SAAS,GAAG,0DAA0D,CAAC;IAErF,MAAM,KAAK,GAAG,aAAa,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;IACjD,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,MAAM,CAAC;IAC9B,KAAK,CAAC,KAAK,CAAC,UAAU,GAAG,KAAK,CAAC;IAC/B,KAAK,CAAC,KAAK,CAAC,aAAa,GAAG,QAAQ,CAAC;IAErC,MAAM,IAAI,GAAG,aAAa,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;IAChD,IAAI,CAAC,KAAK,CAAC,SAAS,GAAG,KAAK,CAAC;IAC7B,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,MAAM,CAAC;IAC7B,IAAI,CAAC,KAAK,CAAC,UAAU,GAAG,KAAK,CAAC;IAC9B,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,2BAA2B,CAAC;IAE/C,MAAM,KAAK,GAAG,aAAa,CAAC,aAAa,CAAC,OAAO,CAAC,CAAC;IACnD,KAAK,CAAC,WAAW,GAAG,qFAAqF,CAAC;IAE1G,KAAK,CAAC,MAAM,CAAC,OAAO,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC;IACnC,OAAO,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;IAEtB,IAAI,QAAQ,GAAG,KAAK,CAAC;IACrB,IAAI,OAAO,GAAG,KAAK,CAAC;IAEpB,MAAM,cAAc,GAAG,GAAS,EAAE;QAChC,IAAI,QAAQ;YAAE,OAAO;QACrB,IAAI,CAAC,MAAM,CAAC,KAAK,EAAE,OAAO,CAAC,CAAC;QAC5B,QAAQ,GAAG,IAAI,CAAC;IAClB,CAAC,CAAC;IAEF,MAAM,UAAU,GAAG,CAAC,OAAiD,EAAQ,EAAE;QAC7E,KAAK,CAAC,WAAW,GAAG,OAAO,CAAC,KAAK,CAAC;QAClC,IAAI,CAAC,WAAW,GAAG,OAAO,CAAC,WAAW,CAAC;IACzC,CAAC,CAAC;IAEF,OAAO;QACL,IAAI,CAAC,OAAO;YACV,cAAc,EAAE,CAAC;YACjB,UAAU,CAAC,OAAO,CAAC,CAAC;YACpB,OAAO,CAAC,KAAK,CAAC,OAAO,GAAG,MAAM,CAAC;YAC/B,OAAO,GAAG,IAAI,CAAC;QACjB,CAAC;QACD,IAAI;YACF,OAAO,CAAC,KAAK,CAAC,OAAO,GAAG,MAAM,CAAC;YAC/B,OAAO,GAAG,KAAK,CAAC;QAClB,CAAC;QACD,SAAS;YACP,OAAO,OAAO,CAAC;QACjB,CAAC;QACD,OAAO;YACL,OAAO,CAAC,MAAM,EAAE,CAAC;YACjB,KAAK,CAAC,MAAM,EAAE,CAAC;YACf,QAAQ,GAAG,KAAK,CAAC;YACjB,OAAO,GAAG,KAAK,CAAC;QAClB,CAAC;KACF,CAAC;AACJ,CAAC"}
@@ -0,0 +1,37 @@
1
+ import type { PlayablePlatformAssetExternal, PlayablePlatformAssetPlacementOptions } from '../asset-bridge/index';
2
+ import type { PlayableLocalEditorHostBridgeContext, PlayableLocalEditorHostHarness } from './host-controller';
3
+ export interface PlayableProjectAssetCommandAsset {
4
+ guid?: string;
5
+ assetId: string;
6
+ external?: PlayablePlatformAssetExternal;
7
+ }
8
+ export interface PlayableProjectAssetCommandReloadResult {
9
+ ok: boolean;
10
+ assetCount: number;
11
+ status: string;
12
+ }
13
+ export interface PlayableProjectAssetCommandCreateResult {
14
+ ok: boolean;
15
+ assetId: string;
16
+ changed?: boolean;
17
+ createdId?: string | null;
18
+ status: string;
19
+ error?: string;
20
+ }
21
+ export interface PlayableProjectAssetCommandHarness extends PlayableLocalEditorHostHarness {
22
+ reloadAssets(): Promise<PlayableProjectAssetCommandReloadResult>;
23
+ createAssetFromAssetId(assetId: string, options?: {
24
+ placement?: unknown;
25
+ }): PlayableProjectAssetCommandCreateResult;
26
+ }
27
+ export interface PlayableProjectAssetCommandHandlerOptions {
28
+ normalizePayload?: (payload: Record<string, unknown>) => Record<string, unknown>;
29
+ registerAssetIfNeeded?: (payload: Record<string, unknown>) => PlayableProjectAssetCommandAsset | Promise<PlayableProjectAssetCommandAsset>;
30
+ resolveAssetId?: (payload: Record<string, unknown>) => string | Promise<string>;
31
+ placement?: PlayablePlatformAssetPlacementOptions;
32
+ readPlacement?: (payload: Record<string, unknown>) => unknown;
33
+ refreshFailedStatus?: string;
34
+ }
35
+ export type PlayableProjectAssetCommandHandler<THarness extends PlayableProjectAssetCommandHarness = PlayableProjectAssetCommandHarness> = (context: PlayableLocalEditorHostBridgeContext<THarness>) => Promise<void>;
36
+ export declare function createPlayableProjectAssetCommandHandler<THarness extends PlayableProjectAssetCommandHarness = PlayableProjectAssetCommandHarness>(options?: PlayableProjectAssetCommandHandlerOptions): PlayableProjectAssetCommandHandler<THarness>;
37
+ //# sourceMappingURL=project-asset-commands.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"project-asset-commands.d.ts","sourceRoot":"","sources":["../../src/local-harness/project-asset-commands.ts"],"names":[],"mappings":"AAKA,OAAO,KAAK,EACV,6BAA6B,EAC7B,qCAAqC,EACtC,MAAM,uBAAuB,CAAC;AAO/B,OAAO,KAAK,EACV,oCAAoC,EACpC,8BAA8B,EAC/B,MAAM,mBAAmB,CAAC;AAE3B,MAAM,WAAW,gCAAgC;IAC/C,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,OAAO,EAAE,MAAM,CAAC;IAChB,QAAQ,CAAC,EAAE,6BAA6B,CAAC;CAC1C;AAED,MAAM,WAAW,uCAAuC;IACtD,EAAE,EAAE,OAAO,CAAC;IACZ,UAAU,EAAE,MAAM,CAAC;IACnB,MAAM,EAAE,MAAM,CAAC;CAChB;AAED,MAAM,WAAW,uCAAuC;IACtD,EAAE,EAAE,OAAO,CAAC;IACZ,OAAO,EAAE,MAAM,CAAC;IAChB,OAAO,CAAC,EAAE,OAAO,CAAC;IAClB,SAAS,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IAC1B,MAAM,EAAE,MAAM,CAAC;IACf,KAAK,CAAC,EAAE,MAAM,CAAC;CAChB;AAED,MAAM,WAAW,kCAAmC,SAAQ,8BAA8B;IACxF,YAAY,IAAI,OAAO,CAAC,uCAAuC,CAAC,CAAC;IACjE,sBAAsB,CACpB,OAAO,EAAE,MAAM,EACf,OAAO,CAAC,EAAE;QAAE,SAAS,CAAC,EAAE,OAAO,CAAA;KAAE,GAChC,uCAAuC,CAAC;CAC5C;AAED,MAAM,WAAW,yCAAyC;IACxD,gBAAgB,CAAC,EAAE,CAAC,OAAO,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,KAAK,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC;IACjF,qBAAqB,CAAC,EAAE,CACtB,OAAO,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,KAC7B,gCAAgC,GAAG,OAAO,CAAC,gCAAgC,CAAC,CAAC;IAClF,cAAc,CAAC,EAAE,CAAC,OAAO,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,KAAK,MAAM,GAAG,OAAO,CAAC,MAAM,CAAC,CAAC;IAChF,SAAS,CAAC,EAAE,qCAAqC,CAAC;IAClD,aAAa,CAAC,EAAE,CAAC,OAAO,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,KAAK,OAAO,CAAC;IAC9D,mBAAmB,CAAC,EAAE,MAAM,CAAC;CAC9B;AAED,MAAM,MAAM,kCAAkC,CAC5C,QAAQ,SAAS,kCAAkC,GAAG,kCAAkC,IACtF,CAAC,OAAO,EAAE,oCAAoC,CAAC,QAAQ,CAAC,KAAK,OAAO,CAAC,IAAI,CAAC,CAAC;AAE/E,wBAAgB,wCAAwC,CACtD,QAAQ,SAAS,kCAAkC,GAAG,kCAAkC,EAExF,OAAO,GAAE,yCAA8C,GACtD,kCAAkC,CAAC,QAAQ,CAAC,CAe9C"}
@@ -0,0 +1,140 @@
1
+ import { readPlayablePlatformAssetExternal, readPlayablePlatformAssetKind, readPlayablePlatformAssetPlacement, } from '../asset-bridge/index.js';
2
+ import { PLAYABLE_FORGE_PLAY_COMMAND, PLAYABLE_FORGE_PLAY_EVENT, normalizePlayableForgePlayCommandName, readPlayableForgePlayRequestId, } from './forge-play.js';
3
+ export function createPlayableProjectAssetCommandHandler(options = {}) {
4
+ return async (context) => {
5
+ const commandName = normalizePlayableForgePlayCommandName(context.name);
6
+ if (commandName === PLAYABLE_FORGE_PLAY_COMMAND.ASSET_LIBRARY_REFRESH) {
7
+ await refreshPlayableProjectAssetLibrary(context, options);
8
+ return;
9
+ }
10
+ if (commandName === PLAYABLE_FORGE_PLAY_COMMAND.ASSET_IMPORT || commandName === PLAYABLE_FORGE_PLAY_COMMAND.ASSETS_LOADED) {
11
+ await importPlayableProjectAsset(context, options);
12
+ return;
13
+ }
14
+ if (commandName === PLAYABLE_FORGE_PLAY_COMMAND.EDITOR_ASSET_PLACE) {
15
+ await placePlayableProjectAsset(context, options);
16
+ }
17
+ };
18
+ }
19
+ async function refreshPlayableProjectAssetLibrary(context, options) {
20
+ const requestId = readPlayableForgePlayRequestId(context.payload);
21
+ try {
22
+ await context.ensureEditorMode();
23
+ await context.runWithAssetLoadingOverlay(async () => {
24
+ const result = await context.harness.reloadAssets();
25
+ context.postEvent(PLAYABLE_FORGE_PLAY_EVENT.ASSET_LIBRARY_REFRESHED, {
26
+ ...(requestId ? { requestId } : {}),
27
+ ...result,
28
+ });
29
+ });
30
+ }
31
+ catch (error) {
32
+ context.postEvent(PLAYABLE_FORGE_PLAY_EVENT.ASSET_LIBRARY_REFRESHED, {
33
+ ...(requestId ? { requestId } : {}),
34
+ ok: false,
35
+ assetCount: 0,
36
+ status: options.refreshFailedStatus ?? 'Asset reload failed',
37
+ error: formatError(error),
38
+ });
39
+ }
40
+ }
41
+ async function importPlayableProjectAsset(context, options) {
42
+ const requestId = readPlayableForgePlayRequestId(context.payload);
43
+ const payload = normalizePayload(context.payload, options);
44
+ try {
45
+ await context.ensureEditorMode();
46
+ await context.runWithAssetLoadingOverlay(async () => {
47
+ const registered = await registerAssetIfNeeded(payload, options);
48
+ const refresh = await context.harness.reloadAssets();
49
+ const created = context.harness.createAssetFromAssetId(registered.assetId, {
50
+ placement: readPlacement(payload, options),
51
+ });
52
+ const assetType = readPlayablePlatformAssetKind(payload);
53
+ context.postEvent(PLAYABLE_FORGE_PLAY_EVENT.ASSET_IMPORT_RESULT, {
54
+ ...(requestId ? { requestId } : {}),
55
+ ok: created.ok,
56
+ guid: registered.guid,
57
+ assetId: registered.assetId,
58
+ kind: assetType === 'texture' ? 'texture' : 'model',
59
+ external: registered.external,
60
+ nodeId: created.createdId ?? undefined,
61
+ assetCount: refresh.assetCount,
62
+ status: created.status,
63
+ ...(created.error ? { error: created.error } : {}),
64
+ });
65
+ });
66
+ }
67
+ catch (error) {
68
+ context.postEvent(PLAYABLE_FORGE_PLAY_EVENT.ASSET_IMPORT_RESULT, {
69
+ ...(requestId ? { requestId } : {}),
70
+ ok: false,
71
+ assetId: readOptionalString(payload.projectAssetId) ?? '',
72
+ external: readPlayablePlatformAssetExternal(context.payload),
73
+ error: formatError(error),
74
+ });
75
+ }
76
+ }
77
+ async function placePlayableProjectAsset(context, options) {
78
+ const requestId = readPlayableForgePlayRequestId(context.payload);
79
+ const payload = normalizePayload(context.payload, options);
80
+ let assetId = readOptionalString(payload.projectAssetId) ?? '';
81
+ try {
82
+ await context.ensureEditorMode();
83
+ await context.runWithAssetLoadingOverlay(async () => {
84
+ assetId = await resolveAssetId(payload, options);
85
+ const created = context.harness.createAssetFromAssetId(assetId, {
86
+ placement: readPlacement(payload, options),
87
+ });
88
+ context.postEvent(PLAYABLE_FORGE_PLAY_EVENT.EDITOR_ASSET_PLACE_RESULT, {
89
+ ...(requestId ? { requestId } : {}),
90
+ ok: created.ok,
91
+ assetId,
92
+ nodeId: created.createdId ?? undefined,
93
+ status: created.status,
94
+ ...(created.error ? { error: created.error } : {}),
95
+ });
96
+ });
97
+ }
98
+ catch (error) {
99
+ context.postEvent(PLAYABLE_FORGE_PLAY_EVENT.EDITOR_ASSET_PLACE_RESULT, {
100
+ ...(requestId ? { requestId } : {}),
101
+ ok: false,
102
+ assetId,
103
+ error: formatError(error),
104
+ });
105
+ }
106
+ }
107
+ function normalizePayload(payload, options) {
108
+ return options.normalizePayload?.(payload) ?? payload;
109
+ }
110
+ async function registerAssetIfNeeded(payload, options) {
111
+ if (options.registerAssetIfNeeded)
112
+ return options.registerAssetIfNeeded(payload);
113
+ const assetId = readOptionalString(payload.projectAssetId);
114
+ if (!assetId)
115
+ throw new Error('projectAssetId is required when registerAssetIfNeeded is not provided');
116
+ return {
117
+ assetId,
118
+ external: readPlayablePlatformAssetExternal(payload),
119
+ };
120
+ }
121
+ async function resolveAssetId(payload, options) {
122
+ if (options.resolveAssetId)
123
+ return options.resolveAssetId(payload);
124
+ const assetId = readOptionalString(payload.projectAssetId);
125
+ if (!assetId)
126
+ throw new Error('projectAssetId is required to place an editor asset');
127
+ return assetId;
128
+ }
129
+ function readPlacement(payload, options) {
130
+ return options.readPlacement
131
+ ? options.readPlacement(payload)
132
+ : readPlayablePlatformAssetPlacement(payload, options.placement);
133
+ }
134
+ function formatError(error) {
135
+ return error instanceof Error ? error.message : String(error);
136
+ }
137
+ function readOptionalString(value) {
138
+ return typeof value === 'string' && value.trim() ? value.trim() : undefined;
139
+ }
140
+ //# sourceMappingURL=project-asset-commands.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"project-asset-commands.js","sourceRoot":"","sources":["../../src/local-harness/project-asset-commands.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,iCAAiC,EACjC,6BAA6B,EAC7B,kCAAkC,GACnC,MAAM,uBAAuB,CAAC;AAK/B,OAAO,EACL,2BAA2B,EAC3B,yBAAyB,EACzB,qCAAqC,EACrC,8BAA8B,GAC/B,MAAM,cAAc,CAAC;AAkDtB,MAAM,UAAU,wCAAwC,CAGtD,UAAqD,EAAE;IAEvD,OAAO,KAAK,EAAE,OAAO,EAAE,EAAE;QACvB,MAAM,WAAW,GAAG,qCAAqC,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;QACxE,IAAI,WAAW,KAAK,2BAA2B,CAAC,qBAAqB,EAAE,CAAC;YACtE,MAAM,kCAAkC,CAAC,OAAO,EAAE,OAAO,CAAC,CAAC;YAC3D,OAAO;QACT,CAAC;QACD,IAAI,WAAW,KAAK,2BAA2B,CAAC,YAAY,IAAI,WAAW,KAAK,2BAA2B,CAAC,aAAa,EAAE,CAAC;YAC1H,MAAM,0BAA0B,CAAC,OAAO,EAAE,OAAO,CAAC,CAAC;YACnD,OAAO;QACT,CAAC;QACD,IAAI,WAAW,KAAK,2BAA2B,CAAC,kBAAkB,EAAE,CAAC;YACnE,MAAM,yBAAyB,CAAC,OAAO,EAAE,OAAO,CAAC,CAAC;QACpD,CAAC;IACH,CAAC,CAAC;AACJ,CAAC;AAED,KAAK,UAAU,kCAAkC,CAG/C,OAAuD,EACvD,OAAkD;IAElD,MAAM,SAAS,GAAG,8BAA8B,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC;IAClE,IAAI,CAAC;QACH,MAAM,OAAO,CAAC,gBAAgB,EAAE,CAAC;QACjC,MAAM,OAAO,CAAC,0BAA0B,CAAC,KAAK,IAAI,EAAE;YAClD,MAAM,MAAM,GAAG,MAAM,OAAO,CAAC,OAAO,CAAC,YAAY,EAAE,CAAC;YACpD,OAAO,CAAC,SAAS,CAAC,yBAAyB,CAAC,uBAAuB,EAAE;gBACnE,GAAG,CAAC,SAAS,CAAC,CAAC,CAAC,EAAE,SAAS,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;gBACnC,GAAG,MAAM;aACV,CAAC,CAAC;QACL,CAAC,CAAC,CAAC;IACL,CAAC;IAAC,OAAO,KAAK,EAAE,CAAC;QACf,OAAO,CAAC,SAAS,CAAC,yBAAyB,CAAC,uBAAuB,EAAE;YACnE,GAAG,CAAC,SAAS,CAAC,CAAC,CAAC,EAAE,SAAS,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;YACnC,EAAE,EAAE,KAAK;YACT,UAAU,EAAE,CAAC;YACb,MAAM,EAAE,OAAO,CAAC,mBAAmB,IAAI,qBAAqB;YAC5D,KAAK,EAAE,WAAW,CAAC,KAAK,CAAC;SAC1B,CAAC,CAAC;IACL,CAAC;AACH,CAAC;AAED,KAAK,UAAU,0BAA0B,CAGvC,OAAuD,EACvD,OAAkD;IAElD,MAAM,SAAS,GAAG,8BAA8B,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC;IAClE,MAAM,OAAO,GAAG,gBAAgB,CAAC,OAAO,CAAC,OAAO,EAAE,OAAO,CAAC,CAAC;IAC3D,IAAI,CAAC;QACH,MAAM,OAAO,CAAC,gBAAgB,EAAE,CAAC;QACjC,MAAM,OAAO,CAAC,0BAA0B,CAAC,KAAK,IAAI,EAAE;YAClD,MAAM,UAAU,GAAG,MAAM,qBAAqB,CAAC,OAAO,EAAE,OAAO,CAAC,CAAC;YACjE,MAAM,OAAO,GAAG,MAAM,OAAO,CAAC,OAAO,CAAC,YAAY,EAAE,CAAC;YACrD,MAAM,OAAO,GAAG,OAAO,CAAC,OAAO,CAAC,sBAAsB,CAAC,UAAU,CAAC,OAAO,EAAE;gBACzE,SAAS,EAAE,aAAa,CAAC,OAAO,EAAE,OAAO,CAAC;aAC3C,CAAC,CAAC;YACH,MAAM,SAAS,GAAG,6BAA6B,CAAC,OAAO,CAAC,CAAC;YACzD,OAAO,CAAC,SAAS,CAAC,yBAAyB,CAAC,mBAAmB,EAAE;gBAC/D,GAAG,CAAC,SAAS,CAAC,CAAC,CAAC,EAAE,SAAS,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;gBACnC,EAAE,EAAE,OAAO,CAAC,EAAE;gBACd,IAAI,EAAE,UAAU,CAAC,IAAI;gBACrB,OAAO,EAAE,UAAU,CAAC,OAAO;gBAC3B,IAAI,EAAE,SAAS,KAAK,SAAS,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,OAAO;gBACnD,QAAQ,EAAE,UAAU,CAAC,QAAQ;gBAC7B,MAAM,EAAE,OAAO,CAAC,SAAS,IAAI,SAAS;gBACtC,UAAU,EAAE,OAAO,CAAC,UAAU;gBAC9B,MAAM,EAAE,OAAO,CAAC,MAAM;gBACtB,GAAG,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,EAAE,OAAO,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;aACnD,CAAC,CAAC;QACL,CAAC,CAAC,CAAC;IACL,CAAC;IAAC,OAAO,KAAK,EAAE,CAAC;QACf,OAAO,CAAC,SAAS,CAAC,yBAAyB,CAAC,mBAAmB,EAAE;YAC/D,GAAG,CAAC,SAAS,CAAC,CAAC,CAAC,EAAE,SAAS,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;YACnC,EAAE,EAAE,KAAK;YACT,OAAO,EAAE,kBAAkB,CAAC,OAAO,CAAC,cAAc,CAAC,IAAI,EAAE;YACzD,QAAQ,EAAE,iCAAiC,CAAC,OAAO,CAAC,OAAO,CAAC;YAC5D,KAAK,EAAE,WAAW,CAAC,KAAK,CAAC;SAC1B,CAAC,CAAC;IACL,CAAC;AACH,CAAC;AAED,KAAK,UAAU,yBAAyB,CAGtC,OAAuD,EACvD,OAAkD;IAElD,MAAM,SAAS,GAAG,8BAA8B,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC;IAClE,MAAM,OAAO,GAAG,gBAAgB,CAAC,OAAO,CAAC,OAAO,EAAE,OAAO,CAAC,CAAC;IAC3D,IAAI,OAAO,GAAG,kBAAkB,CAAC,OAAO,CAAC,cAAc,CAAC,IAAI,EAAE,CAAC;IAC/D,IAAI,CAAC;QACH,MAAM,OAAO,CAAC,gBAAgB,EAAE,CAAC;QACjC,MAAM,OAAO,CAAC,0BAA0B,CAAC,KAAK,IAAI,EAAE;YAClD,OAAO,GAAG,MAAM,cAAc,CAAC,OAAO,EAAE,OAAO,CAAC,CAAC;YACjD,MAAM,OAAO,GAAG,OAAO,CAAC,OAAO,CAAC,sBAAsB,CAAC,OAAO,EAAE;gBAC9D,SAAS,EAAE,aAAa,CAAC,OAAO,EAAE,OAAO,CAAC;aAC3C,CAAC,CAAC;YACH,OAAO,CAAC,SAAS,CAAC,yBAAyB,CAAC,yBAAyB,EAAE;gBACrE,GAAG,CAAC,SAAS,CAAC,CAAC,CAAC,EAAE,SAAS,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;gBACnC,EAAE,EAAE,OAAO,CAAC,EAAE;gBACd,OAAO;gBACP,MAAM,EAAE,OAAO,CAAC,SAAS,IAAI,SAAS;gBACtC,MAAM,EAAE,OAAO,CAAC,MAAM;gBACtB,GAAG,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,EAAE,OAAO,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;aACnD,CAAC,CAAC;QACL,CAAC,CAAC,CAAC;IACL,CAAC;IAAC,OAAO,KAAK,EAAE,CAAC;QACf,OAAO,CAAC,SAAS,CAAC,yBAAyB,CAAC,yBAAyB,EAAE;YACrE,GAAG,CAAC,SAAS,CAAC,CAAC,CAAC,EAAE,SAAS,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;YACnC,EAAE,EAAE,KAAK;YACT,OAAO;YACP,KAAK,EAAE,WAAW,CAAC,KAAK,CAAC;SAC1B,CAAC,CAAC;IACL,CAAC;AACH,CAAC;AAED,SAAS,gBAAgB,CACvB,OAAgC,EAChC,OAAkD;IAElD,OAAO,OAAO,CAAC,gBAAgB,EAAE,CAAC,OAAO,CAAC,IAAI,OAAO,CAAC;AACxD,CAAC;AAED,KAAK,UAAU,qBAAqB,CAClC,OAAgC,EAChC,OAAkD;IAElD,IAAI,OAAO,CAAC,qBAAqB;QAAE,OAAO,OAAO,CAAC,qBAAqB,CAAC,OAAO,CAAC,CAAC;IACjF,MAAM,OAAO,GAAG,kBAAkB,CAAC,OAAO,CAAC,cAAc,CAAC,CAAC;IAC3D,IAAI,CAAC,OAAO;QAAE,MAAM,IAAI,KAAK,CAAC,uEAAuE,CAAC,CAAC;IACvG,OAAO;QACL,OAAO;QACP,QAAQ,EAAE,iCAAiC,CAAC,OAAO,CAAC;KACrD,CAAC;AACJ,CAAC;AAED,KAAK,UAAU,cAAc,CAC3B,OAAgC,EAChC,OAAkD;IAElD,IAAI,OAAO,CAAC,cAAc;QAAE,OAAO,OAAO,CAAC,cAAc,CAAC,OAAO,CAAC,CAAC;IACnE,MAAM,OAAO,GAAG,kBAAkB,CAAC,OAAO,CAAC,cAAc,CAAC,CAAC;IAC3D,IAAI,CAAC,OAAO;QAAE,MAAM,IAAI,KAAK,CAAC,qDAAqD,CAAC,CAAC;IACrF,OAAO,OAAO,CAAC;AACjB,CAAC;AAED,SAAS,aAAa,CACpB,OAAgC,EAChC,OAAkD;IAElD,OAAO,OAAO,CAAC,aAAa;QAC1B,CAAC,CAAC,OAAO,CAAC,aAAa,CAAC,OAAO,CAAC;QAChC,CAAC,CAAC,kCAAkC,CAAC,OAAO,EAAE,OAAO,CAAC,SAAS,CAAC,CAAC;AACrE,CAAC;AAED,SAAS,WAAW,CAAC,KAAc;IACjC,OAAO,KAAK,YAAY,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;AAChE,CAAC;AAED,SAAS,kBAAkB,CAAC,KAAc;IACxC,OAAO,OAAO,KAAK,KAAK,QAAQ,IAAI,KAAK,CAAC,IAAI,EAAE,CAAC,CAAC,CAAC,KAAK,CAAC,IAAI,EAAE,CAAC,CAAC,CAAC,SAAS,CAAC;AAC9E,CAAC"}
@@ -0,0 +1,3 @@
1
+ export declare function waitForPlayableLocalEditorPaint(): Promise<void>;
2
+ export declare function waitForPlayableMilliseconds(milliseconds: number): Promise<void>;
3
+ //# sourceMappingURL=timing.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"timing.d.ts","sourceRoot":"","sources":["../../src/local-harness/timing.ts"],"names":[],"mappings":"AAAA,wBAAgB,+BAA+B,IAAI,OAAO,CAAC,IAAI,CAAC,CAQ/D;AAED,wBAAgB,2BAA2B,CAAC,YAAY,EAAE,MAAM,GAAG,OAAO,CAAC,IAAI,CAAC,CAG/E"}
@@ -0,0 +1,16 @@
1
+ export function waitForPlayableLocalEditorPaint() {
2
+ const requestFrame = globalThis.requestAnimationFrame;
3
+ if (typeof requestFrame !== 'function')
4
+ return Promise.resolve();
5
+ return new Promise(resolve => {
6
+ requestFrame(() => {
7
+ requestFrame(() => resolve());
8
+ });
9
+ });
10
+ }
11
+ export function waitForPlayableMilliseconds(milliseconds) {
12
+ if (milliseconds <= 0)
13
+ return Promise.resolve();
14
+ return new Promise(resolve => globalThis.setTimeout(resolve, milliseconds));
15
+ }
16
+ //# sourceMappingURL=timing.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"timing.js","sourceRoot":"","sources":["../../src/local-harness/timing.ts"],"names":[],"mappings":"AAAA,MAAM,UAAU,+BAA+B;IAC7C,MAAM,YAAY,GAAG,UAAU,CAAC,qBAAqB,CAAC;IACtD,IAAI,OAAO,YAAY,KAAK,UAAU;QAAE,OAAO,OAAO,CAAC,OAAO,EAAE,CAAC;IACjE,OAAO,IAAI,OAAO,CAAC,OAAO,CAAC,EAAE;QAC3B,YAAY,CAAC,GAAG,EAAE;YAChB,YAAY,CAAC,GAAG,EAAE,CAAC,OAAO,EAAE,CAAC,CAAC;QAChC,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;AACL,CAAC;AAED,MAAM,UAAU,2BAA2B,CAAC,YAAoB;IAC9D,IAAI,YAAY,IAAI,CAAC;QAAE,OAAO,OAAO,CAAC,OAAO,EAAE,CAAC;IAChD,OAAO,IAAI,OAAO,CAAC,OAAO,CAAC,EAAE,CAAC,UAAU,CAAC,UAAU,CAAC,OAAO,EAAE,YAAY,CAAC,CAAC,CAAC;AAC9E,CAAC"}
@@ -0,0 +1,40 @@
1
+ export interface PlayableLocalEditorLoadingOverlayContent {
2
+ title: string;
3
+ description: string;
4
+ }
5
+ export interface PlayableLocalEditorLoadingOverlayController {
6
+ show(content: PlayableLocalEditorLoadingOverlayContent): void;
7
+ hide(): void;
8
+ isVisible(): boolean;
9
+ dispose(): void;
10
+ }
11
+ export interface PlayableLocalEditorLifecycleHarness {
12
+ enterEditor(): Promise<void>;
13
+ saveScene(): Promise<boolean>;
14
+ discardAndRunGame(): Promise<void>;
15
+ render(): void;
16
+ notifyViewportRevealed?(reason?: string): void;
17
+ }
18
+ export interface PlayableLocalEditorLifecycleContent {
19
+ enter: PlayableLocalEditorLoadingOverlayContent;
20
+ saveAndRunGame: PlayableLocalEditorLoadingOverlayContent;
21
+ discardAndRunGame: PlayableLocalEditorLoadingOverlayContent;
22
+ assetImport: PlayableLocalEditorLoadingOverlayContent;
23
+ }
24
+ export interface PlayableLocalEditorLifecycleControllerOptions {
25
+ harness: PlayableLocalEditorLifecycleHarness;
26
+ loadingOverlay: Pick<PlayableLocalEditorLoadingOverlayController, 'show' | 'hide' | 'isVisible'>;
27
+ content: PlayableLocalEditorLifecycleContent;
28
+ waitForPaint?: () => Promise<void>;
29
+ waitForMilliseconds?: (milliseconds: number) => Promise<void>;
30
+ now?: () => number;
31
+ minAssetLoadingOverlayMs?: number;
32
+ viewportRevealReason?: string;
33
+ }
34
+ export interface PlayableLocalEditorLifecycleController {
35
+ enterEditor(): Promise<void>;
36
+ saveAndRunGame(): Promise<boolean>;
37
+ discardAndRunGame(): Promise<void>;
38
+ runWithAssetLoadingOverlay<T>(operation: () => Promise<T>): Promise<T>;
39
+ }
40
+ //# sourceMappingURL=types.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"types.d.ts","sourceRoot":"","sources":["../../src/local-harness/types.ts"],"names":[],"mappings":"AAAA,MAAM,WAAW,wCAAwC;IACvD,KAAK,EAAE,MAAM,CAAC;IACd,WAAW,EAAE,MAAM,CAAC;CACrB;AAED,MAAM,WAAW,2CAA2C;IAC1D,IAAI,CAAC,OAAO,EAAE,wCAAwC,GAAG,IAAI,CAAC;IAC9D,IAAI,IAAI,IAAI,CAAC;IACb,SAAS,IAAI,OAAO,CAAC;IACrB,OAAO,IAAI,IAAI,CAAC;CACjB;AAED,MAAM,WAAW,mCAAmC;IAClD,WAAW,IAAI,OAAO,CAAC,IAAI,CAAC,CAAC;IAC7B,SAAS,IAAI,OAAO,CAAC,OAAO,CAAC,CAAC;IAC9B,iBAAiB,IAAI,OAAO,CAAC,IAAI,CAAC,CAAC;IACnC,MAAM,IAAI,IAAI,CAAC;IACf,sBAAsB,CAAC,CAAC,MAAM,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;CAChD;AAED,MAAM,WAAW,mCAAmC;IAClD,KAAK,EAAE,wCAAwC,CAAC;IAChD,cAAc,EAAE,wCAAwC,CAAC;IACzD,iBAAiB,EAAE,wCAAwC,CAAC;IAC5D,WAAW,EAAE,wCAAwC,CAAC;CACvD;AAED,MAAM,WAAW,6CAA6C;IAC5D,OAAO,EAAE,mCAAmC,CAAC;IAC7C,cAAc,EAAE,IAAI,CAAC,2CAA2C,EAAE,MAAM,GAAG,MAAM,GAAG,WAAW,CAAC,CAAC;IACjG,OAAO,EAAE,mCAAmC,CAAC;IAC7C,YAAY,CAAC,EAAE,MAAM,OAAO,CAAC,IAAI,CAAC,CAAC;IACnC,mBAAmB,CAAC,EAAE,CAAC,YAAY,EAAE,MAAM,KAAK,OAAO,CAAC,IAAI,CAAC,CAAC;IAC9D,GAAG,CAAC,EAAE,MAAM,MAAM,CAAC;IACnB,wBAAwB,CAAC,EAAE,MAAM,CAAC;IAClC,oBAAoB,CAAC,EAAE,MAAM,CAAC;CAC/B;AAED,MAAM,WAAW,sCAAsC;IACrD,WAAW,IAAI,OAAO,CAAC,IAAI,CAAC,CAAC;IAC7B,cAAc,IAAI,OAAO,CAAC,OAAO,CAAC,CAAC;IACnC,iBAAiB,IAAI,OAAO,CAAC,IAAI,CAAC,CAAC;IACnC,0BAA0B,CAAC,CAAC,EAAE,SAAS,EAAE,MAAM,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC;CACxE"}
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=types.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"types.js","sourceRoot":"","sources":["../../src/local-harness/types.ts"],"names":[],"mappings":""}
@@ -0,0 +1,13 @@
1
+ import type { EditorSceneMaterialAsset, EditorSceneMaterialAssetOwnershipText, EditorSceneMaterialAssetOwnershipView, EditorSceneMaterialBinding, EditorSceneMaterialAssetIntegrityResult, EditorSceneMaterialAssetUsage, EditorSceneMaterialBindingSummary, EditorSceneMaterialDocument, EditorSceneMaterialGameObject, EditorSceneMaterialSlotDescriptor } from './types';
2
+ export declare function findEditorSceneMaterialAsset<TMaterialAsset extends EditorSceneMaterialAsset = EditorSceneMaterialAsset>(document: Pick<EditorSceneMaterialDocument<EditorSceneMaterialGameObject, TMaterialAsset>, 'scene'>, materialAssetId: string): TMaterialAsset | null;
3
+ export declare function hasEditorSceneMaterialAsset(document: Pick<EditorSceneMaterialDocument, 'scene'>, materialAssetId: string): boolean;
4
+ export declare function createEditorSceneMaterialBindingSummary<TMaterialAsset extends EditorSceneMaterialAsset = EditorSceneMaterialAsset>(binding: EditorSceneMaterialBinding | null | undefined, materialAsset: TMaterialAsset | null | undefined): EditorSceneMaterialBindingSummary<TMaterialAsset>;
5
+ export declare function collectEditorSceneMaterialAssetBindingIds(document: Pick<EditorSceneMaterialDocument, 'scene' | 'assets'>, materialAssetId: string): string[];
6
+ export declare function collectEditorSceneMaterialAssetUsages(document: Pick<EditorSceneMaterialDocument, 'scene' | 'assets'>, materialAssetId: string): EditorSceneMaterialAssetUsage[];
7
+ export declare function createEditorSceneMaterialAssetOwnershipView(document: Pick<EditorSceneMaterialDocument, 'scene' | 'assets'>, materialAssetId: string, text?: EditorSceneMaterialAssetOwnershipText): EditorSceneMaterialAssetOwnershipView;
8
+ export declare function collectEditorSceneMaterialAssetReferences(document: Pick<EditorSceneMaterialDocument, 'scene' | 'assets'>): EditorSceneMaterialAssetUsage[];
9
+ export declare function resolveEditorSceneMaterialAssetIntegrity(document: Pick<EditorSceneMaterialDocument, 'scene' | 'assets'>): EditorSceneMaterialAssetIntegrityResult;
10
+ export declare function collectEditorSceneChildMaterialSlots(document: Pick<EditorSceneMaterialDocument, 'assets'>, gameObject: EditorSceneMaterialGameObject): EditorSceneMaterialSlotDescriptor[];
11
+ export declare function readEditorSceneAssetMaterialSlots(document: Pick<EditorSceneMaterialDocument, 'assets'>, gameObject: EditorSceneMaterialGameObject): EditorSceneMaterialSlotDescriptor[];
12
+ export declare function readEditorSceneMaterialSlotDescriptor(value: unknown): EditorSceneMaterialSlotDescriptor | null;
13
+ //# sourceMappingURL=binding.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"binding.d.ts","sourceRoot":"","sources":["../../src/material-binding/binding.ts"],"names":[],"mappings":"AAMA,OAAO,KAAK,EACV,wBAAwB,EACxB,qCAAqC,EACrC,qCAAqC,EACrC,0BAA0B,EAC1B,uCAAuC,EACvC,6BAA6B,EAC7B,iCAAiC,EACjC,2BAA2B,EAC3B,6BAA6B,EAC7B,iCAAiC,EAGlC,MAAM,SAAS,CAAC;AAEjB,wBAAgB,4BAA4B,CAC1C,cAAc,SAAS,wBAAwB,GAAG,wBAAwB,EAE1E,QAAQ,EAAE,IAAI,CAAC,2BAA2B,CAAC,6BAA6B,EAAE,cAAc,CAAC,EAAE,OAAO,CAAC,EACnG,eAAe,EAAE,MAAM,GACtB,cAAc,GAAG,IAAI,CAGvB;AAED,wBAAgB,2BAA2B,CACzC,QAAQ,EAAE,IAAI,CAAC,2BAA2B,EAAE,OAAO,CAAC,EACpD,eAAe,EAAE,MAAM,GACtB,OAAO,CAET;AAED,wBAAgB,uCAAuC,CACrD,cAAc,SAAS,wBAAwB,GAAG,wBAAwB,EAE1E,OAAO,EAAE,0BAA0B,GAAG,IAAI,GAAG,SAAS,EACtD,aAAa,EAAE,cAAc,GAAG,IAAI,GAAG,SAAS,GAC/C,iCAAiC,CAAC,cAAc,CAAC,CAgBnD;AAED,wBAAgB,yCAAyC,CACvD,QAAQ,EAAE,IAAI,CAAC,2BAA2B,EAAE,OAAO,GAAG,QAAQ,CAAC,EAC/D,eAAe,EAAE,MAAM,GACtB,MAAM,EAAE,CAMV;AAED,wBAAgB,qCAAqC,CACnD,QAAQ,EAAE,IAAI,CAAC,2BAA2B,EAAE,OAAO,GAAG,QAAQ,CAAC,EAC/D,eAAe,EAAE,MAAM,GACtB,6BAA6B,EAAE,CAKjC;AAED,wBAAgB,2CAA2C,CACzD,QAAQ,EAAE,IAAI,CAAC,2BAA2B,EAAE,OAAO,GAAG,QAAQ,CAAC,EAC/D,eAAe,EAAE,MAAM,EACvB,IAAI,CAAC,EAAE,qCAAqC,GAC3C,qCAAqC,CAmBvC;AAED,wBAAgB,yCAAyC,CACvD,QAAQ,EAAE,IAAI,CAAC,2BAA2B,EAAE,OAAO,GAAG,QAAQ,CAAC,GAC9D,6BAA6B,EAAE,CA4DjC;AAED,wBAAgB,wCAAwC,CACtD,QAAQ,EAAE,IAAI,CAAC,2BAA2B,EAAE,OAAO,GAAG,QAAQ,CAAC,GAC9D,uCAAuC,CA4BzC;AAED,wBAAgB,oCAAoC,CAClD,QAAQ,EAAE,IAAI,CAAC,2BAA2B,EAAE,QAAQ,CAAC,EACrD,UAAU,EAAE,6BAA6B,GACxC,iCAAiC,EAAE,CAiBrC;AAED,wBAAgB,iCAAiC,CAC/C,QAAQ,EAAE,IAAI,CAAC,2BAA2B,EAAE,QAAQ,CAAC,EACrD,UAAU,EAAE,6BAA6B,GACxC,iCAAiC,EAAE,CAYrC;AAED,wBAAgB,qCAAqC,CAAC,KAAK,EAAE,OAAO,GAAG,iCAAiC,GAAG,IAAI,CA8C9G"}