@datamoc/mw_games 0.4.0 → 0.4.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +2 -2
- package/dist/actors/Advancement.d.ts +17 -0
- package/dist/actors/Advancement.d.ts.map +1 -1
- package/dist/actors/Advancement.js +17 -0
- package/dist/actors/Advancement.js.map +1 -1
- package/dist/actors/Affix.d.ts +20 -0
- package/dist/actors/Affix.d.ts.map +1 -1
- package/dist/actors/Affix.js.map +1 -1
- package/dist/actors/Appearances.d.ts +12 -0
- package/dist/actors/Appearances.d.ts.map +1 -1
- package/dist/actors/Appearances.js +12 -0
- package/dist/actors/Appearances.js.map +1 -1
- package/dist/actors/Aura.d.ts +16 -0
- package/dist/actors/Aura.d.ts.map +1 -1
- package/dist/actors/Aura.js +16 -0
- package/dist/actors/Aura.js.map +1 -1
- package/dist/actors/Barrier.d.ts +13 -0
- package/dist/actors/Barrier.d.ts.map +1 -1
- package/dist/actors/Barrier.js.map +1 -1
- package/dist/actors/Charges.d.ts +13 -0
- package/dist/actors/Charges.d.ts.map +1 -1
- package/dist/actors/Charges.js.map +1 -1
- package/dist/actors/Equipment.d.ts +18 -0
- package/dist/actors/Equipment.d.ts.map +1 -1
- package/dist/actors/Equipment.js +18 -0
- package/dist/actors/Equipment.js.map +1 -1
- package/dist/actors/Inventory.d.ts +12 -0
- package/dist/actors/Inventory.d.ts.map +1 -1
- package/dist/actors/Inventory.js +12 -0
- package/dist/actors/Inventory.js.map +1 -1
- package/dist/actors/ItemState.d.ts +13 -0
- package/dist/actors/ItemState.d.ts.map +1 -1
- package/dist/actors/ItemState.js +13 -0
- package/dist/actors/ItemState.js.map +1 -1
- package/dist/actors/ItemStatusEffect.d.ts +13 -0
- package/dist/actors/ItemStatusEffect.d.ts.map +1 -1
- package/dist/actors/ItemStatusEffect.js +13 -0
- package/dist/actors/ItemStatusEffect.js.map +1 -1
- package/dist/actors/Loot.d.ts +15 -1
- package/dist/actors/Loot.d.ts.map +1 -1
- package/dist/actors/Loot.js +15 -1
- package/dist/actors/Loot.js.map +1 -1
- package/dist/actors/Progression.d.ts +14 -1
- package/dist/actors/Progression.d.ts.map +1 -1
- package/dist/actors/Progression.js +14 -1
- package/dist/actors/Progression.js.map +1 -1
- package/dist/actors/Resource.d.ts +14 -0
- package/dist/actors/Resource.d.ts.map +1 -1
- package/dist/actors/Resource.js.map +1 -1
- package/dist/actors/Scaling.d.ts +8 -0
- package/dist/actors/Scaling.d.ts.map +1 -1
- package/dist/actors/Scaling.js.map +1 -1
- package/dist/actors/Shop.d.ts +15 -0
- package/dist/actors/Shop.d.ts.map +1 -1
- package/dist/actors/Shop.js.map +1 -1
- package/dist/actors/SkillPoints.d.ts +13 -0
- package/dist/actors/SkillPoints.d.ts.map +1 -1
- package/dist/actors/SkillPoints.js +13 -0
- package/dist/actors/SkillPoints.js.map +1 -1
- package/dist/actors/StatusEffect.d.ts +18 -0
- package/dist/actors/StatusEffect.d.ts.map +1 -1
- package/dist/actors/StatusEffect.js +18 -0
- package/dist/actors/StatusEffect.js.map +1 -1
- package/dist/actors/Support.d.ts +11 -0
- package/dist/actors/Support.d.ts.map +1 -1
- package/dist/actors/Support.js +11 -0
- package/dist/actors/Support.js.map +1 -1
- package/dist/actors/Traits.d.ts +14 -0
- package/dist/actors/Traits.d.ts.map +1 -1
- package/dist/actors/Traits.js +14 -0
- package/dist/actors/Traits.js.map +1 -1
- package/dist/actors/craft.d.ts +16 -0
- package/dist/actors/craft.d.ts.map +1 -1
- package/dist/actors/craft.js +16 -0
- package/dist/actors/craft.js.map +1 -1
- package/dist/actors/skillCheck.d.ts +8 -0
- package/dist/actors/skillCheck.d.ts.map +1 -1
- package/dist/actors/skillCheck.js +8 -0
- package/dist/actors/skillCheck.js.map +1 -1
- package/dist/assets/ByteProgress.d.ts +10 -0
- package/dist/assets/ByteProgress.d.ts.map +1 -1
- package/dist/assets/ByteProgress.js +10 -0
- package/dist/assets/ByteProgress.js.map +1 -1
- package/dist/assets/Streaming.d.ts +10 -0
- package/dist/assets/Streaming.d.ts.map +1 -1
- package/dist/assets/Streaming.js +10 -0
- package/dist/assets/Streaming.js.map +1 -1
- package/dist/assets/binary.d.ts +52 -0
- package/dist/assets/binary.d.ts.map +1 -0
- package/dist/assets/binary.js +57 -0
- package/dist/assets/binary.js.map +1 -0
- package/dist/assets/index.d.ts +10 -5
- package/dist/assets/index.d.ts.map +1 -1
- package/dist/assets/index.js +9 -5
- package/dist/assets/index.js.map +1 -1
- package/dist/assets/loader.d.ts +11 -0
- package/dist/assets/loader.d.ts.map +1 -1
- package/dist/assets/loader.js +11 -0
- package/dist/assets/loader.js.map +1 -1
- package/dist/assets/paths.d.ts +10 -0
- package/dist/assets/paths.d.ts.map +1 -1
- package/dist/assets/paths.js +10 -0
- package/dist/assets/paths.js.map +1 -1
- package/dist/audio/Captions.d.ts +13 -1
- package/dist/audio/Captions.d.ts.map +1 -1
- package/dist/audio/Captions.js +13 -1
- package/dist/audio/Captions.js.map +1 -1
- package/dist/audio/Midi.d.ts +19 -1
- package/dist/audio/Midi.d.ts.map +1 -1
- package/dist/audio/Midi.js +19 -1
- package/dist/audio/Midi.js.map +1 -1
- package/dist/audio/Music.d.ts +11 -0
- package/dist/audio/Music.d.ts.map +1 -1
- package/dist/audio/Music.js +11 -0
- package/dist/audio/Music.js.map +1 -1
- package/dist/audio/Orchestrator.d.ts +14 -0
- package/dist/audio/Orchestrator.d.ts.map +1 -1
- package/dist/audio/Orchestrator.js +14 -0
- package/dist/audio/Orchestrator.js.map +1 -1
- package/dist/audio/Playable.d.ts +11 -1
- package/dist/audio/Playable.d.ts.map +1 -1
- package/dist/audio/Playable.js +11 -1
- package/dist/audio/Playable.js.map +1 -1
- package/dist/audio/Sound.d.ts +8 -0
- package/dist/audio/Sound.d.ts.map +1 -1
- package/dist/audio/Sound.js +8 -0
- package/dist/audio/Sound.js.map +1 -1
- package/dist/audio/Synth.d.ts +15 -0
- package/dist/audio/Synth.d.ts.map +1 -1
- package/dist/audio/Synth.js +15 -0
- package/dist/audio/Synth.js.map +1 -1
- package/dist/battle/BattleAI.d.ts +18 -2
- package/dist/battle/BattleAI.d.ts.map +1 -1
- package/dist/battle/BattleAI.js +18 -2
- package/dist/battle/BattleAI.js.map +1 -1
- package/dist/battle/Evolution.d.ts +12 -0
- package/dist/battle/Evolution.d.ts.map +1 -1
- package/dist/battle/Evolution.js +12 -0
- package/dist/battle/Evolution.js.map +1 -1
- package/dist/battle/Field.d.ts +11 -0
- package/dist/battle/Field.d.ts.map +1 -1
- package/dist/battle/Field.js.map +1 -1
- package/dist/battle/Hooks.d.ts +16 -0
- package/dist/battle/Hooks.d.ts.map +1 -1
- package/dist/battle/Hooks.js +16 -0
- package/dist/battle/Hooks.js.map +1 -1
- package/dist/battle/Move.d.ts +13 -0
- package/dist/battle/Move.d.ts.map +1 -1
- package/dist/battle/Move.js +13 -0
- package/dist/battle/Move.js.map +1 -1
- package/dist/battle/Party.d.ts +11 -0
- package/dist/battle/Party.d.ts.map +1 -1
- package/dist/battle/Party.js +11 -0
- package/dist/battle/Party.js.map +1 -1
- package/dist/battle/Species.d.ts +10 -0
- package/dist/battle/Species.d.ts.map +1 -1
- package/dist/battle/Species.js +10 -0
- package/dist/battle/Species.js.map +1 -1
- package/dist/battle/StatStages.d.ts +14 -0
- package/dist/battle/StatStages.d.ts.map +1 -1
- package/dist/battle/StatStages.js.map +1 -1
- package/dist/battle/TypeMatrix.d.ts +11 -0
- package/dist/battle/TypeMatrix.d.ts.map +1 -1
- package/dist/battle/TypeMatrix.js +11 -0
- package/dist/battle/TypeMatrix.js.map +1 -1
- package/dist/board/Army.d.ts +75 -0
- package/dist/board/Army.d.ts.map +1 -1
- package/dist/board/Army.js +75 -0
- package/dist/board/Army.js.map +1 -1
- package/dist/board/Classics.d.ts +297 -1
- package/dist/board/Classics.d.ts.map +1 -1
- package/dist/board/Classics.js +297 -1
- package/dist/board/Classics.js.map +1 -1
- package/dist/board/Engine.d.ts +23 -0
- package/dist/board/Engine.d.ts.map +1 -1
- package/dist/board/Engine.js +23 -0
- package/dist/board/Engine.js.map +1 -1
- package/dist/board/FogOfWar.d.ts +20 -0
- package/dist/board/FogOfWar.d.ts.map +1 -1
- package/dist/board/FogOfWar.js +20 -0
- package/dist/board/FogOfWar.js.map +1 -1
- package/dist/board/Tactics.d.ts +158 -1
- package/dist/board/Tactics.d.ts.map +1 -1
- package/dist/board/Tactics.js +125 -1
- package/dist/board/Tactics.js.map +1 -1
- package/dist/board/chess.d.ts +87 -3
- package/dist/board/chess.d.ts.map +1 -1
- package/dist/board/chess.js +96 -4
- package/dist/board/chess.js.map +1 -1
- package/dist/core/Achievements.d.ts +15 -0
- package/dist/core/Achievements.d.ts.map +1 -1
- package/dist/core/Achievements.js +15 -0
- package/dist/core/Achievements.js.map +1 -1
- package/dist/core/Collection.d.ts +12 -0
- package/dist/core/Collection.d.ts.map +1 -1
- package/dist/core/Collection.js +12 -0
- package/dist/core/Collection.js.map +1 -1
- package/dist/core/Entity.d.ts +42 -0
- package/dist/core/Entity.d.ts.map +1 -0
- package/dist/core/Entity.js +47 -0
- package/dist/core/Entity.js.map +1 -0
- package/dist/core/Feedback.d.ts +11 -1
- package/dist/core/Feedback.d.ts.map +1 -1
- package/dist/core/Feedback.js +11 -1
- package/dist/core/Feedback.js.map +1 -1
- package/dist/core/Hex.d.ts +14 -0
- package/dist/core/Hex.d.ts.map +1 -1
- package/dist/core/Hex.js +14 -0
- package/dist/core/Hex.js.map +1 -1
- package/dist/core/Hooks.d.ts +14 -0
- package/dist/core/Hooks.d.ts.map +1 -1
- package/dist/core/Hooks.js.map +1 -1
- package/dist/core/Input.d.ts +12 -0
- package/dist/core/Input.d.ts.map +1 -1
- package/dist/core/Input.js.map +1 -1
- package/dist/core/Loading.d.ts +17 -0
- package/dist/core/Loading.d.ts.map +1 -1
- package/dist/core/Loading.js +17 -0
- package/dist/core/Loading.js.map +1 -1
- package/dist/core/Log.d.ts +9 -0
- package/dist/core/Log.d.ts.map +1 -1
- package/dist/core/Log.js +9 -0
- package/dist/core/Log.js.map +1 -1
- package/dist/core/Multiplayer.d.ts +12 -0
- package/dist/core/Multiplayer.d.ts.map +1 -1
- package/dist/core/Multiplayer.js +12 -0
- package/dist/core/Multiplayer.js.map +1 -1
- package/dist/core/News.d.ts +12 -0
- package/dist/core/News.d.ts.map +1 -1
- package/dist/core/News.js.map +1 -1
- package/dist/core/PlayerInput.d.ts +14 -0
- package/dist/core/PlayerInput.d.ts.map +1 -1
- package/dist/core/PlayerInput.js +14 -0
- package/dist/core/PlayerInput.js.map +1 -1
- package/dist/core/Presentation.d.ts +56 -0
- package/dist/core/Presentation.d.ts.map +1 -0
- package/dist/core/Presentation.js +78 -0
- package/dist/core/Presentation.js.map +1 -0
- package/dist/core/Random.d.ts +24 -0
- package/dist/core/Random.d.ts.map +1 -1
- package/dist/core/Random.js +24 -0
- package/dist/core/Random.js.map +1 -1
- package/dist/core/Replay.d.ts +31 -0
- package/dist/core/Replay.d.ts.map +1 -1
- package/dist/core/Replay.js +31 -0
- package/dist/core/Replay.js.map +1 -1
- package/dist/core/RunHistory.d.ts +12 -0
- package/dist/core/RunHistory.d.ts.map +1 -1
- package/dist/core/RunHistory.js.map +1 -1
- package/dist/core/Sanitize.d.ts +18 -0
- package/dist/core/Sanitize.d.ts.map +1 -1
- package/dist/core/Sanitize.js +18 -0
- package/dist/core/Sanitize.js.map +1 -1
- package/dist/core/Save.d.ts.map +1 -1
- package/dist/core/Save.js +13 -0
- package/dist/core/Save.js.map +1 -1
- package/dist/core/SaveSync.d.ts +14 -0
- package/dist/core/SaveSync.d.ts.map +1 -1
- package/dist/core/SaveSync.js.map +1 -1
- package/dist/core/Scene.d.ts +13 -0
- package/dist/core/Scene.d.ts.map +1 -1
- package/dist/core/Scene.js +13 -0
- package/dist/core/Scene.js.map +1 -1
- package/dist/core/SceneStack.d.ts +20 -0
- package/dist/core/SceneStack.d.ts.map +1 -1
- package/dist/core/SceneStack.js +20 -0
- package/dist/core/SceneStack.js.map +1 -1
- package/dist/core/Scramble.d.ts +8 -0
- package/dist/core/Scramble.d.ts.map +1 -1
- package/dist/core/Scramble.js +8 -0
- package/dist/core/Scramble.js.map +1 -1
- package/dist/core/Session.d.ts +10 -0
- package/dist/core/Session.d.ts.map +1 -1
- package/dist/core/Session.js.map +1 -1
- package/dist/core/Signal.d.ts +11 -0
- package/dist/core/Signal.d.ts.map +1 -1
- package/dist/core/Signal.js.map +1 -1
- package/dist/core/Spawner.d.ts +17 -0
- package/dist/core/Spawner.d.ts.map +1 -1
- package/dist/core/Spawner.js +17 -0
- package/dist/core/Spawner.js.map +1 -1
- package/dist/core/Stats.d.ts +14 -0
- package/dist/core/Stats.d.ts.map +1 -1
- package/dist/core/Stats.js +14 -0
- package/dist/core/Stats.js.map +1 -1
- package/dist/core/Telemetry.d.ts +11 -0
- package/dist/core/Telemetry.d.ts.map +1 -1
- package/dist/core/Telemetry.js +11 -0
- package/dist/core/Telemetry.js.map +1 -1
- package/dist/core/Tween.d.ts +16 -1
- package/dist/core/Tween.d.ts.map +1 -1
- package/dist/core/Tween.js +16 -1
- package/dist/core/Tween.js.map +1 -1
- package/dist/core/UndoHistory.d.ts +15 -0
- package/dist/core/UndoHistory.d.ts.map +1 -1
- package/dist/core/UndoHistory.js.map +1 -1
- package/dist/core/index.d.ts +4 -0
- package/dist/core/index.d.ts.map +1 -1
- package/dist/core/index.js +2 -0
- package/dist/core/index.js.map +1 -1
- package/dist/i18n/Content.d.ts +151 -0
- package/dist/i18n/Content.d.ts.map +1 -0
- package/dist/i18n/Content.js +219 -0
- package/dist/i18n/Content.js.map +1 -0
- package/dist/i18n/Format.d.ts +25 -0
- package/dist/i18n/Format.d.ts.map +1 -0
- package/dist/i18n/Format.js +32 -0
- package/dist/i18n/Format.js.map +1 -0
- package/dist/i18n/SemanticMessage.d.ts +71 -0
- package/dist/i18n/SemanticMessage.d.ts.map +1 -0
- package/dist/i18n/SemanticMessage.js +40 -0
- package/dist/i18n/SemanticMessage.js.map +1 -0
- package/dist/i18n/Validate.d.ts +56 -0
- package/dist/i18n/Validate.d.ts.map +1 -0
- package/dist/i18n/Validate.js +65 -0
- package/dist/i18n/Validate.js.map +1 -0
- package/dist/i18n/index.d.ts +74 -3
- package/dist/i18n/index.d.ts.map +1 -1
- package/dist/i18n/index.js +136 -7
- package/dist/i18n/index.js.map +1 -1
- package/dist/mw_games.global.js +153 -88
- package/dist/roguelike/Blob.d.ts +11 -0
- package/dist/roguelike/Blob.d.ts.map +1 -1
- package/dist/roguelike/Blob.js +11 -0
- package/dist/roguelike/Blob.js.map +1 -1
- package/dist/roguelike/Boss.d.ts +12 -0
- package/dist/roguelike/Boss.d.ts.map +1 -1
- package/dist/roguelike/Boss.js +12 -0
- package/dist/roguelike/Boss.js.map +1 -1
- package/dist/roguelike/Combat.d.ts +13 -0
- package/dist/roguelike/Combat.d.ts.map +1 -1
- package/dist/roguelike/Combat.js +13 -0
- package/dist/roguelike/Combat.js.map +1 -1
- package/dist/roguelike/ContentRoll.d.ts +10 -0
- package/dist/roguelike/ContentRoll.d.ts.map +1 -1
- package/dist/roguelike/ContentRoll.js +10 -0
- package/dist/roguelike/ContentRoll.js.map +1 -1
- package/dist/roguelike/Doors.d.ts +13 -0
- package/dist/roguelike/Doors.d.ts.map +1 -1
- package/dist/roguelike/Doors.js +13 -0
- package/dist/roguelike/Doors.js.map +1 -1
- package/dist/roguelike/DungeonParity.d.ts +15 -0
- package/dist/roguelike/DungeonParity.d.ts.map +1 -1
- package/dist/roguelike/DungeonParity.js +15 -0
- package/dist/roguelike/DungeonParity.js.map +1 -1
- package/dist/roguelike/Elevation.d.ts +15 -0
- package/dist/roguelike/Elevation.d.ts.map +1 -1
- package/dist/roguelike/Elevation.js +15 -0
- package/dist/roguelike/Elevation.js.map +1 -1
- package/dist/roguelike/Features.d.ts +17 -0
- package/dist/roguelike/Features.d.ts.map +1 -1
- package/dist/roguelike/Features.js +17 -0
- package/dist/roguelike/Features.js.map +1 -1
- package/dist/roguelike/FieldOfView.d.ts +13 -0
- package/dist/roguelike/FieldOfView.d.ts.map +1 -1
- package/dist/roguelike/FieldOfView.js +13 -0
- package/dist/roguelike/FieldOfView.js.map +1 -1
- package/dist/roguelike/Level.d.ts +26 -1
- package/dist/roguelike/Level.d.ts.map +1 -1
- package/dist/roguelike/Level.js +26 -1
- package/dist/roguelike/Level.js.map +1 -1
- package/dist/roguelike/MonsterAI.d.ts +14 -0
- package/dist/roguelike/MonsterAI.d.ts.map +1 -1
- package/dist/roguelike/MonsterAI.js +14 -0
- package/dist/roguelike/MonsterAI.js.map +1 -1
- package/dist/roguelike/MultiStageAbility.d.ts +16 -0
- package/dist/roguelike/MultiStageAbility.d.ts.map +1 -1
- package/dist/roguelike/MultiStageAbility.js +16 -0
- package/dist/roguelike/MultiStageAbility.js.map +1 -1
- package/dist/roguelike/Pathfinder.d.ts +23 -2
- package/dist/roguelike/Pathfinder.d.ts.map +1 -1
- package/dist/roguelike/Pathfinder.js +23 -2
- package/dist/roguelike/Pathfinder.js.map +1 -1
- package/dist/roguelike/Placement.d.ts +62 -0
- package/dist/roguelike/Placement.d.ts.map +1 -0
- package/dist/roguelike/Placement.js +79 -0
- package/dist/roguelike/Placement.js.map +1 -0
- package/dist/roguelike/RoomBuilders.d.ts +18 -1
- package/dist/roguelike/RoomBuilders.d.ts.map +1 -1
- package/dist/roguelike/RoomBuilders.js +18 -1
- package/dist/roguelike/RoomBuilders.js.map +1 -1
- package/dist/roguelike/Scheduler.d.ts +48 -1
- package/dist/roguelike/Scheduler.d.ts.map +1 -1
- package/dist/roguelike/Scheduler.js +58 -1
- package/dist/roguelike/Scheduler.js.map +1 -1
- package/dist/roguelike/Secrets.d.ts +13 -0
- package/dist/roguelike/Secrets.d.ts.map +1 -1
- package/dist/roguelike/Secrets.js +13 -0
- package/dist/roguelike/Secrets.js.map +1 -1
- package/dist/roguelike/Stealth.d.ts +13 -0
- package/dist/roguelike/Stealth.d.ts.map +1 -1
- package/dist/roguelike/Stealth.js +13 -0
- package/dist/roguelike/Stealth.js.map +1 -1
- package/dist/roguelike/Targeting.d.ts +45 -1
- package/dist/roguelike/Targeting.d.ts.map +1 -1
- package/dist/roguelike/Targeting.js +33 -1
- package/dist/roguelike/Targeting.js.map +1 -1
- package/dist/roguelike/TriggerTracker.d.ts +10 -0
- package/dist/roguelike/TriggerTracker.d.ts.map +1 -1
- package/dist/roguelike/TriggerTracker.js +10 -0
- package/dist/roguelike/TriggerTracker.js.map +1 -1
- package/dist/roguelike/generate.d.ts +41 -1
- package/dist/roguelike/generate.d.ts.map +1 -1
- package/dist/roguelike/generate.js +41 -1
- package/dist/roguelike/generate.js.map +1 -1
- package/dist/roguelike/index.d.ts +3 -1
- package/dist/roguelike/index.d.ts.map +1 -1
- package/dist/roguelike/index.js +1 -0
- package/dist/roguelike/index.js.map +1 -1
- package/dist/rpg/Collision.d.ts +19 -0
- package/dist/rpg/Collision.d.ts.map +1 -1
- package/dist/rpg/Collision.js +19 -0
- package/dist/rpg/Collision.js.map +1 -1
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- package/dist/rpg/EventRunner.js +14 -0
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- package/dist/rpg/FreeMover.d.ts +14 -0
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- package/dist/rpg/GameState.d.ts.map +1 -1
- package/dist/rpg/GameState.js +14 -0
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- package/dist/rpg/GridMover.js +14 -0
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- package/dist/simulation/Scenario.js.map +1 -1
- package/dist/simulation/Turns.d.ts +11 -0
- package/dist/simulation/Turns.d.ts.map +1 -1
- package/dist/simulation/Turns.js +11 -0
- package/dist/simulation/Turns.js.map +1 -1
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- package/dist/two-d/Scene2D.d.ts +2 -2
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- package/dist/two-d/Scene2D.js.map +1 -1
- package/dist/two-d/pixi-interop.d.ts +13 -0
- package/dist/two-d/pixi-interop.d.ts.map +1 -0
- package/dist/two-d/pixi-interop.js +12 -0
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- package/dist/two-d/render/ActorAnimator.d.ts +32 -0
- package/dist/two-d/render/ActorAnimator.d.ts.map +1 -1
- package/dist/two-d/render/ActorAnimator.js +21 -0
- package/dist/two-d/render/ActorAnimator.js.map +1 -1
- package/dist/two-d/render/AnimatedSprite.d.ts +28 -8
- package/dist/two-d/render/AnimatedSprite.d.ts.map +1 -1
- package/dist/two-d/render/AnimatedSprite.js +24 -4
- package/dist/two-d/render/AnimatedSprite.js.map +1 -1
- package/dist/two-d/render/Autotile.d.ts +33 -1
- package/dist/two-d/render/Autotile.d.ts.map +1 -1
- package/dist/two-d/render/Autotile.js +33 -1
- package/dist/two-d/render/Autotile.js.map +1 -1
- package/dist/two-d/render/Camera.d.ts +53 -1
- package/dist/two-d/render/Camera.d.ts.map +1 -1
- package/dist/two-d/render/Camera.js +36 -1
- package/dist/two-d/render/Camera.js.map +1 -1
- package/dist/two-d/render/Capabilities.d.ts +33 -0
- package/dist/two-d/render/Capabilities.d.ts.map +1 -1
- package/dist/two-d/render/Capabilities.js +33 -0
- package/dist/two-d/render/Capabilities.js.map +1 -1
- package/dist/two-d/render/ColorBlindness.d.ts +23 -0
- package/dist/two-d/render/ColorBlindness.d.ts.map +1 -1
- package/dist/two-d/render/ColorBlindness.js +23 -4
- package/dist/two-d/render/ColorBlindness.js.map +1 -1
- package/dist/two-d/render/ColorTransformBatcher.d.ts +75 -4
- package/dist/two-d/render/ColorTransformBatcher.d.ts.map +1 -1
- package/dist/two-d/render/ColorTransformBatcher.js +65 -4
- package/dist/two-d/render/ColorTransformBatcher.js.map +1 -1
- package/dist/two-d/render/LayeredSprite.d.ts +22 -3
- package/dist/two-d/render/LayeredSprite.d.ts.map +1 -1
- package/dist/two-d/render/LayeredSprite.js +19 -0
- package/dist/two-d/render/LayeredSprite.js.map +1 -1
- package/dist/two-d/render/Minimap.d.ts +25 -1
- package/dist/two-d/render/Minimap.d.ts.map +1 -1
- package/dist/two-d/render/Minimap.js +25 -1
- package/dist/two-d/render/Minimap.js.map +1 -1
- package/dist/two-d/render/Particles.d.ts +26 -2
- package/dist/two-d/render/Particles.d.ts.map +1 -1
- package/dist/two-d/render/Particles.js +23 -0
- package/dist/two-d/render/Particles.js.map +1 -1
- package/dist/two-d/render/Projectile.d.ts +14 -0
- package/dist/two-d/render/Projectile.d.ts.map +1 -1
- package/dist/two-d/render/Projectile.js +14 -0
- package/dist/two-d/render/Projectile.js.map +1 -1
- package/dist/two-d/render/ScreenEffects.d.ts +15 -0
- package/dist/two-d/render/ScreenEffects.d.ts.map +1 -1
- package/dist/two-d/render/ScreenEffects.js +15 -0
- package/dist/two-d/render/ScreenEffects.js.map +1 -1
- package/dist/two-d/render/Shape2D.d.ts +97 -0
- package/dist/two-d/render/Shape2D.d.ts.map +1 -0
- package/dist/two-d/render/Shape2D.js +97 -0
- package/dist/two-d/render/Shape2D.js.map +1 -0
- package/dist/two-d/render/SpriteSheet.d.ts +9 -6
- package/dist/two-d/render/SpriteSheet.d.ts.map +1 -1
- package/dist/two-d/render/SpriteSheet.js +7 -0
- package/dist/two-d/render/SpriteSheet.js.map +1 -1
- package/dist/two-d/render/StatusVisuals.d.ts +22 -0
- package/dist/two-d/render/StatusVisuals.d.ts.map +1 -1
- package/dist/two-d/render/StatusVisuals.js +22 -0
- package/dist/two-d/render/StatusVisuals.js.map +1 -1
- package/dist/two-d/render/TileMap.d.ts +65 -3
- package/dist/two-d/render/TileMap.d.ts.map +1 -1
- package/dist/two-d/render/TileMap.js +65 -3
- package/dist/two-d/render/TileMap.js.map +1 -1
- package/dist/two-d/render/TiledMap.d.ts +9 -3
- package/dist/two-d/render/TiledMap.d.ts.map +1 -1
- package/dist/two-d/render/TiledMap.js +9 -3
- package/dist/two-d/render/TiledMap.js.map +1 -1
- package/dist/two-d/render/TintedSprite.d.ts +12 -4
- package/dist/two-d/render/TintedSprite.d.ts.map +1 -1
- package/dist/two-d/render/TintedSprite.js +14 -3
- package/dist/two-d/render/TintedSprite.js.map +1 -1
- package/dist/two-d/render/Types2D.d.ts +39 -0
- package/dist/two-d/render/Types2D.d.ts.map +1 -0
- package/dist/two-d/render/Types2D.js +18 -0
- package/dist/two-d/render/Types2D.js.map +1 -0
- package/dist/two-d/render/Viewport.d.ts +22 -0
- package/dist/two-d/render/Viewport.d.ts.map +1 -1
- package/dist/two-d/render/Viewport.js +22 -0
- package/dist/two-d/render/Viewport.js.map +1 -1
- package/dist/two-d/render/index.d.ts +3 -0
- package/dist/two-d/render/index.d.ts.map +1 -1
- package/dist/two-d/render/index.js +2 -0
- package/dist/two-d/render/index.js.map +1 -1
- package/dist/two-d/stage/DialogueStage.d.ts +16 -0
- package/dist/two-d/stage/DialogueStage.d.ts.map +1 -1
- package/dist/two-d/stage/DialogueStage.js +16 -0
- package/dist/two-d/stage/DialogueStage.js.map +1 -1
- package/dist/two-d/stage/script.d.ts +20 -0
- package/dist/two-d/stage/script.d.ts.map +1 -1
- package/dist/two-d/stage/script.js +20 -0
- package/dist/two-d/stage/script.js.map +1 -1
- package/dist/two-d/stage/twee.d.ts +11 -0
- package/dist/two-d/stage/twee.d.ts.map +1 -1
- package/dist/two-d/stage/twee.js +11 -0
- package/dist/two-d/stage/twee.js.map +1 -1
- package/dist/two-d/ui/Bar.d.ts +16 -3
- package/dist/two-d/ui/Bar.d.ts.map +1 -1
- package/dist/two-d/ui/Bar.js +16 -1
- package/dist/two-d/ui/Bar.js.map +1 -1
- package/dist/two-d/ui/BitmapLabel.d.ts +23 -1
- package/dist/two-d/ui/BitmapLabel.d.ts.map +1 -1
- package/dist/two-d/ui/BitmapLabel.js +23 -1
- package/dist/two-d/ui/BitmapLabel.js.map +1 -1
- package/dist/two-d/ui/Button.d.ts +19 -3
- package/dist/two-d/ui/Button.d.ts.map +1 -1
- package/dist/two-d/ui/Button.js +15 -0
- package/dist/two-d/ui/Button.js.map +1 -1
- package/dist/two-d/ui/FloatingText.d.ts +15 -0
- package/dist/two-d/ui/FloatingText.d.ts.map +1 -1
- package/dist/two-d/ui/FloatingText.js +15 -0
- package/dist/two-d/ui/FloatingText.js.map +1 -1
- package/dist/two-d/ui/HelpScreen.d.ts +16 -0
- package/dist/two-d/ui/HelpScreen.d.ts.map +1 -1
- package/dist/two-d/ui/HelpScreen.js +23 -3
- package/dist/two-d/ui/HelpScreen.js.map +1 -1
- package/dist/two-d/ui/IconGrid.d.ts +27 -1
- package/dist/two-d/ui/IconGrid.d.ts.map +1 -1
- package/dist/two-d/ui/IconGrid.js +37 -5
- package/dist/two-d/ui/IconGrid.js.map +1 -1
- package/dist/two-d/ui/Label.d.ts +10 -0
- package/dist/two-d/ui/Label.d.ts.map +1 -1
- package/dist/two-d/ui/Label.js +10 -0
- package/dist/two-d/ui/Label.js.map +1 -1
- package/dist/two-d/ui/ListView.d.ts +21 -1
- package/dist/two-d/ui/ListView.d.ts.map +1 -1
- package/dist/two-d/ui/ListView.js +19 -0
- package/dist/two-d/ui/ListView.js.map +1 -1
- package/dist/two-d/ui/LoadingScreen.d.ts +24 -1
- package/dist/two-d/ui/LoadingScreen.d.ts.map +1 -1
- package/dist/two-d/ui/LoadingScreen.js +24 -1
- package/dist/two-d/ui/LoadingScreen.js.map +1 -1
- package/dist/two-d/ui/MessageBox.d.ts +21 -2
- package/dist/two-d/ui/MessageBox.d.ts.map +1 -1
- package/dist/two-d/ui/MessageBox.js +19 -0
- package/dist/two-d/ui/MessageBox.js.map +1 -1
- package/dist/two-d/ui/NinePatch.d.ts +15 -2
- package/dist/two-d/ui/NinePatch.d.ts.map +1 -1
- package/dist/two-d/ui/NinePatch.js +13 -1
- package/dist/two-d/ui/NinePatch.js.map +1 -1
- package/dist/two-d/ui/RebindScreen.d.ts +15 -0
- package/dist/two-d/ui/RebindScreen.d.ts.map +1 -1
- package/dist/two-d/ui/RebindScreen.js +15 -0
- package/dist/two-d/ui/RebindScreen.js.map +1 -1
- package/dist/two-d/ui/StatsScreen.d.ts +15 -0
- package/dist/two-d/ui/StatsScreen.d.ts.map +1 -1
- package/dist/two-d/ui/StatsScreen.js +15 -0
- package/dist/two-d/ui/StatsScreen.js.map +1 -1
- package/dist/two-d/ui/Toast.d.ts +14 -1
- package/dist/two-d/ui/Toast.d.ts.map +1 -1
- package/dist/two-d/ui/Toast.js +12 -0
- package/dist/two-d/ui/Toast.js.map +1 -1
- package/dist/two-d/ui/Tooltip.d.ts +14 -0
- package/dist/two-d/ui/Tooltip.d.ts.map +1 -1
- package/dist/two-d/ui/Tooltip.js +14 -0
- package/dist/two-d/ui/Tooltip.js.map +1 -1
- package/dist/two-d/ui/VerticalLabel.d.ts +18 -0
- package/dist/two-d/ui/VerticalLabel.d.ts.map +1 -1
- package/dist/two-d/ui/VerticalLabel.js +18 -0
- package/dist/two-d/ui/VerticalLabel.js.map +1 -1
- package/dist/two-d/ui/Window.d.ts +12 -0
- package/dist/two-d/ui/Window.d.ts.map +1 -1
- package/dist/two-d/ui/Window.js +12 -0
- package/dist/two-d/ui/Window.js.map +1 -1
- package/dist/two-d/ui/theme.d.ts +47 -3
- package/dist/two-d/ui/theme.d.ts.map +1 -1
- package/dist/two-d/ui/theme.js +45 -1
- package/dist/two-d/ui/theme.js.map +1 -1
- package/dist/version.d.ts +1 -1
- package/dist/version.js +1 -1
- package/dist/world/Encounters.d.ts +12 -0
- package/dist/world/Encounters.d.ts.map +1 -1
- package/dist/world/Encounters.js.map +1 -1
- package/dist/world/Environment.d.ts +15 -1
- package/dist/world/Environment.d.ts.map +1 -1
- package/dist/world/Environment.js +15 -1
- package/dist/world/Environment.js.map +1 -1
- package/dist/world/Overworld.d.ts +14 -0
- package/dist/world/Overworld.d.ts.map +1 -1
- package/dist/world/Overworld.js +14 -0
- package/dist/world/Overworld.js.map +1 -1
- package/dist/world/TurnClock.d.ts +16 -0
- package/dist/world/TurnClock.d.ts.map +1 -1
- package/dist/world/TurnClock.js +16 -0
- package/dist/world/TurnClock.js.map +1 -1
- package/dist/world/World.d.ts +14 -0
- package/dist/world/World.d.ts.map +1 -1
- package/dist/world/World.js +14 -0
- package/dist/world/World.js.map +1 -1
- package/package.json +10 -3
package/dist/two-d/ui/Bar.d.ts
CHANGED
|
@@ -1,4 +1,5 @@
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|
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1
|
-
import { Container
|
|
1
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+
import { Container } from 'pixi.js';
|
|
2
|
+
import type { Texture2D } from '../render/Types2D.ts';
|
|
2
3
|
export interface BarOptions {
|
|
3
4
|
width: number;
|
|
4
5
|
height: number;
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@@ -8,9 +9,9 @@ export interface BarOptions {
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8
9
|
value?: number;
|
|
9
10
|
max?: number;
|
|
10
11
|
/** the fill's own art, stretched to the filled width; a plain colour rect (the default) when omitted */
|
|
11
|
-
fillTexture?:
|
|
12
|
+
fillTexture?: Texture2D;
|
|
12
13
|
/** the track's own art; a plain colour rect (the theme's panel fill) when omitted */
|
|
13
|
-
backgroundTexture?:
|
|
14
|
+
backgroundTexture?: Texture2D;
|
|
14
15
|
/**
|
|
15
16
|
* Rounds the filled width up to the next whole pixel instead of a fractional one, so a
|
|
16
17
|
* sliver of value (1 hp of 300, say) never rounds down to nothing. Off by default, since
|
|
@@ -25,6 +26,18 @@ export interface BarOptions {
|
|
|
25
26
|
* Closer to a small, focused primitive than a general-purpose progress-bar widget: it draws
|
|
26
27
|
* a background track and a foreground fill sized to `value / max`, and nothing else. Colour
|
|
27
28
|
* follows the theme the way `Label` does, unless a game gives one of its own.
|
|
29
|
+
*
|
|
30
|
+
* @example
|
|
31
|
+
* ```ts
|
|
32
|
+
* import { Bar } from '@datamoc/mw_games/two-d/ui';
|
|
33
|
+
*
|
|
34
|
+
* const hp = new Bar({ width: 120, height: 8, color: 0xcc3333, value: 30, max: 30 });
|
|
35
|
+
*
|
|
36
|
+
* hp.setValue(18, 30); // took damage
|
|
37
|
+
* console.log(hp.value); // 0.6
|
|
38
|
+
*
|
|
39
|
+
* hp.resize(160, 8); // the window around it grew
|
|
40
|
+
* ```
|
|
28
41
|
*/
|
|
29
42
|
export declare class Bar extends Container {
|
|
30
43
|
private track;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Bar.d.ts","sourceRoot":"","sources":["../../../src/two-d/ui/Bar.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAY,
|
|
1
|
+
{"version":3,"file":"Bar.d.ts","sourceRoot":"","sources":["../../../src/two-d/ui/Bar.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAY,MAAM,SAAS,CAAC;AAE9C,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,sBAAsB,CAAC;AAEtD,MAAM,WAAW,UAAU;IAC1B,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;IAEf,gHAAgH;IAChH,KAAK,CAAC,EAAE,MAAM,CAAC;IAEf,wEAAwE;IACxE,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,GAAG,CAAC,EAAE,MAAM,CAAC;IAEb,wGAAwG;IACxG,WAAW,CAAC,EAAE,SAAS,CAAC;IAExB,qFAAqF;IACrF,iBAAiB,CAAC,EAAE,SAAS,CAAC;IAE9B;;;;;OAKG;IACH,cAAc,CAAC,EAAE,OAAO,CAAC;CACzB;AAED;;;;;;;;;;;;;;;;;;GAkBG;AACH,qBAAa,GAAI,SAAQ,SAAS;IACjC,OAAO,CAAC,KAAK,CAAkB;IAC/B,OAAO,CAAC,IAAI,CAAkB;IAE9B,OAAO,CAAC,MAAM,CAAS;IACvB,OAAO,CAAC,OAAO,CAAS;IACxB,OAAO,CAAC,QAAQ,CAAC,aAAa,CAAU;IACxC,OAAO,CAAC,KAAK,CAAS;IACtB,OAAO,CAAC,QAAQ,CAAS;IACzB,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAY;IACzC,OAAO,CAAC,QAAQ,CAAC,iBAAiB,CAAC,CAAY;IAC/C,OAAO,CAAC,QAAQ,CAAC,cAAc,CAAU;IAEzC,OAAO,CAAC,QAAQ,CAAC,aAAa,CAAqB;IAEnD,YAAY,OAAO,EAAE,UAAU,EAiB9B;IAED,+BAA+B;IAC/B,IAAI,KAAK,IAAI,MAAM,CAElB;IAED,QAAQ,CAAC,KAAK,EAAE,MAAM,EAAE,GAAG,SAAI,GAAG,IAAI,CAGrC;IAED,MAAM,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,GAAG,IAAI,CAI1C;IAED,OAAO,CAAC,IAAI;IA2BH,OAAO,CAAC,OAAO,CAAC,EAAE,UAAU,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,IAAI,CAGpE;CACD"}
|
package/dist/two-d/ui/Bar.js
CHANGED
|
@@ -6,6 +6,18 @@ import { theme, themeChanged } from './theme.js';
|
|
|
6
6
|
* Closer to a small, focused primitive than a general-purpose progress-bar widget: it draws
|
|
7
7
|
* a background track and a foreground fill sized to `value / max`, and nothing else. Colour
|
|
8
8
|
* follows the theme the way `Label` does, unless a game gives one of its own.
|
|
9
|
+
*
|
|
10
|
+
* @example
|
|
11
|
+
* ```ts
|
|
12
|
+
* import { Bar } from '@datamoc/mw_games/two-d/ui';
|
|
13
|
+
*
|
|
14
|
+
* const hp = new Bar({ width: 120, height: 8, color: 0xcc3333, value: 30, max: 30 });
|
|
15
|
+
*
|
|
16
|
+
* hp.setValue(18, 30); // took damage
|
|
17
|
+
* console.log(hp.value); // 0.6
|
|
18
|
+
*
|
|
19
|
+
* hp.resize(160, 8); // the window around it grew
|
|
20
|
+
* ```
|
|
9
21
|
*/
|
|
10
22
|
export class Bar extends Container {
|
|
11
23
|
constructor(options) {
|
|
@@ -49,7 +61,10 @@ export class Bar extends Container {
|
|
|
49
61
|
if (this.fraction > 0) {
|
|
50
62
|
const rawWidth = this.width_ * this.fraction;
|
|
51
63
|
const width = this.roundUpToPixel ? Math.ceil(rawWidth) : rawWidth;
|
|
52
|
-
|
|
64
|
+
//rtl fills from the reading-start edge, which is the right one, rather than always
|
|
65
|
+
//growing from x=0 the way a ltr bar (health, mana, a loading bar) reads naturally
|
|
66
|
+
const x = t.direction === 'rtl' ? this.width_ - width : 0;
|
|
67
|
+
this.fill.rect(x, 0, width, this.height_);
|
|
53
68
|
//an explicit colour tints art the same way it recolours a flat fill; an
|
|
54
69
|
//untinted texture is left to its own colours when none was given
|
|
55
70
|
this.fill.fill(this.fillTexture
|
package/dist/two-d/ui/Bar.js.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Bar.js","sourceRoot":"","sources":["../../../src/two-d/ui/Bar.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,QAAQ,
|
|
1
|
+
{"version":3,"file":"Bar.js","sourceRoot":"","sources":["../../../src/two-d/ui/Bar.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,QAAQ,EAAE,MAAM,SAAS,CAAC;AAC9C,OAAO,EAAE,KAAK,EAAE,YAAY,EAAE,MAAM,YAAY,CAAC;AA6BjD;;;;;;;;;;;;;;;;;;GAkBG;AACH,MAAM,OAAO,GAAI,SAAQ,SAAS;IAejC,YAAY,OAAmB;QAC9B,KAAK,EAAE,CAAC;QAfD,UAAK,GAAG,IAAI,QAAQ,EAAE,CAAC;QACvB,SAAI,GAAG,IAAI,QAAQ,EAAE,CAAC;QAWb,kBAAa,GAAG,GAAG,EAAE,CAAC,IAAI,CAAC,IAAI,EAAE,CAAC;QAKlD,IAAI,CAAC,MAAM,GAAG,OAAO,CAAC,KAAK,CAAC;QAC5B,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC,MAAM,CAAC;QAC9B,IAAI,CAAC,aAAa,GAAG,OAAO,CAAC,KAAK,KAAK,SAAS,CAAC;QACjD,IAAI,CAAC,KAAK,GAAG,OAAO,CAAC,KAAK,IAAI,KAAK,EAAE,CAAC,KAAK,CAAC,aAAa,CAAC;QAC1D,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC,CAAC,OAAO,CAAC,KAAK,IAAI,CAAC,CAAC,GAAG,CAAC,OAAO,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;QACjE,IAAI,CAAC,WAAW,GAAG,OAAO,CAAC,WAAW,CAAC;QACvC,IAAI,CAAC,iBAAiB,GAAG,OAAO,CAAC,iBAAiB,CAAC;QACnD,IAAI,CAAC,cAAc,GAAG,OAAO,CAAC,cAAc,IAAI,KAAK,CAAC;QAEtD,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAC1B,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QACzB,IAAI,CAAC,IAAI,EAAE,CAAC;QAEZ,YAAY,CAAC,GAAG,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;IACtC,CAAC;IAED,+BAA+B;IAC/B,IAAI,KAAK;QACR,OAAO,IAAI,CAAC,QAAQ,CAAC;IACtB,CAAC;IAED,QAAQ,CAAC,KAAa,EAAE,GAAG,GAAG,CAAC;QAC9B,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,KAAK,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACjD,IAAI,CAAC,IAAI,EAAE,CAAC;IACb,CAAC;IAED,MAAM,CAAC,KAAa,EAAE,MAAc;QACnC,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,IAAI,EAAE,CAAC;IACb,CAAC;IAEO,IAAI;QACX,MAAM,CAAC,GAAG,KAAK,EAAE,CAAC;QAClB,IAAI,CAAC,IAAI,CAAC,aAAa;YAAE,IAAI,CAAC,KAAK,GAAG,CAAC,CAAC,KAAK,CAAC,aAAa,CAAC;QAE5D,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE,CAAC,IAAI,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC;QACzD,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC,CAAC,EAAE,OAAO,EAAE,IAAI,CAAC,iBAAiB,EAAE,CAAC,CAAC,CAAC,EAAE,KAAK,EAAE,CAAC,CAAC,KAAK,CAAC,SAAS,EAAE,CAAC,CAAC;QAE7G,IAAI,CAAC,IAAI,CAAC,KAAK,EAAE,CAAC;QAClB,IAAI,IAAI,CAAC,QAAQ,GAAG,CAAC,EAAE,CAAC;YACvB,MAAM,QAAQ,GAAG,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC;YAC7C,MAAM,KAAK,GAAG,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC;YACnE,mFAAmF;YACnF,kFAAkF;YAClF,MAAM,CAAC,GAAG,CAAC,CAAC,SAAS,KAAK,KAAK,CAAC,CAAC,CAAC,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC;YAC1D,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC;YAC1C,wEAAwE;YACxE,iEAAiE;YACjE,IAAI,CAAC,IAAI,CAAC,IAAI,CACb,IAAI,CAAC,WAAW;gBACf,CAAC,CAAC,IAAI,CAAC,aAAa;oBACnB,CAAC,CAAC,EAAE,OAAO,EAAE,IAAI,CAAC,WAAW,EAAE,KAAK,EAAE,IAAI,CAAC,KAAK,EAAE;oBAClD,CAAC,CAAC,EAAE,OAAO,EAAE,IAAI,CAAC,WAAW,EAAE;gBAChC,CAAC,CAAC,EAAE,KAAK,EAAE,IAAI,CAAC,KAAK,EAAE,CACxB,CAAC;QACH,CAAC;IACF,CAAC;IAEQ,OAAO,CAAC,OAA6C;QAC7D,YAAY,CAAC,MAAM,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;QACxC,KAAK,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC;IACxB,CAAC;CACD;AAED,SAAS,KAAK,CAAC,QAAgB;IAC9B,OAAO,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,QAAQ,CAAC,CAAC,CAAC;AAC3C,CAAC"}
|
|
@@ -22,6 +22,15 @@ export interface BitmapLabelOptions {
|
|
|
22
22
|
* family/size/colour/weight combination is used (see `BitmapText`'s "Dynamic Bitmap Fonts"
|
|
23
23
|
* behaviour) - nothing here downloads or ships a font file, keeping this the same
|
|
24
24
|
* generated-not-borrowed shape as every other asset in this project.
|
|
25
|
+
*
|
|
26
|
+
* @example
|
|
27
|
+
* ```ts
|
|
28
|
+
* import { BitmapLabel } from '@datamoc/mw_games/two-d/ui';
|
|
29
|
+
*
|
|
30
|
+
* const fps = new BitmapLabel({ text: '60 fps', size: 12 });
|
|
31
|
+
*
|
|
32
|
+
* fps.setText('59 fps'); // updated every frame, cheaply, unlike Label
|
|
33
|
+
* ```
|
|
25
34
|
*/
|
|
26
35
|
export declare class BitmapLabel extends BitmapText {
|
|
27
36
|
private readonly opts;
|
|
@@ -37,6 +46,19 @@ export declare class BitmapLabel extends BitmapText {
|
|
|
37
46
|
private restyle;
|
|
38
47
|
destroy(options?: Parameters<BitmapText['destroy']>[0]): void;
|
|
39
48
|
}
|
|
40
|
-
/**
|
|
49
|
+
/**
|
|
50
|
+
* the pure style-mapping `BitmapLabel` builds its underlying `BitmapText` style from, exported
|
|
51
|
+
* for testing without constructing a `BitmapText` (which needs a real DOM `document`, unlike
|
|
52
|
+
* `Text`)
|
|
53
|
+
*
|
|
54
|
+
* @example
|
|
55
|
+
* ```ts
|
|
56
|
+
* import { bitmapLabelStyle } from '@datamoc/mw_games/two-d/ui';
|
|
57
|
+
* import { defaultTheme } from '@datamoc/mw_games/two-d/ui';
|
|
58
|
+
*
|
|
59
|
+
* const style = bitmapLabelStyle({ text: 'Score', bold: true }, defaultTheme);
|
|
60
|
+
* console.log(style.fontWeight); // 'bold'
|
|
61
|
+
* ```
|
|
62
|
+
*/
|
|
41
63
|
export declare function bitmapLabelStyle(opts: BitmapLabelOptions, t: Theme): TextStyleOptions;
|
|
42
64
|
//# sourceMappingURL=BitmapLabel.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"BitmapLabel.d.ts","sourceRoot":"","sources":["../../../src/two-d/ui/BitmapLabel.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,SAAS,CAAC;AACrC,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,SAAS,CAAC;AAChD,OAAO,EAAuB,KAAK,KAAK,EAAE,MAAM,YAAY,CAAC;AAE7D,MAAM,WAAW,kBAAkB;IAClC,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,sEAAsE;IACtE,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,KAAK,CAAC,EAAE,MAAM,GAAG,QAAQ,GAAG,OAAO,CAAC;IACpC,IAAI,CAAC,EAAE,OAAO,CAAC;CACf;AAED
|
|
1
|
+
{"version":3,"file":"BitmapLabel.d.ts","sourceRoot":"","sources":["../../../src/two-d/ui/BitmapLabel.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,SAAS,CAAC;AACrC,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,SAAS,CAAC;AAChD,OAAO,EAAuB,KAAK,KAAK,EAAE,MAAM,YAAY,CAAC;AAE7D,MAAM,WAAW,kBAAkB;IAClC,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,sEAAsE;IACtE,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,KAAK,CAAC,EAAE,MAAM,GAAG,QAAQ,GAAG,OAAO,CAAC;IACpC,IAAI,CAAC,EAAE,OAAO,CAAC;CACf;AAED;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,qBAAa,WAAY,SAAQ,UAAU;IAC1C,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAqB;IAC1C,OAAO,CAAC,QAAQ,CAAC,aAAa,CAAiC;IAE/D,YAAY,OAAO,GAAE,kBAAkB,GAAG,MAAW,EAWpD;IAED,uEAAuE;IACvE,OAAO,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI,CAE3B;IAED;;;;OAIG;IACH,OAAO,CAAC,OAAO;IAIN,OAAO,CAAC,OAAO,CAAC,EAAE,UAAU,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,IAAI,CAGrE;CACD;AAED;;;;;;;;;;;;;GAaG;AACH,wBAAgB,gBAAgB,CAAC,IAAI,EAAE,kBAAkB,EAAE,CAAC,EAAE,KAAK,GAAG,gBAAgB,CAWrF"}
|
|
@@ -12,6 +12,15 @@ import { theme, themeChanged } from './theme.js';
|
|
|
12
12
|
* family/size/colour/weight combination is used (see `BitmapText`'s "Dynamic Bitmap Fonts"
|
|
13
13
|
* behaviour) - nothing here downloads or ships a font file, keeping this the same
|
|
14
14
|
* generated-not-borrowed shape as every other asset in this project.
|
|
15
|
+
*
|
|
16
|
+
* @example
|
|
17
|
+
* ```ts
|
|
18
|
+
* import { BitmapLabel } from '@datamoc/mw_games/two-d/ui';
|
|
19
|
+
*
|
|
20
|
+
* const fps = new BitmapLabel({ text: '60 fps', size: 12 });
|
|
21
|
+
*
|
|
22
|
+
* fps.setText('59 fps'); // updated every frame, cheaply, unlike Label
|
|
23
|
+
* ```
|
|
15
24
|
*/
|
|
16
25
|
export class BitmapLabel extends BitmapText {
|
|
17
26
|
constructor(options = {}) {
|
|
@@ -43,7 +52,20 @@ export class BitmapLabel extends BitmapText {
|
|
|
43
52
|
super.destroy(options);
|
|
44
53
|
}
|
|
45
54
|
}
|
|
46
|
-
/**
|
|
55
|
+
/**
|
|
56
|
+
* the pure style-mapping `BitmapLabel` builds its underlying `BitmapText` style from, exported
|
|
57
|
+
* for testing without constructing a `BitmapText` (which needs a real DOM `document`, unlike
|
|
58
|
+
* `Text`)
|
|
59
|
+
*
|
|
60
|
+
* @example
|
|
61
|
+
* ```ts
|
|
62
|
+
* import { bitmapLabelStyle } from '@datamoc/mw_games/two-d/ui';
|
|
63
|
+
* import { defaultTheme } from '@datamoc/mw_games/two-d/ui';
|
|
64
|
+
*
|
|
65
|
+
* const style = bitmapLabelStyle({ text: 'Score', bold: true }, defaultTheme);
|
|
66
|
+
* console.log(style.fontWeight); // 'bold'
|
|
67
|
+
* ```
|
|
68
|
+
*/
|
|
47
69
|
export function bitmapLabelStyle(opts, t) {
|
|
48
70
|
return {
|
|
49
71
|
fontFamily: t.font.family,
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"BitmapLabel.js","sourceRoot":"","sources":["../../../src/two-d/ui/BitmapLabel.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,SAAS,CAAC;AAErC,OAAO,EAAE,KAAK,EAAE,YAAY,EAAc,MAAM,YAAY,CAAC;AAY7D
|
|
1
|
+
{"version":3,"file":"BitmapLabel.js","sourceRoot":"","sources":["../../../src/two-d/ui/BitmapLabel.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,SAAS,CAAC;AAErC,OAAO,EAAE,KAAK,EAAE,YAAY,EAAc,MAAM,YAAY,CAAC;AAY7D;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,MAAM,OAAO,WAAY,SAAQ,UAAU;IAI1C,YAAY,OAAO,GAAgC,EAAE;QACpD,MAAM,IAAI,GAAG,OAAO,OAAO,KAAK,QAAQ,CAAC,CAAC,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE,CAAC,CAAC,CAAC,OAAO,CAAC;QACvE,MAAM,CAAC,GAAG,KAAK,EAAE,CAAC;QAElB,KAAK,CAAC;YACL,IAAI,EAAE,IAAI,CAAC,IAAI,IAAI,EAAE;YACrB,KAAK,EAAE,gBAAgB,CAAC,IAAI,EAAE,CAAC,CAAC;SAChC,CAAC,CAAC;QATa,kBAAa,GAAG,CAAC,CAAQ,EAAE,EAAE,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAW9D,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QACjB,YAAY,CAAC,GAAG,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;IACtC,CAAC;IAED,uEAAuE;IACvE,OAAO,CAAC,KAAa;QACpB,IAAI,IAAI,CAAC,IAAI,KAAK,KAAK;YAAE,IAAI,CAAC,IAAI,GAAG,KAAK,CAAC;IAC5C,CAAC;IAED;;;;OAIG;IACK,OAAO,CAAC,CAAQ;QACvB,IAAI,CAAC,KAAK,GAAG,gBAAgB,CAAC,IAAI,CAAC,IAAI,EAAE,CAAC,CAAC,CAAC;IAC7C,CAAC;IAEQ,OAAO,CAAC,OAA8C;QAC9D,YAAY,CAAC,MAAM,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;QACxC,KAAK,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC;IACxB,CAAC;CACD;AAED;;;;;;;;;;;;;GAaG;AACH,MAAM,UAAU,gBAAgB,CAAC,IAAwB,EAAE,CAAQ;IAClE,OAAO;QACN,UAAU,EAAE,CAAC,CAAC,IAAI,CAAC,MAAM;QACzB,QAAQ,EAAE,IAAI,CAAC,IAAI,IAAI,CAAC,CAAC,IAAI,CAAC,IAAI;QAClC,UAAU,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,QAAQ;QACzC,IAAI,EAAE,IAAI,CAAC,KAAK,IAAI,CAAC,CAAC,KAAK,CAAC,IAAI;QAChC,KAAK,EAAE,IAAI,CAAC,KAAK,IAAI,CAAC,CAAC,CAAC,SAAS,KAAK,KAAK,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,MAAM,CAAC;QAC/D,QAAQ,EAAE,IAAI,CAAC,SAAS,KAAK,SAAS;QACtC,aAAa,EAAE,IAAI,CAAC,SAAS,IAAI,CAAC;QAClC,UAAU,EAAE,IAAI;KAChB,CAAC;AACH,CAAC"}
|
|
@@ -1,10 +1,11 @@
|
|
|
1
|
-
import { Container
|
|
1
|
+
import { Container } from 'pixi.js';
|
|
2
2
|
import { Signal } from '../../core/Signal.ts';
|
|
3
3
|
import { type NinePatchOptions } from './NinePatch.ts';
|
|
4
4
|
import { type LabelOptions } from './Label.ts';
|
|
5
|
+
import type { Container2D, Texture2D } from '../render/Types2D.ts';
|
|
5
6
|
export type ButtonState = 'idle' | 'hover' | 'pressed' | 'disabled';
|
|
6
7
|
export interface ButtonSkin {
|
|
7
|
-
texture:
|
|
8
|
+
texture: Texture2D;
|
|
8
9
|
border: NinePatchOptions['border'];
|
|
9
10
|
/** Missing states retain the standard button tint. */
|
|
10
11
|
tints?: Partial<Record<ButtonState, number>>;
|
|
@@ -16,7 +17,7 @@ export interface ButtonOptions {
|
|
|
16
17
|
* rankings/badges/settings buttons usually take */
|
|
17
18
|
text?: string;
|
|
18
19
|
/** drawn to one side of the text, or centred alone if `text` is omitted */
|
|
19
|
-
icon?:
|
|
20
|
+
icon?: Container2D;
|
|
20
21
|
/** Per-button chrome, independent of the window theme. Textures remain caller-owned. */
|
|
21
22
|
skin?: ButtonSkin;
|
|
22
23
|
/** Caption styling, also used when setText creates a caption later. */
|
|
@@ -37,6 +38,21 @@ export interface ButtonOptions {
|
|
|
37
38
|
*
|
|
38
39
|
* `icon` alone (no `text`) is the icon-only button a title screen commonly reaches for -
|
|
39
40
|
* rankings, badges, settings - where a caption would only repeat what the icon already says.
|
|
41
|
+
*
|
|
42
|
+
* @example
|
|
43
|
+
* ```ts
|
|
44
|
+
* import { Button } from '@datamoc/mw_games/two-d/ui';
|
|
45
|
+
*
|
|
46
|
+
* const start = new Button({
|
|
47
|
+
* width: 160,
|
|
48
|
+
* height: 32,
|
|
49
|
+
* text: 'Start',
|
|
50
|
+
* onClick: () => console.log('start pressed'),
|
|
51
|
+
* });
|
|
52
|
+
*
|
|
53
|
+
* start.setDisabled(true); // greys it out and stops pointer events
|
|
54
|
+
* console.log(start.disabled); // true
|
|
55
|
+
* ```
|
|
40
56
|
*/
|
|
41
57
|
export declare class Button extends Container {
|
|
42
58
|
readonly onClick: Signal<void>;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Button.d.ts","sourceRoot":"","sources":["../../../src/two-d/ui/Button.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAY,
|
|
1
|
+
{"version":3,"file":"Button.d.ts","sourceRoot":"","sources":["../../../src/two-d/ui/Button.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAY,MAAM,SAAS,CAAC;AAC9C,OAAO,EAAE,MAAM,EAAE,MAAM,sBAAsB,CAAC;AAC9C,OAAO,EAAa,KAAK,gBAAgB,EAAE,MAAM,gBAAgB,CAAC;AAClE,OAAO,EAAS,KAAK,YAAY,EAAE,MAAM,YAAY,CAAC;AAEtD,OAAO,KAAK,EAAE,WAAW,EAAE,SAAS,EAAE,MAAM,sBAAsB,CAAC;AAEnE,MAAM,MAAM,WAAW,GAAG,MAAM,GAAG,OAAO,GAAG,SAAS,GAAG,UAAU,CAAC;AAEpE,MAAM,WAAW,UAAU;IAC1B,OAAO,EAAE,SAAS,CAAC;IACnB,MAAM,EAAE,gBAAgB,CAAC,QAAQ,CAAC,CAAC;IACnC,sDAAsD;IACtD,KAAK,CAAC,EAAE,OAAO,CAAC,MAAM,CAAC,WAAW,EAAE,MAAM,CAAC,CAAC,CAAC;CAC7C;AAED,MAAM,WAAW,aAAa;IAC7B,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;IAEf;uDACmD;IACnD,IAAI,CAAC,EAAE,MAAM,CAAC;IAEd,2EAA2E;IAC3E,IAAI,CAAC,EAAE,WAAW,CAAC;IAEnB,wFAAwF;IACxF,IAAI,CAAC,EAAE,UAAU,CAAC;IAClB,uEAAuE;IACvE,KAAK,CAAC,EAAE,IAAI,CAAC,YAAY,EAAE,MAAM,CAAC,CAAC;IACnC,QAAQ,CAAC,EAAE,OAAO,CAAC;IACnB,OAAO,CAAC,EAAE,MAAM,IAAI,CAAC;IACrB,0LAA0L;IAC1L,OAAO,CAAC,EAAE,MAAM,IAAI,CAAC;IACrB,8HAA8H;IAC9H,SAAS,CAAC,EAAE,MAAM,IAAI,CAAC;CACvB;AAGD;;;;;;;;;;;;;;;;;;;;;;;;GAwBG;AACH,qBAAa,MAAO,SAAQ,SAAS;IACpC,QAAQ,CAAC,OAAO,eAAsB;IACtC,QAAQ,CAAC,OAAO,eAAsB;IACtC,QAAQ,CAAC,SAAS,eAAsB;IAExC,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAa;IACnC,OAAO,CAAC,QAAQ,CAAC,YAAY,CAA6B;IAC1D,OAAO,CAAC,UAAU,CAAuB;IACzC,OAAO,CAAC,SAAS,CAAe;IAChC,OAAO,CAAC,IAAI,CAAmB;IAE/B,OAAO,CAAC,MAAM,CAAS;IACvB,OAAO,CAAC,OAAO,CAAS;IACxB,OAAO,CAAC,KAAK,CAAuB;IACpC,OAAO,CAAC,SAAS,CAAU;IAE3B,OAAO,CAAC,QAAQ,CAAC,aAAa,CAAqB;IAEnD,YAAY,OAAO,EAAE,aAAa,EA8CjC;IAED,wGAAwG;IACxG,OAAO,CAAC,MAAM,CAAC,gBAAgB;IAM/B;;gFAE4E;IAC5E,MAAM,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,GAAG,IAAI,CAI1C;IAED,OAAO,CAAC,IAAI,EAAE,MAAM,GAAG,SAAS,GAAG,IAAI,CAWtC;IAED,IAAI,QAAQ,IAAI,OAAO,CAEtB;IAED,WAAW,CAAC,QAAQ,EAAE,OAAO,GAAG,IAAI,CAGnC;IAED,OAAO,CAAC,QAAQ;IAQhB;;;;OAIG;IACH,OAAO,CAAC,aAAa;IA4BrB,OAAO,CAAC,IAAI;IA+BH,OAAO,CAAC,OAAO,CAAC,EAAE,UAAU,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,IAAI,CAGpE;CACD"}
|
package/dist/two-d/ui/Button.js
CHANGED
|
@@ -12,6 +12,21 @@ import { theme, themeChanged } from './theme.js';
|
|
|
12
12
|
*
|
|
13
13
|
* `icon` alone (no `text`) is the icon-only button a title screen commonly reaches for -
|
|
14
14
|
* rankings, badges, settings - where a caption would only repeat what the icon already says.
|
|
15
|
+
*
|
|
16
|
+
* @example
|
|
17
|
+
* ```ts
|
|
18
|
+
* import { Button } from '@datamoc/mw_games/two-d/ui';
|
|
19
|
+
*
|
|
20
|
+
* const start = new Button({
|
|
21
|
+
* width: 160,
|
|
22
|
+
* height: 32,
|
|
23
|
+
* text: 'Start',
|
|
24
|
+
* onClick: () => console.log('start pressed'),
|
|
25
|
+
* });
|
|
26
|
+
*
|
|
27
|
+
* start.setDisabled(true); // greys it out and stops pointer events
|
|
28
|
+
* console.log(start.disabled); // true
|
|
29
|
+
* ```
|
|
15
30
|
*/
|
|
16
31
|
export class Button extends Container {
|
|
17
32
|
constructor(options) {
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Button.js","sourceRoot":"","sources":["../../../src/two-d/ui/Button.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,QAAQ,
|
|
1
|
+
{"version":3,"file":"Button.js","sourceRoot":"","sources":["../../../src/two-d/ui/Button.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,QAAQ,EAAE,MAAM,SAAS,CAAC;AAC9C,OAAO,EAAE,MAAM,EAAE,MAAM,sBAAsB,CAAC;AAC9C,OAAO,EAAE,SAAS,EAAyB,MAAM,gBAAgB,CAAC;AAClE,OAAO,EAAE,KAAK,EAAqB,MAAM,YAAY,CAAC;AACtD,OAAO,EAAE,KAAK,EAAE,YAAY,EAAc,MAAM,YAAY,CAAC;AAoC7D;;;;;;;;;;;;;;;;;;;;;;;;GAwBG;AACH,MAAM,OAAO,MAAO,SAAQ,SAAS;IAkBpC,YAAY,OAAsB;QACjC,KAAK,EAAE,CAAC;QAlBA,YAAO,GAAG,IAAI,MAAM,EAAQ,CAAC;QAC7B,YAAO,GAAG,IAAI,MAAM,EAAQ,CAAC;QAC7B,cAAS,GAAG,IAAI,MAAM,EAAQ,CAAC;QAUhC,UAAK,GAAgB,MAAM,CAAC;QAGnB,kBAAa,GAAG,GAAG,EAAE,CAAC,IAAI,CAAC,IAAI,EAAE,CAAC;QAKlD,IAAI,CAAC,MAAM,GAAG,OAAO,CAAC,KAAK,CAAC;QAC5B,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC,MAAM,CAAC;QAC9B,IAAI,CAAC,SAAS,GAAG,OAAO,CAAC,QAAQ,IAAI,KAAK,CAAC;QAE3C,IAAI,CAAC,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC;QACzB,IAAI,CAAC,YAAY,GAAG,OAAO,CAAC,KAAK,IAAI,EAAE,CAAC;QACxC,MAAM,CAAC,GAAG,KAAK,EAAE,CAAC;QAClB,IAAI,CAAC,UAAU,GAAG,MAAM,CAAC,gBAAgB,CAAC,IAAI,CAAC,IAAI,EAAE,CAAC,CAAC,CAAC;QACxD,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;QAE/B,IAAI,CAAC,IAAI,GAAG,OAAO,CAAC,IAAI,IAAI,IAAI,CAAC;QACjC,IAAI,IAAI,CAAC,IAAI;YAAE,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAExC,IAAI,CAAC,SAAS,GAAG,OAAO,CAAC,IAAI,KAAK,SAAS,CAAC,CAAC,CAAC,IAAI,KAAK,CAAC,EAAE,KAAK,EAAE,QAAQ,EAAE,GAAG,IAAI,CAAC,YAAY,EAAE,IAAI,EAAE,OAAO,CAAC,IAAI,EAAE,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC;QAC9H,IAAI,IAAI,CAAC,SAAS;YAAE,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;QAElD,IAAI,OAAO,CAAC,OAAO;YAAE,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC;QACvD,IAAI,OAAO,CAAC,OAAO;YAAE,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC;QACvD,IAAI,OAAO,CAAC,SAAS;YAAE,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,OAAO,CAAC,SAAS,CAAC,CAAC;QAE7D,IAAI,CAAC,SAAS,GAAG,QAAQ,CAAC;QAC1B,IAAI,CAAC,EAAE,CAAC,aAAa,EAAE,GAAG,EAAE,CAAC,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC;QACrD,IAAI,CAAC,EAAE,CAAC,YAAY,EAAE,GAAG,EAAE,CAAC,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC,CAAC;QACnD,IAAI,CAAC,EAAE,CAAC,aAAa,EAAE,GAAG,EAAE;YAC3B,IAAI,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC;YACzB,IAAI,CAAC,OAAO,CAAC,QAAQ,EAAE,CAAC;QACzB,CAAC,CAAC,CAAC;QACH,IAAI,CAAC,EAAE,CAAC,WAAW,EAAE,GAAG,EAAE;YACzB,MAAM,UAAU,GAAG,IAAI,CAAC,KAAK,KAAK,SAAS,CAAC;YAC5C,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC;YACvB,IAAI,UAAU,EAAE,CAAC;gBAChB,IAAI,CAAC,SAAS,CAAC,QAAQ,EAAE,CAAC;gBAC1B,IAAI,CAAC,OAAO,CAAC,QAAQ,EAAE,CAAC;YACzB,CAAC;QACF,CAAC,CAAC,CAAC;QACH,IAAI,CAAC,EAAE,CAAC,kBAAkB,EAAE,GAAG,EAAE;YAChC,MAAM,UAAU,GAAG,IAAI,CAAC,KAAK,KAAK,SAAS,CAAC;YAC5C,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC;YACtB,IAAI,UAAU;gBAAE,IAAI,CAAC,SAAS,CAAC,QAAQ,EAAE,CAAC;QAC3C,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC;QACpD,YAAY,CAAC,GAAG,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;IACtC,CAAC;IAED,wGAAwG;IAChG,MAAM,CAAC,gBAAgB,CAAC,IAA4B,EAAE,CAAQ;QACrE,IAAI,IAAI;YAAE,OAAO,IAAI,SAAS,CAAC,IAAI,CAAC,OAAO,EAAE,EAAE,MAAM,EAAE,IAAI,CAAC,MAAM,EAAE,CAAC,CAAC;QACtE,IAAI,CAAC,CAAC,KAAK;YAAE,OAAO,IAAI,SAAS,CAAC,CAAC,CAAC,KAAK,EAAE,EAAE,MAAM,EAAE,CAAC,CAAC,WAAW,EAAE,CAAC,CAAC;QACtE,OAAO,IAAI,QAAQ,EAAE,CAAC;IACvB,CAAC;IAED;;gFAE4E;IAC5E,MAAM,CAAC,KAAa,EAAE,MAAc;QACnC,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,IAAI,EAAE,CAAC;IACb,CAAC;IAED,OAAO,CAAC,IAAwB;QAC/B,IAAI,IAAI,KAAK,SAAS,EAAE,CAAC;YACxB,IAAI,CAAC,SAAS,EAAE,OAAO,EAAE,CAAC;YAC1B,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC;QACvB,CAAC;aAAM,IAAI,IAAI,CAAC,SAAS,EAAE,CAAC;YAC3B,IAAI,CAAC,SAAS,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;QAC9B,CAAC;aAAM,CAAC;YACP,IAAI,CAAC,SAAS,GAAG,IAAI,KAAK,CAAC,EAAE,KAAK,EAAE,QAAQ,EAAE,GAAG,IAAI,CAAC,YAAY,EAAE,IAAI,EAAE,CAAC,CAAC;YAC5E,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;QAC/B,CAAC;QACD,IAAI,CAAC,aAAa,EAAE,CAAC;IACtB,CAAC;IAED,IAAI,QAAQ;QACX,OAAO,IAAI,CAAC,SAAS,CAAC;IACvB,CAAC;IAED,WAAW,CAAC,QAAiB;QAC5B,IAAI,CAAC,SAAS,GAAG,QAAQ,CAAC;QAC1B,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC;IAC/C,CAAC;IAEO,QAAQ,CAAC,KAAkB;QAClC,IAAI,IAAI,CAAC,SAAS,IAAI,KAAK,KAAK,UAAU;YAAE,OAAO;QACnD,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,SAAS,CAAC;QACrD,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,QAAQ,CAAC;QACpD,IAAI,CAAC,IAAI,EAAE,CAAC;IACb,CAAC;IAED;;;;OAIG;IACK,aAAa;QACpB,MAAM,GAAG,GAAG,KAAK,EAAE,CAAC,SAAS,KAAK,KAAK,CAAC;QAExC,IAAI,IAAI,CAAC,IAAI,IAAI,CAAC,IAAI,CAAC,SAAS,EAAE,CAAC;YAClC,IAAI,CAAC,IAAI,CAAC,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC;YAC9D,IAAI,CAAC,IAAI,CAAC,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC;YAChE,OAAO;QACR,CAAC;QAED,IAAI,IAAI,CAAC,IAAI,IAAI,IAAI,CAAC,SAAS,EAAE,CAAC;YACjC,MAAM,OAAO,GAAG,KAAK,EAAE,CAAC,OAAO,CAAC;YAChC,MAAM,YAAY,GAAG,IAAI,CAAC,IAAI,CAAC,KAAK,GAAG,OAAO,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC;YACtE,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,MAAM,GAAG,YAAY,CAAC,GAAG,CAAC,CAAC,CAAC;YAE3D,IAAI,CAAC,IAAI,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC,SAAS,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|
|
@@ -13,6 +13,21 @@ export interface FloatingTextOptions {
|
|
|
13
13
|
* `Label`'s job of a static, positioned string. This is animation over a label, timed rather
|
|
14
14
|
* than laid out - a game positions one instance per pop-up at the world point it should
|
|
15
15
|
* appear over, then drives it with `update(dt)` the same way `core.Spawner` is `dt`-driven.
|
|
16
|
+
*
|
|
17
|
+
* @example
|
|
18
|
+
* ```ts
|
|
19
|
+
* import { FloatingText } from '@datamoc/mw_games/two-d/ui';
|
|
20
|
+
* import type { Container2D } from '@datamoc/mw_games/two-d/render';
|
|
21
|
+
*
|
|
22
|
+
* declare const worldLayer: Container2D;
|
|
23
|
+
*
|
|
24
|
+
* const popup = new FloatingText({ text: '-12', color: 0xff4444 });
|
|
25
|
+
* popup.position.set(64, 96);
|
|
26
|
+
* worldLayer.addChild(popup);
|
|
27
|
+
*
|
|
28
|
+
* popup.update(0.5); // advance the rise/fade by half a second
|
|
29
|
+
* if (popup.finished) console.log('already removed and destroyed itself');
|
|
30
|
+
* ```
|
|
16
31
|
*/
|
|
17
32
|
export declare class FloatingText extends Container {
|
|
18
33
|
private readonly duration;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"FloatingText.d.ts","sourceRoot":"","sources":["../../../src/two-d/ui/FloatingText.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,SAAS,CAAC;AAGpC,MAAM,WAAW,mBAAmB;IACnC,IAAI,EAAE,MAAM,CAAC;IACb,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,IAAI,CAAC,EAAE,MAAM,CAAC;IAEd,+DAA+D;IAC/D,QAAQ,CAAC,EAAE,MAAM,CAAC;IAElB,8DAA8D;IAC9D,IAAI,CAAC,EAAE,MAAM,CAAC;CACd;AAED
|
|
1
|
+
{"version":3,"file":"FloatingText.d.ts","sourceRoot":"","sources":["../../../src/two-d/ui/FloatingText.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,SAAS,CAAC;AAGpC,MAAM,WAAW,mBAAmB;IACnC,IAAI,EAAE,MAAM,CAAC;IACb,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,IAAI,CAAC,EAAE,MAAM,CAAC;IAEd,+DAA+D;IAC/D,QAAQ,CAAC,EAAE,MAAM,CAAC;IAElB,8DAA8D;IAC9D,IAAI,CAAC,EAAE,MAAM,CAAC;CACd;AAED;;;;;;;;;;;;;;;;;;;;GAoBG;AACH,qBAAa,YAAa,SAAQ,SAAS;IAC1C,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAS;IAClC,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAS;IAC9B,OAAO,CAAC,OAAO,CAAK;IACpB,OAAO,CAAC,IAAI,CAAS;IAErB,YAAY,OAAO,EAAE,mBAAmB,EASvC;IAED,+FAA+F;IAC/F,IAAI,QAAQ,IAAI,OAAO,CAEtB;IAED,gGAAgG;IAChG,MAAM,CAAC,EAAE,EAAE,MAAM,GAAG,IAAI,CAavB;CACD"}
|
|
@@ -5,6 +5,21 @@ import { Label } from './Label.js';
|
|
|
5
5
|
* `Label`'s job of a static, positioned string. This is animation over a label, timed rather
|
|
6
6
|
* than laid out - a game positions one instance per pop-up at the world point it should
|
|
7
7
|
* appear over, then drives it with `update(dt)` the same way `core.Spawner` is `dt`-driven.
|
|
8
|
+
*
|
|
9
|
+
* @example
|
|
10
|
+
* ```ts
|
|
11
|
+
* import { FloatingText } from '@datamoc/mw_games/two-d/ui';
|
|
12
|
+
* import type { Container2D } from '@datamoc/mw_games/two-d/render';
|
|
13
|
+
*
|
|
14
|
+
* declare const worldLayer: Container2D;
|
|
15
|
+
*
|
|
16
|
+
* const popup = new FloatingText({ text: '-12', color: 0xff4444 });
|
|
17
|
+
* popup.position.set(64, 96);
|
|
18
|
+
* worldLayer.addChild(popup);
|
|
19
|
+
*
|
|
20
|
+
* popup.update(0.5); // advance the rise/fade by half a second
|
|
21
|
+
* if (popup.finished) console.log('already removed and destroyed itself');
|
|
22
|
+
* ```
|
|
8
23
|
*/
|
|
9
24
|
export class FloatingText extends Container {
|
|
10
25
|
constructor(options) {
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"FloatingText.js","sourceRoot":"","sources":["../../../src/two-d/ui/FloatingText.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,SAAS,CAAC;AACpC,OAAO,EAAE,KAAK,EAAE,MAAM,YAAY,CAAC;AAcnC
|
|
1
|
+
{"version":3,"file":"FloatingText.js","sourceRoot":"","sources":["../../../src/two-d/ui/FloatingText.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,SAAS,CAAC;AACpC,OAAO,EAAE,KAAK,EAAE,MAAM,YAAY,CAAC;AAcnC;;;;;;;;;;;;;;;;;;;;GAoBG;AACH,MAAM,OAAO,YAAa,SAAQ,SAAS;IAM1C,YAAY,OAA4B;QACvC,KAAK,EAAE,CAAC;QAJD,YAAO,GAAG,CAAC,CAAC;QACZ,SAAI,GAAG,KAAK,CAAC;QAKpB,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC,QAAQ,IAAI,GAAG,CAAC;QACxC,IAAI,CAAC,IAAI,GAAG,OAAO,CAAC,IAAI,IAAI,EAAE,CAAC;QAE/B,MAAM,KAAK,GAAG,IAAI,KAAK,CAAC,EAAE,IAAI,EAAE,OAAO,CAAC,IAAI,EAAE,KAAK,EAAE,OAAO,CAAC,KAAK,EAAE,IAAI,EAAE,OAAO,CAAC,IAAI,EAAE,CAAC,CAAC;QAC1F,KAAK,CAAC,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;QACtB,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;IACtB,CAAC;IAED,+FAA+F;IAC/F,IAAI,QAAQ;QACX,OAAO,IAAI,CAAC,IAAI,CAAC;IAClB,CAAC;IAED,gGAAgG;IAChG,MAAM,CAAC,EAAU;QAChB,IAAI,IAAI,CAAC,IAAI;YAAE,OAAO;QAEtB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,OAAO,GAAG,EAAE,CAAC,CAAC;QAC1D,MAAM,CAAC,GAAG,IAAI,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;QAC/D,IAAI,CAAC,CAAC,GAAG,CAAC,IAAI,CAAC,IAAI,GAAG,CAAC,CAAC;QACxB,IAAI,CAAC,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC;QAEnB,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC;YACZ,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;YACjB,IAAI,CAAC,MAAM,EAAE,WAAW,CAAC,IAAI,CAAC,CAAC;YAC/B,IAAI,CAAC,OAAO,CAAC,EAAE,QAAQ,EAAE,IAAI,EAAE,CAAC,CAAC;QAClC,CAAC;IACF,CAAC;CACD"}
|
|
@@ -16,6 +16,22 @@ export interface HelpScreenOptions {
|
|
|
16
16
|
* highlighted, over the same `ListView`/`Label` a game already builds every other menu
|
|
17
17
|
* from - a recipe, not a new primitive, the way `RebindScreen` composes `ListView` rather
|
|
18
18
|
* than inventing its own row widget.
|
|
19
|
+
*
|
|
20
|
+
* @example
|
|
21
|
+
* ```ts
|
|
22
|
+
* import { HelpScreen } from '@datamoc/mw_games/two-d/ui';
|
|
23
|
+
*
|
|
24
|
+
* const help = new HelpScreen({
|
|
25
|
+
* width: 320,
|
|
26
|
+
* height: 200,
|
|
27
|
+
* topics: [
|
|
28
|
+
* { title: 'Movement', body: 'Arrow keys or WASD to move.' },
|
|
29
|
+
* { title: 'Combat', body: 'Walk into an enemy to attack it.' },
|
|
30
|
+
* ],
|
|
31
|
+
* });
|
|
32
|
+
*
|
|
33
|
+
* help.handleAction('down'); // highlights "Combat" and shows its body
|
|
34
|
+
* ```
|
|
19
35
|
*/
|
|
20
36
|
export declare class HelpScreen extends Container {
|
|
21
37
|
private list;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"HelpScreen.d.ts","sourceRoot":"","sources":["../../../src/two-d/ui/HelpScreen.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,SAAS,CAAC;AACpC,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,qBAAqB,CAAC;AAKlD,MAAM,WAAW,SAAS;IACzB,KAAK,EAAE,MAAM,CAAC;IACd,IAAI,EAAE,MAAM,CAAC;CACb;AAED,MAAM,WAAW,iBAAiB;IACjC,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;IACf,MAAM,EAAE,SAAS,SAAS,EAAE,CAAC;IAE7B,6FAA6F;IAC7F,SAAS,CAAC,EAAE,MAAM,CAAC;CACnB;AAED
|
|
1
|
+
{"version":3,"file":"HelpScreen.d.ts","sourceRoot":"","sources":["../../../src/two-d/ui/HelpScreen.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,SAAS,CAAC;AACpC,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,qBAAqB,CAAC;AAKlD,MAAM,WAAW,SAAS;IACzB,KAAK,EAAE,MAAM,CAAC;IACd,IAAI,EAAE,MAAM,CAAC;CACb;AAED,MAAM,WAAW,iBAAiB;IACjC,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;IACf,MAAM,EAAE,SAAS,SAAS,EAAE,CAAC;IAE7B,6FAA6F;IAC7F,SAAS,CAAC,EAAE,MAAM,CAAC;CACnB;AAED;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,qBAAa,UAAW,SAAQ,SAAS;IACxC,OAAO,CAAC,IAAI,CAAW;IACvB,OAAO,CAAC,IAAI,CAAQ;IACpB,OAAO,CAAC,MAAM,CAAuB;IAErC,YAAY,OAAO,EAAE,iBAAiB,EAyBrC;IAED,OAAO,CAAC,QAAQ;IAIhB,6CAA6C;IAC7C,YAAY,CAAC,MAAM,EAAE,MAAM,GAAG,OAAO,CAEpC;CACD"}
|
|
@@ -7,13 +7,32 @@ import { theme } from './theme.js';
|
|
|
7
7
|
* highlighted, over the same `ListView`/`Label` a game already builds every other menu
|
|
8
8
|
* from - a recipe, not a new primitive, the way `RebindScreen` composes `ListView` rather
|
|
9
9
|
* than inventing its own row widget.
|
|
10
|
+
*
|
|
11
|
+
* @example
|
|
12
|
+
* ```ts
|
|
13
|
+
* import { HelpScreen } from '@datamoc/mw_games/two-d/ui';
|
|
14
|
+
*
|
|
15
|
+
* const help = new HelpScreen({
|
|
16
|
+
* width: 320,
|
|
17
|
+
* height: 200,
|
|
18
|
+
* topics: [
|
|
19
|
+
* { title: 'Movement', body: 'Arrow keys or WASD to move.' },
|
|
20
|
+
* { title: 'Combat', body: 'Walk into an enemy to attack it.' },
|
|
21
|
+
* ],
|
|
22
|
+
* });
|
|
23
|
+
*
|
|
24
|
+
* help.handleAction('down'); // highlights "Combat" and shows its body
|
|
25
|
+
* ```
|
|
10
26
|
*/
|
|
11
27
|
export class HelpScreen extends Container {
|
|
12
28
|
constructor(options) {
|
|
13
29
|
super();
|
|
14
30
|
this.topics = options.topics;
|
|
15
31
|
const listWidth = options.listWidth ?? Math.floor(options.width / 3);
|
|
16
|
-
const
|
|
32
|
+
const bodyWidth = options.width - listWidth - theme().spacing;
|
|
33
|
+
//rtl mirrors which pane sits on which side - the topic list stays reading-start,
|
|
34
|
+
//which is the right edge in rtl, with the body filling the reading-end side
|
|
35
|
+
const rtl = theme().direction === 'rtl';
|
|
17
36
|
this.list = new ListView({
|
|
18
37
|
width: listWidth,
|
|
19
38
|
height: options.height,
|
|
@@ -21,9 +40,10 @@ export class HelpScreen extends Container {
|
|
|
21
40
|
onHighlight: (_item, index) => this.showBody(index),
|
|
22
41
|
onSelect: (_item, index) => this.showBody(index),
|
|
23
42
|
});
|
|
43
|
+
this.list.x = rtl ? options.width - listWidth : 0;
|
|
24
44
|
this.addChild(this.list);
|
|
25
|
-
this.body = new Label({ wrapWidth:
|
|
26
|
-
this.body.x =
|
|
45
|
+
this.body = new Label({ wrapWidth: bodyWidth });
|
|
46
|
+
this.body.x = rtl ? 0 : listWidth + theme().spacing;
|
|
27
47
|
this.addChild(this.body);
|
|
28
48
|
if (this.topics.length > 0)
|
|
29
49
|
this.showBody(this.list.selectedIndex);
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"HelpScreen.js","sourceRoot":"","sources":["../../../src/two-d/ui/HelpScreen.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,SAAS,CAAC;AAEpC,OAAO,EAAE,QAAQ,EAAE,MAAM,eAAe,CAAC;AACzC,OAAO,EAAE,KAAK,EAAE,MAAM,YAAY,CAAC;AACnC,OAAO,EAAE,KAAK,EAAE,MAAM,YAAY,CAAC;AAgBnC
|
|
1
|
+
{"version":3,"file":"HelpScreen.js","sourceRoot":"","sources":["../../../src/two-d/ui/HelpScreen.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,SAAS,CAAC;AAEpC,OAAO,EAAE,QAAQ,EAAE,MAAM,eAAe,CAAC;AACzC,OAAO,EAAE,KAAK,EAAE,MAAM,YAAY,CAAC;AACnC,OAAO,EAAE,KAAK,EAAE,MAAM,YAAY,CAAC;AAgBnC;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,MAAM,OAAO,UAAW,SAAQ,SAAS;IAKxC,YAAY,OAA0B;QACrC,KAAK,EAAE,CAAC;QACR,IAAI,CAAC,MAAM,GAAG,OAAO,CAAC,MAAM,CAAC;QAE7B,MAAM,SAAS,GAAG,OAAO,CAAC,SAAS,IAAI,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC;QACrE,MAAM,SAAS,GAAG,OAAO,CAAC,KAAK,GAAG,SAAS,GAAG,KAAK,EAAE,CAAC,OAAO,CAAC;QAC9D,iFAAiF;QACjF,4EAA4E;QAC5E,MAAM,GAAG,GAAG,KAAK,EAAE,CAAC,SAAS,KAAK,KAAK,CAAC;QAExC,IAAI,CAAC,IAAI,GAAG,IAAI,QAAQ,CAAC;YACxB,KAAK,EAAE,SAAS;YAChB,MAAM,EAAE,OAAO,CAAC,MAAM;YACtB,KAAK,EAAE,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,CAAC,EAAE,IAAI,EAAE,KAAK,CAAC,KAAK,EAAE,CAAC,CAAC;YAC1D,WAAW,EAAE,CAAC,KAAK,EAAE,KAAK,EAAE,EAAE,CAAC,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC;YACnD,QAAQ,EAAE,CAAC,KAAK,EAAE,KAAK,EAAE,EAAE,CAAC,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC;SAChD,CAAC,CAAC;QACH,IAAI,CAAC,IAAI,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,OAAO,CAAC,KAAK,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC;QAClD,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAEzB,IAAI,CAAC,IAAI,GAAG,IAAI,KAAK,CAAC,EAAE,SAAS,EAAE,SAAS,EAAE,CAAC,CAAC;QAChD,IAAI,CAAC,IAAI,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,SAAS,GAAG,KAAK,EAAE,CAAC,OAAO,CAAC;QACpD,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAEzB,IAAI,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC;YAAE,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;IACpE,CAAC;IAEO,QAAQ,CAAC,KAAa;QAC7B,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,EAAE,IAAI,IAAI,EAAE,CAAC,CAAC;IACnD,CAAC;IAED,6CAA6C;IAC7C,YAAY,CAAC,MAAc;QAC1B,OAAO,IAAI,CAAC,IAAI,CAAC,YAAY,CAAC,MAAM,CAAC,CAAC;IACvC,CAAC;CACD"}
|
|
@@ -1,8 +1,9 @@
|
|
|
1
1
|
import { Container } from 'pixi.js';
|
|
2
2
|
import type { Action } from '../../core/Input.ts';
|
|
3
|
+
import type { Container2D } from '../render/Types2D.ts';
|
|
3
4
|
export interface IconGridItem {
|
|
4
5
|
/** the icon drawn in the cell, sized to fit it */
|
|
5
|
-
icon:
|
|
6
|
+
icon: Container2D;
|
|
6
7
|
/** a greyed-out cell can be looked at but not chosen */
|
|
7
8
|
disabled?: boolean;
|
|
8
9
|
/** anything the game wants to get back when the cell is chosen */
|
|
@@ -39,6 +40,29 @@ export interface IconGridOptions {
|
|
|
39
40
|
* none of the drag-threshold and global-pointer-tracking fragility an actually-followed ghost
|
|
40
41
|
* sprite would - and unlike a live drag, every step of it is a plain method call a test can
|
|
41
42
|
* drive without simulating pointer events at all.
|
|
43
|
+
*
|
|
44
|
+
* @example
|
|
45
|
+
* ```ts
|
|
46
|
+
* import { IconGrid } from '@datamoc/mw_games/two-d/ui';
|
|
47
|
+
* import { Shape2D } from '@datamoc/mw_games/two-d/render';
|
|
48
|
+
*
|
|
49
|
+
* const potionIcon = new Shape2D().rect(0, 0, 16, 16).fill(0x66cc66);
|
|
50
|
+
* const swordIcon = new Shape2D().rect(0, 0, 16, 16).fill(0xcccccc);
|
|
51
|
+
*
|
|
52
|
+
* const bag = new IconGrid({
|
|
53
|
+
* width: 160,
|
|
54
|
+
* height: 80,
|
|
55
|
+
* columns: 4,
|
|
56
|
+
* items: [
|
|
57
|
+
* { icon: potionIcon, quantity: 3 },
|
|
58
|
+
* { icon: swordIcon },
|
|
59
|
+
* ],
|
|
60
|
+
* onSelect: (item, index) => console.log('used', index, item.value),
|
|
61
|
+
* });
|
|
62
|
+
*
|
|
63
|
+
* bag.handleAction('right'); // moves the highlight to the sword
|
|
64
|
+
* bag.handleAction('confirm'); // fires onSelect for the highlighted cell
|
|
65
|
+
* ```
|
|
42
66
|
*/
|
|
43
67
|
export declare class IconGrid extends Container {
|
|
44
68
|
private items;
|
|
@@ -69,6 +93,8 @@ export declare class IconGrid extends Container {
|
|
|
69
93
|
* destroy the very icons still referenced by `this.items`.
|
|
70
94
|
*/
|
|
71
95
|
private readonly themeListener;
|
|
96
|
+
/** a column's x, mirrored under `theme().direction === 'rtl'` so column 0 sits at the reading-start edge */
|
|
97
|
+
private columnX;
|
|
72
98
|
constructor(options: IconGridOptions);
|
|
73
99
|
destroy(options?: Parameters<Container['destroy']>[0]): void;
|
|
74
100
|
private drawMask;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"IconGrid.d.ts","sourceRoot":"","sources":["../../../src/two-d/ui/IconGrid.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAY,MAAM,SAAS,CAAC;AAC9C,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,qBAAqB,CAAC;
|
|
1
|
+
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@@ -13,8 +13,36 @@ import { theme, themeChanged } from './theme.js';
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13
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* none of the drag-threshold and global-pointer-tracking fragility an actually-followed ghost
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14
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* sprite would - and unlike a live drag, every step of it is a plain method call a test can
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15
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* drive without simulating pointer events at all.
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*
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* @example
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+
* ```ts
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+
* import { IconGrid } from '@datamoc/mw_games/two-d/ui';
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+
* import { Shape2D } from '@datamoc/mw_games/two-d/render';
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+
*
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+
* const potionIcon = new Shape2D().rect(0, 0, 16, 16).fill(0x66cc66);
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+
* const swordIcon = new Shape2D().rect(0, 0, 16, 16).fill(0xcccccc);
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+
*
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+
* const bag = new IconGrid({
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+
* width: 160,
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+
* height: 80,
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28
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+
* columns: 4,
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+
* items: [
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+
* { icon: potionIcon, quantity: 3 },
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+
* { icon: swordIcon },
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+
* ],
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+
* onSelect: (item, index) => console.log('used', index, item.value),
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+
* });
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+
*
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+
* bag.handleAction('right'); // moves the highlight to the sword
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+
* bag.handleAction('confirm'); // fires onSelect for the highlighted cell
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+
* ```
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16
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*/
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17
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|
export class IconGrid extends Container {
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41
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+
/** a column's x, mirrored under `theme().direction === 'rtl'` so column 0 sits at the reading-start edge */
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42
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+
columnX(col) {
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43
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+
const rtl = theme().direction === 'rtl';
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44
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+
return (rtl ? this.columns - 1 - col : col) * this.cellSize;
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+
}
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18
46
|
constructor(options) {
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19
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|
super();
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20
48
|
this.items = [];
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@@ -38,9 +66,13 @@ export class IconGrid extends Container {
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38
66
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this.themeListener = () => {
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39
67
|
const t = theme();
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40
68
|
this.items.forEach((item, i) => {
|
|
69
|
+
const cell = this.cells[i];
|
|
70
|
+
if (!cell)
|
|
71
|
+
return;
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72
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+
cell.x = this.columnX(i % this.columns);
|
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41
73
|
if ((item.quantity ?? 1) <= 1)
|
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42
74
|
return;
|
|
43
|
-
const badge =
|
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75
|
+
const badge = cell.children.find((child) => child instanceof Label);
|
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44
76
|
badge?.setColor(t.color.textHighlight);
|
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45
77
|
});
|
|
46
78
|
this.refresh();
|
|
@@ -104,7 +136,7 @@ export class IconGrid extends Container {
|
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|
104
136
|
const row = Math.floor(i / this.columns);
|
|
105
137
|
const col = i % this.columns;
|
|
106
138
|
const cell = new Container();
|
|
107
|
-
cell.x =
|
|
139
|
+
cell.x = this.columnX(col);
|
|
108
140
|
cell.y = row * this.cellSize;
|
|
109
141
|
cell.eventMode = 'static';
|
|
110
142
|
cell.cursor = item.disabled ? 'default' : 'pointer';
|
|
@@ -260,9 +292,9 @@ export class IconGrid extends Container {
|
|
|
260
292
|
case 'down':
|
|
261
293
|
return this.move(0, 1);
|
|
262
294
|
case 'left':
|
|
263
|
-
return this.move(-1, 0);
|
|
295
|
+
return this.move(theme().direction === 'rtl' ? 1 : -1, 0);
|
|
264
296
|
case 'right':
|
|
265
|
-
return this.move(1, 0);
|
|
297
|
+
return this.move(theme().direction === 'rtl' ? -1 : 1, 0);
|
|
266
298
|
case 'confirm':
|
|
267
299
|
return this.confirm();
|
|
268
300
|
case 'cancel':
|
|
@@ -277,7 +309,7 @@ export class IconGrid extends Container {
|
|
|
277
309
|
/** the pixel rect a cell index occupies within `cellsLayer` */
|
|
278
310
|
cellRect(index) {
|
|
279
311
|
return {
|
|
280
|
-
x: (index % this.columns)
|
|
312
|
+
x: this.columnX(index % this.columns),
|
|
281
313
|
y: Math.floor(index / this.columns) * this.cellSize,
|
|
282
314
|
};
|
|
283
315
|
}
|