@babylonjs/gui 5.0.0-rc.7 → 5.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (277) hide show
  1. package/2D/adtInstrumentation.d.ts +52 -52
  2. package/2D/adtInstrumentation.js +126 -126
  3. package/2D/adtInstrumentation.js.map +1 -1
  4. package/2D/advancedDynamicTexture.d.ts +449 -448
  5. package/2D/advancedDynamicTexture.js +1318 -1318
  6. package/2D/advancedDynamicTexture.js.map +1 -1
  7. package/2D/controls/button.d.ts +135 -135
  8. package/2D/controls/button.js +276 -276
  9. package/2D/controls/button.js.map +1 -1
  10. package/2D/controls/checkbox.d.ts +59 -59
  11. package/2D/controls/checkbox.js +188 -188
  12. package/2D/controls/checkbox.js.map +1 -1
  13. package/2D/controls/colorpicker.d.ts +103 -103
  14. package/2D/controls/colorpicker.js +1417 -1417
  15. package/2D/controls/colorpicker.js.map +1 -1
  16. package/2D/controls/container.d.ts +175 -175
  17. package/2D/controls/container.js +570 -570
  18. package/2D/controls/container.js.map +1 -1
  19. package/2D/controls/control.d.ts +866 -866
  20. package/2D/controls/control.js +2433 -2433
  21. package/2D/controls/control.js.map +1 -1
  22. package/2D/controls/displayGrid.d.ts +53 -53
  23. package/2D/controls/displayGrid.js +245 -245
  24. package/2D/controls/displayGrid.js.map +1 -1
  25. package/2D/controls/ellipse.d.ts +21 -21
  26. package/2D/controls/ellipse.js +85 -85
  27. package/2D/controls/ellipse.js.map +1 -1
  28. package/2D/controls/focusableButton.d.ts +59 -59
  29. package/2D/controls/focusableButton.js +99 -99
  30. package/2D/controls/focusableButton.js.map +1 -1
  31. package/2D/controls/focusableControl.d.ts +34 -34
  32. package/2D/controls/focusableControl.js +1 -1
  33. package/2D/controls/focusableControl.js.map +1 -1
  34. package/2D/controls/grid.d.ts +139 -139
  35. package/2D/controls/grid.js +529 -529
  36. package/2D/controls/grid.js.map +1 -1
  37. package/2D/controls/image.d.ts +204 -204
  38. package/2D/controls/image.js +887 -887
  39. package/2D/controls/image.js.map +1 -1
  40. package/2D/controls/index.d.ts +29 -29
  41. package/2D/controls/index.js +29 -29
  42. package/2D/controls/inputPassword.d.ts +9 -8
  43. package/2D/controls/inputPassword.js +28 -25
  44. package/2D/controls/inputPassword.js.map +1 -1
  45. package/2D/controls/inputText.d.ts +201 -201
  46. package/2D/controls/inputText.js +1119 -1119
  47. package/2D/controls/inputText.js.map +1 -1
  48. package/2D/controls/line.d.ts +66 -66
  49. package/2D/controls/line.js +271 -271
  50. package/2D/controls/line.js.map +1 -1
  51. package/2D/controls/multiLine.d.ts +75 -75
  52. package/2D/controls/multiLine.js +262 -262
  53. package/2D/controls/multiLine.js.map +1 -1
  54. package/2D/controls/radioButton.d.ts +49 -49
  55. package/2D/controls/radioButton.js +205 -205
  56. package/2D/controls/radioButton.js.map +1 -1
  57. package/2D/controls/rectangle.d.ts +29 -29
  58. package/2D/controls/rectangle.js +150 -150
  59. package/2D/controls/rectangle.js.map +1 -1
  60. package/2D/controls/scrollViewers/scrollViewer.d.ts +182 -182
  61. package/2D/controls/scrollViewers/scrollViewer.js +677 -677
  62. package/2D/controls/scrollViewers/scrollViewer.js.map +1 -1
  63. package/2D/controls/scrollViewers/scrollViewerWindow.d.ts +57 -57
  64. package/2D/controls/scrollViewers/scrollViewerWindow.js +278 -278
  65. package/2D/controls/scrollViewers/scrollViewerWindow.js.map +1 -1
  66. package/2D/controls/selector.d.ts +263 -263
  67. package/2D/controls/selector.js +692 -692
  68. package/2D/controls/sliders/baseSlider.d.ts +82 -82
  69. package/2D/controls/sliders/baseSlider.js +347 -347
  70. package/2D/controls/sliders/baseSlider.js.map +1 -1
  71. package/2D/controls/sliders/imageBasedSlider.d.ts +49 -49
  72. package/2D/controls/sliders/imageBasedSlider.js +192 -192
  73. package/2D/controls/sliders/imageBasedSlider.js.map +1 -1
  74. package/2D/controls/sliders/imageScrollBar.d.ts +65 -65
  75. package/2D/controls/sliders/imageScrollBar.js +263 -263
  76. package/2D/controls/sliders/imageScrollBar.js.map +1 -1
  77. package/2D/controls/sliders/scrollBar.d.ts +38 -38
  78. package/2D/controls/sliders/scrollBar.js +143 -143
  79. package/2D/controls/sliders/scrollBar.js.map +1 -1
  80. package/2D/controls/sliders/slider.d.ts +35 -35
  81. package/2D/controls/sliders/slider.js +271 -271
  82. package/2D/controls/sliders/slider.js.map +1 -1
  83. package/2D/controls/stackPanel.d.ts +64 -64
  84. package/2D/controls/stackPanel.js +246 -246
  85. package/2D/controls/stackPanel.js.map +1 -1
  86. package/2D/controls/statics.d.ts +6 -6
  87. package/2D/controls/statics.js +49 -49
  88. package/2D/controls/textBlock.d.ts +175 -175
  89. package/2D/controls/textBlock.js +603 -603
  90. package/2D/controls/textBlock.js.map +1 -1
  91. package/2D/controls/textWrapper.d.ts +13 -13
  92. package/2D/controls/textWrapper.js +101 -101
  93. package/2D/controls/toggleButton.d.ts +117 -117
  94. package/2D/controls/toggleButton.js +268 -268
  95. package/2D/controls/toggleButton.js.map +1 -1
  96. package/2D/controls/virtualKeyboard.d.ts +96 -96
  97. package/2D/controls/virtualKeyboard.js +256 -256
  98. package/2D/controls/virtualKeyboard.js.map +1 -1
  99. package/2D/index.d.ts +9 -9
  100. package/2D/index.js +10 -9
  101. package/2D/index.js.map +1 -1
  102. package/2D/math2D.d.ts +117 -117
  103. package/2D/math2D.js +221 -221
  104. package/2D/math2D.js.map +1 -1
  105. package/2D/measure.d.ts +77 -77
  106. package/2D/measure.js +139 -139
  107. package/2D/measure.js.map +1 -1
  108. package/2D/multiLinePoint.d.ts +47 -47
  109. package/2D/multiLinePoint.js +127 -127
  110. package/2D/multiLinePoint.js.map +1 -1
  111. package/2D/style.d.ts +46 -46
  112. package/2D/style.js +97 -97
  113. package/2D/style.js.map +1 -1
  114. package/2D/valueAndUnit.d.ts +89 -89
  115. package/2D/valueAndUnit.js +226 -226
  116. package/2D/valueAndUnit.js.map +1 -1
  117. package/2D/xmlLoader.d.ts +60 -60
  118. package/2D/xmlLoader.js +348 -348
  119. package/2D/xmlLoader.js.map +1 -1
  120. package/3D/behaviors/defaultBehavior.d.ts +73 -73
  121. package/3D/behaviors/defaultBehavior.js +121 -121
  122. package/3D/behaviors/defaultBehavior.js.map +1 -1
  123. package/3D/controls/abstractButton3D.d.ts +15 -15
  124. package/3D/controls/abstractButton3D.js +25 -25
  125. package/3D/controls/abstractButton3D.js.map +1 -1
  126. package/3D/controls/button3D.d.ts +30 -30
  127. package/3D/controls/button3D.js +93 -93
  128. package/3D/controls/button3D.js.map +1 -1
  129. package/3D/controls/container3D.d.ts +72 -72
  130. package/3D/controls/container3D.js +139 -139
  131. package/3D/controls/container3D.js.map +1 -1
  132. package/3D/controls/contentDisplay3D.d.ts +30 -30
  133. package/3D/controls/contentDisplay3D.js +79 -79
  134. package/3D/controls/contentDisplay3D.js.map +1 -1
  135. package/3D/controls/control3D.d.ts +201 -201
  136. package/3D/controls/control3D.js +445 -445
  137. package/3D/controls/control3D.js.map +1 -1
  138. package/3D/controls/cylinderPanel.d.ts +17 -17
  139. package/3D/controls/cylinderPanel.js +66 -66
  140. package/3D/controls/cylinderPanel.js.map +1 -1
  141. package/3D/controls/handMenu.d.ts +28 -28
  142. package/3D/controls/handMenu.js +47 -47
  143. package/3D/controls/handMenu.js.map +1 -1
  144. package/3D/controls/holographicBackplate.d.ts +49 -49
  145. package/3D/controls/holographicBackplate.js +120 -120
  146. package/3D/controls/holographicBackplate.js.map +1 -1
  147. package/3D/controls/holographicButton.d.ts +84 -84
  148. package/3D/controls/holographicButton.js +339 -339
  149. package/3D/controls/holographicButton.js.map +1 -1
  150. package/3D/controls/holographicSlate.d.ts +131 -131
  151. package/3D/controls/holographicSlate.js +431 -431
  152. package/3D/controls/holographicSlate.js.map +1 -1
  153. package/3D/controls/index.d.ts +21 -21
  154. package/3D/controls/index.js +21 -21
  155. package/3D/controls/meshButton3D.d.ts +21 -21
  156. package/3D/controls/meshButton3D.js +62 -62
  157. package/3D/controls/meshButton3D.js.map +1 -1
  158. package/3D/controls/nearMenu.d.ts +44 -44
  159. package/3D/controls/nearMenu.js +114 -114
  160. package/3D/controls/nearMenu.js.map +1 -1
  161. package/3D/controls/planePanel.d.ts +9 -9
  162. package/3D/controls/planePanel.js +36 -36
  163. package/3D/controls/planePanel.js.map +1 -1
  164. package/3D/controls/scatterPanel.d.ts +18 -18
  165. package/3D/controls/scatterPanel.js +108 -108
  166. package/3D/controls/scatterPanel.js.map +1 -1
  167. package/3D/controls/slider3D.d.ts +81 -81
  168. package/3D/controls/slider3D.js +268 -268
  169. package/3D/controls/slider3D.js.map +1 -1
  170. package/3D/controls/spherePanel.d.ts +17 -17
  171. package/3D/controls/spherePanel.js +67 -67
  172. package/3D/controls/spherePanel.js.map +1 -1
  173. package/3D/controls/stackPanel3D.d.ts +22 -22
  174. package/3D/controls/stackPanel3D.js +107 -107
  175. package/3D/controls/touchButton3D.d.ts +80 -80
  176. package/3D/controls/touchButton3D.js +233 -233
  177. package/3D/controls/touchButton3D.js.map +1 -1
  178. package/3D/controls/touchHolographicButton.d.ts +110 -110
  179. package/3D/controls/touchHolographicButton.js +445 -445
  180. package/3D/controls/touchHolographicButton.js.map +1 -1
  181. package/3D/controls/touchHolographicMenu.d.ts +61 -61
  182. package/3D/controls/touchHolographicMenu.js +149 -149
  183. package/3D/controls/touchHolographicMenu.js.map +1 -1
  184. package/3D/controls/touchMeshButton3D.d.ts +21 -21
  185. package/3D/controls/touchMeshButton3D.js +62 -62
  186. package/3D/controls/touchMeshButton3D.js.map +1 -1
  187. package/3D/controls/volumeBasedPanel.d.ts +53 -53
  188. package/3D/controls/volumeBasedPanel.js +174 -174
  189. package/3D/controls/volumeBasedPanel.js.map +1 -1
  190. package/3D/gizmos/gizmoHandle.d.ts +108 -108
  191. package/3D/gizmos/gizmoHandle.js +209 -209
  192. package/3D/gizmos/gizmoHandle.js.map +1 -1
  193. package/3D/gizmos/index.d.ts +2 -2
  194. package/3D/gizmos/index.js +2 -2
  195. package/3D/gizmos/slateGizmo.d.ts +57 -57
  196. package/3D/gizmos/slateGizmo.js +369 -369
  197. package/3D/gizmos/slateGizmo.js.map +1 -1
  198. package/3D/gui3DManager.d.ts +94 -94
  199. package/3D/gui3DManager.js +257 -257
  200. package/3D/gui3DManager.js.map +1 -1
  201. package/3D/index.d.ts +5 -5
  202. package/3D/index.js +6 -5
  203. package/3D/index.js.map +1 -1
  204. package/3D/materials/fluent/fluentMaterial.d.ts +91 -90
  205. package/3D/materials/fluent/fluentMaterial.js +292 -292
  206. package/3D/materials/fluent/fluentMaterial.js.map +1 -1
  207. package/3D/materials/fluent/index.d.ts +1 -1
  208. package/3D/materials/fluent/index.js +1 -1
  209. package/3D/materials/fluent/shaders/fluent.fragment.d.ts +5 -5
  210. package/3D/materials/fluent/shaders/fluent.fragment.js +8 -8
  211. package/3D/materials/fluent/shaders/fluent.vertex.d.ts +5 -5
  212. package/3D/materials/fluent/shaders/fluent.vertex.js +8 -8
  213. package/3D/materials/fluentBackplate/fluentBackplateMaterial.d.ts +155 -154
  214. package/3D/materials/fluentBackplate/fluentBackplateMaterial.js +469 -469
  215. package/3D/materials/fluentBackplate/fluentBackplateMaterial.js.map +1 -1
  216. package/3D/materials/fluentBackplate/index.d.ts +1 -1
  217. package/3D/materials/fluentBackplate/index.js +1 -1
  218. package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.d.ts +5 -5
  219. package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.js +8 -8
  220. package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.d.ts +5 -5
  221. package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.js +8 -8
  222. package/3D/materials/fluentButton/fluentButtonMaterial.d.ts +190 -189
  223. package/3D/materials/fluentButton/fluentButtonMaterial.js +539 -539
  224. package/3D/materials/fluentButton/fluentButtonMaterial.js.map +1 -1
  225. package/3D/materials/fluentButton/index.d.ts +1 -1
  226. package/3D/materials/fluentButton/index.js +1 -1
  227. package/3D/materials/fluentButton/shaders/fluentButton.fragment.d.ts +5 -5
  228. package/3D/materials/fluentButton/shaders/fluentButton.fragment.js +8 -8
  229. package/3D/materials/fluentButton/shaders/fluentButton.vertex.d.ts +5 -5
  230. package/3D/materials/fluentButton/shaders/fluentButton.vertex.js +8 -8
  231. package/3D/materials/fluentMaterial.d.ts +4 -4
  232. package/3D/materials/fluentMaterial.js +4 -4
  233. package/3D/materials/handle/handleMaterial.d.ts +68 -68
  234. package/3D/materials/handle/handleMaterial.js +126 -126
  235. package/3D/materials/handle/handleMaterial.js.map +1 -1
  236. package/3D/materials/handle/index.d.ts +1 -1
  237. package/3D/materials/handle/index.js +1 -1
  238. package/3D/materials/handle/shaders/handle.fragment.d.ts +5 -5
  239. package/3D/materials/handle/shaders/handle.fragment.js +8 -8
  240. package/3D/materials/handle/shaders/handle.vertex.d.ts +5 -5
  241. package/3D/materials/handle/shaders/handle.vertex.js +8 -8
  242. package/3D/materials/index.d.ts +5 -5
  243. package/3D/materials/index.js +6 -5
  244. package/3D/materials/index.js.map +1 -1
  245. package/3D/materials/mrdl/index.d.ts +3 -3
  246. package/3D/materials/mrdl/index.js +3 -3
  247. package/3D/materials/mrdl/mrdlBackplateMaterial.d.ts +148 -147
  248. package/3D/materials/mrdl/mrdlBackplateMaterial.js +436 -436
  249. package/3D/materials/mrdl/mrdlBackplateMaterial.js.map +1 -1
  250. package/3D/materials/mrdl/mrdlSliderBarMaterial.d.ts +334 -333
  251. package/3D/materials/mrdl/mrdlSliderBarMaterial.js +851 -851
  252. package/3D/materials/mrdl/mrdlSliderBarMaterial.js.map +1 -1
  253. package/3D/materials/mrdl/mrdlSliderThumbMaterial.d.ts +334 -333
  254. package/3D/materials/mrdl/mrdlSliderThumbMaterial.js +851 -851
  255. package/3D/materials/mrdl/mrdlSliderThumbMaterial.js.map +1 -1
  256. package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.d.ts +5 -5
  257. package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.js +8 -8
  258. package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.d.ts +5 -5
  259. package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.js +8 -8
  260. package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.d.ts +5 -5
  261. package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.js +8 -8
  262. package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.d.ts +5 -5
  263. package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.js +8 -8
  264. package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.d.ts +5 -5
  265. package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.js +8 -8
  266. package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.d.ts +5 -5
  267. package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.js +8 -8
  268. package/3D/vector3WithInfo.d.ts +16 -16
  269. package/3D/vector3WithInfo.js +23 -23
  270. package/index.d.ts +2 -2
  271. package/index.js +3 -2
  272. package/index.js.map +1 -1
  273. package/legacy/legacy.d.ts +1 -1
  274. package/legacy/legacy.js +14 -13
  275. package/legacy/legacy.js.map +1 -1
  276. package/license.md +71 -0
  277. package/package.json +24 -5
@@ -1,128 +1,128 @@
1
- import { Vector3 } from "@babylonjs/core/Maths/math.vector.js";
2
- import { Epsilon } from "@babylonjs/core/Maths/math.constants.js";
3
- import { ValueAndUnit } from "./valueAndUnit.js";
4
- /**
5
- * Class used to store a point for a MultiLine object.
6
- * The point can be pure 2D coordinates, a mesh or a control
7
- */
8
- var MultiLinePoint = /** @class */ (function () {
9
- /**
10
- * Creates a new MultiLinePoint
11
- * @param multiLine defines the source MultiLine object
12
- */
13
- function MultiLinePoint(multiLine) {
14
- this._multiLine = multiLine;
15
- this._x = new ValueAndUnit(0);
16
- this._y = new ValueAndUnit(0);
17
- this._point = new Vector3(0, 0, 0);
18
- }
19
- Object.defineProperty(MultiLinePoint.prototype, "x", {
20
- /** Gets or sets x coordinate */
21
- get: function () {
22
- return this._x.toString(this._multiLine._host);
23
- },
24
- set: function (value) {
25
- if (this._x.toString(this._multiLine._host) === value) {
26
- return;
27
- }
28
- if (this._x.fromString(value)) {
29
- this._multiLine._markAsDirty();
30
- }
31
- },
32
- enumerable: false,
33
- configurable: true
34
- });
35
- Object.defineProperty(MultiLinePoint.prototype, "y", {
36
- /** Gets or sets y coordinate */
37
- get: function () {
38
- return this._y.toString(this._multiLine._host);
39
- },
40
- set: function (value) {
41
- if (this._y.toString(this._multiLine._host) === value) {
42
- return;
43
- }
44
- if (this._y.fromString(value)) {
45
- this._multiLine._markAsDirty();
46
- }
47
- },
48
- enumerable: false,
49
- configurable: true
50
- });
51
- Object.defineProperty(MultiLinePoint.prototype, "control", {
52
- /** Gets or sets the control associated with this point */
53
- get: function () {
54
- return this._control;
55
- },
56
- set: function (value) {
57
- if (this._control === value) {
58
- return;
59
- }
60
- if (this._control && this._controlObserver) {
61
- this._control.onDirtyObservable.remove(this._controlObserver);
62
- this._controlObserver = null;
63
- }
64
- this._control = value;
65
- if (this._control) {
66
- this._controlObserver = this._control.onDirtyObservable.add(this._multiLine.onPointUpdate);
67
- }
68
- this._multiLine._markAsDirty();
69
- },
70
- enumerable: false,
71
- configurable: true
72
- });
73
- Object.defineProperty(MultiLinePoint.prototype, "mesh", {
74
- /** Gets or sets the mesh associated with this point */
75
- get: function () {
76
- return this._mesh;
77
- },
78
- set: function (value) {
79
- if (this._mesh === value) {
80
- return;
81
- }
82
- if (this._mesh && this._meshObserver) {
83
- this._mesh.getScene().onAfterCameraRenderObservable.remove(this._meshObserver);
84
- }
85
- this._mesh = value;
86
- if (this._mesh) {
87
- this._meshObserver = this._mesh.getScene().onAfterCameraRenderObservable.add(this._multiLine.onPointUpdate);
88
- }
89
- this._multiLine._markAsDirty();
90
- },
91
- enumerable: false,
92
- configurable: true
93
- });
94
- /** Resets links */
95
- MultiLinePoint.prototype.resetLinks = function () {
96
- this.control = null;
97
- this.mesh = null;
98
- };
99
- /**
100
- * Gets a translation vector with Z component
101
- * @returns the translation vector
102
- */
103
- MultiLinePoint.prototype.translate = function () {
104
- this._point = this._translatePoint();
105
- return this._point;
106
- };
107
- MultiLinePoint.prototype._translatePoint = function () {
108
- if (this._mesh != null) {
109
- return this._multiLine._host.getProjectedPositionWithZ(this._mesh.getBoundingInfo().boundingSphere.center, this._mesh.getWorldMatrix());
110
- }
111
- else if (this._control != null) {
112
- return new Vector3(this._control.centerX, this._control.centerY, 1 - Epsilon);
113
- }
114
- else {
115
- var host = this._multiLine._host;
116
- var xValue = this._x.getValueInPixel(host, Number(host._canvas.width));
117
- var yValue = this._y.getValueInPixel(host, Number(host._canvas.height));
118
- return new Vector3(xValue, yValue, 1 - Epsilon);
119
- }
120
- };
121
- /** Release associated resources */
122
- MultiLinePoint.prototype.dispose = function () {
123
- this.resetLinks();
124
- };
125
- return MultiLinePoint;
126
- }());
127
- export { MultiLinePoint };
1
+ import { Vector3 } from "@babylonjs/core/Maths/math.vector.js";
2
+ import { Epsilon } from "@babylonjs/core/Maths/math.constants.js";
3
+ import { ValueAndUnit } from "./valueAndUnit.js";
4
+ /**
5
+ * Class used to store a point for a MultiLine object.
6
+ * The point can be pure 2D coordinates, a mesh or a control
7
+ */
8
+ var MultiLinePoint = /** @class */ (function () {
9
+ /**
10
+ * Creates a new MultiLinePoint
11
+ * @param multiLine defines the source MultiLine object
12
+ */
13
+ function MultiLinePoint(multiLine) {
14
+ this._multiLine = multiLine;
15
+ this._x = new ValueAndUnit(0);
16
+ this._y = new ValueAndUnit(0);
17
+ this._point = new Vector3(0, 0, 0);
18
+ }
19
+ Object.defineProperty(MultiLinePoint.prototype, "x", {
20
+ /** Gets or sets x coordinate */
21
+ get: function () {
22
+ return this._x.toString(this._multiLine._host);
23
+ },
24
+ set: function (value) {
25
+ if (this._x.toString(this._multiLine._host) === value) {
26
+ return;
27
+ }
28
+ if (this._x.fromString(value)) {
29
+ this._multiLine._markAsDirty();
30
+ }
31
+ },
32
+ enumerable: false,
33
+ configurable: true
34
+ });
35
+ Object.defineProperty(MultiLinePoint.prototype, "y", {
36
+ /** Gets or sets y coordinate */
37
+ get: function () {
38
+ return this._y.toString(this._multiLine._host);
39
+ },
40
+ set: function (value) {
41
+ if (this._y.toString(this._multiLine._host) === value) {
42
+ return;
43
+ }
44
+ if (this._y.fromString(value)) {
45
+ this._multiLine._markAsDirty();
46
+ }
47
+ },
48
+ enumerable: false,
49
+ configurable: true
50
+ });
51
+ Object.defineProperty(MultiLinePoint.prototype, "control", {
52
+ /** Gets or sets the control associated with this point */
53
+ get: function () {
54
+ return this._control;
55
+ },
56
+ set: function (value) {
57
+ if (this._control === value) {
58
+ return;
59
+ }
60
+ if (this._control && this._controlObserver) {
61
+ this._control.onDirtyObservable.remove(this._controlObserver);
62
+ this._controlObserver = null;
63
+ }
64
+ this._control = value;
65
+ if (this._control) {
66
+ this._controlObserver = this._control.onDirtyObservable.add(this._multiLine.onPointUpdate);
67
+ }
68
+ this._multiLine._markAsDirty();
69
+ },
70
+ enumerable: false,
71
+ configurable: true
72
+ });
73
+ Object.defineProperty(MultiLinePoint.prototype, "mesh", {
74
+ /** Gets or sets the mesh associated with this point */
75
+ get: function () {
76
+ return this._mesh;
77
+ },
78
+ set: function (value) {
79
+ if (this._mesh === value) {
80
+ return;
81
+ }
82
+ if (this._mesh && this._meshObserver) {
83
+ this._mesh.getScene().onAfterCameraRenderObservable.remove(this._meshObserver);
84
+ }
85
+ this._mesh = value;
86
+ if (this._mesh) {
87
+ this._meshObserver = this._mesh.getScene().onAfterCameraRenderObservable.add(this._multiLine.onPointUpdate);
88
+ }
89
+ this._multiLine._markAsDirty();
90
+ },
91
+ enumerable: false,
92
+ configurable: true
93
+ });
94
+ /** Resets links */
95
+ MultiLinePoint.prototype.resetLinks = function () {
96
+ this.control = null;
97
+ this.mesh = null;
98
+ };
99
+ /**
100
+ * Gets a translation vector with Z component
101
+ * @returns the translation vector
102
+ */
103
+ MultiLinePoint.prototype.translate = function () {
104
+ this._point = this._translatePoint();
105
+ return this._point;
106
+ };
107
+ MultiLinePoint.prototype._translatePoint = function () {
108
+ if (this._mesh != null) {
109
+ return this._multiLine._host.getProjectedPositionWithZ(this._mesh.getBoundingInfo().boundingSphere.center, this._mesh.getWorldMatrix());
110
+ }
111
+ else if (this._control != null) {
112
+ return new Vector3(this._control.centerX, this._control.centerY, 1 - Epsilon);
113
+ }
114
+ else {
115
+ var host = this._multiLine._host;
116
+ var xValue = this._x.getValueInPixel(host, Number(host._canvas.width));
117
+ var yValue = this._y.getValueInPixel(host, Number(host._canvas.height));
118
+ return new Vector3(xValue, yValue, 1 - Epsilon);
119
+ }
120
+ };
121
+ /** Release associated resources */
122
+ MultiLinePoint.prototype.dispose = function () {
123
+ this.resetLinks();
124
+ };
125
+ return MultiLinePoint;
126
+ }());
127
+ export { MultiLinePoint };
128
128
  //# sourceMappingURL=multiLinePoint.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"multiLinePoint.js","sourceRoot":"","sources":["../../../../../lts/gui/generated/2D/multiLinePoint.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,OAAO,EAAE,6CAA+B;AACjD,OAAO,EAAE,OAAO,EAAE,gDAAkC;AAKpD,OAAO,EAAE,YAAY,EAAE,MAAM,gBAAgB,CAAC;AAG9C;;;GAGG;AACH;IAcI;;;OAGG;IACH,wBAAY,SAAoB;QAC5B,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC;QAE5B,IAAI,CAAC,EAAE,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;QAC9B,IAAI,CAAC,EAAE,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;QAE9B,IAAI,CAAC,MAAM,GAAG,IAAI,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IACvC,CAAC;IAGD,sBAAW,6BAAC;QADZ,gCAAgC;aAChC;YACI,OAAO,IAAI,CAAC,EAAE,CAAC,QAAQ,CAAC,IAAI,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;QACnD,CAAC;aAED,UAAa,KAAsB;YAC/B,IAAI,IAAI,CAAC,EAAE,CAAC,QAAQ,CAAC,IAAI,CAAC,UAAU,CAAC,KAAK,CAAC,KAAK,KAAK,EAAE;gBACnD,OAAO;aACV;YAED,IAAI,IAAI,CAAC,EAAE,CAAC,UAAU,CAAC,KAAK,CAAC,EAAE;gBAC3B,IAAI,CAAC,UAAU,CAAC,YAAY,EAAE,CAAC;aAClC;QACL,CAAC;;;OAVA;IAaD,sBAAW,6BAAC;QADZ,gCAAgC;aAChC;YACI,OAAO,IAAI,CAAC,EAAE,CAAC,QAAQ,CAAC,IAAI,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;QACnD,CAAC;aAED,UAAa,KAAsB;YAC/B,IAAI,IAAI,CAAC,EAAE,CAAC,QAAQ,CAAC,IAAI,CAAC,UAAU,CAAC,KAAK,CAAC,KAAK,KAAK,EAAE;gBACnD,OAAO;aACV;YAED,IAAI,IAAI,CAAC,EAAE,CAAC,UAAU,CAAC,KAAK,CAAC,EAAE;gBAC3B,IAAI,CAAC,UAAU,CAAC,YAAY,EAAE,CAAC;aAClC;QACL,CAAC;;;OAVA;IAaD,sBAAW,mCAAO;QADlB,0DAA0D;aAC1D;YACI,OAAO,IAAI,CAAC,QAAQ,CAAC;QACzB,CAAC;aAED,UAAmB,KAAwB;YACvC,IAAI,IAAI,CAAC,QAAQ,KAAK,KAAK,EAAE;gBACzB,OAAO;aACV;YAED,IAAI,IAAI,CAAC,QAAQ,IAAI,IAAI,CAAC,gBAAgB,EAAE;gBACxC,IAAI,CAAC,QAAQ,CAAC,iBAAiB,CAAC,MAAM,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;gBAE9D,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;aAChC;YAED,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC;YAEtB,IAAI,IAAI,CAAC,QAAQ,EAAE;gBACf,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC,QAAQ,CAAC,iBAAiB,CAAC,GAAG,CAAC,IAAI,CAAC,UAAU,CAAC,aAAa,CAAC,CAAC;aAC9F;YAED,IAAI,CAAC,UAAU,CAAC,YAAY,EAAE,CAAC;QACnC,CAAC;;;OApBA;IAuBD,sBAAW,gCAAI;QADf,uDAAuD;aACvD;YACI,OAAO,IAAI,CAAC,KAAK,CAAC;QACtB,CAAC;aAED,UAAgB,KAA6B;YACzC,IAAI,IAAI,CAAC,KAAK,KAAK,KAAK,EAAE;gBACtB,OAAO;aACV;YAED,IAAI,IAAI,CAAC,KAAK,IAAI,IAAI,CAAC,aAAa,EAAE;gBAClC,IAAI,CAAC,KAAK,CAAC,QAAQ,EAAE,CAAC,6BAA6B,CAAC,MAAM,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;aAClF;YAED,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;YAEnB,IAAI,IAAI,CAAC,KAAK,EAAE;gBACZ,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,EAAE,CAAC,6BAA6B,CAAC,GAAG,CAAC,IAAI,CAAC,UAAU,CAAC,aAAa,CAAC,CAAC;aAC/G;YAED,IAAI,CAAC,UAAU,CAAC,YAAY,EAAE,CAAC;QACnC,CAAC;;;OAlBA;IAoBD,mBAAmB;IACZ,mCAAU,GAAjB;QACI,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC;QACpB,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;IACrB,CAAC;IAED;;;OAGG;IACI,kCAAS,GAAhB;QACI,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,eAAe,EAAE,CAAC;QAErC,OAAO,IAAI,CAAC,MAAM,CAAC;IACvB,CAAC;IAEO,wCAAe,GAAvB;QACI,IAAI,IAAI,CAAC,KAAK,IAAI,IAAI,EAAE;YACpB,OAAO,IAAI,CAAC,UAAU,CAAC,KAAK,CAAC,yBAAyB,CAAC,IAAI,CAAC,KAAK,CAAC,eAAe,EAAE,CAAC,cAAc,CAAC,MAAM,EAAE,IAAI,CAAC,KAAK,CAAC,cAAc,EAAE,CAAC,CAAC;SAC3I;aAAM,IAAI,IAAI,CAAC,QAAQ,IAAI,IAAI,EAAE;YAC9B,OAAO,IAAI,OAAO,CAAC,IAAI,CAAC,QAAQ,CAAC,OAAO,EAAE,IAAI,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAC,GAAG,OAAO,CAAC,CAAC;SACjF;aAAM;YACH,IAAM,IAAI,GAAQ,IAAI,CAAC,UAAU,CAAC,KAAY,CAAC;YAE/C,IAAM,MAAM,GAAW,IAAI,CAAC,EAAE,CAAC,eAAe,CAAC,IAAI,EAAE,MAAM,CAAC,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC;YACjF,IAAM,MAAM,GAAW,IAAI,CAAC,EAAE,CAAC,eAAe,CAAC,IAAI,EAAE,MAAM,CAAC,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC,CAAC;YAElF,OAAO,IAAI,OAAO,CAAC,MAAM,EAAE,MAAM,EAAE,CAAC,GAAG,OAAO,CAAC,CAAC;SACnD;IACL,CAAC;IAED,mCAAmC;IAC5B,gCAAO,GAAd;QACI,IAAI,CAAC,UAAU,EAAE,CAAC;IACtB,CAAC;IACL,qBAAC;AAAD,CAAC,AA5ID,IA4IC","sourcesContent":["import { Nullable } from \"core/types\";\r\nimport { Observer } from \"core/Misc/observable\";\r\nimport { Vector3 } from \"core/Maths/math.vector\";\r\nimport { Epsilon } from \"core/Maths/math.constants\";\r\nimport { Camera } from \"core/Cameras/camera\";\r\nimport { AbstractMesh } from \"core/Meshes/abstractMesh\";\r\n\r\nimport { MultiLine } from \"./controls/multiLine\";\r\nimport { ValueAndUnit } from \"./valueAndUnit\";\r\nimport { Control } from \"./controls/control\";\r\n\r\n/**\r\n * Class used to store a point for a MultiLine object.\r\n * The point can be pure 2D coordinates, a mesh or a control\r\n */\r\nexport class MultiLinePoint {\r\n private _multiLine: MultiLine;\r\n\r\n private _x: ValueAndUnit;\r\n private _y: ValueAndUnit;\r\n private _control: Nullable<Control>;\r\n private _mesh: Nullable<AbstractMesh>;\r\n\r\n private _controlObserver: Nullable<Observer<Control>>;\r\n private _meshObserver: Nullable<Observer<Camera>>;\r\n\r\n /** @hidden */\r\n public _point: Vector3;\r\n\r\n /**\r\n * Creates a new MultiLinePoint\r\n * @param multiLine defines the source MultiLine object\r\n */\r\n constructor(multiLine: MultiLine) {\r\n this._multiLine = multiLine;\r\n\r\n this._x = new ValueAndUnit(0);\r\n this._y = new ValueAndUnit(0);\r\n\r\n this._point = new Vector3(0, 0, 0);\r\n }\r\n\r\n /** Gets or sets x coordinate */\r\n public get x(): string | number {\r\n return this._x.toString(this._multiLine._host);\r\n }\r\n\r\n public set x(value: string | number) {\r\n if (this._x.toString(this._multiLine._host) === value) {\r\n return;\r\n }\r\n\r\n if (this._x.fromString(value)) {\r\n this._multiLine._markAsDirty();\r\n }\r\n }\r\n\r\n /** Gets or sets y coordinate */\r\n public get y(): string | number {\r\n return this._y.toString(this._multiLine._host);\r\n }\r\n\r\n public set y(value: string | number) {\r\n if (this._y.toString(this._multiLine._host) === value) {\r\n return;\r\n }\r\n\r\n if (this._y.fromString(value)) {\r\n this._multiLine._markAsDirty();\r\n }\r\n }\r\n\r\n /** Gets or sets the control associated with this point */\r\n public get control(): Nullable<Control> {\r\n return this._control;\r\n }\r\n\r\n public set control(value: Nullable<Control>) {\r\n if (this._control === value) {\r\n return;\r\n }\r\n\r\n if (this._control && this._controlObserver) {\r\n this._control.onDirtyObservable.remove(this._controlObserver);\r\n\r\n this._controlObserver = null;\r\n }\r\n\r\n this._control = value;\r\n\r\n if (this._control) {\r\n this._controlObserver = this._control.onDirtyObservable.add(this._multiLine.onPointUpdate);\r\n }\r\n\r\n this._multiLine._markAsDirty();\r\n }\r\n\r\n /** Gets or sets the mesh associated with this point */\r\n public get mesh(): Nullable<AbstractMesh> {\r\n return this._mesh;\r\n }\r\n\r\n public set mesh(value: Nullable<AbstractMesh>) {\r\n if (this._mesh === value) {\r\n return;\r\n }\r\n\r\n if (this._mesh && this._meshObserver) {\r\n this._mesh.getScene().onAfterCameraRenderObservable.remove(this._meshObserver);\r\n }\r\n\r\n this._mesh = value;\r\n\r\n if (this._mesh) {\r\n this._meshObserver = this._mesh.getScene().onAfterCameraRenderObservable.add(this._multiLine.onPointUpdate);\r\n }\r\n\r\n this._multiLine._markAsDirty();\r\n }\r\n\r\n /** Resets links */\r\n public resetLinks(): void {\r\n this.control = null;\r\n this.mesh = null;\r\n }\r\n\r\n /**\r\n * Gets a translation vector with Z component\r\n * @returns the translation vector\r\n */\r\n public translate(): Vector3 {\r\n this._point = this._translatePoint();\r\n\r\n return this._point;\r\n }\r\n\r\n private _translatePoint(): Vector3 {\r\n if (this._mesh != null) {\r\n return this._multiLine._host.getProjectedPositionWithZ(this._mesh.getBoundingInfo().boundingSphere.center, this._mesh.getWorldMatrix());\r\n } else if (this._control != null) {\r\n return new Vector3(this._control.centerX, this._control.centerY, 1 - Epsilon);\r\n } else {\r\n const host: any = this._multiLine._host as any;\r\n\r\n const xValue: number = this._x.getValueInPixel(host, Number(host._canvas.width));\r\n const yValue: number = this._y.getValueInPixel(host, Number(host._canvas.height));\r\n\r\n return new Vector3(xValue, yValue, 1 - Epsilon);\r\n }\r\n }\r\n\r\n /** Release associated resources */\r\n public dispose(): void {\r\n this.resetLinks();\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"multiLinePoint.js","sourceRoot":"","sources":["../../../../../lts/gui/generated/2D/multiLinePoint.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,OAAO,EAAE,6CAA+B;AACjD,OAAO,EAAE,OAAO,EAAE,gDAAkC;AAKpD,OAAO,EAAE,YAAY,EAAE,MAAM,gBAAgB,CAAC;AAG9C;;;GAGG;AACH;IAcI;;;OAGG;IACH,wBAAY,SAAoB;QAC5B,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC;QAE5B,IAAI,CAAC,EAAE,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;QAC9B,IAAI,CAAC,EAAE,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;QAE9B,IAAI,CAAC,MAAM,GAAG,IAAI,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IACvC,CAAC;IAGD,sBAAW,6BAAC;QADZ,gCAAgC;aAChC;YACI,OAAO,IAAI,CAAC,EAAE,CAAC,QAAQ,CAAC,IAAI,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;QACnD,CAAC;aAED,UAAa,KAAsB;YAC/B,IAAI,IAAI,CAAC,EAAE,CAAC,QAAQ,CAAC,IAAI,CAAC,UAAU,CAAC,KAAK,CAAC,KAAK,KAAK,EAAE;gBACnD,OAAO;aACV;YAED,IAAI,IAAI,CAAC,EAAE,CAAC,UAAU,CAAC,KAAK,CAAC,EAAE;gBAC3B,IAAI,CAAC,UAAU,CAAC,YAAY,EAAE,CAAC;aAClC;QACL,CAAC;;;OAVA;IAaD,sBAAW,6BAAC;QADZ,gCAAgC;aAChC;YACI,OAAO,IAAI,CAAC,EAAE,CAAC,QAAQ,CAAC,IAAI,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;QACnD,CAAC;aAED,UAAa,KAAsB;YAC/B,IAAI,IAAI,CAAC,EAAE,CAAC,QAAQ,CAAC,IAAI,CAAC,UAAU,CAAC,KAAK,CAAC,KAAK,KAAK,EAAE;gBACnD,OAAO;aACV;YAED,IAAI,IAAI,CAAC,EAAE,CAAC,UAAU,CAAC,KAAK,CAAC,EAAE;gBAC3B,IAAI,CAAC,UAAU,CAAC,YAAY,EAAE,CAAC;aAClC;QACL,CAAC;;;OAVA;IAaD,sBAAW,mCAAO;QADlB,0DAA0D;aAC1D;YACI,OAAO,IAAI,CAAC,QAAQ,CAAC;QACzB,CAAC;aAED,UAAmB,KAAwB;YACvC,IAAI,IAAI,CAAC,QAAQ,KAAK,KAAK,EAAE;gBACzB,OAAO;aACV;YAED,IAAI,IAAI,CAAC,QAAQ,IAAI,IAAI,CAAC,gBAAgB,EAAE;gBACxC,IAAI,CAAC,QAAQ,CAAC,iBAAiB,CAAC,MAAM,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;gBAE9D,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;aAChC;YAED,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC;YAEtB,IAAI,IAAI,CAAC,QAAQ,EAAE;gBACf,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC,QAAQ,CAAC,iBAAiB,CAAC,GAAG,CAAC,IAAI,CAAC,UAAU,CAAC,aAAa,CAAC,CAAC;aAC9F;YAED,IAAI,CAAC,UAAU,CAAC,YAAY,EAAE,CAAC;QACnC,CAAC;;;OApBA;IAuBD,sBAAW,gCAAI;QADf,uDAAuD;aACvD;YACI,OAAO,IAAI,CAAC,KAAK,CAAC;QACtB,CAAC;aAED,UAAgB,KAA6B;YACzC,IAAI,IAAI,CAAC,KAAK,KAAK,KAAK,EAAE;gBACtB,OAAO;aACV;YAED,IAAI,IAAI,CAAC,KAAK,IAAI,IAAI,CAAC,aAAa,EAAE;gBAClC,IAAI,CAAC,KAAK,CAAC,QAAQ,EAAE,CAAC,6BAA6B,CAAC,MAAM,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;aAClF;YAED,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;YAEnB,IAAI,IAAI,CAAC,KAAK,EAAE;gBACZ,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,EAAE,CAAC,6BAA6B,CAAC,GAAG,CAAC,IAAI,CAAC,UAAU,CAAC,aAAa,CAAC,CAAC;aAC/G;YAED,IAAI,CAAC,UAAU,CAAC,YAAY,EAAE,CAAC;QACnC,CAAC;;;OAlBA;IAoBD,mBAAmB;IACZ,mCAAU,GAAjB;QACI,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC;QACpB,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;IACrB,CAAC;IAED;;;OAGG;IACI,kCAAS,GAAhB;QACI,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,eAAe,EAAE,CAAC;QAErC,OAAO,IAAI,CAAC,MAAM,CAAC;IACvB,CAAC;IAEO,wCAAe,GAAvB;QACI,IAAI,IAAI,CAAC,KAAK,IAAI,IAAI,EAAE;YACpB,OAAO,IAAI,CAAC,UAAU,CAAC,KAAK,CAAC,yBAAyB,CAAC,IAAI,CAAC,KAAK,CAAC,eAAe,EAAE,CAAC,cAAc,CAAC,MAAM,EAAE,IAAI,CAAC,KAAK,CAAC,cAAc,EAAE,CAAC,CAAC;SAC3I;aAAM,IAAI,IAAI,CAAC,QAAQ,IAAI,IAAI,EAAE;YAC9B,OAAO,IAAI,OAAO,CAAC,IAAI,CAAC,QAAQ,CAAC,OAAO,EAAE,IAAI,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAC,GAAG,OAAO,CAAC,CAAC;SACjF;aAAM;YACH,IAAM,IAAI,GAAQ,IAAI,CAAC,UAAU,CAAC,KAAY,CAAC;YAE/C,IAAM,MAAM,GAAW,IAAI,CAAC,EAAE,CAAC,eAAe,CAAC,IAAI,EAAE,MAAM,CAAC,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC;YACjF,IAAM,MAAM,GAAW,IAAI,CAAC,EAAE,CAAC,eAAe,CAAC,IAAI,EAAE,MAAM,CAAC,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC,CAAC;YAElF,OAAO,IAAI,OAAO,CAAC,MAAM,EAAE,MAAM,EAAE,CAAC,GAAG,OAAO,CAAC,CAAC;SACnD;IACL,CAAC;IAED,mCAAmC;IAC5B,gCAAO,GAAd;QACI,IAAI,CAAC,UAAU,EAAE,CAAC;IACtB,CAAC;IACL,qBAAC;AAAD,CAAC,AA5ID,IA4IC","sourcesContent":["import type { Nullable } from \"core/types\";\r\nimport type { Observer } from \"core/Misc/observable\";\r\nimport { Vector3 } from \"core/Maths/math.vector\";\r\nimport { Epsilon } from \"core/Maths/math.constants\";\r\nimport type { Camera } from \"core/Cameras/camera\";\r\nimport type { AbstractMesh } from \"core/Meshes/abstractMesh\";\r\n\r\nimport type { MultiLine } from \"./controls/multiLine\";\r\nimport { ValueAndUnit } from \"./valueAndUnit\";\r\nimport type { Control } from \"./controls/control\";\r\n\r\n/**\r\n * Class used to store a point for a MultiLine object.\r\n * The point can be pure 2D coordinates, a mesh or a control\r\n */\r\nexport class MultiLinePoint {\r\n private _multiLine: MultiLine;\r\n\r\n private _x: ValueAndUnit;\r\n private _y: ValueAndUnit;\r\n private _control: Nullable<Control>;\r\n private _mesh: Nullable<AbstractMesh>;\r\n\r\n private _controlObserver: Nullable<Observer<Control>>;\r\n private _meshObserver: Nullable<Observer<Camera>>;\r\n\r\n /** @hidden */\r\n public _point: Vector3;\r\n\r\n /**\r\n * Creates a new MultiLinePoint\r\n * @param multiLine defines the source MultiLine object\r\n */\r\n constructor(multiLine: MultiLine) {\r\n this._multiLine = multiLine;\r\n\r\n this._x = new ValueAndUnit(0);\r\n this._y = new ValueAndUnit(0);\r\n\r\n this._point = new Vector3(0, 0, 0);\r\n }\r\n\r\n /** Gets or sets x coordinate */\r\n public get x(): string | number {\r\n return this._x.toString(this._multiLine._host);\r\n }\r\n\r\n public set x(value: string | number) {\r\n if (this._x.toString(this._multiLine._host) === value) {\r\n return;\r\n }\r\n\r\n if (this._x.fromString(value)) {\r\n this._multiLine._markAsDirty();\r\n }\r\n }\r\n\r\n /** Gets or sets y coordinate */\r\n public get y(): string | number {\r\n return this._y.toString(this._multiLine._host);\r\n }\r\n\r\n public set y(value: string | number) {\r\n if (this._y.toString(this._multiLine._host) === value) {\r\n return;\r\n }\r\n\r\n if (this._y.fromString(value)) {\r\n this._multiLine._markAsDirty();\r\n }\r\n }\r\n\r\n /** Gets or sets the control associated with this point */\r\n public get control(): Nullable<Control> {\r\n return this._control;\r\n }\r\n\r\n public set control(value: Nullable<Control>) {\r\n if (this._control === value) {\r\n return;\r\n }\r\n\r\n if (this._control && this._controlObserver) {\r\n this._control.onDirtyObservable.remove(this._controlObserver);\r\n\r\n this._controlObserver = null;\r\n }\r\n\r\n this._control = value;\r\n\r\n if (this._control) {\r\n this._controlObserver = this._control.onDirtyObservable.add(this._multiLine.onPointUpdate);\r\n }\r\n\r\n this._multiLine._markAsDirty();\r\n }\r\n\r\n /** Gets or sets the mesh associated with this point */\r\n public get mesh(): Nullable<AbstractMesh> {\r\n return this._mesh;\r\n }\r\n\r\n public set mesh(value: Nullable<AbstractMesh>) {\r\n if (this._mesh === value) {\r\n return;\r\n }\r\n\r\n if (this._mesh && this._meshObserver) {\r\n this._mesh.getScene().onAfterCameraRenderObservable.remove(this._meshObserver);\r\n }\r\n\r\n this._mesh = value;\r\n\r\n if (this._mesh) {\r\n this._meshObserver = this._mesh.getScene().onAfterCameraRenderObservable.add(this._multiLine.onPointUpdate);\r\n }\r\n\r\n this._multiLine._markAsDirty();\r\n }\r\n\r\n /** Resets links */\r\n public resetLinks(): void {\r\n this.control = null;\r\n this.mesh = null;\r\n }\r\n\r\n /**\r\n * Gets a translation vector with Z component\r\n * @returns the translation vector\r\n */\r\n public translate(): Vector3 {\r\n this._point = this._translatePoint();\r\n\r\n return this._point;\r\n }\r\n\r\n private _translatePoint(): Vector3 {\r\n if (this._mesh != null) {\r\n return this._multiLine._host.getProjectedPositionWithZ(this._mesh.getBoundingInfo().boundingSphere.center, this._mesh.getWorldMatrix());\r\n } else if (this._control != null) {\r\n return new Vector3(this._control.centerX, this._control.centerY, 1 - Epsilon);\r\n } else {\r\n const host: any = this._multiLine._host as any;\r\n\r\n const xValue: number = this._x.getValueInPixel(host, Number(host._canvas.width));\r\n const yValue: number = this._y.getValueInPixel(host, Number(host._canvas.height));\r\n\r\n return new Vector3(xValue, yValue, 1 - Epsilon);\r\n }\r\n }\r\n\r\n /** Release associated resources */\r\n public dispose(): void {\r\n this.resetLinks();\r\n }\r\n}\r\n"]}
package/2D/style.d.ts CHANGED
@@ -1,46 +1,46 @@
1
- import { Observable } from "@babylonjs/core/Misc/observable.js";
2
- import { IDisposable } from "@babylonjs/core/scene.js";
3
- import { AdvancedDynamicTexture } from "./advancedDynamicTexture";
4
- import { ValueAndUnit } from "./valueAndUnit";
5
- /**
6
- * Define a style used by control to automatically setup properties based on a template.
7
- * Only support font related properties so far
8
- */
9
- export declare class Style implements IDisposable {
10
- private _fontFamily;
11
- private _fontStyle;
12
- private _fontWeight;
13
- /** @hidden */
14
- _host: AdvancedDynamicTexture;
15
- /** @hidden */
16
- _fontSize: ValueAndUnit;
17
- /**
18
- * Observable raised when the style values are changed
19
- */
20
- onChangedObservable: Observable<Style>;
21
- /**
22
- * Creates a new style object
23
- * @param host defines the AdvancedDynamicTexture which hosts this style
24
- */
25
- constructor(host: AdvancedDynamicTexture);
26
- /**
27
- * Gets or sets the font size
28
- */
29
- get fontSize(): string | number;
30
- set fontSize(value: string | number);
31
- /**
32
- * Gets or sets the font family
33
- */
34
- get fontFamily(): string;
35
- set fontFamily(value: string);
36
- /**
37
- * Gets or sets the font style
38
- */
39
- get fontStyle(): string;
40
- set fontStyle(value: string);
41
- /** Gets or sets font weight */
42
- get fontWeight(): string;
43
- set fontWeight(value: string);
44
- /** Dispose all associated resources */
45
- dispose(): void;
46
- }
1
+ import { Observable } from "@babylonjs/core/Misc/observable.js";
2
+ import type { IDisposable } from "@babylonjs/core/scene.js";
3
+ import type { AdvancedDynamicTexture } from "./advancedDynamicTexture";
4
+ import { ValueAndUnit } from "./valueAndUnit";
5
+ /**
6
+ * Define a style used by control to automatically setup properties based on a template.
7
+ * Only support font related properties so far
8
+ */
9
+ export declare class Style implements IDisposable {
10
+ private _fontFamily;
11
+ private _fontStyle;
12
+ private _fontWeight;
13
+ /** @hidden */
14
+ _host: AdvancedDynamicTexture;
15
+ /** @hidden */
16
+ _fontSize: ValueAndUnit;
17
+ /**
18
+ * Observable raised when the style values are changed
19
+ */
20
+ onChangedObservable: Observable<Style>;
21
+ /**
22
+ * Creates a new style object
23
+ * @param host defines the AdvancedDynamicTexture which hosts this style
24
+ */
25
+ constructor(host: AdvancedDynamicTexture);
26
+ /**
27
+ * Gets or sets the font size
28
+ */
29
+ get fontSize(): string | number;
30
+ set fontSize(value: string | number);
31
+ /**
32
+ * Gets or sets the font family
33
+ */
34
+ get fontFamily(): string;
35
+ set fontFamily(value: string);
36
+ /**
37
+ * Gets or sets the font style
38
+ */
39
+ get fontStyle(): string;
40
+ set fontStyle(value: string);
41
+ /** Gets or sets font weight */
42
+ get fontWeight(): string;
43
+ set fontWeight(value: string);
44
+ /** Dispose all associated resources */
45
+ dispose(): void;
46
+ }
package/2D/style.js CHANGED
@@ -1,98 +1,98 @@
1
- import { Observable } from "@babylonjs/core/Misc/observable.js";
2
- import { ValueAndUnit } from "./valueAndUnit.js";
3
- /**
4
- * Define a style used by control to automatically setup properties based on a template.
5
- * Only support font related properties so far
6
- */
7
- var Style = /** @class */ (function () {
8
- /**
9
- * Creates a new style object
10
- * @param host defines the AdvancedDynamicTexture which hosts this style
11
- */
12
- function Style(host) {
13
- this._fontFamily = "Arial";
14
- this._fontStyle = "";
15
- this._fontWeight = "";
16
- /** @hidden */
17
- this._fontSize = new ValueAndUnit(18, ValueAndUnit.UNITMODE_PIXEL, false);
18
- /**
19
- * Observable raised when the style values are changed
20
- */
21
- this.onChangedObservable = new Observable();
22
- this._host = host;
23
- }
24
- Object.defineProperty(Style.prototype, "fontSize", {
25
- /**
26
- * Gets or sets the font size
27
- */
28
- get: function () {
29
- return this._fontSize.toString(this._host);
30
- },
31
- set: function (value) {
32
- if (this._fontSize.toString(this._host) === value) {
33
- return;
34
- }
35
- if (this._fontSize.fromString(value)) {
36
- this.onChangedObservable.notifyObservers(this);
37
- }
38
- },
39
- enumerable: false,
40
- configurable: true
41
- });
42
- Object.defineProperty(Style.prototype, "fontFamily", {
43
- /**
44
- * Gets or sets the font family
45
- */
46
- get: function () {
47
- return this._fontFamily;
48
- },
49
- set: function (value) {
50
- if (this._fontFamily === value) {
51
- return;
52
- }
53
- this._fontFamily = value;
54
- this.onChangedObservable.notifyObservers(this);
55
- },
56
- enumerable: false,
57
- configurable: true
58
- });
59
- Object.defineProperty(Style.prototype, "fontStyle", {
60
- /**
61
- * Gets or sets the font style
62
- */
63
- get: function () {
64
- return this._fontStyle;
65
- },
66
- set: function (value) {
67
- if (this._fontStyle === value) {
68
- return;
69
- }
70
- this._fontStyle = value;
71
- this.onChangedObservable.notifyObservers(this);
72
- },
73
- enumerable: false,
74
- configurable: true
75
- });
76
- Object.defineProperty(Style.prototype, "fontWeight", {
77
- /** Gets or sets font weight */
78
- get: function () {
79
- return this._fontWeight;
80
- },
81
- set: function (value) {
82
- if (this._fontWeight === value) {
83
- return;
84
- }
85
- this._fontWeight = value;
86
- this.onChangedObservable.notifyObservers(this);
87
- },
88
- enumerable: false,
89
- configurable: true
90
- });
91
- /** Dispose all associated resources */
92
- Style.prototype.dispose = function () {
93
- this.onChangedObservable.clear();
94
- };
95
- return Style;
96
- }());
97
- export { Style };
1
+ import { Observable } from "@babylonjs/core/Misc/observable.js";
2
+ import { ValueAndUnit } from "./valueAndUnit.js";
3
+ /**
4
+ * Define a style used by control to automatically setup properties based on a template.
5
+ * Only support font related properties so far
6
+ */
7
+ var Style = /** @class */ (function () {
8
+ /**
9
+ * Creates a new style object
10
+ * @param host defines the AdvancedDynamicTexture which hosts this style
11
+ */
12
+ function Style(host) {
13
+ this._fontFamily = "Arial";
14
+ this._fontStyle = "";
15
+ this._fontWeight = "";
16
+ /** @hidden */
17
+ this._fontSize = new ValueAndUnit(18, ValueAndUnit.UNITMODE_PIXEL, false);
18
+ /**
19
+ * Observable raised when the style values are changed
20
+ */
21
+ this.onChangedObservable = new Observable();
22
+ this._host = host;
23
+ }
24
+ Object.defineProperty(Style.prototype, "fontSize", {
25
+ /**
26
+ * Gets or sets the font size
27
+ */
28
+ get: function () {
29
+ return this._fontSize.toString(this._host);
30
+ },
31
+ set: function (value) {
32
+ if (this._fontSize.toString(this._host) === value) {
33
+ return;
34
+ }
35
+ if (this._fontSize.fromString(value)) {
36
+ this.onChangedObservable.notifyObservers(this);
37
+ }
38
+ },
39
+ enumerable: false,
40
+ configurable: true
41
+ });
42
+ Object.defineProperty(Style.prototype, "fontFamily", {
43
+ /**
44
+ * Gets or sets the font family
45
+ */
46
+ get: function () {
47
+ return this._fontFamily;
48
+ },
49
+ set: function (value) {
50
+ if (this._fontFamily === value) {
51
+ return;
52
+ }
53
+ this._fontFamily = value;
54
+ this.onChangedObservable.notifyObservers(this);
55
+ },
56
+ enumerable: false,
57
+ configurable: true
58
+ });
59
+ Object.defineProperty(Style.prototype, "fontStyle", {
60
+ /**
61
+ * Gets or sets the font style
62
+ */
63
+ get: function () {
64
+ return this._fontStyle;
65
+ },
66
+ set: function (value) {
67
+ if (this._fontStyle === value) {
68
+ return;
69
+ }
70
+ this._fontStyle = value;
71
+ this.onChangedObservable.notifyObservers(this);
72
+ },
73
+ enumerable: false,
74
+ configurable: true
75
+ });
76
+ Object.defineProperty(Style.prototype, "fontWeight", {
77
+ /** Gets or sets font weight */
78
+ get: function () {
79
+ return this._fontWeight;
80
+ },
81
+ set: function (value) {
82
+ if (this._fontWeight === value) {
83
+ return;
84
+ }
85
+ this._fontWeight = value;
86
+ this.onChangedObservable.notifyObservers(this);
87
+ },
88
+ enumerable: false,
89
+ configurable: true
90
+ });
91
+ /** Dispose all associated resources */
92
+ Style.prototype.dispose = function () {
93
+ this.onChangedObservable.clear();
94
+ };
95
+ return Style;
96
+ }());
97
+ export { Style };
98
98
  //# sourceMappingURL=style.js.map
package/2D/style.js.map CHANGED
@@ -1 +1 @@
1
- {"version":3,"file":"style.js","sourceRoot":"","sources":["../../../../../lts/gui/generated/2D/style.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,2CAA6B;AAGlD,OAAO,EAAE,YAAY,EAAE,MAAM,gBAAgB,CAAC;AAE9C;;;GAGG;AACH;IAcI;;;OAGG;IACH,eAAmB,IAA4B;QAjBvC,gBAAW,GAAG,OAAO,CAAC;QACtB,eAAU,GAAG,EAAE,CAAC;QAChB,gBAAW,GAAG,EAAE,CAAC;QAGzB,cAAc;QACP,cAAS,GAAG,IAAI,YAAY,CAAC,EAAE,EAAE,YAAY,CAAC,cAAc,EAAE,KAAK,CAAC,CAAC;QAE5E;;WAEG;QACI,wBAAmB,GAAG,IAAI,UAAU,EAAS,CAAC;QAOjD,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC;IACtB,CAAC;IAKD,sBAAW,2BAAQ;QAHnB;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,SAAS,CAAC,QAAQ,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAC/C,CAAC;aAED,UAAoB,KAAsB;YACtC,IAAI,IAAI,CAAC,SAAS,CAAC,QAAQ,CAAC,IAAI,CAAC,KAAK,CAAC,KAAK,KAAK,EAAE;gBAC/C,OAAO;aACV;YAED,IAAI,IAAI,CAAC,SAAS,CAAC,UAAU,CAAC,KAAK,CAAC,EAAE;gBAClC,IAAI,CAAC,mBAAmB,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;aAClD;QACL,CAAC;;;OAVA;IAeD,sBAAW,6BAAU;QAHrB;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,WAAW,CAAC;QAC5B,CAAC;aAED,UAAsB,KAAa;YAC/B,IAAI,IAAI,CAAC,WAAW,KAAK,KAAK,EAAE;gBAC5B,OAAO;aACV;YAED,IAAI,CAAC,WAAW,GAAG,KAAK,CAAC;YACzB,IAAI,CAAC,mBAAmB,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;QACnD,CAAC;;;OATA;IAcD,sBAAW,4BAAS;QAHpB;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,UAAU,CAAC;QAC3B,CAAC;aAED,UAAqB,KAAa;YAC9B,IAAI,IAAI,CAAC,UAAU,KAAK,KAAK,EAAE;gBAC3B,OAAO;aACV;YAED,IAAI,CAAC,UAAU,GAAG,KAAK,CAAC;YACxB,IAAI,CAAC,mBAAmB,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;QACnD,CAAC;;;OATA;IAYD,sBAAW,6BAAU;QADrB,+BAA+B;aAC/B;YACI,OAAO,IAAI,CAAC,WAAW,CAAC;QAC5B,CAAC;aAED,UAAsB,KAAa;YAC/B,IAAI,IAAI,CAAC,WAAW,KAAK,KAAK,EAAE;gBAC5B,OAAO;aACV;YAED,IAAI,CAAC,WAAW,GAAG,KAAK,CAAC;YACzB,IAAI,CAAC,mBAAmB,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;QACnD,CAAC;;;OATA;IAWD,uCAAuC;IAChC,uBAAO,GAAd;QACI,IAAI,CAAC,mBAAmB,CAAC,KAAK,EAAE,CAAC;IACrC,CAAC;IACL,YAAC;AAAD,CAAC,AAzFD,IAyFC","sourcesContent":["import { Observable } from \"core/Misc/observable\";\r\nimport { IDisposable } from \"core/scene\";\r\nimport { AdvancedDynamicTexture } from \"./advancedDynamicTexture\";\r\nimport { ValueAndUnit } from \"./valueAndUnit\";\r\n\r\n/**\r\n * Define a style used by control to automatically setup properties based on a template.\r\n * Only support font related properties so far\r\n */\r\nexport class Style implements IDisposable {\r\n private _fontFamily = \"Arial\";\r\n private _fontStyle = \"\";\r\n private _fontWeight = \"\";\r\n /** @hidden */\r\n public _host: AdvancedDynamicTexture;\r\n /** @hidden */\r\n public _fontSize = new ValueAndUnit(18, ValueAndUnit.UNITMODE_PIXEL, false);\r\n\r\n /**\r\n * Observable raised when the style values are changed\r\n */\r\n public onChangedObservable = new Observable<Style>();\r\n\r\n /**\r\n * Creates a new style object\r\n * @param host defines the AdvancedDynamicTexture which hosts this style\r\n */\r\n public constructor(host: AdvancedDynamicTexture) {\r\n this._host = host;\r\n }\r\n\r\n /**\r\n * Gets or sets the font size\r\n */\r\n public get fontSize(): string | number {\r\n return this._fontSize.toString(this._host);\r\n }\r\n\r\n public set fontSize(value: string | number) {\r\n if (this._fontSize.toString(this._host) === value) {\r\n return;\r\n }\r\n\r\n if (this._fontSize.fromString(value)) {\r\n this.onChangedObservable.notifyObservers(this);\r\n }\r\n }\r\n\r\n /**\r\n * Gets or sets the font family\r\n */\r\n public get fontFamily(): string {\r\n return this._fontFamily;\r\n }\r\n\r\n public set fontFamily(value: string) {\r\n if (this._fontFamily === value) {\r\n return;\r\n }\r\n\r\n this._fontFamily = value;\r\n this.onChangedObservable.notifyObservers(this);\r\n }\r\n\r\n /**\r\n * Gets or sets the font style\r\n */\r\n public get fontStyle(): string {\r\n return this._fontStyle;\r\n }\r\n\r\n public set fontStyle(value: string) {\r\n if (this._fontStyle === value) {\r\n return;\r\n }\r\n\r\n this._fontStyle = value;\r\n this.onChangedObservable.notifyObservers(this);\r\n }\r\n\r\n /** Gets or sets font weight */\r\n public get fontWeight(): string {\r\n return this._fontWeight;\r\n }\r\n\r\n public set fontWeight(value: string) {\r\n if (this._fontWeight === value) {\r\n return;\r\n }\r\n\r\n this._fontWeight = value;\r\n this.onChangedObservable.notifyObservers(this);\r\n }\r\n\r\n /** Dispose all associated resources */\r\n public dispose() {\r\n this.onChangedObservable.clear();\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"style.js","sourceRoot":"","sources":["../../../../../lts/gui/generated/2D/style.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,2CAA6B;AAGlD,OAAO,EAAE,YAAY,EAAE,MAAM,gBAAgB,CAAC;AAE9C;;;GAGG;AACH;IAcI;;;OAGG;IACH,eAAmB,IAA4B;QAjBvC,gBAAW,GAAG,OAAO,CAAC;QACtB,eAAU,GAAG,EAAE,CAAC;QAChB,gBAAW,GAAG,EAAE,CAAC;QAGzB,cAAc;QACP,cAAS,GAAG,IAAI,YAAY,CAAC,EAAE,EAAE,YAAY,CAAC,cAAc,EAAE,KAAK,CAAC,CAAC;QAE5E;;WAEG;QACI,wBAAmB,GAAG,IAAI,UAAU,EAAS,CAAC;QAOjD,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC;IACtB,CAAC;IAKD,sBAAW,2BAAQ;QAHnB;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,SAAS,CAAC,QAAQ,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAC/C,CAAC;aAED,UAAoB,KAAsB;YACtC,IAAI,IAAI,CAAC,SAAS,CAAC,QAAQ,CAAC,IAAI,CAAC,KAAK,CAAC,KAAK,KAAK,EAAE;gBAC/C,OAAO;aACV;YAED,IAAI,IAAI,CAAC,SAAS,CAAC,UAAU,CAAC,KAAK,CAAC,EAAE;gBAClC,IAAI,CAAC,mBAAmB,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;aAClD;QACL,CAAC;;;OAVA;IAeD,sBAAW,6BAAU;QAHrB;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,WAAW,CAAC;QAC5B,CAAC;aAED,UAAsB,KAAa;YAC/B,IAAI,IAAI,CAAC,WAAW,KAAK,KAAK,EAAE;gBAC5B,OAAO;aACV;YAED,IAAI,CAAC,WAAW,GAAG,KAAK,CAAC;YACzB,IAAI,CAAC,mBAAmB,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;QACnD,CAAC;;;OATA;IAcD,sBAAW,4BAAS;QAHpB;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,UAAU,CAAC;QAC3B,CAAC;aAED,UAAqB,KAAa;YAC9B,IAAI,IAAI,CAAC,UAAU,KAAK,KAAK,EAAE;gBAC3B,OAAO;aACV;YAED,IAAI,CAAC,UAAU,GAAG,KAAK,CAAC;YACxB,IAAI,CAAC,mBAAmB,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;QACnD,CAAC;;;OATA;IAYD,sBAAW,6BAAU;QADrB,+BAA+B;aAC/B;YACI,OAAO,IAAI,CAAC,WAAW,CAAC;QAC5B,CAAC;aAED,UAAsB,KAAa;YAC/B,IAAI,IAAI,CAAC,WAAW,KAAK,KAAK,EAAE;gBAC5B,OAAO;aACV;YAED,IAAI,CAAC,WAAW,GAAG,KAAK,CAAC;YACzB,IAAI,CAAC,mBAAmB,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;QACnD,CAAC;;;OATA;IAWD,uCAAuC;IAChC,uBAAO,GAAd;QACI,IAAI,CAAC,mBAAmB,CAAC,KAAK,EAAE,CAAC;IACrC,CAAC;IACL,YAAC;AAAD,CAAC,AAzFD,IAyFC","sourcesContent":["import { Observable } from \"core/Misc/observable\";\r\nimport type { IDisposable } from \"core/scene\";\r\nimport type { AdvancedDynamicTexture } from \"./advancedDynamicTexture\";\r\nimport { ValueAndUnit } from \"./valueAndUnit\";\r\n\r\n/**\r\n * Define a style used by control to automatically setup properties based on a template.\r\n * Only support font related properties so far\r\n */\r\nexport class Style implements IDisposable {\r\n private _fontFamily = \"Arial\";\r\n private _fontStyle = \"\";\r\n private _fontWeight = \"\";\r\n /** @hidden */\r\n public _host: AdvancedDynamicTexture;\r\n /** @hidden */\r\n public _fontSize = new ValueAndUnit(18, ValueAndUnit.UNITMODE_PIXEL, false);\r\n\r\n /**\r\n * Observable raised when the style values are changed\r\n */\r\n public onChangedObservable = new Observable<Style>();\r\n\r\n /**\r\n * Creates a new style object\r\n * @param host defines the AdvancedDynamicTexture which hosts this style\r\n */\r\n public constructor(host: AdvancedDynamicTexture) {\r\n this._host = host;\r\n }\r\n\r\n /**\r\n * Gets or sets the font size\r\n */\r\n public get fontSize(): string | number {\r\n return this._fontSize.toString(this._host);\r\n }\r\n\r\n public set fontSize(value: string | number) {\r\n if (this._fontSize.toString(this._host) === value) {\r\n return;\r\n }\r\n\r\n if (this._fontSize.fromString(value)) {\r\n this.onChangedObservable.notifyObservers(this);\r\n }\r\n }\r\n\r\n /**\r\n * Gets or sets the font family\r\n */\r\n public get fontFamily(): string {\r\n return this._fontFamily;\r\n }\r\n\r\n public set fontFamily(value: string) {\r\n if (this._fontFamily === value) {\r\n return;\r\n }\r\n\r\n this._fontFamily = value;\r\n this.onChangedObservable.notifyObservers(this);\r\n }\r\n\r\n /**\r\n * Gets or sets the font style\r\n */\r\n public get fontStyle(): string {\r\n return this._fontStyle;\r\n }\r\n\r\n public set fontStyle(value: string) {\r\n if (this._fontStyle === value) {\r\n return;\r\n }\r\n\r\n this._fontStyle = value;\r\n this.onChangedObservable.notifyObservers(this);\r\n }\r\n\r\n /** Gets or sets font weight */\r\n public get fontWeight(): string {\r\n return this._fontWeight;\r\n }\r\n\r\n public set fontWeight(value: string) {\r\n if (this._fontWeight === value) {\r\n return;\r\n }\r\n\r\n this._fontWeight = value;\r\n this.onChangedObservable.notifyObservers(this);\r\n }\r\n\r\n /** Dispose all associated resources */\r\n public dispose() {\r\n this.onChangedObservable.clear();\r\n }\r\n}\r\n"]}