@antv/l7-layers 2.9.23 → 2.9.25

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (166) hide show
  1. package/es/Geometry/models/plane.d.ts +1 -0
  2. package/es/citybuliding/building.js +1 -1
  3. package/es/core/BaseLayer.js +10 -3
  4. package/es/core/interface.d.ts +26 -48
  5. package/es/core/interface.js +3 -0
  6. package/es/core/schema.d.ts +3 -3
  7. package/es/core/triangulation.d.ts +4 -3
  8. package/es/core/triangulation.js +54 -39
  9. package/es/heatmap/models/heatmap.js +1 -1
  10. package/es/image/models/image.js +7 -1
  11. package/es/line/index.js +4 -1
  12. package/es/line/models/arc.js +1 -1
  13. package/es/line/models/simpleLine.js +1 -1
  14. package/es/line/shaders/line_arc_vert.glsl +5 -3
  15. package/es/line/shaders/simple/simpleline_vert.glsl +1 -0
  16. package/es/plugins/FeatureScalePlugin.js +0 -1
  17. package/es/point/index.js +3 -1
  18. package/es/point/models/fill.js +5 -2
  19. package/es/point/models/fillmage.js +9 -3
  20. package/es/point/models/image.js +8 -2
  21. package/es/point/models/radar.js +2 -3
  22. package/es/point/models/tile.js +1 -1
  23. package/es/point/shaders/fill_vert.glsl +13 -6
  24. package/es/point/shaders/image/fillImage_vert.glsl +13 -5
  25. package/es/point/shaders/image_vert.glsl +17 -8
  26. package/es/polygon/index.js +4 -1
  27. package/es/raster/index.js +3 -1
  28. package/es/tile/manager/tileLayerManager.d.ts +3 -2
  29. package/es/tile/manager/tileLayerManager.js +5 -2
  30. package/es/tile/models/tileModel.js +4 -3
  31. package/es/tile/tileFactory/base.d.ts +1 -1
  32. package/es/tile/tileFactory/base.js +32 -5
  33. package/es/tile/tileFactory/vectorLayer.d.ts +3 -1
  34. package/es/tile/tileFactory/vectorLayer.js +22 -1
  35. package/es/tile/tileLayer/baseTileLayer.d.ts +1 -1
  36. package/es/tile/tileLayer/baseTileLayer.js +3 -2
  37. package/es/tile/utils.d.ts +2 -0
  38. package/es/tile/utils.js +5 -1
  39. package/lib/Geometry/index.js +114 -77
  40. package/lib/Geometry/models/billboard.js +232 -181
  41. package/lib/Geometry/models/index.js +18 -34
  42. package/lib/Geometry/models/plane.js +407 -278
  43. package/lib/Geometry/models/sprite.js +291 -189
  44. package/lib/canvas/index.js +101 -66
  45. package/lib/canvas/models/canvas.js +207 -140
  46. package/lib/canvas/models/index.js +12 -30
  47. package/lib/citybuliding/building.js +98 -63
  48. package/lib/citybuliding/models/build.js +192 -146
  49. package/lib/core/BaseLayer.js +1331 -809
  50. package/lib/core/BaseModel.js +457 -279
  51. package/lib/core/interface.js +40 -53
  52. package/lib/core/schema.js +21 -39
  53. package/lib/core/shape/Path.js +67 -79
  54. package/lib/core/shape/extrude.js +132 -91
  55. package/lib/core/triangulation.js +412 -213
  56. package/lib/earth/index.js +100 -62
  57. package/lib/earth/models/atmosphere.js +146 -112
  58. package/lib/earth/models/base.js +210 -150
  59. package/lib/earth/models/bloomsphere.js +146 -112
  60. package/lib/earth/utils.js +111 -91
  61. package/lib/heatmap/index.js +149 -92
  62. package/lib/heatmap/models/grid.js +118 -91
  63. package/lib/heatmap/models/grid3d.js +155 -123
  64. package/lib/heatmap/models/heatmap.js +475 -338
  65. package/lib/heatmap/models/hexagon.js +121 -92
  66. package/lib/heatmap/models/index.js +22 -37
  67. package/lib/heatmap/triangulation.js +31 -47
  68. package/lib/image/index.js +111 -74
  69. package/lib/image/models/dataImage.js +232 -174
  70. package/lib/image/models/image.js +175 -123
  71. package/lib/image/models/index.js +15 -32
  72. package/lib/index.js +263 -97
  73. package/lib/line/index.js +131 -83
  74. package/lib/line/models/arc.js +352 -237
  75. package/lib/line/models/arc_3d.js +334 -228
  76. package/lib/line/models/earthArc_3d.js +336 -228
  77. package/lib/line/models/great_circle.js +291 -200
  78. package/lib/line/models/half.js +286 -201
  79. package/lib/line/models/index.js +42 -50
  80. package/lib/line/models/line.js +428 -299
  81. package/lib/line/models/linearline.js +277 -203
  82. package/lib/line/models/simpleLine.js +239 -175
  83. package/lib/line/models/tile.js +348 -237
  84. package/lib/line/models/wall.js +327 -235
  85. package/lib/line/shaders/line_arc_vert.glsl +5 -3
  86. package/lib/line/shaders/simple/simpleline_vert.glsl +1 -0
  87. package/lib/mask/index.js +92 -59
  88. package/lib/mask/models/fill.js +134 -82
  89. package/lib/mask/models/index.js +12 -30
  90. package/lib/plugins/DataMappingPlugin.js +342 -224
  91. package/lib/plugins/DataSourcePlugin.js +102 -87
  92. package/lib/plugins/FeatureScalePlugin.js +330 -241
  93. package/lib/plugins/LayerAnimateStylePlugin.js +61 -55
  94. package/lib/plugins/LayerModelPlugin.js +80 -73
  95. package/lib/plugins/LayerStylePlugin.js +48 -51
  96. package/lib/plugins/LightingPlugin.js +80 -68
  97. package/lib/plugins/MultiPassRendererPlugin.js +91 -65
  98. package/lib/plugins/PixelPickingPlugin.js +150 -109
  99. package/lib/plugins/RegisterStyleAttributePlugin.js +110 -110
  100. package/lib/plugins/ShaderUniformPlugin.js +118 -99
  101. package/lib/plugins/UpdateModelPlugin.js +40 -47
  102. package/lib/plugins/UpdateStyleAttributePlugin.js +93 -75
  103. package/lib/point/index.js +226 -148
  104. package/lib/point/models/earthExtrude.js +279 -201
  105. package/lib/point/models/earthFill.js +287 -202
  106. package/lib/point/models/extrude.js +299 -203
  107. package/lib/point/models/fill.js +406 -273
  108. package/lib/point/models/fillmage.js +365 -252
  109. package/lib/point/models/image.js +241 -164
  110. package/lib/point/models/index.js +46 -52
  111. package/lib/point/models/normal.js +183 -134
  112. package/lib/point/models/radar.js +304 -212
  113. package/lib/point/models/simplePoint.js +194 -142
  114. package/lib/point/models/text.js +608 -385
  115. package/lib/point/models/tile.js +314 -223
  116. package/lib/point/shaders/fill_vert.glsl +13 -6
  117. package/lib/point/shaders/image/fillImage_vert.glsl +13 -5
  118. package/lib/point/shaders/image_vert.glsl +17 -8
  119. package/lib/point/shape/extrude.js +56 -52
  120. package/lib/polygon/index.js +154 -100
  121. package/lib/polygon/models/extrude.js +311 -223
  122. package/lib/polygon/models/fill.js +215 -153
  123. package/lib/polygon/models/index.js +46 -52
  124. package/lib/polygon/models/ocean.js +244 -173
  125. package/lib/polygon/models/tile.js +144 -100
  126. package/lib/polygon/models/water.js +222 -153
  127. package/lib/raster/buffers/triangulation.js +27 -40
  128. package/lib/raster/index.js +115 -74
  129. package/lib/raster/models/index.js +16 -33
  130. package/lib/raster/models/raster.js +178 -135
  131. package/lib/raster/raster.js +187 -132
  132. package/lib/tile/interface.js +4 -16
  133. package/lib/tile/manager/tileConfigManager.js +125 -86
  134. package/lib/tile/manager/tileLayerManager.js +314 -227
  135. package/lib/tile/manager/tilePickerManager.js +192 -123
  136. package/lib/tile/models/tileModel.js +71 -51
  137. package/lib/tile/tileFactory/base.js +433 -292
  138. package/lib/tile/tileFactory/index.js +51 -49
  139. package/lib/tile/tileFactory/line.js +65 -50
  140. package/lib/tile/tileFactory/point.js +65 -50
  141. package/lib/tile/tileFactory/polygon.js +65 -50
  142. package/lib/tile/tileFactory/raster.js +66 -54
  143. package/lib/tile/tileFactory/rasterData.js +88 -76
  144. package/lib/tile/tileFactory/rasterDataLayer.js +97 -62
  145. package/lib/tile/tileFactory/vectorLayer.js +169 -95
  146. package/lib/tile/tileLayer/baseTileLayer.js +420 -220
  147. package/lib/tile/tmsTileLayer.js +110 -67
  148. package/lib/tile/utils.js +113 -87
  149. package/lib/utils/blend.js +59 -79
  150. package/lib/utils/collision-index.js +107 -64
  151. package/lib/utils/dataMappingStyle.js +105 -60
  152. package/lib/utils/extrude_polyline.js +600 -398
  153. package/lib/utils/grid-index.js +163 -111
  154. package/lib/utils/layerData.js +130 -99
  155. package/lib/utils/multiPassRender.js +49 -41
  156. package/lib/utils/polylineNormal.js +148 -96
  157. package/lib/utils/simpleLine.js +100 -85
  158. package/lib/utils/symbol-layout.js +219 -116
  159. package/lib/utils/updateShape.js +15 -41
  160. package/lib/wind/index.js +109 -71
  161. package/lib/wind/models/index.js +12 -30
  162. package/lib/wind/models/utils.js +144 -105
  163. package/lib/wind/models/wind.js +333 -224
  164. package/lib/wind/models/windRender.js +329 -218
  165. package/lib/wind/models/windShader.js +23 -181
  166. package/package.json +7 -6
@@ -1,216 +1,318 @@
1
- var __create = Object.create;
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- var __defProp = Object.defineProperty;
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- var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
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- var __getOwnPropNames = Object.getOwnPropertyNames;
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- var __getProtoOf = Object.getPrototypeOf;
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- var __hasOwnProp = Object.prototype.hasOwnProperty;
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- var __export = (target, all) => {
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- for (var name in all)
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- __defProp(target, name, { get: all[name], enumerable: true });
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- };
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- var __copyProps = (to, from, except, desc) => {
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- if (from && typeof from === "object" || typeof from === "function") {
13
- for (let key of __getOwnPropNames(from))
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- if (!__hasOwnProp.call(to, key) && key !== except)
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- __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
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- }
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- return to;
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- };
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- var __toESM = (mod, isNodeMode, target) => (target = mod != null ? __create(__getProtoOf(mod)) : {}, __copyProps(isNodeMode || !mod || !mod.__esModule ? __defProp(target, "default", { value: mod, enumerable: true }) : target, mod));
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- var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
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-
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- // src/Geometry/models/sprite.ts
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- var sprite_exports = {};
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- __export(sprite_exports, {
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- default: () => SpriteModel
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+ "use strict";
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+
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+ var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
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+
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+ Object.defineProperty(exports, "__esModule", {
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+ value: true
26
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  });
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- module.exports = __toCommonJS(sprite_exports);
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- var import_l7_core = require("@antv/l7-core");
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- var import_l7_maps = require("@antv/l7-maps");
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- var import_BaseModel = __toESM(require("../../core/BaseModel"));
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- var import_sprite_frag = __toESM(require("../shaders/sprite_frag.glsl"));
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- var import_sprite_vert = __toESM(require("../shaders/sprite_vert.glsl"));
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- var SpriteModel = class extends import_BaseModel.default {
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- constructor() {
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- super(...arguments);
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- this.planeGeometryUpdateTriangulation = () => {
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- const {
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- spriteBottom = -1e5
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- } = this.layer.getLayerConfig();
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- const updateZ = this.spriteUpdate;
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- const bottomZ = spriteBottom;
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- const topZ = this.spriteTop;
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- for (let i = 0; i < this.positions.length; i += 5) {
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- if (this.spriteAnimate === "up" /* UP */) {
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- this.positions[i + 2] += updateZ;
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- if (this.positions[i + 2] > topZ) {
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- this.positions[i + 2] = bottomZ;
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+ exports.default = void 0;
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+
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+ var _slicedToArray2 = _interopRequireDefault(require("@babel/runtime/helpers/slicedToArray"));
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+
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+ var _toConsumableArray2 = _interopRequireDefault(require("@babel/runtime/helpers/toConsumableArray"));
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+
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+ var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
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+
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+ var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
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+
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+ var _assertThisInitialized2 = _interopRequireDefault(require("@babel/runtime/helpers/assertThisInitialized"));
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+
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+ var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits"));
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+
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+ var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn"));
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+
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+ var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf"));
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+
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+ var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
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+
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+ var _l7Core = require("@antv/l7-core");
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+
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+ var _l7Maps = require("@antv/l7-maps");
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+
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+ var _BaseModel2 = _interopRequireDefault(require("../../core/BaseModel"));
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+
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+ function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
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+
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+ function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
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+
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+ /* babel-plugin-inline-import '../shaders/sprite_frag.glsl' */
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+ var spriteFrag = "\nuniform sampler2D u_texture;\nuniform float u_mapFlag;\nuniform float u_opacity;\n\nvarying vec3 v_Color;\nvarying float v_d;\n\nvoid main() {\n\n if(v_d < 0.0) {\n discard;\n }\n\n if(u_mapFlag > 0.0) {\n gl_FragColor = texture2D(u_texture, gl_PointCoord);\n gl_FragColor.a *= u_opacity;\n } else {\n gl_FragColor = vec4(v_Color, u_opacity);\n }\n}\n";
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+
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+ /* babel-plugin-inline-import '../shaders/sprite_vert.glsl' */
42
+ var spriteVert = "precision highp float;\n\nattribute vec3 a_Position;\nattribute vec3 a_Color;\n\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nuniform float u_opacity;\nuniform float u_Scale;\nvarying vec3 v_Color;\nvarying float v_d;\n\n#pragma include \"projection\"\nvoid main() {\n v_Color = a_Color;\n \n vec4 project_pos = project_position(vec4(a_Position, 1.0));\n\n v_d = a_Position.z;\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * (vec4(project_pos.xy, a_Position.z, 1.0));\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy, a_Position.z, 1.0));\n }\n\n gl_PointSize = pow((u_Zoom - 1.0), 2.0) * u_Scale;\n}\n";
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+ var SPRITE_ANIMATE_DIR;
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+
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+ (function (SPRITE_ANIMATE_DIR) {
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+ SPRITE_ANIMATE_DIR["UP"] = "up";
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+ SPRITE_ANIMATE_DIR["DOWN"] = "down";
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+ })(SPRITE_ANIMATE_DIR || (SPRITE_ANIMATE_DIR = {}));
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+
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+ var SpriteModel = /*#__PURE__*/function (_BaseModel) {
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+ (0, _inherits2.default)(SpriteModel, _BaseModel);
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+
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+ var _super = _createSuper(SpriteModel);
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+
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+ function SpriteModel() {
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+ var _this;
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+
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+ (0, _classCallCheck2.default)(this, SpriteModel);
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+
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+ for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
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+ args[_key] = arguments[_key];
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+ }
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+
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+ _this = _super.call.apply(_super, [this].concat(args));
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+ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "planeGeometryUpdateTriangulation", function () {
66
+ var _ref = _this.layer.getLayerConfig(),
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+ _ref$spriteBottom = _ref.spriteBottom,
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+ spriteBottom = _ref$spriteBottom === void 0 ? -100000 : _ref$spriteBottom;
69
+
70
+ var updateZ = _this.spriteUpdate; // const bottomZ = -100000;
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+
72
+ var bottomZ = spriteBottom;
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+ var topZ = _this.spriteTop;
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+
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+ for (var i = 0; i < _this.positions.length; i += 5) {
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+ if (_this.spriteAnimate === SPRITE_ANIMATE_DIR.UP) {
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+ _this.positions[i + 2] += updateZ;
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+
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+ if (_this.positions[i + 2] > topZ) {
80
+ _this.positions[i + 2] = bottomZ;
48
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  }
49
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  } else {
50
- this.positions[i + 2] -= updateZ;
51
- if (this.positions[i + 2] < bottomZ) {
52
- this.positions[i + 2] = topZ;
83
+ _this.positions[i + 2] -= updateZ;
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+
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+ if (_this.positions[i + 2] < bottomZ) {
86
+ _this.positions[i + 2] = topZ;
53
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  }
54
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  }
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  }
90
+
56
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  return {
57
- vertices: this.positions,
58
- indices: this.indices,
92
+ vertices: _this.positions,
93
+ indices: _this.indices,
59
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  size: 5
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  };
61
- };
62
- this.updateModel = () => {
63
- const attributes = this.layer.createAttrubutes({
64
- triangulation: this.planeGeometryUpdateTriangulation
96
+ });
97
+ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "updateModel", function () {
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+ // @ts-ignore
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+ var attributes = _this.layer.createAttrubutes({
100
+ triangulation: _this.planeGeometryUpdateTriangulation
65
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  });
66
- this.layer.models.map((m) => {
102
+
103
+ _this.layer.models.map(function (m) {
67
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  m.updateAttributes(attributes);
68
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  });
69
- this.layer.renderLayers();
70
- this.timer = requestAnimationFrame(this.updateModel);
71
- };
72
- this.planeGeometryTriangulation = () => {
73
- const {
74
- center = [120, 30],
75
- spriteCount = 100,
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- spriteRadius = 10
77
- } = this.layer.getLayerConfig();
78
- const { indices, positions } = this.initSprite(spriteRadius, spriteCount, ...center);
79
- this.positions = positions;
80
- this.indices = indices;
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+
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+ _this.layer.renderLayers();
108
+
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+ _this.timer = requestAnimationFrame(_this.updateModel);
110
+ });
111
+ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "planeGeometryTriangulation", function () {
112
+ var _this2;
113
+
114
+ var _ref2 = _this.layer.getLayerConfig(),
115
+ _ref2$center = _ref2.center,
116
+ center = _ref2$center === void 0 ? [120, 30] : _ref2$center,
117
+ _ref2$spriteCount = _ref2.spriteCount,
118
+ spriteCount = _ref2$spriteCount === void 0 ? 100 : _ref2$spriteCount,
119
+ _ref2$spriteRadius = _ref2.spriteRadius,
120
+ spriteRadius = _ref2$spriteRadius === void 0 ? 10 : _ref2$spriteRadius;
121
+
122
+ var _this$initSprite = (_this2 = _this).initSprite.apply(_this2, [spriteRadius, spriteCount].concat((0, _toConsumableArray2.default)(center))),
123
+ indices = _this$initSprite.indices,
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+ positions = _this$initSprite.positions;
125
+
126
+ _this.positions = positions;
127
+ _this.indices = indices;
81
128
  return {
82
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  vertices: positions,
83
- indices,
130
+ indices: indices,
84
131
  size: 5
85
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  };
86
- };
133
+ });
134
+ return _this;
87
135
  }
88
- initSprite(radius = 10, spriteCount = 100, lng = 120, lat = 30) {
89
- const indices = [];
90
- const positions = [];
91
- const mapService = this.mapService;
92
- const heightLimit = this.spriteAnimate === "up" /* UP */ ? -this.spriteTop : this.spriteTop;
93
- for (let i = 0; i < spriteCount; i++) {
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- const height = Math.random() * heightLimit;
95
- positions.push(...getPos(height));
96
- }
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- for (let i = 0; i < spriteCount; i++) {
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- indices.push(i);
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+
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+ (0, _createClass2.default)(SpriteModel, [{
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+ key: "initSprite",
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+ value: function initSprite() {
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+ var radius = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 10;
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+ var spriteCount = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 100;
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+ var lng = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 120;
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+ var lat = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 30;
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+ var indices = [];
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+ var positions = [];
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+ var mapService = this.mapService;
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+ var heightLimit = this.spriteAnimate === SPRITE_ANIMATE_DIR.UP ? -this.spriteTop : this.spriteTop;
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+
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+ for (var i = 0; i < spriteCount; i++) {
150
+ var height = Math.random() * heightLimit;
151
+ positions.push.apply(positions, (0, _toConsumableArray2.default)(getPos(height)));
152
+ }
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+
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+ for (var _i = 0; _i < spriteCount; _i++) {
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+ indices.push(_i);
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+ }
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+
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+ function getPos(z) {
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+ var randomX = radius * Math.random();
160
+ var randomY = radius * Math.random();
161
+ var x = -radius / 2 + randomX;
162
+ var y = -radius / 2 + randomY;
163
+
164
+ if (mapService.version === _l7Maps.Version['GAODE2.x']) {
165
+ // @ts-ignore
166
+ var _ref3 = mapService.lngLatToCoord([x + lng, -y + lat]),
167
+ _ref4 = (0, _slicedToArray2.default)(_ref3, 2),
168
+ a = _ref4[0],
169
+ b = _ref4[1];
170
+
171
+ return [a, b, z, 0, 0];
172
+ } else {
173
+ return [x + lng, -y + lat, z, 0, 0];
174
+ }
175
+ }
176
+
177
+ return {
178
+ indices: indices,
179
+ positions: positions
180
+ };
99
181
  }
100
- function getPos(z) {
101
- const randomX = radius * Math.random();
102
- const randomY = radius * Math.random();
103
- const x = -radius / 2 + randomX;
104
- const y = -radius / 2 + randomY;
105
- if (mapService.version === import_l7_maps.Version["GAODE2.x"]) {
106
- const [a, b] = mapService.lngLatToCoord([x + lng, -y + lat]);
107
- return [a, b, z, 0, 0];
108
- } else {
109
- return [x + lng, -y + lat, z, 0, 0];
182
+ }, {
183
+ key: "getUninforms",
184
+ value: function getUninforms() {
185
+ var _ref5 = this.layer.getLayerConfig(),
186
+ opacity = _ref5.opacity,
187
+ mapTexture = _ref5.mapTexture,
188
+ _ref5$spriteScale = _ref5.spriteScale,
189
+ spriteScale = _ref5$spriteScale === void 0 ? 1 : _ref5$spriteScale;
190
+
191
+ if (this.mapTexture !== mapTexture) {
192
+ var _this$texture;
193
+
194
+ this.mapTexture = mapTexture;
195
+ (_this$texture = this.texture) === null || _this$texture === void 0 ? void 0 : _this$texture.destroy();
196
+ this.updateTexture(mapTexture);
110
197
  }
198
+
199
+ return {
200
+ u_opacity: opacity || 1,
201
+ u_mapFlag: mapTexture ? 1 : 0,
202
+ u_texture: this.texture,
203
+ u_Scale: spriteScale
204
+ };
111
205
  }
112
- return { indices, positions };
113
- }
114
- getUninforms() {
115
- var _a;
116
- const {
117
- opacity,
118
- mapTexture,
119
- spriteScale = 1
120
- } = this.layer.getLayerConfig();
121
- if (this.mapTexture !== mapTexture) {
206
+ }, {
207
+ key: "clearModels",
208
+ value: function clearModels() {
209
+ var _this$texture2;
210
+
211
+ cancelAnimationFrame(this.timer);
212
+ (_this$texture2 = this.texture) === null || _this$texture2 === void 0 ? void 0 : _this$texture2.destroy();
213
+ }
214
+ }, {
215
+ key: "initModels",
216
+ value: function initModels(callbackModel) {
217
+ var _this3 = this;
218
+
219
+ var _ref6 = this.layer.getLayerConfig(),
220
+ mapTexture = _ref6.mapTexture,
221
+ _ref6$spriteTop = _ref6.spriteTop,
222
+ spriteTop = _ref6$spriteTop === void 0 ? 5000000 : _ref6$spriteTop,
223
+ _ref6$spriteUpdate = _ref6.spriteUpdate,
224
+ spriteUpdate = _ref6$spriteUpdate === void 0 ? 10000 : _ref6$spriteUpdate,
225
+ _ref6$spriteAnimate = _ref6.spriteAnimate,
226
+ spriteAnimate = _ref6$spriteAnimate === void 0 ? SPRITE_ANIMATE_DIR.DOWN : _ref6$spriteAnimate;
227
+
122
228
  this.mapTexture = mapTexture;
123
- (_a = this.texture) == null ? void 0 : _a.destroy();
229
+ this.spriteTop = spriteTop;
230
+ this.spriteUpdate = spriteUpdate;
231
+ spriteAnimate === 'up' ? this.spriteAnimate = SPRITE_ANIMATE_DIR.UP : this.spriteAnimate = SPRITE_ANIMATE_DIR.DOWN;
232
+ var createTexture2D = this.rendererService.createTexture2D;
233
+ this.texture = createTexture2D({
234
+ height: 0,
235
+ width: 0
236
+ });
124
237
  this.updateTexture(mapTexture);
238
+ setTimeout(function () {
239
+ _this3.updateModel();
240
+ }, 100);
241
+ this.layer.buildLayerModel({
242
+ moduleName: 'geometrySprite',
243
+ vertexShader: spriteVert,
244
+ fragmentShader: spriteFrag,
245
+ triangulation: this.planeGeometryTriangulation,
246
+ primitive: _l7Core.gl.POINTS,
247
+ depth: {
248
+ enable: false
249
+ },
250
+ blend: this.getBlend()
251
+ }).then(function (model) {
252
+ callbackModel([model]);
253
+ }).catch(function (err) {
254
+ console.warn(err);
255
+ callbackModel([]);
256
+ });
125
257
  }
126
- return {
127
- u_opacity: opacity || 1,
128
- u_mapFlag: mapTexture ? 1 : 0,
129
- u_texture: this.texture,
130
- u_Scale: spriteScale
131
- };
132
- }
133
- clearModels() {
134
- var _a;
135
- cancelAnimationFrame(this.timer);
136
- (_a = this.texture) == null ? void 0 : _a.destroy();
137
- }
138
- initModels(callbackModel) {
139
- const {
140
- mapTexture,
141
- spriteTop = 5e6,
142
- spriteUpdate = 1e4,
143
- spriteAnimate = "down" /* DOWN */
144
- } = this.layer.getLayerConfig();
145
- this.mapTexture = mapTexture;
146
- this.spriteTop = spriteTop;
147
- this.spriteUpdate = spriteUpdate;
148
- spriteAnimate === "up" ? this.spriteAnimate = "up" /* UP */ : this.spriteAnimate = "down" /* DOWN */;
149
- const { createTexture2D } = this.rendererService;
150
- this.texture = createTexture2D({
151
- height: 0,
152
- width: 0
153
- });
154
- this.updateTexture(mapTexture);
155
- setTimeout(() => {
156
- this.updateModel();
157
- }, 100);
158
- this.layer.buildLayerModel({
159
- moduleName: "geometrySprite",
160
- vertexShader: import_sprite_vert.default,
161
- fragmentShader: import_sprite_frag.default,
162
- triangulation: this.planeGeometryTriangulation,
163
- primitive: import_l7_core.gl.POINTS,
164
- depth: { enable: false },
165
- blend: this.getBlend()
166
- }).then((model) => {
167
- callbackModel([model]);
168
- }).catch((err) => {
169
- console.warn(err);
170
- callbackModel([]);
171
- });
172
- }
173
- buildModels(callbackModel) {
174
- this.initModels(callbackModel);
175
- }
176
- updateTexture(mapTexture) {
177
- const { createTexture2D } = this.rendererService;
178
- if (mapTexture) {
179
- const img = new Image();
180
- img.crossOrigin = "anonymous";
181
- img.onload = () => {
258
+ }, {
259
+ key: "buildModels",
260
+ value: function buildModels(callbackModel) {
261
+ this.initModels(callbackModel);
262
+ }
263
+ }, {
264
+ key: "updateTexture",
265
+ value: function updateTexture(mapTexture) {
266
+ var _this4 = this;
267
+
268
+ var createTexture2D = this.rendererService.createTexture2D;
269
+
270
+ if (mapTexture) {
271
+ var img = new Image();
272
+ img.crossOrigin = 'anonymous';
273
+
274
+ img.onload = function () {
275
+ _this4.texture = createTexture2D({
276
+ data: img,
277
+ width: img.width,
278
+ height: img.height,
279
+ wrapS: _l7Core.gl.CLAMP_TO_EDGE,
280
+ wrapT: _l7Core.gl.CLAMP_TO_EDGE
281
+ });
282
+
283
+ _this4.layerService.updateLayerRenderList();
284
+
285
+ _this4.layerService.renderLayers();
286
+ };
287
+
288
+ img.src = mapTexture;
289
+ } else {
182
290
  this.texture = createTexture2D({
183
- data: img,
184
- width: img.width,
185
- height: img.height,
186
- wrapS: import_l7_core.gl.CLAMP_TO_EDGE,
187
- wrapT: import_l7_core.gl.CLAMP_TO_EDGE
291
+ width: 0,
292
+ height: 0
188
293
  });
189
- this.layerService.updateLayerRenderList();
190
- this.layerService.renderLayers();
191
- };
192
- img.src = mapTexture;
193
- } else {
194
- this.texture = createTexture2D({
195
- width: 0,
196
- height: 0
197
- });
294
+ }
198
295
  }
199
- }
200
- getConfigSchema() {
201
- return {
202
- properties: {
203
- opacity: {
204
- type: "number",
205
- minimum: 0,
206
- maximum: 1
296
+ }, {
297
+ key: "getConfigSchema",
298
+ value: function getConfigSchema() {
299
+ return {
300
+ properties: {
301
+ opacity: {
302
+ type: 'number',
303
+ minimum: 0,
304
+ maximum: 1
305
+ }
207
306
  }
208
- }
209
- };
210
- }
211
- registerBuiltinAttributes() {
212
- return "";
213
- }
214
- };
215
- // Annotate the CommonJS export names for ESM import in node:
216
- 0 && (module.exports = {});
307
+ };
308
+ }
309
+ }, {
310
+ key: "registerBuiltinAttributes",
311
+ value: function registerBuiltinAttributes() {
312
+ return '';
313
+ }
314
+ }]);
315
+ return SpriteModel;
316
+ }(_BaseModel2.default);
317
+
318
+ exports.default = SpriteModel;