@cesium/engine 1.1.0 → 2.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1063) hide show
  1. package/Build/Workers/{ArcType-ce2e50ab.js → ArcType-2d9abbbc.js} +4 -4
  2. package/Build/Workers/{AttributeCompression-b646d393.js → AttributeCompression-8a5a065e.js} +24 -24
  3. package/Build/Workers/{AxisAlignedBoundingBox-a4321399.js → AxisAlignedBoundingBox-a6f9f0e5.js} +3 -3
  4. package/Build/Workers/{BoundingRectangle-80d8801f.js → BoundingRectangle-b0a68595.js} +18 -18
  5. package/Build/Workers/{BoxGeometry-33c10a4f.js → BoxGeometry-baedd794.js} +9 -9
  6. package/Build/Workers/{Check-666ab1a0.js → Check-6ede7e26.js} +22 -22
  7. package/Build/Workers/{Color-1bf9a6e0.js → Color-f85df1be.js} +59 -59
  8. package/Build/Workers/{ComponentDatatype-f7b11d02.js → ComponentDatatype-cf1fa08e.js} +16 -16
  9. package/Build/Workers/{CoplanarPolygonGeometryLibrary-5c5b981b.js → CoplanarPolygonGeometryLibrary-30516950.js} +1 -1
  10. package/Build/Workers/{CorridorGeometryLibrary-7cbae7a0.js → CorridorGeometryLibrary-5d5d3b3a.js} +1 -1
  11. package/Build/Workers/{CylinderGeometry-42740df0.js → CylinderGeometry-d899ae26.js} +12 -12
  12. package/Build/Workers/{CylinderGeometryLibrary-372c07d8.js → CylinderGeometryLibrary-135b0858.js} +1 -1
  13. package/Build/Workers/{EllipseGeometry-49a3ac21.js → EllipseGeometry-a49f8449.js} +20 -20
  14. package/Build/Workers/{EllipseGeometryLibrary-b891b2f8.js → EllipseGeometryLibrary-cba7edde.js} +1 -1
  15. package/Build/Workers/{EllipseOutlineGeometry-fbd72e07.js → EllipseOutlineGeometry-8095c8cb.js} +15 -15
  16. package/Build/Workers/{EllipsoidGeodesic-98c62a56.js → EllipsoidGeodesic-dcff5cbd.js} +6 -6
  17. package/Build/Workers/{EllipsoidGeometry-a351dba8.js → EllipsoidGeometry-ed93f571.js} +14 -14
  18. package/Build/Workers/{EllipsoidOutlineGeometry-3e8779bf.js → EllipsoidOutlineGeometry-e4854854.js} +15 -15
  19. package/Build/Workers/{EllipsoidRhumbLine-19756602.js → EllipsoidRhumbLine-b672d507.js} +9 -9
  20. package/Build/Workers/{EllipsoidTangentPlane-cfb50678.js → EllipsoidTangentPlane-7ae1aa9a.js} +1 -1
  21. package/Build/Workers/{EncodedCartesian3-81f70735.js → EncodedCartesian3-e8bbca36.js} +6 -6
  22. package/Build/Workers/{FrustumGeometry-c5754412.js → FrustumGeometry-b62db3e3.js} +108 -108
  23. package/Build/Workers/{GeometryAttribute-0bfd05e8.js → GeometryAttribute-780af4fa.js} +20 -20
  24. package/Build/Workers/{GeometryAttributes-f06a2792.js → GeometryAttributes-ad136444.js} +1 -1
  25. package/Build/Workers/{GeometryInstance-451dc1cd.js → GeometryInstance-3fb607b7.js} +6 -6
  26. package/Build/Workers/{GeometryPipeline-0166905d.js → GeometryPipeline-36b61c99.js} +22 -22
  27. package/Build/Workers/{IndexDatatype-a55ceaa1.js → IndexDatatype-b8f3e09d.js} +13 -13
  28. package/Build/Workers/{IntersectionTests-a93d3de9.js → IntersectionTests-e889fcf0.js} +37 -37
  29. package/Build/Workers/{Math-2dbd6b93.js → Math-dad82b4d.js} +137 -137
  30. package/Build/Workers/{Matrix2-13178034.js → Matrix2-1e403d0e.js} +256 -256
  31. package/Build/Workers/{Matrix3-315394f6.js → Matrix3-fa806b97.js} +150 -150
  32. package/Build/Workers/{OrientedBoundingBox-b450cb61.js → OrientedBoundingBox-43478ac8.js} +15 -15
  33. package/Build/Workers/{Plane-900aa728.js → Plane-c27e1ac6.js} +5 -5
  34. package/Build/Workers/{PolygonGeometryLibrary-f918ac26.js → PolygonGeometryLibrary-38a98276.js} +6 -6
  35. package/Build/Workers/{PolygonPipeline-f59a8f0a.js → PolygonPipeline-d31ff61c.js} +14 -14
  36. package/Build/Workers/{PolylinePipeline-d8e6bd9b.js → PolylinePipeline-30e4cec9.js} +16 -16
  37. package/Build/Workers/{PolylineVolumeGeometryLibrary-125d2edf.js → PolylineVolumeGeometryLibrary-90551d26.js} +7 -7
  38. package/Build/Workers/{PrimitivePipeline-0d7b5ed4.js → PrimitivePipeline-558d9cb0.js} +6 -6
  39. package/Build/Workers/{RectangleGeometryLibrary-0768db63.js → RectangleGeometryLibrary-815c68df.js} +1 -1
  40. package/Build/Workers/{RuntimeError-06c93819.js → RuntimeError-ef395448.js} +5 -5
  41. package/Build/Workers/{TerrainEncoding-06470d7f.js → TerrainEncoding-341ead52.js} +30 -30
  42. package/Build/Workers/{Transforms-26539bce.js → Transforms-9e9df299.js} +541 -524
  43. package/Build/Workers/{VertexFormat-6b480673.js → VertexFormat-030f11ff.js} +14 -14
  44. package/Build/Workers/{WallGeometryLibrary-6167b0fc.js → WallGeometryLibrary-ccf90976.js} +1 -1
  45. package/Build/Workers/{WebGLConstants-a8cc3e8c.js → WebGLConstants-0b1ce7ba.js} +1 -1
  46. package/Build/Workers/{WebMercatorProjection-13a90d41.js → WebMercatorProjection-76a3fcc0.js} +6 -6
  47. package/Build/Workers/{arrayRemoveDuplicates-c2038105.js → arrayRemoveDuplicates-fac118a8.js} +5 -5
  48. package/Build/Workers/cesiumWorkerBootstrapper.js +70 -4
  49. package/Build/Workers/{combine-ca22a614.js → combine-d9581036.js} +5 -5
  50. package/Build/Workers/combineGeometry.js +1 -1
  51. package/Build/Workers/createBoxGeometry.js +1 -1
  52. package/Build/Workers/createBoxOutlineGeometry.js +9 -9
  53. package/Build/Workers/createCircleGeometry.js +13 -13
  54. package/Build/Workers/createCircleOutlineGeometry.js +13 -13
  55. package/Build/Workers/createCoplanarPolygonGeometry.js +11 -11
  56. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +9 -9
  57. package/Build/Workers/createCorridorGeometry.js +14 -14
  58. package/Build/Workers/createCorridorOutlineGeometry.js +12 -12
  59. package/Build/Workers/createCylinderGeometry.js +1 -1
  60. package/Build/Workers/createCylinderOutlineGeometry.js +13 -13
  61. package/Build/Workers/createEllipseGeometry.js +1 -1
  62. package/Build/Workers/createEllipseOutlineGeometry.js +1 -1
  63. package/Build/Workers/createEllipsoidGeometry.js +1 -1
  64. package/Build/Workers/createEllipsoidOutlineGeometry.js +1 -1
  65. package/Build/Workers/createFrustumGeometry.js +1 -1
  66. package/Build/Workers/createFrustumOutlineGeometry.js +8 -8
  67. package/Build/Workers/createGeometry.js +1 -1
  68. package/Build/Workers/createGroundPolylineGeometry.js +33 -33
  69. package/Build/Workers/createPlaneGeometry.js +8 -8
  70. package/Build/Workers/createPlaneOutlineGeometry.js +6 -6
  71. package/Build/Workers/createPolygonGeometry.js +25 -25
  72. package/Build/Workers/createPolygonOutlineGeometry.js +17 -17
  73. package/Build/Workers/createPolylineGeometry.js +11 -11
  74. package/Build/Workers/createPolylineVolumeGeometry.js +9 -9
  75. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +9 -9
  76. package/Build/Workers/createRectangleGeometry.js +16 -16
  77. package/Build/Workers/createRectangleOutlineGeometry.js +12 -12
  78. package/Build/Workers/createSimplePolylineGeometry.js +10 -10
  79. package/Build/Workers/createSphereGeometry.js +11 -11
  80. package/Build/Workers/createSphereOutlineGeometry.js +12 -12
  81. package/Build/Workers/createTaskProcessorWorker.js +2 -2
  82. package/Build/Workers/createVectorTileClampedPolylines.js +1 -1
  83. package/Build/Workers/createVectorTileGeometries.js +8 -8
  84. package/Build/Workers/createVectorTilePoints.js +1 -1
  85. package/Build/Workers/createVectorTilePolygons.js +1 -1
  86. package/Build/Workers/createVectorTilePolylines.js +1 -1
  87. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +1 -1
  88. package/Build/Workers/createVerticesFromHeightmap.js +23 -21
  89. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +24 -24
  90. package/Build/Workers/createWallGeometry.js +14 -14
  91. package/Build/Workers/createWallOutlineGeometry.js +14 -14
  92. package/Build/Workers/decodeDraco.js +10 -2
  93. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +15 -15
  94. package/Build/Workers/decodeI3S.js +1 -1
  95. package/Build/Workers/{defaultValue-0a909f67.js → defaultValue-fe22d8c0.js} +2 -2
  96. package/Build/Workers/package.js +1 -1
  97. package/Build/Workers/transcodeKTX2.js +46 -26
  98. package/Build/Workers/transferTypedArrayTest.js +1 -1
  99. package/Build/Workers/upsampleQuantizedTerrainMesh.js +24 -24
  100. package/README.md +14 -16
  101. package/Source/Core/ApproximateTerrainHeights.js +3 -3
  102. package/Source/Core/ArcGISTiledElevationTerrainProvider.js +20 -20
  103. package/Source/Core/ArcType.js +4 -4
  104. package/Source/Core/ArticulationStageType.js +1 -1
  105. package/Source/Core/AssociativeArray.js +7 -7
  106. package/Source/Core/AttributeCompression.js +12 -12
  107. package/Source/Core/AxisAlignedBoundingBox.js +2 -2
  108. package/Source/Core/BingMapsGeocoderService.js +6 -6
  109. package/Source/Core/BoundingRectangle.js +17 -17
  110. package/Source/Core/BoundingSphere.js +25 -25
  111. package/Source/Core/BoxGeometry.js +8 -8
  112. package/Source/Core/BoxOutlineGeometry.js +8 -8
  113. package/Source/Core/Cartesian2.js +38 -38
  114. package/Source/Core/Cartesian3.js +50 -50
  115. package/Source/Core/Cartesian4.js +44 -44
  116. package/Source/Core/Cartographic.js +19 -19
  117. package/Source/Core/CartographicGeocoderService.js +1 -1
  118. package/Source/Core/CatmullRomSpline.js +10 -10
  119. package/Source/Core/CesiumTerrainProvider.js +33 -33
  120. package/Source/Core/Check.js +17 -17
  121. package/Source/Core/CircleGeometry.js +12 -12
  122. package/Source/Core/CircleOutlineGeometry.js +12 -12
  123. package/Source/Core/Clock.js +7 -7
  124. package/Source/Core/ClockRange.js +4 -4
  125. package/Source/Core/ClockStep.js +4 -4
  126. package/Source/Core/Color.js +58 -58
  127. package/Source/Core/ColorGeometryInstanceAttribute.js +7 -7
  128. package/Source/Core/ComponentDatatype.js +15 -15
  129. package/Source/Core/CompressedTextureBuffer.js +7 -7
  130. package/Source/Core/ConstantSpline.js +9 -9
  131. package/Source/Core/CoplanarPolygonGeometry.js +10 -10
  132. package/Source/Core/CoplanarPolygonOutlineGeometry.js +8 -8
  133. package/Source/Core/CornerType.js +4 -4
  134. package/Source/Core/CorridorGeometry.js +13 -13
  135. package/Source/Core/CorridorOutlineGeometry.js +11 -11
  136. package/Source/Core/Credit.js +7 -7
  137. package/Source/Core/CubicRealPolynomial.js +10 -10
  138. package/Source/Core/CullingVolume.js +7 -7
  139. package/Source/Core/CustomHeightmapTerrainProvider.js +28 -28
  140. package/Source/Core/CylinderGeometry.js +11 -11
  141. package/Source/Core/CylinderOutlineGeometry.js +12 -12
  142. package/Source/Core/DefaultProxy.js +3 -3
  143. package/Source/Core/DeveloperError.js +4 -4
  144. package/Source/Core/DistanceDisplayCondition.js +12 -12
  145. package/Source/Core/DistanceDisplayConditionGeometryInstanceAttribute.js +5 -5
  146. package/Source/Core/DoubleEndedPriorityQueue.js +5 -5
  147. package/Source/Core/EarthOrientationParameters.js +6 -6
  148. package/Source/Core/EarthOrientationParametersSample.js +10 -10
  149. package/Source/Core/EasingFunction.js +2 -2
  150. package/Source/Core/EllipseGeometry.js +19 -19
  151. package/Source/Core/EllipseOutlineGeometry.js +14 -14
  152. package/Source/Core/Ellipsoid.js +20 -20
  153. package/Source/Core/EllipsoidGeodesic.js +5 -5
  154. package/Source/Core/EllipsoidGeometry.js +13 -13
  155. package/Source/Core/EllipsoidOutlineGeometry.js +14 -14
  156. package/Source/Core/EllipsoidRhumbLine.js +8 -8
  157. package/Source/Core/EllipsoidTerrainProvider.js +18 -18
  158. package/Source/Core/EllipsoidalOccluder.js +9 -9
  159. package/Source/Core/EncodedCartesian3.js +5 -5
  160. package/Source/Core/Event.js +4 -4
  161. package/Source/Core/EventHelper.js +1 -1
  162. package/Source/Core/ExtrapolationType.js +4 -4
  163. package/Source/Core/FeatureDetection.js +26 -8
  164. package/Source/Core/FrustumGeometry.js +7 -7
  165. package/Source/Core/FrustumOutlineGeometry.js +7 -7
  166. package/Source/Core/Fullscreen.js +8 -8
  167. package/Source/Core/GeocodeType.js +3 -3
  168. package/Source/Core/GeocoderService.js +3 -3
  169. package/Source/Core/GeographicTilingScheme.js +16 -16
  170. package/Source/Core/Geometry.js +5 -5
  171. package/Source/Core/GeometryAttribute.js +6 -6
  172. package/Source/Core/GeometryInstance.js +5 -5
  173. package/Source/Core/GeometryInstanceAttribute.js +7 -7
  174. package/Source/Core/GeometryPipeline.js +11 -11
  175. package/Source/Core/GoogleEarthEnterpriseMetadata.js +22 -22
  176. package/Source/Core/GoogleEarthEnterpriseTerrainData.js +29 -29
  177. package/Source/Core/GoogleEarthEnterpriseTerrainProvider.js +21 -21
  178. package/Source/Core/GoogleEarthEnterpriseTileInformation.js +14 -14
  179. package/Source/Core/GregorianDate.js +16 -16
  180. package/Source/Core/GroundPolylineGeometry.js +13 -13
  181. package/Source/Core/HeadingPitchRange.js +6 -6
  182. package/Source/Core/HeadingPitchRoll.js +18 -18
  183. package/Source/Core/Heap.js +7 -7
  184. package/Source/Core/HeightmapEncoding.js +3 -3
  185. package/Source/Core/HeightmapTerrainData.js +44 -44
  186. package/Source/Core/HeightmapTessellator.js +16 -16
  187. package/Source/Core/HermitePolynomialApproximation.js +17 -17
  188. package/Source/Core/HermiteSpline.js +17 -17
  189. package/Source/Core/HilbertOrder.js +7 -7
  190. package/Source/Core/Iau2006XysData.js +13 -13
  191. package/Source/Core/Iau2006XysSample.js +6 -6
  192. package/Source/Core/IauOrientationParameters.js +4 -4
  193. package/Source/Core/IndexDatatype.js +12 -12
  194. package/Source/Core/InterpolationAlgorithm.js +17 -17
  195. package/Source/Core/InterpolationType.js +1 -1
  196. package/Source/Core/Intersect.js +4 -4
  197. package/Source/Core/IntersectionTests.js +5 -5
  198. package/Source/Core/Intersections2D.js +23 -23
  199. package/Source/Core/Interval.js +4 -4
  200. package/Source/Core/Ion.js +3 -4
  201. package/Source/Core/IonGeocoderService.js +4 -4
  202. package/Source/Core/IonResource.js +6 -6
  203. package/Source/Core/JulianDate.js +27 -27
  204. package/Source/Core/KeyboardEventModifier.js +4 -4
  205. package/Source/Core/LagrangePolynomialApproximation.js +8 -8
  206. package/Source/Core/LeapSecond.js +2 -2
  207. package/Source/Core/LinearApproximation.js +8 -8
  208. package/Source/Core/LinearSpline.js +13 -13
  209. package/Source/Core/ManagedArray.js +8 -8
  210. package/Source/Core/Math.js +136 -136
  211. package/Source/Core/Matrix2.js +44 -44
  212. package/Source/Core/Matrix3.js +59 -59
  213. package/Source/Core/Matrix4.js +91 -91
  214. package/Source/Core/MorphWeightSpline.js +14 -14
  215. package/Source/Core/MortonOrder.js +21 -21
  216. package/Source/Core/NearFarScalar.js +16 -16
  217. package/Source/Core/Occluder.js +5 -5
  218. package/Source/Core/OffsetGeometryInstanceAttribute.js +5 -5
  219. package/Source/Core/OpenCageGeocoderService.js +18 -18
  220. package/Source/Core/OrientedBoundingBox.js +14 -14
  221. package/Source/Core/OrthographicFrustum.js +23 -23
  222. package/Source/Core/OrthographicOffCenterFrustum.js +21 -21
  223. package/Source/Core/Packable.js +7 -7
  224. package/Source/Core/PackableForInterpolation.js +11 -11
  225. package/Source/Core/PeliasGeocoderService.js +2 -2
  226. package/Source/Core/PerspectiveFrustum.js +28 -28
  227. package/Source/Core/PerspectiveOffCenterFrustum.js +21 -21
  228. package/Source/Core/PinBuilder.js +9 -9
  229. package/Source/Core/PixelFormat.js +43 -23
  230. package/Source/Core/Plane.js +4 -4
  231. package/Source/Core/PlaneGeometry.js +7 -7
  232. package/Source/Core/PlaneOutlineGeometry.js +5 -5
  233. package/Source/Core/PolygonGeometry.js +24 -24
  234. package/Source/Core/PolygonGeometryLibrary.js +4 -4
  235. package/Source/Core/PolygonOutlineGeometry.js +16 -16
  236. package/Source/Core/PolygonPipeline.js +10 -10
  237. package/Source/Core/PolylineGeometry.js +10 -10
  238. package/Source/Core/PolylinePipeline.js +15 -15
  239. package/Source/Core/PolylineVolumeGeometry.js +8 -8
  240. package/Source/Core/PolylineVolumeOutlineGeometry.js +8 -8
  241. package/Source/Core/PrimitiveType.js +8 -8
  242. package/Source/Core/Proxy.js +2 -2
  243. package/Source/Core/QuadraticRealPolynomial.js +8 -8
  244. package/Source/Core/QuantizedMeshTerrainData.js +37 -37
  245. package/Source/Core/QuarticRealPolynomial.js +12 -12
  246. package/Source/Core/Quaternion.js +42 -42
  247. package/Source/Core/QuaternionSpline.js +10 -10
  248. package/Source/Core/Queue.js +2 -2
  249. package/Source/Core/Ray.js +1 -1
  250. package/Source/Core/Rectangle.js +38 -38
  251. package/Source/Core/RectangleCollisionChecker.js +3 -3
  252. package/Source/Core/RectangleGeometry.js +15 -15
  253. package/Source/Core/RectangleOutlineGeometry.js +11 -11
  254. package/Source/Core/ReferenceFrame.js +3 -3
  255. package/Source/Core/Request.js +13 -13
  256. package/Source/Core/RequestErrorEvent.js +7 -7
  257. package/Source/Core/RequestScheduler.js +14 -14
  258. package/Source/Core/RequestState.js +7 -7
  259. package/Source/Core/RequestType.js +5 -5
  260. package/Source/Core/Resource.js +223 -223
  261. package/Source/Core/RuntimeError.js +4 -4
  262. package/Source/Core/S2Cell.js +15 -15
  263. package/Source/Core/ScreenSpaceEventHandler.js +7 -7
  264. package/Source/Core/ScreenSpaceEventType.js +16 -16
  265. package/Source/Core/ShowGeometryInstanceAttribute.js +4 -4
  266. package/Source/Core/SimplePolylineGeometry.js +9 -9
  267. package/Source/Core/SphereGeometry.js +10 -10
  268. package/Source/Core/SphereOutlineGeometry.js +11 -11
  269. package/Source/Core/Spherical.js +13 -13
  270. package/Source/Core/Spline.js +14 -14
  271. package/Source/Core/SteppedSpline.js +14 -14
  272. package/Source/Core/TaskProcessor.js +10 -10
  273. package/Source/Core/TerrainData.js +25 -25
  274. package/Source/Core/TerrainEncoding.js +14 -14
  275. package/Source/Core/TerrainExaggeration.js +3 -3
  276. package/Source/Core/TerrainMesh.js +18 -18
  277. package/Source/Core/TerrainProvider.js +23 -23
  278. package/Source/Core/TerrainQuantization.js +3 -3
  279. package/Source/Core/TileAvailability.js +16 -16
  280. package/Source/Core/TileProviderError.js +15 -15
  281. package/Source/Core/TilingScheme.js +13 -13
  282. package/Source/Core/TimeConstants.js +10 -10
  283. package/Source/Core/TimeInterval.js +23 -23
  284. package/Source/Core/TimeIntervalCollection.js +39 -39
  285. package/Source/Core/TimeStandard.js +3 -3
  286. package/Source/Core/Tipsify.js +10 -10
  287. package/Source/Core/Transforms.js +2 -2
  288. package/Source/Core/TranslationRotationScale.js +1 -1
  289. package/Source/Core/TridiagonalSystemSolver.js +3 -3
  290. package/Source/Core/TrustedServers.js +5 -5
  291. package/Source/Core/VRTheWorldTerrainProvider.js +20 -20
  292. package/Source/Core/VertexFormat.js +13 -13
  293. package/Source/Core/VideoSynchronizer.js +4 -4
  294. package/Source/Core/Visibility.js +4 -4
  295. package/Source/Core/VulkanConstants.js +1 -1
  296. package/Source/Core/WallGeometry.js +13 -13
  297. package/Source/Core/WallOutlineGeometry.js +13 -13
  298. package/Source/Core/WebGLConstants.js +1 -1
  299. package/Source/Core/WebMercatorProjection.js +5 -5
  300. package/Source/Core/WebMercatorTilingScheme.js +16 -16
  301. package/Source/Core/WindingOrder.js +3 -3
  302. package/Source/Core/WireframeIndexGenerator.js +3 -3
  303. package/Source/Core/arrayRemoveDuplicates.js +4 -4
  304. package/Source/Core/binarySearch.js +2 -2
  305. package/Source/Core/buildModuleUrl.js +4 -4
  306. package/Source/Core/clone.js +3 -3
  307. package/Source/Core/combine.js +4 -4
  308. package/Source/Core/createGuid.js +1 -1
  309. package/Source/Core/createWorldTerrain.js +3 -3
  310. package/Source/Core/defaultValue.js +1 -1
  311. package/Source/Core/defer.js +1 -1
  312. package/Source/Core/defined.js +1 -1
  313. package/Source/Core/deprecationWarning.js +2 -2
  314. package/Source/Core/destroyObject.js +2 -2
  315. package/Source/Core/formatError.js +1 -1
  316. package/Source/Core/getAbsoluteUri.js +3 -3
  317. package/Source/Core/getBaseUri.js +3 -3
  318. package/Source/Core/getExtensionFromUri.js +2 -2
  319. package/Source/Core/getFilenameFromUri.js +2 -2
  320. package/Source/Core/getImageFromTypedArray.js +2 -2
  321. package/Source/Core/getImagePixels.js +4 -3
  322. package/Source/Core/getJsonFromTypedArray.js +3 -3
  323. package/Source/Core/getStringFromTypedArray.js +3 -3
  324. package/Source/Core/getTimestamp.js +1 -1
  325. package/Source/Core/isBlobUri.js +2 -2
  326. package/Source/Core/isDataUri.js +2 -2
  327. package/Source/Core/isLeapYear.js +2 -2
  328. package/Source/Core/loadKTX2.js +8 -8
  329. package/Source/Core/mergeSort.js +1 -1
  330. package/Source/Core/objectToQuery.js +2 -2
  331. package/Source/Core/oneTimeWarning.js +2 -2
  332. package/Source/Core/parseResponseHeaders.js +2 -2
  333. package/Source/Core/pointInsideTriangle.js +1 -1
  334. package/Source/Core/queryToObject.js +2 -2
  335. package/Source/Core/sampleTerrain.js +12 -7
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  1037. package/Source/Shaders/Voxels/Megatexture.glsl +1 -1
  1038. package/Source/Shaders/Voxels/Megatexture.js +1 -1
  1039. package/Source/Shaders/Voxels/Octree.glsl +75 -76
  1040. package/Source/Shaders/Voxels/Octree.js +75 -76
  1041. package/Source/Shaders/Voxels/VoxelFS.glsl +44 -24
  1042. package/Source/Shaders/Voxels/VoxelFS.js +44 -24
  1043. package/Source/Shaders/Voxels/VoxelVS.glsl +1 -1
  1044. package/Source/Shaders/Voxels/VoxelVS.js +1 -1
  1045. package/Source/Shaders/Voxels/convertUvToBox.glsl +13 -5
  1046. package/Source/Shaders/Voxels/convertUvToBox.js +13 -5
  1047. package/Source/Shaders/Voxels/convertUvToCylinder.glsl +5 -9
  1048. package/Source/Shaders/Voxels/convertUvToCylinder.js +5 -9
  1049. package/Source/Shaders/Voxels/convertUvToEllipsoid.glsl +3 -6
  1050. package/Source/Shaders/Voxels/convertUvToEllipsoid.js +3 -6
  1051. package/Source/ThirdParty/Workers/draco_decoder_nodejs.js +91 -91
  1052. package/Source/ThirdParty/draco_decoder.wasm +0 -0
  1053. package/Source/Widget/CesiumWidget.js +23 -23
  1054. package/Source/Workers/cesiumWorkerBootstrapper.js +18 -18
  1055. package/Source/WorkersES6/createTaskProcessorWorker.js +3 -3
  1056. package/Source/WorkersES6/decodeDraco.js +9 -1
  1057. package/index.d.ts +37 -46
  1058. package/index.js +103 -104
  1059. package/package.json +1 -1
  1060. package/Source/Core/cancelAnimationFrame.js +0 -53
  1061. package/Source/Core/requestAnimationFrame.js +0 -83
  1062. package/Source/Renderer/modernizeShader.js +0 -242
  1063. /package/Build/Workers/{GeometryOffsetAttribute-04332ce7.js → GeometryOffsetAttribute-9ad0019c.js} +0 -0
@@ -63,20 +63,20 @@ import ShadowMode from "./ShadowMode.js";
63
63
  * @alias Primitive
64
64
  * @constructor
65
65
  *
66
- * @param {Object} [options] Object with the following properties:
66
+ * @param {object} [options] Object with the following properties:
67
67
  * @param {GeometryInstance[]|GeometryInstance} [options.geometryInstances] The geometry instances - or a single geometry instance - to render.
68
68
  * @param {Appearance} [options.appearance] The appearance used to render the primitive.
69
69
  * @param {Appearance} [options.depthFailAppearance] The appearance used to shade this primitive when it fails the depth test.
70
- * @param {Boolean} [options.show=true] Determines if this primitive will be shown.
70
+ * @param {boolean} [options.show=true] Determines if this primitive will be shown.
71
71
  * @param {Matrix4} [options.modelMatrix=Matrix4.IDENTITY] The 4x4 transformation matrix that transforms the primitive (all geometry instances) from model to world coordinates.
72
- * @param {Boolean} [options.vertexCacheOptimize=false] When <code>true</code>, geometry vertices are optimized for the pre and post-vertex-shader caches.
73
- * @param {Boolean} [options.interleave=false] When <code>true</code>, geometry vertex attributes are interleaved, which can slightly improve rendering performance but increases load time.
74
- * @param {Boolean} [options.compressVertices=true] When <code>true</code>, the geometry vertices are compressed, which will save memory.
75
- * @param {Boolean} [options.releaseGeometryInstances=true] When <code>true</code>, the primitive does not keep a reference to the input <code>geometryInstances</code> to save memory.
76
- * @param {Boolean} [options.allowPicking=true] When <code>true</code>, each geometry instance will only be pickable with {@link Scene#pick}. When <code>false</code>, GPU memory is saved.
77
- * @param {Boolean} [options.cull=true] When <code>true</code>, the renderer frustum culls and horizon culls the primitive's commands based on their bounding volume. Set this to <code>false</code> for a small performance gain if you are manually culling the primitive.
78
- * @param {Boolean} [options.asynchronous=true] Determines if the primitive will be created asynchronously or block until ready.
79
- * @param {Boolean} [options.debugShowBoundingVolume=false] For debugging only. Determines if this primitive's commands' bounding spheres are shown.
72
+ * @param {boolean} [options.vertexCacheOptimize=false] When <code>true</code>, geometry vertices are optimized for the pre and post-vertex-shader caches.
73
+ * @param {boolean} [options.interleave=false] When <code>true</code>, geometry vertex attributes are interleaved, which can slightly improve rendering performance but increases load time.
74
+ * @param {boolean} [options.compressVertices=true] When <code>true</code>, the geometry vertices are compressed, which will save memory.
75
+ * @param {boolean} [options.releaseGeometryInstances=true] When <code>true</code>, the primitive does not keep a reference to the input <code>geometryInstances</code> to save memory.
76
+ * @param {boolean} [options.allowPicking=true] When <code>true</code>, each geometry instance will only be pickable with {@link Scene#pick}. When <code>false</code>, GPU memory is saved.
77
+ * @param {boolean} [options.cull=true] When <code>true</code>, the renderer frustum culls and horizon culls the primitive's commands based on their bounding volume. Set this to <code>false</code> for a small performance gain if you are manually culling the primitive.
78
+ * @param {boolean} [options.asynchronous=true] Determines if the primitive will be created asynchronously or block until ready.
79
+ * @param {boolean} [options.debugShowBoundingVolume=false] For debugging only. Determines if this primitive's commands' bounding spheres are shown.
80
80
  * @param {ShadowMode} [options.shadows=ShadowMode.DISABLED] Determines whether this primitive casts or receives shadows from light sources.
81
81
  *
82
82
  * @example
@@ -233,7 +233,7 @@ function Primitive(options) {
233
233
  * Determines if the primitive will be shown. This affects all geometry
234
234
  * instances in the primitive.
235
235
  *
236
- * @type Boolean
236
+ * @type {boolean}
237
237
  *
238
238
  * @default true
239
239
  */
@@ -254,7 +254,7 @@ function Primitive(options) {
254
254
  * based on their bounding volume. Set this to <code>false</code> for a small performance gain
255
255
  * if you are manually culling the primitive.
256
256
  *
257
- * @type {Boolean}
257
+ * @type {boolean}
258
258
  *
259
259
  * @default true
260
260
  */
@@ -266,7 +266,7 @@ function Primitive(options) {
266
266
  * Draws the bounding sphere for each draw command in the primitive.
267
267
  * </p>
268
268
  *
269
- * @type {Boolean}
269
+ * @type {boolean}
270
270
  *
271
271
  * @default false
272
272
  */
@@ -314,7 +314,7 @@ function Primitive(options) {
314
314
  this._boundingSphereCV = [];
315
315
  this._boundingSphere2D = [];
316
316
  this._boundingSphereMorph = [];
317
- this._perInstanceAttributeCache = [];
317
+ this._perInstanceAttributeCache = new Map();
318
318
  this._instanceIds = [];
319
319
  this._lastPerInstanceAttributeIndex = 0;
320
320
 
@@ -386,7 +386,7 @@ Object.defineProperties(Primitive.prototype, {
386
386
  *
387
387
  * @memberof Primitive.prototype
388
388
  *
389
- * @type {Boolean}
389
+ * @type {boolean}
390
390
  * @readonly
391
391
  *
392
392
  * @default true
@@ -402,7 +402,7 @@ Object.defineProperties(Primitive.prototype, {
402
402
  *
403
403
  * @memberof Primitive.prototype
404
404
  *
405
- * @type {Boolean}
405
+ * @type {boolean}
406
406
  * @readonly
407
407
  *
408
408
  * @default false
@@ -418,7 +418,7 @@ Object.defineProperties(Primitive.prototype, {
418
418
  *
419
419
  * @memberof Primitive.prototype
420
420
  *
421
- * @type {Boolean}
421
+ * @type {boolean}
422
422
  * @readonly
423
423
  *
424
424
  * @default true
@@ -434,7 +434,7 @@ Object.defineProperties(Primitive.prototype, {
434
434
  *
435
435
  * @memberof Primitive.prototype
436
436
  *
437
- * @type {Boolean}
437
+ * @type {boolean}
438
438
  * @readonly
439
439
  *
440
440
  * @default true
@@ -450,7 +450,7 @@ Object.defineProperties(Primitive.prototype, {
450
450
  *
451
451
  * @memberof Primitive.prototype
452
452
  *
453
- * @type {Boolean}
453
+ * @type {boolean}
454
454
  * @readonly
455
455
  *
456
456
  * @default true
@@ -466,7 +466,7 @@ Object.defineProperties(Primitive.prototype, {
466
466
  *
467
467
  * @memberof Primitive.prototype
468
468
  *
469
- * @type {Boolean}
469
+ * @type {boolean}
470
470
  * @readonly
471
471
  *
472
472
  * @default true
@@ -484,7 +484,7 @@ Object.defineProperties(Primitive.prototype, {
484
484
  *
485
485
  * @memberof Primitive.prototype
486
486
  *
487
- * @type {Boolean}
487
+ * @type {boolean}
488
488
  * @readonly
489
489
  */
490
490
  ready: {
@@ -496,7 +496,7 @@ Object.defineProperties(Primitive.prototype, {
496
496
  /**
497
497
  * Gets a promise that resolves when the primitive is ready to render.
498
498
  * @memberof Primitive.prototype
499
- * @type {Promise.<Primitive>}
499
+ * @type {Promise<Primitive>}
500
500
  * @readonly
501
501
  */
502
502
  readyPromise: {
@@ -743,7 +743,7 @@ function cloneInstance(instance, geometry) {
743
743
  };
744
744
  }
745
745
 
746
- const positionRegex = /attribute\s+vec(?:3|4)\s+(.*)3DHigh;/g;
746
+ const positionRegex = /in\s+vec(?:3|4)\s+(.*)3DHigh;/g;
747
747
 
748
748
  Primitive._modifyShaderPosition = function (
749
749
  primitive,
@@ -771,8 +771,7 @@ Primitive._modifyShaderPosition = function (
771
771
  if (!defined(primitive.rtcCenter)) {
772
772
  // Use GPU RTE
773
773
  if (!scene3DOnly) {
774
- attributes +=
775
- `attribute vec3 ${name}2DHigh;\n` + `attribute vec3 ${name}2DLow;\n`;
774
+ attributes += `in vec3 ${name}2DHigh;\nin vec3 ${name}2DLow;\n`;
776
775
 
777
776
  computeFunctions +=
778
777
  `${functionName}\n` +
@@ -805,16 +804,16 @@ Primitive._modifyShaderPosition = function (
805
804
  } else {
806
805
  // Use RTC
807
806
  vertexShaderSource = vertexShaderSource.replace(
808
- /attribute\s+vec(?:3|4)\s+position3DHigh;/g,
807
+ /in\s+vec(?:3|4)\s+position3DHigh;/g,
809
808
  ""
810
809
  );
811
810
  vertexShaderSource = vertexShaderSource.replace(
812
- /attribute\s+vec(?:3|4)\s+position3DLow;/g,
811
+ /in\s+vec(?:3|4)\s+position3DLow;/g,
813
812
  ""
814
813
  );
815
814
 
816
815
  forwardDecl += "uniform mat4 u_modifiedModelView;\n";
817
- attributes += "attribute vec4 position;\n";
816
+ attributes += "in vec4 position;\n";
818
817
 
819
818
  computeFunctions +=
820
819
  `${functionName}\n` +
@@ -871,7 +870,7 @@ Primitive._updateColorAttribute = function (
871
870
  return vertexShaderSource;
872
871
  }
873
872
 
874
- if (vertexShaderSource.search(/attribute\s+vec4\s+color;/g) === -1) {
873
+ if (vertexShaderSource.search(/in\s+vec4\s+color;/g) === -1) {
875
874
  return vertexShaderSource;
876
875
  }
877
876
 
@@ -887,7 +886,7 @@ Primitive._updateColorAttribute = function (
887
886
  //>>includeEnd('debug');
888
887
 
889
888
  let modifiedVS = vertexShaderSource;
890
- modifiedVS = modifiedVS.replace(/attribute\s+vec4\s+color;/g, "");
889
+ modifiedVS = modifiedVS.replace(/in\s+vec4\s+color;/g, "");
891
890
  if (!isDepthFail) {
892
891
  modifiedVS = modifiedVS.replace(
893
892
  /(\b)color(\b)/g,
@@ -905,7 +904,7 @@ Primitive._updateColorAttribute = function (
905
904
  function appendPickToVertexShader(source) {
906
905
  const renamedVS = ShaderSource.replaceMain(source, "czm_non_pick_main");
907
906
  const pickMain =
908
- "varying vec4 v_pickColor; \n" +
907
+ "out vec4 v_pickColor; \n" +
909
908
  "void main() \n" +
910
909
  "{ \n" +
911
910
  " czm_non_pick_main(); \n" +
@@ -916,11 +915,11 @@ function appendPickToVertexShader(source) {
916
915
  }
917
916
 
918
917
  function appendPickToFragmentShader(source) {
919
- return `varying vec4 v_pickColor;\n${source}`;
918
+ return `in vec4 v_pickColor;\n${source}`;
920
919
  }
921
920
 
922
921
  Primitive._updatePickColorAttribute = function (source) {
923
- let vsPick = source.replace(/attribute\s+vec4\s+pickColor;/g, "");
922
+ let vsPick = source.replace(/in\s+vec4\s+pickColor;/g, "");
924
923
  vsPick = vsPick.replace(
925
924
  /(\b)pickColor(\b)/g,
926
925
  "$1czm_batchTable_pickColor(batchId)$2"
@@ -933,10 +932,10 @@ Primitive._appendOffsetToShader = function (primitive, vertexShaderSource) {
933
932
  return vertexShaderSource;
934
933
  }
935
934
 
936
- let attr = "attribute float batchId;\n";
937
- attr += "attribute float applyOffset;";
935
+ let attr = "in float batchId;\n";
936
+ attr += "in float applyOffset;";
938
937
  let modifiedShader = vertexShaderSource.replace(
939
- /attribute\s+float\s+batchId;/g,
938
+ /in\s+float\s+batchId;/g,
940
939
  attr
941
940
  );
942
941
 
@@ -1033,17 +1032,16 @@ function modifyForEncodedNormals(primitive, vertexShaderSource) {
1033
1032
  }
1034
1033
 
1035
1034
  const containsNormal =
1036
- vertexShaderSource.search(/attribute\s+vec3\s+normal;/g) !== -1;
1037
- const containsSt =
1038
- vertexShaderSource.search(/attribute\s+vec2\s+st;/g) !== -1;
1035
+ vertexShaderSource.search(/in\s+vec3\s+normal;/g) !== -1;
1036
+ const containsSt = vertexShaderSource.search(/in\s+vec2\s+st;/g) !== -1;
1039
1037
  if (!containsNormal && !containsSt) {
1040
1038
  return vertexShaderSource;
1041
1039
  }
1042
1040
 
1043
1041
  const containsTangent =
1044
- vertexShaderSource.search(/attribute\s+vec3\s+tangent;/g) !== -1;
1042
+ vertexShaderSource.search(/in\s+vec3\s+tangent;/g) !== -1;
1045
1043
  const containsBitangent =
1046
- vertexShaderSource.search(/attribute\s+vec3\s+bitangent;/g) !== -1;
1044
+ vertexShaderSource.search(/in\s+vec3\s+bitangent;/g) !== -1;
1047
1045
 
1048
1046
  let numComponents = containsSt && containsNormal ? 2.0 : 1.0;
1049
1047
  numComponents += containsTangent || containsBitangent ? 1 : 0;
@@ -1051,7 +1049,7 @@ function modifyForEncodedNormals(primitive, vertexShaderSource) {
1051
1049
  const type = numComponents > 1 ? `vec${numComponents}` : "float";
1052
1050
 
1053
1051
  const attributeName = "compressedAttributes";
1054
- const attributeDecl = `attribute ${type} ${attributeName};`;
1052
+ const attributeDecl = `in ${type} ${attributeName};`;
1055
1053
 
1056
1054
  let globalDecl = "";
1057
1055
  let decode = "";
@@ -1092,10 +1090,10 @@ function modifyForEncodedNormals(primitive, vertexShaderSource) {
1092
1090
  }
1093
1091
 
1094
1092
  let modifiedVS = vertexShaderSource;
1095
- modifiedVS = modifiedVS.replace(/attribute\s+vec3\s+normal;/g, "");
1096
- modifiedVS = modifiedVS.replace(/attribute\s+vec2\s+st;/g, "");
1097
- modifiedVS = modifiedVS.replace(/attribute\s+vec3\s+tangent;/g, "");
1098
- modifiedVS = modifiedVS.replace(/attribute\s+vec3\s+bitangent;/g, "");
1093
+ modifiedVS = modifiedVS.replace(/in\s+vec3\s+normal;/g, "");
1094
+ modifiedVS = modifiedVS.replace(/in\s+vec2\s+st;/g, "");
1095
+ modifiedVS = modifiedVS.replace(/in\s+vec3\s+tangent;/g, "");
1096
+ modifiedVS = modifiedVS.replace(/in\s+vec3\s+bitangent;/g, "");
1099
1097
  modifiedVS = ShaderSource.replaceMain(modifiedVS, "czm_non_compressed_main");
1100
1098
  const compressedMain =
1101
1099
  `${"void main() \n" + "{ \n"}${decode} czm_non_compressed_main(); \n` +
@@ -1125,19 +1123,12 @@ function depthClampFS(fragmentShaderSource) {
1125
1123
  modifiedFS +=
1126
1124
  "void main() {\n" +
1127
1125
  " czm_non_depth_clamp_main();\n" +
1128
- "#if defined(GL_EXT_frag_depth)\n" +
1129
1126
  " #if defined(LOG_DEPTH)\n" +
1130
1127
  " czm_writeLogDepth();\n" +
1131
1128
  " #else\n" +
1132
1129
  " czm_writeDepthClamp();\n" +
1133
1130
  " #endif\n" +
1134
- "#endif\n" +
1135
1131
  "}\n";
1136
- modifiedFS = `${
1137
- "#ifdef GL_EXT_frag_depth\n" +
1138
- "#extension GL_EXT_frag_depth : enable\n" +
1139
- "#endif\n"
1140
- }${modifiedFS}`;
1141
1132
  return modifiedFS;
1142
1133
  }
1143
1134
 
@@ -2397,7 +2388,7 @@ function createPickIdProperty(primitive, properties, index) {
2397
2388
  * Returns the modifiable per-instance attributes for a {@link GeometryInstance}.
2398
2389
  *
2399
2390
  * @param {*} id The id of the {@link GeometryInstance}.
2400
- * @returns {Object} The typed array in the attribute's format or undefined if the is no instance with id.
2391
+ * @returns {object} The typed array in the attribute's format or undefined if the is no instance with id.
2401
2392
  *
2402
2393
  * @exception {DeveloperError} must call update before calling getGeometryInstanceAttributes.
2403
2394
  *
@@ -2420,6 +2411,11 @@ Primitive.prototype.getGeometryInstanceAttributes = function (id) {
2420
2411
  }
2421
2412
  //>>includeEnd('debug');
2422
2413
 
2414
+ let attributes = this._perInstanceAttributeCache.get(id);
2415
+ if (defined(attributes)) {
2416
+ return attributes;
2417
+ }
2418
+
2423
2419
  let index = -1;
2424
2420
  const lastIndex = this._lastPerInstanceAttributeIndex;
2425
2421
  const ids = this._instanceIds;
@@ -2436,11 +2432,6 @@ Primitive.prototype.getGeometryInstanceAttributes = function (id) {
2436
2432
  return undefined;
2437
2433
  }
2438
2434
 
2439
- let attributes = this._perInstanceAttributeCache[index];
2440
- if (defined(attributes)) {
2441
- return attributes;
2442
- }
2443
-
2444
2435
  const batchTable = this._batchTable;
2445
2436
  const perInstanceAttributeIndices = this._batchTableAttributeIndices;
2446
2437
  attributes = {};
@@ -2461,7 +2452,7 @@ Primitive.prototype.getGeometryInstanceAttributes = function (id) {
2461
2452
  Object.defineProperties(attributes, properties);
2462
2453
 
2463
2454
  this._lastPerInstanceAttributeIndex = index;
2464
- this._perInstanceAttributeCache[index] = attributes;
2455
+ this._perInstanceAttributeCache.set(id, attributes);
2465
2456
  return attributes;
2466
2457
  };
2467
2458
 
@@ -2472,7 +2463,7 @@ Primitive.prototype.getGeometryInstanceAttributes = function (id) {
2472
2463
  * <code>isDestroyed</code> will result in a {@link DeveloperError} exception.
2473
2464
  * </p>
2474
2465
  *
2475
- * @returns {Boolean} <code>true</code> if this object was destroyed; otherwise, <code>false</code>.
2466
+ * @returns {boolean} <code>true</code> if this object was destroyed; otherwise, <code>false</code>.
2476
2467
  *
2477
2468
  * @see Primitive#destroy
2478
2469
  */
@@ -12,9 +12,9 @@ import DeveloperError from "../Core/DeveloperError.js";
12
12
  * @alias PrimitiveCollection
13
13
  * @constructor
14
14
  *
15
- * @param {Object} [options] Object with the following properties:
16
- * @param {Boolean} [options.show=true] Determines if the primitives in the collection will be shown.
17
- * @param {Boolean} [options.destroyPrimitives=true] Determines if primitives in the collection are destroyed when they are removed.
15
+ * @param {object} [options] Object with the following properties:
16
+ * @param {boolean} [options.show=true] Determines if the primitives in the collection will be shown.
17
+ * @param {boolean} [options.destroyPrimitives=true] Determines if primitives in the collection are destroyed when they are removed.
18
18
  *
19
19
  * @example
20
20
  * const billboards = new Cesium.BillboardCollection();
@@ -38,7 +38,7 @@ function PrimitiveCollection(options) {
38
38
  /**
39
39
  * Determines if primitives in this collection will be shown.
40
40
  *
41
- * @type {Boolean}
41
+ * @type {boolean}
42
42
  * @default true
43
43
  */
44
44
  this.show = defaultValue(options.show, true);
@@ -48,7 +48,7 @@ function PrimitiveCollection(options) {
48
48
  * {@link PrimitiveCollection#destroy} or {@link PrimitiveCollection#remove} or implicitly
49
49
  * by {@link PrimitiveCollection#removeAll}.
50
50
  *
51
- * @type {Boolean}
51
+ * @type {boolean}
52
52
  * @default true
53
53
  *
54
54
  * @example
@@ -76,7 +76,7 @@ Object.defineProperties(PrimitiveCollection.prototype, {
76
76
  *
77
77
  * @memberof PrimitiveCollection.prototype
78
78
  *
79
- * @type {Number}
79
+ * @type {number}
80
80
  * @readonly
81
81
  */
82
82
  length: {
@@ -89,9 +89,9 @@ Object.defineProperties(PrimitiveCollection.prototype, {
89
89
  /**
90
90
  * Adds a primitive to the collection.
91
91
  *
92
- * @param {Object} primitive The primitive to add.
93
- * @param {Number} [index] The index to add the layer at. If omitted, the primitive will be added at the bottom of all existing primitives.
94
- * @returns {Object} The primitive added to the collection.
92
+ * @param {object} primitive The primitive to add.
93
+ * @param {number} [index] The index to add the layer at. If omitted, the primitive will be added at the bottom of all existing primitives.
94
+ * @returns {object} The primitive added to the collection.
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  *
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  * @exception {DeveloperError} This object was destroyed, i.e., destroy() was called.
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  *
@@ -134,8 +134,8 @@ PrimitiveCollection.prototype.add = function (primitive, index) {
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  /**
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  * Removes a primitive from the collection.
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  *
137
- * @param {Object} [primitive] The primitive to remove.
138
- * @returns {Boolean} <code>true</code> if the primitive was removed; <code>false</code> if the primitive is <code>undefined</code> or was not found in the collection.
137
+ * @param {object} [primitive] The primitive to remove.
138
+ * @returns {boolean} <code>true</code> if the primitive was removed; <code>false</code> if the primitive is <code>undefined</code> or was not found in the collection.
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  *
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  * @exception {DeveloperError} This object was destroyed, i.e., destroy() was called.
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  *
@@ -201,8 +201,8 @@ PrimitiveCollection.prototype.removeAll = function () {
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  /**
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  * Determines if this collection contains a primitive.
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  *
204
- * @param {Object} [primitive] The primitive to check for.
205
- * @returns {Boolean} <code>true</code> if the primitive is in the collection; <code>false</code> if the primitive is <code>undefined</code> or was not found in the collection.
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+ * @param {object} [primitive] The primitive to check for.
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+ * @returns {boolean} <code>true</code> if the primitive is in the collection; <code>false</code> if the primitive is <code>undefined</code> or was not found in the collection.
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  *
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  * @exception {DeveloperError} This object was destroyed, i.e., destroy() was called.
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  *
@@ -231,7 +231,7 @@ function getPrimitiveIndex(compositePrimitive, primitive) {
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  * Raises a primitive "up one" in the collection. If all primitives in the collection are drawn
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  * on the globe surface, this visually moves the primitive up one.
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  *
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- * @param {Object} [primitive] The primitive to raise.
234
+ * @param {object} [primitive] The primitive to raise.
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  *
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  * @exception {DeveloperError} primitive is not in this collection.
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  * @exception {DeveloperError} This object was destroyed, i.e., destroy() was called.
@@ -257,7 +257,7 @@ PrimitiveCollection.prototype.raise = function (primitive) {
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  * Raises a primitive to the "top" of the collection. If all primitives in the collection are drawn
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  * on the globe surface, this visually moves the primitive to the top.
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  *
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- * @param {Object} [primitive] The primitive to raise the top.
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+ * @param {object} [primitive] The primitive to raise the top.
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  *
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  * @exception {DeveloperError} primitive is not in this collection.
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  * @exception {DeveloperError} This object was destroyed, i.e., destroy() was called.
@@ -283,7 +283,7 @@ PrimitiveCollection.prototype.raiseToTop = function (primitive) {
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  * Lowers a primitive "down one" in the collection. If all primitives in the collection are drawn
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  * on the globe surface, this visually moves the primitive down one.
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  *
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- * @param {Object} [primitive] The primitive to lower.
286
+ * @param {object} [primitive] The primitive to lower.
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  *
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  * @exception {DeveloperError} primitive is not in this collection.
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  * @exception {DeveloperError} This object was destroyed, i.e., destroy() was called.
@@ -309,7 +309,7 @@ PrimitiveCollection.prototype.lower = function (primitive) {
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  * Lowers a primitive to the "bottom" of the collection. If all primitives in the collection are drawn
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  * on the globe surface, this visually moves the primitive to the bottom.
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  *
312
- * @param {Object} [primitive] The primitive to lower to the bottom.
312
+ * @param {object} [primitive] The primitive to lower to the bottom.
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  *
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  * @exception {DeveloperError} primitive is not in this collection.
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  * @exception {DeveloperError} This object was destroyed, i.e., destroy() was called.
@@ -334,8 +334,8 @@ PrimitiveCollection.prototype.lowerToBottom = function (primitive) {
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  /**
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  * Returns the primitive in the collection at the specified index.
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  *
337
- * @param {Number} index The zero-based index of the primitive to return.
338
- * @returns {Object} The primitive at the <code>index</code>.
337
+ * @param {number} index The zero-based index of the primitive to return.
338
+ * @returns {object} The primitive at the <code>index</code>.
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  *
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  * @exception {DeveloperError} This object was destroyed, i.e., destroy() was called.
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  *
@@ -432,7 +432,7 @@ PrimitiveCollection.prototype.postPassesUpdate = function (frameState) {
432
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  * If this object was destroyed, it should not be used; calling any function other than
433
433
  * <code>isDestroyed</code> will result in a {@link DeveloperError} exception.
434
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  *
435
- * @returns {Boolean} True if this object was destroyed; otherwise, false.
435
+ * @returns {boolean} True if this object was destroyed; otherwise, false.
436
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  *
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  * @see PrimitiveCollection#destroy
438
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  */
@@ -37,7 +37,7 @@ function AttributeLoadPlan(attribute) {
37
37
  * Whether the attribute will be loaded as a GPU buffer by the time
38
38
  * {@link PrimitiveLoadPlan#postProcess} is finished.
39
39
  *
40
- * @type {Boolean}
40
+ * @type {boolean}
41
41
  * @private
42
42
  */
43
43
  this.loadBuffer = false;
@@ -46,7 +46,7 @@ function AttributeLoadPlan(attribute) {
46
46
  * Whether the attribute will be loaded as a packed typed array by the time
47
47
  * {@link PrimitiveLoadPlan#postProcess} is finished.
48
48
  *
49
- * @type {Boolean}
49
+ * @type {boolean}
50
50
  * @private
51
51
  */
52
52
  this.loadTypedArray = false;
@@ -81,7 +81,7 @@ function IndicesLoadPlan(indices) {
81
81
  * Whether the indices will be loaded as a GPU buffer by the time
82
82
  * {@link PrimitiveLoadPlan#postProcess} is finished.
83
83
  *
84
- * @type {Boolean}
84
+ * @type {boolean}
85
85
  * @private
86
86
  */
87
87
  this.loadBuffer = false;
@@ -90,7 +90,7 @@ function IndicesLoadPlan(indices) {
90
90
  * Whether the indices will be loaded as a typed array copy of the GPU
91
91
  * buffer by the time {@link PrimitiveLoadPlan#postProcess} is finished.
92
92
  *
93
- * @type {Boolean}
93
+ * @type {boolean}
94
94
  * @private
95
95
  */
96
96
  this.loadTypedArray = false;
@@ -145,7 +145,7 @@ function PrimitiveLoadPlan(primitive) {
145
145
  * Set this true to indicate that the primitive has the
146
146
  * CESIUM_primitive_outline extension and needs to be post-processed
147
147
  *
148
- * @type {Boolean}
148
+ * @type {boolean}
149
149
  * @private
150
150
  */
151
151
  this.needsOutlines = false;
@@ -153,7 +153,7 @@ function PrimitiveLoadPlan(primitive) {
153
153
  /**
154
154
  * The outline edge indices from the CESIUM_primitive_outline extension
155
155
  *
156
- * @type {Number[]}
156
+ * @type {number[]}
157
157
  * @private
158
158
  */
159
159
  this.outlineIndices = undefined;
@@ -10,10 +10,10 @@ import PropertyAttributeProperty from "./PropertyAttributeProperty.js";
10
10
  * See the {@link https://github.com/CesiumGS/glTF/tree/3d-tiles-next/extensions/2.0/Vendor/EXT_structural_metadata|EXT_structural_metadata Extension}
11
11
  * </p>
12
12
  *
13
- * @param {Object} options Object with the following properties:
14
- * @param {String} [options.name] Optional human-readable name to describe the attribute
15
- * @param {Number} [options.id] A unique id to identify the property attribute, useful for debugging. This is the array index in the property attributes array
16
- * @param {Object} options.propertyAttribute The property attribute JSON, following the EXT_structural_metadata schema.
13
+ * @param {object} options Object with the following properties:
14
+ * @param {string} [options.name] Optional human-readable name to describe the attribute
15
+ * @param {number} [options.id] A unique id to identify the property attribute, useful for debugging. This is the array index in the property attributes array
16
+ * @param {object} options.propertyAttribute The property attribute JSON, following the EXT_structural_metadata schema.
17
17
  * @param {MetadataClass} options.class The class that properties conform to.
18
18
  *
19
19
  * @alias PropertyAttribute
@@ -58,7 +58,7 @@ Object.defineProperties(PropertyAttribute.prototype, {
58
58
  *
59
59
  * @memberof PropertyAttribute.prototype
60
60
  *
61
- * @type {String}
61
+ * @type {string}
62
62
  * @readonly
63
63
  * @private
64
64
  */
@@ -72,7 +72,7 @@ Object.defineProperties(PropertyAttribute.prototype, {
72
72
  *
73
73
  * @memberof PropertyAttribute.prototype
74
74
  *
75
- * @type {String|Number}
75
+ * @type {string|number}
76
76
  * @readonly
77
77
  * @private
78
78
  */
@@ -101,7 +101,7 @@ Object.defineProperties(PropertyAttribute.prototype, {
101
101
  *
102
102
  * @memberof PropertyAttribute.prototype
103
103
  *
104
- * @type {Object.<String, PropertyAttributeProperty>}
104
+ * @type {Object<string, PropertyAttributeProperty>}
105
105
  * @readonly
106
106
  * @private
107
107
  */
@@ -131,7 +131,7 @@ Object.defineProperties(PropertyAttribute.prototype, {
131
131
  *
132
132
  * @memberof PropertyAttribute.prototype
133
133
  *
134
- * @type {Object}
134
+ * @type {object}
135
135
  * @readonly
136
136
  * @private
137
137
  */
@@ -145,7 +145,7 @@ Object.defineProperties(PropertyAttribute.prototype, {
145
145
  /**
146
146
  * Gets the property with the given property ID.
147
147
  *
148
- * @param {String} propertyId The case-sensitive ID of the property.
148
+ * @param {string} propertyId The case-sensitive ID of the property.
149
149
  * @returns {PropertyAttributeProperty|undefined} The property, or <code>undefined</code> if the property does not exist.
150
150
  * @private
151
151
  */
@@ -9,8 +9,8 @@ import defined from "../Core/defined.js";
9
9
  * See the {@link https://github.com/CesiumGS/glTF/tree/3d-tiles-next/extensions/2.0/Vendor/EXT_structural_metadata|EXT_structural_metadata Extension}
10
10
  * </p>
11
11
  *
12
- * @param {Object} options Object with the following properties:
13
- * @param {Object} options.property The property JSON object.
12
+ * @param {object} options Object with the following properties:
13
+ * @param {object} options.property The property JSON object.
14
14
  * @param {MetadataClassProperty} options.classProperty The class property.
15
15
  *
16
16
  * @alias PropertyAttributeProperty
@@ -66,7 +66,7 @@ Object.defineProperties(PropertyAttributeProperty.prototype, {
66
66
  * The attribute semantic
67
67
  *
68
68
  * @memberof PropertyAttributeProperty.prototype
69
- * @type {String}
69
+ * @type {string}
70
70
  * @readonly
71
71
  * @private
72
72
  */
@@ -81,7 +81,7 @@ Object.defineProperties(PropertyAttributeProperty.prototype, {
81
81
  * undefined, they default to identity so this property is set false
82
82
  *
83
83
  * @memberof MetadataClassProperty.prototype
84
- * @type {Boolean}
84
+ * @type {boolean}
85
85
  * @readonly
86
86
  * @private
87
87
  */
@@ -95,7 +95,7 @@ Object.defineProperties(PropertyAttributeProperty.prototype, {
95
95
  * The offset to be added to property values as part of the value transform.
96
96
  *
97
97
  * @memberof MetadataClassProperty.prototype
98
- * @type {Number|Cartesian2|Cartesian3|Cartesian4|Matrix2|Matrix3|Matrix4}
98
+ * @type {number|Cartesian2|Cartesian3|Cartesian4|Matrix2|Matrix3|Matrix4}
99
99
  * @readonly
100
100
  * @private
101
101
  */
@@ -109,7 +109,7 @@ Object.defineProperties(PropertyAttributeProperty.prototype, {
109
109
  * The scale to be multiplied to property values as part of the value transform.
110
110
  *
111
111
  * @memberof MetadataClassProperty.prototype
112
- * @type {Number|Cartesian2|Cartesian3|Cartesian4|Matrix2|Matrix3|Matrix4}
112
+ * @type {number|Cartesian2|Cartesian3|Cartesian4|Matrix2|Matrix3|Matrix4}
113
113
  * @readonly
114
114
  * @private
115
115
  */