@antv/l7-layers 2.9.36 → 2.9.37-alpha.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (631) hide show
  1. package/package.json +6 -6
  2. package/es/Geometry/index.d.ts +0 -32
  3. package/es/Geometry/index.js +0 -118
  4. package/es/Geometry/models/billboard.d.ts +0 -26
  5. package/es/Geometry/models/billboard.js +0 -228
  6. package/es/Geometry/models/index.d.ts +0 -5
  7. package/es/Geometry/models/index.js +0 -9
  8. package/es/Geometry/models/plane.d.ts +0 -45
  9. package/es/Geometry/models/plane.js +0 -419
  10. package/es/Geometry/models/sprite.d.ts +0 -47
  11. package/es/Geometry/models/sprite.js +0 -301
  12. package/es/Geometry/shaders/billboard_frag.glsl +0 -13
  13. package/es/Geometry/shaders/billboard_vert.glsl +0 -50
  14. package/es/Geometry/shaders/plane_frag.glsl +0 -22
  15. package/es/Geometry/shaders/plane_vert.glsl +0 -53
  16. package/es/Geometry/shaders/sprite_frag.glsl +0 -21
  17. package/es/Geometry/shaders/sprite_vert.glsl +0 -28
  18. package/es/canvas/index.d.ts +0 -23
  19. package/es/canvas/index.js +0 -121
  20. package/es/canvas/models/canvas.d.ts +0 -18
  21. package/es/canvas/models/canvas.js +0 -212
  22. package/es/canvas/models/index.d.ts +0 -5
  23. package/es/canvas/models/index.js +0 -5
  24. package/es/citybuliding/building.d.ts +0 -17
  25. package/es/citybuliding/building.js +0 -86
  26. package/es/citybuliding/models/build.d.ts +0 -22
  27. package/es/citybuliding/models/build.js +0 -187
  28. package/es/citybuliding/shaders/build_frag.glsl +0 -117
  29. package/es/citybuliding/shaders/build_vert.glsl +0 -54
  30. package/es/core/BaseLayer.d.ts +0 -225
  31. package/es/core/BaseLayer.js +0 -1430
  32. package/es/core/BaseModel.d.ts +0 -140
  33. package/es/core/BaseModel.js +0 -489
  34. package/es/core/interface.d.ts +0 -225
  35. package/es/core/interface.js +0 -30
  36. package/es/core/schema.d.ts +0 -27
  37. package/es/core/schema.js +0 -25
  38. package/es/core/shape/Path.d.ts +0 -39
  39. package/es/core/shape/Path.js +0 -62
  40. package/es/core/shape/extrude.d.ts +0 -17
  41. package/es/core/shape/extrude.js +0 -148
  42. package/es/core/triangulation.d.ts +0 -128
  43. package/es/core/triangulation.js +0 -553
  44. package/es/earth/index.d.ts +0 -22
  45. package/es/earth/index.js +0 -98
  46. package/es/earth/models/atmosphere.d.ts +0 -9
  47. package/es/earth/models/atmosphere.js +0 -135
  48. package/es/earth/models/base.d.ts +0 -16
  49. package/es/earth/models/base.js +0 -206
  50. package/es/earth/models/bloomsphere.d.ts +0 -9
  51. package/es/earth/models/bloomsphere.js +0 -134
  52. package/es/earth/shaders/atmosphere_frag.glsl +0 -17
  53. package/es/earth/shaders/atmosphere_vert.glsl +0 -26
  54. package/es/earth/shaders/base_frag.glsl +0 -13
  55. package/es/earth/shaders/base_vert.glsl +0 -52
  56. package/es/earth/shaders/bloomsphere_frag.glsl +0 -15
  57. package/es/earth/shaders/bloomsphere_vert.glsl +0 -20
  58. package/es/earth/utils.d.ts +0 -26
  59. package/es/earth/utils.js +0 -104
  60. package/es/heatmap/index.d.ts +0 -21
  61. package/es/heatmap/index.js +0 -141
  62. package/es/heatmap/models/grid.d.ts +0 -8
  63. package/es/heatmap/models/grid.js +0 -106
  64. package/es/heatmap/models/grid3d.d.ts +0 -8
  65. package/es/heatmap/models/grid3d.js +0 -140
  66. package/es/heatmap/models/heatmap.d.ts +0 -24
  67. package/es/heatmap/models/heatmap.js +0 -463
  68. package/es/heatmap/models/hexagon.d.ts +0 -8
  69. package/es/heatmap/models/hexagon.js +0 -107
  70. package/es/heatmap/models/index.d.ts +0 -5
  71. package/es/heatmap/models/index.js +0 -12
  72. package/es/heatmap/shaders/grid_vert.glsl +0 -42
  73. package/es/heatmap/shaders/heatmap_3d_frag.glsl +0 -14
  74. package/es/heatmap/shaders/heatmap_3d_vert.glsl +0 -46
  75. package/es/heatmap/shaders/heatmap_frag.glsl +0 -47
  76. package/es/heatmap/shaders/heatmap_framebuffer_frag.glsl +0 -10
  77. package/es/heatmap/shaders/heatmap_framebuffer_vert.glsl +0 -35
  78. package/es/heatmap/shaders/heatmap_vert.glsl +0 -10
  79. package/es/heatmap/shaders/hexagon_3d_frag.glsl +0 -0
  80. package/es/heatmap/shaders/hexagon_3d_vert.glsl +0 -64
  81. package/es/heatmap/shaders/hexagon_frag.glsl +0 -12
  82. package/es/heatmap/shaders/hexagon_vert.glsl +0 -41
  83. package/es/heatmap/triangulation.d.ts +0 -5
  84. package/es/heatmap/triangulation.js +0 -37
  85. package/es/image/index.d.ts +0 -19
  86. package/es/image/index.js +0 -104
  87. package/es/image/models/dataImage.d.ts +0 -22
  88. package/es/image/models/dataImage.js +0 -200
  89. package/es/image/models/image.d.ts +0 -19
  90. package/es/image/models/image.js +0 -164
  91. package/es/image/models/index.d.ts +0 -5
  92. package/es/image/models/index.js +0 -9
  93. package/es/image/models/tileDataImage.d.ts +0 -19
  94. package/es/image/models/tileDataImage.js +0 -174
  95. package/es/image/shaders/dataImage_frag.glsl +0 -38
  96. package/es/image/shaders/image_frag.glsl +0 -9
  97. package/es/image/shaders/image_vert.glsl +0 -17
  98. package/es/index.d.ts +0 -17
  99. package/es/index.js +0 -107
  100. package/es/line/index.d.ts +0 -43
  101. package/es/line/index.js +0 -140
  102. package/es/line/models/arc.d.ts +0 -17
  103. package/es/line/models/arc.js +0 -356
  104. package/es/line/models/arc_3d.d.ts +0 -17
  105. package/es/line/models/arc_3d.js +0 -333
  106. package/es/line/models/earthArc_3d.d.ts +0 -17
  107. package/es/line/models/earthArc_3d.js +0 -336
  108. package/es/line/models/great_circle.d.ts +0 -12
  109. package/es/line/models/great_circle.js +0 -294
  110. package/es/line/models/half.d.ts +0 -18
  111. package/es/line/models/half.js +0 -281
  112. package/es/line/models/index.d.ts +0 -5
  113. package/es/line/models/index.js +0 -25
  114. package/es/line/models/line.d.ts +0 -21
  115. package/es/line/models/line.js +0 -443
  116. package/es/line/models/linearline.d.ts +0 -11
  117. package/es/line/models/linearline.js +0 -275
  118. package/es/line/models/simpleLine.d.ts +0 -14
  119. package/es/line/models/simpleLine.js +0 -234
  120. package/es/line/models/simpleTileLine.d.ts +0 -9
  121. package/es/line/models/simpleTileLine.js +0 -100
  122. package/es/line/models/tile.d.ts +0 -8
  123. package/es/line/models/tile.js +0 -178
  124. package/es/line/models/wall.d.ts +0 -12
  125. package/es/line/models/wall.js +0 -293
  126. package/es/line/shaders/arc_chunks.vert.glsl +0 -21
  127. package/es/line/shaders/dash/arc_dash_frag.glsl +0 -28
  128. package/es/line/shaders/dash/arc_dash_vert.glsl +0 -150
  129. package/es/line/shaders/dash/line_dash_frag.glsl +0 -31
  130. package/es/line/shaders/dash/line_dash_vert.glsl +0 -93
  131. package/es/line/shaders/half/line_half_frag.glsl +0 -53
  132. package/es/line/shaders/half/line_half_vert.glsl +0 -169
  133. package/es/line/shaders/line_arc2d_vert.glsl +0 -114
  134. package/es/line/shaders/line_arc_3d_frag.glsl +0 -103
  135. package/es/line/shaders/line_arc_3d_vert.glsl +0 -206
  136. package/es/line/shaders/line_arc_frag.glsl +0 -88
  137. package/es/line/shaders/line_arc_great_circle_frag.glsl +0 -101
  138. package/es/line/shaders/line_arc_great_circle_vert.glsl +0 -214
  139. package/es/line/shaders/line_arc_vert.glsl +0 -178
  140. package/es/line/shaders/line_bezier_vert.glsl +0 -85
  141. package/es/line/shaders/line_frag.glsl +0 -99
  142. package/es/line/shaders/line_vert.glsl +0 -192
  143. package/es/line/shaders/linear/arc3d_linear_frag.glsl +0 -46
  144. package/es/line/shaders/linear/arc3d_linear_vert.glsl +0 -206
  145. package/es/line/shaders/linear/arc_linear_frag.glsl +0 -38
  146. package/es/line/shaders/linear/arc_linear_vert.glsl +0 -138
  147. package/es/line/shaders/linear/line_linear_frag.glsl +0 -27
  148. package/es/line/shaders/linearLine/line_linear_frag.glsl +0 -20
  149. package/es/line/shaders/linearLine/line_linear_vert.glsl +0 -112
  150. package/es/line/shaders/simple/simpleline_frag.glsl +0 -10
  151. package/es/line/shaders/simple/simpleline_linear_frag.glsl +0 -11
  152. package/es/line/shaders/simple/simpleline_vert.glsl +0 -79
  153. package/es/line/shaders/tile/line_tile_map_vert.glsl +0 -25
  154. package/es/line/shaders/tile/line_tile_vert.glsl +0 -52
  155. package/es/line/shaders/tile/simpleline_map_vert.glsl +0 -15
  156. package/es/line/shaders/tile/simpleline_vert.glsl +0 -21
  157. package/es/line/shaders/wall/wall_frag.glsl +0 -89
  158. package/es/line/shaders/wall/wall_vert.glsl +0 -77
  159. package/es/mask/index.d.ts +0 -27
  160. package/es/mask/index.js +0 -160
  161. package/es/mask/models/fill.d.ts +0 -12
  162. package/es/mask/models/fill.js +0 -124
  163. package/es/mask/models/index.d.ts +0 -5
  164. package/es/mask/models/index.js +0 -7
  165. package/es/mask/shaders/mask_vert.glsl +0 -16
  166. package/es/plugins/DataMappingPlugin.d.ts +0 -18
  167. package/es/plugins/DataMappingPlugin.js +0 -413
  168. package/es/plugins/DataSourcePlugin.d.ts +0 -7
  169. package/es/plugins/DataSourcePlugin.js +0 -84
  170. package/es/plugins/FeatureScalePlugin.d.ts +0 -24
  171. package/es/plugins/FeatureScalePlugin.js +0 -340
  172. package/es/plugins/LayerAnimateStylePlugin.d.ts +0 -5
  173. package/es/plugins/LayerAnimateStylePlugin.js +0 -29
  174. package/es/plugins/LayerModelPlugin.d.ts +0 -10
  175. package/es/plugins/LayerModelPlugin.js +0 -72
  176. package/es/plugins/LayerStylePlugin.d.ts +0 -8
  177. package/es/plugins/LayerStylePlugin.js +0 -39
  178. package/es/plugins/LightingPlugin.d.ts +0 -36
  179. package/es/plugins/LightingPlugin.js +0 -104
  180. package/es/plugins/MultiPassRendererPlugin.d.ts +0 -23
  181. package/es/plugins/MultiPassRendererPlugin.js +0 -65
  182. package/es/plugins/PixelPickingPlugin.d.ts +0 -8
  183. package/es/plugins/PixelPickingPlugin.js +0 -126
  184. package/es/plugins/RegisterStyleAttributePlugin.d.ts +0 -15
  185. package/es/plugins/RegisterStyleAttributePlugin.js +0 -156
  186. package/es/plugins/ShaderUniformPlugin.d.ts +0 -21
  187. package/es/plugins/ShaderUniformPlugin.js +0 -106
  188. package/es/plugins/UpdateModelPlugin.d.ts +0 -8
  189. package/es/plugins/UpdateModelPlugin.js +0 -31
  190. package/es/plugins/UpdateStyleAttributePlugin.d.ts +0 -12
  191. package/es/plugins/UpdateStyleAttributePlugin.js +0 -83
  192. package/es/point/index.d.ts +0 -40
  193. package/es/point/index.js +0 -229
  194. package/es/point/models/earthExtrude.d.ts +0 -24
  195. package/es/point/models/earthExtrude.js +0 -274
  196. package/es/point/models/earthFill.d.ts +0 -11
  197. package/es/point/models/earthFill.js +0 -258
  198. package/es/point/models/extrude.d.ts +0 -24
  199. package/es/point/models/extrude.js +0 -295
  200. package/es/point/models/fill.d.ts +0 -40
  201. package/es/point/models/fill.js +0 -403
  202. package/es/point/models/fillmage.d.ts +0 -25
  203. package/es/point/models/fillmage.js +0 -366
  204. package/es/point/models/image.d.ts +0 -11
  205. package/es/point/models/image.js +0 -239
  206. package/es/point/models/index.d.ts +0 -5
  207. package/es/point/models/index.js +0 -30
  208. package/es/point/models/normal.d.ts +0 -16
  209. package/es/point/models/normal.js +0 -124
  210. package/es/point/models/radar.d.ts +0 -24
  211. package/es/point/models/radar.js +0 -232
  212. package/es/point/models/simplePoint.d.ts +0 -16
  213. package/es/point/models/simplePoint.js +0 -179
  214. package/es/point/models/text.d.ts +0 -57
  215. package/es/point/models/text.js +0 -619
  216. package/es/point/models/tile.d.ts +0 -15
  217. package/es/point/models/tile.js +0 -175
  218. package/es/point/models/tileText.d.ts +0 -52
  219. package/es/point/models/tileText.js +0 -509
  220. package/es/point/shaders/animate/wave_frag.glsl +0 -65
  221. package/es/point/shaders/earth/extrude_frag.glsl +0 -44
  222. package/es/point/shaders/earth/extrude_vert.glsl +0 -140
  223. package/es/point/shaders/earth/fill_frag.glsl +0 -86
  224. package/es/point/shaders/earth/fill_vert.glsl +0 -125
  225. package/es/point/shaders/extrude/extrude_frag.glsl +0 -44
  226. package/es/point/shaders/extrude/extrude_vert.glsl +0 -121
  227. package/es/point/shaders/fill_frag.glsl +0 -84
  228. package/es/point/shaders/fill_vert.glsl +0 -188
  229. package/es/point/shaders/image/fillImage_frag.glsl +0 -20
  230. package/es/point/shaders/image/fillImage_vert.glsl +0 -116
  231. package/es/point/shaders/image_frag.glsl +0 -39
  232. package/es/point/shaders/image_vert.glsl +0 -90
  233. package/es/point/shaders/normal_frag.glsl +0 -6
  234. package/es/point/shaders/normal_vert.glsl +0 -24
  235. package/es/point/shaders/radar/radar_frag.glsl +0 -53
  236. package/es/point/shaders/radar/radar_vert.glsl +0 -70
  237. package/es/point/shaders/simplePoint_frag.glsl +0 -53
  238. package/es/point/shaders/simplePoint_vert.glsl +0 -79
  239. package/es/point/shaders/text_frag.glsl +0 -48
  240. package/es/point/shaders/text_vert.glsl +0 -131
  241. package/es/point/shaders/tile/fill_tile_frag.glsl +0 -76
  242. package/es/point/shaders/tile/fill_tile_vert.glsl +0 -78
  243. package/es/point/shaders/tile/text_frag.glsl +0 -33
  244. package/es/point/shaders/tile/text_map_frag.glsl +0 -31
  245. package/es/point/shaders/tile/text_map_vert.glsl +0 -38
  246. package/es/point/shaders/tile/text_vert.glsl +0 -48
  247. package/es/point/shape/extrude.d.ts +0 -15
  248. package/es/point/shape/extrude.js +0 -63
  249. package/es/polygon/index.d.ts +0 -27
  250. package/es/polygon/index.js +0 -146
  251. package/es/polygon/models/extrude.d.ts +0 -28
  252. package/es/polygon/models/extrude.js +0 -302
  253. package/es/polygon/models/fill.d.ts +0 -17
  254. package/es/polygon/models/fill.js +0 -210
  255. package/es/polygon/models/index.d.ts +0 -5
  256. package/es/polygon/models/index.js +0 -28
  257. package/es/polygon/models/ocean.d.ts +0 -21
  258. package/es/polygon/models/ocean.js +0 -202
  259. package/es/polygon/models/tile.d.ts +0 -12
  260. package/es/polygon/models/tile.js +0 -101
  261. package/es/polygon/models/water.d.ts +0 -16
  262. package/es/polygon/models/water.js +0 -179
  263. package/es/polygon/shaders/extrude/polygon_extrude_frag.glsl +0 -44
  264. package/es/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +0 -44
  265. package/es/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +0 -85
  266. package/es/polygon/shaders/extrude/polygon_extrude_vert.glsl +0 -90
  267. package/es/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +0 -48
  268. package/es/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +0 -93
  269. package/es/polygon/shaders/polygon_frag.glsl +0 -12
  270. package/es/polygon/shaders/polygon_linear_frag.glsl +0 -22
  271. package/es/polygon/shaders/polygon_linear_vert.glsl +0 -74
  272. package/es/polygon/shaders/polygon_vert.glsl +0 -66
  273. package/es/polygon/shaders/tile/polygon_tile_map_vert.glsl +0 -16
  274. package/es/polygon/shaders/tile/polygon_tile_vert.glsl +0 -42
  275. package/es/polygon/shaders/water/polygon_ocean_frag.glsl +0 -247
  276. package/es/polygon/shaders/water/polygon_ocean_vert.glsl +0 -21
  277. package/es/polygon/shaders/water/polygon_water_frag.glsl +0 -71
  278. package/es/polygon/shaders/water/polygon_water_vert.glsl +0 -26
  279. package/es/raster/buffers/triangulation.d.ts +0 -6
  280. package/es/raster/buffers/triangulation.js +0 -25
  281. package/es/raster/index.d.ts +0 -19
  282. package/es/raster/index.js +0 -107
  283. package/es/raster/models/index.d.ts +0 -5
  284. package/es/raster/models/index.js +0 -10
  285. package/es/raster/models/raster.d.ts +0 -22
  286. package/es/raster/models/raster.js +0 -242
  287. package/es/raster/models/rasterRgb.d.ts +0 -20
  288. package/es/raster/models/rasterRgb.js +0 -226
  289. package/es/raster/models/rasterTile.d.ts +0 -18
  290. package/es/raster/models/rasterTile.js +0 -140
  291. package/es/raster/raster.d.ts +0 -30
  292. package/es/raster/raster.js +0 -174
  293. package/es/raster/shaders/raster_2d_frag.glsl +0 -64
  294. package/es/raster/shaders/raster_2d_vert.glsl +0 -17
  295. package/es/raster/shaders/raster_frag.glsl +0 -9
  296. package/es/raster/shaders/raster_rgb_frag.glsl +0 -12
  297. package/es/raster/shaders/raster_vert.glsl +0 -44
  298. package/es/shader/minify_frag.glsl +0 -7
  299. package/es/shader/minify_picking_frag.glsl +0 -10
  300. package/es/tile/interface.d.ts +0 -29
  301. package/es/tile/interface.js +0 -1
  302. package/es/tile/manager/baseMapTileLayerManager.d.ts +0 -7
  303. package/es/tile/manager/baseMapTileLayerManager.js +0 -119
  304. package/es/tile/manager/baseTileManager.d.ts +0 -27
  305. package/es/tile/manager/baseTileManager.js +0 -107
  306. package/es/tile/manager/tileConfigManager.d.ts +0 -17
  307. package/es/tile/manager/tileConfigManager.js +0 -121
  308. package/es/tile/manager/tileLayerManager.d.ts +0 -15
  309. package/es/tile/manager/tileLayerManager.js +0 -255
  310. package/es/tile/manager/tilePickerManager.d.ts +0 -21
  311. package/es/tile/manager/tilePickerManager.js +0 -194
  312. package/es/tile/models/tileModel.d.ts +0 -10
  313. package/es/tile/models/tileModel.js +0 -81
  314. package/es/tile/tileFactory/base.d.ts +0 -44
  315. package/es/tile/tileFactory/base.js +0 -474
  316. package/es/tile/tileFactory/index.d.ts +0 -5
  317. package/es/tile/tileFactory/index.js +0 -38
  318. package/es/tile/tileFactory/line.d.ts +0 -12
  319. package/es/tile/tileFactory/line.js +0 -62
  320. package/es/tile/tileFactory/mask.d.ts +0 -12
  321. package/es/tile/tileFactory/mask.js +0 -63
  322. package/es/tile/tileFactory/point.d.ts +0 -12
  323. package/es/tile/tileFactory/point.js +0 -63
  324. package/es/tile/tileFactory/polygon.d.ts +0 -12
  325. package/es/tile/tileFactory/polygon.js +0 -62
  326. package/es/tile/tileFactory/raster.d.ts +0 -12
  327. package/es/tile/tileFactory/raster.js +0 -58
  328. package/es/tile/tileFactory/rasterData.d.ts +0 -12
  329. package/es/tile/tileFactory/rasterData.js +0 -86
  330. package/es/tile/tileFactory/rasterDataLayer.d.ts +0 -20
  331. package/es/tile/tileFactory/rasterDataLayer.js +0 -90
  332. package/es/tile/tileFactory/test.d.ts +0 -12
  333. package/es/tile/tileFactory/test.js +0 -105
  334. package/es/tile/tileFactory/vectorLayer.d.ts +0 -38
  335. package/es/tile/tileFactory/vectorLayer.js +0 -264
  336. package/es/tile/tileLayer/baseMapTileLayer.d.ts +0 -30
  337. package/es/tile/tileLayer/baseMapTileLayer.js +0 -195
  338. package/es/tile/tileLayer/baseTileLayer.d.ts +0 -48
  339. package/es/tile/tileLayer/baseTileLayer.js +0 -420
  340. package/es/tile/tileTest.d.ts +0 -15
  341. package/es/tile/tileTest.js +0 -62
  342. package/es/tile/tmsMapTileLayer.d.ts +0 -7
  343. package/es/tile/tmsMapTileLayer.js +0 -97
  344. package/es/tile/tmsTileLayer.d.ts +0 -7
  345. package/es/tile/tmsTileLayer.js +0 -101
  346. package/es/tile/utils.d.ts +0 -19
  347. package/es/tile/utils.js +0 -209
  348. package/es/utils/blend.d.ts +0 -2
  349. package/es/utils/blend.js +0 -54
  350. package/es/utils/collision-index.d.ts +0 -47
  351. package/es/utils/collision-index.js +0 -102
  352. package/es/utils/dataMappingStyle.d.ts +0 -31
  353. package/es/utils/dataMappingStyle.js +0 -150
  354. package/es/utils/extrude_polyline.d.ts +0 -67
  355. package/es/utils/extrude_polyline.js +0 -611
  356. package/es/utils/grid-index.d.ts +0 -28
  357. package/es/utils/grid-index.js +0 -179
  358. package/es/utils/layerData.d.ts +0 -2
  359. package/es/utils/layerData.js +0 -179
  360. package/es/utils/multiPassRender.d.ts +0 -16
  361. package/es/utils/multiPassRender.js +0 -50
  362. package/es/utils/polylineNormal.d.ts +0 -9
  363. package/es/utils/polylineNormal.js +0 -191
  364. package/es/utils/simpleLine.d.ts +0 -23
  365. package/es/utils/simpleLine.js +0 -103
  366. package/es/utils/symbol-layout.d.ts +0 -43
  367. package/es/utils/symbol-layout.js +0 -299
  368. package/es/utils/updateShape.d.ts +0 -2
  369. package/es/utils/updateShape.js +0 -20
  370. package/es/wind/index.d.ts +0 -20
  371. package/es/wind/index.js +0 -98
  372. package/es/wind/models/index.d.ts +0 -5
  373. package/es/wind/models/index.js +0 -5
  374. package/es/wind/models/utils.d.ts +0 -19
  375. package/es/wind/models/utils.js +0 -226
  376. package/es/wind/models/wind.d.ts +0 -33
  377. package/es/wind/models/wind.js +0 -331
  378. package/es/wind/models/windRender.d.ts +0 -104
  379. package/es/wind/models/windRender.js +0 -357
  380. package/es/wind/models/windShader.d.ts +0 -12
  381. package/es/wind/models/windShader.js +0 -12
  382. package/es/wind/shaders/wind_frag.glsl +0 -9
  383. package/es/wind/shaders/wind_vert.glsl +0 -17
  384. package/lib/Geometry/index.js +0 -130
  385. package/lib/Geometry/models/billboard.js +0 -242
  386. package/lib/Geometry/models/index.js +0 -22
  387. package/lib/Geometry/models/plane.js +0 -434
  388. package/lib/Geometry/models/sprite.js +0 -315
  389. package/lib/Geometry/shaders/billboard_frag.glsl +0 -13
  390. package/lib/Geometry/shaders/billboard_vert.glsl +0 -50
  391. package/lib/Geometry/shaders/plane_frag.glsl +0 -22
  392. package/lib/Geometry/shaders/plane_vert.glsl +0 -53
  393. package/lib/Geometry/shaders/sprite_frag.glsl +0 -21
  394. package/lib/Geometry/shaders/sprite_vert.glsl +0 -28
  395. package/lib/canvas/index.js +0 -133
  396. package/lib/canvas/models/canvas.js +0 -221
  397. package/lib/canvas/models/index.js +0 -16
  398. package/lib/citybuliding/building.js +0 -99
  399. package/lib/citybuliding/models/build.js +0 -202
  400. package/lib/citybuliding/shaders/build_frag.glsl +0 -117
  401. package/lib/citybuliding/shaders/build_vert.glsl +0 -54
  402. package/lib/core/BaseLayer.js +0 -1425
  403. package/lib/core/BaseModel.js +0 -506
  404. package/lib/core/interface.js +0 -41
  405. package/lib/core/schema.js +0 -33
  406. package/lib/core/shape/Path.js +0 -88
  407. package/lib/core/shape/extrude.js +0 -180
  408. package/lib/core/triangulation.js +0 -619
  409. package/lib/earth/index.js +0 -113
  410. package/lib/earth/models/atmosphere.js +0 -149
  411. package/lib/earth/models/base.js +0 -216
  412. package/lib/earth/models/bloomsphere.js +0 -148
  413. package/lib/earth/shaders/atmosphere_frag.glsl +0 -17
  414. package/lib/earth/shaders/atmosphere_vert.glsl +0 -26
  415. package/lib/earth/shaders/base_frag.glsl +0 -13
  416. package/lib/earth/shaders/base_vert.glsl +0 -52
  417. package/lib/earth/shaders/bloomsphere_frag.glsl +0 -15
  418. package/lib/earth/shaders/bloomsphere_vert.glsl +0 -20
  419. package/lib/earth/utils.js +0 -136
  420. package/lib/heatmap/index.js +0 -154
  421. package/lib/heatmap/models/grid.js +0 -120
  422. package/lib/heatmap/models/grid3d.js +0 -154
  423. package/lib/heatmap/models/heatmap.js +0 -486
  424. package/lib/heatmap/models/hexagon.js +0 -121
  425. package/lib/heatmap/models/index.js +0 -26
  426. package/lib/heatmap/shaders/grid_vert.glsl +0 -42
  427. package/lib/heatmap/shaders/heatmap_3d_frag.glsl +0 -14
  428. package/lib/heatmap/shaders/heatmap_3d_vert.glsl +0 -46
  429. package/lib/heatmap/shaders/heatmap_frag.glsl +0 -47
  430. package/lib/heatmap/shaders/heatmap_framebuffer_frag.glsl +0 -10
  431. package/lib/heatmap/shaders/heatmap_framebuffer_vert.glsl +0 -35
  432. package/lib/heatmap/shaders/heatmap_vert.glsl +0 -10
  433. package/lib/heatmap/shaders/hexagon_3d_frag.glsl +0 -0
  434. package/lib/heatmap/shaders/hexagon_3d_vert.glsl +0 -64
  435. package/lib/heatmap/shaders/hexagon_frag.glsl +0 -12
  436. package/lib/heatmap/shaders/hexagon_vert.glsl +0 -41
  437. package/lib/heatmap/triangulation.js +0 -44
  438. package/lib/image/index.js +0 -117
  439. package/lib/image/models/dataImage.js +0 -215
  440. package/lib/image/models/image.js +0 -178
  441. package/lib/image/models/index.js +0 -22
  442. package/lib/image/models/tileDataImage.js +0 -188
  443. package/lib/image/shaders/dataImage_frag.glsl +0 -38
  444. package/lib/image/shaders/image_frag.glsl +0 -9
  445. package/lib/image/shaders/image_vert.glsl +0 -17
  446. package/lib/index.js +0 -275
  447. package/lib/line/index.js +0 -152
  448. package/lib/line/models/arc.js +0 -373
  449. package/lib/line/models/arc_3d.js +0 -351
  450. package/lib/line/models/earthArc_3d.js +0 -354
  451. package/lib/line/models/great_circle.js +0 -310
  452. package/lib/line/models/half.js +0 -298
  453. package/lib/line/models/index.js +0 -46
  454. package/lib/line/models/line.js +0 -460
  455. package/lib/line/models/linearline.js +0 -292
  456. package/lib/line/models/simpleLine.js +0 -249
  457. package/lib/line/models/simpleTileLine.js +0 -115
  458. package/lib/line/models/tile.js +0 -194
  459. package/lib/line/models/wall.js +0 -309
  460. package/lib/line/shaders/arc_chunks.vert.glsl +0 -21
  461. package/lib/line/shaders/dash/arc_dash_frag.glsl +0 -28
  462. package/lib/line/shaders/dash/arc_dash_vert.glsl +0 -150
  463. package/lib/line/shaders/dash/line_dash_frag.glsl +0 -31
  464. package/lib/line/shaders/dash/line_dash_vert.glsl +0 -93
  465. package/lib/line/shaders/half/line_half_frag.glsl +0 -53
  466. package/lib/line/shaders/half/line_half_vert.glsl +0 -169
  467. package/lib/line/shaders/line_arc2d_vert.glsl +0 -114
  468. package/lib/line/shaders/line_arc_3d_frag.glsl +0 -103
  469. package/lib/line/shaders/line_arc_3d_vert.glsl +0 -206
  470. package/lib/line/shaders/line_arc_frag.glsl +0 -88
  471. package/lib/line/shaders/line_arc_great_circle_frag.glsl +0 -101
  472. package/lib/line/shaders/line_arc_great_circle_vert.glsl +0 -214
  473. package/lib/line/shaders/line_arc_vert.glsl +0 -178
  474. package/lib/line/shaders/line_bezier_vert.glsl +0 -85
  475. package/lib/line/shaders/line_frag.glsl +0 -99
  476. package/lib/line/shaders/line_vert.glsl +0 -192
  477. package/lib/line/shaders/linear/arc3d_linear_frag.glsl +0 -46
  478. package/lib/line/shaders/linear/arc3d_linear_vert.glsl +0 -206
  479. package/lib/line/shaders/linear/arc_linear_frag.glsl +0 -38
  480. package/lib/line/shaders/linear/arc_linear_vert.glsl +0 -138
  481. package/lib/line/shaders/linear/line_linear_frag.glsl +0 -27
  482. package/lib/line/shaders/linearLine/line_linear_frag.glsl +0 -20
  483. package/lib/line/shaders/linearLine/line_linear_vert.glsl +0 -112
  484. package/lib/line/shaders/simple/simpleline_frag.glsl +0 -10
  485. package/lib/line/shaders/simple/simpleline_linear_frag.glsl +0 -11
  486. package/lib/line/shaders/simple/simpleline_vert.glsl +0 -79
  487. package/lib/line/shaders/tile/line_tile_map_vert.glsl +0 -25
  488. package/lib/line/shaders/tile/line_tile_vert.glsl +0 -52
  489. package/lib/line/shaders/tile/simpleline_map_vert.glsl +0 -15
  490. package/lib/line/shaders/tile/simpleline_vert.glsl +0 -21
  491. package/lib/line/shaders/wall/wall_frag.glsl +0 -89
  492. package/lib/line/shaders/wall/wall_vert.glsl +0 -77
  493. package/lib/mask/index.js +0 -176
  494. package/lib/mask/models/fill.js +0 -141
  495. package/lib/mask/models/index.js +0 -19
  496. package/lib/mask/shaders/mask_vert.glsl +0 -16
  497. package/lib/plugins/DataMappingPlugin.js +0 -427
  498. package/lib/plugins/DataSourcePlugin.js +0 -97
  499. package/lib/plugins/FeatureScalePlugin.js +0 -363
  500. package/lib/plugins/LayerAnimateStylePlugin.js +0 -41
  501. package/lib/plugins/LayerModelPlugin.js +0 -83
  502. package/lib/plugins/LayerStylePlugin.js +0 -50
  503. package/lib/plugins/LightingPlugin.js +0 -119
  504. package/lib/plugins/MultiPassRendererPlugin.js +0 -77
  505. package/lib/plugins/PixelPickingPlugin.js +0 -139
  506. package/lib/plugins/RegisterStyleAttributePlugin.js +0 -168
  507. package/lib/plugins/ShaderUniformPlugin.js +0 -119
  508. package/lib/plugins/UpdateModelPlugin.js +0 -42
  509. package/lib/plugins/UpdateStyleAttributePlugin.js +0 -94
  510. package/lib/point/index.js +0 -242
  511. package/lib/point/models/earthExtrude.js +0 -290
  512. package/lib/point/models/earthFill.js +0 -293
  513. package/lib/point/models/extrude.js +0 -312
  514. package/lib/point/models/fill.js +0 -419
  515. package/lib/point/models/fillmage.js +0 -382
  516. package/lib/point/models/image.js +0 -255
  517. package/lib/point/models/index.js +0 -53
  518. package/lib/point/models/normal.js +0 -141
  519. package/lib/point/models/radar.js +0 -249
  520. package/lib/point/models/simplePoint.js +0 -196
  521. package/lib/point/models/text.js +0 -634
  522. package/lib/point/models/tile.js +0 -189
  523. package/lib/point/models/tileText.js +0 -524
  524. package/lib/point/shaders/animate/wave_frag.glsl +0 -65
  525. package/lib/point/shaders/earth/extrude_frag.glsl +0 -44
  526. package/lib/point/shaders/earth/extrude_vert.glsl +0 -140
  527. package/lib/point/shaders/earth/fill_frag.glsl +0 -86
  528. package/lib/point/shaders/earth/fill_vert.glsl +0 -125
  529. package/lib/point/shaders/extrude/extrude_frag.glsl +0 -44
  530. package/lib/point/shaders/extrude/extrude_vert.glsl +0 -121
  531. package/lib/point/shaders/fill_frag.glsl +0 -84
  532. package/lib/point/shaders/fill_vert.glsl +0 -188
  533. package/lib/point/shaders/image/fillImage_frag.glsl +0 -20
  534. package/lib/point/shaders/image/fillImage_vert.glsl +0 -116
  535. package/lib/point/shaders/image_frag.glsl +0 -39
  536. package/lib/point/shaders/image_vert.glsl +0 -90
  537. package/lib/point/shaders/normal_frag.glsl +0 -6
  538. package/lib/point/shaders/normal_vert.glsl +0 -24
  539. package/lib/point/shaders/radar/radar_frag.glsl +0 -53
  540. package/lib/point/shaders/radar/radar_vert.glsl +0 -70
  541. package/lib/point/shaders/simplePoint_frag.glsl +0 -53
  542. package/lib/point/shaders/simplePoint_vert.glsl +0 -79
  543. package/lib/point/shaders/text_frag.glsl +0 -48
  544. package/lib/point/shaders/text_vert.glsl +0 -131
  545. package/lib/point/shaders/tile/fill_tile_frag.glsl +0 -76
  546. package/lib/point/shaders/tile/fill_tile_vert.glsl +0 -78
  547. package/lib/point/shaders/tile/text_frag.glsl +0 -33
  548. package/lib/point/shaders/tile/text_map_frag.glsl +0 -31
  549. package/lib/point/shaders/tile/text_map_vert.glsl +0 -38
  550. package/lib/point/shaders/tile/text_vert.glsl +0 -48
  551. package/lib/point/shape/extrude.js +0 -78
  552. package/lib/polygon/index.js +0 -160
  553. package/lib/polygon/models/extrude.js +0 -318
  554. package/lib/polygon/models/fill.js +0 -225
  555. package/lib/polygon/models/index.js +0 -50
  556. package/lib/polygon/models/ocean.js +0 -219
  557. package/lib/polygon/models/tile.js +0 -114
  558. package/lib/polygon/models/water.js +0 -196
  559. package/lib/polygon/shaders/extrude/polygon_extrude_frag.glsl +0 -44
  560. package/lib/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +0 -44
  561. package/lib/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +0 -85
  562. package/lib/polygon/shaders/extrude/polygon_extrude_vert.glsl +0 -90
  563. package/lib/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +0 -48
  564. package/lib/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +0 -93
  565. package/lib/polygon/shaders/polygon_frag.glsl +0 -12
  566. package/lib/polygon/shaders/polygon_linear_frag.glsl +0 -22
  567. package/lib/polygon/shaders/polygon_linear_vert.glsl +0 -74
  568. package/lib/polygon/shaders/polygon_vert.glsl +0 -66
  569. package/lib/polygon/shaders/tile/polygon_tile_map_vert.glsl +0 -16
  570. package/lib/polygon/shaders/tile/polygon_tile_vert.glsl +0 -42
  571. package/lib/polygon/shaders/water/polygon_ocean_frag.glsl +0 -247
  572. package/lib/polygon/shaders/water/polygon_ocean_vert.glsl +0 -21
  573. package/lib/polygon/shaders/water/polygon_water_frag.glsl +0 -71
  574. package/lib/polygon/shaders/water/polygon_water_vert.glsl +0 -26
  575. package/lib/raster/buffers/triangulation.js +0 -35
  576. package/lib/raster/index.js +0 -120
  577. package/lib/raster/models/index.js +0 -23
  578. package/lib/raster/models/raster.js +0 -259
  579. package/lib/raster/models/rasterRgb.js +0 -241
  580. package/lib/raster/models/rasterTile.js +0 -154
  581. package/lib/raster/raster.js +0 -191
  582. package/lib/raster/shaders/raster_2d_frag.glsl +0 -64
  583. package/lib/raster/shaders/raster_2d_vert.glsl +0 -17
  584. package/lib/raster/shaders/raster_frag.glsl +0 -9
  585. package/lib/raster/shaders/raster_rgb_frag.glsl +0 -12
  586. package/lib/raster/shaders/raster_vert.glsl +0 -44
  587. package/lib/shader/minify_frag.glsl +0 -7
  588. package/lib/shader/minify_picking_frag.glsl +0 -10
  589. package/lib/tile/interface.js +0 -5
  590. package/lib/tile/manager/baseMapTileLayerManager.js +0 -134
  591. package/lib/tile/manager/baseTileManager.js +0 -121
  592. package/lib/tile/manager/tileConfigManager.js +0 -133
  593. package/lib/tile/manager/tileLayerManager.js +0 -273
  594. package/lib/tile/manager/tilePickerManager.js +0 -205
  595. package/lib/tile/models/tileModel.js +0 -94
  596. package/lib/tile/tileFactory/base.js +0 -497
  597. package/lib/tile/tileFactory/index.js +0 -71
  598. package/lib/tile/tileFactory/line.js +0 -73
  599. package/lib/tile/tileFactory/mask.js +0 -74
  600. package/lib/tile/tileFactory/point.js +0 -74
  601. package/lib/tile/tileFactory/polygon.js +0 -73
  602. package/lib/tile/tileFactory/raster.js +0 -71
  603. package/lib/tile/tileFactory/rasterData.js +0 -99
  604. package/lib/tile/tileFactory/rasterDataLayer.js +0 -104
  605. package/lib/tile/tileFactory/test.js +0 -118
  606. package/lib/tile/tileFactory/vectorLayer.js +0 -280
  607. package/lib/tile/tileLayer/baseMapTileLayer.js +0 -202
  608. package/lib/tile/tileLayer/baseTileLayer.js +0 -429
  609. package/lib/tile/tileTest.js +0 -74
  610. package/lib/tile/tmsMapTileLayer.js +0 -114
  611. package/lib/tile/tmsTileLayer.js +0 -118
  612. package/lib/tile/utils.js +0 -248
  613. package/lib/utils/blend.js +0 -65
  614. package/lib/utils/collision-index.js +0 -118
  615. package/lib/utils/dataMappingStyle.js +0 -154
  616. package/lib/utils/extrude_polyline.js +0 -653
  617. package/lib/utils/grid-index.js +0 -188
  618. package/lib/utils/layerData.js +0 -191
  619. package/lib/utils/multiPassRender.js +0 -61
  620. package/lib/utils/polylineNormal.js +0 -230
  621. package/lib/utils/simpleLine.js +0 -116
  622. package/lib/utils/symbol-layout.js +0 -308
  623. package/lib/utils/updateShape.js +0 -27
  624. package/lib/wind/index.js +0 -111
  625. package/lib/wind/models/index.js +0 -16
  626. package/lib/wind/models/utils.js +0 -253
  627. package/lib/wind/models/wind.js +0 -346
  628. package/lib/wind/models/windRender.js +0 -373
  629. package/lib/wind/models/windShader.js +0 -25
  630. package/lib/wind/shaders/wind_frag.glsl +0 -9
  631. package/lib/wind/shaders/wind_vert.glsl +0 -17
@@ -1,509 +0,0 @@
1
- import _asyncToGenerator from "@babel/runtime/helpers/asyncToGenerator";
2
- import _classCallCheck from "@babel/runtime/helpers/classCallCheck";
3
- import _createClass from "@babel/runtime/helpers/createClass";
4
- import _assertThisInitialized from "@babel/runtime/helpers/assertThisInitialized";
5
- import _inherits from "@babel/runtime/helpers/inherits";
6
- import _possibleConstructorReturn from "@babel/runtime/helpers/possibleConstructorReturn";
7
- import _getPrototypeOf from "@babel/runtime/helpers/getPrototypeOf";
8
- import _defineProperty from "@babel/runtime/helpers/defineProperty";
9
- import _toConsumableArray from "@babel/runtime/helpers/toConsumableArray";
10
-
11
- function _createForOfIteratorHelper(o, allowArrayLike) { var it = typeof Symbol !== "undefined" && o[Symbol.iterator] || o["@@iterator"]; if (!it) { if (Array.isArray(o) || (it = _unsupportedIterableToArray(o)) || allowArrayLike && o && typeof o.length === "number") { if (it) o = it; var i = 0; var F = function F() {}; return { s: F, n: function n() { if (i >= o.length) return { done: true }; return { done: false, value: o[i++] }; }, e: function e(_e) { throw _e; }, f: F }; } throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } var normalCompletion = true, didErr = false, err; return { s: function s() { it = it.call(o); }, n: function n() { var step = it.next(); normalCompletion = step.done; return step; }, e: function e(_e2) { didErr = true; err = _e2; }, f: function f() { try { if (!normalCompletion && it.return != null) it.return(); } finally { if (didErr) throw err; } } }; }
12
-
13
- function _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === "string") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === "Object" && o.constructor) n = o.constructor.name; if (n === "Map" || n === "Set") return Array.from(o); if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); }
14
-
15
- function _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) { arr2[i] = arr[i]; } return arr2; }
16
-
17
- import _regeneratorRuntime from "@babel/runtime/regenerator";
18
-
19
- function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
20
-
21
- function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
22
-
23
- import { AttributeType, gl } from '@antv/l7-core';
24
- import { calculateCentroid, padBounds, rgb2arr } from '@antv/l7-utils';
25
- import { isNumber } from 'lodash';
26
- import BaseModel from "../../core/BaseModel";
27
- import CollisionIndex from "../../utils/collision-index";
28
- import { getGlyphQuads, shapeText } from "../../utils/symbol-layout";
29
-
30
- /* babel-plugin-inline-import '../shaders/tile/text_frag.glsl' */
31
- var text_frag = "#define SDF_PX 8.0\n#define EDGE_GAMMA 0.105\n#define FONT_SIZE 48.0\nuniform sampler2D u_sdf_map;\nuniform float u_gamma_scale : 0.5;\n// uniform float u_font_size : 24.0;\nuniform float u_opacity : 1.0;\nuniform vec4 u_stroke_color : [0, 0, 0, 1];\nuniform float u_stroke_width : 2.0;\nuniform float u_halo_blur : 0.5;\nuniform float u_DevicePixelRatio;\n\nvarying vec4 v_color;\nvarying vec2 v_uv;\nvarying float v_gamma_scale;\nvarying float v_fontScale;\n\n#pragma include \"picking\"\nvoid main() {\n // get sdf from atlas\n float dist = texture2D(u_sdf_map, v_uv).a;\n\n lowp float buff = (6.0 - u_stroke_width / v_fontScale) / SDF_PX;\n highp float gamma = (u_halo_blur * 1.19 / SDF_PX + EDGE_GAMMA) / (v_fontScale * u_gamma_scale) / 1.0;\n\n highp float gamma_scaled = gamma * v_gamma_scale;\n\n highp float alpha = smoothstep(buff - gamma_scaled, buff + gamma_scaled, dist);\n \n gl_FragColor = mix(vec4(v_color.rgb, v_color.a * u_opacity), vec4(u_stroke_color.rgb, u_stroke_color.a * u_opacity), smoothstep(0., 0.5, 1. - dist));\n gl_FragColor.a= gl_FragColor.a * alpha;\n gl_FragColor = filterColor(gl_FragColor);\n}\n";
32
-
33
- /* babel-plugin-inline-import '../shaders/tile/text_vert.glsl' */
34
- var text_vert = "#define SDF_PX 8.0\n#define EDGE_GAMMA 0.105\n#define FONT_SIZE 24.0\nattribute vec3 a_Position;\nattribute vec2 a_tex;\nattribute vec2 a_textOffsets;\nattribute vec4 a_Color;\nattribute float a_Size;\n\nuniform vec2 u_sdf_map_size;\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\n\nvarying vec2 v_uv;\nvarying float v_gamma_scale;\nvarying vec4 v_color;\nvarying float v_fontScale;\n\nuniform float u_opacity : 1;\nuniform float u_stroke_width : 2;\nuniform vec4 u_stroke_color : [0.0, 0.0, 0.0, 0.0];\n\n#pragma include \"projection\"\n#pragma include \"picking\"\n\nvoid main() {\n v_color = a_Color;\n v_uv = a_tex / u_sdf_map_size;\n\n // \u6587\u672C\u7F29\u653E\u6BD4\u4F8B\n float fontScale = a_Size / FONT_SIZE;\n v_fontScale = fontScale;\n\n vec4 project_pos = project_position(vec4(a_Position, 1.0));\n\n vec4 projected_position;\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n projected_position = u_Mvp * (vec4(a_Position.xyz, 1.0));\n } else { // else\n projected_position = project_common_position_to_clipspace(vec4(project_pos.xyz, 1.0));\n }\n\n gl_Position = vec4(\n projected_position.xy / projected_position.w + a_textOffsets * fontScale / u_ViewportSize * 2.0 * u_DevicePixelRatio, 0.0, 1.0);\n v_gamma_scale = gl_Position.w;\n setPickingColor(a_PickingColor);\n\n}\n";
35
-
36
- /* babel-plugin-inline-import '../shaders/tile/text_map_frag.glsl' */
37
- var text_map_frag = "#define SDF_PX 8.0\n#define EDGE_GAMMA 0.105\n#define FONT_SIZE 48.0\nuniform sampler2D u_sdf_map;\nuniform float u_gamma_scale : 0.5;\n\nuniform float u_opacity : 1.0;\nuniform vec4 u_stroke_color : [0, 0, 0, 1];\nuniform float u_stroke_width : 2.0;\nuniform float u_halo_blur : 0.5;\nuniform float u_DevicePixelRatio;\n\nvarying vec2 v_uv;\nvarying float v_gamma_scale;\nvarying float v_fontScale;\nuniform vec4 u_color;\n\nvoid main() {\n // get sdf from atlas\n float dist = texture2D(u_sdf_map, v_uv).a;\n\n lowp float buff = (6.0 - u_stroke_width / v_fontScale) / SDF_PX;\n highp float gamma = (u_halo_blur * 1.19 / SDF_PX + EDGE_GAMMA) / (v_fontScale * u_gamma_scale) / 1.0;\n\n highp float gamma_scaled = gamma * v_gamma_scale;\n\n highp float alpha = smoothstep(buff - gamma_scaled, buff + gamma_scaled, dist);\n \n gl_FragColor = mix(vec4(u_color.rgb, u_color.a * u_opacity), vec4(u_stroke_color.rgb, u_stroke_color.a * u_opacity), smoothstep(0., 0.5, 1. - dist));\n gl_FragColor.a= gl_FragColor.a * alpha;\n}\n";
38
-
39
- /* babel-plugin-inline-import '../shaders/tile/text_map_vert.glsl' */
40
- var text_map_vert = "#define FONT_SIZE 24.0\nattribute vec3 a_Position;\nattribute vec2 a_tex;\nattribute vec2 a_textOffsets;\n\nuniform vec2 u_sdf_map_size;\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\n\nuniform float u_size;\n\nvarying vec2 v_uv;\nvarying float v_gamma_scale;\nvarying float v_fontScale;\n\n#pragma include \"projection\"\n\nvoid main() {\n v_uv = a_tex / u_sdf_map_size;\n\n // \u6587\u672C\u7F29\u653E\u6BD4\u4F8B\n float fontScale = u_size / FONT_SIZE;\n v_fontScale = fontScale;\n\n vec4 project_pos = project_position(vec4(a_Position, 1.0));\n\n vec4 projected_position;\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n projected_position = u_Mvp * (vec4(a_Position.xyz, 1.0));\n } else { // else\n projected_position = project_common_position_to_clipspace(vec4(project_pos.xyz, 1.0));\n }\n\n gl_Position = vec4(\n projected_position.xy / projected_position.w + a_textOffsets * fontScale / u_ViewportSize * 2.0 * u_DevicePixelRatio, 0.0, 1.0);\n v_gamma_scale = gl_Position.w;\n\n}\n";
41
- export function TextTriangulation(feature) {
42
- // @ts-ignore
43
- var that = this;
44
- var id = feature.id;
45
- var vertices = [];
46
- var indices = [];
47
-
48
- if (!that.glyphInfoMap || !that.glyphInfoMap[id]) {
49
- return {
50
- vertices: [],
51
- // [ x, y, z, tex.x,tex.y, offset.x. offset.y]
52
- indices: [],
53
- size: 7
54
- };
55
- }
56
-
57
- var centroid = that.glyphInfoMap[id].centroid; // 计算中心点
58
-
59
- var coord = centroid.length === 2 ? [centroid[0], centroid[1], 0] : centroid;
60
- that.glyphInfoMap[id].glyphQuads.forEach(function (quad, index) {
61
- vertices.push.apply(vertices, _toConsumableArray(coord).concat([quad.tex.x, quad.tex.y + quad.tex.height, quad.tl.x, quad.tl.y], _toConsumableArray(coord), [quad.tex.x + quad.tex.width, quad.tex.y + quad.tex.height, quad.tr.x, quad.tr.y], _toConsumableArray(coord), [quad.tex.x + quad.tex.width, quad.tex.y, quad.br.x, quad.br.y], _toConsumableArray(coord), [quad.tex.x, quad.tex.y, quad.bl.x, quad.bl.y]));
62
- indices.push(0 + index * 4, 1 + index * 4, 2 + index * 4, 2 + index * 4, 3 + index * 4, 0 + index * 4);
63
- });
64
- return {
65
- vertices: vertices,
66
- // [ x, y, z, tex.x,tex.y, offset.x. offset.y]
67
- indices: indices,
68
- size: 7
69
- };
70
- }
71
-
72
- var TextModel = /*#__PURE__*/function (_BaseModel) {
73
- _inherits(TextModel, _BaseModel);
74
-
75
- var _super = _createSuper(TextModel);
76
-
77
- function TextModel() {
78
- var _this;
79
-
80
- _classCallCheck(this, TextModel);
81
-
82
- for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
83
- args[_key] = arguments[_key];
84
- }
85
-
86
- _this = _super.call.apply(_super, [this].concat(args));
87
-
88
- _defineProperty(_assertThisInitialized(_this), "glyphInfoMap", {});
89
-
90
- _defineProperty(_assertThisInitialized(_this), "currentZoom", -1);
91
-
92
- _defineProperty(_assertThisInitialized(_this), "textureHeight", 0);
93
-
94
- _defineProperty(_assertThisInitialized(_this), "textCount", 0);
95
-
96
- _defineProperty(_assertThisInitialized(_this), "preTextStyle", {});
97
-
98
- _defineProperty(_assertThisInitialized(_this), "buildModels", /*#__PURE__*/function () {
99
- var _ref = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee(callbackModel) {
100
- var _this$layer$getLayerC, usage;
101
-
102
- return _regeneratorRuntime.wrap(function _callee$(_context) {
103
- while (1) {
104
- switch (_context.prev = _context.next) {
105
- case 0:
106
- _this.mapping();
107
-
108
- _this$layer$getLayerC = _this.layer.getLayerConfig(), usage = _this$layer$getLayerC.usage;
109
-
110
- _this.layer.buildLayerModel({
111
- moduleName: 'pointTileText_' + usage,
112
- vertexShader: usage === 'basemap' ? text_map_vert : text_vert,
113
- fragmentShader: usage === 'basemap' ? text_map_frag : text_frag,
114
- triangulation: TextTriangulation.bind(_assertThisInitialized(_this)),
115
- depth: {
116
- enable: false
117
- },
118
- blend: _this.getBlend(),
119
- pick: usage !== 'basemap'
120
- }).then(function (model) {
121
- callbackModel([model]);
122
- }).catch(function (err) {
123
- console.warn(err);
124
- callbackModel([]);
125
- });
126
-
127
- case 3:
128
- case "end":
129
- return _context.stop();
130
- }
131
- }
132
- }, _callee);
133
- }));
134
-
135
- return function (_x) {
136
- return _ref.apply(this, arguments);
137
- };
138
- }());
139
-
140
- _defineProperty(_assertThisInitialized(_this), "mapping", function () {
141
- _this.initGlyph();
142
-
143
- _this.updateTexture();
144
-
145
- _this.filterGlyphs();
146
-
147
- _this.reBuildModel();
148
- });
149
-
150
- return _this;
151
- }
152
-
153
- _createClass(TextModel, [{
154
- key: "getUninforms",
155
- value: function getUninforms() {
156
- var _ref2 = this.layer.getLayerConfig(),
157
- _ref2$opacity = _ref2.opacity,
158
- opacity = _ref2$opacity === void 0 ? 1.0 : _ref2$opacity,
159
- _ref2$stroke = _ref2.stroke,
160
- stroke = _ref2$stroke === void 0 ? '#fff' : _ref2$stroke,
161
- _ref2$strokeWidth = _ref2.strokeWidth,
162
- strokeWidth = _ref2$strokeWidth === void 0 ? 0 : _ref2$strokeWidth,
163
- _ref2$textAnchor = _ref2.textAnchor,
164
- textAnchor = _ref2$textAnchor === void 0 ? 'center' : _ref2$textAnchor,
165
- _ref2$textAllowOverla = _ref2.textAllowOverlap,
166
- textAllowOverlap = _ref2$textAllowOverla === void 0 ? false : _ref2$textAllowOverla,
167
- _ref2$halo = _ref2.halo,
168
- halo = _ref2$halo === void 0 ? 0.5 : _ref2$halo,
169
- _ref2$gamma = _ref2.gamma,
170
- gamma = _ref2$gamma === void 0 ? 2.0 : _ref2$gamma,
171
- usage = _ref2.usage,
172
- _ref2$color = _ref2.color,
173
- color = _ref2$color === void 0 ? '#fff' : _ref2$color,
174
- _ref2$size = _ref2.size,
175
- size = _ref2$size === void 0 ? 1 : _ref2$size;
176
-
177
- var _this$fontService = this.fontService,
178
- canvas = _this$fontService.canvas,
179
- mapping = _this$fontService.mapping;
180
-
181
- if (Object.keys(mapping).length !== this.textCount) {
182
- this.updateTexture();
183
- this.textCount = Object.keys(mapping).length;
184
- }
185
-
186
- this.preTextStyle = {
187
- textAnchor: textAnchor,
188
- textAllowOverlap: textAllowOverlap
189
- };
190
- return {
191
- u_opacity: isNumber(opacity) ? opacity : 1.0,
192
- u_stroke_width: isNumber(strokeWidth) ? strokeWidth : 1.0,
193
- u_stroke_color: this.getStrokeColor(stroke),
194
- u_sdf_map: this.texture,
195
- u_halo_blur: halo,
196
- u_gamma_scale: gamma,
197
- u_sdf_map_size: [canvas.width, canvas.height],
198
- u_color: usage === 'basemap' ? rgb2arr(color) : [0, 0, 0, 0],
199
- u_size: usage === 'basemap' ? size : 1
200
- };
201
- }
202
- }, {
203
- key: "initModels",
204
- value: function initModels(callbackModel) {
205
- this.extent = this.textExtent();
206
-
207
- var _ref3 = this.layer.getLayerConfig(),
208
- _ref3$textAnchor = _ref3.textAnchor,
209
- textAnchor = _ref3$textAnchor === void 0 ? 'center' : _ref3$textAnchor,
210
- _ref3$textAllowOverla = _ref3.textAllowOverlap,
211
- textAllowOverlap = _ref3$textAllowOverla === void 0 ? true : _ref3$textAllowOverla;
212
-
213
- this.preTextStyle = {
214
- textAnchor: textAnchor,
215
- textAllowOverlap: textAllowOverlap
216
- };
217
- this.buildModels(callbackModel);
218
- }
219
- }, {
220
- key: "clearModels",
221
- value: function clearModels() {
222
- var _this$texture;
223
-
224
- (_this$texture = this.texture) === null || _this$texture === void 0 ? void 0 : _this$texture.destroy();
225
- }
226
- }, {
227
- key: "registerBuiltinAttributes",
228
- value: function registerBuiltinAttributes() {
229
- var _this$layer$getLayerC2 = this.layer.getLayerConfig(),
230
- usage = _this$layer$getLayerC2.usage;
231
-
232
- this.styleAttributeService.registerStyleAttribute({
233
- name: 'textOffsets',
234
- type: AttributeType.Attribute,
235
- descriptor: {
236
- name: 'a_textOffsets',
237
- buffer: {
238
- usage: gl.STATIC_DRAW,
239
- data: [],
240
- type: gl.FLOAT
241
- },
242
- size: 2,
243
- update: function update(feature, featureIdx, vertex) {
244
- return [vertex[5], vertex[6]];
245
- }
246
- }
247
- });
248
-
249
- if (usage !== 'basemap') {
250
- this.styleAttributeService.registerStyleAttribute({
251
- name: 'size',
252
- type: AttributeType.Attribute,
253
- descriptor: {
254
- name: 'a_Size',
255
- buffer: {
256
- usage: gl.DYNAMIC_DRAW,
257
- data: [],
258
- type: gl.FLOAT
259
- },
260
- size: 1,
261
- update: function update(feature) {
262
- var _feature$size = feature.size,
263
- size = _feature$size === void 0 ? 12 : _feature$size;
264
- return Array.isArray(size) ? [size[0]] : [size];
265
- }
266
- }
267
- });
268
- }
269
-
270
- this.styleAttributeService.registerStyleAttribute({
271
- name: 'textUv',
272
- type: AttributeType.Attribute,
273
- descriptor: {
274
- name: 'a_tex',
275
- buffer: {
276
- usage: gl.DYNAMIC_DRAW,
277
- data: [],
278
- type: gl.FLOAT
279
- },
280
- size: 2,
281
- update: function update(feature, featureIdx, vertex) {
282
- return [vertex[3], vertex[4]];
283
- }
284
- }
285
- });
286
- }
287
- }, {
288
- key: "textExtent",
289
- value: function textExtent() {
290
- var bounds = this.mapService.getBounds();
291
- return padBounds(bounds, 0.5);
292
- }
293
- /**
294
- * 生成文字纹理(生成文字纹理字典)
295
- */
296
-
297
- }, {
298
- key: "initTextFont",
299
- value: function initTextFont() {
300
- var _ref4 = this.layer.getLayerConfig(),
301
- _ref4$fontWeight = _ref4.fontWeight,
302
- fontWeight = _ref4$fontWeight === void 0 ? '400' : _ref4$fontWeight,
303
- _ref4$fontFamily = _ref4.fontFamily,
304
- fontFamily = _ref4$fontFamily === void 0 ? 'sans-serif' : _ref4$fontFamily;
305
-
306
- var data = this.layer.getEncodedData();
307
- var characterSet = [];
308
- data.forEach(function (item) {
309
- var _item$shape = item.shape,
310
- shape = _item$shape === void 0 ? '' : _item$shape;
311
- shape = shape.toString();
312
-
313
- var _iterator = _createForOfIteratorHelper(shape),
314
- _step;
315
-
316
- try {
317
- for (_iterator.s(); !(_step = _iterator.n()).done;) {
318
- var char = _step.value;
319
-
320
- // 去重
321
- if (characterSet.indexOf(char) === -1) {
322
- characterSet.push(char);
323
- }
324
- }
325
- } catch (err) {
326
- _iterator.e(err);
327
- } finally {
328
- _iterator.f();
329
- }
330
- });
331
- this.fontService.setFontOptions({
332
- characterSet: characterSet,
333
- fontWeight: fontWeight,
334
- fontFamily: fontFamily,
335
- iconfont: false
336
- });
337
- }
338
- /**
339
- * 生成文字布局(对照文字纹理字典提取对应文字的位置很好信息)
340
- */
341
-
342
- }, {
343
- key: "generateGlyphLayout",
344
- value: function generateGlyphLayout() {
345
- var _this2 = this;
346
-
347
- var mapping = this.fontService.mapping;
348
-
349
- var _ref5 = this.layer.getLayerConfig(),
350
- _ref5$spacing = _ref5.spacing,
351
- spacing = _ref5$spacing === void 0 ? 2 : _ref5$spacing,
352
- _ref5$textAnchor = _ref5.textAnchor,
353
- textAnchor = _ref5$textAnchor === void 0 ? 'center' : _ref5$textAnchor;
354
-
355
- var data = this.layer.getEncodedData();
356
- this.glyphInfo = data.map(function (feature) {
357
- var _feature$shape = feature.shape,
358
- shape = _feature$shape === void 0 ? '' : _feature$shape,
359
- id = feature.id,
360
- _feature$size2 = feature.size,
361
- size = _feature$size2 === void 0 ? 1 : _feature$size2,
362
- _feature$textOffset = feature.textOffset,
363
- textOffset = _feature$textOffset === void 0 ? [0, 0] : _feature$textOffset;
364
- var shaping = shapeText(shape.toString(), mapping, // @ts-ignore
365
- size, textAnchor, 'left', spacing, textOffset, false);
366
- var glyphQuads = getGlyphQuads(shaping, textOffset, false);
367
- feature.shaping = shaping;
368
- feature.glyphQuads = glyphQuads;
369
- feature.centroid = calculateCentroid(feature.coordinates); // 此时地图高德2.0 originCentroid == centroid
370
-
371
- feature.originCentroid = feature.version === 'GAODE2.x' ? calculateCentroid(feature.originCoordinates) : feature.originCentroid = feature.centroid;
372
- _this2.glyphInfoMap[id] = {
373
- shaping: shaping,
374
- glyphQuads: glyphQuads,
375
- centroid: calculateCentroid(feature.coordinates)
376
- };
377
- return feature;
378
- });
379
- }
380
- /**
381
- * 文字避让 depend on originCentorid
382
- */
383
-
384
- }, {
385
- key: "filterGlyphs",
386
- value: function filterGlyphs() {
387
- var _this3 = this;
388
-
389
- var _ref6 = this.layer.getLayerConfig(),
390
- _ref6$padding = _ref6.padding,
391
- padding = _ref6$padding === void 0 ? [4, 4] : _ref6$padding,
392
- _ref6$textAllowOverla = _ref6.textAllowOverlap,
393
- textAllowOverlap = _ref6$textAllowOverla === void 0 ? false : _ref6$textAllowOverla;
394
-
395
- if (textAllowOverlap) {
396
- // 如果允许文本覆盖
397
- return;
398
- }
399
-
400
- this.glyphInfoMap = {};
401
- this.currentZoom = this.mapService.getZoom();
402
- this.extent = this.textExtent();
403
-
404
- var _this$rendererService = this.rendererService.getViewportSize(),
405
- width = _this$rendererService.width,
406
- height = _this$rendererService.height;
407
-
408
- var collisionIndex = new CollisionIndex(width, height);
409
- var filterData = this.glyphInfo.filter(function (feature) {
410
- var shaping = feature.shaping,
411
- _feature$id = feature.id,
412
- id = _feature$id === void 0 ? 0 : _feature$id;
413
- var centroid = feature.version === 'GAODE2.x' ? feature.originCentroid : feature.centroid;
414
- var size = feature.size;
415
- var fontScale = size / 24;
416
-
417
- var pixels = _this3.mapService.lngLatToContainer(centroid);
418
-
419
- var _collisionIndex$place = collisionIndex.placeCollisionBox({
420
- x1: shaping.left * fontScale - padding[0],
421
- x2: shaping.right * fontScale + padding[0],
422
- y1: shaping.top * fontScale - padding[1],
423
- y2: shaping.bottom * fontScale + padding[1],
424
- anchorPointX: pixels.x,
425
- anchorPointY: pixels.y
426
- }),
427
- box = _collisionIndex$place.box;
428
-
429
- if (box && box.length) {
430
- collisionIndex.insertCollisionBox(box, id);
431
- return true;
432
- } else {
433
- return false;
434
- }
435
- });
436
- filterData.forEach(function (item) {
437
- // @ts-ignore
438
- _this3.glyphInfoMap[item.id] = item;
439
- });
440
- }
441
- /**
442
- * 初始化文字布局
443
- */
444
-
445
- }, {
446
- key: "initGlyph",
447
- value: function initGlyph() {
448
- // 1.生成文字纹理
449
- this.initTextFont(); // 2.生成文字布局
450
-
451
- this.generateGlyphLayout();
452
- }
453
- /**
454
- * 更新文字纹理
455
- */
456
-
457
- }, {
458
- key: "updateTexture",
459
- value: function updateTexture() {
460
- var createTexture2D = this.rendererService.createTexture2D;
461
- var canvas = this.fontService.canvas;
462
- this.textureHeight = canvas.height;
463
-
464
- if (this.texture) {
465
- this.texture.destroy();
466
- }
467
-
468
- this.texture = createTexture2D({
469
- data: canvas,
470
- mag: gl.LINEAR,
471
- min: gl.LINEAR,
472
- width: canvas.width,
473
- height: canvas.height
474
- });
475
- }
476
- }, {
477
- key: "reBuildModel",
478
- value: function reBuildModel() {
479
- var _this4 = this;
480
-
481
- var _this$layer$getLayerC3 = this.layer.getLayerConfig(),
482
- usage = _this$layer$getLayerC3.usage;
483
-
484
- this.filterGlyphs();
485
- this.layer.buildLayerModel({
486
- moduleName: 'pointTileText_' + usage,
487
- vertexShader: usage === 'basemap' ? text_map_vert : text_vert,
488
- fragmentShader: usage === 'basemap' ? text_map_frag : text_frag,
489
- triangulation: TextTriangulation.bind(this),
490
- depth: {
491
- enable: false
492
- },
493
- blend: this.getBlend(),
494
- pick: usage !== 'basemap'
495
- }).then(function (model) {
496
- _this4.layer.models = [model];
497
-
498
- _this4.layerService.throttleRenderLayers();
499
- }).catch(function (err) {
500
- console.warn(err);
501
- _this4.layer.models = [];
502
- });
503
- }
504
- }]);
505
-
506
- return TextModel;
507
- }(BaseModel);
508
-
509
- export { TextModel as default };
@@ -1,65 +0,0 @@
1
-
2
- uniform float u_additive;
3
-
4
- varying mat4 styleMappingMat; // 传递从片元中传递的映射数据
5
-
6
- varying vec4 v_data;
7
- varying vec4 v_color;
8
- varying float v_radius;
9
- uniform float u_time;
10
- uniform vec4 u_animate: [ 1., 2., 1.0, 0.2 ];
11
-
12
- #pragma include "sdf_2d"
13
- #pragma include "picking"
14
-
15
- void main() {
16
-
17
- vec4 textrueStroke = vec4(
18
- styleMappingMat[1][0],
19
- styleMappingMat[1][1],
20
- styleMappingMat[1][2],
21
- styleMappingMat[1][3]
22
- );
23
-
24
- float opacity = styleMappingMat[0][0];
25
-
26
- lowp float antialiasblur = v_data.z;
27
- float r = v_radius / (v_radius);
28
-
29
- float outer_df;
30
- float inner_df;
31
- // 'circle', 'triangle', 'square', 'pentagon', 'hexagon', 'octogon', 'hexagram', 'rhombus', 'vesica'
32
-
33
- outer_df = sdCircle(v_data.xy, 1.0);
34
- inner_df = sdCircle(v_data.xy, r);
35
-
36
-
37
- float opacity_t = smoothstep(0.0, antialiasblur, outer_df);
38
-
39
- float color_t = smoothstep(
40
- antialiasblur,
41
- 0.0,
42
- inner_df
43
- );
44
- float PI = 3.14159;
45
- float N_RINGS = 3.0;
46
- float FREQ = 1.0;
47
-
48
- gl_FragColor = vec4(v_color.rgb, v_color.a * opacity);
49
-
50
- float d = length(v_data.xy);
51
- if(d > 0.5) {
52
- discard;
53
- }
54
- float intensity = clamp(cos(d * PI), 0.0, 1.0) * clamp(cos(2.0 * PI * (d * 2.0 * u_animate.z - u_animate.y * u_time)), 0.0, 1.0);
55
-
56
- // 根据叠加模式选择效果
57
- if(u_additive > 0.0) {
58
- gl_FragColor *= intensity;
59
- // 优化水波点 blend additive 模式下有的拾取效果
60
- gl_FragColor = filterColorAlpha(gl_FragColor, gl_FragColor.a);
61
- } else {
62
- gl_FragColor = vec4(gl_FragColor.xyz, gl_FragColor.a * intensity);
63
- gl_FragColor = filterColor(gl_FragColor);
64
- }
65
- }
@@ -1,44 +0,0 @@
1
- varying vec4 v_color;
2
- uniform float u_opacity: 1.0;
3
-
4
- uniform float u_pickLight: 0.0;
5
-
6
- #pragma include "picking"
7
-
8
- varying mat4 styleMappingMat; // 传递从片元中传递的映射数据
9
-
10
- uniform float u_linearColor: 0;
11
- uniform vec4 u_sourceColor;
12
- uniform vec4 u_targetColor;
13
-
14
- uniform float u_opacitylinear: 0.0;
15
- uniform float u_opacitylinear_dir: 1.0;
16
-
17
- void main() {
18
- float opacity = styleMappingMat[0][0];
19
- float lightWeight = styleMappingMat[1][3];
20
- float barLinearZ = styleMappingMat[2][3];
21
-
22
- // 设置圆柱的底色
23
- if(u_linearColor == 1.0) { // 使用渐变颜色
24
- gl_FragColor = mix(u_sourceColor, u_targetColor, barLinearZ);
25
- gl_FragColor.rgb *= lightWeight;
26
- } else { // 使用 color 方法传入的颜色
27
- gl_FragColor = v_color;
28
- }
29
-
30
- // 应用透明度
31
- gl_FragColor.a *= opacity;
32
-
33
- // 开启透明度渐变
34
- if(u_opacitylinear > 0.0) {
35
- gl_FragColor.a *= u_opacitylinear_dir > 0.0 ? (1.0 - barLinearZ): barLinearZ;
36
- }
37
-
38
- // picking
39
- if(u_pickLight > 0.0) {
40
- gl_FragColor = filterColorAlpha(gl_FragColor, lightWeight);
41
- } else {
42
- gl_FragColor = filterColor(gl_FragColor);
43
- }
44
- }