@antv/l7-layers 2.9.36 → 2.9.37-alpha.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (631) hide show
  1. package/package.json +6 -6
  2. package/es/Geometry/index.d.ts +0 -32
  3. package/es/Geometry/index.js +0 -118
  4. package/es/Geometry/models/billboard.d.ts +0 -26
  5. package/es/Geometry/models/billboard.js +0 -228
  6. package/es/Geometry/models/index.d.ts +0 -5
  7. package/es/Geometry/models/index.js +0 -9
  8. package/es/Geometry/models/plane.d.ts +0 -45
  9. package/es/Geometry/models/plane.js +0 -419
  10. package/es/Geometry/models/sprite.d.ts +0 -47
  11. package/es/Geometry/models/sprite.js +0 -301
  12. package/es/Geometry/shaders/billboard_frag.glsl +0 -13
  13. package/es/Geometry/shaders/billboard_vert.glsl +0 -50
  14. package/es/Geometry/shaders/plane_frag.glsl +0 -22
  15. package/es/Geometry/shaders/plane_vert.glsl +0 -53
  16. package/es/Geometry/shaders/sprite_frag.glsl +0 -21
  17. package/es/Geometry/shaders/sprite_vert.glsl +0 -28
  18. package/es/canvas/index.d.ts +0 -23
  19. package/es/canvas/index.js +0 -121
  20. package/es/canvas/models/canvas.d.ts +0 -18
  21. package/es/canvas/models/canvas.js +0 -212
  22. package/es/canvas/models/index.d.ts +0 -5
  23. package/es/canvas/models/index.js +0 -5
  24. package/es/citybuliding/building.d.ts +0 -17
  25. package/es/citybuliding/building.js +0 -86
  26. package/es/citybuliding/models/build.d.ts +0 -22
  27. package/es/citybuliding/models/build.js +0 -187
  28. package/es/citybuliding/shaders/build_frag.glsl +0 -117
  29. package/es/citybuliding/shaders/build_vert.glsl +0 -54
  30. package/es/core/BaseLayer.d.ts +0 -225
  31. package/es/core/BaseLayer.js +0 -1430
  32. package/es/core/BaseModel.d.ts +0 -140
  33. package/es/core/BaseModel.js +0 -489
  34. package/es/core/interface.d.ts +0 -225
  35. package/es/core/interface.js +0 -30
  36. package/es/core/schema.d.ts +0 -27
  37. package/es/core/schema.js +0 -25
  38. package/es/core/shape/Path.d.ts +0 -39
  39. package/es/core/shape/Path.js +0 -62
  40. package/es/core/shape/extrude.d.ts +0 -17
  41. package/es/core/shape/extrude.js +0 -148
  42. package/es/core/triangulation.d.ts +0 -128
  43. package/es/core/triangulation.js +0 -553
  44. package/es/earth/index.d.ts +0 -22
  45. package/es/earth/index.js +0 -98
  46. package/es/earth/models/atmosphere.d.ts +0 -9
  47. package/es/earth/models/atmosphere.js +0 -135
  48. package/es/earth/models/base.d.ts +0 -16
  49. package/es/earth/models/base.js +0 -206
  50. package/es/earth/models/bloomsphere.d.ts +0 -9
  51. package/es/earth/models/bloomsphere.js +0 -134
  52. package/es/earth/shaders/atmosphere_frag.glsl +0 -17
  53. package/es/earth/shaders/atmosphere_vert.glsl +0 -26
  54. package/es/earth/shaders/base_frag.glsl +0 -13
  55. package/es/earth/shaders/base_vert.glsl +0 -52
  56. package/es/earth/shaders/bloomsphere_frag.glsl +0 -15
  57. package/es/earth/shaders/bloomsphere_vert.glsl +0 -20
  58. package/es/earth/utils.d.ts +0 -26
  59. package/es/earth/utils.js +0 -104
  60. package/es/heatmap/index.d.ts +0 -21
  61. package/es/heatmap/index.js +0 -141
  62. package/es/heatmap/models/grid.d.ts +0 -8
  63. package/es/heatmap/models/grid.js +0 -106
  64. package/es/heatmap/models/grid3d.d.ts +0 -8
  65. package/es/heatmap/models/grid3d.js +0 -140
  66. package/es/heatmap/models/heatmap.d.ts +0 -24
  67. package/es/heatmap/models/heatmap.js +0 -463
  68. package/es/heatmap/models/hexagon.d.ts +0 -8
  69. package/es/heatmap/models/hexagon.js +0 -107
  70. package/es/heatmap/models/index.d.ts +0 -5
  71. package/es/heatmap/models/index.js +0 -12
  72. package/es/heatmap/shaders/grid_vert.glsl +0 -42
  73. package/es/heatmap/shaders/heatmap_3d_frag.glsl +0 -14
  74. package/es/heatmap/shaders/heatmap_3d_vert.glsl +0 -46
  75. package/es/heatmap/shaders/heatmap_frag.glsl +0 -47
  76. package/es/heatmap/shaders/heatmap_framebuffer_frag.glsl +0 -10
  77. package/es/heatmap/shaders/heatmap_framebuffer_vert.glsl +0 -35
  78. package/es/heatmap/shaders/heatmap_vert.glsl +0 -10
  79. package/es/heatmap/shaders/hexagon_3d_frag.glsl +0 -0
  80. package/es/heatmap/shaders/hexagon_3d_vert.glsl +0 -64
  81. package/es/heatmap/shaders/hexagon_frag.glsl +0 -12
  82. package/es/heatmap/shaders/hexagon_vert.glsl +0 -41
  83. package/es/heatmap/triangulation.d.ts +0 -5
  84. package/es/heatmap/triangulation.js +0 -37
  85. package/es/image/index.d.ts +0 -19
  86. package/es/image/index.js +0 -104
  87. package/es/image/models/dataImage.d.ts +0 -22
  88. package/es/image/models/dataImage.js +0 -200
  89. package/es/image/models/image.d.ts +0 -19
  90. package/es/image/models/image.js +0 -164
  91. package/es/image/models/index.d.ts +0 -5
  92. package/es/image/models/index.js +0 -9
  93. package/es/image/models/tileDataImage.d.ts +0 -19
  94. package/es/image/models/tileDataImage.js +0 -174
  95. package/es/image/shaders/dataImage_frag.glsl +0 -38
  96. package/es/image/shaders/image_frag.glsl +0 -9
  97. package/es/image/shaders/image_vert.glsl +0 -17
  98. package/es/index.d.ts +0 -17
  99. package/es/index.js +0 -107
  100. package/es/line/index.d.ts +0 -43
  101. package/es/line/index.js +0 -140
  102. package/es/line/models/arc.d.ts +0 -17
  103. package/es/line/models/arc.js +0 -356
  104. package/es/line/models/arc_3d.d.ts +0 -17
  105. package/es/line/models/arc_3d.js +0 -333
  106. package/es/line/models/earthArc_3d.d.ts +0 -17
  107. package/es/line/models/earthArc_3d.js +0 -336
  108. package/es/line/models/great_circle.d.ts +0 -12
  109. package/es/line/models/great_circle.js +0 -294
  110. package/es/line/models/half.d.ts +0 -18
  111. package/es/line/models/half.js +0 -281
  112. package/es/line/models/index.d.ts +0 -5
  113. package/es/line/models/index.js +0 -25
  114. package/es/line/models/line.d.ts +0 -21
  115. package/es/line/models/line.js +0 -443
  116. package/es/line/models/linearline.d.ts +0 -11
  117. package/es/line/models/linearline.js +0 -275
  118. package/es/line/models/simpleLine.d.ts +0 -14
  119. package/es/line/models/simpleLine.js +0 -234
  120. package/es/line/models/simpleTileLine.d.ts +0 -9
  121. package/es/line/models/simpleTileLine.js +0 -100
  122. package/es/line/models/tile.d.ts +0 -8
  123. package/es/line/models/tile.js +0 -178
  124. package/es/line/models/wall.d.ts +0 -12
  125. package/es/line/models/wall.js +0 -293
  126. package/es/line/shaders/arc_chunks.vert.glsl +0 -21
  127. package/es/line/shaders/dash/arc_dash_frag.glsl +0 -28
  128. package/es/line/shaders/dash/arc_dash_vert.glsl +0 -150
  129. package/es/line/shaders/dash/line_dash_frag.glsl +0 -31
  130. package/es/line/shaders/dash/line_dash_vert.glsl +0 -93
  131. package/es/line/shaders/half/line_half_frag.glsl +0 -53
  132. package/es/line/shaders/half/line_half_vert.glsl +0 -169
  133. package/es/line/shaders/line_arc2d_vert.glsl +0 -114
  134. package/es/line/shaders/line_arc_3d_frag.glsl +0 -103
  135. package/es/line/shaders/line_arc_3d_vert.glsl +0 -206
  136. package/es/line/shaders/line_arc_frag.glsl +0 -88
  137. package/es/line/shaders/line_arc_great_circle_frag.glsl +0 -101
  138. package/es/line/shaders/line_arc_great_circle_vert.glsl +0 -214
  139. package/es/line/shaders/line_arc_vert.glsl +0 -178
  140. package/es/line/shaders/line_bezier_vert.glsl +0 -85
  141. package/es/line/shaders/line_frag.glsl +0 -99
  142. package/es/line/shaders/line_vert.glsl +0 -192
  143. package/es/line/shaders/linear/arc3d_linear_frag.glsl +0 -46
  144. package/es/line/shaders/linear/arc3d_linear_vert.glsl +0 -206
  145. package/es/line/shaders/linear/arc_linear_frag.glsl +0 -38
  146. package/es/line/shaders/linear/arc_linear_vert.glsl +0 -138
  147. package/es/line/shaders/linear/line_linear_frag.glsl +0 -27
  148. package/es/line/shaders/linearLine/line_linear_frag.glsl +0 -20
  149. package/es/line/shaders/linearLine/line_linear_vert.glsl +0 -112
  150. package/es/line/shaders/simple/simpleline_frag.glsl +0 -10
  151. package/es/line/shaders/simple/simpleline_linear_frag.glsl +0 -11
  152. package/es/line/shaders/simple/simpleline_vert.glsl +0 -79
  153. package/es/line/shaders/tile/line_tile_map_vert.glsl +0 -25
  154. package/es/line/shaders/tile/line_tile_vert.glsl +0 -52
  155. package/es/line/shaders/tile/simpleline_map_vert.glsl +0 -15
  156. package/es/line/shaders/tile/simpleline_vert.glsl +0 -21
  157. package/es/line/shaders/wall/wall_frag.glsl +0 -89
  158. package/es/line/shaders/wall/wall_vert.glsl +0 -77
  159. package/es/mask/index.d.ts +0 -27
  160. package/es/mask/index.js +0 -160
  161. package/es/mask/models/fill.d.ts +0 -12
  162. package/es/mask/models/fill.js +0 -124
  163. package/es/mask/models/index.d.ts +0 -5
  164. package/es/mask/models/index.js +0 -7
  165. package/es/mask/shaders/mask_vert.glsl +0 -16
  166. package/es/plugins/DataMappingPlugin.d.ts +0 -18
  167. package/es/plugins/DataMappingPlugin.js +0 -413
  168. package/es/plugins/DataSourcePlugin.d.ts +0 -7
  169. package/es/plugins/DataSourcePlugin.js +0 -84
  170. package/es/plugins/FeatureScalePlugin.d.ts +0 -24
  171. package/es/plugins/FeatureScalePlugin.js +0 -340
  172. package/es/plugins/LayerAnimateStylePlugin.d.ts +0 -5
  173. package/es/plugins/LayerAnimateStylePlugin.js +0 -29
  174. package/es/plugins/LayerModelPlugin.d.ts +0 -10
  175. package/es/plugins/LayerModelPlugin.js +0 -72
  176. package/es/plugins/LayerStylePlugin.d.ts +0 -8
  177. package/es/plugins/LayerStylePlugin.js +0 -39
  178. package/es/plugins/LightingPlugin.d.ts +0 -36
  179. package/es/plugins/LightingPlugin.js +0 -104
  180. package/es/plugins/MultiPassRendererPlugin.d.ts +0 -23
  181. package/es/plugins/MultiPassRendererPlugin.js +0 -65
  182. package/es/plugins/PixelPickingPlugin.d.ts +0 -8
  183. package/es/plugins/PixelPickingPlugin.js +0 -126
  184. package/es/plugins/RegisterStyleAttributePlugin.d.ts +0 -15
  185. package/es/plugins/RegisterStyleAttributePlugin.js +0 -156
  186. package/es/plugins/ShaderUniformPlugin.d.ts +0 -21
  187. package/es/plugins/ShaderUniformPlugin.js +0 -106
  188. package/es/plugins/UpdateModelPlugin.d.ts +0 -8
  189. package/es/plugins/UpdateModelPlugin.js +0 -31
  190. package/es/plugins/UpdateStyleAttributePlugin.d.ts +0 -12
  191. package/es/plugins/UpdateStyleAttributePlugin.js +0 -83
  192. package/es/point/index.d.ts +0 -40
  193. package/es/point/index.js +0 -229
  194. package/es/point/models/earthExtrude.d.ts +0 -24
  195. package/es/point/models/earthExtrude.js +0 -274
  196. package/es/point/models/earthFill.d.ts +0 -11
  197. package/es/point/models/earthFill.js +0 -258
  198. package/es/point/models/extrude.d.ts +0 -24
  199. package/es/point/models/extrude.js +0 -295
  200. package/es/point/models/fill.d.ts +0 -40
  201. package/es/point/models/fill.js +0 -403
  202. package/es/point/models/fillmage.d.ts +0 -25
  203. package/es/point/models/fillmage.js +0 -366
  204. package/es/point/models/image.d.ts +0 -11
  205. package/es/point/models/image.js +0 -239
  206. package/es/point/models/index.d.ts +0 -5
  207. package/es/point/models/index.js +0 -30
  208. package/es/point/models/normal.d.ts +0 -16
  209. package/es/point/models/normal.js +0 -124
  210. package/es/point/models/radar.d.ts +0 -24
  211. package/es/point/models/radar.js +0 -232
  212. package/es/point/models/simplePoint.d.ts +0 -16
  213. package/es/point/models/simplePoint.js +0 -179
  214. package/es/point/models/text.d.ts +0 -57
  215. package/es/point/models/text.js +0 -619
  216. package/es/point/models/tile.d.ts +0 -15
  217. package/es/point/models/tile.js +0 -175
  218. package/es/point/models/tileText.d.ts +0 -52
  219. package/es/point/models/tileText.js +0 -509
  220. package/es/point/shaders/animate/wave_frag.glsl +0 -65
  221. package/es/point/shaders/earth/extrude_frag.glsl +0 -44
  222. package/es/point/shaders/earth/extrude_vert.glsl +0 -140
  223. package/es/point/shaders/earth/fill_frag.glsl +0 -86
  224. package/es/point/shaders/earth/fill_vert.glsl +0 -125
  225. package/es/point/shaders/extrude/extrude_frag.glsl +0 -44
  226. package/es/point/shaders/extrude/extrude_vert.glsl +0 -121
  227. package/es/point/shaders/fill_frag.glsl +0 -84
  228. package/es/point/shaders/fill_vert.glsl +0 -188
  229. package/es/point/shaders/image/fillImage_frag.glsl +0 -20
  230. package/es/point/shaders/image/fillImage_vert.glsl +0 -116
  231. package/es/point/shaders/image_frag.glsl +0 -39
  232. package/es/point/shaders/image_vert.glsl +0 -90
  233. package/es/point/shaders/normal_frag.glsl +0 -6
  234. package/es/point/shaders/normal_vert.glsl +0 -24
  235. package/es/point/shaders/radar/radar_frag.glsl +0 -53
  236. package/es/point/shaders/radar/radar_vert.glsl +0 -70
  237. package/es/point/shaders/simplePoint_frag.glsl +0 -53
  238. package/es/point/shaders/simplePoint_vert.glsl +0 -79
  239. package/es/point/shaders/text_frag.glsl +0 -48
  240. package/es/point/shaders/text_vert.glsl +0 -131
  241. package/es/point/shaders/tile/fill_tile_frag.glsl +0 -76
  242. package/es/point/shaders/tile/fill_tile_vert.glsl +0 -78
  243. package/es/point/shaders/tile/text_frag.glsl +0 -33
  244. package/es/point/shaders/tile/text_map_frag.glsl +0 -31
  245. package/es/point/shaders/tile/text_map_vert.glsl +0 -38
  246. package/es/point/shaders/tile/text_vert.glsl +0 -48
  247. package/es/point/shape/extrude.d.ts +0 -15
  248. package/es/point/shape/extrude.js +0 -63
  249. package/es/polygon/index.d.ts +0 -27
  250. package/es/polygon/index.js +0 -146
  251. package/es/polygon/models/extrude.d.ts +0 -28
  252. package/es/polygon/models/extrude.js +0 -302
  253. package/es/polygon/models/fill.d.ts +0 -17
  254. package/es/polygon/models/fill.js +0 -210
  255. package/es/polygon/models/index.d.ts +0 -5
  256. package/es/polygon/models/index.js +0 -28
  257. package/es/polygon/models/ocean.d.ts +0 -21
  258. package/es/polygon/models/ocean.js +0 -202
  259. package/es/polygon/models/tile.d.ts +0 -12
  260. package/es/polygon/models/tile.js +0 -101
  261. package/es/polygon/models/water.d.ts +0 -16
  262. package/es/polygon/models/water.js +0 -179
  263. package/es/polygon/shaders/extrude/polygon_extrude_frag.glsl +0 -44
  264. package/es/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +0 -44
  265. package/es/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +0 -85
  266. package/es/polygon/shaders/extrude/polygon_extrude_vert.glsl +0 -90
  267. package/es/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +0 -48
  268. package/es/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +0 -93
  269. package/es/polygon/shaders/polygon_frag.glsl +0 -12
  270. package/es/polygon/shaders/polygon_linear_frag.glsl +0 -22
  271. package/es/polygon/shaders/polygon_linear_vert.glsl +0 -74
  272. package/es/polygon/shaders/polygon_vert.glsl +0 -66
  273. package/es/polygon/shaders/tile/polygon_tile_map_vert.glsl +0 -16
  274. package/es/polygon/shaders/tile/polygon_tile_vert.glsl +0 -42
  275. package/es/polygon/shaders/water/polygon_ocean_frag.glsl +0 -247
  276. package/es/polygon/shaders/water/polygon_ocean_vert.glsl +0 -21
  277. package/es/polygon/shaders/water/polygon_water_frag.glsl +0 -71
  278. package/es/polygon/shaders/water/polygon_water_vert.glsl +0 -26
  279. package/es/raster/buffers/triangulation.d.ts +0 -6
  280. package/es/raster/buffers/triangulation.js +0 -25
  281. package/es/raster/index.d.ts +0 -19
  282. package/es/raster/index.js +0 -107
  283. package/es/raster/models/index.d.ts +0 -5
  284. package/es/raster/models/index.js +0 -10
  285. package/es/raster/models/raster.d.ts +0 -22
  286. package/es/raster/models/raster.js +0 -242
  287. package/es/raster/models/rasterRgb.d.ts +0 -20
  288. package/es/raster/models/rasterRgb.js +0 -226
  289. package/es/raster/models/rasterTile.d.ts +0 -18
  290. package/es/raster/models/rasterTile.js +0 -140
  291. package/es/raster/raster.d.ts +0 -30
  292. package/es/raster/raster.js +0 -174
  293. package/es/raster/shaders/raster_2d_frag.glsl +0 -64
  294. package/es/raster/shaders/raster_2d_vert.glsl +0 -17
  295. package/es/raster/shaders/raster_frag.glsl +0 -9
  296. package/es/raster/shaders/raster_rgb_frag.glsl +0 -12
  297. package/es/raster/shaders/raster_vert.glsl +0 -44
  298. package/es/shader/minify_frag.glsl +0 -7
  299. package/es/shader/minify_picking_frag.glsl +0 -10
  300. package/es/tile/interface.d.ts +0 -29
  301. package/es/tile/interface.js +0 -1
  302. package/es/tile/manager/baseMapTileLayerManager.d.ts +0 -7
  303. package/es/tile/manager/baseMapTileLayerManager.js +0 -119
  304. package/es/tile/manager/baseTileManager.d.ts +0 -27
  305. package/es/tile/manager/baseTileManager.js +0 -107
  306. package/es/tile/manager/tileConfigManager.d.ts +0 -17
  307. package/es/tile/manager/tileConfigManager.js +0 -121
  308. package/es/tile/manager/tileLayerManager.d.ts +0 -15
  309. package/es/tile/manager/tileLayerManager.js +0 -255
  310. package/es/tile/manager/tilePickerManager.d.ts +0 -21
  311. package/es/tile/manager/tilePickerManager.js +0 -194
  312. package/es/tile/models/tileModel.d.ts +0 -10
  313. package/es/tile/models/tileModel.js +0 -81
  314. package/es/tile/tileFactory/base.d.ts +0 -44
  315. package/es/tile/tileFactory/base.js +0 -474
  316. package/es/tile/tileFactory/index.d.ts +0 -5
  317. package/es/tile/tileFactory/index.js +0 -38
  318. package/es/tile/tileFactory/line.d.ts +0 -12
  319. package/es/tile/tileFactory/line.js +0 -62
  320. package/es/tile/tileFactory/mask.d.ts +0 -12
  321. package/es/tile/tileFactory/mask.js +0 -63
  322. package/es/tile/tileFactory/point.d.ts +0 -12
  323. package/es/tile/tileFactory/point.js +0 -63
  324. package/es/tile/tileFactory/polygon.d.ts +0 -12
  325. package/es/tile/tileFactory/polygon.js +0 -62
  326. package/es/tile/tileFactory/raster.d.ts +0 -12
  327. package/es/tile/tileFactory/raster.js +0 -58
  328. package/es/tile/tileFactory/rasterData.d.ts +0 -12
  329. package/es/tile/tileFactory/rasterData.js +0 -86
  330. package/es/tile/tileFactory/rasterDataLayer.d.ts +0 -20
  331. package/es/tile/tileFactory/rasterDataLayer.js +0 -90
  332. package/es/tile/tileFactory/test.d.ts +0 -12
  333. package/es/tile/tileFactory/test.js +0 -105
  334. package/es/tile/tileFactory/vectorLayer.d.ts +0 -38
  335. package/es/tile/tileFactory/vectorLayer.js +0 -264
  336. package/es/tile/tileLayer/baseMapTileLayer.d.ts +0 -30
  337. package/es/tile/tileLayer/baseMapTileLayer.js +0 -195
  338. package/es/tile/tileLayer/baseTileLayer.d.ts +0 -48
  339. package/es/tile/tileLayer/baseTileLayer.js +0 -420
  340. package/es/tile/tileTest.d.ts +0 -15
  341. package/es/tile/tileTest.js +0 -62
  342. package/es/tile/tmsMapTileLayer.d.ts +0 -7
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@@ -1,16 +0,0 @@
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- import { IEncodeFeature, IModel, IModelUniform } from '@antv/l7-core';
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- import BaseModel from '../../core/BaseModel';
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- import { IPointLayerStyleOptions } from '../../core/interface';
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- export declare function PointTriangulation(feature: IEncodeFeature): {
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- vertices: number[];
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- indices: number[];
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- size: number;
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- };
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- export default class NormalModel extends BaseModel {
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- getDefaultStyle(): Partial<IPointLayerStyleOptions>;
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- getUninforms(): IModelUniform;
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- initModels(callbackModel: (models: IModel[]) => void): void;
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- buildModels(callbackModel: (models: IModel[]) => void): void;
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- clearModels(): void;
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- protected registerBuiltinAttributes(): void;
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- }
@@ -1,124 +0,0 @@
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- import _classCallCheck from "@babel/runtime/helpers/classCallCheck";
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- import _createClass from "@babel/runtime/helpers/createClass";
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- import _inherits from "@babel/runtime/helpers/inherits";
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- import _possibleConstructorReturn from "@babel/runtime/helpers/possibleConstructorReturn";
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- import _getPrototypeOf from "@babel/runtime/helpers/getPrototypeOf";
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- import _toConsumableArray from "@babel/runtime/helpers/toConsumableArray";
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-
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- function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
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-
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- function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
11
-
12
- import { AttributeType, gl } from '@antv/l7-core';
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- import { getMask } from '@antv/l7-utils';
14
- import { isNumber } from 'lodash';
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- import BaseModel from "../../core/BaseModel";
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-
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- /* babel-plugin-inline-import '../shaders/normal_frag.glsl' */
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- var normalFrag = "uniform float u_opacity : 1;\nvarying vec4 v_color;\nvoid main() {\n gl_FragColor = v_color;\n gl_FragColor.a *= u_opacity;\n}\n";
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-
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- /* babel-plugin-inline-import '../shaders/normal_vert.glsl' */
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- var normalVert = "\nattribute vec3 a_Position;\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nattribute float a_Size;\nattribute vec4 a_Color;\n\nvarying vec4 v_color;\n\n#pragma include \"projection\"\n#pragma include \"project\"\n\nvoid main() {\n v_color = a_Color;\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * vec4(a_Position.xy, a_Position.z, 1.0);\n } else {\n vec4 project_pos = project_position(vec4(a_Position, 1.0)) + vec4(a_Size / 2.,-a_Size /2.,0.,0.);\n gl_Position = project_common_position_to_clipspace(vec4(vec2(project_pos.xy),project_pos.z,project_pos.w));\n }\n\n gl_PointSize = a_Size * 2.0 * u_DevicePixelRatio;\n}\n";
22
- export function PointTriangulation(feature) {
23
- var coordinates = feature.coordinates;
24
- return {
25
- vertices: _toConsumableArray(coordinates),
26
- indices: [0],
27
- size: coordinates.length
28
- };
29
- }
30
-
31
- var NormalModel = /*#__PURE__*/function (_BaseModel) {
32
- _inherits(NormalModel, _BaseModel);
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-
34
- var _super = _createSuper(NormalModel);
35
-
36
- function NormalModel() {
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- _classCallCheck(this, NormalModel);
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-
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- return _super.apply(this, arguments);
40
- }
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-
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- _createClass(NormalModel, [{
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- key: "getDefaultStyle",
44
- value: function getDefaultStyle() {
45
- return {
46
- blend: 'additive'
47
- };
48
- }
49
- }, {
50
- key: "getUninforms",
51
- value: function getUninforms() {
52
- var _ref = this.layer.getLayerConfig(),
53
- _ref$opacity = _ref.opacity,
54
- opacity = _ref$opacity === void 0 ? 1 : _ref$opacity;
55
-
56
- return {
57
- u_opacity: isNumber(opacity) ? opacity : 1.0
58
- };
59
- }
60
- }, {
61
- key: "initModels",
62
- value: function initModels(callbackModel) {
63
- this.buildModels(callbackModel);
64
- }
65
- }, {
66
- key: "buildModels",
67
- value: function buildModels(callbackModel) {
68
- var _ref2 = this.layer.getLayerConfig(),
69
- _ref2$mask = _ref2.mask,
70
- mask = _ref2$mask === void 0 ? false : _ref2$mask,
71
- _ref2$maskInside = _ref2.maskInside,
72
- maskInside = _ref2$maskInside === void 0 ? true : _ref2$maskInside;
73
-
74
- this.layer.triangulation = PointTriangulation;
75
- this.layer.buildLayerModel({
76
- moduleName: 'pointNormal',
77
- vertexShader: normalVert,
78
- fragmentShader: normalFrag,
79
- triangulation: PointTriangulation,
80
- depth: {
81
- enable: false
82
- },
83
- primitive: gl.POINTS,
84
- blend: this.getBlend(),
85
- stencil: getMask(mask, maskInside),
86
- pick: false
87
- }).then(function (model) {
88
- callbackModel([model]);
89
- }).catch(function (err) {
90
- console.warn(err);
91
- callbackModel([]);
92
- });
93
- }
94
- }, {
95
- key: "clearModels",
96
- value: function clearModels() {}
97
- }, {
98
- key: "registerBuiltinAttributes",
99
- value: function registerBuiltinAttributes() {
100
- this.styleAttributeService.registerStyleAttribute({
101
- name: 'size',
102
- type: AttributeType.Attribute,
103
- descriptor: {
104
- name: 'a_Size',
105
- buffer: {
106
- usage: gl.DYNAMIC_DRAW,
107
- data: [],
108
- type: gl.FLOAT
109
- },
110
- size: 1,
111
- update: function update(feature) {
112
- var _feature$size = feature.size,
113
- size = _feature$size === void 0 ? 1 : _feature$size;
114
- return Array.isArray(size) ? [size[0]] : [size];
115
- }
116
- }
117
- });
118
- }
119
- }]);
120
-
121
- return NormalModel;
122
- }(BaseModel);
123
-
124
- export { NormalModel as default };
@@ -1,24 +0,0 @@
1
- import { IAnimateOption, IAttribute, IElements, IModel, IModelUniform } from '@antv/l7-core';
2
- import BaseModel from '../../core/BaseModel';
3
- export default class RadarModel extends BaseModel {
4
- meter2coord: number;
5
- private isMeter;
6
- getUninforms(): IModelUniform;
7
- getAnimateUniforms(): IModelUniform;
8
- getAttribute(): {
9
- attributes: {
10
- [attributeName: string]: IAttribute;
11
- };
12
- elements: IElements;
13
- };
14
- initModels(callbackModel: (models: IModel[]) => void): void;
15
- /**
16
- * 计算等面积点图层(unit meter)笛卡尔坐标标度与世界坐标标度的比例
17
- * @returns
18
- */
19
- calMeter2Coord(): void;
20
- buildModels(callbackModel: (models: IModel[]) => void): void;
21
- clearModels(): void;
22
- protected animateOption2Array(option: Partial<IAnimateOption>): number[];
23
- protected registerBuiltinAttributes(): void;
24
- }
@@ -1,232 +0,0 @@
1
- import _slicedToArray from "@babel/runtime/helpers/slicedToArray";
2
- import _classCallCheck from "@babel/runtime/helpers/classCallCheck";
3
- import _createClass from "@babel/runtime/helpers/createClass";
4
- import _assertThisInitialized from "@babel/runtime/helpers/assertThisInitialized";
5
- import _inherits from "@babel/runtime/helpers/inherits";
6
- import _possibleConstructorReturn from "@babel/runtime/helpers/possibleConstructorReturn";
7
- import _getPrototypeOf from "@babel/runtime/helpers/getPrototypeOf";
8
- import _defineProperty from "@babel/runtime/helpers/defineProperty";
9
-
10
- function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
11
-
12
- function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
13
-
14
- import { AttributeType, gl } from '@antv/l7-core';
15
- import { getMask } from '@antv/l7-utils';
16
- import { isNumber } from 'lodash';
17
- import BaseModel from "../../core/BaseModel";
18
- import { PointFillTriangulation } from "../../core/triangulation";
19
-
20
- /* babel-plugin-inline-import '../shaders/radar/radar_frag.glsl' */
21
- var pointFillFrag = "\nuniform float u_additive;\nuniform float u_opacity: 1.0;\n\nvarying vec4 v_data;\nvarying vec4 v_color;\nvarying float v_radius;\nvarying vec2 v_exteude;\n#pragma include \"sdf_2d\"\n#pragma include \"picking\"\n\nvoid main() {\n\n lowp float antialiasblur = v_data.z;\n float r = v_radius / (v_radius);\n\n float outer_df = sdCircle(v_data.xy, 1.0);\n float inner_df = sdCircle(v_data.xy, r);\n\n float opacity_t = smoothstep(0.0, antialiasblur, outer_df);\n\n gl_FragColor = vec4(v_color.rgb, v_color.a * u_opacity);\n\n if(u_additive > 0.0) {\n gl_FragColor *= opacity_t;\n } else {\n gl_FragColor.a *= opacity_t;\n }\n\n if(gl_FragColor.a > 0.0) {\n gl_FragColor = filterColor(gl_FragColor);\n }\n\n vec2 extrude = v_exteude;\n vec2 dir = normalize(extrude);\n vec2 baseDir = vec2(1.0, 0.0);\n float pi = 3.14159265359;\n // full circle\n // float rades = dot(dir, baseDir);\n // float flag = sign(dir.y);\n // float radar_v = (flag - 1.0) * -0.5 + flag * acos(rades)/pi/2.0;\n \n // half circle\n float flag = sign(dir.y);\n float rades = dot(dir, baseDir);\n float radar_v = (flag - 1.0) * -0.5 * acos(rades)/pi;\n // simple AA\n if(radar_v > 0.99) {\n radar_v = 1.0 - (radar_v - 0.99)/0.01;\n }\n\n gl_FragColor.a *= radar_v;\n}\n";
22
-
23
- /* babel-plugin-inline-import '../shaders/radar/radar_vert.glsl' */
24
- var pointFillVert = "attribute vec4 a_Color;\nattribute vec3 a_Position;\nattribute vec3 a_Extrude;\nattribute float a_Size;\nuniform float u_speed: 1.0;\nuniform float u_time;\n\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nuniform float u_isMeter;\n\nvarying vec4 v_data;\nvarying vec4 v_color;\nvarying float v_radius;\nvarying vec2 v_exteude;\n\n#pragma include \"projection\"\n#pragma include \"picking\"\n\nvoid main() {\n vec3 extrude = a_Extrude;\n float newSize = setPickingSize(a_Size);\n\n float time = u_time * u_speed;\n mat2 rotateMatrix = mat2( \n cos(time), sin(time), \n -sin(time), cos(time)\n );\n v_exteude = rotateMatrix * a_Extrude.xy;\n\n // unpack color(vec2)\n v_color = a_Color;\n\n // radius(16-bit)\n v_radius = newSize;\n\n // anti-alias\n float blur = 0.0;\n float antialiasblur = -max(2.0 / u_DevicePixelRatio / a_Size, blur);\n\n vec2 offset = (extrude.xy * (newSize));\n vec3 aPosition = a_Position;\n if(u_isMeter < 1.0) {\n // \u4E0D\u4EE5\u7C73\u4E3A\u5B9E\u9645\u5355\u4F4D\n offset = project_pixel(offset);\n } else {\n // \u4EE5\u7C73\u4E3A\u5B9E\u9645\u5355\u4F4D\n antialiasblur *= pow(19.0 - u_Zoom, 2.0);\n antialiasblur = max(antialiasblur, -0.01);\n // offset *= 0.5;\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n aPosition.xy += offset;\n offset.x = 0.0;\n offset.y = 0.0;\n }\n }\n\n v_data = vec4(extrude.x, extrude.y, antialiasblur, -1.0);\n\n vec4 project_pos = project_position(vec4(aPosition.xy, 0.0, 1.0));\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * vec4(project_pos.xy + offset, 0.0, 1.0);\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, project_pixel(setPickingOrder(0.0)), 1.0));\n }\n\n setPickingColor(a_PickingColor);\n}\n";
25
- import { Version } from '@antv/l7-maps';
26
-
27
- var RadarModel = /*#__PURE__*/function (_BaseModel) {
28
- _inherits(RadarModel, _BaseModel);
29
-
30
- var _super = _createSuper(RadarModel);
31
-
32
- function RadarModel() {
33
- var _this;
34
-
35
- _classCallCheck(this, RadarModel);
36
-
37
- for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
38
- args[_key] = arguments[_key];
39
- }
40
-
41
- _this = _super.call.apply(_super, [this].concat(args));
42
-
43
- _defineProperty(_assertThisInitialized(_this), "meter2coord", 1);
44
-
45
- _defineProperty(_assertThisInitialized(_this), "isMeter", false);
46
-
47
- return _this;
48
- }
49
-
50
- _createClass(RadarModel, [{
51
- key: "getUninforms",
52
- value: function getUninforms() {
53
- var _ref = this.layer.getLayerConfig(),
54
- _ref$opacity = _ref.opacity,
55
- opacity = _ref$opacity === void 0 ? 1 : _ref$opacity,
56
- blend = _ref.blend,
57
- _ref$speed = _ref.speed,
58
- speed = _ref$speed === void 0 ? 1 : _ref$speed;
59
-
60
- return {
61
- u_isMeter: Number(this.isMeter),
62
- u_speed: speed,
63
- u_additive: blend === 'additive' ? 1.0 : 0.0,
64
- u_opacity: isNumber(opacity) ? opacity : 1.0
65
- };
66
- }
67
- }, {
68
- key: "getAnimateUniforms",
69
- value: function getAnimateUniforms() {
70
- var _ref2 = this.layer.getLayerConfig(),
71
- _ref2$animateOption = _ref2.animateOption,
72
- animateOption = _ref2$animateOption === void 0 ? {
73
- enable: false
74
- } : _ref2$animateOption;
75
-
76
- return {
77
- u_animate: this.animateOption2Array(animateOption),
78
- u_time: this.layer.getLayerAnimateTime()
79
- };
80
- }
81
- }, {
82
- key: "getAttribute",
83
- value: function getAttribute() {
84
- return this.styleAttributeService.createAttributesAndIndices(this.layer.getEncodedData(), PointFillTriangulation);
85
- }
86
- }, {
87
- key: "initModels",
88
- value: function initModels(callbackModel) {
89
- var _ref3 = this.layer.getLayerConfig(),
90
- _ref3$unit = _ref3.unit,
91
- unit = _ref3$unit === void 0 ? 'l7size' : _ref3$unit;
92
-
93
- var version = this.mapService.version;
94
-
95
- if (unit === 'meter' && version !== Version.L7MAP && version !== Version.GLOBEL) {
96
- this.isMeter = true;
97
- this.calMeter2Coord();
98
- }
99
-
100
- this.buildModels(callbackModel);
101
- }
102
- /**
103
- * 计算等面积点图层(unit meter)笛卡尔坐标标度与世界坐标标度的比例
104
- * @returns
105
- */
106
-
107
- }, {
108
- key: "calMeter2Coord",
109
- value: function calMeter2Coord() {
110
- var _this$layer$getSource = _slicedToArray(this.layer.getSource().extent, 4),
111
- minLng = _this$layer$getSource[0],
112
- minLat = _this$layer$getSource[1],
113
- maxLng = _this$layer$getSource[2],
114
- maxLat = _this$layer$getSource[3];
115
-
116
- var center = [(minLng + maxLng) / 2, (minLat + maxLat) / 2];
117
- var version = this.mapService.version;
118
-
119
- if (version === Version.MAPBOX && window.mapboxgl.MercatorCoordinate) {
120
- var coord = window.mapboxgl.MercatorCoordinate.fromLngLat({
121
- lng: center[0],
122
- lat: center[1]
123
- }, 0);
124
- var offsetInMeters = 1;
125
- var offsetInMercatorCoordinateUnits = offsetInMeters * coord.meterInMercatorCoordinateUnits();
126
- var westCoord = new window.mapboxgl.MercatorCoordinate(coord.x - offsetInMercatorCoordinateUnits, coord.y, coord.z);
127
- var westLnglat = westCoord.toLngLat();
128
- this.meter2coord = center[0] - westLnglat.lng;
129
- return;
130
- } // @ts-ignore
131
-
132
-
133
- var m1 = this.mapService.meterToCoord(center, [minLng, minLat]); // @ts-ignore
134
-
135
- var m2 = this.mapService.meterToCoord(center, [maxLng === minLng ? maxLng + 0.1 : maxLng, maxLat === minLat ? minLat + 0.1 : maxLat]);
136
- this.meter2coord = (m1 + m2) / 2;
137
-
138
- if (!this.meter2coord) {
139
- // Tip: 兼容单个数据导致的 m1、m2 为 NaN
140
- this.meter2coord = 7.70681090738883;
141
- }
142
- }
143
- }, {
144
- key: "buildModels",
145
- value: function buildModels(callbackModel) {
146
- var _ref4 = this.layer.getLayerConfig(),
147
- _ref4$mask = _ref4.mask,
148
- mask = _ref4$mask === void 0 ? false : _ref4$mask,
149
- _ref4$maskInside = _ref4.maskInside,
150
- maskInside = _ref4$maskInside === void 0 ? true : _ref4$maskInside;
151
-
152
- this.layer.buildLayerModel({
153
- moduleName: 'pointRadar',
154
- vertexShader: pointFillVert,
155
- fragmentShader: pointFillFrag,
156
- triangulation: PointFillTriangulation,
157
- depth: {
158
- enable: false
159
- },
160
- blend: this.getBlend(),
161
- stencil: getMask(mask, maskInside)
162
- }).then(function (model) {
163
- callbackModel([model]);
164
- }).catch(function (err) {
165
- console.warn(err);
166
- callbackModel([]);
167
- });
168
- }
169
- }, {
170
- key: "clearModels",
171
- value: function clearModels() {
172
- var _this$dataTexture;
173
-
174
- (_this$dataTexture = this.dataTexture) === null || _this$dataTexture === void 0 ? void 0 : _this$dataTexture.destroy();
175
- } // overwrite baseModel func
176
-
177
- }, {
178
- key: "animateOption2Array",
179
- value: function animateOption2Array(option) {
180
- return [option.enable ? 0 : 1.0, option.speed || 1, option.rings || 3, 0];
181
- }
182
- }, {
183
- key: "registerBuiltinAttributes",
184
- value: function registerBuiltinAttributes() {
185
- var _this2 = this;
186
-
187
- this.styleAttributeService.registerStyleAttribute({
188
- name: 'extrude',
189
- type: AttributeType.Attribute,
190
- descriptor: {
191
- name: 'a_Extrude',
192
- buffer: {
193
- // give the WebGL driver a hint that this buffer may change
194
- usage: gl.DYNAMIC_DRAW,
195
- data: [],
196
- type: gl.FLOAT
197
- },
198
- size: 3,
199
- update: function update(feature, featureIdx, vertex, attributeIdx) {
200
- var extrude = [1, 1, 0, -1, 1, 0, -1, -1, 0, 1, -1, 0];
201
- var extrudeIndex = attributeIdx % 4 * 3;
202
- return [extrude[extrudeIndex], extrude[extrudeIndex + 1], extrude[extrudeIndex + 2]];
203
- }
204
- }
205
- }); // point layer size;
206
-
207
- this.styleAttributeService.registerStyleAttribute({
208
- name: 'size',
209
- type: AttributeType.Attribute,
210
- descriptor: {
211
- name: 'a_Size',
212
- buffer: {
213
- // give the WebGL driver a hint that this buffer may change
214
- usage: gl.DYNAMIC_DRAW,
215
- data: [],
216
- type: gl.FLOAT
217
- },
218
- size: 1,
219
- update: function update(feature) {
220
- var _feature$size = feature.size,
221
- size = _feature$size === void 0 ? 5 : _feature$size;
222
- return Array.isArray(size) ? [size[0] * _this2.meter2coord] : [size * _this2.meter2coord];
223
- }
224
- }
225
- });
226
- }
227
- }]);
228
-
229
- return RadarModel;
230
- }(BaseModel);
231
-
232
- export { RadarModel as default };
@@ -1,16 +0,0 @@
1
- import { IEncodeFeature, IModel, IModelUniform } from '@antv/l7-core';
2
- import BaseModel from '../../core/BaseModel';
3
- import { IPointLayerStyleOptions } from '../../core/interface';
4
- export declare function PointTriangulation(feature: IEncodeFeature): {
5
- vertices: number[];
6
- indices: number[];
7
- size: number;
8
- };
9
- export default class SimplePointModel extends BaseModel {
10
- getDefaultStyle(): Partial<IPointLayerStyleOptions>;
11
- getUninforms(): IModelUniform;
12
- initModels(callbackModel: (models: IModel[]) => void): void;
13
- buildModels(callbackModel: (models: IModel[]) => void): void;
14
- clearModels(): void;
15
- protected registerBuiltinAttributes(): void;
16
- }
@@ -1,179 +0,0 @@
1
- import _classCallCheck from "@babel/runtime/helpers/classCallCheck";
2
- import _createClass from "@babel/runtime/helpers/createClass";
3
- import _inherits from "@babel/runtime/helpers/inherits";
4
- import _possibleConstructorReturn from "@babel/runtime/helpers/possibleConstructorReturn";
5
- import _getPrototypeOf from "@babel/runtime/helpers/getPrototypeOf";
6
- import _toConsumableArray from "@babel/runtime/helpers/toConsumableArray";
7
-
8
- function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
9
-
10
- function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
11
-
12
- import { AttributeType, gl } from '@antv/l7-core';
13
- import { getMask } from '@antv/l7-utils';
14
- import { isNumber } from 'lodash';
15
- import BaseModel from "../../core/BaseModel";
16
-
17
- /* babel-plugin-inline-import '../shaders/simplePoint_frag.glsl' */
18
- var simplePointFrag = "\nuniform float u_opacity : 1;\nuniform vec2 u_offsets;\nuniform float u_additive;\n\nuniform float u_stroke_opacity : 1;\n\nuniform vec4 u_stroke_color : [0.0, 0.0, 0.0, 0.0];\n\nvarying vec4 v_color;\nvarying mat4 styleMappingMat; // \u4F20\u9012\u4ECE\u7247\u5143\u4E2D\u4F20\u9012\u7684\u6620\u5C04\u6570\u636E\nvarying float v_blur;\nvarying float v_innerRadius;\n\n#pragma include \"picking\"\nvoid main() {\n vec2 center = vec2(0.5);\n\n float opacity = styleMappingMat[0][0];\n // Tip: \u7247\u5143\u5230\u4E2D\u5FC3\u70B9\u7684\u8DDD\u79BB 0 - 1\n float fragmengTocenter = distance(center, gl_PointCoord) * 2.0;\n // Tip: \u7247\u5143\u7684\u526A\u5207\u6210\u5706\u5F62\n float circleClipOpacity = 1.0 - smoothstep(v_blur, 1.0, fragmengTocenter);\n\n\n if(v_innerRadius < 0.99) {\n // \u5F53\u5B58\u5728 stroke \u4E14 stroke > 0.01\n float blurWidth = (1.0 - v_blur)/2.0;\n vec4 stroke = vec4(u_stroke_color.rgb, u_stroke_opacity);\n if(fragmengTocenter > v_innerRadius + blurWidth) {\n gl_FragColor = stroke;\n } else if(fragmengTocenter > v_innerRadius - blurWidth){\n float mixR = (fragmengTocenter - (v_innerRadius - blurWidth)) / (blurWidth * 2.0);\n gl_FragColor = mix(v_color, stroke, mixR);\n } else {\n gl_FragColor = v_color;\n }\n } else {\n // \u5F53\u4E0D\u5B58\u5728 stroke \u6216 stroke <= 0.01\n gl_FragColor = v_color;\n }\n\n gl_FragColor.a *= opacity;\n\n gl_FragColor = filterColor(gl_FragColor);\n \n if(u_additive > 0.0) {\n gl_FragColor *= circleClipOpacity;\n } else {\n gl_FragColor.a *= circleClipOpacity;\n }\n\n}\n";
19
-
20
- /* babel-plugin-inline-import '../shaders/simplePoint_vert.glsl' */
21
- var simplePointVert = "\nattribute vec3 a_Position;\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nattribute float a_Size;\nattribute vec4 a_Color;\nvarying vec4 v_color;\n\nuniform float u_opacity : 1;\nuniform vec2 u_offsets;\nuniform float u_stroke_width;\n\nvarying mat4 styleMappingMat; // \u7528\u4E8E\u5C06\u5728\u9876\u70B9\u7740\u8272\u5668\u4E2D\u8BA1\u7B97\u597D\u7684\u6837\u5F0F\u503C\u4F20\u9012\u7ED9\u7247\u5143\nvarying float v_blur;\nvarying float v_innerRadius;\n\n#pragma include \"styleMapping\"\n#pragma include \"styleMappingCalOpacity\"\n\n#pragma include \"projection\"\n#pragma include \"picking\"\n#pragma include \"project\"\nvoid main() {\n v_color = a_Color;\n v_blur = 1.0 - max(2.0/a_Size, 0.05);\n v_innerRadius = max((a_Size - u_stroke_width) / a_Size, 0.0);\n\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\nstyleMappingMat = mat4(\n 0.0, 0.0, 0.0, 0.0, // opacity - strokeOpacity - strokeWidth - empty\n 0.0, 0.0, 0.0, 0.0, // strokeR - strokeG - strokeB - strokeA\n 0.0, 0.0, 0.0, 0.0, // offsets[0] - offsets[1]\n 0.0, 0.0, 0.0, 0.0\n );\n\n float rowCount = u_cellTypeLayout[0][0]; // \u5F53\u524D\u7684\u6570\u636E\u7EB9\u7406\u6709\u51E0\u884C\n float columnCount = u_cellTypeLayout[0][1]; // \u5F53\u770B\u5230\u6570\u636E\u7EB9\u7406\u6709\u51E0\u5217\n float columnWidth = 1.0/columnCount; // \u5217\u5BBD\n float rowHeight = 1.0/rowCount; // \u884C\u9AD8\n float cellCount = calCellCount(); // opacity - strokeOpacity - strokeWidth - stroke - offsets\n float id = a_vertexId; // \u7B2Cn\u4E2A\u9876\u70B9\n float cellCurrentRow = floor(id * cellCount / columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u884C\n float cellCurrentColumn = mod(id * cellCount, columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u5217\n \n // cell \u56FA\u5B9A\u987A\u5E8F opacity -> strokeOpacity -> strokeWidth -> stroke ... \n // \u6309\u987A\u5E8F\u4ECE cell \u4E2D\u53D6\u503C\u3001\u82E5\u6CA1\u6709\u5219\u81EA\u52A8\u5F80\u4E0B\u53D6\u503C\n float textureOffset = 0.0; // \u5728 cell \u4E2D\u53D6\u503C\u7684\u504F\u79FB\u91CF\n\n vec2 opacityAndOffset = calOpacityAndOffset(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset, columnWidth, rowHeight);\n styleMappingMat[0][0] = opacityAndOffset.r;\n textureOffset = opacityAndOffset.g;\n\n vec2 textrueOffsets = vec2(0.0, 0.0);\n if(hasOffsets()) {\n vec2 valueXPos = nextPos(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset);\n textrueOffsets.r = pos2value(valueXPos, columnWidth, rowHeight); // x\n textureOffset += 1.0;\n\n vec2 valueYPos = nextPos(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset);\n textrueOffsets.g = pos2value(valueYPos, columnWidth, rowHeight); // x\n textureOffset += 1.0;\n } else {\n textrueOffsets = u_offsets;\n }\n\n // cal style mapping\n \n vec2 offset = project_pixel(textrueOffsets);\n \n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * vec4(a_Position.xy + offset, a_Position.z, 1.0);\n } else { // else\n vec4 project_pos = project_position(vec4(a_Position, 1.0)) + vec4(a_Size / 2.,-a_Size /2.,0.,0.);\n gl_Position = project_common_position_to_clipspace(vec4(vec2(project_pos.xy+offset),project_pos.z,project_pos.w));\n }\n\n gl_PointSize = a_Size * 2.0 * u_DevicePixelRatio;\n setPickingColor(a_PickingColor);\n}\n";
22
- export function PointTriangulation(feature) {
23
- var coordinates = feature.coordinates;
24
- return {
25
- vertices: _toConsumableArray(coordinates),
26
- indices: [0],
27
- size: coordinates.length
28
- };
29
- }
30
-
31
- var SimplePointModel = /*#__PURE__*/function (_BaseModel) {
32
- _inherits(SimplePointModel, _BaseModel);
33
-
34
- var _super = _createSuper(SimplePointModel);
35
-
36
- function SimplePointModel() {
37
- _classCallCheck(this, SimplePointModel);
38
-
39
- return _super.apply(this, arguments);
40
- }
41
-
42
- _createClass(SimplePointModel, [{
43
- key: "getDefaultStyle",
44
- value: function getDefaultStyle() {
45
- return {
46
- blend: 'additive'
47
- };
48
- }
49
- }, {
50
- key: "getUninforms",
51
- value: function getUninforms() {
52
- var _ref = this.layer.getLayerConfig(),
53
- _ref$opacity = _ref.opacity,
54
- opacity = _ref$opacity === void 0 ? 1 : _ref$opacity,
55
- _ref$offsets = _ref.offsets,
56
- offsets = _ref$offsets === void 0 ? [0, 0] : _ref$offsets,
57
- blend = _ref.blend,
58
- _ref$strokeOpacity = _ref.strokeOpacity,
59
- strokeOpacity = _ref$strokeOpacity === void 0 ? 1 : _ref$strokeOpacity,
60
- _ref$strokeWidth = _ref.strokeWidth,
61
- strokeWidth = _ref$strokeWidth === void 0 ? 0 : _ref$strokeWidth,
62
- _ref$stroke = _ref.stroke,
63
- stroke = _ref$stroke === void 0 ? '#fff' : _ref$stroke;
64
-
65
- if (this.dataTextureTest && this.dataTextureNeedUpdate({
66
- opacity: opacity,
67
- offsets: offsets
68
- })) {
69
- // 判断当前的样式中哪些是需要进行数据映射的,哪些是常量,同时计算用于构建数据纹理的一些中间变量
70
- this.judgeStyleAttributes({
71
- opacity: opacity,
72
- offsets: offsets
73
- });
74
- var encodeData = this.layer.getEncodedData();
75
-
76
- var _this$calDataFrame = this.calDataFrame(this.cellLength, encodeData, this.cellProperties),
77
- data = _this$calDataFrame.data,
78
- width = _this$calDataFrame.width,
79
- height = _this$calDataFrame.height;
80
-
81
- this.rowCount = height; // 当前数据纹理有多少行
82
-
83
- this.dataTexture = this.cellLength > 0 && data.length > 0 ? this.createTexture2D({
84
- flipY: true,
85
- data: data,
86
- format: gl.LUMINANCE,
87
- type: gl.FLOAT,
88
- width: width,
89
- height: height
90
- }) : this.createTexture2D({
91
- flipY: true,
92
- data: [1],
93
- format: gl.LUMINANCE,
94
- type: gl.FLOAT,
95
- width: 1,
96
- height: 1
97
- });
98
- }
99
-
100
- return {
101
- u_additive: blend === 'additive' ? 1.0 : 0.0,
102
- u_dataTexture: this.dataTexture,
103
- // 数据纹理 - 有数据映射的时候纹理中带数据,若没有任何数据映射时纹理是 [1]
104
- u_cellTypeLayout: this.getCellTypeLayout(),
105
- u_opacity: isNumber(opacity) ? opacity : 1.0,
106
- u_offsets: this.isOffsetStatic(offsets) ? offsets : [0, 0],
107
- u_stroke_opacity: isNumber(strokeOpacity) ? strokeOpacity : 1.0,
108
- u_stroke_width: isNumber(strokeWidth) ? strokeWidth : 1.0,
109
- u_stroke_color: this.getStrokeColor(stroke)
110
- };
111
- }
112
- }, {
113
- key: "initModels",
114
- value: function initModels(callbackModel) {
115
- this.buildModels(callbackModel);
116
- }
117
- }, {
118
- key: "buildModels",
119
- value: function buildModels(callbackModel) {
120
- var _ref2 = this.layer.getLayerConfig(),
121
- _ref2$mask = _ref2.mask,
122
- mask = _ref2$mask === void 0 ? false : _ref2$mask,
123
- _ref2$maskInside = _ref2.maskInside,
124
- maskInside = _ref2$maskInside === void 0 ? true : _ref2$maskInside;
125
-
126
- this.layer.triangulation = PointTriangulation;
127
- this.layer.buildLayerModel({
128
- moduleName: 'pointSimple',
129
- vertexShader: simplePointVert,
130
- fragmentShader: simplePointFrag,
131
- triangulation: PointTriangulation,
132
- depth: {
133
- enable: false
134
- },
135
- primitive: gl.POINTS,
136
- blend: this.getBlend(),
137
- stencil: getMask(mask, maskInside)
138
- }).then(function (model) {
139
- callbackModel([model]);
140
- }).catch(function (err) {
141
- console.warn(err);
142
- callbackModel([]);
143
- });
144
- }
145
- }, {
146
- key: "clearModels",
147
- value: function clearModels() {
148
- var _this$dataTexture;
149
-
150
- (_this$dataTexture = this.dataTexture) === null || _this$dataTexture === void 0 ? void 0 : _this$dataTexture.destroy();
151
- }
152
- }, {
153
- key: "registerBuiltinAttributes",
154
- value: function registerBuiltinAttributes() {
155
- this.styleAttributeService.registerStyleAttribute({
156
- name: 'size',
157
- type: AttributeType.Attribute,
158
- descriptor: {
159
- name: 'a_Size',
160
- buffer: {
161
- usage: gl.DYNAMIC_DRAW,
162
- data: [],
163
- type: gl.FLOAT
164
- },
165
- size: 1,
166
- update: function update(feature) {
167
- var _feature$size = feature.size,
168
- size = _feature$size === void 0 ? 1 : _feature$size;
169
- return Array.isArray(size) ? [size[0]] : [size];
170
- }
171
- }
172
- });
173
- }
174
- }]);
175
-
176
- return SimplePointModel;
177
- }(BaseModel);
178
-
179
- export { SimplePointModel as default };
@@ -1,57 +0,0 @@
1
- import { IEncodeFeature, IModel, IModelUniform } from '@antv/l7-core';
2
- import BaseModel from '../../core/BaseModel';
3
- import { IGlyphQuad } from '../../utils/symbol-layout';
4
- export declare function TextTriangulation(feature: IEncodeFeature): {
5
- vertices: number[];
6
- indices: number[];
7
- size: number;
8
- };
9
- export default class TextModel extends BaseModel {
10
- glyphInfo: IEncodeFeature[];
11
- glyphInfoMap: {
12
- [key: string]: {
13
- shaping: any;
14
- glyphQuads: IGlyphQuad[];
15
- centroid: number[];
16
- };
17
- };
18
- private texture;
19
- private currentZoom;
20
- private extent;
21
- private textureHeight;
22
- private textCount;
23
- private preTextStyle;
24
- getUninforms(): IModelUniform;
25
- initModels(callbackModel: (models: IModel[]) => void): void;
26
- buildModels: (callbackModel: (models: IModel[]) => void) => Promise<void>;
27
- needUpdate(): boolean;
28
- clearModels(): void;
29
- protected registerBuiltinAttributes(): void;
30
- private mapping;
31
- private textExtent;
32
- /**
33
- * 生成文字纹理(生成文字纹理字典)
34
- */
35
- private initTextFont;
36
- /**
37
- * 生成 iconfont 纹理字典
38
- */
39
- private initIconFontTex;
40
- /**
41
- * 生成文字布局(对照文字纹理字典提取对应文字的位置很好信息)
42
- */
43
- private generateGlyphLayout;
44
- /**
45
- * 文字避让 depend on originCentorid
46
- */
47
- private filterGlyphs;
48
- /**
49
- * 初始化文字布局
50
- */
51
- private initGlyph;
52
- /**
53
- * 更新文字纹理
54
- */
55
- private updateTexture;
56
- private reBuildModel;
57
- }