@antv/l7-layers 2.9.24 → 2.9.26-alpha.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (579) hide show
  1. package/package.json +6 -6
  2. package/es/Geometry/index.d.ts +0 -19
  3. package/es/Geometry/index.js +0 -106
  4. package/es/Geometry/models/billboard.d.ts +0 -26
  5. package/es/Geometry/models/billboard.js +0 -232
  6. package/es/Geometry/models/index.d.ts +0 -5
  7. package/es/Geometry/models/index.js +0 -9
  8. package/es/Geometry/models/plane.d.ts +0 -45
  9. package/es/Geometry/models/plane.js +0 -421
  10. package/es/Geometry/models/sprite.d.ts +0 -47
  11. package/es/Geometry/models/sprite.js +0 -304
  12. package/es/Geometry/shaders/billboard_frag.glsl +0 -13
  13. package/es/Geometry/shaders/billboard_vert.glsl +0 -50
  14. package/es/Geometry/shaders/plane_frag.glsl +0 -22
  15. package/es/Geometry/shaders/plane_vert.glsl +0 -53
  16. package/es/Geometry/shaders/sprite_frag.glsl +0 -21
  17. package/es/Geometry/shaders/sprite_vert.glsl +0 -28
  18. package/es/canvas/index.d.ts +0 -19
  19. package/es/canvas/index.js +0 -91
  20. package/es/canvas/models/canvas.d.ts +0 -18
  21. package/es/canvas/models/canvas.js +0 -212
  22. package/es/canvas/models/index.d.ts +0 -5
  23. package/es/canvas/models/index.js +0 -5
  24. package/es/citybuliding/building.d.ts +0 -17
  25. package/es/citybuliding/building.js +0 -88
  26. package/es/citybuliding/models/build.d.ts +0 -22
  27. package/es/citybuliding/models/build.js +0 -188
  28. package/es/citybuliding/shaders/build_frag.glsl +0 -117
  29. package/es/citybuliding/shaders/build_vert.glsl +0 -54
  30. package/es/core/BaseLayer.d.ts +0 -208
  31. package/es/core/BaseLayer.js +0 -1409
  32. package/es/core/BaseModel.d.ts +0 -140
  33. package/es/core/BaseModel.js +0 -486
  34. package/es/core/interface.d.ts +0 -201
  35. package/es/core/interface.js +0 -30
  36. package/es/core/schema.d.ts +0 -27
  37. package/es/core/schema.js +0 -25
  38. package/es/core/shape/Path.d.ts +0 -39
  39. package/es/core/shape/Path.js +0 -62
  40. package/es/core/shape/extrude.d.ts +0 -17
  41. package/es/core/shape/extrude.js +0 -148
  42. package/es/core/triangulation.d.ts +0 -122
  43. package/es/core/triangulation.js +0 -491
  44. package/es/earth/index.d.ts +0 -17
  45. package/es/earth/index.js +0 -91
  46. package/es/earth/models/atmosphere.d.ts +0 -9
  47. package/es/earth/models/atmosphere.js +0 -138
  48. package/es/earth/models/base.d.ts +0 -16
  49. package/es/earth/models/base.js +0 -212
  50. package/es/earth/models/bloomsphere.d.ts +0 -9
  51. package/es/earth/models/bloomsphere.js +0 -138
  52. package/es/earth/shaders/atmosphere_frag.glsl +0 -17
  53. package/es/earth/shaders/atmosphere_vert.glsl +0 -26
  54. package/es/earth/shaders/base_frag.glsl +0 -13
  55. package/es/earth/shaders/base_vert.glsl +0 -52
  56. package/es/earth/shaders/bloomsphere_frag.glsl +0 -15
  57. package/es/earth/shaders/bloomsphere_vert.glsl +0 -20
  58. package/es/earth/utils.d.ts +0 -26
  59. package/es/earth/utils.js +0 -104
  60. package/es/heatmap/index.d.ts +0 -21
  61. package/es/heatmap/index.js +0 -145
  62. package/es/heatmap/models/grid.d.ts +0 -8
  63. package/es/heatmap/models/grid.js +0 -108
  64. package/es/heatmap/models/grid3d.d.ts +0 -8
  65. package/es/heatmap/models/grid3d.js +0 -147
  66. package/es/heatmap/models/heatmap.d.ts +0 -24
  67. package/es/heatmap/models/heatmap.js +0 -464
  68. package/es/heatmap/models/hexagon.d.ts +0 -8
  69. package/es/heatmap/models/hexagon.js +0 -111
  70. package/es/heatmap/models/index.d.ts +0 -5
  71. package/es/heatmap/models/index.js +0 -12
  72. package/es/heatmap/shaders/grid_vert.glsl +0 -42
  73. package/es/heatmap/shaders/heatmap_3d_frag.glsl +0 -14
  74. package/es/heatmap/shaders/heatmap_3d_vert.glsl +0 -46
  75. package/es/heatmap/shaders/heatmap_frag.glsl +0 -47
  76. package/es/heatmap/shaders/heatmap_framebuffer_frag.glsl +0 -10
  77. package/es/heatmap/shaders/heatmap_framebuffer_vert.glsl +0 -35
  78. package/es/heatmap/shaders/heatmap_vert.glsl +0 -10
  79. package/es/heatmap/shaders/hexagon_3d_frag.glsl +0 -0
  80. package/es/heatmap/shaders/hexagon_3d_vert.glsl +0 -64
  81. package/es/heatmap/shaders/hexagon_frag.glsl +0 -12
  82. package/es/heatmap/shaders/hexagon_vert.glsl +0 -41
  83. package/es/heatmap/triangulation.d.ts +0 -5
  84. package/es/heatmap/triangulation.js +0 -38
  85. package/es/image/index.d.ts +0 -19
  86. package/es/image/index.js +0 -103
  87. package/es/image/models/dataImage.d.ts +0 -22
  88. package/es/image/models/dataImage.js +0 -225
  89. package/es/image/models/image.d.ts +0 -19
  90. package/es/image/models/image.js +0 -169
  91. package/es/image/models/index.d.ts +0 -5
  92. package/es/image/models/index.js +0 -7
  93. package/es/image/shaders/dataImage_frag.glsl +0 -38
  94. package/es/image/shaders/image_frag.glsl +0 -9
  95. package/es/image/shaders/image_vert.glsl +0 -17
  96. package/es/index.d.ts +0 -16
  97. package/es/index.js +0 -106
  98. package/es/line/index.d.ts +0 -25
  99. package/es/line/index.js +0 -119
  100. package/es/line/models/arc.d.ts +0 -17
  101. package/es/line/models/arc.js +0 -356
  102. package/es/line/models/arc_3d.d.ts +0 -17
  103. package/es/line/models/arc_3d.js +0 -335
  104. package/es/line/models/earthArc_3d.d.ts +0 -17
  105. package/es/line/models/earthArc_3d.js +0 -338
  106. package/es/line/models/great_circle.d.ts +0 -12
  107. package/es/line/models/great_circle.js +0 -294
  108. package/es/line/models/half.d.ts +0 -18
  109. package/es/line/models/half.js +0 -282
  110. package/es/line/models/index.d.ts +0 -5
  111. package/es/line/models/index.js +0 -25
  112. package/es/line/models/line.d.ts +0 -21
  113. package/es/line/models/line.js +0 -442
  114. package/es/line/models/linearline.d.ts +0 -11
  115. package/es/line/models/linearline.js +0 -276
  116. package/es/line/models/simpleLine.d.ts +0 -14
  117. package/es/line/models/simpleLine.js +0 -233
  118. package/es/line/models/tile.d.ts +0 -11
  119. package/es/line/models/tile.js +0 -351
  120. package/es/line/models/wall.d.ts +0 -12
  121. package/es/line/models/wall.js +0 -329
  122. package/es/line/shaders/arc_chunks.vert.glsl +0 -21
  123. package/es/line/shaders/dash/arc_dash_frag.glsl +0 -28
  124. package/es/line/shaders/dash/arc_dash_vert.glsl +0 -148
  125. package/es/line/shaders/dash/line_dash_frag.glsl +0 -31
  126. package/es/line/shaders/dash/line_dash_vert.glsl +0 -93
  127. package/es/line/shaders/half/line_half_frag.glsl +0 -53
  128. package/es/line/shaders/half/line_half_vert.glsl +0 -169
  129. package/es/line/shaders/line_arc2d_vert.glsl +0 -114
  130. package/es/line/shaders/line_arc_3d_frag.glsl +0 -103
  131. package/es/line/shaders/line_arc_3d_vert.glsl +0 -207
  132. package/es/line/shaders/line_arc_frag.glsl +0 -89
  133. package/es/line/shaders/line_arc_great_circle_frag.glsl +0 -101
  134. package/es/line/shaders/line_arc_great_circle_vert.glsl +0 -215
  135. package/es/line/shaders/line_arc_vert.glsl +0 -176
  136. package/es/line/shaders/line_bezier_vert.glsl +0 -85
  137. package/es/line/shaders/line_frag.glsl +0 -100
  138. package/es/line/shaders/line_vert.glsl +0 -192
  139. package/es/line/shaders/linear/arc3d_linear_frag.glsl +0 -47
  140. package/es/line/shaders/linear/arc3d_linear_vert.glsl +0 -207
  141. package/es/line/shaders/linear/arc_linear_frag.glsl +0 -38
  142. package/es/line/shaders/linear/arc_linear_vert.glsl +0 -138
  143. package/es/line/shaders/linear/line_linear_frag.glsl +0 -27
  144. package/es/line/shaders/linearLine/line_linear_frag.glsl +0 -20
  145. package/es/line/shaders/linearLine/line_linear_vert.glsl +0 -112
  146. package/es/line/shaders/simple/simpleline_frag.glsl +0 -10
  147. package/es/line/shaders/simple/simpleline_linear_frag.glsl +0 -11
  148. package/es/line/shaders/simple/simpleline_vert.glsl +0 -79
  149. package/es/line/shaders/tile/line_tile_frag.glsl +0 -79
  150. package/es/line/shaders/tile/line_tile_vert.glsl +0 -210
  151. package/es/line/shaders/wall_frag.glsl +0 -93
  152. package/es/line/shaders/wall_vert.glsl +0 -111
  153. package/es/mask/index.d.ts +0 -18
  154. package/es/mask/index.js +0 -82
  155. package/es/mask/models/fill.d.ts +0 -11
  156. package/es/mask/models/fill.js +0 -121
  157. package/es/mask/models/index.d.ts +0 -5
  158. package/es/mask/models/index.js +0 -5
  159. package/es/mask/shaders/mask_frag.glsl +0 -7
  160. package/es/mask/shaders/mask_vert.glsl +0 -22
  161. package/es/plugins/DataMappingPlugin.d.ts +0 -18
  162. package/es/plugins/DataMappingPlugin.js +0 -345
  163. package/es/plugins/DataSourcePlugin.d.ts +0 -7
  164. package/es/plugins/DataSourcePlugin.js +0 -89
  165. package/es/plugins/FeatureScalePlugin.d.ts +0 -25
  166. package/es/plugins/FeatureScalePlugin.js +0 -325
  167. package/es/plugins/LayerAnimateStylePlugin.d.ts +0 -7
  168. package/es/plugins/LayerAnimateStylePlugin.js +0 -49
  169. package/es/plugins/LayerModelPlugin.d.ts +0 -10
  170. package/es/plugins/LayerModelPlugin.js +0 -71
  171. package/es/plugins/LayerStylePlugin.d.ts +0 -8
  172. package/es/plugins/LayerStylePlugin.js +0 -39
  173. package/es/plugins/LightingPlugin.d.ts +0 -36
  174. package/es/plugins/LightingPlugin.js +0 -110
  175. package/es/plugins/MultiPassRendererPlugin.d.ts +0 -24
  176. package/es/plugins/MultiPassRendererPlugin.js +0 -77
  177. package/es/plugins/PixelPickingPlugin.d.ts +0 -8
  178. package/es/plugins/PixelPickingPlugin.js +0 -146
  179. package/es/plugins/RegisterStyleAttributePlugin.d.ts +0 -11
  180. package/es/plugins/RegisterStyleAttributePlugin.js +0 -105
  181. package/es/plugins/ShaderUniformPlugin.d.ts +0 -17
  182. package/es/plugins/ShaderUniformPlugin.js +0 -107
  183. package/es/plugins/UpdateModelPlugin.d.ts +0 -8
  184. package/es/plugins/UpdateModelPlugin.js +0 -31
  185. package/es/plugins/UpdateStyleAttributePlugin.d.ts +0 -12
  186. package/es/plugins/UpdateStyleAttributePlugin.js +0 -87
  187. package/es/point/index.d.ts +0 -30
  188. package/es/point/index.js +0 -222
  189. package/es/point/models/earthExtrude.d.ts +0 -24
  190. package/es/point/models/earthExtrude.js +0 -279
  191. package/es/point/models/earthFill.d.ts +0 -11
  192. package/es/point/models/earthFill.js +0 -258
  193. package/es/point/models/extrude.d.ts +0 -24
  194. package/es/point/models/extrude.js +0 -298
  195. package/es/point/models/fill.d.ts +0 -40
  196. package/es/point/models/fill.js +0 -404
  197. package/es/point/models/fillmage.d.ts +0 -25
  198. package/es/point/models/fillmage.js +0 -367
  199. package/es/point/models/image.d.ts +0 -11
  200. package/es/point/models/image.js +0 -239
  201. package/es/point/models/index.d.ts +0 -5
  202. package/es/point/models/index.js +0 -28
  203. package/es/point/models/normal.d.ts +0 -17
  204. package/es/point/models/normal.js +0 -177
  205. package/es/point/models/radar.d.ts +0 -24
  206. package/es/point/models/radar.js +0 -297
  207. package/es/point/models/simplePoint.d.ts +0 -17
  208. package/es/point/models/simplePoint.js +0 -188
  209. package/es/point/models/text.d.ts +0 -57
  210. package/es/point/models/text.js +0 -622
  211. package/es/point/models/tile.d.ts +0 -22
  212. package/es/point/models/tile.js +0 -309
  213. package/es/point/shaders/animate/wave_frag.glsl +0 -65
  214. package/es/point/shaders/earth/extrude_frag.glsl +0 -44
  215. package/es/point/shaders/earth/extrude_vert.glsl +0 -140
  216. package/es/point/shaders/earth/fill_frag.glsl +0 -86
  217. package/es/point/shaders/earth/fill_vert.glsl +0 -126
  218. package/es/point/shaders/extrude/extrude_frag.glsl +0 -44
  219. package/es/point/shaders/extrude/extrude_vert.glsl +0 -121
  220. package/es/point/shaders/fill_frag.glsl +0 -84
  221. package/es/point/shaders/fill_vert.glsl +0 -189
  222. package/es/point/shaders/image/fillImage_frag.glsl +0 -20
  223. package/es/point/shaders/image/fillImage_vert.glsl +0 -116
  224. package/es/point/shaders/image_frag.glsl +0 -39
  225. package/es/point/shaders/image_vert.glsl +0 -90
  226. package/es/point/shaders/normal_frag.glsl +0 -15
  227. package/es/point/shaders/normal_vert.glsl +0 -79
  228. package/es/point/shaders/radar/radar_frag.glsl +0 -64
  229. package/es/point/shaders/radar/radar_vert.glsl +0 -120
  230. package/es/point/shaders/simplePoint_frag.glsl +0 -53
  231. package/es/point/shaders/simplePoint_vert.glsl +0 -79
  232. package/es/point/shaders/text_frag.glsl +0 -48
  233. package/es/point/shaders/text_vert.glsl +0 -131
  234. package/es/point/shaders/tile/fill_tile_frag.glsl +0 -83
  235. package/es/point/shaders/tile/fill_tile_vert.glsl +0 -181
  236. package/es/point/shape/extrude.d.ts +0 -15
  237. package/es/point/shape/extrude.js +0 -63
  238. package/es/polygon/index.d.ts +0 -19
  239. package/es/polygon/index.js +0 -145
  240. package/es/polygon/models/extrude.d.ts +0 -28
  241. package/es/polygon/models/extrude.js +0 -306
  242. package/es/polygon/models/fill.d.ts +0 -17
  243. package/es/polygon/models/fill.js +0 -211
  244. package/es/polygon/models/index.d.ts +0 -5
  245. package/es/polygon/models/index.js +0 -28
  246. package/es/polygon/models/ocean.d.ts +0 -23
  247. package/es/polygon/models/ocean.js +0 -236
  248. package/es/polygon/models/tile.d.ts +0 -15
  249. package/es/polygon/models/tile.js +0 -133
  250. package/es/polygon/models/water.d.ts +0 -18
  251. package/es/polygon/models/water.js +0 -213
  252. package/es/polygon/shaders/extrude/polygon_extrude_frag.glsl +0 -44
  253. package/es/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +0 -44
  254. package/es/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +0 -85
  255. package/es/polygon/shaders/extrude/polygon_extrude_vert.glsl +0 -90
  256. package/es/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +0 -48
  257. package/es/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +0 -93
  258. package/es/polygon/shaders/polygon_frag.glsl +0 -12
  259. package/es/polygon/shaders/polygon_linear_frag.glsl +0 -22
  260. package/es/polygon/shaders/polygon_linear_vert.glsl +0 -74
  261. package/es/polygon/shaders/polygon_vert.glsl +0 -66
  262. package/es/polygon/shaders/tile/polygon_tile_frag.glsl +0 -12
  263. package/es/polygon/shaders/tile/polygon_tile_vert.glsl +0 -82
  264. package/es/polygon/shaders/water/polygon_ocean_frag.glsl +0 -248
  265. package/es/polygon/shaders/water/polygon_ocean_vert.glsl +0 -52
  266. package/es/polygon/shaders/water/polygon_water_frag.glsl +0 -73
  267. package/es/polygon/shaders/water/polygon_water_vert.glsl +0 -55
  268. package/es/raster/buffers/triangulation.d.ts +0 -6
  269. package/es/raster/buffers/triangulation.js +0 -28
  270. package/es/raster/index.d.ts +0 -19
  271. package/es/raster/index.js +0 -104
  272. package/es/raster/models/index.d.ts +0 -5
  273. package/es/raster/models/index.js +0 -8
  274. package/es/raster/models/raster.d.ts +0 -21
  275. package/es/raster/models/raster.js +0 -167
  276. package/es/raster/raster.d.ts +0 -30
  277. package/es/raster/raster.js +0 -174
  278. package/es/raster/shaders/raster_2d_frag.glsl +0 -28
  279. package/es/raster/shaders/raster_2d_vert.glsl +0 -18
  280. package/es/raster/shaders/raster_frag.glsl +0 -9
  281. package/es/raster/shaders/raster_vert.glsl +0 -44
  282. package/es/tile/interface.d.ts +0 -28
  283. package/es/tile/interface.js +0 -1
  284. package/es/tile/manager/tileConfigManager.d.ts +0 -17
  285. package/es/tile/manager/tileConfigManager.js +0 -121
  286. package/es/tile/manager/tileLayerManager.d.ts +0 -36
  287. package/es/tile/manager/tileLayerManager.js +0 -311
  288. package/es/tile/manager/tilePickerManager.d.ts +0 -21
  289. package/es/tile/manager/tilePickerManager.js +0 -190
  290. package/es/tile/models/tileModel.d.ts +0 -8
  291. package/es/tile/models/tileModel.js +0 -62
  292. package/es/tile/tileFactory/base.d.ts +0 -44
  293. package/es/tile/tileFactory/base.js +0 -444
  294. package/es/tile/tileFactory/index.d.ts +0 -5
  295. package/es/tile/tileFactory/index.js +0 -29
  296. package/es/tile/tileFactory/line.d.ts +0 -12
  297. package/es/tile/tileFactory/line.js +0 -59
  298. package/es/tile/tileFactory/point.d.ts +0 -12
  299. package/es/tile/tileFactory/point.js +0 -59
  300. package/es/tile/tileFactory/polygon.d.ts +0 -12
  301. package/es/tile/tileFactory/polygon.js +0 -59
  302. package/es/tile/tileFactory/raster.d.ts +0 -12
  303. package/es/tile/tileFactory/raster.js +0 -55
  304. package/es/tile/tileFactory/rasterData.d.ts +0 -12
  305. package/es/tile/tileFactory/rasterData.js +0 -80
  306. package/es/tile/tileFactory/rasterDataLayer.d.ts +0 -19
  307. package/es/tile/tileFactory/rasterDataLayer.js +0 -87
  308. package/es/tile/tileFactory/vectorLayer.d.ts +0 -29
  309. package/es/tile/tileFactory/vectorLayer.js +0 -161
  310. package/es/tile/tileLayer/baseTileLayer.d.ts +0 -47
  311. package/es/tile/tileLayer/baseTileLayer.js +0 -438
  312. package/es/tile/tmsTileLayer.d.ts +0 -7
  313. package/es/tile/tmsTileLayer.js +0 -101
  314. package/es/tile/utils.d.ts +0 -11
  315. package/es/tile/utils.js +0 -127
  316. package/es/utils/blend.d.ts +0 -2
  317. package/es/utils/blend.js +0 -54
  318. package/es/utils/collision-index.d.ts +0 -47
  319. package/es/utils/collision-index.js +0 -102
  320. package/es/utils/dataMappingStyle.d.ts +0 -31
  321. package/es/utils/dataMappingStyle.js +0 -147
  322. package/es/utils/extrude_polyline.d.ts +0 -67
  323. package/es/utils/extrude_polyline.js +0 -611
  324. package/es/utils/grid-index.d.ts +0 -28
  325. package/es/utils/grid-index.js +0 -179
  326. package/es/utils/layerData.d.ts +0 -2
  327. package/es/utils/layerData.js +0 -176
  328. package/es/utils/multiPassRender.d.ts +0 -16
  329. package/es/utils/multiPassRender.js +0 -50
  330. package/es/utils/polylineNormal.d.ts +0 -9
  331. package/es/utils/polylineNormal.js +0 -191
  332. package/es/utils/simpleLine.d.ts +0 -23
  333. package/es/utils/simpleLine.js +0 -103
  334. package/es/utils/symbol-layout.d.ts +0 -43
  335. package/es/utils/symbol-layout.js +0 -299
  336. package/es/utils/updateShape.d.ts +0 -2
  337. package/es/utils/updateShape.js +0 -20
  338. package/es/wind/index.d.ts +0 -20
  339. package/es/wind/index.js +0 -100
  340. package/es/wind/models/index.d.ts +0 -5
  341. package/es/wind/models/index.js +0 -5
  342. package/es/wind/models/utils.d.ts +0 -19
  343. package/es/wind/models/utils.js +0 -226
  344. package/es/wind/models/wind.d.ts +0 -33
  345. package/es/wind/models/wind.js +0 -331
  346. package/es/wind/models/windRender.d.ts +0 -104
  347. package/es/wind/models/windRender.js +0 -357
  348. package/es/wind/models/windShader.d.ts +0 -12
  349. package/es/wind/models/windShader.js +0 -12
  350. package/es/wind/shaders/wind_frag.glsl +0 -9
  351. package/es/wind/shaders/wind_vert.glsl +0 -17
  352. package/lib/Geometry/index.js +0 -82
  353. package/lib/Geometry/models/billboard.js +0 -195
  354. package/lib/Geometry/models/index.js +0 -38
  355. package/lib/Geometry/models/plane.js +0 -307
  356. package/lib/Geometry/models/sprite.js +0 -216
  357. package/lib/Geometry/shaders/billboard_frag.glsl +0 -13
  358. package/lib/Geometry/shaders/billboard_vert.glsl +0 -50
  359. package/lib/Geometry/shaders/plane_frag.glsl +0 -22
  360. package/lib/Geometry/shaders/plane_vert.glsl +0 -53
  361. package/lib/Geometry/shaders/sprite_frag.glsl +0 -21
  362. package/lib/Geometry/shaders/sprite_vert.glsl +0 -28
  363. package/lib/canvas/index.js +0 -69
  364. package/lib/canvas/models/canvas.js +0 -154
  365. package/lib/canvas/models/index.js +0 -34
  366. package/lib/citybuliding/building.js +0 -66
  367. package/lib/citybuliding/models/build.js +0 -157
  368. package/lib/citybuliding/shaders/build_frag.glsl +0 -117
  369. package/lib/citybuliding/shaders/build_vert.glsl +0 -54
  370. package/lib/core/BaseLayer.js +0 -891
  371. package/lib/core/BaseModel.js +0 -325
  372. package/lib/core/interface.js +0 -54
  373. package/lib/core/schema.js +0 -51
  374. package/lib/core/shape/Path.js +0 -100
  375. package/lib/core/shape/extrude.js +0 -139
  376. package/lib/core/triangulation.js +0 -373
  377. package/lib/earth/index.js +0 -69
  378. package/lib/earth/models/atmosphere.js +0 -118
  379. package/lib/earth/models/base.js +0 -162
  380. package/lib/earth/models/bloomsphere.js +0 -118
  381. package/lib/earth/shaders/atmosphere_frag.glsl +0 -17
  382. package/lib/earth/shaders/atmosphere_vert.glsl +0 -26
  383. package/lib/earth/shaders/base_frag.glsl +0 -13
  384. package/lib/earth/shaders/base_vert.glsl +0 -52
  385. package/lib/earth/shaders/bloomsphere_frag.glsl +0 -15
  386. package/lib/earth/shaders/bloomsphere_vert.glsl +0 -20
  387. package/lib/earth/utils.js +0 -116
  388. package/lib/heatmap/index.js +0 -101
  389. package/lib/heatmap/models/grid.js +0 -95
  390. package/lib/heatmap/models/grid3d.js +0 -129
  391. package/lib/heatmap/models/heatmap.js +0 -350
  392. package/lib/heatmap/models/hexagon.js +0 -96
  393. package/lib/heatmap/models/index.js +0 -41
  394. package/lib/heatmap/shaders/grid_vert.glsl +0 -42
  395. package/lib/heatmap/shaders/heatmap_3d_frag.glsl +0 -14
  396. package/lib/heatmap/shaders/heatmap_3d_vert.glsl +0 -46
  397. package/lib/heatmap/shaders/heatmap_frag.glsl +0 -47
  398. package/lib/heatmap/shaders/heatmap_framebuffer_frag.glsl +0 -10
  399. package/lib/heatmap/shaders/heatmap_framebuffer_vert.glsl +0 -35
  400. package/lib/heatmap/shaders/heatmap_vert.glsl +0 -10
  401. package/lib/heatmap/shaders/hexagon_3d_frag.glsl +0 -0
  402. package/lib/heatmap/shaders/hexagon_3d_vert.glsl +0 -64
  403. package/lib/heatmap/shaders/hexagon_frag.glsl +0 -12
  404. package/lib/heatmap/shaders/hexagon_vert.glsl +0 -41
  405. package/lib/heatmap/triangulation.js +0 -61
  406. package/lib/image/index.js +0 -79
  407. package/lib/image/models/dataImage.js +0 -182
  408. package/lib/image/models/image.js +0 -136
  409. package/lib/image/models/index.js +0 -36
  410. package/lib/image/shaders/dataImage_frag.glsl +0 -38
  411. package/lib/image/shaders/image_frag.glsl +0 -9
  412. package/lib/image/shaders/image_vert.glsl +0 -17
  413. package/lib/index.js +0 -100
  414. package/lib/line/index.js +0 -88
  415. package/lib/line/models/arc.js +0 -258
  416. package/lib/line/models/arc_3d.js +0 -247
  417. package/lib/line/models/earthArc_3d.js +0 -248
  418. package/lib/line/models/great_circle.js +0 -219
  419. package/lib/line/models/half.js +0 -214
  420. package/lib/line/models/index.js +0 -54
  421. package/lib/line/models/line.js +0 -330
  422. package/lib/line/models/linearline.js +0 -219
  423. package/lib/line/models/simpleLine.js +0 -184
  424. package/lib/line/models/tile.js +0 -257
  425. package/lib/line/models/wall.js +0 -253
  426. package/lib/line/shaders/arc_chunks.vert.glsl +0 -21
  427. package/lib/line/shaders/dash/arc_dash_frag.glsl +0 -28
  428. package/lib/line/shaders/dash/arc_dash_vert.glsl +0 -148
  429. package/lib/line/shaders/dash/line_dash_frag.glsl +0 -31
  430. package/lib/line/shaders/dash/line_dash_vert.glsl +0 -93
  431. package/lib/line/shaders/half/line_half_frag.glsl +0 -53
  432. package/lib/line/shaders/half/line_half_vert.glsl +0 -169
  433. package/lib/line/shaders/line_arc2d_vert.glsl +0 -114
  434. package/lib/line/shaders/line_arc_3d_frag.glsl +0 -103
  435. package/lib/line/shaders/line_arc_3d_vert.glsl +0 -207
  436. package/lib/line/shaders/line_arc_frag.glsl +0 -89
  437. package/lib/line/shaders/line_arc_great_circle_frag.glsl +0 -101
  438. package/lib/line/shaders/line_arc_great_circle_vert.glsl +0 -215
  439. package/lib/line/shaders/line_arc_vert.glsl +0 -176
  440. package/lib/line/shaders/line_bezier_vert.glsl +0 -85
  441. package/lib/line/shaders/line_frag.glsl +0 -100
  442. package/lib/line/shaders/line_vert.glsl +0 -192
  443. package/lib/line/shaders/linear/arc3d_linear_frag.glsl +0 -47
  444. package/lib/line/shaders/linear/arc3d_linear_vert.glsl +0 -207
  445. package/lib/line/shaders/linear/arc_linear_frag.glsl +0 -38
  446. package/lib/line/shaders/linear/arc_linear_vert.glsl +0 -138
  447. package/lib/line/shaders/linear/line_linear_frag.glsl +0 -27
  448. package/lib/line/shaders/linearLine/line_linear_frag.glsl +0 -20
  449. package/lib/line/shaders/linearLine/line_linear_vert.glsl +0 -112
  450. package/lib/line/shaders/simple/simpleline_frag.glsl +0 -10
  451. package/lib/line/shaders/simple/simpleline_linear_frag.glsl +0 -11
  452. package/lib/line/shaders/simple/simpleline_vert.glsl +0 -79
  453. package/lib/line/shaders/tile/line_tile_frag.glsl +0 -79
  454. package/lib/line/shaders/tile/line_tile_vert.glsl +0 -210
  455. package/lib/line/shaders/wall_frag.glsl +0 -93
  456. package/lib/line/shaders/wall_vert.glsl +0 -111
  457. package/lib/mask/index.js +0 -62
  458. package/lib/mask/models/fill.js +0 -85
  459. package/lib/mask/models/index.js +0 -34
  460. package/lib/mask/shaders/mask_frag.glsl +0 -7
  461. package/lib/mask/shaders/mask_vert.glsl +0 -22
  462. package/lib/plugins/DataMappingPlugin.js +0 -242
  463. package/lib/plugins/DataSourcePlugin.js +0 -93
  464. package/lib/plugins/FeatureScalePlugin.js +0 -259
  465. package/lib/plugins/LayerAnimateStylePlugin.js +0 -58
  466. package/lib/plugins/LayerModelPlugin.js +0 -75
  467. package/lib/plugins/LayerStylePlugin.js +0 -53
  468. package/lib/plugins/LightingPlugin.js +0 -113
  469. package/lib/plugins/MultiPassRendererPlugin.js +0 -67
  470. package/lib/plugins/PixelPickingPlugin.js +0 -118
  471. package/lib/plugins/RegisterStyleAttributePlugin.js +0 -117
  472. package/lib/plugins/ShaderUniformPlugin.js +0 -101
  473. package/lib/plugins/UpdateModelPlugin.js +0 -49
  474. package/lib/plugins/UpdateStyleAttributePlugin.js +0 -80
  475. package/lib/point/index.js +0 -160
  476. package/lib/point/models/earthExtrude.js +0 -217
  477. package/lib/point/models/earthFill.js +0 -208
  478. package/lib/point/models/extrude.js +0 -219
  479. package/lib/point/models/fill.js +0 -289
  480. package/lib/point/models/fillmage.js +0 -274
  481. package/lib/point/models/image.js +0 -182
  482. package/lib/point/models/index.js +0 -56
  483. package/lib/point/models/normal.js +0 -145
  484. package/lib/point/models/radar.js +0 -221
  485. package/lib/point/models/simplePoint.js +0 -153
  486. package/lib/point/models/text.js +0 -414
  487. package/lib/point/models/tile.js +0 -234
  488. package/lib/point/shaders/animate/wave_frag.glsl +0 -65
  489. package/lib/point/shaders/earth/extrude_frag.glsl +0 -44
  490. package/lib/point/shaders/earth/extrude_vert.glsl +0 -140
  491. package/lib/point/shaders/earth/fill_frag.glsl +0 -86
  492. package/lib/point/shaders/earth/fill_vert.glsl +0 -126
  493. package/lib/point/shaders/extrude/extrude_frag.glsl +0 -44
  494. package/lib/point/shaders/extrude/extrude_vert.glsl +0 -121
  495. package/lib/point/shaders/fill_frag.glsl +0 -84
  496. package/lib/point/shaders/fill_vert.glsl +0 -189
  497. package/lib/point/shaders/image/fillImage_frag.glsl +0 -20
  498. package/lib/point/shaders/image/fillImage_vert.glsl +0 -116
  499. package/lib/point/shaders/image_frag.glsl +0 -39
  500. package/lib/point/shaders/image_vert.glsl +0 -90
  501. package/lib/point/shaders/normal_frag.glsl +0 -15
  502. package/lib/point/shaders/normal_vert.glsl +0 -79
  503. package/lib/point/shaders/radar/radar_frag.glsl +0 -64
  504. package/lib/point/shaders/radar/radar_vert.glsl +0 -120
  505. package/lib/point/shaders/simplePoint_frag.glsl +0 -53
  506. package/lib/point/shaders/simplePoint_vert.glsl +0 -79
  507. package/lib/point/shaders/text_frag.glsl +0 -48
  508. package/lib/point/shaders/text_vert.glsl +0 -131
  509. package/lib/point/shaders/tile/fill_tile_frag.glsl +0 -83
  510. package/lib/point/shaders/tile/fill_tile_vert.glsl +0 -181
  511. package/lib/point/shape/extrude.js +0 -74
  512. package/lib/polygon/index.js +0 -108
  513. package/lib/polygon/models/extrude.js +0 -234
  514. package/lib/polygon/models/fill.js +0 -164
  515. package/lib/polygon/models/index.js +0 -56
  516. package/lib/polygon/models/ocean.js +0 -181
  517. package/lib/polygon/models/tile.js +0 -103
  518. package/lib/polygon/models/water.js +0 -160
  519. package/lib/polygon/shaders/extrude/polygon_extrude_frag.glsl +0 -44
  520. package/lib/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +0 -44
  521. package/lib/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +0 -85
  522. package/lib/polygon/shaders/extrude/polygon_extrude_vert.glsl +0 -90
  523. package/lib/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +0 -48
  524. package/lib/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +0 -93
  525. package/lib/polygon/shaders/polygon_frag.glsl +0 -12
  526. package/lib/polygon/shaders/polygon_linear_frag.glsl +0 -22
  527. package/lib/polygon/shaders/polygon_linear_vert.glsl +0 -74
  528. package/lib/polygon/shaders/polygon_vert.glsl +0 -66
  529. package/lib/polygon/shaders/tile/polygon_tile_frag.glsl +0 -12
  530. package/lib/polygon/shaders/tile/polygon_tile_vert.glsl +0 -82
  531. package/lib/polygon/shaders/water/polygon_ocean_frag.glsl +0 -248
  532. package/lib/polygon/shaders/water/polygon_ocean_vert.glsl +0 -52
  533. package/lib/polygon/shaders/water/polygon_water_frag.glsl +0 -73
  534. package/lib/polygon/shaders/water/polygon_water_vert.glsl +0 -55
  535. package/lib/raster/buffers/triangulation.js +0 -51
  536. package/lib/raster/index.js +0 -78
  537. package/lib/raster/models/index.js +0 -37
  538. package/lib/raster/models/raster.js +0 -139
  539. package/lib/raster/raster.js +0 -136
  540. package/lib/raster/shaders/raster_2d_frag.glsl +0 -28
  541. package/lib/raster/shaders/raster_2d_vert.glsl +0 -18
  542. package/lib/raster/shaders/raster_frag.glsl +0 -9
  543. package/lib/raster/shaders/raster_vert.glsl +0 -44
  544. package/lib/tile/interface.js +0 -17
  545. package/lib/tile/manager/tileConfigManager.js +0 -94
  546. package/lib/tile/manager/tileLayerManager.js +0 -245
  547. package/lib/tile/manager/tilePickerManager.js +0 -132
  548. package/lib/tile/models/tileModel.js +0 -55
  549. package/lib/tile/tileFactory/base.js +0 -343
  550. package/lib/tile/tileFactory/index.js +0 -57
  551. package/lib/tile/tileFactory/line.js +0 -55
  552. package/lib/tile/tileFactory/point.js +0 -55
  553. package/lib/tile/tileFactory/polygon.js +0 -55
  554. package/lib/tile/tileFactory/raster.js +0 -56
  555. package/lib/tile/tileFactory/rasterData.js +0 -81
  556. package/lib/tile/tileFactory/rasterDataLayer.js +0 -65
  557. package/lib/tile/tileFactory/vectorLayer.js +0 -117
  558. package/lib/tile/tileLayer/baseTileLayer.js +0 -248
  559. package/lib/tile/tmsTileLayer.js +0 -74
  560. package/lib/tile/utils.js +0 -132
  561. package/lib/utils/blend.js +0 -85
  562. package/lib/utils/collision-index.js +0 -75
  563. package/lib/utils/dataMappingStyle.js +0 -106
  564. package/lib/utils/extrude_polyline.js +0 -451
  565. package/lib/utils/grid-index.js +0 -136
  566. package/lib/utils/layerData.js +0 -156
  567. package/lib/utils/multiPassRender.js +0 -53
  568. package/lib/utils/polylineNormal.js +0 -178
  569. package/lib/utils/simpleLine.js +0 -101
  570. package/lib/utils/symbol-layout.js +0 -205
  571. package/lib/utils/updateShape.js +0 -53
  572. package/lib/wind/index.js +0 -75
  573. package/lib/wind/models/index.js +0 -34
  574. package/lib/wind/models/utils.js +0 -214
  575. package/lib/wind/models/wind.js +0 -237
  576. package/lib/wind/models/windRender.js +0 -262
  577. package/lib/wind/models/windShader.js +0 -183
  578. package/lib/wind/shaders/wind_frag.glsl +0 -9
  579. package/lib/wind/shaders/wind_vert.glsl +0 -17
@@ -1,77 +0,0 @@
1
- import _initializerDefineProperty from "@babel/runtime/helpers/initializerDefineProperty";
2
- import _classCallCheck from "@babel/runtime/helpers/classCallCheck";
3
- import _createClass from "@babel/runtime/helpers/createClass";
4
- import _defineProperty from "@babel/runtime/helpers/defineProperty";
5
- import _applyDecoratedDescriptor from "@babel/runtime/helpers/applyDecoratedDescriptor";
6
- import _initializerWarningHelper from "@babel/runtime/helpers/initializerWarningHelper";
7
-
8
- var _dec, _dec2, _class, _class2, _descriptor;
9
-
10
- import { TYPES } from '@antv/l7-core';
11
- import { inject, injectable } from 'inversify';
12
- import 'reflect-metadata';
13
- import { createMultiPassRenderer } from "../utils/multiPassRender";
14
- /**
15
- * 自定义渲染管线:
16
- * ClearPass -> PixelPickingPass(可选) -> RenderPass/TAAPass -> PostProcessing -> CopyPass
17
- * 根据 Layer 配置的 passes 创建 PostProcessing
18
- * @example
19
- * new PolygonLayer({
20
- * enableMultiPassRenderer: true,
21
- * passes: [
22
- * 'blurH',
23
- * ['blurV', { radius: 10 }],
24
- * ],
25
- * })
26
- */
27
-
28
- var MultiPassRendererPlugin = (_dec = injectable(), _dec2 = inject(TYPES.IGlobalConfigService), _dec(_class = (_class2 = /*#__PURE__*/function () {
29
- function MultiPassRendererPlugin() {
30
- _classCallCheck(this, MultiPassRendererPlugin);
31
-
32
- _initializerDefineProperty(this, "configService", _descriptor, this);
33
- }
34
-
35
- _createClass(MultiPassRendererPlugin, [{
36
- key: "apply",
37
- value: function apply(layer, _ref) {
38
- var _this = this;
39
-
40
- var rendererService = _ref.rendererService,
41
- postProcessingPassFactory = _ref.postProcessingPassFactory,
42
- normalPassFactory = _ref.normalPassFactory;
43
- layer.hooks.init.tap('MultiPassRendererPlugin', function () {
44
- var _layer$getLayerConfig = layer.getLayerConfig(),
45
- enableMultiPassRenderer = _layer$getLayerConfig.enableMultiPassRenderer,
46
- _layer$getLayerConfig2 = _layer$getLayerConfig.passes,
47
- passes = _layer$getLayerConfig2 === void 0 ? [] : _layer$getLayerConfig2; // SceneConfig 的 enableMultiPassRenderer 配置项可以统一关闭
48
-
49
-
50
- _this.enabled = !!enableMultiPassRenderer && layer.getLayerConfig().enableMultiPassRenderer !== false; // 根据 LayerConfig passes 配置项初始化
51
-
52
- if (_this.enabled) {
53
- layer.multiPassRenderer = createMultiPassRenderer(layer, passes, postProcessingPassFactory, normalPassFactory);
54
- layer.multiPassRenderer.setRenderFlag(true);
55
- }
56
- });
57
- layer.hooks.beforeRender.tap('MultiPassRendererPlugin', function () {
58
- if (_this.enabled) {
59
- // 渲染前根据 viewport 调整 FBO size
60
- var _rendererService$getV = rendererService.getViewportSize(),
61
- width = _rendererService$getV.width,
62
- height = _rendererService$getV.height;
63
-
64
- layer.multiPassRenderer.resize(width, height);
65
- }
66
- });
67
- }
68
- }]);
69
-
70
- return MultiPassRendererPlugin;
71
- }(), (_descriptor = _applyDecoratedDescriptor(_class2.prototype, "configService", [_dec2], {
72
- configurable: true,
73
- enumerable: true,
74
- writable: true,
75
- initializer: null
76
- })), _class2)) || _class);
77
- export { MultiPassRendererPlugin as default };
@@ -1,8 +0,0 @@
1
- import { ILayer, ILayerPlugin, IRendererService, IStyleAttributeService } from '@antv/l7-core';
2
- import 'reflect-metadata';
3
- export default class PixelPickingPlugin implements ILayerPlugin {
4
- apply(layer: ILayer, { rendererService, styleAttributeService, }: {
5
- rendererService: IRendererService;
6
- styleAttributeService: IStyleAttributeService;
7
- }): void;
8
- }
@@ -1,146 +0,0 @@
1
- import _classCallCheck from "@babel/runtime/helpers/classCallCheck";
2
- import _createClass from "@babel/runtime/helpers/createClass";
3
-
4
- var _dec, _class;
5
-
6
- import { AttributeType, gl } from '@antv/l7-core';
7
- import { decodePickingColor, encodePickingColor, rgb2arr } from '@antv/l7-utils';
8
- import { injectable } from 'inversify';
9
- import 'reflect-metadata';
10
- var PickingStage = {
11
- NONE: 0.0,
12
- ENCODE: 1.0,
13
- HIGHLIGHT: 2.0
14
- };
15
- var PixelPickingPlugin = (_dec = injectable(), _dec(_class = /*#__PURE__*/function () {
16
- function PixelPickingPlugin() {
17
- _classCallCheck(this, PixelPickingPlugin);
18
- }
19
-
20
- _createClass(PixelPickingPlugin, [{
21
- key: "apply",
22
- value: function apply(layer, _ref) {
23
- var rendererService = _ref.rendererService,
24
- styleAttributeService = _ref.styleAttributeService;
25
- // TODO: 由于 Shader 目前无法根据是否开启拾取进行内容修改,因此即使不开启也需要生成 a_PickingColor
26
- layer.hooks.init.tap('PixelPickingPlugin', function () {
27
- var _layer$getLayerConfig = layer.getLayerConfig(),
28
- enablePicking = _layer$getLayerConfig.enablePicking,
29
- enableMultiPassRenderer = _layer$getLayerConfig.enableMultiPassRenderer; // const enablePicking = true;
30
-
31
-
32
- styleAttributeService.registerStyleAttribute({
33
- name: 'pickingColor',
34
- type: AttributeType.Attribute,
35
- descriptor: {
36
- name: 'a_PickingColor',
37
- buffer: {
38
- data: [],
39
- type: gl.FLOAT
40
- },
41
- size: 3,
42
- // TODO: 固定 feature range 范围内的 pickingColor 都是固定的,可以生成 cache
43
- update: function update(feature, featureIdx) {
44
- // 只有开启拾取才需要 encode
45
- var id = feature.id;
46
- return enablePicking ? encodePickingColor(id) : [0, 0, 0];
47
- }
48
- }
49
- });
50
- }); // 必须要与 PixelPickingPass 结合使用,因此必须开启 multiPassRenderer
51
- // if (layer.multiPassRenderer) {
52
-
53
- layer.hooks.beforePickingEncode.tap('PixelPickingPlugin', function () {
54
- var _layer$getLayerConfig2 = layer.getLayerConfig(),
55
- enablePicking = _layer$getLayerConfig2.enablePicking;
56
-
57
- if (enablePicking && layer.isVisible()) {
58
- layer.models.forEach(function (model) {
59
- return model.addUniforms({
60
- u_PickingStage: PickingStage.ENCODE
61
- });
62
- });
63
- }
64
- });
65
- layer.hooks.afterPickingEncode.tap('PixelPickingPlugin', function () {
66
- var _layer$getLayerConfig3 = layer.getLayerConfig(),
67
- enablePicking = _layer$getLayerConfig3.enablePicking; // 区分选中高亮 和滑过高亮
68
-
69
-
70
- if (enablePicking && layer.isVisible()) {
71
- layer.models.forEach(function (model) {
72
- return model.addUniforms({
73
- u_PickingStage: PickingStage.HIGHLIGHT
74
- });
75
- });
76
- }
77
- });
78
- layer.hooks.beforeHighlight.tap('PixelPickingPlugin', function (pickedColor) {
79
- var _layer$getLayerConfig4 = layer.getLayerConfig(),
80
- highlightColor = _layer$getLayerConfig4.highlightColor,
81
- _layer$getLayerConfig5 = _layer$getLayerConfig4.activeMix,
82
- activeMix = _layer$getLayerConfig5 === void 0 ? 0 : _layer$getLayerConfig5; // const {
83
- // highlightColor,
84
- // activeMix = 0,
85
- // enableSelect,
86
- // } = layer.getLayerConfig();
87
-
88
-
89
- var highlightColorInArray = typeof highlightColor === 'string' ? rgb2arr(highlightColor) : highlightColor || [1, 0, 0, 1]; // const { selectColor } = layer.getLayerConfig();
90
- // const selectColorInArray =
91
- // typeof selectColor === 'string'
92
- // ? rgb2arr(selectColor)
93
- // : selectColor || [1, 0, 0, 1];
94
-
95
- layer.updateLayerConfig({
96
- pickedFeatureID: decodePickingColor(new Uint8Array(pickedColor))
97
- }); // const currentSelectedId = layer.getCurrentSelectedId();
98
-
99
- layer.models.forEach(function (model) {
100
- return model.addUniforms({
101
- u_PickingStage: PickingStage.HIGHLIGHT,
102
- u_PickingColor: pickedColor,
103
- u_HighlightColor: highlightColorInArray.map(function (c) {
104
- return c * 255;
105
- }),
106
- u_activeMix: activeMix // u_CurrentSelectedId: currentSelectedId
107
- // ? encodePickingColor(layer.getCurrentSelectedId()!)
108
- // : [0, 0, 0],
109
- // u_SelectColor: selectColorInArray.map((c) => c * 255),
110
- // u_EnableSelect: +(enableSelect || false),
111
-
112
- });
113
- });
114
- });
115
- layer.hooks.beforeSelect.tap('PixelPickingPlugin', function (pickedColor) {
116
- var _layer$getLayerConfig6 = layer.getLayerConfig(),
117
- selectColor = _layer$getLayerConfig6.selectColor,
118
- _layer$getLayerConfig7 = _layer$getLayerConfig6.selectMix,
119
- selectMix = _layer$getLayerConfig7 === void 0 ? 0 : _layer$getLayerConfig7;
120
-
121
- var highlightColorInArray = typeof selectColor === 'string' ? rgb2arr(selectColor) : selectColor || [1, 0, 0, 1];
122
- layer.updateLayerConfig({
123
- pickedFeatureID: decodePickingColor(new Uint8Array(pickedColor))
124
- });
125
- layer.models.forEach(function (model) {
126
- return model.addUniforms({
127
- u_PickingStage: PickingStage.HIGHLIGHT,
128
- u_PickingColor: pickedColor,
129
- u_HighlightColor: highlightColorInArray.map(function (c) {
130
- return c * 255;
131
- }),
132
- u_activeMix: selectMix,
133
- u_CurrentSelectedId: pickedColor,
134
- u_SelectColor: highlightColorInArray.map(function (c) {
135
- return c * 255;
136
- }),
137
- u_EnableSelect: 1
138
- });
139
- });
140
- }); // }
141
- }
142
- }]);
143
-
144
- return PixelPickingPlugin;
145
- }()) || _class);
146
- export { PixelPickingPlugin as default };
@@ -1,11 +0,0 @@
1
- import { ILayer, ILayerPlugin, IStyleAttributeService } from '@antv/l7-core';
2
- import 'reflect-metadata';
3
- /**
4
- * 在初始化阶段完成属性的注册,以及首次根据 Layer 指定的三角化方法完成 indices 和 attribute 的创建
5
- */
6
- export default class RegisterStyleAttributePlugin implements ILayerPlugin {
7
- apply(layer: ILayer, { styleAttributeService, }: {
8
- styleAttributeService: IStyleAttributeService;
9
- }): void;
10
- private registerBuiltinAttributes;
11
- }
@@ -1,105 +0,0 @@
1
- import _classCallCheck from "@babel/runtime/helpers/classCallCheck";
2
- import _createClass from "@babel/runtime/helpers/createClass";
3
-
4
- var _dec, _class;
5
-
6
- import { AttributeType, gl } from '@antv/l7-core';
7
- import { injectable } from 'inversify';
8
- import 'reflect-metadata';
9
- /**
10
- * 在初始化阶段完成属性的注册,以及首次根据 Layer 指定的三角化方法完成 indices 和 attribute 的创建
11
- */
12
-
13
- var RegisterStyleAttributePlugin = (_dec = injectable(), _dec(_class = /*#__PURE__*/function () {
14
- function RegisterStyleAttributePlugin() {
15
- _classCallCheck(this, RegisterStyleAttributePlugin);
16
- }
17
-
18
- _createClass(RegisterStyleAttributePlugin, [{
19
- key: "apply",
20
- value: function apply(layer, _ref) {
21
- var _this = this;
22
-
23
- var styleAttributeService = _ref.styleAttributeService;
24
- layer.hooks.init.tap('RegisterStyleAttributePlugin', function () {
25
- _this.registerBuiltinAttributes(styleAttributeService);
26
- });
27
- }
28
- }, {
29
- key: "registerBuiltinAttributes",
30
- value: function registerBuiltinAttributes(styleAttributeService) {
31
- styleAttributeService.registerStyleAttribute({
32
- name: 'position',
33
- type: AttributeType.Attribute,
34
- descriptor: {
35
- name: 'a_Position',
36
- buffer: {
37
- data: [],
38
- type: gl.FLOAT
39
- },
40
- size: 3,
41
- update: function update(feature, featureIdx, vertex) {
42
- return vertex.length === 2 ? [vertex[0], vertex[1], 0] : [vertex[0], vertex[1], vertex[2]];
43
- }
44
- }
45
- });
46
- styleAttributeService.registerStyleAttribute({
47
- name: 'filter',
48
- type: AttributeType.Attribute,
49
- descriptor: {
50
- name: 'filter',
51
- buffer: {
52
- // give the WebGL driver a hint that this buffer may change
53
- usage: gl.DYNAMIC_DRAW,
54
- data: [],
55
- type: gl.FLOAT
56
- },
57
- size: 1,
58
- update: function update(feature, featureIdx) {
59
- var filter = feature.filter;
60
- return filter ? [1] : [0];
61
- }
62
- }
63
- });
64
- styleAttributeService.registerStyleAttribute({
65
- name: 'color',
66
- type: AttributeType.Attribute,
67
- descriptor: {
68
- name: 'a_Color',
69
- buffer: {
70
- // give the WebGL driver a hint that this buffer may change
71
- usage: gl.DYNAMIC_DRAW,
72
- data: [],
73
- type: gl.FLOAT
74
- },
75
- size: 4,
76
- update: function update(feature, featureIdx) {
77
- var color = feature.color;
78
- return !color || !color.length ? [1, 1, 1, 1] : color;
79
- }
80
- }
81
- });
82
- styleAttributeService.registerStyleAttribute({
83
- // 统一注册每个顶点的唯一编号(目前用于样式的数据映射计算使用)
84
- name: 'vertexId',
85
- type: AttributeType.Attribute,
86
- descriptor: {
87
- name: 'a_vertexId',
88
- buffer: {
89
- // give the WebGL driver a hint that this buffer may change
90
- usage: gl.DYNAMIC_DRAW,
91
- data: [],
92
- type: gl.FLOAT
93
- },
94
- size: 1,
95
- update: function update(feature, featureIdx, vertex, attributeIdx) {
96
- return [featureIdx];
97
- }
98
- }
99
- });
100
- }
101
- }]);
102
-
103
- return RegisterStyleAttributePlugin;
104
- }()) || _class);
105
- export { RegisterStyleAttributePlugin as default };
@@ -1,17 +0,0 @@
1
- import { ILayer, ILayerPlugin } from '@antv/l7-core';
2
- import 'reflect-metadata';
3
- /**
4
- * 在渲染之前需要获取当前 Shader 所需 Uniform,例如:
5
- * 1. 从相机服务中获取 View & ProjectionMatrix,当前缩放等级等等
6
- * 2. 从坐标系服务中获取当前坐标系,例如是否是偏移坐标系
7
- * @see https://yuque.antfin-inc.com/yuqi.pyq/fgetpa/doml91
8
- * 3. 当前 Layer 本身的样式属性
9
- */
10
- export default class ShaderUniformPlugin implements ILayerPlugin {
11
- private readonly cameraService;
12
- private readonly coordinateSystemService;
13
- private readonly rendererService;
14
- private readonly mapService;
15
- apply(layer: ILayer): void;
16
- private getLayerCenter;
17
- }
@@ -1,107 +0,0 @@
1
- import _initializerDefineProperty from "@babel/runtime/helpers/initializerDefineProperty";
2
- import _classCallCheck from "@babel/runtime/helpers/classCallCheck";
3
- import _createClass from "@babel/runtime/helpers/createClass";
4
- import _defineProperty from "@babel/runtime/helpers/defineProperty";
5
- import _applyDecoratedDescriptor from "@babel/runtime/helpers/applyDecoratedDescriptor";
6
- import _initializerWarningHelper from "@babel/runtime/helpers/initializerWarningHelper";
7
-
8
- var _dec, _dec2, _dec3, _dec4, _dec5, _class, _class2, _descriptor, _descriptor2, _descriptor3, _descriptor4;
9
-
10
- import { CameraUniform, CoordinateUniform, TYPES } from '@antv/l7-core';
11
- import { $window } from '@antv/l7-utils';
12
- import { inject, injectable } from 'inversify';
13
- import 'reflect-metadata';
14
- /**
15
- * 在渲染之前需要获取当前 Shader 所需 Uniform,例如:
16
- * 1. 从相机服务中获取 View & ProjectionMatrix,当前缩放等级等等
17
- * 2. 从坐标系服务中获取当前坐标系,例如是否是偏移坐标系
18
- * @see https://yuque.antfin-inc.com/yuqi.pyq/fgetpa/doml91
19
- * 3. 当前 Layer 本身的样式属性
20
- */
21
-
22
- var ShaderUniformPlugin = (_dec = injectable(), _dec2 = inject(TYPES.ICameraService), _dec3 = inject(TYPES.ICoordinateSystemService), _dec4 = inject(TYPES.IRendererService), _dec5 = inject(TYPES.IMapService), _dec(_class = (_class2 = /*#__PURE__*/function () {
23
- function ShaderUniformPlugin() {
24
- _classCallCheck(this, ShaderUniformPlugin);
25
-
26
- _initializerDefineProperty(this, "cameraService", _descriptor, this);
27
-
28
- _initializerDefineProperty(this, "coordinateSystemService", _descriptor2, this);
29
-
30
- _initializerDefineProperty(this, "rendererService", _descriptor3, this);
31
-
32
- _initializerDefineProperty(this, "mapService", _descriptor4, this);
33
- }
34
-
35
- _createClass(ShaderUniformPlugin, [{
36
- key: "apply",
37
- value: function apply(layer) {
38
- var _this = this;
39
-
40
- var version = this.mapService.version;
41
- var mvp = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]; // default matrix (for gaode2.x)
42
-
43
- var sceneCenterMKT = [0, 0];
44
- layer.hooks.beforeRender.tap('ShaderUniformPlugin', function () {
45
- // @ts-ignore
46
- var offset = layer.getLayerConfig().tileOrigin; // 重新计算坐标系参数
47
-
48
- _this.coordinateSystemService.refresh(offset);
49
-
50
- if (version === 'GAODE2.x') {
51
- var layerCenter = _this.getLayerCenter(layer); // @ts-ignore
52
-
53
-
54
- _this.mapService.map.customCoords.setCenter(layerCenter); // @ts-ignore
55
-
56
-
57
- _this.mapService.setCustomCoordCenter(layerCenter); // @ts-ignore
58
-
59
-
60
- mvp = _this.mapService.map.customCoords.getMVPMatrix(); // mvp = amapCustomCoords.getMVPMatrix()
61
- // @ts-ignore
62
-
63
- sceneCenterMKT = _this.mapService.getCustomCoordCenter();
64
- }
65
-
66
- var _this$rendererService = _this.rendererService.getViewportSize(),
67
- width = _this$rendererService.width,
68
- height = _this$rendererService.height;
69
-
70
- layer.models.forEach(function (model) {
71
- var _model$addUniforms;
72
-
73
- model.addUniforms((_model$addUniforms = {}, _defineProperty(_model$addUniforms, CameraUniform.ProjectionMatrix, _this.cameraService.getProjectionMatrix()), _defineProperty(_model$addUniforms, CameraUniform.ViewMatrix, _this.cameraService.getViewMatrix()), _defineProperty(_model$addUniforms, CameraUniform.ViewProjectionMatrix, _this.cameraService.getViewProjectionMatrix()), _defineProperty(_model$addUniforms, CameraUniform.Zoom, _this.cameraService.getZoom()), _defineProperty(_model$addUniforms, CameraUniform.ZoomScale, _this.cameraService.getZoomScale()), _defineProperty(_model$addUniforms, CameraUniform.FocalDistance, _this.cameraService.getFocalDistance()), _defineProperty(_model$addUniforms, CameraUniform.CameraPosition, _this.cameraService.getCameraPosition()), _defineProperty(_model$addUniforms, CoordinateUniform.CoordinateSystem, _this.coordinateSystemService.getCoordinateSystem()), _defineProperty(_model$addUniforms, CoordinateUniform.ViewportCenter, _this.coordinateSystemService.getViewportCenter()), _defineProperty(_model$addUniforms, CoordinateUniform.ViewportCenterProjection, _this.coordinateSystemService.getViewportCenterProjection()), _defineProperty(_model$addUniforms, CoordinateUniform.PixelsPerDegree, _this.coordinateSystemService.getPixelsPerDegree()), _defineProperty(_model$addUniforms, CoordinateUniform.PixelsPerDegree2, _this.coordinateSystemService.getPixelsPerDegree2()), _defineProperty(_model$addUniforms, CoordinateUniform.PixelsPerMeter, _this.coordinateSystemService.getPixelsPerMeter()), _defineProperty(_model$addUniforms, CoordinateUniform.Mvp, mvp), _defineProperty(_model$addUniforms, "u_SceneCenterMKT", sceneCenterMKT), _defineProperty(_model$addUniforms, "u_ViewportSize", [width, height]), _defineProperty(_model$addUniforms, "u_ModelMatrix", _this.cameraService.getModelMatrix()), _defineProperty(_model$addUniforms, "u_DevicePixelRatio", $window.devicePixelRatio), _defineProperty(_model$addUniforms, "u_PickingBuffer", layer.getLayerConfig().pickingBuffer || 0), _defineProperty(_model$addUniforms, "u_shaderPick", Number(layer.getShaderPickStat())), _model$addUniforms));
74
- }); // TODO:脏检查,决定是否需要渲染
75
- });
76
- }
77
- }, {
78
- key: "getLayerCenter",
79
- value: function getLayerCenter(layer) {
80
- var source = layer.getSource();
81
- return source.center;
82
- }
83
- }]);
84
-
85
- return ShaderUniformPlugin;
86
- }(), (_descriptor = _applyDecoratedDescriptor(_class2.prototype, "cameraService", [_dec2], {
87
- configurable: true,
88
- enumerable: true,
89
- writable: true,
90
- initializer: null
91
- }), _descriptor2 = _applyDecoratedDescriptor(_class2.prototype, "coordinateSystemService", [_dec3], {
92
- configurable: true,
93
- enumerable: true,
94
- writable: true,
95
- initializer: null
96
- }), _descriptor3 = _applyDecoratedDescriptor(_class2.prototype, "rendererService", [_dec4], {
97
- configurable: true,
98
- enumerable: true,
99
- writable: true,
100
- initializer: null
101
- }), _descriptor4 = _applyDecoratedDescriptor(_class2.prototype, "mapService", [_dec5], {
102
- configurable: true,
103
- enumerable: true,
104
- writable: true,
105
- initializer: null
106
- })), _class2)) || _class);
107
- export { ShaderUniformPlugin as default };
@@ -1,8 +0,0 @@
1
- import { ILayer, ILayerPlugin } from '@antv/l7-core';
2
- import 'reflect-metadata';
3
- /**
4
- * Model 更新
5
- */
6
- export default class UpdateModelPlugin implements ILayerPlugin {
7
- apply(layer: ILayer): void;
8
- }
@@ -1,31 +0,0 @@
1
- import _classCallCheck from "@babel/runtime/helpers/classCallCheck";
2
- import _createClass from "@babel/runtime/helpers/createClass";
3
-
4
- var _dec, _class;
5
-
6
- import { injectable } from 'inversify';
7
- import 'reflect-metadata';
8
- /**
9
- * Model 更新
10
- */
11
-
12
- var UpdateModelPlugin = (_dec = injectable(), _dec(_class = /*#__PURE__*/function () {
13
- function UpdateModelPlugin() {
14
- _classCallCheck(this, UpdateModelPlugin);
15
- }
16
-
17
- _createClass(UpdateModelPlugin, [{
18
- key: "apply",
19
- value: function apply(layer) {
20
- layer.hooks.beforeRender.tap('UpdateModelPlugin', function () {
21
- // 处理文本更新
22
- if (layer.layerModel) {
23
- layer.layerModel.needUpdate();
24
- }
25
- });
26
- }
27
- }]);
28
-
29
- return UpdateModelPlugin;
30
- }()) || _class);
31
- export { UpdateModelPlugin as default };
@@ -1,12 +0,0 @@
1
- import { ILayer, ILayerPlugin, IStyleAttributeService } from '@antv/l7-core';
2
- import 'reflect-metadata';
3
- /**
4
- * 在初始化阶段完成属性的注册,以及首次根据 Layer 指定的三角化方法完成 indices 和 attribute 的创建
5
- */
6
- export default class UpdateStyleAttributePlugin implements ILayerPlugin {
7
- apply(layer: ILayer, { styleAttributeService, }: {
8
- styleAttributeService: IStyleAttributeService;
9
- }): void;
10
- private updateStyleAtrribute;
11
- private initStyleAttribute;
12
- }
@@ -1,87 +0,0 @@
1
- import _classCallCheck from "@babel/runtime/helpers/classCallCheck";
2
- import _createClass from "@babel/runtime/helpers/createClass";
3
-
4
- var _dec, _class;
5
-
6
- import { injectable } from 'inversify';
7
- import 'reflect-metadata';
8
- /**
9
- * 在初始化阶段完成属性的注册,以及首次根据 Layer 指定的三角化方法完成 indices 和 attribute 的创建
10
- */
11
-
12
- var UpdateStyleAttributePlugin = (_dec = injectable(), _dec(_class = /*#__PURE__*/function () {
13
- function UpdateStyleAttributePlugin() {
14
- _classCallCheck(this, UpdateStyleAttributePlugin);
15
- }
16
-
17
- _createClass(UpdateStyleAttributePlugin, [{
18
- key: "apply",
19
- value: function apply(layer, _ref) {
20
- var _this = this;
21
-
22
- var styleAttributeService = _ref.styleAttributeService;
23
- layer.hooks.init.tap('UpdateStyleAttributePlugin', function () {
24
- _this.initStyleAttribute(layer, {
25
- styleAttributeService: styleAttributeService
26
- });
27
- }); // layer.hooks.beforeRenderData.tap('styleAttributeService', () => {
28
- // // layer.layerModelNeedUpdate = true;
29
- // return true;
30
- // });
31
-
32
- layer.hooks.beforeRender.tap('UpdateStyleAttributePlugin', function () {
33
- if (layer.layerModelNeedUpdate) {
34
- return;
35
- }
36
-
37
- _this.updateStyleAtrribute(layer, {
38
- styleAttributeService: styleAttributeService
39
- });
40
- });
41
- }
42
- }, {
43
- key: "updateStyleAtrribute",
44
- value: function updateStyleAtrribute(layer, _ref2) {
45
- var styleAttributeService = _ref2.styleAttributeService;
46
- var attributes = styleAttributeService.getLayerStyleAttributes() || [];
47
- var filter = styleAttributeService.getLayerStyleAttribute('filter');
48
- var shape = styleAttributeService.getLayerStyleAttribute('shape');
49
-
50
- if (filter && filter.needRegenerateVertices // ||
51
- // (shape && shape.needRegenerateVertices) // TODO:Shape 更新重新build
52
- ) {
53
- layer.layerModelNeedUpdate = true;
54
- attributes.forEach(function (attr) {
55
- return attr.needRegenerateVertices = false;
56
- });
57
- return;
58
- }
59
-
60
- attributes.filter(function (attribute) {
61
- return attribute.needRegenerateVertices;
62
- }).forEach(function (attribute) {
63
- // 精确更新某个/某些 feature(s),需要传入 featureIdx d
64
- styleAttributeService.updateAttributeByFeatureRange(attribute.name, layer.getEncodedData(), // 获取经过 mapping 最新的数据
65
- attribute.featureRange.startIndex, attribute.featureRange.endIndex);
66
- attribute.needRegenerateVertices = false;
67
- });
68
- }
69
- }, {
70
- key: "initStyleAttribute",
71
- value: function initStyleAttribute(layer, _ref3) {
72
- var styleAttributeService = _ref3.styleAttributeService;
73
- var attributes = styleAttributeService.getLayerStyleAttributes() || [];
74
- attributes.filter(function (attribute) {
75
- return attribute.needRegenerateVertices;
76
- }).forEach(function (attribute) {
77
- // 精确更新某个/某些 feature(s),需要传入 featureIdx d
78
- styleAttributeService.updateAttributeByFeatureRange(attribute.name, layer.getEncodedData(), // 获取经过 mapping 最新的数据
79
- attribute.featureRange.startIndex, attribute.featureRange.endIndex);
80
- attribute.needRegenerateVertices = false;
81
- });
82
- }
83
- }]);
84
-
85
- return UpdateStyleAttributePlugin;
86
- }()) || _class);
87
- export { UpdateStyleAttributePlugin as default };
@@ -1,30 +0,0 @@
1
- import BaseLayer from '../core/BaseLayer';
2
- import { IPointLayerStyleOptions } from '../core/interface';
3
- import { PointType } from './models/index';
4
- export default class PointLayer extends BaseLayer<IPointLayerStyleOptions> {
5
- type: string;
6
- buildModels(): void;
7
- rebuildModels(): void;
8
- /**
9
- * 在未传入数据的时候判断点图层的 shape 类型
10
- * @returns
11
- */
12
- getModelTypeWillEmptyData(): PointType;
13
- protected getConfigSchema(): {
14
- properties: {
15
- opacity: {
16
- type: string;
17
- minimum: number;
18
- maximum: number;
19
- };
20
- };
21
- };
22
- protected getDefaultConfig(): {} | {
23
- blend: string;
24
- } | {} | {} | {
25
- blend: string;
26
- } | {} | {} | {
27
- blend: string;
28
- } | {} | {} | {} | {};
29
- protected getModelType(): PointType;
30
- }