@antv/l7-layers 2.9.24 → 2.9.26-alpha.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +6 -6
- package/es/Geometry/index.d.ts +0 -19
- package/es/Geometry/index.js +0 -106
- package/es/Geometry/models/billboard.d.ts +0 -26
- package/es/Geometry/models/billboard.js +0 -232
- package/es/Geometry/models/index.d.ts +0 -5
- package/es/Geometry/models/index.js +0 -9
- package/es/Geometry/models/plane.d.ts +0 -45
- package/es/Geometry/models/plane.js +0 -421
- package/es/Geometry/models/sprite.d.ts +0 -47
- package/es/Geometry/models/sprite.js +0 -304
- package/es/Geometry/shaders/billboard_frag.glsl +0 -13
- package/es/Geometry/shaders/billboard_vert.glsl +0 -50
- package/es/Geometry/shaders/plane_frag.glsl +0 -22
- package/es/Geometry/shaders/plane_vert.glsl +0 -53
- package/es/Geometry/shaders/sprite_frag.glsl +0 -21
- package/es/Geometry/shaders/sprite_vert.glsl +0 -28
- package/es/canvas/index.d.ts +0 -19
- package/es/canvas/index.js +0 -91
- package/es/canvas/models/canvas.d.ts +0 -18
- package/es/canvas/models/canvas.js +0 -212
- package/es/canvas/models/index.d.ts +0 -5
- package/es/canvas/models/index.js +0 -5
- package/es/citybuliding/building.d.ts +0 -17
- package/es/citybuliding/building.js +0 -88
- package/es/citybuliding/models/build.d.ts +0 -22
- package/es/citybuliding/models/build.js +0 -188
- package/es/citybuliding/shaders/build_frag.glsl +0 -117
- package/es/citybuliding/shaders/build_vert.glsl +0 -54
- package/es/core/BaseLayer.d.ts +0 -208
- package/es/core/BaseLayer.js +0 -1409
- package/es/core/BaseModel.d.ts +0 -140
- package/es/core/BaseModel.js +0 -486
- package/es/core/interface.d.ts +0 -201
- package/es/core/interface.js +0 -30
- package/es/core/schema.d.ts +0 -27
- package/es/core/schema.js +0 -25
- package/es/core/shape/Path.d.ts +0 -39
- package/es/core/shape/Path.js +0 -62
- package/es/core/shape/extrude.d.ts +0 -17
- package/es/core/shape/extrude.js +0 -148
- package/es/core/triangulation.d.ts +0 -122
- package/es/core/triangulation.js +0 -491
- package/es/earth/index.d.ts +0 -17
- package/es/earth/index.js +0 -91
- package/es/earth/models/atmosphere.d.ts +0 -9
- package/es/earth/models/atmosphere.js +0 -138
- package/es/earth/models/base.d.ts +0 -16
- package/es/earth/models/base.js +0 -212
- package/es/earth/models/bloomsphere.d.ts +0 -9
- package/es/earth/models/bloomsphere.js +0 -138
- package/es/earth/shaders/atmosphere_frag.glsl +0 -17
- package/es/earth/shaders/atmosphere_vert.glsl +0 -26
- package/es/earth/shaders/base_frag.glsl +0 -13
- package/es/earth/shaders/base_vert.glsl +0 -52
- package/es/earth/shaders/bloomsphere_frag.glsl +0 -15
- package/es/earth/shaders/bloomsphere_vert.glsl +0 -20
- package/es/earth/utils.d.ts +0 -26
- package/es/earth/utils.js +0 -104
- package/es/heatmap/index.d.ts +0 -21
- package/es/heatmap/index.js +0 -145
- package/es/heatmap/models/grid.d.ts +0 -8
- package/es/heatmap/models/grid.js +0 -108
- package/es/heatmap/models/grid3d.d.ts +0 -8
- package/es/heatmap/models/grid3d.js +0 -147
- package/es/heatmap/models/heatmap.d.ts +0 -24
- package/es/heatmap/models/heatmap.js +0 -464
- package/es/heatmap/models/hexagon.d.ts +0 -8
- package/es/heatmap/models/hexagon.js +0 -111
- package/es/heatmap/models/index.d.ts +0 -5
- package/es/heatmap/models/index.js +0 -12
- package/es/heatmap/shaders/grid_vert.glsl +0 -42
- package/es/heatmap/shaders/heatmap_3d_frag.glsl +0 -14
- package/es/heatmap/shaders/heatmap_3d_vert.glsl +0 -46
- package/es/heatmap/shaders/heatmap_frag.glsl +0 -47
- package/es/heatmap/shaders/heatmap_framebuffer_frag.glsl +0 -10
- package/es/heatmap/shaders/heatmap_framebuffer_vert.glsl +0 -35
- package/es/heatmap/shaders/heatmap_vert.glsl +0 -10
- package/es/heatmap/shaders/hexagon_3d_frag.glsl +0 -0
- package/es/heatmap/shaders/hexagon_3d_vert.glsl +0 -64
- package/es/heatmap/shaders/hexagon_frag.glsl +0 -12
- package/es/heatmap/shaders/hexagon_vert.glsl +0 -41
- package/es/heatmap/triangulation.d.ts +0 -5
- package/es/heatmap/triangulation.js +0 -38
- package/es/image/index.d.ts +0 -19
- package/es/image/index.js +0 -103
- package/es/image/models/dataImage.d.ts +0 -22
- package/es/image/models/dataImage.js +0 -225
- package/es/image/models/image.d.ts +0 -19
- package/es/image/models/image.js +0 -169
- package/es/image/models/index.d.ts +0 -5
- package/es/image/models/index.js +0 -7
- package/es/image/shaders/dataImage_frag.glsl +0 -38
- package/es/image/shaders/image_frag.glsl +0 -9
- package/es/image/shaders/image_vert.glsl +0 -17
- package/es/index.d.ts +0 -16
- package/es/index.js +0 -106
- package/es/line/index.d.ts +0 -25
- package/es/line/index.js +0 -119
- package/es/line/models/arc.d.ts +0 -17
- package/es/line/models/arc.js +0 -356
- package/es/line/models/arc_3d.d.ts +0 -17
- package/es/line/models/arc_3d.js +0 -335
- package/es/line/models/earthArc_3d.d.ts +0 -17
- package/es/line/models/earthArc_3d.js +0 -338
- package/es/line/models/great_circle.d.ts +0 -12
- package/es/line/models/great_circle.js +0 -294
- package/es/line/models/half.d.ts +0 -18
- package/es/line/models/half.js +0 -282
- package/es/line/models/index.d.ts +0 -5
- package/es/line/models/index.js +0 -25
- package/es/line/models/line.d.ts +0 -21
- package/es/line/models/line.js +0 -442
- package/es/line/models/linearline.d.ts +0 -11
- package/es/line/models/linearline.js +0 -276
- package/es/line/models/simpleLine.d.ts +0 -14
- package/es/line/models/simpleLine.js +0 -233
- package/es/line/models/tile.d.ts +0 -11
- package/es/line/models/tile.js +0 -351
- package/es/line/models/wall.d.ts +0 -12
- package/es/line/models/wall.js +0 -329
- package/es/line/shaders/arc_chunks.vert.glsl +0 -21
- package/es/line/shaders/dash/arc_dash_frag.glsl +0 -28
- package/es/line/shaders/dash/arc_dash_vert.glsl +0 -148
- package/es/line/shaders/dash/line_dash_frag.glsl +0 -31
- package/es/line/shaders/dash/line_dash_vert.glsl +0 -93
- package/es/line/shaders/half/line_half_frag.glsl +0 -53
- package/es/line/shaders/half/line_half_vert.glsl +0 -169
- package/es/line/shaders/line_arc2d_vert.glsl +0 -114
- package/es/line/shaders/line_arc_3d_frag.glsl +0 -103
- package/es/line/shaders/line_arc_3d_vert.glsl +0 -207
- package/es/line/shaders/line_arc_frag.glsl +0 -89
- package/es/line/shaders/line_arc_great_circle_frag.glsl +0 -101
- package/es/line/shaders/line_arc_great_circle_vert.glsl +0 -215
- package/es/line/shaders/line_arc_vert.glsl +0 -176
- package/es/line/shaders/line_bezier_vert.glsl +0 -85
- package/es/line/shaders/line_frag.glsl +0 -100
- package/es/line/shaders/line_vert.glsl +0 -192
- package/es/line/shaders/linear/arc3d_linear_frag.glsl +0 -47
- package/es/line/shaders/linear/arc3d_linear_vert.glsl +0 -207
- package/es/line/shaders/linear/arc_linear_frag.glsl +0 -38
- package/es/line/shaders/linear/arc_linear_vert.glsl +0 -138
- package/es/line/shaders/linear/line_linear_frag.glsl +0 -27
- package/es/line/shaders/linearLine/line_linear_frag.glsl +0 -20
- package/es/line/shaders/linearLine/line_linear_vert.glsl +0 -112
- package/es/line/shaders/simple/simpleline_frag.glsl +0 -10
- package/es/line/shaders/simple/simpleline_linear_frag.glsl +0 -11
- package/es/line/shaders/simple/simpleline_vert.glsl +0 -79
- package/es/line/shaders/tile/line_tile_frag.glsl +0 -79
- package/es/line/shaders/tile/line_tile_vert.glsl +0 -210
- package/es/line/shaders/wall_frag.glsl +0 -93
- package/es/line/shaders/wall_vert.glsl +0 -111
- package/es/mask/index.d.ts +0 -18
- package/es/mask/index.js +0 -82
- package/es/mask/models/fill.d.ts +0 -11
- package/es/mask/models/fill.js +0 -121
- package/es/mask/models/index.d.ts +0 -5
- package/es/mask/models/index.js +0 -5
- package/es/mask/shaders/mask_frag.glsl +0 -7
- package/es/mask/shaders/mask_vert.glsl +0 -22
- package/es/plugins/DataMappingPlugin.d.ts +0 -18
- package/es/plugins/DataMappingPlugin.js +0 -345
- package/es/plugins/DataSourcePlugin.d.ts +0 -7
- package/es/plugins/DataSourcePlugin.js +0 -89
- package/es/plugins/FeatureScalePlugin.d.ts +0 -25
- package/es/plugins/FeatureScalePlugin.js +0 -325
- package/es/plugins/LayerAnimateStylePlugin.d.ts +0 -7
- package/es/plugins/LayerAnimateStylePlugin.js +0 -49
- package/es/plugins/LayerModelPlugin.d.ts +0 -10
- package/es/plugins/LayerModelPlugin.js +0 -71
- package/es/plugins/LayerStylePlugin.d.ts +0 -8
- package/es/plugins/LayerStylePlugin.js +0 -39
- package/es/plugins/LightingPlugin.d.ts +0 -36
- package/es/plugins/LightingPlugin.js +0 -110
- package/es/plugins/MultiPassRendererPlugin.d.ts +0 -24
- package/es/plugins/MultiPassRendererPlugin.js +0 -77
- package/es/plugins/PixelPickingPlugin.d.ts +0 -8
- package/es/plugins/PixelPickingPlugin.js +0 -146
- package/es/plugins/RegisterStyleAttributePlugin.d.ts +0 -11
- package/es/plugins/RegisterStyleAttributePlugin.js +0 -105
- package/es/plugins/ShaderUniformPlugin.d.ts +0 -17
- package/es/plugins/ShaderUniformPlugin.js +0 -107
- package/es/plugins/UpdateModelPlugin.d.ts +0 -8
- package/es/plugins/UpdateModelPlugin.js +0 -31
- package/es/plugins/UpdateStyleAttributePlugin.d.ts +0 -12
- package/es/plugins/UpdateStyleAttributePlugin.js +0 -87
- package/es/point/index.d.ts +0 -30
- package/es/point/index.js +0 -222
- package/es/point/models/earthExtrude.d.ts +0 -24
- package/es/point/models/earthExtrude.js +0 -279
- package/es/point/models/earthFill.d.ts +0 -11
- package/es/point/models/earthFill.js +0 -258
- package/es/point/models/extrude.d.ts +0 -24
- package/es/point/models/extrude.js +0 -298
- package/es/point/models/fill.d.ts +0 -40
- package/es/point/models/fill.js +0 -404
- package/es/point/models/fillmage.d.ts +0 -25
- package/es/point/models/fillmage.js +0 -367
- package/es/point/models/image.d.ts +0 -11
- package/es/point/models/image.js +0 -239
- package/es/point/models/index.d.ts +0 -5
- package/es/point/models/index.js +0 -28
- package/es/point/models/normal.d.ts +0 -17
- package/es/point/models/normal.js +0 -177
- package/es/point/models/radar.d.ts +0 -24
- package/es/point/models/radar.js +0 -297
- package/es/point/models/simplePoint.d.ts +0 -17
- package/es/point/models/simplePoint.js +0 -188
- package/es/point/models/text.d.ts +0 -57
- package/es/point/models/text.js +0 -622
- package/es/point/models/tile.d.ts +0 -22
- package/es/point/models/tile.js +0 -309
- package/es/point/shaders/animate/wave_frag.glsl +0 -65
- package/es/point/shaders/earth/extrude_frag.glsl +0 -44
- package/es/point/shaders/earth/extrude_vert.glsl +0 -140
- package/es/point/shaders/earth/fill_frag.glsl +0 -86
- package/es/point/shaders/earth/fill_vert.glsl +0 -126
- package/es/point/shaders/extrude/extrude_frag.glsl +0 -44
- package/es/point/shaders/extrude/extrude_vert.glsl +0 -121
- package/es/point/shaders/fill_frag.glsl +0 -84
- package/es/point/shaders/fill_vert.glsl +0 -189
- package/es/point/shaders/image/fillImage_frag.glsl +0 -20
- package/es/point/shaders/image/fillImage_vert.glsl +0 -116
- package/es/point/shaders/image_frag.glsl +0 -39
- package/es/point/shaders/image_vert.glsl +0 -90
- package/es/point/shaders/normal_frag.glsl +0 -15
- package/es/point/shaders/normal_vert.glsl +0 -79
- package/es/point/shaders/radar/radar_frag.glsl +0 -64
- package/es/point/shaders/radar/radar_vert.glsl +0 -120
- package/es/point/shaders/simplePoint_frag.glsl +0 -53
- package/es/point/shaders/simplePoint_vert.glsl +0 -79
- package/es/point/shaders/text_frag.glsl +0 -48
- package/es/point/shaders/text_vert.glsl +0 -131
- package/es/point/shaders/tile/fill_tile_frag.glsl +0 -83
- package/es/point/shaders/tile/fill_tile_vert.glsl +0 -181
- package/es/point/shape/extrude.d.ts +0 -15
- package/es/point/shape/extrude.js +0 -63
- package/es/polygon/index.d.ts +0 -19
- package/es/polygon/index.js +0 -145
- package/es/polygon/models/extrude.d.ts +0 -28
- package/es/polygon/models/extrude.js +0 -306
- package/es/polygon/models/fill.d.ts +0 -17
- package/es/polygon/models/fill.js +0 -211
- package/es/polygon/models/index.d.ts +0 -5
- package/es/polygon/models/index.js +0 -28
- package/es/polygon/models/ocean.d.ts +0 -23
- package/es/polygon/models/ocean.js +0 -236
- package/es/polygon/models/tile.d.ts +0 -15
- package/es/polygon/models/tile.js +0 -133
- package/es/polygon/models/water.d.ts +0 -18
- package/es/polygon/models/water.js +0 -213
- package/es/polygon/shaders/extrude/polygon_extrude_frag.glsl +0 -44
- package/es/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +0 -44
- package/es/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +0 -85
- package/es/polygon/shaders/extrude/polygon_extrude_vert.glsl +0 -90
- package/es/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +0 -48
- package/es/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +0 -93
- package/es/polygon/shaders/polygon_frag.glsl +0 -12
- package/es/polygon/shaders/polygon_linear_frag.glsl +0 -22
- package/es/polygon/shaders/polygon_linear_vert.glsl +0 -74
- package/es/polygon/shaders/polygon_vert.glsl +0 -66
- package/es/polygon/shaders/tile/polygon_tile_frag.glsl +0 -12
- package/es/polygon/shaders/tile/polygon_tile_vert.glsl +0 -82
- package/es/polygon/shaders/water/polygon_ocean_frag.glsl +0 -248
- package/es/polygon/shaders/water/polygon_ocean_vert.glsl +0 -52
- package/es/polygon/shaders/water/polygon_water_frag.glsl +0 -73
- package/es/polygon/shaders/water/polygon_water_vert.glsl +0 -55
- package/es/raster/buffers/triangulation.d.ts +0 -6
- package/es/raster/buffers/triangulation.js +0 -28
- package/es/raster/index.d.ts +0 -19
- package/es/raster/index.js +0 -104
- package/es/raster/models/index.d.ts +0 -5
- package/es/raster/models/index.js +0 -8
- package/es/raster/models/raster.d.ts +0 -21
- package/es/raster/models/raster.js +0 -167
- package/es/raster/raster.d.ts +0 -30
- package/es/raster/raster.js +0 -174
- package/es/raster/shaders/raster_2d_frag.glsl +0 -28
- package/es/raster/shaders/raster_2d_vert.glsl +0 -18
- package/es/raster/shaders/raster_frag.glsl +0 -9
- package/es/raster/shaders/raster_vert.glsl +0 -44
- package/es/tile/interface.d.ts +0 -28
- package/es/tile/interface.js +0 -1
- package/es/tile/manager/tileConfigManager.d.ts +0 -17
- package/es/tile/manager/tileConfigManager.js +0 -121
- package/es/tile/manager/tileLayerManager.d.ts +0 -36
- package/es/tile/manager/tileLayerManager.js +0 -311
- package/es/tile/manager/tilePickerManager.d.ts +0 -21
- package/es/tile/manager/tilePickerManager.js +0 -190
- package/es/tile/models/tileModel.d.ts +0 -8
- package/es/tile/models/tileModel.js +0 -62
- package/es/tile/tileFactory/base.d.ts +0 -44
- package/es/tile/tileFactory/base.js +0 -444
- package/es/tile/tileFactory/index.d.ts +0 -5
- package/es/tile/tileFactory/index.js +0 -29
- package/es/tile/tileFactory/line.d.ts +0 -12
- package/es/tile/tileFactory/line.js +0 -59
- package/es/tile/tileFactory/point.d.ts +0 -12
- package/es/tile/tileFactory/point.js +0 -59
- package/es/tile/tileFactory/polygon.d.ts +0 -12
- package/es/tile/tileFactory/polygon.js +0 -59
- package/es/tile/tileFactory/raster.d.ts +0 -12
- package/es/tile/tileFactory/raster.js +0 -55
- package/es/tile/tileFactory/rasterData.d.ts +0 -12
- package/es/tile/tileFactory/rasterData.js +0 -80
- package/es/tile/tileFactory/rasterDataLayer.d.ts +0 -19
- package/es/tile/tileFactory/rasterDataLayer.js +0 -87
- package/es/tile/tileFactory/vectorLayer.d.ts +0 -29
- package/es/tile/tileFactory/vectorLayer.js +0 -161
- package/es/tile/tileLayer/baseTileLayer.d.ts +0 -47
- package/es/tile/tileLayer/baseTileLayer.js +0 -438
- package/es/tile/tmsTileLayer.d.ts +0 -7
- package/es/tile/tmsTileLayer.js +0 -101
- package/es/tile/utils.d.ts +0 -11
- package/es/tile/utils.js +0 -127
- package/es/utils/blend.d.ts +0 -2
- package/es/utils/blend.js +0 -54
- package/es/utils/collision-index.d.ts +0 -47
- package/es/utils/collision-index.js +0 -102
- package/es/utils/dataMappingStyle.d.ts +0 -31
- package/es/utils/dataMappingStyle.js +0 -147
- package/es/utils/extrude_polyline.d.ts +0 -67
- package/es/utils/extrude_polyline.js +0 -611
- package/es/utils/grid-index.d.ts +0 -28
- package/es/utils/grid-index.js +0 -179
- package/es/utils/layerData.d.ts +0 -2
- package/es/utils/layerData.js +0 -176
- package/es/utils/multiPassRender.d.ts +0 -16
- package/es/utils/multiPassRender.js +0 -50
- package/es/utils/polylineNormal.d.ts +0 -9
- package/es/utils/polylineNormal.js +0 -191
- package/es/utils/simpleLine.d.ts +0 -23
- package/es/utils/simpleLine.js +0 -103
- package/es/utils/symbol-layout.d.ts +0 -43
- package/es/utils/symbol-layout.js +0 -299
- package/es/utils/updateShape.d.ts +0 -2
- package/es/utils/updateShape.js +0 -20
- package/es/wind/index.d.ts +0 -20
- package/es/wind/index.js +0 -100
- package/es/wind/models/index.d.ts +0 -5
- package/es/wind/models/index.js +0 -5
- package/es/wind/models/utils.d.ts +0 -19
- package/es/wind/models/utils.js +0 -226
- package/es/wind/models/wind.d.ts +0 -33
- package/es/wind/models/wind.js +0 -331
- package/es/wind/models/windRender.d.ts +0 -104
- package/es/wind/models/windRender.js +0 -357
- package/es/wind/models/windShader.d.ts +0 -12
- package/es/wind/models/windShader.js +0 -12
- package/es/wind/shaders/wind_frag.glsl +0 -9
- package/es/wind/shaders/wind_vert.glsl +0 -17
- package/lib/Geometry/index.js +0 -82
- package/lib/Geometry/models/billboard.js +0 -195
- package/lib/Geometry/models/index.js +0 -38
- package/lib/Geometry/models/plane.js +0 -307
- package/lib/Geometry/models/sprite.js +0 -216
- package/lib/Geometry/shaders/billboard_frag.glsl +0 -13
- package/lib/Geometry/shaders/billboard_vert.glsl +0 -50
- package/lib/Geometry/shaders/plane_frag.glsl +0 -22
- package/lib/Geometry/shaders/plane_vert.glsl +0 -53
- package/lib/Geometry/shaders/sprite_frag.glsl +0 -21
- package/lib/Geometry/shaders/sprite_vert.glsl +0 -28
- package/lib/canvas/index.js +0 -69
- package/lib/canvas/models/canvas.js +0 -154
- package/lib/canvas/models/index.js +0 -34
- package/lib/citybuliding/building.js +0 -66
- package/lib/citybuliding/models/build.js +0 -157
- package/lib/citybuliding/shaders/build_frag.glsl +0 -117
- package/lib/citybuliding/shaders/build_vert.glsl +0 -54
- package/lib/core/BaseLayer.js +0 -891
- package/lib/core/BaseModel.js +0 -325
- package/lib/core/interface.js +0 -54
- package/lib/core/schema.js +0 -51
- package/lib/core/shape/Path.js +0 -100
- package/lib/core/shape/extrude.js +0 -139
- package/lib/core/triangulation.js +0 -373
- package/lib/earth/index.js +0 -69
- package/lib/earth/models/atmosphere.js +0 -118
- package/lib/earth/models/base.js +0 -162
- package/lib/earth/models/bloomsphere.js +0 -118
- package/lib/earth/shaders/atmosphere_frag.glsl +0 -17
- package/lib/earth/shaders/atmosphere_vert.glsl +0 -26
- package/lib/earth/shaders/base_frag.glsl +0 -13
- package/lib/earth/shaders/base_vert.glsl +0 -52
- package/lib/earth/shaders/bloomsphere_frag.glsl +0 -15
- package/lib/earth/shaders/bloomsphere_vert.glsl +0 -20
- package/lib/earth/utils.js +0 -116
- package/lib/heatmap/index.js +0 -101
- package/lib/heatmap/models/grid.js +0 -95
- package/lib/heatmap/models/grid3d.js +0 -129
- package/lib/heatmap/models/heatmap.js +0 -350
- package/lib/heatmap/models/hexagon.js +0 -96
- package/lib/heatmap/models/index.js +0 -41
- package/lib/heatmap/shaders/grid_vert.glsl +0 -42
- package/lib/heatmap/shaders/heatmap_3d_frag.glsl +0 -14
- package/lib/heatmap/shaders/heatmap_3d_vert.glsl +0 -46
- package/lib/heatmap/shaders/heatmap_frag.glsl +0 -47
- package/lib/heatmap/shaders/heatmap_framebuffer_frag.glsl +0 -10
- package/lib/heatmap/shaders/heatmap_framebuffer_vert.glsl +0 -35
- package/lib/heatmap/shaders/heatmap_vert.glsl +0 -10
- package/lib/heatmap/shaders/hexagon_3d_frag.glsl +0 -0
- package/lib/heatmap/shaders/hexagon_3d_vert.glsl +0 -64
- package/lib/heatmap/shaders/hexagon_frag.glsl +0 -12
- package/lib/heatmap/shaders/hexagon_vert.glsl +0 -41
- package/lib/heatmap/triangulation.js +0 -61
- package/lib/image/index.js +0 -79
- package/lib/image/models/dataImage.js +0 -182
- package/lib/image/models/image.js +0 -136
- package/lib/image/models/index.js +0 -36
- package/lib/image/shaders/dataImage_frag.glsl +0 -38
- package/lib/image/shaders/image_frag.glsl +0 -9
- package/lib/image/shaders/image_vert.glsl +0 -17
- package/lib/index.js +0 -100
- package/lib/line/index.js +0 -88
- package/lib/line/models/arc.js +0 -258
- package/lib/line/models/arc_3d.js +0 -247
- package/lib/line/models/earthArc_3d.js +0 -248
- package/lib/line/models/great_circle.js +0 -219
- package/lib/line/models/half.js +0 -214
- package/lib/line/models/index.js +0 -54
- package/lib/line/models/line.js +0 -330
- package/lib/line/models/linearline.js +0 -219
- package/lib/line/models/simpleLine.js +0 -184
- package/lib/line/models/tile.js +0 -257
- package/lib/line/models/wall.js +0 -253
- package/lib/line/shaders/arc_chunks.vert.glsl +0 -21
- package/lib/line/shaders/dash/arc_dash_frag.glsl +0 -28
- package/lib/line/shaders/dash/arc_dash_vert.glsl +0 -148
- package/lib/line/shaders/dash/line_dash_frag.glsl +0 -31
- package/lib/line/shaders/dash/line_dash_vert.glsl +0 -93
- package/lib/line/shaders/half/line_half_frag.glsl +0 -53
- package/lib/line/shaders/half/line_half_vert.glsl +0 -169
- package/lib/line/shaders/line_arc2d_vert.glsl +0 -114
- package/lib/line/shaders/line_arc_3d_frag.glsl +0 -103
- package/lib/line/shaders/line_arc_3d_vert.glsl +0 -207
- package/lib/line/shaders/line_arc_frag.glsl +0 -89
- package/lib/line/shaders/line_arc_great_circle_frag.glsl +0 -101
- package/lib/line/shaders/line_arc_great_circle_vert.glsl +0 -215
- package/lib/line/shaders/line_arc_vert.glsl +0 -176
- package/lib/line/shaders/line_bezier_vert.glsl +0 -85
- package/lib/line/shaders/line_frag.glsl +0 -100
- package/lib/line/shaders/line_vert.glsl +0 -192
- package/lib/line/shaders/linear/arc3d_linear_frag.glsl +0 -47
- package/lib/line/shaders/linear/arc3d_linear_vert.glsl +0 -207
- package/lib/line/shaders/linear/arc_linear_frag.glsl +0 -38
- package/lib/line/shaders/linear/arc_linear_vert.glsl +0 -138
- package/lib/line/shaders/linear/line_linear_frag.glsl +0 -27
- package/lib/line/shaders/linearLine/line_linear_frag.glsl +0 -20
- package/lib/line/shaders/linearLine/line_linear_vert.glsl +0 -112
- package/lib/line/shaders/simple/simpleline_frag.glsl +0 -10
- package/lib/line/shaders/simple/simpleline_linear_frag.glsl +0 -11
- package/lib/line/shaders/simple/simpleline_vert.glsl +0 -79
- package/lib/line/shaders/tile/line_tile_frag.glsl +0 -79
- package/lib/line/shaders/tile/line_tile_vert.glsl +0 -210
- package/lib/line/shaders/wall_frag.glsl +0 -93
- package/lib/line/shaders/wall_vert.glsl +0 -111
- package/lib/mask/index.js +0 -62
- package/lib/mask/models/fill.js +0 -85
- package/lib/mask/models/index.js +0 -34
- package/lib/mask/shaders/mask_frag.glsl +0 -7
- package/lib/mask/shaders/mask_vert.glsl +0 -22
- package/lib/plugins/DataMappingPlugin.js +0 -242
- package/lib/plugins/DataSourcePlugin.js +0 -93
- package/lib/plugins/FeatureScalePlugin.js +0 -259
- package/lib/plugins/LayerAnimateStylePlugin.js +0 -58
- package/lib/plugins/LayerModelPlugin.js +0 -75
- package/lib/plugins/LayerStylePlugin.js +0 -53
- package/lib/plugins/LightingPlugin.js +0 -113
- package/lib/plugins/MultiPassRendererPlugin.js +0 -67
- package/lib/plugins/PixelPickingPlugin.js +0 -118
- package/lib/plugins/RegisterStyleAttributePlugin.js +0 -117
- package/lib/plugins/ShaderUniformPlugin.js +0 -101
- package/lib/plugins/UpdateModelPlugin.js +0 -49
- package/lib/plugins/UpdateStyleAttributePlugin.js +0 -80
- package/lib/point/index.js +0 -160
- package/lib/point/models/earthExtrude.js +0 -217
- package/lib/point/models/earthFill.js +0 -208
- package/lib/point/models/extrude.js +0 -219
- package/lib/point/models/fill.js +0 -289
- package/lib/point/models/fillmage.js +0 -274
- package/lib/point/models/image.js +0 -182
- package/lib/point/models/index.js +0 -56
- package/lib/point/models/normal.js +0 -145
- package/lib/point/models/radar.js +0 -221
- package/lib/point/models/simplePoint.js +0 -153
- package/lib/point/models/text.js +0 -414
- package/lib/point/models/tile.js +0 -234
- package/lib/point/shaders/animate/wave_frag.glsl +0 -65
- package/lib/point/shaders/earth/extrude_frag.glsl +0 -44
- package/lib/point/shaders/earth/extrude_vert.glsl +0 -140
- package/lib/point/shaders/earth/fill_frag.glsl +0 -86
- package/lib/point/shaders/earth/fill_vert.glsl +0 -126
- package/lib/point/shaders/extrude/extrude_frag.glsl +0 -44
- package/lib/point/shaders/extrude/extrude_vert.glsl +0 -121
- package/lib/point/shaders/fill_frag.glsl +0 -84
- package/lib/point/shaders/fill_vert.glsl +0 -189
- package/lib/point/shaders/image/fillImage_frag.glsl +0 -20
- package/lib/point/shaders/image/fillImage_vert.glsl +0 -116
- package/lib/point/shaders/image_frag.glsl +0 -39
- package/lib/point/shaders/image_vert.glsl +0 -90
- package/lib/point/shaders/normal_frag.glsl +0 -15
- package/lib/point/shaders/normal_vert.glsl +0 -79
- package/lib/point/shaders/radar/radar_frag.glsl +0 -64
- package/lib/point/shaders/radar/radar_vert.glsl +0 -120
- package/lib/point/shaders/simplePoint_frag.glsl +0 -53
- package/lib/point/shaders/simplePoint_vert.glsl +0 -79
- package/lib/point/shaders/text_frag.glsl +0 -48
- package/lib/point/shaders/text_vert.glsl +0 -131
- package/lib/point/shaders/tile/fill_tile_frag.glsl +0 -83
- package/lib/point/shaders/tile/fill_tile_vert.glsl +0 -181
- package/lib/point/shape/extrude.js +0 -74
- package/lib/polygon/index.js +0 -108
- package/lib/polygon/models/extrude.js +0 -234
- package/lib/polygon/models/fill.js +0 -164
- package/lib/polygon/models/index.js +0 -56
- package/lib/polygon/models/ocean.js +0 -181
- package/lib/polygon/models/tile.js +0 -103
- package/lib/polygon/models/water.js +0 -160
- package/lib/polygon/shaders/extrude/polygon_extrude_frag.glsl +0 -44
- package/lib/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +0 -44
- package/lib/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +0 -85
- package/lib/polygon/shaders/extrude/polygon_extrude_vert.glsl +0 -90
- package/lib/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +0 -48
- package/lib/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +0 -93
- package/lib/polygon/shaders/polygon_frag.glsl +0 -12
- package/lib/polygon/shaders/polygon_linear_frag.glsl +0 -22
- package/lib/polygon/shaders/polygon_linear_vert.glsl +0 -74
- package/lib/polygon/shaders/polygon_vert.glsl +0 -66
- package/lib/polygon/shaders/tile/polygon_tile_frag.glsl +0 -12
- package/lib/polygon/shaders/tile/polygon_tile_vert.glsl +0 -82
- package/lib/polygon/shaders/water/polygon_ocean_frag.glsl +0 -248
- package/lib/polygon/shaders/water/polygon_ocean_vert.glsl +0 -52
- package/lib/polygon/shaders/water/polygon_water_frag.glsl +0 -73
- package/lib/polygon/shaders/water/polygon_water_vert.glsl +0 -55
- package/lib/raster/buffers/triangulation.js +0 -51
- package/lib/raster/index.js +0 -78
- package/lib/raster/models/index.js +0 -37
- package/lib/raster/models/raster.js +0 -139
- package/lib/raster/raster.js +0 -136
- package/lib/raster/shaders/raster_2d_frag.glsl +0 -28
- package/lib/raster/shaders/raster_2d_vert.glsl +0 -18
- package/lib/raster/shaders/raster_frag.glsl +0 -9
- package/lib/raster/shaders/raster_vert.glsl +0 -44
- package/lib/tile/interface.js +0 -17
- package/lib/tile/manager/tileConfigManager.js +0 -94
- package/lib/tile/manager/tileLayerManager.js +0 -245
- package/lib/tile/manager/tilePickerManager.js +0 -132
- package/lib/tile/models/tileModel.js +0 -55
- package/lib/tile/tileFactory/base.js +0 -343
- package/lib/tile/tileFactory/index.js +0 -57
- package/lib/tile/tileFactory/line.js +0 -55
- package/lib/tile/tileFactory/point.js +0 -55
- package/lib/tile/tileFactory/polygon.js +0 -55
- package/lib/tile/tileFactory/raster.js +0 -56
- package/lib/tile/tileFactory/rasterData.js +0 -81
- package/lib/tile/tileFactory/rasterDataLayer.js +0 -65
- package/lib/tile/tileFactory/vectorLayer.js +0 -117
- package/lib/tile/tileLayer/baseTileLayer.js +0 -248
- package/lib/tile/tmsTileLayer.js +0 -74
- package/lib/tile/utils.js +0 -132
- package/lib/utils/blend.js +0 -85
- package/lib/utils/collision-index.js +0 -75
- package/lib/utils/dataMappingStyle.js +0 -106
- package/lib/utils/extrude_polyline.js +0 -451
- package/lib/utils/grid-index.js +0 -136
- package/lib/utils/layerData.js +0 -156
- package/lib/utils/multiPassRender.js +0 -53
- package/lib/utils/polylineNormal.js +0 -178
- package/lib/utils/simpleLine.js +0 -101
- package/lib/utils/symbol-layout.js +0 -205
- package/lib/utils/updateShape.js +0 -53
- package/lib/wind/index.js +0 -75
- package/lib/wind/models/index.js +0 -34
- package/lib/wind/models/utils.js +0 -214
- package/lib/wind/models/wind.js +0 -237
- package/lib/wind/models/windRender.js +0 -262
- package/lib/wind/models/windShader.js +0 -183
- package/lib/wind/shaders/wind_frag.glsl +0 -9
- package/lib/wind/shaders/wind_vert.glsl +0 -17
|
@@ -1,41 +0,0 @@
|
|
|
1
|
-
var __create = Object.create;
|
|
2
|
-
var __defProp = Object.defineProperty;
|
|
3
|
-
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
|
|
4
|
-
var __getOwnPropNames = Object.getOwnPropertyNames;
|
|
5
|
-
var __getProtoOf = Object.getPrototypeOf;
|
|
6
|
-
var __hasOwnProp = Object.prototype.hasOwnProperty;
|
|
7
|
-
var __export = (target, all) => {
|
|
8
|
-
for (var name in all)
|
|
9
|
-
__defProp(target, name, { get: all[name], enumerable: true });
|
|
10
|
-
};
|
|
11
|
-
var __copyProps = (to, from, except, desc) => {
|
|
12
|
-
if (from && typeof from === "object" || typeof from === "function") {
|
|
13
|
-
for (let key of __getOwnPropNames(from))
|
|
14
|
-
if (!__hasOwnProp.call(to, key) && key !== except)
|
|
15
|
-
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
|
|
16
|
-
}
|
|
17
|
-
return to;
|
|
18
|
-
};
|
|
19
|
-
var __toESM = (mod, isNodeMode, target) => (target = mod != null ? __create(__getProtoOf(mod)) : {}, __copyProps(isNodeMode || !mod || !mod.__esModule ? __defProp(target, "default", { value: mod, enumerable: true }) : target, mod));
|
|
20
|
-
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
|
|
21
|
-
|
|
22
|
-
// src/heatmap/models/index.ts
|
|
23
|
-
var models_exports = {};
|
|
24
|
-
__export(models_exports, {
|
|
25
|
-
default: () => models_default
|
|
26
|
-
});
|
|
27
|
-
module.exports = __toCommonJS(models_exports);
|
|
28
|
-
var import_grid = __toESM(require("./grid"));
|
|
29
|
-
var import_grid3d = __toESM(require("./grid3d"));
|
|
30
|
-
var import_heatmap = __toESM(require("./heatmap"));
|
|
31
|
-
var import_hexagon = __toESM(require("./hexagon"));
|
|
32
|
-
var HeatMapModels = {
|
|
33
|
-
heatmap: import_heatmap.default,
|
|
34
|
-
heatmap3d: import_heatmap.default,
|
|
35
|
-
grid: import_grid.default,
|
|
36
|
-
grid3d: import_grid3d.default,
|
|
37
|
-
hexagon: import_hexagon.default
|
|
38
|
-
};
|
|
39
|
-
var models_default = HeatMapModels;
|
|
40
|
-
// Annotate the CommonJS export names for ESM import in node:
|
|
41
|
-
0 && (module.exports = {});
|
|
@@ -1,42 +0,0 @@
|
|
|
1
|
-
precision highp float;
|
|
2
|
-
// 多边形顶点坐标
|
|
3
|
-
attribute vec3 a_Position;
|
|
4
|
-
// 多边形经纬度坐标
|
|
5
|
-
attribute vec3 a_Pos;
|
|
6
|
-
attribute float a_Size;
|
|
7
|
-
attribute vec4 a_Color;
|
|
8
|
-
uniform vec2 u_radius;
|
|
9
|
-
uniform float u_coverage: 0.9;
|
|
10
|
-
uniform float u_angle: 0;
|
|
11
|
-
uniform mat4 u_ModelMatrix;
|
|
12
|
-
uniform mat4 u_Mvp;
|
|
13
|
-
varying vec4 v_color;
|
|
14
|
-
|
|
15
|
-
uniform vec2 u_SceneCenterMKT;
|
|
16
|
-
|
|
17
|
-
#pragma include "projection"
|
|
18
|
-
#pragma include "project"
|
|
19
|
-
#pragma include "picking"
|
|
20
|
-
|
|
21
|
-
void main() {
|
|
22
|
-
v_color = a_Color;
|
|
23
|
-
|
|
24
|
-
mat2 rotationMatrix = mat2(cos(u_angle), sin(u_angle), -sin(u_angle), cos(u_angle));
|
|
25
|
-
vec2 offset = a_Position.xy * u_radius * rotationMatrix * u_coverage ;
|
|
26
|
-
// vec2 lnglat = unProjectFlat(a_Pos.xy + offset);
|
|
27
|
-
// vec4 project_pos = project_position(vec4(lnglat, 0, 1.0));
|
|
28
|
-
// gl_Position = project_common_position_to_clipspace(project_pos);
|
|
29
|
-
|
|
30
|
-
if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x
|
|
31
|
-
vec2 lnglat = unProjectFlat(a_Pos.xy + offset);
|
|
32
|
-
vec2 customLnglat = customProject(lnglat) - u_SceneCenterMKT; // 将经纬度转换为高德2.0需要的平面坐标
|
|
33
|
-
vec4 project_pos = project_position(vec4(customLnglat, 0, 1.0));
|
|
34
|
-
gl_Position = u_Mvp * (project_pos);
|
|
35
|
-
} else {
|
|
36
|
-
vec2 lnglat = unProjectFlat(a_Pos.xy + offset);
|
|
37
|
-
vec4 project_pos = project_position(vec4(lnglat, 0, 1.0));
|
|
38
|
-
gl_Position = project_common_position_to_clipspace(project_pos);
|
|
39
|
-
}
|
|
40
|
-
|
|
41
|
-
setPickingColor(a_PickingColor);
|
|
42
|
-
}
|
|
@@ -1,14 +0,0 @@
|
|
|
1
|
-
uniform sampler2D u_texture;
|
|
2
|
-
uniform sampler2D u_colorTexture;
|
|
3
|
-
uniform float u_opacity;
|
|
4
|
-
varying vec2 v_texCoord;
|
|
5
|
-
varying float v_intensity;
|
|
6
|
-
|
|
7
|
-
void main(){
|
|
8
|
-
|
|
9
|
-
float intensity = texture2D(u_texture, v_texCoord).r;
|
|
10
|
-
vec4 color = texture2D(u_colorTexture,vec2(intensity, 0));
|
|
11
|
-
gl_FragColor = color;
|
|
12
|
-
// gl_FragColor.a = color.a * smoothstep(0.1,0.2,intensity)* u_opacity;
|
|
13
|
-
gl_FragColor.a = color.a * smoothstep(0.,0.1,intensity) * u_opacity;
|
|
14
|
-
}
|
|
@@ -1,46 +0,0 @@
|
|
|
1
|
-
precision highp float;
|
|
2
|
-
attribute vec3 a_Position;
|
|
3
|
-
attribute vec2 a_Uv;
|
|
4
|
-
uniform sampler2D u_texture;
|
|
5
|
-
varying vec2 v_texCoord;
|
|
6
|
-
uniform mat4 u_ModelMatrix;
|
|
7
|
-
uniform mat4 u_InverseViewProjectionMatrix;
|
|
8
|
-
uniform mat4 u_ViewProjectionMatrixUncentered;
|
|
9
|
-
varying float v_intensity;
|
|
10
|
-
|
|
11
|
-
|
|
12
|
-
vec2 toBezier(float t, vec2 P0, vec2 P1, vec2 P2, vec2 P3) {
|
|
13
|
-
float t2 = t * t;
|
|
14
|
-
float one_minus_t = 1.0 - t;
|
|
15
|
-
float one_minus_t2 = one_minus_t * one_minus_t;
|
|
16
|
-
return (P0 * one_minus_t2 * one_minus_t + P1 * 3.0 * t * one_minus_t2 + P2 * 3.0 * t2 * one_minus_t + P3 * t2 * t);
|
|
17
|
-
}
|
|
18
|
-
vec2 toBezier(float t, vec4 p){
|
|
19
|
-
return toBezier(t, vec2(0.0, 0.0), vec2(p.x, p.y), vec2(p.z, p.w), vec2(1.0, 1.0));
|
|
20
|
-
}
|
|
21
|
-
#pragma include "projection"
|
|
22
|
-
void main() {
|
|
23
|
-
v_texCoord = a_Uv;
|
|
24
|
-
|
|
25
|
-
vec2 pos = a_Uv * vec2(2.0) - vec2(1.0); // 将原本 0 -> 1 的 uv 转换为 -1 -> 1 的标准坐标空间(NDC)
|
|
26
|
-
|
|
27
|
-
vec4 p1 = vec4(pos, 0.0, 1.0); // x/y 平面上的点(z == 0)可以认为是三维上的点被投影到平面后的点
|
|
28
|
-
vec4 p2 = vec4(pos, 1.0, 1.0); // 平行于x/y平面、z==1 的平面上的点
|
|
29
|
-
|
|
30
|
-
vec4 inverseP1 = u_InverseViewProjectionMatrix * p1; // 根据视图投影矩阵的逆矩阵平面上的反算出三维空间中的点(p1平面上的点)
|
|
31
|
-
vec4 inverseP2 = u_InverseViewProjectionMatrix * p2;
|
|
32
|
-
|
|
33
|
-
inverseP1 = inverseP1 / inverseP1.w; // 归一化操作(归一化后为世界坐标)
|
|
34
|
-
inverseP2 = inverseP2 / inverseP2.w;
|
|
35
|
-
|
|
36
|
-
float zPos = (0.0 - inverseP1.z) / (inverseP2.z - inverseP1.z); // ??
|
|
37
|
-
vec4 position = inverseP1 + zPos * (inverseP2 - inverseP1);
|
|
38
|
-
|
|
39
|
-
vec4 b= vec4(0.5000, 0.0, 1.0, 0.5000);
|
|
40
|
-
float fh;
|
|
41
|
-
|
|
42
|
-
v_intensity = texture2D(u_texture, v_texCoord).r;
|
|
43
|
-
fh = toBezier(v_intensity, b).y;
|
|
44
|
-
gl_Position = u_ViewProjectionMatrixUncentered * vec4(position.xy, fh * project_pixel(50.), 1.0);
|
|
45
|
-
|
|
46
|
-
}
|
|
@@ -1,47 +0,0 @@
|
|
|
1
|
-
uniform sampler2D u_texture; // 热力强度图
|
|
2
|
-
uniform sampler2D u_colorTexture; // 根据强度分布的色带
|
|
3
|
-
uniform float u_opacity;
|
|
4
|
-
varying vec2 v_texCoord;
|
|
5
|
-
|
|
6
|
-
uniform vec2 u_ViewportSize;
|
|
7
|
-
|
|
8
|
-
float getBlurIndusty() {
|
|
9
|
-
float vW = 2.0/u_ViewportSize.x;
|
|
10
|
-
float vH = 2.0/u_ViewportSize.y;
|
|
11
|
-
vec2 vUv = v_texCoord;
|
|
12
|
-
float i11 = texture2D( u_texture, vec2( vUv.x - 1.0 * vW, vUv.y + 1.0 * vH) ).r;
|
|
13
|
-
float i12 = texture2D( u_texture, vec2( vUv.x - 0.0 * vW, vUv.y + 1.0 * vH) ).r;
|
|
14
|
-
float i13 = texture2D( u_texture, vec2( vUv.x + 1.0 * vW, vUv.y + 1.0 * vH) ).r;
|
|
15
|
-
|
|
16
|
-
float i21 = texture2D( u_texture, vec2( vUv.x - 1.0 * vW, vUv.y) ).r;
|
|
17
|
-
float i22 = texture2D( u_texture, vec2( vUv.x , vUv.y) ).r;
|
|
18
|
-
float i23 = texture2D( u_texture, vec2( vUv.x + 1.0 * vW, vUv.y) ).r;
|
|
19
|
-
|
|
20
|
-
float i31 = texture2D( u_texture, vec2( vUv.x - 1.0 * vW, vUv.y-1.0*vH) ).r;
|
|
21
|
-
float i32 = texture2D( u_texture, vec2( vUv.x - 0.0 * vW, vUv.y-1.0*vH) ).r;
|
|
22
|
-
float i33 = texture2D( u_texture, vec2( vUv.x + 1.0 * vW, vUv.y-1.0*vH) ).r;
|
|
23
|
-
|
|
24
|
-
return(
|
|
25
|
-
i11 +
|
|
26
|
-
i12 +
|
|
27
|
-
i13 +
|
|
28
|
-
i21 +
|
|
29
|
-
i21 +
|
|
30
|
-
i22 +
|
|
31
|
-
i23 +
|
|
32
|
-
i31 +
|
|
33
|
-
i32 +
|
|
34
|
-
i33
|
|
35
|
-
)/9.0;
|
|
36
|
-
}
|
|
37
|
-
|
|
38
|
-
|
|
39
|
-
void main(){
|
|
40
|
-
// float intensity = texture2D(u_texture, v_texCoord).r;
|
|
41
|
-
float intensity = getBlurIndusty();
|
|
42
|
-
vec4 color = texture2D(u_colorTexture, vec2(intensity, 0.0));
|
|
43
|
-
|
|
44
|
-
gl_FragColor =color;
|
|
45
|
-
gl_FragColor.a = color.a * smoothstep(0.,0.1,intensity) * u_opacity;
|
|
46
|
-
|
|
47
|
-
}
|
|
@@ -1,10 +0,0 @@
|
|
|
1
|
-
precision highp float;
|
|
2
|
-
uniform float u_intensity;
|
|
3
|
-
varying float v_weight;
|
|
4
|
-
varying vec2 v_extrude;
|
|
5
|
-
#define GAUSS_COEF 0.3989422804014327
|
|
6
|
-
void main(){
|
|
7
|
-
float d = -0.5 * 3.0 * 3.0 * dot(v_extrude, v_extrude);
|
|
8
|
-
float val = v_weight * u_intensity * GAUSS_COEF * exp(d);
|
|
9
|
-
gl_FragColor = vec4(val, 1., 1., 1.);
|
|
10
|
-
}
|
|
@@ -1,35 +0,0 @@
|
|
|
1
|
-
precision highp float;
|
|
2
|
-
attribute vec3 a_Position;
|
|
3
|
-
attribute float a_Size;
|
|
4
|
-
attribute vec2 a_Dir;
|
|
5
|
-
uniform float u_intensity;
|
|
6
|
-
uniform float u_radius;
|
|
7
|
-
varying vec2 v_extrude;
|
|
8
|
-
varying float v_weight;
|
|
9
|
-
uniform mat4 u_ModelMatrix;
|
|
10
|
-
uniform mat4 u_Mvp;
|
|
11
|
-
|
|
12
|
-
#define GAUSS_COEF 0.3989422804014327
|
|
13
|
-
|
|
14
|
-
#pragma include "projection"
|
|
15
|
-
|
|
16
|
-
void main(){
|
|
17
|
-
v_weight = a_Size;
|
|
18
|
-
float ZERO = 1.0 / 255.0 / 16.0;
|
|
19
|
-
float extrude_x = a_Dir.x * 2.0 -1.0;
|
|
20
|
-
float extrude_y = a_Dir.y * 2.0 -1.0;
|
|
21
|
-
vec2 extrude_dir = normalize(vec2(extrude_x,extrude_y));
|
|
22
|
-
float S = sqrt(-2.0 * log(ZERO / a_Size / u_intensity / GAUSS_COEF)) / 2.5;
|
|
23
|
-
v_extrude = extrude_dir * S;
|
|
24
|
-
|
|
25
|
-
vec2 offset = project_pixel(v_extrude * u_radius);
|
|
26
|
-
vec4 project_pos = project_position(vec4(a_Position.xy, 0.0, 1.0));
|
|
27
|
-
|
|
28
|
-
// gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, 0.0, 1.0));
|
|
29
|
-
|
|
30
|
-
if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x
|
|
31
|
-
gl_Position = u_Mvp * (vec4(project_pos.xy + offset, 0.0, 1.0));
|
|
32
|
-
} else {
|
|
33
|
-
gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, 0.0, 1.0));
|
|
34
|
-
}
|
|
35
|
-
}
|
|
File without changes
|
|
@@ -1,64 +0,0 @@
|
|
|
1
|
-
precision highp float;
|
|
2
|
-
// 多边形顶点坐标
|
|
3
|
-
attribute vec3 a_Position;
|
|
4
|
-
// 多边形经纬度坐标
|
|
5
|
-
attribute vec3 a_Pos;
|
|
6
|
-
|
|
7
|
-
attribute vec3 a_Normal;
|
|
8
|
-
attribute float a_Size;
|
|
9
|
-
attribute vec4 a_Color;
|
|
10
|
-
uniform vec2 u_radius;
|
|
11
|
-
uniform float u_coverage: 0.9;
|
|
12
|
-
uniform float u_angle: 0;
|
|
13
|
-
uniform mat4 u_ModelMatrix;
|
|
14
|
-
uniform mat4 u_Mvp;
|
|
15
|
-
varying vec4 v_color;
|
|
16
|
-
|
|
17
|
-
uniform vec2 u_SceneCenterMKT;
|
|
18
|
-
|
|
19
|
-
#pragma include "projection"
|
|
20
|
-
#pragma include "project"
|
|
21
|
-
#pragma include "light"
|
|
22
|
-
#pragma include "picking"
|
|
23
|
-
|
|
24
|
-
|
|
25
|
-
void main() {
|
|
26
|
-
mat2 rotationMatrix = mat2(cos(u_angle), sin(u_angle), -sin(u_angle), cos(u_angle));
|
|
27
|
-
vec2 offset =(vec2(a_Position.xy * u_radius * rotationMatrix * u_coverage));
|
|
28
|
-
// vec2 lnglat = unProjectFlat(a_Pos.xy + offset); // 实际的经纬度
|
|
29
|
-
// vec2 lnglat = (a_Pos.xy + offset);
|
|
30
|
-
// vec4 project_pos = project_position(vec4(lnglat, a_Position.z * a_Size, 1.0));
|
|
31
|
-
// gl_Position = project_common_position_to_clipspace(project_pos);
|
|
32
|
-
// float lightWeight = calc_lighting(project_pos);
|
|
33
|
-
// v_color =vec4(a_Color.rgb*lightWeight, a_Color.w);
|
|
34
|
-
|
|
35
|
-
if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x
|
|
36
|
-
// vec2 lnglat = (a_Pos.xy + offset);
|
|
37
|
-
// vec4 project_pos = project_position(vec4(lnglat, a_Position.z * a_Size, 1.0));
|
|
38
|
-
|
|
39
|
-
// float lightWeight = calc_lighting(project_pos);
|
|
40
|
-
// v_color =vec4(a_Color.rgb*lightWeight, a_Color.w);
|
|
41
|
-
|
|
42
|
-
// gl_Position = u_Mvp * vec4(lnglat , a_Position.z * a_Size, 1.0);
|
|
43
|
-
vec2 lnglat = unProjectFlat(a_Pos.xy + offset); // 经纬度
|
|
44
|
-
vec2 customLnglat = customProject(lnglat) - u_SceneCenterMKT; // 将经纬度转换为高德2.0需要的平面坐标
|
|
45
|
-
vec4 project_pos = project_position(vec4(customLnglat, a_Position.z * a_Size, 1.0));
|
|
46
|
-
|
|
47
|
-
float lightWeight = calc_lighting(project_pos);
|
|
48
|
-
v_color =vec4(a_Color.rgb*lightWeight, a_Color.w);
|
|
49
|
-
|
|
50
|
-
gl_Position = u_Mvp * vec4(customLnglat , a_Position.z * a_Size, 1.0);
|
|
51
|
-
} else {
|
|
52
|
-
vec2 lnglat = unProjectFlat(a_Pos.xy + offset); // 实际的经纬度
|
|
53
|
-
vec4 project_pos = project_position(vec4(lnglat, a_Position.z * a_Size, 1.0));
|
|
54
|
-
|
|
55
|
-
float lightWeight = calc_lighting(project_pos);
|
|
56
|
-
v_color =vec4(a_Color.rgb*lightWeight, a_Color.w);
|
|
57
|
-
|
|
58
|
-
gl_Position = project_common_position_to_clipspace(project_pos);
|
|
59
|
-
}
|
|
60
|
-
|
|
61
|
-
|
|
62
|
-
|
|
63
|
-
setPickingColor(a_PickingColor);
|
|
64
|
-
}
|
|
@@ -1,41 +0,0 @@
|
|
|
1
|
-
precision highp float;
|
|
2
|
-
// 多边形顶点坐标
|
|
3
|
-
attribute vec3 a_Position;
|
|
4
|
-
// 多边形经纬度坐标
|
|
5
|
-
attribute vec3 a_Pos;
|
|
6
|
-
attribute float a_Size;
|
|
7
|
-
attribute vec4 a_Color;
|
|
8
|
-
uniform vec2 u_radius;
|
|
9
|
-
uniform float u_coverage: 0.9;
|
|
10
|
-
uniform float u_angle: 0;
|
|
11
|
-
uniform mat4 u_ModelMatrix;
|
|
12
|
-
uniform mat4 u_Mvp;
|
|
13
|
-
varying vec4 v_color;
|
|
14
|
-
|
|
15
|
-
uniform vec2 u_SceneCenterMKT;
|
|
16
|
-
|
|
17
|
-
#pragma include "projection"
|
|
18
|
-
#pragma include "project"
|
|
19
|
-
#pragma include "picking"
|
|
20
|
-
|
|
21
|
-
void main() {
|
|
22
|
-
v_color = a_Color;
|
|
23
|
-
|
|
24
|
-
mat2 rotationMatrix = mat2(cos(u_angle), sin(u_angle), -sin(u_angle), cos(u_angle));
|
|
25
|
-
vec2 offset =(vec2(a_Position.xy * u_radius * rotationMatrix * u_coverage));
|
|
26
|
-
vec2 lnglat = unProjectFlat(a_Pos.xy + offset);
|
|
27
|
-
|
|
28
|
-
// vec4 project_pos = project_position(vec4(lnglat, 0, 1.0));
|
|
29
|
-
// gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy, 0., 1.0));
|
|
30
|
-
if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x
|
|
31
|
-
// gl_Position = u_Mvp * (vec4(project_pos.xy, 0., 1.0));
|
|
32
|
-
// gl_Position = u_Mvp * (vec4(a_Pos.xy + offset, 0., 1.0));
|
|
33
|
-
vec2 customLnglat = customProject(lnglat) - u_SceneCenterMKT;
|
|
34
|
-
vec4 project_pos = project_position(vec4(customLnglat, 0, 1.0));
|
|
35
|
-
gl_Position = u_Mvp * vec4(project_pos.xy, 0.0, 1.0);
|
|
36
|
-
} else {
|
|
37
|
-
vec4 project_pos = project_position(vec4(lnglat, 0, 1.0));
|
|
38
|
-
gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy, 0., 1.0));
|
|
39
|
-
}
|
|
40
|
-
setPickingColor(a_PickingColor);
|
|
41
|
-
}
|
|
@@ -1,61 +0,0 @@
|
|
|
1
|
-
var __defProp = Object.defineProperty;
|
|
2
|
-
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
|
|
3
|
-
var __getOwnPropNames = Object.getOwnPropertyNames;
|
|
4
|
-
var __hasOwnProp = Object.prototype.hasOwnProperty;
|
|
5
|
-
var __export = (target, all) => {
|
|
6
|
-
for (var name in all)
|
|
7
|
-
__defProp(target, name, { get: all[name], enumerable: true });
|
|
8
|
-
};
|
|
9
|
-
var __copyProps = (to, from, except, desc) => {
|
|
10
|
-
if (from && typeof from === "object" || typeof from === "function") {
|
|
11
|
-
for (let key of __getOwnPropNames(from))
|
|
12
|
-
if (!__hasOwnProp.call(to, key) && key !== except)
|
|
13
|
-
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
|
|
14
|
-
}
|
|
15
|
-
return to;
|
|
16
|
-
};
|
|
17
|
-
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
|
|
18
|
-
|
|
19
|
-
// src/heatmap/triangulation.ts
|
|
20
|
-
var triangulation_exports = {};
|
|
21
|
-
__export(triangulation_exports, {
|
|
22
|
-
heatMap3DTriangulation: () => heatMap3DTriangulation
|
|
23
|
-
});
|
|
24
|
-
module.exports = __toCommonJS(triangulation_exports);
|
|
25
|
-
function heatMap3DTriangulation(width, height) {
|
|
26
|
-
const indices = [];
|
|
27
|
-
const vertices = [];
|
|
28
|
-
const uvs = [];
|
|
29
|
-
const gridX1 = width + 1;
|
|
30
|
-
const gridY1 = height + 1;
|
|
31
|
-
const widthHalf = width / 2;
|
|
32
|
-
const heightHalf = height / 2;
|
|
33
|
-
for (let iy = 0; iy < gridY1; iy++) {
|
|
34
|
-
const y = iy - heightHalf;
|
|
35
|
-
for (let ix = 0; ix < gridX1; ix++) {
|
|
36
|
-
const x = ix - widthHalf;
|
|
37
|
-
vertices.push(x / widthHalf, -y / heightHalf, 0);
|
|
38
|
-
uvs.push(ix / width);
|
|
39
|
-
uvs.push(1 - iy / height);
|
|
40
|
-
}
|
|
41
|
-
}
|
|
42
|
-
for (let iy = 0; iy < height; iy++) {
|
|
43
|
-
for (let ix = 0; ix < width; ix++) {
|
|
44
|
-
const a = ix + gridX1 * iy;
|
|
45
|
-
const b = ix + gridX1 * (iy + 1);
|
|
46
|
-
const c = ix + 1 + gridX1 * (iy + 1);
|
|
47
|
-
const d = ix + 1 + gridX1 * iy;
|
|
48
|
-
indices.push(a, b, d);
|
|
49
|
-
indices.push(b, c, d);
|
|
50
|
-
}
|
|
51
|
-
}
|
|
52
|
-
return {
|
|
53
|
-
vertices,
|
|
54
|
-
indices,
|
|
55
|
-
uvs
|
|
56
|
-
};
|
|
57
|
-
}
|
|
58
|
-
// Annotate the CommonJS export names for ESM import in node:
|
|
59
|
-
0 && (module.exports = {
|
|
60
|
-
heatMap3DTriangulation
|
|
61
|
-
});
|
package/lib/image/index.js
DELETED
|
@@ -1,79 +0,0 @@
|
|
|
1
|
-
var __create = Object.create;
|
|
2
|
-
var __defProp = Object.defineProperty;
|
|
3
|
-
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
|
|
4
|
-
var __getOwnPropNames = Object.getOwnPropertyNames;
|
|
5
|
-
var __getProtoOf = Object.getPrototypeOf;
|
|
6
|
-
var __hasOwnProp = Object.prototype.hasOwnProperty;
|
|
7
|
-
var __export = (target, all) => {
|
|
8
|
-
for (var name in all)
|
|
9
|
-
__defProp(target, name, { get: all[name], enumerable: true });
|
|
10
|
-
};
|
|
11
|
-
var __copyProps = (to, from, except, desc) => {
|
|
12
|
-
if (from && typeof from === "object" || typeof from === "function") {
|
|
13
|
-
for (let key of __getOwnPropNames(from))
|
|
14
|
-
if (!__hasOwnProp.call(to, key) && key !== except)
|
|
15
|
-
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
|
|
16
|
-
}
|
|
17
|
-
return to;
|
|
18
|
-
};
|
|
19
|
-
var __toESM = (mod, isNodeMode, target) => (target = mod != null ? __create(__getProtoOf(mod)) : {}, __copyProps(isNodeMode || !mod || !mod.__esModule ? __defProp(target, "default", { value: mod, enumerable: true }) : target, mod));
|
|
20
|
-
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
|
|
21
|
-
|
|
22
|
-
// src/image/index.ts
|
|
23
|
-
var image_exports = {};
|
|
24
|
-
__export(image_exports, {
|
|
25
|
-
default: () => ImageLayer
|
|
26
|
-
});
|
|
27
|
-
module.exports = __toCommonJS(image_exports);
|
|
28
|
-
var import_BaseLayer = __toESM(require("../core/BaseLayer"));
|
|
29
|
-
var import_models = __toESM(require("./models/index"));
|
|
30
|
-
var ImageLayer = class extends import_BaseLayer.default {
|
|
31
|
-
constructor() {
|
|
32
|
-
super(...arguments);
|
|
33
|
-
this.type = "ImageLayer";
|
|
34
|
-
}
|
|
35
|
-
buildModels() {
|
|
36
|
-
const modelType = this.getModelType();
|
|
37
|
-
this.layerModel = new import_models.default[modelType](this);
|
|
38
|
-
this.layerModel.initModels((models) => {
|
|
39
|
-
this.models = models;
|
|
40
|
-
this.renderLayers();
|
|
41
|
-
});
|
|
42
|
-
}
|
|
43
|
-
rebuildModels() {
|
|
44
|
-
this.layerModel.buildModels((models) => this.models = models);
|
|
45
|
-
}
|
|
46
|
-
getConfigSchema() {
|
|
47
|
-
return {
|
|
48
|
-
properties: {
|
|
49
|
-
opacity: {
|
|
50
|
-
type: "number",
|
|
51
|
-
minimum: 0,
|
|
52
|
-
maximum: 1
|
|
53
|
-
}
|
|
54
|
-
}
|
|
55
|
-
};
|
|
56
|
-
}
|
|
57
|
-
getDefaultConfig() {
|
|
58
|
-
const type = this.getModelType();
|
|
59
|
-
const defaultConfig = {
|
|
60
|
-
image: {},
|
|
61
|
-
dataImage: {}
|
|
62
|
-
};
|
|
63
|
-
return defaultConfig[type];
|
|
64
|
-
}
|
|
65
|
-
getModelType() {
|
|
66
|
-
var _a;
|
|
67
|
-
const shapeAttribute = this.styleAttributeService.getLayerStyleAttribute("shape");
|
|
68
|
-
const shape = (_a = shapeAttribute == null ? void 0 : shapeAttribute.scale) == null ? void 0 : _a.field;
|
|
69
|
-
if (shape === "dataImage") {
|
|
70
|
-
return "dataImage";
|
|
71
|
-
} else if (shape === "image") {
|
|
72
|
-
return "image";
|
|
73
|
-
} else {
|
|
74
|
-
return "image";
|
|
75
|
-
}
|
|
76
|
-
}
|
|
77
|
-
};
|
|
78
|
-
// Annotate the CommonJS export names for ESM import in node:
|
|
79
|
-
0 && (module.exports = {});
|