@babylonjs/gui 5.0.0-rc.7 → 5.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (277) hide show
  1. package/2D/adtInstrumentation.d.ts +52 -52
  2. package/2D/adtInstrumentation.js +126 -126
  3. package/2D/adtInstrumentation.js.map +1 -1
  4. package/2D/advancedDynamicTexture.d.ts +449 -448
  5. package/2D/advancedDynamicTexture.js +1318 -1318
  6. package/2D/advancedDynamicTexture.js.map +1 -1
  7. package/2D/controls/button.d.ts +135 -135
  8. package/2D/controls/button.js +276 -276
  9. package/2D/controls/button.js.map +1 -1
  10. package/2D/controls/checkbox.d.ts +59 -59
  11. package/2D/controls/checkbox.js +188 -188
  12. package/2D/controls/checkbox.js.map +1 -1
  13. package/2D/controls/colorpicker.d.ts +103 -103
  14. package/2D/controls/colorpicker.js +1417 -1417
  15. package/2D/controls/colorpicker.js.map +1 -1
  16. package/2D/controls/container.d.ts +175 -175
  17. package/2D/controls/container.js +570 -570
  18. package/2D/controls/container.js.map +1 -1
  19. package/2D/controls/control.d.ts +866 -866
  20. package/2D/controls/control.js +2433 -2433
  21. package/2D/controls/control.js.map +1 -1
  22. package/2D/controls/displayGrid.d.ts +53 -53
  23. package/2D/controls/displayGrid.js +245 -245
  24. package/2D/controls/displayGrid.js.map +1 -1
  25. package/2D/controls/ellipse.d.ts +21 -21
  26. package/2D/controls/ellipse.js +85 -85
  27. package/2D/controls/ellipse.js.map +1 -1
  28. package/2D/controls/focusableButton.d.ts +59 -59
  29. package/2D/controls/focusableButton.js +99 -99
  30. package/2D/controls/focusableButton.js.map +1 -1
  31. package/2D/controls/focusableControl.d.ts +34 -34
  32. package/2D/controls/focusableControl.js +1 -1
  33. package/2D/controls/focusableControl.js.map +1 -1
  34. package/2D/controls/grid.d.ts +139 -139
  35. package/2D/controls/grid.js +529 -529
  36. package/2D/controls/grid.js.map +1 -1
  37. package/2D/controls/image.d.ts +204 -204
  38. package/2D/controls/image.js +887 -887
  39. package/2D/controls/image.js.map +1 -1
  40. package/2D/controls/index.d.ts +29 -29
  41. package/2D/controls/index.js +29 -29
  42. package/2D/controls/inputPassword.d.ts +9 -8
  43. package/2D/controls/inputPassword.js +28 -25
  44. package/2D/controls/inputPassword.js.map +1 -1
  45. package/2D/controls/inputText.d.ts +201 -201
  46. package/2D/controls/inputText.js +1119 -1119
  47. package/2D/controls/inputText.js.map +1 -1
  48. package/2D/controls/line.d.ts +66 -66
  49. package/2D/controls/line.js +271 -271
  50. package/2D/controls/line.js.map +1 -1
  51. package/2D/controls/multiLine.d.ts +75 -75
  52. package/2D/controls/multiLine.js +262 -262
  53. package/2D/controls/multiLine.js.map +1 -1
  54. package/2D/controls/radioButton.d.ts +49 -49
  55. package/2D/controls/radioButton.js +205 -205
  56. package/2D/controls/radioButton.js.map +1 -1
  57. package/2D/controls/rectangle.d.ts +29 -29
  58. package/2D/controls/rectangle.js +150 -150
  59. package/2D/controls/rectangle.js.map +1 -1
  60. package/2D/controls/scrollViewers/scrollViewer.d.ts +182 -182
  61. package/2D/controls/scrollViewers/scrollViewer.js +677 -677
  62. package/2D/controls/scrollViewers/scrollViewer.js.map +1 -1
  63. package/2D/controls/scrollViewers/scrollViewerWindow.d.ts +57 -57
  64. package/2D/controls/scrollViewers/scrollViewerWindow.js +278 -278
  65. package/2D/controls/scrollViewers/scrollViewerWindow.js.map +1 -1
  66. package/2D/controls/selector.d.ts +263 -263
  67. package/2D/controls/selector.js +692 -692
  68. package/2D/controls/sliders/baseSlider.d.ts +82 -82
  69. package/2D/controls/sliders/baseSlider.js +347 -347
  70. package/2D/controls/sliders/baseSlider.js.map +1 -1
  71. package/2D/controls/sliders/imageBasedSlider.d.ts +49 -49
  72. package/2D/controls/sliders/imageBasedSlider.js +192 -192
  73. package/2D/controls/sliders/imageBasedSlider.js.map +1 -1
  74. package/2D/controls/sliders/imageScrollBar.d.ts +65 -65
  75. package/2D/controls/sliders/imageScrollBar.js +263 -263
  76. package/2D/controls/sliders/imageScrollBar.js.map +1 -1
  77. package/2D/controls/sliders/scrollBar.d.ts +38 -38
  78. package/2D/controls/sliders/scrollBar.js +143 -143
  79. package/2D/controls/sliders/scrollBar.js.map +1 -1
  80. package/2D/controls/sliders/slider.d.ts +35 -35
  81. package/2D/controls/sliders/slider.js +271 -271
  82. package/2D/controls/sliders/slider.js.map +1 -1
  83. package/2D/controls/stackPanel.d.ts +64 -64
  84. package/2D/controls/stackPanel.js +246 -246
  85. package/2D/controls/stackPanel.js.map +1 -1
  86. package/2D/controls/statics.d.ts +6 -6
  87. package/2D/controls/statics.js +49 -49
  88. package/2D/controls/textBlock.d.ts +175 -175
  89. package/2D/controls/textBlock.js +603 -603
  90. package/2D/controls/textBlock.js.map +1 -1
  91. package/2D/controls/textWrapper.d.ts +13 -13
  92. package/2D/controls/textWrapper.js +101 -101
  93. package/2D/controls/toggleButton.d.ts +117 -117
  94. package/2D/controls/toggleButton.js +268 -268
  95. package/2D/controls/toggleButton.js.map +1 -1
  96. package/2D/controls/virtualKeyboard.d.ts +96 -96
  97. package/2D/controls/virtualKeyboard.js +256 -256
  98. package/2D/controls/virtualKeyboard.js.map +1 -1
  99. package/2D/index.d.ts +9 -9
  100. package/2D/index.js +10 -9
  101. package/2D/index.js.map +1 -1
  102. package/2D/math2D.d.ts +117 -117
  103. package/2D/math2D.js +221 -221
  104. package/2D/math2D.js.map +1 -1
  105. package/2D/measure.d.ts +77 -77
  106. package/2D/measure.js +139 -139
  107. package/2D/measure.js.map +1 -1
  108. package/2D/multiLinePoint.d.ts +47 -47
  109. package/2D/multiLinePoint.js +127 -127
  110. package/2D/multiLinePoint.js.map +1 -1
  111. package/2D/style.d.ts +46 -46
  112. package/2D/style.js +97 -97
  113. package/2D/style.js.map +1 -1
  114. package/2D/valueAndUnit.d.ts +89 -89
  115. package/2D/valueAndUnit.js +226 -226
  116. package/2D/valueAndUnit.js.map +1 -1
  117. package/2D/xmlLoader.d.ts +60 -60
  118. package/2D/xmlLoader.js +348 -348
  119. package/2D/xmlLoader.js.map +1 -1
  120. package/3D/behaviors/defaultBehavior.d.ts +73 -73
  121. package/3D/behaviors/defaultBehavior.js +121 -121
  122. package/3D/behaviors/defaultBehavior.js.map +1 -1
  123. package/3D/controls/abstractButton3D.d.ts +15 -15
  124. package/3D/controls/abstractButton3D.js +25 -25
  125. package/3D/controls/abstractButton3D.js.map +1 -1
  126. package/3D/controls/button3D.d.ts +30 -30
  127. package/3D/controls/button3D.js +93 -93
  128. package/3D/controls/button3D.js.map +1 -1
  129. package/3D/controls/container3D.d.ts +72 -72
  130. package/3D/controls/container3D.js +139 -139
  131. package/3D/controls/container3D.js.map +1 -1
  132. package/3D/controls/contentDisplay3D.d.ts +30 -30
  133. package/3D/controls/contentDisplay3D.js +79 -79
  134. package/3D/controls/contentDisplay3D.js.map +1 -1
  135. package/3D/controls/control3D.d.ts +201 -201
  136. package/3D/controls/control3D.js +445 -445
  137. package/3D/controls/control3D.js.map +1 -1
  138. package/3D/controls/cylinderPanel.d.ts +17 -17
  139. package/3D/controls/cylinderPanel.js +66 -66
  140. package/3D/controls/cylinderPanel.js.map +1 -1
  141. package/3D/controls/handMenu.d.ts +28 -28
  142. package/3D/controls/handMenu.js +47 -47
  143. package/3D/controls/handMenu.js.map +1 -1
  144. package/3D/controls/holographicBackplate.d.ts +49 -49
  145. package/3D/controls/holographicBackplate.js +120 -120
  146. package/3D/controls/holographicBackplate.js.map +1 -1
  147. package/3D/controls/holographicButton.d.ts +84 -84
  148. package/3D/controls/holographicButton.js +339 -339
  149. package/3D/controls/holographicButton.js.map +1 -1
  150. package/3D/controls/holographicSlate.d.ts +131 -131
  151. package/3D/controls/holographicSlate.js +431 -431
  152. package/3D/controls/holographicSlate.js.map +1 -1
  153. package/3D/controls/index.d.ts +21 -21
  154. package/3D/controls/index.js +21 -21
  155. package/3D/controls/meshButton3D.d.ts +21 -21
  156. package/3D/controls/meshButton3D.js +62 -62
  157. package/3D/controls/meshButton3D.js.map +1 -1
  158. package/3D/controls/nearMenu.d.ts +44 -44
  159. package/3D/controls/nearMenu.js +114 -114
  160. package/3D/controls/nearMenu.js.map +1 -1
  161. package/3D/controls/planePanel.d.ts +9 -9
  162. package/3D/controls/planePanel.js +36 -36
  163. package/3D/controls/planePanel.js.map +1 -1
  164. package/3D/controls/scatterPanel.d.ts +18 -18
  165. package/3D/controls/scatterPanel.js +108 -108
  166. package/3D/controls/scatterPanel.js.map +1 -1
  167. package/3D/controls/slider3D.d.ts +81 -81
  168. package/3D/controls/slider3D.js +268 -268
  169. package/3D/controls/slider3D.js.map +1 -1
  170. package/3D/controls/spherePanel.d.ts +17 -17
  171. package/3D/controls/spherePanel.js +67 -67
  172. package/3D/controls/spherePanel.js.map +1 -1
  173. package/3D/controls/stackPanel3D.d.ts +22 -22
  174. package/3D/controls/stackPanel3D.js +107 -107
  175. package/3D/controls/touchButton3D.d.ts +80 -80
  176. package/3D/controls/touchButton3D.js +233 -233
  177. package/3D/controls/touchButton3D.js.map +1 -1
  178. package/3D/controls/touchHolographicButton.d.ts +110 -110
  179. package/3D/controls/touchHolographicButton.js +445 -445
  180. package/3D/controls/touchHolographicButton.js.map +1 -1
  181. package/3D/controls/touchHolographicMenu.d.ts +61 -61
  182. package/3D/controls/touchHolographicMenu.js +149 -149
  183. package/3D/controls/touchHolographicMenu.js.map +1 -1
  184. package/3D/controls/touchMeshButton3D.d.ts +21 -21
  185. package/3D/controls/touchMeshButton3D.js +62 -62
  186. package/3D/controls/touchMeshButton3D.js.map +1 -1
  187. package/3D/controls/volumeBasedPanel.d.ts +53 -53
  188. package/3D/controls/volumeBasedPanel.js +174 -174
  189. package/3D/controls/volumeBasedPanel.js.map +1 -1
  190. package/3D/gizmos/gizmoHandle.d.ts +108 -108
  191. package/3D/gizmos/gizmoHandle.js +209 -209
  192. package/3D/gizmos/gizmoHandle.js.map +1 -1
  193. package/3D/gizmos/index.d.ts +2 -2
  194. package/3D/gizmos/index.js +2 -2
  195. package/3D/gizmos/slateGizmo.d.ts +57 -57
  196. package/3D/gizmos/slateGizmo.js +369 -369
  197. package/3D/gizmos/slateGizmo.js.map +1 -1
  198. package/3D/gui3DManager.d.ts +94 -94
  199. package/3D/gui3DManager.js +257 -257
  200. package/3D/gui3DManager.js.map +1 -1
  201. package/3D/index.d.ts +5 -5
  202. package/3D/index.js +6 -5
  203. package/3D/index.js.map +1 -1
  204. package/3D/materials/fluent/fluentMaterial.d.ts +91 -90
  205. package/3D/materials/fluent/fluentMaterial.js +292 -292
  206. package/3D/materials/fluent/fluentMaterial.js.map +1 -1
  207. package/3D/materials/fluent/index.d.ts +1 -1
  208. package/3D/materials/fluent/index.js +1 -1
  209. package/3D/materials/fluent/shaders/fluent.fragment.d.ts +5 -5
  210. package/3D/materials/fluent/shaders/fluent.fragment.js +8 -8
  211. package/3D/materials/fluent/shaders/fluent.vertex.d.ts +5 -5
  212. package/3D/materials/fluent/shaders/fluent.vertex.js +8 -8
  213. package/3D/materials/fluentBackplate/fluentBackplateMaterial.d.ts +155 -154
  214. package/3D/materials/fluentBackplate/fluentBackplateMaterial.js +469 -469
  215. package/3D/materials/fluentBackplate/fluentBackplateMaterial.js.map +1 -1
  216. package/3D/materials/fluentBackplate/index.d.ts +1 -1
  217. package/3D/materials/fluentBackplate/index.js +1 -1
  218. package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.d.ts +5 -5
  219. package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.js +8 -8
  220. package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.d.ts +5 -5
  221. package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.js +8 -8
  222. package/3D/materials/fluentButton/fluentButtonMaterial.d.ts +190 -189
  223. package/3D/materials/fluentButton/fluentButtonMaterial.js +539 -539
  224. package/3D/materials/fluentButton/fluentButtonMaterial.js.map +1 -1
  225. package/3D/materials/fluentButton/index.d.ts +1 -1
  226. package/3D/materials/fluentButton/index.js +1 -1
  227. package/3D/materials/fluentButton/shaders/fluentButton.fragment.d.ts +5 -5
  228. package/3D/materials/fluentButton/shaders/fluentButton.fragment.js +8 -8
  229. package/3D/materials/fluentButton/shaders/fluentButton.vertex.d.ts +5 -5
  230. package/3D/materials/fluentButton/shaders/fluentButton.vertex.js +8 -8
  231. package/3D/materials/fluentMaterial.d.ts +4 -4
  232. package/3D/materials/fluentMaterial.js +4 -4
  233. package/3D/materials/handle/handleMaterial.d.ts +68 -68
  234. package/3D/materials/handle/handleMaterial.js +126 -126
  235. package/3D/materials/handle/handleMaterial.js.map +1 -1
  236. package/3D/materials/handle/index.d.ts +1 -1
  237. package/3D/materials/handle/index.js +1 -1
  238. package/3D/materials/handle/shaders/handle.fragment.d.ts +5 -5
  239. package/3D/materials/handle/shaders/handle.fragment.js +8 -8
  240. package/3D/materials/handle/shaders/handle.vertex.d.ts +5 -5
  241. package/3D/materials/handle/shaders/handle.vertex.js +8 -8
  242. package/3D/materials/index.d.ts +5 -5
  243. package/3D/materials/index.js +6 -5
  244. package/3D/materials/index.js.map +1 -1
  245. package/3D/materials/mrdl/index.d.ts +3 -3
  246. package/3D/materials/mrdl/index.js +3 -3
  247. package/3D/materials/mrdl/mrdlBackplateMaterial.d.ts +148 -147
  248. package/3D/materials/mrdl/mrdlBackplateMaterial.js +436 -436
  249. package/3D/materials/mrdl/mrdlBackplateMaterial.js.map +1 -1
  250. package/3D/materials/mrdl/mrdlSliderBarMaterial.d.ts +334 -333
  251. package/3D/materials/mrdl/mrdlSliderBarMaterial.js +851 -851
  252. package/3D/materials/mrdl/mrdlSliderBarMaterial.js.map +1 -1
  253. package/3D/materials/mrdl/mrdlSliderThumbMaterial.d.ts +334 -333
  254. package/3D/materials/mrdl/mrdlSliderThumbMaterial.js +851 -851
  255. package/3D/materials/mrdl/mrdlSliderThumbMaterial.js.map +1 -1
  256. package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.d.ts +5 -5
  257. package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.js +8 -8
  258. package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.d.ts +5 -5
  259. package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.js +8 -8
  260. package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.d.ts +5 -5
  261. package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.js +8 -8
  262. package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.d.ts +5 -5
  263. package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.js +8 -8
  264. package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.d.ts +5 -5
  265. package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.js +8 -8
  266. package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.d.ts +5 -5
  267. package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.js +8 -8
  268. package/3D/vector3WithInfo.d.ts +16 -16
  269. package/3D/vector3WithInfo.js +23 -23
  270. package/index.d.ts +2 -2
  271. package/index.js +3 -2
  272. package/index.js.map +1 -1
  273. package/legacy/legacy.d.ts +1 -1
  274. package/legacy/legacy.js +14 -13
  275. package/legacy/legacy.js.map +1 -1
  276. package/license.md +71 -0
  277. package/package.json +24 -5
@@ -1,333 +1,334 @@
1
- import { Nullable } from "@babylonjs/core/types.js";
2
- import { Matrix, Vector2, Vector3, Vector4 } from "@babylonjs/core/Maths/math.vector.js";
3
- import { IAnimatable } from "@babylonjs/core/Animations/animatable.interface.js";
4
- import { BaseTexture } from "@babylonjs/core/Materials/Textures/baseTexture.js";
5
- import { Texture } from "@babylonjs/core/Materials/Textures/texture.js";
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- import { PushMaterial } from "@babylonjs/core/Materials/pushMaterial.js";
7
- import { AbstractMesh } from "@babylonjs/core/Meshes/abstractMesh.js";
8
- import { SubMesh } from "@babylonjs/core/Meshes/subMesh.js";
9
- import { Mesh } from "@babylonjs/core/Meshes/mesh.js";
10
- import { Scene } from "@babylonjs/core/scene.js";
11
- import { Color4 } from "@babylonjs/core/Maths/math.color.js";
12
- import "./shaders/mrdlSliderThumb.fragment";
13
- import "./shaders/mrdlSliderThumb.vertex";
14
- /**
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- * Class used to render Slider Thumb material with MRDL
16
- */
17
- export declare class MRDLSliderThumbMaterial extends PushMaterial {
18
- /**
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- * URL pointing to the texture used to define the coloring for the Iridescent Map effect.
20
- */
21
- static BLUE_GRADIENT_TEXTURE_URL: string;
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- private _blueGradientTexture;
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- /**
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- * Gets or sets the corner Radius on the slider thumb.
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- */
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- radius: number;
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- /**
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- * Gets or sets the Bevel Front on the slider thumb.
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- */
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- bevelFront: number;
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- /**
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- * Gets or sets the Bevel Front Stretch on the slider thumb.
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- */
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- bevelFrontStretch: number;
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- /**
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- * Gets or sets the Bevel Back on the slider thumb.
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- */
38
- bevelBack: number;
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- /**
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- * Gets or sets the Bevel Back Stretch on the slider thumb.
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- */
42
- bevelBackStretch: number;
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- /**
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- * Gets or sets the top left Radii Multiplier.
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- */
46
- radiusTopLeft: number;
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- /**
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- * Gets or sets the top left Radii Multiplier.
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- */
50
- radiusTopRight: number;
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- /**
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- * Gets or sets the top left Radii Multiplier.
53
- */
54
- radiusBottomLeft: number;
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- /**
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- * Gets or sets the top left Radii Multiplier.
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- */
58
- radiusBottomRight: number;
59
- /**
60
- * Gets or sets whether Bulge is enabled.
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- * Default is false.
62
- */
63
- bulgeEnabled: boolean;
64
- /**
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- * Gets or sets the Bulge Height.
66
- */
67
- bulgeHeight: number;
68
- /**
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- * Gets or sets the Bulge Radius.
70
- */
71
- bulgeRadius: number;
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- /**
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- * Gets or sets the Sun Intensity.
74
- */
75
- sunIntensity: number;
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- /**
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- * Gets or sets the Sun Theta.
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- */
79
- sunTheta: number;
80
- /**
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- * Gets or sets the Sun Phi.
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- */
83
- sunPhi: number;
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- /**
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- * Gets or sets the Indirect Diffuse.
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- */
87
- indirectDiffuse: number;
88
- /**
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- * Gets or sets the base albedo.
90
- */
91
- albedo: Color4;
92
- /**
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- * Gets or sets the Specular value.
94
- */
95
- specular: number;
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- /**
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- * Gets or sets the Shininess value.
98
- */
99
- shininess: number;
100
- /**
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- * Gets or sets the Sharpness value.
102
- */
103
- sharpness: number;
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- /**
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- * Gets or sets the Subsurface value.
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- */
107
- subsurface: number;
108
- /**
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- * Gets or sets the left gradient color.
110
- */
111
- leftGradientColor: Color4;
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- /**
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- * Gets or sets the right gradient color.
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- */
115
- rightGradientColor: Color4;
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- /**
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- * Gets or sets the reflection value.
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- */
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- reflection: number;
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- /**
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- * Gets or sets the front reflect value.
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- */
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- frontReflect: number;
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- /**
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- * Gets or sets the edge reflect value.
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- */
127
- edgeReflect: number;
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- /**
129
- * Gets or sets the power value.
130
- */
131
- power: number;
132
- /**
133
- * Gets or sets the sky color.
134
- */
135
- skyColor: Color4;
136
- /**
137
- * Gets or sets the horizon color.
138
- */
139
- horizonColor: Color4;
140
- /**
141
- * Gets or sets the ground color.
142
- */
143
- groundColor: Color4;
144
- /**
145
- * Gets or sets the horizon power value.
146
- */
147
- horizonPower: number;
148
- /**
149
- * Gets or sets the finger occlusion width value.
150
- */
151
- width: number;
152
- /**
153
- * Gets or sets the finger occlusion fuzz value.
154
- */
155
- fuzz: number;
156
- /**
157
- * Gets or sets the minimum finger occlusion fuzz value.
158
- */
159
- minFuzz: number;
160
- /**
161
- * Gets or sets the finger occlusion clip fade value.
162
- */
163
- clipFade: number;
164
- /**
165
- * Gets or sets the hue shift value.
166
- */
167
- hueShift: number;
168
- /**
169
- * Gets or sets the saturation shift value.
170
- */
171
- saturationShift: number;
172
- /**
173
- * Gets or sets the value shift.
174
- */
175
- valueShift: number;
176
- /**
177
- * Gets or sets the position of the hover glow effect.
178
- */
179
- blobPosition: Vector3;
180
- /**
181
- * Gets or sets the intensity of the hover glow effect.
182
- */
183
- blobIntensity: number;
184
- /**
185
- * Gets or sets the near size of the hover glow effect.
186
- */
187
- blobNearSize: number;
188
- /**
189
- * Gets or sets the far size of the hover glow effect.
190
- */
191
- blobFarSize: number;
192
- /**
193
- * Gets or sets the distance considered "near" to the mesh, which controls the size of the hover glow effect (see blobNearSize).
194
- */
195
- blobNearDistance: number;
196
- /**
197
- * Gets or sets the distance considered "far" from the mesh, which controls the size of the hover glow effect (see blobFarSize).
198
- */
199
- blobFarDistance: number;
200
- /**
201
- * Gets or sets the length of the hover glow effect fade.
202
- */
203
- blobFadeLength: number;
204
- /**
205
- * Gets or sets the progress of the hover glow effect selection animation corresponding to the left pointer (0.0 - 1.0).
206
- */
207
- blobPulse: number;
208
- /**
209
- * Gets or sets the opacity of the hover glow effect corresponding to the left pointer (0.0 - 1.0). Default is 0.
210
- */
211
- blobFade: number;
212
- /**
213
- * Gets or sets the position of the hover glow effect.
214
- */
215
- blobPosition2: Vector3;
216
- /**
217
- * Gets or sets the size of the hover glow effect when the right pointer is considered "near" to the mesh (see blobNearDistance).
218
- */
219
- blobNearSize2: number;
220
- /**
221
- * Gets or sets the progress of the hover glow effect selection animation corresponding to the right pointer (0.0 - 1.0).
222
- */
223
- blobPulse2: number;
224
- /**
225
- * Gets or sets the opacity of the hover glow effect corresponding to the right pointer (0.0 - 1.0). Default is 1.
226
- */
227
- blobFade2: number;
228
- /**
229
- * Gets or sets the texture of the hover glow effect.
230
- */
231
- blobTexture: Texture;
232
- /**
233
- * Gets or sets the finger position for left index.
234
- */
235
- leftIndexPosition: Vector3;
236
- /**
237
- * Gets or sets the finger position for right index.
238
- */
239
- rightIndexPosition: Vector3;
240
- /**
241
- * Gets or sets the finger position for left index middle position.
242
- */
243
- leftIndexMiddlePosition: Vector3;
244
- /**
245
- * Gets or sets the finger position for right index middle position.
246
- */
247
- rightIndexMiddlePosition: Vector3;
248
- /**
249
- * Gets or sets the Decal Scale for XY.
250
- */
251
- decalScaleXY: Vector2;
252
- /**
253
- * Gets or sets decalFrontOnly
254
- * Default is true
255
- */
256
- decalFrontOnly: boolean;
257
- /**
258
- * Gets or sets the Rim Light intensity.
259
- */
260
- rimIntensity: number;
261
- /**
262
- * Gets or sets the Rim Light hue shift value.
263
- */
264
- rimHueShift: number;
265
- /**
266
- * Gets or sets the Rim Light saturation shift value.
267
- */
268
- rimSaturationShift: number;
269
- /**
270
- * Gets or sets the Rim Light value shift.
271
- */
272
- rimValueShift: number;
273
- /**
274
- * Gets or sets the intensity of the iridescence effect.
275
- */
276
- iridescenceIntensity: number;
277
- /**
278
- * @hidden
279
- */
280
- useGlobalLeftIndex: number;
281
- /**
282
- * @hidden
283
- */
284
- useGlobalRightIndex: number;
285
- /**
286
- * @hidden
287
- */
288
- globalLeftIndexTipProximity: number;
289
- /**
290
- * @hidden
291
- */
292
- globalRightIndexTipProximity: number;
293
- /**
294
- * @hidden
295
- */
296
- globalLeftIndexTipPosition: Vector4;
297
- /**
298
- * @hidden
299
- */
300
- globaRightIndexTipPosition: Vector4;
301
- /**
302
- * @hidden
303
- */
304
- globalLeftThumbTipPosition: Vector4;
305
- /**
306
- * @hidden
307
- */
308
- globalRightThumbTipPosition: Vector4;
309
- /**
310
- * @hidden
311
- */
312
- globalLeftIndexMiddlePosition: Vector4;
313
- /**
314
- * @hidden
315
- */
316
- globalRightIndexMiddlePosition: Vector4;
317
- constructor(name: string, scene?: Scene);
318
- needAlphaBlending(): boolean;
319
- needAlphaTesting(): boolean;
320
- getAlphaTestTexture(): Nullable<BaseTexture>;
321
- isReadyForSubMesh(mesh: AbstractMesh, subMesh: SubMesh): boolean;
322
- bindForSubMesh(world: Matrix, mesh: Mesh, subMesh: SubMesh): void;
323
- /**
324
- * Get the list of animatables in the material.
325
- * @returns the list of animatables object used in the material
326
- */
327
- getAnimatables(): IAnimatable[];
328
- dispose(forceDisposeEffect?: boolean): void;
329
- clone(name: string): MRDLSliderThumbMaterial;
330
- serialize(): any;
331
- getClassName(): string;
332
- static Parse(source: any, scene: Scene, rootUrl: string): MRDLSliderThumbMaterial;
333
- }
1
+ import type { Nullable } from "@babylonjs/core/types.js";
2
+ import type { Matrix } from "@babylonjs/core/Maths/math.vector.js";
3
+ import { Vector2, Vector3, Vector4 } from "@babylonjs/core/Maths/math.vector.js";
4
+ import type { IAnimatable } from "@babylonjs/core/Animations/animatable.interface.js";
5
+ import type { BaseTexture } from "@babylonjs/core/Materials/Textures/baseTexture.js";
6
+ import { Texture } from "@babylonjs/core/Materials/Textures/texture.js";
7
+ import { PushMaterial } from "@babylonjs/core/Materials/pushMaterial.js";
8
+ import type { AbstractMesh } from "@babylonjs/core/Meshes/abstractMesh.js";
9
+ import type { SubMesh } from "@babylonjs/core/Meshes/subMesh.js";
10
+ import type { Mesh } from "@babylonjs/core/Meshes/mesh.js";
11
+ import type { Scene } from "@babylonjs/core/scene.js";
12
+ import { Color4 } from "@babylonjs/core/Maths/math.color.js";
13
+ import "./shaders/mrdlSliderThumb.fragment";
14
+ import "./shaders/mrdlSliderThumb.vertex";
15
+ /**
16
+ * Class used to render Slider Thumb material with MRDL
17
+ */
18
+ export declare class MRDLSliderThumbMaterial extends PushMaterial {
19
+ /**
20
+ * URL pointing to the texture used to define the coloring for the Iridescent Map effect.
21
+ */
22
+ static BLUE_GRADIENT_TEXTURE_URL: string;
23
+ private _blueGradientTexture;
24
+ /**
25
+ * Gets or sets the corner Radius on the slider thumb.
26
+ */
27
+ radius: number;
28
+ /**
29
+ * Gets or sets the Bevel Front on the slider thumb.
30
+ */
31
+ bevelFront: number;
32
+ /**
33
+ * Gets or sets the Bevel Front Stretch on the slider thumb.
34
+ */
35
+ bevelFrontStretch: number;
36
+ /**
37
+ * Gets or sets the Bevel Back on the slider thumb.
38
+ */
39
+ bevelBack: number;
40
+ /**
41
+ * Gets or sets the Bevel Back Stretch on the slider thumb.
42
+ */
43
+ bevelBackStretch: number;
44
+ /**
45
+ * Gets or sets the top left Radii Multiplier.
46
+ */
47
+ radiusTopLeft: number;
48
+ /**
49
+ * Gets or sets the top left Radii Multiplier.
50
+ */
51
+ radiusTopRight: number;
52
+ /**
53
+ * Gets or sets the top left Radii Multiplier.
54
+ */
55
+ radiusBottomLeft: number;
56
+ /**
57
+ * Gets or sets the top left Radii Multiplier.
58
+ */
59
+ radiusBottomRight: number;
60
+ /**
61
+ * Gets or sets whether Bulge is enabled.
62
+ * Default is false.
63
+ */
64
+ bulgeEnabled: boolean;
65
+ /**
66
+ * Gets or sets the Bulge Height.
67
+ */
68
+ bulgeHeight: number;
69
+ /**
70
+ * Gets or sets the Bulge Radius.
71
+ */
72
+ bulgeRadius: number;
73
+ /**
74
+ * Gets or sets the Sun Intensity.
75
+ */
76
+ sunIntensity: number;
77
+ /**
78
+ * Gets or sets the Sun Theta.
79
+ */
80
+ sunTheta: number;
81
+ /**
82
+ * Gets or sets the Sun Phi.
83
+ */
84
+ sunPhi: number;
85
+ /**
86
+ * Gets or sets the Indirect Diffuse.
87
+ */
88
+ indirectDiffuse: number;
89
+ /**
90
+ * Gets or sets the base albedo.
91
+ */
92
+ albedo: Color4;
93
+ /**
94
+ * Gets or sets the Specular value.
95
+ */
96
+ specular: number;
97
+ /**
98
+ * Gets or sets the Shininess value.
99
+ */
100
+ shininess: number;
101
+ /**
102
+ * Gets or sets the Sharpness value.
103
+ */
104
+ sharpness: number;
105
+ /**
106
+ * Gets or sets the Subsurface value.
107
+ */
108
+ subsurface: number;
109
+ /**
110
+ * Gets or sets the left gradient color.
111
+ */
112
+ leftGradientColor: Color4;
113
+ /**
114
+ * Gets or sets the right gradient color.
115
+ */
116
+ rightGradientColor: Color4;
117
+ /**
118
+ * Gets or sets the reflection value.
119
+ */
120
+ reflection: number;
121
+ /**
122
+ * Gets or sets the front reflect value.
123
+ */
124
+ frontReflect: number;
125
+ /**
126
+ * Gets or sets the edge reflect value.
127
+ */
128
+ edgeReflect: number;
129
+ /**
130
+ * Gets or sets the power value.
131
+ */
132
+ power: number;
133
+ /**
134
+ * Gets or sets the sky color.
135
+ */
136
+ skyColor: Color4;
137
+ /**
138
+ * Gets or sets the horizon color.
139
+ */
140
+ horizonColor: Color4;
141
+ /**
142
+ * Gets or sets the ground color.
143
+ */
144
+ groundColor: Color4;
145
+ /**
146
+ * Gets or sets the horizon power value.
147
+ */
148
+ horizonPower: number;
149
+ /**
150
+ * Gets or sets the finger occlusion width value.
151
+ */
152
+ width: number;
153
+ /**
154
+ * Gets or sets the finger occlusion fuzz value.
155
+ */
156
+ fuzz: number;
157
+ /**
158
+ * Gets or sets the minimum finger occlusion fuzz value.
159
+ */
160
+ minFuzz: number;
161
+ /**
162
+ * Gets or sets the finger occlusion clip fade value.
163
+ */
164
+ clipFade: number;
165
+ /**
166
+ * Gets or sets the hue shift value.
167
+ */
168
+ hueShift: number;
169
+ /**
170
+ * Gets or sets the saturation shift value.
171
+ */
172
+ saturationShift: number;
173
+ /**
174
+ * Gets or sets the value shift.
175
+ */
176
+ valueShift: number;
177
+ /**
178
+ * Gets or sets the position of the hover glow effect.
179
+ */
180
+ blobPosition: Vector3;
181
+ /**
182
+ * Gets or sets the intensity of the hover glow effect.
183
+ */
184
+ blobIntensity: number;
185
+ /**
186
+ * Gets or sets the near size of the hover glow effect.
187
+ */
188
+ blobNearSize: number;
189
+ /**
190
+ * Gets or sets the far size of the hover glow effect.
191
+ */
192
+ blobFarSize: number;
193
+ /**
194
+ * Gets or sets the distance considered "near" to the mesh, which controls the size of the hover glow effect (see blobNearSize).
195
+ */
196
+ blobNearDistance: number;
197
+ /**
198
+ * Gets or sets the distance considered "far" from the mesh, which controls the size of the hover glow effect (see blobFarSize).
199
+ */
200
+ blobFarDistance: number;
201
+ /**
202
+ * Gets or sets the length of the hover glow effect fade.
203
+ */
204
+ blobFadeLength: number;
205
+ /**
206
+ * Gets or sets the progress of the hover glow effect selection animation corresponding to the left pointer (0.0 - 1.0).
207
+ */
208
+ blobPulse: number;
209
+ /**
210
+ * Gets or sets the opacity of the hover glow effect corresponding to the left pointer (0.0 - 1.0). Default is 0.
211
+ */
212
+ blobFade: number;
213
+ /**
214
+ * Gets or sets the position of the hover glow effect.
215
+ */
216
+ blobPosition2: Vector3;
217
+ /**
218
+ * Gets or sets the size of the hover glow effect when the right pointer is considered "near" to the mesh (see blobNearDistance).
219
+ */
220
+ blobNearSize2: number;
221
+ /**
222
+ * Gets or sets the progress of the hover glow effect selection animation corresponding to the right pointer (0.0 - 1.0).
223
+ */
224
+ blobPulse2: number;
225
+ /**
226
+ * Gets or sets the opacity of the hover glow effect corresponding to the right pointer (0.0 - 1.0). Default is 1.
227
+ */
228
+ blobFade2: number;
229
+ /**
230
+ * Gets or sets the texture of the hover glow effect.
231
+ */
232
+ blobTexture: Texture;
233
+ /**
234
+ * Gets or sets the finger position for left index.
235
+ */
236
+ leftIndexPosition: Vector3;
237
+ /**
238
+ * Gets or sets the finger position for right index.
239
+ */
240
+ rightIndexPosition: Vector3;
241
+ /**
242
+ * Gets or sets the finger position for left index middle position.
243
+ */
244
+ leftIndexMiddlePosition: Vector3;
245
+ /**
246
+ * Gets or sets the finger position for right index middle position.
247
+ */
248
+ rightIndexMiddlePosition: Vector3;
249
+ /**
250
+ * Gets or sets the Decal Scale for XY.
251
+ */
252
+ decalScaleXY: Vector2;
253
+ /**
254
+ * Gets or sets decalFrontOnly
255
+ * Default is true
256
+ */
257
+ decalFrontOnly: boolean;
258
+ /**
259
+ * Gets or sets the Rim Light intensity.
260
+ */
261
+ rimIntensity: number;
262
+ /**
263
+ * Gets or sets the Rim Light hue shift value.
264
+ */
265
+ rimHueShift: number;
266
+ /**
267
+ * Gets or sets the Rim Light saturation shift value.
268
+ */
269
+ rimSaturationShift: number;
270
+ /**
271
+ * Gets or sets the Rim Light value shift.
272
+ */
273
+ rimValueShift: number;
274
+ /**
275
+ * Gets or sets the intensity of the iridescence effect.
276
+ */
277
+ iridescenceIntensity: number;
278
+ /**
279
+ * @hidden
280
+ */
281
+ useGlobalLeftIndex: number;
282
+ /**
283
+ * @hidden
284
+ */
285
+ useGlobalRightIndex: number;
286
+ /**
287
+ * @hidden
288
+ */
289
+ globalLeftIndexTipProximity: number;
290
+ /**
291
+ * @hidden
292
+ */
293
+ globalRightIndexTipProximity: number;
294
+ /**
295
+ * @hidden
296
+ */
297
+ globalLeftIndexTipPosition: Vector4;
298
+ /**
299
+ * @hidden
300
+ */
301
+ globaRightIndexTipPosition: Vector4;
302
+ /**
303
+ * @hidden
304
+ */
305
+ globalLeftThumbTipPosition: Vector4;
306
+ /**
307
+ * @hidden
308
+ */
309
+ globalRightThumbTipPosition: Vector4;
310
+ /**
311
+ * @hidden
312
+ */
313
+ globalLeftIndexMiddlePosition: Vector4;
314
+ /**
315
+ * @hidden
316
+ */
317
+ globalRightIndexMiddlePosition: Vector4;
318
+ constructor(name: string, scene?: Scene);
319
+ needAlphaBlending(): boolean;
320
+ needAlphaTesting(): boolean;
321
+ getAlphaTestTexture(): Nullable<BaseTexture>;
322
+ isReadyForSubMesh(mesh: AbstractMesh, subMesh: SubMesh): boolean;
323
+ bindForSubMesh(world: Matrix, mesh: Mesh, subMesh: SubMesh): void;
324
+ /**
325
+ * Get the list of animatables in the material.
326
+ * @returns the list of animatables object used in the material
327
+ */
328
+ getAnimatables(): IAnimatable[];
329
+ dispose(forceDisposeEffect?: boolean): void;
330
+ clone(name: string): MRDLSliderThumbMaterial;
331
+ serialize(): any;
332
+ getClassName(): string;
333
+ static Parse(source: any, scene: Scene, rootUrl: string): MRDLSliderThumbMaterial;
334
+ }