@cesium/engine 1.1.0 → 2.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1063) hide show
  1. package/Build/Workers/{ArcType-ce2e50ab.js → ArcType-2d9abbbc.js} +4 -4
  2. package/Build/Workers/{AttributeCompression-b646d393.js → AttributeCompression-8a5a065e.js} +24 -24
  3. package/Build/Workers/{AxisAlignedBoundingBox-a4321399.js → AxisAlignedBoundingBox-a6f9f0e5.js} +3 -3
  4. package/Build/Workers/{BoundingRectangle-80d8801f.js → BoundingRectangle-b0a68595.js} +18 -18
  5. package/Build/Workers/{BoxGeometry-33c10a4f.js → BoxGeometry-baedd794.js} +9 -9
  6. package/Build/Workers/{Check-666ab1a0.js → Check-6ede7e26.js} +22 -22
  7. package/Build/Workers/{Color-1bf9a6e0.js → Color-f85df1be.js} +59 -59
  8. package/Build/Workers/{ComponentDatatype-f7b11d02.js → ComponentDatatype-cf1fa08e.js} +16 -16
  9. package/Build/Workers/{CoplanarPolygonGeometryLibrary-5c5b981b.js → CoplanarPolygonGeometryLibrary-30516950.js} +1 -1
  10. package/Build/Workers/{CorridorGeometryLibrary-7cbae7a0.js → CorridorGeometryLibrary-5d5d3b3a.js} +1 -1
  11. package/Build/Workers/{CylinderGeometry-42740df0.js → CylinderGeometry-d899ae26.js} +12 -12
  12. package/Build/Workers/{CylinderGeometryLibrary-372c07d8.js → CylinderGeometryLibrary-135b0858.js} +1 -1
  13. package/Build/Workers/{EllipseGeometry-49a3ac21.js → EllipseGeometry-a49f8449.js} +20 -20
  14. package/Build/Workers/{EllipseGeometryLibrary-b891b2f8.js → EllipseGeometryLibrary-cba7edde.js} +1 -1
  15. package/Build/Workers/{EllipseOutlineGeometry-fbd72e07.js → EllipseOutlineGeometry-8095c8cb.js} +15 -15
  16. package/Build/Workers/{EllipsoidGeodesic-98c62a56.js → EllipsoidGeodesic-dcff5cbd.js} +6 -6
  17. package/Build/Workers/{EllipsoidGeometry-a351dba8.js → EllipsoidGeometry-ed93f571.js} +14 -14
  18. package/Build/Workers/{EllipsoidOutlineGeometry-3e8779bf.js → EllipsoidOutlineGeometry-e4854854.js} +15 -15
  19. package/Build/Workers/{EllipsoidRhumbLine-19756602.js → EllipsoidRhumbLine-b672d507.js} +9 -9
  20. package/Build/Workers/{EllipsoidTangentPlane-cfb50678.js → EllipsoidTangentPlane-7ae1aa9a.js} +1 -1
  21. package/Build/Workers/{EncodedCartesian3-81f70735.js → EncodedCartesian3-e8bbca36.js} +6 -6
  22. package/Build/Workers/{FrustumGeometry-c5754412.js → FrustumGeometry-b62db3e3.js} +108 -108
  23. package/Build/Workers/{GeometryAttribute-0bfd05e8.js → GeometryAttribute-780af4fa.js} +20 -20
  24. package/Build/Workers/{GeometryAttributes-f06a2792.js → GeometryAttributes-ad136444.js} +1 -1
  25. package/Build/Workers/{GeometryInstance-451dc1cd.js → GeometryInstance-3fb607b7.js} +6 -6
  26. package/Build/Workers/{GeometryPipeline-0166905d.js → GeometryPipeline-36b61c99.js} +22 -22
  27. package/Build/Workers/{IndexDatatype-a55ceaa1.js → IndexDatatype-b8f3e09d.js} +13 -13
  28. package/Build/Workers/{IntersectionTests-a93d3de9.js → IntersectionTests-e889fcf0.js} +37 -37
  29. package/Build/Workers/{Math-2dbd6b93.js → Math-dad82b4d.js} +137 -137
  30. package/Build/Workers/{Matrix2-13178034.js → Matrix2-1e403d0e.js} +256 -256
  31. package/Build/Workers/{Matrix3-315394f6.js → Matrix3-fa806b97.js} +150 -150
  32. package/Build/Workers/{OrientedBoundingBox-b450cb61.js → OrientedBoundingBox-43478ac8.js} +15 -15
  33. package/Build/Workers/{Plane-900aa728.js → Plane-c27e1ac6.js} +5 -5
  34. package/Build/Workers/{PolygonGeometryLibrary-f918ac26.js → PolygonGeometryLibrary-38a98276.js} +6 -6
  35. package/Build/Workers/{PolygonPipeline-f59a8f0a.js → PolygonPipeline-d31ff61c.js} +14 -14
  36. package/Build/Workers/{PolylinePipeline-d8e6bd9b.js → PolylinePipeline-30e4cec9.js} +16 -16
  37. package/Build/Workers/{PolylineVolumeGeometryLibrary-125d2edf.js → PolylineVolumeGeometryLibrary-90551d26.js} +7 -7
  38. package/Build/Workers/{PrimitivePipeline-0d7b5ed4.js → PrimitivePipeline-558d9cb0.js} +6 -6
  39. package/Build/Workers/{RectangleGeometryLibrary-0768db63.js → RectangleGeometryLibrary-815c68df.js} +1 -1
  40. package/Build/Workers/{RuntimeError-06c93819.js → RuntimeError-ef395448.js} +5 -5
  41. package/Build/Workers/{TerrainEncoding-06470d7f.js → TerrainEncoding-341ead52.js} +30 -30
  42. package/Build/Workers/{Transforms-26539bce.js → Transforms-9e9df299.js} +541 -524
  43. package/Build/Workers/{VertexFormat-6b480673.js → VertexFormat-030f11ff.js} +14 -14
  44. package/Build/Workers/{WallGeometryLibrary-6167b0fc.js → WallGeometryLibrary-ccf90976.js} +1 -1
  45. package/Build/Workers/{WebGLConstants-a8cc3e8c.js → WebGLConstants-0b1ce7ba.js} +1 -1
  46. package/Build/Workers/{WebMercatorProjection-13a90d41.js → WebMercatorProjection-76a3fcc0.js} +6 -6
  47. package/Build/Workers/{arrayRemoveDuplicates-c2038105.js → arrayRemoveDuplicates-fac118a8.js} +5 -5
  48. package/Build/Workers/cesiumWorkerBootstrapper.js +70 -4
  49. package/Build/Workers/{combine-ca22a614.js → combine-d9581036.js} +5 -5
  50. package/Build/Workers/combineGeometry.js +1 -1
  51. package/Build/Workers/createBoxGeometry.js +1 -1
  52. package/Build/Workers/createBoxOutlineGeometry.js +9 -9
  53. package/Build/Workers/createCircleGeometry.js +13 -13
  54. package/Build/Workers/createCircleOutlineGeometry.js +13 -13
  55. package/Build/Workers/createCoplanarPolygonGeometry.js +11 -11
  56. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +9 -9
  57. package/Build/Workers/createCorridorGeometry.js +14 -14
  58. package/Build/Workers/createCorridorOutlineGeometry.js +12 -12
  59. package/Build/Workers/createCylinderGeometry.js +1 -1
  60. package/Build/Workers/createCylinderOutlineGeometry.js +13 -13
  61. package/Build/Workers/createEllipseGeometry.js +1 -1
  62. package/Build/Workers/createEllipseOutlineGeometry.js +1 -1
  63. package/Build/Workers/createEllipsoidGeometry.js +1 -1
  64. package/Build/Workers/createEllipsoidOutlineGeometry.js +1 -1
  65. package/Build/Workers/createFrustumGeometry.js +1 -1
  66. package/Build/Workers/createFrustumOutlineGeometry.js +8 -8
  67. package/Build/Workers/createGeometry.js +1 -1
  68. package/Build/Workers/createGroundPolylineGeometry.js +33 -33
  69. package/Build/Workers/createPlaneGeometry.js +8 -8
  70. package/Build/Workers/createPlaneOutlineGeometry.js +6 -6
  71. package/Build/Workers/createPolygonGeometry.js +25 -25
  72. package/Build/Workers/createPolygonOutlineGeometry.js +17 -17
  73. package/Build/Workers/createPolylineGeometry.js +11 -11
  74. package/Build/Workers/createPolylineVolumeGeometry.js +9 -9
  75. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +9 -9
  76. package/Build/Workers/createRectangleGeometry.js +16 -16
  77. package/Build/Workers/createRectangleOutlineGeometry.js +12 -12
  78. package/Build/Workers/createSimplePolylineGeometry.js +10 -10
  79. package/Build/Workers/createSphereGeometry.js +11 -11
  80. package/Build/Workers/createSphereOutlineGeometry.js +12 -12
  81. package/Build/Workers/createTaskProcessorWorker.js +2 -2
  82. package/Build/Workers/createVectorTileClampedPolylines.js +1 -1
  83. package/Build/Workers/createVectorTileGeometries.js +8 -8
  84. package/Build/Workers/createVectorTilePoints.js +1 -1
  85. package/Build/Workers/createVectorTilePolygons.js +1 -1
  86. package/Build/Workers/createVectorTilePolylines.js +1 -1
  87. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +1 -1
  88. package/Build/Workers/createVerticesFromHeightmap.js +23 -21
  89. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +24 -24
  90. package/Build/Workers/createWallGeometry.js +14 -14
  91. package/Build/Workers/createWallOutlineGeometry.js +14 -14
  92. package/Build/Workers/decodeDraco.js +10 -2
  93. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +15 -15
  94. package/Build/Workers/decodeI3S.js +1 -1
  95. package/Build/Workers/{defaultValue-0a909f67.js → defaultValue-fe22d8c0.js} +2 -2
  96. package/Build/Workers/package.js +1 -1
  97. package/Build/Workers/transcodeKTX2.js +46 -26
  98. package/Build/Workers/transferTypedArrayTest.js +1 -1
  99. package/Build/Workers/upsampleQuantizedTerrainMesh.js +24 -24
  100. package/README.md +14 -16
  101. package/Source/Core/ApproximateTerrainHeights.js +3 -3
  102. package/Source/Core/ArcGISTiledElevationTerrainProvider.js +20 -20
  103. package/Source/Core/ArcType.js +4 -4
  104. package/Source/Core/ArticulationStageType.js +1 -1
  105. package/Source/Core/AssociativeArray.js +7 -7
  106. package/Source/Core/AttributeCompression.js +12 -12
  107. package/Source/Core/AxisAlignedBoundingBox.js +2 -2
  108. package/Source/Core/BingMapsGeocoderService.js +6 -6
  109. package/Source/Core/BoundingRectangle.js +17 -17
  110. package/Source/Core/BoundingSphere.js +25 -25
  111. package/Source/Core/BoxGeometry.js +8 -8
  112. package/Source/Core/BoxOutlineGeometry.js +8 -8
  113. package/Source/Core/Cartesian2.js +38 -38
  114. package/Source/Core/Cartesian3.js +50 -50
  115. package/Source/Core/Cartesian4.js +44 -44
  116. package/Source/Core/Cartographic.js +19 -19
  117. package/Source/Core/CartographicGeocoderService.js +1 -1
  118. package/Source/Core/CatmullRomSpline.js +10 -10
  119. package/Source/Core/CesiumTerrainProvider.js +33 -33
  120. package/Source/Core/Check.js +17 -17
  121. package/Source/Core/CircleGeometry.js +12 -12
  122. package/Source/Core/CircleOutlineGeometry.js +12 -12
  123. package/Source/Core/Clock.js +7 -7
  124. package/Source/Core/ClockRange.js +4 -4
  125. package/Source/Core/ClockStep.js +4 -4
  126. package/Source/Core/Color.js +58 -58
  127. package/Source/Core/ColorGeometryInstanceAttribute.js +7 -7
  128. package/Source/Core/ComponentDatatype.js +15 -15
  129. package/Source/Core/CompressedTextureBuffer.js +7 -7
  130. package/Source/Core/ConstantSpline.js +9 -9
  131. package/Source/Core/CoplanarPolygonGeometry.js +10 -10
  132. package/Source/Core/CoplanarPolygonOutlineGeometry.js +8 -8
  133. package/Source/Core/CornerType.js +4 -4
  134. package/Source/Core/CorridorGeometry.js +13 -13
  135. package/Source/Core/CorridorOutlineGeometry.js +11 -11
  136. package/Source/Core/Credit.js +7 -7
  137. package/Source/Core/CubicRealPolynomial.js +10 -10
  138. package/Source/Core/CullingVolume.js +7 -7
  139. package/Source/Core/CustomHeightmapTerrainProvider.js +28 -28
  140. package/Source/Core/CylinderGeometry.js +11 -11
  141. package/Source/Core/CylinderOutlineGeometry.js +12 -12
  142. package/Source/Core/DefaultProxy.js +3 -3
  143. package/Source/Core/DeveloperError.js +4 -4
  144. package/Source/Core/DistanceDisplayCondition.js +12 -12
  145. package/Source/Core/DistanceDisplayConditionGeometryInstanceAttribute.js +5 -5
  146. package/Source/Core/DoubleEndedPriorityQueue.js +5 -5
  147. package/Source/Core/EarthOrientationParameters.js +6 -6
  148. package/Source/Core/EarthOrientationParametersSample.js +10 -10
  149. package/Source/Core/EasingFunction.js +2 -2
  150. package/Source/Core/EllipseGeometry.js +19 -19
  151. package/Source/Core/EllipseOutlineGeometry.js +14 -14
  152. package/Source/Core/Ellipsoid.js +20 -20
  153. package/Source/Core/EllipsoidGeodesic.js +5 -5
  154. package/Source/Core/EllipsoidGeometry.js +13 -13
  155. package/Source/Core/EllipsoidOutlineGeometry.js +14 -14
  156. package/Source/Core/EllipsoidRhumbLine.js +8 -8
  157. package/Source/Core/EllipsoidTerrainProvider.js +18 -18
  158. package/Source/Core/EllipsoidalOccluder.js +9 -9
  159. package/Source/Core/EncodedCartesian3.js +5 -5
  160. package/Source/Core/Event.js +4 -4
  161. package/Source/Core/EventHelper.js +1 -1
  162. package/Source/Core/ExtrapolationType.js +4 -4
  163. package/Source/Core/FeatureDetection.js +26 -8
  164. package/Source/Core/FrustumGeometry.js +7 -7
  165. package/Source/Core/FrustumOutlineGeometry.js +7 -7
  166. package/Source/Core/Fullscreen.js +8 -8
  167. package/Source/Core/GeocodeType.js +3 -3
  168. package/Source/Core/GeocoderService.js +3 -3
  169. package/Source/Core/GeographicTilingScheme.js +16 -16
  170. package/Source/Core/Geometry.js +5 -5
  171. package/Source/Core/GeometryAttribute.js +6 -6
  172. package/Source/Core/GeometryInstance.js +5 -5
  173. package/Source/Core/GeometryInstanceAttribute.js +7 -7
  174. package/Source/Core/GeometryPipeline.js +11 -11
  175. package/Source/Core/GoogleEarthEnterpriseMetadata.js +22 -22
  176. package/Source/Core/GoogleEarthEnterpriseTerrainData.js +29 -29
  177. package/Source/Core/GoogleEarthEnterpriseTerrainProvider.js +21 -21
  178. package/Source/Core/GoogleEarthEnterpriseTileInformation.js +14 -14
  179. package/Source/Core/GregorianDate.js +16 -16
  180. package/Source/Core/GroundPolylineGeometry.js +13 -13
  181. package/Source/Core/HeadingPitchRange.js +6 -6
  182. package/Source/Core/HeadingPitchRoll.js +18 -18
  183. package/Source/Core/Heap.js +7 -7
  184. package/Source/Core/HeightmapEncoding.js +3 -3
  185. package/Source/Core/HeightmapTerrainData.js +44 -44
  186. package/Source/Core/HeightmapTessellator.js +16 -16
  187. package/Source/Core/HermitePolynomialApproximation.js +17 -17
  188. package/Source/Core/HermiteSpline.js +17 -17
  189. package/Source/Core/HilbertOrder.js +7 -7
  190. package/Source/Core/Iau2006XysData.js +13 -13
  191. package/Source/Core/Iau2006XysSample.js +6 -6
  192. package/Source/Core/IauOrientationParameters.js +4 -4
  193. package/Source/Core/IndexDatatype.js +12 -12
  194. package/Source/Core/InterpolationAlgorithm.js +17 -17
  195. package/Source/Core/InterpolationType.js +1 -1
  196. package/Source/Core/Intersect.js +4 -4
  197. package/Source/Core/IntersectionTests.js +5 -5
  198. package/Source/Core/Intersections2D.js +23 -23
  199. package/Source/Core/Interval.js +4 -4
  200. package/Source/Core/Ion.js +3 -4
  201. package/Source/Core/IonGeocoderService.js +4 -4
  202. package/Source/Core/IonResource.js +6 -6
  203. package/Source/Core/JulianDate.js +27 -27
  204. package/Source/Core/KeyboardEventModifier.js +4 -4
  205. package/Source/Core/LagrangePolynomialApproximation.js +8 -8
  206. package/Source/Core/LeapSecond.js +2 -2
  207. package/Source/Core/LinearApproximation.js +8 -8
  208. package/Source/Core/LinearSpline.js +13 -13
  209. package/Source/Core/ManagedArray.js +8 -8
  210. package/Source/Core/Math.js +136 -136
  211. package/Source/Core/Matrix2.js +44 -44
  212. package/Source/Core/Matrix3.js +59 -59
  213. package/Source/Core/Matrix4.js +91 -91
  214. package/Source/Core/MorphWeightSpline.js +14 -14
  215. package/Source/Core/MortonOrder.js +21 -21
  216. package/Source/Core/NearFarScalar.js +16 -16
  217. package/Source/Core/Occluder.js +5 -5
  218. package/Source/Core/OffsetGeometryInstanceAttribute.js +5 -5
  219. package/Source/Core/OpenCageGeocoderService.js +18 -18
  220. package/Source/Core/OrientedBoundingBox.js +14 -14
  221. package/Source/Core/OrthographicFrustum.js +23 -23
  222. package/Source/Core/OrthographicOffCenterFrustum.js +21 -21
  223. package/Source/Core/Packable.js +7 -7
  224. package/Source/Core/PackableForInterpolation.js +11 -11
  225. package/Source/Core/PeliasGeocoderService.js +2 -2
  226. package/Source/Core/PerspectiveFrustum.js +28 -28
  227. package/Source/Core/PerspectiveOffCenterFrustum.js +21 -21
  228. package/Source/Core/PinBuilder.js +9 -9
  229. package/Source/Core/PixelFormat.js +43 -23
  230. package/Source/Core/Plane.js +4 -4
  231. package/Source/Core/PlaneGeometry.js +7 -7
  232. package/Source/Core/PlaneOutlineGeometry.js +5 -5
  233. package/Source/Core/PolygonGeometry.js +24 -24
  234. package/Source/Core/PolygonGeometryLibrary.js +4 -4
  235. package/Source/Core/PolygonOutlineGeometry.js +16 -16
  236. package/Source/Core/PolygonPipeline.js +10 -10
  237. package/Source/Core/PolylineGeometry.js +10 -10
  238. package/Source/Core/PolylinePipeline.js +15 -15
  239. package/Source/Core/PolylineVolumeGeometry.js +8 -8
  240. package/Source/Core/PolylineVolumeOutlineGeometry.js +8 -8
  241. package/Source/Core/PrimitiveType.js +8 -8
  242. package/Source/Core/Proxy.js +2 -2
  243. package/Source/Core/QuadraticRealPolynomial.js +8 -8
  244. package/Source/Core/QuantizedMeshTerrainData.js +37 -37
  245. package/Source/Core/QuarticRealPolynomial.js +12 -12
  246. package/Source/Core/Quaternion.js +42 -42
  247. package/Source/Core/QuaternionSpline.js +10 -10
  248. package/Source/Core/Queue.js +2 -2
  249. package/Source/Core/Ray.js +1 -1
  250. package/Source/Core/Rectangle.js +38 -38
  251. package/Source/Core/RectangleCollisionChecker.js +3 -3
  252. package/Source/Core/RectangleGeometry.js +15 -15
  253. package/Source/Core/RectangleOutlineGeometry.js +11 -11
  254. package/Source/Core/ReferenceFrame.js +3 -3
  255. package/Source/Core/Request.js +13 -13
  256. package/Source/Core/RequestErrorEvent.js +7 -7
  257. package/Source/Core/RequestScheduler.js +14 -14
  258. package/Source/Core/RequestState.js +7 -7
  259. package/Source/Core/RequestType.js +5 -5
  260. package/Source/Core/Resource.js +223 -223
  261. package/Source/Core/RuntimeError.js +4 -4
  262. package/Source/Core/S2Cell.js +15 -15
  263. package/Source/Core/ScreenSpaceEventHandler.js +7 -7
  264. package/Source/Core/ScreenSpaceEventType.js +16 -16
  265. package/Source/Core/ShowGeometryInstanceAttribute.js +4 -4
  266. package/Source/Core/SimplePolylineGeometry.js +9 -9
  267. package/Source/Core/SphereGeometry.js +10 -10
  268. package/Source/Core/SphereOutlineGeometry.js +11 -11
  269. package/Source/Core/Spherical.js +13 -13
  270. package/Source/Core/Spline.js +14 -14
  271. package/Source/Core/SteppedSpline.js +14 -14
  272. package/Source/Core/TaskProcessor.js +10 -10
  273. package/Source/Core/TerrainData.js +25 -25
  274. package/Source/Core/TerrainEncoding.js +14 -14
  275. package/Source/Core/TerrainExaggeration.js +3 -3
  276. package/Source/Core/TerrainMesh.js +18 -18
  277. package/Source/Core/TerrainProvider.js +23 -23
  278. package/Source/Core/TerrainQuantization.js +3 -3
  279. package/Source/Core/TileAvailability.js +16 -16
  280. package/Source/Core/TileProviderError.js +15 -15
  281. package/Source/Core/TilingScheme.js +13 -13
  282. package/Source/Core/TimeConstants.js +10 -10
  283. package/Source/Core/TimeInterval.js +23 -23
  284. package/Source/Core/TimeIntervalCollection.js +39 -39
  285. package/Source/Core/TimeStandard.js +3 -3
  286. package/Source/Core/Tipsify.js +10 -10
  287. package/Source/Core/Transforms.js +2 -2
  288. package/Source/Core/TranslationRotationScale.js +1 -1
  289. package/Source/Core/TridiagonalSystemSolver.js +3 -3
  290. package/Source/Core/TrustedServers.js +5 -5
  291. package/Source/Core/VRTheWorldTerrainProvider.js +20 -20
  292. package/Source/Core/VertexFormat.js +13 -13
  293. package/Source/Core/VideoSynchronizer.js +4 -4
  294. package/Source/Core/Visibility.js +4 -4
  295. package/Source/Core/VulkanConstants.js +1 -1
  296. package/Source/Core/WallGeometry.js +13 -13
  297. package/Source/Core/WallOutlineGeometry.js +13 -13
  298. package/Source/Core/WebGLConstants.js +1 -1
  299. package/Source/Core/WebMercatorProjection.js +5 -5
  300. package/Source/Core/WebMercatorTilingScheme.js +16 -16
  301. package/Source/Core/WindingOrder.js +3 -3
  302. package/Source/Core/WireframeIndexGenerator.js +3 -3
  303. package/Source/Core/arrayRemoveDuplicates.js +4 -4
  304. package/Source/Core/binarySearch.js +2 -2
  305. package/Source/Core/buildModuleUrl.js +4 -4
  306. package/Source/Core/clone.js +3 -3
  307. package/Source/Core/combine.js +4 -4
  308. package/Source/Core/createGuid.js +1 -1
  309. package/Source/Core/createWorldTerrain.js +3 -3
  310. package/Source/Core/defaultValue.js +1 -1
  311. package/Source/Core/defer.js +1 -1
  312. package/Source/Core/defined.js +1 -1
  313. package/Source/Core/deprecationWarning.js +2 -2
  314. package/Source/Core/destroyObject.js +2 -2
  315. package/Source/Core/formatError.js +1 -1
  316. package/Source/Core/getAbsoluteUri.js +3 -3
  317. package/Source/Core/getBaseUri.js +3 -3
  318. package/Source/Core/getExtensionFromUri.js +2 -2
  319. package/Source/Core/getFilenameFromUri.js +2 -2
  320. package/Source/Core/getImageFromTypedArray.js +2 -2
  321. package/Source/Core/getImagePixels.js +4 -3
  322. package/Source/Core/getJsonFromTypedArray.js +3 -3
  323. package/Source/Core/getStringFromTypedArray.js +3 -3
  324. package/Source/Core/getTimestamp.js +1 -1
  325. package/Source/Core/isBlobUri.js +2 -2
  326. package/Source/Core/isDataUri.js +2 -2
  327. package/Source/Core/isLeapYear.js +2 -2
  328. package/Source/Core/loadKTX2.js +8 -8
  329. package/Source/Core/mergeSort.js +1 -1
  330. package/Source/Core/objectToQuery.js +2 -2
  331. package/Source/Core/oneTimeWarning.js +2 -2
  332. package/Source/Core/parseResponseHeaders.js +2 -2
  333. package/Source/Core/pointInsideTriangle.js +1 -1
  334. package/Source/Core/queryToObject.js +2 -2
  335. package/Source/Core/sampleTerrain.js +12 -7
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  1037. package/Source/Shaders/Voxels/Megatexture.glsl +1 -1
  1038. package/Source/Shaders/Voxels/Megatexture.js +1 -1
  1039. package/Source/Shaders/Voxels/Octree.glsl +75 -76
  1040. package/Source/Shaders/Voxels/Octree.js +75 -76
  1041. package/Source/Shaders/Voxels/VoxelFS.glsl +44 -24
  1042. package/Source/Shaders/Voxels/VoxelFS.js +44 -24
  1043. package/Source/Shaders/Voxels/VoxelVS.glsl +1 -1
  1044. package/Source/Shaders/Voxels/VoxelVS.js +1 -1
  1045. package/Source/Shaders/Voxels/convertUvToBox.glsl +13 -5
  1046. package/Source/Shaders/Voxels/convertUvToBox.js +13 -5
  1047. package/Source/Shaders/Voxels/convertUvToCylinder.glsl +5 -9
  1048. package/Source/Shaders/Voxels/convertUvToCylinder.js +5 -9
  1049. package/Source/Shaders/Voxels/convertUvToEllipsoid.glsl +3 -6
  1050. package/Source/Shaders/Voxels/convertUvToEllipsoid.js +3 -6
  1051. package/Source/ThirdParty/Workers/draco_decoder_nodejs.js +91 -91
  1052. package/Source/ThirdParty/draco_decoder.wasm +0 -0
  1053. package/Source/Widget/CesiumWidget.js +23 -23
  1054. package/Source/Workers/cesiumWorkerBootstrapper.js +18 -18
  1055. package/Source/WorkersES6/createTaskProcessorWorker.js +3 -3
  1056. package/Source/WorkersES6/decodeDraco.js +9 -1
  1057. package/index.d.ts +37 -46
  1058. package/index.js +103 -104
  1059. package/package.json +1 -1
  1060. package/Source/Core/cancelAnimationFrame.js +0 -53
  1061. package/Source/Core/requestAnimationFrame.js +0 -83
  1062. package/Source/Renderer/modernizeShader.js +0 -242
  1063. /package/Build/Workers/{GeometryOffsetAttribute-04332ce7.js → GeometryOffsetAttribute-9ad0019c.js} +0 -0
@@ -85,20 +85,20 @@ const requestRenderAfterFrame = function (scene) {
85
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  * @alias Scene
86
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  * @constructor
87
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  *
88
- * @param {Object} options Object with the following properties:
88
+ * @param {object} options Object with the following properties:
89
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  * @param {HTMLCanvasElement} options.canvas The HTML canvas element to create the scene for.
90
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  * @param {ContextOptions} [options.contextOptions] Context and WebGL creation properties.
91
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  * @param {Element} [options.creditContainer] The HTML element in which the credits will be displayed.
92
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  * @param {Element} [options.creditViewport] The HTML element in which to display the credit popup. If not specified, the viewport will be a added as a sibling of the canvas.
93
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  * @param {MapProjection} [options.mapProjection=new GeographicProjection()] The map projection to use in 2D and Columbus View modes.
94
- * @param {Boolean} [options.orderIndependentTranslucency=true] If true and the configuration supports it, use order independent translucency.
95
- * @param {Boolean} [options.scene3DOnly=false] If true, optimizes memory use and performance for 3D mode but disables the ability to use 2D or Columbus View.
96
- * @param {Boolean} [options.shadows=false] Determines if shadows are cast by light sources.
94
+ * @param {boolean} [options.orderIndependentTranslucency=true] If true and the configuration supports it, use order independent translucency.
95
+ * @param {boolean} [options.scene3DOnly=false] If true, optimizes memory use and performance for 3D mode but disables the ability to use 2D or Columbus View.
96
+ * @param {boolean} [options.shadows=false] Determines if shadows are cast by light sources.
97
97
  * @param {MapMode2D} [options.mapMode2D=MapMode2D.INFINITE_SCROLL] Determines if the 2D map is rotatable or can be scrolled infinitely in the horizontal direction.
98
- * @param {Boolean} [options.requestRenderMode=false] If true, rendering a frame will only occur when needed as determined by changes within the scene. Enabling improves performance of the application, but requires using {@link Scene#requestRender} to render a new frame explicitly in this mode. This will be necessary in many cases after making changes to the scene in other parts of the API. See {@link https://cesium.com/blog/2018/01/24/cesium-scene-rendering-performance/|Improving Performance with Explicit Rendering}.
99
- * @param {Number} [options.maximumRenderTimeChange=0.0] If requestRenderMode is true, this value defines the maximum change in simulation time allowed before a render is requested. See {@link https://cesium.com/blog/2018/01/24/cesium-scene-rendering-performance/|Improving Performance with Explicit Rendering}.
100
- * @param {Number} [options.depthPlaneEllipsoidOffset=0.0] Adjust the DepthPlane to address rendering artefacts below ellipsoid zero elevation.
101
- * @param {Number} [options.msaaSamples=1] If provided, this value controls the rate of multisample antialiasing. Typical multisampling rates are 2, 4, and sometimes 8 samples per pixel. Higher sampling rates of MSAA may impact performance in exchange for improved visual quality. This value only applies to WebGL2 contexts that support multisample render targets.
98
+ * @param {boolean} [options.requestRenderMode=false] If true, rendering a frame will only occur when needed as determined by changes within the scene. Enabling improves performance of the application, but requires using {@link Scene#requestRender} to render a new frame explicitly in this mode. This will be necessary in many cases after making changes to the scene in other parts of the API. See {@link https://cesium.com/blog/2018/01/24/cesium-scene-rendering-performance/|Improving Performance with Explicit Rendering}.
99
+ * @param {number} [options.maximumRenderTimeChange=0.0] If requestRenderMode is true, this value defines the maximum change in simulation time allowed before a render is requested. See {@link https://cesium.com/blog/2018/01/24/cesium-scene-rendering-performance/|Improving Performance with Explicit Rendering}.
100
+ * @param {number} [options.depthPlaneEllipsoidOffset=0.0] Adjust the DepthPlane to address rendering artefacts below ellipsoid zero elevation.
101
+ * @param {number} [options.msaaSamples=1] If provided, this value controls the rate of multisample antialiasing. Typical multisampling rates are 2, 4, and sometimes 8 samples per pixel. Higher sampling rates of MSAA may impact performance in exchange for improved visual quality. This value only applies to WebGL2 contexts that support multisample render targets.
102
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  *
103
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  * @see CesiumWidget
104
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  * @see {@link http://www.khronos.org/registry/webgl/specs/latest/#5.2|WebGLContextAttributes}
@@ -223,7 +223,7 @@ function Scene(options) {
223
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  * after the event is raised. If this property is false, the <code>render</code> function
224
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  * returns normally after raising the event.
225
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  *
226
- * @type {Boolean}
226
+ * @type {boolean}
227
227
  * @default false
228
228
  */
229
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  this.rethrowRenderErrors = false;
@@ -232,7 +232,7 @@ function Scene(options) {
232
232
  * Determines whether or not to instantly complete the
233
233
  * scene transition animation on user input.
234
234
  *
235
- * @type {Boolean}
235
+ * @type {boolean}
236
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  * @default true
237
237
  */
238
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  this.completeMorphOnUserInput = true;
@@ -280,7 +280,7 @@ function Scene(options) {
280
280
  /**
281
281
  * Uses a bloom filter on the sun when enabled.
282
282
  *
283
- * @type {Boolean}
283
+ * @type {boolean}
284
284
  * @default true
285
285
  */
286
286
  this.sunBloom = true;
@@ -314,7 +314,7 @@ function Scene(options) {
314
314
  * The current morph transition time between 2D/Columbus View and 3D,
315
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  * with 0.0 being 2D or Columbus View and 1.0 being 3D.
316
316
  *
317
- * @type {Number}
317
+ * @type {number}
318
318
  * @default 1.0
319
319
  */
320
320
  this.morphTime = 1.0;
@@ -327,7 +327,7 @@ function Scene(options) {
327
327
  * <code>true</code>, use {@link Scene#logarithmicDepthFarToNearRatio}.
328
328
  * </p>
329
329
  *
330
- * @type {Number}
330
+ * @type {number}
331
331
  * @default 1000.0
332
332
  */
333
333
  this.farToNearRatio = 1000.0;
@@ -340,7 +340,7 @@ function Scene(options) {
340
340
  * <code>false</code>, use {@link Scene#farToNearRatio}.
341
341
  * </p>
342
342
  *
343
- * @type {Number}
343
+ * @type {number}
344
344
  * @default 1e9
345
345
  */
346
346
  this.logarithmicDepthFarToNearRatio = 1e9;
@@ -350,7 +350,7 @@ function Scene(options) {
350
350
  * to the surface shows z-fighting, decreasing this will eliminate the artifact, but decrease performance. On the
351
351
  * other hand, increasing this will increase performance but may cause z-fighting among primitives close to the surface.
352
352
  *
353
- * @type {Number}
353
+ * @type {number}
354
354
  * @default 1.75e6
355
355
  */
356
356
  this.nearToFarDistance2D = 1.75e6;
@@ -392,7 +392,7 @@ function Scene(options) {
392
392
  * command-dense and could benefit from batching.
393
393
  * </p>
394
394
  *
395
- * @type Boolean
395
+ * @type {boolean}
396
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  *
397
397
  * @default false
398
398
  */
@@ -409,7 +409,7 @@ function Scene(options) {
409
409
  * yellow.
410
410
  * </p>
411
411
  *
412
- * @type Boolean
412
+ * @type {boolean}
413
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  *
414
414
  * @default false
415
415
  */
@@ -421,7 +421,7 @@ function Scene(options) {
421
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  * Displays frames per second and time between frames.
422
422
  * </p>
423
423
  *
424
- * @type Boolean
424
+ * @type {boolean}
425
425
  *
426
426
  * @default false
427
427
  */
@@ -433,7 +433,7 @@ function Scene(options) {
433
433
  * Indicates which frustum will have depth information displayed.
434
434
  * </p>
435
435
  *
436
- * @type Number
436
+ * @type {number}
437
437
  *
438
438
  * @default 1
439
439
  */
@@ -445,7 +445,7 @@ function Scene(options) {
445
445
  * When <code>true</code>, draws outlines to show the boundaries of the camera frustums
446
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  * </p>
447
447
  *
448
- * @type Boolean
448
+ * @type {boolean}
449
449
  *
450
450
  * @default false
451
451
  */
@@ -456,7 +456,7 @@ function Scene(options) {
456
456
  /**
457
457
  * When <code>true</code>, enables picking using the depth buffer.
458
458
  *
459
- * @type Boolean
459
+ * @type {boolean}
460
460
  * @default true
461
461
  */
462
462
  this.useDepthPicking = true;
@@ -480,14 +480,14 @@ function Scene(options) {
480
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  * const worldPosition = viewer.scene.pickPosition(movement.position);
481
481
  * }, Cesium.ScreenSpaceEventType.LEFT_CLICK);
482
482
  *
483
- * @type {Boolean}
483
+ * @type {boolean}
484
484
  * @default false
485
485
  */
486
486
  this.pickTranslucentDepth = false;
487
487
 
488
488
  /**
489
489
  * The time in milliseconds to wait before checking if the camera has not moved and fire the cameraMoveEnd event.
490
- * @type {Number}
490
+ * @type {number}
491
491
  * @default 500.0
492
492
  * @private
493
493
  */
@@ -515,7 +515,7 @@ function Scene(options) {
515
515
  /**
516
516
  * When <code>false</code>, 3D Tiles will render normally. When <code>true</code>, classified 3D Tile geometry will render normally and
517
517
  * unclassified 3D Tile geometry will render with the color multiplied by {@link Scene#invertClassificationColor}.
518
- * @type {Boolean}
518
+ * @type {boolean}
519
519
  * @default false
520
520
  */
521
521
  this.invertClassification = false;
@@ -536,13 +536,13 @@ function Scene(options) {
536
536
 
537
537
  /**
538
538
  * The focal length for use when with cardboard or WebVR.
539
- * @type {Number}
539
+ * @type {number}
540
540
  */
541
541
  this.focalLength = undefined;
542
542
 
543
543
  /**
544
544
  * The eye separation distance in meters for use with cardboard or WebVR.
545
- * @type {Number}
545
+ * @type {number}
546
546
  */
547
547
  this.eyeSeparation = undefined;
548
548
 
@@ -604,7 +604,7 @@ function Scene(options) {
604
604
  * @see Scene#maximumRenderTimeChange
605
605
  * @see Scene#requestRender
606
606
  *
607
- * @type {Boolean}
607
+ * @type {boolean}
608
608
  * @default false
609
609
  */
610
610
  this.requestRenderMode = defaultValue(options.requestRenderMode, false);
@@ -621,7 +621,7 @@ function Scene(options) {
621
621
  * @see {@link https://cesium.com/blog/2018/01/24/cesium-scene-rendering-performance/|Improving Performance with Explicit Rendering}
622
622
  * @see Scene#requestRenderMode
623
623
  *
624
- * @type {Number}
624
+ * @type {number}
625
625
  * @default 0.0
626
626
  */
627
627
  this.maximumRenderTimeChange = defaultValue(
@@ -683,7 +683,7 @@ function Scene(options) {
683
683
 
684
684
  /**
685
685
  * The url to the KTX2 file containing the specular environment map and convoluted mipmaps for image-based lighting of PBR models.
686
- * @type {String}
686
+ * @type {string}
687
687
  */
688
688
  this.specularEnvironmentMaps = undefined;
689
689
  this._specularEnvironmentMapAtlas = undefined;
@@ -740,7 +740,7 @@ Object.defineProperties(Scene.prototype, {
740
740
  * The drawingBufferHeight of the underlying GL context.
741
741
  * @memberof Scene.prototype
742
742
  *
743
- * @type {Number}
743
+ * @type {number}
744
744
  * @readonly
745
745
  *
746
746
  * @see {@link https://www.khronos.org/registry/webgl/specs/1.0/#DOM-WebGLRenderingContext-drawingBufferHeight|drawingBufferHeight}
@@ -755,7 +755,7 @@ Object.defineProperties(Scene.prototype, {
755
755
  * The drawingBufferHeight of the underlying GL context.
756
756
  * @memberof Scene.prototype
757
757
  *
758
- * @type {Number}
758
+ * @type {number}
759
759
  * @readonly
760
760
  *
761
761
  * @see {@link https://www.khronos.org/registry/webgl/specs/1.0/#DOM-WebGLRenderingContext-drawingBufferHeight|drawingBufferHeight}
@@ -770,7 +770,7 @@ Object.defineProperties(Scene.prototype, {
770
770
  * The maximum aliased line width, in pixels, supported by this WebGL implementation. It will be at least one.
771
771
  * @memberof Scene.prototype
772
772
  *
773
- * @type {Number}
773
+ * @type {number}
774
774
  * @readonly
775
775
  *
776
776
  * @see {@link https://www.khronos.org/opengles/sdk/docs/man/xhtml/glGet.xml|glGet} with <code>ALIASED_LINE_WIDTH_RANGE</code>.
@@ -785,7 +785,7 @@ Object.defineProperties(Scene.prototype, {
785
785
  * The maximum length in pixels of one edge of a cube map, supported by this WebGL implementation. It will be at least 16.
786
786
  * @memberof Scene.prototype
787
787
  *
788
- * @type {Number}
788
+ * @type {number}
789
789
  * @readonly
790
790
  *
791
791
  * @see {@link https://www.khronos.org/opengles/sdk/docs/man/xhtml/glGet.xml|glGet} with <code>GL_MAX_CUBE_MAP_TEXTURE_SIZE</code>.
@@ -800,7 +800,7 @@ Object.defineProperties(Scene.prototype, {
800
800
  * Returns <code>true</code> if the {@link Scene#pickPosition} function is supported.
801
801
  * @memberof Scene.prototype
802
802
  *
803
- * @type {Boolean}
803
+ * @type {boolean}
804
804
  * @readonly
805
805
  *
806
806
  * @see Scene#pickPosition
@@ -815,7 +815,7 @@ Object.defineProperties(Scene.prototype, {
815
815
  * Returns <code>true</code> if the {@link Scene#sampleHeight} and {@link Scene#sampleHeightMostDetailed} functions are supported.
816
816
  * @memberof Scene.prototype
817
817
  *
818
- * @type {Boolean}
818
+ * @type {boolean}
819
819
  * @readonly
820
820
  *
821
821
  * @see Scene#sampleHeight
@@ -831,7 +831,7 @@ Object.defineProperties(Scene.prototype, {
831
831
  * Returns <code>true</code> if the {@link Scene#clampToHeight} and {@link Scene#clampToHeightMostDetailed} functions are supported.
832
832
  * @memberof Scene.prototype
833
833
  *
834
- * @type {Boolean}
834
+ * @type {boolean}
835
835
  * @readonly
836
836
  *
837
837
  * @see Scene#clampToHeight
@@ -847,7 +847,7 @@ Object.defineProperties(Scene.prototype, {
847
847
  * Returns <code>true</code> if the {@link Scene#invertClassification} is supported.
848
848
  * @memberof Scene.prototype
849
849
  *
850
- * @type {Boolean}
850
+ * @type {boolean}
851
851
  * @readonly
852
852
  *
853
853
  * @see Scene#invertClassification
@@ -862,7 +862,7 @@ Object.defineProperties(Scene.prototype, {
862
862
  * Returns <code>true</code> if specular environment maps are supported.
863
863
  * @memberof Scene.prototype
864
864
  *
865
- * @type {Boolean}
865
+ * @type {boolean}
866
866
  * @readonly
867
867
  *
868
868
  * @see Scene#specularEnvironmentMaps
@@ -1259,7 +1259,7 @@ Object.defineProperties(Scene.prototype, {
1259
1259
  *
1260
1260
  * @memberof Scene.prototype
1261
1261
  *
1262
- * @type {Object}
1262
+ * @type {object}
1263
1263
  * @readonly
1264
1264
  *
1265
1265
  * @default undefined
@@ -1273,7 +1273,7 @@ Object.defineProperties(Scene.prototype, {
1273
1273
  /**
1274
1274
  * Gets whether or not the scene is optimized for 3D only viewing.
1275
1275
  * @memberof Scene.prototype
1276
- * @type {Boolean}
1276
+ * @type {boolean}
1277
1277
  * @readonly
1278
1278
  */
1279
1279
  scene3DOnly: {
@@ -1287,7 +1287,7 @@ Object.defineProperties(Scene.prototype, {
1287
1287
  * Note that this only reflects the original construction option, and there are
1288
1288
  * other factors that could prevent OIT from functioning on a given system configuration.
1289
1289
  * @memberof Scene.prototype
1290
- * @type {Boolean}
1290
+ * @type {boolean}
1291
1291
  * @readonly
1292
1292
  */
1293
1293
  orderIndependentTranslucency: {
@@ -1299,7 +1299,7 @@ Object.defineProperties(Scene.prototype, {
1299
1299
  /**
1300
1300
  * Gets the unique identifier for this scene.
1301
1301
  * @memberof Scene.prototype
1302
- * @type {String}
1302
+ * @type {string}
1303
1303
  * @readonly
1304
1304
  */
1305
1305
  id: {
@@ -1359,7 +1359,7 @@ Object.defineProperties(Scene.prototype, {
1359
1359
  /**
1360
1360
  * Gets the number of frustums used in the last frame.
1361
1361
  * @memberof Scene.prototype
1362
- * @type {Number}
1362
+ * @type {number}
1363
1363
  *
1364
1364
  * @private
1365
1365
  */
@@ -1373,7 +1373,7 @@ Object.defineProperties(Scene.prototype, {
1373
1373
  * When <code>true</code>, splits the scene into two viewports with steroscopic views for the left and right eyes.
1374
1374
  * Used for cardboard and WebVR.
1375
1375
  * @memberof Scene.prototype
1376
- * @type {Boolean}
1376
+ * @type {boolean}
1377
1377
  * @default false
1378
1378
  */
1379
1379
  useWebVR: {
@@ -1429,7 +1429,7 @@ Object.defineProperties(Scene.prototype, {
1429
1429
  * Gets or sets the position of the splitter within the viewport. Valid values are between 0.0 and 1.0.
1430
1430
  * @memberof Scene.prototype
1431
1431
  *
1432
- * @type {Number}
1432
+ * @type {number}
1433
1433
  */
1434
1434
  splitPosition: {
1435
1435
  get: function () {
@@ -1446,7 +1446,7 @@ Object.defineProperties(Scene.prototype, {
1446
1446
  * be applied. When less than zero, the depth test should never be applied. Setting the disableDepthTestDistance
1447
1447
  * property of a billboard, label or point will override this value.
1448
1448
  * @memberof Scene.prototype
1449
- * @type {Number}
1449
+ * @type {number}
1450
1450
  * @default 0.0
1451
1451
  */
1452
1452
  minimumDisableDepthTestDistance: {
@@ -1469,7 +1469,7 @@ Object.defineProperties(Scene.prototype, {
1469
1469
  * Whether or not to use a logarithmic depth buffer. Enabling this option will allow for less frustums in the multi-frustum,
1470
1470
  * increasing performance. This property relies on fragmentDepth being supported.
1471
1471
  * @memberof Scene.prototype
1472
- * @type {Boolean}
1472
+ * @type {boolean}
1473
1473
  */
1474
1474
  logarithmicDepthBuffer: {
1475
1475
  get: function () {
@@ -1487,7 +1487,7 @@ Object.defineProperties(Scene.prototype, {
1487
1487
  /**
1488
1488
  * The value used for gamma correction. This is only used when rendering with high dynamic range.
1489
1489
  * @memberof Scene.prototype
1490
- * @type {Number}
1490
+ * @type {number}
1491
1491
  * @default 2.2
1492
1492
  */
1493
1493
  gamma: {
@@ -1502,7 +1502,7 @@ Object.defineProperties(Scene.prototype, {
1502
1502
  /**
1503
1503
  * Whether or not to use high dynamic range rendering.
1504
1504
  * @memberof Scene.prototype
1505
- * @type {Boolean}
1505
+ * @type {boolean}
1506
1506
  * @default false
1507
1507
  */
1508
1508
  highDynamicRange: {
@@ -1523,7 +1523,7 @@ Object.defineProperties(Scene.prototype, {
1523
1523
  /**
1524
1524
  * Whether or not high dynamic range rendering is supported.
1525
1525
  * @memberof Scene.prototype
1526
- * @type {Boolean}
1526
+ * @type {boolean}
1527
1527
  * @readonly
1528
1528
  * @default true
1529
1529
  */
@@ -1540,7 +1540,7 @@ Object.defineProperties(Scene.prototype, {
1540
1540
  /**
1541
1541
  * Whether or not the camera is underneath the globe.
1542
1542
  * @memberof Scene.prototype
1543
- * @type {Boolean}
1543
+ * @type {boolean}
1544
1544
  * @readonly
1545
1545
  * @default false
1546
1546
  */
@@ -1553,7 +1553,7 @@ Object.defineProperties(Scene.prototype, {
1553
1553
  /**
1554
1554
  * The sample rate of multisample antialiasing (values greater than 1 enable MSAA).
1555
1555
  * @memberof Scene.prototype
1556
- * @type {Number}
1556
+ * @type {number}
1557
1557
  * @default 1
1558
1558
  */
1559
1559
  msaaSamples: {
@@ -1569,7 +1569,7 @@ Object.defineProperties(Scene.prototype, {
1569
1569
  /**
1570
1570
  * Returns <code>true</code> if the Scene's context supports MSAA.
1571
1571
  * @memberof Scene.prototype
1572
- * @type {Boolean}
1572
+ * @type {boolean}
1573
1573
  * @readonly
1574
1574
  */
1575
1575
  msaaSupported: {
@@ -1583,7 +1583,7 @@ Object.defineProperties(Scene.prototype, {
1583
1583
  * measure for real pixel measurements appropriate to a particular device.
1584
1584
  *
1585
1585
  * @memberof Scene.prototype
1586
- * @type {Number}
1586
+ * @type {number}
1587
1587
  * @default 1.0
1588
1588
  * @private
1589
1589
  */
@@ -1617,7 +1617,7 @@ Object.defineProperties(Scene.prototype, {
1617
1617
 
1618
1618
  /**
1619
1619
  * Determines if a compressed texture format is supported.
1620
- * @param {String} format The texture format. May be the name of the format or the WebGL extension name, e.g. s3tc or WEBGL_compressed_texture_s3tc.
1620
+ * @param {string} format The texture format. May be the name of the format or the WebGL extension name, e.g. s3tc or WEBGL_compressed_texture_s3tc.
1621
1621
  * @return {boolean} Whether or not the format is supported.
1622
1622
  */
1623
1623
  Scene.prototype.getCompressedTextureFormatSupported = function (format) {
@@ -2564,6 +2564,12 @@ function executeCommands(scene, passState) {
2564
2564
  clearStencil.execute(context, passState);
2565
2565
  }
2566
2566
 
2567
+ us.updatePass(Pass.VOXELS);
2568
+ commands = frustumCommands.commands[Pass.VOXELS];
2569
+ length = frustumCommands.indices[Pass.VOXELS];
2570
+ commands.length = length;
2571
+ executeVoxelCommands(scene, executeCommand, passState, commands);
2572
+
2567
2573
  us.updatePass(Pass.OPAQUE);
2568
2574
  commands = frustumCommands.commands[Pass.OPAQUE];
2569
2575
  length = frustumCommands.indices[Pass.OPAQUE];
@@ -2634,12 +2640,6 @@ function executeCommands(scene, passState) {
2634
2640
  pickDepth.executeCopyDepth(context, passState);
2635
2641
  }
2636
2642
 
2637
- us.updatePass(Pass.VOXELS);
2638
- commands = frustumCommands.commands[Pass.VOXELS];
2639
- length = frustumCommands.indices[Pass.VOXELS];
2640
- commands.length = length;
2641
- executeVoxelCommands(scene, executeCommand, passState, commands);
2642
-
2643
2643
  if (picking || !usePostProcessSelected) {
2644
2644
  continue;
2645
2645
  }
@@ -3920,9 +3920,9 @@ Scene.prototype.clampLineWidth = function (width) {
3920
3920
  * }, Cesium.ScreenSpaceEventType.MOUSE_MOVE);
3921
3921
  *
3922
3922
  * @param {Cartesian2} windowPosition Window coordinates to perform picking on.
3923
- * @param {Number} [width=3] Width of the pick rectangle.
3924
- * @param {Number} [height=3] Height of the pick rectangle.
3925
- * @returns {Object} Object containing the picked primitive.
3923
+ * @param {number} [width=3] Width of the pick rectangle.
3924
+ * @param {number} [height=3] Height of the pick rectangle.
3925
+ * @returns {object} Object containing the picked primitive.
3926
3926
  */
3927
3927
  Scene.prototype.pick = function (windowPosition, width, height) {
3928
3928
  return this._picking.pick(this, windowPosition, width, height);
@@ -3985,10 +3985,10 @@ Scene.prototype.pickPosition = function (windowPosition, result) {
3985
3985
  * the list are ordered by their visual order in the scene (front to back).
3986
3986
  *
3987
3987
  * @param {Cartesian2} windowPosition Window coordinates to perform picking on.
3988
- * @param {Number} [limit] If supplied, stop drilling after collecting this many picks.
3989
- * @param {Number} [width=3] Width of the pick rectangle.
3990
- * @param {Number} [height=3] Height of the pick rectangle.
3991
- * @returns {Array.<*>} Array of objects, each containing 1 picked primitives.
3988
+ * @param {number} [limit] If supplied, stop drilling after collecting this many picks.
3989
+ * @param {number} [width=3] Width of the pick rectangle.
3990
+ * @param {number} [height=3] Height of the pick rectangle.
3991
+ * @returns {any[]} Array of objects, each containing 1 picked primitives.
3992
3992
  *
3993
3993
  * @exception {DeveloperError} windowPosition is undefined.
3994
3994
  *
@@ -4047,8 +4047,8 @@ function updateRequestRenderModeDeferCheckPass(scene) {
4047
4047
  *
4048
4048
  * @param {Ray} ray The ray.
4049
4049
  * @param {Object[]} [objectsToExclude] A list of primitives, entities, or 3D Tiles features to exclude from the ray intersection.
4050
- * @param {Number} [width=0.1] Width of the intersection volume in meters.
4051
- * @returns {Object} An object containing the object and position of the first intersection.
4050
+ * @param {number} [width=0.1] Width of the intersection volume in meters.
4051
+ * @returns {object} An object containing the object and position of the first intersection.
4052
4052
  *
4053
4053
  * @exception {DeveloperError} Ray intersections are only supported in 3D mode.
4054
4054
  */
@@ -4070,9 +4070,9 @@ Scene.prototype.pickFromRay = function (ray, objectsToExclude, width) {
4070
4070
  * @private
4071
4071
  *
4072
4072
  * @param {Ray} ray The ray.
4073
- * @param {Number} [limit=Number.MAX_VALUE] If supplied, stop finding intersections after this many intersections.
4073
+ * @param {number} [limit=Number.MAX_VALUE] If supplied, stop finding intersections after this many intersections.
4074
4074
  * @param {Object[]} [objectsToExclude] A list of primitives, entities, or 3D Tiles features to exclude from the ray intersection.
4075
- * @param {Number} [width=0.1] Width of the intersection volume in meters.
4075
+ * @param {number} [width=0.1] Width of the intersection volume in meters.
4076
4076
  * @returns {Object[]} List of objects containing the object and position of each intersection.
4077
4077
  *
4078
4078
  * @exception {DeveloperError} Ray intersections are only supported in 3D mode.
@@ -4100,8 +4100,8 @@ Scene.prototype.drillPickFromRay = function (
4100
4100
  *
4101
4101
  * @param {Ray} ray The ray.
4102
4102
  * @param {Object[]} [objectsToExclude] A list of primitives, entities, or 3D Tiles features to exclude from the ray intersection.
4103
- * @param {Number} [width=0.1] Width of the intersection volume in meters.
4104
- * @returns {Promise.<Object>} A promise that resolves to an object containing the object and position of the first intersection.
4103
+ * @param {number} [width=0.1] Width of the intersection volume in meters.
4104
+ * @returns {Promise<object>} A promise that resolves to an object containing the object and position of the first intersection.
4105
4105
  *
4106
4106
  * @exception {DeveloperError} Ray intersections are only supported in 3D mode.
4107
4107
  */
@@ -4125,10 +4125,10 @@ Scene.prototype.pickFromRayMostDetailed = function (
4125
4125
  * @private
4126
4126
  *
4127
4127
  * @param {Ray} ray The ray.
4128
- * @param {Number} [limit=Number.MAX_VALUE] If supplied, stop finding intersections after this many intersections.
4128
+ * @param {number} [limit=Number.MAX_VALUE] If supplied, stop finding intersections after this many intersections.
4129
4129
  * @param {Object[]} [objectsToExclude] A list of primitives, entities, or 3D Tiles features to exclude from the ray intersection.
4130
- * @param {Number} [width=0.1] Width of the intersection volume in meters.
4131
- * @returns {Promise.<Object[]>} A promise that resolves to a list of objects containing the object and position of each intersection.
4130
+ * @param {number} [width=0.1] Width of the intersection volume in meters.
4131
+ * @returns {Promise<Object[]>} A promise that resolves to a list of objects containing the object and position of each intersection.
4132
4132
  *
4133
4133
  * @exception {DeveloperError} Ray intersections are only supported in 3D mode.
4134
4134
  */
@@ -4158,8 +4158,8 @@ Scene.prototype.drillPickFromRayMostDetailed = function (
4158
4158
  *
4159
4159
  * @param {Cartographic} position The cartographic position to sample height from.
4160
4160
  * @param {Object[]} [objectsToExclude] A list of primitives, entities, or 3D Tiles features to not sample height from.
4161
- * @param {Number} [width=0.1] Width of the intersection volume in meters.
4162
- * @returns {Number} The height. This may be <code>undefined</code> if there was no scene geometry to sample height from.
4161
+ * @param {number} [width=0.1] Width of the intersection volume in meters.
4162
+ * @returns {number} The height. This may be <code>undefined</code> if there was no scene geometry to sample height from.
4163
4163
  *
4164
4164
  * @example
4165
4165
  * const position = new Cesium.Cartographic(-1.31968, 0.698874);
@@ -4188,7 +4188,7 @@ Scene.prototype.sampleHeight = function (position, objectsToExclude, width) {
4188
4188
  *
4189
4189
  * @param {Cartesian3} cartesian The cartesian position.
4190
4190
  * @param {Object[]} [objectsToExclude] A list of primitives, entities, or 3D Tiles features to not clamp to.
4191
- * @param {Number} [width=0.1] Width of the intersection volume in meters.
4191
+ * @param {number} [width=0.1] Width of the intersection volume in meters.
4192
4192
  * @param {Cartesian3} [result] An optional object to return the clamped position.
4193
4193
  * @returns {Cartesian3} The modified result parameter or a new Cartesian3 instance if one was not provided. This may be <code>undefined</code> if there was no scene geometry to clamp to.
4194
4194
  *
@@ -4228,8 +4228,8 @@ Scene.prototype.clampToHeight = function (
4228
4228
  *
4229
4229
  * @param {Cartographic[]} positions The cartographic positions to update with sampled heights.
4230
4230
  * @param {Object[]} [objectsToExclude] A list of primitives, entities, or 3D Tiles features to not sample height from.
4231
- * @param {Number} [width=0.1] Width of the intersection volume in meters.
4232
- * @returns {Promise.<Cartographic[]>} A promise that resolves to the provided list of positions when the query has completed.
4231
+ * @param {number} [width=0.1] Width of the intersection volume in meters.
4232
+ * @returns {Promise<Cartographic[]>} A promise that resolves to the provided list of positions when the query has completed.
4233
4233
  *
4234
4234
  * @example
4235
4235
  * const positions = [
@@ -4268,8 +4268,8 @@ Scene.prototype.sampleHeightMostDetailed = function (
4268
4268
  *
4269
4269
  * @param {Cartesian3[]} cartesians The cartesian positions to update with clamped positions.
4270
4270
  * @param {Object[]} [objectsToExclude] A list of primitives, entities, or 3D Tiles features to not clamp to.
4271
- * @param {Number} [width=0.1] Width of the intersection volume in meters.
4272
- * @returns {Promise.<Cartesian3[]>} A promise that resolves to the provided list of positions when the query has completed.
4271
+ * @param {number} [width=0.1] Width of the intersection volume in meters.
4272
+ * @returns {Promise<Cartesian3[]>} A promise that resolves to the provided list of positions when the query has completed.
4273
4273
  *
4274
4274
  * @example
4275
4275
  * const cartesians = [
@@ -4331,7 +4331,7 @@ Scene.prototype.completeMorph = function () {
4331
4331
 
4332
4332
  /**
4333
4333
  * Asynchronously transitions the scene to 2D.
4334
- * @param {Number} [duration=2.0] The amount of time, in seconds, for transition animations to complete.
4334
+ * @param {number} [duration=2.0] The amount of time, in seconds, for transition animations to complete.
4335
4335
  */
4336
4336
  Scene.prototype.morphTo2D = function (duration) {
4337
4337
  let ellipsoid;
@@ -4347,7 +4347,7 @@ Scene.prototype.morphTo2D = function (duration) {
4347
4347
 
4348
4348
  /**
4349
4349
  * Asynchronously transitions the scene to Columbus View.
4350
- * @param {Number} [duration=2.0] The amount of time, in seconds, for transition animations to complete.
4350
+ * @param {number} [duration=2.0] The amount of time, in seconds, for transition animations to complete.
4351
4351
  */
4352
4352
  Scene.prototype.morphToColumbusView = function (duration) {
4353
4353
  let ellipsoid;
@@ -4363,7 +4363,7 @@ Scene.prototype.morphToColumbusView = function (duration) {
4363
4363
 
4364
4364
  /**
4365
4365
  * Asynchronously transitions the scene to 3D.
4366
- * @param {Number} [duration=2.0] The amount of time, in seconds, for transition animations to complete.
4366
+ * @param {number} [duration=2.0] The amount of time, in seconds, for transition animations to complete.
4367
4367
  */
4368
4368
  Scene.prototype.morphTo3D = function (duration) {
4369
4369
  let ellipsoid;
@@ -4383,7 +4383,7 @@ Scene.prototype.morphTo3D = function (duration) {
4383
4383
  * If this object was destroyed, it should not be used; calling any function other than
4384
4384
  * <code>isDestroyed</code> will result in a {@link DeveloperError} exception.
4385
4385
  *
4386
- * @returns {Boolean} <code>true</code> if this object was destroyed; otherwise, <code>false</code>.
4386
+ * @returns {boolean} <code>true</code> if this object was destroyed; otherwise, <code>false</code>.
4387
4387
  *
4388
4388
  * @see Scene#destroy
4389
4389
  */
@@ -1,14 +1,14 @@
1
1
  /**
2
2
  * Indicates if the scene is viewed in 3D, 2D, or 2.5D Columbus view.
3
3
  *
4
- * @enum {Number}
4
+ * @enum {number}
5
5
  * @see Scene#mode
6
6
  */
7
7
  const SceneMode = {
8
8
  /**
9
9
  * Morphing between mode, e.g., 3D to 2D.
10
10
  *
11
- * @type {Number}
11
+ * @type {number}
12
12
  * @constant
13
13
  */
14
14
  MORPHING: 0,
@@ -17,7 +17,7 @@ const SceneMode = {
17
17
  * Columbus View mode. A 2.5D perspective view where the map is laid out
18
18
  * flat and objects with non-zero height are drawn above it.
19
19
  *
20
- * @type {Number}
20
+ * @type {number}
21
21
  * @constant
22
22
  */
23
23
  COLUMBUS_VIEW: 1,
@@ -25,7 +25,7 @@ const SceneMode = {
25
25
  /**
26
26
  * 2D mode. The map is viewed top-down with an orthographic projection.
27
27
  *
28
- * @type {Number}
28
+ * @type {number}
29
29
  * @constant
30
30
  */
31
31
  SCENE2D: 2,
@@ -33,7 +33,7 @@ const SceneMode = {
33
33
  /**
34
34
  * 3D mode. A traditional 3D perspective view of the globe.
35
35
  *
36
- * @type {Number}
36
+ * @type {number}
37
37
  * @constant
38
38
  */
39
39
  SCENE3D: 3,
@@ -43,7 +43,7 @@ const SceneMode = {
43
43
  * Returns the morph time for the given scene mode.
44
44
  *
45
45
  * @param {SceneMode} value The scene mode
46
- * @returns {Number} The morph time
46
+ * @returns {number} The morph time
47
47
  */
48
48
  SceneMode.getMorphTime = function (value) {
49
49
  if (value === SceneMode.SCENE3D) {
@@ -299,7 +299,7 @@ SceneTransitioner.prototype.morphTo3D = function (duration, ellipsoid) {
299
299
  * If this object was destroyed, it should not be used; calling any function other than
300
300
  * <code>isDestroyed</code> will result in a {@link DeveloperError} exception.
301
301
  *
302
- * @returns {Boolean} <code>true</code> if this object was destroyed; otherwise, <code>false</code>.
302
+ * @returns {boolean} <code>true</code> if this object was destroyed; otherwise, <code>false</code>.
303
303
  */
304
304
  SceneTransitioner.prototype.isDestroyed = function () {
305
305
  return false;