@cesium/engine 1.1.0 → 2.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1063) hide show
  1. package/Build/Workers/{ArcType-ce2e50ab.js → ArcType-2d9abbbc.js} +4 -4
  2. package/Build/Workers/{AttributeCompression-b646d393.js → AttributeCompression-8a5a065e.js} +24 -24
  3. package/Build/Workers/{AxisAlignedBoundingBox-a4321399.js → AxisAlignedBoundingBox-a6f9f0e5.js} +3 -3
  4. package/Build/Workers/{BoundingRectangle-80d8801f.js → BoundingRectangle-b0a68595.js} +18 -18
  5. package/Build/Workers/{BoxGeometry-33c10a4f.js → BoxGeometry-baedd794.js} +9 -9
  6. package/Build/Workers/{Check-666ab1a0.js → Check-6ede7e26.js} +22 -22
  7. package/Build/Workers/{Color-1bf9a6e0.js → Color-f85df1be.js} +59 -59
  8. package/Build/Workers/{ComponentDatatype-f7b11d02.js → ComponentDatatype-cf1fa08e.js} +16 -16
  9. package/Build/Workers/{CoplanarPolygonGeometryLibrary-5c5b981b.js → CoplanarPolygonGeometryLibrary-30516950.js} +1 -1
  10. package/Build/Workers/{CorridorGeometryLibrary-7cbae7a0.js → CorridorGeometryLibrary-5d5d3b3a.js} +1 -1
  11. package/Build/Workers/{CylinderGeometry-42740df0.js → CylinderGeometry-d899ae26.js} +12 -12
  12. package/Build/Workers/{CylinderGeometryLibrary-372c07d8.js → CylinderGeometryLibrary-135b0858.js} +1 -1
  13. package/Build/Workers/{EllipseGeometry-49a3ac21.js → EllipseGeometry-a49f8449.js} +20 -20
  14. package/Build/Workers/{EllipseGeometryLibrary-b891b2f8.js → EllipseGeometryLibrary-cba7edde.js} +1 -1
  15. package/Build/Workers/{EllipseOutlineGeometry-fbd72e07.js → EllipseOutlineGeometry-8095c8cb.js} +15 -15
  16. package/Build/Workers/{EllipsoidGeodesic-98c62a56.js → EllipsoidGeodesic-dcff5cbd.js} +6 -6
  17. package/Build/Workers/{EllipsoidGeometry-a351dba8.js → EllipsoidGeometry-ed93f571.js} +14 -14
  18. package/Build/Workers/{EllipsoidOutlineGeometry-3e8779bf.js → EllipsoidOutlineGeometry-e4854854.js} +15 -15
  19. package/Build/Workers/{EllipsoidRhumbLine-19756602.js → EllipsoidRhumbLine-b672d507.js} +9 -9
  20. package/Build/Workers/{EllipsoidTangentPlane-cfb50678.js → EllipsoidTangentPlane-7ae1aa9a.js} +1 -1
  21. package/Build/Workers/{EncodedCartesian3-81f70735.js → EncodedCartesian3-e8bbca36.js} +6 -6
  22. package/Build/Workers/{FrustumGeometry-c5754412.js → FrustumGeometry-b62db3e3.js} +108 -108
  23. package/Build/Workers/{GeometryAttribute-0bfd05e8.js → GeometryAttribute-780af4fa.js} +20 -20
  24. package/Build/Workers/{GeometryAttributes-f06a2792.js → GeometryAttributes-ad136444.js} +1 -1
  25. package/Build/Workers/{GeometryInstance-451dc1cd.js → GeometryInstance-3fb607b7.js} +6 -6
  26. package/Build/Workers/{GeometryPipeline-0166905d.js → GeometryPipeline-36b61c99.js} +22 -22
  27. package/Build/Workers/{IndexDatatype-a55ceaa1.js → IndexDatatype-b8f3e09d.js} +13 -13
  28. package/Build/Workers/{IntersectionTests-a93d3de9.js → IntersectionTests-e889fcf0.js} +37 -37
  29. package/Build/Workers/{Math-2dbd6b93.js → Math-dad82b4d.js} +137 -137
  30. package/Build/Workers/{Matrix2-13178034.js → Matrix2-1e403d0e.js} +256 -256
  31. package/Build/Workers/{Matrix3-315394f6.js → Matrix3-fa806b97.js} +150 -150
  32. package/Build/Workers/{OrientedBoundingBox-b450cb61.js → OrientedBoundingBox-43478ac8.js} +15 -15
  33. package/Build/Workers/{Plane-900aa728.js → Plane-c27e1ac6.js} +5 -5
  34. package/Build/Workers/{PolygonGeometryLibrary-f918ac26.js → PolygonGeometryLibrary-38a98276.js} +6 -6
  35. package/Build/Workers/{PolygonPipeline-f59a8f0a.js → PolygonPipeline-d31ff61c.js} +14 -14
  36. package/Build/Workers/{PolylinePipeline-d8e6bd9b.js → PolylinePipeline-30e4cec9.js} +16 -16
  37. package/Build/Workers/{PolylineVolumeGeometryLibrary-125d2edf.js → PolylineVolumeGeometryLibrary-90551d26.js} +7 -7
  38. package/Build/Workers/{PrimitivePipeline-0d7b5ed4.js → PrimitivePipeline-558d9cb0.js} +6 -6
  39. package/Build/Workers/{RectangleGeometryLibrary-0768db63.js → RectangleGeometryLibrary-815c68df.js} +1 -1
  40. package/Build/Workers/{RuntimeError-06c93819.js → RuntimeError-ef395448.js} +5 -5
  41. package/Build/Workers/{TerrainEncoding-06470d7f.js → TerrainEncoding-341ead52.js} +30 -30
  42. package/Build/Workers/{Transforms-26539bce.js → Transforms-9e9df299.js} +541 -524
  43. package/Build/Workers/{VertexFormat-6b480673.js → VertexFormat-030f11ff.js} +14 -14
  44. package/Build/Workers/{WallGeometryLibrary-6167b0fc.js → WallGeometryLibrary-ccf90976.js} +1 -1
  45. package/Build/Workers/{WebGLConstants-a8cc3e8c.js → WebGLConstants-0b1ce7ba.js} +1 -1
  46. package/Build/Workers/{WebMercatorProjection-13a90d41.js → WebMercatorProjection-76a3fcc0.js} +6 -6
  47. package/Build/Workers/{arrayRemoveDuplicates-c2038105.js → arrayRemoveDuplicates-fac118a8.js} +5 -5
  48. package/Build/Workers/cesiumWorkerBootstrapper.js +70 -4
  49. package/Build/Workers/{combine-ca22a614.js → combine-d9581036.js} +5 -5
  50. package/Build/Workers/combineGeometry.js +1 -1
  51. package/Build/Workers/createBoxGeometry.js +1 -1
  52. package/Build/Workers/createBoxOutlineGeometry.js +9 -9
  53. package/Build/Workers/createCircleGeometry.js +13 -13
  54. package/Build/Workers/createCircleOutlineGeometry.js +13 -13
  55. package/Build/Workers/createCoplanarPolygonGeometry.js +11 -11
  56. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +9 -9
  57. package/Build/Workers/createCorridorGeometry.js +14 -14
  58. package/Build/Workers/createCorridorOutlineGeometry.js +12 -12
  59. package/Build/Workers/createCylinderGeometry.js +1 -1
  60. package/Build/Workers/createCylinderOutlineGeometry.js +13 -13
  61. package/Build/Workers/createEllipseGeometry.js +1 -1
  62. package/Build/Workers/createEllipseOutlineGeometry.js +1 -1
  63. package/Build/Workers/createEllipsoidGeometry.js +1 -1
  64. package/Build/Workers/createEllipsoidOutlineGeometry.js +1 -1
  65. package/Build/Workers/createFrustumGeometry.js +1 -1
  66. package/Build/Workers/createFrustumOutlineGeometry.js +8 -8
  67. package/Build/Workers/createGeometry.js +1 -1
  68. package/Build/Workers/createGroundPolylineGeometry.js +33 -33
  69. package/Build/Workers/createPlaneGeometry.js +8 -8
  70. package/Build/Workers/createPlaneOutlineGeometry.js +6 -6
  71. package/Build/Workers/createPolygonGeometry.js +25 -25
  72. package/Build/Workers/createPolygonOutlineGeometry.js +17 -17
  73. package/Build/Workers/createPolylineGeometry.js +11 -11
  74. package/Build/Workers/createPolylineVolumeGeometry.js +9 -9
  75. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +9 -9
  76. package/Build/Workers/createRectangleGeometry.js +16 -16
  77. package/Build/Workers/createRectangleOutlineGeometry.js +12 -12
  78. package/Build/Workers/createSimplePolylineGeometry.js +10 -10
  79. package/Build/Workers/createSphereGeometry.js +11 -11
  80. package/Build/Workers/createSphereOutlineGeometry.js +12 -12
  81. package/Build/Workers/createTaskProcessorWorker.js +2 -2
  82. package/Build/Workers/createVectorTileClampedPolylines.js +1 -1
  83. package/Build/Workers/createVectorTileGeometries.js +8 -8
  84. package/Build/Workers/createVectorTilePoints.js +1 -1
  85. package/Build/Workers/createVectorTilePolygons.js +1 -1
  86. package/Build/Workers/createVectorTilePolylines.js +1 -1
  87. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +1 -1
  88. package/Build/Workers/createVerticesFromHeightmap.js +23 -21
  89. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +24 -24
  90. package/Build/Workers/createWallGeometry.js +14 -14
  91. package/Build/Workers/createWallOutlineGeometry.js +14 -14
  92. package/Build/Workers/decodeDraco.js +10 -2
  93. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +15 -15
  94. package/Build/Workers/decodeI3S.js +1 -1
  95. package/Build/Workers/{defaultValue-0a909f67.js → defaultValue-fe22d8c0.js} +2 -2
  96. package/Build/Workers/package.js +1 -1
  97. package/Build/Workers/transcodeKTX2.js +46 -26
  98. package/Build/Workers/transferTypedArrayTest.js +1 -1
  99. package/Build/Workers/upsampleQuantizedTerrainMesh.js +24 -24
  100. package/README.md +14 -16
  101. package/Source/Core/ApproximateTerrainHeights.js +3 -3
  102. package/Source/Core/ArcGISTiledElevationTerrainProvider.js +20 -20
  103. package/Source/Core/ArcType.js +4 -4
  104. package/Source/Core/ArticulationStageType.js +1 -1
  105. package/Source/Core/AssociativeArray.js +7 -7
  106. package/Source/Core/AttributeCompression.js +12 -12
  107. package/Source/Core/AxisAlignedBoundingBox.js +2 -2
  108. package/Source/Core/BingMapsGeocoderService.js +6 -6
  109. package/Source/Core/BoundingRectangle.js +17 -17
  110. package/Source/Core/BoundingSphere.js +25 -25
  111. package/Source/Core/BoxGeometry.js +8 -8
  112. package/Source/Core/BoxOutlineGeometry.js +8 -8
  113. package/Source/Core/Cartesian2.js +38 -38
  114. package/Source/Core/Cartesian3.js +50 -50
  115. package/Source/Core/Cartesian4.js +44 -44
  116. package/Source/Core/Cartographic.js +19 -19
  117. package/Source/Core/CartographicGeocoderService.js +1 -1
  118. package/Source/Core/CatmullRomSpline.js +10 -10
  119. package/Source/Core/CesiumTerrainProvider.js +33 -33
  120. package/Source/Core/Check.js +17 -17
  121. package/Source/Core/CircleGeometry.js +12 -12
  122. package/Source/Core/CircleOutlineGeometry.js +12 -12
  123. package/Source/Core/Clock.js +7 -7
  124. package/Source/Core/ClockRange.js +4 -4
  125. package/Source/Core/ClockStep.js +4 -4
  126. package/Source/Core/Color.js +58 -58
  127. package/Source/Core/ColorGeometryInstanceAttribute.js +7 -7
  128. package/Source/Core/ComponentDatatype.js +15 -15
  129. package/Source/Core/CompressedTextureBuffer.js +7 -7
  130. package/Source/Core/ConstantSpline.js +9 -9
  131. package/Source/Core/CoplanarPolygonGeometry.js +10 -10
  132. package/Source/Core/CoplanarPolygonOutlineGeometry.js +8 -8
  133. package/Source/Core/CornerType.js +4 -4
  134. package/Source/Core/CorridorGeometry.js +13 -13
  135. package/Source/Core/CorridorOutlineGeometry.js +11 -11
  136. package/Source/Core/Credit.js +7 -7
  137. package/Source/Core/CubicRealPolynomial.js +10 -10
  138. package/Source/Core/CullingVolume.js +7 -7
  139. package/Source/Core/CustomHeightmapTerrainProvider.js +28 -28
  140. package/Source/Core/CylinderGeometry.js +11 -11
  141. package/Source/Core/CylinderOutlineGeometry.js +12 -12
  142. package/Source/Core/DefaultProxy.js +3 -3
  143. package/Source/Core/DeveloperError.js +4 -4
  144. package/Source/Core/DistanceDisplayCondition.js +12 -12
  145. package/Source/Core/DistanceDisplayConditionGeometryInstanceAttribute.js +5 -5
  146. package/Source/Core/DoubleEndedPriorityQueue.js +5 -5
  147. package/Source/Core/EarthOrientationParameters.js +6 -6
  148. package/Source/Core/EarthOrientationParametersSample.js +10 -10
  149. package/Source/Core/EasingFunction.js +2 -2
  150. package/Source/Core/EllipseGeometry.js +19 -19
  151. package/Source/Core/EllipseOutlineGeometry.js +14 -14
  152. package/Source/Core/Ellipsoid.js +20 -20
  153. package/Source/Core/EllipsoidGeodesic.js +5 -5
  154. package/Source/Core/EllipsoidGeometry.js +13 -13
  155. package/Source/Core/EllipsoidOutlineGeometry.js +14 -14
  156. package/Source/Core/EllipsoidRhumbLine.js +8 -8
  157. package/Source/Core/EllipsoidTerrainProvider.js +18 -18
  158. package/Source/Core/EllipsoidalOccluder.js +9 -9
  159. package/Source/Core/EncodedCartesian3.js +5 -5
  160. package/Source/Core/Event.js +4 -4
  161. package/Source/Core/EventHelper.js +1 -1
  162. package/Source/Core/ExtrapolationType.js +4 -4
  163. package/Source/Core/FeatureDetection.js +26 -8
  164. package/Source/Core/FrustumGeometry.js +7 -7
  165. package/Source/Core/FrustumOutlineGeometry.js +7 -7
  166. package/Source/Core/Fullscreen.js +8 -8
  167. package/Source/Core/GeocodeType.js +3 -3
  168. package/Source/Core/GeocoderService.js +3 -3
  169. package/Source/Core/GeographicTilingScheme.js +16 -16
  170. package/Source/Core/Geometry.js +5 -5
  171. package/Source/Core/GeometryAttribute.js +6 -6
  172. package/Source/Core/GeometryInstance.js +5 -5
  173. package/Source/Core/GeometryInstanceAttribute.js +7 -7
  174. package/Source/Core/GeometryPipeline.js +11 -11
  175. package/Source/Core/GoogleEarthEnterpriseMetadata.js +22 -22
  176. package/Source/Core/GoogleEarthEnterpriseTerrainData.js +29 -29
  177. package/Source/Core/GoogleEarthEnterpriseTerrainProvider.js +21 -21
  178. package/Source/Core/GoogleEarthEnterpriseTileInformation.js +14 -14
  179. package/Source/Core/GregorianDate.js +16 -16
  180. package/Source/Core/GroundPolylineGeometry.js +13 -13
  181. package/Source/Core/HeadingPitchRange.js +6 -6
  182. package/Source/Core/HeadingPitchRoll.js +18 -18
  183. package/Source/Core/Heap.js +7 -7
  184. package/Source/Core/HeightmapEncoding.js +3 -3
  185. package/Source/Core/HeightmapTerrainData.js +44 -44
  186. package/Source/Core/HeightmapTessellator.js +16 -16
  187. package/Source/Core/HermitePolynomialApproximation.js +17 -17
  188. package/Source/Core/HermiteSpline.js +17 -17
  189. package/Source/Core/HilbertOrder.js +7 -7
  190. package/Source/Core/Iau2006XysData.js +13 -13
  191. package/Source/Core/Iau2006XysSample.js +6 -6
  192. package/Source/Core/IauOrientationParameters.js +4 -4
  193. package/Source/Core/IndexDatatype.js +12 -12
  194. package/Source/Core/InterpolationAlgorithm.js +17 -17
  195. package/Source/Core/InterpolationType.js +1 -1
  196. package/Source/Core/Intersect.js +4 -4
  197. package/Source/Core/IntersectionTests.js +5 -5
  198. package/Source/Core/Intersections2D.js +23 -23
  199. package/Source/Core/Interval.js +4 -4
  200. package/Source/Core/Ion.js +3 -4
  201. package/Source/Core/IonGeocoderService.js +4 -4
  202. package/Source/Core/IonResource.js +6 -6
  203. package/Source/Core/JulianDate.js +27 -27
  204. package/Source/Core/KeyboardEventModifier.js +4 -4
  205. package/Source/Core/LagrangePolynomialApproximation.js +8 -8
  206. package/Source/Core/LeapSecond.js +2 -2
  207. package/Source/Core/LinearApproximation.js +8 -8
  208. package/Source/Core/LinearSpline.js +13 -13
  209. package/Source/Core/ManagedArray.js +8 -8
  210. package/Source/Core/Math.js +136 -136
  211. package/Source/Core/Matrix2.js +44 -44
  212. package/Source/Core/Matrix3.js +59 -59
  213. package/Source/Core/Matrix4.js +91 -91
  214. package/Source/Core/MorphWeightSpline.js +14 -14
  215. package/Source/Core/MortonOrder.js +21 -21
  216. package/Source/Core/NearFarScalar.js +16 -16
  217. package/Source/Core/Occluder.js +5 -5
  218. package/Source/Core/OffsetGeometryInstanceAttribute.js +5 -5
  219. package/Source/Core/OpenCageGeocoderService.js +18 -18
  220. package/Source/Core/OrientedBoundingBox.js +14 -14
  221. package/Source/Core/OrthographicFrustum.js +23 -23
  222. package/Source/Core/OrthographicOffCenterFrustum.js +21 -21
  223. package/Source/Core/Packable.js +7 -7
  224. package/Source/Core/PackableForInterpolation.js +11 -11
  225. package/Source/Core/PeliasGeocoderService.js +2 -2
  226. package/Source/Core/PerspectiveFrustum.js +28 -28
  227. package/Source/Core/PerspectiveOffCenterFrustum.js +21 -21
  228. package/Source/Core/PinBuilder.js +9 -9
  229. package/Source/Core/PixelFormat.js +43 -23
  230. package/Source/Core/Plane.js +4 -4
  231. package/Source/Core/PlaneGeometry.js +7 -7
  232. package/Source/Core/PlaneOutlineGeometry.js +5 -5
  233. package/Source/Core/PolygonGeometry.js +24 -24
  234. package/Source/Core/PolygonGeometryLibrary.js +4 -4
  235. package/Source/Core/PolygonOutlineGeometry.js +16 -16
  236. package/Source/Core/PolygonPipeline.js +10 -10
  237. package/Source/Core/PolylineGeometry.js +10 -10
  238. package/Source/Core/PolylinePipeline.js +15 -15
  239. package/Source/Core/PolylineVolumeGeometry.js +8 -8
  240. package/Source/Core/PolylineVolumeOutlineGeometry.js +8 -8
  241. package/Source/Core/PrimitiveType.js +8 -8
  242. package/Source/Core/Proxy.js +2 -2
  243. package/Source/Core/QuadraticRealPolynomial.js +8 -8
  244. package/Source/Core/QuantizedMeshTerrainData.js +37 -37
  245. package/Source/Core/QuarticRealPolynomial.js +12 -12
  246. package/Source/Core/Quaternion.js +42 -42
  247. package/Source/Core/QuaternionSpline.js +10 -10
  248. package/Source/Core/Queue.js +2 -2
  249. package/Source/Core/Ray.js +1 -1
  250. package/Source/Core/Rectangle.js +38 -38
  251. package/Source/Core/RectangleCollisionChecker.js +3 -3
  252. package/Source/Core/RectangleGeometry.js +15 -15
  253. package/Source/Core/RectangleOutlineGeometry.js +11 -11
  254. package/Source/Core/ReferenceFrame.js +3 -3
  255. package/Source/Core/Request.js +13 -13
  256. package/Source/Core/RequestErrorEvent.js +7 -7
  257. package/Source/Core/RequestScheduler.js +14 -14
  258. package/Source/Core/RequestState.js +7 -7
  259. package/Source/Core/RequestType.js +5 -5
  260. package/Source/Core/Resource.js +223 -223
  261. package/Source/Core/RuntimeError.js +4 -4
  262. package/Source/Core/S2Cell.js +15 -15
  263. package/Source/Core/ScreenSpaceEventHandler.js +7 -7
  264. package/Source/Core/ScreenSpaceEventType.js +16 -16
  265. package/Source/Core/ShowGeometryInstanceAttribute.js +4 -4
  266. package/Source/Core/SimplePolylineGeometry.js +9 -9
  267. package/Source/Core/SphereGeometry.js +10 -10
  268. package/Source/Core/SphereOutlineGeometry.js +11 -11
  269. package/Source/Core/Spherical.js +13 -13
  270. package/Source/Core/Spline.js +14 -14
  271. package/Source/Core/SteppedSpline.js +14 -14
  272. package/Source/Core/TaskProcessor.js +10 -10
  273. package/Source/Core/TerrainData.js +25 -25
  274. package/Source/Core/TerrainEncoding.js +14 -14
  275. package/Source/Core/TerrainExaggeration.js +3 -3
  276. package/Source/Core/TerrainMesh.js +18 -18
  277. package/Source/Core/TerrainProvider.js +23 -23
  278. package/Source/Core/TerrainQuantization.js +3 -3
  279. package/Source/Core/TileAvailability.js +16 -16
  280. package/Source/Core/TileProviderError.js +15 -15
  281. package/Source/Core/TilingScheme.js +13 -13
  282. package/Source/Core/TimeConstants.js +10 -10
  283. package/Source/Core/TimeInterval.js +23 -23
  284. package/Source/Core/TimeIntervalCollection.js +39 -39
  285. package/Source/Core/TimeStandard.js +3 -3
  286. package/Source/Core/Tipsify.js +10 -10
  287. package/Source/Core/Transforms.js +2 -2
  288. package/Source/Core/TranslationRotationScale.js +1 -1
  289. package/Source/Core/TridiagonalSystemSolver.js +3 -3
  290. package/Source/Core/TrustedServers.js +5 -5
  291. package/Source/Core/VRTheWorldTerrainProvider.js +20 -20
  292. package/Source/Core/VertexFormat.js +13 -13
  293. package/Source/Core/VideoSynchronizer.js +4 -4
  294. package/Source/Core/Visibility.js +4 -4
  295. package/Source/Core/VulkanConstants.js +1 -1
  296. package/Source/Core/WallGeometry.js +13 -13
  297. package/Source/Core/WallOutlineGeometry.js +13 -13
  298. package/Source/Core/WebGLConstants.js +1 -1
  299. package/Source/Core/WebMercatorProjection.js +5 -5
  300. package/Source/Core/WebMercatorTilingScheme.js +16 -16
  301. package/Source/Core/WindingOrder.js +3 -3
  302. package/Source/Core/WireframeIndexGenerator.js +3 -3
  303. package/Source/Core/arrayRemoveDuplicates.js +4 -4
  304. package/Source/Core/binarySearch.js +2 -2
  305. package/Source/Core/buildModuleUrl.js +4 -4
  306. package/Source/Core/clone.js +3 -3
  307. package/Source/Core/combine.js +4 -4
  308. package/Source/Core/createGuid.js +1 -1
  309. package/Source/Core/createWorldTerrain.js +3 -3
  310. package/Source/Core/defaultValue.js +1 -1
  311. package/Source/Core/defer.js +1 -1
  312. package/Source/Core/defined.js +1 -1
  313. package/Source/Core/deprecationWarning.js +2 -2
  314. package/Source/Core/destroyObject.js +2 -2
  315. package/Source/Core/formatError.js +1 -1
  316. package/Source/Core/getAbsoluteUri.js +3 -3
  317. package/Source/Core/getBaseUri.js +3 -3
  318. package/Source/Core/getExtensionFromUri.js +2 -2
  319. package/Source/Core/getFilenameFromUri.js +2 -2
  320. package/Source/Core/getImageFromTypedArray.js +2 -2
  321. package/Source/Core/getImagePixels.js +4 -3
  322. package/Source/Core/getJsonFromTypedArray.js +3 -3
  323. package/Source/Core/getStringFromTypedArray.js +3 -3
  324. package/Source/Core/getTimestamp.js +1 -1
  325. package/Source/Core/isBlobUri.js +2 -2
  326. package/Source/Core/isDataUri.js +2 -2
  327. package/Source/Core/isLeapYear.js +2 -2
  328. package/Source/Core/loadKTX2.js +8 -8
  329. package/Source/Core/mergeSort.js +1 -1
  330. package/Source/Core/objectToQuery.js +2 -2
  331. package/Source/Core/oneTimeWarning.js +2 -2
  332. package/Source/Core/parseResponseHeaders.js +2 -2
  333. package/Source/Core/pointInsideTriangle.js +1 -1
  334. package/Source/Core/queryToObject.js +2 -2
  335. package/Source/Core/sampleTerrain.js +12 -7
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  1037. package/Source/Shaders/Voxels/Megatexture.glsl +1 -1
  1038. package/Source/Shaders/Voxels/Megatexture.js +1 -1
  1039. package/Source/Shaders/Voxels/Octree.glsl +75 -76
  1040. package/Source/Shaders/Voxels/Octree.js +75 -76
  1041. package/Source/Shaders/Voxels/VoxelFS.glsl +44 -24
  1042. package/Source/Shaders/Voxels/VoxelFS.js +44 -24
  1043. package/Source/Shaders/Voxels/VoxelVS.glsl +1 -1
  1044. package/Source/Shaders/Voxels/VoxelVS.js +1 -1
  1045. package/Source/Shaders/Voxels/convertUvToBox.glsl +13 -5
  1046. package/Source/Shaders/Voxels/convertUvToBox.js +13 -5
  1047. package/Source/Shaders/Voxels/convertUvToCylinder.glsl +5 -9
  1048. package/Source/Shaders/Voxels/convertUvToCylinder.js +5 -9
  1049. package/Source/Shaders/Voxels/convertUvToEllipsoid.glsl +3 -6
  1050. package/Source/Shaders/Voxels/convertUvToEllipsoid.js +3 -6
  1051. package/Source/ThirdParty/Workers/draco_decoder_nodejs.js +91 -91
  1052. package/Source/ThirdParty/draco_decoder.wasm +0 -0
  1053. package/Source/Widget/CesiumWidget.js +23 -23
  1054. package/Source/Workers/cesiumWorkerBootstrapper.js +18 -18
  1055. package/Source/WorkersES6/createTaskProcessorWorker.js +3 -3
  1056. package/Source/WorkersES6/decodeDraco.js +9 -1
  1057. package/index.d.ts +37 -46
  1058. package/index.js +103 -104
  1059. package/package.json +1 -1
  1060. package/Source/Core/cancelAnimationFrame.js +0 -53
  1061. package/Source/Core/requestAnimationFrame.js +0 -83
  1062. package/Source/Renderer/modernizeShader.js +0 -242
  1063. /package/Build/Workers/{GeometryOffsetAttribute-04332ce7.js → GeometryOffsetAttribute-9ad0019c.js} +0 -0
@@ -9,9 +9,9 @@ import Spline from "./Spline.js";
9
9
  * @alias SteppedSpline
10
10
  * @constructor
11
11
  *
12
- * @param {Object} options Object with the following properties:
13
- * @param {Number[]} options.times An array of strictly increasing, unit-less, floating-point times at each point. The values are in no way connected to the clock time. They are the parameterization for the curve.
14
- * @param {Number[]|Cartesian3[]|Quaternion[]} options.points The array of control points.
12
+ * @param {object} options Object with the following properties:
13
+ * @param {number[]} options.times An array of strictly increasing, unit-less, floating-point times at each point. The values are in no way connected to the clock time. They are the parameterization for the curve.
14
+ * @param {number[]|Cartesian3[]|Quaternion[]} options.points The array of control points.
15
15
  *
16
16
  * @exception {DeveloperError} points.length must be greater than or equal to 2.
17
17
  * @exception {DeveloperError} times.length must be equal to points.length.
@@ -71,7 +71,7 @@ Object.defineProperties(SteppedSpline.prototype, {
71
71
  *
72
72
  * @memberof SteppedSpline.prototype
73
73
  *
74
- * @type {Number[]}
74
+ * @type {number[]}
75
75
  * @readonly
76
76
  */
77
77
  times: {
@@ -85,7 +85,7 @@ Object.defineProperties(SteppedSpline.prototype, {
85
85
  *
86
86
  * @memberof SteppedSpline.prototype
87
87
  *
88
- * @type {Number[]|Cartesian3[]|Quaternion[]}
88
+ * @type {number[]|Cartesian3[]|Quaternion[]}
89
89
  * @readonly
90
90
  */
91
91
  points: {
@@ -100,9 +100,9 @@ Object.defineProperties(SteppedSpline.prototype, {
100
100
  * <code>time</code> is in the interval <code>[times[i], times[i + 1]]</code>.
101
101
  * @function
102
102
  *
103
- * @param {Number} time The time.
104
- * @param {Number} startIndex The index from which to start the search.
105
- * @returns {Number} The index for the element at the start of the interval.
103
+ * @param {number} time The time.
104
+ * @param {number} startIndex The index from which to start the search.
105
+ * @returns {number} The index for the element at the start of the interval.
106
106
  *
107
107
  * @exception {DeveloperError} time must be in the range <code>[t<sub>0</sub>, t<sub>n</sub>]</code>, where <code>t<sub>0</sub></code>
108
108
  * is the first element in the array <code>times</code> and <code>t<sub>n</sub></code> is the last element
@@ -114,8 +114,8 @@ SteppedSpline.prototype.findTimeInterval = Spline.prototype.findTimeInterval;
114
114
  * Wraps the given time to the period covered by the spline.
115
115
  * @function
116
116
  *
117
- * @param {Number} time The time.
118
- * @return {Number} The time, wrapped around to the updated animation.
117
+ * @param {number} time The time.
118
+ * @return {number} The time, wrapped around to the updated animation.
119
119
  */
120
120
  SteppedSpline.prototype.wrapTime = Spline.prototype.wrapTime;
121
121
 
@@ -123,17 +123,17 @@ SteppedSpline.prototype.wrapTime = Spline.prototype.wrapTime;
123
123
  * Clamps the given time to the period covered by the spline.
124
124
  * @function
125
125
  *
126
- * @param {Number} time The time.
127
- * @return {Number} The time, clamped to the animation period.
126
+ * @param {number} time The time.
127
+ * @return {number} The time, clamped to the animation period.
128
128
  */
129
129
  SteppedSpline.prototype.clampTime = Spline.prototype.clampTime;
130
130
 
131
131
  /**
132
132
  * Evaluates the curve at a given time.
133
133
  *
134
- * @param {Number} time The time at which to evaluate the curve.
134
+ * @param {number} time The time at which to evaluate the curve.
135
135
  * @param {Cartesian3|Quaternion} [result] The object onto which to store the result.
136
- * @returns {Number|Cartesian3|Quaternion} The modified result parameter or a new instance of the point on the curve at the given time.
136
+ * @returns {number|Cartesian3|Quaternion} The modified result parameter or a new instance of the point on the curve at the given time.
137
137
  *
138
138
  * @exception {DeveloperError} time must be in the range <code>[t<sub>0</sub>, t<sub>n</sub>]</code>, where <code>t<sub>0</sub></code>
139
139
  * is the first element in the array <code>times</code> and <code>t<sub>n</sub></code> is the last element
@@ -195,8 +195,8 @@ function getWebAssemblyLoaderConfig(processor, wasmOptions) {
195
195
  * @alias TaskProcessor
196
196
  * @constructor
197
197
  *
198
- * @param {String} workerPath The Url to the worker. This can either be an absolute path or relative to the Cesium Workers folder.
199
- * @param {Number} [maximumActiveTasks=Number.POSITIVE_INFINITY] The maximum number of active tasks. Once exceeded,
198
+ * @param {string} workerPath The Url to the worker. This can either be an absolute path or relative to the Cesium Workers folder.
199
+ * @param {number} [maximumActiveTasks=Number.POSITIVE_INFINITY] The maximum number of active tasks. Once exceeded,
200
200
  * scheduleTask will not queue any more tasks, allowing
201
201
  * work to be rescheduled in future frames.
202
202
  */
@@ -223,10 +223,10 @@ const emptyTransferableObjectArray = [];
223
223
  * Otherwise, returns a promise that will resolve to the result posted back by the worker when
224
224
  * finished.
225
225
  *
226
- * @param {Object} parameters Any input data that will be posted to the worker.
226
+ * @param {object} parameters Any input data that will be posted to the worker.
227
227
  * @param {Object[]} [transferableObjects] An array of objects contained in parameters that should be
228
228
  * transferred to the worker instead of copied.
229
- * @returns {Promise.<Object>|undefined} Either a promise that will resolve to the result when available, or undefined
229
+ * @returns {Promise<object>|undefined} Either a promise that will resolve to the result when available, or undefined
230
230
  * if there are too many active tasks,
231
231
  *
232
232
  * @example
@@ -289,11 +289,11 @@ TaskProcessor.prototype.scheduleTask = function (
289
289
  * and compiling a web assembly module asychronously, as well as an optional
290
290
  * fallback JavaScript module to use if Web Assembly is not supported.
291
291
  *
292
- * @param {Object} [webAssemblyOptions] An object with the following properties:
293
- * @param {String} [webAssemblyOptions.modulePath] The path of the web assembly JavaScript wrapper module.
294
- * @param {String} [webAssemblyOptions.wasmBinaryFile] The path of the web assembly binary file.
295
- * @param {String} [webAssemblyOptions.fallbackModulePath] The path of the fallback JavaScript module to use if web assembly is not supported.
296
- * @returns {Promise.<Object>} A promise that resolves to the result when the web worker has loaded and compiled the web assembly module and is ready to process tasks.
292
+ * @param {object} [webAssemblyOptions] An object with the following properties:
293
+ * @param {string} [webAssemblyOptions.modulePath] The path of the web assembly JavaScript wrapper module.
294
+ * @param {string} [webAssemblyOptions.wasmBinaryFile] The path of the web assembly binary file.
295
+ * @param {string} [webAssemblyOptions.fallbackModulePath] The path of the fallback JavaScript module to use if web assembly is not supported.
296
+ * @returns {Promise<object>} A promise that resolves to the result when the web worker has loaded and compiled the web assembly module and is ready to process tasks.
297
297
  */
298
298
  TaskProcessor.prototype.initWebAssemblyModule = function (webAssemblyOptions) {
299
299
  if (!defined(this._worker)) {
@@ -339,7 +339,7 @@ TaskProcessor.prototype.initWebAssemblyModule = function (webAssemblyOptions) {
339
339
  * If this object was destroyed, it should not be used; calling any function other than
340
340
  * <code>isDestroyed</code> will result in a {@link DeveloperError} exception.
341
341
  *
342
- * @returns {Boolean} True if this object was destroyed; otherwise, false.
342
+ * @returns {boolean} True if this object was destroyed; otherwise, false.
343
343
  *
344
344
  * @see TaskProcessor#destroy
345
345
  */
@@ -41,9 +41,9 @@ Object.defineProperties(TerrainData.prototype, {
41
41
  * @function
42
42
  *
43
43
  * @param {Rectangle} rectangle The rectangle covered by this terrain data.
44
- * @param {Number} longitude The longitude in radians.
45
- * @param {Number} latitude The latitude in radians.
46
- * @returns {Number} The terrain height at the specified position. If the position
44
+ * @param {number} longitude The longitude in radians.
45
+ * @param {number} latitude The latitude in radians.
46
+ * @returns {number} The terrain height at the specified position. If the position
47
47
  * is outside the rectangle, this method will extrapolate the height, which is likely to be wildly
48
48
  * incorrect for positions far outside the rectangle.
49
49
  */
@@ -57,11 +57,11 @@ TerrainData.prototype.interpolateHeight =
57
57
  * given, the availability of the southeast child tile is returned.
58
58
  * @function
59
59
  *
60
- * @param {Number} thisX The tile X coordinate of this (the parent) tile.
61
- * @param {Number} thisY The tile Y coordinate of this (the parent) tile.
62
- * @param {Number} childX The tile X coordinate of the child tile to check for availability.
63
- * @param {Number} childY The tile Y coordinate of the child tile to check for availability.
64
- * @returns {Boolean} True if the child tile is available; otherwise, false.
60
+ * @param {number} thisX The tile X coordinate of this (the parent) tile.
61
+ * @param {number} thisY The tile Y coordinate of this (the parent) tile.
62
+ * @param {number} childX The tile X coordinate of the child tile to check for availability.
63
+ * @param {number} childY The tile Y coordinate of the child tile to check for availability.
64
+ * @returns {boolean} True if the child tile is available; otherwise, false.
65
65
  */
66
66
  TerrainData.prototype.isChildAvailable = DeveloperError.throwInstantiationError;
67
67
 
@@ -71,15 +71,15 @@ TerrainData.prototype.isChildAvailable = DeveloperError.throwInstantiationError;
71
71
  *
72
72
  * @private
73
73
  *
74
- * @param {Object} options Object with the following properties:
74
+ * @param {object} options Object with the following properties:
75
75
  * @param {TilingScheme} options.tilingScheme The tiling scheme to which this tile belongs.
76
- * @param {Number} options.x The X coordinate of the tile for which to create the terrain data.
77
- * @param {Number} options.y The Y coordinate of the tile for which to create the terrain data.
78
- * @param {Number} options.level The level of the tile for which to create the terrain data.
79
- * @param {Number} [options.exaggeration=1.0] The scale used to exaggerate the terrain.
80
- * @param {Number} [options.exaggerationRelativeHeight=0.0] The height relative to which terrain is exaggerated.
81
- * @param {Boolean} [options.throttle=true] If true, indicates that this operation will need to be retried if too many asynchronous mesh creations are already in progress.
82
- * @returns {Promise.<TerrainMesh>|undefined} A promise for the terrain mesh, or undefined if too many
76
+ * @param {number} options.x The X coordinate of the tile for which to create the terrain data.
77
+ * @param {number} options.y The Y coordinate of the tile for which to create the terrain data.
78
+ * @param {number} options.level The level of the tile for which to create the terrain data.
79
+ * @param {number} [options.exaggeration=1.0] The scale used to exaggerate the terrain.
80
+ * @param {number} [options.exaggerationRelativeHeight=0.0] The height relative to which terrain is exaggerated.
81
+ * @param {boolean} [options.throttle=true] If true, indicates that this operation will need to be retried if too many asynchronous mesh creations are already in progress.
82
+ * @returns {Promise<TerrainMesh>|undefined} A promise for the terrain mesh, or undefined if too many
83
83
  * asynchronous mesh creations are already in progress and the operation should
84
84
  * be retried later.
85
85
  */
@@ -90,13 +90,13 @@ TerrainData.prototype.createMesh = DeveloperError.throwInstantiationError;
90
90
  * @function
91
91
  *
92
92
  * @param {TilingScheme} tilingScheme The tiling scheme of this terrain data.
93
- * @param {Number} thisX The X coordinate of this tile in the tiling scheme.
94
- * @param {Number} thisY The Y coordinate of this tile in the tiling scheme.
95
- * @param {Number} thisLevel The level of this tile in the tiling scheme.
96
- * @param {Number} descendantX The X coordinate within the tiling scheme of the descendant tile for which we are upsampling.
97
- * @param {Number} descendantY The Y coordinate within the tiling scheme of the descendant tile for which we are upsampling.
98
- * @param {Number} descendantLevel The level within the tiling scheme of the descendant tile for which we are upsampling.
99
- * @returns {Promise.<TerrainData>|undefined} A promise for upsampled terrain data for the descendant tile,
93
+ * @param {number} thisX The X coordinate of this tile in the tiling scheme.
94
+ * @param {number} thisY The Y coordinate of this tile in the tiling scheme.
95
+ * @param {number} thisLevel The level of this tile in the tiling scheme.
96
+ * @param {number} descendantX The X coordinate within the tiling scheme of the descendant tile for which we are upsampling.
97
+ * @param {number} descendantY The Y coordinate within the tiling scheme of the descendant tile for which we are upsampling.
98
+ * @param {number} descendantLevel The level within the tiling scheme of the descendant tile for which we are upsampling.
99
+ * @returns {Promise<TerrainData>|undefined} A promise for upsampled terrain data for the descendant tile,
100
100
  * or undefined if too many asynchronous upsample operations are in progress and the request has been
101
101
  * deferred.
102
102
  */
@@ -109,7 +109,7 @@ TerrainData.prototype.upsample = DeveloperError.throwInstantiationError;
109
109
  * returned from a call to {@link TerrainData#upsample}.
110
110
  * @function
111
111
  *
112
- * @returns {Boolean} True if this instance was created by upsampling; otherwise, false.
112
+ * @returns {boolean} True if this instance was created by upsampling; otherwise, false.
113
113
  */
114
114
  TerrainData.prototype.wasCreatedByUpsampling =
115
115
  DeveloperError.throwInstantiationError;
@@ -117,7 +117,7 @@ TerrainData.prototype.wasCreatedByUpsampling =
117
117
  /**
118
118
  * The maximum number of asynchronous tasks used for terrain processing.
119
119
  *
120
- * @type {Number}
120
+ * @type {number}
121
121
  * @private
122
122
  */
123
123
  TerrainData.maximumAsynchronousTasks = 5;
@@ -26,14 +26,14 @@ const SHIFT_LEFT_12 = Math.pow(2.0, 12.0);
26
26
  *
27
27
  * @param {Cartesian3} center The center point of the vertices.
28
28
  * @param {AxisAlignedBoundingBox} axisAlignedBoundingBox The bounds of the tile in the east-north-up coordinates at the tiles center.
29
- * @param {Number} minimumHeight The minimum height.
30
- * @param {Number} maximumHeight The maximum height.
29
+ * @param {number} minimumHeight The minimum height.
30
+ * @param {number} maximumHeight The maximum height.
31
31
  * @param {Matrix4} fromENU The east-north-up to fixed frame matrix at the center of the terrain mesh.
32
- * @param {Boolean} hasVertexNormals If the mesh has vertex normals.
33
- * @param {Boolean} [hasWebMercatorT=false] true if the terrain data includes a Web Mercator texture coordinate; otherwise, false.
34
- * @param {Boolean} [hasGeodeticSurfaceNormals=false] true if the terrain data includes geodetic surface normals; otherwise, false.
35
- * @param {Number} [exaggeration=1.0] A scalar used to exaggerate terrain.
36
- * @param {Number} [exaggerationRelativeHeight=0.0] The relative height from which terrain is exaggerated.
32
+ * @param {boolean} hasVertexNormals If the mesh has vertex normals.
33
+ * @param {boolean} [hasWebMercatorT=false] true if the terrain data includes a Web Mercator texture coordinate; otherwise, false.
34
+ * @param {boolean} [hasGeodeticSurfaceNormals=false] true if the terrain data includes geodetic surface normals; otherwise, false.
35
+ * @param {number} [exaggeration=1.0] A scalar used to exaggerate terrain.
36
+ * @param {number} [exaggerationRelativeHeight=0.0] The relative height from which terrain is exaggerated.
37
37
  *
38
38
  * @private
39
39
  */
@@ -112,13 +112,13 @@ function TerrainEncoding(
112
112
 
113
113
  /**
114
114
  * The minimum height of the tile including the skirts.
115
- * @type {Number}
115
+ * @type {number}
116
116
  */
117
117
  this.minimumHeight = minimumHeight;
118
118
 
119
119
  /**
120
120
  * The maximum height of the tile.
121
- * @type {Number}
121
+ * @type {number}
122
122
  */
123
123
  this.maximumHeight = maximumHeight;
124
124
 
@@ -149,19 +149,19 @@ function TerrainEncoding(
149
149
 
150
150
  /**
151
151
  * The terrain mesh contains normals.
152
- * @type {Boolean}
152
+ * @type {boolean}
153
153
  */
154
154
  this.hasVertexNormals = hasVertexNormals;
155
155
 
156
156
  /**
157
157
  * The terrain mesh contains a vertical texture coordinate following the Web Mercator projection.
158
- * @type {Boolean}
158
+ * @type {boolean}
159
159
  */
160
160
  this.hasWebMercatorT = defaultValue(hasWebMercatorT, false);
161
161
 
162
162
  /**
163
163
  * The terrain mesh contains geodetic surface normals, used for terrain exaggeration.
164
- * @type {Boolean}
164
+ * @type {boolean}
165
165
  */
166
166
  this.hasGeodeticSurfaceNormals = defaultValue(
167
167
  hasGeodeticSurfaceNormals,
@@ -170,7 +170,7 @@ function TerrainEncoding(
170
170
 
171
171
  /**
172
172
  * A scalar used to exaggerate terrain.
173
- * @type {Number}
173
+ * @type {number}
174
174
  */
175
175
  this.exaggeration = defaultValue(exaggeration, 1.0);
176
176
 
@@ -184,7 +184,7 @@ function TerrainEncoding(
184
184
 
185
185
  /**
186
186
  * The number of components in each vertex. This value can differ with different quantizations.
187
- * @type {Number}
187
+ * @type {number}
188
188
  */
189
189
  this.stride = 0;
190
190
 
@@ -8,9 +8,9 @@ const TerrainExaggeration = {};
8
8
  /**
9
9
  * Scales a height relative to an offset.
10
10
  *
11
- * @param {Number} height The height.
12
- * @param {Number} scale A scalar used to exaggerate the terrain. If the value is 1.0 there will be no effect.
13
- * @param {Number} relativeHeight The height relative to which terrain is exaggerated. If the value is 0.0 terrain will be exaggerated relative to the ellipsoid surface.
11
+ * @param {number} height The height.
12
+ * @param {number} scale A scalar used to exaggerate the terrain. If the value is 1.0 there will be no effect.
13
+ * @param {number} relativeHeight The height relative to which terrain is exaggerated. If the value is 0.0 terrain will be exaggerated relative to the ellipsoid surface.
14
14
  */
15
15
  TerrainExaggeration.getHeight = function (height, scale, relativeHeight) {
16
16
  return (height - relativeHeight) * scale + relativeHeight;
@@ -13,21 +13,21 @@ import defaultValue from "./defaultValue.js";
13
13
  * the Cartesian position of the vertex, H is the height above the ellipsoid, and
14
14
  * U and V are the texture coordinates.
15
15
  * @param {Uint8Array|Uint16Array|Uint32Array} indices The indices describing how the vertices are connected to form triangles.
16
- * @param {Number} indexCountWithoutSkirts The index count of the mesh not including skirts.
17
- * @param {Number} vertexCountWithoutSkirts The vertex count of the mesh not including skirts.
18
- * @param {Number} minimumHeight The lowest height in the tile, in meters above the ellipsoid.
19
- * @param {Number} maximumHeight The highest height in the tile, in meters above the ellipsoid.
16
+ * @param {number} indexCountWithoutSkirts The index count of the mesh not including skirts.
17
+ * @param {number} vertexCountWithoutSkirts The vertex count of the mesh not including skirts.
18
+ * @param {number} minimumHeight The lowest height in the tile, in meters above the ellipsoid.
19
+ * @param {number} maximumHeight The highest height in the tile, in meters above the ellipsoid.
20
20
  * @param {BoundingSphere} boundingSphere3D A bounding sphere that completely contains the tile.
21
21
  * @param {Cartesian3} occludeePointInScaledSpace The occludee point of the tile, represented in ellipsoid-
22
22
  * scaled space, and used for horizon culling. If this point is below the horizon,
23
23
  * the tile is considered to be entirely below the horizon.
24
- * @param {Number} [vertexStride=6] The number of components in each vertex.
24
+ * @param {number} [vertexStride=6] The number of components in each vertex.
25
25
  * @param {OrientedBoundingBox} [orientedBoundingBox] A bounding box that completely contains the tile.
26
26
  * @param {TerrainEncoding} encoding Information used to decode the mesh.
27
- * @param {Number[]} westIndicesSouthToNorth The indices of the vertices on the Western edge of the tile, ordered from South to North (clockwise).
28
- * @param {Number[]} southIndicesEastToWest The indices of the vertices on the Southern edge of the tile, ordered from East to West (clockwise).
29
- * @param {Number[]} eastIndicesNorthToSouth The indices of the vertices on the Eastern edge of the tile, ordered from North to South (clockwise).
30
- * @param {Number[]} northIndicesWestToEast The indices of the vertices on the Northern edge of the tile, ordered from West to East (clockwise).
27
+ * @param {number[]} westIndicesSouthToNorth The indices of the vertices on the Western edge of the tile, ordered from South to North (clockwise).
28
+ * @param {number[]} southIndicesEastToWest The indices of the vertices on the Southern edge of the tile, ordered from East to West (clockwise).
29
+ * @param {number[]} eastIndicesNorthToSouth The indices of the vertices on the Eastern edge of the tile, ordered from North to South (clockwise).
30
+ * @param {number[]} northIndicesWestToEast The indices of the vertices on the Northern edge of the tile, ordered from West to East (clockwise).
31
31
  *
32
32
  * @private
33
33
  */
@@ -69,7 +69,7 @@ function TerrainMesh(
69
69
  * The number of components in each vertex. Typically this is 6 for the 6 components
70
70
  * [X, Y, Z, H, U, V], but if each vertex has additional data (such as a vertex normal), this value
71
71
  * may be higher.
72
- * @type {Number}
72
+ * @type {number}
73
73
  */
74
74
  this.stride = defaultValue(vertexStride, 6);
75
75
 
@@ -81,25 +81,25 @@ function TerrainMesh(
81
81
 
82
82
  /**
83
83
  * The index count of the mesh not including skirts.
84
- * @type {Number}
84
+ * @type {number}
85
85
  */
86
86
  this.indexCountWithoutSkirts = indexCountWithoutSkirts;
87
87
 
88
88
  /**
89
89
  * The vertex count of the mesh not including skirts.
90
- * @type {Number}
90
+ * @type {number}
91
91
  */
92
92
  this.vertexCountWithoutSkirts = vertexCountWithoutSkirts;
93
93
 
94
94
  /**
95
95
  * The lowest height in the tile, in meters above the ellipsoid.
96
- * @type {Number}
96
+ * @type {number}
97
97
  */
98
98
  this.minimumHeight = minimumHeight;
99
99
 
100
100
  /**
101
101
  * The highest height in the tile, in meters above the ellipsoid.
102
- * @type {Number}
102
+ * @type {number}
103
103
  */
104
104
  this.maximumHeight = maximumHeight;
105
105
 
@@ -131,25 +131,25 @@ function TerrainMesh(
131
131
 
132
132
  /**
133
133
  * The indices of the vertices on the Western edge of the tile, ordered from South to North (clockwise).
134
- * @type {Number[]}
134
+ * @type {number[]}
135
135
  */
136
136
  this.westIndicesSouthToNorth = westIndicesSouthToNorth;
137
137
 
138
138
  /**
139
139
  * The indices of the vertices on the Southern edge of the tile, ordered from East to West (clockwise).
140
- * @type {Number[]}
140
+ * @type {number[]}
141
141
  */
142
142
  this.southIndicesEastToWest = southIndicesEastToWest;
143
143
 
144
144
  /**
145
145
  * The indices of the vertices on the Eastern edge of the tile, ordered from North to South (clockwise).
146
- * @type {Number[]}
146
+ * @type {number[]}
147
147
  */
148
148
  this.eastIndicesNorthToSouth = eastIndicesNorthToSouth;
149
149
 
150
150
  /**
151
151
  * The indices of the vertices on the Northern edge of the tile, ordered from West to East (clockwise).
152
- * @type {Number[]}
152
+ * @type {number[]}
153
153
  */
154
154
  this.northIndicesWestToEast = northIndicesWestToEast;
155
155
  }
@@ -59,7 +59,7 @@ Object.defineProperties(TerrainProvider.prototype, {
59
59
  /**
60
60
  * Gets a value indicating whether or not the provider is ready for use.
61
61
  * @memberof TerrainProvider.prototype
62
- * @type {Boolean}
62
+ * @type {boolean}
63
63
  * @readonly
64
64
  */
65
65
  ready: {
@@ -69,7 +69,7 @@ Object.defineProperties(TerrainProvider.prototype, {
69
69
  /**
70
70
  * Gets a promise that resolves to true when the provider is ready for use.
71
71
  * @memberof TerrainProvider.prototype
72
- * @type {Promise.<Boolean>}
72
+ * @type {Promise<boolean>}
73
73
  * @readonly
74
74
  */
75
75
  readyPromise: {
@@ -82,7 +82,7 @@ Object.defineProperties(TerrainProvider.prototype, {
82
82
  * as a reflective surface with animated waves. This function should not be
83
83
  * called before {@link TerrainProvider#ready} returns true.
84
84
  * @memberof TerrainProvider.prototype
85
- * @type {Boolean}
85
+ * @type {boolean}
86
86
  * @readonly
87
87
  */
88
88
  hasWaterMask: {
@@ -93,7 +93,7 @@ Object.defineProperties(TerrainProvider.prototype, {
93
93
  * Gets a value indicating whether or not the requested tiles include vertex normals.
94
94
  * This function should not be called before {@link TerrainProvider#ready} returns true.
95
95
  * @memberof TerrainProvider.prototype
96
- * @type {Boolean}
96
+ * @type {boolean}
97
97
  * @readonly
98
98
  */
99
99
  hasVertexNormals: {
@@ -122,8 +122,8 @@ const regularGridIndicesCache = [];
122
122
  * same list of indices. The total number of vertices must be less than or equal
123
123
  * to 65536.
124
124
  *
125
- * @param {Number} width The number of vertices in the regular grid in the horizontal direction.
126
- * @param {Number} height The number of vertices in the regular grid in the vertical direction.
125
+ * @param {number} width The number of vertices in the regular grid in the horizontal direction.
126
+ * @param {number} height The number of vertices in the regular grid in the vertical direction.
127
127
  * @returns {Uint16Array|Uint32Array} The list of indices. Uint16Array gets returned for 64KB or less and Uint32Array for 4GB or less.
128
128
  */
129
129
  TerrainProvider.getRegularGridIndices = function (width, height) {
@@ -372,7 +372,7 @@ function addSkirtIndices(edgeIndices, vertexIndex, indices, offset) {
372
372
  * {@link Globe.maximumScreenSpaceError} screen pixels and will probably go very slowly.
373
373
  * A value of 0.5 will cut the estimated level zero geometric error in half, allowing twice the
374
374
  * screen pixels between adjacent heightmap vertices and thus rendering more quickly.
375
- * @type {Number}
375
+ * @type {number}
376
376
  */
377
377
  TerrainProvider.heightmapTerrainQuality = 0.25;
378
378
 
@@ -380,9 +380,9 @@ TerrainProvider.heightmapTerrainQuality = 0.25;
380
380
  * Determines an appropriate geometric error estimate when the geometry comes from a heightmap.
381
381
  *
382
382
  * @param {Ellipsoid} ellipsoid The ellipsoid to which the terrain is attached.
383
- * @param {Number} tileImageWidth The width, in pixels, of the heightmap associated with a single tile.
384
- * @param {Number} numberOfTilesAtLevelZero The number of tiles in the horizontal direction at tile level zero.
385
- * @returns {Number} An estimated geometric error.
383
+ * @param {number} tileImageWidth The width, in pixels, of the heightmap associated with a single tile.
384
+ * @param {number} numberOfTilesAtLevelZero The number of tiles in the horizontal direction at tile level zero.
385
+ * @returns {number} An estimated geometric error.
386
386
  */
387
387
  TerrainProvider.getEstimatedLevelZeroGeometricErrorForAHeightmap = function (
388
388
  ellipsoid,
@@ -404,12 +404,12 @@ TerrainProvider.getEstimatedLevelZeroGeometricErrorForAHeightmap = function (
404
404
  * may optionally include a water mask and an indication of which child tiles are available.
405
405
  * @function
406
406
  *
407
- * @param {Number} x The X coordinate of the tile for which to request geometry.
408
- * @param {Number} y The Y coordinate of the tile for which to request geometry.
409
- * @param {Number} level The level of the tile for which to request geometry.
407
+ * @param {number} x The X coordinate of the tile for which to request geometry.
408
+ * @param {number} y The Y coordinate of the tile for which to request geometry.
409
+ * @param {number} level The level of the tile for which to request geometry.
410
410
  * @param {Request} [request] The request object. Intended for internal use only.
411
411
  *
412
- * @returns {Promise.<TerrainData>|undefined} A promise for the requested geometry. If this method
412
+ * @returns {Promise<TerrainData>|undefined} A promise for the requested geometry. If this method
413
413
  * returns undefined instead of a promise, it is an indication that too many requests are already
414
414
  * pending and the request will be retried later.
415
415
  */
@@ -421,8 +421,8 @@ TerrainProvider.prototype.requestTileGeometry =
421
421
  * called before {@link TerrainProvider#ready} returns true.
422
422
  * @function
423
423
  *
424
- * @param {Number} level The tile level for which to get the maximum geometric error.
425
- * @returns {Number} The maximum geometric error.
424
+ * @param {number} level The tile level for which to get the maximum geometric error.
425
+ * @returns {number} The maximum geometric error.
426
426
  */
427
427
  TerrainProvider.prototype.getLevelMaximumGeometricError =
428
428
  DeveloperError.throwInstantiationError;
@@ -431,10 +431,10 @@ TerrainProvider.prototype.getLevelMaximumGeometricError =
431
431
  * Determines whether data for a tile is available to be loaded.
432
432
  * @function
433
433
  *
434
- * @param {Number} x The X coordinate of the tile for which to request geometry.
435
- * @param {Number} y The Y coordinate of the tile for which to request geometry.
436
- * @param {Number} level The level of the tile for which to request geometry.
437
- * @returns {Boolean|undefined} Undefined if not supported by the terrain provider, otherwise true or false.
434
+ * @param {number} x The X coordinate of the tile for which to request geometry.
435
+ * @param {number} y The Y coordinate of the tile for which to request geometry.
436
+ * @param {number} level The level of the tile for which to request geometry.
437
+ * @returns {boolean|undefined} Undefined if not supported by the terrain provider, otherwise true or false.
438
438
  */
439
439
  TerrainProvider.prototype.getTileDataAvailable =
440
440
  DeveloperError.throwInstantiationError;
@@ -443,9 +443,9 @@ TerrainProvider.prototype.getTileDataAvailable =
443
443
  * Makes sure we load availability data for a tile
444
444
  * @function
445
445
  *
446
- * @param {Number} x The X coordinate of the tile for which to request geometry.
447
- * @param {Number} y The Y coordinate of the tile for which to request geometry.
448
- * @param {Number} level The level of the tile for which to request geometry.
446
+ * @param {number} x The X coordinate of the tile for which to request geometry.
447
+ * @param {number} y The Y coordinate of the tile for which to request geometry.
448
+ * @param {number} level The level of the tile for which to request geometry.
449
449
  * @returns {undefined|Promise<void>} Undefined if nothing need to be loaded or a Promise that resolves when all required tiles are loaded
450
450
  */
451
451
  TerrainProvider.prototype.loadTileDataAvailability =
@@ -1,7 +1,7 @@
1
1
  /**
2
2
  * This enumerated type is used to determine how the vertices of the terrain mesh are compressed.
3
3
  *
4
- * @enum {Number}
4
+ * @enum {number}
5
5
  *
6
6
  * @private
7
7
  */
@@ -9,7 +9,7 @@ const TerrainQuantization = {
9
9
  /**
10
10
  * The vertices are not compressed.
11
11
  *
12
- * @type {Number}
12
+ * @type {number}
13
13
  * @constant
14
14
  */
15
15
  NONE: 0,
@@ -17,7 +17,7 @@ const TerrainQuantization = {
17
17
  /**
18
18
  * The vertices are compressed to 12 bits.
19
19
  *
20
- * @type {Number}
20
+ * @type {number}
21
21
  * @constant
22
22
  */
23
23
  BITS12: 1,
@@ -10,7 +10,7 @@ import Rectangle from "./Rectangle.js";
10
10
  * @constructor
11
11
  *
12
12
  * @param {TilingScheme} tilingScheme The tiling scheme in which to report availability.
13
- * @param {Number} maximumLevel The maximum tile level that is potentially available.
13
+ * @param {number} maximumLevel The maximum tile level that is potentially available.
14
14
  */
15
15
  function TileAvailability(tilingScheme, maximumLevel) {
16
16
  this._tilingScheme = tilingScheme;
@@ -37,11 +37,11 @@ function findNode(level, x, y, nodes) {
37
37
  * Marks a rectangular range of tiles in a particular level as being available. For best performance,
38
38
  * add your ranges in order of increasing level.
39
39
  *
40
- * @param {Number} level The level.
41
- * @param {Number} startX The X coordinate of the first available tiles at the level.
42
- * @param {Number} startY The Y coordinate of the first available tiles at the level.
43
- * @param {Number} endX The X coordinate of the last available tiles at the level.
44
- * @param {Number} endY The Y coordinate of the last available tiles at the level.
40
+ * @param {number} level The level.
41
+ * @param {number} startX The X coordinate of the first available tiles at the level.
42
+ * @param {number} startY The Y coordinate of the first available tiles at the level.
43
+ * @param {number} endX The X coordinate of the last available tiles at the level.
44
+ * @param {number} endY The Y coordinate of the last available tiles at the level.
45
45
  */
46
46
  TileAvailability.prototype.addAvailableTileRange = function (
47
47
  level,
@@ -93,7 +93,7 @@ TileAvailability.prototype.addAvailableTileRange = function (
93
93
  * {@link TileAvailability#addAvailableTileRange}.
94
94
  *
95
95
  * @param {Cartographic} position The position for which to determine the maximum available level. The height component is ignored.
96
- * @return {Number} The level of the most detailed tile covering the position.
96
+ * @return {number} The level of the most detailed tile covering the position.
97
97
  * @throws {DeveloperError} If position is outside any tile according to the tiling scheme.
98
98
  */
99
99
  TileAvailability.prototype.computeMaximumLevelAtPosition = function (position) {
@@ -127,7 +127,7 @@ const eastScratch = new Rectangle();
127
127
  * {@link TileAvailability#addAvailableTileRange}.
128
128
  *
129
129
  * @param {Rectangle} rectangle The rectangle.
130
- * @return {Number} The best available level for the entire rectangle.
130
+ * @return {number} The best available level for the entire rectangle.
131
131
  */
132
132
  TileAvailability.prototype.computeBestAvailableLevelOverRectangle = function (
133
133
  rectangle
@@ -187,10 +187,10 @@ const cartographicScratch = new Cartographic();
187
187
 
188
188
  /**
189
189
  * Determines if a particular tile is available.
190
- * @param {Number} level The tile level to check.
191
- * @param {Number} x The X coordinate of the tile to check.
192
- * @param {Number} y The Y coordinate of the tile to check.
193
- * @return {Boolean} True if the tile is available; otherwise, false.
190
+ * @param {number} level The tile level to check.
191
+ * @param {number} x The X coordinate of the tile to check.
192
+ * @param {number} y The Y coordinate of the tile to check.
193
+ * @return {boolean} True if the tile is available; otherwise, false.
194
194
  */
195
195
  TileAvailability.prototype.isTileAvailable = function (level, x, y) {
196
196
  // Get the center of the tile and find the maximum level at that position.
@@ -220,10 +220,10 @@ TileAvailability.prototype.isTileAvailable = function (level, x, y) {
220
220
  * <tr><td>3</td><td>8</td><td>Northeast</td></tr>
221
221
  * </table>
222
222
  *
223
- * @param {Number} level The level of the parent tile.
224
- * @param {Number} x The X coordinate of the parent tile.
225
- * @param {Number} y The Y coordinate of the parent tile.
226
- * @return {Number} The bit mask indicating child availability.
223
+ * @param {number} level The level of the parent tile.
224
+ * @param {number} x The X coordinate of the parent tile.
225
+ * @param {number} y The Y coordinate of the parent tile.
226
+ * @return {number} The bit mask indicating child availability.
227
227
  */
228
228
  TileAvailability.prototype.computeChildMaskForTile = function (level, x, y) {
229
229
  const childLevel = level + 1;