@cesium/engine 1.1.0 → 2.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Build/Workers/{ArcType-ce2e50ab.js → ArcType-2d9abbbc.js} +4 -4
- package/Build/Workers/{AttributeCompression-b646d393.js → AttributeCompression-8a5a065e.js} +24 -24
- package/Build/Workers/{AxisAlignedBoundingBox-a4321399.js → AxisAlignedBoundingBox-a6f9f0e5.js} +3 -3
- package/Build/Workers/{BoundingRectangle-80d8801f.js → BoundingRectangle-b0a68595.js} +18 -18
- package/Build/Workers/{BoxGeometry-33c10a4f.js → BoxGeometry-baedd794.js} +9 -9
- package/Build/Workers/{Check-666ab1a0.js → Check-6ede7e26.js} +22 -22
- package/Build/Workers/{Color-1bf9a6e0.js → Color-f85df1be.js} +59 -59
- package/Build/Workers/{ComponentDatatype-f7b11d02.js → ComponentDatatype-cf1fa08e.js} +16 -16
- package/Build/Workers/{CoplanarPolygonGeometryLibrary-5c5b981b.js → CoplanarPolygonGeometryLibrary-30516950.js} +1 -1
- package/Build/Workers/{CorridorGeometryLibrary-7cbae7a0.js → CorridorGeometryLibrary-5d5d3b3a.js} +1 -1
- package/Build/Workers/{CylinderGeometry-42740df0.js → CylinderGeometry-d899ae26.js} +12 -12
- package/Build/Workers/{CylinderGeometryLibrary-372c07d8.js → CylinderGeometryLibrary-135b0858.js} +1 -1
- package/Build/Workers/{EllipseGeometry-49a3ac21.js → EllipseGeometry-a49f8449.js} +20 -20
- package/Build/Workers/{EllipseGeometryLibrary-b891b2f8.js → EllipseGeometryLibrary-cba7edde.js} +1 -1
- package/Build/Workers/{EllipseOutlineGeometry-fbd72e07.js → EllipseOutlineGeometry-8095c8cb.js} +15 -15
- package/Build/Workers/{EllipsoidGeodesic-98c62a56.js → EllipsoidGeodesic-dcff5cbd.js} +6 -6
- package/Build/Workers/{EllipsoidGeometry-a351dba8.js → EllipsoidGeometry-ed93f571.js} +14 -14
- package/Build/Workers/{EllipsoidOutlineGeometry-3e8779bf.js → EllipsoidOutlineGeometry-e4854854.js} +15 -15
- package/Build/Workers/{EllipsoidRhumbLine-19756602.js → EllipsoidRhumbLine-b672d507.js} +9 -9
- package/Build/Workers/{EllipsoidTangentPlane-cfb50678.js → EllipsoidTangentPlane-7ae1aa9a.js} +1 -1
- package/Build/Workers/{EncodedCartesian3-81f70735.js → EncodedCartesian3-e8bbca36.js} +6 -6
- package/Build/Workers/{FrustumGeometry-c5754412.js → FrustumGeometry-b62db3e3.js} +108 -108
- package/Build/Workers/{GeometryAttribute-0bfd05e8.js → GeometryAttribute-780af4fa.js} +20 -20
- package/Build/Workers/{GeometryAttributes-f06a2792.js → GeometryAttributes-ad136444.js} +1 -1
- package/Build/Workers/{GeometryInstance-451dc1cd.js → GeometryInstance-3fb607b7.js} +6 -6
- package/Build/Workers/{GeometryPipeline-0166905d.js → GeometryPipeline-36b61c99.js} +22 -22
- package/Build/Workers/{IndexDatatype-a55ceaa1.js → IndexDatatype-b8f3e09d.js} +13 -13
- package/Build/Workers/{IntersectionTests-a93d3de9.js → IntersectionTests-e889fcf0.js} +37 -37
- package/Build/Workers/{Math-2dbd6b93.js → Math-dad82b4d.js} +137 -137
- package/Build/Workers/{Matrix2-13178034.js → Matrix2-1e403d0e.js} +256 -256
- package/Build/Workers/{Matrix3-315394f6.js → Matrix3-fa806b97.js} +150 -150
- package/Build/Workers/{OrientedBoundingBox-b450cb61.js → OrientedBoundingBox-43478ac8.js} +15 -15
- package/Build/Workers/{Plane-900aa728.js → Plane-c27e1ac6.js} +5 -5
- package/Build/Workers/{PolygonGeometryLibrary-f918ac26.js → PolygonGeometryLibrary-38a98276.js} +6 -6
- package/Build/Workers/{PolygonPipeline-f59a8f0a.js → PolygonPipeline-d31ff61c.js} +14 -14
- package/Build/Workers/{PolylinePipeline-d8e6bd9b.js → PolylinePipeline-30e4cec9.js} +16 -16
- package/Build/Workers/{PolylineVolumeGeometryLibrary-125d2edf.js → PolylineVolumeGeometryLibrary-90551d26.js} +7 -7
- package/Build/Workers/{PrimitivePipeline-0d7b5ed4.js → PrimitivePipeline-558d9cb0.js} +6 -6
- package/Build/Workers/{RectangleGeometryLibrary-0768db63.js → RectangleGeometryLibrary-815c68df.js} +1 -1
- package/Build/Workers/{RuntimeError-06c93819.js → RuntimeError-ef395448.js} +5 -5
- package/Build/Workers/{TerrainEncoding-06470d7f.js → TerrainEncoding-341ead52.js} +30 -30
- package/Build/Workers/{Transforms-26539bce.js → Transforms-9e9df299.js} +541 -524
- package/Build/Workers/{VertexFormat-6b480673.js → VertexFormat-030f11ff.js} +14 -14
- package/Build/Workers/{WallGeometryLibrary-6167b0fc.js → WallGeometryLibrary-ccf90976.js} +1 -1
- package/Build/Workers/{WebGLConstants-a8cc3e8c.js → WebGLConstants-0b1ce7ba.js} +1 -1
- package/Build/Workers/{WebMercatorProjection-13a90d41.js → WebMercatorProjection-76a3fcc0.js} +6 -6
- package/Build/Workers/{arrayRemoveDuplicates-c2038105.js → arrayRemoveDuplicates-fac118a8.js} +5 -5
- package/Build/Workers/cesiumWorkerBootstrapper.js +70 -4
- package/Build/Workers/{combine-ca22a614.js → combine-d9581036.js} +5 -5
- package/Build/Workers/combineGeometry.js +1 -1
- package/Build/Workers/createBoxGeometry.js +1 -1
- package/Build/Workers/createBoxOutlineGeometry.js +9 -9
- package/Build/Workers/createCircleGeometry.js +13 -13
- package/Build/Workers/createCircleOutlineGeometry.js +13 -13
- package/Build/Workers/createCoplanarPolygonGeometry.js +11 -11
- package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +9 -9
- package/Build/Workers/createCorridorGeometry.js +14 -14
- package/Build/Workers/createCorridorOutlineGeometry.js +12 -12
- package/Build/Workers/createCylinderGeometry.js +1 -1
- package/Build/Workers/createCylinderOutlineGeometry.js +13 -13
- package/Build/Workers/createEllipseGeometry.js +1 -1
- package/Build/Workers/createEllipseOutlineGeometry.js +1 -1
- package/Build/Workers/createEllipsoidGeometry.js +1 -1
- package/Build/Workers/createEllipsoidOutlineGeometry.js +1 -1
- package/Build/Workers/createFrustumGeometry.js +1 -1
- package/Build/Workers/createFrustumOutlineGeometry.js +8 -8
- package/Build/Workers/createGeometry.js +1 -1
- package/Build/Workers/createGroundPolylineGeometry.js +33 -33
- package/Build/Workers/createPlaneGeometry.js +8 -8
- package/Build/Workers/createPlaneOutlineGeometry.js +6 -6
- package/Build/Workers/createPolygonGeometry.js +25 -25
- package/Build/Workers/createPolygonOutlineGeometry.js +17 -17
- package/Build/Workers/createPolylineGeometry.js +11 -11
- package/Build/Workers/createPolylineVolumeGeometry.js +9 -9
- package/Build/Workers/createPolylineVolumeOutlineGeometry.js +9 -9
- package/Build/Workers/createRectangleGeometry.js +16 -16
- package/Build/Workers/createRectangleOutlineGeometry.js +12 -12
- package/Build/Workers/createSimplePolylineGeometry.js +10 -10
- package/Build/Workers/createSphereGeometry.js +11 -11
- package/Build/Workers/createSphereOutlineGeometry.js +12 -12
- package/Build/Workers/createTaskProcessorWorker.js +2 -2
- package/Build/Workers/createVectorTileClampedPolylines.js +1 -1
- package/Build/Workers/createVectorTileGeometries.js +8 -8
- package/Build/Workers/createVectorTilePoints.js +1 -1
- package/Build/Workers/createVectorTilePolygons.js +1 -1
- package/Build/Workers/createVectorTilePolylines.js +1 -1
- package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +1 -1
- package/Build/Workers/createVerticesFromHeightmap.js +23 -21
- package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +24 -24
- package/Build/Workers/createWallGeometry.js +14 -14
- package/Build/Workers/createWallOutlineGeometry.js +14 -14
- package/Build/Workers/decodeDraco.js +10 -2
- package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +15 -15
- package/Build/Workers/decodeI3S.js +1 -1
- package/Build/Workers/{defaultValue-0a909f67.js → defaultValue-fe22d8c0.js} +2 -2
- package/Build/Workers/package.js +1 -1
- package/Build/Workers/transcodeKTX2.js +46 -26
- package/Build/Workers/transferTypedArrayTest.js +1 -1
- package/Build/Workers/upsampleQuantizedTerrainMesh.js +24 -24
- package/README.md +14 -16
- package/Source/Core/ApproximateTerrainHeights.js +3 -3
- package/Source/Core/ArcGISTiledElevationTerrainProvider.js +20 -20
- package/Source/Core/ArcType.js +4 -4
- package/Source/Core/ArticulationStageType.js +1 -1
- package/Source/Core/AssociativeArray.js +7 -7
- package/Source/Core/AttributeCompression.js +12 -12
- package/Source/Core/AxisAlignedBoundingBox.js +2 -2
- package/Source/Core/BingMapsGeocoderService.js +6 -6
- package/Source/Core/BoundingRectangle.js +17 -17
- package/Source/Core/BoundingSphere.js +25 -25
- package/Source/Core/BoxGeometry.js +8 -8
- package/Source/Core/BoxOutlineGeometry.js +8 -8
- package/Source/Core/Cartesian2.js +38 -38
- package/Source/Core/Cartesian3.js +50 -50
- package/Source/Core/Cartesian4.js +44 -44
- package/Source/Core/Cartographic.js +19 -19
- package/Source/Core/CartographicGeocoderService.js +1 -1
- package/Source/Core/CatmullRomSpline.js +10 -10
- package/Source/Core/CesiumTerrainProvider.js +33 -33
- package/Source/Core/Check.js +17 -17
- package/Source/Core/CircleGeometry.js +12 -12
- package/Source/Core/CircleOutlineGeometry.js +12 -12
- package/Source/Core/Clock.js +7 -7
- package/Source/Core/ClockRange.js +4 -4
- package/Source/Core/ClockStep.js +4 -4
- package/Source/Core/Color.js +58 -58
- package/Source/Core/ColorGeometryInstanceAttribute.js +7 -7
- package/Source/Core/ComponentDatatype.js +15 -15
- package/Source/Core/CompressedTextureBuffer.js +7 -7
- package/Source/Core/ConstantSpline.js +9 -9
- package/Source/Core/CoplanarPolygonGeometry.js +10 -10
- package/Source/Core/CoplanarPolygonOutlineGeometry.js +8 -8
- package/Source/Core/CornerType.js +4 -4
- package/Source/Core/CorridorGeometry.js +13 -13
- package/Source/Core/CorridorOutlineGeometry.js +11 -11
- package/Source/Core/Credit.js +7 -7
- package/Source/Core/CubicRealPolynomial.js +10 -10
- package/Source/Core/CullingVolume.js +7 -7
- package/Source/Core/CustomHeightmapTerrainProvider.js +28 -28
- package/Source/Core/CylinderGeometry.js +11 -11
- package/Source/Core/CylinderOutlineGeometry.js +12 -12
- package/Source/Core/DefaultProxy.js +3 -3
- package/Source/Core/DeveloperError.js +4 -4
- package/Source/Core/DistanceDisplayCondition.js +12 -12
- package/Source/Core/DistanceDisplayConditionGeometryInstanceAttribute.js +5 -5
- package/Source/Core/DoubleEndedPriorityQueue.js +5 -5
- package/Source/Core/EarthOrientationParameters.js +6 -6
- package/Source/Core/EarthOrientationParametersSample.js +10 -10
- package/Source/Core/EasingFunction.js +2 -2
- package/Source/Core/EllipseGeometry.js +19 -19
- package/Source/Core/EllipseOutlineGeometry.js +14 -14
- package/Source/Core/Ellipsoid.js +20 -20
- package/Source/Core/EllipsoidGeodesic.js +5 -5
- package/Source/Core/EllipsoidGeometry.js +13 -13
- package/Source/Core/EllipsoidOutlineGeometry.js +14 -14
- package/Source/Core/EllipsoidRhumbLine.js +8 -8
- package/Source/Core/EllipsoidTerrainProvider.js +18 -18
- package/Source/Core/EllipsoidalOccluder.js +9 -9
- package/Source/Core/EncodedCartesian3.js +5 -5
- package/Source/Core/Event.js +4 -4
- package/Source/Core/EventHelper.js +1 -1
- package/Source/Core/ExtrapolationType.js +4 -4
- package/Source/Core/FeatureDetection.js +26 -8
- package/Source/Core/FrustumGeometry.js +7 -7
- package/Source/Core/FrustumOutlineGeometry.js +7 -7
- package/Source/Core/Fullscreen.js +8 -8
- package/Source/Core/GeocodeType.js +3 -3
- package/Source/Core/GeocoderService.js +3 -3
- package/Source/Core/GeographicTilingScheme.js +16 -16
- package/Source/Core/Geometry.js +5 -5
- package/Source/Core/GeometryAttribute.js +6 -6
- package/Source/Core/GeometryInstance.js +5 -5
- package/Source/Core/GeometryInstanceAttribute.js +7 -7
- package/Source/Core/GeometryPipeline.js +11 -11
- package/Source/Core/GoogleEarthEnterpriseMetadata.js +22 -22
- package/Source/Core/GoogleEarthEnterpriseTerrainData.js +29 -29
- package/Source/Core/GoogleEarthEnterpriseTerrainProvider.js +21 -21
- package/Source/Core/GoogleEarthEnterpriseTileInformation.js +14 -14
- package/Source/Core/GregorianDate.js +16 -16
- package/Source/Core/GroundPolylineGeometry.js +13 -13
- package/Source/Core/HeadingPitchRange.js +6 -6
- package/Source/Core/HeadingPitchRoll.js +18 -18
- package/Source/Core/Heap.js +7 -7
- package/Source/Core/HeightmapEncoding.js +3 -3
- package/Source/Core/HeightmapTerrainData.js +44 -44
- package/Source/Core/HeightmapTessellator.js +16 -16
- package/Source/Core/HermitePolynomialApproximation.js +17 -17
- package/Source/Core/HermiteSpline.js +17 -17
- package/Source/Core/HilbertOrder.js +7 -7
- package/Source/Core/Iau2006XysData.js +13 -13
- package/Source/Core/Iau2006XysSample.js +6 -6
- package/Source/Core/IauOrientationParameters.js +4 -4
- package/Source/Core/IndexDatatype.js +12 -12
- package/Source/Core/InterpolationAlgorithm.js +17 -17
- package/Source/Core/InterpolationType.js +1 -1
- package/Source/Core/Intersect.js +4 -4
- package/Source/Core/IntersectionTests.js +5 -5
- package/Source/Core/Intersections2D.js +23 -23
- package/Source/Core/Interval.js +4 -4
- package/Source/Core/Ion.js +3 -4
- package/Source/Core/IonGeocoderService.js +4 -4
- package/Source/Core/IonResource.js +6 -6
- package/Source/Core/JulianDate.js +27 -27
- package/Source/Core/KeyboardEventModifier.js +4 -4
- package/Source/Core/LagrangePolynomialApproximation.js +8 -8
- package/Source/Core/LeapSecond.js +2 -2
- package/Source/Core/LinearApproximation.js +8 -8
- package/Source/Core/LinearSpline.js +13 -13
- package/Source/Core/ManagedArray.js +8 -8
- package/Source/Core/Math.js +136 -136
- package/Source/Core/Matrix2.js +44 -44
- package/Source/Core/Matrix3.js +59 -59
- package/Source/Core/Matrix4.js +91 -91
- package/Source/Core/MorphWeightSpline.js +14 -14
- package/Source/Core/MortonOrder.js +21 -21
- package/Source/Core/NearFarScalar.js +16 -16
- package/Source/Core/Occluder.js +5 -5
- package/Source/Core/OffsetGeometryInstanceAttribute.js +5 -5
- package/Source/Core/OpenCageGeocoderService.js +18 -18
- package/Source/Core/OrientedBoundingBox.js +14 -14
- package/Source/Core/OrthographicFrustum.js +23 -23
- package/Source/Core/OrthographicOffCenterFrustum.js +21 -21
- package/Source/Core/Packable.js +7 -7
- package/Source/Core/PackableForInterpolation.js +11 -11
- package/Source/Core/PeliasGeocoderService.js +2 -2
- package/Source/Core/PerspectiveFrustum.js +28 -28
- package/Source/Core/PerspectiveOffCenterFrustum.js +21 -21
- package/Source/Core/PinBuilder.js +9 -9
- package/Source/Core/PixelFormat.js +43 -23
- package/Source/Core/Plane.js +4 -4
- package/Source/Core/PlaneGeometry.js +7 -7
- package/Source/Core/PlaneOutlineGeometry.js +5 -5
- package/Source/Core/PolygonGeometry.js +24 -24
- package/Source/Core/PolygonGeometryLibrary.js +4 -4
- package/Source/Core/PolygonOutlineGeometry.js +16 -16
- package/Source/Core/PolygonPipeline.js +10 -10
- package/Source/Core/PolylineGeometry.js +10 -10
- package/Source/Core/PolylinePipeline.js +15 -15
- package/Source/Core/PolylineVolumeGeometry.js +8 -8
- package/Source/Core/PolylineVolumeOutlineGeometry.js +8 -8
- package/Source/Core/PrimitiveType.js +8 -8
- package/Source/Core/Proxy.js +2 -2
- package/Source/Core/QuadraticRealPolynomial.js +8 -8
- package/Source/Core/QuantizedMeshTerrainData.js +37 -37
- package/Source/Core/QuarticRealPolynomial.js +12 -12
- package/Source/Core/Quaternion.js +42 -42
- package/Source/Core/QuaternionSpline.js +10 -10
- package/Source/Core/Queue.js +2 -2
- package/Source/Core/Ray.js +1 -1
- package/Source/Core/Rectangle.js +38 -38
- package/Source/Core/RectangleCollisionChecker.js +3 -3
- package/Source/Core/RectangleGeometry.js +15 -15
- package/Source/Core/RectangleOutlineGeometry.js +11 -11
- package/Source/Core/ReferenceFrame.js +3 -3
- package/Source/Core/Request.js +13 -13
- package/Source/Core/RequestErrorEvent.js +7 -7
- package/Source/Core/RequestScheduler.js +14 -14
- package/Source/Core/RequestState.js +7 -7
- package/Source/Core/RequestType.js +5 -5
- package/Source/Core/Resource.js +223 -223
- package/Source/Core/RuntimeError.js +4 -4
- package/Source/Core/S2Cell.js +15 -15
- package/Source/Core/ScreenSpaceEventHandler.js +7 -7
- package/Source/Core/ScreenSpaceEventType.js +16 -16
- package/Source/Core/ShowGeometryInstanceAttribute.js +4 -4
- package/Source/Core/SimplePolylineGeometry.js +9 -9
- package/Source/Core/SphereGeometry.js +10 -10
- package/Source/Core/SphereOutlineGeometry.js +11 -11
- package/Source/Core/Spherical.js +13 -13
- package/Source/Core/Spline.js +14 -14
- package/Source/Core/SteppedSpline.js +14 -14
- package/Source/Core/TaskProcessor.js +10 -10
- package/Source/Core/TerrainData.js +25 -25
- package/Source/Core/TerrainEncoding.js +14 -14
- package/Source/Core/TerrainExaggeration.js +3 -3
- package/Source/Core/TerrainMesh.js +18 -18
- package/Source/Core/TerrainProvider.js +23 -23
- package/Source/Core/TerrainQuantization.js +3 -3
- package/Source/Core/TileAvailability.js +16 -16
- package/Source/Core/TileProviderError.js +15 -15
- package/Source/Core/TilingScheme.js +13 -13
- package/Source/Core/TimeConstants.js +10 -10
- package/Source/Core/TimeInterval.js +23 -23
- package/Source/Core/TimeIntervalCollection.js +39 -39
- package/Source/Core/TimeStandard.js +3 -3
- package/Source/Core/Tipsify.js +10 -10
- package/Source/Core/Transforms.js +2 -2
- package/Source/Core/TranslationRotationScale.js +1 -1
- package/Source/Core/TridiagonalSystemSolver.js +3 -3
- package/Source/Core/TrustedServers.js +5 -5
- package/Source/Core/VRTheWorldTerrainProvider.js +20 -20
- package/Source/Core/VertexFormat.js +13 -13
- package/Source/Core/VideoSynchronizer.js +4 -4
- package/Source/Core/Visibility.js +4 -4
- package/Source/Core/VulkanConstants.js +1 -1
- package/Source/Core/WallGeometry.js +13 -13
- package/Source/Core/WallOutlineGeometry.js +13 -13
- package/Source/Core/WebGLConstants.js +1 -1
- package/Source/Core/WebMercatorProjection.js +5 -5
- package/Source/Core/WebMercatorTilingScheme.js +16 -16
- package/Source/Core/WindingOrder.js +3 -3
- package/Source/Core/WireframeIndexGenerator.js +3 -3
- package/Source/Core/arrayRemoveDuplicates.js +4 -4
- package/Source/Core/binarySearch.js +2 -2
- package/Source/Core/buildModuleUrl.js +4 -4
- package/Source/Core/clone.js +3 -3
- package/Source/Core/combine.js +4 -4
- package/Source/Core/createGuid.js +1 -1
- package/Source/Core/createWorldTerrain.js +3 -3
- package/Source/Core/defaultValue.js +1 -1
- package/Source/Core/defer.js +1 -1
- package/Source/Core/defined.js +1 -1
- package/Source/Core/deprecationWarning.js +2 -2
- package/Source/Core/destroyObject.js +2 -2
- package/Source/Core/formatError.js +1 -1
- package/Source/Core/getAbsoluteUri.js +3 -3
- package/Source/Core/getBaseUri.js +3 -3
- package/Source/Core/getExtensionFromUri.js +2 -2
- package/Source/Core/getFilenameFromUri.js +2 -2
- package/Source/Core/getImageFromTypedArray.js +2 -2
- package/Source/Core/getImagePixels.js +4 -3
- package/Source/Core/getJsonFromTypedArray.js +3 -3
- package/Source/Core/getStringFromTypedArray.js +3 -3
- package/Source/Core/getTimestamp.js +1 -1
- package/Source/Core/isBlobUri.js +2 -2
- package/Source/Core/isDataUri.js +2 -2
- package/Source/Core/isLeapYear.js +2 -2
- package/Source/Core/loadKTX2.js +8 -8
- package/Source/Core/mergeSort.js +1 -1
- package/Source/Core/objectToQuery.js +2 -2
- package/Source/Core/oneTimeWarning.js +2 -2
- package/Source/Core/parseResponseHeaders.js +2 -2
- package/Source/Core/pointInsideTriangle.js +1 -1
- package/Source/Core/queryToObject.js +2 -2
- package/Source/Core/sampleTerrain.js +12 -7
- package/Source/Core/sampleTerrainMostDetailed.js +1 -1
- package/Source/Core/scaleToGeodeticSurface.js +1 -1
- package/Source/Core/subdivideArray.js +1 -1
- package/Source/Core/writeTextToCanvas.js +10 -9
- package/Source/DataSources/BillboardGraphics.js +1 -1
- package/Source/DataSources/BillboardVisualizer.js +2 -2
- package/Source/DataSources/BoundingSphereState.js +1 -1
- package/Source/DataSources/BoxGraphics.js +1 -1
- package/Source/DataSources/CallbackProperty.js +8 -8
- package/Source/DataSources/Cesium3DTilesetGraphics.js +1 -1
- package/Source/DataSources/Cesium3DTilesetVisualizer.js +2 -2
- package/Source/DataSources/CheckerboardMaterialProperty.js +6 -6
- package/Source/DataSources/ColorMaterialProperty.js +5 -5
- package/Source/DataSources/CompositeEntityCollection.js +8 -8
- package/Source/DataSources/CompositeMaterialProperty.js +5 -5
- package/Source/DataSources/CompositePositionProperty.js +2 -2
- package/Source/DataSources/CompositeProperty.js +4 -4
- package/Source/DataSources/ConstantPositionProperty.js +4 -4
- package/Source/DataSources/ConstantProperty.js +5 -5
- package/Source/DataSources/CorridorGraphics.js +1 -1
- package/Source/DataSources/CustomDataSource.js +5 -5
- package/Source/DataSources/CylinderGraphics.js +1 -1
- package/Source/DataSources/CzmlDataSource.js +26 -26
- package/Source/DataSources/DataSource.js +4 -4
- package/Source/DataSources/DataSourceClock.js +2 -2
- package/Source/DataSources/DataSourceCollection.js +11 -11
- package/Source/DataSources/DataSourceDisplay.js +5 -5
- package/Source/DataSources/DynamicGeometryUpdater.js +1 -1
- package/Source/DataSources/EllipseGraphics.js +1 -1
- package/Source/DataSources/EllipsoidGeometryUpdater.js +2 -2
- package/Source/DataSources/EllipsoidGraphics.js +1 -1
- package/Source/DataSources/Entity.js +14 -14
- package/Source/DataSources/EntityCluster.js +16 -16
- package/Source/DataSources/EntityCollection.js +8 -8
- package/Source/DataSources/GeoJsonDataSource.js +27 -27
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- package/Source/Scene/parseBoundingVolumeSemantics.js +7 -7
- package/Source/Scene/parseFeatureMetadataLegacy.js +4 -4
- package/Source/Scene/parseStructuralMetadata.js +4 -4
- package/Source/Scene/preprocess3DTileContent.js +2 -2
- package/Source/Scene/processVoxelProperties.js +9 -8
- package/Source/Shaders/AdjustTranslucentFS.glsl +9 -6
- package/Source/Shaders/AdjustTranslucentFS.js +9 -6
- package/Source/Shaders/Appearances/AllMaterialAppearanceFS.glsl +7 -7
- package/Source/Shaders/Appearances/AllMaterialAppearanceFS.js +7 -7
- package/Source/Shaders/Appearances/AllMaterialAppearanceVS.glsl +12 -12
- package/Source/Shaders/Appearances/AllMaterialAppearanceVS.js +12 -12
- package/Source/Shaders/Appearances/BasicMaterialAppearanceFS.glsl +4 -4
- package/Source/Shaders/Appearances/BasicMaterialAppearanceFS.js +4 -4
- package/Source/Shaders/Appearances/BasicMaterialAppearanceVS.glsl +6 -6
- package/Source/Shaders/Appearances/BasicMaterialAppearanceVS.js +6 -6
- package/Source/Shaders/Appearances/EllipsoidSurfaceAppearanceFS.glsl +5 -5
- package/Source/Shaders/Appearances/EllipsoidSurfaceAppearanceFS.js +5 -5
- package/Source/Shaders/Appearances/EllipsoidSurfaceAppearanceVS.glsl +7 -7
- package/Source/Shaders/Appearances/EllipsoidSurfaceAppearanceVS.js +7 -7
- package/Source/Shaders/Appearances/PerInstanceColorAppearanceFS.glsl +4 -4
- package/Source/Shaders/Appearances/PerInstanceColorAppearanceFS.js +4 -4
- package/Source/Shaders/Appearances/PerInstanceColorAppearanceVS.glsl +8 -8
- package/Source/Shaders/Appearances/PerInstanceColorAppearanceVS.js +8 -8
- package/Source/Shaders/Appearances/PerInstanceFlatColorAppearanceFS.glsl +2 -2
- package/Source/Shaders/Appearances/PerInstanceFlatColorAppearanceFS.js +2 -2
- package/Source/Shaders/Appearances/PerInstanceFlatColorAppearanceVS.glsl +5 -5
- package/Source/Shaders/Appearances/PerInstanceFlatColorAppearanceVS.js +5 -5
- package/Source/Shaders/Appearances/PolylineColorAppearanceVS.glsl +10 -10
- package/Source/Shaders/Appearances/PolylineColorAppearanceVS.js +10 -10
- package/Source/Shaders/Appearances/PolylineMaterialAppearanceVS.glsl +12 -12
- package/Source/Shaders/Appearances/PolylineMaterialAppearanceVS.js +12 -12
- package/Source/Shaders/Appearances/TexturedMaterialAppearanceFS.glsl +5 -5
- package/Source/Shaders/Appearances/TexturedMaterialAppearanceFS.js +5 -5
- package/Source/Shaders/Appearances/TexturedMaterialAppearanceVS.glsl +8 -8
- package/Source/Shaders/Appearances/TexturedMaterialAppearanceVS.js +8 -8
- package/Source/Shaders/BillboardCollectionFS.glsl +15 -15
- package/Source/Shaders/BillboardCollectionFS.js +15 -15
- package/Source/Shaders/BillboardCollectionVS.glsl +23 -23
- package/Source/Shaders/BillboardCollectionVS.js +23 -23
- package/Source/Shaders/BrdfLutGeneratorFS.glsl +2 -2
- package/Source/Shaders/BrdfLutGeneratorFS.js +2 -2
- package/Source/Shaders/Builtin/CzmBuiltins.js +2 -0
- package/Source/Shaders/Builtin/Functions/depthClamp.glsl +3 -3
- package/Source/Shaders/Builtin/Functions/depthClamp.js +3 -3
- package/Source/Shaders/Builtin/Functions/getWaterNoise.glsl +4 -4
- package/Source/Shaders/Builtin/Functions/getWaterNoise.js +4 -4
- package/Source/Shaders/Builtin/Functions/phong.glsl +1 -1
- package/Source/Shaders/Builtin/Functions/phong.js +1 -1
- package/Source/Shaders/Builtin/Functions/readDepth.glsl +1 -1
- package/Source/Shaders/Builtin/Functions/readDepth.js +1 -1
- package/Source/Shaders/Builtin/Functions/sampleOctahedralProjection.glsl +5 -5
- package/Source/Shaders/Builtin/Functions/sampleOctahedralProjection.js +5 -5
- package/Source/Shaders/Builtin/Functions/shadowDepthCompare.glsl +3 -3
- package/Source/Shaders/Builtin/Functions/shadowDepthCompare.js +3 -3
- package/Source/Shaders/Builtin/Functions/tangentToEyeSpaceMatrix.glsl +1 -1
- package/Source/Shaders/Builtin/Functions/tangentToEyeSpaceMatrix.js +1 -1
- package/Source/Shaders/Builtin/Functions/textureCube.glsl +17 -0
- package/Source/Shaders/Builtin/Functions/textureCube.js +18 -0
- package/Source/Shaders/Builtin/Functions/translateRelativeToEye.glsl +2 -2
- package/Source/Shaders/Builtin/Functions/translateRelativeToEye.js +2 -2
- package/Source/Shaders/Builtin/Functions/vertexLogDepth.glsl +2 -2
- package/Source/Shaders/Builtin/Functions/vertexLogDepth.js +2 -2
- package/Source/Shaders/Builtin/Functions/writeDepthClamp.glsl +5 -8
- package/Source/Shaders/Builtin/Functions/writeDepthClamp.js +5 -8
- package/Source/Shaders/Builtin/Functions/writeLogDepth.glsl +6 -6
- package/Source/Shaders/Builtin/Functions/writeLogDepth.js +6 -6
- package/Source/Shaders/CloudCollectionFS.glsl +18 -18
- package/Source/Shaders/CloudCollectionFS.js +18 -18
- package/Source/Shaders/CloudCollectionVS.glsl +11 -11
- package/Source/Shaders/CloudCollectionVS.js +11 -11
- package/Source/Shaders/CloudNoiseFS.glsl +5 -5
- package/Source/Shaders/CloudNoiseFS.js +5 -5
- package/Source/Shaders/CloudNoiseVS.glsl +2 -2
- package/Source/Shaders/CloudNoiseVS.js +2 -2
- package/Source/Shaders/CompareAndPackTranslucentDepth.glsl +4 -4
- package/Source/Shaders/CompareAndPackTranslucentDepth.js +4 -4
- package/Source/Shaders/CompositeOITFS.glsl +6 -6
- package/Source/Shaders/CompositeOITFS.js +6 -6
- package/Source/Shaders/DepthPlaneFS.glsl +2 -2
- package/Source/Shaders/DepthPlaneFS.js +2 -2
- package/Source/Shaders/DepthPlaneVS.glsl +2 -2
- package/Source/Shaders/DepthPlaneVS.js +2 -2
- package/Source/Shaders/EllipsoidFS.glsl +5 -13
- package/Source/Shaders/EllipsoidFS.js +6 -14
- package/Source/Shaders/EllipsoidVS.glsl +2 -2
- package/Source/Shaders/EllipsoidVS.js +2 -2
- package/Source/Shaders/FXAA3_11.glsl +4 -4
- package/Source/Shaders/FXAA3_11.js +4 -4
- package/Source/Shaders/GlobeFS.glsl +15 -15
- package/Source/Shaders/GlobeFS.js +15 -15
- package/Source/Shaders/GlobeVS.glsl +17 -17
- package/Source/Shaders/GlobeVS.js +17 -17
- package/Source/Shaders/Materials/AspectRampMaterial.glsl +1 -1
- package/Source/Shaders/Materials/AspectRampMaterial.js +1 -1
- package/Source/Shaders/Materials/BumpMapMaterial.glsl +3 -3
- package/Source/Shaders/Materials/BumpMapMaterial.js +3 -3
- package/Source/Shaders/Materials/ElevationBandMaterial.glsl +3 -3
- package/Source/Shaders/Materials/ElevationBandMaterial.js +3 -3
- package/Source/Shaders/Materials/ElevationContourMaterial.glsl +2 -1
- package/Source/Shaders/Materials/ElevationContourMaterial.js +2 -1
- package/Source/Shaders/Materials/ElevationRampMaterial.glsl +1 -1
- package/Source/Shaders/Materials/ElevationRampMaterial.js +1 -1
- package/Source/Shaders/Materials/GridMaterial.glsl +3 -2
- package/Source/Shaders/Materials/GridMaterial.js +3 -2
- package/Source/Shaders/Materials/NormalMapMaterial.glsl +1 -1
- package/Source/Shaders/Materials/NormalMapMaterial.js +1 -1
- package/Source/Shaders/Materials/PolylineArrowMaterial.glsl +3 -2
- package/Source/Shaders/Materials/PolylineArrowMaterial.js +3 -2
- package/Source/Shaders/Materials/PolylineDashMaterial.glsl +1 -1
- package/Source/Shaders/Materials/PolylineDashMaterial.js +1 -1
- package/Source/Shaders/Materials/PolylineOutlineMaterial.glsl +1 -1
- package/Source/Shaders/Materials/PolylineOutlineMaterial.js +1 -1
- package/Source/Shaders/Materials/SlopeRampMaterial.glsl +1 -1
- package/Source/Shaders/Materials/SlopeRampMaterial.js +1 -1
- package/Source/Shaders/Materials/Water.glsl +1 -1
- package/Source/Shaders/Materials/Water.js +1 -1
- package/Source/Shaders/Model/ImageBasedLightingStageFS.glsl +3 -3
- package/Source/Shaders/Model/ImageBasedLightingStageFS.js +3 -3
- package/Source/Shaders/Model/MaterialStageFS.glsl +10 -10
- package/Source/Shaders/Model/MaterialStageFS.js +10 -10
- package/Source/Shaders/Model/ModelClippingPlanesStageFS.glsl +3 -3
- package/Source/Shaders/Model/ModelClippingPlanesStageFS.js +3 -3
- package/Source/Shaders/Model/ModelFS.glsl +1 -1
- package/Source/Shaders/Model/ModelFS.js +1 -1
- package/Source/Shaders/Model/PrimitiveOutlineStageFS.glsl +3 -3
- package/Source/Shaders/Model/PrimitiveOutlineStageFS.js +3 -3
- package/Source/Shaders/Model/SelectedFeatureIdStageCommon.glsl +1 -1
- package/Source/Shaders/Model/SelectedFeatureIdStageCommon.js +1 -1
- package/Source/Shaders/OctahedralProjectionAtlasFS.glsl +8 -8
- package/Source/Shaders/OctahedralProjectionAtlasFS.js +8 -8
- package/Source/Shaders/OctahedralProjectionFS.glsl +4 -4
- package/Source/Shaders/OctahedralProjectionFS.js +4 -4
- package/Source/Shaders/OctahedralProjectionVS.glsl +3 -3
- package/Source/Shaders/OctahedralProjectionVS.js +3 -3
- package/Source/Shaders/PointPrimitiveCollectionFS.glsl +6 -6
- package/Source/Shaders/PointPrimitiveCollectionFS.js +6 -6
- package/Source/Shaders/PointPrimitiveCollectionVS.glsl +12 -12
- package/Source/Shaders/PointPrimitiveCollectionVS.js +12 -12
- package/Source/Shaders/PolylineFS.glsl +3 -3
- package/Source/Shaders/PolylineFS.js +3 -3
- package/Source/Shaders/PolylineShadowVolumeFS.glsl +12 -16
- package/Source/Shaders/PolylineShadowVolumeFS.js +12 -16
- package/Source/Shaders/PolylineShadowVolumeMorphFS.glsl +8 -8
- package/Source/Shaders/PolylineShadowVolumeMorphFS.js +8 -8
- package/Source/Shaders/PolylineShadowVolumeMorphVS.glsl +20 -20
- package/Source/Shaders/PolylineShadowVolumeMorphVS.js +20 -20
- package/Source/Shaders/PolylineShadowVolumeVS.glsl +20 -20
- package/Source/Shaders/PolylineShadowVolumeVS.js +20 -20
- package/Source/Shaders/PolylineVS.glsl +17 -17
- package/Source/Shaders/PolylineVS.js +17 -17
- package/Source/Shaders/PostProcessStages/AcesTonemappingStage.glsl +4 -4
- package/Source/Shaders/PostProcessStages/AcesTonemappingStage.js +4 -4
- package/Source/Shaders/PostProcessStages/AdditiveBlend.glsl +4 -4
- package/Source/Shaders/PostProcessStages/AdditiveBlend.js +4 -4
- package/Source/Shaders/PostProcessStages/AmbientOcclusionGenerate.glsl +4 -4
- package/Source/Shaders/PostProcessStages/AmbientOcclusionGenerate.js +4 -4
- package/Source/Shaders/PostProcessStages/AmbientOcclusionModulate.glsl +4 -4
- package/Source/Shaders/PostProcessStages/AmbientOcclusionModulate.js +4 -4
- package/Source/Shaders/PostProcessStages/BlackAndWhite.glsl +4 -4
- package/Source/Shaders/PostProcessStages/BlackAndWhite.js +4 -4
- package/Source/Shaders/PostProcessStages/BloomComposite.glsl +5 -5
- package/Source/Shaders/PostProcessStages/BloomComposite.js +5 -5
- package/Source/Shaders/PostProcessStages/BrightPass.glsl +3 -3
- package/Source/Shaders/PostProcessStages/BrightPass.js +3 -3
- package/Source/Shaders/PostProcessStages/Brightness.glsl +3 -3
- package/Source/Shaders/PostProcessStages/Brightness.js +3 -3
- package/Source/Shaders/PostProcessStages/CompositeTranslucentClassification.glsl +5 -5
- package/Source/Shaders/PostProcessStages/CompositeTranslucentClassification.js +5 -5
- package/Source/Shaders/PostProcessStages/ContrastBias.glsl +3 -3
- package/Source/Shaders/PostProcessStages/ContrastBias.js +3 -3
- package/Source/Shaders/PostProcessStages/DepthOfField.glsl +2 -2
- package/Source/Shaders/PostProcessStages/DepthOfField.js +2 -2
- package/Source/Shaders/PostProcessStages/DepthView.glsl +2 -2
- package/Source/Shaders/PostProcessStages/DepthView.js +2 -2
- package/Source/Shaders/PostProcessStages/DepthViewPacked.glsl +3 -3
- package/Source/Shaders/PostProcessStages/DepthViewPacked.js +3 -3
- package/Source/Shaders/PostProcessStages/EdgeDetection.glsl +7 -7
- package/Source/Shaders/PostProcessStages/EdgeDetection.js +7 -7
- package/Source/Shaders/PostProcessStages/FXAA.glsl +3 -3
- package/Source/Shaders/PostProcessStages/FXAA.js +3 -3
- package/Source/Shaders/PostProcessStages/FilmicTonemapping.glsl +4 -4
- package/Source/Shaders/PostProcessStages/FilmicTonemapping.js +4 -4
- package/Source/Shaders/PostProcessStages/GaussianBlur1D.glsl +5 -5
- package/Source/Shaders/PostProcessStages/GaussianBlur1D.js +5 -5
- package/Source/Shaders/PostProcessStages/LensFlare.glsl +13 -13
- package/Source/Shaders/PostProcessStages/LensFlare.js +13 -13
- package/Source/Shaders/PostProcessStages/ModifiedReinhardTonemapping.glsl +4 -4
- package/Source/Shaders/PostProcessStages/ModifiedReinhardTonemapping.js +4 -4
- package/Source/Shaders/PostProcessStages/NightVision.glsl +3 -3
- package/Source/Shaders/PostProcessStages/NightVision.js +3 -3
- package/Source/Shaders/PostProcessStages/PassThrough.glsl +2 -2
- package/Source/Shaders/PostProcessStages/PassThrough.js +2 -2
- package/Source/Shaders/PostProcessStages/PassThroughDepth.glsl +2 -2
- package/Source/Shaders/PostProcessStages/PassThroughDepth.js +2 -2
- package/Source/Shaders/PostProcessStages/PointCloudEyeDomeLighting.glsl +7 -9
- package/Source/Shaders/PostProcessStages/PointCloudEyeDomeLighting.js +8 -10
- package/Source/Shaders/PostProcessStages/ReinhardTonemapping.glsl +4 -4
- package/Source/Shaders/PostProcessStages/ReinhardTonemapping.js +4 -4
- package/Source/Shaders/PostProcessStages/Silhouette.glsl +4 -4
- package/Source/Shaders/PostProcessStages/Silhouette.js +4 -4
- package/Source/Shaders/ReprojectWebMercatorFS.glsl +2 -2
- package/Source/Shaders/ReprojectWebMercatorFS.js +2 -2
- package/Source/Shaders/ReprojectWebMercatorVS.glsl +3 -3
- package/Source/Shaders/ReprojectWebMercatorVS.js +3 -3
- package/Source/Shaders/ShadowVolumeAppearanceFS.glsl +19 -23
- package/Source/Shaders/ShadowVolumeAppearanceFS.js +20 -24
- package/Source/Shaders/ShadowVolumeAppearanceVS.glsl +12 -12
- package/Source/Shaders/ShadowVolumeAppearanceVS.js +12 -12
- package/Source/Shaders/ShadowVolumeFS.glsl +2 -6
- package/Source/Shaders/ShadowVolumeFS.js +3 -7
- package/Source/Shaders/SkyAtmosphereFS.glsl +6 -6
- package/Source/Shaders/SkyAtmosphereFS.js +6 -6
- package/Source/Shaders/SkyAtmosphereVS.glsl +6 -6
- package/Source/Shaders/SkyAtmosphereVS.js +6 -6
- package/Source/Shaders/SkyBoxFS.glsl +3 -3
- package/Source/Shaders/SkyBoxFS.js +3 -3
- package/Source/Shaders/SkyBoxVS.glsl +2 -2
- package/Source/Shaders/SkyBoxVS.js +2 -2
- package/Source/Shaders/SunFS.glsl +3 -3
- package/Source/Shaders/SunFS.js +3 -3
- package/Source/Shaders/SunTextureFS.glsl +2 -2
- package/Source/Shaders/SunTextureFS.js +2 -2
- package/Source/Shaders/SunVS.glsl +2 -2
- package/Source/Shaders/SunVS.js +2 -2
- package/Source/Shaders/Vector3DTileClampedPolylinesFS.glsl +9 -13
- package/Source/Shaders/Vector3DTileClampedPolylinesFS.js +9 -13
- package/Source/Shaders/Vector3DTileClampedPolylinesVS.glsl +12 -12
- package/Source/Shaders/Vector3DTileClampedPolylinesVS.js +12 -12
- package/Source/Shaders/Vector3DTilePolylinesVS.glsl +5 -5
- package/Source/Shaders/Vector3DTilePolylinesVS.js +5 -5
- package/Source/Shaders/VectorTileVS.glsl +2 -2
- package/Source/Shaders/VectorTileVS.js +2 -2
- package/Source/Shaders/ViewportQuadFS.glsl +2 -2
- package/Source/Shaders/ViewportQuadFS.js +2 -2
- package/Source/Shaders/ViewportQuadVS.glsl +3 -3
- package/Source/Shaders/ViewportQuadVS.js +3 -3
- package/Source/Shaders/Voxels/IntersectBox.glsl +52 -58
- package/Source/Shaders/Voxels/IntersectBox.js +52 -58
- package/Source/Shaders/Voxels/IntersectClippingPlanes.glsl +38 -30
- package/Source/Shaders/Voxels/IntersectClippingPlanes.js +38 -30
- package/Source/Shaders/Voxels/IntersectDepth.glsl +2 -2
- package/Source/Shaders/Voxels/IntersectDepth.js +2 -2
- package/Source/Shaders/Voxels/IntersectEllipsoid.glsl +12 -2
- package/Source/Shaders/Voxels/IntersectEllipsoid.js +12 -2
- package/Source/Shaders/Voxels/Intersection.glsl +10 -12
- package/Source/Shaders/Voxels/Intersection.js +10 -12
- package/Source/Shaders/Voxels/IntersectionUtils.glsl +52 -59
- package/Source/Shaders/Voxels/IntersectionUtils.js +52 -59
- package/Source/Shaders/Voxels/Megatexture.glsl +1 -1
- package/Source/Shaders/Voxels/Megatexture.js +1 -1
- package/Source/Shaders/Voxels/Octree.glsl +75 -76
- package/Source/Shaders/Voxels/Octree.js +75 -76
- package/Source/Shaders/Voxels/VoxelFS.glsl +44 -24
- package/Source/Shaders/Voxels/VoxelFS.js +44 -24
- package/Source/Shaders/Voxels/VoxelVS.glsl +1 -1
- package/Source/Shaders/Voxels/VoxelVS.js +1 -1
- package/Source/Shaders/Voxels/convertUvToBox.glsl +13 -5
- package/Source/Shaders/Voxels/convertUvToBox.js +13 -5
- package/Source/Shaders/Voxels/convertUvToCylinder.glsl +5 -9
- package/Source/Shaders/Voxels/convertUvToCylinder.js +5 -9
- package/Source/Shaders/Voxels/convertUvToEllipsoid.glsl +3 -6
- package/Source/Shaders/Voxels/convertUvToEllipsoid.js +3 -6
- package/Source/ThirdParty/Workers/draco_decoder_nodejs.js +91 -91
- package/Source/ThirdParty/draco_decoder.wasm +0 -0
- package/Source/Widget/CesiumWidget.js +23 -23
- package/Source/Workers/cesiumWorkerBootstrapper.js +18 -18
- package/Source/WorkersES6/createTaskProcessorWorker.js +3 -3
- package/Source/WorkersES6/decodeDraco.js +9 -1
- package/index.d.ts +37 -46
- package/index.js +103 -104
- package/package.json +1 -1
- package/Source/Core/cancelAnimationFrame.js +0 -53
- package/Source/Core/requestAnimationFrame.js +0 -83
- package/Source/Renderer/modernizeShader.js +0 -242
- /package/Build/Workers/{GeometryOffsetAttribute-04332ce7.js → GeometryOffsetAttribute-9ad0019c.js} +0 -0
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@@ -107,7 +107,7 @@ function ScreenSpaceCameraController(scene) {
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* A parameter in the range <code>[0, 1)</code> used to determine how long
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* the camera will continue to zoom because of inertia.
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* With value of zero, the camera will have no inertia.
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* @type {
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* @default 0.8
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*/
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this.inertiaZoom = 0.8;
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* A parameter in the range <code>[0, 1)</code> used to limit the range
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* of various user inputs to a percentage of the window width/height per animation frame.
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* This helps keep the camera under control in low-frame-rate situations.
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* @type {
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* @default 0.1
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*/
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this.maximumMovementRatio = 0.1;
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/**
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* Sets the duration, in seconds, of the bounce back animations in 2D and Columbus view.
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* @default 3.0
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*/
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this.bounceAnimationTime = 3.0;
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/**
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* The minimum magnitude, in meters, of the camera position when zooming. Defaults to 1.0.
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* @default 1.0
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*/
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this.minimumZoomDistance = 1.0;
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/**
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* The maximum magnitude, in meters, of the camera position when zooming. Defaults to positive infinity.
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* @type {
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* @type {number}
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* @default {@link Number.POSITIVE_INFINITY}
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*/
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this.maximumZoomDistance = Number.POSITIVE_INFINITY;
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@@ -218,14 +218,20 @@ function ScreenSpaceCameraController(scene) {
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};
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/**
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* The minimum height the camera must be before picking the terrain instead of the ellipsoid.
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* @default 150000.0
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*/
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this.minimumPickingTerrainHeight = 150000.0;
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this._minimumPickingTerrainHeight = this.minimumPickingTerrainHeight;
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/**
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* The minimum distance the camera must be before testing for collision with terrain when zoom with inertia.
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* @default 4000.0
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*/
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this.minimumPickingTerrainDistanceWithInertia = 4000.0;
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/**
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* The minimum height the camera must be before testing for collision with terrain.
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* @default 15000.0
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*/
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this.minimumCollisionTerrainHeight = 15000.0;
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/**
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* The minimum height the camera must be before switching from rotating a track ball to
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* free look when clicks originate on the sky or in space.
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* @default 7500000.0
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*/
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this.minimumTrackBallHeight = 7500000.0;
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this._minimumTrackBallHeight = this.minimumTrackBallHeight;
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/**
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* Enables or disables camera collision detection with terrain.
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* @type {
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* @type {boolean}
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* @default true
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*/
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this.enableCollisionDetection = true;
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@@ -591,9 +597,9 @@ function handleZoom(
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return;
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}
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const sameStartPosition =
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object._zoomMouseStart
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const sameStartPosition = defaultValue(
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movement.inertiaEnabled,
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Cartesian2.equals(startPosition, object._zoomMouseStart)
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);
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let zoomingOnVector = object._zoomingOnVector;
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let rotatingZoom = object._rotatingZoom;
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@@ -2158,10 +2164,13 @@ function pan3D(controller, startPosition, movement, ellipsoid) {
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const zoom3DUnitPosition = new Cartesian3();
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const zoom3DCartographic = new Cartographic();
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let preIntersectionDistance = 0;
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function zoom3D(controller, startPosition, movement) {
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if (defined(movement.distance)) {
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movement = movement.distance;
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}
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const inertiaMovement = movement.inertiaEnabled;
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const ellipsoid = controller._ellipsoid;
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const scene = controller._scene;
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@@ -2187,13 +2196,22 @@ function zoom3D(controller, startPosition, movement) {
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camera.position,
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zoom3DCartographic
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).height;
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const approachingCollision =
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Math.abs(preIntersectionDistance) <
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controller.minimumPickingTerrainDistanceWithInertia;
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+
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+
const needPickGlobe = inertiaMovement
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+
? approachingCollision
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+
: height < controller._minimumPickingTerrainHeight;
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+
if (needPickGlobe) {
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intersection = pickGlobe(controller, windowPosition, zoomCVIntersection);
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}
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let distance;
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if (defined(intersection)) {
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distance = Cartesian3.distance(ray.origin, intersection);
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+
preIntersectionDistance = distance;
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}
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if (cameraUnderground) {
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@@ -2902,7 +2920,7 @@ ScreenSpaceCameraController.prototype.update = function () {
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* If this object was destroyed, it should not be used; calling any function other than
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* <code>isDestroyed</code> will result in a {@link DeveloperError} exception.
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*
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-
* @returns {
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+
* @returns {boolean} <code>true</code> if this object was destroyed; otherwise, <code>false</code>.
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*
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* @see ScreenSpaceCameraController#destroy
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*/
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@@ -59,20 +59,20 @@ import ShadowMapShader from "./ShadowMapShader.js";
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* @internalConstructor
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* @class
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*
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-
* @privateParam {
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+
* @privateParam {object} options An object containing the following properties:
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* @privateParam {Context} options.context The context
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* @privateParam {Camera} options.lightCamera A camera representing the light source.
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* @privateParam {
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* @privateParam {
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* @privateParam {
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* @privateParam {
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* @privateParam {
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* @privateParam {
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-
* @privateParam {
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-
* @privateParam {
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* @privateParam {
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-
* @privateParam {
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-
* @privateParam {
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+
* @privateParam {boolean} [options.enabled=true] Whether the shadow map is enabled.
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+
* @privateParam {boolean} [options.isPointLight=false] Whether the light source is a point light. Point light shadows do not use cascades.
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+
* @privateParam {number} [options.pointLightRadius=100.0] Radius of the point light.
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+
* @privateParam {boolean} [options.cascadesEnabled=true] Use multiple shadow maps to cover different partitions of the view frustum.
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+
* @privateParam {number} [options.numberOfCascades=4] The number of cascades to use for the shadow map. Supported values are one and four.
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|
+
* @privateParam {number} [options.maximumDistance=5000.0] The maximum distance used for generating cascaded shadows. Lower values improve shadow quality.
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|
+
* @privateParam {number} [options.size=2048] The width and height, in pixels, of each shadow map.
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72
|
+
* @privateParam {boolean} [options.softShadows=false] Whether percentage-closer-filtering is enabled for producing softer shadows.
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73
|
+
* @privateParam {number} [options.darkness=0.3] The shadow darkness.
|
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74
|
+
* @privateParam {boolean} [options.normalOffset=true] Whether a normal bias is applied to shadows.
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75
|
+
* @privateParam {boolean} [options.fadingEnabled=true] Whether shadows start to fade out once the light gets closer to the horizon.
|
|
76
76
|
*
|
|
77
77
|
* @exception {DeveloperError} Only one or four cascades are supported.
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78
|
*
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|
@@ -114,7 +114,7 @@ function ShadowMap(options) {
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114
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|
/**
|
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115
115
|
* Determines the darkness of the shadows.
|
|
116
116
|
*
|
|
117
|
-
* @type {
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|
+
* @type {number}
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118
118
|
* @default 0.3
|
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119
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|
*/
|
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120
120
|
this.darkness = defaultValue(options.darkness, 0.3);
|
|
@@ -123,7 +123,7 @@ function ShadowMap(options) {
|
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123
123
|
/**
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124
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|
* Determines whether shadows start to fade out once the light gets closer to the horizon.
|
|
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|
*
|
|
126
|
-
* @type {
|
|
126
|
+
* @type {boolean}
|
|
127
127
|
* @default true
|
|
128
128
|
*/
|
|
129
129
|
this.fadingEnabled = defaultValue(options.fadingEnabled, true);
|
|
@@ -131,7 +131,7 @@ function ShadowMap(options) {
|
|
|
131
131
|
/**
|
|
132
132
|
* Determines the maximum distance of the shadow map. Only applicable for cascaded shadows. Larger distances may result in lower quality shadows.
|
|
133
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|
*
|
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134
|
-
* @type {
|
|
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|
+
* @type {number}
|
|
135
135
|
* @default 5000.0
|
|
136
136
|
*/
|
|
137
137
|
this.maximumDistance = defaultValue(options.maximumDistance, 5000.0);
|
|
@@ -355,7 +355,7 @@ Object.defineProperties(ShadowMap.prototype, {
|
|
|
355
355
|
* Determines if the shadow map will be shown.
|
|
356
356
|
*
|
|
357
357
|
* @memberof ShadowMap.prototype
|
|
358
|
-
* @type {
|
|
358
|
+
* @type {boolean}
|
|
359
359
|
* @default true
|
|
360
360
|
*/
|
|
361
361
|
enabled: {
|
|
@@ -372,7 +372,7 @@ Object.defineProperties(ShadowMap.prototype, {
|
|
|
372
372
|
* Determines if a normal bias will be applied to shadows.
|
|
373
373
|
*
|
|
374
374
|
* @memberof ShadowMap.prototype
|
|
375
|
-
* @type {
|
|
375
|
+
* @type {boolean}
|
|
376
376
|
* @default true
|
|
377
377
|
*/
|
|
378
378
|
normalOffset: {
|
|
@@ -392,7 +392,7 @@ Object.defineProperties(ShadowMap.prototype, {
|
|
|
392
392
|
* Determines if soft shadows are enabled. Uses pcf filtering which requires more texture reads and may hurt performance.
|
|
393
393
|
*
|
|
394
394
|
* @memberof ShadowMap.prototype
|
|
395
|
-
* @type {
|
|
395
|
+
* @type {boolean}
|
|
396
396
|
* @default false
|
|
397
397
|
*/
|
|
398
398
|
softShadows: {
|
|
@@ -409,7 +409,7 @@ Object.defineProperties(ShadowMap.prototype, {
|
|
|
409
409
|
* The width and height, in pixels, of each shadow map.
|
|
410
410
|
*
|
|
411
411
|
* @memberof ShadowMap.prototype
|
|
412
|
-
* @type {
|
|
412
|
+
* @type {number}
|
|
413
413
|
* @default 2048
|
|
414
414
|
*/
|
|
415
415
|
size: {
|
|
@@ -425,7 +425,7 @@ Object.defineProperties(ShadowMap.prototype, {
|
|
|
425
425
|
* Whether the shadow map is out of view of the scene camera.
|
|
426
426
|
*
|
|
427
427
|
* @memberof ShadowMap.prototype
|
|
428
|
-
* @type {
|
|
428
|
+
* @type {boolean}
|
|
429
429
|
* @readonly
|
|
430
430
|
* @private
|
|
431
431
|
*/
|
|
@@ -467,7 +467,7 @@ Object.defineProperties(ShadowMap.prototype, {
|
|
|
467
467
|
* Whether the light source is a point light.
|
|
468
468
|
*
|
|
469
469
|
* @memberof ShadowMap.prototype
|
|
470
|
-
* @type {
|
|
470
|
+
* @type {boolean}
|
|
471
471
|
* @readonly
|
|
472
472
|
* @private
|
|
473
473
|
*/
|
|
@@ -481,7 +481,7 @@ Object.defineProperties(ShadowMap.prototype, {
|
|
|
481
481
|
* Debug option for visualizing the cascades by color.
|
|
482
482
|
*
|
|
483
483
|
* @memberof ShadowMap.prototype
|
|
484
|
-
* @type {
|
|
484
|
+
* @type {boolean}
|
|
485
485
|
* @default false
|
|
486
486
|
* @private
|
|
487
487
|
*/
|
|
@@ -763,7 +763,7 @@ function createDebugShadowViewCommand(shadowMap, context) {
|
|
|
763
763
|
if (shadowMap._isPointLight) {
|
|
764
764
|
fs =
|
|
765
765
|
"uniform samplerCube shadowMap_textureCube; \n" +
|
|
766
|
-
"
|
|
766
|
+
"in vec2 v_textureCoordinates; \n" +
|
|
767
767
|
"void main() \n" +
|
|
768
768
|
"{ \n" +
|
|
769
769
|
" vec2 uv = v_textureCoordinates; \n" +
|
|
@@ -812,21 +812,21 @@ function createDebugShadowViewCommand(shadowMap, context) {
|
|
|
812
812
|
" } \n" +
|
|
813
813
|
" } \n" +
|
|
814
814
|
" \n" +
|
|
815
|
-
" float shadow = czm_unpackDepth(
|
|
816
|
-
"
|
|
815
|
+
" float shadow = czm_unpackDepth(czm_textureCube(shadowMap_textureCube, dir)); \n" +
|
|
816
|
+
" out_FragColor = vec4(vec3(shadow), 1.0); \n" +
|
|
817
817
|
"} \n";
|
|
818
818
|
} else {
|
|
819
819
|
fs =
|
|
820
820
|
`${
|
|
821
821
|
"uniform sampler2D shadowMap_texture; \n" +
|
|
822
|
-
"
|
|
822
|
+
"in vec2 v_textureCoordinates; \n" +
|
|
823
823
|
"void main() \n" +
|
|
824
824
|
"{ \n"
|
|
825
825
|
}${
|
|
826
826
|
shadowMap._usesDepthTexture
|
|
827
|
-
? " float shadow =
|
|
828
|
-
: " float shadow = czm_unpackDepth(
|
|
829
|
-
}
|
|
827
|
+
? " float shadow = texture(shadowMap_texture, v_textureCoordinates).r; \n"
|
|
828
|
+
: " float shadow = czm_unpackDepth(texture(shadowMap_texture, v_textureCoordinates)); \n"
|
|
829
|
+
} out_FragColor = vec4(vec3(shadow), 1.0); \n` + `} \n`;
|
|
830
830
|
}
|
|
831
831
|
|
|
832
832
|
const drawCommand = context.createViewportQuadCommand(fs, {
|
|
@@ -39,7 +39,7 @@ ShadowMapShader.createShadowCastVertexShader = function (
|
|
|
39
39
|
}
|
|
40
40
|
|
|
41
41
|
const shadowVS =
|
|
42
|
-
"
|
|
42
|
+
"out vec3 v_positionEC; \n" +
|
|
43
43
|
"void main() \n" +
|
|
44
44
|
"{ \n" +
|
|
45
45
|
" czm_shadow_cast_main(); \n" +
|
|
@@ -80,7 +80,7 @@ ShadowMapShader.createShadowCastFragmentShader = function (
|
|
|
80
80
|
|
|
81
81
|
if (isPointLight) {
|
|
82
82
|
if (!hasPositionVarying) {
|
|
83
|
-
fsSource += "
|
|
83
|
+
fsSource += "in vec3 v_positionEC; \n";
|
|
84
84
|
}
|
|
85
85
|
fsSource += "uniform vec4 shadowMap_lightPositionEC; \n";
|
|
86
86
|
}
|
|
@@ -92,7 +92,7 @@ ShadowMapShader.createShadowCastFragmentShader = function (
|
|
|
92
92
|
"void main() \n" +
|
|
93
93
|
"{ \n" +
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94
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" czm_shadow_cast_main(); \n" +
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-
" if (
|
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95
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+
" if (out_FragColor.a == 0.0) \n" +
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" { \n" +
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97
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" discard; \n" +
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" } \n";
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@@ -106,11 +106,11 @@ ShadowMapShader.createShadowCastFragmentShader = function (
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106
106
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` discard; \n` +
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107
107
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` } \n` +
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108
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` distance /= shadowMap_lightPositionEC.w; // radius \n` +
|
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-
`
|
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109
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+
` out_FragColor = czm_packDepth(distance); \n`;
|
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110
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} else if (usesDepthTexture) {
|
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-
fsSource += "
|
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111
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+
fsSource += " out_FragColor = vec4(1.0); \n";
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112
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} else {
|
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-
fsSource += "
|
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113
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+
fsSource += " out_FragColor = czm_packDepth(gl_FragCoord.z); \n";
|
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114
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}
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115
115
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116
116
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fsSource += "} \n";
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|
@@ -257,7 +257,7 @@ ShadowMapShader.createShadowReceiveFragmentShader = function (
|
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257
257
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"uniform vec4 shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness; \n" +
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258
258
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"uniform vec4 shadowMap_texelSizeDepthBiasAndNormalShadingSmooth; \n" +
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259
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"#ifdef LOG_DEPTH \n" +
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-
"
|
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260
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+
"in vec3 v_logPositionEC; \n" +
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"#endif \n" +
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262
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"vec4 getPositionEC() \n" +
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263
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"{ \n"
|
|
@@ -364,7 +364,7 @@ ShadowMapShader.createShadowReceiveFragmentShader = function (
|
|
|
364
364
|
}${
|
|
365
365
|
debugCascadeColors
|
|
366
366
|
? " // Draw cascade colors for debugging \n" +
|
|
367
|
-
"
|
|
367
|
+
" out_FragColor *= czm_cascadeColor(weights); \n"
|
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368
368
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: ""
|
|
369
369
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}`;
|
|
370
370
|
} else {
|
|
@@ -383,7 +383,7 @@ ShadowMapShader.createShadowReceiveFragmentShader = function (
|
|
|
383
383
|
" float visibility = czm_shadowVisibility(shadowMap_texture, shadowParameters); \n";
|
|
384
384
|
}
|
|
385
385
|
|
|
386
|
-
fsSource += "
|
|
386
|
+
fsSource += " out_FragColor.rgb *= visibility; \n" + "} \n";
|
|
387
387
|
|
|
388
388
|
sources.push(fsSource);
|
|
389
389
|
|
|
@@ -2,13 +2,13 @@
|
|
|
2
2
|
* Specifies whether the object casts or receives shadows from light sources when
|
|
3
3
|
* shadows are enabled.
|
|
4
4
|
*
|
|
5
|
-
* @enum {
|
|
5
|
+
* @enum {number}
|
|
6
6
|
*/
|
|
7
7
|
const ShadowMode = {
|
|
8
8
|
/**
|
|
9
9
|
* The object does not cast or receive shadows.
|
|
10
10
|
*
|
|
11
|
-
* @type {
|
|
11
|
+
* @type {number}
|
|
12
12
|
* @constant
|
|
13
13
|
*/
|
|
14
14
|
DISABLED: 0,
|
|
@@ -16,7 +16,7 @@ const ShadowMode = {
|
|
|
16
16
|
/**
|
|
17
17
|
* The object casts and receives shadows.
|
|
18
18
|
*
|
|
19
|
-
* @type {
|
|
19
|
+
* @type {number}
|
|
20
20
|
* @constant
|
|
21
21
|
*/
|
|
22
22
|
ENABLED: 1,
|
|
@@ -24,7 +24,7 @@ const ShadowMode = {
|
|
|
24
24
|
/**
|
|
25
25
|
* The object casts shadows only.
|
|
26
26
|
*
|
|
27
|
-
* @type {
|
|
27
|
+
* @type {number}
|
|
28
28
|
* @constant
|
|
29
29
|
*/
|
|
30
30
|
CAST_ONLY: 2,
|
|
@@ -32,7 +32,7 @@ const ShadowMode = {
|
|
|
32
32
|
/**
|
|
33
33
|
* The object receives shadows only.
|
|
34
34
|
*
|
|
35
|
-
* @type {
|
|
35
|
+
* @type {number}
|
|
36
36
|
* @constant
|
|
37
37
|
*/
|
|
38
38
|
RECEIVE_ONLY: 3,
|
|
@@ -18,8 +18,8 @@ import ShadowVolumeAppearanceFS from "../Shaders/ShadowVolumeAppearanceFS.js";
|
|
|
18
18
|
/**
|
|
19
19
|
* Creates shaders for a ClassificationPrimitive to use a given Appearance, as well as for picking.
|
|
20
20
|
*
|
|
21
|
-
* @param {
|
|
22
|
-
* @param {
|
|
21
|
+
* @param {boolean} extentsCulling Discard fragments outside the instance's texture coordinate extents.
|
|
22
|
+
* @param {boolean} planarExtents If true, texture coordinates will be computed using planes instead of spherical coordinates.
|
|
23
23
|
* @param {Appearance} appearance An Appearance to be used with a ClassificationPrimitive via GroundPrimitive.
|
|
24
24
|
* @private
|
|
25
25
|
*/
|
|
@@ -73,7 +73,7 @@ function ShadowVolumeAppearance(extentsCulling, planarExtents, appearance) {
|
|
|
73
73
|
/**
|
|
74
74
|
* Create the fragment shader for a ClassificationPrimitive's color pass when rendering for color.
|
|
75
75
|
*
|
|
76
|
-
* @param {
|
|
76
|
+
* @param {boolean} columbusView2D Whether the shader will be used for Columbus View or 2D.
|
|
77
77
|
* @returns {ShaderSource} Shader source for the fragment shader.
|
|
78
78
|
*/
|
|
79
79
|
ShadowVolumeAppearance.prototype.createFragmentShader = function (
|
|
@@ -168,18 +168,18 @@ ShadowVolumeAppearance.prototype.createPickFragmentShader = function (
|
|
|
168
168
|
return new ShaderSource({
|
|
169
169
|
defines: defines,
|
|
170
170
|
sources: [ShadowVolumeAppearanceFS],
|
|
171
|
-
pickColorQualifier: "
|
|
171
|
+
pickColorQualifier: "in",
|
|
172
172
|
});
|
|
173
173
|
};
|
|
174
174
|
|
|
175
175
|
/**
|
|
176
176
|
* Create the vertex shader for a ClassificationPrimitive's color pass on the final of 3 shadow volume passes
|
|
177
177
|
*
|
|
178
|
-
* @param {
|
|
179
|
-
* @param {
|
|
180
|
-
* @param {
|
|
178
|
+
* @param {string[]} defines External defines to pass to the vertex shader.
|
|
179
|
+
* @param {string} vertexShaderSource ShadowVolumeAppearanceVS with any required modifications for computing position.
|
|
180
|
+
* @param {boolean} columbusView2D Whether the shader will be used for Columbus View or 2D.
|
|
181
181
|
* @param {MapProjection} mapProjection Current scene's map projection.
|
|
182
|
-
* @returns {
|
|
182
|
+
* @returns {string} Shader source for the vertex shader.
|
|
183
183
|
*/
|
|
184
184
|
ShadowVolumeAppearance.prototype.createVertexShader = function (
|
|
185
185
|
defines,
|
|
@@ -208,11 +208,11 @@ ShadowVolumeAppearance.prototype.createVertexShader = function (
|
|
|
208
208
|
/**
|
|
209
209
|
* Create the vertex shader for a ClassificationPrimitive's pick pass on the final of 3 shadow volume passes
|
|
210
210
|
*
|
|
211
|
-
* @param {
|
|
212
|
-
* @param {
|
|
213
|
-
* @param {
|
|
211
|
+
* @param {string[]} defines External defines to pass to the vertex shader.
|
|
212
|
+
* @param {string} vertexShaderSource ShadowVolumeAppearanceVS with any required modifications for computing position and picking.
|
|
213
|
+
* @param {boolean} columbusView2D Whether the shader will be used for Columbus View or 2D.
|
|
214
214
|
* @param {MapProjection} mapProjection Current scene's map projection.
|
|
215
|
-
* @returns {
|
|
215
|
+
* @returns {string} Shader source for the vertex shader.
|
|
216
216
|
*/
|
|
217
217
|
ShadowVolumeAppearance.prototype.createPickVertexShader = function (
|
|
218
218
|
defines,
|
|
@@ -675,11 +675,11 @@ const encodeScratch = new EncodedCartesian3();
|
|
|
675
675
|
* @private
|
|
676
676
|
*
|
|
677
677
|
* @param {Rectangle} boundingRectangle Rectangle object that the points will approximately bound
|
|
678
|
-
* @param {
|
|
678
|
+
* @param {number[]} textureCoordinateRotationPoints Points in the computed texture coordinate system for remapping texture coordinates
|
|
679
679
|
* @param {Ellipsoid} ellipsoid Ellipsoid for converting Rectangle points to world coordinates
|
|
680
680
|
* @param {MapProjection} projection The MapProjection used for 2D and Columbus View.
|
|
681
|
-
* @param {
|
|
682
|
-
* @returns {
|
|
681
|
+
* @param {number} [height=0] The maximum height for the shadow volume.
|
|
682
|
+
* @returns {object} An attributes dictionary containing planar texture coordinate attributes.
|
|
683
683
|
*/
|
|
684
684
|
ShadowVolumeAppearance.getPlanarTextureCoordinateAttributes = function (
|
|
685
685
|
boundingRectangle,
|
|
@@ -793,10 +793,10 @@ const sphericalScratch = new Cartesian2();
|
|
|
793
793
|
* @private
|
|
794
794
|
*
|
|
795
795
|
* @param {Rectangle} boundingRectangle Rectangle object that the spherical extents will approximately bound
|
|
796
|
-
* @param {
|
|
796
|
+
* @param {number[]} textureCoordinateRotationPoints Points in the computed texture coordinate system for remapping texture coordinates
|
|
797
797
|
* @param {Ellipsoid} ellipsoid Ellipsoid for converting Rectangle points to world coordinates
|
|
798
798
|
* @param {MapProjection} projection The MapProjection used for 2D and Columbus View.
|
|
799
|
-
* @returns {
|
|
799
|
+
* @returns {object} An attributes dictionary containing spherical texture coordinate attributes.
|
|
800
800
|
*/
|
|
801
801
|
ShadowVolumeAppearance.getSphericalExtentGeometryInstanceAttributes = function (
|
|
802
802
|
boundingRectangle,
|
|
@@ -929,7 +929,7 @@ ShadowVolumeAppearance.shouldUseSphericalCoordinates = function (rectangle) {
|
|
|
929
929
|
* Texture coordinates for ground primitives are computed either using spherical coordinates for large areas or
|
|
930
930
|
* using distance from planes for small areas.
|
|
931
931
|
*
|
|
932
|
-
* @type {
|
|
932
|
+
* @type {number}
|
|
933
933
|
* @constant
|
|
934
934
|
* @private
|
|
935
935
|
*/
|