@antv/l7-layers 2.9.23 → 2.9.25

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (166) hide show
  1. package/es/Geometry/models/plane.d.ts +1 -0
  2. package/es/citybuliding/building.js +1 -1
  3. package/es/core/BaseLayer.js +10 -3
  4. package/es/core/interface.d.ts +26 -48
  5. package/es/core/interface.js +3 -0
  6. package/es/core/schema.d.ts +3 -3
  7. package/es/core/triangulation.d.ts +4 -3
  8. package/es/core/triangulation.js +54 -39
  9. package/es/heatmap/models/heatmap.js +1 -1
  10. package/es/image/models/image.js +7 -1
  11. package/es/line/index.js +4 -1
  12. package/es/line/models/arc.js +1 -1
  13. package/es/line/models/simpleLine.js +1 -1
  14. package/es/line/shaders/line_arc_vert.glsl +5 -3
  15. package/es/line/shaders/simple/simpleline_vert.glsl +1 -0
  16. package/es/plugins/FeatureScalePlugin.js +0 -1
  17. package/es/point/index.js +3 -1
  18. package/es/point/models/fill.js +5 -2
  19. package/es/point/models/fillmage.js +9 -3
  20. package/es/point/models/image.js +8 -2
  21. package/es/point/models/radar.js +2 -3
  22. package/es/point/models/tile.js +1 -1
  23. package/es/point/shaders/fill_vert.glsl +13 -6
  24. package/es/point/shaders/image/fillImage_vert.glsl +13 -5
  25. package/es/point/shaders/image_vert.glsl +17 -8
  26. package/es/polygon/index.js +4 -1
  27. package/es/raster/index.js +3 -1
  28. package/es/tile/manager/tileLayerManager.d.ts +3 -2
  29. package/es/tile/manager/tileLayerManager.js +5 -2
  30. package/es/tile/models/tileModel.js +4 -3
  31. package/es/tile/tileFactory/base.d.ts +1 -1
  32. package/es/tile/tileFactory/base.js +32 -5
  33. package/es/tile/tileFactory/vectorLayer.d.ts +3 -1
  34. package/es/tile/tileFactory/vectorLayer.js +22 -1
  35. package/es/tile/tileLayer/baseTileLayer.d.ts +1 -1
  36. package/es/tile/tileLayer/baseTileLayer.js +3 -2
  37. package/es/tile/utils.d.ts +2 -0
  38. package/es/tile/utils.js +5 -1
  39. package/lib/Geometry/index.js +114 -77
  40. package/lib/Geometry/models/billboard.js +232 -181
  41. package/lib/Geometry/models/index.js +18 -34
  42. package/lib/Geometry/models/plane.js +407 -278
  43. package/lib/Geometry/models/sprite.js +291 -189
  44. package/lib/canvas/index.js +101 -66
  45. package/lib/canvas/models/canvas.js +207 -140
  46. package/lib/canvas/models/index.js +12 -30
  47. package/lib/citybuliding/building.js +98 -63
  48. package/lib/citybuliding/models/build.js +192 -146
  49. package/lib/core/BaseLayer.js +1331 -809
  50. package/lib/core/BaseModel.js +457 -279
  51. package/lib/core/interface.js +40 -53
  52. package/lib/core/schema.js +21 -39
  53. package/lib/core/shape/Path.js +67 -79
  54. package/lib/core/shape/extrude.js +132 -91
  55. package/lib/core/triangulation.js +412 -213
  56. package/lib/earth/index.js +100 -62
  57. package/lib/earth/models/atmosphere.js +146 -112
  58. package/lib/earth/models/base.js +210 -150
  59. package/lib/earth/models/bloomsphere.js +146 -112
  60. package/lib/earth/utils.js +111 -91
  61. package/lib/heatmap/index.js +149 -92
  62. package/lib/heatmap/models/grid.js +118 -91
  63. package/lib/heatmap/models/grid3d.js +155 -123
  64. package/lib/heatmap/models/heatmap.js +475 -338
  65. package/lib/heatmap/models/hexagon.js +121 -92
  66. package/lib/heatmap/models/index.js +22 -37
  67. package/lib/heatmap/triangulation.js +31 -47
  68. package/lib/image/index.js +111 -74
  69. package/lib/image/models/dataImage.js +232 -174
  70. package/lib/image/models/image.js +175 -123
  71. package/lib/image/models/index.js +15 -32
  72. package/lib/index.js +263 -97
  73. package/lib/line/index.js +131 -83
  74. package/lib/line/models/arc.js +352 -237
  75. package/lib/line/models/arc_3d.js +334 -228
  76. package/lib/line/models/earthArc_3d.js +336 -228
  77. package/lib/line/models/great_circle.js +291 -200
  78. package/lib/line/models/half.js +286 -201
  79. package/lib/line/models/index.js +42 -50
  80. package/lib/line/models/line.js +428 -299
  81. package/lib/line/models/linearline.js +277 -203
  82. package/lib/line/models/simpleLine.js +239 -175
  83. package/lib/line/models/tile.js +348 -237
  84. package/lib/line/models/wall.js +327 -235
  85. package/lib/line/shaders/line_arc_vert.glsl +5 -3
  86. package/lib/line/shaders/simple/simpleline_vert.glsl +1 -0
  87. package/lib/mask/index.js +92 -59
  88. package/lib/mask/models/fill.js +134 -82
  89. package/lib/mask/models/index.js +12 -30
  90. package/lib/plugins/DataMappingPlugin.js +342 -224
  91. package/lib/plugins/DataSourcePlugin.js +102 -87
  92. package/lib/plugins/FeatureScalePlugin.js +330 -241
  93. package/lib/plugins/LayerAnimateStylePlugin.js +61 -55
  94. package/lib/plugins/LayerModelPlugin.js +80 -73
  95. package/lib/plugins/LayerStylePlugin.js +48 -51
  96. package/lib/plugins/LightingPlugin.js +80 -68
  97. package/lib/plugins/MultiPassRendererPlugin.js +91 -65
  98. package/lib/plugins/PixelPickingPlugin.js +150 -109
  99. package/lib/plugins/RegisterStyleAttributePlugin.js +110 -110
  100. package/lib/plugins/ShaderUniformPlugin.js +118 -99
  101. package/lib/plugins/UpdateModelPlugin.js +40 -47
  102. package/lib/plugins/UpdateStyleAttributePlugin.js +93 -75
  103. package/lib/point/index.js +226 -148
  104. package/lib/point/models/earthExtrude.js +279 -201
  105. package/lib/point/models/earthFill.js +287 -202
  106. package/lib/point/models/extrude.js +299 -203
  107. package/lib/point/models/fill.js +406 -273
  108. package/lib/point/models/fillmage.js +365 -252
  109. package/lib/point/models/image.js +241 -164
  110. package/lib/point/models/index.js +46 -52
  111. package/lib/point/models/normal.js +183 -134
  112. package/lib/point/models/radar.js +304 -212
  113. package/lib/point/models/simplePoint.js +194 -142
  114. package/lib/point/models/text.js +608 -385
  115. package/lib/point/models/tile.js +314 -223
  116. package/lib/point/shaders/fill_vert.glsl +13 -6
  117. package/lib/point/shaders/image/fillImage_vert.glsl +13 -5
  118. package/lib/point/shaders/image_vert.glsl +17 -8
  119. package/lib/point/shape/extrude.js +56 -52
  120. package/lib/polygon/index.js +154 -100
  121. package/lib/polygon/models/extrude.js +311 -223
  122. package/lib/polygon/models/fill.js +215 -153
  123. package/lib/polygon/models/index.js +46 -52
  124. package/lib/polygon/models/ocean.js +244 -173
  125. package/lib/polygon/models/tile.js +144 -100
  126. package/lib/polygon/models/water.js +222 -153
  127. package/lib/raster/buffers/triangulation.js +27 -40
  128. package/lib/raster/index.js +115 -74
  129. package/lib/raster/models/index.js +16 -33
  130. package/lib/raster/models/raster.js +178 -135
  131. package/lib/raster/raster.js +187 -132
  132. package/lib/tile/interface.js +4 -16
  133. package/lib/tile/manager/tileConfigManager.js +125 -86
  134. package/lib/tile/manager/tileLayerManager.js +314 -227
  135. package/lib/tile/manager/tilePickerManager.js +192 -123
  136. package/lib/tile/models/tileModel.js +71 -51
  137. package/lib/tile/tileFactory/base.js +433 -292
  138. package/lib/tile/tileFactory/index.js +51 -49
  139. package/lib/tile/tileFactory/line.js +65 -50
  140. package/lib/tile/tileFactory/point.js +65 -50
  141. package/lib/tile/tileFactory/polygon.js +65 -50
  142. package/lib/tile/tileFactory/raster.js +66 -54
  143. package/lib/tile/tileFactory/rasterData.js +88 -76
  144. package/lib/tile/tileFactory/rasterDataLayer.js +97 -62
  145. package/lib/tile/tileFactory/vectorLayer.js +169 -95
  146. package/lib/tile/tileLayer/baseTileLayer.js +420 -220
  147. package/lib/tile/tmsTileLayer.js +110 -67
  148. package/lib/tile/utils.js +113 -87
  149. package/lib/utils/blend.js +59 -79
  150. package/lib/utils/collision-index.js +107 -64
  151. package/lib/utils/dataMappingStyle.js +105 -60
  152. package/lib/utils/extrude_polyline.js +600 -398
  153. package/lib/utils/grid-index.js +163 -111
  154. package/lib/utils/layerData.js +130 -99
  155. package/lib/utils/multiPassRender.js +49 -41
  156. package/lib/utils/polylineNormal.js +148 -96
  157. package/lib/utils/simpleLine.js +100 -85
  158. package/lib/utils/symbol-layout.js +219 -116
  159. package/lib/utils/updateShape.js +15 -41
  160. package/lib/wind/index.js +109 -71
  161. package/lib/wind/models/index.js +12 -30
  162. package/lib/wind/models/utils.js +144 -105
  163. package/lib/wind/models/wind.js +333 -224
  164. package/lib/wind/models/windRender.js +329 -218
  165. package/lib/wind/models/windShader.js +23 -181
  166. package/package.json +7 -6
@@ -1,219 +1,293 @@
1
- var __create = Object.create;
2
- var __defProp = Object.defineProperty;
3
- var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
4
- var __getOwnPropNames = Object.getOwnPropertyNames;
5
- var __getProtoOf = Object.getPrototypeOf;
6
- var __hasOwnProp = Object.prototype.hasOwnProperty;
7
- var __export = (target, all) => {
8
- for (var name in all)
9
- __defProp(target, name, { get: all[name], enumerable: true });
10
- };
11
- var __copyProps = (to, from, except, desc) => {
12
- if (from && typeof from === "object" || typeof from === "function") {
13
- for (let key of __getOwnPropNames(from))
14
- if (!__hasOwnProp.call(to, key) && key !== except)
15
- __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
16
- }
17
- return to;
18
- };
19
- var __toESM = (mod, isNodeMode, target) => (target = mod != null ? __create(__getProtoOf(mod)) : {}, __copyProps(isNodeMode || !mod || !mod.__esModule ? __defProp(target, "default", { value: mod, enumerable: true }) : target, mod));
20
- var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
21
-
22
- // src/line/models/linearline.ts
23
- var linearline_exports = {};
24
- __export(linearline_exports, {
25
- default: () => LinearLineModel
1
+ "use strict";
2
+
3
+ var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
4
+
5
+ Object.defineProperty(exports, "__esModule", {
6
+ value: true
26
7
  });
27
- module.exports = __toCommonJS(linearline_exports);
28
- var import_l7_core = require("@antv/l7-core");
29
- var import_l7_utils = require("@antv/l7-utils");
30
- var import_lodash = require("lodash");
31
- var import_BaseModel = __toESM(require("../../core/BaseModel"));
32
- var import_interface = require("../../core/interface");
33
- var import_triangulation = require("../../core/triangulation");
34
- var import_line_linear_frag = __toESM(require("../shaders/linearLine/line_linear_frag.glsl"));
35
- var import_line_linear_vert = __toESM(require("../shaders/linearLine/line_linear_vert.glsl"));
36
- var LinearLineModel = class extends import_BaseModel.default {
37
- constructor() {
38
- super(...arguments);
39
- this.updateTexture = () => {
40
- const { createTexture2D } = this.rendererService;
41
- if (this.colorTexture) {
42
- this.colorTexture.destroy();
8
+ exports.default = void 0;
9
+
10
+ var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
11
+
12
+ var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
13
+
14
+ var _assertThisInitialized2 = _interopRequireDefault(require("@babel/runtime/helpers/assertThisInitialized"));
15
+
16
+ var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits"));
17
+
18
+ var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn"));
19
+
20
+ var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf"));
21
+
22
+ var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
23
+
24
+ var _l7Core = require("@antv/l7-core");
25
+
26
+ var _l7Utils = require("@antv/l7-utils");
27
+
28
+ var _lodash = require("lodash");
29
+
30
+ var _BaseModel2 = _interopRequireDefault(require("../../core/BaseModel"));
31
+
32
+ var _interface = require("../../core/interface");
33
+
34
+ var _triangulation = require("../../core/triangulation");
35
+
36
+ function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
37
+
38
+ function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
39
+
40
+ /* babel-plugin-inline-import '../shaders/linearLine/line_linear_frag.glsl' */
41
+ var linear_line_frag = "uniform float u_opacity : 1.0;\nuniform sampler2D u_texture;\nuniform float u_linearDir: 1.0;\n\n#pragma include \"picking\"\n\nvarying mat4 styleMappingMat;\n\nvoid main() {\n float opacity = styleMappingMat[0][0];\n float linearRadio = styleMappingMat[3].r; // \u5F53\u524D\u70B9\u4F4D\u8DDD\u79BB\u5360\u7EBF\u603B\u957F\u7684\u6BD4\u4F8B\n if(u_linearDir < 1.0) {\n linearRadio = styleMappingMat[3][3];\n }\n\n gl_FragColor = texture2D(u_texture, vec2(linearRadio, 0.5));\n\n gl_FragColor.a *= opacity; // \u5168\u5C40\u900F\u660E\u5EA6\n gl_FragColor = filterColor(gl_FragColor);\n}\n";
42
+
43
+ /* babel-plugin-inline-import '../shaders/linearLine/line_linear_vert.glsl' */
44
+ var linear_line_vert = "\nattribute float a_Miter;\nattribute vec2 a_Size;\nattribute vec3 a_Normal;\nattribute vec3 a_Position;\n\n// dash line\nattribute float a_Total_Distance;\nattribute vec2 a_DistanceAndIndex;\n\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\n\nuniform float u_heightfixed: 0.0;\nuniform float u_vertexScale: 1.0;\nuniform float u_raisingHeight: 0.0;\n\nuniform float u_opacity: 1.0;\n\n#pragma include \"projection\"\n#pragma include \"picking\"\n\nvarying mat4 styleMappingMat; // \u7528\u4E8E\u5C06\u5728\u9876\u70B9\u7740\u8272\u5668\u4E2D\u8BA1\u7B97\u597D\u7684\u6837\u5F0F\u503C\u4F20\u9012\u7ED9\u7247\u5143\n\n#pragma include \"styleMapping\"\n#pragma include \"styleMappingCalOpacity\"\n\nvoid main() {\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n styleMappingMat = mat4(\n 0.0, 0.0, 0.0, 0.0, // opacity - strokeOpacity - strokeWidth - empty\n 0.0, 0.0, 0.0, 0.0, // strokeR - strokeG - strokeB - strokeA\n 0.0, 0.0, 0.0, 0.0, // offsets[0] - offsets[1]\n 0.0, 0.0, 0.0, 0.0 // distance_ratio/distance/pixelLen/texV\n );\n\n float rowCount = u_cellTypeLayout[0][0]; // \u5F53\u524D\u7684\u6570\u636E\u7EB9\u7406\u6709\u51E0\u884C\n float columnCount = u_cellTypeLayout[0][1]; // \u5F53\u770B\u5230\u6570\u636E\u7EB9\u7406\u6709\u51E0\u5217\n float columnWidth = 1.0/columnCount; // \u5217\u5BBD\n float rowHeight = 1.0/rowCount; // \u884C\u9AD8\n float cellCount = calCellCount(); // opacity - strokeOpacity - strokeWidth - stroke - offsets\n float id = a_vertexId; // \u7B2Cn\u4E2A\u9876\u70B9\n float cellCurrentRow = floor(id * cellCount / columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u884C\n float cellCurrentColumn = mod(id * cellCount, columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u5217\n \n // cell \u56FA\u5B9A\u987A\u5E8F opacity -> strokeOpacity -> strokeWidth -> stroke ... \n // \u6309\u987A\u5E8F\u4ECE cell \u4E2D\u53D6\u503C\u3001\u82E5\u6CA1\u6709\u5219\u81EA\u52A8\u5F80\u4E0B\u53D6\u503C\n float textureOffset = 0.0; // \u5728 cell \u4E2D\u53D6\u503C\u7684\u504F\u79FB\u91CF\n\n vec2 opacityAndOffset = calOpacityAndOffset(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset, columnWidth, rowHeight);\n styleMappingMat[0][0] = opacityAndOffset.r;\n textureOffset = opacityAndOffset.g;\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n\n vec3 size = a_Miter * setPickingSize(a_Size.x) * reverse_offset_normal(a_Normal);\n \n vec2 offset = project_pixel(size.xy);\n\n float lineDistance = a_DistanceAndIndex.x;\n float currentLinePointRatio = lineDistance / a_Total_Distance;\n \n\n float lineOffsetWidth = length(offset + offset * sign(a_Miter)); // \u7EBF\u6A2A\u5411\u504F\u79FB\u7684\u8DDD\u79BB\uFF08\u5411\u4E24\u4FA7\u504F\u79FB\u7684\u548C\uFF09\n float linePixelSize = project_pixel(a_Size.x) * 2.0; // \u5B9A\u70B9\u4F4D\u7F6E\u504F\u79FB\uFF0C\u6309\u5730\u56FE\u7B49\u7EA7\u7F29\u653E\u540E\u7684\u8DDD\u79BB \u5355\u4FA7 * 2\n float texV = lineOffsetWidth/linePixelSize; // \u7EBF\u56FE\u5C42\u8D34\u56FE\u90E8\u5206\u7684 v \u5750\u6807\u503C\n\n // \u8BBE\u7F6E\u6570\u636E\u96C6\u7684\u53C2\u6570\n styleMappingMat[3][0] = currentLinePointRatio; // \u5F53\u524D\u70B9\u4F4D\u8DDD\u79BB\u5360\u7EBF\u603B\u957F\u7684\u6BD4\u4F8B\n styleMappingMat[3][3] = texV; // \u7EBF\u56FE\u5C42\u8D34\u56FE\u90E8\u5206\u7684 v \u5750\u6807\u503C\n\n vec4 project_pos = project_position(vec4(a_Position.xy, 0, 1.0));\n\n // gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, a_Size.y, 1.0));\n\n float h = float(a_Position.z) * u_vertexScale; // \u7EBF\u9876\u70B9\u7684\u9AD8\u5EA6 - \u517C\u5BB9\u4E0D\u5B58\u5728\u7B2C\u4E09\u4E2A\u6570\u503C\u7684\u60C5\u51B5 vertex height\n float lineHeight = a_Size.y; // size \u7B2C\u4E8C\u4E2A\u53C2\u6570\u4EE3\u8868\u7684\u9AD8\u5EA6 [linewidth, lineheight]\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n lineHeight *= 0.2; // \u4FDD\u6301\u548C amap/mapbox \u4E00\u81F4\u7684\u6548\u679C\n h *= 0.2;\n if(u_heightfixed < 1.0) {\n lineHeight = project_pixel(a_Size.y);\n }\n gl_Position = u_Mvp * (vec4(project_pos.xy + offset, lineHeight + h + u_raisingHeight, 1.0));\n } else {\n // mapbox - amap\n \n // \u517C\u5BB9 mapbox \u5728\u7EBF\u9AD8\u5EA6\u4E0A\u7684\u6548\u679C\u8868\u73B0\u57FA\u672C\u4E00\u81F4\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n // mapbox\n // \u4FDD\u6301\u9AD8\u5EA6\u76F8\u5BF9\u4E0D\u53D8\n float mapboxZoomScale = 4.0/pow(2.0, 21.0 - u_Zoom);\n h *= mapboxZoomScale;\n h += u_raisingHeight * mapboxZoomScale;\n if(u_heightfixed > 0.0) {\n lineHeight *= mapboxZoomScale;\n }\n \n } else {\n // amap\n h += u_raisingHeight;\n // lineHeight \u9876\u70B9\u504F\u79FB\u9AD8\u5EA6\n if(u_heightfixed < 1.0) {\n lineHeight *= pow(2.0, 20.0 - u_Zoom);\n }\n }\n\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, lineHeight + h, 1.0));\n }\n\n setPickingColor(a_PickingColor);\n}\n";
45
+
46
+ var LinearLineModel = /*#__PURE__*/function (_BaseModel) {
47
+ (0, _inherits2.default)(LinearLineModel, _BaseModel);
48
+
49
+ var _super = _createSuper(LinearLineModel);
50
+
51
+ function LinearLineModel() {
52
+ var _this;
53
+
54
+ (0, _classCallCheck2.default)(this, LinearLineModel);
55
+
56
+ for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
57
+ args[_key] = arguments[_key];
58
+ }
59
+
60
+ _this = _super.call.apply(_super, [this].concat(args));
61
+ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "updateTexture", function () {
62
+ var createTexture2D = _this.rendererService.createTexture2D;
63
+
64
+ if (_this.colorTexture) {
65
+ _this.colorTexture.destroy();
43
66
  }
44
- const {
45
- rampColors
46
- } = this.layer.getLayerConfig();
47
- const imageData = (0, import_l7_utils.generateColorRamp)(rampColors);
48
- this.colorTexture = createTexture2D({
67
+
68
+ var _ref = _this.layer.getLayerConfig(),
69
+ rampColors = _ref.rampColors;
70
+
71
+ var imageData = (0, _l7Utils.generateColorRamp)(rampColors);
72
+ _this.colorTexture = createTexture2D({
49
73
  data: new Uint8Array(imageData.data),
50
74
  width: imageData.width,
51
75
  height: imageData.height,
52
- wrapS: import_l7_core.gl.CLAMP_TO_EDGE,
53
- wrapT: import_l7_core.gl.CLAMP_TO_EDGE,
54
- min: import_l7_core.gl.NEAREST,
55
- mag: import_l7_core.gl.NEAREST,
76
+ wrapS: _l7Core.gl.CLAMP_TO_EDGE,
77
+ wrapT: _l7Core.gl.CLAMP_TO_EDGE,
78
+ min: _l7Core.gl.NEAREST,
79
+ mag: _l7Core.gl.NEAREST,
56
80
  flipY: false
57
81
  });
58
- };
82
+ });
83
+ return _this;
59
84
  }
60
- getUninforms() {
61
- const {
62
- opacity = 1,
63
- vertexHeightScale = 20,
64
- raisingHeight = 0,
65
- heightfixed = false,
66
- linearDir = import_interface.LinearDir.VERTICAL
67
- } = this.layer.getLayerConfig();
68
- if (this.rendererService.getDirty()) {
69
- this.colorTexture.bind();
85
+
86
+ (0, _createClass2.default)(LinearLineModel, [{
87
+ key: "getUninforms",
88
+ value: function getUninforms() {
89
+ var _ref2 = this.layer.getLayerConfig(),
90
+ _ref2$opacity = _ref2.opacity,
91
+ opacity = _ref2$opacity === void 0 ? 1 : _ref2$opacity,
92
+ _ref2$vertexHeightSca = _ref2.vertexHeightScale,
93
+ vertexHeightScale = _ref2$vertexHeightSca === void 0 ? 20.0 : _ref2$vertexHeightSca,
94
+ _ref2$raisingHeight = _ref2.raisingHeight,
95
+ raisingHeight = _ref2$raisingHeight === void 0 ? 0 : _ref2$raisingHeight,
96
+ _ref2$heightfixed = _ref2.heightfixed,
97
+ heightfixed = _ref2$heightfixed === void 0 ? false : _ref2$heightfixed,
98
+ _ref2$linearDir = _ref2.linearDir,
99
+ linearDir = _ref2$linearDir === void 0 ? _interface.LinearDir.VERTICAL : _ref2$linearDir;
100
+
101
+ if (this.rendererService.getDirty()) {
102
+ this.colorTexture.bind();
103
+ }
104
+
105
+ if (this.dataTextureTest && this.dataTextureNeedUpdate({
106
+ opacity: opacity
107
+ })) {
108
+ this.judgeStyleAttributes({
109
+ opacity: opacity
110
+ });
111
+ var encodeData = this.layer.getEncodedData();
112
+
113
+ var _this$calDataFrame = this.calDataFrame(this.cellLength, encodeData, this.cellProperties),
114
+ data = _this$calDataFrame.data,
115
+ width = _this$calDataFrame.width,
116
+ height = _this$calDataFrame.height;
117
+
118
+ this.rowCount = height; // 当前数据纹理有多少行
119
+
120
+ this.dataTexture = this.cellLength > 0 && data.length > 0 ? this.createTexture2D({
121
+ flipY: true,
122
+ data: data,
123
+ format: _l7Core.gl.LUMINANCE,
124
+ type: _l7Core.gl.FLOAT,
125
+ width: width,
126
+ height: height
127
+ }) : this.createTexture2D({
128
+ flipY: true,
129
+ data: [1],
130
+ format: _l7Core.gl.LUMINANCE,
131
+ type: _l7Core.gl.FLOAT,
132
+ width: 1,
133
+ height: 1
134
+ });
135
+ }
136
+
137
+ return {
138
+ u_dataTexture: this.dataTexture,
139
+ // 数据纹理 - 有数据映射的时候纹理中带数据,若没有任何数据映射时纹理是 [1]
140
+ u_cellTypeLayout: this.getCellTypeLayout(),
141
+ u_linearDir: linearDir === _interface.LinearDir.VERTICAL ? 1.0 : 0.0,
142
+ u_opacity: (0, _lodash.isNumber)(opacity) ? opacity : 1.0,
143
+ // 纹理支持参数
144
+ u_texture: this.colorTexture,
145
+ // 贴图
146
+ // 是否固定高度
147
+ u_heightfixed: Number(heightfixed),
148
+ // 顶点高度 scale
149
+ u_vertexScale: vertexHeightScale,
150
+ u_raisingHeight: Number(raisingHeight)
151
+ };
70
152
  }
71
- if (this.dataTextureTest && this.dataTextureNeedUpdate({ opacity })) {
72
- this.judgeStyleAttributes({ opacity });
73
- const encodeData = this.layer.getEncodedData();
74
- const { data, width, height } = this.calDataFrame(this.cellLength, encodeData, this.cellProperties);
75
- this.rowCount = height;
76
- this.dataTexture = this.cellLength > 0 && data.length > 0 ? this.createTexture2D({
77
- flipY: true,
78
- data,
79
- format: import_l7_core.gl.LUMINANCE,
80
- type: import_l7_core.gl.FLOAT,
81
- width,
82
- height
83
- }) : this.createTexture2D({
84
- flipY: true,
85
- data: [1],
86
- format: import_l7_core.gl.LUMINANCE,
87
- type: import_l7_core.gl.FLOAT,
88
- width: 1,
89
- height: 1
90
- });
153
+ }, {
154
+ key: "initModels",
155
+ value: function initModels(callbackModel) {
156
+ this.updateTexture();
157
+ this.buildModels(callbackModel);
91
158
  }
92
- return {
93
- u_dataTexture: this.dataTexture,
94
- u_cellTypeLayout: this.getCellTypeLayout(),
95
- u_linearDir: linearDir === import_interface.LinearDir.VERTICAL ? 1 : 0,
96
- u_opacity: (0, import_lodash.isNumber)(opacity) ? opacity : 1,
97
- u_texture: this.colorTexture,
98
- u_heightfixed: Number(heightfixed),
99
- u_vertexScale: vertexHeightScale,
100
- u_raisingHeight: Number(raisingHeight)
101
- };
102
- }
103
- initModels(callbackModel) {
104
- this.updateTexture();
105
- this.buildModels(callbackModel);
106
- }
107
- clearModels() {
108
- var _a, _b;
109
- (_a = this.colorTexture) == null ? void 0 : _a.destroy();
110
- (_b = this.dataTexture) == null ? void 0 : _b.destroy();
111
- }
112
- buildModels(callbackModel) {
113
- const {
114
- mask = false,
115
- maskInside = true,
116
- depth = false
117
- } = this.layer.getLayerConfig();
118
- this.layer.triangulation = import_triangulation.LineTriangulation;
119
- this.layer.buildLayerModel({
120
- moduleName: "lineRampColors",
121
- vertexShader: import_line_linear_vert.default,
122
- fragmentShader: import_line_linear_frag.default,
123
- triangulation: import_triangulation.LineTriangulation,
124
- depth: { enable: depth },
125
- blend: this.getBlend(),
126
- stencil: (0, import_l7_utils.getMask)(mask, maskInside)
127
- }).then((model) => {
128
- callbackModel([model]);
129
- }).catch((err) => {
130
- console.warn(err);
131
- callbackModel([]);
132
- });
133
- }
134
- registerBuiltinAttributes() {
135
- this.styleAttributeService.registerStyleAttribute({
136
- name: "distanceAndIndex",
137
- type: import_l7_core.AttributeType.Attribute,
138
- descriptor: {
139
- name: "a_DistanceAndIndex",
140
- buffer: {
141
- usage: import_l7_core.gl.STATIC_DRAW,
142
- data: [],
143
- type: import_l7_core.gl.FLOAT
159
+ }, {
160
+ key: "clearModels",
161
+ value: function clearModels() {
162
+ var _this$colorTexture, _this$dataTexture;
163
+
164
+ (_this$colorTexture = this.colorTexture) === null || _this$colorTexture === void 0 ? void 0 : _this$colorTexture.destroy();
165
+ (_this$dataTexture = this.dataTexture) === null || _this$dataTexture === void 0 ? void 0 : _this$dataTexture.destroy();
166
+ }
167
+ }, {
168
+ key: "buildModels",
169
+ value: function buildModels(callbackModel) {
170
+ var _ref3 = this.layer.getLayerConfig(),
171
+ _ref3$mask = _ref3.mask,
172
+ mask = _ref3$mask === void 0 ? false : _ref3$mask,
173
+ _ref3$maskInside = _ref3.maskInside,
174
+ maskInside = _ref3$maskInside === void 0 ? true : _ref3$maskInside,
175
+ _ref3$depth = _ref3.depth,
176
+ depth = _ref3$depth === void 0 ? false : _ref3$depth;
177
+
178
+ this.layer.triangulation = _triangulation.LineTriangulation;
179
+ this.layer.buildLayerModel({
180
+ moduleName: 'lineRampColors',
181
+ vertexShader: linear_line_vert,
182
+ fragmentShader: linear_line_frag,
183
+ triangulation: _triangulation.LineTriangulation,
184
+ depth: {
185
+ enable: depth
144
186
  },
145
- size: 2,
146
- update: (feature, featureIdx, vertex, attributeIdx, normal, vertexIndex) => {
147
- return vertexIndex === void 0 ? [vertex[3], 10] : [vertex[3], vertexIndex];
187
+ blend: this.getBlend(),
188
+ stencil: (0, _l7Utils.getMask)(mask, maskInside)
189
+ }).then(function (model) {
190
+ callbackModel([model]);
191
+ }).catch(function (err) {
192
+ console.warn(err);
193
+ callbackModel([]);
194
+ });
195
+ }
196
+ }, {
197
+ key: "registerBuiltinAttributes",
198
+ value: function registerBuiltinAttributes() {
199
+ this.styleAttributeService.registerStyleAttribute({
200
+ name: 'distanceAndIndex',
201
+ type: _l7Core.AttributeType.Attribute,
202
+ descriptor: {
203
+ name: 'a_DistanceAndIndex',
204
+ buffer: {
205
+ // give the WebGL driver a hint that this buffer may change
206
+ usage: _l7Core.gl.STATIC_DRAW,
207
+ data: [],
208
+ type: _l7Core.gl.FLOAT
209
+ },
210
+ size: 2,
211
+ update: function update(feature, featureIdx, vertex, attributeIdx, normal, vertexIndex) {
212
+ return vertexIndex === undefined ? [vertex[3], 10] : [vertex[3], vertexIndex];
213
+ }
148
214
  }
149
- }
150
- });
151
- this.styleAttributeService.registerStyleAttribute({
152
- name: "total_distance",
153
- type: import_l7_core.AttributeType.Attribute,
154
- descriptor: {
155
- name: "a_Total_Distance",
156
- buffer: {
157
- usage: import_l7_core.gl.STATIC_DRAW,
158
- data: [],
159
- type: import_l7_core.gl.FLOAT
160
- },
161
- size: 1,
162
- update: (feature, featureIdx, vertex, attributeIdx) => {
163
- return [vertex[5]];
215
+ });
216
+ this.styleAttributeService.registerStyleAttribute({
217
+ name: 'total_distance',
218
+ type: _l7Core.AttributeType.Attribute,
219
+ descriptor: {
220
+ name: 'a_Total_Distance',
221
+ buffer: {
222
+ // give the WebGL driver a hint that this buffer may change
223
+ usage: _l7Core.gl.STATIC_DRAW,
224
+ data: [],
225
+ type: _l7Core.gl.FLOAT
226
+ },
227
+ size: 1,
228
+ update: function update(feature, featureIdx, vertex, attributeIdx) {
229
+ return [vertex[5]];
230
+ }
164
231
  }
165
- }
166
- });
167
- this.styleAttributeService.registerStyleAttribute({
168
- name: "size",
169
- type: import_l7_core.AttributeType.Attribute,
170
- descriptor: {
171
- name: "a_Size",
172
- buffer: {
173
- usage: import_l7_core.gl.DYNAMIC_DRAW,
174
- data: [],
175
- type: import_l7_core.gl.FLOAT
176
- },
177
- size: 2,
178
- update: (feature, featureIdx, vertex, attributeIdx) => {
179
- const { size = 1 } = feature;
180
- return Array.isArray(size) ? [size[0], size[1]] : [size, 0];
232
+ });
233
+ this.styleAttributeService.registerStyleAttribute({
234
+ name: 'size',
235
+ type: _l7Core.AttributeType.Attribute,
236
+ descriptor: {
237
+ name: 'a_Size',
238
+ buffer: {
239
+ // give the WebGL driver a hint that this buffer may change
240
+ usage: _l7Core.gl.DYNAMIC_DRAW,
241
+ data: [],
242
+ type: _l7Core.gl.FLOAT
243
+ },
244
+ size: 2,
245
+ update: function update(feature, featureIdx, vertex, attributeIdx) {
246
+ var _feature$size = feature.size,
247
+ size = _feature$size === void 0 ? 1 : _feature$size;
248
+ return Array.isArray(size) ? [size[0], size[1]] : [size, 0];
249
+ }
181
250
  }
182
- }
183
- });
184
- this.styleAttributeService.registerStyleAttribute({
185
- name: "normal",
186
- type: import_l7_core.AttributeType.Attribute,
187
- descriptor: {
188
- name: "a_Normal",
189
- buffer: {
190
- usage: import_l7_core.gl.STATIC_DRAW,
191
- data: [],
192
- type: import_l7_core.gl.FLOAT
193
- },
194
- size: 3,
195
- update: (feature, featureIdx, vertex, attributeIdx, normal) => {
196
- return normal;
251
+ }); // point layer size;
252
+
253
+ this.styleAttributeService.registerStyleAttribute({
254
+ name: 'normal',
255
+ type: _l7Core.AttributeType.Attribute,
256
+ descriptor: {
257
+ name: 'a_Normal',
258
+ buffer: {
259
+ // give the WebGL driver a hint that this buffer may change
260
+ usage: _l7Core.gl.STATIC_DRAW,
261
+ data: [],
262
+ type: _l7Core.gl.FLOAT
263
+ },
264
+ size: 3,
265
+ // @ts-ignore
266
+ update: function update(feature, featureIdx, vertex, attributeIdx, normal) {
267
+ return normal;
268
+ }
197
269
  }
198
- }
199
- });
200
- this.styleAttributeService.registerStyleAttribute({
201
- name: "miter",
202
- type: import_l7_core.AttributeType.Attribute,
203
- descriptor: {
204
- name: "a_Miter",
205
- buffer: {
206
- usage: import_l7_core.gl.STATIC_DRAW,
207
- data: [],
208
- type: import_l7_core.gl.FLOAT
209
- },
210
- size: 1,
211
- update: (feature, featureIdx, vertex, attributeIdx) => {
212
- return [vertex[4]];
270
+ });
271
+ this.styleAttributeService.registerStyleAttribute({
272
+ name: 'miter',
273
+ type: _l7Core.AttributeType.Attribute,
274
+ descriptor: {
275
+ name: 'a_Miter',
276
+ buffer: {
277
+ // give the WebGL driver a hint that this buffer may change
278
+ usage: _l7Core.gl.STATIC_DRAW,
279
+ data: [],
280
+ type: _l7Core.gl.FLOAT
281
+ },
282
+ size: 1,
283
+ update: function update(feature, featureIdx, vertex, attributeIdx) {
284
+ return [vertex[4]];
285
+ }
213
286
  }
214
- }
215
- });
216
- }
217
- };
218
- // Annotate the CommonJS export names for ESM import in node:
219
- 0 && (module.exports = {});
287
+ });
288
+ }
289
+ }]);
290
+ return LinearLineModel;
291
+ }(_BaseModel2.default);
292
+
293
+ exports.default = LinearLineModel;