@antv/l7-layers 2.9.24 → 2.9.26-alpha.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (579) hide show
  1. package/package.json +6 -6
  2. package/es/Geometry/index.d.ts +0 -19
  3. package/es/Geometry/index.js +0 -106
  4. package/es/Geometry/models/billboard.d.ts +0 -26
  5. package/es/Geometry/models/billboard.js +0 -232
  6. package/es/Geometry/models/index.d.ts +0 -5
  7. package/es/Geometry/models/index.js +0 -9
  8. package/es/Geometry/models/plane.d.ts +0 -45
  9. package/es/Geometry/models/plane.js +0 -421
  10. package/es/Geometry/models/sprite.d.ts +0 -47
  11. package/es/Geometry/models/sprite.js +0 -304
  12. package/es/Geometry/shaders/billboard_frag.glsl +0 -13
  13. package/es/Geometry/shaders/billboard_vert.glsl +0 -50
  14. package/es/Geometry/shaders/plane_frag.glsl +0 -22
  15. package/es/Geometry/shaders/plane_vert.glsl +0 -53
  16. package/es/Geometry/shaders/sprite_frag.glsl +0 -21
  17. package/es/Geometry/shaders/sprite_vert.glsl +0 -28
  18. package/es/canvas/index.d.ts +0 -19
  19. package/es/canvas/index.js +0 -91
  20. package/es/canvas/models/canvas.d.ts +0 -18
  21. package/es/canvas/models/canvas.js +0 -212
  22. package/es/canvas/models/index.d.ts +0 -5
  23. package/es/canvas/models/index.js +0 -5
  24. package/es/citybuliding/building.d.ts +0 -17
  25. package/es/citybuliding/building.js +0 -88
  26. package/es/citybuliding/models/build.d.ts +0 -22
  27. package/es/citybuliding/models/build.js +0 -188
  28. package/es/citybuliding/shaders/build_frag.glsl +0 -117
  29. package/es/citybuliding/shaders/build_vert.glsl +0 -54
  30. package/es/core/BaseLayer.d.ts +0 -208
  31. package/es/core/BaseLayer.js +0 -1409
  32. package/es/core/BaseModel.d.ts +0 -140
  33. package/es/core/BaseModel.js +0 -486
  34. package/es/core/interface.d.ts +0 -201
  35. package/es/core/interface.js +0 -30
  36. package/es/core/schema.d.ts +0 -27
  37. package/es/core/schema.js +0 -25
  38. package/es/core/shape/Path.d.ts +0 -39
  39. package/es/core/shape/Path.js +0 -62
  40. package/es/core/shape/extrude.d.ts +0 -17
  41. package/es/core/shape/extrude.js +0 -148
  42. package/es/core/triangulation.d.ts +0 -122
  43. package/es/core/triangulation.js +0 -491
  44. package/es/earth/index.d.ts +0 -17
  45. package/es/earth/index.js +0 -91
  46. package/es/earth/models/atmosphere.d.ts +0 -9
  47. package/es/earth/models/atmosphere.js +0 -138
  48. package/es/earth/models/base.d.ts +0 -16
  49. package/es/earth/models/base.js +0 -212
  50. package/es/earth/models/bloomsphere.d.ts +0 -9
  51. package/es/earth/models/bloomsphere.js +0 -138
  52. package/es/earth/shaders/atmosphere_frag.glsl +0 -17
  53. package/es/earth/shaders/atmosphere_vert.glsl +0 -26
  54. package/es/earth/shaders/base_frag.glsl +0 -13
  55. package/es/earth/shaders/base_vert.glsl +0 -52
  56. package/es/earth/shaders/bloomsphere_frag.glsl +0 -15
  57. package/es/earth/shaders/bloomsphere_vert.glsl +0 -20
  58. package/es/earth/utils.d.ts +0 -26
  59. package/es/earth/utils.js +0 -104
  60. package/es/heatmap/index.d.ts +0 -21
  61. package/es/heatmap/index.js +0 -145
  62. package/es/heatmap/models/grid.d.ts +0 -8
  63. package/es/heatmap/models/grid.js +0 -108
  64. package/es/heatmap/models/grid3d.d.ts +0 -8
  65. package/es/heatmap/models/grid3d.js +0 -147
  66. package/es/heatmap/models/heatmap.d.ts +0 -24
  67. package/es/heatmap/models/heatmap.js +0 -464
  68. package/es/heatmap/models/hexagon.d.ts +0 -8
  69. package/es/heatmap/models/hexagon.js +0 -111
  70. package/es/heatmap/models/index.d.ts +0 -5
  71. package/es/heatmap/models/index.js +0 -12
  72. package/es/heatmap/shaders/grid_vert.glsl +0 -42
  73. package/es/heatmap/shaders/heatmap_3d_frag.glsl +0 -14
  74. package/es/heatmap/shaders/heatmap_3d_vert.glsl +0 -46
  75. package/es/heatmap/shaders/heatmap_frag.glsl +0 -47
  76. package/es/heatmap/shaders/heatmap_framebuffer_frag.glsl +0 -10
  77. package/es/heatmap/shaders/heatmap_framebuffer_vert.glsl +0 -35
  78. package/es/heatmap/shaders/heatmap_vert.glsl +0 -10
  79. package/es/heatmap/shaders/hexagon_3d_frag.glsl +0 -0
  80. package/es/heatmap/shaders/hexagon_3d_vert.glsl +0 -64
  81. package/es/heatmap/shaders/hexagon_frag.glsl +0 -12
  82. package/es/heatmap/shaders/hexagon_vert.glsl +0 -41
  83. package/es/heatmap/triangulation.d.ts +0 -5
  84. package/es/heatmap/triangulation.js +0 -38
  85. package/es/image/index.d.ts +0 -19
  86. package/es/image/index.js +0 -103
  87. package/es/image/models/dataImage.d.ts +0 -22
  88. package/es/image/models/dataImage.js +0 -225
  89. package/es/image/models/image.d.ts +0 -19
  90. package/es/image/models/image.js +0 -169
  91. package/es/image/models/index.d.ts +0 -5
  92. package/es/image/models/index.js +0 -7
  93. package/es/image/shaders/dataImage_frag.glsl +0 -38
  94. package/es/image/shaders/image_frag.glsl +0 -9
  95. package/es/image/shaders/image_vert.glsl +0 -17
  96. package/es/index.d.ts +0 -16
  97. package/es/index.js +0 -106
  98. package/es/line/index.d.ts +0 -25
  99. package/es/line/index.js +0 -119
  100. package/es/line/models/arc.d.ts +0 -17
  101. package/es/line/models/arc.js +0 -356
  102. package/es/line/models/arc_3d.d.ts +0 -17
  103. package/es/line/models/arc_3d.js +0 -335
  104. package/es/line/models/earthArc_3d.d.ts +0 -17
  105. package/es/line/models/earthArc_3d.js +0 -338
  106. package/es/line/models/great_circle.d.ts +0 -12
  107. package/es/line/models/great_circle.js +0 -294
  108. package/es/line/models/half.d.ts +0 -18
  109. package/es/line/models/half.js +0 -282
  110. package/es/line/models/index.d.ts +0 -5
  111. package/es/line/models/index.js +0 -25
  112. package/es/line/models/line.d.ts +0 -21
  113. package/es/line/models/line.js +0 -442
  114. package/es/line/models/linearline.d.ts +0 -11
  115. package/es/line/models/linearline.js +0 -276
  116. package/es/line/models/simpleLine.d.ts +0 -14
  117. package/es/line/models/simpleLine.js +0 -233
  118. package/es/line/models/tile.d.ts +0 -11
  119. package/es/line/models/tile.js +0 -351
  120. package/es/line/models/wall.d.ts +0 -12
  121. package/es/line/models/wall.js +0 -329
  122. package/es/line/shaders/arc_chunks.vert.glsl +0 -21
  123. package/es/line/shaders/dash/arc_dash_frag.glsl +0 -28
  124. package/es/line/shaders/dash/arc_dash_vert.glsl +0 -148
  125. package/es/line/shaders/dash/line_dash_frag.glsl +0 -31
  126. package/es/line/shaders/dash/line_dash_vert.glsl +0 -93
  127. package/es/line/shaders/half/line_half_frag.glsl +0 -53
  128. package/es/line/shaders/half/line_half_vert.glsl +0 -169
  129. package/es/line/shaders/line_arc2d_vert.glsl +0 -114
  130. package/es/line/shaders/line_arc_3d_frag.glsl +0 -103
  131. package/es/line/shaders/line_arc_3d_vert.glsl +0 -207
  132. package/es/line/shaders/line_arc_frag.glsl +0 -89
  133. package/es/line/shaders/line_arc_great_circle_frag.glsl +0 -101
  134. package/es/line/shaders/line_arc_great_circle_vert.glsl +0 -215
  135. package/es/line/shaders/line_arc_vert.glsl +0 -176
  136. package/es/line/shaders/line_bezier_vert.glsl +0 -85
  137. package/es/line/shaders/line_frag.glsl +0 -100
  138. package/es/line/shaders/line_vert.glsl +0 -192
  139. package/es/line/shaders/linear/arc3d_linear_frag.glsl +0 -47
  140. package/es/line/shaders/linear/arc3d_linear_vert.glsl +0 -207
  141. package/es/line/shaders/linear/arc_linear_frag.glsl +0 -38
  142. package/es/line/shaders/linear/arc_linear_vert.glsl +0 -138
  143. package/es/line/shaders/linear/line_linear_frag.glsl +0 -27
  144. package/es/line/shaders/linearLine/line_linear_frag.glsl +0 -20
  145. package/es/line/shaders/linearLine/line_linear_vert.glsl +0 -112
  146. package/es/line/shaders/simple/simpleline_frag.glsl +0 -10
  147. package/es/line/shaders/simple/simpleline_linear_frag.glsl +0 -11
  148. package/es/line/shaders/simple/simpleline_vert.glsl +0 -79
  149. package/es/line/shaders/tile/line_tile_frag.glsl +0 -79
  150. package/es/line/shaders/tile/line_tile_vert.glsl +0 -210
  151. package/es/line/shaders/wall_frag.glsl +0 -93
  152. package/es/line/shaders/wall_vert.glsl +0 -111
  153. package/es/mask/index.d.ts +0 -18
  154. package/es/mask/index.js +0 -82
  155. package/es/mask/models/fill.d.ts +0 -11
  156. package/es/mask/models/fill.js +0 -121
  157. package/es/mask/models/index.d.ts +0 -5
  158. package/es/mask/models/index.js +0 -5
  159. package/es/mask/shaders/mask_frag.glsl +0 -7
  160. package/es/mask/shaders/mask_vert.glsl +0 -22
  161. package/es/plugins/DataMappingPlugin.d.ts +0 -18
  162. package/es/plugins/DataMappingPlugin.js +0 -345
  163. package/es/plugins/DataSourcePlugin.d.ts +0 -7
  164. package/es/plugins/DataSourcePlugin.js +0 -89
  165. package/es/plugins/FeatureScalePlugin.d.ts +0 -25
  166. package/es/plugins/FeatureScalePlugin.js +0 -325
  167. package/es/plugins/LayerAnimateStylePlugin.d.ts +0 -7
  168. package/es/plugins/LayerAnimateStylePlugin.js +0 -49
  169. package/es/plugins/LayerModelPlugin.d.ts +0 -10
  170. package/es/plugins/LayerModelPlugin.js +0 -71
  171. package/es/plugins/LayerStylePlugin.d.ts +0 -8
  172. package/es/plugins/LayerStylePlugin.js +0 -39
  173. package/es/plugins/LightingPlugin.d.ts +0 -36
  174. package/es/plugins/LightingPlugin.js +0 -110
  175. package/es/plugins/MultiPassRendererPlugin.d.ts +0 -24
  176. package/es/plugins/MultiPassRendererPlugin.js +0 -77
  177. package/es/plugins/PixelPickingPlugin.d.ts +0 -8
  178. package/es/plugins/PixelPickingPlugin.js +0 -146
  179. package/es/plugins/RegisterStyleAttributePlugin.d.ts +0 -11
  180. package/es/plugins/RegisterStyleAttributePlugin.js +0 -105
  181. package/es/plugins/ShaderUniformPlugin.d.ts +0 -17
  182. package/es/plugins/ShaderUniformPlugin.js +0 -107
  183. package/es/plugins/UpdateModelPlugin.d.ts +0 -8
  184. package/es/plugins/UpdateModelPlugin.js +0 -31
  185. package/es/plugins/UpdateStyleAttributePlugin.d.ts +0 -12
  186. package/es/plugins/UpdateStyleAttributePlugin.js +0 -87
  187. package/es/point/index.d.ts +0 -30
  188. package/es/point/index.js +0 -222
  189. package/es/point/models/earthExtrude.d.ts +0 -24
  190. package/es/point/models/earthExtrude.js +0 -279
  191. package/es/point/models/earthFill.d.ts +0 -11
  192. package/es/point/models/earthFill.js +0 -258
  193. package/es/point/models/extrude.d.ts +0 -24
  194. package/es/point/models/extrude.js +0 -298
  195. package/es/point/models/fill.d.ts +0 -40
  196. package/es/point/models/fill.js +0 -404
  197. package/es/point/models/fillmage.d.ts +0 -25
  198. package/es/point/models/fillmage.js +0 -367
  199. package/es/point/models/image.d.ts +0 -11
  200. package/es/point/models/image.js +0 -239
  201. package/es/point/models/index.d.ts +0 -5
  202. package/es/point/models/index.js +0 -28
  203. package/es/point/models/normal.d.ts +0 -17
  204. package/es/point/models/normal.js +0 -177
  205. package/es/point/models/radar.d.ts +0 -24
  206. package/es/point/models/radar.js +0 -297
  207. package/es/point/models/simplePoint.d.ts +0 -17
  208. package/es/point/models/simplePoint.js +0 -188
  209. package/es/point/models/text.d.ts +0 -57
  210. package/es/point/models/text.js +0 -622
  211. package/es/point/models/tile.d.ts +0 -22
  212. package/es/point/models/tile.js +0 -309
  213. package/es/point/shaders/animate/wave_frag.glsl +0 -65
  214. package/es/point/shaders/earth/extrude_frag.glsl +0 -44
  215. package/es/point/shaders/earth/extrude_vert.glsl +0 -140
  216. package/es/point/shaders/earth/fill_frag.glsl +0 -86
  217. package/es/point/shaders/earth/fill_vert.glsl +0 -126
  218. package/es/point/shaders/extrude/extrude_frag.glsl +0 -44
  219. package/es/point/shaders/extrude/extrude_vert.glsl +0 -121
  220. package/es/point/shaders/fill_frag.glsl +0 -84
  221. package/es/point/shaders/fill_vert.glsl +0 -189
  222. package/es/point/shaders/image/fillImage_frag.glsl +0 -20
  223. package/es/point/shaders/image/fillImage_vert.glsl +0 -116
  224. package/es/point/shaders/image_frag.glsl +0 -39
  225. package/es/point/shaders/image_vert.glsl +0 -90
  226. package/es/point/shaders/normal_frag.glsl +0 -15
  227. package/es/point/shaders/normal_vert.glsl +0 -79
  228. package/es/point/shaders/radar/radar_frag.glsl +0 -64
  229. package/es/point/shaders/radar/radar_vert.glsl +0 -120
  230. package/es/point/shaders/simplePoint_frag.glsl +0 -53
  231. package/es/point/shaders/simplePoint_vert.glsl +0 -79
  232. package/es/point/shaders/text_frag.glsl +0 -48
  233. package/es/point/shaders/text_vert.glsl +0 -131
  234. package/es/point/shaders/tile/fill_tile_frag.glsl +0 -83
  235. package/es/point/shaders/tile/fill_tile_vert.glsl +0 -181
  236. package/es/point/shape/extrude.d.ts +0 -15
  237. package/es/point/shape/extrude.js +0 -63
  238. package/es/polygon/index.d.ts +0 -19
  239. package/es/polygon/index.js +0 -145
  240. package/es/polygon/models/extrude.d.ts +0 -28
  241. package/es/polygon/models/extrude.js +0 -306
  242. package/es/polygon/models/fill.d.ts +0 -17
  243. package/es/polygon/models/fill.js +0 -211
  244. package/es/polygon/models/index.d.ts +0 -5
  245. package/es/polygon/models/index.js +0 -28
  246. package/es/polygon/models/ocean.d.ts +0 -23
  247. package/es/polygon/models/ocean.js +0 -236
  248. package/es/polygon/models/tile.d.ts +0 -15
  249. package/es/polygon/models/tile.js +0 -133
  250. package/es/polygon/models/water.d.ts +0 -18
  251. package/es/polygon/models/water.js +0 -213
  252. package/es/polygon/shaders/extrude/polygon_extrude_frag.glsl +0 -44
  253. package/es/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +0 -44
  254. package/es/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +0 -85
  255. package/es/polygon/shaders/extrude/polygon_extrude_vert.glsl +0 -90
  256. package/es/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +0 -48
  257. package/es/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +0 -93
  258. package/es/polygon/shaders/polygon_frag.glsl +0 -12
  259. package/es/polygon/shaders/polygon_linear_frag.glsl +0 -22
  260. package/es/polygon/shaders/polygon_linear_vert.glsl +0 -74
  261. package/es/polygon/shaders/polygon_vert.glsl +0 -66
  262. package/es/polygon/shaders/tile/polygon_tile_frag.glsl +0 -12
  263. package/es/polygon/shaders/tile/polygon_tile_vert.glsl +0 -82
  264. package/es/polygon/shaders/water/polygon_ocean_frag.glsl +0 -248
  265. package/es/polygon/shaders/water/polygon_ocean_vert.glsl +0 -52
  266. package/es/polygon/shaders/water/polygon_water_frag.glsl +0 -73
  267. package/es/polygon/shaders/water/polygon_water_vert.glsl +0 -55
  268. package/es/raster/buffers/triangulation.d.ts +0 -6
  269. package/es/raster/buffers/triangulation.js +0 -28
  270. package/es/raster/index.d.ts +0 -19
  271. package/es/raster/index.js +0 -104
  272. package/es/raster/models/index.d.ts +0 -5
  273. package/es/raster/models/index.js +0 -8
  274. package/es/raster/models/raster.d.ts +0 -21
  275. package/es/raster/models/raster.js +0 -167
  276. package/es/raster/raster.d.ts +0 -30
  277. package/es/raster/raster.js +0 -174
  278. package/es/raster/shaders/raster_2d_frag.glsl +0 -28
  279. package/es/raster/shaders/raster_2d_vert.glsl +0 -18
  280. package/es/raster/shaders/raster_frag.glsl +0 -9
  281. package/es/raster/shaders/raster_vert.glsl +0 -44
  282. package/es/tile/interface.d.ts +0 -28
  283. package/es/tile/interface.js +0 -1
  284. package/es/tile/manager/tileConfigManager.d.ts +0 -17
  285. package/es/tile/manager/tileConfigManager.js +0 -121
  286. package/es/tile/manager/tileLayerManager.d.ts +0 -36
  287. package/es/tile/manager/tileLayerManager.js +0 -311
  288. package/es/tile/manager/tilePickerManager.d.ts +0 -21
  289. package/es/tile/manager/tilePickerManager.js +0 -190
  290. package/es/tile/models/tileModel.d.ts +0 -8
  291. package/es/tile/models/tileModel.js +0 -62
  292. package/es/tile/tileFactory/base.d.ts +0 -44
  293. package/es/tile/tileFactory/base.js +0 -444
  294. package/es/tile/tileFactory/index.d.ts +0 -5
  295. package/es/tile/tileFactory/index.js +0 -29
  296. package/es/tile/tileFactory/line.d.ts +0 -12
  297. package/es/tile/tileFactory/line.js +0 -59
  298. package/es/tile/tileFactory/point.d.ts +0 -12
  299. package/es/tile/tileFactory/point.js +0 -59
  300. package/es/tile/tileFactory/polygon.d.ts +0 -12
  301. package/es/tile/tileFactory/polygon.js +0 -59
  302. package/es/tile/tileFactory/raster.d.ts +0 -12
  303. package/es/tile/tileFactory/raster.js +0 -55
  304. package/es/tile/tileFactory/rasterData.d.ts +0 -12
  305. package/es/tile/tileFactory/rasterData.js +0 -80
  306. package/es/tile/tileFactory/rasterDataLayer.d.ts +0 -19
  307. package/es/tile/tileFactory/rasterDataLayer.js +0 -87
  308. package/es/tile/tileFactory/vectorLayer.d.ts +0 -29
  309. package/es/tile/tileFactory/vectorLayer.js +0 -161
  310. package/es/tile/tileLayer/baseTileLayer.d.ts +0 -47
  311. package/es/tile/tileLayer/baseTileLayer.js +0 -438
  312. package/es/tile/tmsTileLayer.d.ts +0 -7
  313. package/es/tile/tmsTileLayer.js +0 -101
  314. package/es/tile/utils.d.ts +0 -11
  315. package/es/tile/utils.js +0 -127
  316. package/es/utils/blend.d.ts +0 -2
  317. package/es/utils/blend.js +0 -54
  318. package/es/utils/collision-index.d.ts +0 -47
  319. package/es/utils/collision-index.js +0 -102
  320. package/es/utils/dataMappingStyle.d.ts +0 -31
  321. package/es/utils/dataMappingStyle.js +0 -147
  322. package/es/utils/extrude_polyline.d.ts +0 -67
  323. package/es/utils/extrude_polyline.js +0 -611
  324. package/es/utils/grid-index.d.ts +0 -28
  325. package/es/utils/grid-index.js +0 -179
  326. package/es/utils/layerData.d.ts +0 -2
  327. package/es/utils/layerData.js +0 -176
  328. package/es/utils/multiPassRender.d.ts +0 -16
  329. package/es/utils/multiPassRender.js +0 -50
  330. package/es/utils/polylineNormal.d.ts +0 -9
  331. package/es/utils/polylineNormal.js +0 -191
  332. package/es/utils/simpleLine.d.ts +0 -23
  333. package/es/utils/simpleLine.js +0 -103
  334. package/es/utils/symbol-layout.d.ts +0 -43
  335. package/es/utils/symbol-layout.js +0 -299
  336. package/es/utils/updateShape.d.ts +0 -2
  337. package/es/utils/updateShape.js +0 -20
  338. package/es/wind/index.d.ts +0 -20
  339. package/es/wind/index.js +0 -100
  340. package/es/wind/models/index.d.ts +0 -5
  341. package/es/wind/models/index.js +0 -5
  342. package/es/wind/models/utils.d.ts +0 -19
  343. package/es/wind/models/utils.js +0 -226
  344. package/es/wind/models/wind.d.ts +0 -33
  345. package/es/wind/models/wind.js +0 -331
  346. package/es/wind/models/windRender.d.ts +0 -104
  347. package/es/wind/models/windRender.js +0 -357
  348. package/es/wind/models/windShader.d.ts +0 -12
  349. package/es/wind/models/windShader.js +0 -12
  350. package/es/wind/shaders/wind_frag.glsl +0 -9
  351. package/es/wind/shaders/wind_vert.glsl +0 -17
  352. package/lib/Geometry/index.js +0 -82
  353. package/lib/Geometry/models/billboard.js +0 -195
  354. package/lib/Geometry/models/index.js +0 -38
  355. package/lib/Geometry/models/plane.js +0 -307
  356. package/lib/Geometry/models/sprite.js +0 -216
  357. package/lib/Geometry/shaders/billboard_frag.glsl +0 -13
  358. package/lib/Geometry/shaders/billboard_vert.glsl +0 -50
  359. package/lib/Geometry/shaders/plane_frag.glsl +0 -22
  360. package/lib/Geometry/shaders/plane_vert.glsl +0 -53
  361. package/lib/Geometry/shaders/sprite_frag.glsl +0 -21
  362. package/lib/Geometry/shaders/sprite_vert.glsl +0 -28
  363. package/lib/canvas/index.js +0 -69
  364. package/lib/canvas/models/canvas.js +0 -154
  365. package/lib/canvas/models/index.js +0 -34
  366. package/lib/citybuliding/building.js +0 -66
  367. package/lib/citybuliding/models/build.js +0 -157
  368. package/lib/citybuliding/shaders/build_frag.glsl +0 -117
  369. package/lib/citybuliding/shaders/build_vert.glsl +0 -54
  370. package/lib/core/BaseLayer.js +0 -891
  371. package/lib/core/BaseModel.js +0 -325
  372. package/lib/core/interface.js +0 -54
  373. package/lib/core/schema.js +0 -51
  374. package/lib/core/shape/Path.js +0 -100
  375. package/lib/core/shape/extrude.js +0 -139
  376. package/lib/core/triangulation.js +0 -373
  377. package/lib/earth/index.js +0 -69
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  379. package/lib/earth/models/base.js +0 -162
  380. package/lib/earth/models/bloomsphere.js +0 -118
  381. package/lib/earth/shaders/atmosphere_frag.glsl +0 -17
  382. package/lib/earth/shaders/atmosphere_vert.glsl +0 -26
  383. package/lib/earth/shaders/base_frag.glsl +0 -13
  384. package/lib/earth/shaders/base_vert.glsl +0 -52
  385. package/lib/earth/shaders/bloomsphere_frag.glsl +0 -15
  386. package/lib/earth/shaders/bloomsphere_vert.glsl +0 -20
  387. package/lib/earth/utils.js +0 -116
  388. package/lib/heatmap/index.js +0 -101
  389. package/lib/heatmap/models/grid.js +0 -95
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  392. package/lib/heatmap/models/hexagon.js +0 -96
  393. package/lib/heatmap/models/index.js +0 -41
  394. package/lib/heatmap/shaders/grid_vert.glsl +0 -42
  395. package/lib/heatmap/shaders/heatmap_3d_frag.glsl +0 -14
  396. package/lib/heatmap/shaders/heatmap_3d_vert.glsl +0 -46
  397. package/lib/heatmap/shaders/heatmap_frag.glsl +0 -47
  398. package/lib/heatmap/shaders/heatmap_framebuffer_frag.glsl +0 -10
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  401. package/lib/heatmap/shaders/hexagon_3d_frag.glsl +0 -0
  402. package/lib/heatmap/shaders/hexagon_3d_vert.glsl +0 -64
  403. package/lib/heatmap/shaders/hexagon_frag.glsl +0 -12
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  406. package/lib/image/index.js +0 -79
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  410. package/lib/image/shaders/dataImage_frag.glsl +0 -38
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  412. package/lib/image/shaders/image_vert.glsl +0 -17
  413. package/lib/index.js +0 -100
  414. package/lib/line/index.js +0 -88
  415. package/lib/line/models/arc.js +0 -258
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  417. package/lib/line/models/earthArc_3d.js +0 -248
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  424. package/lib/line/models/tile.js +0 -257
  425. package/lib/line/models/wall.js +0 -253
  426. package/lib/line/shaders/arc_chunks.vert.glsl +0 -21
  427. package/lib/line/shaders/dash/arc_dash_frag.glsl +0 -28
  428. package/lib/line/shaders/dash/arc_dash_vert.glsl +0 -148
  429. package/lib/line/shaders/dash/line_dash_frag.glsl +0 -31
  430. package/lib/line/shaders/dash/line_dash_vert.glsl +0 -93
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  434. package/lib/line/shaders/line_arc_3d_frag.glsl +0 -103
  435. package/lib/line/shaders/line_arc_3d_vert.glsl +0 -207
  436. package/lib/line/shaders/line_arc_frag.glsl +0 -89
  437. package/lib/line/shaders/line_arc_great_circle_frag.glsl +0 -101
  438. package/lib/line/shaders/line_arc_great_circle_vert.glsl +0 -215
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  449. package/lib/line/shaders/linearLine/line_linear_vert.glsl +0 -112
  450. package/lib/line/shaders/simple/simpleline_frag.glsl +0 -10
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  455. package/lib/line/shaders/wall_frag.glsl +0 -93
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  457. package/lib/mask/index.js +0 -62
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  488. package/lib/point/shaders/animate/wave_frag.glsl +0 -65
  489. package/lib/point/shaders/earth/extrude_frag.glsl +0 -44
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  567. package/lib/utils/multiPassRender.js +0 -53
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  571. package/lib/utils/updateShape.js +0 -53
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  577. package/lib/wind/models/windShader.js +0 -183
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@@ -1,103 +0,0 @@
1
- import _classCallCheck from "@babel/runtime/helpers/classCallCheck";
2
- import _createClass from "@babel/runtime/helpers/createClass";
3
- import _defineProperty from "@babel/runtime/helpers/defineProperty";
4
- import { aProjectFlat } from '@antv/l7-utils';
5
- import { vec2 } from 'gl-matrix';
6
- var lineA = vec2.create();
7
- export function direction(out, a, b) {
8
- vec2.sub(out, a, b);
9
- vec2.normalize(out, out);
10
- return out;
11
- }
12
-
13
- var ExtrudePolyline = /*#__PURE__*/function () {
14
- function ExtrudePolyline() {
15
- _classCallCheck(this, ExtrudePolyline);
16
-
17
- _defineProperty(this, "started", false);
18
-
19
- _defineProperty(this, "totalDistance", 0);
20
-
21
- _defineProperty(this, "currentIndex", 0);
22
-
23
- this.complex = {
24
- positions: [],
25
- indices: [],
26
- startIndex: 0,
27
- indexes: []
28
- };
29
- }
30
-
31
- _createClass(ExtrudePolyline, [{
32
- key: "simpleExtrude",
33
- value: function simpleExtrude(points) {
34
- var complex = this.complex;
35
-
36
- if (points.length <= 1) {
37
- return complex;
38
- }
39
-
40
- this.started = false;
41
- this.totalDistance = 0;
42
- var total = points.length;
43
- var count = complex.startIndex;
44
-
45
- for (var i = 1; i < total; i++) {
46
- var last = points[i - 1];
47
- var cur = points[i];
48
- var amt = this.simpleSegment(complex, count, last, cur);
49
- count += amt;
50
- }
51
-
52
- for (var _i = 0; _i < complex.positions.length / 6; _i++) {
53
- complex.positions[_i * 6 + 5] = this.totalDistance;
54
- }
55
-
56
- return complex;
57
- }
58
- }, {
59
- key: "simpleSegment",
60
- value: function simpleSegment(complex, index, last, cur) {
61
- var count = 0;
62
- var indices = complex.indices;
63
- var positions = complex.positions;
64
- var flatCur = aProjectFlat([cur[0], cur[1]]);
65
- var flatLast = aProjectFlat([last[0], last[1]]);
66
- direction(lineA, flatCur, flatLast);
67
- var segmentDistance = this.lineSegmentDistance(flatCur, flatLast);
68
- this.totalDistance += segmentDistance;
69
-
70
- if (!this.started) {
71
- this.started = true;
72
- this.extrusions(positions, last, this.totalDistance - segmentDistance);
73
- }
74
-
75
- this.extrusions(positions, cur, this.totalDistance);
76
- indices.push(index + 0, index + 1, index + 2);
77
- indices.push(index + 2, index + 1, index + 3);
78
- count += 2;
79
- return count;
80
- }
81
- }, {
82
- key: "extrusions",
83
- value: function extrusions(positions, point, // 顶点
84
- distanceRadio) {
85
- positions.push(point[0], point[1], point[2] | 0, distanceRadio, 0, point[2] | 0);
86
- this.complex.indexes.push(this.currentIndex);
87
- positions.push(point[0], point[1], point[2] | 0, distanceRadio, 0, point[2] | 0);
88
- this.complex.indexes.push(this.currentIndex);
89
- this.currentIndex++;
90
- }
91
- }, {
92
- key: "lineSegmentDistance",
93
- value: function lineSegmentDistance(b1, a1) {
94
- var dx = a1[0] - b1[0];
95
- var dy = a1[1] - b1[1];
96
- return Math.sqrt(dx * dx + dy * dy);
97
- }
98
- }]);
99
-
100
- return ExtrudePolyline;
101
- }();
102
-
103
- export { ExtrudePolyline as default };
@@ -1,43 +0,0 @@
1
- interface IPoint {
2
- x: number;
3
- y: number;
4
- }
5
- export declare type anchorType = 'right' | 'top-right' | 'left' | 'bottom-right' | 'left' | 'top-left' | 'bottom-left' | 'bottom' | 'bottom-right' | 'bottom-left' | 'top' | 'top-right' | 'top-left' | 'center';
6
- export interface IGlyphQuad {
7
- tr: IPoint;
8
- tl: IPoint;
9
- bl: IPoint;
10
- br: IPoint;
11
- tex: {
12
- x: number;
13
- y: number;
14
- height: number;
15
- width: number;
16
- advance: number;
17
- };
18
- glyphOffset: [number, number];
19
- }
20
- /**
21
- * 计算文本中每个独立字符相对锚点的位置
22
- *
23
- * @param {string} text 原始文本
24
- * @param {*} glyphs mapping
25
- * @param {number} lineHeight 行高
26
- * @param {string} textAnchor 文本相对于锚点的位置
27
- * @param {string} textJustify 左右对齐
28
- * @param {number} spacing 字符间距
29
- * @param {[number, number]} translate 文本水平 & 垂直偏移量
30
- * @param {[boolean]} isIconFont 是否是 iconfont
31
- * @return {boolean|shaping} 每个字符相对于锚点的位置
32
- */
33
- export declare function shapeText(text: string, glyphs: any, lineHeight: number, textAnchor: anchorType, textJustify: string, spacing: number, translate: [number, number] | undefined, isIconFont: boolean): false | {
34
- positionedGlyphs: any[];
35
- top: number;
36
- bottom: number;
37
- left: number;
38
- right: number;
39
- lineCount: number;
40
- text: string;
41
- };
42
- export declare function getGlyphQuads(shaping: any, textOffset: [number, number] | undefined, alongLine: boolean): IGlyphQuad[];
43
- export {};
@@ -1,299 +0,0 @@
1
- function _createForOfIteratorHelper(o, allowArrayLike) { var it = typeof Symbol !== "undefined" && o[Symbol.iterator] || o["@@iterator"]; if (!it) { if (Array.isArray(o) || (it = _unsupportedIterableToArray(o)) || allowArrayLike && o && typeof o.length === "number") { if (it) o = it; var i = 0; var F = function F() {}; return { s: F, n: function n() { if (i >= o.length) return { done: true }; return { done: false, value: o[i++] }; }, e: function e(_e) { throw _e; }, f: F }; } throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } var normalCompletion = true, didErr = false, err; return { s: function s() { it = it.call(o); }, n: function n() { var step = it.next(); normalCompletion = step.done; return step; }, e: function e(_e2) { didErr = true; err = _e2; }, f: function f() { try { if (!normalCompletion && it.return != null) it.return(); } finally { if (didErr) throw err; } } }; }
2
-
3
- function _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === "string") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === "Object" && o.constructor) n = o.constructor.name; if (n === "Map" || n === "Set") return Array.from(o); if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); }
4
-
5
- function _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) { arr2[i] = arr[i]; } return arr2; }
6
-
7
- /**
8
- * 返回文本相对锚点位置
9
- * @param {string} anchor 锚点位置
10
- * @return {alignment} alignment
11
- */
12
- function getAnchorAlignment(anchor) {
13
- var horizontalAlign = 0.5;
14
- var verticalAlign = 0.5;
15
-
16
- switch (anchor) {
17
- case 'right':
18
- case 'top-right':
19
- case 'bottom-right':
20
- horizontalAlign = 1;
21
- break;
22
-
23
- case 'left':
24
- case 'top-left':
25
- case 'bottom-left':
26
- horizontalAlign = 0;
27
- break;
28
-
29
- default:
30
- horizontalAlign = 0.5;
31
- }
32
-
33
- switch (anchor) {
34
- case 'bottom':
35
- case 'bottom-right':
36
- case 'bottom-left':
37
- verticalAlign = 1;
38
- break;
39
-
40
- case 'top':
41
- case 'top-right':
42
- case 'top-left':
43
- verticalAlign = 0;
44
- break;
45
-
46
- default:
47
- verticalAlign = 0.5;
48
- }
49
-
50
- return {
51
- horizontalAlign: horizontalAlign,
52
- verticalAlign: verticalAlign
53
- };
54
- } // justify right = 1, left = 0, center = 0.5
55
-
56
-
57
- function justifyLine(positionedGlyphs, glyphMap, start, end, justify) {
58
- if (!justify) {
59
- return;
60
- }
61
-
62
- var lastPositionedGlyph = positionedGlyphs[end];
63
- var glyph = lastPositionedGlyph.glyph;
64
-
65
- if (glyph) {
66
- var lastAdvance = glyphMap[glyph].advance * lastPositionedGlyph.scale;
67
- var lineIndent = (positionedGlyphs[end].x + lastAdvance) * justify;
68
-
69
- for (var j = start; j <= end; j++) {
70
- positionedGlyphs[j].x -= lineIndent;
71
- }
72
- }
73
- } // justify right=1 left=0 center=0.5
74
- // horizontalAlign right=1 left=0 center=0.5
75
- // verticalAlign right=1 left=0 center=0.5
76
-
77
-
78
- function align(positionedGlyphs, justify, horizontalAlign, verticalAlign, maxLineLength, lineHeight, lineCount) {
79
- var shiftX = (justify - horizontalAlign) * maxLineLength;
80
- var shiftY = (-verticalAlign * lineCount + 0.5) * lineHeight;
81
-
82
- var _iterator = _createForOfIteratorHelper(positionedGlyphs),
83
- _step;
84
-
85
- try {
86
- for (_iterator.s(); !(_step = _iterator.n()).done;) {
87
- var glyphs = _step.value;
88
- glyphs.x += shiftX;
89
- glyphs.y += shiftY;
90
- }
91
- } catch (err) {
92
- _iterator.e(err);
93
- } finally {
94
- _iterator.f();
95
- }
96
- }
97
-
98
- function shapeLines(shaping, glyphMap, lines, lineHeight, textAnchor, textJustify, spacing) {
99
- // buffer 为 4
100
- var yOffset = -8;
101
- var x = 0;
102
- var y = yOffset;
103
- var maxLineLength = 0;
104
- var positionedGlyphs = shaping.positionedGlyphs;
105
- var justify = textJustify === 'right' ? 1 : textJustify === 'left' ? 0 : 0.5;
106
- var lineStartIndex = positionedGlyphs.length;
107
- lines.forEach(function (line) {
108
- line.split('').forEach(function (char) {
109
- var glyph = glyphMap[char];
110
- var baselineOffset = 0;
111
-
112
- if (glyph) {
113
- positionedGlyphs.push({
114
- glyph: char,
115
- x: x,
116
- y: y + baselineOffset,
117
- vertical: false,
118
- // TODO:目前只支持水平方向
119
- scale: 1,
120
- metrics: glyph
121
- });
122
- x += glyph.advance + spacing;
123
- }
124
- }); // 左右对齐
125
-
126
- if (positionedGlyphs.length !== lineStartIndex) {
127
- var lineLength = x - spacing;
128
- maxLineLength = Math.max(lineLength, maxLineLength);
129
- justifyLine(positionedGlyphs, glyphMap, lineStartIndex, positionedGlyphs.length - 1, justify);
130
- }
131
-
132
- x = 0;
133
- y -= lineHeight + 5;
134
- });
135
-
136
- var _getAnchorAlignment = getAnchorAlignment(textAnchor),
137
- horizontalAlign = _getAnchorAlignment.horizontalAlign,
138
- verticalAlign = _getAnchorAlignment.verticalAlign;
139
-
140
- align(positionedGlyphs, justify, horizontalAlign, verticalAlign, maxLineLength, lineHeight, lines.length); // 计算包围盒
141
-
142
- var height = y - yOffset;
143
- shaping.top += -verticalAlign * height;
144
- shaping.bottom = shaping.top - height;
145
- shaping.left += -horizontalAlign * maxLineLength;
146
- shaping.right = shaping.left + maxLineLength;
147
- }
148
-
149
- function shapeIconFont(shaping, glyphMap, iconfonts, lineHeight, textAnchor, textJustify, spacing) {
150
- // buffer 为 4
151
- var yOffset = -8;
152
- var x = 0;
153
- var y = yOffset;
154
- var maxLineLength = 0;
155
- var positionedGlyphs = shaping.positionedGlyphs;
156
- var justify = textJustify === 'right' ? 1 : textJustify === 'left' ? 0 : 0.5;
157
- var lineStartIndex = positionedGlyphs.length;
158
- iconfonts.forEach(function (iconfont) {
159
- var glyph = glyphMap[iconfont];
160
- var baselineOffset = 0;
161
-
162
- if (glyph) {
163
- positionedGlyphs.push({
164
- glyph: iconfont,
165
- // x,
166
-
167
- /**
168
- * iconfont
169
- * 在计算大小的时候计算的是 unicode 字符 如 &#xe6d4;
170
- * 在布局计算 icon 位置的时候应该始终保持居中(且 icon 只占一个字符的位置)
171
- */
172
- x: glyph.advance / 2,
173
- y: y + baselineOffset,
174
- vertical: false,
175
- // TODO:目前只支持水平方向
176
- scale: 1,
177
- metrics: glyph
178
- });
179
- x += glyph.advance + spacing;
180
- } // 左右对齐
181
-
182
-
183
- if (positionedGlyphs.length !== lineStartIndex) {
184
- var lineLength = x - spacing;
185
- maxLineLength = Math.max(lineLength, maxLineLength);
186
- justifyLine(positionedGlyphs, glyphMap, lineStartIndex, positionedGlyphs.length - 1, justify);
187
- }
188
-
189
- x = 0;
190
- y -= lineHeight + 5;
191
- });
192
-
193
- var _getAnchorAlignment2 = getAnchorAlignment(textAnchor),
194
- horizontalAlign = _getAnchorAlignment2.horizontalAlign,
195
- verticalAlign = _getAnchorAlignment2.verticalAlign;
196
-
197
- align(positionedGlyphs, justify, horizontalAlign, verticalAlign, maxLineLength, lineHeight, iconfonts.length); // 计算包围盒
198
-
199
- var height = y - yOffset;
200
- shaping.top += -verticalAlign * height;
201
- shaping.bottom = shaping.top - height;
202
- shaping.left += -horizontalAlign * maxLineLength;
203
- shaping.right = shaping.left + maxLineLength;
204
- }
205
- /**
206
- * 计算文本中每个独立字符相对锚点的位置
207
- *
208
- * @param {string} text 原始文本
209
- * @param {*} glyphs mapping
210
- * @param {number} lineHeight 行高
211
- * @param {string} textAnchor 文本相对于锚点的位置
212
- * @param {string} textJustify 左右对齐
213
- * @param {number} spacing 字符间距
214
- * @param {[number, number]} translate 文本水平 & 垂直偏移量
215
- * @param {[boolean]} isIconFont 是否是 iconfont
216
- * @return {boolean|shaping} 每个字符相对于锚点的位置
217
- */
218
-
219
-
220
- export function shapeText(text, glyphs, lineHeight, textAnchor, textJustify, spacing) {
221
- var translate = arguments.length > 6 && arguments[6] !== undefined ? arguments[6] : [0, 0];
222
- var isIconFont = arguments.length > 7 ? arguments[7] : undefined;
223
- // TODO:处理换行
224
- var lines = text.split('\n');
225
- var positionedGlyphs = [];
226
- var shaping = {
227
- positionedGlyphs: positionedGlyphs,
228
- top: translate[1],
229
- bottom: translate[1],
230
- left: translate[0],
231
- right: translate[0],
232
- lineCount: lines.length,
233
- text: text
234
- };
235
- isIconFont ? shapeIconFont(shaping, glyphs, lines, lineHeight, textAnchor, textJustify, spacing) : shapeLines(shaping, glyphs, lines, lineHeight, textAnchor, textJustify, spacing);
236
-
237
- if (!positionedGlyphs.length) {
238
- return false;
239
- }
240
-
241
- return shaping;
242
- }
243
- export function getGlyphQuads(shaping) {
244
- var textOffset = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : [0, 0];
245
- var alongLine = arguments.length > 2 ? arguments[2] : undefined;
246
- var _shaping$positionedGl = shaping.positionedGlyphs,
247
- positionedGlyphs = _shaping$positionedGl === void 0 ? [] : _shaping$positionedGl;
248
- var quads = [];
249
-
250
- var _iterator2 = _createForOfIteratorHelper(positionedGlyphs),
251
- _step2;
252
-
253
- try {
254
- for (_iterator2.s(); !(_step2 = _iterator2.n()).done;) {
255
- var positionedGlyph = _step2.value;
256
- var rect = positionedGlyph.metrics; // The rects have an addditional buffer that is not included in their size.
257
-
258
- var rectBuffer = 4;
259
- var halfAdvance = rect.advance * positionedGlyph.scale / 2;
260
- var glyphOffset = alongLine ? [positionedGlyph.x + halfAdvance, positionedGlyph.y] : [0, 0];
261
- var builtInOffset = alongLine ? [0, 0] : [positionedGlyph.x + halfAdvance + textOffset[0], positionedGlyph.y + textOffset[1]];
262
- var x1 = (0 - rectBuffer) * positionedGlyph.scale - halfAdvance + builtInOffset[0];
263
- var y1 = (0 - rectBuffer) * positionedGlyph.scale + builtInOffset[1];
264
- var x2 = x1 + rect.width * positionedGlyph.scale;
265
- var y2 = y1 + rect.height * positionedGlyph.scale;
266
- var tl = {
267
- x: x1,
268
- y: y1
269
- };
270
- var tr = {
271
- x: x2,
272
- y: y1
273
- };
274
- var bl = {
275
- x: x1,
276
- y: y2
277
- };
278
- var br = {
279
- x: x2,
280
- y: y2
281
- }; // TODO:处理字符旋转的情况
282
-
283
- quads.push({
284
- tl: tl,
285
- tr: tr,
286
- bl: bl,
287
- br: br,
288
- tex: rect,
289
- glyphOffset: glyphOffset
290
- });
291
- }
292
- } catch (err) {
293
- _iterator2.e(err);
294
- } finally {
295
- _iterator2.f();
296
- }
297
-
298
- return quads;
299
- }
@@ -1,2 +0,0 @@
1
- import { ILayer, StyleAttributeField } from '@antv/l7-core';
2
- export declare function updateShape(layer: ILayer, lastShape: StyleAttributeField | undefined, currentShape: StyleAttributeField | undefined): void;
@@ -1,20 +0,0 @@
1
- // TODO: shapeUpdateList 存储一系列的 shape 类型
2
- // 当这一系列的 shape 相互切换的时候需要重构 layer 的 model (顶点数据集)
3
- var shapeUpdateList = [// PointLayer
4
- ['circle', 'cylinder'], ['square', 'cylinder'], ['triangle', 'cylinder'], ['pentagon', 'cylinder'], ['hexagon', 'cylinder'], ['octogon', 'cylinder'], ['hexagram', 'cylinder'], ['rhombus', 'cylinder'], ['vesica', 'cylinder']];
5
- export function updateShape(layer, lastShape, currentShape) {
6
- if (typeof lastShape === 'string' && typeof currentShape === 'string' && lastShape !== currentShape) {
7
- if (layer.type === 'PointLayer') {
8
- layer.dataState.dataSourceNeedUpdate = true;
9
- return;
10
- }
11
-
12
- shapeUpdateList.map(function (shapes) {
13
- if (shapes.includes(lastShape) && shapes.includes(currentShape)) {
14
- // TODO: dataSourceNeedUpdate 借用数据更新时更新 layer model 的工作流
15
- layer.dataState.dataSourceNeedUpdate = true;
16
- return;
17
- }
18
- });
19
- }
20
- }
@@ -1,20 +0,0 @@
1
- import BaseLayer from '../core/BaseLayer';
2
- import { IWindLayerStyleOptions } from '../core/interface';
3
- import { WindModelType } from './models';
4
- export default class WindLayer extends BaseLayer<IWindLayerStyleOptions> {
5
- type: string;
6
- buildModels(): void;
7
- rebuildModels(): void;
8
- renderModels(): this;
9
- protected getConfigSchema(): {
10
- properties: {
11
- opacity: {
12
- type: string;
13
- minimum: number;
14
- maximum: number;
15
- };
16
- };
17
- };
18
- protected getDefaultConfig(): {};
19
- protected getModelType(): WindModelType;
20
- }
package/es/wind/index.js DELETED
@@ -1,100 +0,0 @@
1
- import _classCallCheck from "@babel/runtime/helpers/classCallCheck";
2
- import _createClass from "@babel/runtime/helpers/createClass";
3
- import _assertThisInitialized from "@babel/runtime/helpers/assertThisInitialized";
4
- import _inherits from "@babel/runtime/helpers/inherits";
5
- import _possibleConstructorReturn from "@babel/runtime/helpers/possibleConstructorReturn";
6
- import _getPrototypeOf from "@babel/runtime/helpers/getPrototypeOf";
7
- import _defineProperty from "@babel/runtime/helpers/defineProperty";
8
-
9
- function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
10
-
11
- function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
12
-
13
- import BaseLayer from "../core/BaseLayer";
14
- import WindModels from "./models";
15
-
16
- var WindLayer = /*#__PURE__*/function (_BaseLayer) {
17
- _inherits(WindLayer, _BaseLayer);
18
-
19
- var _super = _createSuper(WindLayer);
20
-
21
- function WindLayer() {
22
- var _this;
23
-
24
- _classCallCheck(this, WindLayer);
25
-
26
- for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
27
- args[_key] = arguments[_key];
28
- }
29
-
30
- _this = _super.call.apply(_super, [this].concat(args));
31
-
32
- _defineProperty(_assertThisInitialized(_this), "type", 'WindLayer');
33
-
34
- return _this;
35
- }
36
-
37
- _createClass(WindLayer, [{
38
- key: "buildModels",
39
- value: function buildModels() {
40
- var _this2 = this;
41
-
42
- var modelType = this.getModelType();
43
- this.layerModel = new WindModels[modelType](this);
44
- this.layerModel.initModels(function (models) {
45
- _this2.models = models;
46
-
47
- _this2.renderLayers();
48
- });
49
- }
50
- }, {
51
- key: "rebuildModels",
52
- value: function rebuildModels() {
53
- var _this3 = this;
54
-
55
- this.layerModel.buildModels(function (models) {
56
- return _this3.models = models;
57
- });
58
- }
59
- }, {
60
- key: "renderModels",
61
- value: function renderModels() {
62
- if (this.layerModel) {
63
- this.layerModel.render(); // 独立的渲染流程
64
- }
65
-
66
- return this;
67
- }
68
- }, {
69
- key: "getConfigSchema",
70
- value: function getConfigSchema() {
71
- return {
72
- properties: {
73
- opacity: {
74
- type: 'number',
75
- minimum: 0,
76
- maximum: 1
77
- }
78
- }
79
- };
80
- }
81
- }, {
82
- key: "getDefaultConfig",
83
- value: function getDefaultConfig() {
84
- var type = this.getModelType();
85
- var defaultConfig = {
86
- wind: {}
87
- };
88
- return defaultConfig[type];
89
- }
90
- }, {
91
- key: "getModelType",
92
- value: function getModelType() {
93
- return 'wind';
94
- }
95
- }]);
96
-
97
- return WindLayer;
98
- }(BaseLayer);
99
-
100
- export { WindLayer as default };
@@ -1,5 +0,0 @@
1
- export declare type WindModelType = 'wind';
2
- declare const WindModels: {
3
- [key in WindModelType]: any;
4
- };
5
- export default WindModels;
@@ -1,5 +0,0 @@
1
- import WindModel from "./wind";
2
- var WindModels = {
3
- wind: WindModel
4
- };
5
- export default WindModels;
@@ -1,19 +0,0 @@
1
- export declare function createProgram(gl: WebGLRenderingContext, vshader: string, fshader: string): WebGLProgram | null;
2
- export declare function loadShader(gl: WebGLRenderingContext, type: number, source: string): WebGLShader | null;
3
- export declare function createTexture(gl: WebGLRenderingContext, filter: any, data: any, width: number, height: number): WebGLTexture | null;
4
- export declare function createDataTexture(gl: WebGLRenderingContext, filter: any, data: any): WebGLTexture | null;
5
- export declare function bindTexture(gl: WebGLRenderingContext, texture: WebGLTexture, unit: number): void;
6
- export declare function createBuffer(gl: WebGLRenderingContext, data: Float32Array): WebGLBuffer | null;
7
- export declare function bindAttriBuffer(gl: WebGLRenderingContext, attrName: string, vertices: number, count: number, program: WebGLProgram): {
8
- buffer: WebGLBuffer | null;
9
- attr: number;
10
- count: number;
11
- };
12
- export declare function bindAttriIndicesBuffer(gl: WebGLRenderingContext, indices: Uint8Array): WebGLBuffer;
13
- export declare function bindUnifrom(gl: WebGLRenderingContext, unifromName: string, data: number | Float32List, program: WebGLProgram, vec: string): WebGLUniformLocation | null;
14
- export declare function setUnifrom(gl: WebGLRenderingContext, location: WebGLUniformLocation, data: number | Float32List, vec: string): void;
15
- export declare function initFramebuffer(gl: WebGLRenderingContext): {
16
- FRAMEBUFFER: WebGLFramebuffer | null;
17
- OFFER_SCREEN_WIDTH: number;
18
- OFFER_SCREEN_HEIGHT: number;
19
- };