@antv/l7-layers 2.9.23 → 2.9.25

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (166) hide show
  1. package/es/Geometry/models/plane.d.ts +1 -0
  2. package/es/citybuliding/building.js +1 -1
  3. package/es/core/BaseLayer.js +10 -3
  4. package/es/core/interface.d.ts +26 -48
  5. package/es/core/interface.js +3 -0
  6. package/es/core/schema.d.ts +3 -3
  7. package/es/core/triangulation.d.ts +4 -3
  8. package/es/core/triangulation.js +54 -39
  9. package/es/heatmap/models/heatmap.js +1 -1
  10. package/es/image/models/image.js +7 -1
  11. package/es/line/index.js +4 -1
  12. package/es/line/models/arc.js +1 -1
  13. package/es/line/models/simpleLine.js +1 -1
  14. package/es/line/shaders/line_arc_vert.glsl +5 -3
  15. package/es/line/shaders/simple/simpleline_vert.glsl +1 -0
  16. package/es/plugins/FeatureScalePlugin.js +0 -1
  17. package/es/point/index.js +3 -1
  18. package/es/point/models/fill.js +5 -2
  19. package/es/point/models/fillmage.js +9 -3
  20. package/es/point/models/image.js +8 -2
  21. package/es/point/models/radar.js +2 -3
  22. package/es/point/models/tile.js +1 -1
  23. package/es/point/shaders/fill_vert.glsl +13 -6
  24. package/es/point/shaders/image/fillImage_vert.glsl +13 -5
  25. package/es/point/shaders/image_vert.glsl +17 -8
  26. package/es/polygon/index.js +4 -1
  27. package/es/raster/index.js +3 -1
  28. package/es/tile/manager/tileLayerManager.d.ts +3 -2
  29. package/es/tile/manager/tileLayerManager.js +5 -2
  30. package/es/tile/models/tileModel.js +4 -3
  31. package/es/tile/tileFactory/base.d.ts +1 -1
  32. package/es/tile/tileFactory/base.js +32 -5
  33. package/es/tile/tileFactory/vectorLayer.d.ts +3 -1
  34. package/es/tile/tileFactory/vectorLayer.js +22 -1
  35. package/es/tile/tileLayer/baseTileLayer.d.ts +1 -1
  36. package/es/tile/tileLayer/baseTileLayer.js +3 -2
  37. package/es/tile/utils.d.ts +2 -0
  38. package/es/tile/utils.js +5 -1
  39. package/lib/Geometry/index.js +114 -77
  40. package/lib/Geometry/models/billboard.js +232 -181
  41. package/lib/Geometry/models/index.js +18 -34
  42. package/lib/Geometry/models/plane.js +407 -278
  43. package/lib/Geometry/models/sprite.js +291 -189
  44. package/lib/canvas/index.js +101 -66
  45. package/lib/canvas/models/canvas.js +207 -140
  46. package/lib/canvas/models/index.js +12 -30
  47. package/lib/citybuliding/building.js +98 -63
  48. package/lib/citybuliding/models/build.js +192 -146
  49. package/lib/core/BaseLayer.js +1331 -809
  50. package/lib/core/BaseModel.js +457 -279
  51. package/lib/core/interface.js +40 -53
  52. package/lib/core/schema.js +21 -39
  53. package/lib/core/shape/Path.js +67 -79
  54. package/lib/core/shape/extrude.js +132 -91
  55. package/lib/core/triangulation.js +412 -213
  56. package/lib/earth/index.js +100 -62
  57. package/lib/earth/models/atmosphere.js +146 -112
  58. package/lib/earth/models/base.js +210 -150
  59. package/lib/earth/models/bloomsphere.js +146 -112
  60. package/lib/earth/utils.js +111 -91
  61. package/lib/heatmap/index.js +149 -92
  62. package/lib/heatmap/models/grid.js +118 -91
  63. package/lib/heatmap/models/grid3d.js +155 -123
  64. package/lib/heatmap/models/heatmap.js +475 -338
  65. package/lib/heatmap/models/hexagon.js +121 -92
  66. package/lib/heatmap/models/index.js +22 -37
  67. package/lib/heatmap/triangulation.js +31 -47
  68. package/lib/image/index.js +111 -74
  69. package/lib/image/models/dataImage.js +232 -174
  70. package/lib/image/models/image.js +175 -123
  71. package/lib/image/models/index.js +15 -32
  72. package/lib/index.js +263 -97
  73. package/lib/line/index.js +131 -83
  74. package/lib/line/models/arc.js +352 -237
  75. package/lib/line/models/arc_3d.js +334 -228
  76. package/lib/line/models/earthArc_3d.js +336 -228
  77. package/lib/line/models/great_circle.js +291 -200
  78. package/lib/line/models/half.js +286 -201
  79. package/lib/line/models/index.js +42 -50
  80. package/lib/line/models/line.js +428 -299
  81. package/lib/line/models/linearline.js +277 -203
  82. package/lib/line/models/simpleLine.js +239 -175
  83. package/lib/line/models/tile.js +348 -237
  84. package/lib/line/models/wall.js +327 -235
  85. package/lib/line/shaders/line_arc_vert.glsl +5 -3
  86. package/lib/line/shaders/simple/simpleline_vert.glsl +1 -0
  87. package/lib/mask/index.js +92 -59
  88. package/lib/mask/models/fill.js +134 -82
  89. package/lib/mask/models/index.js +12 -30
  90. package/lib/plugins/DataMappingPlugin.js +342 -224
  91. package/lib/plugins/DataSourcePlugin.js +102 -87
  92. package/lib/plugins/FeatureScalePlugin.js +330 -241
  93. package/lib/plugins/LayerAnimateStylePlugin.js +61 -55
  94. package/lib/plugins/LayerModelPlugin.js +80 -73
  95. package/lib/plugins/LayerStylePlugin.js +48 -51
  96. package/lib/plugins/LightingPlugin.js +80 -68
  97. package/lib/plugins/MultiPassRendererPlugin.js +91 -65
  98. package/lib/plugins/PixelPickingPlugin.js +150 -109
  99. package/lib/plugins/RegisterStyleAttributePlugin.js +110 -110
  100. package/lib/plugins/ShaderUniformPlugin.js +118 -99
  101. package/lib/plugins/UpdateModelPlugin.js +40 -47
  102. package/lib/plugins/UpdateStyleAttributePlugin.js +93 -75
  103. package/lib/point/index.js +226 -148
  104. package/lib/point/models/earthExtrude.js +279 -201
  105. package/lib/point/models/earthFill.js +287 -202
  106. package/lib/point/models/extrude.js +299 -203
  107. package/lib/point/models/fill.js +406 -273
  108. package/lib/point/models/fillmage.js +365 -252
  109. package/lib/point/models/image.js +241 -164
  110. package/lib/point/models/index.js +46 -52
  111. package/lib/point/models/normal.js +183 -134
  112. package/lib/point/models/radar.js +304 -212
  113. package/lib/point/models/simplePoint.js +194 -142
  114. package/lib/point/models/text.js +608 -385
  115. package/lib/point/models/tile.js +314 -223
  116. package/lib/point/shaders/fill_vert.glsl +13 -6
  117. package/lib/point/shaders/image/fillImage_vert.glsl +13 -5
  118. package/lib/point/shaders/image_vert.glsl +17 -8
  119. package/lib/point/shape/extrude.js +56 -52
  120. package/lib/polygon/index.js +154 -100
  121. package/lib/polygon/models/extrude.js +311 -223
  122. package/lib/polygon/models/fill.js +215 -153
  123. package/lib/polygon/models/index.js +46 -52
  124. package/lib/polygon/models/ocean.js +244 -173
  125. package/lib/polygon/models/tile.js +144 -100
  126. package/lib/polygon/models/water.js +222 -153
  127. package/lib/raster/buffers/triangulation.js +27 -40
  128. package/lib/raster/index.js +115 -74
  129. package/lib/raster/models/index.js +16 -33
  130. package/lib/raster/models/raster.js +178 -135
  131. package/lib/raster/raster.js +187 -132
  132. package/lib/tile/interface.js +4 -16
  133. package/lib/tile/manager/tileConfigManager.js +125 -86
  134. package/lib/tile/manager/tileLayerManager.js +314 -227
  135. package/lib/tile/manager/tilePickerManager.js +192 -123
  136. package/lib/tile/models/tileModel.js +71 -51
  137. package/lib/tile/tileFactory/base.js +433 -292
  138. package/lib/tile/tileFactory/index.js +51 -49
  139. package/lib/tile/tileFactory/line.js +65 -50
  140. package/lib/tile/tileFactory/point.js +65 -50
  141. package/lib/tile/tileFactory/polygon.js +65 -50
  142. package/lib/tile/tileFactory/raster.js +66 -54
  143. package/lib/tile/tileFactory/rasterData.js +88 -76
  144. package/lib/tile/tileFactory/rasterDataLayer.js +97 -62
  145. package/lib/tile/tileFactory/vectorLayer.js +169 -95
  146. package/lib/tile/tileLayer/baseTileLayer.js +420 -220
  147. package/lib/tile/tmsTileLayer.js +110 -67
  148. package/lib/tile/utils.js +113 -87
  149. package/lib/utils/blend.js +59 -79
  150. package/lib/utils/collision-index.js +107 -64
  151. package/lib/utils/dataMappingStyle.js +105 -60
  152. package/lib/utils/extrude_polyline.js +600 -398
  153. package/lib/utils/grid-index.js +163 -111
  154. package/lib/utils/layerData.js +130 -99
  155. package/lib/utils/multiPassRender.js +49 -41
  156. package/lib/utils/polylineNormal.js +148 -96
  157. package/lib/utils/simpleLine.js +100 -85
  158. package/lib/utils/symbol-layout.js +219 -116
  159. package/lib/utils/updateShape.js +15 -41
  160. package/lib/wind/index.js +109 -71
  161. package/lib/wind/models/index.js +12 -30
  162. package/lib/wind/models/utils.js +144 -105
  163. package/lib/wind/models/wind.js +333 -224
  164. package/lib/wind/models/windRender.js +329 -218
  165. package/lib/wind/models/windShader.js +23 -181
  166. package/package.json +7 -6
@@ -1,66 +1,101 @@
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- var __create = Object.create;
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- var __defProp = Object.defineProperty;
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- var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
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- var __getOwnPropNames = Object.getOwnPropertyNames;
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- var __getProtoOf = Object.getPrototypeOf;
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- var __hasOwnProp = Object.prototype.hasOwnProperty;
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- var __export = (target, all) => {
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- for (var name in all)
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- __defProp(target, name, { get: all[name], enumerable: true });
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- };
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- var __copyProps = (to, from, except, desc) => {
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- if (from && typeof from === "object" || typeof from === "function") {
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- for (let key of __getOwnPropNames(from))
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- if (!__hasOwnProp.call(to, key) && key !== except)
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- __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
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- }
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- return to;
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- };
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- var __toESM = (mod, isNodeMode, target) => (target = mod != null ? __create(__getProtoOf(mod)) : {}, __copyProps(isNodeMode || !mod || !mod.__esModule ? __defProp(target, "default", { value: mod, enumerable: true }) : target, mod));
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- var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
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-
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- // src/citybuliding/building.ts
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- var building_exports = {};
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- __export(building_exports, {
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- default: () => CityBuildingLayer
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+ "use strict";
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+
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+ var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
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+
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+ Object.defineProperty(exports, "__esModule", {
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+ value: true
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  });
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- module.exports = __toCommonJS(building_exports);
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- var import_BaseLayer = __toESM(require("../core/BaseLayer"));
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- var import_build = __toESM(require("./models/build"));
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- var CityBuildingLayer = class extends import_BaseLayer.default {
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- constructor() {
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- super(...arguments);
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- this.type = "PolygonLayer";
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- }
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- buildModels() {
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- this.layerModel = new import_build.default(this);
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- this.layerModel.initModels((models) => {
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- this.models = models;
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- this.renderLayers();
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- });
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- }
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- rebuildModels() {
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- this.layerModel.buildModels((models) => this.models = models);
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- }
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- setLight(t) {
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- this.updateLayerConfig({
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- time: t
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- });
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+ exports.default = void 0;
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+
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+ var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
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+
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+ var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
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+
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+ var _assertThisInitialized2 = _interopRequireDefault(require("@babel/runtime/helpers/assertThisInitialized"));
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+
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+ var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits"));
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+
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+ var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn"));
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+
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+ var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf"));
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+
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+ var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
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+
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+ var _BaseLayer2 = _interopRequireDefault(require("../core/BaseLayer"));
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+
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+ var _build = _interopRequireDefault(require("./models/build"));
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+
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+ function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
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+
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+ function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
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+
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+ var CityBuildingLayer = /*#__PURE__*/function (_BaseLayer) {
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+ (0, _inherits2.default)(CityBuildingLayer, _BaseLayer);
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+
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+ var _super = _createSuper(CityBuildingLayer);
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+
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+ function CityBuildingLayer() {
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+ var _this;
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+
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+ (0, _classCallCheck2.default)(this, CityBuildingLayer);
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+
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+ for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
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+ args[_key] = arguments[_key];
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+ }
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+
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+ _this = _super.call.apply(_super, [this].concat(args));
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+ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "type", 'CityBuildingLayer');
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+ return _this;
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  }
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- getConfigSchema() {
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- return {
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- properties: {
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- opacity: {
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- type: "number",
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- minimum: 0,
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- maximum: 1
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+
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+ (0, _createClass2.default)(CityBuildingLayer, [{
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+ key: "buildModels",
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+ value: function buildModels() {
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+ var _this2 = this;
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+
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+ this.layerModel = new _build.default(this);
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+ this.layerModel.initModels(function (models) {
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+ _this2.models = models;
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+
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+ _this2.renderLayers();
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+ });
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+ }
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+ }, {
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+ key: "rebuildModels",
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+ value: function rebuildModels() {
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+ var _this3 = this;
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+
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+ this.layerModel.buildModels(function (models) {
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+ return _this3.models = models;
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+ });
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+ }
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+ }, {
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+ key: "setLight",
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+ value: function setLight(t) {
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+ this.updateLayerConfig({
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+ time: t
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+ });
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+ }
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+ }, {
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+ key: "getConfigSchema",
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+ value: function getConfigSchema() {
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+ return {
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+ properties: {
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+ opacity: {
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+ type: 'number',
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+ minimum: 0,
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+ maximum: 1
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+ }
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  }
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- }
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- };
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- }
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- getModelType() {
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- return "citybuilding";
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- }
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- };
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- // Annotate the CommonJS export names for ESM import in node:
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- 0 && (module.exports = {});
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+ };
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+ }
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+ }, {
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+ key: "getModelType",
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+ value: function getModelType() {
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+ return 'citybuilding';
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+ }
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+ }]);
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+ return CityBuildingLayer;
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+ }(_BaseLayer2.default);
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+
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+ exports.default = CityBuildingLayer;
@@ -1,157 +1,203 @@
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- var __create = Object.create;
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- var __defProp = Object.defineProperty;
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- var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
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- var __getOwnPropNames = Object.getOwnPropertyNames;
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- var __getProtoOf = Object.getPrototypeOf;
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- var __hasOwnProp = Object.prototype.hasOwnProperty;
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- var __export = (target, all) => {
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- for (var name in all)
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- __defProp(target, name, { get: all[name], enumerable: true });
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- };
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- var __copyProps = (to, from, except, desc) => {
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- if (from && typeof from === "object" || typeof from === "function") {
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- for (let key of __getOwnPropNames(from))
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- if (!__hasOwnProp.call(to, key) && key !== except)
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- __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
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- }
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- return to;
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- };
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- var __toESM = (mod, isNodeMode, target) => (target = mod != null ? __create(__getProtoOf(mod)) : {}, __copyProps(isNodeMode || !mod || !mod.__esModule ? __defProp(target, "default", { value: mod, enumerable: true }) : target, mod));
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- var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
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-
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- // src/citybuliding/models/build.ts
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- var build_exports = {};
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- __export(build_exports, {
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- default: () => CityBuildModel
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+ "use strict";
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+
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+ var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
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+
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+ Object.defineProperty(exports, "__esModule", {
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+ value: true
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  });
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- module.exports = __toCommonJS(build_exports);
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- var import_l7_core = require("@antv/l7-core");
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- var import_l7_utils = require("@antv/l7-utils");
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- var import_BaseModel = __toESM(require("../../core/BaseModel"));
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- var import_triangulation = require("../../core/triangulation");
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- var import_build_frag = __toESM(require("../shaders/build_frag.glsl"));
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- var import_build_vert = __toESM(require("../shaders/build_vert.glsl"));
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- var CityBuildModel = class extends import_BaseModel.default {
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- getUninforms() {
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- const {
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- opacity = 1,
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- baseColor = "rgb(16,16,16)",
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- brightColor = "rgb(255,176,38)",
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- windowColor = "rgb(30,60,89)",
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- time = 0,
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- sweep = {
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+ exports.default = void 0;
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+
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+ var _slicedToArray2 = _interopRequireDefault(require("@babel/runtime/helpers/slicedToArray"));
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+
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+ var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
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+
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+ var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
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+
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+ var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits"));
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+
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+ var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn"));
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+
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+ var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf"));
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+
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+ var _l7Core = require("@antv/l7-core");
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+
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+ var _l7Utils = require("@antv/l7-utils");
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+
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+ var _BaseModel2 = _interopRequireDefault(require("../../core/BaseModel"));
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+
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+ var _triangulation = require("../../core/triangulation");
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+
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+ function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
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+
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+ function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
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+
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+ /* babel-plugin-inline-import '../shaders/build_frag.glsl' */
35
+ var buildFrag = "uniform float u_opacity: 1.0;\nuniform vec4 u_baseColor : [ 1.0, 0, 0, 1.0 ];\nuniform vec4 u_brightColor : [ 1.0, 0, 0, 1.0 ];\nuniform vec4 u_windowColor : [ 1.0, 0, 0, 1.0 ];\nuniform float u_near : 0;\nuniform float u_far : 1;\nvarying vec4 v_Color;\nvarying vec2 v_texCoord;\nuniform float u_Zoom : 1;\nuniform float u_time;\n\nuniform float u_circleSweep;\nuniform float u_cityMinSize;\nuniform vec3 u_circleSweepColor;\nuniform float u_circleSweepSpeed;\n\nvarying float v_worldDis;\n\n#pragma include \"picking\"\n\nvec3 getWindowColor(float n, float hot, vec3 brightColor, vec3 darkColor) {\n float s = step(hot, n);\n vec3 color = mix(brightColor,vec3(0.9,0.9,1.0),n);\n\n return mix(darkColor, color, s);\n}\nfloat random (vec2 st) {\n return fract(sin(dot(st.xy, vec2(12.9898,78.233)))* 43758.5453123);\n}\n\nfloat LinearizeDepth()\n{\n float z = gl_FragCoord.z * 2.0 - 1.0;\n return (2.0 * u_near * u_far) / (u_far + u_near - z * (u_far - u_near));\n}\n\nvec3 fog(vec3 color, vec3 fogColor, float depth){\n float fogFactor=clamp(depth,0.0,1.0);\n vec3 output_color=mix(fogColor,color,fogFactor);\n return output_color;\n}\n\nfloat sdRect(vec2 p, vec2 sz) {\n vec2 d = abs(p) - sz;\n float outside = length(max(d, 0.));\n float inside = min(max(d.x, d.y), 0.);\n return outside + inside;\n}\n\nvoid main() {\n gl_FragColor = v_Color;\n vec3 baseColor = u_baseColor.xyz;\n vec3 brightColor = u_brightColor.xyz;\n vec3 windowColor = u_windowColor.xyz;\n float targetColId = 5.;\n float depth = 1.0 - LinearizeDepth() / u_far * u_Zoom;\n vec3 fogColor = vec3(23.0/255.0,31.0/255.0,51.0/255.0);\n if(v_texCoord.x < 0.) { //\u9876\u90E8\u989C\u8272\n vec3 foggedColor = fog(baseColor.xyz + vec3(0.12*0.9,0.2*0.9,0.3*0.9),fogColor,depth);\n gl_FragColor = vec4( foggedColor, v_Color.w);\n }else { // \u4FA7\u9762\u989C\u8272\n vec2 st = v_texCoord;\n vec2 UvScale = v_texCoord;\n float tStep = min(0.08,max(0.05* (18.0-u_Zoom),0.02));\n float tStart = 0.25 * tStep;\n float tEnd = 0.75 * tStep;\n float u = mod(UvScale.x, tStep);\n float v = mod(UvScale.y, tStep);\n float ux = floor(UvScale.x/tStep);\n float uy = floor(UvScale.y/tStep);\n float n = random(vec2(ux,uy));\n float lightP = u_time;\n float head = 1.0- step(0.005,st.y);\n /*step3*/\n // \u5C06\u7A97\u6237\u989C\u8272\u548C\u5899\u9762\u989C\u8272\u533A\u522B\u5F00\u6765\n float sU = step(tStart, u) - step(tEnd, u);\n float sV = step(tStart, v) - step(tEnd, v);\n vec2 windowSize = vec2(abs(tEnd-tStart),abs(tEnd-tStart));\n float dist = sdRect(vec2(u,v), windowSize);\n float s = sU * sV;\n\n float curColId = floor(UvScale.x / tStep);\n float sCol = step(targetColId - 0.2, curColId) - step(targetColId + 0.2, curColId);\n\n float mLightP = mod(lightP, 2.);\n float sRow = step(mLightP - 0.2, st.y) - step(mLightP, st.y);\n if(ux == targetColId){\n n =0.;\n }\n float timeP = min(0.75, abs ( sin(u_time/3.0) ) );\n float hot = smoothstep(1.0,0.0,timeP);\n vec3 color = mix(baseColor, getWindowColor(n,hot,brightColor,windowColor), s);\n //vec3 color = mix(baseColor, getWindowColor(n,hot,brightColor,windowColor), 1.0);\n float sFinal = s * sCol * sRow;\n color += mix(baseColor, brightColor, sFinal*n);\n if (st.y<0.01){\n color = baseColor;\n }\n if(head ==1.0) { // \u9876\u90E8\u4EAE\u7EBF\n color = brightColor;\n }\n color = color * v_Color.rgb;\n\n vec3 foggedColor = fog(color,fogColor,depth);\n\n gl_FragColor = vec4(foggedColor,1.0);\n }\n\n\n if(u_circleSweep > 0.0 && v_worldDis < u_cityMinSize) {\n float r = fract(((v_worldDis/u_cityMinSize) - u_time * u_circleSweepSpeed) * 2.0);\n gl_FragColor.rgb += r * r * u_circleSweepColor;\n }\n \n gl_FragColor.a *= u_opacity;\n gl_FragColor = filterColor(gl_FragColor);\n}\n";
36
+
37
+ /* babel-plugin-inline-import '../shaders/build_vert.glsl' */
38
+ var buildVert = "precision highp float;\n\n#define ambientRatio 0.5\n#define diffuseRatio 0.3\n#define specularRatio 0.2\n\nattribute vec4 a_Color;\nattribute vec3 a_Position;\nattribute vec3 a_Normal;\nattribute float a_Size;\nuniform mat4 u_ModelMatrix;\n\nattribute vec2 a_Uv;\nvarying vec2 v_texCoord;\n\nvarying vec4 v_Color;\nuniform mat4 u_Mvp;\n\nuniform float u_circleSweep;\nuniform vec2 u_cityCenter;\n\nvarying float v_worldDis;\n\n#pragma include \"projection\"\n#pragma include \"light\"\n#pragma include \"picking\"\n\n\nvoid main() {\n vec4 pos = vec4(a_Position.xy, a_Position.z * a_Size, 1.0);\n vec4 project_pos = project_position(pos);\n\n v_texCoord = a_Uv;\n\n if(u_circleSweep > 0.0) {\n vec2 lnglatscale = vec2(0.0);\n if(u_CoordinateSystem != COORDINATE_SYSTEM_P20_2) {\n lnglatscale = (a_Position.xy - u_cityCenter) * vec2(0.0, 0.135);\n }\n v_worldDis = length(a_Position.xy + lnglatscale - u_cityCenter);\n }\n \n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * (vec4(project_pos.xyz, 1.0));\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xyz, 1.0));\n }\n\n float lightWeight = calc_lighting(pos);\n // v_Color = a_Color;\n v_Color = vec4(a_Color.rgb * lightWeight, a_Color.w);\n\n setPickingColor(a_PickingColor);\n}\n";
39
+
40
+ var CityBuildModel = /*#__PURE__*/function (_BaseModel) {
41
+ (0, _inherits2.default)(CityBuildModel, _BaseModel);
42
+
43
+ var _super = _createSuper(CityBuildModel);
44
+
45
+ function CityBuildModel() {
46
+ (0, _classCallCheck2.default)(this, CityBuildModel);
47
+ return _super.apply(this, arguments);
48
+ }
49
+
50
+ (0, _createClass2.default)(CityBuildModel, [{
51
+ key: "getUninforms",
52
+ value: function getUninforms() {
53
+ var _ref = this.layer.getLayerConfig(),
54
+ _ref$opacity = _ref.opacity,
55
+ opacity = _ref$opacity === void 0 ? 1 : _ref$opacity,
56
+ _ref$baseColor = _ref.baseColor,
57
+ baseColor = _ref$baseColor === void 0 ? 'rgb(16,16,16)' : _ref$baseColor,
58
+ _ref$brightColor = _ref.brightColor,
59
+ brightColor = _ref$brightColor === void 0 ? 'rgb(255,176,38)' : _ref$brightColor,
60
+ _ref$windowColor = _ref.windowColor,
61
+ windowColor = _ref$windowColor === void 0 ? 'rgb(30,60,89)' : _ref$windowColor,
62
+ _ref$time = _ref.time,
63
+ time = _ref$time === void 0 ? 0 : _ref$time,
64
+ _ref$sweep = _ref.sweep,
65
+ sweep = _ref$sweep === void 0 ? {
43
66
  enable: false,
44
67
  sweepRadius: 1,
45
- sweepColor: "rgb(255, 255, 255)",
68
+ sweepColor: 'rgb(255, 255, 255)',
46
69
  sweepSpeed: 0.4,
47
70
  sweepCenter: this.cityCenter
48
- }
49
- } = this.layer.getLayerConfig();
50
- return {
51
- u_cityCenter: sweep.sweepCenter || this.cityCenter,
52
- u_cityMinSize: this.cityMinSize * sweep.sweepRadius,
53
- u_circleSweep: sweep.enable ? 1 : 0,
54
- u_circleSweepColor: (0, import_l7_utils.rgb2arr)(sweep.sweepColor).slice(0, 3),
55
- u_circleSweepSpeed: sweep.sweepSpeed,
56
- u_opacity: opacity,
57
- u_baseColor: (0, import_l7_utils.rgb2arr)(baseColor),
58
- u_brightColor: (0, import_l7_utils.rgb2arr)(brightColor),
59
- u_windowColor: (0, import_l7_utils.rgb2arr)(windowColor),
60
- u_time: this.layer.getLayerAnimateTime() || time
61
- };
62
- }
63
- calCityGeo() {
64
- const [minLng, minLat, maxLng, maxLat] = this.layer.getSource().extent;
65
- if (this.mapService.version === "GAODE2.x") {
66
- this.cityCenter = this.mapService.lngLatToCoord([
67
- (maxLng + minLng) / 2,
68
- (maxLat + minLat) / 2
69
- ]);
70
- const l1 = this.mapService.lngLatToCoord([maxLng, maxLat]);
71
- const l2 = this.mapService.lngLatToCoord([minLng, minLat]);
72
- this.cityMinSize = Math.sqrt(Math.pow(l1[0] - l2[0], 2) + Math.pow(l1[1] - l2[1], 2)) / 4;
73
- } else {
74
- const w = maxLng - minLng;
75
- const h = maxLat - minLat;
76
- this.cityCenter = [(maxLng + minLng) / 2, (maxLat + minLat) / 2];
77
- this.cityMinSize = Math.sqrt(Math.pow(w, 2) + Math.pow(h, 2)) / 4;
71
+ } : _ref$sweep;
72
+
73
+ return {
74
+ u_cityCenter: sweep.sweepCenter || this.cityCenter,
75
+ u_cityMinSize: this.cityMinSize * sweep.sweepRadius,
76
+ u_circleSweep: sweep.enable ? 1.0 : 0.0,
77
+ u_circleSweepColor: (0, _l7Utils.rgb2arr)(sweep.sweepColor).slice(0, 3),
78
+ u_circleSweepSpeed: sweep.sweepSpeed,
79
+ u_opacity: opacity,
80
+ u_baseColor: (0, _l7Utils.rgb2arr)(baseColor),
81
+ u_brightColor: (0, _l7Utils.rgb2arr)(brightColor),
82
+ u_windowColor: (0, _l7Utils.rgb2arr)(windowColor),
83
+ u_time: this.layer.getLayerAnimateTime() || time
84
+ };
78
85
  }
79
- }
80
- initModels(callbackModel) {
81
- this.calCityGeo();
82
- this.startModelAnimate();
83
- this.buildModels(callbackModel);
84
- }
85
- buildModels(callbackModel) {
86
- this.layer.buildLayerModel({
87
- moduleName: "cityBuilding",
88
- vertexShader: import_build_vert.default,
89
- fragmentShader: import_build_frag.default,
90
- triangulation: import_triangulation.PolygonExtrudeTriangulation,
91
- depth: { enable: true },
92
- cull: {
93
- enable: true,
94
- face: import_l7_core.gl.BACK
86
+ }, {
87
+ key: "calCityGeo",
88
+ value: function calCityGeo() {
89
+ // @ts-ignore
90
+ var _this$layer$getSource = (0, _slicedToArray2.default)(this.layer.getSource().extent, 4),
91
+ minLng = _this$layer$getSource[0],
92
+ minLat = _this$layer$getSource[1],
93
+ maxLng = _this$layer$getSource[2],
94
+ maxLat = _this$layer$getSource[3];
95
+
96
+ if (this.mapService.version === 'GAODE2.x') {
97
+ // @ts-ignore
98
+ this.cityCenter = this.mapService.lngLatToCoord([(maxLng + minLng) / 2, (maxLat + minLat) / 2]); // @ts-ignore
99
+
100
+ var l1 = this.mapService.lngLatToCoord([maxLng, maxLat]); // @ts-ignore
101
+
102
+ var l2 = this.mapService.lngLatToCoord([minLng, minLat]);
103
+ this.cityMinSize = Math.sqrt(Math.pow(l1[0] - l2[0], 2) + Math.pow(l1[1] - l2[1], 2)) / 4;
104
+ } else {
105
+ var w = maxLng - minLng;
106
+ var h = maxLat - minLat;
107
+ this.cityCenter = [(maxLng + minLng) / 2, (maxLat + minLat) / 2];
108
+ this.cityMinSize = Math.sqrt(Math.pow(w, 2) + Math.pow(h, 2)) / 4;
95
109
  }
96
- }).then((model) => {
97
- callbackModel([model]);
98
- }).catch((err) => {
99
- console.warn(err);
100
- callbackModel([]);
101
- });
102
- }
103
- registerBuiltinAttributes() {
104
- this.styleAttributeService.registerStyleAttribute({
105
- name: "normal",
106
- type: import_l7_core.AttributeType.Attribute,
107
- descriptor: {
108
- name: "a_Normal",
109
- buffer: {
110
- usage: import_l7_core.gl.STATIC_DRAW,
111
- data: [],
112
- type: import_l7_core.gl.FLOAT
110
+ }
111
+ }, {
112
+ key: "initModels",
113
+ value: function initModels(callbackModel) {
114
+ this.calCityGeo();
115
+ this.startModelAnimate();
116
+ this.buildModels(callbackModel);
117
+ }
118
+ }, {
119
+ key: "buildModels",
120
+ value: function buildModels(callbackModel) {
121
+ this.layer.buildLayerModel({
122
+ moduleName: 'cityBuilding',
123
+ vertexShader: buildVert,
124
+ fragmentShader: buildFrag,
125
+ triangulation: _triangulation.PolygonExtrudeTriangulation,
126
+ depth: {
127
+ enable: true
113
128
  },
114
- size: 3,
115
- update: (feature, featureIdx, vertex, attributeIdx, normal) => {
116
- return normal;
129
+ cull: {
130
+ enable: true,
131
+ face: _l7Core.gl.BACK
117
132
  }
118
- }
119
- });
120
- this.styleAttributeService.registerStyleAttribute({
121
- name: "size",
122
- type: import_l7_core.AttributeType.Attribute,
123
- descriptor: {
124
- name: "a_Size",
125
- buffer: {
126
- usage: import_l7_core.gl.DYNAMIC_DRAW,
127
- data: [],
128
- type: import_l7_core.gl.FLOAT
129
- },
130
- size: 1,
131
- update: (feature, featureIdx, vertex, attributeIdx) => {
132
- const { size = 10 } = feature;
133
- return Array.isArray(size) ? [size[0]] : [size];
133
+ }).then(function (model) {
134
+ callbackModel([model]);
135
+ }).catch(function (err) {
136
+ console.warn(err);
137
+ callbackModel([]);
138
+ });
139
+ }
140
+ }, {
141
+ key: "registerBuiltinAttributes",
142
+ value: function registerBuiltinAttributes() {
143
+ // point layer size;
144
+ this.styleAttributeService.registerStyleAttribute({
145
+ name: 'normal',
146
+ type: _l7Core.AttributeType.Attribute,
147
+ descriptor: {
148
+ name: 'a_Normal',
149
+ buffer: {
150
+ // give the WebGL driver a hint that this buffer may change
151
+ usage: _l7Core.gl.STATIC_DRAW,
152
+ data: [],
153
+ type: _l7Core.gl.FLOAT
154
+ },
155
+ size: 3,
156
+ update: function update(feature, featureIdx, vertex, attributeIdx, normal) {
157
+ return normal;
158
+ }
134
159
  }
135
- }
136
- });
137
- this.styleAttributeService.registerStyleAttribute({
138
- name: "uv",
139
- type: import_l7_core.AttributeType.Attribute,
140
- descriptor: {
141
- name: "a_Uv",
142
- buffer: {
143
- usage: import_l7_core.gl.DYNAMIC_DRAW,
144
- data: [],
145
- type: import_l7_core.gl.FLOAT
146
- },
147
- size: 2,
148
- update: (feature, featureIdx, vertex, attributeIdx) => {
149
- const { size } = feature;
150
- return [vertex[3], vertex[4]];
160
+ });
161
+ this.styleAttributeService.registerStyleAttribute({
162
+ name: 'size',
163
+ type: _l7Core.AttributeType.Attribute,
164
+ descriptor: {
165
+ name: 'a_Size',
166
+ buffer: {
167
+ // give the WebGL driver a hint that this buffer may change
168
+ usage: _l7Core.gl.DYNAMIC_DRAW,
169
+ data: [],
170
+ type: _l7Core.gl.FLOAT
171
+ },
172
+ size: 1,
173
+ update: function update(feature, featureIdx, vertex, attributeIdx) {
174
+ var _feature$size = feature.size,
175
+ size = _feature$size === void 0 ? 10 : _feature$size;
176
+ return Array.isArray(size) ? [size[0]] : [size];
177
+ }
151
178
  }
152
- }
153
- });
154
- }
155
- };
156
- // Annotate the CommonJS export names for ESM import in node:
157
- 0 && (module.exports = {});
179
+ });
180
+ this.styleAttributeService.registerStyleAttribute({
181
+ name: 'uv',
182
+ type: _l7Core.AttributeType.Attribute,
183
+ descriptor: {
184
+ name: 'a_Uv',
185
+ buffer: {
186
+ // give the WebGL driver a hint that this buffer may change
187
+ usage: _l7Core.gl.DYNAMIC_DRAW,
188
+ data: [],
189
+ type: _l7Core.gl.FLOAT
190
+ },
191
+ size: 2,
192
+ update: function update(feature, featureIdx, vertex, attributeIdx) {
193
+ var size = feature.size;
194
+ return [vertex[3], vertex[4]];
195
+ }
196
+ }
197
+ });
198
+ }
199
+ }]);
200
+ return CityBuildModel;
201
+ }(_BaseModel2.default);
202
+
203
+ exports.default = CityBuildModel;