@aswless_854771076/ai_short_studio_cli 0.1.98 → 0.1.100

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Files changed (405) hide show
  1. package/README.md +15 -313
  2. package/dist/base-command.d.ts +0 -6
  3. package/dist/base-command.js +1 -39
  4. package/dist/client/api-client.js +2 -19
  5. package/dist/commands/auth/login.d.ts +1 -2
  6. package/dist/commands/auth/login.js +2 -5
  7. package/dist/commands/auth/logout.d.ts +0 -1
  8. package/dist/commands/auth/signup.d.ts +0 -1
  9. package/dist/commands/auth/status.d.ts +0 -1
  10. package/dist/commands/canvas/apply.d.ts +0 -1
  11. package/dist/commands/canvas/asset/get.d.ts +0 -1
  12. package/dist/commands/canvas/asset/list.d.ts +0 -1
  13. package/dist/commands/canvas/asset/select.d.ts +1 -3
  14. package/dist/commands/canvas/asset/select.js +3 -22
  15. package/dist/commands/canvas/asset/upload.d.ts +0 -14
  16. package/dist/commands/canvas/asset/upload.js +3 -43
  17. package/dist/commands/canvas/continuity/analyze.d.ts +0 -1
  18. package/dist/commands/canvas/edge/connect.d.ts +0 -1
  19. package/dist/commands/canvas/edge/disconnect.d.ts +0 -1
  20. package/dist/commands/canvas/edge/list.d.ts +0 -1
  21. package/dist/commands/canvas/edge/list.js +1 -4
  22. package/dist/commands/canvas/episode/create.d.ts +0 -1
  23. package/dist/commands/canvas/episode/list.d.ts +0 -1
  24. package/dist/commands/canvas/folder/copy-cross-project.d.ts +0 -1
  25. package/dist/commands/canvas/folder/create.d.ts +0 -1
  26. package/dist/commands/canvas/folder/delete.d.ts +0 -1
  27. package/dist/commands/canvas/folder/list.d.ts +0 -1
  28. package/dist/commands/canvas/folder/move.d.ts +0 -1
  29. package/dist/commands/canvas/folder/rename.d.ts +0 -1
  30. package/dist/commands/canvas/folder/restore.d.ts +0 -1
  31. package/dist/commands/canvas/get.d.ts +0 -1
  32. package/dist/commands/canvas/inspect.d.ts +0 -1
  33. package/dist/commands/canvas/node/add.d.ts +1 -1
  34. package/dist/commands/canvas/node/add.js +2 -2
  35. package/dist/commands/canvas/node/delete.d.ts +0 -1
  36. package/dist/commands/canvas/node/edit-resource.d.ts +0 -2
  37. package/dist/commands/canvas/node/edit-resource.js +1 -9
  38. package/dist/commands/canvas/node/edit-shot.d.ts +0 -1
  39. package/dist/commands/canvas/node/get.d.ts +0 -1
  40. package/dist/commands/canvas/node/list.d.ts +0 -5
  41. package/dist/commands/canvas/node/list.js +2 -43
  42. package/dist/commands/canvas/node/run.d.ts +0 -15
  43. package/dist/commands/canvas/node/run.js +6 -142
  44. package/dist/commands/canvas/node/types.d.ts +0 -1
  45. package/dist/commands/canvas/node/update-many.d.ts +0 -1
  46. package/dist/commands/canvas/node/update.d.ts +0 -1
  47. package/dist/commands/canvas/settings/get.d.ts +0 -1
  48. package/dist/commands/canvas/settings/set.d.ts +0 -24
  49. package/dist/commands/canvas/settings/set.js +1 -60
  50. package/dist/commands/config/get.d.ts +0 -1
  51. package/dist/commands/config/set.d.ts +0 -2
  52. package/dist/commands/config/set.js +2 -55
  53. package/dist/commands/preflight.d.ts +0 -1
  54. package/dist/commands/preflight.js +1 -9
  55. package/dist/commands/project/create.d.ts +0 -1
  56. package/dist/commands/project/delete.d.ts +0 -1
  57. package/dist/commands/project/get.d.ts +0 -1
  58. package/dist/commands/project/list.d.ts +0 -1
  59. package/dist/commands/project/update.d.ts +0 -1
  60. package/dist/commands/skill/install.d.ts +0 -1
  61. package/dist/commands/skill/install.js +0 -1
  62. package/dist/commands/skill/path.d.ts +0 -1
  63. package/dist/commands/skill/path.js +0 -1
  64. package/dist/commands/skill/status.d.ts +0 -1
  65. package/dist/commands/skill/status.js +0 -1
  66. package/dist/commands/task/cancel.d.ts +0 -1
  67. package/dist/commands/task/get.d.ts +0 -1
  68. package/dist/commands/task/wait.d.ts +0 -2
  69. package/dist/commands/task/wait.js +1 -6
  70. package/dist/domain/vvicat-api.d.ts +3 -63
  71. package/dist/domain/vvicat-api.js +9 -74
  72. package/dist/output/formatter.d.ts +0 -11
  73. package/dist/output/formatter.js +0 -20
  74. package/dist/preflight.d.ts +0 -1
  75. package/dist/preflight.js +1 -14
  76. package/dist/skill/command-flags.js +4 -7
  77. package/dist/skill/skill-manager.d.ts +2 -75
  78. package/dist/skill/skill-manager.js +15 -60
  79. package/package.json +3 -4
  80. package/scripts/postinstall.mjs +12 -7
  81. package/skills/using-vvicat-ai-short-studio-cli/SKILL.md +67 -27
  82. package/skills/using-vvicat-ai-short-studio-cli/references/commands/canvas.md +4 -3
  83. package/skills/using-vvicat-ai-short-studio-cli/references/commands/project.md +2 -26
  84. package/skills/using-vvicat-ai-short-studio-cli/references/commands.md +2 -2
  85. package/skills/using-vvicat-ai-short-studio-cli/references/editing-delivery.md +1 -1
  86. package/skills/using-vvicat-ai-short-studio-cli/references/h3-video-delivery.md +1 -1
  87. package/skills/using-vvicat-ai-short-studio-cli/references/humanizer/humanizer.md +9 -0
  88. package/skills/using-vvicat-ai-short-studio-cli/references/hypit/SKILL.md +447 -0
  89. package/skills/using-vvicat-ai-short-studio-cli/references/hypit/creation/brief.md +93 -0
  90. package/skills/using-vvicat-ai-short-studio-cli/references/hypit/creation/project-files.md +246 -0
  91. package/skills/using-vvicat-ai-short-studio-cli/references/hypit/creation/reference-video.md +266 -0
  92. package/skills/using-vvicat-ai-short-studio-cli/references/hypit/creation/script-and-time.md +253 -0
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  94. package/skills/using-vvicat-ai-short-studio-cli/references/hypit/environment/distribution.md +176 -0
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  97. package/skills/using-vvicat-ai-short-studio-cli/references/hypit/environment/profile.md +286 -0
  98. package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/craft/asset-and-shot-preproduction.md +193 -0
  99. package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/craft/b-roll.md +94 -0
  100. package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/craft/caption-tracking.md +125 -0
  101. package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/craft/captions.md +252 -0
  102. package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/craft/examples/conversation-images.md +218 -0
  103. package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/craft/examples/h3-base-prompt-writing.md +222 -0
  104. package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/craft/examples/h3-reference-prompt-writing.md +341 -0
  105. package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/craft/examples/image-direction.md +123 -0
  106. package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/craft/generated-dependencies.md +38 -0
  107. package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/craft/graphic-compositions.md +85 -0
  108. package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/craft/h3-prompt-writing.md +54 -0
  109. package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/craft/image-direction.md +95 -0
  110. package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/craft/motion-graphics.md +68 -0
  111. package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/craft/recreation-policy.md +51 -0
  112. package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/craft/screen-demonstrations.md +51 -0
  113. package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/craft/shot-production-contracts.md +161 -0
  114. package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/craft/sound-mix.md +76 -0
  115. package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/craft/video-direction.md +433 -0
  116. package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/craft/voice-and-performance.md +224 -0
  117. package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/craft/voice-direction.md +99 -0
  118. package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/formats/narration-led-demo.md +87 -0
  119. package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/formats/presenter-led-explainer.md +160 -0
  120. package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/formats/ranking-listicle.md +71 -0
  121. package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/formats/reference-recreation-canvas.md +8 -0
  122. package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/formats/short-drama-workflow.md +165 -0
  123. package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/formats/short-drama.md +88 -0
  124. package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/formats/street-interview.md +92 -0
  125. package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/formats/talking-head.md +82 -0
  126. package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/formats/two-person-podcast.md +101 -0
  127. package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/index.md +77 -0
  128. package/skills/using-vvicat-ai-short-studio-cli/references/hypit/production/audio-presentation.md +49 -0
  129. package/skills/using-vvicat-ai-short-studio-cli/references/hypit/production/authoring.md +228 -0
  130. package/skills/using-vvicat-ai-short-studio-cli/references/hypit/production/browser-capture.md +112 -0
  131. package/skills/using-vvicat-ai-short-studio-cli/references/hypit/production/builds.md +330 -0
  132. package/skills/using-vvicat-ai-short-studio-cli/references/hypit/production/caption-authoring.md +156 -0
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  137. package/skills/using-vvicat-ai-short-studio-cli/references/hypit/production/examples/detail.svrun +8 -0
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  377. package/skills/using-vvicat-ai-short-studio-cli/references/h3-prompts.md +0 -7
  378. package/skills/using-vvicat-ai-short-studio-cli/references/image-and-reference-direction.md +0 -9
  379. package/skills/using-vvicat-ai-short-studio-cli/references/licensed-music.md +0 -9
  380. package/skills/using-vvicat-ai-short-studio-cli/references/licenses/oh-my-short-drama-MIT.txt +0 -21
  381. package/skills/using-vvicat-ai-short-studio-cli/references/licenses/short-drama-MIT.txt +0 -21
  382. package/skills/using-vvicat-ai-short-studio-cli/references/media-provenance-and-review.md +0 -22
  383. package/skills/using-vvicat-ai-short-studio-cli/references/paid-plan.md +0 -7
  384. package/skills/using-vvicat-ai-short-studio-cli/references/production-specialties.md +0 -25
  385. package/skills/using-vvicat-ai-short-studio-cli/references/recreation.md +0 -21
  386. package/skills/using-vvicat-ai-short-studio-cli/references/reference-analysis-and-timing.md +0 -19
  387. package/skills/using-vvicat-ai-short-studio-cli/references/remotion-editing.md +0 -18
  388. package/skills/using-vvicat-ai-short-studio-cli/references/shot-production.md +0 -9
  389. package/skills/using-vvicat-ai-short-studio-cli/references/sound-and-captions.md +0 -7
  390. package/skills/using-vvicat-ai-short-studio-cli/references/sources.md +0 -6
  391. package/skills/using-vvicat-ai-short-studio-cli/references/story-craft/canvas-production.md +0 -9
  392. package/skills/using-vvicat-ai-short-studio-cli/references/story-craft/guide.md +0 -7
  393. package/skills/using-vvicat-ai-short-studio-cli/references/story-craft/index.md +0 -13
  394. package/skills/using-vvicat-ai-short-studio-cli/references/video-and-performance-direction.md +0 -9
  395. package/skills/using-vvicat-ai-short-studio-cli/references/voice-and-sound-direction.md +0 -9
  396. package/skills/using-vvicat-ai-short-studio-cli/references/writing-polish.md +0 -15
  397. /package/skills/using-vvicat-ai-short-studio-cli/references/{licenses/humanizer-MIT.txt → short-drama/assets/modules/humanizer/LICENSE} +0 -0
  398. /package/skills/using-vvicat-ai-short-studio-cli/references/{story-craft → short-drama/writing}/compliance-checklist.md +0 -0
  399. /package/skills/using-vvicat-ai-short-studio-cli/references/{story-craft → short-drama/writing}/genre-guide.md +0 -0
  400. /package/skills/using-vvicat-ai-short-studio-cli/references/{story-craft → short-drama/writing}/hook-design.md +0 -0
  401. /package/skills/using-vvicat-ai-short-studio-cli/references/{story-craft → short-drama/writing}/opening-rules.md +0 -0
  402. /package/skills/using-vvicat-ai-short-studio-cli/references/{story-craft → short-drama/writing}/paywall-design.md +0 -0
  403. /package/skills/using-vvicat-ai-short-studio-cli/references/{story-craft → short-drama/writing}/rhythm-curve.md +0 -0
  404. /package/skills/using-vvicat-ai-short-studio-cli/references/{story-craft → short-drama/writing}/satisfaction-matrix.md +0 -0
  405. /package/skills/using-vvicat-ai-short-studio-cli/references/{story-craft → short-drama/writing}/villain-design.md +0 -0
@@ -0,0 +1,49 @@
1
+ # Place independent sound
2
+
3
+ Read this when supplying music, ambience, narration or effects independently of placed Takes.
4
+ [Sound](sound.md) presents audio already on the Timeline. If a narration performs the work's Script,
5
+ prefer an audio-only SemanticTake and Sound so its words establish reusable semantic time.
6
+ An independent audio contribution can still follow that same Script's events.
7
+
8
+ ## Prepare and place the source
9
+
10
+ With the source, Clock, Script and Timeline already declared:
11
+
12
+ ```svml
13
+ <import as="pipeline" from="@hypit/media-pipeline@1"/>
14
+ <import as="audio" from="@hypit/audio-track@1"/>
15
+ <pipeline:Normalize id="hit-media" source={hit-source} clock={clock}
16
+ video="none" audio="default" span-authority="audio"/>
17
+ <audio:Track id="effects" timeline={program.timeline}>
18
+ <audio:Item id="reveal-hit" source={hit-media.media}
19
+ at={story.moment.reveal} for="600ms" playback="once"
20
+ gain="0.45" fade-in="0f" fade-out="3f"/>
21
+ </audio:Track>
22
+ ```
23
+
24
+ An Item consumes normalized audio-bearing media and a projected Window. Music can occupy a Segment
25
+ or the program; effects can follow Moments. Shared [time forms](timing.md) also allow independent
26
+ clock events. The Track publishes `.program` and `.audio`; select `.audio` in Film to hear it.
27
+ An explicit Item id gives Studio a useful name. Two Items using one source remain two placements.
28
+
29
+ ## Choose source playback and mix
30
+
31
+ `trim-start` and `trim-end` are source durations in frames, milliseconds or seconds; the end is
32
+ exclusive. For example, `1s` to `3s` selects those two source seconds. This differs from Media Track's
33
+ integer frame trim properties. Destination time remains the Item's Window.
34
+
35
+ - `once` / `once-start` plays from the Window start; `once-end` aligns native playback to its end.
36
+ - `loop` / `loop-start` and `loop-end` repeat with the selected alignment.
37
+ - `stretch` retimes with pitch preserved and requires explicit `min-rate` and `max-rate` bounds.
38
+
39
+ Playback expresses the intended occupancy. A long Window does not automatically loop or stretch
40
+ a short source. The installed `@hypit/audio-track` README owns exact behavior and rate constraints.
41
+
42
+ `gain` is a linear multiplier, defaulting to 1; fade durations default to `0f`. Normalization preserves
43
+ source level. Overlapping Audio Items mix; overlapping visual Items instead compose by paint order.
44
+ Balance music, speech, ambience and effects in the actual Film. [Sound direction](../playbooks/craft/sound-mix.md)
45
+ owns the audible judgment, including ducking and continuity.
46
+
47
+ A sound can share a semantic Moment with a reveal while remaining a separate contribution. If a
48
+ visual component owns a coupled sound, it can publish a peer AudioTrack output; Film still selects
49
+ that sound explicitly. Neither route requires reading another component's private state.
@@ -0,0 +1,228 @@
1
+ # Authoring a production
2
+
3
+ Read this when turning the current Treatment into Author Sources, Recipes, Runs, project components,
4
+ and Builds, or when revising an existing production.
5
+
6
+ [Script and semantic time](../creation/script-and-time.md) explains target wording, Segments, Roles,
7
+ Caption Cue decisions and semantic relationships. [Script syntax](script-syntax.md) gives their exact
8
+ forms; [Timing](timing.md) projects them into components. [Source syntax](source-syntax.md) explains
9
+ imports and references.
10
+ [Composing Tracks](tracks.md) connects the visual and audio roles; [Track authoring](track-authoring.md)
11
+ and [Caption authoring](caption-authoring.md) explain creating a new project component for them.
12
+ [Component design](component-design.md) explains shaping its behavior and controls around the work.
13
+ [System relationships](system.md) connects these concepts to execution and Results;
14
+ [media preparation](media.md) explains material inputs. [Production navigation](index.md) locates
15
+ specialized questions without requiring every page for every revision.
16
+
17
+ ## Turn the Treatment into relationships
18
+
19
+ Begin with the work the Treatment describes, not with a package inventory. Identify:
20
+
21
+ - the meaningful, performable Script passages and any speaking roles;
22
+ - the performances placed on Timeline and the independent material supplied to other components;
23
+ - the picture and sound contributions the work needs, including a simple full-frame performance;
24
+ - the semantic relations that should follow words, phrases, pauses, or content events;
25
+ - the genuinely clock-based events;
26
+ - the final Film or other deliverables.
27
+
28
+ Bring the relevant directing knowledge into those decisions: use
29
+ [Script and semantic time](../creation/script-and-time.md) for the verbal structure and the meanings
30
+ other layers will follow,
31
+ [image direction](../playbooks/craft/image-direction.md) for generated camera images,
32
+ [video direction](../playbooks/craft/video-direction.md) for generated performance and action,
33
+ [voice direction](../playbooks/craft/voice-direction.md) for casting and directing a character's voice,
34
+ [voice and performance](../playbooks/craft/voice-and-performance.md) for A-roll and recurring voices,
35
+ [B-roll](../playbooks/craft/b-roll.md) for coverage,
36
+ [screen demonstrations](../playbooks/craft/screen-demonstrations.md) when an interface carries evidence or explanation,
37
+ [Caption](../playbooks/craft/captions.md) for speech-linked text, and
38
+ [graphic composition](../playbooks/craft/graphic-compositions.md) for designed visual hierarchy,
39
+ with [motion graphics](../playbooks/craft/motion-graphics.md) for changes within it.
40
+ These pages establish what the authored relationship should accomplish. Installed vocabulary then
41
+ supplies the exact language for expressing it.
42
+
43
+ For a performance-led work, including pure A-roll or short drama, prefer Script and semantic
44
+ preparation even when the presentation is simple. Preserve the actual event relationships when
45
+ additional Caption, sound or visual direction is introduced. A standalone asset edit can instead
46
+ end at its requested media Output.
47
+
48
+ Author those relationships explicitly. Script Selections and Moments carry meaning through placed
49
+ performances into real time; authored positions locate independently timed events on the same Timeline.
50
+ Track and Film elements arrange the resulting picture and sound. One Author entry connects the
51
+ work; imported Sources and project modules divide its meaningful responsibilities. A camera cut
52
+ is not by itself a reason for another Source, Segment, component or Build.
53
+
54
+ When a role first leads to an installed Surface in the current work, query its actual declaration
55
+ before writing the element:
56
+
57
+ ```bash
58
+ hypit vocabulary @hypit/gpt-image --tag Image
59
+ ```
60
+
61
+ Use the logical Module import, tag, attributes, children, ports, and output paths that this project's
62
+ selected installation reports. Query again when the selected package or Distribution has changed, or
63
+ when an error shows that the assumed declaration is no longer the installed one; an already
64
+ established Surface does not need to be rediscovered for every edit. After writing one coherent
65
+ Source or Run change, check that actual entry:
66
+
67
+ ```bash
68
+ hypit check authors/main.svml
69
+ ```
70
+
71
+ `vocabulary` establishes what the selected package declares. `check` resolves the real Source closure
72
+ and verifies its imports, references, types, outputs, and Run choices. `plan` resolves the current
73
+ Run's required capabilities; `hypit doctor` actively diagnoses the selected Profile and account
74
+ reachability. Those are execution questions rather than additional authoring checks.
75
+
76
+ When observation has already produced useful authored data—such as a per-frame region sequence for
77
+ placing Caption above a moving head—keep that data in Source or Recipe and pass it through the
78
+ component's declared input. It is part of the chosen production design, just like a Frame or Style.
79
+
80
+ When the desired measurement depends on generated footage, the first Build supplies that footage.
81
+ Observe it, author the resulting data, and reuse the produced media in the next composition Build.
82
+ [Caption tracking](../playbooks/craft/caption-tracking.md) describes this loop for head placement.
83
+
84
+ ## Give each production surface one job
85
+
86
+ - An **Author Source** (`.svml`) owns the target Script, media requests, components, Tracks, Film, and
87
+ public Outputs. It imports the vocabulary it uses and may import other Author or Recipe Sources.
88
+ - A **Recipe Source** (`.svs`) owns reusable authored values such as a visual Style or request
89
+ configuration. It remains explicit input to the Source that uses it.
90
+ - A **Run Source** (`.svrun`) binds one Author entry, names the public Outputs this execution requires,
91
+ and selects any file, earlier Result, or Fragment Candidates used for it.
92
+ - A project **Author Package** under `packages/` owns a visual or semantic role that deserves its own
93
+ vocabulary and implementation.
94
+
95
+ A project may have several of each. Different Runs against the same Author Source are useful when
96
+ their demanded Outputs or Candidate selections genuinely differ. Repeating one Run creates another
97
+ Build; it does not create another production.
98
+
99
+ Use [Source syntax](source-syntax.md) for language forms and [Runs](runs.md) for execution choices.
100
+ `hypit vocabulary <package>` or a focused tag or visual query supplies the installed Surface's
101
+ attributes and outputs. Package-local documentation supplies its exact behavior and API. Source
102
+ imports select author vocabulary; Runtime configuration selects external facilities.
103
+
104
+ ## Use Runs for execution choices
105
+
106
+ A Target marks where this Run asks the graph to become real. For ordinary commissioned production,
107
+ the demanded Output is usually the finished video, and the Build produces its required media
108
+ dependencies through the same graph. A public image, Take, audio item, or other intermediate Output
109
+ is also a normal Target when the user requested that deliverable or the work genuinely needs it
110
+ independently now.
111
+
112
+ Every public Author Output that completes while satisfying the demanded Target is stored in that
113
+ Build Result and can be inspected or reused later. Derived public Outputs such as a SemanticTake
114
+ therefore remain available when a downstream Target caused them to complete.
115
+
116
+ The Author Graph supplies primary Candidates. A Run may explicitly select another compatible
117
+ Candidate for a Logical Output:
118
+
119
+ - `<file>` admits project media as a zero-input Candidate;
120
+ - `<build-record>` names one public Output from one earlier Build Result;
121
+ - a Run Fragment computes one or more Candidates from its explicit inputs;
122
+ - `<satisfy>` selects one declared Candidate for one Logical Output.
123
+
124
+ Candidate selection is an implementation decision for this Run. Core checks nominal Type
125
+ compatibility and plans the combined Author and Run graphs. It replaces the displaced upstream
126
+ subgraph while preserving any upstream Outputs that the selected Candidate itself consumes.
127
+
128
+ [Runs](runs.md#generate-material-while-composing) shows how to target prepared material while
129
+ component work continues, then reuse that material for focused rendering and delivery.
130
+
131
+ ## Reuse produced work explicitly
132
+
133
+ For a revision or retry, continue using produced media that still serves the current intent. Preserve
134
+ the Run's unrelated Candidate selections and add explicit selections for newly completed Outputs
135
+ that the next Build should keep. Replacing one image or changing a Caption does not release every
136
+ other output back to generation. Removing a `satisfy` restores that output's primary Candidate, which
137
+ may submit a new paid request even when the Source and output name have not changed.
138
+
139
+ The exact address of an earlier public Output is its Build id plus Output name:
140
+
141
+ ```svml
142
+ <build-record id="opening-take"
143
+ build="bld_20260902T110000001Z_0000000001" output="opening-take.video"/>
144
+ <satisfy output="opening-take.video" candidate="opening-take"/>
145
+ ```
146
+
147
+ If the current Logical Output was renamed, the two names may differ: `build-record output` remains
148
+ the old Result's public name, while `satisfy output` names the current graph position. Hypit does not
149
+ infer that two names carry the same creative meaning.
150
+
151
+ Use `hypit builds`, `hypit inspect <build-id>`, and `hypit history <output-name>` within the selected
152
+ production's Result repository, following its recorded Builds and Runs to the needed Output. In a
153
+ shared repository, the Source and Run establish which target an entry belongs to; an output name
154
+ alone does not. Write that exact choice into the Run. Results retain public Outputs even when no file
155
+ was exported into `assets/` or `output/`; inspect them before concluding that material is missing.
156
+ A failed or cancelled Build may still contain completed public Outputs worth using. Reuse those
157
+ Outputs rather than submitting their generation again to recover a later failure. A later Build
158
+ that forwards an earlier Output does not copy its bytes. New structured Outputs also keep references
159
+ to reused media inside them; wrapping a video in another value does not create another video file.
160
+
161
+ A `<file>` Candidate refers to the selected file. Replacing that file changes subsequent reads;
162
+ removing it leaves a missing dependency. A new Build records the selected reference without copying
163
+ the file into every Result. A Candidate that generates new media saves its new output normally.
164
+
165
+ The current Build's generated media normally continues downstream as the material for the commissioned
166
+ work. Reusing it explicitly lets Caption, MG, Effects, composition, and final encoding change without
167
+ submitting the same paid media requests again. The following examples locate the reuse boundary:
168
+
169
+ | Current change | Keep through Candidates | Recompute or request |
170
+ | --- | --- | --- |
171
+ | Caption appearance, MG, an Effect or composition changes | Existing media and SemanticTakes whose Script identities and timing still apply | The changed visual systems and render |
172
+ | Moment/Selection placement changes, with unchanged spoken tokens and Take identities | The accepted SemanticTakes and other material | Current Script references, their projections and presentation |
173
+ | Cue grouping, word attributes or display-only Dual wording changes without changing speech tokens | The accepted SemanticTakes | The current CaptionDocument and its presentation |
174
+ | Take placement or complete Timeline extent changes | The prepared local Takes | Timeline assembly, all affected projections and presentation |
175
+ | Only some B-roll images must change | The existing performance, voice and all other still-useful media | The deliberately replaced images and their downstream composition |
176
+ | The presenter changes while the spoken argument still fits | Unaffected B-roll, icons, music and other media that still serve the target | The new presenter images, affected performances, their normalization and semantic timing, and downstream composition |
177
+ | A new product changes the demonstration or claims | Views and media whose content still fits the new Treatment | The affected product views, performance, Script-dependent timing and visual treatment |
178
+ | The same video needs different normalization or semantic timing | Its generated video Output, or normalized media when that still applies | The affected normalization or alignment and downstream consumers |
179
+ | New spoken wording requires a new performance | Unaffected Takes and other still-useful inputs | The changed performance and the timing derived from it |
180
+
181
+ Choose an Output upstream of the work being changed, with the same nominal Type and the intended
182
+ creative meaning. An unchanged SemanticTake can preserve both media and alignment. It is valid only
183
+ while its Narrative, Segment, token and anchor identities and timing still describe the current
184
+ Script and media. A Script edit does not automatically invalidate every Take; inspect what changed.
185
+ Markers select existing token/Segment anchors. Moving a marker can therefore reuse accepted timing
186
+ when those anchors and spoken tokens remain the same; no acoustic measurement is needed merely
187
+ because a cue now follows another word. Changing spoken text, tokenization, Segment identity or the
188
+ source performance requires a fresh judgment about the affected Take. Keep the media upstream when
189
+ it still fits and let the required preparation recompute. No reuse selection automatically adapts an
190
+ old Take to new speech.
191
+
192
+ Do not satisfy a changed Track or final composition with its old rendered Output, which would hide
193
+ the current edit. Type compatibility alone cannot establish that an old performance or timing still fits.
194
+
195
+ After a person or product swap, review existing Candidate selections against the new target. A Run
196
+ that still selects the old presenter's Take will keep that person on screen even after the image
197
+ prompt changes. Preserve unrelated work while selecting or generating the media the adaptation needs.
198
+
199
+ For example, correcting three wrong B-roll selections means replacing those selections while keeping
200
+ the produced performance. Inspect the resulting plan: the new image requests may be intended; a new
201
+ performance request is not explained by that correction. [Builds](builds.md) covers submission and
202
+ inspection when an earlier attempt may still be running.
203
+
204
+ ## Revise the fact at its owner
205
+
206
+ Before editing an existing production, establish the current facts that can affect the change. Read the
207
+ relevant parts of its Brief and Treatment and the affected Source, Recipe or Run; inspect Results and
208
+ Runtime activity when reuse or active execution matters. Read the relevant diff and preserve unrelated work.
209
+
210
+ - Revise Treatment when the creative design changed.
211
+ - Revise Script when words, Cue breaks, Selections, or Moments changed.
212
+ - Revise Source or Recipe when composition, parameters, or authored timing relations changed.
213
+ - Revise the Run when the demanded deliverable or selected Candidate changed.
214
+ - Revise a project package when its fixed or reusable behavior needs to change; an unexposed local
215
+ design detail can be edited there without creating a new parameter.
216
+ - Revise a media request when the desired shot or the user's requested media has changed.
217
+
218
+ Generated Result bytes are evidence and reusable inputs, not editable Source. A change that still
219
+ uses existing media should keep selecting it. A change that intentionally requests new paid media
220
+ should first make the additional request visible in `hypit plan` and then follow the user's spending
221
+ authority.
222
+
223
+ ## Use each view for what it can establish
224
+
225
+ `hypit check` establishes Source and graph legality. `hypit plan <run>` shows the selected graph and
226
+ external requests without submitting them. Studio opens that same Run for visual authoring.
227
+ Only `hypit build <run>` submits work and creates a fresh Build Result. None of those facts alone says
228
+ that the video is creatively successful; review the visible work as described in `review.md`.
@@ -0,0 +1,112 @@
1
+ # Capturing websites and authored HTML
2
+
3
+ Read this when a page, product interface or locally authored HTML should become captured picture
4
+ material. [Screen demonstrations](../playbooks/craft/screen-demonstrations.md) owns what the screen
5
+ must show and why; this page owns how to save that material. `hypit capture` supplies browser
6
+ capture from the installed Distribution; the project's scripts describe the actual page interactions.
7
+ A captured image or recording enters the composition through Media, while an editable demonstration
8
+ can use a project component. [Spatial layout](spatial.md) owns fitting either into its destination.
9
+
10
+ ## Save a page or region
11
+
12
+ ```bash
13
+ hypit capture screenshot https://example.com/product \
14
+ --viewport 540x960 --scale 2 --full-page --to assets/product-page.png
15
+
16
+ hypit capture screenshot https://example.com/product \
17
+ --selector '#comparison' --to assets/comparison.png
18
+
19
+ hypit capture screenshot ./assets/card.html \
20
+ --viewport 1080x300 --transparent --to assets/card.png
21
+ ```
22
+
23
+ Use `--clip x,y,width,height` for a rectangular region in CSS pixels. A selector, clip or full-page
24
+ capture chooses a different extent; the default captures the viewport. Viewport and device scale
25
+ are separate: 540 × 960 at scale 2 produces a 1080 × 1920 viewport image. They are task choices;
26
+ Puppeteer's device emulation is available in a script when mobile behavior or a user agent matters.
27
+
28
+ The command waits for page load. `--wait-for <selector>` waits for a visible element, and `--wait-ms`
29
+ adds a chosen delay. If content loads through scrolling or interaction, express that in a script.
30
+ Watch the saved image to see whether it contains the intended evidence and is readable in its
31
+ destination Frame.
32
+
33
+ ## Use ordinary page interactions
34
+
35
+ For several captures, lazy loading, an authenticated page or a demonstration, put the actual
36
+ interactions in a project `.mjs` file. This script needs no Puppeteer import:
37
+
38
+ ```js
39
+ // scripts/capture-product.mjs
40
+ export const options = {
41
+ launch: { defaultViewport: { width: 1280, height: 720, deviceScaleFactor: 1 } },
42
+ };
43
+
44
+ export default async ({ page, screenshot, record, args, log }) => {
45
+ const [url, destination] = args;
46
+ await page.goto(url);
47
+ await page.waitForSelector('#comparison', { visible: true });
48
+ await screenshot({ path: 'assets/comparison.png', selector: '#comparison' });
49
+
50
+ log('Recording the product interaction');
51
+ const recording = await record({ path: destination, fps: 30 });
52
+ await page.click('#show-example');
53
+ await page.waitForSelector('#example-result', { visible: true });
54
+ await recording.stop();
55
+ };
56
+ ```
57
+
58
+ ```bash
59
+ hypit capture run scripts/capture-product.mjs -- \
60
+ https://example.com/product assets/product-demo.mp4
61
+ ```
62
+
63
+ The selectors above describe an example page; choose the real controls and meaningful start and end
64
+ states of the page being captured. Use normal Puppeteer navigation, locators, input and evaluation
65
+ to express the task. `browser` is also available for opening more pages; pass one as the second
66
+ argument to `screenshot` or `record` to capture it. Returning finishes open recordings and closes
67
+ the browser. Completed captures survive a later script failure.
68
+
69
+ For a scrolling demonstration, identify the container that actually scrolls; a gallery may move
70
+ inside a fixed page. Record the intended interaction and compare separated saved frames to confirm
71
+ that the page's rows or states actually change. Crop and presentation can then be revised around
72
+ this recording without repeating the capture.
73
+
74
+ For local inputs beside the script, `new URL('../assets/card.html', import.meta.url).href` locates
75
+ the file. Relative output paths follow the directory where the command runs. `args` contains the
76
+ arguments after `--`; use `log` for progress. `--json` reports every completed helper output with its
77
+ path and actual dimensions, plus recorded duration and frame rate. Output paths must be new.
78
+
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+ ## Browser and recording choices
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+
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+ Use an installed compatible browser or prepare the package's tested browser once with
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+ `hypit capture install-browser`. Installation uses Puppeteer's browser cache and leaves existing
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+ browsers in place. [Network preparation](../environment/local-tools.md#make-network-preparation-practical)
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+ explains diagnosing a slow download. The package manifest owns the recommended version. For an explicit alternate selection, use
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+ `--browser-version <exact-version>` and `--browser-cache <directory>` on both preparation and capture.
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+ `install-browser --browser-download-base-url <url>` selects a compatible archive source for that
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+ installation only, with no source fallback. Capture never installs the missing browser.
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+ `--channel chrome` selects an installed Chrome;
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+ `--browser <executable>` selects another explicit compatible path. `--headed` opens a visible
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+ window. The script's `options.launch` accepts ordinary Puppeteer launch options, including a chosen
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+ `userDataDir` when a dedicated persistent browser profile is useful. CLI browser options override
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+ the script's choices. `--timeout-ms` sets page operation and navigation timeouts.
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+
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+ Native page recordings require Chrome 153 or later, supplied by `install-browser`. They produce MP4;
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+ use an `.mp4` destination. `record({ path, audio: true })` includes page audio when the demonstration
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+ needs it; the default captures picture only. The browser performs encoding. `ffprobe` on `PATH`
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+ reads the saved file's actual dimensions and duration; `options.ffprobePath` can select another
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+ executable. `record` accepts Puppeteer's `RecordOptions`, including `fps` / `frameRate` as a maximum
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+ capture rate and `maxWidth` / `maxHeight` for output dimensions. Music, narration and effects added
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+ in the edit remain ordinary authored audio layers. The helper sets maximum dimensions from the
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+ viewport's device-pixel dimensions; Chrome determines the recorded size. Device scale can enlarge
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+ a screenshot without enlarging the recording. Use the saved video's reported dimensions when
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+ placing it in the composition.
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+
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+ ## Place the captured material
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+
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+ Keep captures in project assets and record the source page and its purpose in the project notes.
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+ An image enters through `media:Image`; a recording enters through `media:Video` and the ordinary
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+ [normalization path](media.md). Place them with
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+ [Media presentation](media-presentation.md#keep-display-time-and-source-playback-distinct) and the Script's
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+ Selections or Moments as appropriate. Their visibility, crop, scroll and transitions belong to the
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+ composition, so those changes can reuse the captured file.