@datamoc/mw_games 0.4.0 → 0.4.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +2 -2
- package/dist/actors/Advancement.d.ts +17 -0
- package/dist/actors/Advancement.d.ts.map +1 -1
- package/dist/actors/Advancement.js +17 -0
- package/dist/actors/Advancement.js.map +1 -1
- package/dist/actors/Affix.d.ts +20 -0
- package/dist/actors/Affix.d.ts.map +1 -1
- package/dist/actors/Affix.js.map +1 -1
- package/dist/actors/Appearances.d.ts +12 -0
- package/dist/actors/Appearances.d.ts.map +1 -1
- package/dist/actors/Appearances.js +12 -0
- package/dist/actors/Appearances.js.map +1 -1
- package/dist/actors/Aura.d.ts +16 -0
- package/dist/actors/Aura.d.ts.map +1 -1
- package/dist/actors/Aura.js +16 -0
- package/dist/actors/Aura.js.map +1 -1
- package/dist/actors/Barrier.d.ts +13 -0
- package/dist/actors/Barrier.d.ts.map +1 -1
- package/dist/actors/Barrier.js.map +1 -1
- package/dist/actors/Charges.d.ts +13 -0
- package/dist/actors/Charges.d.ts.map +1 -1
- package/dist/actors/Charges.js.map +1 -1
- package/dist/actors/Equipment.d.ts +18 -0
- package/dist/actors/Equipment.d.ts.map +1 -1
- package/dist/actors/Equipment.js +18 -0
- package/dist/actors/Equipment.js.map +1 -1
- package/dist/actors/Inventory.d.ts +12 -0
- package/dist/actors/Inventory.d.ts.map +1 -1
- package/dist/actors/Inventory.js +12 -0
- package/dist/actors/Inventory.js.map +1 -1
- package/dist/actors/ItemState.d.ts +13 -0
- package/dist/actors/ItemState.d.ts.map +1 -1
- package/dist/actors/ItemState.js +13 -0
- package/dist/actors/ItemState.js.map +1 -1
- package/dist/actors/ItemStatusEffect.d.ts +13 -0
- package/dist/actors/ItemStatusEffect.d.ts.map +1 -1
- package/dist/actors/ItemStatusEffect.js +13 -0
- package/dist/actors/ItemStatusEffect.js.map +1 -1
- package/dist/actors/Loot.d.ts +15 -1
- package/dist/actors/Loot.d.ts.map +1 -1
- package/dist/actors/Loot.js +15 -1
- package/dist/actors/Loot.js.map +1 -1
- package/dist/actors/Progression.d.ts +14 -1
- package/dist/actors/Progression.d.ts.map +1 -1
- package/dist/actors/Progression.js +14 -1
- package/dist/actors/Progression.js.map +1 -1
- package/dist/actors/Resource.d.ts +14 -0
- package/dist/actors/Resource.d.ts.map +1 -1
- package/dist/actors/Resource.js.map +1 -1
- package/dist/actors/Scaling.d.ts +8 -0
- package/dist/actors/Scaling.d.ts.map +1 -1
- package/dist/actors/Scaling.js.map +1 -1
- package/dist/actors/Shop.d.ts +15 -0
- package/dist/actors/Shop.d.ts.map +1 -1
- package/dist/actors/Shop.js.map +1 -1
- package/dist/actors/SkillPoints.d.ts +13 -0
- package/dist/actors/SkillPoints.d.ts.map +1 -1
- package/dist/actors/SkillPoints.js +13 -0
- package/dist/actors/SkillPoints.js.map +1 -1
- package/dist/actors/StatusEffect.d.ts +18 -0
- package/dist/actors/StatusEffect.d.ts.map +1 -1
- package/dist/actors/StatusEffect.js +18 -0
- package/dist/actors/StatusEffect.js.map +1 -1
- package/dist/actors/Support.d.ts +11 -0
- package/dist/actors/Support.d.ts.map +1 -1
- package/dist/actors/Support.js +11 -0
- package/dist/actors/Support.js.map +1 -1
- package/dist/actors/Traits.d.ts +14 -0
- package/dist/actors/Traits.d.ts.map +1 -1
- package/dist/actors/Traits.js +14 -0
- package/dist/actors/Traits.js.map +1 -1
- package/dist/actors/craft.d.ts +16 -0
- package/dist/actors/craft.d.ts.map +1 -1
- package/dist/actors/craft.js +16 -0
- package/dist/actors/craft.js.map +1 -1
- package/dist/actors/skillCheck.d.ts +8 -0
- package/dist/actors/skillCheck.d.ts.map +1 -1
- package/dist/actors/skillCheck.js +8 -0
- package/dist/actors/skillCheck.js.map +1 -1
- package/dist/assets/ByteProgress.d.ts +10 -0
- package/dist/assets/ByteProgress.d.ts.map +1 -1
- package/dist/assets/ByteProgress.js +10 -0
- package/dist/assets/ByteProgress.js.map +1 -1
- package/dist/assets/Streaming.d.ts +10 -0
- package/dist/assets/Streaming.d.ts.map +1 -1
- package/dist/assets/Streaming.js +10 -0
- package/dist/assets/Streaming.js.map +1 -1
- package/dist/assets/binary.d.ts +52 -0
- package/dist/assets/binary.d.ts.map +1 -0
- package/dist/assets/binary.js +57 -0
- package/dist/assets/binary.js.map +1 -0
- package/dist/assets/index.d.ts +10 -5
- package/dist/assets/index.d.ts.map +1 -1
- package/dist/assets/index.js +9 -5
- package/dist/assets/index.js.map +1 -1
- package/dist/assets/loader.d.ts +11 -0
- package/dist/assets/loader.d.ts.map +1 -1
- package/dist/assets/loader.js +11 -0
- package/dist/assets/loader.js.map +1 -1
- package/dist/assets/paths.d.ts +10 -0
- package/dist/assets/paths.d.ts.map +1 -1
- package/dist/assets/paths.js +10 -0
- package/dist/assets/paths.js.map +1 -1
- package/dist/audio/Captions.d.ts +13 -1
- package/dist/audio/Captions.d.ts.map +1 -1
- package/dist/audio/Captions.js +13 -1
- package/dist/audio/Captions.js.map +1 -1
- package/dist/audio/Midi.d.ts +19 -1
- package/dist/audio/Midi.d.ts.map +1 -1
- package/dist/audio/Midi.js +19 -1
- package/dist/audio/Midi.js.map +1 -1
- package/dist/audio/Music.d.ts +11 -0
- package/dist/audio/Music.d.ts.map +1 -1
- package/dist/audio/Music.js +11 -0
- package/dist/audio/Music.js.map +1 -1
- package/dist/audio/Orchestrator.d.ts +14 -0
- package/dist/audio/Orchestrator.d.ts.map +1 -1
- package/dist/audio/Orchestrator.js +14 -0
- package/dist/audio/Orchestrator.js.map +1 -1
- package/dist/audio/Playable.d.ts +11 -1
- package/dist/audio/Playable.d.ts.map +1 -1
- package/dist/audio/Playable.js +11 -1
- package/dist/audio/Playable.js.map +1 -1
- package/dist/audio/Sound.d.ts +8 -0
- package/dist/audio/Sound.d.ts.map +1 -1
- package/dist/audio/Sound.js +8 -0
- package/dist/audio/Sound.js.map +1 -1
- package/dist/audio/Synth.d.ts +15 -0
- package/dist/audio/Synth.d.ts.map +1 -1
- package/dist/audio/Synth.js +15 -0
- package/dist/audio/Synth.js.map +1 -1
- package/dist/battle/BattleAI.d.ts +18 -2
- package/dist/battle/BattleAI.d.ts.map +1 -1
- package/dist/battle/BattleAI.js +18 -2
- package/dist/battle/BattleAI.js.map +1 -1
- package/dist/battle/Evolution.d.ts +12 -0
- package/dist/battle/Evolution.d.ts.map +1 -1
- package/dist/battle/Evolution.js +12 -0
- package/dist/battle/Evolution.js.map +1 -1
- package/dist/battle/Field.d.ts +11 -0
- package/dist/battle/Field.d.ts.map +1 -1
- package/dist/battle/Field.js.map +1 -1
- package/dist/battle/Hooks.d.ts +16 -0
- package/dist/battle/Hooks.d.ts.map +1 -1
- package/dist/battle/Hooks.js +16 -0
- package/dist/battle/Hooks.js.map +1 -1
- package/dist/battle/Move.d.ts +13 -0
- package/dist/battle/Move.d.ts.map +1 -1
- package/dist/battle/Move.js +13 -0
- package/dist/battle/Move.js.map +1 -1
- package/dist/battle/Party.d.ts +11 -0
- package/dist/battle/Party.d.ts.map +1 -1
- package/dist/battle/Party.js +11 -0
- package/dist/battle/Party.js.map +1 -1
- package/dist/battle/Species.d.ts +10 -0
- package/dist/battle/Species.d.ts.map +1 -1
- package/dist/battle/Species.js +10 -0
- package/dist/battle/Species.js.map +1 -1
- package/dist/battle/StatStages.d.ts +14 -0
- package/dist/battle/StatStages.d.ts.map +1 -1
- package/dist/battle/StatStages.js.map +1 -1
- package/dist/battle/TypeMatrix.d.ts +11 -0
- package/dist/battle/TypeMatrix.d.ts.map +1 -1
- package/dist/battle/TypeMatrix.js +11 -0
- package/dist/battle/TypeMatrix.js.map +1 -1
- package/dist/board/Army.d.ts +75 -0
- package/dist/board/Army.d.ts.map +1 -1
- package/dist/board/Army.js +75 -0
- package/dist/board/Army.js.map +1 -1
- package/dist/board/Classics.d.ts +297 -1
- package/dist/board/Classics.d.ts.map +1 -1
- package/dist/board/Classics.js +297 -1
- package/dist/board/Classics.js.map +1 -1
- package/dist/board/Engine.d.ts +23 -0
- package/dist/board/Engine.d.ts.map +1 -1
- package/dist/board/Engine.js +23 -0
- package/dist/board/Engine.js.map +1 -1
- package/dist/board/FogOfWar.d.ts +20 -0
- package/dist/board/FogOfWar.d.ts.map +1 -1
- package/dist/board/FogOfWar.js +20 -0
- package/dist/board/FogOfWar.js.map +1 -1
- package/dist/board/Tactics.d.ts +158 -1
- package/dist/board/Tactics.d.ts.map +1 -1
- package/dist/board/Tactics.js +125 -1
- package/dist/board/Tactics.js.map +1 -1
- package/dist/board/chess.d.ts +87 -3
- package/dist/board/chess.d.ts.map +1 -1
- package/dist/board/chess.js +96 -4
- package/dist/board/chess.js.map +1 -1
- package/dist/core/Achievements.d.ts +15 -0
- package/dist/core/Achievements.d.ts.map +1 -1
- package/dist/core/Achievements.js +15 -0
- package/dist/core/Achievements.js.map +1 -1
- package/dist/core/Collection.d.ts +12 -0
- package/dist/core/Collection.d.ts.map +1 -1
- package/dist/core/Collection.js +12 -0
- package/dist/core/Collection.js.map +1 -1
- package/dist/core/Entity.d.ts +42 -0
- package/dist/core/Entity.d.ts.map +1 -0
- package/dist/core/Entity.js +47 -0
- package/dist/core/Entity.js.map +1 -0
- package/dist/core/Feedback.d.ts +11 -1
- package/dist/core/Feedback.d.ts.map +1 -1
- package/dist/core/Feedback.js +11 -1
- package/dist/core/Feedback.js.map +1 -1
- package/dist/core/Hex.d.ts +14 -0
- package/dist/core/Hex.d.ts.map +1 -1
- package/dist/core/Hex.js +14 -0
- package/dist/core/Hex.js.map +1 -1
- package/dist/core/Hooks.d.ts +14 -0
- package/dist/core/Hooks.d.ts.map +1 -1
- package/dist/core/Hooks.js.map +1 -1
- package/dist/core/Input.d.ts +12 -0
- package/dist/core/Input.d.ts.map +1 -1
- package/dist/core/Input.js.map +1 -1
- package/dist/core/Loading.d.ts +17 -0
- package/dist/core/Loading.d.ts.map +1 -1
- package/dist/core/Loading.js +17 -0
- package/dist/core/Loading.js.map +1 -1
- package/dist/core/Log.d.ts +9 -0
- package/dist/core/Log.d.ts.map +1 -1
- package/dist/core/Log.js +9 -0
- package/dist/core/Log.js.map +1 -1
- package/dist/core/Multiplayer.d.ts +12 -0
- package/dist/core/Multiplayer.d.ts.map +1 -1
- package/dist/core/Multiplayer.js +12 -0
- package/dist/core/Multiplayer.js.map +1 -1
- package/dist/core/News.d.ts +12 -0
- package/dist/core/News.d.ts.map +1 -1
- package/dist/core/News.js.map +1 -1
- package/dist/core/PlayerInput.d.ts +14 -0
- package/dist/core/PlayerInput.d.ts.map +1 -1
- package/dist/core/PlayerInput.js +14 -0
- package/dist/core/PlayerInput.js.map +1 -1
- package/dist/core/Presentation.d.ts +56 -0
- package/dist/core/Presentation.d.ts.map +1 -0
- package/dist/core/Presentation.js +78 -0
- package/dist/core/Presentation.js.map +1 -0
- package/dist/core/Random.d.ts +24 -0
- package/dist/core/Random.d.ts.map +1 -1
- package/dist/core/Random.js +24 -0
- package/dist/core/Random.js.map +1 -1
- package/dist/core/Replay.d.ts +31 -0
- package/dist/core/Replay.d.ts.map +1 -1
- package/dist/core/Replay.js +31 -0
- package/dist/core/Replay.js.map +1 -1
- package/dist/core/RunHistory.d.ts +12 -0
- package/dist/core/RunHistory.d.ts.map +1 -1
- package/dist/core/RunHistory.js.map +1 -1
- package/dist/core/Sanitize.d.ts +18 -0
- package/dist/core/Sanitize.d.ts.map +1 -1
- package/dist/core/Sanitize.js +18 -0
- package/dist/core/Sanitize.js.map +1 -1
- package/dist/core/Save.d.ts.map +1 -1
- package/dist/core/Save.js +13 -0
- package/dist/core/Save.js.map +1 -1
- package/dist/core/SaveSync.d.ts +14 -0
- package/dist/core/SaveSync.d.ts.map +1 -1
- package/dist/core/SaveSync.js.map +1 -1
- package/dist/core/Scene.d.ts +13 -0
- package/dist/core/Scene.d.ts.map +1 -1
- package/dist/core/Scene.js +13 -0
- package/dist/core/Scene.js.map +1 -1
- package/dist/core/SceneStack.d.ts +20 -0
- package/dist/core/SceneStack.d.ts.map +1 -1
- package/dist/core/SceneStack.js +20 -0
- package/dist/core/SceneStack.js.map +1 -1
- package/dist/core/Scramble.d.ts +8 -0
- package/dist/core/Scramble.d.ts.map +1 -1
- package/dist/core/Scramble.js +8 -0
- package/dist/core/Scramble.js.map +1 -1
- package/dist/core/Session.d.ts +10 -0
- package/dist/core/Session.d.ts.map +1 -1
- package/dist/core/Session.js.map +1 -1
- package/dist/core/Signal.d.ts +11 -0
- package/dist/core/Signal.d.ts.map +1 -1
- package/dist/core/Signal.js.map +1 -1
- package/dist/core/Spawner.d.ts +17 -0
- package/dist/core/Spawner.d.ts.map +1 -1
- package/dist/core/Spawner.js +17 -0
- package/dist/core/Spawner.js.map +1 -1
- package/dist/core/Stats.d.ts +14 -0
- package/dist/core/Stats.d.ts.map +1 -1
- package/dist/core/Stats.js +14 -0
- package/dist/core/Stats.js.map +1 -1
- package/dist/core/Telemetry.d.ts +11 -0
- package/dist/core/Telemetry.d.ts.map +1 -1
- package/dist/core/Telemetry.js +11 -0
- package/dist/core/Telemetry.js.map +1 -1
- package/dist/core/Tween.d.ts +16 -1
- package/dist/core/Tween.d.ts.map +1 -1
- package/dist/core/Tween.js +16 -1
- package/dist/core/Tween.js.map +1 -1
- package/dist/core/UndoHistory.d.ts +15 -0
- package/dist/core/UndoHistory.d.ts.map +1 -1
- package/dist/core/UndoHistory.js.map +1 -1
- package/dist/core/index.d.ts +4 -0
- package/dist/core/index.d.ts.map +1 -1
- package/dist/core/index.js +2 -0
- package/dist/core/index.js.map +1 -1
- package/dist/i18n/Content.d.ts +151 -0
- package/dist/i18n/Content.d.ts.map +1 -0
- package/dist/i18n/Content.js +219 -0
- package/dist/i18n/Content.js.map +1 -0
- package/dist/i18n/Format.d.ts +25 -0
- package/dist/i18n/Format.d.ts.map +1 -0
- package/dist/i18n/Format.js +32 -0
- package/dist/i18n/Format.js.map +1 -0
- package/dist/i18n/SemanticMessage.d.ts +71 -0
- package/dist/i18n/SemanticMessage.d.ts.map +1 -0
- package/dist/i18n/SemanticMessage.js +40 -0
- package/dist/i18n/SemanticMessage.js.map +1 -0
- package/dist/i18n/Validate.d.ts +56 -0
- package/dist/i18n/Validate.d.ts.map +1 -0
- package/dist/i18n/Validate.js +65 -0
- package/dist/i18n/Validate.js.map +1 -0
- package/dist/i18n/index.d.ts +74 -3
- package/dist/i18n/index.d.ts.map +1 -1
- package/dist/i18n/index.js +136 -7
- package/dist/i18n/index.js.map +1 -1
- package/dist/mw_games.global.js +153 -88
- package/dist/roguelike/Blob.d.ts +11 -0
- package/dist/roguelike/Blob.d.ts.map +1 -1
- package/dist/roguelike/Blob.js +11 -0
- package/dist/roguelike/Blob.js.map +1 -1
- package/dist/roguelike/Boss.d.ts +12 -0
- package/dist/roguelike/Boss.d.ts.map +1 -1
- package/dist/roguelike/Boss.js +12 -0
- package/dist/roguelike/Boss.js.map +1 -1
- package/dist/roguelike/Combat.d.ts +13 -0
- package/dist/roguelike/Combat.d.ts.map +1 -1
- package/dist/roguelike/Combat.js +13 -0
- package/dist/roguelike/Combat.js.map +1 -1
- package/dist/roguelike/ContentRoll.d.ts +10 -0
- package/dist/roguelike/ContentRoll.d.ts.map +1 -1
- package/dist/roguelike/ContentRoll.js +10 -0
- package/dist/roguelike/ContentRoll.js.map +1 -1
- package/dist/roguelike/Doors.d.ts +13 -0
- package/dist/roguelike/Doors.d.ts.map +1 -1
- package/dist/roguelike/Doors.js +13 -0
- package/dist/roguelike/Doors.js.map +1 -1
- package/dist/roguelike/DungeonParity.d.ts +15 -0
- package/dist/roguelike/DungeonParity.d.ts.map +1 -1
- package/dist/roguelike/DungeonParity.js +15 -0
- package/dist/roguelike/DungeonParity.js.map +1 -1
- package/dist/roguelike/Elevation.d.ts +15 -0
- package/dist/roguelike/Elevation.d.ts.map +1 -1
- package/dist/roguelike/Elevation.js +15 -0
- package/dist/roguelike/Elevation.js.map +1 -1
- package/dist/roguelike/Features.d.ts +17 -0
- package/dist/roguelike/Features.d.ts.map +1 -1
- package/dist/roguelike/Features.js +17 -0
- package/dist/roguelike/Features.js.map +1 -1
- package/dist/roguelike/FieldOfView.d.ts +13 -0
- package/dist/roguelike/FieldOfView.d.ts.map +1 -1
- package/dist/roguelike/FieldOfView.js +13 -0
- package/dist/roguelike/FieldOfView.js.map +1 -1
- package/dist/roguelike/Level.d.ts +26 -1
- package/dist/roguelike/Level.d.ts.map +1 -1
- package/dist/roguelike/Level.js +26 -1
- package/dist/roguelike/Level.js.map +1 -1
- package/dist/roguelike/MonsterAI.d.ts +14 -0
- package/dist/roguelike/MonsterAI.d.ts.map +1 -1
- package/dist/roguelike/MonsterAI.js +14 -0
- package/dist/roguelike/MonsterAI.js.map +1 -1
- package/dist/roguelike/MultiStageAbility.d.ts +16 -0
- package/dist/roguelike/MultiStageAbility.d.ts.map +1 -1
- package/dist/roguelike/MultiStageAbility.js +16 -0
- package/dist/roguelike/MultiStageAbility.js.map +1 -1
- package/dist/roguelike/Pathfinder.d.ts +23 -2
- package/dist/roguelike/Pathfinder.d.ts.map +1 -1
- package/dist/roguelike/Pathfinder.js +23 -2
- package/dist/roguelike/Pathfinder.js.map +1 -1
- package/dist/roguelike/Placement.d.ts +62 -0
- package/dist/roguelike/Placement.d.ts.map +1 -0
- package/dist/roguelike/Placement.js +79 -0
- package/dist/roguelike/Placement.js.map +1 -0
- package/dist/roguelike/RoomBuilders.d.ts +18 -1
- package/dist/roguelike/RoomBuilders.d.ts.map +1 -1
- package/dist/roguelike/RoomBuilders.js +18 -1
- package/dist/roguelike/RoomBuilders.js.map +1 -1
- package/dist/roguelike/Scheduler.d.ts +48 -1
- package/dist/roguelike/Scheduler.d.ts.map +1 -1
- package/dist/roguelike/Scheduler.js +58 -1
- package/dist/roguelike/Scheduler.js.map +1 -1
- package/dist/roguelike/Secrets.d.ts +13 -0
- package/dist/roguelike/Secrets.d.ts.map +1 -1
- package/dist/roguelike/Secrets.js +13 -0
- package/dist/roguelike/Secrets.js.map +1 -1
- package/dist/roguelike/Stealth.d.ts +13 -0
- package/dist/roguelike/Stealth.d.ts.map +1 -1
- package/dist/roguelike/Stealth.js +13 -0
- package/dist/roguelike/Stealth.js.map +1 -1
- package/dist/roguelike/Targeting.d.ts +45 -1
- package/dist/roguelike/Targeting.d.ts.map +1 -1
- package/dist/roguelike/Targeting.js +33 -1
- package/dist/roguelike/Targeting.js.map +1 -1
- package/dist/roguelike/TriggerTracker.d.ts +10 -0
- package/dist/roguelike/TriggerTracker.d.ts.map +1 -1
- package/dist/roguelike/TriggerTracker.js +10 -0
- package/dist/roguelike/TriggerTracker.js.map +1 -1
- package/dist/roguelike/generate.d.ts +41 -1
- package/dist/roguelike/generate.d.ts.map +1 -1
- package/dist/roguelike/generate.js +41 -1
- package/dist/roguelike/generate.js.map +1 -1
- package/dist/roguelike/index.d.ts +3 -1
- package/dist/roguelike/index.d.ts.map +1 -1
- package/dist/roguelike/index.js +1 -0
- package/dist/roguelike/index.js.map +1 -1
- package/dist/rpg/Collision.d.ts +19 -0
- package/dist/rpg/Collision.d.ts.map +1 -1
- package/dist/rpg/Collision.js +19 -0
- package/dist/rpg/Collision.js.map +1 -1
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- package/dist/two-d/render/StatusVisuals.js.map +1 -1
- package/dist/two-d/render/TileMap.d.ts +65 -3
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- package/dist/two-d/render/TileMap.js +65 -3
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- package/dist/two-d/render/TiledMap.js.map +1 -1
- package/dist/two-d/render/TintedSprite.d.ts +12 -4
- package/dist/two-d/render/TintedSprite.d.ts.map +1 -1
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- package/dist/two-d/render/Viewport.js.map +1 -1
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- package/dist/two-d/stage/script.js +20 -0
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- package/dist/world/Encounters.js.map +1 -1
- package/dist/world/Environment.d.ts +15 -1
- package/dist/world/Environment.d.ts.map +1 -1
- package/dist/world/Environment.js +15 -1
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- package/dist/world/World.d.ts +14 -0
- package/dist/world/World.d.ts.map +1 -1
- package/dist/world/World.js +14 -0
- package/dist/world/World.js.map +1 -1
- package/package.json +10 -3
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/** Four phase boundaries as fractions of a day, in dawn/day/dusk/night order. */
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}
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/**
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* A continuous world clock that maps elapsed time to day phase and weather.
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* import { EnvironmentClock } from '@datamoc/mw_games/world';
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*
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* const clock = new EnvironmentClock({ dayLength: 600 }); // a 10-minute day
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readonly dayLength: number;
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{"version":3,"file":"Environment.d.ts","sourceRoot":"","sources":["../../src/world/Environment.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAE3C,MAAM,MAAM,QAAQ,GAAG,MAAM,GAAG,KAAK,GAAG,MAAM,GAAG,OAAO,CAAC;AAEzD,MAAM,WAAW,mBAAmB;IACnC,GAAG,EAAE,MAAM,CAAC;IACZ,OAAO,EAAE,MAAM,CAAC;IAChB,KAAK,EAAE,QAAQ,CAAC;IAChB,OAAO,EAAE,MAAM,CAAC;CAChB;AAED,MAAM,WAAW,kBAAkB;IAClC,oCAAoC;IACpC,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,YAAY,CAAC,EAAE,MAAM,CAAC;IACtB,YAAY,CAAC,EAAE,MAAM,CAAC;IACtB,iFAAiF;IACjF,eAAe,CAAC,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;CACpD;AAED
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{"version":3,"file":"Environment.d.ts","sourceRoot":"","sources":["../../src/world/Environment.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAE3C,MAAM,MAAM,QAAQ,GAAG,MAAM,GAAG,KAAK,GAAG,MAAM,GAAG,OAAO,CAAC;AAEzD,MAAM,WAAW,mBAAmB;IACnC,GAAG,EAAE,MAAM,CAAC;IACZ,OAAO,EAAE,MAAM,CAAC;IAChB,KAAK,EAAE,QAAQ,CAAC;IAChB,OAAO,EAAE,MAAM,CAAC;CAChB;AAED,MAAM,WAAW,kBAAkB;IAClC,oCAAoC;IACpC,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,YAAY,CAAC,EAAE,MAAM,CAAC;IACtB,YAAY,CAAC,EAAE,MAAM,CAAC;IACtB,iFAAiF;IACjF,eAAe,CAAC,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;CACpD;AAED;;;;;;;;;;;;;;GAcG;AACH,qBAAa,gBAAgB;IAC5B,QAAQ,CAAC,OAAO,8BAAqC;IACrD,QAAQ,CAAC,SAAS,EAAE,MAAM,CAAC;IAC3B,OAAO,CAAC,QAAQ,CAAS;IACzB,OAAO,CAAC,QAAQ,CAAS;IACzB,OAAO,CAAC,UAAU,CAAoC;IAEtD,YAAY,OAAO,GAAE,kBAAuB,EAU3C;IAED,IAAI,GAAG,IAAI,MAAM,CAAuD;IACxE,IAAI,OAAO,IAAI,MAAM,CAA0B;IAC/C,IAAI,OAAO,IAAI,MAAM,CAA0B;IAC/C,IAAI,KAAK,IAAI,QAAQ,CAMpB;IACD,IAAI,KAAK,IAAI,OAAO,CAAmC;IAEvD;;;;;;;OAOG;IACH,MAAM,CAAC,EAAE,EAAE,MAAM,GAAG,mBAAmB,CAMtC;IAED,UAAU,CAAC,OAAO,EAAE,MAAM,GAAG,mBAAmB,CAM/C;IAED,iFAAiF;IACjF,MAAM,IAAI,mBAAmB,CAE5B;IAED,MAAM,CAAC,QAAQ,CAAC,OAAO,EAAE,kBAAkB,EAAE,IAAI,EAAE,mBAAmB,GAAG,gBAAgB,CAExF;CACD"}
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import { Signal } from '../core/Signal.js';
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/**
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/**
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* A continuous world clock that maps elapsed time to day phase and weather.
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* @example
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* ```ts
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* import { EnvironmentClock } from '@datamoc/mw_games/world';
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*
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* const clock = new EnvironmentClock({ dayLength: 600 }); // a 10-minute day
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* const snapshot = clock.update(1 / 60);
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* ```
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this.changed = new Signal();
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{"version":3,"file":"Environment.js","sourceRoot":"","sources":["../../src/world/Environment.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAoB3C
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|
+
{"version":3,"file":"Environment.js","sourceRoot":"","sources":["../../src/world/Environment.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAoB3C;;;;;;;;;;;;;;GAcG;AACH,MAAM,OAAO,gBAAgB;IAO5B,YAAY,OAAO,GAAuB,EAAE;QANnC,YAAO,GAAG,IAAI,MAAM,EAAuB,CAAC;QAOpD,IAAI,CAAC,SAAS,GAAG,OAAO,CAAC,SAAS,IAAI,GAAG,CAAC;QAC1C,IAAI,CAAC,CAAC,IAAI,CAAC,SAAS,GAAG,CAAC,CAAC;YAAE,MAAM,IAAI,KAAK,CAAC,qDAAqD,CAAC,CAAC;QAClG,IAAI,CAAC,UAAU,GAAG,OAAO,CAAC,eAAe,IAAI,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;QAC7D,IAAI,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,IAAI,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,IAAI,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,IAAI,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,IAAI,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,IAAI,CAAC,EAAE,CAAC;YAChJ,MAAM,IAAI,KAAK,CAAC,mFAAmF,CAAC,CAAC;QACtG,CAAC;QACD,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC,YAAY,IAAI,CAAC,CAAC;QAC1C,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC,YAAY,IAAI,OAAO,CAAC;QAChD,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,QAAQ,CAAC;YAAE,MAAM,IAAI,KAAK,CAAC,yCAAyC,CAAC,CAAC;IACjG,CAAC;IAED,IAAI,GAAG,KAAa,OAAO,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;IACxE,IAAI,OAAO,KAAa,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC;IAC/C,IAAI,OAAO,KAAa,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC;IAC/C,IAAI,KAAK;QACR,MAAM,QAAQ,GAAG,CAAC,CAAC,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,SAAS,CAAC,GAAG,IAAI,CAAC,SAAS,CAAC,GAAG,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;QACvG,IAAI,QAAQ,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;YAAE,OAAO,MAAM,CAAC;QACjD,IAAI,QAAQ,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;YAAE,OAAO,KAAK,CAAC;QAChD,IAAI,QAAQ,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;YAAE,OAAO,MAAM,CAAC;QACjD,OAAO,OAAO,CAAC;IAChB,CAAC;IACD,IAAI,KAAK,KAAc,OAAO,IAAI,CAAC,KAAK,KAAK,OAAO,CAAC,CAAC,CAAC;IAEvD;;;;;;;OAOG;IACH,MAAM,CAAC,EAAU;QAChB,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,EAAE,CAAC,IAAI,EAAE,GAAG,CAAC;YAAE,MAAM,IAAI,KAAK,CAAC,gDAAgD,EAAE,EAAE,CAAC,CAAC;QAC1G,IAAI,CAAC,QAAQ,IAAI,EAAE,CAAC;QACpB,MAAM,QAAQ,GAAG,IAAI,CAAC,MAAM,EAAE,CAAC;QAC/B,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC;QAChC,OAAO,QAAQ,CAAC;IACjB,CAAC;IAED,UAAU,CAAC,OAAe;QACzB,IAAI,CAAC,OAAO;YAAE,MAAM,IAAI,KAAK,CAAC,8BAA8B,CAAC,CAAC;QAC9D,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QACxB,MAAM,QAAQ,GAAG,IAAI,CAAC,MAAM,EAAE,CAAC;QAC/B,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC;QAChC,OAAO,QAAQ,CAAC;IACjB,CAAC;IAED,iFAAiF;IACjF,MAAM;QACL,OAAO,EAAE,GAAG,EAAE,IAAI,CAAC,GAAG,EAAE,OAAO,EAAE,IAAI,CAAC,QAAQ,EAAE,KAAK,EAAE,IAAI,CAAC,KAAK,EAAE,OAAO,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC;IAC7F,CAAC;IAED,MAAM,CAAC,QAAQ,CAAC,OAA2B,EAAE,IAAyB;QACrE,OAAO,IAAI,gBAAgB,CAAC,EAAE,GAAG,OAAO,EAAE,YAAY,EAAE,IAAI,CAAC,OAAO,EAAE,YAAY,EAAE,IAAI,CAAC,OAAO,EAAE,CAAC,CAAC;IACrG,CAAC;CACD"}
|
|
@@ -13,6 +13,20 @@ export interface Location {
|
|
|
13
13
|
/** the spawn point to enter that map at, passed straight to `World.enter` */
|
|
14
14
|
spawn?: string;
|
|
15
15
|
}
|
|
16
|
+
/**
|
|
17
|
+
* @example
|
|
18
|
+
* ```ts
|
|
19
|
+
* import { Overworld } from '@datamoc/mw_games/world';
|
|
20
|
+
*
|
|
21
|
+
* declare const world: import('@datamoc/mw_games/world').World<unknown>;
|
|
22
|
+
*
|
|
23
|
+
* const overworld = new Overworld();
|
|
24
|
+
* overworld.add({ id: 'cave', x: 12, y: 4, leadsTo: 'caveLevel1', spawn: 'entrance' });
|
|
25
|
+
*
|
|
26
|
+
* const location = overworld.get('cave');
|
|
27
|
+
* if (location) world.enter(location.leadsTo, location.spawn);
|
|
28
|
+
* ```
|
|
29
|
+
*/
|
|
16
30
|
export declare class Overworld {
|
|
17
31
|
private locations;
|
|
18
32
|
add(location: Location): void;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Overworld.d.ts","sourceRoot":"","sources":["../../src/world/Overworld.ts"],"names":[],"mappings":"AAAA;;;;;GAKG;AACH,MAAM,WAAW,QAAQ;IACxB,EAAE,EAAE,MAAM,CAAC;IACX,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IAEV,wCAAwC;IACxC,OAAO,EAAE,MAAM,CAAC;IAEhB,6EAA6E;IAC7E,KAAK,CAAC,EAAE,MAAM,CAAC;CACf;AAED,qBAAa,SAAS;IACrB,OAAO,CAAC,SAAS,CAA+B;IAEhD,GAAG,CAAC,QAAQ,EAAE,QAAQ,GAAG,IAAI,CAE5B;IAED,MAAM,CAAC,EAAE,EAAE,MAAM,GAAG,IAAI,CAEvB;IAED,GAAG,CAAC,EAAE,EAAE,MAAM,GAAG,QAAQ,GAAG,SAAS,CAEpC;IAED,yFAAyF;IACzF,EAAE,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,QAAQ,GAAG,SAAS,CAK7C;IAED,IAAI,GAAG,IAAI,SAAS,QAAQ,EAAE,CAE7B;CACD"}
|
|
1
|
+
{"version":3,"file":"Overworld.d.ts","sourceRoot":"","sources":["../../src/world/Overworld.ts"],"names":[],"mappings":"AAAA;;;;;GAKG;AACH,MAAM,WAAW,QAAQ;IACxB,EAAE,EAAE,MAAM,CAAC;IACX,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IAEV,wCAAwC;IACxC,OAAO,EAAE,MAAM,CAAC;IAEhB,6EAA6E;IAC7E,KAAK,CAAC,EAAE,MAAM,CAAC;CACf;AAED;;;;;;;;;;;;;GAaG;AACH,qBAAa,SAAS;IACrB,OAAO,CAAC,SAAS,CAA+B;IAEhD,GAAG,CAAC,QAAQ,EAAE,QAAQ,GAAG,IAAI,CAE5B;IAED,MAAM,CAAC,EAAE,EAAE,MAAM,GAAG,IAAI,CAEvB;IAED,GAAG,CAAC,EAAE,EAAE,MAAM,GAAG,QAAQ,GAAG,SAAS,CAEpC;IAED,yFAAyF;IACzF,EAAE,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,QAAQ,GAAG,SAAS,CAK7C;IAED,IAAI,GAAG,IAAI,SAAS,QAAQ,EAAE,CAE7B;CACD"}
|
package/dist/world/Overworld.js
CHANGED
|
@@ -1,3 +1,17 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* @example
|
|
3
|
+
* ```ts
|
|
4
|
+
* import { Overworld } from '@datamoc/mw_games/world';
|
|
5
|
+
*
|
|
6
|
+
* declare const world: import('@datamoc/mw_games/world').World<unknown>;
|
|
7
|
+
*
|
|
8
|
+
* const overworld = new Overworld();
|
|
9
|
+
* overworld.add({ id: 'cave', x: 12, y: 4, leadsTo: 'caveLevel1', spawn: 'entrance' });
|
|
10
|
+
*
|
|
11
|
+
* const location = overworld.get('cave');
|
|
12
|
+
* if (location) world.enter(location.leadsTo, location.spawn);
|
|
13
|
+
* ```
|
|
14
|
+
*/
|
|
1
15
|
export class Overworld {
|
|
2
16
|
constructor() {
|
|
3
17
|
this.locations = new Map();
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Overworld.js","sourceRoot":"","sources":["../../src/world/Overworld.ts"],"names":[],"mappings":"AAkBA,MAAM,OAAO,SAAS;IAAtB;QACS,cAAS,GAAG,IAAI,GAAG,EAAoB,CAAC;IAyBjD,CAAC;IAvBA,GAAG,CAAC,QAAkB;QACrB,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,QAAQ,CAAC,EAAE,EAAE,QAAQ,CAAC,CAAC;IAC3C,CAAC;IAED,MAAM,CAAC,EAAU;QAChB,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC;IAC3B,CAAC;IAED,GAAG,CAAC,EAAU;QACb,OAAO,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC;IAC/B,CAAC;IAED,yFAAyF;IACzF,EAAE,CAAC,CAAS,EAAE,CAAS;QACtB,KAAK,MAAM,QAAQ,IAAI,IAAI,CAAC,SAAS,CAAC,MAAM,EAAE,EAAE,CAAC;YAChD,IAAI,QAAQ,CAAC,CAAC,KAAK,CAAC,IAAI,QAAQ,CAAC,CAAC,KAAK,CAAC;gBAAE,OAAO,QAAQ,CAAC;QAC3D,CAAC;QACD,OAAO,SAAS,CAAC;IAClB,CAAC;IAED,IAAI,GAAG;QACN,OAAO,CAAC,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,EAAE,CAAC,CAAC;IACrC,CAAC;CACD"}
|
|
1
|
+
{"version":3,"file":"Overworld.js","sourceRoot":"","sources":["../../src/world/Overworld.ts"],"names":[],"mappings":"AAkBA;;;;;;;;;;;;;GAaG;AACH,MAAM,OAAO,SAAS;IAAtB;QACS,cAAS,GAAG,IAAI,GAAG,EAAoB,CAAC;IAyBjD,CAAC;IAvBA,GAAG,CAAC,QAAkB;QACrB,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,QAAQ,CAAC,EAAE,EAAE,QAAQ,CAAC,CAAC;IAC3C,CAAC;IAED,MAAM,CAAC,EAAU;QAChB,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC;IAC3B,CAAC;IAED,GAAG,CAAC,EAAU;QACb,OAAO,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC;IAC/B,CAAC;IAED,yFAAyF;IACzF,EAAE,CAAC,CAAS,EAAE,CAAS;QACtB,KAAK,MAAM,QAAQ,IAAI,IAAI,CAAC,SAAS,CAAC,MAAM,EAAE,EAAE,CAAC;YAChD,IAAI,QAAQ,CAAC,CAAC,KAAK,CAAC,IAAI,QAAQ,CAAC,CAAC,KAAK,CAAC;gBAAE,OAAO,QAAQ,CAAC;QAC3D,CAAC;QACD,OAAO,SAAS,CAAC;IAClB,CAAC;IAED,IAAI,GAAG;QACN,OAAO,CAAC,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,EAAE,CAAC,CAAC;IACrC,CAAC;CACD"}
|
|
@@ -12,6 +12,22 @@ export interface TimedEffect {
|
|
|
12
12
|
/** called once, the moment `duration` runs out, right before the effect is removed */
|
|
13
13
|
onExpire?: () => void;
|
|
14
14
|
}
|
|
15
|
+
/**
|
|
16
|
+
* @example
|
|
17
|
+
* ```ts
|
|
18
|
+
* import { TurnClock } from '@datamoc/mw_games/world';
|
|
19
|
+
*
|
|
20
|
+
* const clock = new TurnClock();
|
|
21
|
+
* const poisonId = clock.add({
|
|
22
|
+
* tick: () => console.log('poison ticks'),
|
|
23
|
+
* duration: 5,
|
|
24
|
+
* onExpire: () => console.log('poison wears off'),
|
|
25
|
+
* });
|
|
26
|
+
*
|
|
27
|
+
* clock.advance(); // one turn passes; every registered effect ticks
|
|
28
|
+
* clock.remove(poisonId); // cured early
|
|
29
|
+
* ```
|
|
30
|
+
*/
|
|
15
31
|
export declare class TurnClock {
|
|
16
32
|
turn: number;
|
|
17
33
|
private effects;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"TurnClock.d.ts","sourceRoot":"","sources":["../../src/world/TurnClock.ts"],"names":[],"mappings":"AAAA;;;;;GAKG;AACH,MAAM,WAAW,WAAW;IAC3B,4DAA4D;IAC5D,IAAI,EAAE,CAAC,IAAI,EAAE,MAAM,KAAK,IAAI,CAAC;IAE7B,uFAAuF;IACvF,QAAQ,CAAC,EAAE,MAAM,CAAC;IAElB,sFAAsF;IACtF,QAAQ,CAAC,EAAE,MAAM,IAAI,CAAC;CACtB;AAED,qBAAa,SAAS;IACrB,IAAI,SAAK;IAET,OAAO,CAAC,OAAO,CAAkC;IAEjD,4DAA4D;IAC5D,GAAG,CAAC,MAAM,EAAE,WAAW,GAAG,MAAM,CAI/B;IAED,MAAM,CAAC,EAAE,EAAE,MAAM,GAAG,IAAI,CAEvB;IAED,GAAG,CAAC,EAAE,EAAE,MAAM,GAAG,OAAO,CAEvB;IAED,yFAAyF;IACzF,OAAO,CAAC,KAAK,SAAI,GAAG,IAAI,CAcvB;CACD"}
|
|
1
|
+
{"version":3,"file":"TurnClock.d.ts","sourceRoot":"","sources":["../../src/world/TurnClock.ts"],"names":[],"mappings":"AAAA;;;;;GAKG;AACH,MAAM,WAAW,WAAW;IAC3B,4DAA4D;IAC5D,IAAI,EAAE,CAAC,IAAI,EAAE,MAAM,KAAK,IAAI,CAAC;IAE7B,uFAAuF;IACvF,QAAQ,CAAC,EAAE,MAAM,CAAC;IAElB,sFAAsF;IACtF,QAAQ,CAAC,EAAE,MAAM,IAAI,CAAC;CACtB;AAED;;;;;;;;;;;;;;;GAeG;AACH,qBAAa,SAAS;IACrB,IAAI,SAAK;IAET,OAAO,CAAC,OAAO,CAAkC;IAEjD,4DAA4D;IAC5D,GAAG,CAAC,MAAM,EAAE,WAAW,GAAG,MAAM,CAI/B;IAED,MAAM,CAAC,EAAE,EAAE,MAAM,GAAG,IAAI,CAEvB;IAED,GAAG,CAAC,EAAE,EAAE,MAAM,GAAG,OAAO,CAEvB;IAED,yFAAyF;IACzF,OAAO,CAAC,KAAK,SAAI,GAAG,IAAI,CAcvB;CACD"}
|
package/dist/world/TurnClock.js
CHANGED
|
@@ -1,3 +1,19 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* @example
|
|
3
|
+
* ```ts
|
|
4
|
+
* import { TurnClock } from '@datamoc/mw_games/world';
|
|
5
|
+
*
|
|
6
|
+
* const clock = new TurnClock();
|
|
7
|
+
* const poisonId = clock.add({
|
|
8
|
+
* tick: () => console.log('poison ticks'),
|
|
9
|
+
* duration: 5,
|
|
10
|
+
* onExpire: () => console.log('poison wears off'),
|
|
11
|
+
* });
|
|
12
|
+
*
|
|
13
|
+
* clock.advance(); // one turn passes; every registered effect ticks
|
|
14
|
+
* clock.remove(poisonId); // cured early
|
|
15
|
+
* ```
|
|
16
|
+
*/
|
|
1
17
|
export class TurnClock {
|
|
2
18
|
constructor() {
|
|
3
19
|
this.turn = 0;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"TurnClock.js","sourceRoot":"","sources":["../../src/world/TurnClock.ts"],"names":[],"mappings":"AAiBA,MAAM,OAAO,SAAS;IAAtB;QACC,SAAI,GAAG,CAAC,CAAC;QAED,YAAO,GAAG,IAAI,GAAG,EAAuB,CAAC;IAiClD,CAAC;IA/BA,4DAA4D;IAC5D,GAAG,CAAC,MAAmB;QACtB,MAAM,EAAE,GAAG,MAAM,EAAE,CAAC;QACpB,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE,EAAE,EAAE,GAAG,MAAM,EAAE,CAAC,CAAC;QACpC,OAAO,EAAE,CAAC;IACX,CAAC;IAED,MAAM,CAAC,EAAU;QAChB,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC;IACzB,CAAC;IAED,GAAG,CAAC,EAAU;QACb,OAAO,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC;IAC7B,CAAC;IAED,yFAAyF;IACzF,OAAO,CAAC,KAAK,GAAG,CAAC;QAChB,IAAI,CAAC,IAAI,IAAI,KAAK,CAAC;QAEnB,KAAK,MAAM,CAAC,EAAE,EAAE,MAAM,CAAC,IAAI,IAAI,CAAC,OAAO,EAAE,CAAC;YACzC,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;YAEvB,IAAI,MAAM,CAAC,QAAQ,KAAK,SAAS,EAAE,CAAC;gBACnC,MAAM,CAAC,QAAQ,IAAI,KAAK,CAAC;gBACzB,IAAI,MAAM,CAAC,QAAQ,IAAI,CAAC,EAAE,CAAC;oBAC1B,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC;oBACxB,MAAM,CAAC,QAAQ,EAAE,EAAE,CAAC;gBACrB,CAAC;YACF,CAAC;QACF,CAAC;IACF,CAAC;CACD"}
|
|
1
|
+
{"version":3,"file":"TurnClock.js","sourceRoot":"","sources":["../../src/world/TurnClock.ts"],"names":[],"mappings":"AAiBA;;;;;;;;;;;;;;;GAeG;AACH,MAAM,OAAO,SAAS;IAAtB;QACC,SAAI,GAAG,CAAC,CAAC;QAED,YAAO,GAAG,IAAI,GAAG,EAAuB,CAAC;IAiClD,CAAC;IA/BA,4DAA4D;IAC5D,GAAG,CAAC,MAAmB;QACtB,MAAM,EAAE,GAAG,MAAM,EAAE,CAAC;QACpB,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE,EAAE,EAAE,GAAG,MAAM,EAAE,CAAC,CAAC;QACpC,OAAO,EAAE,CAAC;IACX,CAAC;IAED,MAAM,CAAC,EAAU;QAChB,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC;IACzB,CAAC;IAED,GAAG,CAAC,EAAU;QACb,OAAO,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC;IAC7B,CAAC;IAED,yFAAyF;IACzF,OAAO,CAAC,KAAK,GAAG,CAAC;QAChB,IAAI,CAAC,IAAI,IAAI,KAAK,CAAC;QAEnB,KAAK,MAAM,CAAC,EAAE,EAAE,MAAM,CAAC,IAAI,IAAI,CAAC,OAAO,EAAE,CAAC;YACzC,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;YAEvB,IAAI,MAAM,CAAC,QAAQ,KAAK,SAAS,EAAE,CAAC;gBACnC,MAAM,CAAC,QAAQ,IAAI,KAAK,CAAC;gBACzB,IAAI,MAAM,CAAC,QAAQ,IAAI,CAAC,EAAE,CAAC;oBAC1B,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC;oBACxB,MAAM,CAAC,QAAQ,EAAE,EAAE,CAAC;gBACrB,CAAC;YACF,CAAC;QACF,CAAC;IACF,CAAC;CACD"}
|
package/dist/world/World.d.ts
CHANGED
|
@@ -12,6 +12,20 @@
|
|
|
12
12
|
* `persistent: false` at `define` time: `enter` then rebuilds them from the factory every
|
|
13
13
|
* time, discarding whatever was there. Both live in the same `World`; a game's overworld and
|
|
14
14
|
* towns can stay persistent while its dungeon floors do not.
|
|
15
|
+
*
|
|
16
|
+
* @example
|
|
17
|
+
* ```ts
|
|
18
|
+
* import { World } from '@datamoc/mw_games/world';
|
|
19
|
+
*
|
|
20
|
+
* interface MyMap { name: string }
|
|
21
|
+
*
|
|
22
|
+
* const world = new World<MyMap>();
|
|
23
|
+
* world.define('town', () => ({ name: 'town' })); // persistent by default
|
|
24
|
+
* world.define('dungeon1', () => ({ name: 'dungeon1' }), { persistent: false });
|
|
25
|
+
*
|
|
26
|
+
* world.enter('town');
|
|
27
|
+
* console.log(world.current?.name); // 'town'
|
|
28
|
+
* ```
|
|
15
29
|
*/
|
|
16
30
|
export declare class World<M> {
|
|
17
31
|
private factories;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"World.d.ts","sourceRoot":"","sources":["../../src/world/World.ts"],"names":[],"mappings":"AAKA
|
|
1
|
+
{"version":3,"file":"World.d.ts","sourceRoot":"","sources":["../../src/world/World.ts"],"names":[],"mappings":"AAKA;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA4BG;AACH,qBAAa,KAAK,CAAC,CAAC;IACnB,OAAO,CAAC,SAAS,CAAuC;IACxD,OAAO,CAAC,MAAM,CAAwB;IAEtC,OAAO,CAAC,SAAS,CAAuB;IACxC,OAAO,CAAC,SAAS,CAAqB;IAEtC;;;;;OAKG;IACH,MAAM,CAAC,EAAE,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,OAAO,GAAE;QAAE,UAAU,CAAC,EAAE,OAAO,CAAA;KAAO,GAAG,IAAI,CAEhF;IAED;;;;;;;OAOG;IACH,KAAK,CAAC,EAAE,EAAE,MAAM,EAAE,KAAK,CAAC,EAAE,MAAM,GAAG,CAAC,CAanC;IAED,IAAI,OAAO,IAAI,CAAC,GAAG,IAAI,CAEtB;IAED,IAAI,YAAY,IAAI,MAAM,GAAG,IAAI,CAEhC;IAED,6FAA6F;IAC7F,IAAI,KAAK,IAAI,MAAM,GAAG,SAAS,CAE9B;IAED,6EAA6E;IAC7E,QAAQ,CAAC,EAAE,EAAE,MAAM,GAAG,OAAO,CAE5B;IAED,6DAA6D;IAC7D,YAAY,CAAC,EAAE,EAAE,MAAM,GAAG,OAAO,CAEhC;IAED,0FAA0F;IAC1F,MAAM,CAAC,EAAE,EAAE,MAAM,GAAG,IAAI,CAGvB;CACD"}
|
package/dist/world/World.js
CHANGED
|
@@ -12,6 +12,20 @@
|
|
|
12
12
|
* `persistent: false` at `define` time: `enter` then rebuilds them from the factory every
|
|
13
13
|
* time, discarding whatever was there. Both live in the same `World`; a game's overworld and
|
|
14
14
|
* towns can stay persistent while its dungeon floors do not.
|
|
15
|
+
*
|
|
16
|
+
* @example
|
|
17
|
+
* ```ts
|
|
18
|
+
* import { World } from '@datamoc/mw_games/world';
|
|
19
|
+
*
|
|
20
|
+
* interface MyMap { name: string }
|
|
21
|
+
*
|
|
22
|
+
* const world = new World<MyMap>();
|
|
23
|
+
* world.define('town', () => ({ name: 'town' })); // persistent by default
|
|
24
|
+
* world.define('dungeon1', () => ({ name: 'dungeon1' }), { persistent: false });
|
|
25
|
+
*
|
|
26
|
+
* world.enter('town');
|
|
27
|
+
* console.log(world.current?.name); // 'town'
|
|
28
|
+
* ```
|
|
15
29
|
*/
|
|
16
30
|
export class World {
|
|
17
31
|
constructor() {
|
package/dist/world/World.js.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"World.js","sourceRoot":"","sources":["../../src/world/World.ts"],"names":[],"mappings":"AAKA
|
|
1
|
+
{"version":3,"file":"World.js","sourceRoot":"","sources":["../../src/world/World.ts"],"names":[],"mappings":"AAKA;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA4BG;AACH,MAAM,OAAO,KAAK;IAAlB;QACS,cAAS,GAAG,IAAI,GAAG,EAA4B,CAAC;QAChD,WAAM,GAAG,IAAI,GAAG,EAAa,CAAC;QAE9B,cAAS,GAAkB,IAAI,CAAC;IAgEzC,CAAC;IA7DA;;;;;OAKG;IACH,MAAM,CAAC,EAAU,EAAE,MAAe,EAAE,OAAO,GAA6B,EAAE;QACzE,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,EAAE,EAAE,EAAE,MAAM,EAAE,UAAU,EAAE,OAAO,CAAC,UAAU,IAAI,IAAI,EAAE,CAAC,CAAC;IAC5E,CAAC;IAED;;;;;;;OAOG;IACH,KAAK,CAAC,EAAU,EAAE,KAAc;QAC/B,MAAM,UAAU,GAAG,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC;QAC1C,IAAI,CAAC,UAAU;YAAE,MAAM,IAAI,KAAK,CAAC,iBAAiB,EAAE,GAAG,CAAC,CAAC;QAEzD,IAAI,GAAG,GAAG,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC;QAC9B,IAAI,CAAC,GAAG,IAAI,CAAC,UAAU,CAAC,UAAU,EAAE,CAAC;YACpC,GAAG,GAAG,UAAU,CAAC,MAAM,EAAE,CAAC;YAC1B,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,EAAE,EAAE,GAAG,CAAC,CAAC;QAC1B,CAAC;QAED,IAAI,CAAC,SAAS,GAAG,EAAE,CAAC;QACpB,IAAI,CAAC,SAAS,GAAG,KAAK,CAAC;QACvB,OAAO,GAAG,CAAC;IACZ,CAAC;IAED,IAAI,OAAO;QACV,OAAO,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,IAAI,CAAC,SAAS,CAAC,IAAI,IAAI,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC;IAC1E,CAAC;IAED,IAAI,YAAY;QACf,OAAO,IAAI,CAAC,SAAS,CAAC;IACvB,CAAC;IAED,6FAA6F;IAC7F,IAAI,KAAK;QACR,OAAO,IAAI,CAAC,SAAS,CAAC;IACvB,CAAC;IAED,6EAA6E;IAC7E,QAAQ,CAAC,EAAU;QAClB,OAAO,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC;IAC5B,CAAC;IAED,6DAA6D;IAC7D,YAAY,CAAC,EAAU;QACtB,OAAO,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,UAAU,IAAI,IAAI,CAAC;IACnD,CAAC;IAED,0FAA0F;IAC1F,MAAM,CAAC,EAAU;QAChB,IAAI,EAAE,KAAK,IAAI,CAAC,SAAS;YAAE,MAAM,IAAI,KAAK,CAAC,mCAAmC,EAAE,GAAG,CAAC,CAAC;QACrF,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC;IACxB,CAAC;CACD"}
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@datamoc/mw_games",
|
|
3
|
-
"version": "0.4.
|
|
3
|
+
"version": "0.4.2",
|
|
4
4
|
"description": "A local-file game framework: renderer-free game logic, drawn through PixiJS in 2D or Babylon.js in 3D, with mobile and desktop packaging.",
|
|
5
5
|
"license": "MPL-2.0",
|
|
6
6
|
"repository": {
|
|
@@ -30,7 +30,8 @@
|
|
|
30
30
|
"type": "module",
|
|
31
31
|
"sideEffects": [
|
|
32
32
|
"./dist/three-d/Models.js",
|
|
33
|
-
"./dist/three-d/TileGrid3D.js"
|
|
33
|
+
"./dist/three-d/TileGrid3D.js",
|
|
34
|
+
"./dist/two-d/render/TintedSprite.js"
|
|
34
35
|
],
|
|
35
36
|
"publishConfig": {
|
|
36
37
|
"access": "public"
|
|
@@ -66,6 +67,10 @@
|
|
|
66
67
|
"types": "./dist/assets/paths.d.ts",
|
|
67
68
|
"import": "./dist/assets/paths.js"
|
|
68
69
|
},
|
|
70
|
+
"./assets/binary": {
|
|
71
|
+
"types": "./dist/assets/binary.d.ts",
|
|
72
|
+
"import": "./dist/assets/binary.js"
|
|
73
|
+
},
|
|
69
74
|
"./audio": {
|
|
70
75
|
"types": "./dist/audio/index.d.ts",
|
|
71
76
|
"import": "./dist/audio/index.js"
|
|
@@ -185,7 +190,9 @@
|
|
|
185
190
|
"cap:open:ios": "npm run cap:cli -- open ios",
|
|
186
191
|
"desktop:build": "npm run mobile:build && dotnet build desktop/MwgDesktopHost",
|
|
187
192
|
"desktop:run": "npm run mobile:build && dotnet run --project desktop/MwgDesktopHost",
|
|
188
|
-
"multiplayer:server": "node tools/multiplayer-server.mjs"
|
|
193
|
+
"multiplayer:server": "node tools/multiplayer-server.mjs",
|
|
194
|
+
"roadmap:progress": "node tools/roadmap-progress.mjs",
|
|
195
|
+
"roadmap:browser": "node tools/roadmap-progress.mjs --browser"
|
|
189
196
|
},
|
|
190
197
|
"dependencies": {
|
|
191
198
|
"pixi.js": "^8.20.1",
|