@babylonjs/gui 5.0.0-rc.7 → 5.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (277) hide show
  1. package/2D/adtInstrumentation.d.ts +52 -52
  2. package/2D/adtInstrumentation.js +126 -126
  3. package/2D/adtInstrumentation.js.map +1 -1
  4. package/2D/advancedDynamicTexture.d.ts +449 -448
  5. package/2D/advancedDynamicTexture.js +1318 -1318
  6. package/2D/advancedDynamicTexture.js.map +1 -1
  7. package/2D/controls/button.d.ts +135 -135
  8. package/2D/controls/button.js +276 -276
  9. package/2D/controls/button.js.map +1 -1
  10. package/2D/controls/checkbox.d.ts +59 -59
  11. package/2D/controls/checkbox.js +188 -188
  12. package/2D/controls/checkbox.js.map +1 -1
  13. package/2D/controls/colorpicker.d.ts +103 -103
  14. package/2D/controls/colorpicker.js +1417 -1417
  15. package/2D/controls/colorpicker.js.map +1 -1
  16. package/2D/controls/container.d.ts +175 -175
  17. package/2D/controls/container.js +570 -570
  18. package/2D/controls/container.js.map +1 -1
  19. package/2D/controls/control.d.ts +866 -866
  20. package/2D/controls/control.js +2433 -2433
  21. package/2D/controls/control.js.map +1 -1
  22. package/2D/controls/displayGrid.d.ts +53 -53
  23. package/2D/controls/displayGrid.js +245 -245
  24. package/2D/controls/displayGrid.js.map +1 -1
  25. package/2D/controls/ellipse.d.ts +21 -21
  26. package/2D/controls/ellipse.js +85 -85
  27. package/2D/controls/ellipse.js.map +1 -1
  28. package/2D/controls/focusableButton.d.ts +59 -59
  29. package/2D/controls/focusableButton.js +99 -99
  30. package/2D/controls/focusableButton.js.map +1 -1
  31. package/2D/controls/focusableControl.d.ts +34 -34
  32. package/2D/controls/focusableControl.js +1 -1
  33. package/2D/controls/focusableControl.js.map +1 -1
  34. package/2D/controls/grid.d.ts +139 -139
  35. package/2D/controls/grid.js +529 -529
  36. package/2D/controls/grid.js.map +1 -1
  37. package/2D/controls/image.d.ts +204 -204
  38. package/2D/controls/image.js +887 -887
  39. package/2D/controls/image.js.map +1 -1
  40. package/2D/controls/index.d.ts +29 -29
  41. package/2D/controls/index.js +29 -29
  42. package/2D/controls/inputPassword.d.ts +9 -8
  43. package/2D/controls/inputPassword.js +28 -25
  44. package/2D/controls/inputPassword.js.map +1 -1
  45. package/2D/controls/inputText.d.ts +201 -201
  46. package/2D/controls/inputText.js +1119 -1119
  47. package/2D/controls/inputText.js.map +1 -1
  48. package/2D/controls/line.d.ts +66 -66
  49. package/2D/controls/line.js +271 -271
  50. package/2D/controls/line.js.map +1 -1
  51. package/2D/controls/multiLine.d.ts +75 -75
  52. package/2D/controls/multiLine.js +262 -262
  53. package/2D/controls/multiLine.js.map +1 -1
  54. package/2D/controls/radioButton.d.ts +49 -49
  55. package/2D/controls/radioButton.js +205 -205
  56. package/2D/controls/radioButton.js.map +1 -1
  57. package/2D/controls/rectangle.d.ts +29 -29
  58. package/2D/controls/rectangle.js +150 -150
  59. package/2D/controls/rectangle.js.map +1 -1
  60. package/2D/controls/scrollViewers/scrollViewer.d.ts +182 -182
  61. package/2D/controls/scrollViewers/scrollViewer.js +677 -677
  62. package/2D/controls/scrollViewers/scrollViewer.js.map +1 -1
  63. package/2D/controls/scrollViewers/scrollViewerWindow.d.ts +57 -57
  64. package/2D/controls/scrollViewers/scrollViewerWindow.js +278 -278
  65. package/2D/controls/scrollViewers/scrollViewerWindow.js.map +1 -1
  66. package/2D/controls/selector.d.ts +263 -263
  67. package/2D/controls/selector.js +692 -692
  68. package/2D/controls/sliders/baseSlider.d.ts +82 -82
  69. package/2D/controls/sliders/baseSlider.js +347 -347
  70. package/2D/controls/sliders/baseSlider.js.map +1 -1
  71. package/2D/controls/sliders/imageBasedSlider.d.ts +49 -49
  72. package/2D/controls/sliders/imageBasedSlider.js +192 -192
  73. package/2D/controls/sliders/imageBasedSlider.js.map +1 -1
  74. package/2D/controls/sliders/imageScrollBar.d.ts +65 -65
  75. package/2D/controls/sliders/imageScrollBar.js +263 -263
  76. package/2D/controls/sliders/imageScrollBar.js.map +1 -1
  77. package/2D/controls/sliders/scrollBar.d.ts +38 -38
  78. package/2D/controls/sliders/scrollBar.js +143 -143
  79. package/2D/controls/sliders/scrollBar.js.map +1 -1
  80. package/2D/controls/sliders/slider.d.ts +35 -35
  81. package/2D/controls/sliders/slider.js +271 -271
  82. package/2D/controls/sliders/slider.js.map +1 -1
  83. package/2D/controls/stackPanel.d.ts +64 -64
  84. package/2D/controls/stackPanel.js +246 -246
  85. package/2D/controls/stackPanel.js.map +1 -1
  86. package/2D/controls/statics.d.ts +6 -6
  87. package/2D/controls/statics.js +49 -49
  88. package/2D/controls/textBlock.d.ts +175 -175
  89. package/2D/controls/textBlock.js +603 -603
  90. package/2D/controls/textBlock.js.map +1 -1
  91. package/2D/controls/textWrapper.d.ts +13 -13
  92. package/2D/controls/textWrapper.js +101 -101
  93. package/2D/controls/toggleButton.d.ts +117 -117
  94. package/2D/controls/toggleButton.js +268 -268
  95. package/2D/controls/toggleButton.js.map +1 -1
  96. package/2D/controls/virtualKeyboard.d.ts +96 -96
  97. package/2D/controls/virtualKeyboard.js +256 -256
  98. package/2D/controls/virtualKeyboard.js.map +1 -1
  99. package/2D/index.d.ts +9 -9
  100. package/2D/index.js +10 -9
  101. package/2D/index.js.map +1 -1
  102. package/2D/math2D.d.ts +117 -117
  103. package/2D/math2D.js +221 -221
  104. package/2D/math2D.js.map +1 -1
  105. package/2D/measure.d.ts +77 -77
  106. package/2D/measure.js +139 -139
  107. package/2D/measure.js.map +1 -1
  108. package/2D/multiLinePoint.d.ts +47 -47
  109. package/2D/multiLinePoint.js +127 -127
  110. package/2D/multiLinePoint.js.map +1 -1
  111. package/2D/style.d.ts +46 -46
  112. package/2D/style.js +97 -97
  113. package/2D/style.js.map +1 -1
  114. package/2D/valueAndUnit.d.ts +89 -89
  115. package/2D/valueAndUnit.js +226 -226
  116. package/2D/valueAndUnit.js.map +1 -1
  117. package/2D/xmlLoader.d.ts +60 -60
  118. package/2D/xmlLoader.js +348 -348
  119. package/2D/xmlLoader.js.map +1 -1
  120. package/3D/behaviors/defaultBehavior.d.ts +73 -73
  121. package/3D/behaviors/defaultBehavior.js +121 -121
  122. package/3D/behaviors/defaultBehavior.js.map +1 -1
  123. package/3D/controls/abstractButton3D.d.ts +15 -15
  124. package/3D/controls/abstractButton3D.js +25 -25
  125. package/3D/controls/abstractButton3D.js.map +1 -1
  126. package/3D/controls/button3D.d.ts +30 -30
  127. package/3D/controls/button3D.js +93 -93
  128. package/3D/controls/button3D.js.map +1 -1
  129. package/3D/controls/container3D.d.ts +72 -72
  130. package/3D/controls/container3D.js +139 -139
  131. package/3D/controls/container3D.js.map +1 -1
  132. package/3D/controls/contentDisplay3D.d.ts +30 -30
  133. package/3D/controls/contentDisplay3D.js +79 -79
  134. package/3D/controls/contentDisplay3D.js.map +1 -1
  135. package/3D/controls/control3D.d.ts +201 -201
  136. package/3D/controls/control3D.js +445 -445
  137. package/3D/controls/control3D.js.map +1 -1
  138. package/3D/controls/cylinderPanel.d.ts +17 -17
  139. package/3D/controls/cylinderPanel.js +66 -66
  140. package/3D/controls/cylinderPanel.js.map +1 -1
  141. package/3D/controls/handMenu.d.ts +28 -28
  142. package/3D/controls/handMenu.js +47 -47
  143. package/3D/controls/handMenu.js.map +1 -1
  144. package/3D/controls/holographicBackplate.d.ts +49 -49
  145. package/3D/controls/holographicBackplate.js +120 -120
  146. package/3D/controls/holographicBackplate.js.map +1 -1
  147. package/3D/controls/holographicButton.d.ts +84 -84
  148. package/3D/controls/holographicButton.js +339 -339
  149. package/3D/controls/holographicButton.js.map +1 -1
  150. package/3D/controls/holographicSlate.d.ts +131 -131
  151. package/3D/controls/holographicSlate.js +431 -431
  152. package/3D/controls/holographicSlate.js.map +1 -1
  153. package/3D/controls/index.d.ts +21 -21
  154. package/3D/controls/index.js +21 -21
  155. package/3D/controls/meshButton3D.d.ts +21 -21
  156. package/3D/controls/meshButton3D.js +62 -62
  157. package/3D/controls/meshButton3D.js.map +1 -1
  158. package/3D/controls/nearMenu.d.ts +44 -44
  159. package/3D/controls/nearMenu.js +114 -114
  160. package/3D/controls/nearMenu.js.map +1 -1
  161. package/3D/controls/planePanel.d.ts +9 -9
  162. package/3D/controls/planePanel.js +36 -36
  163. package/3D/controls/planePanel.js.map +1 -1
  164. package/3D/controls/scatterPanel.d.ts +18 -18
  165. package/3D/controls/scatterPanel.js +108 -108
  166. package/3D/controls/scatterPanel.js.map +1 -1
  167. package/3D/controls/slider3D.d.ts +81 -81
  168. package/3D/controls/slider3D.js +268 -268
  169. package/3D/controls/slider3D.js.map +1 -1
  170. package/3D/controls/spherePanel.d.ts +17 -17
  171. package/3D/controls/spherePanel.js +67 -67
  172. package/3D/controls/spherePanel.js.map +1 -1
  173. package/3D/controls/stackPanel3D.d.ts +22 -22
  174. package/3D/controls/stackPanel3D.js +107 -107
  175. package/3D/controls/touchButton3D.d.ts +80 -80
  176. package/3D/controls/touchButton3D.js +233 -233
  177. package/3D/controls/touchButton3D.js.map +1 -1
  178. package/3D/controls/touchHolographicButton.d.ts +110 -110
  179. package/3D/controls/touchHolographicButton.js +445 -445
  180. package/3D/controls/touchHolographicButton.js.map +1 -1
  181. package/3D/controls/touchHolographicMenu.d.ts +61 -61
  182. package/3D/controls/touchHolographicMenu.js +149 -149
  183. package/3D/controls/touchHolographicMenu.js.map +1 -1
  184. package/3D/controls/touchMeshButton3D.d.ts +21 -21
  185. package/3D/controls/touchMeshButton3D.js +62 -62
  186. package/3D/controls/touchMeshButton3D.js.map +1 -1
  187. package/3D/controls/volumeBasedPanel.d.ts +53 -53
  188. package/3D/controls/volumeBasedPanel.js +174 -174
  189. package/3D/controls/volumeBasedPanel.js.map +1 -1
  190. package/3D/gizmos/gizmoHandle.d.ts +108 -108
  191. package/3D/gizmos/gizmoHandle.js +209 -209
  192. package/3D/gizmos/gizmoHandle.js.map +1 -1
  193. package/3D/gizmos/index.d.ts +2 -2
  194. package/3D/gizmos/index.js +2 -2
  195. package/3D/gizmos/slateGizmo.d.ts +57 -57
  196. package/3D/gizmos/slateGizmo.js +369 -369
  197. package/3D/gizmos/slateGizmo.js.map +1 -1
  198. package/3D/gui3DManager.d.ts +94 -94
  199. package/3D/gui3DManager.js +257 -257
  200. package/3D/gui3DManager.js.map +1 -1
  201. package/3D/index.d.ts +5 -5
  202. package/3D/index.js +6 -5
  203. package/3D/index.js.map +1 -1
  204. package/3D/materials/fluent/fluentMaterial.d.ts +91 -90
  205. package/3D/materials/fluent/fluentMaterial.js +292 -292
  206. package/3D/materials/fluent/fluentMaterial.js.map +1 -1
  207. package/3D/materials/fluent/index.d.ts +1 -1
  208. package/3D/materials/fluent/index.js +1 -1
  209. package/3D/materials/fluent/shaders/fluent.fragment.d.ts +5 -5
  210. package/3D/materials/fluent/shaders/fluent.fragment.js +8 -8
  211. package/3D/materials/fluent/shaders/fluent.vertex.d.ts +5 -5
  212. package/3D/materials/fluent/shaders/fluent.vertex.js +8 -8
  213. package/3D/materials/fluentBackplate/fluentBackplateMaterial.d.ts +155 -154
  214. package/3D/materials/fluentBackplate/fluentBackplateMaterial.js +469 -469
  215. package/3D/materials/fluentBackplate/fluentBackplateMaterial.js.map +1 -1
  216. package/3D/materials/fluentBackplate/index.d.ts +1 -1
  217. package/3D/materials/fluentBackplate/index.js +1 -1
  218. package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.d.ts +5 -5
  219. package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.js +8 -8
  220. package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.d.ts +5 -5
  221. package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.js +8 -8
  222. package/3D/materials/fluentButton/fluentButtonMaterial.d.ts +190 -189
  223. package/3D/materials/fluentButton/fluentButtonMaterial.js +539 -539
  224. package/3D/materials/fluentButton/fluentButtonMaterial.js.map +1 -1
  225. package/3D/materials/fluentButton/index.d.ts +1 -1
  226. package/3D/materials/fluentButton/index.js +1 -1
  227. package/3D/materials/fluentButton/shaders/fluentButton.fragment.d.ts +5 -5
  228. package/3D/materials/fluentButton/shaders/fluentButton.fragment.js +8 -8
  229. package/3D/materials/fluentButton/shaders/fluentButton.vertex.d.ts +5 -5
  230. package/3D/materials/fluentButton/shaders/fluentButton.vertex.js +8 -8
  231. package/3D/materials/fluentMaterial.d.ts +4 -4
  232. package/3D/materials/fluentMaterial.js +4 -4
  233. package/3D/materials/handle/handleMaterial.d.ts +68 -68
  234. package/3D/materials/handle/handleMaterial.js +126 -126
  235. package/3D/materials/handle/handleMaterial.js.map +1 -1
  236. package/3D/materials/handle/index.d.ts +1 -1
  237. package/3D/materials/handle/index.js +1 -1
  238. package/3D/materials/handle/shaders/handle.fragment.d.ts +5 -5
  239. package/3D/materials/handle/shaders/handle.fragment.js +8 -8
  240. package/3D/materials/handle/shaders/handle.vertex.d.ts +5 -5
  241. package/3D/materials/handle/shaders/handle.vertex.js +8 -8
  242. package/3D/materials/index.d.ts +5 -5
  243. package/3D/materials/index.js +6 -5
  244. package/3D/materials/index.js.map +1 -1
  245. package/3D/materials/mrdl/index.d.ts +3 -3
  246. package/3D/materials/mrdl/index.js +3 -3
  247. package/3D/materials/mrdl/mrdlBackplateMaterial.d.ts +148 -147
  248. package/3D/materials/mrdl/mrdlBackplateMaterial.js +436 -436
  249. package/3D/materials/mrdl/mrdlBackplateMaterial.js.map +1 -1
  250. package/3D/materials/mrdl/mrdlSliderBarMaterial.d.ts +334 -333
  251. package/3D/materials/mrdl/mrdlSliderBarMaterial.js +851 -851
  252. package/3D/materials/mrdl/mrdlSliderBarMaterial.js.map +1 -1
  253. package/3D/materials/mrdl/mrdlSliderThumbMaterial.d.ts +334 -333
  254. package/3D/materials/mrdl/mrdlSliderThumbMaterial.js +851 -851
  255. package/3D/materials/mrdl/mrdlSliderThumbMaterial.js.map +1 -1
  256. package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.d.ts +5 -5
  257. package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.js +8 -8
  258. package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.d.ts +5 -5
  259. package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.js +8 -8
  260. package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.d.ts +5 -5
  261. package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.js +8 -8
  262. package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.d.ts +5 -5
  263. package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.js +8 -8
  264. package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.d.ts +5 -5
  265. package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.js +8 -8
  266. package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.d.ts +5 -5
  267. package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.js +8 -8
  268. package/3D/vector3WithInfo.d.ts +16 -16
  269. package/3D/vector3WithInfo.js +23 -23
  270. package/index.d.ts +2 -2
  271. package/index.js +3 -2
  272. package/index.js.map +1 -1
  273. package/legacy/legacy.d.ts +1 -1
  274. package/legacy/legacy.js +14 -13
  275. package/legacy/legacy.js.map +1 -1
  276. package/license.md +71 -0
  277. package/package.json +24 -5
@@ -1,269 +1,269 @@
1
- import { __extends } from "tslib";
2
- import { Observable } from "@babylonjs/core/Misc/observable.js";
3
- import { Vector3 } from "@babylonjs/core/Maths/math.vector.js";
4
- import { Control3D } from "./control3D.js";
5
- import { CreateBox } from "@babylonjs/core/Meshes/Builders/boxBuilder.js";
6
- import { PointerDragBehavior } from "@babylonjs/core/Behaviors/Meshes/pointerDragBehavior.js";
7
- import { SceneLoader } from "@babylonjs/core/Loading/sceneLoader.js";
8
- import { MRDLSliderBarMaterial } from "../materials/mrdl/mrdlSliderBarMaterial.js";
9
- import { MRDLSliderThumbMaterial } from "../materials/mrdl/mrdlSliderThumbMaterial.js";
10
- import { MRDLBackplateMaterial } from "../materials/mrdl/mrdlBackplateMaterial.js";
11
- var SLIDER_MIN = 0;
12
- var SLIDER_MAX = 100;
13
- var SLIDER_VAL = 50;
14
- var SLIDER_STEP = 0;
15
- var SLIDER_SCALING = 1.0;
16
- var SLIDER_MARGIN = 0.2;
17
- /**
18
- * Class used to create a slider in 3D
19
- */
20
- var Slider3D = /** @class */ (function (_super) {
21
- __extends(Slider3D, _super);
22
- /**
23
- * Creates a new slider
24
- * @param name defines the control name
25
- * @param sliderBackplateVisible defines if the control has a backplate, default is false
26
- */
27
- function Slider3D(name, sliderBackplateVisible) {
28
- var _this = _super.call(this, name) || this;
29
- /** Observable raised when the sldier value changes */
30
- _this.onValueChangedObservable = new Observable();
31
- _this._sliderBackplateVisible = sliderBackplateVisible || false;
32
- _this._minimum = SLIDER_MIN;
33
- _this._maximum = SLIDER_MAX;
34
- _this._step = SLIDER_STEP;
35
- _this._value = SLIDER_VAL;
36
- return _this;
37
- }
38
- Object.defineProperty(Slider3D.prototype, "mesh", {
39
- /**
40
- * Gets the mesh used to render this control
41
- */
42
- get: function () {
43
- if (this.node) {
44
- return this._sliderThumb;
45
- }
46
- return null;
47
- },
48
- enumerable: false,
49
- configurable: true
50
- });
51
- Object.defineProperty(Slider3D.prototype, "minimum", {
52
- /** Gets or sets minimum value */
53
- get: function () {
54
- return this._minimum;
55
- },
56
- set: function (value) {
57
- if (this._minimum === value) {
58
- return;
59
- }
60
- this._minimum = Math.max(value, SLIDER_MIN);
61
- this._value = Math.max(Math.min(this._value, this._maximum), this._minimum);
62
- },
63
- enumerable: false,
64
- configurable: true
65
- });
66
- Object.defineProperty(Slider3D.prototype, "maximum", {
67
- /** Gets or sets maximum value */
68
- get: function () {
69
- return this._maximum;
70
- },
71
- set: function (value) {
72
- if (this._maximum === value) {
73
- return;
74
- }
75
- this._maximum = Math.max(value, this._minimum);
76
- this._value = Math.max(Math.min(this._value, this._maximum), this._minimum);
77
- },
78
- enumerable: false,
79
- configurable: true
80
- });
81
- Object.defineProperty(Slider3D.prototype, "step", {
82
- /** Gets or sets step value */
83
- get: function () {
84
- return this._step;
85
- },
86
- set: function (value) {
87
- if (this._step === value) {
88
- return;
89
- }
90
- this._step = Math.max(Math.min(value, this._maximum - this._minimum), SLIDER_STEP);
91
- },
92
- enumerable: false,
93
- configurable: true
94
- });
95
- Object.defineProperty(Slider3D.prototype, "value", {
96
- /** Gets or sets current value */
97
- get: function () {
98
- return this._value;
99
- },
100
- set: function (value) {
101
- if (this._value === value) {
102
- return;
103
- }
104
- this._value = Math.max(Math.min(value, this._maximum), this._minimum);
105
- if (this._sliderThumb) {
106
- this._sliderThumb.position.x = this._convertToPosition(this.value);
107
- }
108
- this.onValueChangedObservable.notifyObservers(this._value);
109
- },
110
- enumerable: false,
111
- configurable: true
112
- });
113
- Object.defineProperty(Slider3D.prototype, "start", {
114
- get: function () {
115
- if (!this.node) {
116
- return -SLIDER_SCALING / 2;
117
- }
118
- return this._sliderBar.position.x - this._sliderBar.scaling.x / 2;
119
- },
120
- enumerable: false,
121
- configurable: true
122
- });
123
- Object.defineProperty(Slider3D.prototype, "end", {
124
- get: function () {
125
- if (!this.node) {
126
- return SLIDER_SCALING / 2;
127
- }
128
- return this._sliderBar.position.x + this._sliderBar.scaling.x / 2;
129
- },
130
- enumerable: false,
131
- configurable: true
132
- });
133
- Object.defineProperty(Slider3D.prototype, "sliderBarMaterial", {
134
- /**
135
- * Gets the slider bar material used by this control
136
- */
137
- get: function () {
138
- return this._sliderBarMaterial;
139
- },
140
- enumerable: false,
141
- configurable: true
142
- });
143
- Object.defineProperty(Slider3D.prototype, "sliderThumbMaterial", {
144
- /**
145
- * Gets the slider thumb material used by this control
146
- */
147
- get: function () {
148
- return this._sliderThumbMaterial;
149
- },
150
- enumerable: false,
151
- configurable: true
152
- });
153
- Object.defineProperty(Slider3D.prototype, "sliderBackplateMaterial", {
154
- /**
155
- * Gets the slider backplate material used by this control
156
- */
157
- get: function () {
158
- return this._sliderBackplateMaterial;
159
- },
160
- enumerable: false,
161
- configurable: true
162
- });
163
- // Mesh association
164
- Slider3D.prototype._createNode = function (scene) {
165
- var _this = this;
166
- var sliderBackplate = CreateBox("".concat(this.name, "_sliderbackplate"), {
167
- width: 1.0,
168
- height: 1.0,
169
- depth: 1.0,
170
- }, scene);
171
- sliderBackplate.isPickable = false;
172
- sliderBackplate.visibility = 0;
173
- sliderBackplate.scaling = new Vector3(1, 0.5, 0.8);
174
- SceneLoader.ImportMeshAsync(undefined, Slider3D.MODEL_BASE_URL, Slider3D.MODEL_FILENAME, scene).then(function (result) {
175
- var sliderBackplateModel = result.meshes[1];
176
- var sliderBarModel = result.meshes[1].clone("".concat(_this.name, "_sliderbar"), sliderBackplate);
177
- var sliderThumbModel = result.meshes[1].clone("".concat(_this.name, "_sliderthumb"), sliderBackplate);
178
- sliderBackplateModel.visibility = 0;
179
- if (_this._sliderBackplateVisible) {
180
- sliderBackplateModel.visibility = 1;
181
- sliderBackplateModel.name = "".concat(_this.name, "_sliderbackplate");
182
- sliderBackplateModel.isPickable = false;
183
- sliderBackplateModel.scaling.x = 1;
184
- sliderBackplateModel.scaling.z = 0.2;
185
- sliderBackplateModel.parent = sliderBackplate;
186
- if (_this._sliderBackplateMaterial) {
187
- sliderBackplateModel.material = _this._sliderBackplateMaterial;
188
- }
189
- _this._sliderBackplate = sliderBackplateModel;
190
- }
191
- if (sliderBarModel) {
192
- sliderBarModel.parent = sliderBackplate;
193
- sliderBarModel.position.z = -0.1;
194
- sliderBarModel.scaling = new Vector3(SLIDER_SCALING - SLIDER_MARGIN, 0.04, 0.3);
195
- sliderBarModel.isPickable = false;
196
- if (_this._sliderBarMaterial) {
197
- sliderBarModel.material = _this._sliderBarMaterial;
198
- }
199
- _this._sliderBar = sliderBarModel;
200
- }
201
- if (sliderThumbModel) {
202
- sliderThumbModel.parent = sliderBackplate;
203
- sliderThumbModel.isPickable = true;
204
- sliderThumbModel.position.z = -0.115;
205
- sliderThumbModel.scaling = new Vector3(0.025, 0.3, 0.6);
206
- sliderThumbModel.position.x = _this._convertToPosition(_this.value);
207
- sliderThumbModel.addBehavior(_this._createBehavior());
208
- if (_this._sliderThumbMaterial) {
209
- sliderThumbModel.material = _this._sliderThumbMaterial;
210
- }
211
- _this._sliderThumb = sliderThumbModel;
212
- }
213
- });
214
- this._affectMaterial(sliderBackplate);
215
- return sliderBackplate;
216
- };
217
- Slider3D.prototype._affectMaterial = function (mesh) {
218
- var _a, _b, _c;
219
- this._sliderBackplateMaterial = (_a = this._sliderBackplateMaterial) !== null && _a !== void 0 ? _a : new MRDLBackplateMaterial("".concat(this.name, "_sliderbackplate_material"), mesh.getScene());
220
- this._sliderBarMaterial = (_b = this._sliderBarMaterial) !== null && _b !== void 0 ? _b : new MRDLSliderBarMaterial("".concat(this.name, "_sliderbar_material"), mesh.getScene());
221
- this._sliderThumbMaterial = (_c = this._sliderThumbMaterial) !== null && _c !== void 0 ? _c : new MRDLSliderThumbMaterial("".concat(this.name, "_sliderthumb_material"), mesh.getScene());
222
- };
223
- Slider3D.prototype._createBehavior = function () {
224
- var _this = this;
225
- var pointerDragBehavior = new PointerDragBehavior({ dragAxis: Vector3.Right() });
226
- pointerDragBehavior.moveAttached = false;
227
- pointerDragBehavior.onDragStartObservable.add(function () {
228
- _this._draggedPosition = _this._sliderThumb.position.x;
229
- });
230
- pointerDragBehavior.onDragObservable.add(function (event) {
231
- _this._draggedPosition += event.dragDistance / _this.scaling.x;
232
- _this.value = _this._convertToValue(_this._draggedPosition);
233
- });
234
- return pointerDragBehavior;
235
- };
236
- Slider3D.prototype._convertToPosition = function (value) {
237
- var position = ((value - this.minimum) / (this.maximum - this.minimum)) * (this.end - this.start) + this.start;
238
- return Math.min(Math.max(position, this.start), this.end);
239
- };
240
- Slider3D.prototype._convertToValue = function (position) {
241
- var value = ((position - this.start) / (this.end - this.start)) * (this.maximum - this.minimum);
242
- value = this.step ? Math.round(value / this.step) * this.step : value;
243
- return Math.max(Math.min(this.minimum + value, this._maximum), this._minimum);
244
- };
245
- /**
246
- * Releases all associated resources
247
- */
248
- Slider3D.prototype.dispose = function () {
249
- var _a, _b, _c, _d, _e, _f;
250
- _super.prototype.dispose.call(this);
251
- (_a = this._sliderBar) === null || _a === void 0 ? void 0 : _a.dispose();
252
- (_b = this._sliderThumb) === null || _b === void 0 ? void 0 : _b.dispose();
253
- (_c = this._sliderBarMaterial) === null || _c === void 0 ? void 0 : _c.dispose();
254
- (_d = this._sliderThumbMaterial) === null || _d === void 0 ? void 0 : _d.dispose();
255
- (_e = this._sliderBackplate) === null || _e === void 0 ? void 0 : _e.dispose();
256
- (_f = this._sliderBackplateMaterial) === null || _f === void 0 ? void 0 : _f.dispose();
257
- };
258
- /**
259
- * Base Url for the models.
260
- */
261
- Slider3D.MODEL_BASE_URL = "https://assets.babylonjs.com/meshes/MRTK/";
262
- /**
263
- * File name for the 8x4 model.
264
- */
265
- Slider3D.MODEL_FILENAME = "mrtk-fluent-backplate.glb";
266
- return Slider3D;
267
- }(Control3D));
268
- export { Slider3D };
1
+ import { __extends } from "tslib";
2
+ import { Observable } from "@babylonjs/core/Misc/observable.js";
3
+ import { Vector3 } from "@babylonjs/core/Maths/math.vector.js";
4
+ import { Control3D } from "./control3D.js";
5
+ import { CreateBox } from "@babylonjs/core/Meshes/Builders/boxBuilder.js";
6
+ import { PointerDragBehavior } from "@babylonjs/core/Behaviors/Meshes/pointerDragBehavior.js";
7
+ import { SceneLoader } from "@babylonjs/core/Loading/sceneLoader.js";
8
+ import { MRDLSliderBarMaterial } from "../materials/mrdl/mrdlSliderBarMaterial.js";
9
+ import { MRDLSliderThumbMaterial } from "../materials/mrdl/mrdlSliderThumbMaterial.js";
10
+ import { MRDLBackplateMaterial } from "../materials/mrdl/mrdlBackplateMaterial.js";
11
+ var SLIDER_MIN = 0;
12
+ var SLIDER_MAX = 100;
13
+ var SLIDER_VAL = 50;
14
+ var SLIDER_STEP = 0;
15
+ var SLIDER_SCALING = 1.0;
16
+ var SLIDER_MARGIN = 0.2;
17
+ /**
18
+ * Class used to create a slider in 3D
19
+ */
20
+ var Slider3D = /** @class */ (function (_super) {
21
+ __extends(Slider3D, _super);
22
+ /**
23
+ * Creates a new slider
24
+ * @param name defines the control name
25
+ * @param sliderBackplateVisible defines if the control has a backplate, default is false
26
+ */
27
+ function Slider3D(name, sliderBackplateVisible) {
28
+ var _this = _super.call(this, name) || this;
29
+ /** Observable raised when the sldier value changes */
30
+ _this.onValueChangedObservable = new Observable();
31
+ _this._sliderBackplateVisible = sliderBackplateVisible || false;
32
+ _this._minimum = SLIDER_MIN;
33
+ _this._maximum = SLIDER_MAX;
34
+ _this._step = SLIDER_STEP;
35
+ _this._value = SLIDER_VAL;
36
+ return _this;
37
+ }
38
+ Object.defineProperty(Slider3D.prototype, "mesh", {
39
+ /**
40
+ * Gets the mesh used to render this control
41
+ */
42
+ get: function () {
43
+ if (this.node) {
44
+ return this._sliderThumb;
45
+ }
46
+ return null;
47
+ },
48
+ enumerable: false,
49
+ configurable: true
50
+ });
51
+ Object.defineProperty(Slider3D.prototype, "minimum", {
52
+ /** Gets or sets minimum value */
53
+ get: function () {
54
+ return this._minimum;
55
+ },
56
+ set: function (value) {
57
+ if (this._minimum === value) {
58
+ return;
59
+ }
60
+ this._minimum = Math.max(value, SLIDER_MIN);
61
+ this._value = Math.max(Math.min(this._value, this._maximum), this._minimum);
62
+ },
63
+ enumerable: false,
64
+ configurable: true
65
+ });
66
+ Object.defineProperty(Slider3D.prototype, "maximum", {
67
+ /** Gets or sets maximum value */
68
+ get: function () {
69
+ return this._maximum;
70
+ },
71
+ set: function (value) {
72
+ if (this._maximum === value) {
73
+ return;
74
+ }
75
+ this._maximum = Math.max(value, this._minimum);
76
+ this._value = Math.max(Math.min(this._value, this._maximum), this._minimum);
77
+ },
78
+ enumerable: false,
79
+ configurable: true
80
+ });
81
+ Object.defineProperty(Slider3D.prototype, "step", {
82
+ /** Gets or sets step value */
83
+ get: function () {
84
+ return this._step;
85
+ },
86
+ set: function (value) {
87
+ if (this._step === value) {
88
+ return;
89
+ }
90
+ this._step = Math.max(Math.min(value, this._maximum - this._minimum), SLIDER_STEP);
91
+ },
92
+ enumerable: false,
93
+ configurable: true
94
+ });
95
+ Object.defineProperty(Slider3D.prototype, "value", {
96
+ /** Gets or sets current value */
97
+ get: function () {
98
+ return this._value;
99
+ },
100
+ set: function (value) {
101
+ if (this._value === value) {
102
+ return;
103
+ }
104
+ this._value = Math.max(Math.min(value, this._maximum), this._minimum);
105
+ if (this._sliderThumb) {
106
+ this._sliderThumb.position.x = this._convertToPosition(this.value);
107
+ }
108
+ this.onValueChangedObservable.notifyObservers(this._value);
109
+ },
110
+ enumerable: false,
111
+ configurable: true
112
+ });
113
+ Object.defineProperty(Slider3D.prototype, "start", {
114
+ get: function () {
115
+ if (!this.node) {
116
+ return -SLIDER_SCALING / 2;
117
+ }
118
+ return this._sliderBar.position.x - this._sliderBar.scaling.x / 2;
119
+ },
120
+ enumerable: false,
121
+ configurable: true
122
+ });
123
+ Object.defineProperty(Slider3D.prototype, "end", {
124
+ get: function () {
125
+ if (!this.node) {
126
+ return SLIDER_SCALING / 2;
127
+ }
128
+ return this._sliderBar.position.x + this._sliderBar.scaling.x / 2;
129
+ },
130
+ enumerable: false,
131
+ configurable: true
132
+ });
133
+ Object.defineProperty(Slider3D.prototype, "sliderBarMaterial", {
134
+ /**
135
+ * Gets the slider bar material used by this control
136
+ */
137
+ get: function () {
138
+ return this._sliderBarMaterial;
139
+ },
140
+ enumerable: false,
141
+ configurable: true
142
+ });
143
+ Object.defineProperty(Slider3D.prototype, "sliderThumbMaterial", {
144
+ /**
145
+ * Gets the slider thumb material used by this control
146
+ */
147
+ get: function () {
148
+ return this._sliderThumbMaterial;
149
+ },
150
+ enumerable: false,
151
+ configurable: true
152
+ });
153
+ Object.defineProperty(Slider3D.prototype, "sliderBackplateMaterial", {
154
+ /**
155
+ * Gets the slider backplate material used by this control
156
+ */
157
+ get: function () {
158
+ return this._sliderBackplateMaterial;
159
+ },
160
+ enumerable: false,
161
+ configurable: true
162
+ });
163
+ // Mesh association
164
+ Slider3D.prototype._createNode = function (scene) {
165
+ var _this = this;
166
+ var sliderBackplate = CreateBox("".concat(this.name, "_sliderbackplate"), {
167
+ width: 1.0,
168
+ height: 1.0,
169
+ depth: 1.0,
170
+ }, scene);
171
+ sliderBackplate.isPickable = false;
172
+ sliderBackplate.visibility = 0;
173
+ sliderBackplate.scaling = new Vector3(1, 0.5, 0.8);
174
+ SceneLoader.ImportMeshAsync(undefined, Slider3D.MODEL_BASE_URL, Slider3D.MODEL_FILENAME, scene).then(function (result) {
175
+ var sliderBackplateModel = result.meshes[1];
176
+ var sliderBarModel = result.meshes[1].clone("".concat(_this.name, "_sliderbar"), sliderBackplate);
177
+ var sliderThumbModel = result.meshes[1].clone("".concat(_this.name, "_sliderthumb"), sliderBackplate);
178
+ sliderBackplateModel.visibility = 0;
179
+ if (_this._sliderBackplateVisible) {
180
+ sliderBackplateModel.visibility = 1;
181
+ sliderBackplateModel.name = "".concat(_this.name, "_sliderbackplate");
182
+ sliderBackplateModel.isPickable = false;
183
+ sliderBackplateModel.scaling.x = 1;
184
+ sliderBackplateModel.scaling.z = 0.2;
185
+ sliderBackplateModel.parent = sliderBackplate;
186
+ if (_this._sliderBackplateMaterial) {
187
+ sliderBackplateModel.material = _this._sliderBackplateMaterial;
188
+ }
189
+ _this._sliderBackplate = sliderBackplateModel;
190
+ }
191
+ if (sliderBarModel) {
192
+ sliderBarModel.parent = sliderBackplate;
193
+ sliderBarModel.position.z = -0.1;
194
+ sliderBarModel.scaling = new Vector3(SLIDER_SCALING - SLIDER_MARGIN, 0.04, 0.3);
195
+ sliderBarModel.isPickable = false;
196
+ if (_this._sliderBarMaterial) {
197
+ sliderBarModel.material = _this._sliderBarMaterial;
198
+ }
199
+ _this._sliderBar = sliderBarModel;
200
+ }
201
+ if (sliderThumbModel) {
202
+ sliderThumbModel.parent = sliderBackplate;
203
+ sliderThumbModel.isPickable = true;
204
+ sliderThumbModel.position.z = -0.115;
205
+ sliderThumbModel.scaling = new Vector3(0.025, 0.3, 0.6);
206
+ sliderThumbModel.position.x = _this._convertToPosition(_this.value);
207
+ sliderThumbModel.addBehavior(_this._createBehavior());
208
+ if (_this._sliderThumbMaterial) {
209
+ sliderThumbModel.material = _this._sliderThumbMaterial;
210
+ }
211
+ _this._sliderThumb = sliderThumbModel;
212
+ }
213
+ });
214
+ this._affectMaterial(sliderBackplate);
215
+ return sliderBackplate;
216
+ };
217
+ Slider3D.prototype._affectMaterial = function (mesh) {
218
+ var _a, _b, _c;
219
+ this._sliderBackplateMaterial = (_a = this._sliderBackplateMaterial) !== null && _a !== void 0 ? _a : new MRDLBackplateMaterial("".concat(this.name, "_sliderbackplate_material"), mesh.getScene());
220
+ this._sliderBarMaterial = (_b = this._sliderBarMaterial) !== null && _b !== void 0 ? _b : new MRDLSliderBarMaterial("".concat(this.name, "_sliderbar_material"), mesh.getScene());
221
+ this._sliderThumbMaterial = (_c = this._sliderThumbMaterial) !== null && _c !== void 0 ? _c : new MRDLSliderThumbMaterial("".concat(this.name, "_sliderthumb_material"), mesh.getScene());
222
+ };
223
+ Slider3D.prototype._createBehavior = function () {
224
+ var _this = this;
225
+ var pointerDragBehavior = new PointerDragBehavior({ dragAxis: Vector3.Right() });
226
+ pointerDragBehavior.moveAttached = false;
227
+ pointerDragBehavior.onDragStartObservable.add(function () {
228
+ _this._draggedPosition = _this._sliderThumb.position.x;
229
+ });
230
+ pointerDragBehavior.onDragObservable.add(function (event) {
231
+ _this._draggedPosition += event.dragDistance / _this.scaling.x;
232
+ _this.value = _this._convertToValue(_this._draggedPosition);
233
+ });
234
+ return pointerDragBehavior;
235
+ };
236
+ Slider3D.prototype._convertToPosition = function (value) {
237
+ var position = ((value - this.minimum) / (this.maximum - this.minimum)) * (this.end - this.start) + this.start;
238
+ return Math.min(Math.max(position, this.start), this.end);
239
+ };
240
+ Slider3D.prototype._convertToValue = function (position) {
241
+ var value = ((position - this.start) / (this.end - this.start)) * (this.maximum - this.minimum);
242
+ value = this.step ? Math.round(value / this.step) * this.step : value;
243
+ return Math.max(Math.min(this.minimum + value, this._maximum), this._minimum);
244
+ };
245
+ /**
246
+ * Releases all associated resources
247
+ */
248
+ Slider3D.prototype.dispose = function () {
249
+ var _a, _b, _c, _d, _e, _f;
250
+ _super.prototype.dispose.call(this);
251
+ (_a = this._sliderBar) === null || _a === void 0 ? void 0 : _a.dispose();
252
+ (_b = this._sliderThumb) === null || _b === void 0 ? void 0 : _b.dispose();
253
+ (_c = this._sliderBarMaterial) === null || _c === void 0 ? void 0 : _c.dispose();
254
+ (_d = this._sliderThumbMaterial) === null || _d === void 0 ? void 0 : _d.dispose();
255
+ (_e = this._sliderBackplate) === null || _e === void 0 ? void 0 : _e.dispose();
256
+ (_f = this._sliderBackplateMaterial) === null || _f === void 0 ? void 0 : _f.dispose();
257
+ };
258
+ /**
259
+ * Base Url for the models.
260
+ */
261
+ Slider3D.MODEL_BASE_URL = "https://assets.babylonjs.com/meshes/MRTK/";
262
+ /**
263
+ * File name for the 8x4 model.
264
+ */
265
+ Slider3D.MODEL_FILENAME = "mrtk-fluent-backplate.glb";
266
+ return Slider3D;
267
+ }(Control3D));
268
+ export { Slider3D };
269
269
  //# sourceMappingURL=slider3D.js.map
@@ -1 +1 @@
1
- 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eslint-disable @typescript-eslint/naming-convention */\r\nimport { Nullable } from \"core/types\";\r\nimport { Observable } from \"core/Misc/observable\";\r\nimport { Vector3 } from \"core/Maths/math.vector\";\r\nimport { TransformNode } from \"core/Meshes/transformNode\";\r\nimport { Scene } from \"core/scene\";\r\nimport { Control3D } from \"./control3D\";\r\nimport { CreateBox } from \"core/Meshes/Builders/boxBuilder\";\r\nimport { PointerDragBehavior } from \"core/Behaviors/Meshes/pointerDragBehavior\";\r\nimport { AbstractMesh } from \"core/Meshes/abstractMesh\";\r\nimport { SceneLoader } from \"core/Loading/sceneLoader\";\r\nimport { MRDLSliderBarMaterial } from \"../materials/mrdl/mrdlSliderBarMaterial\";\r\nimport { MRDLSliderThumbMaterial } from \"../materials/mrdl/mrdlSliderThumbMaterial\";\r\nimport { MRDLBackplateMaterial } from \"../materials/mrdl/mrdlBackplateMaterial\";\r\n\r\nconst SLIDER_MIN: number = 0;\r\nconst SLIDER_MAX: number = 100;\r\nconst SLIDER_VAL: number = 50;\r\nconst SLIDER_STEP: number = 0;\r\nconst SLIDER_SCALING: number = 1.0;\r\nconst SLIDER_MARGIN: number = 0.2;\r\n\r\n/**\r\n * Class used to create a slider in 3D\r\n */\r\nexport class Slider3D extends Control3D {\r\n /**\r\n * Base Url for the models.\r\n */\r\n public static MODEL_BASE_URL: string = \"https://assets.babylonjs.com/meshes/MRTK/\";\r\n\r\n /**\r\n * File name for the 8x4 model.\r\n */\r\n public static MODEL_FILENAME: string = \"mrtk-fluent-backplate.glb\";\r\n\r\n private _sliderBackplate: AbstractMesh;\r\n private _sliderBackplateMaterial: MRDLBackplateMaterial;\r\n private _sliderBarMaterial: MRDLSliderBarMaterial;\r\n private _sliderThumbMaterial: MRDLSliderThumbMaterial;\r\n private _sliderThumb: AbstractMesh;\r\n private _sliderBar: AbstractMesh;\r\n private _sliderBackplateVisible: boolean;\r\n\r\n private _minimum: number;\r\n private _maximum: number;\r\n private _value: number;\r\n private _step: number;\r\n\r\n private _draggedPosition: number;\r\n\r\n /** Observable raised when the sldier value changes */\r\n public onValueChangedObservable = new Observable<number>();\r\n\r\n /**\r\n * Creates a new slider\r\n * @param name defines the control name\r\n * @param sliderBackplateVisible defines if the control has a backplate, default is false\r\n */\r\n constructor(name?: string, sliderBackplateVisible?: boolean) {\r\n super(name);\r\n this._sliderBackplateVisible = sliderBackplateVisible || false;\r\n\r\n this._minimum = SLIDER_MIN;\r\n this._maximum = SLIDER_MAX;\r\n this._step = SLIDER_STEP;\r\n this._value = SLIDER_VAL;\r\n }\r\n\r\n /**\r\n * Gets the mesh used to render this control\r\n */\r\n public get mesh(): Nullable<AbstractMesh> {\r\n if (this.node) {\r\n return this._sliderThumb;\r\n }\r\n\r\n return null;\r\n }\r\n\r\n /** Gets or sets minimum value */\r\n public get minimum(): number {\r\n return this._minimum;\r\n }\r\n\r\n public set minimum(value: number) {\r\n if (this._minimum === value) {\r\n return;\r\n }\r\n\r\n this._minimum = Math.max(value, SLIDER_MIN);\r\n this._value = Math.max(Math.min(this._value, this._maximum), this._minimum);\r\n }\r\n\r\n /** Gets or sets maximum value */\r\n public get maximum(): number {\r\n return this._maximum;\r\n }\r\n\r\n public set maximum(value: number) {\r\n if (this._maximum === value) {\r\n return;\r\n }\r\n\r\n this._maximum = Math.max(value, this._minimum);\r\n this._value = Math.max(Math.min(this._value, this._maximum), this._minimum);\r\n }\r\n\r\n /** Gets or sets step value */\r\n public get step(): number {\r\n return this._step;\r\n }\r\n\r\n public set step(value: number) {\r\n if (this._step === value) {\r\n return;\r\n }\r\n\r\n this._step = Math.max(Math.min(value, this._maximum - this._minimum), SLIDER_STEP);\r\n }\r\n\r\n /** Gets or sets current value */\r\n public get value(): number {\r\n return this._value;\r\n }\r\n\r\n public set value(value: number) {\r\n if (this._value === value) {\r\n return;\r\n }\r\n\r\n this._value = Math.max(Math.min(value, this._maximum), this._minimum);\r\n if (this._sliderThumb) {\r\n this._sliderThumb.position.x = this._convertToPosition(this.value);\r\n }\r\n this.onValueChangedObservable.notifyObservers(this._value);\r\n }\r\n\r\n protected get start(): number {\r\n if (!this.node) {\r\n return -SLIDER_SCALING / 2;\r\n }\r\n\r\n return this._sliderBar.position.x - this._sliderBar.scaling.x / 2;\r\n }\r\n\r\n protected get end(): number {\r\n if (!this.node) {\r\n return SLIDER_SCALING / 2;\r\n }\r\n\r\n return this._sliderBar.position.x + this._sliderBar.scaling.x / 2;\r\n }\r\n\r\n /**\r\n * Gets the slider bar material used by this control\r\n */\r\n public get sliderBarMaterial(): MRDLSliderBarMaterial {\r\n return this._sliderBarMaterial;\r\n }\r\n\r\n /**\r\n * Gets the slider thumb material used by this control\r\n */\r\n public get sliderThumbMaterial(): MRDLSliderThumbMaterial {\r\n return this._sliderThumbMaterial;\r\n }\r\n\r\n /**\r\n * Gets the slider backplate material used by this control\r\n */\r\n public get sliderBackplateMaterial(): MRDLBackplateMaterial {\r\n return this._sliderBackplateMaterial;\r\n }\r\n\r\n // Mesh association\r\n protected _createNode(scene: Scene): TransformNode {\r\n const sliderBackplate = CreateBox(\r\n `${this.name}_sliderbackplate`,\r\n {\r\n width: 1.0,\r\n height: 1.0,\r\n depth: 1.0,\r\n },\r\n scene\r\n );\r\n sliderBackplate.isPickable = false;\r\n sliderBackplate.visibility = 0;\r\n sliderBackplate.scaling = new Vector3(1, 0.5, 0.8);\r\n\r\n SceneLoader.ImportMeshAsync(undefined, Slider3D.MODEL_BASE_URL, Slider3D.MODEL_FILENAME, scene).then((result) => {\r\n const sliderBackplateModel = result.meshes[1];\r\n const sliderBarModel = result.meshes[1].clone(`${this.name}_sliderbar`, sliderBackplate);\r\n const sliderThumbModel = result.meshes[1].clone(`${this.name}_sliderthumb`, sliderBackplate);\r\n sliderBackplateModel.visibility = 0;\r\n\r\n if (this._sliderBackplateVisible) {\r\n sliderBackplateModel.visibility = 1;\r\n sliderBackplateModel.name = `${this.name}_sliderbackplate`;\r\n sliderBackplateModel.isPickable = false;\r\n sliderBackplateModel.scaling.x = 1;\r\n sliderBackplateModel.scaling.z = 0.2;\r\n sliderBackplateModel.parent = sliderBackplate;\r\n if (this._sliderBackplateMaterial) {\r\n sliderBackplateModel.material = this._sliderBackplateMaterial;\r\n }\r\n this._sliderBackplate = sliderBackplateModel;\r\n }\r\n\r\n if (sliderBarModel) {\r\n sliderBarModel.parent = sliderBackplate;\r\n sliderBarModel.position.z = -0.1;\r\n sliderBarModel.scaling = new Vector3(SLIDER_SCALING - SLIDER_MARGIN, 0.04, 0.3);\r\n sliderBarModel.isPickable = false;\r\n if (this._sliderBarMaterial) {\r\n sliderBarModel.material = this._sliderBarMaterial;\r\n }\r\n this._sliderBar = sliderBarModel;\r\n }\r\n\r\n if (sliderThumbModel) {\r\n sliderThumbModel.parent = sliderBackplate;\r\n sliderThumbModel.isPickable = true;\r\n sliderThumbModel.position.z = -0.115;\r\n sliderThumbModel.scaling = new Vector3(0.025, 0.3, 0.6);\r\n sliderThumbModel.position.x = this._convertToPosition(this.value);\r\n sliderThumbModel.addBehavior(this._createBehavior());\r\n if (this._sliderThumbMaterial) {\r\n sliderThumbModel.material = this._sliderThumbMaterial;\r\n }\r\n this._sliderThumb = sliderThumbModel;\r\n }\r\n });\r\n\r\n this._affectMaterial(sliderBackplate);\r\n return sliderBackplate;\r\n }\r\n\r\n protected _affectMaterial(mesh: AbstractMesh) {\r\n this._sliderBackplateMaterial = this._sliderBackplateMaterial ?? new MRDLBackplateMaterial(`${this.name}_sliderbackplate_material`, mesh.getScene());\r\n this._sliderBarMaterial = this._sliderBarMaterial ?? new MRDLSliderBarMaterial(`${this.name}_sliderbar_material`, mesh.getScene());\r\n this._sliderThumbMaterial = this._sliderThumbMaterial ?? new MRDLSliderThumbMaterial(`${this.name}_sliderthumb_material`, mesh.getScene());\r\n }\r\n\r\n private _createBehavior(): PointerDragBehavior {\r\n const pointerDragBehavior = new PointerDragBehavior({ dragAxis: Vector3.Right() });\r\n pointerDragBehavior.moveAttached = false;\r\n\r\n pointerDragBehavior.onDragStartObservable.add(() => {\r\n this._draggedPosition = this._sliderThumb.position.x;\r\n });\r\n\r\n pointerDragBehavior.onDragObservable.add((event) => {\r\n this._draggedPosition += event.dragDistance / this.scaling.x;\r\n this.value = this._convertToValue(this._draggedPosition);\r\n });\r\n\r\n return pointerDragBehavior;\r\n }\r\n\r\n private _convertToPosition(value: number): number {\r\n const position = ((value - this.minimum) / (this.maximum - this.minimum)) * (this.end - this.start) + this.start;\r\n return Math.min(Math.max(position, this.start), this.end);\r\n }\r\n\r\n private _convertToValue(position: number): number {\r\n let value = ((position - this.start) / (this.end - this.start)) * (this.maximum - this.minimum);\r\n value = this.step ? Math.round(value / this.step) * this.step : value;\r\n\r\n return Math.max(Math.min(this.minimum + value, this._maximum), this._minimum);\r\n }\r\n\r\n /**\r\n * Releases all associated resources\r\n */\r\n public dispose() {\r\n super.dispose();\r\n this._sliderBar?.dispose();\r\n this._sliderThumb?.dispose();\r\n this._sliderBarMaterial?.dispose();\r\n this._sliderThumbMaterial?.dispose();\r\n this._sliderBackplate?.dispose();\r\n this._sliderBackplateMaterial?.dispose();\r\n }\r\n}\r\n"]}
1
+ 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eslint-disable @typescript-eslint/naming-convention */\r\nimport type { Nullable } from \"core/types\";\r\nimport { Observable } from \"core/Misc/observable\";\r\nimport { Vector3 } from \"core/Maths/math.vector\";\r\nimport type { TransformNode } from \"core/Meshes/transformNode\";\r\nimport type { Scene } from \"core/scene\";\r\nimport { Control3D } from \"./control3D\";\r\nimport { CreateBox } from \"core/Meshes/Builders/boxBuilder\";\r\nimport { PointerDragBehavior } from \"core/Behaviors/Meshes/pointerDragBehavior\";\r\nimport type { AbstractMesh } from \"core/Meshes/abstractMesh\";\r\nimport { SceneLoader } from \"core/Loading/sceneLoader\";\r\nimport { MRDLSliderBarMaterial } from \"../materials/mrdl/mrdlSliderBarMaterial\";\r\nimport { MRDLSliderThumbMaterial } from \"../materials/mrdl/mrdlSliderThumbMaterial\";\r\nimport { MRDLBackplateMaterial } from \"../materials/mrdl/mrdlBackplateMaterial\";\r\n\r\nconst SLIDER_MIN: number = 0;\r\nconst SLIDER_MAX: number = 100;\r\nconst SLIDER_VAL: number = 50;\r\nconst SLIDER_STEP: number = 0;\r\nconst SLIDER_SCALING: number = 1.0;\r\nconst SLIDER_MARGIN: number = 0.2;\r\n\r\n/**\r\n * Class used to create a slider in 3D\r\n */\r\nexport class Slider3D extends Control3D {\r\n /**\r\n * Base Url for the models.\r\n */\r\n public static MODEL_BASE_URL: string = \"https://assets.babylonjs.com/meshes/MRTK/\";\r\n\r\n /**\r\n * File name for the 8x4 model.\r\n */\r\n public static MODEL_FILENAME: string = \"mrtk-fluent-backplate.glb\";\r\n\r\n private _sliderBackplate: AbstractMesh;\r\n private _sliderBackplateMaterial: MRDLBackplateMaterial;\r\n private _sliderBarMaterial: MRDLSliderBarMaterial;\r\n private _sliderThumbMaterial: MRDLSliderThumbMaterial;\r\n private _sliderThumb: AbstractMesh;\r\n private _sliderBar: AbstractMesh;\r\n private _sliderBackplateVisible: boolean;\r\n\r\n private _minimum: number;\r\n private _maximum: number;\r\n private _value: number;\r\n private _step: number;\r\n\r\n private _draggedPosition: number;\r\n\r\n /** Observable raised when the sldier value changes */\r\n public onValueChangedObservable = new Observable<number>();\r\n\r\n /**\r\n * Creates a new slider\r\n * @param name defines the control name\r\n * @param sliderBackplateVisible defines if the control has a backplate, default is false\r\n */\r\n constructor(name?: string, sliderBackplateVisible?: boolean) {\r\n super(name);\r\n this._sliderBackplateVisible = sliderBackplateVisible || false;\r\n\r\n this._minimum = SLIDER_MIN;\r\n this._maximum = SLIDER_MAX;\r\n this._step = SLIDER_STEP;\r\n this._value = SLIDER_VAL;\r\n }\r\n\r\n /**\r\n * Gets the mesh used to render this control\r\n */\r\n public get mesh(): Nullable<AbstractMesh> {\r\n if (this.node) {\r\n return this._sliderThumb;\r\n }\r\n\r\n return null;\r\n }\r\n\r\n /** Gets or sets minimum value */\r\n public get minimum(): number {\r\n return this._minimum;\r\n }\r\n\r\n public set minimum(value: number) {\r\n if (this._minimum === value) {\r\n return;\r\n }\r\n\r\n this._minimum = Math.max(value, SLIDER_MIN);\r\n this._value = Math.max(Math.min(this._value, this._maximum), this._minimum);\r\n }\r\n\r\n /** Gets or sets maximum value */\r\n public get maximum(): number {\r\n return this._maximum;\r\n }\r\n\r\n public set maximum(value: number) {\r\n if (this._maximum === value) {\r\n return;\r\n }\r\n\r\n this._maximum = Math.max(value, this._minimum);\r\n this._value = Math.max(Math.min(this._value, this._maximum), this._minimum);\r\n }\r\n\r\n /** Gets or sets step value */\r\n public get step(): number {\r\n return this._step;\r\n }\r\n\r\n public set step(value: number) {\r\n if (this._step === value) {\r\n return;\r\n }\r\n\r\n this._step = Math.max(Math.min(value, this._maximum - this._minimum), SLIDER_STEP);\r\n }\r\n\r\n /** Gets or sets current value */\r\n public get value(): number {\r\n return this._value;\r\n }\r\n\r\n public set value(value: number) {\r\n if (this._value === value) {\r\n return;\r\n }\r\n\r\n this._value = Math.max(Math.min(value, this._maximum), this._minimum);\r\n if (this._sliderThumb) {\r\n this._sliderThumb.position.x = this._convertToPosition(this.value);\r\n }\r\n this.onValueChangedObservable.notifyObservers(this._value);\r\n }\r\n\r\n protected get start(): number {\r\n if (!this.node) {\r\n return -SLIDER_SCALING / 2;\r\n }\r\n\r\n return this._sliderBar.position.x - this._sliderBar.scaling.x / 2;\r\n }\r\n\r\n protected get end(): number {\r\n if (!this.node) {\r\n return SLIDER_SCALING / 2;\r\n }\r\n\r\n return this._sliderBar.position.x + this._sliderBar.scaling.x / 2;\r\n }\r\n\r\n /**\r\n * Gets the slider bar material used by this control\r\n */\r\n public get sliderBarMaterial(): MRDLSliderBarMaterial {\r\n return this._sliderBarMaterial;\r\n }\r\n\r\n /**\r\n * Gets the slider thumb material used by this control\r\n */\r\n public get sliderThumbMaterial(): MRDLSliderThumbMaterial {\r\n return this._sliderThumbMaterial;\r\n }\r\n\r\n /**\r\n * Gets the slider backplate material used by this control\r\n */\r\n public get sliderBackplateMaterial(): MRDLBackplateMaterial {\r\n return this._sliderBackplateMaterial;\r\n }\r\n\r\n // Mesh association\r\n protected _createNode(scene: Scene): TransformNode {\r\n const sliderBackplate = CreateBox(\r\n `${this.name}_sliderbackplate`,\r\n {\r\n width: 1.0,\r\n height: 1.0,\r\n depth: 1.0,\r\n },\r\n scene\r\n );\r\n sliderBackplate.isPickable = false;\r\n sliderBackplate.visibility = 0;\r\n sliderBackplate.scaling = new Vector3(1, 0.5, 0.8);\r\n\r\n SceneLoader.ImportMeshAsync(undefined, Slider3D.MODEL_BASE_URL, Slider3D.MODEL_FILENAME, scene).then((result) => {\r\n const sliderBackplateModel = result.meshes[1];\r\n const sliderBarModel = result.meshes[1].clone(`${this.name}_sliderbar`, sliderBackplate);\r\n const sliderThumbModel = result.meshes[1].clone(`${this.name}_sliderthumb`, sliderBackplate);\r\n sliderBackplateModel.visibility = 0;\r\n\r\n if (this._sliderBackplateVisible) {\r\n sliderBackplateModel.visibility = 1;\r\n sliderBackplateModel.name = `${this.name}_sliderbackplate`;\r\n sliderBackplateModel.isPickable = false;\r\n sliderBackplateModel.scaling.x = 1;\r\n sliderBackplateModel.scaling.z = 0.2;\r\n sliderBackplateModel.parent = sliderBackplate;\r\n if (this._sliderBackplateMaterial) {\r\n sliderBackplateModel.material = this._sliderBackplateMaterial;\r\n }\r\n this._sliderBackplate = sliderBackplateModel;\r\n }\r\n\r\n if (sliderBarModel) {\r\n sliderBarModel.parent = sliderBackplate;\r\n sliderBarModel.position.z = -0.1;\r\n sliderBarModel.scaling = new Vector3(SLIDER_SCALING - SLIDER_MARGIN, 0.04, 0.3);\r\n sliderBarModel.isPickable = false;\r\n if (this._sliderBarMaterial) {\r\n sliderBarModel.material = this._sliderBarMaterial;\r\n }\r\n this._sliderBar = sliderBarModel;\r\n }\r\n\r\n if (sliderThumbModel) {\r\n sliderThumbModel.parent = sliderBackplate;\r\n sliderThumbModel.isPickable = true;\r\n sliderThumbModel.position.z = -0.115;\r\n sliderThumbModel.scaling = new Vector3(0.025, 0.3, 0.6);\r\n sliderThumbModel.position.x = this._convertToPosition(this.value);\r\n sliderThumbModel.addBehavior(this._createBehavior());\r\n if (this._sliderThumbMaterial) {\r\n sliderThumbModel.material = this._sliderThumbMaterial;\r\n }\r\n this._sliderThumb = sliderThumbModel;\r\n }\r\n });\r\n\r\n this._affectMaterial(sliderBackplate);\r\n return sliderBackplate;\r\n }\r\n\r\n protected _affectMaterial(mesh: AbstractMesh) {\r\n this._sliderBackplateMaterial = this._sliderBackplateMaterial ?? new MRDLBackplateMaterial(`${this.name}_sliderbackplate_material`, mesh.getScene());\r\n this._sliderBarMaterial = this._sliderBarMaterial ?? new MRDLSliderBarMaterial(`${this.name}_sliderbar_material`, mesh.getScene());\r\n this._sliderThumbMaterial = this._sliderThumbMaterial ?? new MRDLSliderThumbMaterial(`${this.name}_sliderthumb_material`, mesh.getScene());\r\n }\r\n\r\n private _createBehavior(): PointerDragBehavior {\r\n const pointerDragBehavior = new PointerDragBehavior({ dragAxis: Vector3.Right() });\r\n pointerDragBehavior.moveAttached = false;\r\n\r\n pointerDragBehavior.onDragStartObservable.add(() => {\r\n this._draggedPosition = this._sliderThumb.position.x;\r\n });\r\n\r\n pointerDragBehavior.onDragObservable.add((event) => {\r\n this._draggedPosition += event.dragDistance / this.scaling.x;\r\n this.value = this._convertToValue(this._draggedPosition);\r\n });\r\n\r\n return pointerDragBehavior;\r\n }\r\n\r\n private _convertToPosition(value: number): number {\r\n const position = ((value - this.minimum) / (this.maximum - this.minimum)) * (this.end - this.start) + this.start;\r\n return Math.min(Math.max(position, this.start), this.end);\r\n }\r\n\r\n private _convertToValue(position: number): number {\r\n let value = ((position - this.start) / (this.end - this.start)) * (this.maximum - this.minimum);\r\n value = this.step ? Math.round(value / this.step) * this.step : value;\r\n\r\n return Math.max(Math.min(this.minimum + value, this._maximum), this._minimum);\r\n }\r\n\r\n /**\r\n * Releases all associated resources\r\n */\r\n public dispose() {\r\n super.dispose();\r\n this._sliderBar?.dispose();\r\n this._sliderThumb?.dispose();\r\n this._sliderBarMaterial?.dispose();\r\n this._sliderThumbMaterial?.dispose();\r\n this._sliderBackplate?.dispose();\r\n this._sliderBackplateMaterial?.dispose();\r\n }\r\n}\r\n"]}