@antv/l7-layers 2.9.36 → 2.9.37-alpha.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (631) hide show
  1. package/package.json +6 -6
  2. package/es/Geometry/index.d.ts +0 -32
  3. package/es/Geometry/index.js +0 -118
  4. package/es/Geometry/models/billboard.d.ts +0 -26
  5. package/es/Geometry/models/billboard.js +0 -228
  6. package/es/Geometry/models/index.d.ts +0 -5
  7. package/es/Geometry/models/index.js +0 -9
  8. package/es/Geometry/models/plane.d.ts +0 -45
  9. package/es/Geometry/models/plane.js +0 -419
  10. package/es/Geometry/models/sprite.d.ts +0 -47
  11. package/es/Geometry/models/sprite.js +0 -301
  12. package/es/Geometry/shaders/billboard_frag.glsl +0 -13
  13. package/es/Geometry/shaders/billboard_vert.glsl +0 -50
  14. package/es/Geometry/shaders/plane_frag.glsl +0 -22
  15. package/es/Geometry/shaders/plane_vert.glsl +0 -53
  16. package/es/Geometry/shaders/sprite_frag.glsl +0 -21
  17. package/es/Geometry/shaders/sprite_vert.glsl +0 -28
  18. package/es/canvas/index.d.ts +0 -23
  19. package/es/canvas/index.js +0 -121
  20. package/es/canvas/models/canvas.d.ts +0 -18
  21. package/es/canvas/models/canvas.js +0 -212
  22. package/es/canvas/models/index.d.ts +0 -5
  23. package/es/canvas/models/index.js +0 -5
  24. package/es/citybuliding/building.d.ts +0 -17
  25. package/es/citybuliding/building.js +0 -86
  26. package/es/citybuliding/models/build.d.ts +0 -22
  27. package/es/citybuliding/models/build.js +0 -187
  28. package/es/citybuliding/shaders/build_frag.glsl +0 -117
  29. package/es/citybuliding/shaders/build_vert.glsl +0 -54
  30. package/es/core/BaseLayer.d.ts +0 -225
  31. package/es/core/BaseLayer.js +0 -1430
  32. package/es/core/BaseModel.d.ts +0 -140
  33. package/es/core/BaseModel.js +0 -489
  34. package/es/core/interface.d.ts +0 -225
  35. package/es/core/interface.js +0 -30
  36. package/es/core/schema.d.ts +0 -27
  37. package/es/core/schema.js +0 -25
  38. package/es/core/shape/Path.d.ts +0 -39
  39. package/es/core/shape/Path.js +0 -62
  40. package/es/core/shape/extrude.d.ts +0 -17
  41. package/es/core/shape/extrude.js +0 -148
  42. package/es/core/triangulation.d.ts +0 -128
  43. package/es/core/triangulation.js +0 -553
  44. package/es/earth/index.d.ts +0 -22
  45. package/es/earth/index.js +0 -98
  46. package/es/earth/models/atmosphere.d.ts +0 -9
  47. package/es/earth/models/atmosphere.js +0 -135
  48. package/es/earth/models/base.d.ts +0 -16
  49. package/es/earth/models/base.js +0 -206
  50. package/es/earth/models/bloomsphere.d.ts +0 -9
  51. package/es/earth/models/bloomsphere.js +0 -134
  52. package/es/earth/shaders/atmosphere_frag.glsl +0 -17
  53. package/es/earth/shaders/atmosphere_vert.glsl +0 -26
  54. package/es/earth/shaders/base_frag.glsl +0 -13
  55. package/es/earth/shaders/base_vert.glsl +0 -52
  56. package/es/earth/shaders/bloomsphere_frag.glsl +0 -15
  57. package/es/earth/shaders/bloomsphere_vert.glsl +0 -20
  58. package/es/earth/utils.d.ts +0 -26
  59. package/es/earth/utils.js +0 -104
  60. package/es/heatmap/index.d.ts +0 -21
  61. package/es/heatmap/index.js +0 -141
  62. package/es/heatmap/models/grid.d.ts +0 -8
  63. package/es/heatmap/models/grid.js +0 -106
  64. package/es/heatmap/models/grid3d.d.ts +0 -8
  65. package/es/heatmap/models/grid3d.js +0 -140
  66. package/es/heatmap/models/heatmap.d.ts +0 -24
  67. package/es/heatmap/models/heatmap.js +0 -463
  68. package/es/heatmap/models/hexagon.d.ts +0 -8
  69. package/es/heatmap/models/hexagon.js +0 -107
  70. package/es/heatmap/models/index.d.ts +0 -5
  71. package/es/heatmap/models/index.js +0 -12
  72. package/es/heatmap/shaders/grid_vert.glsl +0 -42
  73. package/es/heatmap/shaders/heatmap_3d_frag.glsl +0 -14
  74. package/es/heatmap/shaders/heatmap_3d_vert.glsl +0 -46
  75. package/es/heatmap/shaders/heatmap_frag.glsl +0 -47
  76. package/es/heatmap/shaders/heatmap_framebuffer_frag.glsl +0 -10
  77. package/es/heatmap/shaders/heatmap_framebuffer_vert.glsl +0 -35
  78. package/es/heatmap/shaders/heatmap_vert.glsl +0 -10
  79. package/es/heatmap/shaders/hexagon_3d_frag.glsl +0 -0
  80. package/es/heatmap/shaders/hexagon_3d_vert.glsl +0 -64
  81. package/es/heatmap/shaders/hexagon_frag.glsl +0 -12
  82. package/es/heatmap/shaders/hexagon_vert.glsl +0 -41
  83. package/es/heatmap/triangulation.d.ts +0 -5
  84. package/es/heatmap/triangulation.js +0 -37
  85. package/es/image/index.d.ts +0 -19
  86. package/es/image/index.js +0 -104
  87. package/es/image/models/dataImage.d.ts +0 -22
  88. package/es/image/models/dataImage.js +0 -200
  89. package/es/image/models/image.d.ts +0 -19
  90. package/es/image/models/image.js +0 -164
  91. package/es/image/models/index.d.ts +0 -5
  92. package/es/image/models/index.js +0 -9
  93. package/es/image/models/tileDataImage.d.ts +0 -19
  94. package/es/image/models/tileDataImage.js +0 -174
  95. package/es/image/shaders/dataImage_frag.glsl +0 -38
  96. package/es/image/shaders/image_frag.glsl +0 -9
  97. package/es/image/shaders/image_vert.glsl +0 -17
  98. package/es/index.d.ts +0 -17
  99. package/es/index.js +0 -107
  100. package/es/line/index.d.ts +0 -43
  101. package/es/line/index.js +0 -140
  102. package/es/line/models/arc.d.ts +0 -17
  103. package/es/line/models/arc.js +0 -356
  104. package/es/line/models/arc_3d.d.ts +0 -17
  105. package/es/line/models/arc_3d.js +0 -333
  106. package/es/line/models/earthArc_3d.d.ts +0 -17
  107. package/es/line/models/earthArc_3d.js +0 -336
  108. package/es/line/models/great_circle.d.ts +0 -12
  109. package/es/line/models/great_circle.js +0 -294
  110. package/es/line/models/half.d.ts +0 -18
  111. package/es/line/models/half.js +0 -281
  112. package/es/line/models/index.d.ts +0 -5
  113. package/es/line/models/index.js +0 -25
  114. package/es/line/models/line.d.ts +0 -21
  115. package/es/line/models/line.js +0 -443
  116. package/es/line/models/linearline.d.ts +0 -11
  117. package/es/line/models/linearline.js +0 -275
  118. package/es/line/models/simpleLine.d.ts +0 -14
  119. package/es/line/models/simpleLine.js +0 -234
  120. package/es/line/models/simpleTileLine.d.ts +0 -9
  121. package/es/line/models/simpleTileLine.js +0 -100
  122. package/es/line/models/tile.d.ts +0 -8
  123. package/es/line/models/tile.js +0 -178
  124. package/es/line/models/wall.d.ts +0 -12
  125. package/es/line/models/wall.js +0 -293
  126. package/es/line/shaders/arc_chunks.vert.glsl +0 -21
  127. package/es/line/shaders/dash/arc_dash_frag.glsl +0 -28
  128. package/es/line/shaders/dash/arc_dash_vert.glsl +0 -150
  129. package/es/line/shaders/dash/line_dash_frag.glsl +0 -31
  130. package/es/line/shaders/dash/line_dash_vert.glsl +0 -93
  131. package/es/line/shaders/half/line_half_frag.glsl +0 -53
  132. package/es/line/shaders/half/line_half_vert.glsl +0 -169
  133. package/es/line/shaders/line_arc2d_vert.glsl +0 -114
  134. package/es/line/shaders/line_arc_3d_frag.glsl +0 -103
  135. package/es/line/shaders/line_arc_3d_vert.glsl +0 -206
  136. package/es/line/shaders/line_arc_frag.glsl +0 -88
  137. package/es/line/shaders/line_arc_great_circle_frag.glsl +0 -101
  138. package/es/line/shaders/line_arc_great_circle_vert.glsl +0 -214
  139. package/es/line/shaders/line_arc_vert.glsl +0 -178
  140. package/es/line/shaders/line_bezier_vert.glsl +0 -85
  141. package/es/line/shaders/line_frag.glsl +0 -99
  142. package/es/line/shaders/line_vert.glsl +0 -192
  143. package/es/line/shaders/linear/arc3d_linear_frag.glsl +0 -46
  144. package/es/line/shaders/linear/arc3d_linear_vert.glsl +0 -206
  145. package/es/line/shaders/linear/arc_linear_frag.glsl +0 -38
  146. package/es/line/shaders/linear/arc_linear_vert.glsl +0 -138
  147. package/es/line/shaders/linear/line_linear_frag.glsl +0 -27
  148. package/es/line/shaders/linearLine/line_linear_frag.glsl +0 -20
  149. package/es/line/shaders/linearLine/line_linear_vert.glsl +0 -112
  150. package/es/line/shaders/simple/simpleline_frag.glsl +0 -10
  151. package/es/line/shaders/simple/simpleline_linear_frag.glsl +0 -11
  152. package/es/line/shaders/simple/simpleline_vert.glsl +0 -79
  153. package/es/line/shaders/tile/line_tile_map_vert.glsl +0 -25
  154. package/es/line/shaders/tile/line_tile_vert.glsl +0 -52
  155. package/es/line/shaders/tile/simpleline_map_vert.glsl +0 -15
  156. package/es/line/shaders/tile/simpleline_vert.glsl +0 -21
  157. package/es/line/shaders/wall/wall_frag.glsl +0 -89
  158. package/es/line/shaders/wall/wall_vert.glsl +0 -77
  159. package/es/mask/index.d.ts +0 -27
  160. package/es/mask/index.js +0 -160
  161. package/es/mask/models/fill.d.ts +0 -12
  162. package/es/mask/models/fill.js +0 -124
  163. package/es/mask/models/index.d.ts +0 -5
  164. package/es/mask/models/index.js +0 -7
  165. package/es/mask/shaders/mask_vert.glsl +0 -16
  166. package/es/plugins/DataMappingPlugin.d.ts +0 -18
  167. package/es/plugins/DataMappingPlugin.js +0 -413
  168. package/es/plugins/DataSourcePlugin.d.ts +0 -7
  169. package/es/plugins/DataSourcePlugin.js +0 -84
  170. package/es/plugins/FeatureScalePlugin.d.ts +0 -24
  171. package/es/plugins/FeatureScalePlugin.js +0 -340
  172. package/es/plugins/LayerAnimateStylePlugin.d.ts +0 -5
  173. package/es/plugins/LayerAnimateStylePlugin.js +0 -29
  174. package/es/plugins/LayerModelPlugin.d.ts +0 -10
  175. package/es/plugins/LayerModelPlugin.js +0 -72
  176. package/es/plugins/LayerStylePlugin.d.ts +0 -8
  177. package/es/plugins/LayerStylePlugin.js +0 -39
  178. package/es/plugins/LightingPlugin.d.ts +0 -36
  179. package/es/plugins/LightingPlugin.js +0 -104
  180. package/es/plugins/MultiPassRendererPlugin.d.ts +0 -23
  181. package/es/plugins/MultiPassRendererPlugin.js +0 -65
  182. package/es/plugins/PixelPickingPlugin.d.ts +0 -8
  183. package/es/plugins/PixelPickingPlugin.js +0 -126
  184. package/es/plugins/RegisterStyleAttributePlugin.d.ts +0 -15
  185. package/es/plugins/RegisterStyleAttributePlugin.js +0 -156
  186. package/es/plugins/ShaderUniformPlugin.d.ts +0 -21
  187. package/es/plugins/ShaderUniformPlugin.js +0 -106
  188. package/es/plugins/UpdateModelPlugin.d.ts +0 -8
  189. package/es/plugins/UpdateModelPlugin.js +0 -31
  190. package/es/plugins/UpdateStyleAttributePlugin.d.ts +0 -12
  191. package/es/plugins/UpdateStyleAttributePlugin.js +0 -83
  192. package/es/point/index.d.ts +0 -40
  193. package/es/point/index.js +0 -229
  194. package/es/point/models/earthExtrude.d.ts +0 -24
  195. package/es/point/models/earthExtrude.js +0 -274
  196. package/es/point/models/earthFill.d.ts +0 -11
  197. package/es/point/models/earthFill.js +0 -258
  198. package/es/point/models/extrude.d.ts +0 -24
  199. package/es/point/models/extrude.js +0 -295
  200. package/es/point/models/fill.d.ts +0 -40
  201. package/es/point/models/fill.js +0 -403
  202. package/es/point/models/fillmage.d.ts +0 -25
  203. package/es/point/models/fillmage.js +0 -366
  204. package/es/point/models/image.d.ts +0 -11
  205. package/es/point/models/image.js +0 -239
  206. package/es/point/models/index.d.ts +0 -5
  207. package/es/point/models/index.js +0 -30
  208. package/es/point/models/normal.d.ts +0 -16
  209. package/es/point/models/normal.js +0 -124
  210. package/es/point/models/radar.d.ts +0 -24
  211. package/es/point/models/radar.js +0 -232
  212. package/es/point/models/simplePoint.d.ts +0 -16
  213. package/es/point/models/simplePoint.js +0 -179
  214. package/es/point/models/text.d.ts +0 -57
  215. package/es/point/models/text.js +0 -619
  216. package/es/point/models/tile.d.ts +0 -15
  217. package/es/point/models/tile.js +0 -175
  218. package/es/point/models/tileText.d.ts +0 -52
  219. package/es/point/models/tileText.js +0 -509
  220. package/es/point/shaders/animate/wave_frag.glsl +0 -65
  221. package/es/point/shaders/earth/extrude_frag.glsl +0 -44
  222. package/es/point/shaders/earth/extrude_vert.glsl +0 -140
  223. package/es/point/shaders/earth/fill_frag.glsl +0 -86
  224. package/es/point/shaders/earth/fill_vert.glsl +0 -125
  225. package/es/point/shaders/extrude/extrude_frag.glsl +0 -44
  226. package/es/point/shaders/extrude/extrude_vert.glsl +0 -121
  227. package/es/point/shaders/fill_frag.glsl +0 -84
  228. package/es/point/shaders/fill_vert.glsl +0 -188
  229. package/es/point/shaders/image/fillImage_frag.glsl +0 -20
  230. package/es/point/shaders/image/fillImage_vert.glsl +0 -116
  231. package/es/point/shaders/image_frag.glsl +0 -39
  232. package/es/point/shaders/image_vert.glsl +0 -90
  233. package/es/point/shaders/normal_frag.glsl +0 -6
  234. package/es/point/shaders/normal_vert.glsl +0 -24
  235. package/es/point/shaders/radar/radar_frag.glsl +0 -53
  236. package/es/point/shaders/radar/radar_vert.glsl +0 -70
  237. package/es/point/shaders/simplePoint_frag.glsl +0 -53
  238. package/es/point/shaders/simplePoint_vert.glsl +0 -79
  239. package/es/point/shaders/text_frag.glsl +0 -48
  240. package/es/point/shaders/text_vert.glsl +0 -131
  241. package/es/point/shaders/tile/fill_tile_frag.glsl +0 -76
  242. package/es/point/shaders/tile/fill_tile_vert.glsl +0 -78
  243. package/es/point/shaders/tile/text_frag.glsl +0 -33
  244. package/es/point/shaders/tile/text_map_frag.glsl +0 -31
  245. package/es/point/shaders/tile/text_map_vert.glsl +0 -38
  246. package/es/point/shaders/tile/text_vert.glsl +0 -48
  247. package/es/point/shape/extrude.d.ts +0 -15
  248. package/es/point/shape/extrude.js +0 -63
  249. package/es/polygon/index.d.ts +0 -27
  250. package/es/polygon/index.js +0 -146
  251. package/es/polygon/models/extrude.d.ts +0 -28
  252. package/es/polygon/models/extrude.js +0 -302
  253. package/es/polygon/models/fill.d.ts +0 -17
  254. package/es/polygon/models/fill.js +0 -210
  255. package/es/polygon/models/index.d.ts +0 -5
  256. package/es/polygon/models/index.js +0 -28
  257. package/es/polygon/models/ocean.d.ts +0 -21
  258. package/es/polygon/models/ocean.js +0 -202
  259. package/es/polygon/models/tile.d.ts +0 -12
  260. package/es/polygon/models/tile.js +0 -101
  261. package/es/polygon/models/water.d.ts +0 -16
  262. package/es/polygon/models/water.js +0 -179
  263. package/es/polygon/shaders/extrude/polygon_extrude_frag.glsl +0 -44
  264. package/es/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +0 -44
  265. package/es/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +0 -85
  266. package/es/polygon/shaders/extrude/polygon_extrude_vert.glsl +0 -90
  267. package/es/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +0 -48
  268. package/es/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +0 -93
  269. package/es/polygon/shaders/polygon_frag.glsl +0 -12
  270. package/es/polygon/shaders/polygon_linear_frag.glsl +0 -22
  271. package/es/polygon/shaders/polygon_linear_vert.glsl +0 -74
  272. package/es/polygon/shaders/polygon_vert.glsl +0 -66
  273. package/es/polygon/shaders/tile/polygon_tile_map_vert.glsl +0 -16
  274. package/es/polygon/shaders/tile/polygon_tile_vert.glsl +0 -42
  275. package/es/polygon/shaders/water/polygon_ocean_frag.glsl +0 -247
  276. package/es/polygon/shaders/water/polygon_ocean_vert.glsl +0 -21
  277. package/es/polygon/shaders/water/polygon_water_frag.glsl +0 -71
  278. package/es/polygon/shaders/water/polygon_water_vert.glsl +0 -26
  279. package/es/raster/buffers/triangulation.d.ts +0 -6
  280. package/es/raster/buffers/triangulation.js +0 -25
  281. package/es/raster/index.d.ts +0 -19
  282. package/es/raster/index.js +0 -107
  283. package/es/raster/models/index.d.ts +0 -5
  284. package/es/raster/models/index.js +0 -10
  285. package/es/raster/models/raster.d.ts +0 -22
  286. package/es/raster/models/raster.js +0 -242
  287. package/es/raster/models/rasterRgb.d.ts +0 -20
  288. package/es/raster/models/rasterRgb.js +0 -226
  289. package/es/raster/models/rasterTile.d.ts +0 -18
  290. package/es/raster/models/rasterTile.js +0 -140
  291. package/es/raster/raster.d.ts +0 -30
  292. package/es/raster/raster.js +0 -174
  293. package/es/raster/shaders/raster_2d_frag.glsl +0 -64
  294. package/es/raster/shaders/raster_2d_vert.glsl +0 -17
  295. package/es/raster/shaders/raster_frag.glsl +0 -9
  296. package/es/raster/shaders/raster_rgb_frag.glsl +0 -12
  297. package/es/raster/shaders/raster_vert.glsl +0 -44
  298. package/es/shader/minify_frag.glsl +0 -7
  299. package/es/shader/minify_picking_frag.glsl +0 -10
  300. package/es/tile/interface.d.ts +0 -29
  301. package/es/tile/interface.js +0 -1
  302. package/es/tile/manager/baseMapTileLayerManager.d.ts +0 -7
  303. package/es/tile/manager/baseMapTileLayerManager.js +0 -119
  304. package/es/tile/manager/baseTileManager.d.ts +0 -27
  305. package/es/tile/manager/baseTileManager.js +0 -107
  306. package/es/tile/manager/tileConfigManager.d.ts +0 -17
  307. package/es/tile/manager/tileConfigManager.js +0 -121
  308. package/es/tile/manager/tileLayerManager.d.ts +0 -15
  309. package/es/tile/manager/tileLayerManager.js +0 -255
  310. package/es/tile/manager/tilePickerManager.d.ts +0 -21
  311. package/es/tile/manager/tilePickerManager.js +0 -194
  312. package/es/tile/models/tileModel.d.ts +0 -10
  313. package/es/tile/models/tileModel.js +0 -81
  314. package/es/tile/tileFactory/base.d.ts +0 -44
  315. package/es/tile/tileFactory/base.js +0 -474
  316. package/es/tile/tileFactory/index.d.ts +0 -5
  317. package/es/tile/tileFactory/index.js +0 -38
  318. package/es/tile/tileFactory/line.d.ts +0 -12
  319. package/es/tile/tileFactory/line.js +0 -62
  320. package/es/tile/tileFactory/mask.d.ts +0 -12
  321. package/es/tile/tileFactory/mask.js +0 -63
  322. package/es/tile/tileFactory/point.d.ts +0 -12
  323. package/es/tile/tileFactory/point.js +0 -63
  324. package/es/tile/tileFactory/polygon.d.ts +0 -12
  325. package/es/tile/tileFactory/polygon.js +0 -62
  326. package/es/tile/tileFactory/raster.d.ts +0 -12
  327. package/es/tile/tileFactory/raster.js +0 -58
  328. package/es/tile/tileFactory/rasterData.d.ts +0 -12
  329. package/es/tile/tileFactory/rasterData.js +0 -86
  330. package/es/tile/tileFactory/rasterDataLayer.d.ts +0 -20
  331. package/es/tile/tileFactory/rasterDataLayer.js +0 -90
  332. package/es/tile/tileFactory/test.d.ts +0 -12
  333. package/es/tile/tileFactory/test.js +0 -105
  334. package/es/tile/tileFactory/vectorLayer.d.ts +0 -38
  335. package/es/tile/tileFactory/vectorLayer.js +0 -264
  336. package/es/tile/tileLayer/baseMapTileLayer.d.ts +0 -30
  337. package/es/tile/tileLayer/baseMapTileLayer.js +0 -195
  338. package/es/tile/tileLayer/baseTileLayer.d.ts +0 -48
  339. package/es/tile/tileLayer/baseTileLayer.js +0 -420
  340. package/es/tile/tileTest.d.ts +0 -15
  341. package/es/tile/tileTest.js +0 -62
  342. package/es/tile/tmsMapTileLayer.d.ts +0 -7
  343. package/es/tile/tmsMapTileLayer.js +0 -97
  344. package/es/tile/tmsTileLayer.d.ts +0 -7
  345. package/es/tile/tmsTileLayer.js +0 -101
  346. package/es/tile/utils.d.ts +0 -19
  347. package/es/tile/utils.js +0 -209
  348. package/es/utils/blend.d.ts +0 -2
  349. package/es/utils/blend.js +0 -54
  350. package/es/utils/collision-index.d.ts +0 -47
  351. package/es/utils/collision-index.js +0 -102
  352. package/es/utils/dataMappingStyle.d.ts +0 -31
  353. package/es/utils/dataMappingStyle.js +0 -150
  354. package/es/utils/extrude_polyline.d.ts +0 -67
  355. package/es/utils/extrude_polyline.js +0 -611
  356. package/es/utils/grid-index.d.ts +0 -28
  357. package/es/utils/grid-index.js +0 -179
  358. package/es/utils/layerData.d.ts +0 -2
  359. package/es/utils/layerData.js +0 -179
  360. package/es/utils/multiPassRender.d.ts +0 -16
  361. package/es/utils/multiPassRender.js +0 -50
  362. package/es/utils/polylineNormal.d.ts +0 -9
  363. package/es/utils/polylineNormal.js +0 -191
  364. package/es/utils/simpleLine.d.ts +0 -23
  365. package/es/utils/simpleLine.js +0 -103
  366. package/es/utils/symbol-layout.d.ts +0 -43
  367. package/es/utils/symbol-layout.js +0 -299
  368. package/es/utils/updateShape.d.ts +0 -2
  369. package/es/utils/updateShape.js +0 -20
  370. package/es/wind/index.d.ts +0 -20
  371. package/es/wind/index.js +0 -98
  372. package/es/wind/models/index.d.ts +0 -5
  373. package/es/wind/models/index.js +0 -5
  374. package/es/wind/models/utils.d.ts +0 -19
  375. package/es/wind/models/utils.js +0 -226
  376. package/es/wind/models/wind.d.ts +0 -33
  377. package/es/wind/models/wind.js +0 -331
  378. package/es/wind/models/windRender.d.ts +0 -104
  379. package/es/wind/models/windRender.js +0 -357
  380. package/es/wind/models/windShader.d.ts +0 -12
  381. package/es/wind/models/windShader.js +0 -12
  382. package/es/wind/shaders/wind_frag.glsl +0 -9
  383. package/es/wind/shaders/wind_vert.glsl +0 -17
  384. package/lib/Geometry/index.js +0 -130
  385. package/lib/Geometry/models/billboard.js +0 -242
  386. package/lib/Geometry/models/index.js +0 -22
  387. package/lib/Geometry/models/plane.js +0 -434
  388. package/lib/Geometry/models/sprite.js +0 -315
  389. package/lib/Geometry/shaders/billboard_frag.glsl +0 -13
  390. package/lib/Geometry/shaders/billboard_vert.glsl +0 -50
  391. package/lib/Geometry/shaders/plane_frag.glsl +0 -22
  392. package/lib/Geometry/shaders/plane_vert.glsl +0 -53
  393. package/lib/Geometry/shaders/sprite_frag.glsl +0 -21
  394. package/lib/Geometry/shaders/sprite_vert.glsl +0 -28
  395. package/lib/canvas/index.js +0 -133
  396. package/lib/canvas/models/canvas.js +0 -221
  397. package/lib/canvas/models/index.js +0 -16
  398. package/lib/citybuliding/building.js +0 -99
  399. package/lib/citybuliding/models/build.js +0 -202
  400. package/lib/citybuliding/shaders/build_frag.glsl +0 -117
  401. package/lib/citybuliding/shaders/build_vert.glsl +0 -54
  402. package/lib/core/BaseLayer.js +0 -1425
  403. package/lib/core/BaseModel.js +0 -506
  404. package/lib/core/interface.js +0 -41
  405. package/lib/core/schema.js +0 -33
  406. package/lib/core/shape/Path.js +0 -88
  407. package/lib/core/shape/extrude.js +0 -180
  408. package/lib/core/triangulation.js +0 -619
  409. package/lib/earth/index.js +0 -113
  410. package/lib/earth/models/atmosphere.js +0 -149
  411. package/lib/earth/models/base.js +0 -216
  412. package/lib/earth/models/bloomsphere.js +0 -148
  413. package/lib/earth/shaders/atmosphere_frag.glsl +0 -17
  414. package/lib/earth/shaders/atmosphere_vert.glsl +0 -26
  415. package/lib/earth/shaders/base_frag.glsl +0 -13
  416. package/lib/earth/shaders/base_vert.glsl +0 -52
  417. package/lib/earth/shaders/bloomsphere_frag.glsl +0 -15
  418. package/lib/earth/shaders/bloomsphere_vert.glsl +0 -20
  419. package/lib/earth/utils.js +0 -136
  420. package/lib/heatmap/index.js +0 -154
  421. package/lib/heatmap/models/grid.js +0 -120
  422. package/lib/heatmap/models/grid3d.js +0 -154
  423. package/lib/heatmap/models/heatmap.js +0 -486
  424. package/lib/heatmap/models/hexagon.js +0 -121
  425. package/lib/heatmap/models/index.js +0 -26
  426. package/lib/heatmap/shaders/grid_vert.glsl +0 -42
  427. package/lib/heatmap/shaders/heatmap_3d_frag.glsl +0 -14
  428. package/lib/heatmap/shaders/heatmap_3d_vert.glsl +0 -46
  429. package/lib/heatmap/shaders/heatmap_frag.glsl +0 -47
  430. package/lib/heatmap/shaders/heatmap_framebuffer_frag.glsl +0 -10
  431. package/lib/heatmap/shaders/heatmap_framebuffer_vert.glsl +0 -35
  432. package/lib/heatmap/shaders/heatmap_vert.glsl +0 -10
  433. package/lib/heatmap/shaders/hexagon_3d_frag.glsl +0 -0
  434. package/lib/heatmap/shaders/hexagon_3d_vert.glsl +0 -64
  435. package/lib/heatmap/shaders/hexagon_frag.glsl +0 -12
  436. package/lib/heatmap/shaders/hexagon_vert.glsl +0 -41
  437. package/lib/heatmap/triangulation.js +0 -44
  438. package/lib/image/index.js +0 -117
  439. package/lib/image/models/dataImage.js +0 -215
  440. package/lib/image/models/image.js +0 -178
  441. package/lib/image/models/index.js +0 -22
  442. package/lib/image/models/tileDataImage.js +0 -188
  443. package/lib/image/shaders/dataImage_frag.glsl +0 -38
  444. package/lib/image/shaders/image_frag.glsl +0 -9
  445. package/lib/image/shaders/image_vert.glsl +0 -17
  446. package/lib/index.js +0 -275
  447. package/lib/line/index.js +0 -152
  448. package/lib/line/models/arc.js +0 -373
  449. package/lib/line/models/arc_3d.js +0 -351
  450. package/lib/line/models/earthArc_3d.js +0 -354
  451. package/lib/line/models/great_circle.js +0 -310
  452. package/lib/line/models/half.js +0 -298
  453. package/lib/line/models/index.js +0 -46
  454. package/lib/line/models/line.js +0 -460
  455. package/lib/line/models/linearline.js +0 -292
  456. package/lib/line/models/simpleLine.js +0 -249
  457. package/lib/line/models/simpleTileLine.js +0 -115
  458. package/lib/line/models/tile.js +0 -194
  459. package/lib/line/models/wall.js +0 -309
  460. package/lib/line/shaders/arc_chunks.vert.glsl +0 -21
  461. package/lib/line/shaders/dash/arc_dash_frag.glsl +0 -28
  462. package/lib/line/shaders/dash/arc_dash_vert.glsl +0 -150
  463. package/lib/line/shaders/dash/line_dash_frag.glsl +0 -31
  464. package/lib/line/shaders/dash/line_dash_vert.glsl +0 -93
  465. package/lib/line/shaders/half/line_half_frag.glsl +0 -53
  466. package/lib/line/shaders/half/line_half_vert.glsl +0 -169
  467. package/lib/line/shaders/line_arc2d_vert.glsl +0 -114
  468. package/lib/line/shaders/line_arc_3d_frag.glsl +0 -103
  469. package/lib/line/shaders/line_arc_3d_vert.glsl +0 -206
  470. package/lib/line/shaders/line_arc_frag.glsl +0 -88
  471. package/lib/line/shaders/line_arc_great_circle_frag.glsl +0 -101
  472. package/lib/line/shaders/line_arc_great_circle_vert.glsl +0 -214
  473. package/lib/line/shaders/line_arc_vert.glsl +0 -178
  474. package/lib/line/shaders/line_bezier_vert.glsl +0 -85
  475. package/lib/line/shaders/line_frag.glsl +0 -99
  476. package/lib/line/shaders/line_vert.glsl +0 -192
  477. package/lib/line/shaders/linear/arc3d_linear_frag.glsl +0 -46
  478. package/lib/line/shaders/linear/arc3d_linear_vert.glsl +0 -206
  479. package/lib/line/shaders/linear/arc_linear_frag.glsl +0 -38
  480. package/lib/line/shaders/linear/arc_linear_vert.glsl +0 -138
  481. package/lib/line/shaders/linear/line_linear_frag.glsl +0 -27
  482. package/lib/line/shaders/linearLine/line_linear_frag.glsl +0 -20
  483. package/lib/line/shaders/linearLine/line_linear_vert.glsl +0 -112
  484. package/lib/line/shaders/simple/simpleline_frag.glsl +0 -10
  485. package/lib/line/shaders/simple/simpleline_linear_frag.glsl +0 -11
  486. package/lib/line/shaders/simple/simpleline_vert.glsl +0 -79
  487. package/lib/line/shaders/tile/line_tile_map_vert.glsl +0 -25
  488. package/lib/line/shaders/tile/line_tile_vert.glsl +0 -52
  489. package/lib/line/shaders/tile/simpleline_map_vert.glsl +0 -15
  490. package/lib/line/shaders/tile/simpleline_vert.glsl +0 -21
  491. package/lib/line/shaders/wall/wall_frag.glsl +0 -89
  492. package/lib/line/shaders/wall/wall_vert.glsl +0 -77
  493. package/lib/mask/index.js +0 -176
  494. package/lib/mask/models/fill.js +0 -141
  495. package/lib/mask/models/index.js +0 -19
  496. package/lib/mask/shaders/mask_vert.glsl +0 -16
  497. package/lib/plugins/DataMappingPlugin.js +0 -427
  498. package/lib/plugins/DataSourcePlugin.js +0 -97
  499. package/lib/plugins/FeatureScalePlugin.js +0 -363
  500. package/lib/plugins/LayerAnimateStylePlugin.js +0 -41
  501. package/lib/plugins/LayerModelPlugin.js +0 -83
  502. package/lib/plugins/LayerStylePlugin.js +0 -50
  503. package/lib/plugins/LightingPlugin.js +0 -119
  504. package/lib/plugins/MultiPassRendererPlugin.js +0 -77
  505. package/lib/plugins/PixelPickingPlugin.js +0 -139
  506. package/lib/plugins/RegisterStyleAttributePlugin.js +0 -168
  507. package/lib/plugins/ShaderUniformPlugin.js +0 -119
  508. package/lib/plugins/UpdateModelPlugin.js +0 -42
  509. package/lib/plugins/UpdateStyleAttributePlugin.js +0 -94
  510. package/lib/point/index.js +0 -242
  511. package/lib/point/models/earthExtrude.js +0 -290
  512. package/lib/point/models/earthFill.js +0 -293
  513. package/lib/point/models/extrude.js +0 -312
  514. package/lib/point/models/fill.js +0 -419
  515. package/lib/point/models/fillmage.js +0 -382
  516. package/lib/point/models/image.js +0 -255
  517. package/lib/point/models/index.js +0 -53
  518. package/lib/point/models/normal.js +0 -141
  519. package/lib/point/models/radar.js +0 -249
  520. package/lib/point/models/simplePoint.js +0 -196
  521. package/lib/point/models/text.js +0 -634
  522. package/lib/point/models/tile.js +0 -189
  523. package/lib/point/models/tileText.js +0 -524
  524. package/lib/point/shaders/animate/wave_frag.glsl +0 -65
  525. package/lib/point/shaders/earth/extrude_frag.glsl +0 -44
  526. package/lib/point/shaders/earth/extrude_vert.glsl +0 -140
  527. package/lib/point/shaders/earth/fill_frag.glsl +0 -86
  528. package/lib/point/shaders/earth/fill_vert.glsl +0 -125
  529. package/lib/point/shaders/extrude/extrude_frag.glsl +0 -44
  530. package/lib/point/shaders/extrude/extrude_vert.glsl +0 -121
  531. package/lib/point/shaders/fill_frag.glsl +0 -84
  532. package/lib/point/shaders/fill_vert.glsl +0 -188
  533. package/lib/point/shaders/image/fillImage_frag.glsl +0 -20
  534. package/lib/point/shaders/image/fillImage_vert.glsl +0 -116
  535. package/lib/point/shaders/image_frag.glsl +0 -39
  536. package/lib/point/shaders/image_vert.glsl +0 -90
  537. package/lib/point/shaders/normal_frag.glsl +0 -6
  538. package/lib/point/shaders/normal_vert.glsl +0 -24
  539. package/lib/point/shaders/radar/radar_frag.glsl +0 -53
  540. package/lib/point/shaders/radar/radar_vert.glsl +0 -70
  541. package/lib/point/shaders/simplePoint_frag.glsl +0 -53
  542. package/lib/point/shaders/simplePoint_vert.glsl +0 -79
  543. package/lib/point/shaders/text_frag.glsl +0 -48
  544. package/lib/point/shaders/text_vert.glsl +0 -131
  545. package/lib/point/shaders/tile/fill_tile_frag.glsl +0 -76
  546. package/lib/point/shaders/tile/fill_tile_vert.glsl +0 -78
  547. package/lib/point/shaders/tile/text_frag.glsl +0 -33
  548. package/lib/point/shaders/tile/text_map_frag.glsl +0 -31
  549. package/lib/point/shaders/tile/text_map_vert.glsl +0 -38
  550. package/lib/point/shaders/tile/text_vert.glsl +0 -48
  551. package/lib/point/shape/extrude.js +0 -78
  552. package/lib/polygon/index.js +0 -160
  553. package/lib/polygon/models/extrude.js +0 -318
  554. package/lib/polygon/models/fill.js +0 -225
  555. package/lib/polygon/models/index.js +0 -50
  556. package/lib/polygon/models/ocean.js +0 -219
  557. package/lib/polygon/models/tile.js +0 -114
  558. package/lib/polygon/models/water.js +0 -196
  559. package/lib/polygon/shaders/extrude/polygon_extrude_frag.glsl +0 -44
  560. package/lib/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +0 -44
  561. package/lib/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +0 -85
  562. package/lib/polygon/shaders/extrude/polygon_extrude_vert.glsl +0 -90
  563. package/lib/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +0 -48
  564. package/lib/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +0 -93
  565. package/lib/polygon/shaders/polygon_frag.glsl +0 -12
  566. package/lib/polygon/shaders/polygon_linear_frag.glsl +0 -22
  567. package/lib/polygon/shaders/polygon_linear_vert.glsl +0 -74
  568. package/lib/polygon/shaders/polygon_vert.glsl +0 -66
  569. package/lib/polygon/shaders/tile/polygon_tile_map_vert.glsl +0 -16
  570. package/lib/polygon/shaders/tile/polygon_tile_vert.glsl +0 -42
  571. package/lib/polygon/shaders/water/polygon_ocean_frag.glsl +0 -247
  572. package/lib/polygon/shaders/water/polygon_ocean_vert.glsl +0 -21
  573. package/lib/polygon/shaders/water/polygon_water_frag.glsl +0 -71
  574. package/lib/polygon/shaders/water/polygon_water_vert.glsl +0 -26
  575. package/lib/raster/buffers/triangulation.js +0 -35
  576. package/lib/raster/index.js +0 -120
  577. package/lib/raster/models/index.js +0 -23
  578. package/lib/raster/models/raster.js +0 -259
  579. package/lib/raster/models/rasterRgb.js +0 -241
  580. package/lib/raster/models/rasterTile.js +0 -154
  581. package/lib/raster/raster.js +0 -191
  582. package/lib/raster/shaders/raster_2d_frag.glsl +0 -64
  583. package/lib/raster/shaders/raster_2d_vert.glsl +0 -17
  584. package/lib/raster/shaders/raster_frag.glsl +0 -9
  585. package/lib/raster/shaders/raster_rgb_frag.glsl +0 -12
  586. package/lib/raster/shaders/raster_vert.glsl +0 -44
  587. package/lib/shader/minify_frag.glsl +0 -7
  588. package/lib/shader/minify_picking_frag.glsl +0 -10
  589. package/lib/tile/interface.js +0 -5
  590. package/lib/tile/manager/baseMapTileLayerManager.js +0 -134
  591. package/lib/tile/manager/baseTileManager.js +0 -121
  592. package/lib/tile/manager/tileConfigManager.js +0 -133
  593. package/lib/tile/manager/tileLayerManager.js +0 -273
  594. package/lib/tile/manager/tilePickerManager.js +0 -205
  595. package/lib/tile/models/tileModel.js +0 -94
  596. package/lib/tile/tileFactory/base.js +0 -497
  597. package/lib/tile/tileFactory/index.js +0 -71
  598. package/lib/tile/tileFactory/line.js +0 -73
  599. package/lib/tile/tileFactory/mask.js +0 -74
  600. package/lib/tile/tileFactory/point.js +0 -74
  601. package/lib/tile/tileFactory/polygon.js +0 -73
  602. package/lib/tile/tileFactory/raster.js +0 -71
  603. package/lib/tile/tileFactory/rasterData.js +0 -99
  604. package/lib/tile/tileFactory/rasterDataLayer.js +0 -104
  605. package/lib/tile/tileFactory/test.js +0 -118
  606. package/lib/tile/tileFactory/vectorLayer.js +0 -280
  607. package/lib/tile/tileLayer/baseMapTileLayer.js +0 -202
  608. package/lib/tile/tileLayer/baseTileLayer.js +0 -429
  609. package/lib/tile/tileTest.js +0 -74
  610. package/lib/tile/tmsMapTileLayer.js +0 -114
  611. package/lib/tile/tmsTileLayer.js +0 -118
  612. package/lib/tile/utils.js +0 -248
  613. package/lib/utils/blend.js +0 -65
  614. package/lib/utils/collision-index.js +0 -118
  615. package/lib/utils/dataMappingStyle.js +0 -154
  616. package/lib/utils/extrude_polyline.js +0 -653
  617. package/lib/utils/grid-index.js +0 -188
  618. package/lib/utils/layerData.js +0 -191
  619. package/lib/utils/multiPassRender.js +0 -61
  620. package/lib/utils/polylineNormal.js +0 -230
  621. package/lib/utils/simpleLine.js +0 -116
  622. package/lib/utils/symbol-layout.js +0 -308
  623. package/lib/utils/updateShape.js +0 -27
  624. package/lib/wind/index.js +0 -111
  625. package/lib/wind/models/index.js +0 -16
  626. package/lib/wind/models/utils.js +0 -253
  627. package/lib/wind/models/wind.js +0 -346
  628. package/lib/wind/models/windRender.js +0 -373
  629. package/lib/wind/models/windShader.js +0 -25
  630. package/lib/wind/shaders/wind_frag.glsl +0 -9
  631. package/lib/wind/shaders/wind_vert.glsl +0 -17
@@ -1,221 +0,0 @@
1
- "use strict";
2
-
3
- var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
4
-
5
- Object.defineProperty(exports, "__esModule", {
6
- value: true
7
- });
8
- exports.default = void 0;
9
-
10
- var _slicedToArray2 = _interopRequireDefault(require("@babel/runtime/helpers/slicedToArray"));
11
-
12
- var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
13
-
14
- var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
15
-
16
- var _assertThisInitialized2 = _interopRequireDefault(require("@babel/runtime/helpers/assertThisInitialized"));
17
-
18
- var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits"));
19
-
20
- var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn"));
21
-
22
- var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf"));
23
-
24
- var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
25
-
26
- var _BaseModel2 = _interopRequireDefault(require("../../core/BaseModel"));
27
-
28
- var _interface = require("../../core/interface");
29
-
30
- function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
31
-
32
- function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
33
-
34
- var CanvaModel = /*#__PURE__*/function (_BaseModel) {
35
- (0, _inherits2.default)(CanvaModel, _BaseModel);
36
-
37
- var _super = _createSuper(CanvaModel);
38
-
39
- function CanvaModel() {
40
- var _this;
41
-
42
- (0, _classCallCheck2.default)(this, CanvaModel);
43
-
44
- for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
45
- args[_key] = arguments[_key];
46
- }
47
-
48
- _this = _super.call.apply(_super, [this].concat(args));
49
- (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "updateMode", _interface.CanvasUpdateType.ALWAYS);
50
- (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "renderUpdate", function () {
51
- var _ref = _this.layer.getLayerConfig(),
52
- _ref$zIndex = _ref.zIndex,
53
- zIndex = _ref$zIndex === void 0 ? 10 : _ref$zIndex,
54
- _ref$update = _ref.update,
55
- update = _ref$update === void 0 ? _interface.CanvasUpdateType.ALWAYS : _ref$update,
56
- _ref$animateOption = _ref.animateOption,
57
- animateOption = _ref$animateOption === void 0 ? {
58
- enable: false,
59
- duration: 20
60
- } : _ref$animateOption;
61
-
62
- if (+_this.canvas.style.zIndex === zIndex) {
63
- _this.canvas.style.zIndex = zIndex + '';
64
- }
65
-
66
- if (_this.updateMode !== update) {
67
- _this.updateMode = update;
68
-
69
- _this.unBindListener();
70
-
71
- _this.bindListener();
72
- }
73
-
74
- if (_this.updateMode === _interface.CanvasUpdateType.ALWAYS && animateOption.enable) {
75
- _this.renderCanvas();
76
- }
77
- });
78
- (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "unBindListener", function () {
79
- _this.mapService.off('mapchange', _this.renderCanvas);
80
-
81
- _this.mapService.off('zoomstart', _this.clearCanvas);
82
-
83
- _this.mapService.off('zoomend', _this.renderCanvas);
84
-
85
- _this.mapService.off('movestart', _this.clearCanvas);
86
-
87
- _this.mapService.off('moveend', _this.renderCanvas);
88
- });
89
- (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "bindListener", function () {
90
- if (_this.updateMode === _interface.CanvasUpdateType.ALWAYS) {
91
- _this.mapService.on('mapchange', _this.renderCanvas);
92
- } else {
93
- _this.mapService.on('zoomstart', _this.clearCanvas);
94
-
95
- _this.mapService.on('zoomend', _this.renderCanvas);
96
-
97
- _this.mapService.on('movestart', _this.clearCanvas);
98
-
99
- _this.mapService.on('moveend', _this.renderCanvas);
100
- }
101
- });
102
- (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "clearCanvas", function () {
103
- if (_this.ctx) {
104
- var _this$rendererService = _this.rendererService.getViewportSize(),
105
- w = _this$rendererService.width,
106
- h = _this$rendererService.height;
107
-
108
- _this.ctx.clearRect(0, 0, w, h);
109
- }
110
- });
111
- (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "renderCanvas", function () {
112
- var _this$rendererService2 = _this.rendererService.getViewportSize(),
113
- viewWidth = _this$rendererService2.width,
114
- viewHeight = _this$rendererService2.height;
115
-
116
- if (_this.prevSize[0] !== viewWidth || _this.prevSize[1] !== viewHeight) {
117
- _this.prevSize = [viewWidth, viewHeight];
118
-
119
- var size = _this.mapService.getSize();
120
-
121
- var _size = (0, _slicedToArray2.default)(size, 2),
122
- width = _size[0],
123
- height = _size[1];
124
-
125
- _this.canvas.width = viewWidth;
126
- _this.canvas.height = viewHeight;
127
- _this.canvas.style.width = width + 'px';
128
- _this.canvas.style.height = height + 'px';
129
- }
130
-
131
- var _ref2 = _this.layer.getLayerConfig(),
132
- drawingOnCanvas = _ref2.drawingOnCanvas;
133
-
134
- if (_this.ctx) {
135
- drawingOnCanvas({
136
- canvas: _this.canvas,
137
- ctx: _this.ctx,
138
- mapService: _this.mapService,
139
- size: [viewWidth, viewHeight]
140
- });
141
- }
142
- });
143
- return _this;
144
- }
145
-
146
- (0, _createClass2.default)(CanvaModel, [{
147
- key: "clearModels",
148
- value: function clearModels() {
149
- if (this.canvas) {
150
- var _this$mapService$getC;
151
-
152
- (_this$mapService$getC = this.mapService.getContainer()) === null || _this$mapService$getC === void 0 ? void 0 : _this$mapService$getC.removeChild(this.canvas); // @ts-ignore
153
-
154
- this.canvas = null;
155
- }
156
-
157
- this.unBindListener();
158
- }
159
- }, {
160
- key: "initModels",
161
- value: function initModels() {
162
- var _ref3 = this.layer.getLayerConfig(),
163
- _ref3$update = _ref3.update,
164
- update = _ref3$update === void 0 ? _interface.CanvasUpdateType.ALWAYS : _ref3$update;
165
-
166
- this.updateMode = update;
167
- this.initCanvas();
168
- this.renderCanvas();
169
- this.bindListener();
170
- this.mapService.getContainer();
171
- return [];
172
- }
173
- }, {
174
- key: "initCanvas",
175
- value: function initCanvas() {
176
- var _this$mapService$getC2;
177
-
178
- var _ref4 = this.layer.getLayerConfig(),
179
- zIndex = _ref4.zIndex;
180
-
181
- var size = this.mapService.getSize();
182
-
183
- var _size2 = (0, _slicedToArray2.default)(size, 2),
184
- width = _size2[0],
185
- height = _size2[1];
186
-
187
- var _this$rendererService3 = this.rendererService.getViewportSize(),
188
- viewWidth = _this$rendererService3.width,
189
- viewHeight = _this$rendererService3.height;
190
-
191
- this.prevSize = [viewWidth, viewHeight];
192
- var canvas = document.createElement('canvas');
193
- this.canvas = canvas;
194
- canvas.width = viewWidth;
195
- canvas.height = viewHeight;
196
- canvas.style.pointerEvents = 'none';
197
- canvas.style.width = width + 'px';
198
- canvas.style.height = height + 'px';
199
- canvas.style.position = 'absolute';
200
- canvas.style.top = '0';
201
- canvas.style.left = '0';
202
- canvas.style.zIndex = zIndex + '';
203
- (_this$mapService$getC2 = this.mapService.getContainer()) === null || _this$mapService$getC2 === void 0 ? void 0 : _this$mapService$getC2.appendChild(canvas);
204
- var ctx = canvas.getContext('2d');
205
- this.ctx = ctx;
206
- }
207
- }, {
208
- key: "buildModels",
209
- value: function buildModels() {
210
- return this.initModels();
211
- }
212
- }, {
213
- key: "registerBuiltinAttributes",
214
- value: function registerBuiltinAttributes() {
215
- return;
216
- }
217
- }]);
218
- return CanvaModel;
219
- }(_BaseModel2.default);
220
-
221
- exports.default = CanvaModel;
@@ -1,16 +0,0 @@
1
- "use strict";
2
-
3
- var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
4
-
5
- Object.defineProperty(exports, "__esModule", {
6
- value: true
7
- });
8
- exports.default = void 0;
9
-
10
- var _canvas = _interopRequireDefault(require("./canvas"));
11
-
12
- var CanvasModels = {
13
- canvas: _canvas.default
14
- };
15
- var _default = CanvasModels;
16
- exports.default = _default;
@@ -1,99 +0,0 @@
1
- "use strict";
2
-
3
- var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
4
-
5
- Object.defineProperty(exports, "__esModule", {
6
- value: true
7
- });
8
- exports.default = void 0;
9
-
10
- var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
11
-
12
- var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
13
-
14
- var _assertThisInitialized2 = _interopRequireDefault(require("@babel/runtime/helpers/assertThisInitialized"));
15
-
16
- var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits"));
17
-
18
- var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn"));
19
-
20
- var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf"));
21
-
22
- var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
23
-
24
- var _BaseLayer2 = _interopRequireDefault(require("../core/BaseLayer"));
25
-
26
- var _build = _interopRequireDefault(require("./models/build"));
27
-
28
- function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
29
-
30
- function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
31
-
32
- var CityBuildingLayer = /*#__PURE__*/function (_BaseLayer) {
33
- (0, _inherits2.default)(CityBuildingLayer, _BaseLayer);
34
-
35
- var _super = _createSuper(CityBuildingLayer);
36
-
37
- function CityBuildingLayer() {
38
- var _this;
39
-
40
- (0, _classCallCheck2.default)(this, CityBuildingLayer);
41
-
42
- for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
43
- args[_key] = arguments[_key];
44
- }
45
-
46
- _this = _super.call.apply(_super, [this].concat(args));
47
- (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "type", 'CityBuildingLayer');
48
- return _this;
49
- }
50
-
51
- (0, _createClass2.default)(CityBuildingLayer, [{
52
- key: "buildModels",
53
- value: function buildModels() {
54
- var _this2 = this;
55
-
56
- this.layerModel = new _build.default(this);
57
- this.layerModel.initModels(function (models) {
58
- _this2.dispatchModelLoad(models);
59
- });
60
- }
61
- }, {
62
- key: "rebuildModels",
63
- value: function rebuildModels() {
64
- var _this3 = this;
65
-
66
- this.layerModel.buildModels(function (models) {
67
- _this3.dispatchModelLoad(models);
68
- });
69
- }
70
- }, {
71
- key: "setLight",
72
- value: function setLight(t) {
73
- this.updateLayerConfig({
74
- time: t
75
- });
76
- }
77
- }, {
78
- key: "getConfigSchema",
79
- value: function getConfigSchema() {
80
- return {
81
- properties: {
82
- opacity: {
83
- type: 'number',
84
- minimum: 0,
85
- maximum: 1
86
- }
87
- }
88
- };
89
- }
90
- }, {
91
- key: "getModelType",
92
- value: function getModelType() {
93
- return 'citybuilding';
94
- }
95
- }]);
96
- return CityBuildingLayer;
97
- }(_BaseLayer2.default);
98
-
99
- exports.default = CityBuildingLayer;
@@ -1,202 +0,0 @@
1
- "use strict";
2
-
3
- var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
4
-
5
- Object.defineProperty(exports, "__esModule", {
6
- value: true
7
- });
8
- exports.default = void 0;
9
-
10
- var _slicedToArray2 = _interopRequireDefault(require("@babel/runtime/helpers/slicedToArray"));
11
-
12
- var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
13
-
14
- var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
15
-
16
- var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits"));
17
-
18
- var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn"));
19
-
20
- var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf"));
21
-
22
- var _l7Core = require("@antv/l7-core");
23
-
24
- var _l7Utils = require("@antv/l7-utils");
25
-
26
- var _BaseModel2 = _interopRequireDefault(require("../../core/BaseModel"));
27
-
28
- var _triangulation = require("../../core/triangulation");
29
-
30
- function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
31
-
32
- function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
33
-
34
- /* babel-plugin-inline-import '../shaders/build_frag.glsl' */
35
- var buildFrag = "uniform float u_opacity: 1.0;\nuniform vec4 u_baseColor : [ 1.0, 0, 0, 1.0 ];\nuniform vec4 u_brightColor : [ 1.0, 0, 0, 1.0 ];\nuniform vec4 u_windowColor : [ 1.0, 0, 0, 1.0 ];\nuniform float u_near : 0;\nuniform float u_far : 1;\nvarying vec4 v_Color;\nvarying vec2 v_texCoord;\nuniform float u_Zoom : 1;\nuniform float u_time;\n\nuniform float u_circleSweep;\nuniform float u_cityMinSize;\nuniform vec3 u_circleSweepColor;\nuniform float u_circleSweepSpeed;\n\nvarying float v_worldDis;\n\n#pragma include \"picking\"\n\nvec3 getWindowColor(float n, float hot, vec3 brightColor, vec3 darkColor) {\n float s = step(hot, n);\n vec3 color = mix(brightColor,vec3(0.9,0.9,1.0),n);\n\n return mix(darkColor, color, s);\n}\nfloat random (vec2 st) {\n return fract(sin(dot(st.xy, vec2(12.9898,78.233)))* 43758.5453123);\n}\n\nfloat LinearizeDepth()\n{\n float z = gl_FragCoord.z * 2.0 - 1.0;\n return (2.0 * u_near * u_far) / (u_far + u_near - z * (u_far - u_near));\n}\n\nvec3 fog(vec3 color, vec3 fogColor, float depth){\n float fogFactor=clamp(depth,0.0,1.0);\n vec3 output_color=mix(fogColor,color,fogFactor);\n return output_color;\n}\n\nfloat sdRect(vec2 p, vec2 sz) {\n vec2 d = abs(p) - sz;\n float outside = length(max(d, 0.));\n float inside = min(max(d.x, d.y), 0.);\n return outside + inside;\n}\n\nvoid main() {\n gl_FragColor = v_Color;\n vec3 baseColor = u_baseColor.xyz;\n vec3 brightColor = u_brightColor.xyz;\n vec3 windowColor = u_windowColor.xyz;\n float targetColId = 5.;\n float depth = 1.0 - LinearizeDepth() / u_far * u_Zoom;\n vec3 fogColor = vec3(23.0/255.0,31.0/255.0,51.0/255.0);\n if(v_texCoord.x < 0.) { //\u9876\u90E8\u989C\u8272\n vec3 foggedColor = fog(baseColor.xyz + vec3(0.12*0.9,0.2*0.9,0.3*0.9),fogColor,depth);\n gl_FragColor = vec4( foggedColor, v_Color.w);\n }else { // \u4FA7\u9762\u989C\u8272\n vec2 st = v_texCoord;\n vec2 UvScale = v_texCoord;\n float tStep = min(0.08,max(0.05* (18.0-u_Zoom),0.02));\n float tStart = 0.25 * tStep;\n float tEnd = 0.75 * tStep;\n float u = mod(UvScale.x, tStep);\n float v = mod(UvScale.y, tStep);\n float ux = floor(UvScale.x/tStep);\n float uy = floor(UvScale.y/tStep);\n float n = random(vec2(ux,uy));\n float lightP = u_time;\n float head = 1.0- step(0.005,st.y);\n /*step3*/\n // \u5C06\u7A97\u6237\u989C\u8272\u548C\u5899\u9762\u989C\u8272\u533A\u522B\u5F00\u6765\n float sU = step(tStart, u) - step(tEnd, u);\n float sV = step(tStart, v) - step(tEnd, v);\n vec2 windowSize = vec2(abs(tEnd-tStart),abs(tEnd-tStart));\n float dist = sdRect(vec2(u,v), windowSize);\n float s = sU * sV;\n\n float curColId = floor(UvScale.x / tStep);\n float sCol = step(targetColId - 0.2, curColId) - step(targetColId + 0.2, curColId);\n\n float mLightP = mod(lightP, 2.);\n float sRow = step(mLightP - 0.2, st.y) - step(mLightP, st.y);\n if(ux == targetColId){\n n =0.;\n }\n float timeP = min(0.75, abs ( sin(u_time/3.0) ) );\n float hot = smoothstep(1.0,0.0,timeP);\n vec3 color = mix(baseColor, getWindowColor(n,hot,brightColor,windowColor), s);\n //vec3 color = mix(baseColor, getWindowColor(n,hot,brightColor,windowColor), 1.0);\n float sFinal = s * sCol * sRow;\n color += mix(baseColor, brightColor, sFinal*n);\n if (st.y<0.01){\n color = baseColor;\n }\n if(head ==1.0) { // \u9876\u90E8\u4EAE\u7EBF\n color = brightColor;\n }\n color = color * v_Color.rgb;\n\n vec3 foggedColor = fog(color,fogColor,depth);\n\n gl_FragColor = vec4(foggedColor,1.0);\n }\n\n\n if(u_circleSweep > 0.0 && v_worldDis < u_cityMinSize) {\n float r = fract(((v_worldDis/u_cityMinSize) - u_time * u_circleSweepSpeed) * 2.0);\n gl_FragColor.rgb += r * r * u_circleSweepColor;\n }\n \n gl_FragColor.a *= u_opacity;\n gl_FragColor = filterColor(gl_FragColor);\n}\n";
36
-
37
- /* babel-plugin-inline-import '../shaders/build_vert.glsl' */
38
- var buildVert = "precision highp float;\n\n#define ambientRatio 0.5\n#define diffuseRatio 0.3\n#define specularRatio 0.2\n\nattribute vec4 a_Color;\nattribute vec3 a_Position;\nattribute vec3 a_Normal;\nattribute float a_Size;\nuniform mat4 u_ModelMatrix;\n\nattribute vec2 a_Uv;\nvarying vec2 v_texCoord;\n\nvarying vec4 v_Color;\nuniform mat4 u_Mvp;\n\nuniform float u_circleSweep;\nuniform vec2 u_cityCenter;\n\nvarying float v_worldDis;\n\n#pragma include \"projection\"\n#pragma include \"light\"\n#pragma include \"picking\"\n\n\nvoid main() {\n vec4 pos = vec4(a_Position.xy, a_Position.z * a_Size, 1.0);\n vec4 project_pos = project_position(pos);\n\n v_texCoord = a_Uv;\n\n if(u_circleSweep > 0.0) {\n vec2 lnglatscale = vec2(0.0);\n if(u_CoordinateSystem != COORDINATE_SYSTEM_P20_2) {\n lnglatscale = (a_Position.xy - u_cityCenter) * vec2(0.0, 0.135);\n }\n v_worldDis = length(a_Position.xy + lnglatscale - u_cityCenter);\n }\n \n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * (vec4(project_pos.xyz, 1.0));\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xyz, 1.0));\n }\n\n float lightWeight = calc_lighting(pos);\n // v_Color = a_Color;\n v_Color = vec4(a_Color.rgb * lightWeight, a_Color.w);\n\n setPickingColor(a_PickingColor);\n}\n";
39
-
40
- var CityBuildModel = /*#__PURE__*/function (_BaseModel) {
41
- (0, _inherits2.default)(CityBuildModel, _BaseModel);
42
-
43
- var _super = _createSuper(CityBuildModel);
44
-
45
- function CityBuildModel() {
46
- (0, _classCallCheck2.default)(this, CityBuildModel);
47
- return _super.apply(this, arguments);
48
- }
49
-
50
- (0, _createClass2.default)(CityBuildModel, [{
51
- key: "getUninforms",
52
- value: function getUninforms() {
53
- var _ref = this.layer.getLayerConfig(),
54
- _ref$opacity = _ref.opacity,
55
- opacity = _ref$opacity === void 0 ? 1 : _ref$opacity,
56
- _ref$baseColor = _ref.baseColor,
57
- baseColor = _ref$baseColor === void 0 ? 'rgb(16,16,16)' : _ref$baseColor,
58
- _ref$brightColor = _ref.brightColor,
59
- brightColor = _ref$brightColor === void 0 ? 'rgb(255,176,38)' : _ref$brightColor,
60
- _ref$windowColor = _ref.windowColor,
61
- windowColor = _ref$windowColor === void 0 ? 'rgb(30,60,89)' : _ref$windowColor,
62
- _ref$time = _ref.time,
63
- time = _ref$time === void 0 ? 0 : _ref$time,
64
- _ref$sweep = _ref.sweep,
65
- sweep = _ref$sweep === void 0 ? {
66
- enable: false,
67
- sweepRadius: 1,
68
- sweepColor: 'rgb(255, 255, 255)',
69
- sweepSpeed: 0.4,
70
- sweepCenter: this.cityCenter
71
- } : _ref$sweep;
72
-
73
- return {
74
- u_cityCenter: sweep.sweepCenter || this.cityCenter,
75
- u_cityMinSize: this.cityMinSize * sweep.sweepRadius,
76
- u_circleSweep: sweep.enable ? 1.0 : 0.0,
77
- u_circleSweepColor: (0, _l7Utils.rgb2arr)(sweep.sweepColor).slice(0, 3),
78
- u_circleSweepSpeed: sweep.sweepSpeed,
79
- u_opacity: opacity,
80
- u_baseColor: (0, _l7Utils.rgb2arr)(baseColor),
81
- u_brightColor: (0, _l7Utils.rgb2arr)(brightColor),
82
- u_windowColor: (0, _l7Utils.rgb2arr)(windowColor),
83
- u_time: this.layer.getLayerAnimateTime() || time
84
- };
85
- }
86
- }, {
87
- key: "calCityGeo",
88
- value: function calCityGeo() {
89
- // @ts-ignore
90
- var _this$layer$getSource = (0, _slicedToArray2.default)(this.layer.getSource().extent, 4),
91
- minLng = _this$layer$getSource[0],
92
- minLat = _this$layer$getSource[1],
93
- maxLng = _this$layer$getSource[2],
94
- maxLat = _this$layer$getSource[3];
95
-
96
- if (this.mapService.version === 'GAODE2.x') {
97
- // @ts-ignore
98
- this.cityCenter = this.mapService.lngLatToCoord([(maxLng + minLng) / 2, (maxLat + minLat) / 2]); // @ts-ignore
99
-
100
- var l1 = this.mapService.lngLatToCoord([maxLng, maxLat]); // @ts-ignore
101
-
102
- var l2 = this.mapService.lngLatToCoord([minLng, minLat]);
103
- this.cityMinSize = Math.sqrt(Math.pow(l1[0] - l2[0], 2) + Math.pow(l1[1] - l2[1], 2)) / 4;
104
- } else {
105
- var w = maxLng - minLng;
106
- var h = maxLat - minLat;
107
- this.cityCenter = [(maxLng + minLng) / 2, (maxLat + minLat) / 2];
108
- this.cityMinSize = Math.sqrt(Math.pow(w, 2) + Math.pow(h, 2)) / 4;
109
- }
110
- }
111
- }, {
112
- key: "initModels",
113
- value: function initModels(callbackModel) {
114
- this.calCityGeo();
115
- this.startModelAnimate();
116
- this.buildModels(callbackModel);
117
- }
118
- }, {
119
- key: "buildModels",
120
- value: function buildModels(callbackModel) {
121
- this.layer.buildLayerModel({
122
- moduleName: 'cityBuilding',
123
- vertexShader: buildVert,
124
- fragmentShader: buildFrag,
125
- triangulation: _triangulation.PolygonExtrudeTriangulation,
126
- depth: {
127
- enable: true
128
- },
129
- cull: {
130
- enable: true,
131
- face: _l7Core.gl.BACK
132
- }
133
- }).then(function (model) {
134
- callbackModel([model]);
135
- }).catch(function (err) {
136
- console.warn(err);
137
- callbackModel([]);
138
- });
139
- }
140
- }, {
141
- key: "registerBuiltinAttributes",
142
- value: function registerBuiltinAttributes() {
143
- // point layer size;
144
- this.styleAttributeService.registerStyleAttribute({
145
- name: 'normal',
146
- type: _l7Core.AttributeType.Attribute,
147
- descriptor: {
148
- name: 'a_Normal',
149
- buffer: {
150
- // give the WebGL driver a hint that this buffer may change
151
- usage: _l7Core.gl.STATIC_DRAW,
152
- data: [],
153
- type: _l7Core.gl.FLOAT
154
- },
155
- size: 3,
156
- update: function update(feature, featureIdx, vertex, attributeIdx, normal) {
157
- return normal;
158
- }
159
- }
160
- });
161
- this.styleAttributeService.registerStyleAttribute({
162
- name: 'size',
163
- type: _l7Core.AttributeType.Attribute,
164
- descriptor: {
165
- name: 'a_Size',
166
- buffer: {
167
- // give the WebGL driver a hint that this buffer may change
168
- usage: _l7Core.gl.DYNAMIC_DRAW,
169
- data: [],
170
- type: _l7Core.gl.FLOAT
171
- },
172
- size: 1,
173
- update: function update(feature) {
174
- var _feature$size = feature.size,
175
- size = _feature$size === void 0 ? 10 : _feature$size;
176
- return Array.isArray(size) ? [size[0]] : [size];
177
- }
178
- }
179
- });
180
- this.styleAttributeService.registerStyleAttribute({
181
- name: 'uv',
182
- type: _l7Core.AttributeType.Attribute,
183
- descriptor: {
184
- name: 'a_Uv',
185
- buffer: {
186
- // give the WebGL driver a hint that this buffer may change
187
- usage: _l7Core.gl.DYNAMIC_DRAW,
188
- data: [],
189
- type: _l7Core.gl.FLOAT
190
- },
191
- size: 2,
192
- update: function update(feature, featureIdx, vertex) {
193
- return [vertex[3], vertex[4]];
194
- }
195
- }
196
- });
197
- }
198
- }]);
199
- return CityBuildModel;
200
- }(_BaseModel2.default);
201
-
202
- exports.default = CityBuildModel;
@@ -1,117 +0,0 @@
1
- uniform float u_opacity: 1.0;
2
- uniform vec4 u_baseColor : [ 1.0, 0, 0, 1.0 ];
3
- uniform vec4 u_brightColor : [ 1.0, 0, 0, 1.0 ];
4
- uniform vec4 u_windowColor : [ 1.0, 0, 0, 1.0 ];
5
- uniform float u_near : 0;
6
- uniform float u_far : 1;
7
- varying vec4 v_Color;
8
- varying vec2 v_texCoord;
9
- uniform float u_Zoom : 1;
10
- uniform float u_time;
11
-
12
- uniform float u_circleSweep;
13
- uniform float u_cityMinSize;
14
- uniform vec3 u_circleSweepColor;
15
- uniform float u_circleSweepSpeed;
16
-
17
- varying float v_worldDis;
18
-
19
- #pragma include "picking"
20
-
21
- vec3 getWindowColor(float n, float hot, vec3 brightColor, vec3 darkColor) {
22
- float s = step(hot, n);
23
- vec3 color = mix(brightColor,vec3(0.9,0.9,1.0),n);
24
-
25
- return mix(darkColor, color, s);
26
- }
27
- float random (vec2 st) {
28
- return fract(sin(dot(st.xy, vec2(12.9898,78.233)))* 43758.5453123);
29
- }
30
-
31
- float LinearizeDepth()
32
- {
33
- float z = gl_FragCoord.z * 2.0 - 1.0;
34
- return (2.0 * u_near * u_far) / (u_far + u_near - z * (u_far - u_near));
35
- }
36
-
37
- vec3 fog(vec3 color, vec3 fogColor, float depth){
38
- float fogFactor=clamp(depth,0.0,1.0);
39
- vec3 output_color=mix(fogColor,color,fogFactor);
40
- return output_color;
41
- }
42
-
43
- float sdRect(vec2 p, vec2 sz) {
44
- vec2 d = abs(p) - sz;
45
- float outside = length(max(d, 0.));
46
- float inside = min(max(d.x, d.y), 0.);
47
- return outside + inside;
48
- }
49
-
50
- void main() {
51
- gl_FragColor = v_Color;
52
- vec3 baseColor = u_baseColor.xyz;
53
- vec3 brightColor = u_brightColor.xyz;
54
- vec3 windowColor = u_windowColor.xyz;
55
- float targetColId = 5.;
56
- float depth = 1.0 - LinearizeDepth() / u_far * u_Zoom;
57
- vec3 fogColor = vec3(23.0/255.0,31.0/255.0,51.0/255.0);
58
- if(v_texCoord.x < 0.) { //顶部颜色
59
- vec3 foggedColor = fog(baseColor.xyz + vec3(0.12*0.9,0.2*0.9,0.3*0.9),fogColor,depth);
60
- gl_FragColor = vec4( foggedColor, v_Color.w);
61
- }else { // 侧面颜色
62
- vec2 st = v_texCoord;
63
- vec2 UvScale = v_texCoord;
64
- float tStep = min(0.08,max(0.05* (18.0-u_Zoom),0.02));
65
- float tStart = 0.25 * tStep;
66
- float tEnd = 0.75 * tStep;
67
- float u = mod(UvScale.x, tStep);
68
- float v = mod(UvScale.y, tStep);
69
- float ux = floor(UvScale.x/tStep);
70
- float uy = floor(UvScale.y/tStep);
71
- float n = random(vec2(ux,uy));
72
- float lightP = u_time;
73
- float head = 1.0- step(0.005,st.y);
74
- /*step3*/
75
- // 将窗户颜色和墙面颜色区别开来
76
- float sU = step(tStart, u) - step(tEnd, u);
77
- float sV = step(tStart, v) - step(tEnd, v);
78
- vec2 windowSize = vec2(abs(tEnd-tStart),abs(tEnd-tStart));
79
- float dist = sdRect(vec2(u,v), windowSize);
80
- float s = sU * sV;
81
-
82
- float curColId = floor(UvScale.x / tStep);
83
- float sCol = step(targetColId - 0.2, curColId) - step(targetColId + 0.2, curColId);
84
-
85
- float mLightP = mod(lightP, 2.);
86
- float sRow = step(mLightP - 0.2, st.y) - step(mLightP, st.y);
87
- if(ux == targetColId){
88
- n =0.;
89
- }
90
- float timeP = min(0.75, abs ( sin(u_time/3.0) ) );
91
- float hot = smoothstep(1.0,0.0,timeP);
92
- vec3 color = mix(baseColor, getWindowColor(n,hot,brightColor,windowColor), s);
93
- //vec3 color = mix(baseColor, getWindowColor(n,hot,brightColor,windowColor), 1.0);
94
- float sFinal = s * sCol * sRow;
95
- color += mix(baseColor, brightColor, sFinal*n);
96
- if (st.y<0.01){
97
- color = baseColor;
98
- }
99
- if(head ==1.0) { // 顶部亮线
100
- color = brightColor;
101
- }
102
- color = color * v_Color.rgb;
103
-
104
- vec3 foggedColor = fog(color,fogColor,depth);
105
-
106
- gl_FragColor = vec4(foggedColor,1.0);
107
- }
108
-
109
-
110
- if(u_circleSweep > 0.0 && v_worldDis < u_cityMinSize) {
111
- float r = fract(((v_worldDis/u_cityMinSize) - u_time * u_circleSweepSpeed) * 2.0);
112
- gl_FragColor.rgb += r * r * u_circleSweepColor;
113
- }
114
-
115
- gl_FragColor.a *= u_opacity;
116
- gl_FragColor = filterColor(gl_FragColor);
117
- }