@antv/l7-layers 2.9.24 → 2.9.26-alpha.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +6 -6
- package/es/Geometry/index.d.ts +0 -19
- package/es/Geometry/index.js +0 -106
- package/es/Geometry/models/billboard.d.ts +0 -26
- package/es/Geometry/models/billboard.js +0 -232
- package/es/Geometry/models/index.d.ts +0 -5
- package/es/Geometry/models/index.js +0 -9
- package/es/Geometry/models/plane.d.ts +0 -45
- package/es/Geometry/models/plane.js +0 -421
- package/es/Geometry/models/sprite.d.ts +0 -47
- package/es/Geometry/models/sprite.js +0 -304
- package/es/Geometry/shaders/billboard_frag.glsl +0 -13
- package/es/Geometry/shaders/billboard_vert.glsl +0 -50
- package/es/Geometry/shaders/plane_frag.glsl +0 -22
- package/es/Geometry/shaders/plane_vert.glsl +0 -53
- package/es/Geometry/shaders/sprite_frag.glsl +0 -21
- package/es/Geometry/shaders/sprite_vert.glsl +0 -28
- package/es/canvas/index.d.ts +0 -19
- package/es/canvas/index.js +0 -91
- package/es/canvas/models/canvas.d.ts +0 -18
- package/es/canvas/models/canvas.js +0 -212
- package/es/canvas/models/index.d.ts +0 -5
- package/es/canvas/models/index.js +0 -5
- package/es/citybuliding/building.d.ts +0 -17
- package/es/citybuliding/building.js +0 -88
- package/es/citybuliding/models/build.d.ts +0 -22
- package/es/citybuliding/models/build.js +0 -188
- package/es/citybuliding/shaders/build_frag.glsl +0 -117
- package/es/citybuliding/shaders/build_vert.glsl +0 -54
- package/es/core/BaseLayer.d.ts +0 -208
- package/es/core/BaseLayer.js +0 -1409
- package/es/core/BaseModel.d.ts +0 -140
- package/es/core/BaseModel.js +0 -486
- package/es/core/interface.d.ts +0 -201
- package/es/core/interface.js +0 -30
- package/es/core/schema.d.ts +0 -27
- package/es/core/schema.js +0 -25
- package/es/core/shape/Path.d.ts +0 -39
- package/es/core/shape/Path.js +0 -62
- package/es/core/shape/extrude.d.ts +0 -17
- package/es/core/shape/extrude.js +0 -148
- package/es/core/triangulation.d.ts +0 -122
- package/es/core/triangulation.js +0 -491
- package/es/earth/index.d.ts +0 -17
- package/es/earth/index.js +0 -91
- package/es/earth/models/atmosphere.d.ts +0 -9
- package/es/earth/models/atmosphere.js +0 -138
- package/es/earth/models/base.d.ts +0 -16
- package/es/earth/models/base.js +0 -212
- package/es/earth/models/bloomsphere.d.ts +0 -9
- package/es/earth/models/bloomsphere.js +0 -138
- package/es/earth/shaders/atmosphere_frag.glsl +0 -17
- package/es/earth/shaders/atmosphere_vert.glsl +0 -26
- package/es/earth/shaders/base_frag.glsl +0 -13
- package/es/earth/shaders/base_vert.glsl +0 -52
- package/es/earth/shaders/bloomsphere_frag.glsl +0 -15
- package/es/earth/shaders/bloomsphere_vert.glsl +0 -20
- package/es/earth/utils.d.ts +0 -26
- package/es/earth/utils.js +0 -104
- package/es/heatmap/index.d.ts +0 -21
- package/es/heatmap/index.js +0 -145
- package/es/heatmap/models/grid.d.ts +0 -8
- package/es/heatmap/models/grid.js +0 -108
- package/es/heatmap/models/grid3d.d.ts +0 -8
- package/es/heatmap/models/grid3d.js +0 -147
- package/es/heatmap/models/heatmap.d.ts +0 -24
- package/es/heatmap/models/heatmap.js +0 -464
- package/es/heatmap/models/hexagon.d.ts +0 -8
- package/es/heatmap/models/hexagon.js +0 -111
- package/es/heatmap/models/index.d.ts +0 -5
- package/es/heatmap/models/index.js +0 -12
- package/es/heatmap/shaders/grid_vert.glsl +0 -42
- package/es/heatmap/shaders/heatmap_3d_frag.glsl +0 -14
- package/es/heatmap/shaders/heatmap_3d_vert.glsl +0 -46
- package/es/heatmap/shaders/heatmap_frag.glsl +0 -47
- package/es/heatmap/shaders/heatmap_framebuffer_frag.glsl +0 -10
- package/es/heatmap/shaders/heatmap_framebuffer_vert.glsl +0 -35
- package/es/heatmap/shaders/heatmap_vert.glsl +0 -10
- package/es/heatmap/shaders/hexagon_3d_frag.glsl +0 -0
- package/es/heatmap/shaders/hexagon_3d_vert.glsl +0 -64
- package/es/heatmap/shaders/hexagon_frag.glsl +0 -12
- package/es/heatmap/shaders/hexagon_vert.glsl +0 -41
- package/es/heatmap/triangulation.d.ts +0 -5
- package/es/heatmap/triangulation.js +0 -38
- package/es/image/index.d.ts +0 -19
- package/es/image/index.js +0 -103
- package/es/image/models/dataImage.d.ts +0 -22
- package/es/image/models/dataImage.js +0 -225
- package/es/image/models/image.d.ts +0 -19
- package/es/image/models/image.js +0 -169
- package/es/image/models/index.d.ts +0 -5
- package/es/image/models/index.js +0 -7
- package/es/image/shaders/dataImage_frag.glsl +0 -38
- package/es/image/shaders/image_frag.glsl +0 -9
- package/es/image/shaders/image_vert.glsl +0 -17
- package/es/index.d.ts +0 -16
- package/es/index.js +0 -106
- package/es/line/index.d.ts +0 -25
- package/es/line/index.js +0 -119
- package/es/line/models/arc.d.ts +0 -17
- package/es/line/models/arc.js +0 -356
- package/es/line/models/arc_3d.d.ts +0 -17
- package/es/line/models/arc_3d.js +0 -335
- package/es/line/models/earthArc_3d.d.ts +0 -17
- package/es/line/models/earthArc_3d.js +0 -338
- package/es/line/models/great_circle.d.ts +0 -12
- package/es/line/models/great_circle.js +0 -294
- package/es/line/models/half.d.ts +0 -18
- package/es/line/models/half.js +0 -282
- package/es/line/models/index.d.ts +0 -5
- package/es/line/models/index.js +0 -25
- package/es/line/models/line.d.ts +0 -21
- package/es/line/models/line.js +0 -442
- package/es/line/models/linearline.d.ts +0 -11
- package/es/line/models/linearline.js +0 -276
- package/es/line/models/simpleLine.d.ts +0 -14
- package/es/line/models/simpleLine.js +0 -233
- package/es/line/models/tile.d.ts +0 -11
- package/es/line/models/tile.js +0 -351
- package/es/line/models/wall.d.ts +0 -12
- package/es/line/models/wall.js +0 -329
- package/es/line/shaders/arc_chunks.vert.glsl +0 -21
- package/es/line/shaders/dash/arc_dash_frag.glsl +0 -28
- package/es/line/shaders/dash/arc_dash_vert.glsl +0 -148
- package/es/line/shaders/dash/line_dash_frag.glsl +0 -31
- package/es/line/shaders/dash/line_dash_vert.glsl +0 -93
- package/es/line/shaders/half/line_half_frag.glsl +0 -53
- package/es/line/shaders/half/line_half_vert.glsl +0 -169
- package/es/line/shaders/line_arc2d_vert.glsl +0 -114
- package/es/line/shaders/line_arc_3d_frag.glsl +0 -103
- package/es/line/shaders/line_arc_3d_vert.glsl +0 -207
- package/es/line/shaders/line_arc_frag.glsl +0 -89
- package/es/line/shaders/line_arc_great_circle_frag.glsl +0 -101
- package/es/line/shaders/line_arc_great_circle_vert.glsl +0 -215
- package/es/line/shaders/line_arc_vert.glsl +0 -176
- package/es/line/shaders/line_bezier_vert.glsl +0 -85
- package/es/line/shaders/line_frag.glsl +0 -100
- package/es/line/shaders/line_vert.glsl +0 -192
- package/es/line/shaders/linear/arc3d_linear_frag.glsl +0 -47
- package/es/line/shaders/linear/arc3d_linear_vert.glsl +0 -207
- package/es/line/shaders/linear/arc_linear_frag.glsl +0 -38
- package/es/line/shaders/linear/arc_linear_vert.glsl +0 -138
- package/es/line/shaders/linear/line_linear_frag.glsl +0 -27
- package/es/line/shaders/linearLine/line_linear_frag.glsl +0 -20
- package/es/line/shaders/linearLine/line_linear_vert.glsl +0 -112
- package/es/line/shaders/simple/simpleline_frag.glsl +0 -10
- package/es/line/shaders/simple/simpleline_linear_frag.glsl +0 -11
- package/es/line/shaders/simple/simpleline_vert.glsl +0 -79
- package/es/line/shaders/tile/line_tile_frag.glsl +0 -79
- package/es/line/shaders/tile/line_tile_vert.glsl +0 -210
- package/es/line/shaders/wall_frag.glsl +0 -93
- package/es/line/shaders/wall_vert.glsl +0 -111
- package/es/mask/index.d.ts +0 -18
- package/es/mask/index.js +0 -82
- package/es/mask/models/fill.d.ts +0 -11
- package/es/mask/models/fill.js +0 -121
- package/es/mask/models/index.d.ts +0 -5
- package/es/mask/models/index.js +0 -5
- package/es/mask/shaders/mask_frag.glsl +0 -7
- package/es/mask/shaders/mask_vert.glsl +0 -22
- package/es/plugins/DataMappingPlugin.d.ts +0 -18
- package/es/plugins/DataMappingPlugin.js +0 -345
- package/es/plugins/DataSourcePlugin.d.ts +0 -7
- package/es/plugins/DataSourcePlugin.js +0 -89
- package/es/plugins/FeatureScalePlugin.d.ts +0 -25
- package/es/plugins/FeatureScalePlugin.js +0 -325
- package/es/plugins/LayerAnimateStylePlugin.d.ts +0 -7
- package/es/plugins/LayerAnimateStylePlugin.js +0 -49
- package/es/plugins/LayerModelPlugin.d.ts +0 -10
- package/es/plugins/LayerModelPlugin.js +0 -71
- package/es/plugins/LayerStylePlugin.d.ts +0 -8
- package/es/plugins/LayerStylePlugin.js +0 -39
- package/es/plugins/LightingPlugin.d.ts +0 -36
- package/es/plugins/LightingPlugin.js +0 -110
- package/es/plugins/MultiPassRendererPlugin.d.ts +0 -24
- package/es/plugins/MultiPassRendererPlugin.js +0 -77
- package/es/plugins/PixelPickingPlugin.d.ts +0 -8
- package/es/plugins/PixelPickingPlugin.js +0 -146
- package/es/plugins/RegisterStyleAttributePlugin.d.ts +0 -11
- package/es/plugins/RegisterStyleAttributePlugin.js +0 -105
- package/es/plugins/ShaderUniformPlugin.d.ts +0 -17
- package/es/plugins/ShaderUniformPlugin.js +0 -107
- package/es/plugins/UpdateModelPlugin.d.ts +0 -8
- package/es/plugins/UpdateModelPlugin.js +0 -31
- package/es/plugins/UpdateStyleAttributePlugin.d.ts +0 -12
- package/es/plugins/UpdateStyleAttributePlugin.js +0 -87
- package/es/point/index.d.ts +0 -30
- package/es/point/index.js +0 -222
- package/es/point/models/earthExtrude.d.ts +0 -24
- package/es/point/models/earthExtrude.js +0 -279
- package/es/point/models/earthFill.d.ts +0 -11
- package/es/point/models/earthFill.js +0 -258
- package/es/point/models/extrude.d.ts +0 -24
- package/es/point/models/extrude.js +0 -298
- package/es/point/models/fill.d.ts +0 -40
- package/es/point/models/fill.js +0 -404
- package/es/point/models/fillmage.d.ts +0 -25
- package/es/point/models/fillmage.js +0 -367
- package/es/point/models/image.d.ts +0 -11
- package/es/point/models/image.js +0 -239
- package/es/point/models/index.d.ts +0 -5
- package/es/point/models/index.js +0 -28
- package/es/point/models/normal.d.ts +0 -17
- package/es/point/models/normal.js +0 -177
- package/es/point/models/radar.d.ts +0 -24
- package/es/point/models/radar.js +0 -297
- package/es/point/models/simplePoint.d.ts +0 -17
- package/es/point/models/simplePoint.js +0 -188
- package/es/point/models/text.d.ts +0 -57
- package/es/point/models/text.js +0 -622
- package/es/point/models/tile.d.ts +0 -22
- package/es/point/models/tile.js +0 -309
- package/es/point/shaders/animate/wave_frag.glsl +0 -65
- package/es/point/shaders/earth/extrude_frag.glsl +0 -44
- package/es/point/shaders/earth/extrude_vert.glsl +0 -140
- package/es/point/shaders/earth/fill_frag.glsl +0 -86
- package/es/point/shaders/earth/fill_vert.glsl +0 -126
- package/es/point/shaders/extrude/extrude_frag.glsl +0 -44
- package/es/point/shaders/extrude/extrude_vert.glsl +0 -121
- package/es/point/shaders/fill_frag.glsl +0 -84
- package/es/point/shaders/fill_vert.glsl +0 -189
- package/es/point/shaders/image/fillImage_frag.glsl +0 -20
- package/es/point/shaders/image/fillImage_vert.glsl +0 -116
- package/es/point/shaders/image_frag.glsl +0 -39
- package/es/point/shaders/image_vert.glsl +0 -90
- package/es/point/shaders/normal_frag.glsl +0 -15
- package/es/point/shaders/normal_vert.glsl +0 -79
- package/es/point/shaders/radar/radar_frag.glsl +0 -64
- package/es/point/shaders/radar/radar_vert.glsl +0 -120
- package/es/point/shaders/simplePoint_frag.glsl +0 -53
- package/es/point/shaders/simplePoint_vert.glsl +0 -79
- package/es/point/shaders/text_frag.glsl +0 -48
- package/es/point/shaders/text_vert.glsl +0 -131
- package/es/point/shaders/tile/fill_tile_frag.glsl +0 -83
- package/es/point/shaders/tile/fill_tile_vert.glsl +0 -181
- package/es/point/shape/extrude.d.ts +0 -15
- package/es/point/shape/extrude.js +0 -63
- package/es/polygon/index.d.ts +0 -19
- package/es/polygon/index.js +0 -145
- package/es/polygon/models/extrude.d.ts +0 -28
- package/es/polygon/models/extrude.js +0 -306
- package/es/polygon/models/fill.d.ts +0 -17
- package/es/polygon/models/fill.js +0 -211
- package/es/polygon/models/index.d.ts +0 -5
- package/es/polygon/models/index.js +0 -28
- package/es/polygon/models/ocean.d.ts +0 -23
- package/es/polygon/models/ocean.js +0 -236
- package/es/polygon/models/tile.d.ts +0 -15
- package/es/polygon/models/tile.js +0 -133
- package/es/polygon/models/water.d.ts +0 -18
- package/es/polygon/models/water.js +0 -213
- package/es/polygon/shaders/extrude/polygon_extrude_frag.glsl +0 -44
- package/es/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +0 -44
- package/es/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +0 -85
- package/es/polygon/shaders/extrude/polygon_extrude_vert.glsl +0 -90
- package/es/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +0 -48
- package/es/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +0 -93
- package/es/polygon/shaders/polygon_frag.glsl +0 -12
- package/es/polygon/shaders/polygon_linear_frag.glsl +0 -22
- package/es/polygon/shaders/polygon_linear_vert.glsl +0 -74
- package/es/polygon/shaders/polygon_vert.glsl +0 -66
- package/es/polygon/shaders/tile/polygon_tile_frag.glsl +0 -12
- package/es/polygon/shaders/tile/polygon_tile_vert.glsl +0 -82
- package/es/polygon/shaders/water/polygon_ocean_frag.glsl +0 -248
- package/es/polygon/shaders/water/polygon_ocean_vert.glsl +0 -52
- package/es/polygon/shaders/water/polygon_water_frag.glsl +0 -73
- package/es/polygon/shaders/water/polygon_water_vert.glsl +0 -55
- package/es/raster/buffers/triangulation.d.ts +0 -6
- package/es/raster/buffers/triangulation.js +0 -28
- package/es/raster/index.d.ts +0 -19
- package/es/raster/index.js +0 -104
- package/es/raster/models/index.d.ts +0 -5
- package/es/raster/models/index.js +0 -8
- package/es/raster/models/raster.d.ts +0 -21
- package/es/raster/models/raster.js +0 -167
- package/es/raster/raster.d.ts +0 -30
- package/es/raster/raster.js +0 -174
- package/es/raster/shaders/raster_2d_frag.glsl +0 -28
- package/es/raster/shaders/raster_2d_vert.glsl +0 -18
- package/es/raster/shaders/raster_frag.glsl +0 -9
- package/es/raster/shaders/raster_vert.glsl +0 -44
- package/es/tile/interface.d.ts +0 -28
- package/es/tile/interface.js +0 -1
- package/es/tile/manager/tileConfigManager.d.ts +0 -17
- package/es/tile/manager/tileConfigManager.js +0 -121
- package/es/tile/manager/tileLayerManager.d.ts +0 -36
- package/es/tile/manager/tileLayerManager.js +0 -311
- package/es/tile/manager/tilePickerManager.d.ts +0 -21
- package/es/tile/manager/tilePickerManager.js +0 -190
- package/es/tile/models/tileModel.d.ts +0 -8
- package/es/tile/models/tileModel.js +0 -62
- package/es/tile/tileFactory/base.d.ts +0 -44
- package/es/tile/tileFactory/base.js +0 -444
- package/es/tile/tileFactory/index.d.ts +0 -5
- package/es/tile/tileFactory/index.js +0 -29
- package/es/tile/tileFactory/line.d.ts +0 -12
- package/es/tile/tileFactory/line.js +0 -59
- package/es/tile/tileFactory/point.d.ts +0 -12
- package/es/tile/tileFactory/point.js +0 -59
- package/es/tile/tileFactory/polygon.d.ts +0 -12
- package/es/tile/tileFactory/polygon.js +0 -59
- package/es/tile/tileFactory/raster.d.ts +0 -12
- package/es/tile/tileFactory/raster.js +0 -55
- package/es/tile/tileFactory/rasterData.d.ts +0 -12
- package/es/tile/tileFactory/rasterData.js +0 -80
- package/es/tile/tileFactory/rasterDataLayer.d.ts +0 -19
- package/es/tile/tileFactory/rasterDataLayer.js +0 -87
- package/es/tile/tileFactory/vectorLayer.d.ts +0 -29
- package/es/tile/tileFactory/vectorLayer.js +0 -161
- package/es/tile/tileLayer/baseTileLayer.d.ts +0 -47
- package/es/tile/tileLayer/baseTileLayer.js +0 -438
- package/es/tile/tmsTileLayer.d.ts +0 -7
- package/es/tile/tmsTileLayer.js +0 -101
- package/es/tile/utils.d.ts +0 -11
- package/es/tile/utils.js +0 -127
- package/es/utils/blend.d.ts +0 -2
- package/es/utils/blend.js +0 -54
- package/es/utils/collision-index.d.ts +0 -47
- package/es/utils/collision-index.js +0 -102
- package/es/utils/dataMappingStyle.d.ts +0 -31
- package/es/utils/dataMappingStyle.js +0 -147
- package/es/utils/extrude_polyline.d.ts +0 -67
- package/es/utils/extrude_polyline.js +0 -611
- package/es/utils/grid-index.d.ts +0 -28
- package/es/utils/grid-index.js +0 -179
- package/es/utils/layerData.d.ts +0 -2
- package/es/utils/layerData.js +0 -176
- package/es/utils/multiPassRender.d.ts +0 -16
- package/es/utils/multiPassRender.js +0 -50
- package/es/utils/polylineNormal.d.ts +0 -9
- package/es/utils/polylineNormal.js +0 -191
- package/es/utils/simpleLine.d.ts +0 -23
- package/es/utils/simpleLine.js +0 -103
- package/es/utils/symbol-layout.d.ts +0 -43
- package/es/utils/symbol-layout.js +0 -299
- package/es/utils/updateShape.d.ts +0 -2
- package/es/utils/updateShape.js +0 -20
- package/es/wind/index.d.ts +0 -20
- package/es/wind/index.js +0 -100
- package/es/wind/models/index.d.ts +0 -5
- package/es/wind/models/index.js +0 -5
- package/es/wind/models/utils.d.ts +0 -19
- package/es/wind/models/utils.js +0 -226
- package/es/wind/models/wind.d.ts +0 -33
- package/es/wind/models/wind.js +0 -331
- package/es/wind/models/windRender.d.ts +0 -104
- package/es/wind/models/windRender.js +0 -357
- package/es/wind/models/windShader.d.ts +0 -12
- package/es/wind/models/windShader.js +0 -12
- package/es/wind/shaders/wind_frag.glsl +0 -9
- package/es/wind/shaders/wind_vert.glsl +0 -17
- package/lib/Geometry/index.js +0 -82
- package/lib/Geometry/models/billboard.js +0 -195
- package/lib/Geometry/models/index.js +0 -38
- package/lib/Geometry/models/plane.js +0 -307
- package/lib/Geometry/models/sprite.js +0 -216
- package/lib/Geometry/shaders/billboard_frag.glsl +0 -13
- package/lib/Geometry/shaders/billboard_vert.glsl +0 -50
- package/lib/Geometry/shaders/plane_frag.glsl +0 -22
- package/lib/Geometry/shaders/plane_vert.glsl +0 -53
- package/lib/Geometry/shaders/sprite_frag.glsl +0 -21
- package/lib/Geometry/shaders/sprite_vert.glsl +0 -28
- package/lib/canvas/index.js +0 -69
- package/lib/canvas/models/canvas.js +0 -154
- package/lib/canvas/models/index.js +0 -34
- package/lib/citybuliding/building.js +0 -66
- package/lib/citybuliding/models/build.js +0 -157
- package/lib/citybuliding/shaders/build_frag.glsl +0 -117
- package/lib/citybuliding/shaders/build_vert.glsl +0 -54
- package/lib/core/BaseLayer.js +0 -891
- package/lib/core/BaseModel.js +0 -325
- package/lib/core/interface.js +0 -54
- package/lib/core/schema.js +0 -51
- package/lib/core/shape/Path.js +0 -100
- package/lib/core/shape/extrude.js +0 -139
- package/lib/core/triangulation.js +0 -373
- package/lib/earth/index.js +0 -69
- package/lib/earth/models/atmosphere.js +0 -118
- package/lib/earth/models/base.js +0 -162
- package/lib/earth/models/bloomsphere.js +0 -118
- package/lib/earth/shaders/atmosphere_frag.glsl +0 -17
- package/lib/earth/shaders/atmosphere_vert.glsl +0 -26
- package/lib/earth/shaders/base_frag.glsl +0 -13
- package/lib/earth/shaders/base_vert.glsl +0 -52
- package/lib/earth/shaders/bloomsphere_frag.glsl +0 -15
- package/lib/earth/shaders/bloomsphere_vert.glsl +0 -20
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- package/lib/heatmap/models/heatmap.js +0 -350
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- package/lib/heatmap/shaders/heatmap_3d_frag.glsl +0 -14
- package/lib/heatmap/shaders/heatmap_3d_vert.glsl +0 -46
- package/lib/heatmap/shaders/heatmap_frag.glsl +0 -47
- package/lib/heatmap/shaders/heatmap_framebuffer_frag.glsl +0 -10
- package/lib/heatmap/shaders/heatmap_framebuffer_vert.glsl +0 -35
- package/lib/heatmap/shaders/heatmap_vert.glsl +0 -10
- package/lib/heatmap/shaders/hexagon_3d_frag.glsl +0 -0
- package/lib/heatmap/shaders/hexagon_3d_vert.glsl +0 -64
- package/lib/heatmap/shaders/hexagon_frag.glsl +0 -12
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- package/lib/image/models/image.js +0 -136
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- package/lib/image/shaders/dataImage_frag.glsl +0 -38
- package/lib/image/shaders/image_frag.glsl +0 -9
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- package/lib/index.js +0 -100
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- package/lib/line/models/great_circle.js +0 -219
- package/lib/line/models/half.js +0 -214
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- package/lib/line/models/line.js +0 -330
- package/lib/line/models/linearline.js +0 -219
- package/lib/line/models/simpleLine.js +0 -184
- package/lib/line/models/tile.js +0 -257
- package/lib/line/models/wall.js +0 -253
- package/lib/line/shaders/arc_chunks.vert.glsl +0 -21
- package/lib/line/shaders/dash/arc_dash_frag.glsl +0 -28
- package/lib/line/shaders/dash/arc_dash_vert.glsl +0 -148
- package/lib/line/shaders/dash/line_dash_frag.glsl +0 -31
- package/lib/line/shaders/dash/line_dash_vert.glsl +0 -93
- package/lib/line/shaders/half/line_half_frag.glsl +0 -53
- package/lib/line/shaders/half/line_half_vert.glsl +0 -169
- package/lib/line/shaders/line_arc2d_vert.glsl +0 -114
- package/lib/line/shaders/line_arc_3d_frag.glsl +0 -103
- package/lib/line/shaders/line_arc_3d_vert.glsl +0 -207
- package/lib/line/shaders/line_arc_frag.glsl +0 -89
- package/lib/line/shaders/line_arc_great_circle_frag.glsl +0 -101
- package/lib/line/shaders/line_arc_great_circle_vert.glsl +0 -215
- package/lib/line/shaders/line_arc_vert.glsl +0 -176
- package/lib/line/shaders/line_bezier_vert.glsl +0 -85
- package/lib/line/shaders/line_frag.glsl +0 -100
- package/lib/line/shaders/line_vert.glsl +0 -192
- package/lib/line/shaders/linear/arc3d_linear_frag.glsl +0 -47
- package/lib/line/shaders/linear/arc3d_linear_vert.glsl +0 -207
- package/lib/line/shaders/linear/arc_linear_frag.glsl +0 -38
- package/lib/line/shaders/linear/arc_linear_vert.glsl +0 -138
- package/lib/line/shaders/linear/line_linear_frag.glsl +0 -27
- package/lib/line/shaders/linearLine/line_linear_frag.glsl +0 -20
- package/lib/line/shaders/linearLine/line_linear_vert.glsl +0 -112
- package/lib/line/shaders/simple/simpleline_frag.glsl +0 -10
- package/lib/line/shaders/simple/simpleline_linear_frag.glsl +0 -11
- package/lib/line/shaders/simple/simpleline_vert.glsl +0 -79
- package/lib/line/shaders/tile/line_tile_frag.glsl +0 -79
- package/lib/line/shaders/tile/line_tile_vert.glsl +0 -210
- package/lib/line/shaders/wall_frag.glsl +0 -93
- package/lib/line/shaders/wall_vert.glsl +0 -111
- package/lib/mask/index.js +0 -62
- package/lib/mask/models/fill.js +0 -85
- package/lib/mask/models/index.js +0 -34
- package/lib/mask/shaders/mask_frag.glsl +0 -7
- package/lib/mask/shaders/mask_vert.glsl +0 -22
- package/lib/plugins/DataMappingPlugin.js +0 -242
- package/lib/plugins/DataSourcePlugin.js +0 -93
- package/lib/plugins/FeatureScalePlugin.js +0 -259
- package/lib/plugins/LayerAnimateStylePlugin.js +0 -58
- package/lib/plugins/LayerModelPlugin.js +0 -75
- package/lib/plugins/LayerStylePlugin.js +0 -53
- package/lib/plugins/LightingPlugin.js +0 -113
- package/lib/plugins/MultiPassRendererPlugin.js +0 -67
- package/lib/plugins/PixelPickingPlugin.js +0 -118
- package/lib/plugins/RegisterStyleAttributePlugin.js +0 -117
- package/lib/plugins/ShaderUniformPlugin.js +0 -101
- package/lib/plugins/UpdateModelPlugin.js +0 -49
- package/lib/plugins/UpdateStyleAttributePlugin.js +0 -80
- package/lib/point/index.js +0 -160
- package/lib/point/models/earthExtrude.js +0 -217
- package/lib/point/models/earthFill.js +0 -208
- package/lib/point/models/extrude.js +0 -219
- package/lib/point/models/fill.js +0 -289
- package/lib/point/models/fillmage.js +0 -274
- package/lib/point/models/image.js +0 -182
- package/lib/point/models/index.js +0 -56
- package/lib/point/models/normal.js +0 -145
- package/lib/point/models/radar.js +0 -221
- package/lib/point/models/simplePoint.js +0 -153
- package/lib/point/models/text.js +0 -414
- package/lib/point/models/tile.js +0 -234
- package/lib/point/shaders/animate/wave_frag.glsl +0 -65
- package/lib/point/shaders/earth/extrude_frag.glsl +0 -44
- package/lib/point/shaders/earth/extrude_vert.glsl +0 -140
- package/lib/point/shaders/earth/fill_frag.glsl +0 -86
- package/lib/point/shaders/earth/fill_vert.glsl +0 -126
- package/lib/point/shaders/extrude/extrude_frag.glsl +0 -44
- package/lib/point/shaders/extrude/extrude_vert.glsl +0 -121
- package/lib/point/shaders/fill_frag.glsl +0 -84
- package/lib/point/shaders/fill_vert.glsl +0 -189
- package/lib/point/shaders/image/fillImage_frag.glsl +0 -20
- package/lib/point/shaders/image/fillImage_vert.glsl +0 -116
- package/lib/point/shaders/image_frag.glsl +0 -39
- package/lib/point/shaders/image_vert.glsl +0 -90
- package/lib/point/shaders/normal_frag.glsl +0 -15
- package/lib/point/shaders/normal_vert.glsl +0 -79
- package/lib/point/shaders/radar/radar_frag.glsl +0 -64
- package/lib/point/shaders/radar/radar_vert.glsl +0 -120
- package/lib/point/shaders/simplePoint_frag.glsl +0 -53
- package/lib/point/shaders/simplePoint_vert.glsl +0 -79
- package/lib/point/shaders/text_frag.glsl +0 -48
- package/lib/point/shaders/text_vert.glsl +0 -131
- package/lib/point/shaders/tile/fill_tile_frag.glsl +0 -83
- package/lib/point/shaders/tile/fill_tile_vert.glsl +0 -181
- package/lib/point/shape/extrude.js +0 -74
- package/lib/polygon/index.js +0 -108
- package/lib/polygon/models/extrude.js +0 -234
- package/lib/polygon/models/fill.js +0 -164
- package/lib/polygon/models/index.js +0 -56
- package/lib/polygon/models/ocean.js +0 -181
- package/lib/polygon/models/tile.js +0 -103
- package/lib/polygon/models/water.js +0 -160
- package/lib/polygon/shaders/extrude/polygon_extrude_frag.glsl +0 -44
- package/lib/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +0 -44
- package/lib/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +0 -85
- package/lib/polygon/shaders/extrude/polygon_extrude_vert.glsl +0 -90
- package/lib/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +0 -48
- package/lib/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +0 -93
- package/lib/polygon/shaders/polygon_frag.glsl +0 -12
- package/lib/polygon/shaders/polygon_linear_frag.glsl +0 -22
- package/lib/polygon/shaders/polygon_linear_vert.glsl +0 -74
- package/lib/polygon/shaders/polygon_vert.glsl +0 -66
- package/lib/polygon/shaders/tile/polygon_tile_frag.glsl +0 -12
- package/lib/polygon/shaders/tile/polygon_tile_vert.glsl +0 -82
- package/lib/polygon/shaders/water/polygon_ocean_frag.glsl +0 -248
- package/lib/polygon/shaders/water/polygon_ocean_vert.glsl +0 -52
- package/lib/polygon/shaders/water/polygon_water_frag.glsl +0 -73
- package/lib/polygon/shaders/water/polygon_water_vert.glsl +0 -55
- package/lib/raster/buffers/triangulation.js +0 -51
- package/lib/raster/index.js +0 -78
- package/lib/raster/models/index.js +0 -37
- package/lib/raster/models/raster.js +0 -139
- package/lib/raster/raster.js +0 -136
- package/lib/raster/shaders/raster_2d_frag.glsl +0 -28
- package/lib/raster/shaders/raster_2d_vert.glsl +0 -18
- package/lib/raster/shaders/raster_frag.glsl +0 -9
- package/lib/raster/shaders/raster_vert.glsl +0 -44
- package/lib/tile/interface.js +0 -17
- package/lib/tile/manager/tileConfigManager.js +0 -94
- package/lib/tile/manager/tileLayerManager.js +0 -245
- package/lib/tile/manager/tilePickerManager.js +0 -132
- package/lib/tile/models/tileModel.js +0 -55
- package/lib/tile/tileFactory/base.js +0 -343
- package/lib/tile/tileFactory/index.js +0 -57
- package/lib/tile/tileFactory/line.js +0 -55
- package/lib/tile/tileFactory/point.js +0 -55
- package/lib/tile/tileFactory/polygon.js +0 -55
- package/lib/tile/tileFactory/raster.js +0 -56
- package/lib/tile/tileFactory/rasterData.js +0 -81
- package/lib/tile/tileFactory/rasterDataLayer.js +0 -65
- package/lib/tile/tileFactory/vectorLayer.js +0 -117
- package/lib/tile/tileLayer/baseTileLayer.js +0 -248
- package/lib/tile/tmsTileLayer.js +0 -74
- package/lib/tile/utils.js +0 -132
- package/lib/utils/blend.js +0 -85
- package/lib/utils/collision-index.js +0 -75
- package/lib/utils/dataMappingStyle.js +0 -106
- package/lib/utils/extrude_polyline.js +0 -451
- package/lib/utils/grid-index.js +0 -136
- package/lib/utils/layerData.js +0 -156
- package/lib/utils/multiPassRender.js +0 -53
- package/lib/utils/polylineNormal.js +0 -178
- package/lib/utils/simpleLine.js +0 -101
- package/lib/utils/symbol-layout.js +0 -205
- package/lib/utils/updateShape.js +0 -53
- package/lib/wind/index.js +0 -75
- package/lib/wind/models/index.js +0 -34
- package/lib/wind/models/utils.js +0 -214
- package/lib/wind/models/wind.js +0 -237
- package/lib/wind/models/windRender.js +0 -262
- package/lib/wind/models/windShader.js +0 -183
- package/lib/wind/shaders/wind_frag.glsl +0 -9
- package/lib/wind/shaders/wind_vert.glsl +0 -17
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127
|
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}
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128
|
-
updateColorRampTexture(rampColors) {
|
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129
|
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if (this.isColorChanged(rampColors)) {
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130
|
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this.rampColors = rampColors;
|
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131
|
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const gl = this.gl;
|
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132
|
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gl.deleteTexture(this.colorRampTexture);
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133
|
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this.colorRampTexture = glUtils.createTexture(gl, gl.LINEAR, getColorRamp(rampColors), 16, 16);
|
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134
|
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}
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135
|
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}
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136
|
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isColorChanged(rampColors) {
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const keys = Object.keys(rampColors);
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138
|
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for (const item of keys) {
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139
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const key = Number(item);
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140
|
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if (!this.rampColors[key]) {
|
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return true;
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142
|
-
}
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143
|
-
if (this.rampColors[key] && this.rampColors[key] !== rampColors[key]) {
|
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144
|
-
return true;
|
|
145
|
-
}
|
|
146
|
-
}
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147
|
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return false;
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|
148
|
-
}
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149
|
-
reSize(width, height) {
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150
|
-
if (width !== this.width || height !== this.height) {
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const gl = this.gl;
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152
|
-
gl.deleteTexture(this.backgroundTexture);
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153
|
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gl.deleteTexture(this.screenTexture);
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|
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this.width = width;
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155
|
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this.height = height;
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156
|
-
const emptyPixels = new Uint8Array(width * height * 4);
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157
|
-
this.backgroundTexture = glUtils.createTexture(gl, gl.NEAREST, emptyPixels, width, height);
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158
|
-
this.screenTexture = glUtils.createTexture(gl, gl.NEAREST, emptyPixels, width, height);
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159
|
-
}
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160
|
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}
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-
draw() {
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var _a;
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163
|
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if ((_a = this.windData) == null ? void 0 : _a.image) {
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164
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const gl = this.gl;
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165
|
-
glUtils.bindTexture(gl, this.windTexture, 0);
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|
166
|
-
glUtils.bindTexture(gl, this.particleStateTexture0, 1);
|
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167
|
-
this.drawScreen();
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|
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|
-
this.updateParticles();
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169
|
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return { d: this.pixels, w: this.width, h: this.height };
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|
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} else {
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return { d: new Uint8Array([0, 0, 0, 0]), w: 1, h: 1 };
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|
-
}
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|
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}
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|
-
drawScreen() {
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|
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const gl = this.gl;
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176
|
-
bindFramebuffer(gl, this.framebuffer, this.screenTexture);
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|
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gl.viewport(0, 0, this.width, this.height);
|
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178
|
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gl.disable(gl.BLEND);
|
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179
|
-
this.drawFullTexture(this.backgroundTexture, this.fadeOpacity);
|
|
180
|
-
this.drawParticles();
|
|
181
|
-
this.pixels = new Uint8Array(4 * this.width * this.height);
|
|
182
|
-
gl.readPixels(0, 0, this.width, this.height, gl.RGBA, gl.UNSIGNED_BYTE, this.pixels);
|
|
183
|
-
bindFramebuffer(gl, null, null);
|
|
184
|
-
gl.viewport(0, 0, this.gl.canvas.width, this.gl.canvas.height);
|
|
185
|
-
const temp = this.backgroundTexture;
|
|
186
|
-
this.backgroundTexture = this.screenTexture;
|
|
187
|
-
this.screenTexture = temp;
|
|
188
|
-
}
|
|
189
|
-
drawFullTexture(texture, opacity) {
|
|
190
|
-
const gl = this.gl;
|
|
191
|
-
const program = this.fullScreenProgram;
|
|
192
|
-
gl.useProgram(program);
|
|
193
|
-
gl.bindBuffer(gl.ARRAY_BUFFER, this.quadBuffer);
|
|
194
|
-
gl.vertexAttribPointer(program.a_pos, 2, gl.FLOAT, false, 0, 0);
|
|
195
|
-
gl.enableVertexAttribArray(program.a_pos);
|
|
196
|
-
gl.bindBuffer(gl.ARRAY_BUFFER, null);
|
|
197
|
-
glUtils.bindTexture(gl, texture, 2);
|
|
198
|
-
gl.uniform1i(program.u_screen, 2);
|
|
199
|
-
gl.uniform1f(program.u_opacity, opacity);
|
|
200
|
-
gl.drawArrays(gl.TRIANGLES, 0, 6);
|
|
201
|
-
}
|
|
202
|
-
drawParticles() {
|
|
203
|
-
const gl = this.gl;
|
|
204
|
-
const program = this.drawProgram;
|
|
205
|
-
gl.useProgram(program);
|
|
206
|
-
bindAttribute(gl, this.particleIndexBuffer, program.a_index, 1);
|
|
207
|
-
glUtils.bindTexture(gl, this.colorRampTexture, 2);
|
|
208
|
-
gl.uniform1i(program.u_wind, 0);
|
|
209
|
-
gl.uniform1i(program.u_particles, 1);
|
|
210
|
-
gl.uniform1i(program.u_color_ramp, 2);
|
|
211
|
-
gl.uniform1f(program.u_particles_res, this.particleStateResolution);
|
|
212
|
-
gl.uniform2f(program.u_wind_min, this.windData.uMin, this.windData.vMin);
|
|
213
|
-
gl.uniform2f(program.u_wind_max, this.windData.uMax, this.windData.vMax);
|
|
214
|
-
gl.drawArrays(gl.POINTS, 0, this.numParticlesSize);
|
|
215
|
-
}
|
|
216
|
-
updateParticles() {
|
|
217
|
-
const gl = this.gl;
|
|
218
|
-
bindFramebuffer(gl, this.framebuffer, this.particleStateTexture1);
|
|
219
|
-
gl.viewport(0, 0, this.particleStateResolution, this.particleStateResolution);
|
|
220
|
-
const program = this.updateProgram;
|
|
221
|
-
gl.useProgram(program);
|
|
222
|
-
bindAttribute(gl, this.quadBuffer, program.a_pos, 2);
|
|
223
|
-
gl.uniform1i(program.u_wind, 0);
|
|
224
|
-
gl.uniform1i(program.u_particles, 1);
|
|
225
|
-
gl.uniform1f(program.u_rand_seed, Math.random());
|
|
226
|
-
gl.uniform2f(program.u_wind_res, this.windData.image.width * 2, this.windData.image.height * 2);
|
|
227
|
-
gl.uniform2f(program.u_wind_min, this.windData.uMin, this.windData.vMin);
|
|
228
|
-
gl.uniform2f(program.u_wind_max, this.windData.uMax, this.windData.vMax);
|
|
229
|
-
gl.uniform1f(program.u_speed_factor, this.speedFactor);
|
|
230
|
-
gl.uniform1f(program.u_drop_rate, this.dropRate);
|
|
231
|
-
gl.uniform1f(program.u_drop_rate_bump, this.dropRateBump);
|
|
232
|
-
gl.drawArrays(gl.TRIANGLES, 0, 6);
|
|
233
|
-
const temp = this.particleStateTexture0;
|
|
234
|
-
this.particleStateTexture0 = this.particleStateTexture1;
|
|
235
|
-
this.particleStateTexture1 = temp;
|
|
236
|
-
bindFramebuffer(gl, null, null);
|
|
237
|
-
}
|
|
238
|
-
destroy() {
|
|
239
|
-
this.gl.deleteBuffer(this.quadBuffer);
|
|
240
|
-
this.gl.deleteBuffer(this.particleIndexBuffer);
|
|
241
|
-
this.gl.deleteFramebuffer(this.framebuffer);
|
|
242
|
-
this.gl.deleteShader(this.drawProgram.vertexShader);
|
|
243
|
-
this.gl.deleteShader(this.drawProgram.fragmentShader);
|
|
244
|
-
this.gl.deleteProgram(this.drawProgram);
|
|
245
|
-
this.gl.deleteShader(this.fullScreenProgram.vertexShader);
|
|
246
|
-
this.gl.deleteShader(this.fullScreenProgram.fragmentShader);
|
|
247
|
-
this.gl.deleteProgram(this.fullScreenProgram);
|
|
248
|
-
this.gl.deleteShader(this.updateProgram.vertexShader);
|
|
249
|
-
this.gl.deleteShader(this.updateProgram.fragmentShader);
|
|
250
|
-
this.gl.deleteProgram(this.updateProgram);
|
|
251
|
-
this.gl.deleteTexture(this.colorRampTexture);
|
|
252
|
-
this.gl.deleteTexture(this.backgroundTexture);
|
|
253
|
-
this.gl.deleteTexture(this.screenTexture);
|
|
254
|
-
this.gl.deleteTexture(this.particleStateTexture0);
|
|
255
|
-
this.gl.deleteTexture(this.particleStateTexture1);
|
|
256
|
-
this.gl.deleteTexture(this.windTexture);
|
|
257
|
-
}
|
|
258
|
-
};
|
|
259
|
-
// Annotate the CommonJS export names for ESM import in node:
|
|
260
|
-
0 && (module.exports = {
|
|
261
|
-
Wind
|
|
262
|
-
});
|
|
@@ -1,183 +0,0 @@
|
|
|
1
|
-
var __defProp = Object.defineProperty;
|
|
2
|
-
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
|
|
3
|
-
var __getOwnPropNames = Object.getOwnPropertyNames;
|
|
4
|
-
var __hasOwnProp = Object.prototype.hasOwnProperty;
|
|
5
|
-
var __export = (target, all) => {
|
|
6
|
-
for (var name in all)
|
|
7
|
-
__defProp(target, name, { get: all[name], enumerable: true });
|
|
8
|
-
};
|
|
9
|
-
var __copyProps = (to, from, except, desc) => {
|
|
10
|
-
if (from && typeof from === "object" || typeof from === "function") {
|
|
11
|
-
for (let key of __getOwnPropNames(from))
|
|
12
|
-
if (!__hasOwnProp.call(to, key) && key !== except)
|
|
13
|
-
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
|
|
14
|
-
}
|
|
15
|
-
return to;
|
|
16
|
-
};
|
|
17
|
-
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
|
|
18
|
-
|
|
19
|
-
// src/wind/models/windShader.ts
|
|
20
|
-
var windShader_exports = {};
|
|
21
|
-
__export(windShader_exports, {
|
|
22
|
-
drawFrag: () => drawFrag,
|
|
23
|
-
drawVert: () => drawVert,
|
|
24
|
-
fullScreenFrag: () => fullScreenFrag,
|
|
25
|
-
fullScreenVert: () => fullScreenVert,
|
|
26
|
-
updateFrag: () => updateFrag,
|
|
27
|
-
updateVert: () => updateVert
|
|
28
|
-
});
|
|
29
|
-
module.exports = __toCommonJS(windShader_exports);
|
|
30
|
-
var drawVert = `
|
|
31
|
-
precision mediump float;
|
|
32
|
-
|
|
33
|
-
attribute float a_index;
|
|
34
|
-
|
|
35
|
-
uniform sampler2D u_particles;
|
|
36
|
-
uniform float u_particles_res;
|
|
37
|
-
|
|
38
|
-
varying vec2 v_particle_pos;
|
|
39
|
-
|
|
40
|
-
void main() {
|
|
41
|
-
vec4 color = texture2D(u_particles, vec2(
|
|
42
|
-
fract(a_index / u_particles_res),
|
|
43
|
-
floor(a_index / u_particles_res) / u_particles_res)
|
|
44
|
-
);
|
|
45
|
-
|
|
46
|
-
// decode current particle position from the pixel's RGBA value
|
|
47
|
-
v_particle_pos = vec2( color.r / 255.0 + color.b, color.g / 255.0 + color.a);
|
|
48
|
-
|
|
49
|
-
gl_PointSize = 1.0;
|
|
50
|
-
gl_Position = vec4(2.0 * v_particle_pos.x - 1.0, 1.0 - 2.0 * v_particle_pos.y, 0, 1);
|
|
51
|
-
}`;
|
|
52
|
-
var drawFrag = `
|
|
53
|
-
precision mediump float;
|
|
54
|
-
|
|
55
|
-
uniform sampler2D u_wind;
|
|
56
|
-
uniform vec2 u_wind_min;
|
|
57
|
-
uniform vec2 u_wind_max;
|
|
58
|
-
uniform sampler2D u_color_ramp;
|
|
59
|
-
|
|
60
|
-
varying vec2 v_particle_pos;
|
|
61
|
-
|
|
62
|
-
void main() {
|
|
63
|
-
vec2 velocity = mix(u_wind_min, u_wind_max, texture2D(u_wind, v_particle_pos).rg);
|
|
64
|
-
float speed_t = length(velocity) / length(u_wind_max);
|
|
65
|
-
|
|
66
|
-
// color ramp is encoded in a 16x16 texture
|
|
67
|
-
vec2 ramp_pos = vec2( fract(16.0 * speed_t), floor(16.0 * speed_t) / 16.0);
|
|
68
|
-
|
|
69
|
-
gl_FragColor = texture2D(u_color_ramp, ramp_pos);
|
|
70
|
-
}`;
|
|
71
|
-
var updateVert = `
|
|
72
|
-
precision mediump float;
|
|
73
|
-
|
|
74
|
-
attribute vec2 a_pos;
|
|
75
|
-
|
|
76
|
-
varying vec2 v_tex_pos;
|
|
77
|
-
|
|
78
|
-
void main() {
|
|
79
|
-
v_tex_pos = a_pos;
|
|
80
|
-
gl_Position = vec4(1.0 - 2.0 * a_pos, 0, 1);
|
|
81
|
-
// framebuffer \u59CB\u7EC8\u7528\u94FA\u6EE1\u5C4F\u5E55\u7684 texture
|
|
82
|
-
}`;
|
|
83
|
-
var updateFrag = `
|
|
84
|
-
precision highp float;
|
|
85
|
-
|
|
86
|
-
uniform sampler2D u_particles;
|
|
87
|
-
uniform sampler2D u_wind;
|
|
88
|
-
uniform vec2 u_wind_res;
|
|
89
|
-
uniform vec2 u_wind_min;
|
|
90
|
-
uniform vec2 u_wind_max;
|
|
91
|
-
uniform float u_rand_seed;
|
|
92
|
-
uniform float u_speed_factor;
|
|
93
|
-
uniform float u_drop_rate;
|
|
94
|
-
uniform float u_drop_rate_bump;
|
|
95
|
-
|
|
96
|
-
varying vec2 v_tex_pos;
|
|
97
|
-
|
|
98
|
-
// pseudo-random generator
|
|
99
|
-
const vec3 rand_constants = vec3(12.9898, 78.233, 4375.85453);
|
|
100
|
-
float rand(const vec2 co) {
|
|
101
|
-
float t = dot(rand_constants.xy, co);
|
|
102
|
-
return fract(sin(t) * (rand_constants.z + t));
|
|
103
|
-
}
|
|
104
|
-
|
|
105
|
-
// wind speed lookup; use manual bilinear filtering based on 4 adjacent pixels for smooth interpolation
|
|
106
|
-
vec2 lookup_wind(const vec2 uv) {
|
|
107
|
-
// return texture2D(u_wind, uv).rg; // lower-res hardware filtering
|
|
108
|
-
vec2 px = 1.0 / u_wind_res;
|
|
109
|
-
vec2 vc = (floor(uv * u_wind_res)) * px;
|
|
110
|
-
vec2 f = fract(uv * u_wind_res);
|
|
111
|
-
vec2 tl = texture2D(u_wind, vc).rg;
|
|
112
|
-
vec2 tr = texture2D(u_wind, vc + vec2(px.x, 0)).rg;
|
|
113
|
-
vec2 bl = texture2D(u_wind, vc + vec2(0, px.y)).rg;
|
|
114
|
-
vec2 br = texture2D(u_wind, vc + px).rg;
|
|
115
|
-
return mix(mix(tl, tr, f.x), mix(bl, br, f.x), f.y);
|
|
116
|
-
}
|
|
117
|
-
|
|
118
|
-
void main() {
|
|
119
|
-
vec4 color = texture2D(u_particles, v_tex_pos);
|
|
120
|
-
vec2 pos = vec2(
|
|
121
|
-
color.r / 255.0 + color.b,
|
|
122
|
-
color.g / 255.0 + color.a); // decode particle position from pixel RGBA
|
|
123
|
-
vec2 velocity = mix(u_wind_min, u_wind_max, lookup_wind(pos));
|
|
124
|
-
float speed_t = length(velocity) / length(u_wind_max);
|
|
125
|
-
|
|
126
|
-
// take EPSG:4236 distortion into account for calculating where the particle moved
|
|
127
|
-
float distortion = cos(radians(pos.y * 180.0 - 90.0));
|
|
128
|
-
vec2 offset = vec2(velocity.x / distortion, -velocity.y) * 0.0001 * u_speed_factor;
|
|
129
|
-
|
|
130
|
-
// update particle position, wrapping around the date line
|
|
131
|
-
pos = fract(1.0 + pos + offset);
|
|
132
|
-
|
|
133
|
-
// a random seed to use for the particle drop
|
|
134
|
-
vec2 seed = (pos + v_tex_pos) * u_rand_seed;
|
|
135
|
-
|
|
136
|
-
// drop rate is a chance a particle will restart at random position, to avoid degeneration
|
|
137
|
-
float drop_rate = u_drop_rate + speed_t * u_drop_rate_bump;
|
|
138
|
-
float drop = step(1.0 - drop_rate, rand(seed));
|
|
139
|
-
|
|
140
|
-
vec2 random_pos = vec2(
|
|
141
|
-
rand(seed + 1.3),
|
|
142
|
-
rand(seed + 2.1));
|
|
143
|
-
pos = mix(pos, random_pos, drop);
|
|
144
|
-
|
|
145
|
-
// encode the new particle position back into RGBA
|
|
146
|
-
gl_FragColor = vec4(
|
|
147
|
-
fract(pos * 255.0),
|
|
148
|
-
floor(pos * 255.0) / 255.0);
|
|
149
|
-
}`;
|
|
150
|
-
var fullScreenVert = `
|
|
151
|
-
precision mediump float;
|
|
152
|
-
|
|
153
|
-
attribute vec2 a_pos;
|
|
154
|
-
|
|
155
|
-
varying vec2 v_tex_pos;
|
|
156
|
-
|
|
157
|
-
void main() {
|
|
158
|
-
v_tex_pos = a_pos;
|
|
159
|
-
gl_Position = vec4(1.0 - 2.0 * a_pos, 0.0, 1.0);
|
|
160
|
-
gl_PointSize = 100.0;
|
|
161
|
-
}`;
|
|
162
|
-
var fullScreenFrag = `
|
|
163
|
-
precision mediump float;
|
|
164
|
-
|
|
165
|
-
uniform sampler2D u_screen;
|
|
166
|
-
uniform float u_opacity;
|
|
167
|
-
varying vec2 v_tex_pos;
|
|
168
|
-
|
|
169
|
-
void main() {
|
|
170
|
-
vec4 color = texture2D(u_screen, 1.0 - v_tex_pos);
|
|
171
|
-
|
|
172
|
-
// a hack to guarantee opacity fade out even with a value close to 1.0
|
|
173
|
-
gl_FragColor = vec4(floor(255.0 * color * u_opacity) / 255.0);
|
|
174
|
-
}`;
|
|
175
|
-
// Annotate the CommonJS export names for ESM import in node:
|
|
176
|
-
0 && (module.exports = {
|
|
177
|
-
drawFrag,
|
|
178
|
-
drawVert,
|
|
179
|
-
fullScreenFrag,
|
|
180
|
-
fullScreenVert,
|
|
181
|
-
updateFrag,
|
|
182
|
-
updateVert
|
|
183
|
-
});
|
|
@@ -1,17 +0,0 @@
|
|
|
1
|
-
precision highp float;
|
|
2
|
-
uniform mat4 u_ModelMatrix;
|
|
3
|
-
uniform mat4 u_Mvp;
|
|
4
|
-
attribute vec3 a_Position;
|
|
5
|
-
attribute vec2 a_Uv;
|
|
6
|
-
varying vec2 v_texCoord;
|
|
7
|
-
#pragma include "projection"
|
|
8
|
-
void main() {
|
|
9
|
-
v_texCoord = a_Uv;
|
|
10
|
-
vec4 project_pos = project_position(vec4(a_Position, 1.0));
|
|
11
|
-
// gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy,0., 1.0));
|
|
12
|
-
if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x
|
|
13
|
-
gl_Position = u_Mvp * (vec4(project_pos.xy,0., 1.0));
|
|
14
|
-
} else {
|
|
15
|
-
gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy,0., 1.0));
|
|
16
|
-
}
|
|
17
|
-
}
|