@babylonjs/core 5.27.0 → 5.28.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (432) hide show
  1. package/Animations/animatable.js +2 -1
  2. package/Animations/animatable.js.map +1 -1
  3. package/Animations/runtimeAnimation.js +1 -1
  4. package/Animations/runtimeAnimation.js.map +1 -1
  5. package/Audio/audioSceneComponent.js +2 -1
  6. package/Audio/audioSceneComponent.js.map +1 -1
  7. package/Audio/sound.js +70 -45
  8. package/Audio/sound.js.map +1 -1
  9. package/Audio/soundTrack.js +12 -6
  10. package/Audio/soundTrack.js.map +1 -1
  11. package/BakedVertexAnimation/bakedVertexAnimationManager.js +2 -1
  12. package/BakedVertexAnimation/bakedVertexAnimationManager.js.map +1 -1
  13. package/Behaviors/Cameras/autoRotationBehavior.js +1 -1
  14. package/Behaviors/Cameras/autoRotationBehavior.js.map +1 -1
  15. package/Behaviors/Meshes/followBehavior.js +2 -1
  16. package/Behaviors/Meshes/followBehavior.js.map +1 -1
  17. package/Behaviors/Meshes/handConstraintBehavior.js +6 -6
  18. package/Behaviors/Meshes/handConstraintBehavior.js.map +1 -1
  19. package/Bones/bone.js +2 -1
  20. package/Bones/bone.js.map +1 -1
  21. package/Bones/skeleton.js +3 -2
  22. package/Bones/skeleton.js.map +1 -1
  23. package/Cameras/Inputs/BaseCameraPointersInput.js +2 -2
  24. package/Cameras/Inputs/BaseCameraPointersInput.js.map +1 -1
  25. package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js +5 -3
  26. package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js.map +1 -1
  27. package/Cameras/Inputs/flyCameraMouseInput.js +2 -2
  28. package/Cameras/Inputs/flyCameraMouseInput.js.map +1 -1
  29. package/Cameras/Inputs/freeCameraMouseInput.js +2 -2
  30. package/Cameras/Inputs/freeCameraMouseInput.js.map +1 -1
  31. package/Cameras/arcRotateCamera.js +2 -1
  32. package/Cameras/arcRotateCamera.js.map +1 -1
  33. package/Cameras/camera.js +6 -4
  34. package/Cameras/camera.js.map +1 -1
  35. package/Compute/computeEffect.js +8 -5
  36. package/Compute/computeEffect.js.map +1 -1
  37. package/Compute/computeShader.js +12 -11
  38. package/Compute/computeShader.js.map +1 -1
  39. package/Culling/Octrees/octreeSceneComponent.js +2 -1
  40. package/Culling/Octrees/octreeSceneComponent.js.map +1 -1
  41. package/Culling/boundingBox.js +3 -2
  42. package/Culling/boundingBox.js.map +1 -1
  43. package/Culling/ray.js +2 -1
  44. package/Culling/ray.js.map +1 -1
  45. package/Debug/directionalLightFrustumViewer.js +9 -7
  46. package/Debug/directionalLightFrustumViewer.js.map +1 -1
  47. package/Debug/rayHelper.js +2 -1
  48. package/Debug/rayHelper.js.map +1 -1
  49. package/Debug/skeletonViewer.js +29 -24
  50. package/Debug/skeletonViewer.js.map +1 -1
  51. package/DeviceInput/InputDevices/deviceSourceManager.js +5 -3
  52. package/DeviceInput/InputDevices/deviceSourceManager.js.map +1 -1
  53. package/DeviceInput/internalDeviceSourceManager.js +2 -1
  54. package/DeviceInput/internalDeviceSourceManager.js.map +1 -1
  55. package/DeviceInput/webDeviceInputSystem.js +12 -9
  56. package/DeviceInput/webDeviceInputSystem.js.map +1 -1
  57. package/Engines/Extensions/engine.rawTexture.js +4 -4
  58. package/Engines/Extensions/engine.rawTexture.js.map +1 -1
  59. package/Engines/Extensions/engine.readTexture.js +3 -2
  60. package/Engines/Extensions/engine.readTexture.js.map +1 -1
  61. package/Engines/Extensions/engine.views.js +2 -1
  62. package/Engines/Extensions/engine.views.js.map +1 -1
  63. package/Engines/Processors/shaderProcessor.js +11 -6
  64. package/Engines/Processors/shaderProcessor.js.map +1 -1
  65. package/Engines/WebGPU/Extensions/engine.cubeTexture.js +1 -1
  66. package/Engines/WebGPU/Extensions/engine.cubeTexture.js.map +1 -1
  67. package/Engines/WebGPU/Extensions/engine.dynamicTexture.js +2 -1
  68. package/Engines/WebGPU/Extensions/engine.dynamicTexture.js.map +1 -1
  69. package/Engines/WebGPU/Extensions/engine.multiRender.js +2 -1
  70. package/Engines/WebGPU/Extensions/engine.multiRender.js.map +1 -1
  71. package/Engines/WebGPU/Extensions/engine.query.js +4 -2
  72. package/Engines/WebGPU/Extensions/engine.query.js.map +1 -1
  73. package/Engines/WebGPU/Extensions/engine.rawTexture.js +4 -4
  74. package/Engines/WebGPU/Extensions/engine.rawTexture.js.map +1 -1
  75. package/Engines/WebGPU/Extensions/engine.renderTarget.js +2 -1
  76. package/Engines/WebGPU/Extensions/engine.renderTarget.js.map +1 -1
  77. package/Engines/WebGPU/Extensions/engine.storageBuffer.js +3 -2
  78. package/Engines/WebGPU/Extensions/engine.storageBuffer.js.map +1 -1
  79. package/Engines/WebGPU/Extensions/engine.textureSampler.js +2 -1
  80. package/Engines/WebGPU/Extensions/engine.textureSampler.js.map +1 -1
  81. package/Engines/WebGPU/Extensions/engine.videoTexture.js +2 -1
  82. package/Engines/WebGPU/Extensions/engine.videoTexture.js.map +1 -1
  83. package/Engines/WebGPU/webgpuCacheBindGroups.js +7 -6
  84. package/Engines/WebGPU/webgpuCacheBindGroups.js.map +1 -1
  85. package/Engines/WebGPU/webgpuCacheRenderPipeline.js +18 -14
  86. package/Engines/WebGPU/webgpuCacheRenderPipeline.js.map +1 -1
  87. package/Engines/WebGPU/webgpuCacheSampler.js +4 -3
  88. package/Engines/WebGPU/webgpuCacheSampler.js.map +1 -1
  89. package/Engines/WebGPU/webgpuClearQuad.js +3 -2
  90. package/Engines/WebGPU/webgpuClearQuad.js.map +1 -1
  91. package/Engines/WebGPU/webgpuComputePipelineContext.js +2 -1
  92. package/Engines/WebGPU/webgpuComputePipelineContext.js.map +1 -1
  93. package/Engines/WebGPU/webgpuDepthCullingState.js +2 -2
  94. package/Engines/WebGPU/webgpuDepthCullingState.js.map +1 -1
  95. package/Engines/WebGPU/webgpuDrawContext.js +2 -1
  96. package/Engines/WebGPU/webgpuDrawContext.js.map +1 -1
  97. package/Engines/WebGPU/webgpuHardwareTexture.js +4 -3
  98. package/Engines/WebGPU/webgpuHardwareTexture.js.map +1 -1
  99. package/Engines/WebGPU/webgpuMaterialContext.js +5 -4
  100. package/Engines/WebGPU/webgpuMaterialContext.js.map +1 -1
  101. package/Engines/WebGPU/webgpuOcclusionQuery.js +5 -3
  102. package/Engines/WebGPU/webgpuOcclusionQuery.js.map +1 -1
  103. package/Engines/WebGPU/webgpuPipelineContext.js +4 -2
  104. package/Engines/WebGPU/webgpuPipelineContext.js.map +1 -1
  105. package/Engines/WebGPU/webgpuShaderProcessingContext.js +4 -2
  106. package/Engines/WebGPU/webgpuShaderProcessingContext.js.map +1 -1
  107. package/Engines/WebGPU/webgpuShaderProcessorsGLSL.js +2 -1
  108. package/Engines/WebGPU/webgpuShaderProcessorsGLSL.js.map +1 -1
  109. package/Engines/WebGPU/webgpuSnapshotRendering.js +3 -2
  110. package/Engines/WebGPU/webgpuSnapshotRendering.js.map +1 -1
  111. package/Engines/WebGPU/webgpuStencilStateComposer.js +2 -1
  112. package/Engines/WebGPU/webgpuStencilStateComposer.js.map +1 -1
  113. package/Engines/WebGPU/webgpuTextureHelper.js +40 -38
  114. package/Engines/WebGPU/webgpuTextureHelper.js.map +1 -1
  115. package/Engines/engine.d.ts +898 -273
  116. package/Engines/engine.js +5 -3
  117. package/Engines/engine.js.map +1 -1
  118. package/Engines/nativeEngine.js +7 -5
  119. package/Engines/nativeEngine.js.map +1 -1
  120. package/Engines/nullEngine.d.ts +7 -0
  121. package/Engines/nullEngine.js +42 -0
  122. package/Engines/nullEngine.js.map +1 -1
  123. package/Engines/renderTargetWrapper.js +14 -9
  124. package/Engines/renderTargetWrapper.js.map +1 -1
  125. package/Engines/thinEngine.js +25 -16
  126. package/Engines/thinEngine.js.map +1 -1
  127. package/Engines/webgpuEngine.js +87 -61
  128. package/Engines/webgpuEngine.js.map +1 -1
  129. package/Gamepads/gamepadManager.js +1 -1
  130. package/Gamepads/gamepadManager.js.map +1 -1
  131. package/Gizmos/axisDragGizmo.js +4 -2
  132. package/Gizmos/axisDragGizmo.js.map +1 -1
  133. package/Gizmos/axisScaleGizmo.js +6 -4
  134. package/Gizmos/axisScaleGizmo.js.map +1 -1
  135. package/Gizmos/gizmo.js +21 -6
  136. package/Gizmos/gizmo.js.map +1 -1
  137. package/Gizmos/gizmoManager.js +3 -2
  138. package/Gizmos/gizmoManager.js.map +1 -1
  139. package/Gizmos/planeDragGizmo.js +4 -2
  140. package/Gizmos/planeDragGizmo.js.map +1 -1
  141. package/Gizmos/planeRotationGizmo.js +4 -2
  142. package/Gizmos/planeRotationGizmo.js.map +1 -1
  143. package/Helpers/videoDome.js +2 -1
  144. package/Helpers/videoDome.js.map +1 -1
  145. package/Layers/effectLayer.js +5 -3
  146. package/Layers/effectLayer.js.map +1 -1
  147. package/Layers/glowLayer.js +4 -3
  148. package/Layers/glowLayer.js.map +1 -1
  149. package/Layers/highlightLayer.js +2 -1
  150. package/Layers/highlightLayer.js.map +1 -1
  151. package/LensFlares/lensFlareSystem.js +2 -1
  152. package/LensFlares/lensFlareSystem.js.map +1 -1
  153. package/Lights/Shadows/cascadedShadowGenerator.js +25 -21
  154. package/Lights/Shadows/cascadedShadowGenerator.js.map +1 -1
  155. package/Lights/Shadows/shadowGenerator.js +13 -8
  156. package/Lights/Shadows/shadowGenerator.js.map +1 -1
  157. package/Loading/Plugins/babylonFileLoader.js +2 -1
  158. package/Loading/Plugins/babylonFileLoader.js.map +1 -1
  159. package/Loading/sceneLoader.d.ts +1 -1
  160. package/Loading/sceneLoader.js +3 -3
  161. package/Loading/sceneLoader.js.map +1 -1
  162. package/Materials/Node/Blocks/Dual/imageSourceBlock.js +2 -1
  163. package/Materials/Node/Blocks/Dual/imageSourceBlock.js.map +1 -1
  164. package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.js +2 -1
  165. package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.js.map +1 -1
  166. package/Materials/Node/Blocks/Dual/textureBlock.js +10 -6
  167. package/Materials/Node/Blocks/Dual/textureBlock.js.map +1 -1
  168. package/Materials/Node/Blocks/Fragment/TBNBlock.js +3 -2
  169. package/Materials/Node/Blocks/Fragment/TBNBlock.js.map +1 -1
  170. package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.js +2 -1
  171. package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.js.map +1 -1
  172. package/Materials/Node/Blocks/Fragment/imageProcessingBlock.js +2 -1
  173. package/Materials/Node/Blocks/Fragment/imageProcessingBlock.js.map +1 -1
  174. package/Materials/Node/Blocks/Input/inputBlock.js +2 -1
  175. package/Materials/Node/Blocks/Input/inputBlock.js.map +1 -1
  176. package/Materials/Node/Blocks/PBR/clearCoatBlock.js +26 -24
  177. package/Materials/Node/Blocks/PBR/clearCoatBlock.js.map +1 -1
  178. package/Materials/Node/Blocks/PBR/iridescenceBlock.js +3 -3
  179. package/Materials/Node/Blocks/PBR/iridescenceBlock.js.map +1 -1
  180. package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js +48 -44
  181. package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js.map +1 -1
  182. package/Materials/Node/Blocks/PBR/reflectionBlock.js +2 -1
  183. package/Materials/Node/Blocks/PBR/reflectionBlock.js.map +1 -1
  184. package/Materials/Node/Blocks/PBR/refractionBlock.js +2 -1
  185. package/Materials/Node/Blocks/PBR/refractionBlock.js.map +1 -1
  186. package/Materials/Node/Blocks/PBR/sheenBlock.js +13 -13
  187. package/Materials/Node/Blocks/PBR/sheenBlock.js.map +1 -1
  188. package/Materials/Node/Blocks/PBR/subSurfaceBlock.js +27 -26
  189. package/Materials/Node/Blocks/PBR/subSurfaceBlock.js.map +1 -1
  190. package/Materials/Node/Blocks/Vertex/instancesBlock.js +2 -2
  191. package/Materials/Node/Blocks/Vertex/instancesBlock.js.map +1 -1
  192. package/Materials/Node/Blocks/Vertex/morphTargetsBlock.js +6 -6
  193. package/Materials/Node/Blocks/Vertex/morphTargetsBlock.js.map +1 -1
  194. package/Materials/Node/Blocks/cloudBlock.js +3 -2
  195. package/Materials/Node/Blocks/cloudBlock.js.map +1 -1
  196. package/Materials/Node/Blocks/colorMergerBlock.js +5 -4
  197. package/Materials/Node/Blocks/colorMergerBlock.js.map +1 -1
  198. package/Materials/Node/Blocks/customBlock.js +4 -3
  199. package/Materials/Node/Blocks/customBlock.js.map +1 -1
  200. package/Materials/Node/Blocks/vectorMergerBlock.js +5 -4
  201. package/Materials/Node/Blocks/vectorMergerBlock.js.map +1 -1
  202. package/Materials/Node/nodeMaterial.js +7 -6
  203. package/Materials/Node/nodeMaterial.js.map +1 -1
  204. package/Materials/Node/nodeMaterialBlock.js +4 -3
  205. package/Materials/Node/nodeMaterialBlock.js.map +1 -1
  206. package/Materials/Node/nodeMaterialDecorator.js +1 -1
  207. package/Materials/Node/nodeMaterialDecorator.js.map +1 -1
  208. package/Materials/PBR/pbrBaseMaterial.js +25 -19
  209. package/Materials/PBR/pbrBaseMaterial.js.map +1 -1
  210. package/Materials/PBR/pbrClearCoatConfiguration.js +9 -6
  211. package/Materials/PBR/pbrClearCoatConfiguration.js.map +1 -1
  212. package/Materials/PBR/pbrIridescenceConfiguration.js +7 -4
  213. package/Materials/PBR/pbrIridescenceConfiguration.js.map +1 -1
  214. package/Materials/PBR/pbrSheenConfiguration.js +7 -4
  215. package/Materials/PBR/pbrSheenConfiguration.js.map +1 -1
  216. package/Materials/Textures/Loaders/envTextureLoader.js +2 -2
  217. package/Materials/Textures/Loaders/envTextureLoader.js.map +1 -1
  218. package/Materials/Textures/Packer/packer.js +14 -13
  219. package/Materials/Textures/Packer/packer.js.map +1 -1
  220. package/Materials/Textures/Procedurals/customProceduralTexture.d.ts +2 -1
  221. package/Materials/Textures/Procedurals/customProceduralTexture.js.map +1 -1
  222. package/Materials/Textures/Procedurals/noiseProceduralTexture.js +2 -1
  223. package/Materials/Textures/Procedurals/noiseProceduralTexture.js.map +1 -1
  224. package/Materials/Textures/Procedurals/proceduralTexture.js +7 -4
  225. package/Materials/Textures/Procedurals/proceduralTexture.js.map +1 -1
  226. package/Materials/Textures/baseTexture.d.ts +5 -4
  227. package/Materials/Textures/baseTexture.js +1 -0
  228. package/Materials/Textures/baseTexture.js.map +1 -1
  229. package/Materials/Textures/cubeTexture.js +8 -4
  230. package/Materials/Textures/cubeTexture.js.map +1 -1
  231. package/Materials/Textures/hdrCubeTexture.js +4 -2
  232. package/Materials/Textures/hdrCubeTexture.js.map +1 -1
  233. package/Materials/Textures/internalTexture.js +4 -2
  234. package/Materials/Textures/internalTexture.js.map +1 -1
  235. package/Materials/Textures/mirrorTexture.js +6 -3
  236. package/Materials/Textures/mirrorTexture.js.map +1 -1
  237. package/Materials/Textures/multiRenderTarget.js +6 -4
  238. package/Materials/Textures/multiRenderTarget.js.map +1 -1
  239. package/Materials/Textures/rawTexture.js +1 -1
  240. package/Materials/Textures/rawTexture.js.map +1 -1
  241. package/Materials/Textures/renderTargetTexture.js +26 -15
  242. package/Materials/Textures/renderTargetTexture.js.map +1 -1
  243. package/Materials/Textures/texture.js +16 -13
  244. package/Materials/Textures/texture.js.map +1 -1
  245. package/Materials/Textures/thinRenderTargetTexture.js +4 -2
  246. package/Materials/Textures/thinRenderTargetTexture.js.map +1 -1
  247. package/Materials/Textures/thinTexture.d.ts +3 -3
  248. package/Materials/Textures/thinTexture.js.map +1 -1
  249. package/Materials/Textures/videoTexture.js +3 -3
  250. package/Materials/Textures/videoTexture.js.map +1 -1
  251. package/Materials/drawWrapper.js +4 -2
  252. package/Materials/drawWrapper.js.map +1 -1
  253. package/Materials/effect.js +15 -10
  254. package/Materials/effect.js.map +1 -1
  255. package/Materials/material.d.ts +14 -0
  256. package/Materials/material.detailMapConfiguration.js +2 -1
  257. package/Materials/material.detailMapConfiguration.js.map +1 -1
  258. package/Materials/material.js +35 -3
  259. package/Materials/material.js.map +1 -1
  260. package/Materials/materialDefines.js +6 -5
  261. package/Materials/materialDefines.js.map +1 -1
  262. package/Materials/materialHelper.js +1 -1
  263. package/Materials/materialHelper.js.map +1 -1
  264. package/Materials/materialPluginManager.js +3 -2
  265. package/Materials/materialPluginManager.js.map +1 -1
  266. package/Materials/multiMaterial.js +2 -1
  267. package/Materials/multiMaterial.js.map +1 -1
  268. package/Materials/shaderMaterial.js +12 -9
  269. package/Materials/shaderMaterial.js.map +1 -1
  270. package/Materials/shadowDepthWrapper.js +13 -8
  271. package/Materials/shadowDepthWrapper.js.map +1 -1
  272. package/Materials/standardMaterial.js +12 -10
  273. package/Materials/standardMaterial.js.map +1 -1
  274. package/Materials/uniformBuffer.js +1 -1
  275. package/Materials/uniformBuffer.js.map +1 -1
  276. package/Maths/math.vector.d.ts +7 -6
  277. package/Maths/math.vector.js +10 -8
  278. package/Maths/math.vector.js.map +1 -1
  279. package/Meshes/Builders/groundBuilder.js +1 -1
  280. package/Meshes/Builders/groundBuilder.js.map +1 -1
  281. package/Meshes/abstractMesh.js +8 -5
  282. package/Meshes/abstractMesh.js.map +1 -1
  283. package/Meshes/csg.js +2 -1
  284. package/Meshes/csg.js.map +1 -1
  285. package/Meshes/instancedMesh.js +2 -1
  286. package/Meshes/instancedMesh.js.map +1 -1
  287. package/Meshes/mesh.d.ts +1 -1
  288. package/Meshes/mesh.js +23 -13
  289. package/Meshes/mesh.js.map +1 -1
  290. package/Meshes/mesh.vertexData.js +4 -3
  291. package/Meshes/mesh.vertexData.js.map +1 -1
  292. package/Meshes/subMesh.js +14 -8
  293. package/Meshes/subMesh.js.map +1 -1
  294. package/Meshes/thinInstanceMesh.js +18 -12
  295. package/Meshes/thinInstanceMesh.js.map +1 -1
  296. package/Meshes/transformNode.d.ts +7 -1
  297. package/Meshes/transformNode.js +15 -4
  298. package/Meshes/transformNode.js.map +1 -1
  299. package/Misc/HighDynamicRange/cubemapToSphericalPolynomial.js +2 -1
  300. package/Misc/HighDynamicRange/cubemapToSphericalPolynomial.js.map +1 -1
  301. package/Misc/PerformanceViewer/performanceViewerCollectionStrategies.js +12 -8
  302. package/Misc/PerformanceViewer/performanceViewerCollectionStrategies.js.map +1 -1
  303. package/Misc/PerformanceViewer/performanceViewerCollector.js +3 -2
  304. package/Misc/PerformanceViewer/performanceViewerCollector.js.map +1 -1
  305. package/Misc/arrayTools.js +1 -1
  306. package/Misc/arrayTools.js.map +1 -1
  307. package/Misc/assetsManager.d.ts +22 -4
  308. package/Misc/assetsManager.js +20 -8
  309. package/Misc/assetsManager.js.map +1 -1
  310. package/Misc/computePressure.js +9 -6
  311. package/Misc/computePressure.js.map +1 -1
  312. package/Misc/dataStorage.js +1 -1
  313. package/Misc/dataStorage.js.map +1 -1
  314. package/Misc/dds.js +1 -1
  315. package/Misc/dds.js.map +1 -1
  316. package/Misc/environmentTextureTools.js +3 -2
  317. package/Misc/environmentTextureTools.js.map +1 -1
  318. package/Misc/fileTools.js +31 -8
  319. package/Misc/fileTools.js.map +1 -1
  320. package/Misc/logger.js +2 -1
  321. package/Misc/logger.js.map +1 -1
  322. package/Misc/minMaxReducer.js +3 -2
  323. package/Misc/minMaxReducer.js.map +1 -1
  324. package/Misc/sceneRecorder.js +1 -1
  325. package/Misc/sceneRecorder.js.map +1 -1
  326. package/Misc/textureTools.js +3 -3
  327. package/Misc/textureTools.js.map +1 -1
  328. package/Misc/timer.js +5 -3
  329. package/Misc/timer.js.map +1 -1
  330. package/Misc/tools.js +4 -4
  331. package/Misc/tools.js.map +1 -1
  332. package/Misc/trajectoryClassifier.js +3 -3
  333. package/Misc/trajectoryClassifier.js.map +1 -1
  334. package/Particles/EmitterTypes/meshParticleEmitter.js +2 -1
  335. package/Particles/EmitterTypes/meshParticleEmitter.js.map +1 -1
  336. package/Particles/computeShaderParticleSystem.js +6 -3
  337. package/Particles/computeShaderParticleSystem.js.map +1 -1
  338. package/Particles/gpuParticleSystem.js +13 -8
  339. package/Particles/gpuParticleSystem.js.map +1 -1
  340. package/Particles/particleSystem.js +22 -14
  341. package/Particles/particleSystem.js.map +1 -1
  342. package/Particles/particleSystemComponent.js +2 -1
  343. package/Particles/particleSystemComponent.js.map +1 -1
  344. package/Particles/pointsCloudSystem.js +7 -4
  345. package/Particles/pointsCloudSystem.js.map +1 -1
  346. package/Particles/solidParticleSystem.js +2 -2
  347. package/Particles/solidParticleSystem.js.map +1 -1
  348. package/Particles/webgl2ParticleSystem.js +2 -1
  349. package/Particles/webgl2ParticleSystem.js.map +1 -1
  350. package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.js +5 -4
  351. package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.js.map +1 -1
  352. package/PostProcesses/RenderPipeline/postProcessRenderPipeline.d.ts +4 -2
  353. package/PostProcesses/RenderPipeline/postProcessRenderPipeline.js.map +1 -1
  354. package/PostProcesses/colorCorrectionPostProcess.js +1 -1
  355. package/PostProcesses/colorCorrectionPostProcess.js.map +1 -1
  356. package/PostProcesses/postProcess.js +8 -5
  357. package/PostProcesses/postProcess.js.map +1 -1
  358. package/PostProcesses/postProcessManager.js +6 -4
  359. package/PostProcesses/postProcessManager.js.map +1 -1
  360. package/PostProcesses/screenSpaceReflectionPostProcess.js +1 -1
  361. package/PostProcesses/screenSpaceReflectionPostProcess.js.map +1 -1
  362. package/PostProcesses/volumetricLightScatteringPostProcess.js +7 -4
  363. package/PostProcesses/volumetricLightScatteringPostProcess.js.map +1 -1
  364. package/PostProcesses/vrMultiviewToSingleviewPostProcess.js +1 -1
  365. package/PostProcesses/vrMultiviewToSingleviewPostProcess.js.map +1 -1
  366. package/Probes/reflectionProbe.js +4 -2
  367. package/Probes/reflectionProbe.js.map +1 -1
  368. package/Rendering/boundingBoxRenderer.js +3 -2
  369. package/Rendering/boundingBoxRenderer.js.map +1 -1
  370. package/Rendering/depthPeelingRenderer.d.ts +12 -0
  371. package/Rendering/depthPeelingRenderer.js +30 -6
  372. package/Rendering/depthPeelingRenderer.js.map +1 -1
  373. package/Rendering/depthPeelingSceneComponent.js +4 -2
  374. package/Rendering/depthPeelingSceneComponent.js.map +1 -1
  375. package/Rendering/depthRenderer.js +10 -6
  376. package/Rendering/depthRenderer.js.map +1 -1
  377. package/Rendering/edgesRenderer.js +11 -8
  378. package/Rendering/edgesRenderer.js.map +1 -1
  379. package/Rendering/outlineRenderer.js +2 -2
  380. package/Rendering/outlineRenderer.js.map +1 -1
  381. package/Rendering/prePassRenderer.js +4 -2
  382. package/Rendering/prePassRenderer.js.map +1 -1
  383. package/Shaders/ShadersInclude/shadowsFragmentFunctions.js +3 -3
  384. package/Shaders/ShadersInclude/shadowsFragmentFunctions.js.map +1 -1
  385. package/Shaders/pbr.fragment.js +4 -1
  386. package/Shaders/pbr.fragment.js.map +1 -1
  387. package/Sprites/spriteManager.js +2 -1
  388. package/Sprites/spriteManager.js.map +1 -1
  389. package/Sprites/spriteRenderer.js +2 -1
  390. package/Sprites/spriteRenderer.js.map +1 -1
  391. package/States/stencilStateComposer.js +4 -2
  392. package/States/stencilStateComposer.js.map +1 -1
  393. package/XR/features/WebXRAnchorSystem.js +2 -1
  394. package/XR/features/WebXRAnchorSystem.js.map +1 -1
  395. package/XR/features/WebXRControllerMovement.js +7 -6
  396. package/XR/features/WebXRControllerMovement.js.map +1 -1
  397. package/XR/features/WebXRControllerPhysics.js +6 -4
  398. package/XR/features/WebXRControllerPhysics.js.map +1 -1
  399. package/XR/features/WebXRControllerPointerSelection.js +2 -1
  400. package/XR/features/WebXRControllerPointerSelection.js.map +1 -1
  401. package/XR/features/WebXRHandTracking.d.ts +3 -3
  402. package/XR/features/WebXRHandTracking.js +126 -118
  403. package/XR/features/WebXRHandTracking.js.map +1 -1
  404. package/XR/features/WebXRHitTest.js.map +1 -1
  405. package/XR/features/WebXRLayers.js +1 -1
  406. package/XR/features/WebXRLayers.js.map +1 -1
  407. package/XR/features/WebXRLightEstimation.js +7 -4
  408. package/XR/features/WebXRLightEstimation.js.map +1 -1
  409. package/XR/features/WebXRMeshDetector.js +2 -1
  410. package/XR/features/WebXRMeshDetector.js.map +1 -1
  411. package/XR/features/WebXRNearInteraction.js +7 -4
  412. package/XR/features/WebXRNearInteraction.js.map +1 -1
  413. package/XR/features/WebXRPlaneDetector.js +2 -1
  414. package/XR/features/WebXRPlaneDetector.js.map +1 -1
  415. package/XR/native/nativeXRFrame.js +2 -1
  416. package/XR/native/nativeXRFrame.js.map +1 -1
  417. package/XR/webXRCamera.js +2 -1
  418. package/XR/webXRCamera.js.map +1 -1
  419. package/XR/webXRExperienceHelper.js +7 -5
  420. package/XR/webXRExperienceHelper.js.map +1 -1
  421. package/XR/webXRInput.js.map +1 -1
  422. package/XR/webXRInputSource.js +2 -1
  423. package/XR/webXRInputSource.js.map +1 -1
  424. package/XR/webXRManagedOutputCanvas.js +0 -1
  425. package/XR/webXRManagedOutputCanvas.js.map +1 -1
  426. package/XR/webXRSessionManager.js +27 -14
  427. package/XR/webXRSessionManager.js.map +1 -1
  428. package/XR/webXRWebGLLayer.js +3 -0
  429. package/XR/webXRWebGLLayer.js.map +1 -1
  430. package/package.json +1 -1
  431. package/scene.js +17 -11
  432. package/scene.js.map +1 -1
@@ -1 +1 @@
1
- {"version":3,"file":"videoTexture.js","sourceRoot":"","sources":["../../../../../../lts/core/generated/Materials/Textures/videoTexture.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,uBAAuB,CAAC;AACnD,OAAO,EAAE,KAAK,EAAE,MAAM,kBAAkB,CAAC;AACzC,OAAO,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAG3C,OAAO,EAAE,OAAO,EAAE,MAAM,kCAAkC,CAAC;AAE3D,OAAO,8CAA8C,CAAC;AACtD,OAAO,gDAAgD,CAAC;AAExD,SAAS,YAAY,CAAC,KAAuB;IACzC,qCAAqC;IACrC,OAAO,KAAK,CAAC,UAAU,EAAE;QACrB,KAAK,CAAC,WAAW,CAAC,KAAK,CAAC,UAAU,CAAC,CAAC;KACvC;IAED,mBAAmB;IACnB,KAAK,CAAC,SAAS,GAAG,IAAI,CAAC;IAEvB,sHAAsH;IACtH,KAAK,CAAC,GAAG,GAAG,EAAE,CAAC;IAEf,8FAA8F;IAC9F,KAAK,CAAC,eAAe,CAAC,KAAK,CAAC,CAAC;AACjC,CAAC;AAgCD;;;;GAIG;AACH,MAAM,OAAO,YAAa,SAAQ,OAAO;IAiErC;;;;;;;;;;;;;OAaG;IACH,YACI,IAAsB,EACtB,GAAyC,EACzC,KAAsB,EACtB,eAAe,GAAG,KAAK,EACvB,OAAO,GAAG,KAAK,EACf,eAAuB,OAAO,CAAC,sBAAsB,EACrD,WAA0C,EAAE,EAC5C,OAA+D;QAE/D,KAAK,CAAC,IAAI,EAAE,KAAK,EAAE,CAAC,eAAe,EAAE,OAAO,CAAC,CAAC;QA9E1C,qCAAgC,GAAkC,IAAI,CAAC;QAcvE,wBAAmB,GAAG,KAAK,CAAC;QAC5B,6BAAwB,GAAG,KAAK,CAAC;QAGjC,aAAQ,GAAG,CAAC,CAAC,CAAC;QACd,gBAAW,GAAmD,IAAI,CAAC;QAEnE,gBAAW,GAAG,KAAK,CAAC;QA6JpB,2BAAsB,GAAG,GAAS,EAAE;YACxC,IAAI,IAAI,CAAC,QAAQ,IAAI,IAAI,EAAE;gBACvB,IAAI,IAAI,CAAC,wBAAwB,EAAE;oBAC/B,IAAI,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAC;oBACxB,IAAI,CAAC,wBAAwB,GAAG,KAAK,CAAC;iBACzC;qBAAM;oBACH,OAAO;iBACV;aACJ;YAED,IAAI,CAAC,IAAI,CAAC,UAAU,EAAG,CAAC,eAAe,IAAI,CAAC,KAAK,CAAC,eAAe,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,IAAI,KAAK,CAAC,eAAe,CAAC,IAAI,CAAC,KAAK,CAAC,WAAW,CAAC,CAAC,EAAE;gBACxI,IAAI,CAAC,KAAK,GAAG,OAAO,CAAC,gBAAgB,CAAC;gBACtC,IAAI,CAAC,KAAK,GAAG,OAAO,CAAC,gBAAgB,CAAC;aACzC;iBAAM;gBACH,IAAI,CAAC,KAAK,GAAG,OAAO,CAAC,iBAAiB,CAAC;gBACvC,IAAI,CAAC,KAAK,GAAG,OAAO,CAAC,iBAAiB,CAAC;gBACvC,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC;aACjC;YAED,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,UAAU,EAAG,CAAC,oBAAoB,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,EAAE,IAAI,CAAC,KAAK,CAAC,WAAW,EAAE,IAAI,CAAC,gBAAgB,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC;YAEjJ,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,QAAQ,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,EAAE;gBAChD,MAAM,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC;gBACxC,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC;gBAClC,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC;gBACxB,IAAI,CAAC,KAAK,CAAC,SAAS,GAAG,GAAG,EAAE;oBACxB,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,QAAQ,CAAC;oBAC5B,IAAI,CAAC,KAAK,CAAC,SAAS,GAAG,UAAU,CAAC;oBAClC,IAAI,CAAC,sBAAsB,EAAE,CAAC;oBAC9B,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE;wBACnB,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE,CAAC;qBACtB;oBACD,IAAI,IAAI,CAAC,gBAAgB,CAAC,YAAY,EAAE,EAAE;wBACtC,IAAI,CAAC,gBAAgB,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;qBAC/C;gBACL,CAAC,CAAC;gBACF,IAAI,CAAC,WAAW,EAAE,CAAC;aACtB;iBAAM;gBACH,IAAI,CAAC,sBAAsB,EAAE,CAAC;gBAC9B,IAAI,IAAI,CAAC,gBAAgB,CAAC,YAAY,EAAE,EAAE;oBACtC,IAAI,CAAC,gBAAgB,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;iBAC/C;aACJ;QACL,CAAC,CAAC;QAEM,WAAM,GAAG,GAAS,EAAE;YACxB,IAAI,IAAI,CAAC,QAAQ,IAAI,IAAI,EAAE;gBACvB,OAAO;aACV;YAED,IAAI,CAAC,IAAI,CAAC,wBAAwB,EAAE;gBAChC,IAAI,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAC;gBACxB,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;aACxB;QACL,CAAC,CAAC;QAoCQ,2BAAsB,GAAG,GAAS,EAAE;YAC1C,IAAI,IAAI,CAAC,QAAQ,IAAI,IAAI,EAAE;gBACvB,OAAO;aACV;YACD,IAAI,IAAI,CAAC,KAAK,CAAC,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,iBAAiB,EAAE;gBACtD,OAAO;aACV;YACD,IAAI,IAAI,CAAC,wBAAwB,EAAE;gBAC/B,OAAO;aACV;YAED,MAAM,OAAO,GAAG,IAAI,CAAC,QAAQ,EAAG,CAAC,UAAU,EAAE,CAAC;YAC9C,IAAI,IAAI,CAAC,QAAQ,KAAK,OAAO,EAAE;gBAC3B,OAAO;aACV;YAED,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;YAExB,IAAI,CAAC,UAAU,EAAG,CAAC,kBAAkB,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC;QACpF,CAAC,CAAC;QA/ME,IAAI,CAAC,SAAS,GAAG;YACb,QAAQ,EAAE,IAAI;YACd,IAAI,EAAE,IAAI;YACV,iBAAiB,EAAE,IAAI;YACvB,GAAG,QAAQ;SACd,CAAC;QAEF,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QAExB,IAAI,CAAC,gBAAgB,GAAG,eAAe,CAAC;QACxC,IAAI,CAAC,oBAAoB,GAAG,YAAY,CAAC;QACzC,IAAI,CAAC,iBAAiB,GAAG,IAAI,CAAC,SAAS,CAAC,iBAAiB,CAAC;QAE1D,IAAI,CAAC,WAAW,GAAG,GAAG,CAAC;QACvB,IAAI,CAAC,IAAI,GAAG,IAAI,IAAI,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC;QACvC,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC;QAEjC,IAAI,IAAI,CAAC,SAAS,CAAC,MAAM,EAAE;YACvB,IAAI,CAAC,KAAK,CAAC,MAAM,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC;SAC7C;QACD,IAAI,IAAI,CAAC,SAAS,CAAC,QAAQ,KAAK,SAAS,EAAE;YACvC,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,SAAS,CAAC,QAAQ,CAAC;SACjD;QACD,IAAI,IAAI,CAAC,SAAS,CAAC,IAAI,KAAK,SAAS,EAAE;YACnC,IAAI,CAAC,KAAK,CAAC,IAAI,GAAG,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC;SACzC;QACD,IAAI,IAAI,CAAC,SAAS,CAAC,KAAK,KAAK,SAAS,EAAE;YACpC,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC;SAC3C;QAED,IAAI,CAAC,KAAK,CAAC,YAAY,CAAC,aAAa,EAAE,EAAE,CAAC,CAAC;QAC3C,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,QAAQ,EAAE,IAAI,CAAC,sBAAsB,CAAC,CAAC;QACnE,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,QAAQ,EAAE,IAAI,CAAC,sBAAsB,CAAC,CAAC;QACnE,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,SAAS,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;QACpD,IAAI,CAAC,6BAA6B,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,SAAS,CAAC;QAC5G,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,IAAI,CAAC,6BAA6B,EAAE,IAAI,CAAC,sBAAsB,CAAC,CAAC;QAE7F,IAAI,IAAI,CAAC,SAAS,CAAC,QAAQ,EAAE;YACzB,IAAI,CAAC,WAAW,EAAE,CAAC;SACtB;QAED,MAAM,kBAAkB,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,IAAI,IAAI,CAAC,KAAK,CAAC,iBAAiB,CAAC;QACjF,IAAI,IAAI,CAAC,SAAS,CAAC,MAAM,IAAI,CAAC,CAAC,IAAI,CAAC,SAAS,CAAC,QAAQ,IAAI,CAAC,kBAAkB,CAAC,EAAE;YAC5E,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,UAAU,EAAG,CAAC,aAAa,CAAC,IAAI,CAAC,SAAS,CAAC,MAAO,EAAE,KAAK,EAAE,CAAC,IAAI,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;YACtG,IAAI,CAAC,wBAAwB,GAAG,IAAI,CAAC;SACxC;aAAM,IAAI,kBAAkB,EAAE;YAC3B,IAAI,CAAC,sBAAsB,EAAE,CAAC;SACjC;IACL,CAAC;IA9HD;;;OAGG;IACH,IAAW,+BAA+B;QACtC,IAAI,CAAC,IAAI,CAAC,gCAAgC,EAAE;YACxC,IAAI,CAAC,gCAAgC,GAAG,IAAI,UAAU,EAAW,CAAC;SACrE;QACD,OAAO,IAAI,CAAC,gCAAgC,CAAC;IACjD,CAAC;IAYO,aAAa,CAAC,MAAW;QAC7B,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC;QACxB,IAAI,IAAI,CAAC,QAAQ,EAAE;YACf,IAAI,CAAC,QAAQ,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC;SAClC;aAAM;YACH,MAAM,CAAC,KAAK,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC;SACjC;IACL,CAAC;IAEO,WAAW;QACf,IAAI,CAAC,WAAW,GAAG,KAAK,CAAC;QACzB,IAAI,CAAC,KAAK,CAAC,IAAI,EAAE,CAAC,KAAK,CAAC,CAAC,MAAM,EAAE,EAAE;YAC/B,IAAI,MAAM,EAAE,IAAI,KAAK,iBAAiB,EAAE;gBACpC,IAAI,IAAI,CAAC,gCAAgC,IAAI,IAAI,CAAC,gCAAgC,CAAC,YAAY,EAAE,EAAE;oBAC/F,IAAI,CAAC,gCAAgC,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;oBAC5D,OAAO;iBACV;qBAAM,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE;oBAC1B,MAAM,CAAC,IAAI,CAAC,4EAA4E,CAAC,CAAC;oBAC1F,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC;oBACxB,IAAI,CAAC,WAAW,GAAG,KAAK,CAAC;oBACzB,IAAI,CAAC,KAAK,CAAC,IAAI,EAAE,CAAC,KAAK,CAAC,CAAC,WAAW,EAAE,EAAE;wBACpC,IAAI,CAAC,aAAa,CAAC,WAAW,CAAC,CAAC;oBACpC,CAAC,CAAC,CAAC;oBACH,OAAO;iBACV;aACJ;YAED,IAAI,CAAC,aAAa,CAAC,MAAM,CAAC,CAAC;QAC/B,CAAC,CAAC,CAAC;IACP,CAAC;IA8ED;;;OAGG;IACI,YAAY;QACf,OAAO,cAAc,CAAC;IAC1B,CAAC;IAEO,QAAQ,CAAC,GAAyC;QACtD,IAAI,GAAG,YAAY,gBAAgB,EAAE;YACjC,OAAO,GAAG,CAAC,UAAU,CAAC;SACzB;QAED,IAAI,OAAO,GAAG,KAAK,QAAQ,EAAE;YACzB,OAAO,GAAG,CAAC,QAAQ,EAAE,CAAC;SACzB;QAED,OAAO,GAAG,CAAC;IACf,CAAC;IAEO,SAAS,CAAC,GAAyC;QACvD,IAAU,GAAI,CAAC,QAAQ,EAAE;YACrB,OAAyB,GAAG,CAAC;SAChC;QACD,IAAI,GAAG,YAAY,gBAAgB,EAAE;YACjC,KAAK,CAAC,eAAe,CAAC,GAAG,CAAC,UAAU,EAAE,GAAG,CAAC,CAAC;YAC3C,OAAO,GAAG,CAAC;SACd;QACD,MAAM,KAAK,GAAqB,QAAQ,CAAC,aAAa,CAAC,OAAO,CAAC,CAAC;QAChE,IAAI,OAAO,GAAG,KAAK,QAAQ,EAAE;YACzB,KAAK,CAAC,eAAe,CAAC,GAAG,EAAE,KAAK,CAAC,CAAC;YAClC,KAAK,CAAC,GAAG,GAAG,GAAG,CAAC;SACnB;aAAM;YACH,KAAK,CAAC,eAAe,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;YACrC,GAAG,CAAC,OAAO,CAAC,CAAC,GAAG,EAAE,EAAE;gBAChB,MAAM,MAAM,GAAG,QAAQ,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC;gBAChD,MAAM,CAAC,GAAG,GAAG,GAAG,CAAC;gBACjB,KAAK,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC;YAC9B,CAAC,CAAC,CAAC;SACN;QAED,IAAI,CAAC,mBAAmB,CAAC,OAAO,CAAC,GAAG,EAAE;YAClC,YAAY,CAAC,KAAK,CAAC,CAAC;QACxB,CAAC,CAAC,CAAC;QAEH,OAAO,KAAK,CAAC;IACjB,CAAC;IA0DD;;OAEG;IACI,QAAQ;QACX,IAAI,CAAC,MAAM,EAAE,CAAC;IAClB,CAAC;IAED;;OAEG;IACI,MAAM;QACT,IAAI,CAAC,IAAI,CAAC,iBAAiB,EAAE;YACzB,kDAAkD;YAClD,OAAO;SACV;QAED,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC;IAC7B,CAAC;IAED;;;OAGG;IACI,aAAa,CAAC,SAAkB;QACnC,IAAI,CAAC,SAAS,EAAE;YACZ,OAAO;SACV;QACD,IAAI,IAAI,CAAC,KAAK,CAAC,MAAM,IAAI,IAAI,CAAC,mBAAmB,EAAE;YAC/C,OAAO;SACV;QACD,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC;QAChC,IAAI,CAAC,sBAAsB,EAAE,CAAC;IAClC,CAAC;IAuBD;;;OAGG;IACI,SAAS,CAAC,GAAW;QACxB,IAAI,CAAC,KAAK,CAAC,GAAG,GAAG,GAAG,CAAC;QACrB,IAAI,CAAC,WAAW,GAAG,GAAG,CAAC;IAC3B,CAAC;IAED;;;OAGG;IACI,KAAK;QACR,OAAO,IAAI,YAAY,CAAC,IAAI,CAAC,IAAI,EAAE,IAAI,CAAC,WAAY,EAAE,IAAI,CAAC,QAAQ,EAAE,EAAE,IAAI,CAAC,gBAAgB,EAAE,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,SAAS,CAAC,CAAC;IACnJ,CAAC;IAED;;OAEG;IACI,OAAO;QACV,KAAK,CAAC,OAAO,EAAE,CAAC;QAEhB,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC;QAExB,IAAI,IAAI,CAAC,gCAAgC,EAAE;YACvC,IAAI,CAAC,gCAAgC,CAAC,KAAK,EAAE,CAAC;YAC9C,IAAI,CAAC,gCAAgC,GAAG,IAAI,CAAC;SAChD;QAED,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC,IAAI,CAAC,6BAA6B,EAAE,IAAI,CAAC,sBAAsB,CAAC,CAAC;QAChG,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC,QAAQ,EAAE,IAAI,CAAC,sBAAsB,CAAC,CAAC;QACtE,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC,QAAQ,EAAE,IAAI,CAAC,sBAAsB,CAAC,CAAC;QACtE,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC,SAAS,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;QACvD,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE,CAAC;IACvB,CAAC;IAED;;;;;;;OAOG;IACI,MAAM,CAAC,qBAAqB,CAAC,KAAY,EAAE,MAAmB,EAAE,WAAgB,EAAE,OAAO,GAAG,IAAI;QACnG,MAAM,KAAK,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC,kBAAkB,CAAC,WAAW,CAAC,CAAC;QAEhE,IAAI,KAAK,CAAC,SAAS,EAAE,CAAC,MAAM,EAAE;YAC1B,gDAAgD;YAChD,QAAQ,CAAC,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;YACjC,KAAK,CAAC,KAAK,CAAC,SAAS,GAAG,uBAAuB,CAAC;YAChD,KAAK,CAAC,KAAK,CAAC,OAAO,GAAG,GAAG,CAAC;YAC1B,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,OAAO,CAAC;YAC/B,KAAK,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC;YAC3B,KAAK,CAAC,KAAK,CAAC,KAAK,GAAG,KAAK,CAAC;SAC7B;QAED,KAAK,CAAC,YAAY,CAAC,UAAU,EAAE,EAAE,CAAC,CAAC;QACnC,KAAK,CAAC,YAAY,CAAC,OAAO,EAAE,MAAM,CAAC,CAAC;QACpC,KAAK,CAAC,YAAY,CAAC,aAAa,EAAE,EAAE,CAAC,CAAC;QACtC,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC;QAEnB,IAAI,KAAK,CAAC,QAAQ,EAAE;YAChB,gDAAgD;SACnD;aAAM,IAAI,KAAK,CAAC,YAAY,KAAK,SAAS,EAAE;YACzC,wBAAwB;YACxB,KAAK,CAAC,YAAY,GAAG,MAAM,CAAC;SAC/B;aAAM;YACH,IAAI,OAAO,KAAK,CAAC,SAAS,IAAI,QAAQ,EAAE;gBACpC,KAAK,CAAC,SAAS,GAAG,MAAM,CAAC;aAC5B;iBAAM;gBACH,0HAA0H;gBAC1H,KAAK,CAAC,GAAG,GAAG,MAAM,CAAC,GAAG,IAAI,MAAM,CAAC,GAAG,CAAC,eAAe,CAAC,MAAa,CAAC,CAAC;aACvE;SACJ;QAED,OAAO,IAAI,OAAO,CAAe,CAAC,OAAO,EAAE,EAAE;YACzC,MAAM,SAAS,GAAG,GAAG,EAAE;gBACnB,MAAM,YAAY,GAAG,IAAI,YAAY,CAAC,OAAO,EAAE,KAAK,EAAE,KAAK,EAAE,IAAI,EAAE,OAAO,CAAC,CAAC;gBAC5E,IAAI,KAAK,CAAC,SAAS,EAAE,CAAC,MAAM,EAAE;oBAC1B,YAAY,CAAC,mBAAmB,CAAC,OAAO,CAAC,GAAG,EAAE;wBAC1C,KAAK,CAAC,MAAM,EAAE,CAAC;oBACnB,CAAC,CAAC,CAAC;iBACN;gBACD,YAAY,CAAC,mBAAmB,CAAC,OAAO,CAAC,GAAG,EAAE;oBAC1C,YAAY,CAAC,KAAK,CAAC,CAAC;gBACxB,CAAC,CAAC,CAAC;gBAEH,OAAO,CAAC,YAAY,CAAC,CAAC;gBACtB,KAAK,CAAC,mBAAmB,CAAC,SAAS,EAAE,SAAS,CAAC,CAAC;YACpD,CAAC,CAAC;YAEF,KAAK,CAAC,gBAAgB,CAAC,SAAS,EAAE,SAAS,CAAC,CAAC;YAC7C,KAAK,CAAC,IAAI,EAAE,CAAC;QACjB,CAAC,CAAC,CAAC;IACP,CAAC;IAED;;;;;;;OAOG;IACI,MAAM,CAAC,qBAAqB,CAC/B,KAAY,EACZ,WAMyB,EACzB,kBAAmD,KAAK,EACxD,OAAO,GAAG,IAAI;QAEd,IAAI,mBAAmB,CAAC;QACxB,IAAI,WAAW,IAAI,WAAW,CAAC,QAAQ,EAAE;YACrC,mBAAmB,GAAG;gBAClB,KAAK,EAAE,WAAW,CAAC,QAAQ;aAC9B,CAAC;SACL;QAED,IAAI,SAAS,CAAC,YAAY,EAAE;YACxB,OAAO,SAAS,CAAC,YAAY;iBACxB,YAAY,CAAC;gBACV,KAAK,EAAE,WAAW;gBAClB,KAAK,EAAE,eAAe;aACzB,CAAC;iBACD,IAAI,CAAC,CAAC,MAAM,EAAE,EAAE;gBACb,OAAO,IAAI,CAAC,qBAAqB,CAAC,KAAK,EAAE,MAAM,EAAE,WAAW,EAAE,OAAO,CAAC,CAAC;YAC3E,CAAC,CAAC,CAAC;SACV;aAAM;YACH,8FAA8F;YAC9F,MAAM,YAAY,GAAI,SAAiB,CAAC,YAAY,IAAI,SAAS,CAAC,eAAe,CAAC;YAElF,IAAI,YAAY,EAAE;gBACd,YAAY,CACR;oBACI,KAAK,EAAE;wBACH,QAAQ,EAAE,mBAAmB;wBAC7B,KAAK,EAAE;4BACH,GAAG,EAAE,CAAC,WAAW,IAAI,WAAW,CAAC,QAAQ,CAAC,IAAI,GAAG;4BACjD,GAAG,EAAE,CAAC,WAAW,IAAI,WAAW,CAAC,QAAQ,CAAC,IAAI,GAAG;yBACpD;wBACD,MAAM,EAAE;4BACJ,GAAG,EAAE,CAAC,WAAW,IAAI,WAAW,CAAC,SAAS,CAAC,IAAI,GAAG;4BAClD,GAAG,EAAE,CAAC,WAAW,IAAI,WAAW,CAAC,SAAS,CAAC,IAAI,GAAG;yBACrD;qBACJ;oBACD,KAAK,EAAE,eAAe;iBACzB,EACD,CAAC,MAAW,EAAE,EAAE;oBACZ,OAAO,IAAI,CAAC,qBAAqB,CAAC,KAAK,EAAE,MAAM,EAAE,WAAW,EAAE,OAAO,CAAC,CAAC;gBAC3E,CAAC,EACD,UAAU,CAAM;oBACZ,MAAM,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC;gBACzB,CAAC,CACJ,CAAC;aACL;SACJ;QAED,OAAO,OAAO,CAAC,MAAM,CAAC,yCAAyC,CAAC,CAAC;IACrE,CAAC;IAED;;;;;;;OAOG;IACI,MAAM,CAAC,gBAAgB,CAC1B,KAAY,EACZ,OAA6C,EAC7C,WAMyB,EACzB,kBAAmD,KAAK,EACxD,OAAO,GAAG,IAAI;QAEd,IAAI,CAAC,qBAAqB,CAAC,KAAK,EAAE,WAAW,EAAE,eAAe,EAAE,OAAO,CAAC;aACnE,IAAI,CAAC,UAAU,YAAY;YACxB,IAAI,OAAO,EAAE;gBACT,OAAO,CAAC,YAAY,CAAC,CAAC;aACzB;QACL,CAAC,CAAC;aACD,KAAK,CAAC,UAAU,GAAG;YAChB,MAAM,CAAC,KAAK,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;QAC3B,CAAC,CAAC,CAAC;IACX,CAAC;CACJ","sourcesContent":["import { Observable } from \"../../Misc/observable\";\r\nimport { Tools } from \"../../Misc/tools\";\r\nimport { Logger } from \"../../Misc/logger\";\r\nimport type { Nullable } from \"../../types\";\r\nimport type { Scene } from \"../../scene\";\r\nimport { Texture } from \"../../Materials/Textures/texture\";\r\n\r\nimport \"../../Engines/Extensions/engine.videoTexture\";\r\nimport \"../../Engines/Extensions/engine.dynamicTexture\";\r\n\r\nfunction removeSource(video: HTMLVideoElement): void {\r\n // Remove any <source> elements, etc.\r\n while (video.firstChild) {\r\n video.removeChild(video.firstChild);\r\n }\r\n\r\n // detach srcObject\r\n video.srcObject = null;\r\n\r\n // Set a blank src (https://html.spec.whatwg.org/multipage/media.html#best-practices-for-authors-using-media-elements)\r\n video.src = \"\";\r\n\r\n // Prevent non-important errors maybe (https://twitter.com/beraliv/status/1205214277956775936)\r\n video.removeAttribute(\"src\");\r\n}\r\n\r\n/**\r\n * Settings for finer control over video usage\r\n */\r\nexport interface VideoTextureSettings {\r\n /**\r\n * Applies `autoplay` to video, if specified\r\n */\r\n autoPlay?: boolean;\r\n\r\n /**\r\n * Applies `muted` to video, if specified\r\n */\r\n muted?: boolean;\r\n\r\n /**\r\n * Applies `loop` to video, if specified\r\n */\r\n loop?: boolean;\r\n\r\n /**\r\n * Automatically updates internal texture from video at every frame in the render loop\r\n */\r\n autoUpdateTexture: boolean;\r\n\r\n /**\r\n * Image src displayed during the video loading or until the user interacts with the video.\r\n */\r\n poster?: string;\r\n}\r\n\r\n/**\r\n * If you want to display a video in your scene, this is the special texture for that.\r\n * This special texture works similar to other textures, with the exception of a few parameters.\r\n * @see https://doc.babylonjs.com/divingDeeper/materials/using/videoTexture\r\n */\r\nexport class VideoTexture extends Texture {\r\n /**\r\n * Tells whether textures will be updated automatically or user is required to call `updateTexture` manually\r\n */\r\n public readonly autoUpdateTexture: boolean;\r\n\r\n /**\r\n * The video instance used by the texture internally\r\n */\r\n public readonly video: HTMLVideoElement;\r\n\r\n private _onUserActionRequestedObservable: Nullable<Observable<Texture>> = null;\r\n\r\n /**\r\n * Event triggered when a dom action is required by the user to play the video.\r\n * This happens due to recent changes in browser policies preventing video to auto start.\r\n */\r\n public get onUserActionRequestedObservable(): Observable<Texture> {\r\n if (!this._onUserActionRequestedObservable) {\r\n this._onUserActionRequestedObservable = new Observable<Texture>();\r\n }\r\n return this._onUserActionRequestedObservable;\r\n }\r\n\r\n private _generateMipMaps: boolean;\r\n private _stillImageCaptured = false;\r\n private _displayingPosterTexture = false;\r\n private _settings: VideoTextureSettings;\r\n private _createInternalTextureOnEvent: string;\r\n private _frameId = -1;\r\n private _currentSrc: Nullable<string | string[] | HTMLVideoElement> = null;\r\n private _onError?: Nullable<(message?: string, exception?: any) => void>;\r\n private _errorFound = false;\r\n\r\n private _processError(reason: any) {\r\n this._errorFound = true;\r\n if (this._onError) {\r\n this._onError(reason?.message);\r\n } else {\r\n Logger.Error(reason?.message);\r\n }\r\n }\r\n\r\n private _handlePlay() {\r\n this._errorFound = false;\r\n this.video.play().catch((reason) => {\r\n if (reason?.name === \"NotAllowedError\") {\r\n if (this._onUserActionRequestedObservable && this._onUserActionRequestedObservable.hasObservers()) {\r\n this._onUserActionRequestedObservable.notifyObservers(this);\r\n return;\r\n } else if (!this.video.muted) {\r\n Logger.Warn(\"Unable to autoplay a video with sound. Trying again with muted turned true\");\r\n this.video.muted = true;\r\n this._errorFound = false;\r\n this.video.play().catch((otherReason) => {\r\n this._processError(otherReason);\r\n });\r\n return;\r\n }\r\n }\r\n\r\n this._processError(reason);\r\n });\r\n }\r\n\r\n /**\r\n * Creates a video texture.\r\n * If you want to display a video in your scene, this is the special texture for that.\r\n * This special texture works similar to other textures, with the exception of a few parameters.\r\n * @see https://doc.babylonjs.com/how_to/video_texture\r\n * @param name optional name, will detect from video source, if not defined\r\n * @param src can be used to provide an url, array of urls or an already setup HTML video element.\r\n * @param scene is obviously the current scene.\r\n * @param generateMipMaps can be used to turn on mipmaps (Can be expensive for videoTextures because they are often updated).\r\n * @param invertY is false by default but can be used to invert video on Y axis\r\n * @param samplingMode controls the sampling method and is set to TRILINEAR_SAMPLINGMODE by default\r\n * @param settings allows finer control over video usage\r\n * @param onError defines a callback triggered when an error occurred during the loading session\r\n */\r\n constructor(\r\n name: Nullable<string>,\r\n src: string | string[] | HTMLVideoElement,\r\n scene: Nullable<Scene>,\r\n generateMipMaps = false,\r\n invertY = false,\r\n samplingMode: number = Texture.TRILINEAR_SAMPLINGMODE,\r\n settings: Partial<VideoTextureSettings> = {},\r\n onError?: Nullable<(message?: string, exception?: any) => void>\r\n ) {\r\n super(null, scene, !generateMipMaps, invertY);\r\n\r\n this._settings = {\r\n autoPlay: true,\r\n loop: true,\r\n autoUpdateTexture: true,\r\n ...settings,\r\n };\r\n\r\n this._onError = onError;\r\n\r\n this._generateMipMaps = generateMipMaps;\r\n this._initialSamplingMode = samplingMode;\r\n this.autoUpdateTexture = this._settings.autoUpdateTexture;\r\n\r\n this._currentSrc = src;\r\n this.name = name || this._getName(src);\r\n this.video = this._getVideo(src);\r\n\r\n if (this._settings.poster) {\r\n this.video.poster = this._settings.poster;\r\n }\r\n if (this._settings.autoPlay !== undefined) {\r\n this.video.autoplay = this._settings.autoPlay;\r\n }\r\n if (this._settings.loop !== undefined) {\r\n this.video.loop = this._settings.loop;\r\n }\r\n if (this._settings.muted !== undefined) {\r\n this.video.muted = this._settings.muted;\r\n }\r\n\r\n this.video.setAttribute(\"playsinline\", \"\");\r\n this.video.addEventListener(\"paused\", this._updateInternalTexture);\r\n this.video.addEventListener(\"seeked\", this._updateInternalTexture);\r\n this.video.addEventListener(\"emptied\", this._reset);\r\n this._createInternalTextureOnEvent = this._settings.poster && !this._settings.autoPlay ? \"play\" : \"canplay\";\r\n this.video.addEventListener(this._createInternalTextureOnEvent, this._createInternalTexture);\r\n\r\n if (this._settings.autoPlay) {\r\n this._handlePlay();\r\n }\r\n\r\n const videoHasEnoughData = this.video.readyState >= this.video.HAVE_CURRENT_DATA;\r\n if (this._settings.poster && (!this._settings.autoPlay || !videoHasEnoughData)) {\r\n this._texture = this._getEngine()!.createTexture(this._settings.poster!, false, !this.invertY, scene);\r\n this._displayingPosterTexture = true;\r\n } else if (videoHasEnoughData) {\r\n this._createInternalTexture();\r\n }\r\n }\r\n\r\n /**\r\n * Get the current class name of the video texture useful for serialization or dynamic coding.\r\n * @returns \"VideoTexture\"\r\n */\r\n public getClassName(): string {\r\n return \"VideoTexture\";\r\n }\r\n\r\n private _getName(src: string | string[] | HTMLVideoElement): string {\r\n if (src instanceof HTMLVideoElement) {\r\n return src.currentSrc;\r\n }\r\n\r\n if (typeof src === \"object\") {\r\n return src.toString();\r\n }\r\n\r\n return src;\r\n }\r\n\r\n private _getVideo(src: string | string[] | HTMLVideoElement): HTMLVideoElement {\r\n if ((<any>src).isNative) {\r\n return <HTMLVideoElement>src;\r\n }\r\n if (src instanceof HTMLVideoElement) {\r\n Tools.SetCorsBehavior(src.currentSrc, src);\r\n return src;\r\n }\r\n const video: HTMLVideoElement = document.createElement(\"video\");\r\n if (typeof src === \"string\") {\r\n Tools.SetCorsBehavior(src, video);\r\n video.src = src;\r\n } else {\r\n Tools.SetCorsBehavior(src[0], video);\r\n src.forEach((url) => {\r\n const source = document.createElement(\"source\");\r\n source.src = url;\r\n video.appendChild(source);\r\n });\r\n }\r\n\r\n this.onDisposeObservable.addOnce(() => {\r\n removeSource(video);\r\n });\r\n\r\n return video;\r\n }\r\n\r\n private _createInternalTexture = (): void => {\r\n if (this._texture != null) {\r\n if (this._displayingPosterTexture) {\r\n this._texture.dispose();\r\n this._displayingPosterTexture = false;\r\n } else {\r\n return;\r\n }\r\n }\r\n\r\n if (!this._getEngine()!.needPOTTextures || (Tools.IsExponentOfTwo(this.video.videoWidth) && Tools.IsExponentOfTwo(this.video.videoHeight))) {\r\n this.wrapU = Texture.WRAP_ADDRESSMODE;\r\n this.wrapV = Texture.WRAP_ADDRESSMODE;\r\n } else {\r\n this.wrapU = Texture.CLAMP_ADDRESSMODE;\r\n this.wrapV = Texture.CLAMP_ADDRESSMODE;\r\n this._generateMipMaps = false;\r\n }\r\n\r\n this._texture = this._getEngine()!.createDynamicTexture(this.video.videoWidth, this.video.videoHeight, this._generateMipMaps, this.samplingMode);\r\n\r\n if (!this.video.autoplay && !this._settings.poster) {\r\n const oldHandler = this.video.onplaying;\r\n const oldMuted = this.video.muted;\r\n this.video.muted = true;\r\n this.video.onplaying = () => {\r\n this.video.muted = oldMuted;\r\n this.video.onplaying = oldHandler;\r\n this._updateInternalTexture();\r\n if (!this._errorFound) {\r\n this.video.pause();\r\n }\r\n if (this.onLoadObservable.hasObservers()) {\r\n this.onLoadObservable.notifyObservers(this);\r\n }\r\n };\r\n this._handlePlay();\r\n } else {\r\n this._updateInternalTexture();\r\n if (this.onLoadObservable.hasObservers()) {\r\n this.onLoadObservable.notifyObservers(this);\r\n }\r\n }\r\n };\r\n\r\n private _reset = (): void => {\r\n if (this._texture == null) {\r\n return;\r\n }\r\n\r\n if (!this._displayingPosterTexture) {\r\n this._texture.dispose();\r\n this._texture = null;\r\n }\r\n };\r\n\r\n /**\r\n * @internal Internal method to initiate `update`.\r\n */\r\n public _rebuild(): void {\r\n this.update();\r\n }\r\n\r\n /**\r\n * Update Texture in the `auto` mode. Does not do anything if `settings.autoUpdateTexture` is false.\r\n */\r\n public update(): void {\r\n if (!this.autoUpdateTexture) {\r\n // Expecting user to call `updateTexture` manually\r\n return;\r\n }\r\n\r\n this.updateTexture(true);\r\n }\r\n\r\n /**\r\n * Update Texture in `manual` mode. Does not do anything if not visible or paused.\r\n * @param isVisible Visibility state, detected by user using `scene.getActiveMeshes()` or otherwise.\r\n */\r\n public updateTexture(isVisible: boolean): void {\r\n if (!isVisible) {\r\n return;\r\n }\r\n if (this.video.paused && this._stillImageCaptured) {\r\n return;\r\n }\r\n this._stillImageCaptured = true;\r\n this._updateInternalTexture();\r\n }\r\n\r\n protected _updateInternalTexture = (): void => {\r\n if (this._texture == null) {\r\n return;\r\n }\r\n if (this.video.readyState < this.video.HAVE_CURRENT_DATA) {\r\n return;\r\n }\r\n if (this._displayingPosterTexture) {\r\n return;\r\n }\r\n\r\n const frameId = this.getScene()!.getFrameId();\r\n if (this._frameId === frameId) {\r\n return;\r\n }\r\n\r\n this._frameId = frameId;\r\n\r\n this._getEngine()!.updateVideoTexture(this._texture, this.video, this._invertY);\r\n };\r\n\r\n /**\r\n * Change video content. Changing video instance or setting multiple urls (as in constructor) is not supported.\r\n * @param url New url.\r\n */\r\n public updateURL(url: string): void {\r\n this.video.src = url;\r\n this._currentSrc = url;\r\n }\r\n\r\n /**\r\n * Clones the texture.\r\n * @returns the cloned texture\r\n */\r\n public clone(): VideoTexture {\r\n return new VideoTexture(this.name, this._currentSrc!, this.getScene(), this._generateMipMaps, this.invertY, this.samplingMode, this._settings);\r\n }\r\n\r\n /**\r\n * Dispose the texture and release its associated resources.\r\n */\r\n public dispose(): void {\r\n super.dispose();\r\n\r\n this._currentSrc = null;\r\n\r\n if (this._onUserActionRequestedObservable) {\r\n this._onUserActionRequestedObservable.clear();\r\n this._onUserActionRequestedObservable = null;\r\n }\r\n\r\n this.video.removeEventListener(this._createInternalTextureOnEvent, this._createInternalTexture);\r\n this.video.removeEventListener(\"paused\", this._updateInternalTexture);\r\n this.video.removeEventListener(\"seeked\", this._updateInternalTexture);\r\n this.video.removeEventListener(\"emptied\", this._reset);\r\n this.video.pause();\r\n }\r\n\r\n /**\r\n * Creates a video texture straight from a stream.\r\n * @param scene Define the scene the texture should be created in\r\n * @param stream Define the stream the texture should be created from\r\n * @param constraints video constraints\r\n * @param invertY Defines if the video should be stored with invert Y set to true (true by default)\r\n * @returns The created video texture as a promise\r\n */\r\n public static CreateFromStreamAsync(scene: Scene, stream: MediaStream, constraints: any, invertY = true): Promise<VideoTexture> {\r\n const video = scene.getEngine().createVideoElement(constraints);\r\n\r\n if (scene.getEngine()._badOS) {\r\n // Yes... I know and I hope to remove it soon...\r\n document.body.appendChild(video);\r\n video.style.transform = \"scale(0.0001, 0.0001)\";\r\n video.style.opacity = \"0\";\r\n video.style.position = \"fixed\";\r\n video.style.bottom = \"0px\";\r\n video.style.right = \"0px\";\r\n }\r\n\r\n video.setAttribute(\"autoplay\", \"\");\r\n video.setAttribute(\"muted\", \"true\");\r\n video.setAttribute(\"playsinline\", \"\");\r\n video.muted = true;\r\n\r\n if (video.isNative) {\r\n // No additional configuration needed for native\r\n } else if (video.mozSrcObject !== undefined) {\r\n // hack for Firefox < 19\r\n video.mozSrcObject = stream;\r\n } else {\r\n if (typeof video.srcObject == \"object\") {\r\n video.srcObject = stream;\r\n } else {\r\n // older API. See https://developer.mozilla.org/en-US/docs/Web/API/URL/createObjectURL#using_object_urls_for_media_streams\r\n video.src = window.URL && window.URL.createObjectURL(stream as any);\r\n }\r\n }\r\n\r\n return new Promise<VideoTexture>((resolve) => {\r\n const onPlaying = () => {\r\n const videoTexture = new VideoTexture(\"video\", video, scene, true, invertY);\r\n if (scene.getEngine()._badOS) {\r\n videoTexture.onDisposeObservable.addOnce(() => {\r\n video.remove();\r\n });\r\n }\r\n videoTexture.onDisposeObservable.addOnce(() => {\r\n removeSource(video);\r\n });\r\n\r\n resolve(videoTexture);\r\n video.removeEventListener(\"playing\", onPlaying);\r\n };\r\n\r\n video.addEventListener(\"playing\", onPlaying);\r\n video.play();\r\n });\r\n }\r\n\r\n /**\r\n * Creates a video texture straight from your WebCam video feed.\r\n * @param scene Define the scene the texture should be created in\r\n * @param constraints Define the constraints to use to create the web cam feed from WebRTC\r\n * @param audioConstaints Define the audio constraints to use to create the web cam feed from WebRTC\r\n * @param invertY Defines if the video should be stored with invert Y set to true (true by default)\r\n * @returns The created video texture as a promise\r\n */\r\n public static CreateFromWebCamAsync(\r\n scene: Scene,\r\n constraints: {\r\n minWidth: number;\r\n maxWidth: number;\r\n minHeight: number;\r\n maxHeight: number;\r\n deviceId: string;\r\n } & MediaTrackConstraints,\r\n audioConstaints: boolean | MediaTrackConstraints = false,\r\n invertY = true\r\n ): Promise<VideoTexture> {\r\n let constraintsDeviceId;\r\n if (constraints && constraints.deviceId) {\r\n constraintsDeviceId = {\r\n exact: constraints.deviceId,\r\n };\r\n }\r\n\r\n if (navigator.mediaDevices) {\r\n return navigator.mediaDevices\r\n .getUserMedia({\r\n video: constraints,\r\n audio: audioConstaints,\r\n })\r\n .then((stream) => {\r\n return this.CreateFromStreamAsync(scene, stream, constraints, invertY);\r\n });\r\n } else {\r\n // This is technically not needed because all moden browsers support mediaDevices.getUserMedia\r\n const getUserMedia = (navigator as any).getUserMedia || navigator.mozGetUserMedia;\r\n\r\n if (getUserMedia) {\r\n getUserMedia(\r\n {\r\n video: {\r\n deviceId: constraintsDeviceId,\r\n width: {\r\n min: (constraints && constraints.minWidth) || 256,\r\n max: (constraints && constraints.maxWidth) || 640,\r\n },\r\n height: {\r\n min: (constraints && constraints.minHeight) || 256,\r\n max: (constraints && constraints.maxHeight) || 480,\r\n },\r\n },\r\n audio: audioConstaints,\r\n },\r\n (stream: any) => {\r\n return this.CreateFromStreamAsync(scene, stream, constraints, invertY);\r\n },\r\n function (e: any) {\r\n Logger.Error(e.name);\r\n }\r\n );\r\n }\r\n }\r\n\r\n return Promise.reject(\"No support for userMedia on this device\");\r\n }\r\n\r\n /**\r\n * Creates a video texture straight from your WebCam video feed.\r\n * @param scene Defines the scene the texture should be created in\r\n * @param onReady Defines a callback to triggered once the texture will be ready\r\n * @param constraints Defines the constraints to use to create the web cam feed from WebRTC\r\n * @param audioConstaints Defines the audio constraints to use to create the web cam feed from WebRTC\r\n * @param invertY Defines if the video should be stored with invert Y set to true (true by default)\r\n */\r\n public static CreateFromWebCam(\r\n scene: Scene,\r\n onReady: (videoTexture: VideoTexture) => void,\r\n constraints: {\r\n minWidth: number;\r\n maxWidth: number;\r\n minHeight: number;\r\n maxHeight: number;\r\n deviceId: string;\r\n } & MediaTrackConstraints,\r\n audioConstaints: boolean | MediaTrackConstraints = false,\r\n invertY = true\r\n ): void {\r\n this.CreateFromWebCamAsync(scene, constraints, audioConstaints, invertY)\r\n .then(function (videoTexture) {\r\n if (onReady) {\r\n onReady(videoTexture);\r\n }\r\n })\r\n .catch(function (err) {\r\n Logger.Error(err.name);\r\n });\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"videoTexture.js","sourceRoot":"","sources":["../../../../../../lts/core/generated/Materials/Textures/videoTexture.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,uBAAuB,CAAC;AACnD,OAAO,EAAE,KAAK,EAAE,MAAM,kBAAkB,CAAC;AACzC,OAAO,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAG3C,OAAO,EAAE,OAAO,EAAE,MAAM,kCAAkC,CAAC;AAE3D,OAAO,8CAA8C,CAAC;AACtD,OAAO,gDAAgD,CAAC;AAExD,SAAS,YAAY,CAAC,KAAuB;IACzC,qCAAqC;IACrC,OAAO,KAAK,CAAC,UAAU,EAAE;QACrB,KAAK,CAAC,WAAW,CAAC,KAAK,CAAC,UAAU,CAAC,CAAC;KACvC;IAED,mBAAmB;IACnB,KAAK,CAAC,SAAS,GAAG,IAAI,CAAC;IAEvB,sHAAsH;IACtH,KAAK,CAAC,GAAG,GAAG,EAAE,CAAC;IAEf,8FAA8F;IAC9F,KAAK,CAAC,eAAe,CAAC,KAAK,CAAC,CAAC;AACjC,CAAC;AAgCD;;;;GAIG;AACH,MAAM,OAAO,YAAa,SAAQ,OAAO;IAiErC;;;;;;;;;;;;;OAaG;IACH,YACI,IAAsB,EACtB,GAAyC,EACzC,KAAsB,EACtB,eAAe,GAAG,KAAK,EACvB,OAAO,GAAG,KAAK,EACf,eAAuB,OAAO,CAAC,sBAAsB,EACrD,WAA0C,EAAE,EAC5C,OAA+D;QAE/D,KAAK,CAAC,IAAI,EAAE,KAAK,EAAE,CAAC,eAAe,EAAE,OAAO,CAAC,CAAC;QA9E1C,qCAAgC,GAAkC,IAAI,CAAC;QAcvE,wBAAmB,GAAG,KAAK,CAAC;QAC5B,6BAAwB,GAAG,KAAK,CAAC;QAGjC,aAAQ,GAAG,CAAC,CAAC,CAAC;QACd,gBAAW,GAAmD,IAAI,CAAC;QAEnE,gBAAW,GAAG,KAAK,CAAC;QA6JpB,2BAAsB,GAAG,GAAS,EAAE;YACxC,IAAI,IAAI,CAAC,QAAQ,IAAI,IAAI,EAAE;gBACvB,IAAI,IAAI,CAAC,wBAAwB,EAAE;oBAC/B,IAAI,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAC;oBACxB,IAAI,CAAC,wBAAwB,GAAG,KAAK,CAAC;iBACzC;qBAAM;oBACH,OAAO;iBACV;aACJ;YAED,IAAI,CAAC,IAAI,CAAC,UAAU,EAAG,CAAC,eAAe,IAAI,CAAC,KAAK,CAAC,eAAe,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,IAAI,KAAK,CAAC,eAAe,CAAC,IAAI,CAAC,KAAK,CAAC,WAAW,CAAC,CAAC,EAAE;gBACxI,IAAI,CAAC,KAAK,GAAG,OAAO,CAAC,gBAAgB,CAAC;gBACtC,IAAI,CAAC,KAAK,GAAG,OAAO,CAAC,gBAAgB,CAAC;aACzC;iBAAM;gBACH,IAAI,CAAC,KAAK,GAAG,OAAO,CAAC,iBAAiB,CAAC;gBACvC,IAAI,CAAC,KAAK,GAAG,OAAO,CAAC,iBAAiB,CAAC;gBACvC,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC;aACjC;YAED,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,UAAU,EAAG,CAAC,oBAAoB,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,EAAE,IAAI,CAAC,KAAK,CAAC,WAAW,EAAE,IAAI,CAAC,gBAAgB,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC;YAEjJ,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,QAAQ,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,EAAE;gBAChD,MAAM,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC;gBACxC,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC;gBAClC,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC;gBACxB,IAAI,CAAC,KAAK,CAAC,SAAS,GAAG,GAAG,EAAE;oBACxB,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,QAAQ,CAAC;oBAC5B,IAAI,CAAC,KAAK,CAAC,SAAS,GAAG,UAAU,CAAC;oBAClC,IAAI,CAAC,sBAAsB,EAAE,CAAC;oBAC9B,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE;wBACnB,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE,CAAC;qBACtB;oBACD,IAAI,IAAI,CAAC,gBAAgB,CAAC,YAAY,EAAE,EAAE;wBACtC,IAAI,CAAC,gBAAgB,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;qBAC/C;gBACL,CAAC,CAAC;gBACF,IAAI,CAAC,WAAW,EAAE,CAAC;aACtB;iBAAM;gBACH,IAAI,CAAC,sBAAsB,EAAE,CAAC;gBAC9B,IAAI,IAAI,CAAC,gBAAgB,CAAC,YAAY,EAAE,EAAE;oBACtC,IAAI,CAAC,gBAAgB,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;iBAC/C;aACJ;QACL,CAAC,CAAC;QAEM,WAAM,GAAG,GAAS,EAAE;YACxB,IAAI,IAAI,CAAC,QAAQ,IAAI,IAAI,EAAE;gBACvB,OAAO;aACV;YAED,IAAI,CAAC,IAAI,CAAC,wBAAwB,EAAE;gBAChC,IAAI,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAC;gBACxB,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;aACxB;QACL,CAAC,CAAC;QAoCQ,2BAAsB,GAAG,GAAS,EAAE;YAC1C,IAAI,IAAI,CAAC,QAAQ,IAAI,IAAI,EAAE;gBACvB,OAAO;aACV;YACD,IAAI,IAAI,CAAC,KAAK,CAAC,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,iBAAiB,EAAE;gBACtD,OAAO;aACV;YACD,IAAI,IAAI,CAAC,wBAAwB,EAAE;gBAC/B,OAAO;aACV;YAED,MAAM,OAAO,GAAG,IAAI,CAAC,QAAQ,EAAG,CAAC,UAAU,EAAE,CAAC;YAC9C,IAAI,IAAI,CAAC,QAAQ,KAAK,OAAO,EAAE;gBAC3B,OAAO;aACV;YAED,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;YAExB,IAAI,CAAC,UAAU,EAAG,CAAC,kBAAkB,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC;QACpF,CAAC,CAAC;QA/ME,IAAI,CAAC,SAAS,GAAG;YACb,QAAQ,EAAE,IAAI;YACd,IAAI,EAAE,IAAI;YACV,iBAAiB,EAAE,IAAI;YACvB,GAAG,QAAQ;SACd,CAAC;QAEF,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QAExB,IAAI,CAAC,gBAAgB,GAAG,eAAe,CAAC;QACxC,IAAI,CAAC,oBAAoB,GAAG,YAAY,CAAC;QACzC,IAAI,CAAC,iBAAiB,GAAG,IAAI,CAAC,SAAS,CAAC,iBAAiB,CAAC;QAE1D,IAAI,CAAC,WAAW,GAAG,GAAG,CAAC;QACvB,IAAI,CAAC,IAAI,GAAG,IAAI,IAAI,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC;QACvC,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC;QAEjC,IAAI,IAAI,CAAC,SAAS,CAAC,MAAM,EAAE;YACvB,IAAI,CAAC,KAAK,CAAC,MAAM,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC;SAC7C;QACD,IAAI,IAAI,CAAC,SAAS,CAAC,QAAQ,KAAK,SAAS,EAAE;YACvC,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,SAAS,CAAC,QAAQ,CAAC;SACjD;QACD,IAAI,IAAI,CAAC,SAAS,CAAC,IAAI,KAAK,SAAS,EAAE;YACnC,IAAI,CAAC,KAAK,CAAC,IAAI,GAAG,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC;SACzC;QACD,IAAI,IAAI,CAAC,SAAS,CAAC,KAAK,KAAK,SAAS,EAAE;YACpC,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC;SAC3C;QAED,IAAI,CAAC,KAAK,CAAC,YAAY,CAAC,aAAa,EAAE,EAAE,CAAC,CAAC;QAC3C,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,QAAQ,EAAE,IAAI,CAAC,sBAAsB,CAAC,CAAC;QACnE,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,QAAQ,EAAE,IAAI,CAAC,sBAAsB,CAAC,CAAC;QACnE,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,SAAS,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;QACpD,IAAI,CAAC,6BAA6B,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,SAAS,CAAC;QAC5G,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,IAAI,CAAC,6BAA6B,EAAE,IAAI,CAAC,sBAAsB,CAAC,CAAC;QAE7F,IAAI,IAAI,CAAC,SAAS,CAAC,QAAQ,EAAE;YACzB,IAAI,CAAC,WAAW,EAAE,CAAC;SACtB;QAED,MAAM,kBAAkB,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,IAAI,IAAI,CAAC,KAAK,CAAC,iBAAiB,CAAC;QACjF,IAAI,IAAI,CAAC,SAAS,CAAC,MAAM,IAAI,CAAC,CAAC,IAAI,CAAC,SAAS,CAAC,QAAQ,IAAI,CAAC,kBAAkB,CAAC,EAAE;YAC5E,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,UAAU,EAAG,CAAC,aAAa,CAAC,IAAI,CAAC,SAAS,CAAC,MAAO,EAAE,KAAK,EAAE,CAAC,IAAI,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;YACtG,IAAI,CAAC,wBAAwB,GAAG,IAAI,CAAC;SACxC;aAAM,IAAI,kBAAkB,EAAE;YAC3B,IAAI,CAAC,sBAAsB,EAAE,CAAC;SACjC;IACL,CAAC;IA9HD;;;OAGG;IACH,IAAW,+BAA+B;QACtC,IAAI,CAAC,IAAI,CAAC,gCAAgC,EAAE;YACxC,IAAI,CAAC,gCAAgC,GAAG,IAAI,UAAU,EAAW,CAAC;SACrE;QACD,OAAO,IAAI,CAAC,gCAAgC,CAAC;IACjD,CAAC;IAYO,aAAa,CAAC,MAAW;QAC7B,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC;QACxB,IAAI,IAAI,CAAC,QAAQ,EAAE;YACf,IAAI,CAAC,QAAQ,CAAC,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,OAAO,CAAC,CAAC;SAClC;aAAM;YACH,MAAM,CAAC,KAAK,CAAC,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,OAAO,CAAC,CAAC;SACjC;IACL,CAAC;IAEO,WAAW;QACf,IAAI,CAAC,WAAW,GAAG,KAAK,CAAC;QACzB,IAAI,CAAC,KAAK,CAAC,IAAI,EAAE,CAAC,KAAK,CAAC,CAAC,MAAM,EAAE,EAAE;YAC/B,IAAI,CAAA,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,IAAI,MAAK,iBAAiB,EAAE;gBACpC,IAAI,IAAI,CAAC,gCAAgC,IAAI,IAAI,CAAC,gCAAgC,CAAC,YAAY,EAAE,EAAE;oBAC/F,IAAI,CAAC,gCAAgC,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;oBAC5D,OAAO;iBACV;qBAAM,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE;oBAC1B,MAAM,CAAC,IAAI,CAAC,4EAA4E,CAAC,CAAC;oBAC1F,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC;oBACxB,IAAI,CAAC,WAAW,GAAG,KAAK,CAAC;oBACzB,IAAI,CAAC,KAAK,CAAC,IAAI,EAAE,CAAC,KAAK,CAAC,CAAC,WAAW,EAAE,EAAE;wBACpC,IAAI,CAAC,aAAa,CAAC,WAAW,CAAC,CAAC;oBACpC,CAAC,CAAC,CAAC;oBACH,OAAO;iBACV;aACJ;YAED,IAAI,CAAC,aAAa,CAAC,MAAM,CAAC,CAAC;QAC/B,CAAC,CAAC,CAAC;IACP,CAAC;IA8ED;;;OAGG;IACI,YAAY;QACf,OAAO,cAAc,CAAC;IAC1B,CAAC;IAEO,QAAQ,CAAC,GAAyC;QACtD,IAAI,GAAG,YAAY,gBAAgB,EAAE;YACjC,OAAO,GAAG,CAAC,UAAU,CAAC;SACzB;QAED,IAAI,OAAO,GAAG,KAAK,QAAQ,EAAE;YACzB,OAAO,GAAG,CAAC,QAAQ,EAAE,CAAC;SACzB;QAED,OAAO,GAAG,CAAC;IACf,CAAC;IAEO,SAAS,CAAC,GAAyC;QACvD,IAAU,GAAI,CAAC,QAAQ,EAAE;YACrB,OAAyB,GAAG,CAAC;SAChC;QACD,IAAI,GAAG,YAAY,gBAAgB,EAAE;YACjC,KAAK,CAAC,eAAe,CAAC,GAAG,CAAC,UAAU,EAAE,GAAG,CAAC,CAAC;YAC3C,OAAO,GAAG,CAAC;SACd;QACD,MAAM,KAAK,GAAqB,QAAQ,CAAC,aAAa,CAAC,OAAO,CAAC,CAAC;QAChE,IAAI,OAAO,GAAG,KAAK,QAAQ,EAAE;YACzB,KAAK,CAAC,eAAe,CAAC,GAAG,EAAE,KAAK,CAAC,CAAC;YAClC,KAAK,CAAC,GAAG,GAAG,GAAG,CAAC;SACnB;aAAM;YACH,KAAK,CAAC,eAAe,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;YACrC,GAAG,CAAC,OAAO,CAAC,CAAC,GAAG,EAAE,EAAE;gBAChB,MAAM,MAAM,GAAG,QAAQ,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC;gBAChD,MAAM,CAAC,GAAG,GAAG,GAAG,CAAC;gBACjB,KAAK,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC;YAC9B,CAAC,CAAC,CAAC;SACN;QAED,IAAI,CAAC,mBAAmB,CAAC,OAAO,CAAC,GAAG,EAAE;YAClC,YAAY,CAAC,KAAK,CAAC,CAAC;QACxB,CAAC,CAAC,CAAC;QAEH,OAAO,KAAK,CAAC;IACjB,CAAC;IA0DD;;OAEG;IACI,QAAQ;QACX,IAAI,CAAC,MAAM,EAAE,CAAC;IAClB,CAAC;IAED;;OAEG;IACI,MAAM;QACT,IAAI,CAAC,IAAI,CAAC,iBAAiB,EAAE;YACzB,kDAAkD;YAClD,OAAO;SACV;QAED,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC;IAC7B,CAAC;IAED;;;OAGG;IACI,aAAa,CAAC,SAAkB;QACnC,IAAI,CAAC,SAAS,EAAE;YACZ,OAAO;SACV;QACD,IAAI,IAAI,CAAC,KAAK,CAAC,MAAM,IAAI,IAAI,CAAC,mBAAmB,EAAE;YAC/C,OAAO;SACV;QACD,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC;QAChC,IAAI,CAAC,sBAAsB,EAAE,CAAC;IAClC,CAAC;IAuBD;;;OAGG;IACI,SAAS,CAAC,GAAW;QACxB,IAAI,CAAC,KAAK,CAAC,GAAG,GAAG,GAAG,CAAC;QACrB,IAAI,CAAC,WAAW,GAAG,GAAG,CAAC;IAC3B,CAAC;IAED;;;OAGG;IACI,KAAK;QACR,OAAO,IAAI,YAAY,CAAC,IAAI,CAAC,IAAI,EAAE,IAAI,CAAC,WAAY,EAAE,IAAI,CAAC,QAAQ,EAAE,EAAE,IAAI,CAAC,gBAAgB,EAAE,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,SAAS,CAAC,CAAC;IACnJ,CAAC;IAED;;OAEG;IACI,OAAO;QACV,KAAK,CAAC,OAAO,EAAE,CAAC;QAEhB,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC;QAExB,IAAI,IAAI,CAAC,gCAAgC,EAAE;YACvC,IAAI,CAAC,gCAAgC,CAAC,KAAK,EAAE,CAAC;YAC9C,IAAI,CAAC,gCAAgC,GAAG,IAAI,CAAC;SAChD;QAED,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC,IAAI,CAAC,6BAA6B,EAAE,IAAI,CAAC,sBAAsB,CAAC,CAAC;QAChG,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC,QAAQ,EAAE,IAAI,CAAC,sBAAsB,CAAC,CAAC;QACtE,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC,QAAQ,EAAE,IAAI,CAAC,sBAAsB,CAAC,CAAC;QACtE,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC,SAAS,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;QACvD,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE,CAAC;IACvB,CAAC;IAED;;;;;;;OAOG;IACI,MAAM,CAAC,qBAAqB,CAAC,KAAY,EAAE,MAAmB,EAAE,WAAgB,EAAE,OAAO,GAAG,IAAI;QACnG,MAAM,KAAK,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC,kBAAkB,CAAC,WAAW,CAAC,CAAC;QAEhE,IAAI,KAAK,CAAC,SAAS,EAAE,CAAC,MAAM,EAAE;YAC1B,gDAAgD;YAChD,QAAQ,CAAC,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;YACjC,KAAK,CAAC,KAAK,CAAC,SAAS,GAAG,uBAAuB,CAAC;YAChD,KAAK,CAAC,KAAK,CAAC,OAAO,GAAG,GAAG,CAAC;YAC1B,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,OAAO,CAAC;YAC/B,KAAK,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC;YAC3B,KAAK,CAAC,KAAK,CAAC,KAAK,GAAG,KAAK,CAAC;SAC7B;QAED,KAAK,CAAC,YAAY,CAAC,UAAU,EAAE,EAAE,CAAC,CAAC;QACnC,KAAK,CAAC,YAAY,CAAC,OAAO,EAAE,MAAM,CAAC,CAAC;QACpC,KAAK,CAAC,YAAY,CAAC,aAAa,EAAE,EAAE,CAAC,CAAC;QACtC,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC;QAEnB,IAAI,KAAK,CAAC,QAAQ,EAAE;YAChB,gDAAgD;SACnD;aAAM,IAAI,KAAK,CAAC,YAAY,KAAK,SAAS,EAAE;YACzC,wBAAwB;YACxB,KAAK,CAAC,YAAY,GAAG,MAAM,CAAC;SAC/B;aAAM;YACH,IAAI,OAAO,KAAK,CAAC,SAAS,IAAI,QAAQ,EAAE;gBACpC,KAAK,CAAC,SAAS,GAAG,MAAM,CAAC;aAC5B;iBAAM;gBACH,0HAA0H;gBAC1H,KAAK,CAAC,GAAG,GAAG,MAAM,CAAC,GAAG,IAAI,MAAM,CAAC,GAAG,CAAC,eAAe,CAAC,MAAa,CAAC,CAAC;aACvE;SACJ;QAED,OAAO,IAAI,OAAO,CAAe,CAAC,OAAO,EAAE,EAAE;YACzC,MAAM,SAAS,GAAG,GAAG,EAAE;gBACnB,MAAM,YAAY,GAAG,IAAI,YAAY,CAAC,OAAO,EAAE,KAAK,EAAE,KAAK,EAAE,IAAI,EAAE,OAAO,CAAC,CAAC;gBAC5E,IAAI,KAAK,CAAC,SAAS,EAAE,CAAC,MAAM,EAAE;oBAC1B,YAAY,CAAC,mBAAmB,CAAC,OAAO,CAAC,GAAG,EAAE;wBAC1C,KAAK,CAAC,MAAM,EAAE,CAAC;oBACnB,CAAC,CAAC,CAAC;iBACN;gBACD,YAAY,CAAC,mBAAmB,CAAC,OAAO,CAAC,GAAG,EAAE;oBAC1C,YAAY,CAAC,KAAK,CAAC,CAAC;gBACxB,CAAC,CAAC,CAAC;gBAEH,OAAO,CAAC,YAAY,CAAC,CAAC;gBACtB,KAAK,CAAC,mBAAmB,CAAC,SAAS,EAAE,SAAS,CAAC,CAAC;YACpD,CAAC,CAAC;YAEF,KAAK,CAAC,gBAAgB,CAAC,SAAS,EAAE,SAAS,CAAC,CAAC;YAC7C,KAAK,CAAC,IAAI,EAAE,CAAC;QACjB,CAAC,CAAC,CAAC;IACP,CAAC;IAED;;;;;;;OAOG;IACI,MAAM,CAAC,qBAAqB,CAC/B,KAAY,EACZ,WAMyB,EACzB,kBAAmD,KAAK,EACxD,OAAO,GAAG,IAAI;QAEd,IAAI,mBAAmB,CAAC;QACxB,IAAI,WAAW,IAAI,WAAW,CAAC,QAAQ,EAAE;YACrC,mBAAmB,GAAG;gBAClB,KAAK,EAAE,WAAW,CAAC,QAAQ;aAC9B,CAAC;SACL;QAED,IAAI,SAAS,CAAC,YAAY,EAAE;YACxB,OAAO,SAAS,CAAC,YAAY;iBACxB,YAAY,CAAC;gBACV,KAAK,EAAE,WAAW;gBAClB,KAAK,EAAE,eAAe;aACzB,CAAC;iBACD,IAAI,CAAC,CAAC,MAAM,EAAE,EAAE;gBACb,OAAO,IAAI,CAAC,qBAAqB,CAAC,KAAK,EAAE,MAAM,EAAE,WAAW,EAAE,OAAO,CAAC,CAAC;YAC3E,CAAC,CAAC,CAAC;SACV;aAAM;YACH,8FAA8F;YAC9F,MAAM,YAAY,GAAI,SAAiB,CAAC,YAAY,IAAI,SAAS,CAAC,eAAe,CAAC;YAElF,IAAI,YAAY,EAAE;gBACd,YAAY,CACR;oBACI,KAAK,EAAE;wBACH,QAAQ,EAAE,mBAAmB;wBAC7B,KAAK,EAAE;4BACH,GAAG,EAAE,CAAC,WAAW,IAAI,WAAW,CAAC,QAAQ,CAAC,IAAI,GAAG;4BACjD,GAAG,EAAE,CAAC,WAAW,IAAI,WAAW,CAAC,QAAQ,CAAC,IAAI,GAAG;yBACpD;wBACD,MAAM,EAAE;4BACJ,GAAG,EAAE,CAAC,WAAW,IAAI,WAAW,CAAC,SAAS,CAAC,IAAI,GAAG;4BAClD,GAAG,EAAE,CAAC,WAAW,IAAI,WAAW,CAAC,SAAS,CAAC,IAAI,GAAG;yBACrD;qBACJ;oBACD,KAAK,EAAE,eAAe;iBACzB,EACD,CAAC,MAAW,EAAE,EAAE;oBACZ,OAAO,IAAI,CAAC,qBAAqB,CAAC,KAAK,EAAE,MAAM,EAAE,WAAW,EAAE,OAAO,CAAC,CAAC;gBAC3E,CAAC,EACD,UAAU,CAAM;oBACZ,MAAM,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC;gBACzB,CAAC,CACJ,CAAC;aACL;SACJ;QAED,OAAO,OAAO,CAAC,MAAM,CAAC,yCAAyC,CAAC,CAAC;IACrE,CAAC;IAED;;;;;;;OAOG;IACI,MAAM,CAAC,gBAAgB,CAC1B,KAAY,EACZ,OAA6C,EAC7C,WAMyB,EACzB,kBAAmD,KAAK,EACxD,OAAO,GAAG,IAAI;QAEd,IAAI,CAAC,qBAAqB,CAAC,KAAK,EAAE,WAAW,EAAE,eAAe,EAAE,OAAO,CAAC;aACnE,IAAI,CAAC,UAAU,YAAY;YACxB,IAAI,OAAO,EAAE;gBACT,OAAO,CAAC,YAAY,CAAC,CAAC;aACzB;QACL,CAAC,CAAC;aACD,KAAK,CAAC,UAAU,GAAG;YAChB,MAAM,CAAC,KAAK,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;QAC3B,CAAC,CAAC,CAAC;IACX,CAAC;CACJ","sourcesContent":["import { Observable } from \"../../Misc/observable\";\r\nimport { Tools } from \"../../Misc/tools\";\r\nimport { Logger } from \"../../Misc/logger\";\r\nimport type { Nullable } from \"../../types\";\r\nimport type { Scene } from \"../../scene\";\r\nimport { Texture } from \"../../Materials/Textures/texture\";\r\n\r\nimport \"../../Engines/Extensions/engine.videoTexture\";\r\nimport \"../../Engines/Extensions/engine.dynamicTexture\";\r\n\r\nfunction removeSource(video: HTMLVideoElement): void {\r\n // Remove any <source> elements, etc.\r\n while (video.firstChild) {\r\n video.removeChild(video.firstChild);\r\n }\r\n\r\n // detach srcObject\r\n video.srcObject = null;\r\n\r\n // Set a blank src (https://html.spec.whatwg.org/multipage/media.html#best-practices-for-authors-using-media-elements)\r\n video.src = \"\";\r\n\r\n // Prevent non-important errors maybe (https://twitter.com/beraliv/status/1205214277956775936)\r\n video.removeAttribute(\"src\");\r\n}\r\n\r\n/**\r\n * Settings for finer control over video usage\r\n */\r\nexport interface VideoTextureSettings {\r\n /**\r\n * Applies `autoplay` to video, if specified\r\n */\r\n autoPlay?: boolean;\r\n\r\n /**\r\n * Applies `muted` to video, if specified\r\n */\r\n muted?: boolean;\r\n\r\n /**\r\n * Applies `loop` to video, if specified\r\n */\r\n loop?: boolean;\r\n\r\n /**\r\n * Automatically updates internal texture from video at every frame in the render loop\r\n */\r\n autoUpdateTexture: boolean;\r\n\r\n /**\r\n * Image src displayed during the video loading or until the user interacts with the video.\r\n */\r\n poster?: string;\r\n}\r\n\r\n/**\r\n * If you want to display a video in your scene, this is the special texture for that.\r\n * This special texture works similar to other textures, with the exception of a few parameters.\r\n * @see https://doc.babylonjs.com/divingDeeper/materials/using/videoTexture\r\n */\r\nexport class VideoTexture extends Texture {\r\n /**\r\n * Tells whether textures will be updated automatically or user is required to call `updateTexture` manually\r\n */\r\n public readonly autoUpdateTexture: boolean;\r\n\r\n /**\r\n * The video instance used by the texture internally\r\n */\r\n public readonly video: HTMLVideoElement;\r\n\r\n private _onUserActionRequestedObservable: Nullable<Observable<Texture>> = null;\r\n\r\n /**\r\n * Event triggered when a dom action is required by the user to play the video.\r\n * This happens due to recent changes in browser policies preventing video to auto start.\r\n */\r\n public get onUserActionRequestedObservable(): Observable<Texture> {\r\n if (!this._onUserActionRequestedObservable) {\r\n this._onUserActionRequestedObservable = new Observable<Texture>();\r\n }\r\n return this._onUserActionRequestedObservable;\r\n }\r\n\r\n private _generateMipMaps: boolean;\r\n private _stillImageCaptured = false;\r\n private _displayingPosterTexture = false;\r\n private _settings: VideoTextureSettings;\r\n private _createInternalTextureOnEvent: string;\r\n private _frameId = -1;\r\n private _currentSrc: Nullable<string | string[] | HTMLVideoElement> = null;\r\n private _onError?: Nullable<(message?: string, exception?: any) => void>;\r\n private _errorFound = false;\r\n\r\n private _processError(reason: any) {\r\n this._errorFound = true;\r\n if (this._onError) {\r\n this._onError(reason?.message);\r\n } else {\r\n Logger.Error(reason?.message);\r\n }\r\n }\r\n\r\n private _handlePlay() {\r\n this._errorFound = false;\r\n this.video.play().catch((reason) => {\r\n if (reason?.name === \"NotAllowedError\") {\r\n if (this._onUserActionRequestedObservable && this._onUserActionRequestedObservable.hasObservers()) {\r\n this._onUserActionRequestedObservable.notifyObservers(this);\r\n return;\r\n } else if (!this.video.muted) {\r\n Logger.Warn(\"Unable to autoplay a video with sound. Trying again with muted turned true\");\r\n this.video.muted = true;\r\n this._errorFound = false;\r\n this.video.play().catch((otherReason) => {\r\n this._processError(otherReason);\r\n });\r\n return;\r\n }\r\n }\r\n\r\n this._processError(reason);\r\n });\r\n }\r\n\r\n /**\r\n * Creates a video texture.\r\n * If you want to display a video in your scene, this is the special texture for that.\r\n * This special texture works similar to other textures, with the exception of a few parameters.\r\n * @see https://doc.babylonjs.com/how_to/video_texture\r\n * @param name optional name, will detect from video source, if not defined\r\n * @param src can be used to provide an url, array of urls or an already setup HTML video element.\r\n * @param scene is obviously the current scene.\r\n * @param generateMipMaps can be used to turn on mipmaps (Can be expensive for videoTextures because they are often updated).\r\n * @param invertY is false by default but can be used to invert video on Y axis\r\n * @param samplingMode controls the sampling method and is set to TRILINEAR_SAMPLINGMODE by default\r\n * @param settings allows finer control over video usage\r\n * @param onError defines a callback triggered when an error occurred during the loading session\r\n */\r\n constructor(\r\n name: Nullable<string>,\r\n src: string | string[] | HTMLVideoElement,\r\n scene: Nullable<Scene>,\r\n generateMipMaps = false,\r\n invertY = false,\r\n samplingMode: number = Texture.TRILINEAR_SAMPLINGMODE,\r\n settings: Partial<VideoTextureSettings> = {},\r\n onError?: Nullable<(message?: string, exception?: any) => void>\r\n ) {\r\n super(null, scene, !generateMipMaps, invertY);\r\n\r\n this._settings = {\r\n autoPlay: true,\r\n loop: true,\r\n autoUpdateTexture: true,\r\n ...settings,\r\n };\r\n\r\n this._onError = onError;\r\n\r\n this._generateMipMaps = generateMipMaps;\r\n this._initialSamplingMode = samplingMode;\r\n this.autoUpdateTexture = this._settings.autoUpdateTexture;\r\n\r\n this._currentSrc = src;\r\n this.name = name || this._getName(src);\r\n this.video = this._getVideo(src);\r\n\r\n if (this._settings.poster) {\r\n this.video.poster = this._settings.poster;\r\n }\r\n if (this._settings.autoPlay !== undefined) {\r\n this.video.autoplay = this._settings.autoPlay;\r\n }\r\n if (this._settings.loop !== undefined) {\r\n this.video.loop = this._settings.loop;\r\n }\r\n if (this._settings.muted !== undefined) {\r\n this.video.muted = this._settings.muted;\r\n }\r\n\r\n this.video.setAttribute(\"playsinline\", \"\");\r\n this.video.addEventListener(\"paused\", this._updateInternalTexture);\r\n this.video.addEventListener(\"seeked\", this._updateInternalTexture);\r\n this.video.addEventListener(\"emptied\", this._reset);\r\n this._createInternalTextureOnEvent = this._settings.poster && !this._settings.autoPlay ? \"play\" : \"canplay\";\r\n this.video.addEventListener(this._createInternalTextureOnEvent, this._createInternalTexture);\r\n\r\n if (this._settings.autoPlay) {\r\n this._handlePlay();\r\n }\r\n\r\n const videoHasEnoughData = this.video.readyState >= this.video.HAVE_CURRENT_DATA;\r\n if (this._settings.poster && (!this._settings.autoPlay || !videoHasEnoughData)) {\r\n this._texture = this._getEngine()!.createTexture(this._settings.poster!, false, !this.invertY, scene);\r\n this._displayingPosterTexture = true;\r\n } else if (videoHasEnoughData) {\r\n this._createInternalTexture();\r\n }\r\n }\r\n\r\n /**\r\n * Get the current class name of the video texture useful for serialization or dynamic coding.\r\n * @returns \"VideoTexture\"\r\n */\r\n public getClassName(): string {\r\n return \"VideoTexture\";\r\n }\r\n\r\n private _getName(src: string | string[] | HTMLVideoElement): string {\r\n if (src instanceof HTMLVideoElement) {\r\n return src.currentSrc;\r\n }\r\n\r\n if (typeof src === \"object\") {\r\n return src.toString();\r\n }\r\n\r\n return src;\r\n }\r\n\r\n private _getVideo(src: string | string[] | HTMLVideoElement): HTMLVideoElement {\r\n if ((<any>src).isNative) {\r\n return <HTMLVideoElement>src;\r\n }\r\n if (src instanceof HTMLVideoElement) {\r\n Tools.SetCorsBehavior(src.currentSrc, src);\r\n return src;\r\n }\r\n const video: HTMLVideoElement = document.createElement(\"video\");\r\n if (typeof src === \"string\") {\r\n Tools.SetCorsBehavior(src, video);\r\n video.src = src;\r\n } else {\r\n Tools.SetCorsBehavior(src[0], video);\r\n src.forEach((url) => {\r\n const source = document.createElement(\"source\");\r\n source.src = url;\r\n video.appendChild(source);\r\n });\r\n }\r\n\r\n this.onDisposeObservable.addOnce(() => {\r\n removeSource(video);\r\n });\r\n\r\n return video;\r\n }\r\n\r\n private _createInternalTexture = (): void => {\r\n if (this._texture != null) {\r\n if (this._displayingPosterTexture) {\r\n this._texture.dispose();\r\n this._displayingPosterTexture = false;\r\n } else {\r\n return;\r\n }\r\n }\r\n\r\n if (!this._getEngine()!.needPOTTextures || (Tools.IsExponentOfTwo(this.video.videoWidth) && Tools.IsExponentOfTwo(this.video.videoHeight))) {\r\n this.wrapU = Texture.WRAP_ADDRESSMODE;\r\n this.wrapV = Texture.WRAP_ADDRESSMODE;\r\n } else {\r\n this.wrapU = Texture.CLAMP_ADDRESSMODE;\r\n this.wrapV = Texture.CLAMP_ADDRESSMODE;\r\n this._generateMipMaps = false;\r\n }\r\n\r\n this._texture = this._getEngine()!.createDynamicTexture(this.video.videoWidth, this.video.videoHeight, this._generateMipMaps, this.samplingMode);\r\n\r\n if (!this.video.autoplay && !this._settings.poster) {\r\n const oldHandler = this.video.onplaying;\r\n const oldMuted = this.video.muted;\r\n this.video.muted = true;\r\n this.video.onplaying = () => {\r\n this.video.muted = oldMuted;\r\n this.video.onplaying = oldHandler;\r\n this._updateInternalTexture();\r\n if (!this._errorFound) {\r\n this.video.pause();\r\n }\r\n if (this.onLoadObservable.hasObservers()) {\r\n this.onLoadObservable.notifyObservers(this);\r\n }\r\n };\r\n this._handlePlay();\r\n } else {\r\n this._updateInternalTexture();\r\n if (this.onLoadObservable.hasObservers()) {\r\n this.onLoadObservable.notifyObservers(this);\r\n }\r\n }\r\n };\r\n\r\n private _reset = (): void => {\r\n if (this._texture == null) {\r\n return;\r\n }\r\n\r\n if (!this._displayingPosterTexture) {\r\n this._texture.dispose();\r\n this._texture = null;\r\n }\r\n };\r\n\r\n /**\r\n * @internal Internal method to initiate `update`.\r\n */\r\n public _rebuild(): void {\r\n this.update();\r\n }\r\n\r\n /**\r\n * Update Texture in the `auto` mode. Does not do anything if `settings.autoUpdateTexture` is false.\r\n */\r\n public update(): void {\r\n if (!this.autoUpdateTexture) {\r\n // Expecting user to call `updateTexture` manually\r\n return;\r\n }\r\n\r\n this.updateTexture(true);\r\n }\r\n\r\n /**\r\n * Update Texture in `manual` mode. Does not do anything if not visible or paused.\r\n * @param isVisible Visibility state, detected by user using `scene.getActiveMeshes()` or otherwise.\r\n */\r\n public updateTexture(isVisible: boolean): void {\r\n if (!isVisible) {\r\n return;\r\n }\r\n if (this.video.paused && this._stillImageCaptured) {\r\n return;\r\n }\r\n this._stillImageCaptured = true;\r\n this._updateInternalTexture();\r\n }\r\n\r\n protected _updateInternalTexture = (): void => {\r\n if (this._texture == null) {\r\n return;\r\n }\r\n if (this.video.readyState < this.video.HAVE_CURRENT_DATA) {\r\n return;\r\n }\r\n if (this._displayingPosterTexture) {\r\n return;\r\n }\r\n\r\n const frameId = this.getScene()!.getFrameId();\r\n if (this._frameId === frameId) {\r\n return;\r\n }\r\n\r\n this._frameId = frameId;\r\n\r\n this._getEngine()!.updateVideoTexture(this._texture, this.video, this._invertY);\r\n };\r\n\r\n /**\r\n * Change video content. Changing video instance or setting multiple urls (as in constructor) is not supported.\r\n * @param url New url.\r\n */\r\n public updateURL(url: string): void {\r\n this.video.src = url;\r\n this._currentSrc = url;\r\n }\r\n\r\n /**\r\n * Clones the texture.\r\n * @returns the cloned texture\r\n */\r\n public clone(): VideoTexture {\r\n return new VideoTexture(this.name, this._currentSrc!, this.getScene(), this._generateMipMaps, this.invertY, this.samplingMode, this._settings);\r\n }\r\n\r\n /**\r\n * Dispose the texture and release its associated resources.\r\n */\r\n public dispose(): void {\r\n super.dispose();\r\n\r\n this._currentSrc = null;\r\n\r\n if (this._onUserActionRequestedObservable) {\r\n this._onUserActionRequestedObservable.clear();\r\n this._onUserActionRequestedObservable = null;\r\n }\r\n\r\n this.video.removeEventListener(this._createInternalTextureOnEvent, this._createInternalTexture);\r\n this.video.removeEventListener(\"paused\", this._updateInternalTexture);\r\n this.video.removeEventListener(\"seeked\", this._updateInternalTexture);\r\n this.video.removeEventListener(\"emptied\", this._reset);\r\n this.video.pause();\r\n }\r\n\r\n /**\r\n * Creates a video texture straight from a stream.\r\n * @param scene Define the scene the texture should be created in\r\n * @param stream Define the stream the texture should be created from\r\n * @param constraints video constraints\r\n * @param invertY Defines if the video should be stored with invert Y set to true (true by default)\r\n * @returns The created video texture as a promise\r\n */\r\n public static CreateFromStreamAsync(scene: Scene, stream: MediaStream, constraints: any, invertY = true): Promise<VideoTexture> {\r\n const video = scene.getEngine().createVideoElement(constraints);\r\n\r\n if (scene.getEngine()._badOS) {\r\n // Yes... I know and I hope to remove it soon...\r\n document.body.appendChild(video);\r\n video.style.transform = \"scale(0.0001, 0.0001)\";\r\n video.style.opacity = \"0\";\r\n video.style.position = \"fixed\";\r\n video.style.bottom = \"0px\";\r\n video.style.right = \"0px\";\r\n }\r\n\r\n video.setAttribute(\"autoplay\", \"\");\r\n video.setAttribute(\"muted\", \"true\");\r\n video.setAttribute(\"playsinline\", \"\");\r\n video.muted = true;\r\n\r\n if (video.isNative) {\r\n // No additional configuration needed for native\r\n } else if (video.mozSrcObject !== undefined) {\r\n // hack for Firefox < 19\r\n video.mozSrcObject = stream;\r\n } else {\r\n if (typeof video.srcObject == \"object\") {\r\n video.srcObject = stream;\r\n } else {\r\n // older API. See https://developer.mozilla.org/en-US/docs/Web/API/URL/createObjectURL#using_object_urls_for_media_streams\r\n video.src = window.URL && window.URL.createObjectURL(stream as any);\r\n }\r\n }\r\n\r\n return new Promise<VideoTexture>((resolve) => {\r\n const onPlaying = () => {\r\n const videoTexture = new VideoTexture(\"video\", video, scene, true, invertY);\r\n if (scene.getEngine()._badOS) {\r\n videoTexture.onDisposeObservable.addOnce(() => {\r\n video.remove();\r\n });\r\n }\r\n videoTexture.onDisposeObservable.addOnce(() => {\r\n removeSource(video);\r\n });\r\n\r\n resolve(videoTexture);\r\n video.removeEventListener(\"playing\", onPlaying);\r\n };\r\n\r\n video.addEventListener(\"playing\", onPlaying);\r\n video.play();\r\n });\r\n }\r\n\r\n /**\r\n * Creates a video texture straight from your WebCam video feed.\r\n * @param scene Define the scene the texture should be created in\r\n * @param constraints Define the constraints to use to create the web cam feed from WebRTC\r\n * @param audioConstaints Define the audio constraints to use to create the web cam feed from WebRTC\r\n * @param invertY Defines if the video should be stored with invert Y set to true (true by default)\r\n * @returns The created video texture as a promise\r\n */\r\n public static CreateFromWebCamAsync(\r\n scene: Scene,\r\n constraints: {\r\n minWidth: number;\r\n maxWidth: number;\r\n minHeight: number;\r\n maxHeight: number;\r\n deviceId: string;\r\n } & MediaTrackConstraints,\r\n audioConstaints: boolean | MediaTrackConstraints = false,\r\n invertY = true\r\n ): Promise<VideoTexture> {\r\n let constraintsDeviceId;\r\n if (constraints && constraints.deviceId) {\r\n constraintsDeviceId = {\r\n exact: constraints.deviceId,\r\n };\r\n }\r\n\r\n if (navigator.mediaDevices) {\r\n return navigator.mediaDevices\r\n .getUserMedia({\r\n video: constraints,\r\n audio: audioConstaints,\r\n })\r\n .then((stream) => {\r\n return this.CreateFromStreamAsync(scene, stream, constraints, invertY);\r\n });\r\n } else {\r\n // This is technically not needed because all moden browsers support mediaDevices.getUserMedia\r\n const getUserMedia = (navigator as any).getUserMedia || navigator.mozGetUserMedia;\r\n\r\n if (getUserMedia) {\r\n getUserMedia(\r\n {\r\n video: {\r\n deviceId: constraintsDeviceId,\r\n width: {\r\n min: (constraints && constraints.minWidth) || 256,\r\n max: (constraints && constraints.maxWidth) || 640,\r\n },\r\n height: {\r\n min: (constraints && constraints.minHeight) || 256,\r\n max: (constraints && constraints.maxHeight) || 480,\r\n },\r\n },\r\n audio: audioConstaints,\r\n },\r\n (stream: any) => {\r\n return this.CreateFromStreamAsync(scene, stream, constraints, invertY);\r\n },\r\n function (e: any) {\r\n Logger.Error(e.name);\r\n }\r\n );\r\n }\r\n }\r\n\r\n return Promise.reject(\"No support for userMedia on this device\");\r\n }\r\n\r\n /**\r\n * Creates a video texture straight from your WebCam video feed.\r\n * @param scene Defines the scene the texture should be created in\r\n * @param onReady Defines a callback to triggered once the texture will be ready\r\n * @param constraints Defines the constraints to use to create the web cam feed from WebRTC\r\n * @param audioConstaints Defines the audio constraints to use to create the web cam feed from WebRTC\r\n * @param invertY Defines if the video should be stored with invert Y set to true (true by default)\r\n */\r\n public static CreateFromWebCam(\r\n scene: Scene,\r\n onReady: (videoTexture: VideoTexture) => void,\r\n constraints: {\r\n minWidth: number;\r\n maxWidth: number;\r\n minHeight: number;\r\n maxHeight: number;\r\n deviceId: string;\r\n } & MediaTrackConstraints,\r\n audioConstaints: boolean | MediaTrackConstraints = false,\r\n invertY = true\r\n ): void {\r\n this.CreateFromWebCamAsync(scene, constraints, audioConstaints, invertY)\r\n .then(function (videoTexture) {\r\n if (onReady) {\r\n onReady(videoTexture);\r\n }\r\n })\r\n .catch(function (err) {\r\n Logger.Error(err.name);\r\n });\r\n }\r\n}\r\n"]}
@@ -15,16 +15,18 @@ export class DrawWrapper {
15
15
  return effect.getPipelineContext === undefined ? effect.effect : effect;
16
16
  }
17
17
  setEffect(effect, defines, resetContext = true) {
18
+ var _a;
18
19
  this.effect = effect;
19
20
  if (defines !== undefined) {
20
21
  this.defines = defines;
21
22
  }
22
23
  if (resetContext) {
23
- this.drawContext?.reset();
24
+ (_a = this.drawContext) === null || _a === void 0 ? void 0 : _a.reset();
24
25
  }
25
26
  }
26
27
  dispose() {
27
- this.drawContext?.dispose();
28
+ var _a;
29
+ (_a = this.drawContext) === null || _a === void 0 ? void 0 : _a.dispose();
28
30
  }
29
31
  }
30
32
  //# sourceMappingURL=drawWrapper.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"drawWrapper.js","sourceRoot":"","sources":["../../../../../lts/core/generated/Materials/drawWrapper.ts"],"names":[],"mappings":"AAQA,gBAAgB;AAChB,MAAM,OAAO,WAAW;IAcpB,YAAY,MAAkB,EAAE,qBAAqB,GAAG,IAAI;QACxD,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC;QACnB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC;QACpB,IAAI,CAAC,WAAW,GAAG,MAAM,CAAC,iBAAiB,EAAE,CAAC;QAC9C,IAAI,qBAAqB,EAAE;YACvB,IAAI,CAAC,eAAe,GAAG,MAAM,CAAC,qBAAqB,EAAE,CAAC;SACzD;IACL,CAAC;IAfM,MAAM,CAAC,SAAS,CAAC,MAA4B;QAChD,OAAQ,MAAiB,CAAC,kBAAkB,KAAK,SAAS,CAAC;IAC/D,CAAC;IAEM,MAAM,CAAC,SAAS,CAAC,MAA4B;QAChD,OAAQ,MAAiB,CAAC,kBAAkB,KAAK,SAAS,CAAC,CAAC,CAAE,MAAsB,CAAC,MAAM,CAAC,CAAC,CAAE,MAAiB,CAAC;IACrH,CAAC;IAWM,SAAS,CAAC,MAAwB,EAAE,OAA4C,EAAE,YAAY,GAAG,IAAI;QACxG,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,OAAO,KAAK,SAAS,EAAE;YACvB,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;SAC1B;QACD,IAAI,YAAY,EAAE;YACd,IAAI,CAAC,WAAW,EAAE,KAAK,EAAE,CAAC;SAC7B;IACL,CAAC;IAEM,OAAO;QACV,IAAI,CAAC,WAAW,EAAE,OAAO,EAAE,CAAC;IAChC,CAAC;CACJ","sourcesContent":["import type { IDrawContext } from \"../Engines/IDrawContext\";\r\nimport type { IMaterialContext } from \"../Engines/IMaterialContext\";\r\nimport type { Nullable } from \"../types\";\r\n\r\ndeclare type ThinEngine = import(\"../Engines/thinEngine\").ThinEngine;\r\ndeclare type Effect = import(\"./effect\").Effect;\r\ndeclare type MaterialDefines = import(\"./materialDefines\").MaterialDefines;\r\n\r\n/** @internal */\r\nexport class DrawWrapper {\r\n public effect: Nullable<Effect>;\r\n public defines: Nullable<string | MaterialDefines>;\r\n public materialContext?: IMaterialContext;\r\n public drawContext?: IDrawContext;\r\n\r\n public static IsWrapper(effect: Effect | DrawWrapper): effect is DrawWrapper {\r\n return (effect as Effect).getPipelineContext === undefined;\r\n }\r\n\r\n public static GetEffect(effect: Effect | DrawWrapper): Nullable<Effect> {\r\n return (effect as Effect).getPipelineContext === undefined ? (effect as DrawWrapper).effect : (effect as Effect);\r\n }\r\n\r\n constructor(engine: ThinEngine, createMaterialContext = true) {\r\n this.effect = null;\r\n this.defines = null;\r\n this.drawContext = engine.createDrawContext();\r\n if (createMaterialContext) {\r\n this.materialContext = engine.createMaterialContext();\r\n }\r\n }\r\n\r\n public setEffect(effect: Nullable<Effect>, defines?: Nullable<string | MaterialDefines>, resetContext = true): void {\r\n this.effect = effect;\r\n if (defines !== undefined) {\r\n this.defines = defines;\r\n }\r\n if (resetContext) {\r\n this.drawContext?.reset();\r\n }\r\n }\r\n\r\n public dispose(): void {\r\n this.drawContext?.dispose();\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"drawWrapper.js","sourceRoot":"","sources":["../../../../../lts/core/generated/Materials/drawWrapper.ts"],"names":[],"mappings":"AAQA,gBAAgB;AAChB,MAAM,OAAO,WAAW;IAcpB,YAAY,MAAkB,EAAE,qBAAqB,GAAG,IAAI;QACxD,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC;QACnB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC;QACpB,IAAI,CAAC,WAAW,GAAG,MAAM,CAAC,iBAAiB,EAAE,CAAC;QAC9C,IAAI,qBAAqB,EAAE;YACvB,IAAI,CAAC,eAAe,GAAG,MAAM,CAAC,qBAAqB,EAAE,CAAC;SACzD;IACL,CAAC;IAfM,MAAM,CAAC,SAAS,CAAC,MAA4B;QAChD,OAAQ,MAAiB,CAAC,kBAAkB,KAAK,SAAS,CAAC;IAC/D,CAAC;IAEM,MAAM,CAAC,SAAS,CAAC,MAA4B;QAChD,OAAQ,MAAiB,CAAC,kBAAkB,KAAK,SAAS,CAAC,CAAC,CAAE,MAAsB,CAAC,MAAM,CAAC,CAAC,CAAE,MAAiB,CAAC;IACrH,CAAC;IAWM,SAAS,CAAC,MAAwB,EAAE,OAA4C,EAAE,YAAY,GAAG,IAAI;;QACxG,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,OAAO,KAAK,SAAS,EAAE;YACvB,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;SAC1B;QACD,IAAI,YAAY,EAAE;YACd,MAAA,IAAI,CAAC,WAAW,0CAAE,KAAK,EAAE,CAAC;SAC7B;IACL,CAAC;IAEM,OAAO;;QACV,MAAA,IAAI,CAAC,WAAW,0CAAE,OAAO,EAAE,CAAC;IAChC,CAAC;CACJ","sourcesContent":["import type { IDrawContext } from \"../Engines/IDrawContext\";\r\nimport type { IMaterialContext } from \"../Engines/IMaterialContext\";\r\nimport type { Nullable } from \"../types\";\r\n\r\ndeclare type ThinEngine = import(\"../Engines/thinEngine\").ThinEngine;\r\ndeclare type Effect = import(\"./effect\").Effect;\r\ndeclare type MaterialDefines = import(\"./materialDefines\").MaterialDefines;\r\n\r\n/** @internal */\r\nexport class DrawWrapper {\r\n public effect: Nullable<Effect>;\r\n public defines: Nullable<string | MaterialDefines>;\r\n public materialContext?: IMaterialContext;\r\n public drawContext?: IDrawContext;\r\n\r\n public static IsWrapper(effect: Effect | DrawWrapper): effect is DrawWrapper {\r\n return (effect as Effect).getPipelineContext === undefined;\r\n }\r\n\r\n public static GetEffect(effect: Effect | DrawWrapper): Nullable<Effect> {\r\n return (effect as Effect).getPipelineContext === undefined ? (effect as DrawWrapper).effect : (effect as Effect);\r\n }\r\n\r\n constructor(engine: ThinEngine, createMaterialContext = true) {\r\n this.effect = null;\r\n this.defines = null;\r\n this.drawContext = engine.createDrawContext();\r\n if (createMaterialContext) {\r\n this.materialContext = engine.createMaterialContext();\r\n }\r\n }\r\n\r\n public setEffect(effect: Nullable<Effect>, defines?: Nullable<string | MaterialDefines>, resetContext = true): void {\r\n this.effect = effect;\r\n if (defines !== undefined) {\r\n this.defines = defines;\r\n }\r\n if (resetContext) {\r\n this.drawContext?.reset();\r\n }\r\n }\r\n\r\n public dispose(): void {\r\n this.drawContext?.dispose();\r\n }\r\n}\r\n"]}
@@ -26,6 +26,7 @@ export class Effect {
26
26
  * @param shaderLanguage the language the shader is written in (default: GLSL)
27
27
  */
28
28
  constructor(baseName, attributesNamesOrOptions, uniformsNamesOrEngine, samplers = null, engine, defines = null, fallbacks = null, onCompiled = null, onError = null, indexParameters, key = "", shaderLanguage = ShaderLanguage.GLSL) {
29
+ var _a, _b, _c;
29
30
  /**
30
31
  * Name of the effect.
31
32
  */
@@ -122,15 +123,15 @@ export class Effect {
122
123
  this._indexParameters = options.indexParameters;
123
124
  this._transformFeedbackVaryings = options.transformFeedbackVaryings || null;
124
125
  this._multiTarget = !!options.multiTarget;
125
- this._shaderLanguage = options.shaderLanguage ?? ShaderLanguage.GLSL;
126
+ this._shaderLanguage = (_a = options.shaderLanguage) !== null && _a !== void 0 ? _a : ShaderLanguage.GLSL;
126
127
  if (options.uniformBuffersNames) {
127
128
  this._uniformBuffersNamesList = options.uniformBuffersNames.slice();
128
129
  for (let i = 0; i < options.uniformBuffersNames.length; i++) {
129
130
  this._uniformBuffersNames[options.uniformBuffersNames[i]] = i;
130
131
  }
131
132
  }
132
- processFinalCode = options.processFinalCode ?? null;
133
- processCodeAfterIncludes = options.processCodeAfterIncludes ?? undefined;
133
+ processFinalCode = (_b = options.processFinalCode) !== null && _b !== void 0 ? _b : null;
134
+ processCodeAfterIncludes = (_c = options.processCodeAfterIncludes) !== null && _c !== void 0 ? _c : undefined;
134
135
  }
135
136
  else {
136
137
  this._engine = engine;
@@ -288,7 +289,7 @@ export class Effect {
288
289
  try {
289
290
  return this._isReadyInternal();
290
291
  }
291
- catch {
292
+ catch (_a) {
292
293
  return false;
293
294
  }
294
295
  }
@@ -482,17 +483,19 @@ export class Effect {
482
483
  * Gets the vertex shader source code of this effect
483
484
  */
484
485
  get vertexSourceCode() {
486
+ var _a, _b;
485
487
  return this._vertexSourceCodeOverride && this._fragmentSourceCodeOverride
486
488
  ? this._vertexSourceCodeOverride
487
- : this._pipelineContext?._getVertexShaderCode() ?? this._vertexSourceCode;
489
+ : (_b = (_a = this._pipelineContext) === null || _a === void 0 ? void 0 : _a._getVertexShaderCode()) !== null && _b !== void 0 ? _b : this._vertexSourceCode;
488
490
  }
489
491
  /**
490
492
  * Gets the fragment shader source code of this effect
491
493
  */
492
494
  get fragmentSourceCode() {
495
+ var _a, _b;
493
496
  return this._vertexSourceCodeOverride && this._fragmentSourceCodeOverride
494
497
  ? this._fragmentSourceCodeOverride
495
- : this._pipelineContext?._getFragmentShaderCode() ?? this._fragmentSourceCode;
498
+ : (_b = (_a = this._pipelineContext) === null || _a === void 0 ? void 0 : _a._getFragmentShaderCode()) !== null && _b !== void 0 ? _b : this._fragmentSourceCode;
496
499
  }
497
500
  /**
498
501
  * Gets the vertex shader source code before it has been processed by the preprocessor
@@ -605,6 +608,7 @@ export class Effect {
605
608
  return [code, errorLine];
606
609
  }
607
610
  _processCompilationErrors(e, previousPipelineContext = null) {
611
+ var _a, _b, _c;
608
612
  this._compilationError = e.message;
609
613
  const attributesNames = this._attributesNames;
610
614
  const fallbacks = this._fallbacks;
@@ -621,15 +625,15 @@ export class Effect {
621
625
  Logger.Error("Defines:\r\n" + this.defines);
622
626
  if (Effect.LogShaderCodeOnCompilationError) {
623
627
  let lineErrorVertex = null, lineErrorFragment = null, code = null;
624
- if (this._pipelineContext?._getVertexShaderCode()) {
628
+ if ((_a = this._pipelineContext) === null || _a === void 0 ? void 0 : _a._getVertexShaderCode()) {
625
629
  [code, lineErrorVertex] = this._getShaderCodeAndErrorLine(this._pipelineContext._getVertexShaderCode(), this._compilationError, false);
626
630
  if (code) {
627
631
  Logger.Error("Vertex code:");
628
632
  Logger.Error(code);
629
633
  }
630
634
  }
631
- if (this._pipelineContext?._getFragmentShaderCode()) {
632
- [code, lineErrorFragment] = this._getShaderCodeAndErrorLine(this._pipelineContext?._getFragmentShaderCode(), this._compilationError, true);
635
+ if ((_b = this._pipelineContext) === null || _b === void 0 ? void 0 : _b._getFragmentShaderCode()) {
636
+ [code, lineErrorFragment] = this._getShaderCodeAndErrorLine((_c = this._pipelineContext) === null || _c === void 0 ? void 0 : _c._getFragmentShaderCode(), this._compilationError, true);
633
637
  if (code) {
634
638
  Logger.Error("Fragment code:");
635
639
  Logger.Error(code);
@@ -828,7 +832,8 @@ export class Effect {
828
832
  * Release all associated resources.
829
833
  **/
830
834
  dispose() {
831
- this._pipelineContext?.dispose();
835
+ var _a;
836
+ (_a = this._pipelineContext) === null || _a === void 0 ? void 0 : _a.dispose();
832
837
  this._engine._releaseEffect(this);
833
838
  this._isDisposed = true;
834
839
  }