@cesium/engine 1.1.0 → 2.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1063) hide show
  1. package/Build/Workers/{ArcType-ce2e50ab.js → ArcType-2d9abbbc.js} +4 -4
  2. package/Build/Workers/{AttributeCompression-b646d393.js → AttributeCompression-8a5a065e.js} +24 -24
  3. package/Build/Workers/{AxisAlignedBoundingBox-a4321399.js → AxisAlignedBoundingBox-a6f9f0e5.js} +3 -3
  4. package/Build/Workers/{BoundingRectangle-80d8801f.js → BoundingRectangle-b0a68595.js} +18 -18
  5. package/Build/Workers/{BoxGeometry-33c10a4f.js → BoxGeometry-baedd794.js} +9 -9
  6. package/Build/Workers/{Check-666ab1a0.js → Check-6ede7e26.js} +22 -22
  7. package/Build/Workers/{Color-1bf9a6e0.js → Color-f85df1be.js} +59 -59
  8. package/Build/Workers/{ComponentDatatype-f7b11d02.js → ComponentDatatype-cf1fa08e.js} +16 -16
  9. package/Build/Workers/{CoplanarPolygonGeometryLibrary-5c5b981b.js → CoplanarPolygonGeometryLibrary-30516950.js} +1 -1
  10. package/Build/Workers/{CorridorGeometryLibrary-7cbae7a0.js → CorridorGeometryLibrary-5d5d3b3a.js} +1 -1
  11. package/Build/Workers/{CylinderGeometry-42740df0.js → CylinderGeometry-d899ae26.js} +12 -12
  12. package/Build/Workers/{CylinderGeometryLibrary-372c07d8.js → CylinderGeometryLibrary-135b0858.js} +1 -1
  13. package/Build/Workers/{EllipseGeometry-49a3ac21.js → EllipseGeometry-a49f8449.js} +20 -20
  14. package/Build/Workers/{EllipseGeometryLibrary-b891b2f8.js → EllipseGeometryLibrary-cba7edde.js} +1 -1
  15. package/Build/Workers/{EllipseOutlineGeometry-fbd72e07.js → EllipseOutlineGeometry-8095c8cb.js} +15 -15
  16. package/Build/Workers/{EllipsoidGeodesic-98c62a56.js → EllipsoidGeodesic-dcff5cbd.js} +6 -6
  17. package/Build/Workers/{EllipsoidGeometry-a351dba8.js → EllipsoidGeometry-ed93f571.js} +14 -14
  18. package/Build/Workers/{EllipsoidOutlineGeometry-3e8779bf.js → EllipsoidOutlineGeometry-e4854854.js} +15 -15
  19. package/Build/Workers/{EllipsoidRhumbLine-19756602.js → EllipsoidRhumbLine-b672d507.js} +9 -9
  20. package/Build/Workers/{EllipsoidTangentPlane-cfb50678.js → EllipsoidTangentPlane-7ae1aa9a.js} +1 -1
  21. package/Build/Workers/{EncodedCartesian3-81f70735.js → EncodedCartesian3-e8bbca36.js} +6 -6
  22. package/Build/Workers/{FrustumGeometry-c5754412.js → FrustumGeometry-b62db3e3.js} +108 -108
  23. package/Build/Workers/{GeometryAttribute-0bfd05e8.js → GeometryAttribute-780af4fa.js} +20 -20
  24. package/Build/Workers/{GeometryAttributes-f06a2792.js → GeometryAttributes-ad136444.js} +1 -1
  25. package/Build/Workers/{GeometryInstance-451dc1cd.js → GeometryInstance-3fb607b7.js} +6 -6
  26. package/Build/Workers/{GeometryPipeline-0166905d.js → GeometryPipeline-36b61c99.js} +22 -22
  27. package/Build/Workers/{IndexDatatype-a55ceaa1.js → IndexDatatype-b8f3e09d.js} +13 -13
  28. package/Build/Workers/{IntersectionTests-a93d3de9.js → IntersectionTests-e889fcf0.js} +37 -37
  29. package/Build/Workers/{Math-2dbd6b93.js → Math-dad82b4d.js} +137 -137
  30. package/Build/Workers/{Matrix2-13178034.js → Matrix2-1e403d0e.js} +256 -256
  31. package/Build/Workers/{Matrix3-315394f6.js → Matrix3-fa806b97.js} +150 -150
  32. package/Build/Workers/{OrientedBoundingBox-b450cb61.js → OrientedBoundingBox-43478ac8.js} +15 -15
  33. package/Build/Workers/{Plane-900aa728.js → Plane-c27e1ac6.js} +5 -5
  34. package/Build/Workers/{PolygonGeometryLibrary-f918ac26.js → PolygonGeometryLibrary-38a98276.js} +6 -6
  35. package/Build/Workers/{PolygonPipeline-f59a8f0a.js → PolygonPipeline-d31ff61c.js} +14 -14
  36. package/Build/Workers/{PolylinePipeline-d8e6bd9b.js → PolylinePipeline-30e4cec9.js} +16 -16
  37. package/Build/Workers/{PolylineVolumeGeometryLibrary-125d2edf.js → PolylineVolumeGeometryLibrary-90551d26.js} +7 -7
  38. package/Build/Workers/{PrimitivePipeline-0d7b5ed4.js → PrimitivePipeline-558d9cb0.js} +6 -6
  39. package/Build/Workers/{RectangleGeometryLibrary-0768db63.js → RectangleGeometryLibrary-815c68df.js} +1 -1
  40. package/Build/Workers/{RuntimeError-06c93819.js → RuntimeError-ef395448.js} +5 -5
  41. package/Build/Workers/{TerrainEncoding-06470d7f.js → TerrainEncoding-341ead52.js} +30 -30
  42. package/Build/Workers/{Transforms-26539bce.js → Transforms-9e9df299.js} +541 -524
  43. package/Build/Workers/{VertexFormat-6b480673.js → VertexFormat-030f11ff.js} +14 -14
  44. package/Build/Workers/{WallGeometryLibrary-6167b0fc.js → WallGeometryLibrary-ccf90976.js} +1 -1
  45. package/Build/Workers/{WebGLConstants-a8cc3e8c.js → WebGLConstants-0b1ce7ba.js} +1 -1
  46. package/Build/Workers/{WebMercatorProjection-13a90d41.js → WebMercatorProjection-76a3fcc0.js} +6 -6
  47. package/Build/Workers/{arrayRemoveDuplicates-c2038105.js → arrayRemoveDuplicates-fac118a8.js} +5 -5
  48. package/Build/Workers/cesiumWorkerBootstrapper.js +70 -4
  49. package/Build/Workers/{combine-ca22a614.js → combine-d9581036.js} +5 -5
  50. package/Build/Workers/combineGeometry.js +1 -1
  51. package/Build/Workers/createBoxGeometry.js +1 -1
  52. package/Build/Workers/createBoxOutlineGeometry.js +9 -9
  53. package/Build/Workers/createCircleGeometry.js +13 -13
  54. package/Build/Workers/createCircleOutlineGeometry.js +13 -13
  55. package/Build/Workers/createCoplanarPolygonGeometry.js +11 -11
  56. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +9 -9
  57. package/Build/Workers/createCorridorGeometry.js +14 -14
  58. package/Build/Workers/createCorridorOutlineGeometry.js +12 -12
  59. package/Build/Workers/createCylinderGeometry.js +1 -1
  60. package/Build/Workers/createCylinderOutlineGeometry.js +13 -13
  61. package/Build/Workers/createEllipseGeometry.js +1 -1
  62. package/Build/Workers/createEllipseOutlineGeometry.js +1 -1
  63. package/Build/Workers/createEllipsoidGeometry.js +1 -1
  64. package/Build/Workers/createEllipsoidOutlineGeometry.js +1 -1
  65. package/Build/Workers/createFrustumGeometry.js +1 -1
  66. package/Build/Workers/createFrustumOutlineGeometry.js +8 -8
  67. package/Build/Workers/createGeometry.js +1 -1
  68. package/Build/Workers/createGroundPolylineGeometry.js +33 -33
  69. package/Build/Workers/createPlaneGeometry.js +8 -8
  70. package/Build/Workers/createPlaneOutlineGeometry.js +6 -6
  71. package/Build/Workers/createPolygonGeometry.js +25 -25
  72. package/Build/Workers/createPolygonOutlineGeometry.js +17 -17
  73. package/Build/Workers/createPolylineGeometry.js +11 -11
  74. package/Build/Workers/createPolylineVolumeGeometry.js +9 -9
  75. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +9 -9
  76. package/Build/Workers/createRectangleGeometry.js +16 -16
  77. package/Build/Workers/createRectangleOutlineGeometry.js +12 -12
  78. package/Build/Workers/createSimplePolylineGeometry.js +10 -10
  79. package/Build/Workers/createSphereGeometry.js +11 -11
  80. package/Build/Workers/createSphereOutlineGeometry.js +12 -12
  81. package/Build/Workers/createTaskProcessorWorker.js +2 -2
  82. package/Build/Workers/createVectorTileClampedPolylines.js +1 -1
  83. package/Build/Workers/createVectorTileGeometries.js +8 -8
  84. package/Build/Workers/createVectorTilePoints.js +1 -1
  85. package/Build/Workers/createVectorTilePolygons.js +1 -1
  86. package/Build/Workers/createVectorTilePolylines.js +1 -1
  87. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +1 -1
  88. package/Build/Workers/createVerticesFromHeightmap.js +23 -21
  89. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +24 -24
  90. package/Build/Workers/createWallGeometry.js +14 -14
  91. package/Build/Workers/createWallOutlineGeometry.js +14 -14
  92. package/Build/Workers/decodeDraco.js +10 -2
  93. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +15 -15
  94. package/Build/Workers/decodeI3S.js +1 -1
  95. package/Build/Workers/{defaultValue-0a909f67.js → defaultValue-fe22d8c0.js} +2 -2
  96. package/Build/Workers/package.js +1 -1
  97. package/Build/Workers/transcodeKTX2.js +46 -26
  98. package/Build/Workers/transferTypedArrayTest.js +1 -1
  99. package/Build/Workers/upsampleQuantizedTerrainMesh.js +24 -24
  100. package/README.md +14 -16
  101. package/Source/Core/ApproximateTerrainHeights.js +3 -3
  102. package/Source/Core/ArcGISTiledElevationTerrainProvider.js +20 -20
  103. package/Source/Core/ArcType.js +4 -4
  104. package/Source/Core/ArticulationStageType.js +1 -1
  105. package/Source/Core/AssociativeArray.js +7 -7
  106. package/Source/Core/AttributeCompression.js +12 -12
  107. package/Source/Core/AxisAlignedBoundingBox.js +2 -2
  108. package/Source/Core/BingMapsGeocoderService.js +6 -6
  109. package/Source/Core/BoundingRectangle.js +17 -17
  110. package/Source/Core/BoundingSphere.js +25 -25
  111. package/Source/Core/BoxGeometry.js +8 -8
  112. package/Source/Core/BoxOutlineGeometry.js +8 -8
  113. package/Source/Core/Cartesian2.js +38 -38
  114. package/Source/Core/Cartesian3.js +50 -50
  115. package/Source/Core/Cartesian4.js +44 -44
  116. package/Source/Core/Cartographic.js +19 -19
  117. package/Source/Core/CartographicGeocoderService.js +1 -1
  118. package/Source/Core/CatmullRomSpline.js +10 -10
  119. package/Source/Core/CesiumTerrainProvider.js +33 -33
  120. package/Source/Core/Check.js +17 -17
  121. package/Source/Core/CircleGeometry.js +12 -12
  122. package/Source/Core/CircleOutlineGeometry.js +12 -12
  123. package/Source/Core/Clock.js +7 -7
  124. package/Source/Core/ClockRange.js +4 -4
  125. package/Source/Core/ClockStep.js +4 -4
  126. package/Source/Core/Color.js +58 -58
  127. package/Source/Core/ColorGeometryInstanceAttribute.js +7 -7
  128. package/Source/Core/ComponentDatatype.js +15 -15
  129. package/Source/Core/CompressedTextureBuffer.js +7 -7
  130. package/Source/Core/ConstantSpline.js +9 -9
  131. package/Source/Core/CoplanarPolygonGeometry.js +10 -10
  132. package/Source/Core/CoplanarPolygonOutlineGeometry.js +8 -8
  133. package/Source/Core/CornerType.js +4 -4
  134. package/Source/Core/CorridorGeometry.js +13 -13
  135. package/Source/Core/CorridorOutlineGeometry.js +11 -11
  136. package/Source/Core/Credit.js +7 -7
  137. package/Source/Core/CubicRealPolynomial.js +10 -10
  138. package/Source/Core/CullingVolume.js +7 -7
  139. package/Source/Core/CustomHeightmapTerrainProvider.js +28 -28
  140. package/Source/Core/CylinderGeometry.js +11 -11
  141. package/Source/Core/CylinderOutlineGeometry.js +12 -12
  142. package/Source/Core/DefaultProxy.js +3 -3
  143. package/Source/Core/DeveloperError.js +4 -4
  144. package/Source/Core/DistanceDisplayCondition.js +12 -12
  145. package/Source/Core/DistanceDisplayConditionGeometryInstanceAttribute.js +5 -5
  146. package/Source/Core/DoubleEndedPriorityQueue.js +5 -5
  147. package/Source/Core/EarthOrientationParameters.js +6 -6
  148. package/Source/Core/EarthOrientationParametersSample.js +10 -10
  149. package/Source/Core/EasingFunction.js +2 -2
  150. package/Source/Core/EllipseGeometry.js +19 -19
  151. package/Source/Core/EllipseOutlineGeometry.js +14 -14
  152. package/Source/Core/Ellipsoid.js +20 -20
  153. package/Source/Core/EllipsoidGeodesic.js +5 -5
  154. package/Source/Core/EllipsoidGeometry.js +13 -13
  155. package/Source/Core/EllipsoidOutlineGeometry.js +14 -14
  156. package/Source/Core/EllipsoidRhumbLine.js +8 -8
  157. package/Source/Core/EllipsoidTerrainProvider.js +18 -18
  158. package/Source/Core/EllipsoidalOccluder.js +9 -9
  159. package/Source/Core/EncodedCartesian3.js +5 -5
  160. package/Source/Core/Event.js +4 -4
  161. package/Source/Core/EventHelper.js +1 -1
  162. package/Source/Core/ExtrapolationType.js +4 -4
  163. package/Source/Core/FeatureDetection.js +26 -8
  164. package/Source/Core/FrustumGeometry.js +7 -7
  165. package/Source/Core/FrustumOutlineGeometry.js +7 -7
  166. package/Source/Core/Fullscreen.js +8 -8
  167. package/Source/Core/GeocodeType.js +3 -3
  168. package/Source/Core/GeocoderService.js +3 -3
  169. package/Source/Core/GeographicTilingScheme.js +16 -16
  170. package/Source/Core/Geometry.js +5 -5
  171. package/Source/Core/GeometryAttribute.js +6 -6
  172. package/Source/Core/GeometryInstance.js +5 -5
  173. package/Source/Core/GeometryInstanceAttribute.js +7 -7
  174. package/Source/Core/GeometryPipeline.js +11 -11
  175. package/Source/Core/GoogleEarthEnterpriseMetadata.js +22 -22
  176. package/Source/Core/GoogleEarthEnterpriseTerrainData.js +29 -29
  177. package/Source/Core/GoogleEarthEnterpriseTerrainProvider.js +21 -21
  178. package/Source/Core/GoogleEarthEnterpriseTileInformation.js +14 -14
  179. package/Source/Core/GregorianDate.js +16 -16
  180. package/Source/Core/GroundPolylineGeometry.js +13 -13
  181. package/Source/Core/HeadingPitchRange.js +6 -6
  182. package/Source/Core/HeadingPitchRoll.js +18 -18
  183. package/Source/Core/Heap.js +7 -7
  184. package/Source/Core/HeightmapEncoding.js +3 -3
  185. package/Source/Core/HeightmapTerrainData.js +44 -44
  186. package/Source/Core/HeightmapTessellator.js +16 -16
  187. package/Source/Core/HermitePolynomialApproximation.js +17 -17
  188. package/Source/Core/HermiteSpline.js +17 -17
  189. package/Source/Core/HilbertOrder.js +7 -7
  190. package/Source/Core/Iau2006XysData.js +13 -13
  191. package/Source/Core/Iau2006XysSample.js +6 -6
  192. package/Source/Core/IauOrientationParameters.js +4 -4
  193. package/Source/Core/IndexDatatype.js +12 -12
  194. package/Source/Core/InterpolationAlgorithm.js +17 -17
  195. package/Source/Core/InterpolationType.js +1 -1
  196. package/Source/Core/Intersect.js +4 -4
  197. package/Source/Core/IntersectionTests.js +5 -5
  198. package/Source/Core/Intersections2D.js +23 -23
  199. package/Source/Core/Interval.js +4 -4
  200. package/Source/Core/Ion.js +3 -4
  201. package/Source/Core/IonGeocoderService.js +4 -4
  202. package/Source/Core/IonResource.js +6 -6
  203. package/Source/Core/JulianDate.js +27 -27
  204. package/Source/Core/KeyboardEventModifier.js +4 -4
  205. package/Source/Core/LagrangePolynomialApproximation.js +8 -8
  206. package/Source/Core/LeapSecond.js +2 -2
  207. package/Source/Core/LinearApproximation.js +8 -8
  208. package/Source/Core/LinearSpline.js +13 -13
  209. package/Source/Core/ManagedArray.js +8 -8
  210. package/Source/Core/Math.js +136 -136
  211. package/Source/Core/Matrix2.js +44 -44
  212. package/Source/Core/Matrix3.js +59 -59
  213. package/Source/Core/Matrix4.js +91 -91
  214. package/Source/Core/MorphWeightSpline.js +14 -14
  215. package/Source/Core/MortonOrder.js +21 -21
  216. package/Source/Core/NearFarScalar.js +16 -16
  217. package/Source/Core/Occluder.js +5 -5
  218. package/Source/Core/OffsetGeometryInstanceAttribute.js +5 -5
  219. package/Source/Core/OpenCageGeocoderService.js +18 -18
  220. package/Source/Core/OrientedBoundingBox.js +14 -14
  221. package/Source/Core/OrthographicFrustum.js +23 -23
  222. package/Source/Core/OrthographicOffCenterFrustum.js +21 -21
  223. package/Source/Core/Packable.js +7 -7
  224. package/Source/Core/PackableForInterpolation.js +11 -11
  225. package/Source/Core/PeliasGeocoderService.js +2 -2
  226. package/Source/Core/PerspectiveFrustum.js +28 -28
  227. package/Source/Core/PerspectiveOffCenterFrustum.js +21 -21
  228. package/Source/Core/PinBuilder.js +9 -9
  229. package/Source/Core/PixelFormat.js +43 -23
  230. package/Source/Core/Plane.js +4 -4
  231. package/Source/Core/PlaneGeometry.js +7 -7
  232. package/Source/Core/PlaneOutlineGeometry.js +5 -5
  233. package/Source/Core/PolygonGeometry.js +24 -24
  234. package/Source/Core/PolygonGeometryLibrary.js +4 -4
  235. package/Source/Core/PolygonOutlineGeometry.js +16 -16
  236. package/Source/Core/PolygonPipeline.js +10 -10
  237. package/Source/Core/PolylineGeometry.js +10 -10
  238. package/Source/Core/PolylinePipeline.js +15 -15
  239. package/Source/Core/PolylineVolumeGeometry.js +8 -8
  240. package/Source/Core/PolylineVolumeOutlineGeometry.js +8 -8
  241. package/Source/Core/PrimitiveType.js +8 -8
  242. package/Source/Core/Proxy.js +2 -2
  243. package/Source/Core/QuadraticRealPolynomial.js +8 -8
  244. package/Source/Core/QuantizedMeshTerrainData.js +37 -37
  245. package/Source/Core/QuarticRealPolynomial.js +12 -12
  246. package/Source/Core/Quaternion.js +42 -42
  247. package/Source/Core/QuaternionSpline.js +10 -10
  248. package/Source/Core/Queue.js +2 -2
  249. package/Source/Core/Ray.js +1 -1
  250. package/Source/Core/Rectangle.js +38 -38
  251. package/Source/Core/RectangleCollisionChecker.js +3 -3
  252. package/Source/Core/RectangleGeometry.js +15 -15
  253. package/Source/Core/RectangleOutlineGeometry.js +11 -11
  254. package/Source/Core/ReferenceFrame.js +3 -3
  255. package/Source/Core/Request.js +13 -13
  256. package/Source/Core/RequestErrorEvent.js +7 -7
  257. package/Source/Core/RequestScheduler.js +14 -14
  258. package/Source/Core/RequestState.js +7 -7
  259. package/Source/Core/RequestType.js +5 -5
  260. package/Source/Core/Resource.js +223 -223
  261. package/Source/Core/RuntimeError.js +4 -4
  262. package/Source/Core/S2Cell.js +15 -15
  263. package/Source/Core/ScreenSpaceEventHandler.js +7 -7
  264. package/Source/Core/ScreenSpaceEventType.js +16 -16
  265. package/Source/Core/ShowGeometryInstanceAttribute.js +4 -4
  266. package/Source/Core/SimplePolylineGeometry.js +9 -9
  267. package/Source/Core/SphereGeometry.js +10 -10
  268. package/Source/Core/SphereOutlineGeometry.js +11 -11
  269. package/Source/Core/Spherical.js +13 -13
  270. package/Source/Core/Spline.js +14 -14
  271. package/Source/Core/SteppedSpline.js +14 -14
  272. package/Source/Core/TaskProcessor.js +10 -10
  273. package/Source/Core/TerrainData.js +25 -25
  274. package/Source/Core/TerrainEncoding.js +14 -14
  275. package/Source/Core/TerrainExaggeration.js +3 -3
  276. package/Source/Core/TerrainMesh.js +18 -18
  277. package/Source/Core/TerrainProvider.js +23 -23
  278. package/Source/Core/TerrainQuantization.js +3 -3
  279. package/Source/Core/TileAvailability.js +16 -16
  280. package/Source/Core/TileProviderError.js +15 -15
  281. package/Source/Core/TilingScheme.js +13 -13
  282. package/Source/Core/TimeConstants.js +10 -10
  283. package/Source/Core/TimeInterval.js +23 -23
  284. package/Source/Core/TimeIntervalCollection.js +39 -39
  285. package/Source/Core/TimeStandard.js +3 -3
  286. package/Source/Core/Tipsify.js +10 -10
  287. package/Source/Core/Transforms.js +2 -2
  288. package/Source/Core/TranslationRotationScale.js +1 -1
  289. package/Source/Core/TridiagonalSystemSolver.js +3 -3
  290. package/Source/Core/TrustedServers.js +5 -5
  291. package/Source/Core/VRTheWorldTerrainProvider.js +20 -20
  292. package/Source/Core/VertexFormat.js +13 -13
  293. package/Source/Core/VideoSynchronizer.js +4 -4
  294. package/Source/Core/Visibility.js +4 -4
  295. package/Source/Core/VulkanConstants.js +1 -1
  296. package/Source/Core/WallGeometry.js +13 -13
  297. package/Source/Core/WallOutlineGeometry.js +13 -13
  298. package/Source/Core/WebGLConstants.js +1 -1
  299. package/Source/Core/WebMercatorProjection.js +5 -5
  300. package/Source/Core/WebMercatorTilingScheme.js +16 -16
  301. package/Source/Core/WindingOrder.js +3 -3
  302. package/Source/Core/WireframeIndexGenerator.js +3 -3
  303. package/Source/Core/arrayRemoveDuplicates.js +4 -4
  304. package/Source/Core/binarySearch.js +2 -2
  305. package/Source/Core/buildModuleUrl.js +4 -4
  306. package/Source/Core/clone.js +3 -3
  307. package/Source/Core/combine.js +4 -4
  308. package/Source/Core/createGuid.js +1 -1
  309. package/Source/Core/createWorldTerrain.js +3 -3
  310. package/Source/Core/defaultValue.js +1 -1
  311. package/Source/Core/defer.js +1 -1
  312. package/Source/Core/defined.js +1 -1
  313. package/Source/Core/deprecationWarning.js +2 -2
  314. package/Source/Core/destroyObject.js +2 -2
  315. package/Source/Core/formatError.js +1 -1
  316. package/Source/Core/getAbsoluteUri.js +3 -3
  317. package/Source/Core/getBaseUri.js +3 -3
  318. package/Source/Core/getExtensionFromUri.js +2 -2
  319. package/Source/Core/getFilenameFromUri.js +2 -2
  320. package/Source/Core/getImageFromTypedArray.js +2 -2
  321. package/Source/Core/getImagePixels.js +4 -3
  322. package/Source/Core/getJsonFromTypedArray.js +3 -3
  323. package/Source/Core/getStringFromTypedArray.js +3 -3
  324. package/Source/Core/getTimestamp.js +1 -1
  325. package/Source/Core/isBlobUri.js +2 -2
  326. package/Source/Core/isDataUri.js +2 -2
  327. package/Source/Core/isLeapYear.js +2 -2
  328. package/Source/Core/loadKTX2.js +8 -8
  329. package/Source/Core/mergeSort.js +1 -1
  330. package/Source/Core/objectToQuery.js +2 -2
  331. package/Source/Core/oneTimeWarning.js +2 -2
  332. package/Source/Core/parseResponseHeaders.js +2 -2
  333. package/Source/Core/pointInsideTriangle.js +1 -1
  334. package/Source/Core/queryToObject.js +2 -2
  335. package/Source/Core/sampleTerrain.js +12 -7
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  1037. package/Source/Shaders/Voxels/Megatexture.glsl +1 -1
  1038. package/Source/Shaders/Voxels/Megatexture.js +1 -1
  1039. package/Source/Shaders/Voxels/Octree.glsl +75 -76
  1040. package/Source/Shaders/Voxels/Octree.js +75 -76
  1041. package/Source/Shaders/Voxels/VoxelFS.glsl +44 -24
  1042. package/Source/Shaders/Voxels/VoxelFS.js +44 -24
  1043. package/Source/Shaders/Voxels/VoxelVS.glsl +1 -1
  1044. package/Source/Shaders/Voxels/VoxelVS.js +1 -1
  1045. package/Source/Shaders/Voxels/convertUvToBox.glsl +13 -5
  1046. package/Source/Shaders/Voxels/convertUvToBox.js +13 -5
  1047. package/Source/Shaders/Voxels/convertUvToCylinder.glsl +5 -9
  1048. package/Source/Shaders/Voxels/convertUvToCylinder.js +5 -9
  1049. package/Source/Shaders/Voxels/convertUvToEllipsoid.glsl +3 -6
  1050. package/Source/Shaders/Voxels/convertUvToEllipsoid.js +3 -6
  1051. package/Source/ThirdParty/Workers/draco_decoder_nodejs.js +91 -91
  1052. package/Source/ThirdParty/draco_decoder.wasm +0 -0
  1053. package/Source/Widget/CesiumWidget.js +23 -23
  1054. package/Source/Workers/cesiumWorkerBootstrapper.js +18 -18
  1055. package/Source/WorkersES6/createTaskProcessorWorker.js +3 -3
  1056. package/Source/WorkersES6/decodeDraco.js +9 -1
  1057. package/index.d.ts +37 -46
  1058. package/index.js +103 -104
  1059. package/package.json +1 -1
  1060. package/Source/Core/cancelAnimationFrame.js +0 -53
  1061. package/Source/Core/requestAnimationFrame.js +0 -83
  1062. package/Source/Renderer/modernizeShader.js +0 -242
  1063. /package/Build/Workers/{GeometryOffsetAttribute-04332ce7.js → GeometryOffsetAttribute-9ad0019c.js} +0 -0
@@ -60,66 +60,66 @@ import TileOrientedBoundingBox from "./TileOrientedBoundingBox.js";
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  * @alias Cesium3DTileset
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  * @constructor
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  *
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- * @param {Object} options Object with the following properties:
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- * @param {Resource|String|Promise<Resource>|Promise<String>} options.url The url to a tileset JSON file.
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- * @param {Boolean} [options.show=true] Determines if the tileset will be shown.
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+ * @param {object} options Object with the following properties:
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+ * @param {Resource|string|Promise<Resource>|Promise<string>} options.url The url to a tileset JSON file.
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+ * @param {boolean} [options.show=true] Determines if the tileset will be shown.
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  * @param {Matrix4} [options.modelMatrix=Matrix4.IDENTITY] A 4x4 transformation matrix that transforms the tileset's root tile.
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  * @param {Axis} [options.modelUpAxis=Axis.Y] Which axis is considered up when loading models for tile contents.
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  * @param {Axis} [options.modelForwardAxis=Axis.X] Which axis is considered forward when loading models for tile contents.
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  * @param {ShadowMode} [options.shadows=ShadowMode.ENABLED] Determines whether the tileset casts or receives shadows from light sources.
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- * @param {Number} [options.maximumScreenSpaceError=16] The maximum screen space error used to drive level of detail refinement.
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- * @param {Number} [options.maximumMemoryUsage=512] The maximum amount of memory in MB that can be used by the tileset.
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- * @param {Boolean} [options.cullWithChildrenBounds=true] Optimization option. Whether to cull tiles using the union of their children bounding volumes.
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- * @param {Boolean} [options.cullRequestsWhileMoving=true] Optimization option. Don't request tiles that will likely be unused when they come back because of the camera's movement. This optimization only applies to stationary tilesets.
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- * @param {Number} [options.cullRequestsWhileMovingMultiplier=60.0] Optimization option. Multiplier used in culling requests while moving. Larger is more aggressive culling, smaller less aggressive culling.
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- * @param {Boolean} [options.preloadWhenHidden=false] Preload tiles when <code>tileset.show</code> is <code>false</code>. Loads tiles as if the tileset is visible but does not render them.
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- * @param {Boolean} [options.preloadFlightDestinations=true] Optimization option. Preload tiles at the camera's flight destination while the camera is in flight.
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- * @param {Boolean} [options.preferLeaves=false] Optimization option. Prefer loading of leaves first.
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- * @param {Boolean} [options.dynamicScreenSpaceError=false] Optimization option. Reduce the screen space error for tiles that are further away from the camera.
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- * @param {Number} [options.dynamicScreenSpaceErrorDensity=0.00278] Density used to adjust the dynamic screen space error, similar to fog density.
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- * @param {Number} [options.dynamicScreenSpaceErrorFactor=4.0] A factor used to increase the computed dynamic screen space error.
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- * @param {Number} [options.dynamicScreenSpaceErrorHeightFalloff=0.25] A ratio of the tileset's height at which the density starts to falloff.
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- * @param {Number} [options.progressiveResolutionHeightFraction=0.3] Optimization option. If between (0.0, 0.5], tiles at or above the screen space error for the reduced screen resolution of <code>progressiveResolutionHeightFraction*screenHeight</code> will be prioritized first. This can help get a quick layer of tiles down while full resolution tiles continue to load.
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- * @param {Boolean} [options.foveatedScreenSpaceError=true] Optimization option. Prioritize loading tiles in the center of the screen by temporarily raising the screen space error for tiles around the edge of the screen. Screen space error returns to normal once all the tiles in the center of the screen as determined by the {@link Cesium3DTileset#foveatedConeSize} are loaded.
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- * @param {Number} [options.foveatedConeSize=0.1] Optimization option. Used when {@link Cesium3DTileset#foveatedScreenSpaceError} is true to control the cone size that determines which tiles are deferred. Tiles that are inside this cone are loaded immediately. Tiles outside the cone are potentially deferred based on how far outside the cone they are and their screen space error. This is controlled by {@link Cesium3DTileset#foveatedInterpolationCallback} and {@link Cesium3DTileset#foveatedMinimumScreenSpaceErrorRelaxation}. Setting this to 0.0 means the cone will be the line formed by the camera position and its view direction. Setting this to 1.0 means the cone encompasses the entire field of view of the camera, disabling the effect.
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- * @param {Number} [options.foveatedMinimumScreenSpaceErrorRelaxation=0.0] Optimization option. Used when {@link Cesium3DTileset#foveatedScreenSpaceError} is true to control the starting screen space error relaxation for tiles outside the foveated cone. The screen space error will be raised starting with tileset value up to {@link Cesium3DTileset#maximumScreenSpaceError} based on the provided {@link Cesium3DTileset#foveatedInterpolationCallback}.
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+ * @param {number} [options.maximumScreenSpaceError=16] The maximum screen space error used to drive level of detail refinement.
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+ * @param {number} [options.maximumMemoryUsage=512] The maximum amount of memory in MB that can be used by the tileset.
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+ * @param {boolean} [options.cullWithChildrenBounds=true] Optimization option. Whether to cull tiles using the union of their children bounding volumes.
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+ * @param {boolean} [options.cullRequestsWhileMoving=true] Optimization option. Don't request tiles that will likely be unused when they come back because of the camera's movement. This optimization only applies to stationary tilesets.
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+ * @param {number} [options.cullRequestsWhileMovingMultiplier=60.0] Optimization option. Multiplier used in culling requests while moving. Larger is more aggressive culling, smaller less aggressive culling.
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+ * @param {boolean} [options.preloadWhenHidden=false] Preload tiles when <code>tileset.show</code> is <code>false</code>. Loads tiles as if the tileset is visible but does not render them.
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+ * @param {boolean} [options.preloadFlightDestinations=true] Optimization option. Preload tiles at the camera's flight destination while the camera is in flight.
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+ * @param {boolean} [options.preferLeaves=false] Optimization option. Prefer loading of leaves first.
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+ * @param {boolean} [options.dynamicScreenSpaceError=false] Optimization option. Reduce the screen space error for tiles that are further away from the camera.
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+ * @param {number} [options.dynamicScreenSpaceErrorDensity=0.00278] Density used to adjust the dynamic screen space error, similar to fog density.
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+ * @param {number} [options.dynamicScreenSpaceErrorFactor=4.0] A factor used to increase the computed dynamic screen space error.
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+ * @param {number} [options.dynamicScreenSpaceErrorHeightFalloff=0.25] A ratio of the tileset's height at which the density starts to falloff.
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+ * @param {number} [options.progressiveResolutionHeightFraction=0.3] Optimization option. If between (0.0, 0.5], tiles at or above the screen space error for the reduced screen resolution of <code>progressiveResolutionHeightFraction*screenHeight</code> will be prioritized first. This can help get a quick layer of tiles down while full resolution tiles continue to load.
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+ * @param {boolean} [options.foveatedScreenSpaceError=true] Optimization option. Prioritize loading tiles in the center of the screen by temporarily raising the screen space error for tiles around the edge of the screen. Screen space error returns to normal once all the tiles in the center of the screen as determined by the {@link Cesium3DTileset#foveatedConeSize} are loaded.
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+ * @param {number} [options.foveatedConeSize=0.1] Optimization option. Used when {@link Cesium3DTileset#foveatedScreenSpaceError} is true to control the cone size that determines which tiles are deferred. Tiles that are inside this cone are loaded immediately. Tiles outside the cone are potentially deferred based on how far outside the cone they are and their screen space error. This is controlled by {@link Cesium3DTileset#foveatedInterpolationCallback} and {@link Cesium3DTileset#foveatedMinimumScreenSpaceErrorRelaxation}. Setting this to 0.0 means the cone will be the line formed by the camera position and its view direction. Setting this to 1.0 means the cone encompasses the entire field of view of the camera, disabling the effect.
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+ * @param {number} [options.foveatedMinimumScreenSpaceErrorRelaxation=0.0] Optimization option. Used when {@link Cesium3DTileset#foveatedScreenSpaceError} is true to control the starting screen space error relaxation for tiles outside the foveated cone. The screen space error will be raised starting with tileset value up to {@link Cesium3DTileset#maximumScreenSpaceError} based on the provided {@link Cesium3DTileset#foveatedInterpolationCallback}.
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  * @param {Cesium3DTileset.foveatedInterpolationCallback} [options.foveatedInterpolationCallback=Math.lerp] Optimization option. Used when {@link Cesium3DTileset#foveatedScreenSpaceError} is true to control how much to raise the screen space error for tiles outside the foveated cone, interpolating between {@link Cesium3DTileset#foveatedMinimumScreenSpaceErrorRelaxation} and {@link Cesium3DTileset#maximumScreenSpaceError}
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- * @param {Number} [options.foveatedTimeDelay=0.2] Optimization option. Used when {@link Cesium3DTileset#foveatedScreenSpaceError} is true to control how long in seconds to wait after the camera stops moving before deferred tiles start loading in. This time delay prevents requesting tiles around the edges of the screen when the camera is moving. Setting this to 0.0 will immediately request all tiles in any given view.
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- * @param {Boolean} [options.skipLevelOfDetail=false] Optimization option. Determines if level of detail skipping should be applied during the traversal.
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- * @param {Number} [options.baseScreenSpaceError=1024] When <code>skipLevelOfDetail</code> is <code>true</code>, the screen space error that must be reached before skipping levels of detail.
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- * @param {Number} [options.skipScreenSpaceErrorFactor=16] When <code>skipLevelOfDetail</code> is <code>true</code>, a multiplier defining the minimum screen space error to skip. Used in conjunction with <code>skipLevels</code> to determine which tiles to load.
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- * @param {Number} [options.skipLevels=1] When <code>skipLevelOfDetail</code> is <code>true</code>, a constant defining the minimum number of levels to skip when loading tiles. When it is 0, no levels are skipped. Used in conjunction with <code>skipScreenSpaceErrorFactor</code> to determine which tiles to load.
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- * @param {Boolean} [options.immediatelyLoadDesiredLevelOfDetail=false] When <code>skipLevelOfDetail</code> is <code>true</code>, only tiles that meet the maximum screen space error will ever be downloaded. Skipping factors are ignored and just the desired tiles are loaded.
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- * @param {Boolean} [options.loadSiblings=false] When <code>skipLevelOfDetail</code> is <code>true</code>, determines whether siblings of visible tiles are always downloaded during traversal.
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+ * @param {number} [options.foveatedTimeDelay=0.2] Optimization option. Used when {@link Cesium3DTileset#foveatedScreenSpaceError} is true to control how long in seconds to wait after the camera stops moving before deferred tiles start loading in. This time delay prevents requesting tiles around the edges of the screen when the camera is moving. Setting this to 0.0 will immediately request all tiles in any given view.
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+ * @param {boolean} [options.skipLevelOfDetail=false] Optimization option. Determines if level of detail skipping should be applied during the traversal.
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+ * @param {number} [options.baseScreenSpaceError=1024] When <code>skipLevelOfDetail</code> is <code>true</code>, the screen space error that must be reached before skipping levels of detail.
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+ * @param {number} [options.skipScreenSpaceErrorFactor=16] When <code>skipLevelOfDetail</code> is <code>true</code>, a multiplier defining the minimum screen space error to skip. Used in conjunction with <code>skipLevels</code> to determine which tiles to load.
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+ * @param {number} [options.skipLevels=1] When <code>skipLevelOfDetail</code> is <code>true</code>, a constant defining the minimum number of levels to skip when loading tiles. When it is 0, no levels are skipped. Used in conjunction with <code>skipScreenSpaceErrorFactor</code> to determine which tiles to load.
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+ * @param {boolean} [options.immediatelyLoadDesiredLevelOfDetail=false] When <code>skipLevelOfDetail</code> is <code>true</code>, only tiles that meet the maximum screen space error will ever be downloaded. Skipping factors are ignored and just the desired tiles are loaded.
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+ * @param {boolean} [options.loadSiblings=false] When <code>skipLevelOfDetail</code> is <code>true</code>, determines whether siblings of visible tiles are always downloaded during traversal.
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  * @param {ClippingPlaneCollection} [options.clippingPlanes] The {@link ClippingPlaneCollection} used to selectively disable rendering the tileset.
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  * @param {ClassificationType} [options.classificationType] Determines whether terrain, 3D Tiles or both will be classified by this tileset. See {@link Cesium3DTileset#classificationType} for details about restrictions and limitations.
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  * @param {Ellipsoid} [options.ellipsoid=Ellipsoid.WGS84] The ellipsoid determining the size and shape of the globe.
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- * @param {Object} [options.pointCloudShading] Options for constructing a {@link PointCloudShading} object to control point attenuation based on geometric error and lighting.
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+ * @param {object} [options.pointCloudShading] Options for constructing a {@link PointCloudShading} object to control point attenuation based on geometric error and lighting.
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  * @param {Cartesian3} [options.lightColor] The light color when shading models. When <code>undefined</code> the scene's light color is used instead.
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  * @param {ImageBasedLighting} [options.imageBasedLighting] The properties for managing image-based lighting for this tileset.
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- * @param {Boolean} [options.backFaceCulling=true] Whether to cull back-facing geometry. When true, back face culling is determined by the glTF material's doubleSided property; when false, back face culling is disabled.
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- * @param {Boolean} [options.enableShowOutline=true] Whether to enable outlines for models using the {@link https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/CESIUM_primitive_outline|CESIUM_primitive_outline} extension. This can be set to false to avoid the additional processing of geometry at load time. When false, the showOutlines and outlineColor options are ignored.
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- * @param {Boolean} [options.showOutline=true] Whether to display the outline for models using the {@link https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/CESIUM_primitive_outline|CESIUM_primitive_outline} extension. When true, outlines are displayed. When false, outlines are not displayed.
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+ * @param {boolean} [options.backFaceCulling=true] Whether to cull back-facing geometry. When true, back face culling is determined by the glTF material's doubleSided property; when false, back face culling is disabled.
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+ * @param {boolean} [options.enableShowOutline=true] Whether to enable outlines for models using the {@link https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/CESIUM_primitive_outline|CESIUM_primitive_outline} extension. This can be set to false to avoid the additional processing of geometry at load time. When false, the showOutlines and outlineColor options are ignored.
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+ * @param {boolean} [options.showOutline=true] Whether to display the outline for models using the {@link https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/CESIUM_primitive_outline|CESIUM_primitive_outline} extension. When true, outlines are displayed. When false, outlines are not displayed.
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  * @param {Color} [options.outlineColor=Color.BLACK] The color to use when rendering outlines.
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- * @param {Boolean} [options.vectorClassificationOnly=false] Indicates that only the tileset's vector tiles should be used for classification.
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- * @param {Boolean} [options.vectorKeepDecodedPositions=false] Whether vector tiles should keep decoded positions in memory. This is used with {@link Cesium3DTileFeature.getPolylinePositions}.
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- * @param {String|Number} [options.featureIdLabel="featureId_0"] Label of the feature ID set to use for picking and styling. For EXT_mesh_features, this is the feature ID's label property, or "featureId_N" (where N is the index in the featureIds array) when not specified. EXT_feature_metadata did not have a label field, so such feature ID sets are always labeled "featureId_N" where N is the index in the list of all feature Ids, where feature ID attributes are listed before feature ID textures. If featureIdLabel is an integer N, it is converted to the string "featureId_N" automatically. If both per-primitive and per-instance feature IDs are present, the instance feature IDs take priority.
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- * @param {String|Number} [options.instanceFeatureIdLabel="instanceFeatureId_0"] Label of the instance feature ID set used for picking and styling. If instanceFeatureIdLabel is set to an integer N, it is converted to the string "instanceFeatureId_N" automatically. If both per-primitive and per-instance feature IDs are present, the instance feature IDs take priority.
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- * @param {Boolean} [options.showCreditsOnScreen=false] Whether to display the credits of this tileset on screen.
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+ * @param {boolean} [options.vectorClassificationOnly=false] Indicates that only the tileset's vector tiles should be used for classification.
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+ * @param {boolean} [options.vectorKeepDecodedPositions=false] Whether vector tiles should keep decoded positions in memory. This is used with {@link Cesium3DTileFeature.getPolylinePositions}.
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+ * @param {string|number} [options.featureIdLabel="featureId_0"] Label of the feature ID set to use for picking and styling. For EXT_mesh_features, this is the feature ID's label property, or "featureId_N" (where N is the index in the featureIds array) when not specified. EXT_feature_metadata did not have a label field, so such feature ID sets are always labeled "featureId_N" where N is the index in the list of all feature Ids, where feature ID attributes are listed before feature ID textures. If featureIdLabel is an integer N, it is converted to the string "featureId_N" automatically. If both per-primitive and per-instance feature IDs are present, the instance feature IDs take priority.
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+ * @param {string|number} [options.instanceFeatureIdLabel="instanceFeatureId_0"] Label of the instance feature ID set used for picking and styling. If instanceFeatureIdLabel is set to an integer N, it is converted to the string "instanceFeatureId_N" automatically. If both per-primitive and per-instance feature IDs are present, the instance feature IDs take priority.
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+ * @param {boolean} [options.showCreditsOnScreen=false] Whether to display the credits of this tileset on screen.
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  * @param {SplitDirection} [options.splitDirection=SplitDirection.NONE] The {@link SplitDirection} split to apply to this tileset.
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- * @param {Boolean} [options.projectTo2D=false] Whether to accurately project the tileset to 2D. If this is true, the tileset will be projected accurately to 2D, but it will use more memory to do so. If this is false, the tileset will use less memory and will still render in 2D / CV mode, but its projected positions may be inaccurate. This cannot be set after the tileset has loaded.
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- * @param {String} [options.debugHeatmapTilePropertyName] The tile variable to colorize as a heatmap. All rendered tiles will be colorized relative to each other's specified variable value.
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- * @param {Boolean} [options.debugFreezeFrame=false] For debugging only. Determines if only the tiles from last frame should be used for rendering.
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- * @param {Boolean} [options.debugColorizeTiles=false] For debugging only. When true, assigns a random color to each tile.
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- * @param {Boolean} [options.enableDebugWireframe] For debugging only. This must be true for debugWireframe to work in WebGL1. This cannot be set after the tileset has loaded.
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- * @param {Boolean} [options.debugWireframe=false] For debugging only. When true, render's each tile's content as a wireframe.
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- * @param {Boolean} [options.debugShowBoundingVolume=false] For debugging only. When true, renders the bounding volume for each tile.
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- * @param {Boolean} [options.debugShowContentBoundingVolume=false] For debugging only. When true, renders the bounding volume for each tile's content.
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- * @param {Boolean} [options.debugShowViewerRequestVolume=false] For debugging only. When true, renders the viewer request volume for each tile.
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- * @param {Boolean} [options.debugShowGeometricError=false] For debugging only. When true, draws labels to indicate the geometric error of each tile.
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- * @param {Boolean} [options.debugShowRenderingStatistics=false] For debugging only. When true, draws labels to indicate the number of commands, points, triangles and features for each tile.
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- * @param {Boolean} [options.debugShowMemoryUsage=false] For debugging only. When true, draws labels to indicate the texture and geometry memory in megabytes used by each tile.
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- * @param {Boolean} [options.debugShowUrl=false] For debugging only. When true, draws labels to indicate the url of each tile.
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+ * @param {boolean} [options.projectTo2D=false] Whether to accurately project the tileset to 2D. If this is true, the tileset will be projected accurately to 2D, but it will use more memory to do so. If this is false, the tileset will use less memory and will still render in 2D / CV mode, but its projected positions may be inaccurate. This cannot be set after the tileset has loaded.
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+ * @param {string} [options.debugHeatmapTilePropertyName] The tile variable to colorize as a heatmap. All rendered tiles will be colorized relative to each other's specified variable value.
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+ * @param {boolean} [options.debugFreezeFrame=false] For debugging only. Determines if only the tiles from last frame should be used for rendering.
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+ * @param {boolean} [options.debugColorizeTiles=false] For debugging only. When true, assigns a random color to each tile.
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+ * @param {boolean} [options.enableDebugWireframe] For debugging only. This must be true for debugWireframe to work in WebGL1. This cannot be set after the tileset has loaded.
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+ * @param {boolean} [options.debugWireframe=false] For debugging only. When true, render's each tile's content as a wireframe.
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+ * @param {boolean} [options.debugShowBoundingVolume=false] For debugging only. When true, renders the bounding volume for each tile.
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+ * @param {boolean} [options.debugShowContentBoundingVolume=false] For debugging only. When true, renders the bounding volume for each tile's content.
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+ * @param {boolean} [options.debugShowViewerRequestVolume=false] For debugging only. When true, renders the viewer request volume for each tile.
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+ * @param {boolean} [options.debugShowGeometricError=false] For debugging only. When true, draws labels to indicate the geometric error of each tile.
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+ * @param {boolean} [options.debugShowRenderingStatistics=false] For debugging only. When true, draws labels to indicate the number of commands, points, triangles and features for each tile.
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+ * @param {boolean} [options.debugShowMemoryUsage=false] For debugging only. When true, draws labels to indicate the texture and geometry memory in megabytes used by each tile.
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+ * @param {boolean} [options.debugShowUrl=false] For debugging only. When true, draws labels to indicate the url of each tile.
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  *
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  * @exception {DeveloperError} The tileset must be 3D Tiles version 0.0 or 1.0.
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  *
@@ -167,6 +167,7 @@ function Cesium3DTileset(options) {
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  this._asset = undefined; // Metadata for the entire tileset
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  this._properties = undefined; // Metadata for per-model/point/etc properties
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  this._geometricError = undefined; // Geometric error when the tree is not rendered at all
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+ this._scaledGeometricError = undefined; // Geometric error scaled by root tile scale
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  this._extensionsUsed = undefined;
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  this._extensions = undefined;
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  this._modelUpAxis = undefined;
@@ -241,7 +242,7 @@ function Cesium3DTileset(options) {
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  /**
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  * Optimization option. Don't request tiles that will likely be unused when they come back because of the camera's movement. This optimization only applies to stationary tilesets.
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  *
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- * @type {Boolean}
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+ * @type {boolean}
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  * @default true
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  */
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  this.cullRequestsWhileMoving = defaultValue(
@@ -253,7 +254,7 @@ function Cesium3DTileset(options) {
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  /**
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  * Optimization option. Multiplier used in culling requests while moving. Larger is more aggressive culling, smaller less aggressive culling.
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  *
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- * @type {Number}
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+ * @type {number}
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  * @default 60.0
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  */
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  this.cullRequestsWhileMovingMultiplier = defaultValue(
@@ -264,7 +265,7 @@ function Cesium3DTileset(options) {
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  /**
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  * Optimization option. If between (0.0, 0.5], tiles at or above the screen space error for the reduced screen resolution of <code>progressiveResolutionHeightFraction*screenHeight</code> will be prioritized first. This can help get a quick layer of tiles down while full resolution tiles continue to load.
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  *
267
- * @type {Number}
268
+ * @type {number}
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  * @default 0.3
269
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  */
270
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  this.progressiveResolutionHeightFraction = CesiumMath.clamp(
@@ -276,7 +277,7 @@ function Cesium3DTileset(options) {
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  /**
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  * Optimization option. Prefer loading of leaves first.
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  *
279
- * @type {Boolean}
280
+ * @type {boolean}
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  * @default false
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  */
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  this.preferLeaves = defaultValue(options.preferLeaves, false);
@@ -307,7 +308,7 @@ function Cesium3DTileset(options) {
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  /**
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  * Preload tiles when <code>tileset.show</code> is <code>false</code>. Loads tiles as if the tileset is visible but does not render them.
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  *
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- * @type {Boolean}
311
+ * @type {boolean}
311
312
  * @default false
312
313
  */
313
314
  this.preloadWhenHidden = defaultValue(options.preloadWhenHidden, false);
@@ -315,7 +316,7 @@ function Cesium3DTileset(options) {
315
316
  /**
316
317
  * Optimization option. Fetch tiles at the camera's flight destination while the camera is in flight.
317
318
  *
318
- * @type {Boolean}
319
+ * @type {boolean}
319
320
  * @default true
320
321
  */
321
322
  this.preloadFlightDestinations = defaultValue(
@@ -331,7 +332,7 @@ function Cesium3DTileset(options) {
331
332
  * The algorithm is biased towards "street views" where the camera is close to the ground plane of the tileset and looking
332
333
  * at the horizon. In addition results are more accurate for tightly fitting bounding volumes like box and region.
333
334
  *
334
- * @type {Boolean}
335
+ * @type {boolean}
335
336
  * @default false
336
337
  */
337
338
  this.dynamicScreenSpaceError = defaultValue(
@@ -344,7 +345,7 @@ function Cesium3DTileset(options) {
344
345
  * screen space error for tiles around the edge of the screen. Screen space error returns to normal once all
345
346
  * the tiles in the center of the screen as determined by the {@link Cesium3DTileset#foveatedConeSize} are loaded.
346
347
  *
347
- * @type {Boolean}
348
+ * @type {boolean}
348
349
  * @default true
349
350
  */
350
351
  this.foveatedScreenSpaceError = defaultValue(
@@ -374,7 +375,7 @@ function Cesium3DTileset(options) {
374
375
  * This time delay prevents requesting tiles around the edges of the screen when the camera is moving.
375
376
  * Setting this to 0.0 will immediately request all tiles in any given view.
376
377
  *
377
- * @type {Number}
378
+ * @type {number}
378
379
  * @default 0.2
379
380
  */
380
381
  this.foveatedTimeDelay = defaultValue(options.foveatedTimeDelay, 0.2);
@@ -394,7 +395,7 @@ function Cesium3DTileset(options) {
394
395
  * It is analogous to moving fog closer to the camera.
395
396
  * </p>
396
397
  *
397
- * @type {Number}
398
+ * @type {number}
398
399
  * @default 0.00278
399
400
  */
400
401
  this.dynamicScreenSpaceErrorDensity = 0.00278;
@@ -403,7 +404,7 @@ function Cesium3DTileset(options) {
403
404
  * A factor used to increase the screen space error of tiles for dynamic screen space error. As this value increases less tiles
404
405
  * are requested for rendering and tiles in the distance will have lower detail. If set to zero, the feature will be disabled.
405
406
  *
406
- * @type {Number}
407
+ * @type {number}
407
408
  * @default 4.0
408
409
  */
409
410
  this.dynamicScreenSpaceErrorFactor = 4.0;
@@ -416,7 +417,7 @@ function Cesium3DTileset(options) {
416
417
  * Valid values are between 0.0 and 1.0.
417
418
  * </p>
418
419
  *
419
- * @type {Number}
420
+ * @type {number}
420
421
  * @default 0.25
421
422
  */
422
423
  this.dynamicScreenSpaceErrorHeightFalloff = 0.25;
@@ -440,7 +441,7 @@ function Cesium3DTileset(options) {
440
441
  /**
441
442
  * Determines if the tileset will be shown.
442
443
  *
443
- * @type {Boolean}
444
+ * @type {boolean}
444
445
  * @default true
445
446
  */
446
447
  this.show = defaultValue(options.show, true);
@@ -459,7 +460,7 @@ function Cesium3DTileset(options) {
459
460
  * A value of 0.0 results in the source color while a value of 1.0 results in the feature color, with any value in-between
460
461
  * resulting in a mix of the source color and feature color.
461
462
  *
462
- * @type {Number}
463
+ * @type {number}
463
464
  * @default 0.5
464
465
  */
465
466
  this.colorBlendAmount = 0.5;
@@ -649,7 +650,7 @@ function Cesium3DTileset(options) {
649
650
  * using this optimization.
650
651
  * </p>
651
652
  *
652
- * @type {Boolean}
653
+ * @type {boolean}
653
654
  * @default false
654
655
  */
655
656
  this.skipLevelOfDetail = defaultValue(options.skipLevelOfDetail, false);
@@ -662,7 +663,7 @@ function Cesium3DTileset(options) {
662
663
  * Only used when {@link Cesium3DTileset#skipLevelOfDetail} is <code>true</code>.
663
664
  * </p>
664
665
  *
665
- * @type {Number}
666
+ * @type {number}
666
667
  * @default 1024
667
668
  */
668
669
  this.baseScreenSpaceError = defaultValue(options.baseScreenSpaceError, 1024);
@@ -675,7 +676,7 @@ function Cesium3DTileset(options) {
675
676
  * Only used when {@link Cesium3DTileset#skipLevelOfDetail} is <code>true</code>.
676
677
  * </p>
677
678
  *
678
- * @type {Number}
679
+ * @type {number}
679
680
  * @default 16
680
681
  */
681
682
  this.skipScreenSpaceErrorFactor = defaultValue(
@@ -690,7 +691,7 @@ function Cesium3DTileset(options) {
690
691
  * Only used when {@link Cesium3DTileset#skipLevelOfDetail} is <code>true</code>.
691
692
  * </p>
692
693
  *
693
- * @type {Number}
694
+ * @type {number}
694
695
  * @default 1
695
696
  */
696
697
  this.skipLevels = defaultValue(options.skipLevels, 1);
@@ -702,7 +703,7 @@ function Cesium3DTileset(options) {
702
703
  * Only used when {@link Cesium3DTileset#skipLevelOfDetail} is <code>true</code>.
703
704
  * </p>
704
705
  *
705
- * @type {Boolean}
706
+ * @type {boolean}
706
707
  * @default false
707
708
  */
708
709
  this.immediatelyLoadDesiredLevelOfDetail = defaultValue(
@@ -717,7 +718,7 @@ function Cesium3DTileset(options) {
717
718
  * Only used when {@link Cesium3DTileset#skipLevelOfDetail} is <code>true</code>.
718
719
  * </p>
719
720
  *
720
- * @type {Boolean}
721
+ * @type {boolean}
721
722
  * @default false
722
723
  */
723
724
  this.loadSiblings = defaultValue(options.loadSiblings, false);
@@ -750,7 +751,7 @@ function Cesium3DTileset(options) {
750
751
  * Whether to cull back-facing geometry. When true, back face culling is determined
751
752
  * by the glTF material's doubleSided property; when false, back face culling is disabled.
752
753
  *
753
- * @type {Boolean}
754
+ * @type {boolean}
754
755
  * @default true
755
756
  */
756
757
  this.backFaceCulling = defaultValue(options.backFaceCulling, true);
@@ -762,7 +763,7 @@ function Cesium3DTileset(options) {
762
763
  * {@link https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/CESIUM_primitive_outline|CESIUM_primitive_outline} extension.
763
764
  * When true, outlines are displayed. When false, outlines are not displayed.
764
765
  *
765
- * @type {Boolean}
766
+ * @type {boolean}
766
767
  * @default true
767
768
  */
768
769
  this.showOutline = defaultValue(options.showOutline, true);
@@ -796,7 +797,7 @@ function Cesium3DTileset(options) {
796
797
  * out and see what was rendered.
797
798
  * </p>
798
799
  *
799
- * @type {Boolean}
800
+ * @type {boolean}
800
801
  * @default false
801
802
  */
802
803
  this.debugFreezeFrame = defaultValue(options.debugFreezeFrame, false);
@@ -809,7 +810,7 @@ function Cesium3DTileset(options) {
809
810
  * from parent tiles may be interleaved with features from child tiles.
810
811
  * </p>
811
812
  *
812
- * @type {Boolean}
813
+ * @type {boolean}
813
814
  * @default false
814
815
  */
815
816
  this.debugColorizeTiles = defaultValue(options.debugColorizeTiles, false);
@@ -825,7 +826,7 @@ function Cesium3DTileset(options) {
825
826
  * When true, renders each tile's content as a wireframe.
826
827
  * </p>
827
828
  *
828
- * @type {Boolean}
829
+ * @type {boolean}
829
830
  * @default false
830
831
  */
831
832
  this.debugWireframe = defaultValue(options.debugWireframe, false);
@@ -846,7 +847,7 @@ function Cesium3DTileset(options) {
846
847
  * screen space error and are still refining to their descendants are yellow.
847
848
  * </p>
848
849
  *
849
- * @type {Boolean}
850
+ * @type {boolean}
850
851
  * @default false
851
852
  */
852
853
  this.debugShowBoundingVolume = defaultValue(
@@ -861,7 +862,7 @@ function Cesium3DTileset(options) {
861
862
  * blue if the tile has a content bounding volume; otherwise it is red.
862
863
  * </p>
863
864
  *
864
- * @type {Boolean}
865
+ * @type {boolean}
865
866
  * @default false
866
867
  */
867
868
  this.debugShowContentBoundingVolume = defaultValue(
@@ -875,7 +876,7 @@ function Cesium3DTileset(options) {
875
876
  * When true, renders the viewer request volume for each tile.
876
877
  * </p>
877
878
  *
878
- * @type {Boolean}
879
+ * @type {boolean}
879
880
  * @default false
880
881
  */
881
882
  this.debugShowViewerRequestVolume = defaultValue(
@@ -894,7 +895,7 @@ function Cesium3DTileset(options) {
894
895
  * When true, draws labels to indicate the geometric error of each tile.
895
896
  * </p>
896
897
  *
897
- * @type {Boolean}
898
+ * @type {boolean}
898
899
  * @default false
899
900
  */
900
901
  this.debugShowGeometricError = defaultValue(
@@ -908,7 +909,7 @@ function Cesium3DTileset(options) {
908
909
  * When true, draws labels to indicate the number of commands, points, triangles and features of each tile.
909
910
  * </p>
910
911
  *
911
- * @type {Boolean}
912
+ * @type {boolean}
912
913
  * @default false
913
914
  */
914
915
  this.debugShowRenderingStatistics = defaultValue(
@@ -922,7 +923,7 @@ function Cesium3DTileset(options) {
922
923
  * When true, draws labels to indicate the geometry and texture memory usage of each tile.
923
924
  * </p>
924
925
  *
925
- * @type {Boolean}
926
+ * @type {boolean}
926
927
  * @default false
927
928
  */
928
929
  this.debugShowMemoryUsage = defaultValue(options.debugShowMemoryUsage, false);
@@ -933,7 +934,7 @@ function Cesium3DTileset(options) {
933
934
  * When true, draws labels to indicate the url of each tile.
934
935
  * </p>
935
936
  *
936
- * @type {Boolean}
937
+ * @type {boolean}
937
938
  * @default false
938
939
  */
939
940
  this.debugShowUrl = defaultValue(options.debugShowUrl, false);
@@ -1007,6 +1008,11 @@ function Cesium3DTileset(options) {
1007
1008
  return;
1008
1009
  }
1009
1010
 
1011
+ // Set these before loading the tileset since _geometricError
1012
+ // and _scaledGeometricError get accessed during tile creation
1013
+ that._geometricError = tilesetJson.geometricError;
1014
+ that._scaledGeometricError = tilesetJson.geometricError;
1015
+
1010
1016
  that._root = that.loadTileset(resource, tilesetJson);
1011
1017
 
1012
1018
  // Handle legacy gltfUpAxis option
@@ -1019,7 +1025,6 @@ function Cesium3DTileset(options) {
1019
1025
  const asset = tilesetJson.asset;
1020
1026
  that._asset = asset;
1021
1027
  that._properties = tilesetJson.properties;
1022
- that._geometricError = tilesetJson.geometricError;
1023
1028
  that._extensionsUsed = tilesetJson.extensionsUsed;
1024
1029
  that._extensions = tilesetJson.extensions;
1025
1030
  that._modelUpAxis = modelUpAxis;
@@ -1097,7 +1102,7 @@ Object.defineProperties(Cesium3DTileset.prototype, {
1097
1102
  *
1098
1103
  * @memberof Cesium3DTileset.prototype
1099
1104
  *
1100
- * @type {Object}
1105
+ * @type {object}
1101
1106
  * @readonly
1102
1107
  *
1103
1108
  * @exception {DeveloperError} The tileset is not loaded. Use Cesium3DTileset.readyPromise or wait for Cesium3DTileset.ready to be true.
@@ -1121,7 +1126,7 @@ Object.defineProperties(Cesium3DTileset.prototype, {
1121
1126
  *
1122
1127
  * @memberof Cesium3DTileset.prototype
1123
1128
  *
1124
- * @type {Object}
1129
+ * @type {object}
1125
1130
  * @readonly
1126
1131
  *
1127
1132
  * @exception {DeveloperError} The tileset is not loaded. Use Cesium3DTileset.readyPromise or wait for Cesium3DTileset.ready to be true.
@@ -1165,7 +1170,7 @@ Object.defineProperties(Cesium3DTileset.prototype, {
1165
1170
  *
1166
1171
  * @memberof Cesium3DTileset.prototype
1167
1172
  *
1168
- * @type {Object}
1173
+ * @type {object}
1169
1174
  * @readonly
1170
1175
  *
1171
1176
  * @exception {DeveloperError} The tileset is not loaded. Use Cesium3DTileset.readyPromise or wait for Cesium3DTileset.ready to be true.
@@ -1197,7 +1202,7 @@ Object.defineProperties(Cesium3DTileset.prototype, {
1197
1202
  *
1198
1203
  * @memberof Cesium3DTileset.prototype
1199
1204
  *
1200
- * @type {Boolean}
1205
+ * @type {boolean}
1201
1206
  * @readonly
1202
1207
  *
1203
1208
  * @default false
@@ -1216,7 +1221,7 @@ Object.defineProperties(Cesium3DTileset.prototype, {
1216
1221
  *
1217
1222
  * @memberof Cesium3DTileset.prototype
1218
1223
  *
1219
- * @type {Promise.<Cesium3DTileset>}
1224
+ * @type {Promise<Cesium3DTileset>}
1220
1225
  * @readonly
1221
1226
  *
1222
1227
  * @example
@@ -1242,7 +1247,7 @@ Object.defineProperties(Cesium3DTileset.prototype, {
1242
1247
  *
1243
1248
  * @memberof Cesium3DTileset.prototype
1244
1249
  *
1245
- * @type {Boolean}
1250
+ * @type {boolean}
1246
1251
  * @readonly
1247
1252
  *
1248
1253
  * @default false
@@ -1274,7 +1279,7 @@ Object.defineProperties(Cesium3DTileset.prototype, {
1274
1279
  *
1275
1280
  * @memberof Cesium3DTileset.prototype
1276
1281
  *
1277
- * @type {String}
1282
+ * @type {string}
1278
1283
  * @readonly
1279
1284
  * @deprecated
1280
1285
  */
@@ -1440,7 +1445,7 @@ Object.defineProperties(Cesium3DTileset.prototype, {
1440
1445
  *
1441
1446
  * @memberof Cesium3DTileset.prototype
1442
1447
  *
1443
- * @type {Number}
1448
+ * @type {number}
1444
1449
  * @default 16
1445
1450
  *
1446
1451
  * @exception {DeveloperError} <code>maximumScreenSpaceError</code> must be greater than or equal to zero.
@@ -1483,7 +1488,7 @@ Object.defineProperties(Cesium3DTileset.prototype, {
1483
1488
  *
1484
1489
  * @memberof Cesium3DTileset.prototype
1485
1490
  *
1486
- * @type {Number}
1491
+ * @type {number}
1487
1492
  * @default 512
1488
1493
  *
1489
1494
  * @exception {DeveloperError} <code>maximumMemoryUsage</code> must be greater than or equal to zero.
@@ -1612,7 +1617,7 @@ Object.defineProperties(Cesium3DTileset.prototype, {
1612
1617
  *
1613
1618
  * @memberof Cesium3DTileset.prototype
1614
1619
  *
1615
- * @type {Number}
1620
+ * @type {number}
1616
1621
  * @readonly
1617
1622
  */
1618
1623
  timeSinceLoad: {
@@ -1627,7 +1632,7 @@ Object.defineProperties(Cesium3DTileset.prototype, {
1627
1632
  *
1628
1633
  * @memberof Cesium3DTileset.prototype
1629
1634
  *
1630
- * @type {Number}
1635
+ * @type {number}
1631
1636
  * @readonly
1632
1637
  *
1633
1638
  * @see Cesium3DTileset#maximumMemoryUsage
@@ -1743,7 +1748,7 @@ Object.defineProperties(Cesium3DTileset.prototype, {
1743
1748
  *
1744
1749
  * @memberof Cesium3DTileset.prototype
1745
1750
  *
1746
- * @type {Number}
1751
+ * @type {number}
1747
1752
  * @default 0.3
1748
1753
  */
1749
1754
  foveatedConeSize: {
@@ -1766,7 +1771,7 @@ Object.defineProperties(Cesium3DTileset.prototype, {
1766
1771
  *
1767
1772
  * @memberof Cesium3DTileset.prototype
1768
1773
  *
1769
- * @type {Number}
1774
+ * @type {number}
1770
1775
  * @default 0.0
1771
1776
  */
1772
1777
  foveatedMinimumScreenSpaceErrorRelaxation: {
@@ -1853,7 +1858,7 @@ Object.defineProperties(Cesium3DTileset.prototype, {
1853
1858
  *
1854
1859
  * @experimental This feature is using part of the 3D Tiles spec that is not final and is subject to change without Cesium's standard deprecation policy.
1855
1860
  *
1856
- * @type {Boolean}
1861
+ * @type {boolean}
1857
1862
  * @default false
1858
1863
  */
1859
1864
  vectorClassificationOnly: {
@@ -1870,7 +1875,7 @@ Object.defineProperties(Cesium3DTileset.prototype, {
1870
1875
  *
1871
1876
  * @experimental This feature is using part of the 3D Tiles spec that is not final and is subject to change without Cesium's standard deprecation policy.
1872
1877
  *
1873
- * @type {Boolean}
1878
+ * @type {boolean}
1874
1879
  * @default false
1875
1880
  */
1876
1881
  vectorKeepDecodedPositions: {
@@ -1884,7 +1889,7 @@ Object.defineProperties(Cesium3DTileset.prototype, {
1884
1889
  *
1885
1890
  * @memberof Cesium3DTileset.prototype
1886
1891
  *
1887
- * @type {Boolean}
1892
+ * @type {boolean}
1888
1893
  * @default false
1889
1894
  */
1890
1895
  showCreditsOnScreen: {
@@ -1915,7 +1920,7 @@ Object.defineProperties(Cesium3DTileset.prototype, {
1915
1920
  *
1916
1921
  * @memberof Cesium3DTileset.prototype
1917
1922
  *
1918
- * @type {String}
1923
+ * @type {string}
1919
1924
  * @experimental This feature is using part of the 3D Tiles spec that is not final and is subject to change without Cesium's standard deprecation policy.
1920
1925
  */
1921
1926
  featureIdLabel: {
@@ -1947,7 +1952,7 @@ Object.defineProperties(Cesium3DTileset.prototype, {
1947
1952
  *
1948
1953
  * @memberof Cesium3DTileset.prototype
1949
1954
  *
1950
- * @type {String}
1955
+ * @type {string}
1951
1956
  * @experimental This feature is using part of the 3D Tiles spec that is not final and is subject to change without Cesium's standard deprecation policy.
1952
1957
  */
1953
1958
  instanceFeatureIdLabel: {
@@ -1972,8 +1977,8 @@ Object.defineProperties(Cesium3DTileset.prototype, {
1972
1977
  /**
1973
1978
  * Provides a hook to override the method used to request the tileset json
1974
1979
  * useful when fetching tilesets from remote servers
1975
- * @param {Resource|String} tilesetUrl The url of the json file to be fetched
1976
- * @returns {Promise.<Object>} A promise that resolves with the fetched json data
1980
+ * @param {Resource|string} tilesetUrl The url of the json file to be fetched
1981
+ * @returns {Promise<object>} A promise that resolves with the fetched json data
1977
1982
  */
1978
1983
  Cesium3DTileset.loadJson = function (tilesetUrl) {
1979
1984
  const resource = Resource.createIfNeeded(tilesetUrl);
@@ -2072,7 +2077,7 @@ Cesium3DTileset.prototype.loadTileset = function (
2072
2077
  *
2073
2078
  * @param {Cesium3DTileset} tileset The tileset
2074
2079
  * @param {Resource} baseResource The base resource for the tileset
2075
- * @param {Object} tileHeader The JSON header for the tile
2080
+ * @param {object} tileHeader The JSON header for the tile
2076
2081
  * @param {Cesium3DTile} [parentTile] The parent tile of the new tile
2077
2082
  * @returns {Cesium3DTile} The newly created tile
2078
2083
  *
@@ -2137,8 +2142,8 @@ function makeTile(tileset, baseResource, tileHeader, parentTile) {
2137
2142
  * instance. This is asynchronous since metadata schemas may be external.
2138
2143
  *
2139
2144
  * @param {Cesium3DTileset} tileset The tileset
2140
- * @param {Object} tilesetJson The tileset JSON
2141
- * @return {Promise<Object>} A promise that resolves to tilesetJson for chaining.
2145
+ * @param {object} tilesetJson The tileset JSON
2146
+ * @return {Promise<object>} A promise that resolves to tilesetJson for chaining.
2142
2147
  * @private
2143
2148
  */
2144
2149
  function processMetadataExtension(tileset, tilesetJson) {
@@ -3035,9 +3040,9 @@ Cesium3DTileset.prototype.updateForPass = function (
3035
3040
 
3036
3041
  /**
3037
3042
  * <code>true</code> if the tileset JSON file lists the extension in extensionsUsed; otherwise, <code>false</code>.
3038
- * @param {String} extensionName The name of the extension to check.
3043
+ * @param {string} extensionName The name of the extension to check.
3039
3044
  *
3040
- * @returns {Boolean} <code>true</code> if the tileset JSON file lists the extension in extensionsUsed; otherwise, <code>false</code>.
3045
+ * @returns {boolean} <code>true</code> if the tileset JSON file lists the extension in extensionsUsed; otherwise, <code>false</code>.
3041
3046
  */
3042
3047
  Cesium3DTileset.prototype.hasExtension = function (extensionName) {
3043
3048
  if (!defined(this._extensionsUsed)) {
@@ -3053,7 +3058,7 @@ Cesium3DTileset.prototype.hasExtension = function (extensionName) {
3053
3058
  * If this object was destroyed, it should not be used; calling any function other than
3054
3059
  * <code>isDestroyed</code> will result in a {@link DeveloperError} exception.
3055
3060
  *
3056
- * @returns {Boolean} <code>true</code> if this object was destroyed; otherwise, <code>false</code>.
3061
+ * @returns {boolean} <code>true</code> if this object was destroyed; otherwise, <code>false</code>.
3057
3062
  *
3058
3063
  * @see Cesium3DTileset#destroy
3059
3064
  */
@@ -3129,7 +3134,7 @@ Cesium3DTileset.supportedExtensions = {
3129
3134
  * Checks to see if a given extension is supported by Cesium3DTileset. If
3130
3135
  * the extension is not supported by Cesium3DTileset, it throws a RuntimeError.
3131
3136
  *
3132
- * @param {Object} extensionsRequired The extensions we wish to check
3137
+ * @param {object} extensionsRequired The extensions we wish to check
3133
3138
  *
3134
3139
  * @private
3135
3140
  */
@@ -3150,9 +3155,9 @@ Cesium3DTileset.checkSupportedExtensions = function (extensionsRequired) {
3150
3155
  * @callback Cesium3DTileset.foveatedInterpolationCallback
3151
3156
  * @default Math.lerp
3152
3157
  *
3153
- * @param {Number} p The start value to interpolate.
3154
- * @param {Number} q The end value to interpolate.
3155
- * @param {Number} time The time of interpolation generally in the range <code>[0.0, 1.0]</code>.
3156
- * @returns {Number} The interpolated value.
3158
+ * @param {number} p The start value to interpolate.
3159
+ * @param {number} q The end value to interpolate.
3160
+ * @param {number} time The time of interpolation generally in the range <code>[0.0, 1.0]</code>.
3161
+ * @returns {number} The interpolated value.
3157
3162
  */
3158
3163
  export default Cesium3DTileset;