@datamoc/mw_games 0.4.0 → 0.4.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +2 -2
- package/dist/actors/Advancement.d.ts +17 -0
- package/dist/actors/Advancement.d.ts.map +1 -1
- package/dist/actors/Advancement.js +17 -0
- package/dist/actors/Advancement.js.map +1 -1
- package/dist/actors/Affix.d.ts +20 -0
- package/dist/actors/Affix.d.ts.map +1 -1
- package/dist/actors/Affix.js.map +1 -1
- package/dist/actors/Appearances.d.ts +12 -0
- package/dist/actors/Appearances.d.ts.map +1 -1
- package/dist/actors/Appearances.js +12 -0
- package/dist/actors/Appearances.js.map +1 -1
- package/dist/actors/Aura.d.ts +16 -0
- package/dist/actors/Aura.d.ts.map +1 -1
- package/dist/actors/Aura.js +16 -0
- package/dist/actors/Aura.js.map +1 -1
- package/dist/actors/Barrier.d.ts +13 -0
- package/dist/actors/Barrier.d.ts.map +1 -1
- package/dist/actors/Barrier.js.map +1 -1
- package/dist/actors/Charges.d.ts +13 -0
- package/dist/actors/Charges.d.ts.map +1 -1
- package/dist/actors/Charges.js.map +1 -1
- package/dist/actors/Equipment.d.ts +18 -0
- package/dist/actors/Equipment.d.ts.map +1 -1
- package/dist/actors/Equipment.js +18 -0
- package/dist/actors/Equipment.js.map +1 -1
- package/dist/actors/Inventory.d.ts +12 -0
- package/dist/actors/Inventory.d.ts.map +1 -1
- package/dist/actors/Inventory.js +12 -0
- package/dist/actors/Inventory.js.map +1 -1
- package/dist/actors/ItemState.d.ts +13 -0
- package/dist/actors/ItemState.d.ts.map +1 -1
- package/dist/actors/ItemState.js +13 -0
- package/dist/actors/ItemState.js.map +1 -1
- package/dist/actors/ItemStatusEffect.d.ts +13 -0
- package/dist/actors/ItemStatusEffect.d.ts.map +1 -1
- package/dist/actors/ItemStatusEffect.js +13 -0
- package/dist/actors/ItemStatusEffect.js.map +1 -1
- package/dist/actors/Loot.d.ts +15 -1
- package/dist/actors/Loot.d.ts.map +1 -1
- package/dist/actors/Loot.js +15 -1
- package/dist/actors/Loot.js.map +1 -1
- package/dist/actors/Progression.d.ts +14 -1
- package/dist/actors/Progression.d.ts.map +1 -1
- package/dist/actors/Progression.js +14 -1
- package/dist/actors/Progression.js.map +1 -1
- package/dist/actors/Resource.d.ts +14 -0
- package/dist/actors/Resource.d.ts.map +1 -1
- package/dist/actors/Resource.js.map +1 -1
- package/dist/actors/Scaling.d.ts +8 -0
- package/dist/actors/Scaling.d.ts.map +1 -1
- package/dist/actors/Scaling.js.map +1 -1
- package/dist/actors/Shop.d.ts +15 -0
- package/dist/actors/Shop.d.ts.map +1 -1
- package/dist/actors/Shop.js.map +1 -1
- package/dist/actors/SkillPoints.d.ts +13 -0
- package/dist/actors/SkillPoints.d.ts.map +1 -1
- package/dist/actors/SkillPoints.js +13 -0
- package/dist/actors/SkillPoints.js.map +1 -1
- package/dist/actors/StatusEffect.d.ts +18 -0
- package/dist/actors/StatusEffect.d.ts.map +1 -1
- package/dist/actors/StatusEffect.js +18 -0
- package/dist/actors/StatusEffect.js.map +1 -1
- package/dist/actors/Support.d.ts +11 -0
- package/dist/actors/Support.d.ts.map +1 -1
- package/dist/actors/Support.js +11 -0
- package/dist/actors/Support.js.map +1 -1
- package/dist/actors/Traits.d.ts +14 -0
- package/dist/actors/Traits.d.ts.map +1 -1
- package/dist/actors/Traits.js +14 -0
- package/dist/actors/Traits.js.map +1 -1
- package/dist/actors/craft.d.ts +16 -0
- package/dist/actors/craft.d.ts.map +1 -1
- package/dist/actors/craft.js +16 -0
- package/dist/actors/craft.js.map +1 -1
- package/dist/actors/skillCheck.d.ts +8 -0
- package/dist/actors/skillCheck.d.ts.map +1 -1
- package/dist/actors/skillCheck.js +8 -0
- package/dist/actors/skillCheck.js.map +1 -1
- package/dist/assets/ByteProgress.d.ts +10 -0
- package/dist/assets/ByteProgress.d.ts.map +1 -1
- package/dist/assets/ByteProgress.js +10 -0
- package/dist/assets/ByteProgress.js.map +1 -1
- package/dist/assets/Streaming.d.ts +10 -0
- package/dist/assets/Streaming.d.ts.map +1 -1
- package/dist/assets/Streaming.js +10 -0
- package/dist/assets/Streaming.js.map +1 -1
- package/dist/assets/binary.d.ts +52 -0
- package/dist/assets/binary.d.ts.map +1 -0
- package/dist/assets/binary.js +57 -0
- package/dist/assets/binary.js.map +1 -0
- package/dist/assets/index.d.ts +10 -5
- package/dist/assets/index.d.ts.map +1 -1
- package/dist/assets/index.js +9 -5
- package/dist/assets/index.js.map +1 -1
- package/dist/assets/loader.d.ts +11 -0
- package/dist/assets/loader.d.ts.map +1 -1
- package/dist/assets/loader.js +11 -0
- package/dist/assets/loader.js.map +1 -1
- package/dist/assets/paths.d.ts +10 -0
- package/dist/assets/paths.d.ts.map +1 -1
- package/dist/assets/paths.js +10 -0
- package/dist/assets/paths.js.map +1 -1
- package/dist/audio/Captions.d.ts +13 -1
- package/dist/audio/Captions.d.ts.map +1 -1
- package/dist/audio/Captions.js +13 -1
- package/dist/audio/Captions.js.map +1 -1
- package/dist/audio/Midi.d.ts +19 -1
- package/dist/audio/Midi.d.ts.map +1 -1
- package/dist/audio/Midi.js +19 -1
- package/dist/audio/Midi.js.map +1 -1
- package/dist/audio/Music.d.ts +11 -0
- package/dist/audio/Music.d.ts.map +1 -1
- package/dist/audio/Music.js +11 -0
- package/dist/audio/Music.js.map +1 -1
- package/dist/audio/Orchestrator.d.ts +14 -0
- package/dist/audio/Orchestrator.d.ts.map +1 -1
- package/dist/audio/Orchestrator.js +14 -0
- package/dist/audio/Orchestrator.js.map +1 -1
- package/dist/audio/Playable.d.ts +11 -1
- package/dist/audio/Playable.d.ts.map +1 -1
- package/dist/audio/Playable.js +11 -1
- package/dist/audio/Playable.js.map +1 -1
- package/dist/audio/Sound.d.ts +8 -0
- package/dist/audio/Sound.d.ts.map +1 -1
- package/dist/audio/Sound.js +8 -0
- package/dist/audio/Sound.js.map +1 -1
- package/dist/audio/Synth.d.ts +15 -0
- package/dist/audio/Synth.d.ts.map +1 -1
- package/dist/audio/Synth.js +15 -0
- package/dist/audio/Synth.js.map +1 -1
- package/dist/battle/BattleAI.d.ts +18 -2
- package/dist/battle/BattleAI.d.ts.map +1 -1
- package/dist/battle/BattleAI.js +18 -2
- package/dist/battle/BattleAI.js.map +1 -1
- package/dist/battle/Evolution.d.ts +12 -0
- package/dist/battle/Evolution.d.ts.map +1 -1
- package/dist/battle/Evolution.js +12 -0
- package/dist/battle/Evolution.js.map +1 -1
- package/dist/battle/Field.d.ts +11 -0
- package/dist/battle/Field.d.ts.map +1 -1
- package/dist/battle/Field.js.map +1 -1
- package/dist/battle/Hooks.d.ts +16 -0
- package/dist/battle/Hooks.d.ts.map +1 -1
- package/dist/battle/Hooks.js +16 -0
- package/dist/battle/Hooks.js.map +1 -1
- package/dist/battle/Move.d.ts +13 -0
- package/dist/battle/Move.d.ts.map +1 -1
- package/dist/battle/Move.js +13 -0
- package/dist/battle/Move.js.map +1 -1
- package/dist/battle/Party.d.ts +11 -0
- package/dist/battle/Party.d.ts.map +1 -1
- package/dist/battle/Party.js +11 -0
- package/dist/battle/Party.js.map +1 -1
- package/dist/battle/Species.d.ts +10 -0
- package/dist/battle/Species.d.ts.map +1 -1
- package/dist/battle/Species.js +10 -0
- package/dist/battle/Species.js.map +1 -1
- package/dist/battle/StatStages.d.ts +14 -0
- package/dist/battle/StatStages.d.ts.map +1 -1
- package/dist/battle/StatStages.js.map +1 -1
- package/dist/battle/TypeMatrix.d.ts +11 -0
- package/dist/battle/TypeMatrix.d.ts.map +1 -1
- package/dist/battle/TypeMatrix.js +11 -0
- package/dist/battle/TypeMatrix.js.map +1 -1
- package/dist/board/Army.d.ts +75 -0
- package/dist/board/Army.d.ts.map +1 -1
- package/dist/board/Army.js +75 -0
- package/dist/board/Army.js.map +1 -1
- package/dist/board/Classics.d.ts +297 -1
- package/dist/board/Classics.d.ts.map +1 -1
- package/dist/board/Classics.js +297 -1
- package/dist/board/Classics.js.map +1 -1
- package/dist/board/Engine.d.ts +23 -0
- package/dist/board/Engine.d.ts.map +1 -1
- package/dist/board/Engine.js +23 -0
- package/dist/board/Engine.js.map +1 -1
- package/dist/board/FogOfWar.d.ts +20 -0
- package/dist/board/FogOfWar.d.ts.map +1 -1
- package/dist/board/FogOfWar.js +20 -0
- package/dist/board/FogOfWar.js.map +1 -1
- package/dist/board/Tactics.d.ts +158 -1
- package/dist/board/Tactics.d.ts.map +1 -1
- package/dist/board/Tactics.js +125 -1
- package/dist/board/Tactics.js.map +1 -1
- package/dist/board/chess.d.ts +87 -3
- package/dist/board/chess.d.ts.map +1 -1
- package/dist/board/chess.js +96 -4
- package/dist/board/chess.js.map +1 -1
- package/dist/core/Achievements.d.ts +15 -0
- package/dist/core/Achievements.d.ts.map +1 -1
- package/dist/core/Achievements.js +15 -0
- package/dist/core/Achievements.js.map +1 -1
- package/dist/core/Collection.d.ts +12 -0
- package/dist/core/Collection.d.ts.map +1 -1
- package/dist/core/Collection.js +12 -0
- package/dist/core/Collection.js.map +1 -1
- package/dist/core/Entity.d.ts +42 -0
- package/dist/core/Entity.d.ts.map +1 -0
- package/dist/core/Entity.js +47 -0
- package/dist/core/Entity.js.map +1 -0
- package/dist/core/Feedback.d.ts +11 -1
- package/dist/core/Feedback.d.ts.map +1 -1
- package/dist/core/Feedback.js +11 -1
- package/dist/core/Feedback.js.map +1 -1
- package/dist/core/Hex.d.ts +14 -0
- package/dist/core/Hex.d.ts.map +1 -1
- package/dist/core/Hex.js +14 -0
- package/dist/core/Hex.js.map +1 -1
- package/dist/core/Hooks.d.ts +14 -0
- package/dist/core/Hooks.d.ts.map +1 -1
- package/dist/core/Hooks.js.map +1 -1
- package/dist/core/Input.d.ts +12 -0
- package/dist/core/Input.d.ts.map +1 -1
- package/dist/core/Input.js.map +1 -1
- package/dist/core/Loading.d.ts +17 -0
- package/dist/core/Loading.d.ts.map +1 -1
- package/dist/core/Loading.js +17 -0
- package/dist/core/Loading.js.map +1 -1
- package/dist/core/Log.d.ts +9 -0
- package/dist/core/Log.d.ts.map +1 -1
- package/dist/core/Log.js +9 -0
- package/dist/core/Log.js.map +1 -1
- package/dist/core/Multiplayer.d.ts +12 -0
- package/dist/core/Multiplayer.d.ts.map +1 -1
- package/dist/core/Multiplayer.js +12 -0
- package/dist/core/Multiplayer.js.map +1 -1
- package/dist/core/News.d.ts +12 -0
- package/dist/core/News.d.ts.map +1 -1
- package/dist/core/News.js.map +1 -1
- package/dist/core/PlayerInput.d.ts +14 -0
- package/dist/core/PlayerInput.d.ts.map +1 -1
- package/dist/core/PlayerInput.js +14 -0
- package/dist/core/PlayerInput.js.map +1 -1
- package/dist/core/Presentation.d.ts +56 -0
- package/dist/core/Presentation.d.ts.map +1 -0
- package/dist/core/Presentation.js +78 -0
- package/dist/core/Presentation.js.map +1 -0
- package/dist/core/Random.d.ts +24 -0
- package/dist/core/Random.d.ts.map +1 -1
- package/dist/core/Random.js +24 -0
- package/dist/core/Random.js.map +1 -1
- package/dist/core/Replay.d.ts +31 -0
- package/dist/core/Replay.d.ts.map +1 -1
- package/dist/core/Replay.js +31 -0
- package/dist/core/Replay.js.map +1 -1
- package/dist/core/RunHistory.d.ts +12 -0
- package/dist/core/RunHistory.d.ts.map +1 -1
- package/dist/core/RunHistory.js.map +1 -1
- package/dist/core/Sanitize.d.ts +18 -0
- package/dist/core/Sanitize.d.ts.map +1 -1
- package/dist/core/Sanitize.js +18 -0
- package/dist/core/Sanitize.js.map +1 -1
- package/dist/core/Save.d.ts.map +1 -1
- package/dist/core/Save.js +13 -0
- package/dist/core/Save.js.map +1 -1
- package/dist/core/SaveSync.d.ts +14 -0
- package/dist/core/SaveSync.d.ts.map +1 -1
- package/dist/core/SaveSync.js.map +1 -1
- package/dist/core/Scene.d.ts +13 -0
- package/dist/core/Scene.d.ts.map +1 -1
- package/dist/core/Scene.js +13 -0
- package/dist/core/Scene.js.map +1 -1
- package/dist/core/SceneStack.d.ts +20 -0
- package/dist/core/SceneStack.d.ts.map +1 -1
- package/dist/core/SceneStack.js +20 -0
- package/dist/core/SceneStack.js.map +1 -1
- package/dist/core/Scramble.d.ts +8 -0
- package/dist/core/Scramble.d.ts.map +1 -1
- package/dist/core/Scramble.js +8 -0
- package/dist/core/Scramble.js.map +1 -1
- package/dist/core/Session.d.ts +10 -0
- package/dist/core/Session.d.ts.map +1 -1
- package/dist/core/Session.js.map +1 -1
- package/dist/core/Signal.d.ts +11 -0
- package/dist/core/Signal.d.ts.map +1 -1
- package/dist/core/Signal.js.map +1 -1
- package/dist/core/Spawner.d.ts +17 -0
- package/dist/core/Spawner.d.ts.map +1 -1
- package/dist/core/Spawner.js +17 -0
- package/dist/core/Spawner.js.map +1 -1
- package/dist/core/Stats.d.ts +14 -0
- package/dist/core/Stats.d.ts.map +1 -1
- package/dist/core/Stats.js +14 -0
- package/dist/core/Stats.js.map +1 -1
- package/dist/core/Telemetry.d.ts +11 -0
- package/dist/core/Telemetry.d.ts.map +1 -1
- package/dist/core/Telemetry.js +11 -0
- package/dist/core/Telemetry.js.map +1 -1
- package/dist/core/Tween.d.ts +16 -1
- package/dist/core/Tween.d.ts.map +1 -1
- package/dist/core/Tween.js +16 -1
- package/dist/core/Tween.js.map +1 -1
- package/dist/core/UndoHistory.d.ts +15 -0
- package/dist/core/UndoHistory.d.ts.map +1 -1
- package/dist/core/UndoHistory.js.map +1 -1
- package/dist/core/index.d.ts +4 -0
- package/dist/core/index.d.ts.map +1 -1
- package/dist/core/index.js +2 -0
- package/dist/core/index.js.map +1 -1
- package/dist/i18n/Content.d.ts +151 -0
- package/dist/i18n/Content.d.ts.map +1 -0
- package/dist/i18n/Content.js +219 -0
- package/dist/i18n/Content.js.map +1 -0
- package/dist/i18n/Format.d.ts +25 -0
- package/dist/i18n/Format.d.ts.map +1 -0
- package/dist/i18n/Format.js +32 -0
- package/dist/i18n/Format.js.map +1 -0
- package/dist/i18n/SemanticMessage.d.ts +71 -0
- package/dist/i18n/SemanticMessage.d.ts.map +1 -0
- package/dist/i18n/SemanticMessage.js +40 -0
- package/dist/i18n/SemanticMessage.js.map +1 -0
- package/dist/i18n/Validate.d.ts +56 -0
- package/dist/i18n/Validate.d.ts.map +1 -0
- package/dist/i18n/Validate.js +65 -0
- package/dist/i18n/Validate.js.map +1 -0
- package/dist/i18n/index.d.ts +74 -3
- package/dist/i18n/index.d.ts.map +1 -1
- package/dist/i18n/index.js +136 -7
- package/dist/i18n/index.js.map +1 -1
- package/dist/mw_games.global.js +153 -88
- package/dist/roguelike/Blob.d.ts +11 -0
- package/dist/roguelike/Blob.d.ts.map +1 -1
- package/dist/roguelike/Blob.js +11 -0
- package/dist/roguelike/Blob.js.map +1 -1
- package/dist/roguelike/Boss.d.ts +12 -0
- package/dist/roguelike/Boss.d.ts.map +1 -1
- package/dist/roguelike/Boss.js +12 -0
- package/dist/roguelike/Boss.js.map +1 -1
- package/dist/roguelike/Combat.d.ts +13 -0
- package/dist/roguelike/Combat.d.ts.map +1 -1
- package/dist/roguelike/Combat.js +13 -0
- package/dist/roguelike/Combat.js.map +1 -1
- package/dist/roguelike/ContentRoll.d.ts +10 -0
- package/dist/roguelike/ContentRoll.d.ts.map +1 -1
- package/dist/roguelike/ContentRoll.js +10 -0
- package/dist/roguelike/ContentRoll.js.map +1 -1
- package/dist/roguelike/Doors.d.ts +13 -0
- package/dist/roguelike/Doors.d.ts.map +1 -1
- package/dist/roguelike/Doors.js +13 -0
- package/dist/roguelike/Doors.js.map +1 -1
- package/dist/roguelike/DungeonParity.d.ts +15 -0
- package/dist/roguelike/DungeonParity.d.ts.map +1 -1
- package/dist/roguelike/DungeonParity.js +15 -0
- package/dist/roguelike/DungeonParity.js.map +1 -1
- package/dist/roguelike/Elevation.d.ts +15 -0
- package/dist/roguelike/Elevation.d.ts.map +1 -1
- package/dist/roguelike/Elevation.js +15 -0
- package/dist/roguelike/Elevation.js.map +1 -1
- package/dist/roguelike/Features.d.ts +17 -0
- package/dist/roguelike/Features.d.ts.map +1 -1
- package/dist/roguelike/Features.js +17 -0
- package/dist/roguelike/Features.js.map +1 -1
- package/dist/roguelike/FieldOfView.d.ts +13 -0
- package/dist/roguelike/FieldOfView.d.ts.map +1 -1
- package/dist/roguelike/FieldOfView.js +13 -0
- package/dist/roguelike/FieldOfView.js.map +1 -1
- package/dist/roguelike/Level.d.ts +26 -1
- package/dist/roguelike/Level.d.ts.map +1 -1
- package/dist/roguelike/Level.js +26 -1
- package/dist/roguelike/Level.js.map +1 -1
- package/dist/roguelike/MonsterAI.d.ts +14 -0
- package/dist/roguelike/MonsterAI.d.ts.map +1 -1
- package/dist/roguelike/MonsterAI.js +14 -0
- package/dist/roguelike/MonsterAI.js.map +1 -1
- package/dist/roguelike/MultiStageAbility.d.ts +16 -0
- package/dist/roguelike/MultiStageAbility.d.ts.map +1 -1
- package/dist/roguelike/MultiStageAbility.js +16 -0
- package/dist/roguelike/MultiStageAbility.js.map +1 -1
- package/dist/roguelike/Pathfinder.d.ts +23 -2
- package/dist/roguelike/Pathfinder.d.ts.map +1 -1
- package/dist/roguelike/Pathfinder.js +23 -2
- package/dist/roguelike/Pathfinder.js.map +1 -1
- package/dist/roguelike/Placement.d.ts +62 -0
- package/dist/roguelike/Placement.d.ts.map +1 -0
- package/dist/roguelike/Placement.js +79 -0
- package/dist/roguelike/Placement.js.map +1 -0
- package/dist/roguelike/RoomBuilders.d.ts +18 -1
- package/dist/roguelike/RoomBuilders.d.ts.map +1 -1
- package/dist/roguelike/RoomBuilders.js +18 -1
- package/dist/roguelike/RoomBuilders.js.map +1 -1
- package/dist/roguelike/Scheduler.d.ts +48 -1
- package/dist/roguelike/Scheduler.d.ts.map +1 -1
- package/dist/roguelike/Scheduler.js +58 -1
- package/dist/roguelike/Scheduler.js.map +1 -1
- package/dist/roguelike/Secrets.d.ts +13 -0
- package/dist/roguelike/Secrets.d.ts.map +1 -1
- package/dist/roguelike/Secrets.js +13 -0
- package/dist/roguelike/Secrets.js.map +1 -1
- package/dist/roguelike/Stealth.d.ts +13 -0
- package/dist/roguelike/Stealth.d.ts.map +1 -1
- package/dist/roguelike/Stealth.js +13 -0
- package/dist/roguelike/Stealth.js.map +1 -1
- package/dist/roguelike/Targeting.d.ts +45 -1
- package/dist/roguelike/Targeting.d.ts.map +1 -1
- package/dist/roguelike/Targeting.js +33 -1
- package/dist/roguelike/Targeting.js.map +1 -1
- package/dist/roguelike/TriggerTracker.d.ts +10 -0
- package/dist/roguelike/TriggerTracker.d.ts.map +1 -1
- package/dist/roguelike/TriggerTracker.js +10 -0
- package/dist/roguelike/TriggerTracker.js.map +1 -1
- package/dist/roguelike/generate.d.ts +41 -1
- package/dist/roguelike/generate.d.ts.map +1 -1
- package/dist/roguelike/generate.js +41 -1
- package/dist/roguelike/generate.js.map +1 -1
- package/dist/roguelike/index.d.ts +3 -1
- package/dist/roguelike/index.d.ts.map +1 -1
- package/dist/roguelike/index.js +1 -0
- package/dist/roguelike/index.js.map +1 -1
- package/dist/rpg/Collision.d.ts +19 -0
- package/dist/rpg/Collision.d.ts.map +1 -1
- package/dist/rpg/Collision.js +19 -0
- package/dist/rpg/Collision.js.map +1 -1
- package/dist/rpg/Event.d.ts +17 -0
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- package/dist/rpg/Event.js +17 -0
- package/dist/rpg/Event.js.map +1 -1
- package/dist/rpg/EventRunner.d.ts +14 -0
- package/dist/rpg/EventRunner.d.ts.map +1 -1
- package/dist/rpg/EventRunner.js +14 -0
- package/dist/rpg/EventRunner.js.map +1 -1
- package/dist/rpg/FreeMover.d.ts +14 -0
- package/dist/rpg/FreeMover.d.ts.map +1 -1
- package/dist/rpg/FreeMover.js +14 -0
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- package/dist/simulation/Turns.d.ts +11 -0
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- package/dist/simulation/Turns.js +11 -0
- package/dist/simulation/Turns.js.map +1 -1
- package/dist/simulation/index.d.ts +10 -0
- package/dist/simulation/index.d.ts.map +1 -1
- package/dist/simulation/index.js +8 -0
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- package/dist/three-d/Models.d.ts +38 -1
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- package/dist/three-d/Models.js +66 -3
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- package/dist/two-d/Game.d.ts +8 -11
- package/dist/two-d/Game.d.ts.map +1 -1
- package/dist/two-d/Game.js.map +1 -1
- package/dist/two-d/Scene2D.d.ts +2 -2
- package/dist/two-d/Scene2D.d.ts.map +1 -1
- package/dist/two-d/Scene2D.js.map +1 -1
- package/dist/two-d/pixi-interop.d.ts +13 -0
- package/dist/two-d/pixi-interop.d.ts.map +1 -0
- package/dist/two-d/pixi-interop.js +12 -0
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- package/dist/two-d/render/ActorAnimator.d.ts +32 -0
- package/dist/two-d/render/ActorAnimator.d.ts.map +1 -1
- package/dist/two-d/render/ActorAnimator.js +21 -0
- package/dist/two-d/render/ActorAnimator.js.map +1 -1
- package/dist/two-d/render/AnimatedSprite.d.ts +28 -8
- package/dist/two-d/render/AnimatedSprite.d.ts.map +1 -1
- package/dist/two-d/render/AnimatedSprite.js +24 -4
- package/dist/two-d/render/AnimatedSprite.js.map +1 -1
- package/dist/two-d/render/Autotile.d.ts +33 -1
- package/dist/two-d/render/Autotile.d.ts.map +1 -1
- package/dist/two-d/render/Autotile.js +33 -1
- package/dist/two-d/render/Autotile.js.map +1 -1
- package/dist/two-d/render/Camera.d.ts +53 -1
- package/dist/two-d/render/Camera.d.ts.map +1 -1
- package/dist/two-d/render/Camera.js +36 -1
- package/dist/two-d/render/Camera.js.map +1 -1
- package/dist/two-d/render/Capabilities.d.ts +33 -0
- package/dist/two-d/render/Capabilities.d.ts.map +1 -1
- package/dist/two-d/render/Capabilities.js +33 -0
- package/dist/two-d/render/Capabilities.js.map +1 -1
- package/dist/two-d/render/ColorBlindness.d.ts +23 -0
- package/dist/two-d/render/ColorBlindness.d.ts.map +1 -1
- package/dist/two-d/render/ColorBlindness.js +23 -4
- package/dist/two-d/render/ColorBlindness.js.map +1 -1
- package/dist/two-d/render/ColorTransformBatcher.d.ts +75 -4
- package/dist/two-d/render/ColorTransformBatcher.d.ts.map +1 -1
- package/dist/two-d/render/ColorTransformBatcher.js +65 -4
- package/dist/two-d/render/ColorTransformBatcher.js.map +1 -1
- package/dist/two-d/render/LayeredSprite.d.ts +22 -3
- package/dist/two-d/render/LayeredSprite.d.ts.map +1 -1
- package/dist/two-d/render/LayeredSprite.js +19 -0
- package/dist/two-d/render/LayeredSprite.js.map +1 -1
- package/dist/two-d/render/Minimap.d.ts +25 -1
- package/dist/two-d/render/Minimap.d.ts.map +1 -1
- package/dist/two-d/render/Minimap.js +25 -1
- package/dist/two-d/render/Minimap.js.map +1 -1
- package/dist/two-d/render/Particles.d.ts +26 -2
- package/dist/two-d/render/Particles.d.ts.map +1 -1
- package/dist/two-d/render/Particles.js +23 -0
- package/dist/two-d/render/Particles.js.map +1 -1
- package/dist/two-d/render/Projectile.d.ts +14 -0
- package/dist/two-d/render/Projectile.d.ts.map +1 -1
- package/dist/two-d/render/Projectile.js +14 -0
- package/dist/two-d/render/Projectile.js.map +1 -1
- package/dist/two-d/render/ScreenEffects.d.ts +15 -0
- package/dist/two-d/render/ScreenEffects.d.ts.map +1 -1
- package/dist/two-d/render/ScreenEffects.js +15 -0
- package/dist/two-d/render/ScreenEffects.js.map +1 -1
- package/dist/two-d/render/Shape2D.d.ts +97 -0
- package/dist/two-d/render/Shape2D.d.ts.map +1 -0
- package/dist/two-d/render/Shape2D.js +97 -0
- package/dist/two-d/render/Shape2D.js.map +1 -0
- package/dist/two-d/render/SpriteSheet.d.ts +9 -6
- package/dist/two-d/render/SpriteSheet.d.ts.map +1 -1
- package/dist/two-d/render/SpriteSheet.js +7 -0
- package/dist/two-d/render/SpriteSheet.js.map +1 -1
- package/dist/two-d/render/StatusVisuals.d.ts +22 -0
- package/dist/two-d/render/StatusVisuals.d.ts.map +1 -1
- package/dist/two-d/render/StatusVisuals.js +22 -0
- package/dist/two-d/render/StatusVisuals.js.map +1 -1
- package/dist/two-d/render/TileMap.d.ts +65 -3
- package/dist/two-d/render/TileMap.d.ts.map +1 -1
- package/dist/two-d/render/TileMap.js +65 -3
- package/dist/two-d/render/TileMap.js.map +1 -1
- package/dist/two-d/render/TiledMap.d.ts +9 -3
- package/dist/two-d/render/TiledMap.d.ts.map +1 -1
- package/dist/two-d/render/TiledMap.js +9 -3
- package/dist/two-d/render/TiledMap.js.map +1 -1
- package/dist/two-d/render/TintedSprite.d.ts +12 -4
- package/dist/two-d/render/TintedSprite.d.ts.map +1 -1
- package/dist/two-d/render/TintedSprite.js +14 -3
- package/dist/two-d/render/TintedSprite.js.map +1 -1
- package/dist/two-d/render/Types2D.d.ts +39 -0
- package/dist/two-d/render/Types2D.d.ts.map +1 -0
- package/dist/two-d/render/Types2D.js +18 -0
- package/dist/two-d/render/Types2D.js.map +1 -0
- package/dist/two-d/render/Viewport.d.ts +22 -0
- package/dist/two-d/render/Viewport.d.ts.map +1 -1
- package/dist/two-d/render/Viewport.js +22 -0
- package/dist/two-d/render/Viewport.js.map +1 -1
- package/dist/two-d/render/index.d.ts +3 -0
- package/dist/two-d/render/index.d.ts.map +1 -1
- package/dist/two-d/render/index.js +2 -0
- package/dist/two-d/render/index.js.map +1 -1
- package/dist/two-d/stage/DialogueStage.d.ts +16 -0
- package/dist/two-d/stage/DialogueStage.d.ts.map +1 -1
- package/dist/two-d/stage/DialogueStage.js +16 -0
- package/dist/two-d/stage/DialogueStage.js.map +1 -1
- package/dist/two-d/stage/script.d.ts +20 -0
- package/dist/two-d/stage/script.d.ts.map +1 -1
- package/dist/two-d/stage/script.js +20 -0
- package/dist/two-d/stage/script.js.map +1 -1
- package/dist/two-d/stage/twee.d.ts +11 -0
- package/dist/two-d/stage/twee.d.ts.map +1 -1
- package/dist/two-d/stage/twee.js +11 -0
- package/dist/two-d/stage/twee.js.map +1 -1
- package/dist/two-d/ui/Bar.d.ts +16 -3
- package/dist/two-d/ui/Bar.d.ts.map +1 -1
- package/dist/two-d/ui/Bar.js +16 -1
- package/dist/two-d/ui/Bar.js.map +1 -1
- package/dist/two-d/ui/BitmapLabel.d.ts +23 -1
- package/dist/two-d/ui/BitmapLabel.d.ts.map +1 -1
- package/dist/two-d/ui/BitmapLabel.js +23 -1
- package/dist/two-d/ui/BitmapLabel.js.map +1 -1
- package/dist/two-d/ui/Button.d.ts +19 -3
- package/dist/two-d/ui/Button.d.ts.map +1 -1
- package/dist/two-d/ui/Button.js +15 -0
- package/dist/two-d/ui/Button.js.map +1 -1
- package/dist/two-d/ui/FloatingText.d.ts +15 -0
- package/dist/two-d/ui/FloatingText.d.ts.map +1 -1
- package/dist/two-d/ui/FloatingText.js +15 -0
- package/dist/two-d/ui/FloatingText.js.map +1 -1
- package/dist/two-d/ui/HelpScreen.d.ts +16 -0
- package/dist/two-d/ui/HelpScreen.d.ts.map +1 -1
- package/dist/two-d/ui/HelpScreen.js +23 -3
- package/dist/two-d/ui/HelpScreen.js.map +1 -1
- package/dist/two-d/ui/IconGrid.d.ts +27 -1
- package/dist/two-d/ui/IconGrid.d.ts.map +1 -1
- package/dist/two-d/ui/IconGrid.js +37 -5
- package/dist/two-d/ui/IconGrid.js.map +1 -1
- package/dist/two-d/ui/Label.d.ts +10 -0
- package/dist/two-d/ui/Label.d.ts.map +1 -1
- package/dist/two-d/ui/Label.js +10 -0
- package/dist/two-d/ui/Label.js.map +1 -1
- package/dist/two-d/ui/ListView.d.ts +21 -1
- package/dist/two-d/ui/ListView.d.ts.map +1 -1
- package/dist/two-d/ui/ListView.js +19 -0
- package/dist/two-d/ui/ListView.js.map +1 -1
- package/dist/two-d/ui/LoadingScreen.d.ts +24 -1
- package/dist/two-d/ui/LoadingScreen.d.ts.map +1 -1
- package/dist/two-d/ui/LoadingScreen.js +24 -1
- package/dist/two-d/ui/LoadingScreen.js.map +1 -1
- package/dist/two-d/ui/MessageBox.d.ts +21 -2
- package/dist/two-d/ui/MessageBox.d.ts.map +1 -1
- package/dist/two-d/ui/MessageBox.js +19 -0
- package/dist/two-d/ui/MessageBox.js.map +1 -1
- package/dist/two-d/ui/NinePatch.d.ts +15 -2
- package/dist/two-d/ui/NinePatch.d.ts.map +1 -1
- package/dist/two-d/ui/NinePatch.js +13 -1
- package/dist/two-d/ui/NinePatch.js.map +1 -1
- package/dist/two-d/ui/RebindScreen.d.ts +15 -0
- package/dist/two-d/ui/RebindScreen.d.ts.map +1 -1
- package/dist/two-d/ui/RebindScreen.js +15 -0
- package/dist/two-d/ui/RebindScreen.js.map +1 -1
- package/dist/two-d/ui/StatsScreen.d.ts +15 -0
- package/dist/two-d/ui/StatsScreen.d.ts.map +1 -1
- package/dist/two-d/ui/StatsScreen.js +15 -0
- package/dist/two-d/ui/StatsScreen.js.map +1 -1
- package/dist/two-d/ui/Toast.d.ts +14 -1
- package/dist/two-d/ui/Toast.d.ts.map +1 -1
- package/dist/two-d/ui/Toast.js +12 -0
- package/dist/two-d/ui/Toast.js.map +1 -1
- package/dist/two-d/ui/Tooltip.d.ts +14 -0
- package/dist/two-d/ui/Tooltip.d.ts.map +1 -1
- package/dist/two-d/ui/Tooltip.js +14 -0
- package/dist/two-d/ui/Tooltip.js.map +1 -1
- package/dist/two-d/ui/VerticalLabel.d.ts +18 -0
- package/dist/two-d/ui/VerticalLabel.d.ts.map +1 -1
- package/dist/two-d/ui/VerticalLabel.js +18 -0
- package/dist/two-d/ui/VerticalLabel.js.map +1 -1
- package/dist/two-d/ui/Window.d.ts +12 -0
- package/dist/two-d/ui/Window.d.ts.map +1 -1
- package/dist/two-d/ui/Window.js +12 -0
- package/dist/two-d/ui/Window.js.map +1 -1
- package/dist/two-d/ui/theme.d.ts +47 -3
- package/dist/two-d/ui/theme.d.ts.map +1 -1
- package/dist/two-d/ui/theme.js +45 -1
- package/dist/two-d/ui/theme.js.map +1 -1
- package/dist/version.d.ts +1 -1
- package/dist/version.js +1 -1
- package/dist/world/Encounters.d.ts +12 -0
- package/dist/world/Encounters.d.ts.map +1 -1
- package/dist/world/Encounters.js.map +1 -1
- package/dist/world/Environment.d.ts +15 -1
- package/dist/world/Environment.d.ts.map +1 -1
- package/dist/world/Environment.js +15 -1
- package/dist/world/Environment.js.map +1 -1
- package/dist/world/Overworld.d.ts +14 -0
- package/dist/world/Overworld.d.ts.map +1 -1
- package/dist/world/Overworld.js +14 -0
- package/dist/world/Overworld.js.map +1 -1
- package/dist/world/TurnClock.d.ts +16 -0
- package/dist/world/TurnClock.d.ts.map +1 -1
- package/dist/world/TurnClock.js +16 -0
- package/dist/world/TurnClock.js.map +1 -1
- package/dist/world/World.d.ts +14 -0
- package/dist/world/World.d.ts.map +1 -1
- package/dist/world/World.js +14 -0
- package/dist/world/World.js.map +1 -1
- package/package.json +10 -3
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@@ -14,6 +14,21 @@ export interface StatsScreenOptions {
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* navigation or selection here: a stats readout has nothing to pick, unlike `HelpScreen`'s
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* topic list, so this is just a `Label` wrapping a game's own aggregate (`core.PlayerStats`,
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* typically) formatted into rows.
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*
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* @example
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* ```ts
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* import { StatsScreen } from '@datamoc/mw_games/two-d/ui';
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*
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* const screen = new StatsScreen({
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* stats: [
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* { label: 'Runs completed', value: '12' },
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* { label: 'Best depth', value: '7' },
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* ],
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* });
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*
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* screen.setStats([{ label: 'Runs completed', value: '13' }]); // a new run just ended
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* ```
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*/
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export declare class StatsScreen extends Container {
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private text;
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-
{"version":3,"file":"StatsScreen.d.ts","sourceRoot":"","sources":["../../../src/two-d/ui/StatsScreen.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,SAAS,CAAC;AAGpC,MAAM,WAAW,OAAO;IACvB,KAAK,EAAE,MAAM,CAAC;IACd,KAAK,EAAE,MAAM,CAAC;CACd;AAED,MAAM,WAAW,kBAAkB;IAClC,KAAK,EAAE,MAAM,CAAC;IACd,KAAK,EAAE,SAAS,OAAO,EAAE,CAAC;CAC1B;AAED
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1
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+
{"version":3,"file":"StatsScreen.d.ts","sourceRoot":"","sources":["../../../src/two-d/ui/StatsScreen.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,SAAS,CAAC;AAGpC,MAAM,WAAW,OAAO;IACvB,KAAK,EAAE,MAAM,CAAC;IACd,KAAK,EAAE,MAAM,CAAC;CACd;AAED,MAAM,WAAW,kBAAkB;IAClC,KAAK,EAAE,MAAM,CAAC;IACd,KAAK,EAAE,SAAS,OAAO,EAAE,CAAC;CAC1B;AAED;;;;;;;;;;;;;;;;;;;;;;GAsBG;AACH,qBAAa,WAAY,SAAQ,SAAS;IACzC,OAAO,CAAC,IAAI,CAAQ;IAEpB,YAAY,OAAO,EAAE,kBAAkB,EAItC;IAED,gFAAgF;IAChF,QAAQ,CAAC,KAAK,EAAE,SAAS,OAAO,EAAE,EAAE,KAAK,CAAC,EAAE,MAAM,GAAG,IAAI,CAGxD;IAED,OAAO,CAAC,MAAM,CAAC,MAAM;CAGrB"}
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@@ -7,6 +7,21 @@ import { Label } from './Label.js';
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7
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* navigation or selection here: a stats readout has nothing to pick, unlike `HelpScreen`'s
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8
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* topic list, so this is just a `Label` wrapping a game's own aggregate (`core.PlayerStats`,
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* typically) formatted into rows.
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*
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* @example
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* ```ts
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* import { StatsScreen } from '@datamoc/mw_games/two-d/ui';
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*
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* const screen = new StatsScreen({
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* width: 200,
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* stats: [
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* { label: 'Runs completed', value: '12' },
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* { label: 'Best depth', value: '7' },
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* ],
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* });
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*
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* screen.setStats([{ label: 'Runs completed', value: '13' }]); // a new run just ended
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* ```
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*/
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export class StatsScreen extends Container {
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constructor(options) {
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-
{"version":3,"file":"StatsScreen.js","sourceRoot":"","sources":["../../../src/two-d/ui/StatsScreen.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,SAAS,CAAC;AACpC,OAAO,EAAE,KAAK,EAAE,MAAM,YAAY,CAAC;AAYnC
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1
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+
{"version":3,"file":"StatsScreen.js","sourceRoot":"","sources":["../../../src/two-d/ui/StatsScreen.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,SAAS,CAAC;AACpC,OAAO,EAAE,KAAK,EAAE,MAAM,YAAY,CAAC;AAYnC;;;;;;;;;;;;;;;;;;;;;;GAsBG;AACH,MAAM,OAAO,WAAY,SAAQ,SAAS;IAGzC,YAAY,OAA2B;QACtC,KAAK,EAAE,CAAC;QACR,IAAI,CAAC,IAAI,GAAG,IAAI,KAAK,CAAC,EAAE,IAAI,EAAE,WAAW,CAAC,MAAM,CAAC,OAAO,CAAC,KAAK,CAAC,EAAE,SAAS,EAAE,OAAO,CAAC,KAAK,EAAE,CAAC,CAAC;QAC7F,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IAC1B,CAAC;IAED,gFAAgF;IAChF,QAAQ,CAAC,KAAyB,EAAE,KAAc;QACjD,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC,CAAC;QAC7C,IAAI,KAAK,KAAK,SAAS;YAAE,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,aAAa,GAAG,KAAK,CAAC;IAChE,CAAC;IAEO,MAAM,CAAC,MAAM,CAAC,KAAyB;QAC9C,OAAO,KAAK,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,EAAE,CAAC,GAAG,GAAG,CAAC,KAAK,KAAK,GAAG,CAAC,KAAK,EAAE,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IACpE,CAAC;CACD"}
|
package/dist/two-d/ui/Toast.d.ts
CHANGED
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@@ -1,4 +1,5 @@
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1
1
|
import { Container } from 'pixi.js';
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2
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+
import type { Container2D } from '../render/Types2D.ts';
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2
3
|
export interface ToastOptions {
|
|
3
4
|
/** seconds to pop in; defaults to 0.25 */
|
|
4
5
|
fadeIn?: number;
|
|
@@ -21,6 +22,18 @@ export interface ToastOptions {
|
|
|
21
22
|
* rather than chained tweens: a single frame boundary between phases keeps the whole
|
|
22
23
|
* sequence exactly reproducible one `update` call at a time, which a test can drive without
|
|
23
24
|
* waiting on any promise microtask to settle.
|
|
25
|
+
*
|
|
26
|
+
* @example
|
|
27
|
+
* ```ts
|
|
28
|
+
* import { Toast } from '@datamoc/mw_games/two-d/ui';
|
|
29
|
+
* import { Text2D } from '@datamoc/mw_games/two-d/render';
|
|
30
|
+
*
|
|
31
|
+
* const toast = new Toast({ fadeIn: 0.2, hold: 1.5, fadeOut: 0.5 });
|
|
32
|
+
* toast.show(new Text2D({ text: 'Achievement unlocked: First Blood' }));
|
|
33
|
+
*
|
|
34
|
+
* console.log(toast.isBusy); // true - popping in
|
|
35
|
+
* toast.update(1 / 60); // called every frame from the scene's own update(dt)
|
|
36
|
+
* ```
|
|
24
37
|
*/
|
|
25
38
|
export declare class Toast extends Container {
|
|
26
39
|
private readonly fadeIn;
|
|
@@ -33,7 +46,7 @@ export declare class Toast extends Container {
|
|
|
33
46
|
private elapsed;
|
|
34
47
|
constructor(options?: ToastOptions);
|
|
35
48
|
/** queues `content` to show next, or immediately if nothing is currently showing */
|
|
36
|
-
show(content:
|
|
49
|
+
show(content: Container2D): void;
|
|
37
50
|
/** true while a toast is showing or waiting in the queue */
|
|
38
51
|
get isBusy(): boolean;
|
|
39
52
|
private start;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Toast.d.ts","sourceRoot":"","sources":["../../../src/two-d/ui/Toast.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,SAAS,CAAC;
|
|
1
|
+
{"version":3,"file":"Toast.d.ts","sourceRoot":"","sources":["../../../src/two-d/ui/Toast.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,SAAS,CAAC;AAEpC,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,sBAAsB,CAAC;AAExD,MAAM,WAAW,YAAY;IAC5B,0CAA0C;IAC1C,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,uEAAuE;IACvE,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,4CAA4C;IAC5C,OAAO,CAAC,EAAE,MAAM,CAAC;IACjB,mEAAmE;IACnE,SAAS,CAAC,EAAE,MAAM,CAAC;CACnB;AAID;;;;;;;;;;;;;;;;;;;;;;;;GAwBG;AACH,qBAAa,KAAM,SAAQ,SAAS;IACnC,OAAO,CAAC,QAAQ,CAAC,MAAM,CAAS;IAChC,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAS;IAC9B,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAS;IACjC,OAAO,CAAC,QAAQ,CAAC,SAAS,CAAS;IAEnC,OAAO,CAAC,KAAK,CAAmB;IAChC,OAAO,CAAC,OAAO,CAA0B;IACzC,OAAO,CAAC,KAAK,CAAmB;IAChC,OAAO,CAAC,OAAO,CAAK;IAEpB,YAAY,OAAO,GAAE,YAAiB,EAMrC;IAED,oFAAoF;IACpF,IAAI,CAAC,OAAO,EAAE,WAAW,GAAG,IAAI,CAG/B;IAED,4DAA4D;IAC5D,IAAI,MAAM,IAAI,OAAO,CAEpB;IAED,OAAO,CAAC,KAAK;IASb,MAAM,CAAC,EAAE,EAAE,MAAM,GAAG,IAAI,CA0BvB;IAED,OAAO,CAAC,OAAO;IAKf,OAAO,CAAC,MAAM;CAUd"}
|
package/dist/two-d/ui/Toast.js
CHANGED
|
@@ -12,6 +12,18 @@ import { Easing } from '../../core/Tween.js';
|
|
|
12
12
|
* rather than chained tweens: a single frame boundary between phases keeps the whole
|
|
13
13
|
* sequence exactly reproducible one `update` call at a time, which a test can drive without
|
|
14
14
|
* waiting on any promise microtask to settle.
|
|
15
|
+
*
|
|
16
|
+
* @example
|
|
17
|
+
* ```ts
|
|
18
|
+
* import { Toast } from '@datamoc/mw_games/two-d/ui';
|
|
19
|
+
* import { Text2D } from '@datamoc/mw_games/two-d/render';
|
|
20
|
+
*
|
|
21
|
+
* const toast = new Toast({ fadeIn: 0.2, hold: 1.5, fadeOut: 0.5 });
|
|
22
|
+
* toast.show(new Text2D({ text: 'Achievement unlocked: First Blood' }));
|
|
23
|
+
*
|
|
24
|
+
* console.log(toast.isBusy); // true - popping in
|
|
25
|
+
* toast.update(1 / 60); // called every frame from the scene's own update(dt)
|
|
26
|
+
* ```
|
|
15
27
|
*/
|
|
16
28
|
export class Toast extends Container {
|
|
17
29
|
constructor(options = {}) {
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Toast.js","sourceRoot":"","sources":["../../../src/two-d/ui/Toast.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,SAAS,CAAC;AACpC,OAAO,EAAE,MAAM,EAAE,MAAM,qBAAqB,CAAC;
|
|
1
|
+
{"version":3,"file":"Toast.js","sourceRoot":"","sources":["../../../src/two-d/ui/Toast.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,SAAS,CAAC;AACpC,OAAO,EAAE,MAAM,EAAE,MAAM,qBAAqB,CAAC;AAgB7C;;;;;;;;;;;;;;;;;;;;;;;;GAwBG;AACH,MAAM,OAAO,KAAM,SAAQ,SAAS;IAWnC,YAAY,OAAO,GAAiB,EAAE;QACrC,KAAK,EAAE,CAAC;QAND,UAAK,GAAgB,EAAE,CAAC;QACxB,YAAO,GAAqB,IAAI,CAAC;QACjC,UAAK,GAAU,QAAQ,CAAC;QACxB,YAAO,GAAG,CAAC,CAAC;QAInB,IAAI,CAAC,MAAM,GAAG,OAAO,CAAC,MAAM,IAAI,IAAI,CAAC;QACrC,IAAI,CAAC,IAAI,GAAG,OAAO,CAAC,IAAI,IAAI,CAAC,CAAC;QAC9B,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC,OAAO,IAAI,IAAI,CAAC;QACvC,IAAI,CAAC,SAAS,GAAG,OAAO,CAAC,SAAS,IAAI,CAAC,CAAC;IACzC,CAAC;IAED,oFAAoF;IACpF,IAAI,CAAC,OAAoB;QACxB,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACzB,IAAI,CAAC,IAAI,CAAC,OAAO;YAAE,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,KAAK,CAAC,KAAK,EAAG,CAAC,CAAC;IACpD,CAAC;IAED,4DAA4D;IAC5D,IAAI,MAAM;QACT,OAAO,IAAI,CAAC,OAAO,KAAK,IAAI,IAAI,IAAI,CAAC,KAAK,CAAC,MAAM,GAAG,CAAC,CAAC;IACvD,CAAC;IAEO,KAAK,CAAC,OAAkB;QAC/B,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACvB,IAAI,CAAC,KAAK,GAAG,QAAQ,CAAC;QACtB,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC;QACjB,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC;QACvB,OAAO,CAAC,KAAK,GAAG,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACxC,OAAO,CAAC,KAAK,CAAC,GAAG,CAAC,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IACzD,CAAC;IAED,MAAM,CAAC,EAAU;QAChB,MAAM,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;QAC7B,IAAI,CAAC,OAAO;YAAE,OAAO;QAErB,IAAI,CAAC,OAAO,IAAI,EAAE,CAAC;QAEnB,IAAI,IAAI,CAAC,KAAK,KAAK,QAAQ,EAAE,CAAC;YAC7B,MAAM,QAAQ,GAAG,IAAI,CAAC,MAAM,CAAC;YAC7B,MAAM,CAAC,GAAG,QAAQ,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YAClE,MAAM,KAAK,GAAG,MAAM,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;YACrC,OAAO,CAAC,KAAK,GAAG,KAAK,CAAC;YACtB,OAAO,CAAC,KAAK,CAAC,GAAG,CAAC,IAAI,CAAC,SAAS,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,SAAS,CAAC,GAAG,KAAK,CAAC,CAAC;YACjE,IAAI,CAAC,IAAI,CAAC;gBAAE,IAAI,CAAC,OAAO,EAAE,CAAC;YAC3B,OAAO;QACR,CAAC;QAED,IAAI,IAAI,CAAC,KAAK,KAAK,MAAM,EAAE,CAAC;YAC3B,IAAI,IAAI,CAAC,OAAO,IAAI,IAAI,CAAC,IAAI;gBAAE,IAAI,CAAC,OAAO,EAAE,CAAC;YAC9C,OAAO;QACR,CAAC;QAED,SAAS;QACT,MAAM,QAAQ,GAAG,IAAI,CAAC,OAAO,CAAC;QAC9B,MAAM,CAAC,GAAG,QAAQ,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAClE,OAAO,CAAC,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC;QACtB,IAAI,CAAC,IAAI,CAAC;YAAE,IAAI,CAAC,MAAM,EAAE,CAAC;IAC3B,CAAC;IAEO,OAAO;QACd,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,KAAK,KAAK,QAAQ,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,SAAS,CAAC;QAC1D,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC;IAClB,CAAC;IAEO,MAAM;QACb,MAAM,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;QAC7B,IAAI,CAAC,OAAO;YAAE,OAAO;QACrB,IAAI,CAAC,WAAW,CAAC,OAAO,CAAC,CAAC;QAC1B,OAAO,CAAC,OAAO,CAAC,EAAE,QAAQ,EAAE,IAAI,EAAE,CAAC,CAAC;QACpC,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC;QAEpB,MAAM,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE,CAAC;QAChC,IAAI,IAAI;YAAE,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;IAC5B,CAAC;CACD"}
|
|
@@ -26,6 +26,20 @@ export interface TooltipOptions {
|
|
|
26
26
|
* Positioning is the other half: a tooltip near the right or bottom edge flips back inside the
|
|
27
27
|
* viewport instead of being cut off, which is why `setViewport` has to be called from the
|
|
28
28
|
* owning scene's own `resize`.
|
|
29
|
+
*
|
|
30
|
+
* @example
|
|
31
|
+
* ```ts
|
|
32
|
+
* import { Tooltip } from '@datamoc/mw_games/two-d/ui';
|
|
33
|
+
*
|
|
34
|
+
* const tooltip = new Tooltip({ delay: 0 });
|
|
35
|
+
* tooltip.setViewport(800, 600);
|
|
36
|
+
*
|
|
37
|
+
* tooltip.hover('Strength: raises attack', 120, 80);
|
|
38
|
+
* // called every frame from the scene's own update(dt); returns true once, the frame it appears
|
|
39
|
+
* console.log(tooltip.update(1 / 60)); // true - delay is 0, so it shows on the first frame
|
|
40
|
+
*
|
|
41
|
+
* tooltip.leave(); // the pointer moved off the stat row
|
|
42
|
+
* ```
|
|
29
43
|
*/
|
|
30
44
|
export declare class Tooltip extends Container {
|
|
31
45
|
private readonly delay;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Tooltip.d.ts","sourceRoot":"","sources":["../../../src/two-d/ui/Tooltip.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,SAAS,CAAC;AAKpC,MAAM,WAAW,cAAc;IAC9B,gFAAgF;IAChF,KAAK,CAAC,EAAE,MAAM,CAAC;IAEf,qDAAqD;IACrD,QAAQ,CAAC,EAAE,MAAM,CAAC;IAElB,4FAA4F;IAC5F,MAAM,CAAC,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,CAAC;IAElC,uEAAuE;IACvE,MAAM,CAAC,EAAE,MAAM,CAAC;CAChB;AAED
|
|
1
|
+
{"version":3,"file":"Tooltip.d.ts","sourceRoot":"","sources":["../../../src/two-d/ui/Tooltip.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,SAAS,CAAC;AAKpC,MAAM,WAAW,cAAc;IAC9B,gFAAgF;IAChF,KAAK,CAAC,EAAE,MAAM,CAAC;IAEf,qDAAqD;IACrD,QAAQ,CAAC,EAAE,MAAM,CAAC;IAElB,4FAA4F;IAC5F,MAAM,CAAC,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,CAAC;IAElC,uEAAuE;IACvE,MAAM,CAAC,EAAE,MAAM,CAAC;CAChB;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA4BG;AACH,qBAAa,OAAQ,SAAQ,SAAS;IACrC,OAAO,CAAC,QAAQ,CAAC,KAAK,CAAS;IAC/B,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAS;IAClC,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAS;IACjC,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAS;IACjC,OAAO,CAAC,QAAQ,CAAC,MAAM,CAAS;IAEhC,OAAO,CAAC,QAAQ,CAAC,KAAK,CAAS;IAC/B,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAQ;IAE7B,OAAO,CAAC,SAAS,CAAK;IACtB,OAAO,CAAC,UAAU,CAAK;IAEvB;;;;;;OAMG;IACH,OAAO,CAAC,UAAU,CAAK;IACvB,OAAO,CAAC,WAAW,CAAK;IAExB,OAAO,CAAC,OAAO,CAAuD;IACtE,OAAO,CAAC,MAAM,CAAK;IAEnB,YAAY,OAAO,GAAE,cAAmB,EAcvC;IAED,2FAA2F;IAC3F,WAAW,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,GAAG,IAAI,CAI/C;IAED;;;;;;OAMG;IACH,KAAK,CAAC,IAAI,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI,CAW9C;IAED,wEAAwE;IACxE,KAAK,IAAI,IAAI,CAIZ;IAED,IAAI,SAAS,IAAI,OAAO,CAEvB;IAED,uFAAuF;IACvF,IAAI,IAAI,IAAI,MAAM,GAAG,IAAI,CAExB;IAED,yFAAyF;IACzF,IAAI,aAAa,IAAI;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,CAE5C;IAED,IAAI,IAAI,IAAI;QAAE,KAAK,EAAE,MAAM,CAAC;QAAC,MAAM,EAAE,MAAM,CAAA;KAAE,CAE5C;IAED,mGAAmG;IACnG,MAAM,CAAC,EAAE,EAAE,MAAM,GAAG,OAAO,CAmB1B;IAED;;;;;;;;OAQG;IACH,SAAS,CAAC,WAAW,IAAI;QAAE,KAAK,EAAE,MAAM,CAAC;QAAC,MAAM,EAAE,MAAM,CAAA;KAAE,CAEzD;IAED,6FAA6F;IAC7F,OAAO,CAAC,KAAK;CAwBb"}
|
package/dist/two-d/ui/Tooltip.js
CHANGED
|
@@ -16,6 +16,20 @@ import { theme } from './theme.js';
|
|
|
16
16
|
* Positioning is the other half: a tooltip near the right or bottom edge flips back inside the
|
|
17
17
|
* viewport instead of being cut off, which is why `setViewport` has to be called from the
|
|
18
18
|
* owning scene's own `resize`.
|
|
19
|
+
*
|
|
20
|
+
* @example
|
|
21
|
+
* ```ts
|
|
22
|
+
* import { Tooltip } from '@datamoc/mw_games/two-d/ui';
|
|
23
|
+
*
|
|
24
|
+
* const tooltip = new Tooltip({ delay: 0 });
|
|
25
|
+
* tooltip.setViewport(800, 600);
|
|
26
|
+
*
|
|
27
|
+
* tooltip.hover('Strength: raises attack', 120, 80);
|
|
28
|
+
* // called every frame from the scene's own update(dt); returns true once, the frame it appears
|
|
29
|
+
* console.log(tooltip.update(1 / 60)); // true - delay is 0, so it shows on the first frame
|
|
30
|
+
*
|
|
31
|
+
* tooltip.leave(); // the pointer moved off the stat row
|
|
32
|
+
* ```
|
|
19
33
|
*/
|
|
20
34
|
export class Tooltip extends Container {
|
|
21
35
|
constructor(options = {}) {
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Tooltip.js","sourceRoot":"","sources":["../../../src/two-d/ui/Tooltip.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,SAAS,CAAC;AACpC,OAAO,EAAE,KAAK,EAAE,MAAM,YAAY,CAAC;AACnC,OAAO,EAAE,MAAM,EAAE,MAAM,aAAa,CAAC;AACrC,OAAO,EAAE,KAAK,EAAE,MAAM,YAAY,CAAC;AAgBnC
|
|
1
|
+
{"version":3,"file":"Tooltip.js","sourceRoot":"","sources":["../../../src/two-d/ui/Tooltip.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,SAAS,CAAC;AACpC,OAAO,EAAE,KAAK,EAAE,MAAM,YAAY,CAAC;AACnC,OAAO,EAAE,MAAM,EAAE,MAAM,aAAa,CAAC;AACrC,OAAO,EAAE,KAAK,EAAE,MAAM,YAAY,CAAC;AAgBnC;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA4BG;AACH,MAAM,OAAO,OAAQ,SAAQ,SAAS;IA0BrC,YAAY,OAAO,GAAmB,EAAE;QACvC,KAAK,EAAE,CAAC;QAjBD,cAAS,GAAG,CAAC,CAAC;QACd,eAAU,GAAG,CAAC,CAAC;QAEvB;;;;;;WAMG;QACK,eAAU,GAAG,CAAC,CAAC;QACf,gBAAW,GAAG,CAAC,CAAC;QAEhB,YAAO,GAAkD,IAAI,CAAC;QAC9D,WAAM,GAAG,CAAC,CAAC;QAIlB,IAAI,CAAC,KAAK,GAAG,OAAO,CAAC,KAAK,IAAI,GAAG,CAAC;QAClC,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC,QAAQ,IAAI,GAAG,CAAC;QACxC,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC,MAAM,EAAE,CAAC,IAAI,EAAE,CAAC;QACvC,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC,MAAM,EAAE,CAAC,IAAI,EAAE,CAAC;QACvC,IAAI,CAAC,MAAM,GAAG,OAAO,CAAC,MAAM,IAAI,CAAC,CAAC;QAElC,IAAI,CAAC,KAAK,GAAG,IAAI,MAAM,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,KAAK,EAAE,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,IAAI,EAAE,KAAK,EAAE,CAAC,CAAC;QAC7F,IAAI,CAAC,IAAI,GAAG,IAAI,KAAK,CAAC,EAAE,IAAI,EAAE,EAAE,EAAE,SAAS,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC,CAAC;QAC9D,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QACvC,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAE1B,IAAI,CAAC,OAAO,GAAG,KAAK,CAAC;IACtB,CAAC;IAED,2FAA2F;IAC3F,WAAW,CAAC,KAAa,EAAE,MAAc;QACxC,IAAI,CAAC,SAAS,GAAG,KAAK,CAAC;QACvB,IAAI,CAAC,UAAU,GAAG,MAAM,CAAC;QACzB,IAAI,IAAI,CAAC,OAAO;YAAE,IAAI,CAAC,KAAK,EAAE,CAAC;IAChC,CAAC;IAED;;;;;;OAMG;IACH,KAAK,CAAC,IAAY,EAAE,CAAS,EAAE,CAAS;QACvC,IAAI,IAAI,CAAC,OAAO,IAAI,IAAI,CAAC,OAAO,CAAC,IAAI,KAAK,IAAI,EAAE,CAAC;YAChD,IAAI,CAAC,OAAO,CAAC,CAAC,GAAG,CAAC,CAAC;YACnB,IAAI,CAAC,OAAO,CAAC,CAAC,GAAG,CAAC,CAAC;YACnB,IAAI,IAAI,CAAC,OAAO;gBAAE,IAAI,CAAC,KAAK,EAAE,CAAC;YAC/B,OAAO;QACR,CAAC;QAED,IAAI,CAAC,OAAO,GAAG,EAAE,IAAI,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC;QAC9B,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC;QAChB,IAAI,CAAC,OAAO,GAAG,KAAK,CAAC;IACtB,CAAC;IAED,wEAAwE;IACxE,KAAK;QACJ,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC;QACpB,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC;QAChB,IAAI,CAAC,OAAO,GAAG,KAAK,CAAC;IACtB,CAAC;IAED,IAAI,SAAS;QACZ,OAAO,IAAI,CAAC,OAAO,CAAC;IACrB,CAAC;IAED,uFAAuF;IACvF,IAAI,IAAI;QACP,OAAO,IAAI,CAAC,OAAO,EAAE,IAAI,IAAI,IAAI,CAAC;IACnC,CAAC;IAED,yFAAyF;IACzF,IAAI,aAAa;QAChB,OAAO,EAAE,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,EAAE,CAAC;IAC7C,CAAC;IAED,IAAI,IAAI;QACP,OAAO,EAAE,KAAK,EAAE,IAAI,CAAC,UAAU,EAAE,MAAM,EAAE,IAAI,CAAC,WAAW,EAAE,CAAC;IAC7D,CAAC;IAED,mGAAmG;IACnG,MAAM,CAAC,EAAU;QAChB,IAAI,CAAC,IAAI,CAAC,OAAO,IAAI,IAAI,CAAC,OAAO;YAAE,OAAO,KAAK,CAAC;QAEhD,IAAI,CAAC,MAAM,IAAI,EAAE,CAAC;QAClB,IAAI,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,KAAK;YAAE,OAAO,KAAK,CAAC;QAE3C,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;QAErC,MAAM,CAAC,GAAG,KAAK,EAAE,CAAC;QAClB,4EAA4E;QAC5E,MAAM,KAAK,GAAG,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,OAAO,CAAC;QACxD,MAAM,IAAI,GAAG,IAAI,CAAC,WAAW,EAAE,CAAC;QAChC,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,KAAK,GAAG,CAAC,CAAC;QACpD,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,KAAK,GAAG,CAAC,CAAC;QACtD,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,IAAI,CAAC,UAAU,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC;QAErD,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC;QACpB,IAAI,CAAC,KAAK,EAAE,CAAC;QACb,OAAO,IAAI,CAAC;IACb,CAAC;IAED;;;;;;;;OAQG;IACO,WAAW;QACpB,OAAO,EAAE,KAAK,EAAE,IAAI,CAAC,IAAI,CAAC,KAAK,EAAE,MAAM,EAAE,IAAI,CAAC,IAAI,CAAC,MAAM,EAAE,CAAC;IAC7D,CAAC;IAED,6FAA6F;IACrF,KAAK;QACZ,MAAM,MAAM,GAAG,IAAI,CAAC,OAAO,CAAC;QAC5B,IAAI,CAAC,MAAM;YAAE,OAAO;QAEpB,MAAM,KAAK,GAAG,IAAI,CAAC,UAAU,CAAC;QAC9B,MAAM,MAAM,GAAG,IAAI,CAAC,WAAW,CAAC;QAEhC,IAAI,CAAC,GAAG,MAAM,CAAC,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC;QAChC,IAAI,CAAC,GAAG,MAAM,CAAC,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC;QAEhC,IAAI,IAAI,CAAC,SAAS,GAAG,CAAC,EAAE,CAAC;YACxB,kFAAkF;YAClF,wDAAwD;YACxD,IAAI,CAAC,GAAG,KAAK,GAAG,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,SAAS;gBAAE,CAAC,GAAG,MAAM,CAAC,CAAC,GAAG,IAAI,CAAC,OAAO,GAAG,KAAK,CAAC;YAClF,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,SAAS,GAAG,KAAK,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;QACrG,CAAC;QACD,IAAI,IAAI,CAAC,UAAU,GAAG,CAAC,EAAE,CAAC;YACzB,IAAI,CAAC,GAAG,MAAM,GAAG,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,UAAU;gBAAE,CAAC,GAAG,MAAM,CAAC,CAAC,GAAG,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;YACrF,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,UAAU,GAAG,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;QACvG,CAAC;QAED,IAAI,CAAC,KAAK,CAAC,CAAC,GAAG,CAAC,CAAC;QACjB,IAAI,CAAC,KAAK,CAAC,CAAC,GAAG,CAAC,CAAC;IAClB,CAAC;CACD"}
|
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@@ -20,6 +20,15 @@ export interface VerticalLayoutOptions {
|
|
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20
20
|
* Columns run right to left, each one top to bottom, which is the traditional order for
|
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21
21
|
* vertical Japanese and Chinese. `\n` in the source text forces a new column, the same way
|
|
22
22
|
* it forces a new line in horizontal text.
|
|
23
|
+
*
|
|
24
|
+
* @example
|
|
25
|
+
* ```ts
|
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26
|
+
* import { layoutVertical } from '@datamoc/mw_games/two-d/ui';
|
|
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|
+
*
|
|
28
|
+
* const glyphs = layoutVertical('AB', { lineHeight: 10, columnHeight: 100 });
|
|
29
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+
* console.log(glyphs[0]); // { char: 'A', x: -5, y: 5, rotate: true } - Latin letters rotate by default
|
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+
* console.log(glyphs[1]); // { char: 'B', x: -5, y: 15, rotate: true }
|
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+
* ```
|
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|
*/
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|
export declare function layoutVertical(text: string, options: VerticalLayoutOptions): GlyphLayout[];
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export interface VerticalLabelOptions {
|
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@@ -39,6 +48,15 @@ export interface VerticalLabelOptions {
|
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|
* within one column instead of rotating whole characters), and it does not reposition
|
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* punctuation to a cell's corner the way professionally typeset Japanese does. Both are
|
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* real refinements a native reader would want on top of this, not included here.
|
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+
*
|
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+
* @example
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+
* ```ts
|
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|
+
* import { VerticalLabel } from '@datamoc/mw_games/two-d/ui';
|
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+
*
|
|
56
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+
* const sign = new VerticalLabel({ text: '出口', columnHeight: 200, size: 24 });
|
|
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|
+
* sign.x = 400;
|
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+
* sign.y = 40;
|
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|
+
* ```
|
|
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60
|
*/
|
|
43
61
|
export declare class VerticalLabel extends Container {
|
|
44
62
|
private readonly opts;
|
|
@@ -1 +1 @@
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1
|
-
{"version":3,"file":"VerticalLabel.d.ts","sourceRoot":"","sources":["../../../src/two-d/ui/VerticalLabel.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAQ,MAAM,SAAS,CAAC;AAG1C,MAAM,WAAW,WAAW;IAC3B,IAAI,EAAE,MAAM,CAAC;IACb,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,MAAM,EAAE,OAAO,CAAC;CAChB;AAED,MAAM,WAAW,qBAAqB;IACrC,UAAU,EAAE,MAAM,CAAC;IACnB,6EAA6E;IAC7E,YAAY,EAAE,MAAM,CAAC;IACrB,mFAAmF;IACnF,MAAM,CAAC,EAAE,MAAM,CAAC;CAChB;AAKD
|
|
1
|
+
{"version":3,"file":"VerticalLabel.d.ts","sourceRoot":"","sources":["../../../src/two-d/ui/VerticalLabel.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAQ,MAAM,SAAS,CAAC;AAG1C,MAAM,WAAW,WAAW;IAC3B,IAAI,EAAE,MAAM,CAAC;IACb,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,MAAM,EAAE,OAAO,CAAC;CAChB;AAED,MAAM,WAAW,qBAAqB;IACrC,UAAU,EAAE,MAAM,CAAC;IACnB,6EAA6E;IAC7E,YAAY,EAAE,MAAM,CAAC;IACrB,mFAAmF;IACnF,MAAM,CAAC,EAAE,MAAM,CAAC;CAChB;AAKD;;;;;;;;;;;;;;;;;GAiBG;AACH,wBAAgB,cAAc,CAAC,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,qBAAqB,GAAG,WAAW,EAAE,CAiC1F;AAED,MAAM,WAAW,oBAAoB;IACpC,IAAI,EAAE,MAAM,CAAC;IACb,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,YAAY,EAAE,MAAM,CAAC;IACrB,MAAM,CAAC,EAAE,MAAM,CAAC;CAChB;AAED;;;;;;;;;;;;;;;;;;;GAmBG;AACH,qBAAa,aAAc,SAAQ,SAAS;IAC3C,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAuB;IAC5C,OAAO,CAAC,QAAQ,CAAC,aAAa,CAA+B;IAE7D,YAAY,OAAO,EAAE,oBAAoB,EAKxC;IAED,gGAAgG;IAChG,OAAO,CAAC,KAAK;IA4BJ,OAAO,CAAC,OAAO,CAAC,EAAE,UAAU,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,IAAI,CAGpE;CACD"}
|
|
@@ -10,6 +10,15 @@ const DEFAULT_ROTATE = /[A-Za-z0-9]/;
|
|
|
10
10
|
* Columns run right to left, each one top to bottom, which is the traditional order for
|
|
11
11
|
* vertical Japanese and Chinese. `\n` in the source text forces a new column, the same way
|
|
12
12
|
* it forces a new line in horizontal text.
|
|
13
|
+
*
|
|
14
|
+
* @example
|
|
15
|
+
* ```ts
|
|
16
|
+
* import { layoutVertical } from '@datamoc/mw_games/two-d/ui';
|
|
17
|
+
*
|
|
18
|
+
* const glyphs = layoutVertical('AB', { lineHeight: 10, columnHeight: 100 });
|
|
19
|
+
* console.log(glyphs[0]); // { char: 'A', x: -5, y: 5, rotate: true } - Latin letters rotate by default
|
|
20
|
+
* console.log(glyphs[1]); // { char: 'B', x: -5, y: 15, rotate: true }
|
|
21
|
+
* ```
|
|
13
22
|
*/
|
|
14
23
|
export function layoutVertical(text, options) {
|
|
15
24
|
const { lineHeight, columnHeight } = options;
|
|
@@ -51,6 +60,15 @@ export function layoutVertical(text, options) {
|
|
|
51
60
|
* within one column instead of rotating whole characters), and it does not reposition
|
|
52
61
|
* punctuation to a cell's corner the way professionally typeset Japanese does. Both are
|
|
53
62
|
* real refinements a native reader would want on top of this, not included here.
|
|
63
|
+
*
|
|
64
|
+
* @example
|
|
65
|
+
* ```ts
|
|
66
|
+
* import { VerticalLabel } from '@datamoc/mw_games/two-d/ui';
|
|
67
|
+
*
|
|
68
|
+
* const sign = new VerticalLabel({ text: '出口', columnHeight: 200, size: 24 });
|
|
69
|
+
* sign.x = 400;
|
|
70
|
+
* sign.y = 40;
|
|
71
|
+
* ```
|
|
54
72
|
*/
|
|
55
73
|
export class VerticalLabel extends Container {
|
|
56
74
|
constructor(options) {
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"VerticalLabel.js","sourceRoot":"","sources":["../../../src/two-d/ui/VerticalLabel.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,IAAI,EAAE,MAAM,SAAS,CAAC;AAC1C,OAAO,EAAE,KAAK,EAAE,YAAY,EAAc,MAAM,YAAY,CAAC;AAiB7D,0FAA0F;AAC1F,MAAM,cAAc,GAAG,aAAa,CAAC;AAErC
|
|
1
|
+
{"version":3,"file":"VerticalLabel.js","sourceRoot":"","sources":["../../../src/two-d/ui/VerticalLabel.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,IAAI,EAAE,MAAM,SAAS,CAAC;AAC1C,OAAO,EAAE,KAAK,EAAE,YAAY,EAAc,MAAM,YAAY,CAAC;AAiB7D,0FAA0F;AAC1F,MAAM,cAAc,GAAG,aAAa,CAAC;AAErC;;;;;;;;;;;;;;;;;GAiBG;AACH,MAAM,UAAU,cAAc,CAAC,IAAY,EAAE,OAA8B;IAC1E,MAAM,EAAE,UAAU,EAAE,YAAY,EAAE,GAAG,OAAO,CAAC;IAC7C,MAAM,MAAM,GAAG,OAAO,CAAC,MAAM,IAAI,cAAc,CAAC;IAEhD,MAAM,MAAM,GAAkB,EAAE,CAAC;IACjC,IAAI,MAAM,GAAG,CAAC,CAAC;IACf,IAAI,GAAG,GAAG,CAAC,CAAC;IAEZ,KAAK,MAAM,IAAI,IAAI,IAAI,EAAE,CAAC;QACzB,IAAI,IAAI,KAAK,IAAI,EAAE,CAAC;YACnB,MAAM,EAAE,CAAC;YACT,GAAG,GAAG,CAAC,CAAC;YACR,SAAS;QACV,CAAC;QACD,IAAI,GAAG,GAAG,UAAU,IAAI,YAAY,EAAE,CAAC;YACtC,MAAM,EAAE,CAAC;YACT,GAAG,GAAG,CAAC,CAAC;QACT,CAAC;QAED,MAAM,QAAQ,GAAG,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QACnC,uFAAuF;QACvF,yBAAyB;QACzB,MAAM,OAAO,GAAG,MAAM,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,GAAG,UAAU,CAAC;QACxD,MAAM,CAAC,IAAI,CAAC;YACX,IAAI;YACJ,CAAC,EAAE,QAAQ,CAAC,CAAC,CAAC,OAAO,GAAG,UAAU,GAAG,CAAC,CAAC,CAAC,CAAC,OAAO;YAChD,CAAC,EAAE,QAAQ,CAAC,CAAC,CAAC,GAAG,GAAG,UAAU,GAAG,UAAU,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,GAAG,UAAU;YAClE,MAAM,EAAE,QAAQ;SAChB,CAAC,CAAC;QACH,GAAG,EAAE,CAAC;IACP,CAAC;IAED,OAAO,MAAM,CAAC;AACf,CAAC;AAUD;;;;;;;;;;;;;;;;;;;GAmBG;AACH,MAAM,OAAO,aAAc,SAAQ,SAAS;IAI3C,YAAY,OAA6B;QACxC,KAAK,EAAE,CAAC;QAHQ,kBAAa,GAAG,CAAC,CAAQ,EAAE,EAAE,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;QAI5D,IAAI,CAAC,IAAI,GAAG,OAAO,CAAC;QACpB,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE,CAAC,CAAC;QACpB,YAAY,CAAC,GAAG,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;IACtC,CAAC;IAED,gGAAgG;IACxF,KAAK,CAAC,CAAQ;QACrB,IAAI,CAAC,cAAc,EAAE,CAAC,OAAO,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,KAAK,CAAC,OAAO,EAAE,CAAC,CAAC;QAE1D,MAAM,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,IAAI,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC;QAC3C,MAAM,UAAU,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,GAAG,CAAC,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;QAEvD,MAAM,MAAM,GAAG,cAAc,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YAC7C,UAAU;YACV,YAAY,EAAE,IAAI,CAAC,IAAI,CAAC,YAAY;YACpC,MAAM,EAAE,IAAI,CAAC,IAAI,CAAC,MAAM;SACxB,CAAC,CAAC;QAEH,KAAK,MAAM,KAAK,IAAI,MAAM,EAAE,CAAC;YAC5B,MAAM,IAAI,GAAG,IAAI,IAAI,CAAC;gBACrB,IAAI,EAAE,KAAK,CAAC,IAAI;gBAChB,KAAK,EAAE,EAAE,UAAU,EAAE,CAAC,CAAC,IAAI,CAAC,MAAM,EAAE,QAAQ,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC,IAAI,CAAC,KAAK,IAAI,CAAC,CAAC,KAAK,CAAC,IAAI,EAAE;aAC3F,CAAC,CAAC;YAEH,IAAI,KAAK,CAAC,MAAM,EAAE,CAAC;gBAClB,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;gBACrB,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,EAAE,GAAG,CAAC,CAAC;YAC7B,CAAC;YACD,IAAI,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;YACjB,IAAI,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;YACjB,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;QACrB,CAAC;IACF,CAAC;IAEQ,OAAO,CAAC,OAA6C;QAC7D,YAAY,CAAC,MAAM,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;QACxC,KAAK,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC;IACxB,CAAC;CACD"}
|
|
@@ -28,6 +28,18 @@ export interface WindowOptions {
|
|
|
28
28
|
*
|
|
29
29
|
* Contents go in `content`, whose origin is already inset past the frame and padding, so a
|
|
30
30
|
* child placed at 0,0 sits correctly whatever the theme's border is.
|
|
31
|
+
*
|
|
32
|
+
* @example
|
|
33
|
+
* ```ts
|
|
34
|
+
* import { Window, Label } from '@datamoc/mw_games/two-d/ui';
|
|
35
|
+
*
|
|
36
|
+
* const confirm = new Window({ width: 200, height: 100, title: 'Leave?', anchor: 'center' });
|
|
37
|
+
* confirm.content.addChild(new Label({ text: 'Progress since your last save will be lost.' }));
|
|
38
|
+
* confirm.onClose.add(() => console.log('window closed'));
|
|
39
|
+
*
|
|
40
|
+
* confirm.place(800, 600); // centres it in an 800x600 viewport
|
|
41
|
+
* confirm.handleAction('cancel'); // closable defaults to true, so this closes it
|
|
42
|
+
* ```
|
|
31
43
|
*/
|
|
32
44
|
export declare class Window extends Container {
|
|
33
45
|
readonly content: Container<import("pixi.js").ContainerChild>;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Window.d.ts","sourceRoot":"","sources":["../../../src/two-d/ui/Window.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAY,MAAM,SAAS,CAAC;AAC9C,OAAO,EAAE,MAAM,EAAE,MAAM,sBAAsB,CAAC;AAC9C,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,qBAAqB,CAAC;AAKlD,MAAM,WAAW,aAAa;IAC7B,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;IACf,KAAK,CAAC,EAAE,MAAM,CAAC;IAEf,wEAAwE;IACxE,KAAK,CAAC,EAAE,OAAO,CAAC;IAEhB,2EAA2E;IAC3E,QAAQ,CAAC,EAAE,OAAO,CAAC;IAEnB;;;;;;OAMG;IACH,IAAI,CAAC,EAAE,OAAO,CAAC;IAEf,8EAA8E;IAC9E,MAAM,CAAC,EAAE,QAAQ,GAAG,QAAQ,GAAG,KAAK,CAAC;CACrC;AAED
|
|
1
|
+
{"version":3,"file":"Window.d.ts","sourceRoot":"","sources":["../../../src/two-d/ui/Window.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAY,MAAM,SAAS,CAAC;AAC9C,OAAO,EAAE,MAAM,EAAE,MAAM,sBAAsB,CAAC;AAC9C,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,qBAAqB,CAAC;AAKlD,MAAM,WAAW,aAAa;IAC7B,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;IACf,KAAK,CAAC,EAAE,MAAM,CAAC;IAEf,wEAAwE;IACxE,KAAK,CAAC,EAAE,OAAO,CAAC;IAEhB,2EAA2E;IAC3E,QAAQ,CAAC,EAAE,OAAO,CAAC;IAEnB;;;;;;OAMG;IACH,IAAI,CAAC,EAAE,OAAO,CAAC;IAEf,8EAA8E;IAC9E,MAAM,CAAC,EAAE,QAAQ,GAAG,QAAQ,GAAG,KAAK,CAAC;CACrC;AAED;;;;;;;;;;;;;;;;;;;;GAoBG;AACH,qBAAa,MAAO,SAAQ,SAAS;IACpC,QAAQ,CAAC,OAAO,8CAAmB;IACnC,QAAQ,CAAC,OAAO,eAAsB;IAEtC,QAAQ,CAAC,KAAK,EAAE,OAAO,CAAC;IACxB,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;IAC3B,QAAQ,CAAC,IAAI,EAAE,OAAO,CAAC;IACvB,QAAQ,CAAC,MAAM,EAAE,QAAQ,GAAG,QAAQ,GAAG,KAAK,CAAC;IAE7C,OAAO,CAAC,UAAU,CAAuB;IACzC,OAAO,CAAC,UAAU,CAAsB;IAExC,OAAO,CAAC,UAAU,CAAK;IACvB,OAAO,CAAC,WAAW,CAAK;IAExB,OAAO,CAAC,YAAY,CAAK;IACzB,OAAO,CAAC,aAAa,CAAK;IAE1B,OAAO,CAAC,QAAQ,CAAC,aAAa,CAAwB;IAEtD,YAAY,OAAO,EAAE,aAAa,EA0BjC;IAED,2FAA2F;IAC3F,OAAO,CAAC,OAAO;IAKf,MAAM,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,GAAG,IAAI,CA6B1C;IAED,0FAA0F;IAC1F,IAAI,YAAY,IAAI,MAAM,CAEzB;IAED,IAAI,aAAa,IAAI,MAAM,CAE1B;IAED,QAAQ,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI,CAE3B;IAED;;;;;;OAMG;IACH,QAAQ,EAAE;QAAE,YAAY,CAAC,MAAM,EAAE,MAAM,GAAG,OAAO,CAAA;KAAE,GAAG,IAAI,CAAQ;IAElE;;;;OAIG;IACH,YAAY,CAAC,MAAM,EAAE,MAAM,GAAG,OAAO,CAQpC;IAED,kEAAkE;IAClE,MAAM,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI,CAExB;IAED,KAAK,IAAI,IAAI,CAIZ;IAED,2EAA2E;IAC3E,KAAK,CAAC,aAAa,EAAE,MAAM,EAAE,cAAc,EAAE,MAAM,GAAG,IAAI,CAazD;IAEQ,OAAO,CAAC,OAAO,CAAC,EAAE,UAAU,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,IAAI,CAGpE;CACD"}
|
package/dist/two-d/ui/Window.js
CHANGED
|
@@ -11,6 +11,18 @@ import { theme, themeChanged } from './theme.js';
|
|
|
11
11
|
*
|
|
12
12
|
* Contents go in `content`, whose origin is already inset past the frame and padding, so a
|
|
13
13
|
* child placed at 0,0 sits correctly whatever the theme's border is.
|
|
14
|
+
*
|
|
15
|
+
* @example
|
|
16
|
+
* ```ts
|
|
17
|
+
* import { Window, Label } from '@datamoc/mw_games/two-d/ui';
|
|
18
|
+
*
|
|
19
|
+
* const confirm = new Window({ width: 200, height: 100, title: 'Leave?', anchor: 'center' });
|
|
20
|
+
* confirm.content.addChild(new Label({ text: 'Progress since your last save will be lost.' }));
|
|
21
|
+
* confirm.onClose.add(() => console.log('window closed'));
|
|
22
|
+
*
|
|
23
|
+
* confirm.place(800, 600); // centres it in an 800x600 viewport
|
|
24
|
+
* confirm.handleAction('cancel'); // closable defaults to true, so this closes it
|
|
25
|
+
* ```
|
|
14
26
|
*/
|
|
15
27
|
export class Window extends Container {
|
|
16
28
|
constructor(options) {
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Window.js","sourceRoot":"","sources":["../../../src/two-d/ui/Window.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,QAAQ,EAAE,MAAM,SAAS,CAAC;AAC9C,OAAO,EAAE,MAAM,EAAE,MAAM,sBAAsB,CAAC;AAE9C,OAAO,EAAE,SAAS,EAAE,MAAM,gBAAgB,CAAC;AAC3C,OAAO,EAAE,KAAK,EAAE,MAAM,YAAY,CAAC;AACnC,OAAO,EAAE,KAAK,EAAE,YAAY,EAAE,MAAM,YAAY,CAAC;AA0BjD
|
|
1
|
+
{"version":3,"file":"Window.js","sourceRoot":"","sources":["../../../src/two-d/ui/Window.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,QAAQ,EAAE,MAAM,SAAS,CAAC;AAC9C,OAAO,EAAE,MAAM,EAAE,MAAM,sBAAsB,CAAC;AAE9C,OAAO,EAAE,SAAS,EAAE,MAAM,gBAAgB,CAAC;AAC3C,OAAO,EAAE,KAAK,EAAE,MAAM,YAAY,CAAC;AACnC,OAAO,EAAE,KAAK,EAAE,YAAY,EAAE,MAAM,YAAY,CAAC;AA0BjD;;;;;;;;;;;;;;;;;;;;GAoBG;AACH,MAAM,OAAO,MAAO,SAAQ,SAAS;IAoBpC,YAAY,OAAsB;QACjC,KAAK,EAAE,CAAC;QApBA,YAAO,GAAG,IAAI,SAAS,EAAE,CAAC;QAC1B,YAAO,GAAG,IAAI,MAAM,EAAQ,CAAC;QAQ9B,eAAU,GAAiB,IAAI,CAAC;QAEhC,eAAU,GAAG,CAAC,CAAC;QACf,gBAAW,GAAG,CAAC,CAAC;QAEhB,iBAAY,GAAG,CAAC,CAAC;QACjB,kBAAa,GAAG,CAAC,CAAC;QAET,kBAAa,GAAG,GAAG,EAAE,CAAC,IAAI,CAAC,OAAO,EAAE,CAAC;QAgFtD;;;;;;WAMG;QACH,aAAQ,GAAqD,IAAI,CAAC;QAlFjE,MAAM,CAAC,GAAG,KAAK,EAAE,CAAC;QAClB,IAAI,CAAC,KAAK,GAAG,OAAO,CAAC,KAAK,IAAI,IAAI,CAAC;QACnC,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC,QAAQ,IAAI,IAAI,CAAC;QACzC,IAAI,CAAC,IAAI,GAAG,OAAO,CAAC,IAAI,IAAI,IAAI,CAAC,KAAK,CAAC;QACvC,IAAI,CAAC,MAAM,GAAG,OAAO,CAAC,MAAM,IAAI,QAAQ,CAAC;QAEzC,IAAI,CAAC,CAAC,KAAK,EAAE,CAAC;YACb,IAAI,CAAC,UAAU,GAAG,IAAI,SAAS,CAAC,CAAC,CAAC,KAAK,EAAE,EAAE,MAAM,EAAE,CAAC,CAAC,WAAW,EAAE,CAAC,CAAC;QACrE,CAAC;aAAM,CAAC;YACP,+EAA+E;YAC/E,0BAA0B;YAC1B,IAAI,CAAC,UAAU,GAAG,IAAI,QAAQ,EAAE,CAAC;QAClC,CAAC;QACD,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;QAE/B,IAAI,OAAO,CAAC,KAAK,KAAK,SAAS,EAAE,CAAC;YACjC,IAAI,CAAC,UAAU,GAAG,IAAI,KAAK,CAAC,EAAE,IAAI,EAAE,OAAO,CAAC,KAAK,EAAE,KAAK,EAAE,CAAC,CAAC,KAAK,CAAC,aAAa,EAAE,IAAI,EAAE,IAAI,EAAE,CAAC,CAAC;YAC/F,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;QAChC,CAAC;QAED,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QAC5B,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,KAAK,EAAE,OAAO,CAAC,MAAM,CAAC,CAAC;QAC3C,YAAY,CAAC,GAAG,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;IACtC,CAAC;IAED,2FAA2F;IACnF,OAAO;QACd,IAAI,CAAC,UAAU,EAAE,QAAQ,CAAC,KAAK,EAAE,CAAC,KAAK,CAAC,aAAa,CAAC,CAAC;QACvD,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;IACpD,CAAC;IAED,MAAM,CAAC,KAAa,EAAE,MAAc;QACnC,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC;QAC1B,IAAI,CAAC,aAAa,GAAG,MAAM,CAAC;QAC5B,MAAM,CAAC,GAAG,KAAK,EAAE,CAAC;QAClB,MAAM,MAAM,GAAG,IAAI,CAAC,UAAU,YAAY,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC;QACtF,MAAM,KAAK,GAAG,MAAM,GAAG,CAAC,CAAC,OAAO,CAAC;QAEjC,IAAI,IAAI,CAAC,UAAU,YAAY,SAAS,EAAE,CAAC;YAC1C,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC;QACvC,CAAC;aAAM,CAAC;YACP,IAAI,CAAC,UAAU;iBACb,KAAK,EAAE;iBACP,SAAS,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,EAAE,CAAC,CAAC;iBACjC,IAAI,CAAC,EAAE,KAAK,EAAE,CAAC,CAAC,KAAK,CAAC,SAAS,EAAE,CAAC;iBAClC,MAAM,CAAC,EAAE,KAAK,EAAE,CAAC,CAAC,KAAK,CAAC,WAAW,EAAE,KAAK,EAAE,CAAC,EAAE,CAAC,CAAC;QACpD,CAAC;QAED,IAAI,UAAU,GAAG,KAAK,CAAC;QACvB,IAAI,IAAI,CAAC,UAAU,EAAE,CAAC;YACrB,IAAI,CAAC,UAAU,CAAC,CAAC,GAAG,CAAC,CAAC,SAAS,KAAK,KAAK,CAAC,CAAC,CAAC,KAAK,GAAG,KAAK,GAAG,IAAI,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC;YAC1F,IAAI,CAAC,UAAU,CAAC,CAAC,GAAG,KAAK,CAAC;YAC1B,UAAU,GAAG,KAAK,GAAG,IAAI,CAAC,UAAU,CAAC,MAAM,GAAG,CAAC,CAAC,OAAO,CAAC;QACzD,CAAC;QAED,IAAI,CAAC,OAAO,CAAC,CAAC,GAAG,KAAK,CAAC;QACvB,IAAI,CAAC,OAAO,CAAC,CAAC,GAAG,UAAU,CAAC;QAE5B,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,KAAK,GAAG,KAAK,GAAG,CAAC,CAAC,CAAC;QACjD,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,MAAM,GAAG,UAAU,GAAG,KAAK,CAAC,CAAC;IAC7D,CAAC;IAED,0FAA0F;IAC1F,IAAI,YAAY;QACf,OAAO,IAAI,CAAC,UAAU,CAAC;IACxB,CAAC;IAED,IAAI,aAAa;QAChB,OAAO,IAAI,CAAC,WAAW,CAAC;IACzB,CAAC;IAED,QAAQ,CAAC,IAAY;QACpB,IAAI,CAAC,UAAU,EAAE,OAAO,CAAC,IAAI,CAAC,CAAC;IAChC,CAAC;IAWD;;;;OAIG;IACH,YAAY,CAAC,MAAc;QAC1B,IAAI,IAAI,CAAC,QAAQ,EAAE,YAAY,CAAC,MAAM,CAAC;YAAE,OAAO,IAAI,CAAC;QAErD,IAAI,MAAM,KAAK,QAAQ,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;YAC1C,IAAI,CAAC,KAAK,EAAE,CAAC;YACb,OAAO,IAAI,CAAC;QACb,CAAC;QACD,OAAO,KAAK,CAAC;IACd,CAAC;IAED,kEAAkE;IAClE,MAAM,CAAC,GAAW;QACjB,+CAA+C;IAChD,CAAC;IAED,KAAK;QACJ,IAAI,CAAC,OAAO,CAAC,QAAQ,EAAE,CAAC;QACxB,IAAI,CAAC,MAAM,EAAE,WAAW,CAAC,IAAI,CAAC,CAAC;QAC/B,IAAI,CAAC,OAAO,CAAC,EAAE,QAAQ,EAAE,IAAI,EAAE,CAAC,CAAC;IAClC,CAAC;IAED,2EAA2E;IAC3E,KAAK,CAAC,aAAqB,EAAE,cAAsB;QAClD,MAAM,MAAM,GAAG,IAAI,CAAC,cAAc,EAAE,CAAC;QACrC,MAAM,MAAM,GAAG,KAAK,EAAE,CAAC,OAAO,GAAG,CAAC,CAAC;QAEnC,IAAI,CAAC,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,aAAa,GAAG,MAAM,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC;QAExD,IAAI,IAAI,CAAC,MAAM,KAAK,QAAQ,EAAE,CAAC;YAC9B,IAAI,CAAC,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,cAAc,GAAG,MAAM,CAAC,MAAM,GAAG,MAAM,CAAC,CAAC;QAC9D,CAAC;aAAM,IAAI,IAAI,CAAC,MAAM,KAAK,KAAK,EAAE,CAAC;YAClC,IAAI,CAAC,CAAC,GAAG,MAAM,CAAC;QACjB,CAAC;aAAM,CAAC;YACP,IAAI,CAAC,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,cAAc,GAAG,MAAM,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC;QAC3D,CAAC;IACF,CAAC;IAEQ,OAAO,CAAC,OAA6C;QAC7D,YAAY,CAAC,MAAM,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;QACxC,KAAK,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC;IACxB,CAAC;CACD"}
|
package/dist/two-d/ui/theme.d.ts
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
|
-
import type { Texture } from 'pixi.js';
|
|
2
1
|
import type { Direction } from '../../i18n/index.ts';
|
|
3
2
|
import { Signal } from '../../core/Signal.ts';
|
|
3
|
+
import type { Texture2D } from '../render/Types2D.ts';
|
|
4
4
|
/**
|
|
5
5
|
* How the interface looks.
|
|
6
6
|
*
|
|
@@ -10,7 +10,7 @@ import { Signal } from '../../core/Signal.ts';
|
|
|
10
10
|
*/
|
|
11
11
|
export interface Theme {
|
|
12
12
|
/** the panel texture behind windows; without one, windows draw a flat rectangle */
|
|
13
|
-
panel?:
|
|
13
|
+
panel?: Texture2D;
|
|
14
14
|
/** how many pixels of `panel` are its fixed border */
|
|
15
15
|
panelBorder: number;
|
|
16
16
|
/** space between a window's frame and its contents */
|
|
@@ -44,6 +44,17 @@ export interface Theme {
|
|
|
44
44
|
*/
|
|
45
45
|
direction: Direction;
|
|
46
46
|
}
|
|
47
|
+
/**
|
|
48
|
+
* The palette every widget starts with, before a game calls `setTheme`.
|
|
49
|
+
*
|
|
50
|
+
* @example
|
|
51
|
+
* ```ts
|
|
52
|
+
* import { defaultTheme } from '@datamoc/mw_games/two-d/ui';
|
|
53
|
+
*
|
|
54
|
+
* console.log(defaultTheme.color.text); // 0xe8e8f0
|
|
55
|
+
* console.log(defaultTheme.padding); // 8
|
|
56
|
+
* ```
|
|
57
|
+
*/
|
|
47
58
|
export declare const defaultTheme: Theme;
|
|
48
59
|
/**
|
|
49
60
|
* A ready-made high-contrast preset: pure white text on black panels, a thicker border, and
|
|
@@ -53,8 +64,23 @@ export declare const defaultTheme: Theme;
|
|
|
53
64
|
* `ui.HelpScreen` already is over `Window`/`ListView`/`Label`. `setTheme(highContrastTheme)`
|
|
54
65
|
* applies it; a game with its own colours can still start from this and override just what
|
|
55
66
|
* it wants to keep, the same as any partial object `setTheme` accepts.
|
|
67
|
+
*
|
|
68
|
+
* @example
|
|
69
|
+
* ```ts
|
|
70
|
+
* import { setTheme, highContrastTheme } from '@datamoc/mw_games/two-d/ui';
|
|
71
|
+
*
|
|
72
|
+
* setTheme(highContrastTheme); // an accessibility toggle in the settings screen
|
|
73
|
+
* ```
|
|
56
74
|
*/
|
|
57
75
|
export declare const highContrastTheme: Theme;
|
|
76
|
+
/**
|
|
77
|
+
* @example
|
|
78
|
+
* ```ts
|
|
79
|
+
* import { theme } from '@datamoc/mw_games/two-d/ui';
|
|
80
|
+
*
|
|
81
|
+
* console.log(theme().color.text); // 0xe8e8f0 - the default, until a game calls setTheme
|
|
82
|
+
* ```
|
|
83
|
+
*/
|
|
58
84
|
export declare function theme(): Theme;
|
|
59
85
|
/**
|
|
60
86
|
* Fired with the new theme every time `setTheme` runs.
|
|
@@ -64,8 +90,26 @@ export declare function theme(): Theme;
|
|
|
64
90
|
* a day/night palette swap or a light/dark toggle subscribes here and reapplies its own style
|
|
65
91
|
* from the value passed in, the same shape `i18n`'s `direction` already flows into
|
|
66
92
|
* `theme.direction` from a game's own glue code. Every built-in widget already does this.
|
|
93
|
+
*
|
|
94
|
+
* @example
|
|
95
|
+
* ```ts
|
|
96
|
+
* import { themeChanged } from '@datamoc/mw_games/two-d/ui';
|
|
97
|
+
*
|
|
98
|
+
* themeChanged.add((next) => console.log('theme changed, text colour is now', next.color.text));
|
|
99
|
+
* ```
|
|
67
100
|
*/
|
|
68
101
|
export declare const themeChanged: Signal<Theme>;
|
|
69
|
-
/**
|
|
102
|
+
/**
|
|
103
|
+
* Replaces the theme; partial objects are merged over the default.
|
|
104
|
+
*
|
|
105
|
+
* @example
|
|
106
|
+
* ```ts
|
|
107
|
+
* import { setTheme, theme } from '@datamoc/mw_games/two-d/ui';
|
|
108
|
+
*
|
|
109
|
+
* setTheme({ color: { ...theme().color, textHighlight: 0x66ff66 } });
|
|
110
|
+
* console.log(theme().color.textHighlight); // 0x66ff66
|
|
111
|
+
* console.log(theme().padding); // 8 - everything else stays at the default
|
|
112
|
+
* ```
|
|
113
|
+
*/
|
|
70
114
|
export declare function setTheme(next: Partial<Theme>): void;
|
|
71
115
|
//# sourceMappingURL=theme.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"theme.d.ts","sourceRoot":"","sources":["../../../src/two-d/ui/theme.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,
|
|
1
|
+
{"version":3,"file":"theme.d.ts","sourceRoot":"","sources":["../../../src/two-d/ui/theme.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,qBAAqB,CAAC;AACrD,OAAO,EAAE,MAAM,EAAE,MAAM,sBAAsB,CAAC;AAC9C,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,sBAAsB,CAAC;AAEtD;;;;;;GAMG;AACH,MAAM,WAAW,KAAK;IACrB,mFAAmF;IACnF,KAAK,CAAC,EAAE,SAAS,CAAC;IAElB,sDAAsD;IACtD,WAAW,EAAE,MAAM,CAAC;IAEpB,sDAAsD;IACtD,OAAO,EAAE,MAAM,CAAC;IAEhB,4CAA4C;IAC5C,OAAO,EAAE,MAAM,CAAC;IAEhB,IAAI,EAAE;QACL,MAAM,EAAE,MAAM,CAAC;QACf,IAAI,EAAE,MAAM,CAAC;QACb,wDAAwD;QACxD,UAAU,EAAE,MAAM,CAAC;KACnB,CAAC;IAEF,KAAK,EAAE;QACN,IAAI,EAAE,MAAM,CAAC;QACb,OAAO,EAAE,MAAM,CAAC;QAChB,aAAa,EAAE,MAAM,CAAC;QACtB,qDAAqD;QACrD,SAAS,EAAE,MAAM,CAAC;QAClB,WAAW,EAAE,MAAM,CAAC;QACpB,SAAS,EAAE,MAAM,CAAC;QAClB,0CAA0C;QAC1C,OAAO,EAAE,MAAM,CAAC;KAChB,CAAC;IAEF,yDAAyD;IACzD,YAAY,EAAE,MAAM,CAAC;IAErB;;;;;OAKG;IACH,SAAS,EAAE,SAAS,CAAC;CACrB;AAED;;;;;;;;;;GAUG;AACH,eAAO,MAAM,YAAY,EAAE,KAqB1B,CAAC;AAEF;;;;;;;;;;;;;;;GAeG;AACH,eAAO,MAAM,iBAAiB,EAAE,KAoB/B,CAAC;AAIF;;;;;;;GAOG;AACH,wBAAgB,KAAK,IAAI,KAAK,CAE7B;AAED;;;;;;;;;;;;;;;GAeG;AACH,eAAO,MAAM,YAAY,eAAsB,CAAC;AAEhD;;;;;;;;;;;GAWG;AACH,wBAAgB,QAAQ,CAAC,IAAI,EAAE,OAAO,CAAC,KAAK,CAAC,GAAG,IAAI,CAQnD"}
|
package/dist/two-d/ui/theme.js
CHANGED
|
@@ -1,4 +1,15 @@
|
|
|
1
1
|
import { Signal } from '../../core/Signal.js';
|
|
2
|
+
/**
|
|
3
|
+
* The palette every widget starts with, before a game calls `setTheme`.
|
|
4
|
+
*
|
|
5
|
+
* @example
|
|
6
|
+
* ```ts
|
|
7
|
+
* import { defaultTheme } from '@datamoc/mw_games/two-d/ui';
|
|
8
|
+
*
|
|
9
|
+
* console.log(defaultTheme.color.text); // 0xe8e8f0
|
|
10
|
+
* console.log(defaultTheme.padding); // 8
|
|
11
|
+
* ```
|
|
12
|
+
*/
|
|
2
13
|
export const defaultTheme = {
|
|
3
14
|
panelBorder: 4,
|
|
4
15
|
padding: 8,
|
|
@@ -29,6 +40,13 @@ export const defaultTheme = {
|
|
|
29
40
|
* `ui.HelpScreen` already is over `Window`/`ListView`/`Label`. `setTheme(highContrastTheme)`
|
|
30
41
|
* applies it; a game with its own colours can still start from this and override just what
|
|
31
42
|
* it wants to keep, the same as any partial object `setTheme` accepts.
|
|
43
|
+
*
|
|
44
|
+
* @example
|
|
45
|
+
* ```ts
|
|
46
|
+
* import { setTheme, highContrastTheme } from '@datamoc/mw_games/two-d/ui';
|
|
47
|
+
*
|
|
48
|
+
* setTheme(highContrastTheme); // an accessibility toggle in the settings screen
|
|
49
|
+
* ```
|
|
32
50
|
*/
|
|
33
51
|
export const highContrastTheme = {
|
|
34
52
|
panelBorder: 6,
|
|
@@ -52,6 +70,14 @@ export const highContrastTheme = {
|
|
|
52
70
|
overlayAlpha: 0.85,
|
|
53
71
|
};
|
|
54
72
|
let current = defaultTheme;
|
|
73
|
+
/**
|
|
74
|
+
* @example
|
|
75
|
+
* ```ts
|
|
76
|
+
* import { theme } from '@datamoc/mw_games/two-d/ui';
|
|
77
|
+
*
|
|
78
|
+
* console.log(theme().color.text); // 0xe8e8f0 - the default, until a game calls setTheme
|
|
79
|
+
* ```
|
|
80
|
+
*/
|
|
55
81
|
export function theme() {
|
|
56
82
|
return current;
|
|
57
83
|
}
|
|
@@ -63,9 +89,27 @@ export function theme() {
|
|
|
63
89
|
* a day/night palette swap or a light/dark toggle subscribes here and reapplies its own style
|
|
64
90
|
* from the value passed in, the same shape `i18n`'s `direction` already flows into
|
|
65
91
|
* `theme.direction` from a game's own glue code. Every built-in widget already does this.
|
|
92
|
+
*
|
|
93
|
+
* @example
|
|
94
|
+
* ```ts
|
|
95
|
+
* import { themeChanged } from '@datamoc/mw_games/two-d/ui';
|
|
96
|
+
*
|
|
97
|
+
* themeChanged.add((next) => console.log('theme changed, text colour is now', next.color.text));
|
|
98
|
+
* ```
|
|
66
99
|
*/
|
|
67
100
|
export const themeChanged = new Signal();
|
|
68
|
-
/**
|
|
101
|
+
/**
|
|
102
|
+
* Replaces the theme; partial objects are merged over the default.
|
|
103
|
+
*
|
|
104
|
+
* @example
|
|
105
|
+
* ```ts
|
|
106
|
+
* import { setTheme, theme } from '@datamoc/mw_games/two-d/ui';
|
|
107
|
+
*
|
|
108
|
+
* setTheme({ color: { ...theme().color, textHighlight: 0x66ff66 } });
|
|
109
|
+
* console.log(theme().color.textHighlight); // 0x66ff66
|
|
110
|
+
* console.log(theme().padding); // 8 - everything else stays at the default
|
|
111
|
+
* ```
|
|
112
|
+
*/
|
|
69
113
|
export function setTheme(next) {
|
|
70
114
|
current = {
|
|
71
115
|
...defaultTheme,
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"theme.js","sourceRoot":"","sources":["../../../src/two-d/ui/theme.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"theme.js","sourceRoot":"","sources":["../../../src/two-d/ui/theme.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,MAAM,EAAE,MAAM,sBAAsB,CAAC;AAsD9C;;;;;;;;;;GAUG;AACH,MAAM,CAAC,MAAM,YAAY,GAAU;IAClC,WAAW,EAAE,CAAC;IACd,OAAO,EAAE,CAAC;IACV,OAAO,EAAE,CAAC;IACV,SAAS,EAAE,KAAK;IAChB,IAAI,EAAE;QACL,kFAAkF;QAClF,MAAM,EAAE,uDAAuD;QAC/D,IAAI,EAAE,EAAE;QACR,UAAU,EAAE,GAAG;KACf;IACD,KAAK,EAAE;QACN,IAAI,EAAE,QAAQ;QACd,OAAO,EAAE,QAAQ;QACjB,aAAa,EAAE,QAAQ;QACvB,SAAS,EAAE,QAAQ;QACnB,WAAW,EAAE,QAAQ;QACrB,SAAS,EAAE,QAAQ;QACnB,OAAO,EAAE,QAAQ;KACjB;IACD,YAAY,EAAE,GAAG;CACjB,CAAC;AAEF;;;;;;;;;;;;;;;GAeG;AACH,MAAM,CAAC,MAAM,iBAAiB,GAAU;IACvC,WAAW,EAAE,CAAC;IACd,OAAO,EAAE,EAAE;IACX,OAAO,EAAE,CAAC;IACV,SAAS,EAAE,KAAK;IAChB,IAAI,EAAE;QACL,MAAM,EAAE,YAAY,CAAC,IAAI,CAAC,MAAM;QAChC,IAAI,EAAE,EAAE;QACR,UAAU,EAAE,GAAG;KACf;IACD,KAAK,EAAE;QACN,IAAI,EAAE,QAAQ;QACd,OAAO,EAAE,QAAQ;QACjB,aAAa,EAAE,QAAQ;QACvB,SAAS,EAAE,QAAQ;QACnB,WAAW,EAAE,QAAQ;QACrB,SAAS,EAAE,QAAQ;QACnB,OAAO,EAAE,QAAQ;KACjB;IACD,YAAY,EAAE,IAAI;CAClB,CAAC;AAEF,IAAI,OAAO,GAAU,YAAY,CAAC;AAElC;;;;;;;GAOG;AACH,MAAM,UAAU,KAAK;IACpB,OAAO,OAAO,CAAC;AAChB,CAAC;AAED;;;;;;;;;;;;;;;GAeG;AACH,MAAM,CAAC,MAAM,YAAY,GAAG,IAAI,MAAM,EAAS,CAAC;AAEhD;;;;;;;;;;;GAWG;AACH,MAAM,UAAU,QAAQ,CAAC,IAAoB;IAC5C,OAAO,GAAG;QACT,GAAG,YAAY;QACf,GAAG,IAAI;QACP,IAAI,EAAE,EAAE,GAAG,YAAY,CAAC,IAAI,EAAE,GAAG,IAAI,CAAC,IAAI,EAAE;QAC5C,KAAK,EAAE,EAAE,GAAG,YAAY,CAAC,KAAK,EAAE,GAAG,IAAI,CAAC,KAAK,EAAE;KAC/C,CAAC;IACF,YAAY,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC;AAChC,CAAC"}
|
package/dist/version.d.ts
CHANGED
|
@@ -9,5 +9,5 @@
|
|
|
9
9
|
* this from `package.json` automatically, chosen because this project's own build already
|
|
10
10
|
* has no step before `tsc`/`vite` that this would need to run ahead of.
|
|
11
11
|
*/
|
|
12
|
-
export declare const version = "0.4.
|
|
12
|
+
export declare const version = "0.4.2";
|
|
13
13
|
//# sourceMappingURL=version.d.ts.map
|
package/dist/version.js
CHANGED
|
@@ -9,5 +9,5 @@
|
|
|
9
9
|
* this from `package.json` automatically, chosen because this project's own build already
|
|
10
10
|
* has no step before `tsc`/`vite` that this would need to run ahead of.
|
|
11
11
|
*/
|
|
12
|
-
export const version = '0.4.
|
|
12
|
+
export const version = '0.4.2';
|
|
13
13
|
//# sourceMappingURL=version.js.map
|
|
@@ -5,6 +5,18 @@
|
|
|
5
5
|
*
|
|
6
6
|
* Built on `mwg/core`'s `Random.chance` and `Random.weighted` rather than its own dice, so
|
|
7
7
|
* an encounter roll is seeded and reproducible the same way everything else in a run is.
|
|
8
|
+
*
|
|
9
|
+
* @example
|
|
10
|
+
* ```ts
|
|
11
|
+
* import { rollEncounter } from '@datamoc/mw_games/world';
|
|
12
|
+
*
|
|
13
|
+
* const grassland = {
|
|
14
|
+
* rate: 0.1,
|
|
15
|
+
* entries: [{ value: 'rat', weight: 3 }, { value: 'bat', weight: 1 }],
|
|
16
|
+
* };
|
|
17
|
+
*
|
|
18
|
+
* const encounter = rollEncounter(grassland); // 'rat', 'bat', or null most steps
|
|
19
|
+
* ```
|
|
8
20
|
*/
|
|
9
21
|
export interface EncounterEntry<T> {
|
|
10
22
|
value: T;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Encounters.d.ts","sourceRoot":"","sources":["../../src/world/Encounters.ts"],"names":[],"mappings":"AAEA
|
|
1
|
+
{"version":3,"file":"Encounters.d.ts","sourceRoot":"","sources":["../../src/world/Encounters.ts"],"names":[],"mappings":"AAEA;;;;;;;;;;;;;;;;;;;GAmBG;AACH,MAAM,WAAW,cAAc,CAAC,CAAC;IAChC,KAAK,EAAE,CAAC,CAAC;IACT,MAAM,EAAE,MAAM,CAAC;CACf;AAED,MAAM,WAAW,cAAc,CAAC,CAAC;IAChC,OAAO,EAAE,SAAS,cAAc,CAAC,CAAC,CAAC,EAAE,CAAC;IAEtC,4DAA4D;IAC5D,IAAI,EAAE,MAAM,CAAC;CACb;AAED,+FAA+F;AAC/F,wBAAgB,aAAa,CAAC,CAAC,EAAE,KAAK,EAAE,cAAc,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,IAAI,CAKnE"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Encounters.js","sourceRoot":"","sources":["../../src/world/Encounters.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,MAAM,mBAAmB,CAAC;
|
|
1
|
+
{"version":3,"file":"Encounters.js","sourceRoot":"","sources":["../../src/world/Encounters.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,MAAM,mBAAmB,CAAC;AAkC5C,+FAA+F;AAC/F,MAAM,UAAU,aAAa,CAAI,KAAwB;IACxD,IAAI,KAAK,CAAC,OAAO,CAAC,MAAM,KAAK,CAAC,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,KAAK,CAAC,IAAI,CAAC;QAAE,OAAO,IAAI,CAAC;IAE1E,MAAM,KAAK,GAAG,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC,OAAO,CAAC,GAAG,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC;IAC1E,OAAO,KAAK,KAAK,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,KAAK,CAAC;AAC3D,CAAC"}
|